minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice[natural=true]
minecraft:ice[natural=false]
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x,user_placed=true]
minecraft:portal[axis=x,user_placed=false]
minecraft:portal[axis=z,user_placed=true]
minecraft:portal[axis=z,user_placed=false]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
adpother:iron_filter[saturation=normal]
adpother:iron_filter[saturation=high]
adpother:gold_filter[saturation=normal]
adpother:gold_filter[saturation=high]
adpother:diamond_filter[saturation=normal]
adpother:diamond_filter[saturation=high]
adpother:carbon[density=light]
adpother:carbon[density=medium]
adpother:carbon[density=heavy]
adpother:sulfur[density=light]
adpother:sulfur[density=medium]
adpother:sulfur[density=heavy]
adpother:dust[density=light]
adpother:dust[density=medium]
adpother:dust[density=heavy]
adpother:polluted_water[level=0]
adpother:polluted_water[level=1]
adpother:polluted_water[level=2]
adpother:polluted_water[level=3]
adpother:polluted_water[level=4]
adpother:polluted_water[level=5]
adpother:polluted_water[level=6]
adpother:polluted_water[level=7]
adpother:polluted_water[level=8]
adpother:polluted_water[level=9]
adpother:polluted_water[level=10]
adpother:polluted_water[level=11]
adpother:polluted_water[level=12]
adpother:polluted_water[level=13]
adpother:polluted_water[level=14]
adpother:polluted_water[level=15]
animania:slop[level=0]
animania:slop[level=1]
animania:slop[level=2]
animania:slop[level=3]
animania:slop[level=4]
animania:slop[level=5]
animania:slop[level=6]
animania:slop[level=7]
animania:slop[level=8]
animania:slop[level=9]
animania:slop[level=10]
animania:slop[level=11]
animania:slop[level=12]
animania:slop[level=13]
animania:slop[level=14]
animania:slop[level=15]
animania:milk_holstein[level=0]
animania:milk_holstein[level=1]
animania:milk_holstein[level=2]
animania:milk_holstein[level=3]
animania:milk_holstein[level=4]
animania:milk_holstein[level=5]
animania:milk_holstein[level=6]
animania:milk_holstein[level=7]
animania:milk_holstein[level=8]
animania:milk_holstein[level=9]
animania:milk_holstein[level=10]
animania:milk_holstein[level=11]
animania:milk_holstein[level=12]
animania:milk_holstein[level=13]
animania:milk_holstein[level=14]
animania:milk_holstein[level=15]
animania:milk_friesian[level=0]
animania:milk_friesian[level=1]
animania:milk_friesian[level=2]
animania:milk_friesian[level=3]
animania:milk_friesian[level=4]
animania:milk_friesian[level=5]
animania:milk_friesian[level=6]
animania:milk_friesian[level=7]
animania:milk_friesian[level=8]
animania:milk_friesian[level=9]
animania:milk_friesian[level=10]
animania:milk_friesian[level=11]
animania:milk_friesian[level=12]
animania:milk_friesian[level=13]
animania:milk_friesian[level=14]
animania:milk_friesian[level=15]
animania:milk_jersey[level=0]
animania:milk_jersey[level=1]
animania:milk_jersey[level=2]
animania:milk_jersey[level=3]
animania:milk_jersey[level=4]
animania:milk_jersey[level=5]
animania:milk_jersey[level=6]
animania:milk_jersey[level=7]
animania:milk_jersey[level=8]
animania:milk_jersey[level=9]
animania:milk_jersey[level=10]
animania:milk_jersey[level=11]
animania:milk_jersey[level=12]
animania:milk_jersey[level=13]
animania:milk_jersey[level=14]
animania:milk_jersey[level=15]
animania:milk_goat[level=0]
animania:milk_goat[level=1]
animania:milk_goat[level=2]
animania:milk_goat[level=3]
animania:milk_goat[level=4]
animania:milk_goat[level=5]
animania:milk_goat[level=6]
animania:milk_goat[level=7]
animania:milk_goat[level=8]
animania:milk_goat[level=9]
animania:milk_goat[level=10]
animania:milk_goat[level=11]
animania:milk_goat[level=12]
animania:milk_goat[level=13]
animania:milk_goat[level=14]
animania:milk_goat[level=15]
animania:milk_sheep[level=0]
animania:milk_sheep[level=1]
animania:milk_sheep[level=2]
animania:milk_sheep[level=3]
animania:milk_sheep[level=4]
animania:milk_sheep[level=5]
animania:milk_sheep[level=6]
animania:milk_sheep[level=7]
animania:milk_sheep[level=8]
animania:milk_sheep[level=9]
animania:milk_sheep[level=10]
animania:milk_sheep[level=11]
animania:milk_sheep[level=12]
animania:milk_sheep[level=13]
animania:milk_sheep[level=14]
animania:milk_sheep[level=15]
animania:honey[level=0]
animania:honey[level=1]
animania:honey[level=2]
animania:honey[level=3]
animania:honey[level=4]
animania:honey[level=5]
animania:honey[level=6]
animania:honey[level=7]
animania:honey[level=8]
animania:honey[level=9]
animania:honey[level=10]
animania:honey[level=11]
animania:honey[level=12]
animania:honey[level=13]
animania:honey[level=14]
animania:honey[level=15]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:resource[type=basalt]
ic2:resource[type=copper_ore]
ic2:resource[type=lead_ore]
ic2:resource[type=tin_ore]
ic2:resource[type=uranium_ore]
ic2:resource[type=bronze_block]
ic2:resource[type=copper_block]
ic2:resource[type=lead_block]
ic2:resource[type=steel_block]
ic2:resource[type=tin_block]
ic2:resource[type=uranium_block]
ic2:resource[type=reinforced_stone]
ic2:resource[type=machine]
ic2:resource[type=advanced_machine]
ic2:resource[type=reactor_vessel]
ic2:resource[type=silver_block]
ic2:leaves[check_decay=true,decayable=true,type=rubber]
ic2:leaves[check_decay=true,decayable=false,type=rubber]
ic2:leaves[check_decay=false,decayable=true,type=rubber]
ic2:leaves[check_decay=false,decayable=false,type=rubber]
ic2:rubber_wood[state=plain_y]
ic2:rubber_wood[state=plain_x]
ic2:rubber_wood[state=plain_z]
ic2:rubber_wood[state=dry_north]
ic2:rubber_wood[state=dry_south]
ic2:rubber_wood[state=dry_west]
ic2:rubber_wood[state=dry_east]
ic2:rubber_wood[state=wet_north]
ic2:rubber_wood[state=wet_south]
ic2:rubber_wood[state=wet_west]
ic2:rubber_wood[state=wet_east]
ic2:sapling
ic2:scaffold[type=wood]
ic2:scaffold[type=reinforced_wood]
ic2:scaffold[type=iron]
ic2:scaffold[type=reinforced_iron]
ic2:fence[east=true,north=true,south=true,type=iron,west=true]
ic2:fence[east=true,north=true,south=true,type=iron,west=false]
ic2:fence[east=true,north=true,south=false,type=iron,west=true]
ic2:fence[east=true,north=true,south=false,type=iron,west=false]
ic2:fence[east=true,north=false,south=true,type=iron,west=true]
ic2:fence[east=true,north=false,south=true,type=iron,west=false]
ic2:fence[east=true,north=false,south=false,type=iron,west=true]
ic2:fence[east=true,north=false,south=false,type=iron,west=false]
ic2:fence[east=false,north=true,south=true,type=iron,west=true]
ic2:fence[east=false,north=true,south=true,type=iron,west=false]
ic2:fence[east=false,north=true,south=false,type=iron,west=true]
ic2:fence[east=false,north=true,south=false,type=iron,west=false]
ic2:fence[east=false,north=false,south=true,type=iron,west=true]
ic2:fence[east=false,north=false,south=true,type=iron,west=false]
ic2:fence[east=false,north=false,south=false,type=iron,west=true]
ic2:fence[east=false,north=false,south=false,type=iron,west=false]
ic2:sheet[type=resin]
ic2:sheet[type=rubber]
ic2:sheet[type=wool]
ic2:glass[type=reinforced]
ic2:foam[type=normal]
ic2:foam[type=reinforced]
ic2:wall[type=black]
ic2:wall[type=blue]
ic2:wall[type=brown]
ic2:wall[type=cyan]
ic2:wall[type=gray]
ic2:wall[type=green]
ic2:wall[type=light_blue]
ic2:wall[type=light_gray]
ic2:wall[type=lime]
ic2:wall[type=magenta]
ic2:wall[type=orange]
ic2:wall[type=pink]
ic2:wall[type=purple]
ic2:wall[type=red]
ic2:wall[type=white]
ic2:wall[type=yellow]
ic2:mining_pipe[type=pipe]
ic2:mining_pipe[type=tip]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=false]
ic2:dynamite[facing=up,linked=true]
ic2:dynamite[facing=up,linked=false]
ic2:dynamite[facing=north,linked=true]
ic2:dynamite[facing=north,linked=false]
ic2:dynamite[facing=south,linked=true]
ic2:dynamite[facing=south,linked=false]
ic2:dynamite[facing=west,linked=true]
ic2:dynamite[facing=west,linked=false]
ic2:dynamite[facing=east,linked=true]
ic2:dynamite[facing=east,linked=false]
ic2:refractory_bricks
ic2:uu_matter[level=0]
ic2:uu_matter[level=1]
ic2:uu_matter[level=2]
ic2:uu_matter[level=3]
ic2:uu_matter[level=4]
ic2:uu_matter[level=5]
ic2:uu_matter[level=6]
ic2:uu_matter[level=7]
ic2:uu_matter[level=8]
ic2:uu_matter[level=9]
ic2:uu_matter[level=10]
ic2:uu_matter[level=11]
ic2:uu_matter[level=12]
ic2:uu_matter[level=13]
ic2:uu_matter[level=14]
ic2:uu_matter[level=15]
ic2:construction_foam[level=0]
ic2:construction_foam[level=1]
ic2:construction_foam[level=2]
ic2:construction_foam[level=3]
ic2:construction_foam[level=4]
ic2:construction_foam[level=5]
ic2:construction_foam[level=6]
ic2:construction_foam[level=7]
ic2:construction_foam[level=8]
ic2:construction_foam[level=9]
ic2:construction_foam[level=10]
ic2:construction_foam[level=11]
ic2:construction_foam[level=12]
ic2:construction_foam[level=13]
ic2:construction_foam[level=14]
ic2:construction_foam[level=15]
ic2:coolant[level=0]
ic2:coolant[level=1]
ic2:coolant[level=2]
ic2:coolant[level=3]
ic2:coolant[level=4]
ic2:coolant[level=5]
ic2:coolant[level=6]
ic2:coolant[level=7]
ic2:coolant[level=8]
ic2:coolant[level=9]
ic2:coolant[level=10]
ic2:coolant[level=11]
ic2:coolant[level=12]
ic2:coolant[level=13]
ic2:coolant[level=14]
ic2:coolant[level=15]
ic2:creosote[level=0]
ic2:creosote[level=1]
ic2:creosote[level=2]
ic2:creosote[level=3]
ic2:creosote[level=4]
ic2:creosote[level=5]
ic2:creosote[level=6]
ic2:creosote[level=7]
ic2:creosote[level=8]
ic2:creosote[level=9]
ic2:creosote[level=10]
ic2:creosote[level=11]
ic2:creosote[level=12]
ic2:creosote[level=13]
ic2:creosote[level=14]
ic2:creosote[level=15]
ic2:hot_coolant[level=0]
ic2:hot_coolant[level=1]
ic2:hot_coolant[level=2]
ic2:hot_coolant[level=3]
ic2:hot_coolant[level=4]
ic2:hot_coolant[level=5]
ic2:hot_coolant[level=6]
ic2:hot_coolant[level=7]
ic2:hot_coolant[level=8]
ic2:hot_coolant[level=9]
ic2:hot_coolant[level=10]
ic2:hot_coolant[level=11]
ic2:hot_coolant[level=12]
ic2:hot_coolant[level=13]
ic2:hot_coolant[level=14]
ic2:hot_coolant[level=15]
ic2:pahoehoe_lava[level=0]
ic2:pahoehoe_lava[level=1]
ic2:pahoehoe_lava[level=2]
ic2:pahoehoe_lava[level=3]
ic2:pahoehoe_lava[level=4]
ic2:pahoehoe_lava[level=5]
ic2:pahoehoe_lava[level=6]
ic2:pahoehoe_lava[level=7]
ic2:pahoehoe_lava[level=8]
ic2:pahoehoe_lava[level=9]
ic2:pahoehoe_lava[level=10]
ic2:pahoehoe_lava[level=11]
ic2:pahoehoe_lava[level=12]
ic2:pahoehoe_lava[level=13]
ic2:pahoehoe_lava[level=14]
ic2:pahoehoe_lava[level=15]
ic2:biomass[level=0]
ic2:biomass[level=1]
ic2:biomass[level=2]
ic2:biomass[level=3]
ic2:biomass[level=4]
ic2:biomass[level=5]
ic2:biomass[level=6]
ic2:biomass[level=7]
ic2:biomass[level=8]
ic2:biomass[level=9]
ic2:biomass[level=10]
ic2:biomass[level=11]
ic2:biomass[level=12]
ic2:biomass[level=13]
ic2:biomass[level=14]
ic2:biomass[level=15]
ic2:biogas[level=0]
ic2:biogas[level=1]
ic2:biogas[level=2]
ic2:biogas[level=3]
ic2:biogas[level=4]
ic2:biogas[level=5]
ic2:biogas[level=6]
ic2:biogas[level=7]
ic2:biogas[level=8]
ic2:biogas[level=9]
ic2:biogas[level=10]
ic2:biogas[level=11]
ic2:biogas[level=12]
ic2:biogas[level=13]
ic2:biogas[level=14]
ic2:biogas[level=15]
ic2:distilled_water[level=0]
ic2:distilled_water[level=1]
ic2:distilled_water[level=2]
ic2:distilled_water[level=3]
ic2:distilled_water[level=4]
ic2:distilled_water[level=5]
ic2:distilled_water[level=6]
ic2:distilled_water[level=7]
ic2:distilled_water[level=8]
ic2:distilled_water[level=9]
ic2:distilled_water[level=10]
ic2:distilled_water[level=11]
ic2:distilled_water[level=12]
ic2:distilled_water[level=13]
ic2:distilled_water[level=14]
ic2:distilled_water[level=15]
ic2:superheated_steam[level=0]
ic2:superheated_steam[level=1]
ic2:superheated_steam[level=2]
ic2:superheated_steam[level=3]
ic2:superheated_steam[level=4]
ic2:superheated_steam[level=5]
ic2:superheated_steam[level=6]
ic2:superheated_steam[level=7]
ic2:superheated_steam[level=8]
ic2:superheated_steam[level=9]
ic2:superheated_steam[level=10]
ic2:superheated_steam[level=11]
ic2:superheated_steam[level=12]
ic2:superheated_steam[level=13]
ic2:superheated_steam[level=14]
ic2:superheated_steam[level=15]
ic2:steam[level=0]
ic2:steam[level=1]
ic2:steam[level=2]
ic2:steam[level=3]
ic2:steam[level=4]
ic2:steam[level=5]
ic2:steam[level=6]
ic2:steam[level=7]
ic2:steam[level=8]
ic2:steam[level=9]
ic2:steam[level=10]
ic2:steam[level=11]
ic2:steam[level=12]
ic2:steam[level=13]
ic2:steam[level=14]
ic2:steam[level=15]
ic2:hot_water[level=0]
ic2:hot_water[level=1]
ic2:hot_water[level=2]
ic2:hot_water[level=3]
ic2:hot_water[level=4]
ic2:hot_water[level=5]
ic2:hot_water[level=6]
ic2:hot_water[level=7]
ic2:hot_water[level=8]
ic2:hot_water[level=9]
ic2:hot_water[level=10]
ic2:hot_water[level=11]
ic2:hot_water[level=12]
ic2:hot_water[level=13]
ic2:hot_water[level=14]
ic2:hot_water[level=15]
ic2:weed_ex[level=0]
ic2:weed_ex[level=1]
ic2:weed_ex[level=2]
ic2:weed_ex[level=3]
ic2:weed_ex[level=4]
ic2:weed_ex[level=5]
ic2:weed_ex[level=6]
ic2:weed_ex[level=7]
ic2:weed_ex[level=8]
ic2:weed_ex[level=9]
ic2:weed_ex[level=10]
ic2:weed_ex[level=11]
ic2:weed_ex[level=12]
ic2:weed_ex[level=13]
ic2:weed_ex[level=14]
ic2:weed_ex[level=15]
ic2:air[level=0]
ic2:air[level=1]
ic2:air[level=2]
ic2:air[level=3]
ic2:air[level=4]
ic2:air[level=5]
ic2:air[level=6]
ic2:air[level=7]
ic2:air[level=8]
ic2:air[level=9]
ic2:air[level=10]
ic2:air[level=11]
ic2:air[level=12]
ic2:air[level=13]
ic2:air[level=14]
ic2:air[level=15]
ic2:hydrogen[level=0]
ic2:hydrogen[level=1]
ic2:hydrogen[level=2]
ic2:hydrogen[level=3]
ic2:hydrogen[level=4]
ic2:hydrogen[level=5]
ic2:hydrogen[level=6]
ic2:hydrogen[level=7]
ic2:hydrogen[level=8]
ic2:hydrogen[level=9]
ic2:hydrogen[level=10]
ic2:hydrogen[level=11]
ic2:hydrogen[level=12]
ic2:hydrogen[level=13]
ic2:hydrogen[level=14]
ic2:hydrogen[level=15]
ic2:oxygen[level=0]
ic2:oxygen[level=1]
ic2:oxygen[level=2]
ic2:oxygen[level=3]
ic2:oxygen[level=4]
ic2:oxygen[level=5]
ic2:oxygen[level=6]
ic2:oxygen[level=7]
ic2:oxygen[level=8]
ic2:oxygen[level=9]
ic2:oxygen[level=10]
ic2:oxygen[level=11]
ic2:oxygen[level=12]
ic2:oxygen[level=13]
ic2:oxygen[level=14]
ic2:oxygen[level=15]
ic2:heavy_water[level=0]
ic2:heavy_water[level=1]
ic2:heavy_water[level=2]
ic2:heavy_water[level=3]
ic2:heavy_water[level=4]
ic2:heavy_water[level=5]
ic2:heavy_water[level=6]
ic2:heavy_water[level=7]
ic2:heavy_water[level=8]
ic2:heavy_water[level=9]
ic2:heavy_water[level=10]
ic2:heavy_water[level=11]
ic2:heavy_water[level=12]
ic2:heavy_water[level=13]
ic2:heavy_water[level=14]
ic2:heavy_water[level=15]
thermalfoundation:ore[type=copper]
thermalfoundation:ore[type=tin]
thermalfoundation:ore[type=silver]
thermalfoundation:ore[type=lead]
thermalfoundation:ore[type=aluminum]
thermalfoundation:ore[type=nickel]
thermalfoundation:ore[type=platinum]
thermalfoundation:ore[type=iridium]
thermalfoundation:ore[type=mithril]
thermalfoundation:ore_fluid[type=crude_oil_sand]
thermalfoundation:ore_fluid[type=crude_oil_gravel]
thermalfoundation:ore_fluid[type=redstone]
thermalfoundation:ore_fluid[type=glowstone]
thermalfoundation:ore_fluid[type=ender]
thermalfoundation:ore_fluid[type=crude_oil_red_sand]
thermalfoundation:storage[type=copper]
thermalfoundation:storage[type=tin]
thermalfoundation:storage[type=silver]
thermalfoundation:storage[type=lead]
thermalfoundation:storage[type=aluminum]
thermalfoundation:storage[type=nickel]
thermalfoundation:storage[type=platinum]
thermalfoundation:storage[type=iridium]
thermalfoundation:storage[type=mithril]
thermalfoundation:storage_alloy[type=steel]
thermalfoundation:storage_alloy[type=electrum]
thermalfoundation:storage_alloy[type=invar]
thermalfoundation:storage_alloy[type=bronze]
thermalfoundation:storage_alloy[type=constantan]
thermalfoundation:storage_alloy[type=signalum]
thermalfoundation:storage_alloy[type=lumium]
thermalfoundation:storage_alloy[type=enderium]
thermalfoundation:storage_resource[type=charcoal]
thermalfoundation:storage_resource[type=coke]
thermalfoundation:glass[type=copper]
thermalfoundation:glass[type=tin]
thermalfoundation:glass[type=silver]
thermalfoundation:glass[type=lead]
thermalfoundation:glass[type=aluminum]
thermalfoundation:glass[type=nickel]
thermalfoundation:glass[type=platinum]
thermalfoundation:glass[type=iridium]
thermalfoundation:glass[type=mithril]
thermalfoundation:glass_alloy[type=steel]
thermalfoundation:glass_alloy[type=electrum]
thermalfoundation:glass_alloy[type=invar]
thermalfoundation:glass_alloy[type=bronze]
thermalfoundation:glass_alloy[type=constantan]
thermalfoundation:glass_alloy[type=signalum]
thermalfoundation:glass_alloy[type=lumium]
thermalfoundation:glass_alloy[type=enderium]
thermalfoundation:rockwool[type=black]
thermalfoundation:rockwool[type=red]
thermalfoundation:rockwool[type=green]
thermalfoundation:rockwool[type=brown]
thermalfoundation:rockwool[type=blue]
thermalfoundation:rockwool[type=purple]
thermalfoundation:rockwool[type=cyan]
thermalfoundation:rockwool[type=silver]
thermalfoundation:rockwool[type=gray]
thermalfoundation:rockwool[type=pink]
thermalfoundation:rockwool[type=lime]
thermalfoundation:rockwool[type=yellow]
thermalfoundation:rockwool[type=light_blue]
thermalfoundation:rockwool[type=magenta]
thermalfoundation:rockwool[type=orange]
thermalfoundation:rockwool[type=white]
thermalfoundation:fluid_crude_oil[level=0]
thermalfoundation:fluid_crude_oil[level=1]
thermalfoundation:fluid_crude_oil[level=2]
thermalfoundation:fluid_crude_oil[level=3]
thermalfoundation:fluid_crude_oil[level=4]
thermalfoundation:fluid_crude_oil[level=5]
thermalfoundation:fluid_crude_oil[level=6]
thermalfoundation:fluid_crude_oil[level=7]
thermalfoundation:fluid_crude_oil[level=8]
thermalfoundation:fluid_crude_oil[level=9]
thermalfoundation:fluid_crude_oil[level=10]
thermalfoundation:fluid_crude_oil[level=11]
thermalfoundation:fluid_crude_oil[level=12]
thermalfoundation:fluid_crude_oil[level=13]
thermalfoundation:fluid_crude_oil[level=14]
thermalfoundation:fluid_crude_oil[level=15]
thermalfoundation:fluid_redstone[level=0]
thermalfoundation:fluid_redstone[level=1]
thermalfoundation:fluid_redstone[level=2]
thermalfoundation:fluid_redstone[level=3]
thermalfoundation:fluid_redstone[level=4]
thermalfoundation:fluid_redstone[level=5]
thermalfoundation:fluid_redstone[level=6]
thermalfoundation:fluid_redstone[level=7]
thermalfoundation:fluid_redstone[level=8]
thermalfoundation:fluid_redstone[level=9]
thermalfoundation:fluid_redstone[level=10]
thermalfoundation:fluid_redstone[level=11]
thermalfoundation:fluid_redstone[level=12]
thermalfoundation:fluid_redstone[level=13]
thermalfoundation:fluid_redstone[level=14]
thermalfoundation:fluid_redstone[level=15]
thermalfoundation:fluid_glowstone[level=0]
thermalfoundation:fluid_glowstone[level=1]
thermalfoundation:fluid_glowstone[level=2]
thermalfoundation:fluid_glowstone[level=3]
thermalfoundation:fluid_glowstone[level=4]
thermalfoundation:fluid_glowstone[level=5]
thermalfoundation:fluid_glowstone[level=6]
thermalfoundation:fluid_glowstone[level=7]
thermalfoundation:fluid_glowstone[level=8]
thermalfoundation:fluid_glowstone[level=9]
thermalfoundation:fluid_glowstone[level=10]
thermalfoundation:fluid_glowstone[level=11]
thermalfoundation:fluid_glowstone[level=12]
thermalfoundation:fluid_glowstone[level=13]
thermalfoundation:fluid_glowstone[level=14]
thermalfoundation:fluid_glowstone[level=15]
thermalfoundation:fluid_ender[level=0]
thermalfoundation:fluid_ender[level=1]
thermalfoundation:fluid_ender[level=2]
thermalfoundation:fluid_ender[level=3]
thermalfoundation:fluid_ender[level=4]
thermalfoundation:fluid_ender[level=5]
thermalfoundation:fluid_ender[level=6]
thermalfoundation:fluid_ender[level=7]
thermalfoundation:fluid_ender[level=8]
thermalfoundation:fluid_ender[level=9]
thermalfoundation:fluid_ender[level=10]
thermalfoundation:fluid_ender[level=11]
thermalfoundation:fluid_ender[level=12]
thermalfoundation:fluid_ender[level=13]
thermalfoundation:fluid_ender[level=14]
thermalfoundation:fluid_ender[level=15]
thermalfoundation:fluid_pyrotheum[level=0]
thermalfoundation:fluid_pyrotheum[level=1]
thermalfoundation:fluid_pyrotheum[level=2]
thermalfoundation:fluid_pyrotheum[level=3]
thermalfoundation:fluid_pyrotheum[level=4]
thermalfoundation:fluid_pyrotheum[level=5]
thermalfoundation:fluid_pyrotheum[level=6]
thermalfoundation:fluid_pyrotheum[level=7]
thermalfoundation:fluid_pyrotheum[level=8]
thermalfoundation:fluid_pyrotheum[level=9]
thermalfoundation:fluid_pyrotheum[level=10]
thermalfoundation:fluid_pyrotheum[level=11]
thermalfoundation:fluid_pyrotheum[level=12]
thermalfoundation:fluid_pyrotheum[level=13]
thermalfoundation:fluid_pyrotheum[level=14]
thermalfoundation:fluid_pyrotheum[level=15]
thermalfoundation:fluid_cryotheum[level=0]
thermalfoundation:fluid_cryotheum[level=1]
thermalfoundation:fluid_cryotheum[level=2]
thermalfoundation:fluid_cryotheum[level=3]
thermalfoundation:fluid_cryotheum[level=4]
thermalfoundation:fluid_cryotheum[level=5]
thermalfoundation:fluid_cryotheum[level=6]
thermalfoundation:fluid_cryotheum[level=7]
thermalfoundation:fluid_cryotheum[level=8]
thermalfoundation:fluid_cryotheum[level=9]
thermalfoundation:fluid_cryotheum[level=10]
thermalfoundation:fluid_cryotheum[level=11]
thermalfoundation:fluid_cryotheum[level=12]
thermalfoundation:fluid_cryotheum[level=13]
thermalfoundation:fluid_cryotheum[level=14]
thermalfoundation:fluid_cryotheum[level=15]
thermalfoundation:fluid_aerotheum[level=0]
thermalfoundation:fluid_aerotheum[level=1]
thermalfoundation:fluid_aerotheum[level=2]
thermalfoundation:fluid_aerotheum[level=3]
thermalfoundation:fluid_aerotheum[level=4]
thermalfoundation:fluid_aerotheum[level=5]
thermalfoundation:fluid_aerotheum[level=6]
thermalfoundation:fluid_aerotheum[level=7]
thermalfoundation:fluid_aerotheum[level=8]
thermalfoundation:fluid_aerotheum[level=9]
thermalfoundation:fluid_aerotheum[level=10]
thermalfoundation:fluid_aerotheum[level=11]
thermalfoundation:fluid_aerotheum[level=12]
thermalfoundation:fluid_aerotheum[level=13]
thermalfoundation:fluid_aerotheum[level=14]
thermalfoundation:fluid_aerotheum[level=15]
thermalfoundation:fluid_petrotheum[level=0]
thermalfoundation:fluid_petrotheum[level=1]
thermalfoundation:fluid_petrotheum[level=2]
thermalfoundation:fluid_petrotheum[level=3]
thermalfoundation:fluid_petrotheum[level=4]
thermalfoundation:fluid_petrotheum[level=5]
thermalfoundation:fluid_petrotheum[level=6]
thermalfoundation:fluid_petrotheum[level=7]
thermalfoundation:fluid_petrotheum[level=8]
thermalfoundation:fluid_petrotheum[level=9]
thermalfoundation:fluid_petrotheum[level=10]
thermalfoundation:fluid_petrotheum[level=11]
thermalfoundation:fluid_petrotheum[level=12]
thermalfoundation:fluid_petrotheum[level=13]
thermalfoundation:fluid_petrotheum[level=14]
thermalfoundation:fluid_petrotheum[level=15]
thermalfoundation:fluid_mana[level=0]
thermalfoundation:fluid_mana[level=1]
thermalfoundation:fluid_mana[level=2]
thermalfoundation:fluid_mana[level=3]
thermalfoundation:fluid_mana[level=4]
thermalfoundation:fluid_mana[level=5]
thermalfoundation:fluid_mana[level=6]
thermalfoundation:fluid_mana[level=7]
thermalfoundation:fluid_mana[level=8]
thermalfoundation:fluid_mana[level=9]
thermalfoundation:fluid_mana[level=10]
thermalfoundation:fluid_mana[level=11]
thermalfoundation:fluid_mana[level=12]
thermalfoundation:fluid_mana[level=13]
thermalfoundation:fluid_mana[level=14]
thermalfoundation:fluid_mana[level=15]
draconicevolution:draconium_ore[type=normal]
draconicevolution:draconium_ore[type=nether]
draconicevolution:draconium_ore[type=end]
draconicevolution:draconium_block[charged=true]
draconicevolution:draconium_block[charged=false]
draconicevolution:draconic_block
draconicevolution:infused_obsidian
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:item_dislocation_inhibitor
draconicevolution:generator[active=true,facing=north]
draconicevolution:generator[active=true,facing=south]
draconicevolution:generator[active=true,facing=west]
draconicevolution:generator[active=true,facing=east]
draconicevolution:generator[active=false,facing=north]
draconicevolution:generator[active=false,facing=south]
draconicevolution:generator[active=false,facing=west]
draconicevolution:generator[active=false,facing=east]
draconicevolution:grinder[active=true,facing=north]
draconicevolution:grinder[active=true,facing=south]
draconicevolution:grinder[active=true,facing=west]
draconicevolution:grinder[active=true,facing=east]
draconicevolution:grinder[active=false,facing=north]
draconicevolution:grinder[active=false,facing=south]
draconicevolution:grinder[active=false,facing=west]
draconicevolution:grinder[active=false,facing=east]
draconicevolution:particle_generator[type=normal]
draconicevolution:particle_generator[type=inverted]
draconicevolution:particle_generator[type=stabilizer]
draconicevolution:particle_generator[type=stabilizer2]
draconicevolution:energy_infuser
draconicevolution:dislocator_receptacle[active=true,camo=true]
draconicevolution:dislocator_receptacle[active=true,camo=false]
draconicevolution:dislocator_receptacle[active=false,camo=true]
draconicevolution:dislocator_receptacle[active=false,camo=false]
draconicevolution:dislocator_pedestal
draconicevolution:rain_sensor[active=true]
draconicevolution:rain_sensor[active=false]
draconicevolution:diss_enchanter
draconicevolution:potentiometer[facing=down]
draconicevolution:potentiometer[facing=up]
draconicevolution:potentiometer[facing=north]
draconicevolution:potentiometer[facing=south]
draconicevolution:potentiometer[facing=west]
draconicevolution:potentiometer[facing=east]
draconicevolution:entity_detector[advanced=true]
draconicevolution:entity_detector[advanced=false]
draconicevolution:energy_storage_core[active=true,modelrender=0]
draconicevolution:energy_storage_core[active=true,modelrender=1]
draconicevolution:energy_storage_core[active=true,modelrender=2]
draconicevolution:energy_storage_core[active=false,modelrender=0]
draconicevolution:energy_storage_core[active=false,modelrender=1]
draconicevolution:energy_storage_core[active=false,modelrender=2]
draconicevolution:energy_pylon[facing=up,output=true]
draconicevolution:energy_pylon[facing=up,output=false]
draconicevolution:energy_pylon[facing=down,output=true]
draconicevolution:energy_pylon[facing=down,output=false]
draconicevolution:energy_pylon[facing=null,output=true]
draconicevolution:energy_pylon[facing=null,output=false]
draconicevolution:invis_e_core_block
draconicevolution:fusion_crafting_core
draconicevolution:crafting_injector[facing=down,tier=basic]
draconicevolution:crafting_injector[facing=down,tier=wyvern]
draconicevolution:crafting_injector[facing=down,tier=draconic]
draconicevolution:crafting_injector[facing=down,tier=chaotic]
draconicevolution:crafting_injector[facing=up,tier=basic]
draconicevolution:crafting_injector[facing=up,tier=wyvern]
draconicevolution:crafting_injector[facing=up,tier=draconic]
draconicevolution:crafting_injector[facing=up,tier=chaotic]
draconicevolution:crafting_injector[facing=north,tier=basic]
draconicevolution:crafting_injector[facing=north,tier=wyvern]
draconicevolution:crafting_injector[facing=north,tier=draconic]
draconicevolution:crafting_injector[facing=north,tier=chaotic]
draconicevolution:crafting_injector[facing=south,tier=basic]
draconicevolution:crafting_injector[facing=south,tier=wyvern]
draconicevolution:crafting_injector[facing=south,tier=draconic]
draconicevolution:crafting_injector[facing=south,tier=chaotic]
draconicevolution:crafting_injector[facing=west,tier=basic]
draconicevolution:crafting_injector[facing=west,tier=wyvern]
draconicevolution:crafting_injector[facing=west,tier=draconic]
draconicevolution:crafting_injector[facing=west,tier=chaotic]
draconicevolution:crafting_injector[facing=east,tier=basic]
draconicevolution:crafting_injector[facing=east,tier=wyvern]
draconicevolution:crafting_injector[facing=east,tier=draconic]
draconicevolution:crafting_injector[facing=east,tier=chaotic]
draconicevolution:celestial_manipulator
draconicevolution:energy_crystal[tier=0,type=relay]
draconicevolution:energy_crystal[tier=0,type=crystal_io]
draconicevolution:energy_crystal[tier=0,type=wireless]
draconicevolution:energy_crystal[tier=1,type=relay]
draconicevolution:energy_crystal[tier=1,type=crystal_io]
draconicevolution:energy_crystal[tier=1,type=wireless]
draconicevolution:energy_crystal[tier=2,type=relay]
draconicevolution:energy_crystal[tier=2,type=crystal_io]
draconicevolution:energy_crystal[tier=2,type=wireless]
draconicevolution:flow_gate[facing=down,type=flux]
draconicevolution:flow_gate[facing=down,type=fluid]
draconicevolution:flow_gate[facing=up,type=flux]
draconicevolution:flow_gate[facing=up,type=fluid]
draconicevolution:flow_gate[facing=north,type=flux]
draconicevolution:flow_gate[facing=north,type=fluid]
draconicevolution:flow_gate[facing=south,type=flux]
draconicevolution:flow_gate[facing=south,type=fluid]
draconicevolution:flow_gate[facing=west,type=flux]
draconicevolution:flow_gate[facing=west,type=fluid]
draconicevolution:flow_gate[facing=east,type=flux]
draconicevolution:flow_gate[facing=east,type=fluid]
draconicevolution:reactor_core
draconicevolution:reactor_component[type=stabilizer]
draconicevolution:reactor_component[type=injector]
draconicevolution:draconic_spawner
draconicevolution:draconium_chest
draconicevolution:chaos_crystal
draconicevolution:chaos_shard_atmos
draconicevolution:creative_rf_source
draconicevolution:placed_item[facing=down]
draconicevolution:placed_item[facing=up]
draconicevolution:placed_item[facing=north]
draconicevolution:placed_item[facing=south]
draconicevolution:placed_item[facing=west]
draconicevolution:placed_item[facing=east]
thermalexpansion:machine[type=furnace]
thermalexpansion:machine[type=pulverizer]
thermalexpansion:machine[type=sawmill]
thermalexpansion:machine[type=smelter]
thermalexpansion:machine[type=insolator]
thermalexpansion:machine[type=compactor]
thermalexpansion:machine[type=crucible]
thermalexpansion:machine[type=refinery]
thermalexpansion:machine[type=transposer]
thermalexpansion:machine[type=charger]
thermalexpansion:machine[type=centrifuge]
thermalexpansion:machine[type=crafter]
thermalexpansion:machine[type=brewer]
thermalexpansion:machine[type=enchanter]
thermalexpansion:machine[type=precipitator]
thermalexpansion:machine[type=extruder]
thermalexpansion:apparatus[type=breaker]
thermalexpansion:apparatus[type=collector]
thermalexpansion:device[type=water_gen]
thermalexpansion:device[type=nullifier]
thermalexpansion:device[type=heat_sink]
thermalexpansion:device[type=tapper]
thermalexpansion:device[type=fisher]
thermalexpansion:device[type=item_buffer]
thermalexpansion:device[type=fluid_buffer]
thermalexpansion:device[type=lexicon]
thermalexpansion:device[type=xp_collector]
thermalexpansion:device[type=diffuser]
thermalexpansion:device[type=factorizer]
thermalexpansion:device[type=mob_catcher]
thermalexpansion:device[type=item_collector]
thermalexpansion:device[type=chunk_loader]
thermalexpansion:dynamo[type=steam]
thermalexpansion:dynamo[type=magmatic]
thermalexpansion:dynamo[type=compression]
thermalexpansion:dynamo[type=reactant]
thermalexpansion:dynamo[type=enervation]
thermalexpansion:dynamo[type=numismatic]
thermalexpansion:cell
thermalexpansion:tank
thermalexpansion:cache
thermalexpansion:strongbox
techreborn:thermal_generator[active=true,facing=north]
techreborn:thermal_generator[active=true,facing=south]
techreborn:thermal_generator[active=true,facing=west]
techreborn:thermal_generator[active=true,facing=east]
techreborn:thermal_generator[active=false,facing=north]
techreborn:thermal_generator[active=false,facing=south]
techreborn:thermal_generator[active=false,facing=west]
techreborn:thermal_generator[active=false,facing=east]
techreborn:quantum_tank[active=true,facing=north]
techreborn:quantum_tank[active=true,facing=south]
techreborn:quantum_tank[active=true,facing=west]
techreborn:quantum_tank[active=true,facing=east]
techreborn:quantum_tank[active=false,facing=north]
techreborn:quantum_tank[active=false,facing=south]
techreborn:quantum_tank[active=false,facing=west]
techreborn:quantum_tank[active=false,facing=east]
techreborn:creative_quantum_tank[active=true,facing=north]
techreborn:creative_quantum_tank[active=true,facing=south]
techreborn:creative_quantum_tank[active=true,facing=west]
techreborn:creative_quantum_tank[active=true,facing=east]
techreborn:creative_quantum_tank[active=false,facing=north]
techreborn:creative_quantum_tank[active=false,facing=south]
techreborn:creative_quantum_tank[active=false,facing=west]
techreborn:creative_quantum_tank[active=false,facing=east]
techreborn:quantum_chest[active=true,facing=north]
techreborn:quantum_chest[active=true,facing=south]
techreborn:quantum_chest[active=true,facing=west]
techreborn:quantum_chest[active=true,facing=east]
techreborn:quantum_chest[active=false,facing=north]
techreborn:quantum_chest[active=false,facing=south]
techreborn:quantum_chest[active=false,facing=west]
techreborn:quantum_chest[active=false,facing=east]
techreborn:creative_quantum_chest[active=true,facing=north]
techreborn:creative_quantum_chest[active=true,facing=south]
techreborn:creative_quantum_chest[active=true,facing=west]
techreborn:creative_quantum_chest[active=true,facing=east]
techreborn:creative_quantum_chest[active=false,facing=north]
techreborn:creative_quantum_chest[active=false,facing=south]
techreborn:creative_quantum_chest[active=false,facing=west]
techreborn:creative_quantum_chest[active=false,facing=east]
techreborn:digital_chest[active=true,facing=north]
techreborn:digital_chest[active=true,facing=south]
techreborn:digital_chest[active=true,facing=west]
techreborn:digital_chest[active=true,facing=east]
techreborn:digital_chest[active=false,facing=north]
techreborn:digital_chest[active=false,facing=south]
techreborn:digital_chest[active=false,facing=west]
techreborn:digital_chest[active=false,facing=east]
techreborn:industrial_centrifuge[active=true,facing=north]
techreborn:industrial_centrifuge[active=true,facing=south]
techreborn:industrial_centrifuge[active=true,facing=west]
techreborn:industrial_centrifuge[active=true,facing=east]
techreborn:industrial_centrifuge[active=false,facing=north]
techreborn:industrial_centrifuge[active=false,facing=south]
techreborn:industrial_centrifuge[active=false,facing=west]
techreborn:industrial_centrifuge[active=false,facing=east]
techreborn:rolling_machine[active=true,facing=north]
techreborn:rolling_machine[active=true,facing=south]
techreborn:rolling_machine[active=true,facing=west]
techreborn:rolling_machine[active=true,facing=east]
techreborn:rolling_machine[active=false,facing=north]
techreborn:rolling_machine[active=false,facing=south]
techreborn:rolling_machine[active=false,facing=west]
techreborn:rolling_machine[active=false,facing=east]
techreborn:industrial_blast_furnace[active=true,facing=north]
techreborn:industrial_blast_furnace[active=true,facing=south]
techreborn:industrial_blast_furnace[active=true,facing=west]
techreborn:industrial_blast_furnace[active=true,facing=east]
techreborn:industrial_blast_furnace[active=false,facing=north]
techreborn:industrial_blast_furnace[active=false,facing=south]
techreborn:industrial_blast_furnace[active=false,facing=west]
techreborn:industrial_blast_furnace[active=false,facing=east]
techreborn:alloy_smelter[active=true,facing=north]
techreborn:alloy_smelter[active=true,facing=south]
techreborn:alloy_smelter[active=true,facing=west]
techreborn:alloy_smelter[active=true,facing=east]
techreborn:alloy_smelter[active=false,facing=north]
techreborn:alloy_smelter[active=false,facing=south]
techreborn:alloy_smelter[active=false,facing=west]
techreborn:alloy_smelter[active=false,facing=east]
techreborn:industrial_grinder[active=true,facing=north]
techreborn:industrial_grinder[active=true,facing=south]
techreborn:industrial_grinder[active=true,facing=west]
techreborn:industrial_grinder[active=true,facing=east]
techreborn:industrial_grinder[active=false,facing=north]
techreborn:industrial_grinder[active=false,facing=south]
techreborn:industrial_grinder[active=false,facing=west]
techreborn:industrial_grinder[active=false,facing=east]
techreborn:implosion_compressor[active=true,facing=north]
techreborn:implosion_compressor[active=true,facing=south]
techreborn:implosion_compressor[active=true,facing=west]
techreborn:implosion_compressor[active=true,facing=east]
techreborn:implosion_compressor[active=false,facing=north]
techreborn:implosion_compressor[active=false,facing=south]
techreborn:implosion_compressor[active=false,facing=west]
techreborn:implosion_compressor[active=false,facing=east]
techreborn:matter_fabricator[active=true,facing=north]
techreborn:matter_fabricator[active=true,facing=south]
techreborn:matter_fabricator[active=true,facing=west]
techreborn:matter_fabricator[active=true,facing=east]
techreborn:matter_fabricator[active=false,facing=north]
techreborn:matter_fabricator[active=false,facing=south]
techreborn:matter_fabricator[active=false,facing=west]
techreborn:matter_fabricator[active=false,facing=east]
techreborn:chunk_loader[active=true,facing=north]
techreborn:chunk_loader[active=true,facing=south]
techreborn:chunk_loader[active=true,facing=west]
techreborn:chunk_loader[active=true,facing=east]
techreborn:chunk_loader[active=false,facing=north]
techreborn:chunk_loader[active=false,facing=south]
techreborn:chunk_loader[active=false,facing=west]
techreborn:chunk_loader[active=false,facing=east]
techreborn:charge_o_mat[active=true,facing=north]
techreborn:charge_o_mat[active=true,facing=south]
techreborn:charge_o_mat[active=true,facing=west]
techreborn:charge_o_mat[active=true,facing=east]
techreborn:charge_o_mat[active=false,facing=north]
techreborn:charge_o_mat[active=false,facing=south]
techreborn:charge_o_mat[active=false,facing=west]
techreborn:charge_o_mat[active=false,facing=east]
techreborn:player_detector[type=all]
techreborn:player_detector[type=others]
techreborn:player_detector[type=you]
techreborn:cable[down=true,east=true,north=true,south=true,type=copper,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=copper,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=copper,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=copper,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=tin,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=tin,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=tin,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=tin,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=gold,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=gold,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=gold,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=gold,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=hv,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=hv,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=hv,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=hv,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=copper,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=copper,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=copper,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=copper,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=tin,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=tin,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=tin,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=tin,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=gold,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=gold,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=gold,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=gold,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=hv,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=hv,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=hv,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=hv,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=true,north=true,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=true,north=true,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=copper,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=copper,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=copper,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=copper,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=tin,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=tin,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=tin,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=tin,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=gold,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=gold,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=gold,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=gold,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=hv,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=hv,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=hv,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=hv,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=copper,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=copper,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=copper,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=copper,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=tin,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=tin,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=tin,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=tin,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=gold,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=gold,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=gold,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=gold,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=hv,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=hv,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=hv,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=hv,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=true,north=false,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=true,north=false,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=copper,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=copper,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=copper,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=copper,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=tin,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=tin,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=tin,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=tin,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=gold,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=gold,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=gold,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=gold,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=hv,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=hv,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=hv,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=hv,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=copper,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=copper,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=copper,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=copper,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=tin,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=tin,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=tin,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=tin,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=gold,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=gold,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=gold,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=gold,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=hv,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=hv,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=hv,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=hv,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=false,north=true,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=false,north=true,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=copper,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=copper,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=copper,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=copper,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=tin,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=tin,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=tin,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=tin,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=gold,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=gold,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=gold,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=gold,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=hv,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=hv,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=hv,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=hv,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=copper,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=copper,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=copper,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=copper,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=tin,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=tin,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=tin,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=tin,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=gold,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=gold,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=gold,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=gold,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=hv,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=hv,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=hv,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=hv,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=true,east=false,north=false,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=true,east=false,north=false,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=copper,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=copper,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=copper,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=copper,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=tin,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=tin,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=tin,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=tin,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=gold,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=gold,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=gold,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=gold,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=hv,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=hv,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=hv,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=hv,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=copper,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=copper,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=copper,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=copper,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=tin,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=tin,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=tin,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=tin,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=gold,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=gold,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=gold,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=gold,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=hv,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=hv,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=hv,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=hv,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=true,north=true,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=true,north=true,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=copper,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=copper,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=copper,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=copper,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=tin,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=tin,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=tin,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=tin,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=gold,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=gold,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=gold,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=gold,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=hv,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=hv,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=hv,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=hv,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=copper,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=copper,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=copper,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=copper,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=tin,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=tin,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=tin,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=tin,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=gold,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=gold,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=gold,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=gold,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=hv,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=hv,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=hv,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=hv,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=true,north=false,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=true,north=false,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=copper,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=copper,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=copper,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=copper,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=tin,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=tin,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=tin,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=tin,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=gold,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=gold,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=gold,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=gold,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=hv,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=hv,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=hv,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=hv,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=copper,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=copper,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=copper,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=copper,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=tin,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=tin,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=tin,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=tin,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=gold,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=gold,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=gold,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=gold,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=hv,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=hv,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=hv,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=hv,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=false,north=true,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=false,north=true,south=false,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=copper,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=copper,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=copper,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=copper,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=tin,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=tin,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=tin,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=tin,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=gold,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=gold,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=gold,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=gold,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=hv,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=hv,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=hv,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=hv,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=true,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=true,type=superconductor,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=copper,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=copper,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=copper,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=copper,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=tin,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=tin,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=tin,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=tin,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=gold,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=gold,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=gold,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=gold,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=hv,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=hv,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=hv,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=hv,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=glassfiber,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=glassfiber,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=glassfiber,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=glassfiber,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedcopper,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedcopper,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedcopper,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedcopper,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedgold,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedgold,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedgold,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedgold,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedhv,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedhv,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedhv,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=insulatedhv,up=false,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=superconductor,up=true,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=superconductor,up=true,west=false]
techreborn:cable[down=false,east=false,north=false,south=false,type=superconductor,up=false,west=true]
techreborn:cable[down=false,east=false,north=false,south=false,type=superconductor,up=false,west=false]
techreborn:machine_casing[type=standard]
techreborn:machine_casing[type=reinforced]
techreborn:machine_casing[type=advanced]
techreborn:ore[type=galena]
techreborn:ore[type=iridium]
techreborn:ore[type=ruby]
techreborn:ore[type=sapphire]
techreborn:ore[type=bauxite]
techreborn:ore[type=pyrite]
techreborn:ore[type=cinnabar]
techreborn:ore[type=sphalerite]
techreborn:ore[type=tungsten]
techreborn:ore[type=sheldonite]
techreborn:ore[type=peridot]
techreborn:ore[type=sodalite]
techreborn:ore[type=lead]
techreborn:ore[type=silver]
techreborn:ore2[type=copper]
techreborn:ore2[type=tin]
techreborn:storage[type=silver]
techreborn:storage[type=aluminum]
techreborn:storage[type=titanium]
techreborn:storage[type=chrome]
techreborn:storage[type=steel]
techreborn:storage[type=brass]
techreborn:storage[type=lead]
techreborn:storage[type=electrum]
techreborn:storage[type=zinc]
techreborn:storage[type=platinum]
techreborn:storage[type=tungsten]
techreborn:storage[type=nickel]
techreborn:storage[type=invar]
techreborn:storage[type=iridium]
techreborn:storage[type=bronze]
techreborn:storage2[type=tungstensteel]
techreborn:storage2[type=iridium_reinforced_tungstensteel]
techreborn:storage2[type=iridium_reinforced_stone]
techreborn:storage2[type=ruby]
techreborn:storage2[type=sapphire]
techreborn:storage2[type=peridot]
techreborn:storage2[type=yellow_garnet]
techreborn:storage2[type=red_garnet]
techreborn:storage2[type=copper]
techreborn:storage2[type=tin]
techreborn:storage2[type=refined_iron]
techreborn:dragon_egg_syphon[active=true,facing=north]
techreborn:dragon_egg_syphon[active=true,facing=south]
techreborn:dragon_egg_syphon[active=true,facing=west]
techreborn:dragon_egg_syphon[active=true,facing=east]
techreborn:dragon_egg_syphon[active=false,facing=north]
techreborn:dragon_egg_syphon[active=false,facing=south]
techreborn:dragon_egg_syphon[active=false,facing=west]
techreborn:dragon_egg_syphon[active=false,facing=east]
techreborn:magic_energy_converter[active=true,facing=north]
techreborn:magic_energy_converter[active=true,facing=south]
techreborn:magic_energy_converter[active=true,facing=west]
techreborn:magic_energy_converter[active=true,facing=east]
techreborn:magic_energy_converter[active=false,facing=north]
techreborn:magic_energy_converter[active=false,facing=south]
techreborn:magic_energy_converter[active=false,facing=west]
techreborn:magic_energy_converter[active=false,facing=east]
techreborn:assembling_machine[active=true,facing=north]
techreborn:assembling_machine[active=true,facing=south]
techreborn:assembling_machine[active=true,facing=west]
techreborn:assembling_machine[active=true,facing=east]
techreborn:assembling_machine[active=false,facing=north]
techreborn:assembling_machine[active=false,facing=south]
techreborn:assembling_machine[active=false,facing=west]
techreborn:assembling_machine[active=false,facing=east]
techreborn:diesel_generator[active=true,facing=north]
techreborn:diesel_generator[active=true,facing=south]
techreborn:diesel_generator[active=true,facing=west]
techreborn:diesel_generator[active=true,facing=east]
techreborn:diesel_generator[active=false,facing=north]
techreborn:diesel_generator[active=false,facing=south]
techreborn:diesel_generator[active=false,facing=west]
techreborn:diesel_generator[active=false,facing=east]
techreborn:industrial_electrolyzer[active=true,facing=north]
techreborn:industrial_electrolyzer[active=true,facing=south]
techreborn:industrial_electrolyzer[active=true,facing=west]
techreborn:industrial_electrolyzer[active=true,facing=east]
techreborn:industrial_electrolyzer[active=false,facing=north]
techreborn:industrial_electrolyzer[active=false,facing=south]
techreborn:industrial_electrolyzer[active=false,facing=west]
techreborn:industrial_electrolyzer[active=false,facing=east]
techreborn:magic_energy_absorber[active=true,facing=north]
techreborn:magic_energy_absorber[active=true,facing=south]
techreborn:magic_energy_absorber[active=true,facing=west]
techreborn:magic_energy_absorber[active=true,facing=east]
techreborn:magic_energy_absorber[active=false,facing=north]
techreborn:magic_energy_absorber[active=false,facing=south]
techreborn:magic_energy_absorber[active=false,facing=west]
techreborn:magic_energy_absorber[active=false,facing=east]
techreborn:semi_fluid_generator[active=true,facing=north]
techreborn:semi_fluid_generator[active=true,facing=south]
techreborn:semi_fluid_generator[active=true,facing=west]
techreborn:semi_fluid_generator[active=true,facing=east]
techreborn:semi_fluid_generator[active=false,facing=north]
techreborn:semi_fluid_generator[active=false,facing=south]
techreborn:semi_fluid_generator[active=false,facing=west]
techreborn:semi_fluid_generator[active=false,facing=east]
techreborn:gas_turbine[active=true,facing=north]
techreborn:gas_turbine[active=true,facing=south]
techreborn:gas_turbine[active=true,facing=west]
techreborn:gas_turbine[active=true,facing=east]
techreborn:gas_turbine[active=false,facing=north]
techreborn:gas_turbine[active=false,facing=south]
techreborn:gas_turbine[active=false,facing=west]
techreborn:gas_turbine[active=false,facing=east]
techreborn:iron_alloy_furnace[active=true,facing=north]
techreborn:iron_alloy_furnace[active=true,facing=south]
techreborn:iron_alloy_furnace[active=true,facing=west]
techreborn:iron_alloy_furnace[active=true,facing=east]
techreborn:iron_alloy_furnace[active=false,facing=north]
techreborn:iron_alloy_furnace[active=false,facing=south]
techreborn:iron_alloy_furnace[active=false,facing=west]
techreborn:iron_alloy_furnace[active=false,facing=east]
techreborn:chemical_reactor[active=true,facing=north]
techreborn:chemical_reactor[active=true,facing=south]
techreborn:chemical_reactor[active=true,facing=west]
techreborn:chemical_reactor[active=true,facing=east]
techreborn:chemical_reactor[active=false,facing=north]
techreborn:chemical_reactor[active=false,facing=south]
techreborn:chemical_reactor[active=false,facing=west]
techreborn:chemical_reactor[active=false,facing=east]
techreborn:interdimensional_su[facing=down]
techreborn:interdimensional_su[facing=up]
techreborn:interdimensional_su[facing=north]
techreborn:interdimensional_su[facing=south]
techreborn:interdimensional_su[facing=west]
techreborn:interdimensional_su[facing=east]
techreborn:adjustable_su[facing=down]
techreborn:adjustable_su[facing=up]
techreborn:adjustable_su[facing=north]
techreborn:adjustable_su[facing=south]
techreborn:adjustable_su[facing=west]
techreborn:adjustable_su[facing=east]
techreborn:lapotronic_su[facing=down]
techreborn:lapotronic_su[facing=up]
techreborn:lapotronic_su[facing=north]
techreborn:lapotronic_su[facing=south]
techreborn:lapotronic_su[facing=west]
techreborn:lapotronic_su[facing=east]
techreborn:lsu_storage
techreborn:distillation_tower[active=true,facing=north]
techreborn:distillation_tower[active=true,facing=south]
techreborn:distillation_tower[active=true,facing=west]
techreborn:distillation_tower[active=true,facing=east]
techreborn:distillation_tower[active=false,facing=north]
techreborn:distillation_tower[active=false,facing=south]
techreborn:distillation_tower[active=false,facing=west]
techreborn:distillation_tower[active=false,facing=east]
techreborn:vacuum_freezer[active=true,facing=north]
techreborn:vacuum_freezer[active=true,facing=south]
techreborn:vacuum_freezer[active=true,facing=west]
techreborn:vacuum_freezer[active=true,facing=east]
techreborn:vacuum_freezer[active=false,facing=north]
techreborn:vacuum_freezer[active=false,facing=south]
techreborn:vacuum_freezer[active=false,facing=west]
techreborn:vacuum_freezer[active=false,facing=east]
techreborn:fusion_control_computer[active=true,facing=north]
techreborn:fusion_control_computer[active=true,facing=south]
techreborn:fusion_control_computer[active=true,facing=west]
techreborn:fusion_control_computer[active=true,facing=east]
techreborn:fusion_control_computer[active=false,facing=north]
techreborn:fusion_control_computer[active=false,facing=south]
techreborn:fusion_control_computer[active=false,facing=west]
techreborn:fusion_control_computer[active=false,facing=east]
techreborn:fusion_coil
techreborn:lightning_rod[active=true,facing=north]
techreborn:lightning_rod[active=true,facing=south]
techreborn:lightning_rod[active=true,facing=west]
techreborn:lightning_rod[active=true,facing=east]
techreborn:lightning_rod[active=false,facing=north]
techreborn:lightning_rod[active=false,facing=south]
techreborn:lightning_rod[active=false,facing=west]
techreborn:lightning_rod[active=false,facing=east]
techreborn:industrial_sawmill[active=true,facing=north]
techreborn:industrial_sawmill[active=true,facing=south]
techreborn:industrial_sawmill[active=true,facing=west]
techreborn:industrial_sawmill[active=true,facing=east]
techreborn:industrial_sawmill[active=false,facing=north]
techreborn:industrial_sawmill[active=false,facing=south]
techreborn:industrial_sawmill[active=false,facing=west]
techreborn:industrial_sawmill[active=false,facing=east]
techreborn:machine_frame[type=basic]
techreborn:machine_frame[type=advanced]
techreborn:machine_frame[type=highly_advanced]
techreborn:grinder[active=true,facing=north]
techreborn:grinder[active=true,facing=south]
techreborn:grinder[active=true,facing=west]
techreborn:grinder[active=true,facing=east]
techreborn:grinder[active=false,facing=north]
techreborn:grinder[active=false,facing=south]
techreborn:grinder[active=false,facing=west]
techreborn:grinder[active=false,facing=east]
techreborn:solid_fuel_generator[active=true,facing=north]
techreborn:solid_fuel_generator[active=true,facing=south]
techreborn:solid_fuel_generator[active=true,facing=west]
techreborn:solid_fuel_generator[active=true,facing=east]
techreborn:solid_fuel_generator[active=false,facing=north]
techreborn:solid_fuel_generator[active=false,facing=south]
techreborn:solid_fuel_generator[active=false,facing=west]
techreborn:solid_fuel_generator[active=false,facing=east]
techreborn:extractor[active=true,facing=north]
techreborn:extractor[active=true,facing=south]
techreborn:extractor[active=true,facing=west]
techreborn:extractor[active=true,facing=east]
techreborn:extractor[active=false,facing=north]
techreborn:extractor[active=false,facing=south]
techreborn:extractor[active=false,facing=west]
techreborn:extractor[active=false,facing=east]
techreborn:compressor[active=true,facing=north]
techreborn:compressor[active=true,facing=south]
techreborn:compressor[active=true,facing=west]
techreborn:compressor[active=true,facing=east]
techreborn:compressor[active=false,facing=north]
techreborn:compressor[active=false,facing=south]
techreborn:compressor[active=false,facing=west]
techreborn:compressor[active=false,facing=east]
techreborn:plate_bending_machine[active=true,facing=north]
techreborn:plate_bending_machine[active=true,facing=south]
techreborn:plate_bending_machine[active=true,facing=west]
techreborn:plate_bending_machine[active=true,facing=east]
techreborn:plate_bending_machine[active=false,facing=north]
techreborn:plate_bending_machine[active=false,facing=south]
techreborn:plate_bending_machine[active=false,facing=west]
techreborn:plate_bending_machine[active=false,facing=east]
techreborn:electric_furnace[active=true,facing=north]
techreborn:electric_furnace[active=true,facing=south]
techreborn:electric_furnace[active=true,facing=west]
techreborn:electric_furnace[active=true,facing=east]
techreborn:electric_furnace[active=false,facing=north]
techreborn:electric_furnace[active=false,facing=south]
techreborn:electric_furnace[active=false,facing=west]
techreborn:electric_furnace[active=false,facing=east]
techreborn:solar_panel[active=true,type=basic]
techreborn:solar_panel[active=true,type=hybrid]
techreborn:solar_panel[active=true,type=advanced]
techreborn:solar_panel[active=true,type=ultimate]
techreborn:solar_panel[active=true,type=quantum]
techreborn:solar_panel[active=false,type=basic]
techreborn:solar_panel[active=false,type=hybrid]
techreborn:solar_panel[active=false,type=advanced]
techreborn:solar_panel[active=false,type=ultimate]
techreborn:solar_panel[active=false,type=quantum]
techreborn:creative_solar_panel
techreborn:water_mill[active=true,facing=north]
techreborn:water_mill[active=true,facing=south]
techreborn:water_mill[active=true,facing=west]
techreborn:water_mill[active=true,facing=east]
techreborn:water_mill[active=false,facing=north]
techreborn:water_mill[active=false,facing=south]
techreborn:water_mill[active=false,facing=west]
techreborn:water_mill[active=false,facing=east]
techreborn:wind_mill[active=true,facing=north]
techreborn:wind_mill[active=true,facing=south]
techreborn:wind_mill[active=true,facing=west]
techreborn:wind_mill[active=true,facing=east]
techreborn:wind_mill[active=false,facing=north]
techreborn:wind_mill[active=false,facing=south]
techreborn:wind_mill[active=false,facing=west]
techreborn:wind_mill[active=false,facing=east]
techreborn:rubber_log[hassap=true,sapside=north]
techreborn:rubber_log[hassap=true,sapside=south]
techreborn:rubber_log[hassap=true,sapside=west]
techreborn:rubber_log[hassap=true,sapside=east]
techreborn:rubber_log[hassap=false,sapside=north]
techreborn:rubber_log[hassap=false,sapside=south]
techreborn:rubber_log[hassap=false,sapside=west]
techreborn:rubber_log[hassap=false,sapside=east]
techreborn:rubber_planks
techreborn:rubber_plank_slab[half=top,variant=default]
techreborn:rubber_plank_slab[half=bottom,variant=default]
techreborn:rubber_plank_double_slab[variant=default]
techreborn:rubber_plank_stair[facing=north,half=top,shape=straight]
techreborn:rubber_plank_stair[facing=north,half=top,shape=inner_left]
techreborn:rubber_plank_stair[facing=north,half=top,shape=inner_right]
techreborn:rubber_plank_stair[facing=north,half=top,shape=outer_left]
techreborn:rubber_plank_stair[facing=north,half=top,shape=outer_right]
techreborn:rubber_plank_stair[facing=north,half=bottom,shape=straight]
techreborn:rubber_plank_stair[facing=north,half=bottom,shape=inner_left]
techreborn:rubber_plank_stair[facing=north,half=bottom,shape=inner_right]
techreborn:rubber_plank_stair[facing=north,half=bottom,shape=outer_left]
techreborn:rubber_plank_stair[facing=north,half=bottom,shape=outer_right]
techreborn:rubber_plank_stair[facing=south,half=top,shape=straight]
techreborn:rubber_plank_stair[facing=south,half=top,shape=inner_left]
techreborn:rubber_plank_stair[facing=south,half=top,shape=inner_right]
techreborn:rubber_plank_stair[facing=south,half=top,shape=outer_left]
techreborn:rubber_plank_stair[facing=south,half=top,shape=outer_right]
techreborn:rubber_plank_stair[facing=south,half=bottom,shape=straight]
techreborn:rubber_plank_stair[facing=south,half=bottom,shape=inner_left]
techreborn:rubber_plank_stair[facing=south,half=bottom,shape=inner_right]
techreborn:rubber_plank_stair[facing=south,half=bottom,shape=outer_left]
techreborn:rubber_plank_stair[facing=south,half=bottom,shape=outer_right]
techreborn:rubber_plank_stair[facing=west,half=top,shape=straight]
techreborn:rubber_plank_stair[facing=west,half=top,shape=inner_left]
techreborn:rubber_plank_stair[facing=west,half=top,shape=inner_right]
techreborn:rubber_plank_stair[facing=west,half=top,shape=outer_left]
techreborn:rubber_plank_stair[facing=west,half=top,shape=outer_right]
techreborn:rubber_plank_stair[facing=west,half=bottom,shape=straight]
techreborn:rubber_plank_stair[facing=west,half=bottom,shape=inner_left]
techreborn:rubber_plank_stair[facing=west,half=bottom,shape=inner_right]
techreborn:rubber_plank_stair[facing=west,half=bottom,shape=outer_left]
techreborn:rubber_plank_stair[facing=west,half=bottom,shape=outer_right]
techreborn:rubber_plank_stair[facing=east,half=top,shape=straight]
techreborn:rubber_plank_stair[facing=east,half=top,shape=inner_left]
techreborn:rubber_plank_stair[facing=east,half=top,shape=inner_right]
techreborn:rubber_plank_stair[facing=east,half=top,shape=outer_left]
techreborn:rubber_plank_stair[facing=east,half=top,shape=outer_right]
techreborn:rubber_plank_stair[facing=east,half=bottom,shape=straight]
techreborn:rubber_plank_stair[facing=east,half=bottom,shape=inner_left]
techreborn:rubber_plank_stair[facing=east,half=bottom,shape=inner_right]
techreborn:rubber_plank_stair[facing=east,half=bottom,shape=outer_left]
techreborn:rubber_plank_stair[facing=east,half=bottom,shape=outer_right]
techreborn:rubber_leaves[check_decay=true,decayable=true]
techreborn:rubber_leaves[check_decay=true,decayable=false]
techreborn:rubber_leaves[check_decay=false,decayable=true]
techreborn:rubber_leaves[check_decay=false,decayable=false]
techreborn:rubber_sapling[stage=0,type=oak]
techreborn:rubber_sapling[stage=0,type=spruce]
techreborn:rubber_sapling[stage=0,type=birch]
techreborn:rubber_sapling[stage=0,type=jungle]
techreborn:rubber_sapling[stage=0,type=acacia]
techreborn:rubber_sapling[stage=0,type=dark_oak]
techreborn:rubber_sapling[stage=1,type=oak]
techreborn:rubber_sapling[stage=1,type=spruce]
techreborn:rubber_sapling[stage=1,type=birch]
techreborn:rubber_sapling[stage=1,type=jungle]
techreborn:rubber_sapling[stage=1,type=acacia]
techreborn:rubber_sapling[stage=1,type=dark_oak]
techreborn:refined_iron_fence[east=true,north=true,south=true,west=true]
techreborn:refined_iron_fence[east=true,north=true,south=true,west=false]
techreborn:refined_iron_fence[east=true,north=true,south=false,west=true]
techreborn:refined_iron_fence[east=true,north=true,south=false,west=false]
techreborn:refined_iron_fence[east=true,north=false,south=true,west=true]
techreborn:refined_iron_fence[east=true,north=false,south=true,west=false]
techreborn:refined_iron_fence[east=true,north=false,south=false,west=true]
techreborn:refined_iron_fence[east=true,north=false,south=false,west=false]
techreborn:refined_iron_fence[east=false,north=true,south=true,west=true]
techreborn:refined_iron_fence[east=false,north=true,south=true,west=false]
techreborn:refined_iron_fence[east=false,north=true,south=false,west=true]
techreborn:refined_iron_fence[east=false,north=true,south=false,west=false]
techreborn:refined_iron_fence[east=false,north=false,south=true,west=true]
techreborn:refined_iron_fence[east=false,north=false,south=true,west=false]
techreborn:refined_iron_fence[east=false,north=false,south=false,west=true]
techreborn:refined_iron_fence[east=false,north=false,south=false,west=false]
techreborn:reinforced_glass
techreborn:recycler[active=true,facing=north]
techreborn:recycler[active=true,facing=south]
techreborn:recycler[active=true,facing=west]
techreborn:recycler[active=true,facing=east]
techreborn:recycler[active=false,facing=north]
techreborn:recycler[active=false,facing=south]
techreborn:recycler[active=false,facing=west]
techreborn:recycler[active=false,facing=east]
techreborn:low_voltage_su[facing=down]
techreborn:low_voltage_su[facing=up]
techreborn:low_voltage_su[facing=north]
techreborn:low_voltage_su[facing=south]
techreborn:low_voltage_su[facing=west]
techreborn:low_voltage_su[facing=east]
techreborn:medium_voltage_su[facing=down]
techreborn:medium_voltage_su[facing=up]
techreborn:medium_voltage_su[facing=north]
techreborn:medium_voltage_su[facing=south]
techreborn:medium_voltage_su[facing=west]
techreborn:medium_voltage_su[facing=east]
techreborn:high_voltage_su[facing=down]
techreborn:high_voltage_su[facing=up]
techreborn:high_voltage_su[facing=north]
techreborn:high_voltage_su[facing=south]
techreborn:high_voltage_su[facing=west]
techreborn:high_voltage_su[facing=east]
techreborn:lv_transformer[facing=down]
techreborn:lv_transformer[facing=up]
techreborn:lv_transformer[facing=north]
techreborn:lv_transformer[facing=south]
techreborn:lv_transformer[facing=west]
techreborn:lv_transformer[facing=east]
techreborn:mv_transformer[facing=down]
techreborn:mv_transformer[facing=up]
techreborn:mv_transformer[facing=north]
techreborn:mv_transformer[facing=south]
techreborn:mv_transformer[facing=west]
techreborn:mv_transformer[facing=east]
techreborn:hv_transformer[facing=down]
techreborn:hv_transformer[facing=up]
techreborn:hv_transformer[facing=north]
techreborn:hv_transformer[facing=south]
techreborn:hv_transformer[facing=west]
techreborn:hv_transformer[facing=east]
techreborn:auto_crafting_table
techreborn:pump[active=true,facing=north]
techreborn:pump[active=true,facing=south]
techreborn:pump[active=true,facing=west]
techreborn:pump[active=true,facing=east]
techreborn:pump[active=false,facing=north]
techreborn:pump[active=false,facing=south]
techreborn:pump[active=false,facing=west]
techreborn:pump[active=false,facing=east]
techreborn:iron_furnace[active=true,facing=north]
techreborn:iron_furnace[active=true,facing=south]
techreborn:iron_furnace[active=true,facing=west]
techreborn:iron_furnace[active=true,facing=east]
techreborn:iron_furnace[active=false,facing=north]
techreborn:iron_furnace[active=false,facing=south]
techreborn:iron_furnace[active=false,facing=west]
techreborn:iron_furnace[active=false,facing=east]
techreborn:nuke[overlay=true]
techreborn:nuke[overlay=false]
techreborn:scrapboxinator[active=true,facing=north]
techreborn:scrapboxinator[active=true,facing=south]
techreborn:scrapboxinator[active=true,facing=west]
techreborn:scrapboxinator[active=true,facing=east]
techreborn:scrapboxinator[active=false,facing=north]
techreborn:scrapboxinator[active=false,facing=south]
techreborn:scrapboxinator[active=false,facing=west]
techreborn:scrapboxinator[active=false,facing=east]
techreborn:computer_cube[active=true,facing=north]
techreborn:computer_cube[active=true,facing=south]
techreborn:computer_cube[active=true,facing=west]
techreborn:computer_cube[active=true,facing=east]
techreborn:computer_cube[active=false,facing=north]
techreborn:computer_cube[active=false,facing=south]
techreborn:computer_cube[active=false,facing=west]
techreborn:computer_cube[active=false,facing=east]
techreborn:plasma_generator[active=true,facing=north]
techreborn:plasma_generator[active=true,facing=south]
techreborn:plasma_generator[active=true,facing=west]
techreborn:plasma_generator[active=true,facing=east]
techreborn:plasma_generator[active=false,facing=north]
techreborn:plasma_generator[active=false,facing=south]
techreborn:plasma_generator[active=false,facing=west]
techreborn:plasma_generator[active=false,facing=east]
techreborn:lamp_incandescent[active=true,facing=down]
techreborn:lamp_incandescent[active=true,facing=up]
techreborn:lamp_incandescent[active=true,facing=north]
techreborn:lamp_incandescent[active=true,facing=south]
techreborn:lamp_incandescent[active=true,facing=west]
techreborn:lamp_incandescent[active=true,facing=east]
techreborn:lamp_incandescent[active=false,facing=down]
techreborn:lamp_incandescent[active=false,facing=up]
techreborn:lamp_incandescent[active=false,facing=north]
techreborn:lamp_incandescent[active=false,facing=south]
techreborn:lamp_incandescent[active=false,facing=west]
techreborn:lamp_incandescent[active=false,facing=east]
techreborn:lamp_led[active=true,facing=down]
techreborn:lamp_led[active=true,facing=up]
techreborn:lamp_led[active=true,facing=north]
techreborn:lamp_led[active=true,facing=south]
techreborn:lamp_led[active=true,facing=west]
techreborn:lamp_led[active=true,facing=east]
techreborn:lamp_led[active=false,facing=down]
techreborn:lamp_led[active=false,facing=up]
techreborn:lamp_led[active=false,facing=north]
techreborn:lamp_led[active=false,facing=south]
techreborn:lamp_led[active=false,facing=west]
techreborn:lamp_led[active=false,facing=east]
techreborn:alarm[active=true,facing=down]
techreborn:alarm[active=true,facing=up]
techreborn:alarm[active=true,facing=north]
techreborn:alarm[active=true,facing=south]
techreborn:alarm[active=true,facing=west]
techreborn:alarm[active=true,facing=east]
techreborn:alarm[active=false,facing=down]
techreborn:alarm[active=false,facing=up]
techreborn:alarm[active=false,facing=north]
techreborn:alarm[active=false,facing=south]
techreborn:alarm[active=false,facing=west]
techreborn:alarm[active=false,facing=east]
techreborn:fluid_replicator[active=true,facing=north]
techreborn:fluid_replicator[active=true,facing=south]
techreborn:fluid_replicator[active=true,facing=west]
techreborn:fluid_replicator[active=true,facing=east]
techreborn:fluid_replicator[active=false,facing=north]
techreborn:fluid_replicator[active=false,facing=south]
techreborn:fluid_replicator[active=false,facing=west]
techreborn:fluid_replicator[active=false,facing=east]
techreborn:techreborn_techreborn.berylium[level=0]
techreborn:techreborn_techreborn.berylium[level=1]
techreborn:techreborn_techreborn.berylium[level=2]
techreborn:techreborn_techreborn.berylium[level=3]
techreborn:techreborn_techreborn.berylium[level=4]
techreborn:techreborn_techreborn.berylium[level=5]
techreborn:techreborn_techreborn.berylium[level=6]
techreborn:techreborn_techreborn.berylium[level=7]
techreborn:techreborn_techreborn.berylium[level=8]
techreborn:techreborn_techreborn.berylium[level=9]
techreborn:techreborn_techreborn.berylium[level=10]
techreborn:techreborn_techreborn.berylium[level=11]
techreborn:techreborn_techreborn.berylium[level=12]
techreborn:techreborn_techreborn.berylium[level=13]
techreborn:techreborn_techreborn.berylium[level=14]
techreborn:techreborn_techreborn.berylium[level=15]
techreborn:techreborn_techreborn.calcium[level=0]
techreborn:techreborn_techreborn.calcium[level=1]
techreborn:techreborn_techreborn.calcium[level=2]
techreborn:techreborn_techreborn.calcium[level=3]
techreborn:techreborn_techreborn.calcium[level=4]
techreborn:techreborn_techreborn.calcium[level=5]
techreborn:techreborn_techreborn.calcium[level=6]
techreborn:techreborn_techreborn.calcium[level=7]
techreborn:techreborn_techreborn.calcium[level=8]
techreborn:techreborn_techreborn.calcium[level=9]
techreborn:techreborn_techreborn.calcium[level=10]
techreborn:techreborn_techreborn.calcium[level=11]
techreborn:techreborn_techreborn.calcium[level=12]
techreborn:techreborn_techreborn.calcium[level=13]
techreborn:techreborn_techreborn.calcium[level=14]
techreborn:techreborn_techreborn.calcium[level=15]
techreborn:techreborn_techreborn.calciumcarbonate[level=0]
techreborn:techreborn_techreborn.calciumcarbonate[level=1]
techreborn:techreborn_techreborn.calciumcarbonate[level=2]
techreborn:techreborn_techreborn.calciumcarbonate[level=3]
techreborn:techreborn_techreborn.calciumcarbonate[level=4]
techreborn:techreborn_techreborn.calciumcarbonate[level=5]
techreborn:techreborn_techreborn.calciumcarbonate[level=6]
techreborn:techreborn_techreborn.calciumcarbonate[level=7]
techreborn:techreborn_techreborn.calciumcarbonate[level=8]
techreborn:techreborn_techreborn.calciumcarbonate[level=9]
techreborn:techreborn_techreborn.calciumcarbonate[level=10]
techreborn:techreborn_techreborn.calciumcarbonate[level=11]
techreborn:techreborn_techreborn.calciumcarbonate[level=12]
techreborn:techreborn_techreborn.calciumcarbonate[level=13]
techreborn:techreborn_techreborn.calciumcarbonate[level=14]
techreborn:techreborn_techreborn.calciumcarbonate[level=15]
techreborn:techreborn_techreborn.chlorite[level=0]
techreborn:techreborn_techreborn.chlorite[level=1]
techreborn:techreborn_techreborn.chlorite[level=2]
techreborn:techreborn_techreborn.chlorite[level=3]
techreborn:techreborn_techreborn.chlorite[level=4]
techreborn:techreborn_techreborn.chlorite[level=5]
techreborn:techreborn_techreborn.chlorite[level=6]
techreborn:techreborn_techreborn.chlorite[level=7]
techreborn:techreborn_techreborn.chlorite[level=8]
techreborn:techreborn_techreborn.chlorite[level=9]
techreborn:techreborn_techreborn.chlorite[level=10]
techreborn:techreborn_techreborn.chlorite[level=11]
techreborn:techreborn_techreborn.chlorite[level=12]
techreborn:techreborn_techreborn.chlorite[level=13]
techreborn:techreborn_techreborn.chlorite[level=14]
techreborn:techreborn_techreborn.chlorite[level=15]
techreborn:techreborn_techreborn.deuterium[level=0]
techreborn:techreborn_techreborn.deuterium[level=1]
techreborn:techreborn_techreborn.deuterium[level=2]
techreborn:techreborn_techreborn.deuterium[level=3]
techreborn:techreborn_techreborn.deuterium[level=4]
techreborn:techreborn_techreborn.deuterium[level=5]
techreborn:techreborn_techreborn.deuterium[level=6]
techreborn:techreborn_techreborn.deuterium[level=7]
techreborn:techreborn_techreborn.deuterium[level=8]
techreborn:techreborn_techreborn.deuterium[level=9]
techreborn:techreborn_techreborn.deuterium[level=10]
techreborn:techreborn_techreborn.deuterium[level=11]
techreborn:techreborn_techreborn.deuterium[level=12]
techreborn:techreborn_techreborn.deuterium[level=13]
techreborn:techreborn_techreborn.deuterium[level=14]
techreborn:techreborn_techreborn.deuterium[level=15]
techreborn:techreborn_techreborn.glyceryl[level=0]
techreborn:techreborn_techreborn.glyceryl[level=1]
techreborn:techreborn_techreborn.glyceryl[level=2]
techreborn:techreborn_techreborn.glyceryl[level=3]
techreborn:techreborn_techreborn.glyceryl[level=4]
techreborn:techreborn_techreborn.glyceryl[level=5]
techreborn:techreborn_techreborn.glyceryl[level=6]
techreborn:techreborn_techreborn.glyceryl[level=7]
techreborn:techreborn_techreborn.glyceryl[level=8]
techreborn:techreborn_techreborn.glyceryl[level=9]
techreborn:techreborn_techreborn.glyceryl[level=10]
techreborn:techreborn_techreborn.glyceryl[level=11]
techreborn:techreborn_techreborn.glyceryl[level=12]
techreborn:techreborn_techreborn.glyceryl[level=13]
techreborn:techreborn_techreborn.glyceryl[level=14]
techreborn:techreborn_techreborn.glyceryl[level=15]
techreborn:techreborn_techreborn.helium[level=0]
techreborn:techreborn_techreborn.helium[level=1]
techreborn:techreborn_techreborn.helium[level=2]
techreborn:techreborn_techreborn.helium[level=3]
techreborn:techreborn_techreborn.helium[level=4]
techreborn:techreborn_techreborn.helium[level=5]
techreborn:techreborn_techreborn.helium[level=6]
techreborn:techreborn_techreborn.helium[level=7]
techreborn:techreborn_techreborn.helium[level=8]
techreborn:techreborn_techreborn.helium[level=9]
techreborn:techreborn_techreborn.helium[level=10]
techreborn:techreborn_techreborn.helium[level=11]
techreborn:techreborn_techreborn.helium[level=12]
techreborn:techreborn_techreborn.helium[level=13]
techreborn:techreborn_techreborn.helium[level=14]
techreborn:techreborn_techreborn.helium[level=15]
techreborn:techreborn_techreborn.helium3[level=0]
techreborn:techreborn_techreborn.helium3[level=1]
techreborn:techreborn_techreborn.helium3[level=2]
techreborn:techreborn_techreborn.helium3[level=3]
techreborn:techreborn_techreborn.helium3[level=4]
techreborn:techreborn_techreborn.helium3[level=5]
techreborn:techreborn_techreborn.helium3[level=6]
techreborn:techreborn_techreborn.helium3[level=7]
techreborn:techreborn_techreborn.helium3[level=8]
techreborn:techreborn_techreborn.helium3[level=9]
techreborn:techreborn_techreborn.helium3[level=10]
techreborn:techreborn_techreborn.helium3[level=11]
techreborn:techreborn_techreborn.helium3[level=12]
techreborn:techreborn_techreborn.helium3[level=13]
techreborn:techreborn_techreborn.helium3[level=14]
techreborn:techreborn_techreborn.helium3[level=15]
techreborn:techreborn_techreborn.heliumplasma[level=0]
techreborn:techreborn_techreborn.heliumplasma[level=1]
techreborn:techreborn_techreborn.heliumplasma[level=2]
techreborn:techreborn_techreborn.heliumplasma[level=3]
techreborn:techreborn_techreborn.heliumplasma[level=4]
techreborn:techreborn_techreborn.heliumplasma[level=5]
techreborn:techreborn_techreborn.heliumplasma[level=6]
techreborn:techreborn_techreborn.heliumplasma[level=7]
techreborn:techreborn_techreborn.heliumplasma[level=8]
techreborn:techreborn_techreborn.heliumplasma[level=9]
techreborn:techreborn_techreborn.heliumplasma[level=10]
techreborn:techreborn_techreborn.heliumplasma[level=11]
techreborn:techreborn_techreborn.heliumplasma[level=12]
techreborn:techreborn_techreborn.heliumplasma[level=13]
techreborn:techreborn_techreborn.heliumplasma[level=14]
techreborn:techreborn_techreborn.heliumplasma[level=15]
techreborn:techreborn_techreborn.hydrogen[level=0]
techreborn:techreborn_techreborn.hydrogen[level=1]
techreborn:techreborn_techreborn.hydrogen[level=2]
techreborn:techreborn_techreborn.hydrogen[level=3]
techreborn:techreborn_techreborn.hydrogen[level=4]
techreborn:techreborn_techreborn.hydrogen[level=5]
techreborn:techreborn_techreborn.hydrogen[level=6]
techreborn:techreborn_techreborn.hydrogen[level=7]
techreborn:techreborn_techreborn.hydrogen[level=8]
techreborn:techreborn_techreborn.hydrogen[level=9]
techreborn:techreborn_techreborn.hydrogen[level=10]
techreborn:techreborn_techreborn.hydrogen[level=11]
techreborn:techreborn_techreborn.hydrogen[level=12]
techreborn:techreborn_techreborn.hydrogen[level=13]
techreborn:techreborn_techreborn.hydrogen[level=14]
techreborn:techreborn_techreborn.hydrogen[level=15]
techreborn:techreborn_techreborn.lithium[level=0]
techreborn:techreborn_techreborn.lithium[level=1]
techreborn:techreborn_techreborn.lithium[level=2]
techreborn:techreborn_techreborn.lithium[level=3]
techreborn:techreborn_techreborn.lithium[level=4]
techreborn:techreborn_techreborn.lithium[level=5]
techreborn:techreborn_techreborn.lithium[level=6]
techreborn:techreborn_techreborn.lithium[level=7]
techreborn:techreborn_techreborn.lithium[level=8]
techreborn:techreborn_techreborn.lithium[level=9]
techreborn:techreborn_techreborn.lithium[level=10]
techreborn:techreborn_techreborn.lithium[level=11]
techreborn:techreborn_techreborn.lithium[level=12]
techreborn:techreborn_techreborn.lithium[level=13]
techreborn:techreborn_techreborn.lithium[level=14]
techreborn:techreborn_techreborn.lithium[level=15]
techreborn:techreborn_techreborn.mercury[level=0]
techreborn:techreborn_techreborn.mercury[level=1]
techreborn:techreborn_techreborn.mercury[level=2]
techreborn:techreborn_techreborn.mercury[level=3]
techreborn:techreborn_techreborn.mercury[level=4]
techreborn:techreborn_techreborn.mercury[level=5]
techreborn:techreborn_techreborn.mercury[level=6]
techreborn:techreborn_techreborn.mercury[level=7]
techreborn:techreborn_techreborn.mercury[level=8]
techreborn:techreborn_techreborn.mercury[level=9]
techreborn:techreborn_techreborn.mercury[level=10]
techreborn:techreborn_techreborn.mercury[level=11]
techreborn:techreborn_techreborn.mercury[level=12]
techreborn:techreborn_techreborn.mercury[level=13]
techreborn:techreborn_techreborn.mercury[level=14]
techreborn:techreborn_techreborn.mercury[level=15]
techreborn:techreborn_techreborn.methane[level=0]
techreborn:techreborn_techreborn.methane[level=1]
techreborn:techreborn_techreborn.methane[level=2]
techreborn:techreborn_techreborn.methane[level=3]
techreborn:techreborn_techreborn.methane[level=4]
techreborn:techreborn_techreborn.methane[level=5]
techreborn:techreborn_techreborn.methane[level=6]
techreborn:techreborn_techreborn.methane[level=7]
techreborn:techreborn_techreborn.methane[level=8]
techreborn:techreborn_techreborn.methane[level=9]
techreborn:techreborn_techreborn.methane[level=10]
techreborn:techreborn_techreborn.methane[level=11]
techreborn:techreborn_techreborn.methane[level=12]
techreborn:techreborn_techreborn.methane[level=13]
techreborn:techreborn_techreborn.methane[level=14]
techreborn:techreborn_techreborn.methane[level=15]
techreborn:techreborn_techreborn.nitrocoalfuel[level=0]
techreborn:techreborn_techreborn.nitrocoalfuel[level=1]
techreborn:techreborn_techreborn.nitrocoalfuel[level=2]
techreborn:techreborn_techreborn.nitrocoalfuel[level=3]
techreborn:techreborn_techreborn.nitrocoalfuel[level=4]
techreborn:techreborn_techreborn.nitrocoalfuel[level=5]
techreborn:techreborn_techreborn.nitrocoalfuel[level=6]
techreborn:techreborn_techreborn.nitrocoalfuel[level=7]
techreborn:techreborn_techreborn.nitrocoalfuel[level=8]
techreborn:techreborn_techreborn.nitrocoalfuel[level=9]
techreborn:techreborn_techreborn.nitrocoalfuel[level=10]
techreborn:techreborn_techreborn.nitrocoalfuel[level=11]
techreborn:techreborn_techreborn.nitrocoalfuel[level=12]
techreborn:techreborn_techreborn.nitrocoalfuel[level=13]
techreborn:techreborn_techreborn.nitrocoalfuel[level=14]
techreborn:techreborn_techreborn.nitrocoalfuel[level=15]
techreborn:techreborn_techreborn.nitrofuel[level=0]
techreborn:techreborn_techreborn.nitrofuel[level=1]
techreborn:techreborn_techreborn.nitrofuel[level=2]
techreborn:techreborn_techreborn.nitrofuel[level=3]
techreborn:techreborn_techreborn.nitrofuel[level=4]
techreborn:techreborn_techreborn.nitrofuel[level=5]
techreborn:techreborn_techreborn.nitrofuel[level=6]
techreborn:techreborn_techreborn.nitrofuel[level=7]
techreborn:techreborn_techreborn.nitrofuel[level=8]
techreborn:techreborn_techreborn.nitrofuel[level=9]
techreborn:techreborn_techreborn.nitrofuel[level=10]
techreborn:techreborn_techreborn.nitrofuel[level=11]
techreborn:techreborn_techreborn.nitrofuel[level=12]
techreborn:techreborn_techreborn.nitrofuel[level=13]
techreborn:techreborn_techreborn.nitrofuel[level=14]
techreborn:techreborn_techreborn.nitrofuel[level=15]
techreborn:techreborn_techreborn.nitrogen[level=0]
techreborn:techreborn_techreborn.nitrogen[level=1]
techreborn:techreborn_techreborn.nitrogen[level=2]
techreborn:techreborn_techreborn.nitrogen[level=3]
techreborn:techreborn_techreborn.nitrogen[level=4]
techreborn:techreborn_techreborn.nitrogen[level=5]
techreborn:techreborn_techreborn.nitrogen[level=6]
techreborn:techreborn_techreborn.nitrogen[level=7]
techreborn:techreborn_techreborn.nitrogen[level=8]
techreborn:techreborn_techreborn.nitrogen[level=9]
techreborn:techreborn_techreborn.nitrogen[level=10]
techreborn:techreborn_techreborn.nitrogen[level=11]
techreborn:techreborn_techreborn.nitrogen[level=12]
techreborn:techreborn_techreborn.nitrogen[level=13]
techreborn:techreborn_techreborn.nitrogen[level=14]
techreborn:techreborn_techreborn.nitrogen[level=15]
techreborn:techreborn_techreborn.nitrogendioxide[level=0]
techreborn:techreborn_techreborn.nitrogendioxide[level=1]
techreborn:techreborn_techreborn.nitrogendioxide[level=2]
techreborn:techreborn_techreborn.nitrogendioxide[level=3]
techreborn:techreborn_techreborn.nitrogendioxide[level=4]
techreborn:techreborn_techreborn.nitrogendioxide[level=5]
techreborn:techreborn_techreborn.nitrogendioxide[level=6]
techreborn:techreborn_techreborn.nitrogendioxide[level=7]
techreborn:techreborn_techreborn.nitrogendioxide[level=8]
techreborn:techreborn_techreborn.nitrogendioxide[level=9]
techreborn:techreborn_techreborn.nitrogendioxide[level=10]
techreborn:techreborn_techreborn.nitrogendioxide[level=11]
techreborn:techreborn_techreborn.nitrogendioxide[level=12]
techreborn:techreborn_techreborn.nitrogendioxide[level=13]
techreborn:techreborn_techreborn.nitrogendioxide[level=14]
techreborn:techreborn_techreborn.nitrogendioxide[level=15]
techreborn:techreborn_techreborn.potassium[level=0]
techreborn:techreborn_techreborn.potassium[level=1]
techreborn:techreborn_techreborn.potassium[level=2]
techreborn:techreborn_techreborn.potassium[level=3]
techreborn:techreborn_techreborn.potassium[level=4]
techreborn:techreborn_techreborn.potassium[level=5]
techreborn:techreborn_techreborn.potassium[level=6]
techreborn:techreborn_techreborn.potassium[level=7]
techreborn:techreborn_techreborn.potassium[level=8]
techreborn:techreborn_techreborn.potassium[level=9]
techreborn:techreborn_techreborn.potassium[level=10]
techreborn:techreborn_techreborn.potassium[level=11]
techreborn:techreborn_techreborn.potassium[level=12]
techreborn:techreborn_techreborn.potassium[level=13]
techreborn:techreborn_techreborn.potassium[level=14]
techreborn:techreborn_techreborn.potassium[level=15]
techreborn:techreborn_techreborn.silicon[level=0]
techreborn:techreborn_techreborn.silicon[level=1]
techreborn:techreborn_techreborn.silicon[level=2]
techreborn:techreborn_techreborn.silicon[level=3]
techreborn:techreborn_techreborn.silicon[level=4]
techreborn:techreborn_techreborn.silicon[level=5]
techreborn:techreborn_techreborn.silicon[level=6]
techreborn:techreborn_techreborn.silicon[level=7]
techreborn:techreborn_techreborn.silicon[level=8]
techreborn:techreborn_techreborn.silicon[level=9]
techreborn:techreborn_techreborn.silicon[level=10]
techreborn:techreborn_techreborn.silicon[level=11]
techreborn:techreborn_techreborn.silicon[level=12]
techreborn:techreborn_techreborn.silicon[level=13]
techreborn:techreborn_techreborn.silicon[level=14]
techreborn:techreborn_techreborn.silicon[level=15]
techreborn:techreborn_techreborn.sodium[level=0]
techreborn:techreborn_techreborn.sodium[level=1]
techreborn:techreborn_techreborn.sodium[level=2]
techreborn:techreborn_techreborn.sodium[level=3]
techreborn:techreborn_techreborn.sodium[level=4]
techreborn:techreborn_techreborn.sodium[level=5]
techreborn:techreborn_techreborn.sodium[level=6]
techreborn:techreborn_techreborn.sodium[level=7]
techreborn:techreborn_techreborn.sodium[level=8]
techreborn:techreborn_techreborn.sodium[level=9]
techreborn:techreborn_techreborn.sodium[level=10]
techreborn:techreborn_techreborn.sodium[level=11]
techreborn:techreborn_techreborn.sodium[level=12]
techreborn:techreborn_techreborn.sodium[level=13]
techreborn:techreborn_techreborn.sodium[level=14]
techreborn:techreborn_techreborn.sodium[level=15]
techreborn:techreborn_techreborn.sodiumpersulfate[level=0]
techreborn:techreborn_techreborn.sodiumpersulfate[level=1]
techreborn:techreborn_techreborn.sodiumpersulfate[level=2]
techreborn:techreborn_techreborn.sodiumpersulfate[level=3]
techreborn:techreborn_techreborn.sodiumpersulfate[level=4]
techreborn:techreborn_techreborn.sodiumpersulfate[level=5]
techreborn:techreborn_techreborn.sodiumpersulfate[level=6]
techreborn:techreborn_techreborn.sodiumpersulfate[level=7]
techreborn:techreborn_techreborn.sodiumpersulfate[level=8]
techreborn:techreborn_techreborn.sodiumpersulfate[level=9]
techreborn:techreborn_techreborn.sodiumpersulfate[level=10]
techreborn:techreborn_techreborn.sodiumpersulfate[level=11]
techreborn:techreborn_techreborn.sodiumpersulfate[level=12]
techreborn:techreborn_techreborn.sodiumpersulfate[level=13]
techreborn:techreborn_techreborn.sodiumpersulfate[level=14]
techreborn:techreborn_techreborn.sodiumpersulfate[level=15]
techreborn:techreborn_techreborn.tritium[level=0]
techreborn:techreborn_techreborn.tritium[level=1]
techreborn:techreborn_techreborn.tritium[level=2]
techreborn:techreborn_techreborn.tritium[level=3]
techreborn:techreborn_techreborn.tritium[level=4]
techreborn:techreborn_techreborn.tritium[level=5]
techreborn:techreborn_techreborn.tritium[level=6]
techreborn:techreborn_techreborn.tritium[level=7]
techreborn:techreborn_techreborn.tritium[level=8]
techreborn:techreborn_techreborn.tritium[level=9]
techreborn:techreborn_techreborn.tritium[level=10]
techreborn:techreborn_techreborn.tritium[level=11]
techreborn:techreborn_techreborn.tritium[level=12]
techreborn:techreborn_techreborn.tritium[level=13]
techreborn:techreborn_techreborn.tritium[level=14]
techreborn:techreborn_techreborn.tritium[level=15]
techreborn:techreborn_techreborn.wolframium[level=0]
techreborn:techreborn_techreborn.wolframium[level=1]
techreborn:techreborn_techreborn.wolframium[level=2]
techreborn:techreborn_techreborn.wolframium[level=3]
techreborn:techreborn_techreborn.wolframium[level=4]
techreborn:techreborn_techreborn.wolframium[level=5]
techreborn:techreborn_techreborn.wolframium[level=6]
techreborn:techreborn_techreborn.wolframium[level=7]
techreborn:techreborn_techreborn.wolframium[level=8]
techreborn:techreborn_techreborn.wolframium[level=9]
techreborn:techreborn_techreborn.wolframium[level=10]
techreborn:techreborn_techreborn.wolframium[level=11]
techreborn:techreborn_techreborn.wolframium[level=12]
techreborn:techreborn_techreborn.wolframium[level=13]
techreborn:techreborn_techreborn.wolframium[level=14]
techreborn:techreborn_techreborn.wolframium[level=15]
techreborn:techreborn_techreborn.carbon[level=0]
techreborn:techreborn_techreborn.carbon[level=1]
techreborn:techreborn_techreborn.carbon[level=2]
techreborn:techreborn_techreborn.carbon[level=3]
techreborn:techreborn_techreborn.carbon[level=4]
techreborn:techreborn_techreborn.carbon[level=5]
techreborn:techreborn_techreborn.carbon[level=6]
techreborn:techreborn_techreborn.carbon[level=7]
techreborn:techreborn_techreborn.carbon[level=8]
techreborn:techreborn_techreborn.carbon[level=9]
techreborn:techreborn_techreborn.carbon[level=10]
techreborn:techreborn_techreborn.carbon[level=11]
techreborn:techreborn_techreborn.carbon[level=12]
techreborn:techreborn_techreborn.carbon[level=13]
techreborn:techreborn_techreborn.carbon[level=14]
techreborn:techreborn_techreborn.carbon[level=15]
techreborn:techreborn_techreborn.carbonfiber[level=0]
techreborn:techreborn_techreborn.carbonfiber[level=1]
techreborn:techreborn_techreborn.carbonfiber[level=2]
techreborn:techreborn_techreborn.carbonfiber[level=3]
techreborn:techreborn_techreborn.carbonfiber[level=4]
techreborn:techreborn_techreborn.carbonfiber[level=5]
techreborn:techreborn_techreborn.carbonfiber[level=6]
techreborn:techreborn_techreborn.carbonfiber[level=7]
techreborn:techreborn_techreborn.carbonfiber[level=8]
techreborn:techreborn_techreborn.carbonfiber[level=9]
techreborn:techreborn_techreborn.carbonfiber[level=10]
techreborn:techreborn_techreborn.carbonfiber[level=11]
techreborn:techreborn_techreborn.carbonfiber[level=12]
techreborn:techreborn_techreborn.carbonfiber[level=13]
techreborn:techreborn_techreborn.carbonfiber[level=14]
techreborn:techreborn_techreborn.carbonfiber[level=15]
techreborn:techreborn_techreborn.nitrocarbon[level=0]
techreborn:techreborn_techreborn.nitrocarbon[level=1]
techreborn:techreborn_techreborn.nitrocarbon[level=2]
techreborn:techreborn_techreborn.nitrocarbon[level=3]
techreborn:techreborn_techreborn.nitrocarbon[level=4]
techreborn:techreborn_techreborn.nitrocarbon[level=5]
techreborn:techreborn_techreborn.nitrocarbon[level=6]
techreborn:techreborn_techreborn.nitrocarbon[level=7]
techreborn:techreborn_techreborn.nitrocarbon[level=8]
techreborn:techreborn_techreborn.nitrocarbon[level=9]
techreborn:techreborn_techreborn.nitrocarbon[level=10]
techreborn:techreborn_techreborn.nitrocarbon[level=11]
techreborn:techreborn_techreborn.nitrocarbon[level=12]
techreborn:techreborn_techreborn.nitrocarbon[level=13]
techreborn:techreborn_techreborn.nitrocarbon[level=14]
techreborn:techreborn_techreborn.nitrocarbon[level=15]
techreborn:techreborn_techreborn.sulfur[level=0]
techreborn:techreborn_techreborn.sulfur[level=1]
techreborn:techreborn_techreborn.sulfur[level=2]
techreborn:techreborn_techreborn.sulfur[level=3]
techreborn:techreborn_techreborn.sulfur[level=4]
techreborn:techreborn_techreborn.sulfur[level=5]
techreborn:techreborn_techreborn.sulfur[level=6]
techreborn:techreborn_techreborn.sulfur[level=7]
techreborn:techreborn_techreborn.sulfur[level=8]
techreborn:techreborn_techreborn.sulfur[level=9]
techreborn:techreborn_techreborn.sulfur[level=10]
techreborn:techreborn_techreborn.sulfur[level=11]
techreborn:techreborn_techreborn.sulfur[level=12]
techreborn:techreborn_techreborn.sulfur[level=13]
techreborn:techreborn_techreborn.sulfur[level=14]
techreborn:techreborn_techreborn.sulfur[level=15]
techreborn:techreborn_techreborn.sodiumsulfide[level=0]
techreborn:techreborn_techreborn.sodiumsulfide[level=1]
techreborn:techreborn_techreborn.sodiumsulfide[level=2]
techreborn:techreborn_techreborn.sodiumsulfide[level=3]
techreborn:techreborn_techreborn.sodiumsulfide[level=4]
techreborn:techreborn_techreborn.sodiumsulfide[level=5]
techreborn:techreborn_techreborn.sodiumsulfide[level=6]
techreborn:techreborn_techreborn.sodiumsulfide[level=7]
techreborn:techreborn_techreborn.sodiumsulfide[level=8]
techreborn:techreborn_techreborn.sodiumsulfide[level=9]
techreborn:techreborn_techreborn.sodiumsulfide[level=10]
techreborn:techreborn_techreborn.sodiumsulfide[level=11]
techreborn:techreborn_techreborn.sodiumsulfide[level=12]
techreborn:techreborn_techreborn.sodiumsulfide[level=13]
techreborn:techreborn_techreborn.sodiumsulfide[level=14]
techreborn:techreborn_techreborn.sodiumsulfide[level=15]
techreborn:techreborn_techreborn.diesel[level=0]
techreborn:techreborn_techreborn.diesel[level=1]
techreborn:techreborn_techreborn.diesel[level=2]
techreborn:techreborn_techreborn.diesel[level=3]
techreborn:techreborn_techreborn.diesel[level=4]
techreborn:techreborn_techreborn.diesel[level=5]
techreborn:techreborn_techreborn.diesel[level=6]
techreborn:techreborn_techreborn.diesel[level=7]
techreborn:techreborn_techreborn.diesel[level=8]
techreborn:techreborn_techreborn.diesel[level=9]
techreborn:techreborn_techreborn.diesel[level=10]
techreborn:techreborn_techreborn.diesel[level=11]
techreborn:techreborn_techreborn.diesel[level=12]
techreborn:techreborn_techreborn.diesel[level=13]
techreborn:techreborn_techreborn.diesel[level=14]
techreborn:techreborn_techreborn.diesel[level=15]
techreborn:techreborn_techreborn.nitrodiesel[level=0]
techreborn:techreborn_techreborn.nitrodiesel[level=1]
techreborn:techreborn_techreborn.nitrodiesel[level=2]
techreborn:techreborn_techreborn.nitrodiesel[level=3]
techreborn:techreborn_techreborn.nitrodiesel[level=4]
techreborn:techreborn_techreborn.nitrodiesel[level=5]
techreborn:techreborn_techreborn.nitrodiesel[level=6]
techreborn:techreborn_techreborn.nitrodiesel[level=7]
techreborn:techreborn_techreborn.nitrodiesel[level=8]
techreborn:techreborn_techreborn.nitrodiesel[level=9]
techreborn:techreborn_techreborn.nitrodiesel[level=10]
techreborn:techreborn_techreborn.nitrodiesel[level=11]
techreborn:techreborn_techreborn.nitrodiesel[level=12]
techreborn:techreborn_techreborn.nitrodiesel[level=13]
techreborn:techreborn_techreborn.nitrodiesel[level=14]
techreborn:techreborn_techreborn.nitrodiesel[level=15]
techreborn:techreborn_techreborn.oil[level=0]
techreborn:techreborn_techreborn.oil[level=1]
techreborn:techreborn_techreborn.oil[level=2]
techreborn:techreborn_techreborn.oil[level=3]
techreborn:techreborn_techreborn.oil[level=4]
techreborn:techreborn_techreborn.oil[level=5]
techreborn:techreborn_techreborn.oil[level=6]
techreborn:techreborn_techreborn.oil[level=7]
techreborn:techreborn_techreborn.oil[level=8]
techreborn:techreborn_techreborn.oil[level=9]
techreborn:techreborn_techreborn.oil[level=10]
techreborn:techreborn_techreborn.oil[level=11]
techreborn:techreborn_techreborn.oil[level=12]
techreborn:techreborn_techreborn.oil[level=13]
techreborn:techreborn_techreborn.oil[level=14]
techreborn:techreborn_techreborn.oil[level=15]
techreborn:techreborn_techreborn.sulfuricacid[level=0]
techreborn:techreborn_techreborn.sulfuricacid[level=1]
techreborn:techreborn_techreborn.sulfuricacid[level=2]
techreborn:techreborn_techreborn.sulfuricacid[level=3]
techreborn:techreborn_techreborn.sulfuricacid[level=4]
techreborn:techreborn_techreborn.sulfuricacid[level=5]
techreborn:techreborn_techreborn.sulfuricacid[level=6]
techreborn:techreborn_techreborn.sulfuricacid[level=7]
techreborn:techreborn_techreborn.sulfuricacid[level=8]
techreborn:techreborn_techreborn.sulfuricacid[level=9]
techreborn:techreborn_techreborn.sulfuricacid[level=10]
techreborn:techreborn_techreborn.sulfuricacid[level=11]
techreborn:techreborn_techreborn.sulfuricacid[level=12]
techreborn:techreborn_techreborn.sulfuricacid[level=13]
techreborn:techreborn_techreborn.sulfuricacid[level=14]
techreborn:techreborn_techreborn.sulfuricacid[level=15]
techreborn:techreborn_techreborn.compressedair[level=0]
techreborn:techreborn_techreborn.compressedair[level=1]
techreborn:techreborn_techreborn.compressedair[level=2]
techreborn:techreborn_techreborn.compressedair[level=3]
techreborn:techreborn_techreborn.compressedair[level=4]
techreborn:techreborn_techreborn.compressedair[level=5]
techreborn:techreborn_techreborn.compressedair[level=6]
techreborn:techreborn_techreborn.compressedair[level=7]
techreborn:techreborn_techreborn.compressedair[level=8]
techreborn:techreborn_techreborn.compressedair[level=9]
techreborn:techreborn_techreborn.compressedair[level=10]
techreborn:techreborn_techreborn.compressedair[level=11]
techreborn:techreborn_techreborn.compressedair[level=12]
techreborn:techreborn_techreborn.compressedair[level=13]
techreborn:techreborn_techreborn.compressedair[level=14]
techreborn:techreborn_techreborn.compressedair[level=15]
techreborn:techreborn_techreborn.electrolyzedwater[level=0]
techreborn:techreborn_techreborn.electrolyzedwater[level=1]
techreborn:techreborn_techreborn.electrolyzedwater[level=2]
techreborn:techreborn_techreborn.electrolyzedwater[level=3]
techreborn:techreborn_techreborn.electrolyzedwater[level=4]
techreborn:techreborn_techreborn.electrolyzedwater[level=5]
techreborn:techreborn_techreborn.electrolyzedwater[level=6]
techreborn:techreborn_techreborn.electrolyzedwater[level=7]
techreborn:techreborn_techreborn.electrolyzedwater[level=8]
techreborn:techreborn_techreborn.electrolyzedwater[level=9]
techreborn:techreborn_techreborn.electrolyzedwater[level=10]
techreborn:techreborn_techreborn.electrolyzedwater[level=11]
techreborn:techreborn_techreborn.electrolyzedwater[level=12]
techreborn:techreborn_techreborn.electrolyzedwater[level=13]
techreborn:techreborn_techreborn.electrolyzedwater[level=14]
techreborn:techreborn_techreborn.electrolyzedwater[level=15]
avaritia:compressed_crafting_table
avaritia:double_compressed_crafting_table
avaritia:extreme_crafting_table
avaritia:block_resource[type=neutronium]
avaritia:block_resource[type=infinity]
avaritia:block_resource[type=crystal_matrix]
avaritia:neutron_collector[active=true,facing=north]
avaritia:neutron_collector[active=true,facing=south]
avaritia:neutron_collector[active=true,facing=west]
avaritia:neutron_collector[active=true,facing=east]
avaritia:neutron_collector[active=false,facing=north]
avaritia:neutron_collector[active=false,facing=south]
avaritia:neutron_collector[active=false,facing=west]
avaritia:neutron_collector[active=false,facing=east]
avaritia:neutronium_compressor[active=true,facing=north]
avaritia:neutronium_compressor[active=true,facing=south]
avaritia:neutronium_compressor[active=true,facing=west]
avaritia:neutronium_compressor[active=true,facing=east]
avaritia:neutronium_compressor[active=false,facing=north]
avaritia:neutronium_compressor[active=false,facing=south]
avaritia:neutronium_compressor[active=false,facing=west]
avaritia:neutronium_compressor[active=false,facing=east]
toughasnails:campfire[age=0,burning=true]
toughasnails:campfire[age=0,burning=false]
toughasnails:campfire[age=1,burning=true]
toughasnails:campfire[age=1,burning=false]
toughasnails:campfire[age=2,burning=true]
toughasnails:campfire[age=2,burning=false]
toughasnails:campfire[age=3,burning=true]
toughasnails:campfire[age=3,burning=false]
toughasnails:campfire[age=4,burning=true]
toughasnails:campfire[age=4,burning=false]
toughasnails:campfire[age=5,burning=true]
toughasnails:campfire[age=5,burning=false]
toughasnails:campfire[age=6,burning=true]
toughasnails:campfire[age=6,burning=false]
toughasnails:campfire[age=7,burning=true]
toughasnails:campfire[age=7,burning=false]
toughasnails:rain_collector[level=0]
toughasnails:rain_collector[level=1]
toughasnails:rain_collector[level=2]
toughasnails:rain_collector[level=3]
toughasnails:temperature_coil[powered=true,variant=cooling]
toughasnails:temperature_coil[powered=true,variant=heating]
toughasnails:temperature_coil[powered=false,variant=cooling]
toughasnails:temperature_coil[powered=false,variant=heating]
toughasnails:purified_water[level=0]
toughasnails:purified_water[level=1]
toughasnails:purified_water[level=2]
toughasnails:purified_water[level=3]
toughasnails:purified_water[level=4]
toughasnails:purified_water[level=5]
toughasnails:purified_water[level=6]
toughasnails:purified_water[level=7]
toughasnails:purified_water[level=8]
toughasnails:purified_water[level=9]
toughasnails:purified_water[level=10]
toughasnails:purified_water[level=11]
toughasnails:purified_water[level=12]
toughasnails:purified_water[level=13]
toughasnails:purified_water[level=14]
toughasnails:purified_water[level=15]
forestry:analyzer[facing=north]
forestry:analyzer[facing=east]
forestry:analyzer[facing=south]
forestry:analyzer[facing=west]
forestry:analyzer[facing=down]
forestry:analyzer[facing=up]
forestry:escritoire[facing=north]
forestry:escritoire[facing=east]
forestry:escritoire[facing=south]
forestry:escritoire[facing=west]
forestry:escritoire[facing=down]
forestry:escritoire[facing=up]
forestry:bog_earth[maturity=0]
forestry:bog_earth[maturity=1]
forestry:bog_earth[maturity=2]
forestry:bog_earth[maturity=3]
forestry:humus[degrade=0]
forestry:humus[degrade=1]
forestry:humus[degrade=2]
forestry:humus[degrade=3]
forestry:resources[resource=apatite]
forestry:resources[resource=copper]
forestry:resources[resource=tin]
forestry:resource_storage[resource=apatite]
forestry:resource_storage[resource=copper]
forestry:resource_storage[resource=tin]
forestry:resource_storage[resource=bronze]
forestry:ash_brick
forestry:ash_stairs[facing=north,half=top,shape=straight]
forestry:ash_stairs[facing=north,half=top,shape=inner_left]
forestry:ash_stairs[facing=north,half=top,shape=inner_right]
forestry:ash_stairs[facing=north,half=top,shape=outer_left]
forestry:ash_stairs[facing=north,half=top,shape=outer_right]
forestry:ash_stairs[facing=north,half=bottom,shape=straight]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=south,half=top,shape=straight]
forestry:ash_stairs[facing=south,half=top,shape=inner_left]
forestry:ash_stairs[facing=south,half=top,shape=inner_right]
forestry:ash_stairs[facing=south,half=top,shape=outer_left]
forestry:ash_stairs[facing=south,half=top,shape=outer_right]
forestry:ash_stairs[facing=south,half=bottom,shape=straight]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=west,half=top,shape=straight]
forestry:ash_stairs[facing=west,half=top,shape=inner_left]
forestry:ash_stairs[facing=west,half=top,shape=inner_right]
forestry:ash_stairs[facing=west,half=top,shape=outer_left]
forestry:ash_stairs[facing=west,half=top,shape=outer_right]
forestry:ash_stairs[facing=west,half=bottom,shape=straight]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=east,half=top,shape=straight]
forestry:ash_stairs[facing=east,half=top,shape=inner_left]
forestry:ash_stairs[facing=east,half=top,shape=inner_right]
forestry:ash_stairs[facing=east,half=top,shape=outer_left]
forestry:ash_stairs[facing=east,half=top,shape=outer_right]
forestry:ash_stairs[facing=east,half=bottom,shape=straight]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_right]
forestry:apiary[facing=north]
forestry:apiary[facing=east]
forestry:apiary[facing=south]
forestry:apiary[facing=west]
forestry:apiary[facing=down]
forestry:apiary[facing=up]
forestry:bee_house[facing=north]
forestry:bee_house[facing=east]
forestry:bee_house[facing=south]
forestry:bee_house[facing=west]
forestry:bee_house[facing=down]
forestry:bee_house[facing=up]
forestry:bee_chest[facing=north]
forestry:bee_chest[facing=east]
forestry:bee_chest[facing=south]
forestry:bee_chest[facing=west]
forestry:bee_chest[facing=down]
forestry:bee_chest[facing=up]
forestry:beehives[hive=forest]
forestry:beehives[hive=meadows]
forestry:beehives[hive=desert]
forestry:beehives[hive=jungle]
forestry:beehives[hive=end]
forestry:beehives[hive=snow]
forestry:beehives[hive=swamp]
forestry:beehives[hive=swarm]
forestry:candle[facing=up,state=on]
forestry:candle[facing=up,state=off]
forestry:candle[facing=north,state=on]
forestry:candle[facing=north,state=off]
forestry:candle[facing=south,state=on]
forestry:candle[facing=south,state=off]
forestry:candle[facing=west,state=on]
forestry:candle[facing=west,state=off]
forestry:candle[facing=east,state=on]
forestry:candle[facing=east,state=off]
forestry:stump[facing=up]
forestry:stump[facing=north]
forestry:stump[facing=south]
forestry:stump[facing=west]
forestry:stump[facing=east]
forestry:bee_combs_0[type=honey]
forestry:bee_combs_0[type=cocoa]
forestry:bee_combs_0[type=simmering]
forestry:bee_combs_0[type=stringy]
forestry:bee_combs_0[type=frozen]
forestry:bee_combs_0[type=dripping]
forestry:bee_combs_0[type=silky]
forestry:bee_combs_0[type=parched]
forestry:bee_combs_0[type=mysterious]
forestry:bee_combs_0[type=irradiated]
forestry:bee_combs_0[type=powdery]
forestry:bee_combs_0[type=reddened]
forestry:bee_combs_0[type=darkened]
forestry:bee_combs_0[type=omega]
forestry:bee_combs_0[type=wheaten]
forestry:bee_combs_0[type=mossy]
forestry:bee_combs_1[type=mellow]
forestry:alveary.plain[type=normal]
forestry:alveary.plain[type=entrance]
forestry:alveary.plain[type=entrance_left]
forestry:alveary.plain[type=entrance_right]
forestry:alveary.swarmer[state=on]
forestry:alveary.swarmer[state=off]
forestry:alveary.fan[state=on]
forestry:alveary.fan[state=off]
forestry:alveary.heater[state=on]
forestry:alveary.heater[state=off]
forestry:alveary.hygro
forestry:alveary.stabiliser
forestry:alveary.sieve
forestry:database[facing=north]
forestry:database[facing=east]
forestry:database[facing=south]
forestry:database[facing=west]
forestry:database[facing=down]
forestry:database[facing=up]
forestry:charcoal
forestry:wood_pile[active=true,age=0]
forestry:wood_pile[active=true,age=1]
forestry:wood_pile[active=true,age=2]
forestry:wood_pile[active=true,age=3]
forestry:wood_pile[active=true,age=4]
forestry:wood_pile[active=true,age=5]
forestry:wood_pile[active=true,age=6]
forestry:wood_pile[active=true,age=7]
forestry:wood_pile[active=false,age=0]
forestry:wood_pile[active=false,age=1]
forestry:wood_pile[active=false,age=2]
forestry:wood_pile[active=false,age=3]
forestry:wood_pile[active=false,age=4]
forestry:wood_pile[active=false,age=5]
forestry:wood_pile[active=false,age=6]
forestry:wood_pile[active=false,age=7]
forestry:wood_pile_decorative[axis=x]
forestry:wood_pile_decorative[axis=y]
forestry:wood_pile_decorative[axis=z]
forestry:ash_block_0[amount=0]
forestry:ash_block_0[amount=1]
forestry:ash_block_0[amount=2]
forestry:ash_block_0[amount=3]
forestry:ash_block_0[amount=4]
forestry:ash_block_0[amount=5]
forestry:ash_block_0[amount=6]
forestry:ash_block_0[amount=7]
forestry:ash_block_0[amount=8]
forestry:ash_block_0[amount=9]
forestry:ash_block_0[amount=10]
forestry:ash_block_0[amount=11]
forestry:ash_block_0[amount=12]
forestry:ash_block_0[amount=13]
forestry:ash_block_0[amount=14]
forestry:ash_block_0[amount=15]
forestry:ash_block_1[amount=0]
forestry:ash_block_1[amount=1]
forestry:ash_block_1[amount=2]
forestry:ash_block_1[amount=3]
forestry:ash_block_1[amount=4]
forestry:ash_block_1[amount=5]
forestry:ash_block_1[amount=6]
forestry:ash_block_1[amount=7]
forestry:ash_block_1[amount=8]
forestry:ash_block_1[amount=9]
forestry:ash_block_1[amount=10]
forestry:ash_block_1[amount=11]
forestry:ash_block_1[amount=12]
forestry:ash_block_1[amount=13]
forestry:ash_block_1[amount=14]
forestry:ash_block_1[amount=15]
forestry:ash_block_2[amount=0]
forestry:ash_block_2[amount=1]
forestry:ash_block_2[amount=2]
forestry:ash_block_2[amount=3]
forestry:ash_block_2[amount=4]
forestry:ash_block_2[amount=5]
forestry:ash_block_2[amount=6]
forestry:ash_block_2[amount=7]
forestry:ash_block_2[amount=8]
forestry:ash_block_2[amount=9]
forestry:ash_block_2[amount=10]
forestry:ash_block_2[amount=11]
forestry:ash_block_2[amount=12]
forestry:ash_block_2[amount=13]
forestry:ash_block_2[amount=14]
forestry:ash_block_2[amount=15]
forestry:ash_block_3[amount=0]
forestry:ash_block_3[amount=1]
forestry:ash_block_3[amount=2]
forestry:ash_block_3[amount=3]
forestry:ash_block_3[amount=4]
forestry:ash_block_3[amount=5]
forestry:ash_block_3[amount=6]
forestry:ash_block_3[amount=7]
forestry:ash_block_3[amount=8]
forestry:ash_block_3[amount=9]
forestry:ash_block_3[amount=10]
forestry:ash_block_3[amount=11]
forestry:ash_block_3[amount=12]
forestry:ash_block_3[amount=13]
forestry:ash_block_3[amount=14]
forestry:ash_block_3[amount=15]
forestry:loam
forestry:logs.0[axis=x,variant=larch]
forestry:logs.0[axis=x,variant=teak]
forestry:logs.0[axis=x,variant=acacia]
forestry:logs.0[axis=x,variant=lime]
forestry:logs.0[axis=y,variant=larch]
forestry:logs.0[axis=y,variant=teak]
forestry:logs.0[axis=y,variant=acacia]
forestry:logs.0[axis=y,variant=lime]
forestry:logs.0[axis=z,variant=larch]
forestry:logs.0[axis=z,variant=teak]
forestry:logs.0[axis=z,variant=acacia]
forestry:logs.0[axis=z,variant=lime]
forestry:logs.0[axis=none,variant=larch]
forestry:logs.0[axis=none,variant=teak]
forestry:logs.0[axis=none,variant=acacia]
forestry:logs.0[axis=none,variant=lime]
forestry:logs.1[axis=x,variant=chestnut]
forestry:logs.1[axis=x,variant=wenge]
forestry:logs.1[axis=x,variant=baobab]
forestry:logs.1[axis=x,variant=sequoia]
forestry:logs.1[axis=y,variant=chestnut]
forestry:logs.1[axis=y,variant=wenge]
forestry:logs.1[axis=y,variant=baobab]
forestry:logs.1[axis=y,variant=sequoia]
forestry:logs.1[axis=z,variant=chestnut]
forestry:logs.1[axis=z,variant=wenge]
forestry:logs.1[axis=z,variant=baobab]
forestry:logs.1[axis=z,variant=sequoia]
forestry:logs.1[axis=none,variant=chestnut]
forestry:logs.1[axis=none,variant=wenge]
forestry:logs.1[axis=none,variant=baobab]
forestry:logs.1[axis=none,variant=sequoia]
forestry:logs.2[axis=x,variant=kapok]
forestry:logs.2[axis=x,variant=ebony]
forestry:logs.2[axis=x,variant=mahogany]
forestry:logs.2[axis=x,variant=balsa]
forestry:logs.2[axis=y,variant=kapok]
forestry:logs.2[axis=y,variant=ebony]
forestry:logs.2[axis=y,variant=mahogany]
forestry:logs.2[axis=y,variant=balsa]
forestry:logs.2[axis=z,variant=kapok]
forestry:logs.2[axis=z,variant=ebony]
forestry:logs.2[axis=z,variant=mahogany]
forestry:logs.2[axis=z,variant=balsa]
forestry:logs.2[axis=none,variant=kapok]
forestry:logs.2[axis=none,variant=ebony]
forestry:logs.2[axis=none,variant=mahogany]
forestry:logs.2[axis=none,variant=balsa]
forestry:logs.3[axis=x,variant=willow]
forestry:logs.3[axis=x,variant=walnut]
forestry:logs.3[axis=x,variant=greenheart]
forestry:logs.3[axis=x,variant=cherry]
forestry:logs.3[axis=y,variant=willow]
forestry:logs.3[axis=y,variant=walnut]
forestry:logs.3[axis=y,variant=greenheart]
forestry:logs.3[axis=y,variant=cherry]
forestry:logs.3[axis=z,variant=willow]
forestry:logs.3[axis=z,variant=walnut]
forestry:logs.3[axis=z,variant=greenheart]
forestry:logs.3[axis=z,variant=cherry]
forestry:logs.3[axis=none,variant=willow]
forestry:logs.3[axis=none,variant=walnut]
forestry:logs.3[axis=none,variant=greenheart]
forestry:logs.3[axis=none,variant=cherry]
forestry:logs.4[axis=x,variant=mahoe]
forestry:logs.4[axis=x,variant=poplar]
forestry:logs.4[axis=x,variant=palm]
forestry:logs.4[axis=x,variant=papaya]
forestry:logs.4[axis=y,variant=mahoe]
forestry:logs.4[axis=y,variant=poplar]
forestry:logs.4[axis=y,variant=palm]
forestry:logs.4[axis=y,variant=papaya]
forestry:logs.4[axis=z,variant=mahoe]
forestry:logs.4[axis=z,variant=poplar]
forestry:logs.4[axis=z,variant=palm]
forestry:logs.4[axis=z,variant=papaya]
forestry:logs.4[axis=none,variant=mahoe]
forestry:logs.4[axis=none,variant=poplar]
forestry:logs.4[axis=none,variant=palm]
forestry:logs.4[axis=none,variant=papaya]
forestry:logs.5[axis=x,variant=pine]
forestry:logs.5[axis=x,variant=plum]
forestry:logs.5[axis=x,variant=maple]
forestry:logs.5[axis=x,variant=citrus]
forestry:logs.5[axis=y,variant=pine]
forestry:logs.5[axis=y,variant=plum]
forestry:logs.5[axis=y,variant=maple]
forestry:logs.5[axis=y,variant=citrus]
forestry:logs.5[axis=z,variant=pine]
forestry:logs.5[axis=z,variant=plum]
forestry:logs.5[axis=z,variant=maple]
forestry:logs.5[axis=z,variant=citrus]
forestry:logs.5[axis=none,variant=pine]
forestry:logs.5[axis=none,variant=plum]
forestry:logs.5[axis=none,variant=maple]
forestry:logs.5[axis=none,variant=citrus]
forestry:logs.6[axis=x,variant=giganteum]
forestry:logs.6[axis=x,variant=ipe]
forestry:logs.6[axis=x,variant=padauk]
forestry:logs.6[axis=x,variant=cocobolo]
forestry:logs.6[axis=y,variant=giganteum]
forestry:logs.6[axis=y,variant=ipe]
forestry:logs.6[axis=y,variant=padauk]
forestry:logs.6[axis=y,variant=cocobolo]
forestry:logs.6[axis=z,variant=giganteum]
forestry:logs.6[axis=z,variant=ipe]
forestry:logs.6[axis=z,variant=padauk]
forestry:logs.6[axis=z,variant=cocobolo]
forestry:logs.6[axis=none,variant=giganteum]
forestry:logs.6[axis=none,variant=ipe]
forestry:logs.6[axis=none,variant=padauk]
forestry:logs.6[axis=none,variant=cocobolo]
forestry:logs.7[axis=x,variant=zebrawood]
forestry:logs.7[axis=y,variant=zebrawood]
forestry:logs.7[axis=z,variant=zebrawood]
forestry:logs.7[axis=none,variant=zebrawood]
forestry:logs.fireproof.0[axis=x,variant=larch]
forestry:logs.fireproof.0[axis=x,variant=teak]
forestry:logs.fireproof.0[axis=x,variant=acacia]
forestry:logs.fireproof.0[axis=x,variant=lime]
forestry:logs.fireproof.0[axis=y,variant=larch]
forestry:logs.fireproof.0[axis=y,variant=teak]
forestry:logs.fireproof.0[axis=y,variant=acacia]
forestry:logs.fireproof.0[axis=y,variant=lime]
forestry:logs.fireproof.0[axis=z,variant=larch]
forestry:logs.fireproof.0[axis=z,variant=teak]
forestry:logs.fireproof.0[axis=z,variant=acacia]
forestry:logs.fireproof.0[axis=z,variant=lime]
forestry:logs.fireproof.0[axis=none,variant=larch]
forestry:logs.fireproof.0[axis=none,variant=teak]
forestry:logs.fireproof.0[axis=none,variant=acacia]
forestry:logs.fireproof.0[axis=none,variant=lime]
forestry:logs.fireproof.1[axis=x,variant=chestnut]
forestry:logs.fireproof.1[axis=x,variant=wenge]
forestry:logs.fireproof.1[axis=x,variant=baobab]
forestry:logs.fireproof.1[axis=x,variant=sequoia]
forestry:logs.fireproof.1[axis=y,variant=chestnut]
forestry:logs.fireproof.1[axis=y,variant=wenge]
forestry:logs.fireproof.1[axis=y,variant=baobab]
forestry:logs.fireproof.1[axis=y,variant=sequoia]
forestry:logs.fireproof.1[axis=z,variant=chestnut]
forestry:logs.fireproof.1[axis=z,variant=wenge]
forestry:logs.fireproof.1[axis=z,variant=baobab]
forestry:logs.fireproof.1[axis=z,variant=sequoia]
forestry:logs.fireproof.1[axis=none,variant=chestnut]
forestry:logs.fireproof.1[axis=none,variant=wenge]
forestry:logs.fireproof.1[axis=none,variant=baobab]
forestry:logs.fireproof.1[axis=none,variant=sequoia]
forestry:logs.fireproof.2[axis=x,variant=kapok]
forestry:logs.fireproof.2[axis=x,variant=ebony]
forestry:logs.fireproof.2[axis=x,variant=mahogany]
forestry:logs.fireproof.2[axis=x,variant=balsa]
forestry:logs.fireproof.2[axis=y,variant=kapok]
forestry:logs.fireproof.2[axis=y,variant=ebony]
forestry:logs.fireproof.2[axis=y,variant=mahogany]
forestry:logs.fireproof.2[axis=y,variant=balsa]
forestry:logs.fireproof.2[axis=z,variant=kapok]
forestry:logs.fireproof.2[axis=z,variant=ebony]
forestry:logs.fireproof.2[axis=z,variant=mahogany]
forestry:logs.fireproof.2[axis=z,variant=balsa]
forestry:logs.fireproof.2[axis=none,variant=kapok]
forestry:logs.fireproof.2[axis=none,variant=ebony]
forestry:logs.fireproof.2[axis=none,variant=mahogany]
forestry:logs.fireproof.2[axis=none,variant=balsa]
forestry:logs.fireproof.3[axis=x,variant=willow]
forestry:logs.fireproof.3[axis=x,variant=walnut]
forestry:logs.fireproof.3[axis=x,variant=greenheart]
forestry:logs.fireproof.3[axis=x,variant=cherry]
forestry:logs.fireproof.3[axis=y,variant=willow]
forestry:logs.fireproof.3[axis=y,variant=walnut]
forestry:logs.fireproof.3[axis=y,variant=greenheart]
forestry:logs.fireproof.3[axis=y,variant=cherry]
forestry:logs.fireproof.3[axis=z,variant=willow]
forestry:logs.fireproof.3[axis=z,variant=walnut]
forestry:logs.fireproof.3[axis=z,variant=greenheart]
forestry:logs.fireproof.3[axis=z,variant=cherry]
forestry:logs.fireproof.3[axis=none,variant=willow]
forestry:logs.fireproof.3[axis=none,variant=walnut]
forestry:logs.fireproof.3[axis=none,variant=greenheart]
forestry:logs.fireproof.3[axis=none,variant=cherry]
forestry:logs.fireproof.4[axis=x,variant=mahoe]
forestry:logs.fireproof.4[axis=x,variant=poplar]
forestry:logs.fireproof.4[axis=x,variant=palm]
forestry:logs.fireproof.4[axis=x,variant=papaya]
forestry:logs.fireproof.4[axis=y,variant=mahoe]
forestry:logs.fireproof.4[axis=y,variant=poplar]
forestry:logs.fireproof.4[axis=y,variant=palm]
forestry:logs.fireproof.4[axis=y,variant=papaya]
forestry:logs.fireproof.4[axis=z,variant=mahoe]
forestry:logs.fireproof.4[axis=z,variant=poplar]
forestry:logs.fireproof.4[axis=z,variant=palm]
forestry:logs.fireproof.4[axis=z,variant=papaya]
forestry:logs.fireproof.4[axis=none,variant=mahoe]
forestry:logs.fireproof.4[axis=none,variant=poplar]
forestry:logs.fireproof.4[axis=none,variant=palm]
forestry:logs.fireproof.4[axis=none,variant=papaya]
forestry:logs.fireproof.5[axis=x,variant=pine]
forestry:logs.fireproof.5[axis=x,variant=plum]
forestry:logs.fireproof.5[axis=x,variant=maple]
forestry:logs.fireproof.5[axis=x,variant=citrus]
forestry:logs.fireproof.5[axis=y,variant=pine]
forestry:logs.fireproof.5[axis=y,variant=plum]
forestry:logs.fireproof.5[axis=y,variant=maple]
forestry:logs.fireproof.5[axis=y,variant=citrus]
forestry:logs.fireproof.5[axis=z,variant=pine]
forestry:logs.fireproof.5[axis=z,variant=plum]
forestry:logs.fireproof.5[axis=z,variant=maple]
forestry:logs.fireproof.5[axis=z,variant=citrus]
forestry:logs.fireproof.5[axis=none,variant=pine]
forestry:logs.fireproof.5[axis=none,variant=plum]
forestry:logs.fireproof.5[axis=none,variant=maple]
forestry:logs.fireproof.5[axis=none,variant=citrus]
forestry:logs.fireproof.6[axis=x,variant=giganteum]
forestry:logs.fireproof.6[axis=x,variant=ipe]
forestry:logs.fireproof.6[axis=x,variant=padauk]
forestry:logs.fireproof.6[axis=x,variant=cocobolo]
forestry:logs.fireproof.6[axis=y,variant=giganteum]
forestry:logs.fireproof.6[axis=y,variant=ipe]
forestry:logs.fireproof.6[axis=y,variant=padauk]
forestry:logs.fireproof.6[axis=y,variant=cocobolo]
forestry:logs.fireproof.6[axis=z,variant=giganteum]
forestry:logs.fireproof.6[axis=z,variant=ipe]
forestry:logs.fireproof.6[axis=z,variant=padauk]
forestry:logs.fireproof.6[axis=z,variant=cocobolo]
forestry:logs.fireproof.6[axis=none,variant=giganteum]
forestry:logs.fireproof.6[axis=none,variant=ipe]
forestry:logs.fireproof.6[axis=none,variant=padauk]
forestry:logs.fireproof.6[axis=none,variant=cocobolo]
forestry:logs.fireproof.7[axis=x,variant=zebrawood]
forestry:logs.fireproof.7[axis=y,variant=zebrawood]
forestry:logs.fireproof.7[axis=z,variant=zebrawood]
forestry:logs.fireproof.7[axis=none,variant=zebrawood]
forestry:logs.vanilla.fireproof.0[axis=x,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=x,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=x,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=x,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=y,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=y,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=y,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=y,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=z,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=z,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=z,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=z,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=none,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=none,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=none,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=none,variant=jungle]
forestry:logs.vanilla.fireproof.1[axis=x,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=x,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=y,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=y,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=z,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=z,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=none,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=none,variant=dark_oak]
forestry:planks.0[variant=larch]
forestry:planks.0[variant=teak]
forestry:planks.0[variant=acacia]
forestry:planks.0[variant=lime]
forestry:planks.0[variant=chestnut]
forestry:planks.0[variant=wenge]
forestry:planks.0[variant=baobab]
forestry:planks.0[variant=sequoia]
forestry:planks.0[variant=kapok]
forestry:planks.0[variant=ebony]
forestry:planks.0[variant=mahogany]
forestry:planks.0[variant=balsa]
forestry:planks.0[variant=willow]
forestry:planks.0[variant=walnut]
forestry:planks.0[variant=greenheart]
forestry:planks.0[variant=cherry]
forestry:planks.1[variant=mahoe]
forestry:planks.1[variant=poplar]
forestry:planks.1[variant=palm]
forestry:planks.1[variant=papaya]
forestry:planks.1[variant=pine]
forestry:planks.1[variant=plum]
forestry:planks.1[variant=maple]
forestry:planks.1[variant=citrus]
forestry:planks.1[variant=giganteum]
forestry:planks.1[variant=ipe]
forestry:planks.1[variant=padauk]
forestry:planks.1[variant=cocobolo]
forestry:planks.1[variant=zebrawood]
forestry:planks.fireproof.0[variant=larch]
forestry:planks.fireproof.0[variant=teak]
forestry:planks.fireproof.0[variant=acacia]
forestry:planks.fireproof.0[variant=lime]
forestry:planks.fireproof.0[variant=chestnut]
forestry:planks.fireproof.0[variant=wenge]
forestry:planks.fireproof.0[variant=baobab]
forestry:planks.fireproof.0[variant=sequoia]
forestry:planks.fireproof.0[variant=kapok]
forestry:planks.fireproof.0[variant=ebony]
forestry:planks.fireproof.0[variant=mahogany]
forestry:planks.fireproof.0[variant=balsa]
forestry:planks.fireproof.0[variant=willow]
forestry:planks.fireproof.0[variant=walnut]
forestry:planks.fireproof.0[variant=greenheart]
forestry:planks.fireproof.0[variant=cherry]
forestry:planks.fireproof.1[variant=mahoe]
forestry:planks.fireproof.1[variant=poplar]
forestry:planks.fireproof.1[variant=palm]
forestry:planks.fireproof.1[variant=papaya]
forestry:planks.fireproof.1[variant=pine]
forestry:planks.fireproof.1[variant=plum]
forestry:planks.fireproof.1[variant=maple]
forestry:planks.fireproof.1[variant=citrus]
forestry:planks.fireproof.1[variant=giganteum]
forestry:planks.fireproof.1[variant=ipe]
forestry:planks.fireproof.1[variant=padauk]
forestry:planks.fireproof.1[variant=cocobolo]
forestry:planks.fireproof.1[variant=zebrawood]
forestry:planks.vanilla.fireproof.0[variant=oak]
forestry:planks.vanilla.fireproof.0[variant=spruce]
forestry:planks.vanilla.fireproof.0[variant=birch]
forestry:planks.vanilla.fireproof.0[variant=jungle]
forestry:planks.vanilla.fireproof.0[variant=acacia]
forestry:planks.vanilla.fireproof.0[variant=dark_oak]
forestry:slabs.0[half=top,variant=larch]
forestry:slabs.0[half=top,variant=teak]
forestry:slabs.0[half=top,variant=acacia]
forestry:slabs.0[half=top,variant=lime]
forestry:slabs.0[half=top,variant=chestnut]
forestry:slabs.0[half=top,variant=wenge]
forestry:slabs.0[half=top,variant=baobab]
forestry:slabs.0[half=top,variant=sequoia]
forestry:slabs.0[half=bottom,variant=larch]
forestry:slabs.0[half=bottom,variant=teak]
forestry:slabs.0[half=bottom,variant=acacia]
forestry:slabs.0[half=bottom,variant=lime]
forestry:slabs.0[half=bottom,variant=chestnut]
forestry:slabs.0[half=bottom,variant=wenge]
forestry:slabs.0[half=bottom,variant=baobab]
forestry:slabs.0[half=bottom,variant=sequoia]
forestry:slabs.double.0[variant=larch]
forestry:slabs.double.0[variant=teak]
forestry:slabs.double.0[variant=acacia]
forestry:slabs.double.0[variant=lime]
forestry:slabs.double.0[variant=chestnut]
forestry:slabs.double.0[variant=wenge]
forestry:slabs.double.0[variant=baobab]
forestry:slabs.double.0[variant=sequoia]
forestry:slabs.1[half=top,variant=kapok]
forestry:slabs.1[half=top,variant=ebony]
forestry:slabs.1[half=top,variant=mahogany]
forestry:slabs.1[half=top,variant=balsa]
forestry:slabs.1[half=top,variant=willow]
forestry:slabs.1[half=top,variant=walnut]
forestry:slabs.1[half=top,variant=greenheart]
forestry:slabs.1[half=top,variant=cherry]
forestry:slabs.1[half=bottom,variant=kapok]
forestry:slabs.1[half=bottom,variant=ebony]
forestry:slabs.1[half=bottom,variant=mahogany]
forestry:slabs.1[half=bottom,variant=balsa]
forestry:slabs.1[half=bottom,variant=willow]
forestry:slabs.1[half=bottom,variant=walnut]
forestry:slabs.1[half=bottom,variant=greenheart]
forestry:slabs.1[half=bottom,variant=cherry]
forestry:slabs.double.1[variant=kapok]
forestry:slabs.double.1[variant=ebony]
forestry:slabs.double.1[variant=mahogany]
forestry:slabs.double.1[variant=balsa]
forestry:slabs.double.1[variant=willow]
forestry:slabs.double.1[variant=walnut]
forestry:slabs.double.1[variant=greenheart]
forestry:slabs.double.1[variant=cherry]
forestry:slabs.2[half=top,variant=mahoe]
forestry:slabs.2[half=top,variant=poplar]
forestry:slabs.2[half=top,variant=palm]
forestry:slabs.2[half=top,variant=papaya]
forestry:slabs.2[half=top,variant=pine]
forestry:slabs.2[half=top,variant=plum]
forestry:slabs.2[half=top,variant=maple]
forestry:slabs.2[half=top,variant=citrus]
forestry:slabs.2[half=bottom,variant=mahoe]
forestry:slabs.2[half=bottom,variant=poplar]
forestry:slabs.2[half=bottom,variant=palm]
forestry:slabs.2[half=bottom,variant=papaya]
forestry:slabs.2[half=bottom,variant=pine]
forestry:slabs.2[half=bottom,variant=plum]
forestry:slabs.2[half=bottom,variant=maple]
forestry:slabs.2[half=bottom,variant=citrus]
forestry:slabs.double.2[variant=mahoe]
forestry:slabs.double.2[variant=poplar]
forestry:slabs.double.2[variant=palm]
forestry:slabs.double.2[variant=papaya]
forestry:slabs.double.2[variant=pine]
forestry:slabs.double.2[variant=plum]
forestry:slabs.double.2[variant=maple]
forestry:slabs.double.2[variant=citrus]
forestry:slabs.3[half=top,variant=giganteum]
forestry:slabs.3[half=top,variant=ipe]
forestry:slabs.3[half=top,variant=padauk]
forestry:slabs.3[half=top,variant=cocobolo]
forestry:slabs.3[half=top,variant=zebrawood]
forestry:slabs.3[half=bottom,variant=giganteum]
forestry:slabs.3[half=bottom,variant=ipe]
forestry:slabs.3[half=bottom,variant=padauk]
forestry:slabs.3[half=bottom,variant=cocobolo]
forestry:slabs.3[half=bottom,variant=zebrawood]
forestry:slabs.double.3[variant=giganteum]
forestry:slabs.double.3[variant=ipe]
forestry:slabs.double.3[variant=padauk]
forestry:slabs.double.3[variant=cocobolo]
forestry:slabs.double.3[variant=zebrawood]
forestry:slabs.fireproof.0[half=top,variant=larch]
forestry:slabs.fireproof.0[half=top,variant=teak]
forestry:slabs.fireproof.0[half=top,variant=acacia]
forestry:slabs.fireproof.0[half=top,variant=lime]
forestry:slabs.fireproof.0[half=top,variant=chestnut]
forestry:slabs.fireproof.0[half=top,variant=wenge]
forestry:slabs.fireproof.0[half=top,variant=baobab]
forestry:slabs.fireproof.0[half=top,variant=sequoia]
forestry:slabs.fireproof.0[half=bottom,variant=larch]
forestry:slabs.fireproof.0[half=bottom,variant=teak]
forestry:slabs.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.fireproof.0[half=bottom,variant=lime]
forestry:slabs.fireproof.0[half=bottom,variant=chestnut]
forestry:slabs.fireproof.0[half=bottom,variant=wenge]
forestry:slabs.fireproof.0[half=bottom,variant=baobab]
forestry:slabs.fireproof.0[half=bottom,variant=sequoia]
forestry:slabs.double.fireproof.0[variant=larch]
forestry:slabs.double.fireproof.0[variant=teak]
forestry:slabs.double.fireproof.0[variant=acacia]
forestry:slabs.double.fireproof.0[variant=lime]
forestry:slabs.double.fireproof.0[variant=chestnut]
forestry:slabs.double.fireproof.0[variant=wenge]
forestry:slabs.double.fireproof.0[variant=baobab]
forestry:slabs.double.fireproof.0[variant=sequoia]
forestry:slabs.fireproof.1[half=top,variant=kapok]
forestry:slabs.fireproof.1[half=top,variant=ebony]
forestry:slabs.fireproof.1[half=top,variant=mahogany]
forestry:slabs.fireproof.1[half=top,variant=balsa]
forestry:slabs.fireproof.1[half=top,variant=willow]
forestry:slabs.fireproof.1[half=top,variant=walnut]
forestry:slabs.fireproof.1[half=top,variant=greenheart]
forestry:slabs.fireproof.1[half=top,variant=cherry]
forestry:slabs.fireproof.1[half=bottom,variant=kapok]
forestry:slabs.fireproof.1[half=bottom,variant=ebony]
forestry:slabs.fireproof.1[half=bottom,variant=mahogany]
forestry:slabs.fireproof.1[half=bottom,variant=balsa]
forestry:slabs.fireproof.1[half=bottom,variant=willow]
forestry:slabs.fireproof.1[half=bottom,variant=walnut]
forestry:slabs.fireproof.1[half=bottom,variant=greenheart]
forestry:slabs.fireproof.1[half=bottom,variant=cherry]
forestry:slabs.double.fireproof.1[variant=kapok]
forestry:slabs.double.fireproof.1[variant=ebony]
forestry:slabs.double.fireproof.1[variant=mahogany]
forestry:slabs.double.fireproof.1[variant=balsa]
forestry:slabs.double.fireproof.1[variant=willow]
forestry:slabs.double.fireproof.1[variant=walnut]
forestry:slabs.double.fireproof.1[variant=greenheart]
forestry:slabs.double.fireproof.1[variant=cherry]
forestry:slabs.fireproof.2[half=top,variant=mahoe]
forestry:slabs.fireproof.2[half=top,variant=poplar]
forestry:slabs.fireproof.2[half=top,variant=palm]
forestry:slabs.fireproof.2[half=top,variant=papaya]
forestry:slabs.fireproof.2[half=top,variant=pine]
forestry:slabs.fireproof.2[half=top,variant=plum]
forestry:slabs.fireproof.2[half=top,variant=maple]
forestry:slabs.fireproof.2[half=top,variant=citrus]
forestry:slabs.fireproof.2[half=bottom,variant=mahoe]
forestry:slabs.fireproof.2[half=bottom,variant=poplar]
forestry:slabs.fireproof.2[half=bottom,variant=palm]
forestry:slabs.fireproof.2[half=bottom,variant=papaya]
forestry:slabs.fireproof.2[half=bottom,variant=pine]
forestry:slabs.fireproof.2[half=bottom,variant=plum]
forestry:slabs.fireproof.2[half=bottom,variant=maple]
forestry:slabs.fireproof.2[half=bottom,variant=citrus]
forestry:slabs.double.fireproof.2[variant=mahoe]
forestry:slabs.double.fireproof.2[variant=poplar]
forestry:slabs.double.fireproof.2[variant=palm]
forestry:slabs.double.fireproof.2[variant=papaya]
forestry:slabs.double.fireproof.2[variant=pine]
forestry:slabs.double.fireproof.2[variant=plum]
forestry:slabs.double.fireproof.2[variant=maple]
forestry:slabs.double.fireproof.2[variant=citrus]
forestry:slabs.fireproof.3[half=top,variant=giganteum]
forestry:slabs.fireproof.3[half=top,variant=ipe]
forestry:slabs.fireproof.3[half=top,variant=padauk]
forestry:slabs.fireproof.3[half=top,variant=cocobolo]
forestry:slabs.fireproof.3[half=top,variant=zebrawood]
forestry:slabs.fireproof.3[half=bottom,variant=giganteum]
forestry:slabs.fireproof.3[half=bottom,variant=ipe]
forestry:slabs.fireproof.3[half=bottom,variant=padauk]
forestry:slabs.fireproof.3[half=bottom,variant=cocobolo]
forestry:slabs.fireproof.3[half=bottom,variant=zebrawood]
forestry:slabs.double.fireproof.3[variant=giganteum]
forestry:slabs.double.fireproof.3[variant=ipe]
forestry:slabs.double.fireproof.3[variant=padauk]
forestry:slabs.double.fireproof.3[variant=cocobolo]
forestry:slabs.double.fireproof.3[variant=zebrawood]
forestry:slabs.vanilla.fireproof.0[half=top,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=top,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=top,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=top,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=top,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=top,variant=dark_oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=dark_oak]
forestry:slabs.vanilla.double.fireproof.0[variant=oak]
forestry:slabs.vanilla.double.fireproof.0[variant=spruce]
forestry:slabs.vanilla.double.fireproof.0[variant=birch]
forestry:slabs.vanilla.double.fireproof.0[variant=jungle]
forestry:slabs.vanilla.double.fireproof.0[variant=acacia]
forestry:slabs.vanilla.double.fireproof.0[variant=dark_oak]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=walnut,west=false]
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forestry:fences.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=false]
forestry:stairs.larch[facing=north,half=top,shape=straight]
forestry:stairs.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=south,half=top,shape=straight]
forestry:stairs.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=west,half=top,shape=straight]
forestry:stairs.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=east,half=top,shape=straight]
forestry:stairs.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=north,half=top,shape=straight]
forestry:stairs.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=south,half=top,shape=straight]
forestry:stairs.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=west,half=top,shape=straight]
forestry:stairs.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=east,half=top,shape=straight]
forestry:stairs.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=north,half=top,shape=straight]
forestry:stairs.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=south,half=top,shape=straight]
forestry:stairs.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=west,half=top,shape=straight]
forestry:stairs.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=east,half=top,shape=straight]
forestry:stairs.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=north,half=top,shape=straight]
forestry:stairs.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=south,half=top,shape=straight]
forestry:stairs.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=west,half=top,shape=straight]
forestry:stairs.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=east,half=top,shape=straight]
forestry:stairs.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=north,half=top,shape=straight]
forestry:stairs.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=south,half=top,shape=straight]
forestry:stairs.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=west,half=top,shape=straight]
forestry:stairs.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=east,half=top,shape=straight]
forestry:stairs.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=north,half=top,shape=straight]
forestry:stairs.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=south,half=top,shape=straight]
forestry:stairs.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=west,half=top,shape=straight]
forestry:stairs.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=east,half=top,shape=straight]
forestry:stairs.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=north,half=top,shape=straight]
forestry:stairs.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=south,half=top,shape=straight]
forestry:stairs.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=west,half=top,shape=straight]
forestry:stairs.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=east,half=top,shape=straight]
forestry:stairs.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=north,half=top,shape=straight]
forestry:stairs.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=south,half=top,shape=straight]
forestry:stairs.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=west,half=top,shape=straight]
forestry:stairs.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=east,half=top,shape=straight]
forestry:stairs.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=north,half=top,shape=straight]
forestry:stairs.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=south,half=top,shape=straight]
forestry:stairs.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=west,half=top,shape=straight]
forestry:stairs.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=east,half=top,shape=straight]
forestry:stairs.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=north,half=top,shape=straight]
forestry:stairs.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=south,half=top,shape=straight]
forestry:stairs.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=west,half=top,shape=straight]
forestry:stairs.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=east,half=top,shape=straight]
forestry:stairs.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=north,half=top,shape=straight]
forestry:stairs.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=south,half=top,shape=straight]
forestry:stairs.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=west,half=top,shape=straight]
forestry:stairs.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=east,half=top,shape=straight]
forestry:stairs.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=north,half=top,shape=straight]
forestry:stairs.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=south,half=top,shape=straight]
forestry:stairs.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=west,half=top,shape=straight]
forestry:stairs.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=east,half=top,shape=straight]
forestry:stairs.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=north,half=top,shape=straight]
forestry:stairs.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=south,half=top,shape=straight]
forestry:stairs.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=west,half=top,shape=straight]
forestry:stairs.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=east,half=top,shape=straight]
forestry:stairs.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=north,half=top,shape=straight]
forestry:stairs.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=south,half=top,shape=straight]
forestry:stairs.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=west,half=top,shape=straight]
forestry:stairs.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=east,half=top,shape=straight]
forestry:stairs.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=north,half=top,shape=straight]
forestry:stairs.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=south,half=top,shape=straight]
forestry:stairs.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=west,half=top,shape=straight]
forestry:stairs.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=east,half=top,shape=straight]
forestry:stairs.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=north,half=top,shape=straight]
forestry:stairs.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=south,half=top,shape=straight]
forestry:stairs.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=west,half=top,shape=straight]
forestry:stairs.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=east,half=top,shape=straight]
forestry:stairs.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=north,half=top,shape=straight]
forestry:stairs.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=south,half=top,shape=straight]
forestry:stairs.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=west,half=top,shape=straight]
forestry:stairs.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=east,half=top,shape=straight]
forestry:stairs.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=north,half=top,shape=straight]
forestry:stairs.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=south,half=top,shape=straight]
forestry:stairs.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=west,half=top,shape=straight]
forestry:stairs.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=east,half=top,shape=straight]
forestry:stairs.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=north,half=top,shape=straight]
forestry:stairs.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=south,half=top,shape=straight]
forestry:stairs.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=west,half=top,shape=straight]
forestry:stairs.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=east,half=top,shape=straight]
forestry:stairs.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=north,half=top,shape=straight]
forestry:stairs.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=south,half=top,shape=straight]
forestry:stairs.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=west,half=top,shape=straight]
forestry:stairs.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=east,half=top,shape=straight]
forestry:stairs.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=north,half=top,shape=straight]
forestry:stairs.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=south,half=top,shape=straight]
forestry:stairs.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=west,half=top,shape=straight]
forestry:stairs.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=east,half=top,shape=straight]
forestry:stairs.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_right]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:sapling_ge[tree=oak]
forestry:sapling_ge[tree=darkoak]
forestry:sapling_ge[tree=birch]
forestry:sapling_ge[tree=lime]
forestry:sapling_ge[tree=walnut]
forestry:sapling_ge[tree=chestnut]
forestry:sapling_ge[tree=cherry]
forestry:sapling_ge[tree=lemon]
forestry:sapling_ge[tree=plum]
forestry:sapling_ge[tree=maple]
forestry:sapling_ge[tree=spruce]
forestry:sapling_ge[tree=larch]
forestry:sapling_ge[tree=pine]
forestry:sapling_ge[tree=sequoia]
forestry:sapling_ge[tree=gigant]
forestry:sapling_ge[tree=jungle]
forestry:sapling_ge[tree=teak]
forestry:sapling_ge[tree=ipe]
forestry:sapling_ge[tree=kapok]
forestry:sapling_ge[tree=ebony]
forestry:sapling_ge[tree=zebrawood]
forestry:sapling_ge[tree=mahogony]
forestry:sapling_ge[tree=acaciavanilla]
forestry:sapling_ge[tree=acacia]
forestry:sapling_ge[tree=padauk]
forestry:sapling_ge[tree=balsa]
forestry:sapling_ge[tree=cocobolo]
forestry:sapling_ge[tree=wenge]
forestry:sapling_ge[tree=baobab]
forestry:sapling_ge[tree=mahoe]
forestry:sapling_ge[tree=willow]
forestry:sapling_ge[tree=sipiri]
forestry:sapling_ge[tree=papaya]
forestry:sapling_ge[tree=date]
forestry:sapling_ge[tree=poplar]
forestry:sapling_ge[tree=orchardapple]
forestry:sapling_ge[tree=sweetcrabapple]
forestry:sapling_ge[tree=floweringcrabapple]
forestry:sapling_ge[tree=prairiecrabapple]
forestry:sapling_ge[tree=blackthorn]
forestry:sapling_ge[tree=cherryplum]
forestry:sapling_ge[tree=peach]
forestry:sapling_ge[tree=nectarine]
forestry:sapling_ge[tree=apricot]
forestry:sapling_ge[tree=almond]
forestry:sapling_ge[tree=wildcherry]
forestry:sapling_ge[tree=sourcherry]
forestry:sapling_ge[tree=blackcherry]
forestry:sapling_ge[tree=orange]
forestry:sapling_ge[tree=manderin]
forestry:sapling_ge[tree=satsuma]
forestry:sapling_ge[tree=tangerine]
forestry:sapling_ge[tree=lime]
forestry:sapling_ge[tree=keylime]
forestry:sapling_ge[tree=fingerlime]
forestry:sapling_ge[tree=pomelo]
forestry:sapling_ge[tree=grapefruit]
forestry:sapling_ge[tree=kumquat]
forestry:sapling_ge[tree=citron]
forestry:sapling_ge[tree=buddhahand]
forestry:sapling_ge[tree=banana]
forestry:sapling_ge[tree=redbanana]
forestry:sapling_ge[tree=plantain]
forestry:sapling_ge[tree=butternut]
forestry:sapling_ge[tree=rowan]
forestry:sapling_ge[tree=hemlock]
forestry:sapling_ge[tree=ash]
forestry:sapling_ge[tree=alder]
forestry:sapling_ge[tree=beech]
forestry:sapling_ge[tree=copperbeech]
forestry:sapling_ge[tree=aspen]
forestry:sapling_ge[tree=yew]
forestry:sapling_ge[tree=cypress]
forestry:sapling_ge[tree=douglasfir]
forestry:sapling_ge[tree=hazel]
forestry:sapling_ge[tree=sycamore]
forestry:sapling_ge[tree=whitebeam]
forestry:sapling_ge[tree=hawthorn]
forestry:sapling_ge[tree=pecan]
forestry:sapling_ge[tree=elm]
forestry:sapling_ge[tree=elder]
forestry:sapling_ge[tree=holly]
forestry:sapling_ge[tree=hornbeam]
forestry:sapling_ge[tree=sallow]
forestry:sapling_ge[tree=acornoak]
forestry:sapling_ge[tree=fir]
forestry:sapling_ge[tree=cedar]
forestry:sapling_ge[tree=olive]
forestry:sapling_ge[tree=redmaple]
forestry:sapling_ge[tree=balsamfir]
forestry:sapling_ge[tree=loblollypine]
forestry:sapling_ge[tree=sweetgum]
forestry:sapling_ge[tree=locust]
forestry:sapling_ge[tree=pear]
forestry:sapling_ge[tree=osangeorange]
forestry:sapling_ge[tree=oldfustic]
forestry:sapling_ge[tree=brazilwood]
forestry:sapling_ge[tree=logwood]
forestry:sapling_ge[tree=rosewood]
forestry:sapling_ge[tree=purpleheart]
forestry:sapling_ge[tree=iroko]
forestry:sapling_ge[tree=gingko]
forestry:sapling_ge[tree=brazilnut]
forestry:sapling_ge[tree=rosegum]
forestry:sapling_ge[tree=swampgum]
forestry:sapling_ge[tree=box]
forestry:sapling_ge[tree=clove]
forestry:sapling_ge[tree=coffee]
forestry:sapling_ge[tree=monkeypuzzle]
forestry:sapling_ge[tree=rainbowgum]
forestry:sapling_ge[tree=pinkivory]
forestry:sapling_ge[tree=blackcurrant]
forestry:sapling_ge[tree=redcurrant]
forestry:sapling_ge[tree=blackberry]
forestry:sapling_ge[tree=raspberry]
forestry:sapling_ge[tree=blueberry]
forestry:sapling_ge[tree=cranberry]
forestry:sapling_ge[tree=juniper]
forestry:sapling_ge[tree=gooseberry]
forestry:sapling_ge[tree=goldenraspberry]
forestry:sapling_ge[tree=cinnamon]
forestry:sapling_ge[tree=coconut]
forestry:sapling_ge[tree=cashew]
forestry:sapling_ge[tree=avacado]
forestry:sapling_ge[tree=nutmeg]
forestry:sapling_ge[tree=allspice]
forestry:sapling_ge[tree=chilli]
forestry:sapling_ge[tree=staranise]
forestry:sapling_ge[tree=mango]
forestry:sapling_ge[tree=starfruit]
forestry:sapling_ge[tree=candlenut]
forestry:sapling_ge[tree=dwarfhazel]
forestry:leaves[check_decay=true,decayable=true]
forestry:leaves[check_decay=true,decayable=false]
forestry:leaves[check_decay=false,decayable=true]
forestry:leaves[check_decay=false,decayable=false]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=lime]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=larch]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=jungle]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ebony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acacia]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=wenge]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=sipiri]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=poplar]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=plum]
forestry:leaves.decorative.0[variant=oak]
forestry:leaves.decorative.0[variant=darkoak]
forestry:leaves.decorative.0[variant=birch]
forestry:leaves.decorative.0[variant=lime]
forestry:leaves.decorative.0[variant=walnut]
forestry:leaves.decorative.0[variant=chestnut]
forestry:leaves.decorative.0[variant=cherry]
forestry:leaves.decorative.0[variant=lemon]
forestry:leaves.decorative.0[variant=plum]
forestry:leaves.decorative.0[variant=maple]
forestry:leaves.decorative.0[variant=spruce]
forestry:leaves.decorative.0[variant=larch]
forestry:leaves.decorative.0[variant=pine]
forestry:leaves.decorative.0[variant=sequoia]
forestry:leaves.decorative.0[variant=gigant]
forestry:leaves.decorative.0[variant=jungle]
forestry:leaves.decorative.1[variant=teak]
forestry:leaves.decorative.1[variant=ipe]
forestry:leaves.decorative.1[variant=kapok]
forestry:leaves.decorative.1[variant=ebony]
forestry:leaves.decorative.1[variant=zebrawood]
forestry:leaves.decorative.1[variant=mahogony]
forestry:leaves.decorative.1[variant=acaciavanilla]
forestry:leaves.decorative.1[variant=acacia]
forestry:leaves.decorative.1[variant=padauk]
forestry:leaves.decorative.1[variant=balsa]
forestry:leaves.decorative.1[variant=cocobolo]
forestry:leaves.decorative.1[variant=wenge]
forestry:leaves.decorative.1[variant=baobab]
forestry:leaves.decorative.1[variant=mahoe]
forestry:leaves.decorative.1[variant=willow]
forestry:leaves.decorative.1[variant=sipiri]
forestry:leaves.decorative.2[variant=papaya]
forestry:leaves.decorative.2[variant=date]
forestry:leaves.decorative.2[variant=poplar]
forestry:pods.papaya[age=0,facing=north]
forestry:pods.papaya[age=0,facing=south]
forestry:pods.papaya[age=0,facing=west]
forestry:pods.papaya[age=0,facing=east]
forestry:pods.papaya[age=1,facing=north]
forestry:pods.papaya[age=1,facing=south]
forestry:pods.papaya[age=1,facing=west]
forestry:pods.papaya[age=1,facing=east]
forestry:pods.papaya[age=2,facing=north]
forestry:pods.papaya[age=2,facing=south]
forestry:pods.papaya[age=2,facing=west]
forestry:pods.papaya[age=2,facing=east]
forestry:pods.red_banana[age=0,facing=north]
forestry:pods.red_banana[age=0,facing=south]
forestry:pods.red_banana[age=0,facing=west]
forestry:pods.red_banana[age=0,facing=east]
forestry:pods.red_banana[age=1,facing=north]
forestry:pods.red_banana[age=1,facing=south]
forestry:pods.red_banana[age=1,facing=west]
forestry:pods.red_banana[age=1,facing=east]
forestry:pods.red_banana[age=2,facing=north]
forestry:pods.red_banana[age=2,facing=south]
forestry:pods.red_banana[age=2,facing=west]
forestry:pods.red_banana[age=2,facing=east]
forestry:pods.dates[age=0,facing=north]
forestry:pods.dates[age=0,facing=south]
forestry:pods.dates[age=0,facing=west]
forestry:pods.dates[age=0,facing=east]
forestry:pods.dates[age=1,facing=north]
forestry:pods.dates[age=1,facing=south]
forestry:pods.dates[age=1,facing=west]
forestry:pods.dates[age=1,facing=east]
forestry:pods.dates[age=2,facing=north]
forestry:pods.dates[age=2,facing=south]
forestry:pods.dates[age=2,facing=west]
forestry:pods.dates[age=2,facing=east]
forestry:pods.plantain[age=0,facing=north]
forestry:pods.plantain[age=0,facing=south]
forestry:pods.plantain[age=0,facing=west]
forestry:pods.plantain[age=0,facing=east]
forestry:pods.plantain[age=1,facing=north]
forestry:pods.plantain[age=1,facing=south]
forestry:pods.plantain[age=1,facing=west]
forestry:pods.plantain[age=1,facing=east]
forestry:pods.plantain[age=2,facing=north]
forestry:pods.plantain[age=2,facing=south]
forestry:pods.plantain[age=2,facing=west]
forestry:pods.plantain[age=2,facing=east]
forestry:pods.banana[age=0,facing=north]
forestry:pods.banana[age=0,facing=south]
forestry:pods.banana[age=0,facing=west]
forestry:pods.banana[age=0,facing=east]
forestry:pods.banana[age=1,facing=north]
forestry:pods.banana[age=1,facing=south]
forestry:pods.banana[age=1,facing=west]
forestry:pods.banana[age=1,facing=east]
forestry:pods.banana[age=2,facing=north]
forestry:pods.banana[age=2,facing=south]
forestry:pods.banana[age=2,facing=west]
forestry:pods.banana[age=2,facing=east]
forestry:pods.coconut[age=0,facing=north]
forestry:pods.coconut[age=0,facing=south]
forestry:pods.coconut[age=0,facing=west]
forestry:pods.coconut[age=0,facing=east]
forestry:pods.coconut[age=1,facing=north]
forestry:pods.coconut[age=1,facing=south]
forestry:pods.coconut[age=1,facing=west]
forestry:pods.coconut[age=1,facing=east]
forestry:pods.coconut[age=2,facing=north]
forestry:pods.coconut[age=2,facing=south]
forestry:pods.coconut[age=2,facing=west]
forestry:pods.coconut[age=2,facing=east]
forestry:pods.cocoa[age=0,facing=north]
forestry:pods.cocoa[age=0,facing=south]
forestry:pods.cocoa[age=0,facing=west]
forestry:pods.cocoa[age=0,facing=east]
forestry:pods.cocoa[age=1,facing=north]
forestry:pods.cocoa[age=1,facing=south]
forestry:pods.cocoa[age=1,facing=west]
forestry:pods.cocoa[age=1,facing=east]
forestry:pods.cocoa[age=2,facing=north]
forestry:pods.cocoa[age=2,facing=south]
forestry:pods.cocoa[age=2,facing=west]
forestry:pods.cocoa[age=2,facing=east]
forestry:tree_chest[facing=north]
forestry:tree_chest[facing=east]
forestry:tree_chest[facing=south]
forestry:tree_chest[facing=west]
forestry:tree_chest[facing=down]
forestry:tree_chest[facing=up]
forestry:mushroom[mature=true,mushroom=brown]
forestry:mushroom[mature=true,mushroom=red]
forestry:mushroom[mature=false,mushroom=brown]
forestry:mushroom[mature=false,mushroom=red]
forestry:ffarm[meta=plain]
forestry:ffarm[meta=band]
forestry:ffarm[meta=gearbox]
forestry:ffarm[meta=hatch]
forestry:ffarm[meta=valve]
forestry:ffarm[meta=control]
forestry:fluid.bio.ethanol[level=0]
forestry:fluid.bio.ethanol[level=1]
forestry:fluid.bio.ethanol[level=2]
forestry:fluid.bio.ethanol[level=3]
forestry:fluid.bio.ethanol[level=4]
forestry:fluid.bio.ethanol[level=5]
forestry:fluid.bio.ethanol[level=6]
forestry:fluid.bio.ethanol[level=7]
forestry:fluid.bio.ethanol[level=8]
forestry:fluid.bio.ethanol[level=9]
forestry:fluid.bio.ethanol[level=10]
forestry:fluid.bio.ethanol[level=11]
forestry:fluid.bio.ethanol[level=12]
forestry:fluid.bio.ethanol[level=13]
forestry:fluid.bio.ethanol[level=14]
forestry:fluid.bio.ethanol[level=15]
forestry:fluid.glass[level=0]
forestry:fluid.glass[level=1]
forestry:fluid.glass[level=2]
forestry:fluid.glass[level=3]
forestry:fluid.glass[level=4]
forestry:fluid.glass[level=5]
forestry:fluid.glass[level=6]
forestry:fluid.glass[level=7]
forestry:fluid.glass[level=8]
forestry:fluid.glass[level=9]
forestry:fluid.glass[level=10]
forestry:fluid.glass[level=11]
forestry:fluid.glass[level=12]
forestry:fluid.glass[level=13]
forestry:fluid.glass[level=14]
forestry:fluid.glass[level=15]
forestry:fluid.for.honey[level=0]
forestry:fluid.for.honey[level=1]
forestry:fluid.for.honey[level=2]
forestry:fluid.for.honey[level=3]
forestry:fluid.for.honey[level=4]
forestry:fluid.for.honey[level=5]
forestry:fluid.for.honey[level=6]
forestry:fluid.for.honey[level=7]
forestry:fluid.for.honey[level=8]
forestry:fluid.for.honey[level=9]
forestry:fluid.for.honey[level=10]
forestry:fluid.for.honey[level=11]
forestry:fluid.for.honey[level=12]
forestry:fluid.for.honey[level=13]
forestry:fluid.for.honey[level=14]
forestry:fluid.for.honey[level=15]
forestry:fluid.ice[level=0]
forestry:fluid.ice[level=1]
forestry:fluid.ice[level=2]
forestry:fluid.ice[level=3]
forestry:fluid.ice[level=4]
forestry:fluid.ice[level=5]
forestry:fluid.ice[level=6]
forestry:fluid.ice[level=7]
forestry:fluid.ice[level=8]
forestry:fluid.ice[level=9]
forestry:fluid.ice[level=10]
forestry:fluid.ice[level=11]
forestry:fluid.ice[level=12]
forestry:fluid.ice[level=13]
forestry:fluid.ice[level=14]
forestry:fluid.ice[level=15]
forestry:fluid.juice[level=0]
forestry:fluid.juice[level=1]
forestry:fluid.juice[level=2]
forestry:fluid.juice[level=3]
forestry:fluid.juice[level=4]
forestry:fluid.juice[level=5]
forestry:fluid.juice[level=6]
forestry:fluid.juice[level=7]
forestry:fluid.juice[level=8]
forestry:fluid.juice[level=9]
forestry:fluid.juice[level=10]
forestry:fluid.juice[level=11]
forestry:fluid.juice[level=12]
forestry:fluid.juice[level=13]
forestry:fluid.juice[level=14]
forestry:fluid.juice[level=15]
forestry:fluid.seed.oil[level=0]
forestry:fluid.seed.oil[level=1]
forestry:fluid.seed.oil[level=2]
forestry:fluid.seed.oil[level=3]
forestry:fluid.seed.oil[level=4]
forestry:fluid.seed.oil[level=5]
forestry:fluid.seed.oil[level=6]
forestry:fluid.seed.oil[level=7]
forestry:fluid.seed.oil[level=8]
forestry:fluid.seed.oil[level=9]
forestry:fluid.seed.oil[level=10]
forestry:fluid.seed.oil[level=11]
forestry:fluid.seed.oil[level=12]
forestry:fluid.seed.oil[level=13]
forestry:fluid.seed.oil[level=14]
forestry:fluid.seed.oil[level=15]
forestry:fluid.short.mead[level=0]
forestry:fluid.short.mead[level=1]
forestry:fluid.short.mead[level=2]
forestry:fluid.short.mead[level=3]
forestry:fluid.short.mead[level=4]
forestry:fluid.short.mead[level=5]
forestry:fluid.short.mead[level=6]
forestry:fluid.short.mead[level=7]
forestry:fluid.short.mead[level=8]
forestry:fluid.short.mead[level=9]
forestry:fluid.short.mead[level=10]
forestry:fluid.short.mead[level=11]
forestry:fluid.short.mead[level=12]
forestry:fluid.short.mead[level=13]
forestry:fluid.short.mead[level=14]
forestry:fluid.short.mead[level=15]
forestry:butterfly_chest[facing=north]
forestry:butterfly_chest[facing=east]
forestry:butterfly_chest[facing=south]
forestry:butterfly_chest[facing=west]
forestry:butterfly_chest[facing=down]
forestry:butterfly_chest[facing=up]
forestry:cocoon[age=0,cocoon=default]
forestry:cocoon[age=0,cocoon=silk]
forestry:cocoon[age=1,cocoon=default]
forestry:cocoon[age=1,cocoon=silk]
forestry:cocoon[age=2,cocoon=default]
forestry:cocoon[age=2,cocoon=silk]
forestry:cocoon.solid[age=0,cocoon=default]
forestry:cocoon.solid[age=0,cocoon=silk]
forestry:cocoon.solid[age=1,cocoon=default]
forestry:cocoon.solid[age=1,cocoon=silk]
forestry:cocoon.solid[age=2,cocoon=default]
forestry:cocoon.solid[age=2,cocoon=silk]
forestry:mailbox[facing=north]
forestry:mailbox[facing=east]
forestry:mailbox[facing=south]
forestry:mailbox[facing=west]
forestry:mailbox[facing=down]
forestry:mailbox[facing=up]
forestry:trade_station[facing=north]
forestry:trade_station[facing=east]
forestry:trade_station[facing=south]
forestry:trade_station[facing=west]
forestry:trade_station[facing=down]
forestry:trade_station[facing=up]
forestry:stamp_collector[facing=north]
forestry:stamp_collector[facing=east]
forestry:stamp_collector[facing=south]
forestry:stamp_collector[facing=west]
forestry:stamp_collector[facing=down]
forestry:stamp_collector[facing=up]
forestry:greenhouse[type=plain]
forestry:greenhouse[type=border]
forestry:greenhouse[type=border_center]
forestry:greenhouse[type=gearbox]
forestry:greenhouse[type=control]
forestry:greenhouse[type=screen]
forestry:climatiser[type=hygro]
forestry:climatiser[type=heater]
forestry:climatiser[type=fan]
forestry:climatiser[type=humidifier]
forestry:climatiser[type=dehumidifier]
forestry:greenhouse.window
forestry:greenhouse.window_up
forestry:arboretum[facing=north,manual=true]
forestry:arboretum[facing=north,manual=false]
forestry:arboretum[facing=east,manual=true]
forestry:arboretum[facing=east,manual=false]
forestry:arboretum[facing=south,manual=true]
forestry:arboretum[facing=south,manual=false]
forestry:arboretum[facing=west,manual=true]
forestry:arboretum[facing=west,manual=false]
forestry:arboretum[facing=down,manual=true]
forestry:arboretum[facing=down,manual=false]
forestry:arboretum[facing=up,manual=true]
forestry:arboretum[facing=up,manual=false]
forestry:farm_crops[facing=north,manual=true]
forestry:farm_crops[facing=north,manual=false]
forestry:farm_crops[facing=east,manual=true]
forestry:farm_crops[facing=east,manual=false]
forestry:farm_crops[facing=south,manual=true]
forestry:farm_crops[facing=south,manual=false]
forestry:farm_crops[facing=west,manual=true]
forestry:farm_crops[facing=west,manual=false]
forestry:farm_crops[facing=down,manual=true]
forestry:farm_crops[facing=down,manual=false]
forestry:farm_crops[facing=up,manual=true]
forestry:farm_crops[facing=up,manual=false]
forestry:farm_mushroom[facing=north,manual=true]
forestry:farm_mushroom[facing=north,manual=false]
forestry:farm_mushroom[facing=east,manual=true]
forestry:farm_mushroom[facing=east,manual=false]
forestry:farm_mushroom[facing=south,manual=true]
forestry:farm_mushroom[facing=south,manual=false]
forestry:farm_mushroom[facing=west,manual=true]
forestry:farm_mushroom[facing=west,manual=false]
forestry:farm_mushroom[facing=down,manual=true]
forestry:farm_mushroom[facing=down,manual=false]
forestry:farm_mushroom[facing=up,manual=true]
forestry:farm_mushroom[facing=up,manual=false]
forestry:farm_gourd[facing=north,manual=true]
forestry:farm_gourd[facing=north,manual=false]
forestry:farm_gourd[facing=east,manual=true]
forestry:farm_gourd[facing=east,manual=false]
forestry:farm_gourd[facing=south,manual=true]
forestry:farm_gourd[facing=south,manual=false]
forestry:farm_gourd[facing=west,manual=true]
forestry:farm_gourd[facing=west,manual=false]
forestry:farm_gourd[facing=down,manual=true]
forestry:farm_gourd[facing=down,manual=false]
forestry:farm_gourd[facing=up,manual=true]
forestry:farm_gourd[facing=up,manual=false]
forestry:farm_nether[facing=north,manual=true]
forestry:farm_nether[facing=north,manual=false]
forestry:farm_nether[facing=east,manual=true]
forestry:farm_nether[facing=east,manual=false]
forestry:farm_nether[facing=south,manual=true]
forestry:farm_nether[facing=south,manual=false]
forestry:farm_nether[facing=west,manual=true]
forestry:farm_nether[facing=west,manual=false]
forestry:farm_nether[facing=down,manual=true]
forestry:farm_nether[facing=down,manual=false]
forestry:farm_nether[facing=up,manual=true]
forestry:farm_nether[facing=up,manual=false]
forestry:farm_ender[facing=north,manual=true]
forestry:farm_ender[facing=north,manual=false]
forestry:farm_ender[facing=east,manual=true]
forestry:farm_ender[facing=east,manual=false]
forestry:farm_ender[facing=south,manual=true]
forestry:farm_ender[facing=south,manual=false]
forestry:farm_ender[facing=west,manual=true]
forestry:farm_ender[facing=west,manual=false]
forestry:farm_ender[facing=down,manual=true]
forestry:farm_ender[facing=down,manual=false]
forestry:farm_ender[facing=up,manual=true]
forestry:farm_ender[facing=up,manual=false]
forestry:peat_bog[facing=north,manual=true]
forestry:peat_bog[facing=north,manual=false]
forestry:peat_bog[facing=east,manual=true]
forestry:peat_bog[facing=east,manual=false]
forestry:peat_bog[facing=south,manual=true]
forestry:peat_bog[facing=south,manual=false]
forestry:peat_bog[facing=west,manual=true]
forestry:peat_bog[facing=west,manual=false]
forestry:peat_bog[facing=down,manual=true]
forestry:peat_bog[facing=down,manual=false]
forestry:peat_bog[facing=up,manual=true]
forestry:peat_bog[facing=up,manual=false]
forestry:engine_peat[facing=north]
forestry:engine_peat[facing=east]
forestry:engine_peat[facing=south]
forestry:engine_peat[facing=west]
forestry:engine_peat[facing=down]
forestry:engine_peat[facing=up]
forestry:engine_biogas[facing=north]
forestry:engine_biogas[facing=east]
forestry:engine_biogas[facing=south]
forestry:engine_biogas[facing=west]
forestry:engine_biogas[facing=down]
forestry:engine_biogas[facing=up]
forestry:engine_clockwork[facing=north]
forestry:engine_clockwork[facing=east]
forestry:engine_clockwork[facing=south]
forestry:engine_clockwork[facing=west]
forestry:engine_clockwork[facing=down]
forestry:engine_clockwork[facing=up]
forestry:habitat_former[facing=north]
forestry:habitat_former[facing=east]
forestry:habitat_former[facing=south]
forestry:habitat_former[facing=west]
forestry:habitat_former[facing=down]
forestry:habitat_former[facing=up]
forestry:worktable[facing=north]
forestry:worktable[facing=east]
forestry:worktable[facing=south]
forestry:worktable[facing=west]
forestry:worktable[facing=down]
forestry:worktable[facing=up]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=false]
forestry:bottler[facing=north]
forestry:bottler[facing=east]
forestry:bottler[facing=south]
forestry:bottler[facing=west]
forestry:bottler[facing=down]
forestry:bottler[facing=up]
forestry:carpenter[facing=north]
forestry:carpenter[facing=east]
forestry:carpenter[facing=south]
forestry:carpenter[facing=west]
forestry:carpenter[facing=down]
forestry:carpenter[facing=up]
forestry:centrifuge[facing=north]
forestry:centrifuge[facing=east]
forestry:centrifuge[facing=south]
forestry:centrifuge[facing=west]
forestry:centrifuge[facing=down]
forestry:centrifuge[facing=up]
forestry:fermenter[facing=north]
forestry:fermenter[facing=east]
forestry:fermenter[facing=south]
forestry:fermenter[facing=west]
forestry:fermenter[facing=down]
forestry:fermenter[facing=up]
forestry:moistener[facing=north]
forestry:moistener[facing=east]
forestry:moistener[facing=south]
forestry:moistener[facing=west]
forestry:moistener[facing=down]
forestry:moistener[facing=up]
forestry:squeezer[facing=north]
forestry:squeezer[facing=east]
forestry:squeezer[facing=south]
forestry:squeezer[facing=west]
forestry:squeezer[facing=down]
forestry:squeezer[facing=up]
forestry:still[facing=north]
forestry:still[facing=east]
forestry:still[facing=south]
forestry:still[facing=west]
forestry:still[facing=down]
forestry:still[facing=up]
forestry:rainmaker[facing=north]
forestry:rainmaker[facing=east]
forestry:rainmaker[facing=south]
forestry:rainmaker[facing=west]
forestry:rainmaker[facing=down]
forestry:rainmaker[facing=up]
forestry:fabricator[facing=north]
forestry:fabricator[facing=east]
forestry:fabricator[facing=south]
forestry:fabricator[facing=west]
forestry:fabricator[facing=down]
forestry:fabricator[facing=up]
forestry:raintank[facing=north]
forestry:raintank[facing=east]
forestry:raintank[facing=south]
forestry:raintank[facing=west]
forestry:raintank[facing=down]
forestry:raintank[facing=up]
forestry:engine_electrical[facing=north]
forestry:engine_electrical[facing=east]
forestry:engine_electrical[facing=south]
forestry:engine_electrical[facing=west]
forestry:engine_electrical[facing=down]
forestry:engine_electrical[facing=up]
forestry:engine_generator[facing=north]
forestry:engine_generator[facing=east]
forestry:engine_generator[facing=south]
forestry:engine_generator[facing=west]
forestry:engine_generator[facing=down]
forestry:engine_generator[facing=up]
binniecore:storage[machine_type=0]
binniecore:storage[machine_type=1]
binniecore:storage[machine_type=2]
binniecore:storage[machine_type=3]
binniecore:storage[machine_type=4]
binniecore:storage[machine_type=5]
binniecore:storage[machine_type=6]
binniecore:storage[machine_type=7]
binniecore:storage[machine_type=8]
binniecore:storage[machine_type=9]
binniecore:storage[machine_type=10]
binniecore:storage[machine_type=11]
binniecore:storage[machine_type=12]
binniecore:storage[machine_type=13]
binniecore:storage[machine_type=14]
binniecore:storage[machine_type=15]
genetics:binnie.growth.medium[level=0]
genetics:binnie.growth.medium[level=1]
genetics:binnie.growth.medium[level=2]
genetics:binnie.growth.medium[level=3]
genetics:binnie.growth.medium[level=4]
genetics:binnie.growth.medium[level=5]
genetics:binnie.growth.medium[level=6]
genetics:binnie.growth.medium[level=7]
genetics:binnie.growth.medium[level=8]
genetics:binnie.growth.medium[level=9]
genetics:binnie.growth.medium[level=10]
genetics:binnie.growth.medium[level=11]
genetics:binnie.growth.medium[level=12]
genetics:binnie.growth.medium[level=13]
genetics:binnie.growth.medium[level=14]
genetics:binnie.growth.medium[level=15]
genetics:binnie.bacteria[level=0]
genetics:binnie.bacteria[level=1]
genetics:binnie.bacteria[level=2]
genetics:binnie.bacteria[level=3]
genetics:binnie.bacteria[level=4]
genetics:binnie.bacteria[level=5]
genetics:binnie.bacteria[level=6]
genetics:binnie.bacteria[level=7]
genetics:binnie.bacteria[level=8]
genetics:binnie.bacteria[level=9]
genetics:binnie.bacteria[level=10]
genetics:binnie.bacteria[level=11]
genetics:binnie.bacteria[level=12]
genetics:binnie.bacteria[level=13]
genetics:binnie.bacteria[level=14]
genetics:binnie.bacteria[level=15]
genetics:binnie.bacteria.poly[level=0]
genetics:binnie.bacteria.poly[level=1]
genetics:binnie.bacteria.poly[level=2]
genetics:binnie.bacteria.poly[level=3]
genetics:binnie.bacteria.poly[level=4]
genetics:binnie.bacteria.poly[level=5]
genetics:binnie.bacteria.poly[level=6]
genetics:binnie.bacteria.poly[level=7]
genetics:binnie.bacteria.poly[level=8]
genetics:binnie.bacteria.poly[level=9]
genetics:binnie.bacteria.poly[level=10]
genetics:binnie.bacteria.poly[level=11]
genetics:binnie.bacteria.poly[level=12]
genetics:binnie.bacteria.poly[level=13]
genetics:binnie.bacteria.poly[level=14]
genetics:binnie.bacteria.poly[level=15]
genetics:binnie.dna.raw[level=0]
genetics:binnie.dna.raw[level=1]
genetics:binnie.dna.raw[level=2]
genetics:binnie.dna.raw[level=3]
genetics:binnie.dna.raw[level=4]
genetics:binnie.dna.raw[level=5]
genetics:binnie.dna.raw[level=6]
genetics:binnie.dna.raw[level=7]
genetics:binnie.dna.raw[level=8]
genetics:binnie.dna.raw[level=9]
genetics:binnie.dna.raw[level=10]
genetics:binnie.dna.raw[level=11]
genetics:binnie.dna.raw[level=12]
genetics:binnie.dna.raw[level=13]
genetics:binnie.dna.raw[level=14]
genetics:binnie.dna.raw[level=15]
genetics:binnie.bacteria.vector[level=0]
genetics:binnie.bacteria.vector[level=1]
genetics:binnie.bacteria.vector[level=2]
genetics:binnie.bacteria.vector[level=3]
genetics:binnie.bacteria.vector[level=4]
genetics:binnie.bacteria.vector[level=5]
genetics:binnie.bacteria.vector[level=6]
genetics:binnie.bacteria.vector[level=7]
genetics:binnie.bacteria.vector[level=8]
genetics:binnie.bacteria.vector[level=9]
genetics:binnie.bacteria.vector[level=10]
genetics:binnie.bacteria.vector[level=11]
genetics:binnie.bacteria.vector[level=12]
genetics:binnie.bacteria.vector[level=13]
genetics:binnie.bacteria.vector[level=14]
genetics:binnie.bacteria.vector[level=15]
genetics:machine[machine_type=0]
genetics:machine[machine_type=1]
genetics:machine[machine_type=2]
genetics:machine[machine_type=3]
genetics:machine[machine_type=4]
genetics:machine[machine_type=5]
genetics:machine[machine_type=6]
genetics:machine[machine_type=7]
genetics:machine[machine_type=8]
genetics:machine[machine_type=9]
genetics:machine[machine_type=10]
genetics:machine[machine_type=11]
genetics:machine[machine_type=12]
genetics:machine[machine_type=13]
genetics:machine[machine_type=14]
genetics:machine[machine_type=15]
genetics:lab_machine[machine_type=0]
genetics:lab_machine[machine_type=1]
genetics:lab_machine[machine_type=2]
genetics:lab_machine[machine_type=3]
genetics:lab_machine[machine_type=4]
genetics:lab_machine[machine_type=5]
genetics:lab_machine[machine_type=6]
genetics:lab_machine[machine_type=7]
genetics:lab_machine[machine_type=8]
genetics:lab_machine[machine_type=9]
genetics:lab_machine[machine_type=10]
genetics:lab_machine[machine_type=11]
genetics:lab_machine[machine_type=12]
genetics:lab_machine[machine_type=13]
genetics:lab_machine[machine_type=14]
genetics:lab_machine[machine_type=15]
genetics:adv_machine[machine_type=0]
genetics:adv_machine[machine_type=1]
genetics:adv_machine[machine_type=2]
genetics:adv_machine[machine_type=3]
genetics:adv_machine[machine_type=4]
genetics:adv_machine[machine_type=5]
genetics:adv_machine[machine_type=6]
genetics:adv_machine[machine_type=7]
genetics:adv_machine[machine_type=8]
genetics:adv_machine[machine_type=9]
genetics:adv_machine[machine_type=10]
genetics:adv_machine[machine_type=11]
genetics:adv_machine[machine_type=12]
genetics:adv_machine[machine_type=13]
genetics:adv_machine[machine_type=14]
genetics:adv_machine[machine_type=15]
botany:ceramic
botany:stained
botany:ceramicpattern
botany:ceramicbrick[type=tile]
botany:ceramicbrick[type=brick]
botany:ceramicbrick[type=brickstripe]
botany:ceramicbrick[type=bricklarge]
botany:ceramicbrick[type=split]
botany:ceramicbrick[type=cheque]
botany:ceramicbrick[type=mixed]
botany:ceramicbrick[type=verticalbrick]
botany:ceramicbrick[type=verticalbrickstripe]
botany:ceramicbrick[type=verticalbricklarge]
botany:plant[plant_type=weeds]
botany:plant[plant_type=weeds_long]
botany:plant[plant_type=weeds_very_long]
botany:plant[plant_type=dead_flower]
botany:plant[plant_type=decaying_flower]
botany:soil[acidity=acid,moisture=dry]
botany:soil[acidity=acid,moisture=normal]
botany:soil[acidity=acid,moisture=damp]
botany:soil[acidity=neutral,moisture=dry]
botany:soil[acidity=neutral,moisture=normal]
botany:soil[acidity=neutral,moisture=damp]
botany:soil[acidity=alkaline,moisture=dry]
botany:soil[acidity=alkaline,moisture=normal]
botany:soil[acidity=alkaline,moisture=damp]
botany:loam[acidity=acid,moisture=dry]
botany:loam[acidity=acid,moisture=normal]
botany:loam[acidity=acid,moisture=damp]
botany:loam[acidity=neutral,moisture=dry]
botany:loam[acidity=neutral,moisture=normal]
botany:loam[acidity=neutral,moisture=damp]
botany:loam[acidity=alkaline,moisture=dry]
botany:loam[acidity=alkaline,moisture=normal]
botany:loam[acidity=alkaline,moisture=damp]
botany:flowerbed[acidity=acid,moisture=dry]
botany:flowerbed[acidity=acid,moisture=normal]
botany:flowerbed[acidity=acid,moisture=damp]
botany:flowerbed[acidity=neutral,moisture=dry]
botany:flowerbed[acidity=neutral,moisture=normal]
botany:flowerbed[acidity=neutral,moisture=damp]
botany:flowerbed[acidity=alkaline,moisture=dry]
botany:flowerbed[acidity=alkaline,moisture=normal]
botany:flowerbed[acidity=alkaline,moisture=damp]
botany:soil_no_weed[acidity=acid,moisture=dry]
botany:soil_no_weed[acidity=acid,moisture=normal]
botany:soil_no_weed[acidity=acid,moisture=damp]
botany:soil_no_weed[acidity=neutral,moisture=dry]
botany:soil_no_weed[acidity=neutral,moisture=normal]
botany:soil_no_weed[acidity=neutral,moisture=damp]
botany:soil_no_weed[acidity=alkaline,moisture=dry]
botany:soil_no_weed[acidity=alkaline,moisture=normal]
botany:soil_no_weed[acidity=alkaline,moisture=damp]
botany:loam_no_weed[acidity=acid,moisture=dry]
botany:loam_no_weed[acidity=acid,moisture=normal]
botany:loam_no_weed[acidity=acid,moisture=damp]
botany:loam_no_weed[acidity=neutral,moisture=dry]
botany:loam_no_weed[acidity=neutral,moisture=normal]
botany:loam_no_weed[acidity=neutral,moisture=damp]
botany:loam_no_weed[acidity=alkaline,moisture=dry]
botany:loam_no_weed[acidity=alkaline,moisture=normal]
botany:loam_no_weed[acidity=alkaline,moisture=damp]
botany:flowerbed_no_weed[acidity=acid,moisture=dry]
botany:flowerbed_no_weed[acidity=acid,moisture=normal]
botany:flowerbed_no_weed[acidity=acid,moisture=damp]
botany:flowerbed_no_weed[acidity=neutral,moisture=dry]
botany:flowerbed_no_weed[acidity=neutral,moisture=normal]
botany:flowerbed_no_weed[acidity=neutral,moisture=damp]
botany:flowerbed_no_weed[acidity=alkaline,moisture=dry]
botany:flowerbed_no_weed[acidity=alkaline,moisture=normal]
botany:flowerbed_no_weed[acidity=alkaline,moisture=damp]
botany:flower[flower=dandelion,flowered=true,section=0,seed=true]
botany:flower[flower=dandelion,flowered=true,section=0,seed=false]
botany:flower[flower=dandelion,flowered=true,section=1,seed=true]
botany:flower[flower=dandelion,flowered=true,section=1,seed=false]
botany:flower[flower=dandelion,flowered=false,section=0,seed=true]
botany:flower[flower=dandelion,flowered=false,section=0,seed=false]
botany:flower[flower=dandelion,flowered=false,section=1,seed=true]
botany:flower[flower=dandelion,flowered=false,section=1,seed=false]
botany:flower[flower=poppy,flowered=true,section=0,seed=true]
botany:flower[flower=poppy,flowered=true,section=0,seed=false]
botany:flower[flower=poppy,flowered=true,section=1,seed=true]
botany:flower[flower=poppy,flowered=true,section=1,seed=false]
botany:flower[flower=poppy,flowered=false,section=0,seed=true]
botany:flower[flower=poppy,flowered=false,section=0,seed=false]
botany:flower[flower=poppy,flowered=false,section=1,seed=true]
botany:flower[flower=poppy,flowered=false,section=1,seed=false]
botany:flower[flower=orchid,flowered=true,section=0,seed=true]
botany:flower[flower=orchid,flowered=true,section=0,seed=false]
botany:flower[flower=orchid,flowered=true,section=1,seed=true]
botany:flower[flower=orchid,flowered=true,section=1,seed=false]
botany:flower[flower=orchid,flowered=false,section=0,seed=true]
botany:flower[flower=orchid,flowered=false,section=0,seed=false]
botany:flower[flower=orchid,flowered=false,section=1,seed=true]
botany:flower[flower=orchid,flowered=false,section=1,seed=false]
botany:flower[flower=allium,flowered=true,section=0,seed=true]
botany:flower[flower=allium,flowered=true,section=0,seed=false]
botany:flower[flower=allium,flowered=true,section=1,seed=true]
botany:flower[flower=allium,flowered=true,section=1,seed=false]
botany:flower[flower=allium,flowered=false,section=0,seed=true]
botany:flower[flower=allium,flowered=false,section=0,seed=false]
botany:flower[flower=allium,flowered=false,section=1,seed=true]
botany:flower[flower=allium,flowered=false,section=1,seed=false]
botany:flower[flower=bluet,flowered=true,section=0,seed=true]
botany:flower[flower=bluet,flowered=true,section=0,seed=false]
botany:flower[flower=bluet,flowered=true,section=1,seed=true]
botany:flower[flower=bluet,flowered=true,section=1,seed=false]
botany:flower[flower=bluet,flowered=false,section=0,seed=true]
botany:flower[flower=bluet,flowered=false,section=0,seed=false]
botany:flower[flower=bluet,flowered=false,section=1,seed=true]
botany:flower[flower=bluet,flowered=false,section=1,seed=false]
botany:flower[flower=tulip,flowered=true,section=0,seed=true]
botany:flower[flower=tulip,flowered=true,section=0,seed=false]
botany:flower[flower=tulip,flowered=true,section=1,seed=true]
botany:flower[flower=tulip,flowered=true,section=1,seed=false]
botany:flower[flower=tulip,flowered=false,section=0,seed=true]
botany:flower[flower=tulip,flowered=false,section=0,seed=false]
botany:flower[flower=tulip,flowered=false,section=1,seed=true]
botany:flower[flower=tulip,flowered=false,section=1,seed=false]
botany:flower[flower=daisy,flowered=true,section=0,seed=true]
botany:flower[flower=daisy,flowered=true,section=0,seed=false]
botany:flower[flower=daisy,flowered=true,section=1,seed=true]
botany:flower[flower=daisy,flowered=true,section=1,seed=false]
botany:flower[flower=daisy,flowered=false,section=0,seed=true]
botany:flower[flower=daisy,flowered=false,section=0,seed=false]
botany:flower[flower=daisy,flowered=false,section=1,seed=true]
botany:flower[flower=daisy,flowered=false,section=1,seed=false]
botany:flower[flower=cornflower,flowered=true,section=0,seed=true]
botany:flower[flower=cornflower,flowered=true,section=0,seed=false]
botany:flower[flower=cornflower,flowered=true,section=1,seed=true]
botany:flower[flower=cornflower,flowered=true,section=1,seed=false]
botany:flower[flower=cornflower,flowered=false,section=0,seed=true]
botany:flower[flower=cornflower,flowered=false,section=0,seed=false]
botany:flower[flower=cornflower,flowered=false,section=1,seed=true]
botany:flower[flower=cornflower,flowered=false,section=1,seed=false]
botany:flower[flower=pansy,flowered=true,section=0,seed=true]
botany:flower[flower=pansy,flowered=true,section=0,seed=false]
botany:flower[flower=pansy,flowered=true,section=1,seed=true]
botany:flower[flower=pansy,flowered=true,section=1,seed=false]
botany:flower[flower=pansy,flowered=false,section=0,seed=true]
botany:flower[flower=pansy,flowered=false,section=0,seed=false]
botany:flower[flower=pansy,flowered=false,section=1,seed=true]
botany:flower[flower=pansy,flowered=false,section=1,seed=false]
botany:flower[flower=iris,flowered=true,section=0,seed=true]
botany:flower[flower=iris,flowered=true,section=0,seed=false]
botany:flower[flower=iris,flowered=true,section=1,seed=true]
botany:flower[flower=iris,flowered=true,section=1,seed=false]
botany:flower[flower=iris,flowered=false,section=0,seed=true]
botany:flower[flower=iris,flowered=false,section=0,seed=false]
botany:flower[flower=iris,flowered=false,section=1,seed=true]
botany:flower[flower=iris,flowered=false,section=1,seed=false]
botany:flower[flower=lavender,flowered=true,section=0,seed=true]
botany:flower[flower=lavender,flowered=true,section=0,seed=false]
botany:flower[flower=lavender,flowered=true,section=1,seed=true]
botany:flower[flower=lavender,flowered=true,section=1,seed=false]
botany:flower[flower=lavender,flowered=false,section=0,seed=true]
botany:flower[flower=lavender,flowered=false,section=0,seed=false]
botany:flower[flower=lavender,flowered=false,section=1,seed=true]
botany:flower[flower=lavender,flowered=false,section=1,seed=false]
botany:flower[flower=viola,flowered=true,section=0,seed=true]
botany:flower[flower=viola,flowered=true,section=0,seed=false]
botany:flower[flower=viola,flowered=true,section=1,seed=true]
botany:flower[flower=viola,flowered=true,section=1,seed=false]
botany:flower[flower=viola,flowered=false,section=0,seed=true]
botany:flower[flower=viola,flowered=false,section=0,seed=false]
botany:flower[flower=viola,flowered=false,section=1,seed=true]
botany:flower[flower=viola,flowered=false,section=1,seed=false]
botany:flower[flower=daffodil,flowered=true,section=0,seed=true]
botany:flower[flower=daffodil,flowered=true,section=0,seed=false]
botany:flower[flower=daffodil,flowered=true,section=1,seed=true]
botany:flower[flower=daffodil,flowered=true,section=1,seed=false]
botany:flower[flower=daffodil,flowered=false,section=0,seed=true]
botany:flower[flower=daffodil,flowered=false,section=0,seed=false]
botany:flower[flower=daffodil,flowered=false,section=1,seed=true]
botany:flower[flower=daffodil,flowered=false,section=1,seed=false]
botany:flower[flower=dahlia,flowered=true,section=0,seed=true]
botany:flower[flower=dahlia,flowered=true,section=0,seed=false]
botany:flower[flower=dahlia,flowered=true,section=1,seed=true]
botany:flower[flower=dahlia,flowered=true,section=1,seed=false]
botany:flower[flower=dahlia,flowered=false,section=0,seed=true]
botany:flower[flower=dahlia,flowered=false,section=0,seed=false]
botany:flower[flower=dahlia,flowered=false,section=1,seed=true]
botany:flower[flower=dahlia,flowered=false,section=1,seed=false]
botany:flower[flower=peony,flowered=true,section=0,seed=true]
botany:flower[flower=peony,flowered=true,section=0,seed=false]
botany:flower[flower=peony,flowered=true,section=1,seed=true]
botany:flower[flower=peony,flowered=true,section=1,seed=false]
botany:flower[flower=peony,flowered=false,section=0,seed=true]
botany:flower[flower=peony,flowered=false,section=0,seed=false]
botany:flower[flower=peony,flowered=false,section=1,seed=true]
botany:flower[flower=peony,flowered=false,section=1,seed=false]
botany:flower[flower=rose,flowered=true,section=0,seed=true]
botany:flower[flower=rose,flowered=true,section=0,seed=false]
botany:flower[flower=rose,flowered=true,section=1,seed=true]
botany:flower[flower=rose,flowered=true,section=1,seed=false]
botany:flower[flower=rose,flowered=false,section=0,seed=true]
botany:flower[flower=rose,flowered=false,section=0,seed=false]
botany:flower[flower=rose,flowered=false,section=1,seed=true]
botany:flower[flower=rose,flowered=false,section=1,seed=false]
botany:flower[flower=lilac,flowered=true,section=0,seed=true]
botany:flower[flower=lilac,flowered=true,section=0,seed=false]
botany:flower[flower=lilac,flowered=true,section=1,seed=true]
botany:flower[flower=lilac,flowered=true,section=1,seed=false]
botany:flower[flower=lilac,flowered=false,section=0,seed=true]
botany:flower[flower=lilac,flowered=false,section=0,seed=false]
botany:flower[flower=lilac,flowered=false,section=1,seed=true]
botany:flower[flower=lilac,flowered=false,section=1,seed=false]
botany:flower[flower=hydrangea,flowered=true,section=0,seed=true]
botany:flower[flower=hydrangea,flowered=true,section=0,seed=false]
botany:flower[flower=hydrangea,flowered=true,section=1,seed=true]
botany:flower[flower=hydrangea,flowered=true,section=1,seed=false]
botany:flower[flower=hydrangea,flowered=false,section=0,seed=true]
botany:flower[flower=hydrangea,flowered=false,section=0,seed=false]
botany:flower[flower=hydrangea,flowered=false,section=1,seed=true]
botany:flower[flower=hydrangea,flowered=false,section=1,seed=false]
botany:flower[flower=foxglove,flowered=true,section=0,seed=true]
botany:flower[flower=foxglove,flowered=true,section=0,seed=false]
botany:flower[flower=foxglove,flowered=true,section=1,seed=true]
botany:flower[flower=foxglove,flowered=true,section=1,seed=false]
botany:flower[flower=foxglove,flowered=false,section=0,seed=true]
botany:flower[flower=foxglove,flowered=false,section=0,seed=false]
botany:flower[flower=foxglove,flowered=false,section=1,seed=true]
botany:flower[flower=foxglove,flowered=false,section=1,seed=false]
botany:flower[flower=zinnia,flowered=true,section=0,seed=true]
botany:flower[flower=zinnia,flowered=true,section=0,seed=false]
botany:flower[flower=zinnia,flowered=true,section=1,seed=true]
botany:flower[flower=zinnia,flowered=true,section=1,seed=false]
botany:flower[flower=zinnia,flowered=false,section=0,seed=true]
botany:flower[flower=zinnia,flowered=false,section=0,seed=false]
botany:flower[flower=zinnia,flowered=false,section=1,seed=true]
botany:flower[flower=zinnia,flowered=false,section=1,seed=false]
botany:flower[flower=chrysanthemum,flowered=true,section=0,seed=true]
botany:flower[flower=chrysanthemum,flowered=true,section=0,seed=false]
botany:flower[flower=chrysanthemum,flowered=true,section=1,seed=true]
botany:flower[flower=chrysanthemum,flowered=true,section=1,seed=false]
botany:flower[flower=chrysanthemum,flowered=false,section=0,seed=true]
botany:flower[flower=chrysanthemum,flowered=false,section=0,seed=false]
botany:flower[flower=chrysanthemum,flowered=false,section=1,seed=true]
botany:flower[flower=chrysanthemum,flowered=false,section=1,seed=false]
botany:flower[flower=marigold,flowered=true,section=0,seed=true]
botany:flower[flower=marigold,flowered=true,section=0,seed=false]
botany:flower[flower=marigold,flowered=true,section=1,seed=true]
botany:flower[flower=marigold,flowered=true,section=1,seed=false]
botany:flower[flower=marigold,flowered=false,section=0,seed=true]
botany:flower[flower=marigold,flowered=false,section=0,seed=false]
botany:flower[flower=marigold,flowered=false,section=1,seed=true]
botany:flower[flower=marigold,flowered=false,section=1,seed=false]
botany:flower[flower=geranium,flowered=true,section=0,seed=true]
botany:flower[flower=geranium,flowered=true,section=0,seed=false]
botany:flower[flower=geranium,flowered=true,section=1,seed=true]
botany:flower[flower=geranium,flowered=true,section=1,seed=false]
botany:flower[flower=geranium,flowered=false,section=0,seed=true]
botany:flower[flower=geranium,flowered=false,section=0,seed=false]
botany:flower[flower=geranium,flowered=false,section=1,seed=true]
botany:flower[flower=geranium,flowered=false,section=1,seed=false]
botany:flower[flower=azalea,flowered=true,section=0,seed=true]
botany:flower[flower=azalea,flowered=true,section=0,seed=false]
botany:flower[flower=azalea,flowered=true,section=1,seed=true]
botany:flower[flower=azalea,flowered=true,section=1,seed=false]
botany:flower[flower=azalea,flowered=false,section=0,seed=true]
botany:flower[flower=azalea,flowered=false,section=0,seed=false]
botany:flower[flower=azalea,flowered=false,section=1,seed=true]
botany:flower[flower=azalea,flowered=false,section=1,seed=false]
botany:flower[flower=primrose,flowered=true,section=0,seed=true]
botany:flower[flower=primrose,flowered=true,section=0,seed=false]
botany:flower[flower=primrose,flowered=true,section=1,seed=true]
botany:flower[flower=primrose,flowered=true,section=1,seed=false]
botany:flower[flower=primrose,flowered=false,section=0,seed=true]
botany:flower[flower=primrose,flowered=false,section=0,seed=false]
botany:flower[flower=primrose,flowered=false,section=1,seed=true]
botany:flower[flower=primrose,flowered=false,section=1,seed=false]
botany:flower[flower=aster,flowered=true,section=0,seed=true]
botany:flower[flower=aster,flowered=true,section=0,seed=false]
botany:flower[flower=aster,flowered=true,section=1,seed=true]
botany:flower[flower=aster,flowered=true,section=1,seed=false]
botany:flower[flower=aster,flowered=false,section=0,seed=true]
botany:flower[flower=aster,flowered=false,section=0,seed=false]
botany:flower[flower=aster,flowered=false,section=1,seed=true]
botany:flower[flower=aster,flowered=false,section=1,seed=false]
botany:flower[flower=carnation,flowered=true,section=0,seed=true]
botany:flower[flower=carnation,flowered=true,section=0,seed=false]
botany:flower[flower=carnation,flowered=true,section=1,seed=true]
botany:flower[flower=carnation,flowered=true,section=1,seed=false]
botany:flower[flower=carnation,flowered=false,section=0,seed=true]
botany:flower[flower=carnation,flowered=false,section=0,seed=false]
botany:flower[flower=carnation,flowered=false,section=1,seed=true]
botany:flower[flower=carnation,flowered=false,section=1,seed=false]
botany:flower[flower=lily,flowered=true,section=0,seed=true]
botany:flower[flower=lily,flowered=true,section=0,seed=false]
botany:flower[flower=lily,flowered=true,section=1,seed=true]
botany:flower[flower=lily,flowered=true,section=1,seed=false]
botany:flower[flower=lily,flowered=false,section=0,seed=true]
botany:flower[flower=lily,flowered=false,section=0,seed=false]
botany:flower[flower=lily,flowered=false,section=1,seed=true]
botany:flower[flower=lily,flowered=false,section=1,seed=false]
botany:flower[flower=yarrow,flowered=true,section=0,seed=true]
botany:flower[flower=yarrow,flowered=true,section=0,seed=false]
botany:flower[flower=yarrow,flowered=true,section=1,seed=true]
botany:flower[flower=yarrow,flowered=true,section=1,seed=false]
botany:flower[flower=yarrow,flowered=false,section=0,seed=true]
botany:flower[flower=yarrow,flowered=false,section=0,seed=false]
botany:flower[flower=yarrow,flowered=false,section=1,seed=true]
botany:flower[flower=yarrow,flowered=false,section=1,seed=false]
botany:flower[flower=petunia,flowered=true,section=0,seed=true]
botany:flower[flower=petunia,flowered=true,section=0,seed=false]
botany:flower[flower=petunia,flowered=true,section=1,seed=true]
botany:flower[flower=petunia,flowered=true,section=1,seed=false]
botany:flower[flower=petunia,flowered=false,section=0,seed=true]
botany:flower[flower=petunia,flowered=false,section=0,seed=false]
botany:flower[flower=petunia,flowered=false,section=1,seed=true]
botany:flower[flower=petunia,flowered=false,section=1,seed=false]
botany:flower[flower=agapanthus,flowered=true,section=0,seed=true]
botany:flower[flower=agapanthus,flowered=true,section=0,seed=false]
botany:flower[flower=agapanthus,flowered=true,section=1,seed=true]
botany:flower[flower=agapanthus,flowered=true,section=1,seed=false]
botany:flower[flower=agapanthus,flowered=false,section=0,seed=true]
botany:flower[flower=agapanthus,flowered=false,section=0,seed=false]
botany:flower[flower=agapanthus,flowered=false,section=1,seed=true]
botany:flower[flower=agapanthus,flowered=false,section=1,seed=false]
botany:flower[flower=fuchsia,flowered=true,section=0,seed=true]
botany:flower[flower=fuchsia,flowered=true,section=0,seed=false]
botany:flower[flower=fuchsia,flowered=true,section=1,seed=true]
botany:flower[flower=fuchsia,flowered=true,section=1,seed=false]
botany:flower[flower=fuchsia,flowered=false,section=0,seed=true]
botany:flower[flower=fuchsia,flowered=false,section=0,seed=false]
botany:flower[flower=fuchsia,flowered=false,section=1,seed=true]
botany:flower[flower=fuchsia,flowered=false,section=1,seed=false]
botany:flower[flower=dianthus,flowered=true,section=0,seed=true]
botany:flower[flower=dianthus,flowered=true,section=0,seed=false]
botany:flower[flower=dianthus,flowered=true,section=1,seed=true]
botany:flower[flower=dianthus,flowered=true,section=1,seed=false]
botany:flower[flower=dianthus,flowered=false,section=0,seed=true]
botany:flower[flower=dianthus,flowered=false,section=0,seed=false]
botany:flower[flower=dianthus,flowered=false,section=1,seed=true]
botany:flower[flower=dianthus,flowered=false,section=1,seed=false]
botany:flower[flower=forget,flowered=true,section=0,seed=true]
botany:flower[flower=forget,flowered=true,section=0,seed=false]
botany:flower[flower=forget,flowered=true,section=1,seed=true]
botany:flower[flower=forget,flowered=true,section=1,seed=false]
botany:flower[flower=forget,flowered=false,section=0,seed=true]
botany:flower[flower=forget,flowered=false,section=0,seed=false]
botany:flower[flower=forget,flowered=false,section=1,seed=true]
botany:flower[flower=forget,flowered=false,section=1,seed=false]
botany:flower[flower=anemone,flowered=true,section=0,seed=true]
botany:flower[flower=anemone,flowered=true,section=0,seed=false]
botany:flower[flower=anemone,flowered=true,section=1,seed=true]
botany:flower[flower=anemone,flowered=true,section=1,seed=false]
botany:flower[flower=anemone,flowered=false,section=0,seed=true]
botany:flower[flower=anemone,flowered=false,section=0,seed=false]
botany:flower[flower=anemone,flowered=false,section=1,seed=true]
botany:flower[flower=anemone,flowered=false,section=1,seed=false]
botany:flower[flower=aquilegia,flowered=true,section=0,seed=true]
botany:flower[flower=aquilegia,flowered=true,section=0,seed=false]
botany:flower[flower=aquilegia,flowered=true,section=1,seed=true]
botany:flower[flower=aquilegia,flowered=true,section=1,seed=false]
botany:flower[flower=aquilegia,flowered=false,section=0,seed=true]
botany:flower[flower=aquilegia,flowered=false,section=0,seed=false]
botany:flower[flower=aquilegia,flowered=false,section=1,seed=true]
botany:flower[flower=aquilegia,flowered=false,section=1,seed=false]
botany:flower[flower=edelweiss,flowered=true,section=0,seed=true]
botany:flower[flower=edelweiss,flowered=true,section=0,seed=false]
botany:flower[flower=edelweiss,flowered=true,section=1,seed=true]
botany:flower[flower=edelweiss,flowered=true,section=1,seed=false]
botany:flower[flower=edelweiss,flowered=false,section=0,seed=true]
botany:flower[flower=edelweiss,flowered=false,section=0,seed=false]
botany:flower[flower=edelweiss,flowered=false,section=1,seed=true]
botany:flower[flower=edelweiss,flowered=false,section=1,seed=false]
botany:flower[flower=scabious,flowered=true,section=0,seed=true]
botany:flower[flower=scabious,flowered=true,section=0,seed=false]
botany:flower[flower=scabious,flowered=true,section=1,seed=true]
botany:flower[flower=scabious,flowered=true,section=1,seed=false]
botany:flower[flower=scabious,flowered=false,section=0,seed=true]
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botany:machine[machine_type=1]
botany:machine[machine_type=2]
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extratrees:logs.fireproof.3[axis=z,variant=cypress]
extratrees:logs.fireproof.3[axis=z,variant=fir]
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extratrees:logs.fireproof.3[axis=none,variant=fir]
extratrees:logs.fireproof.3[axis=none,variant=hazel]
extratrees:logs.fireproof.3[axis=none,variant=hickory]
extratrees:logs.fireproof.4[axis=x,variant=elm]
extratrees:logs.fireproof.4[axis=x,variant=elder]
extratrees:logs.fireproof.4[axis=x,variant=holly]
extratrees:logs.fireproof.4[axis=x,variant=hornbeam]
extratrees:logs.fireproof.4[axis=y,variant=elm]
extratrees:logs.fireproof.4[axis=y,variant=elder]
extratrees:logs.fireproof.4[axis=y,variant=holly]
extratrees:logs.fireproof.4[axis=y,variant=hornbeam]
extratrees:logs.fireproof.4[axis=z,variant=elm]
extratrees:logs.fireproof.4[axis=z,variant=elder]
extratrees:logs.fireproof.4[axis=z,variant=holly]
extratrees:logs.fireproof.4[axis=z,variant=hornbeam]
extratrees:logs.fireproof.4[axis=none,variant=elm]
extratrees:logs.fireproof.4[axis=none,variant=elder]
extratrees:logs.fireproof.4[axis=none,variant=holly]
extratrees:logs.fireproof.4[axis=none,variant=hornbeam]
extratrees:logs.fireproof.5[axis=x,variant=cedar]
extratrees:logs.fireproof.5[axis=x,variant=olive]
extratrees:logs.fireproof.5[axis=x,variant=sweetgum]
extratrees:logs.fireproof.5[axis=x,variant=locust]
extratrees:logs.fireproof.5[axis=y,variant=cedar]
extratrees:logs.fireproof.5[axis=y,variant=olive]
extratrees:logs.fireproof.5[axis=y,variant=sweetgum]
extratrees:logs.fireproof.5[axis=y,variant=locust]
extratrees:logs.fireproof.5[axis=z,variant=cedar]
extratrees:logs.fireproof.5[axis=z,variant=olive]
extratrees:logs.fireproof.5[axis=z,variant=sweetgum]
extratrees:logs.fireproof.5[axis=z,variant=locust]
extratrees:logs.fireproof.5[axis=none,variant=cedar]
extratrees:logs.fireproof.5[axis=none,variant=olive]
extratrees:logs.fireproof.5[axis=none,variant=sweetgum]
extratrees:logs.fireproof.5[axis=none,variant=locust]
extratrees:logs.fireproof.6[axis=x,variant=pear]
extratrees:logs.fireproof.6[axis=x,variant=maclura]
extratrees:logs.fireproof.6[axis=x,variant=brazilwood]
extratrees:logs.fireproof.6[axis=x,variant=logwood]
extratrees:logs.fireproof.6[axis=y,variant=pear]
extratrees:logs.fireproof.6[axis=y,variant=maclura]
extratrees:logs.fireproof.6[axis=y,variant=brazilwood]
extratrees:logs.fireproof.6[axis=y,variant=logwood]
extratrees:logs.fireproof.6[axis=z,variant=pear]
extratrees:logs.fireproof.6[axis=z,variant=maclura]
extratrees:logs.fireproof.6[axis=z,variant=brazilwood]
extratrees:logs.fireproof.6[axis=z,variant=logwood]
extratrees:logs.fireproof.6[axis=none,variant=pear]
extratrees:logs.fireproof.6[axis=none,variant=maclura]
extratrees:logs.fireproof.6[axis=none,variant=brazilwood]
extratrees:logs.fireproof.6[axis=none,variant=logwood]
extratrees:logs.fireproof.7[axis=x,variant=rosewood]
extratrees:logs.fireproof.7[axis=x,variant=purpleheart]
extratrees:logs.fireproof.7[axis=x,variant=iroko]
extratrees:logs.fireproof.7[axis=x,variant=gingko]
extratrees:logs.fireproof.7[axis=y,variant=rosewood]
extratrees:logs.fireproof.7[axis=y,variant=purpleheart]
extratrees:logs.fireproof.7[axis=y,variant=iroko]
extratrees:logs.fireproof.7[axis=y,variant=gingko]
extratrees:logs.fireproof.7[axis=z,variant=rosewood]
extratrees:logs.fireproof.7[axis=z,variant=purpleheart]
extratrees:logs.fireproof.7[axis=z,variant=iroko]
extratrees:logs.fireproof.7[axis=z,variant=gingko]
extratrees:logs.fireproof.7[axis=none,variant=rosewood]
extratrees:logs.fireproof.7[axis=none,variant=purpleheart]
extratrees:logs.fireproof.7[axis=none,variant=iroko]
extratrees:logs.fireproof.7[axis=none,variant=gingko]
extratrees:logs.fireproof.8[axis=x,variant=eucalyptus]
extratrees:logs.fireproof.8[axis=x,variant=box]
extratrees:logs.fireproof.8[axis=x,variant=syzgium]
extratrees:logs.fireproof.8[axis=x,variant=pinkivory]
extratrees:logs.fireproof.8[axis=y,variant=eucalyptus]
extratrees:logs.fireproof.8[axis=y,variant=box]
extratrees:logs.fireproof.8[axis=y,variant=syzgium]
extratrees:logs.fireproof.8[axis=y,variant=pinkivory]
extratrees:logs.fireproof.8[axis=z,variant=eucalyptus]
extratrees:logs.fireproof.8[axis=z,variant=box]
extratrees:logs.fireproof.8[axis=z,variant=syzgium]
extratrees:logs.fireproof.8[axis=z,variant=pinkivory]
extratrees:logs.fireproof.8[axis=none,variant=eucalyptus]
extratrees:logs.fireproof.8[axis=none,variant=box]
extratrees:logs.fireproof.8[axis=none,variant=syzgium]
extratrees:logs.fireproof.8[axis=none,variant=pinkivory]
extratrees:logs.fireproof.9[axis=x,variant=eucalyptus2]
extratrees:logs.fireproof.9[axis=x,variant=eucalyptus3]
extratrees:logs.fireproof.9[axis=x,variant=cherry]
extratrees:logs.fireproof.9[axis=x,variant=cinnamon]
extratrees:logs.fireproof.9[axis=y,variant=eucalyptus2]
extratrees:logs.fireproof.9[axis=y,variant=eucalyptus3]
extratrees:logs.fireproof.9[axis=y,variant=cherry]
extratrees:logs.fireproof.9[axis=y,variant=cinnamon]
extratrees:logs.fireproof.9[axis=z,variant=eucalyptus2]
extratrees:logs.fireproof.9[axis=z,variant=eucalyptus3]
extratrees:logs.fireproof.9[axis=z,variant=cherry]
extratrees:logs.fireproof.9[axis=z,variant=cinnamon]
extratrees:logs.fireproof.9[axis=none,variant=eucalyptus2]
extratrees:logs.fireproof.9[axis=none,variant=eucalyptus3]
extratrees:logs.fireproof.9[axis=none,variant=cherry]
extratrees:logs.fireproof.9[axis=none,variant=cinnamon]
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extratrees:planks.0[variant=fig]
extratrees:planks.0[variant=butternut]
extratrees:planks.0[variant=whitebeam]
extratrees:planks.0[variant=rowan]
extratrees:planks.0[variant=hemlock]
extratrees:planks.0[variant=ash]
extratrees:planks.0[variant=alder]
extratrees:planks.0[variant=beech]
extratrees:planks.0[variant=hawthorn]
extratrees:planks.0[variant=banana]
extratrees:planks.0[variant=yew]
extratrees:planks.0[variant=cypress]
extratrees:planks.0[variant=fir]
extratrees:planks.0[variant=hazel]
extratrees:planks.0[variant=hickory]
extratrees:planks.1[variant=elm]
extratrees:planks.1[variant=elder]
extratrees:planks.1[variant=holly]
extratrees:planks.1[variant=hornbeam]
extratrees:planks.1[variant=cedar]
extratrees:planks.1[variant=olive]
extratrees:planks.1[variant=sweetgum]
extratrees:planks.1[variant=locust]
extratrees:planks.1[variant=pear]
extratrees:planks.1[variant=maclura]
extratrees:planks.1[variant=brazilwood]
extratrees:planks.1[variant=logwood]
extratrees:planks.1[variant=rosewood]
extratrees:planks.1[variant=purpleheart]
extratrees:planks.1[variant=iroko]
extratrees:planks.1[variant=gingko]
extratrees:planks.2[variant=eucalyptus]
extratrees:planks.2[variant=box]
extratrees:planks.2[variant=syzgium]
extratrees:planks.2[variant=pinkivory]
extratrees:planks.fireproof.0[variant=apple]
extratrees:planks.fireproof.0[variant=fig]
extratrees:planks.fireproof.0[variant=butternut]
extratrees:planks.fireproof.0[variant=whitebeam]
extratrees:planks.fireproof.0[variant=rowan]
extratrees:planks.fireproof.0[variant=hemlock]
extratrees:planks.fireproof.0[variant=ash]
extratrees:planks.fireproof.0[variant=alder]
extratrees:planks.fireproof.0[variant=beech]
extratrees:planks.fireproof.0[variant=hawthorn]
extratrees:planks.fireproof.0[variant=banana]
extratrees:planks.fireproof.0[variant=yew]
extratrees:planks.fireproof.0[variant=cypress]
extratrees:planks.fireproof.0[variant=fir]
extratrees:planks.fireproof.0[variant=hazel]
extratrees:planks.fireproof.0[variant=hickory]
extratrees:planks.fireproof.1[variant=elm]
extratrees:planks.fireproof.1[variant=elder]
extratrees:planks.fireproof.1[variant=holly]
extratrees:planks.fireproof.1[variant=hornbeam]
extratrees:planks.fireproof.1[variant=cedar]
extratrees:planks.fireproof.1[variant=olive]
extratrees:planks.fireproof.1[variant=sweetgum]
extratrees:planks.fireproof.1[variant=locust]
extratrees:planks.fireproof.1[variant=pear]
extratrees:planks.fireproof.1[variant=maclura]
extratrees:planks.fireproof.1[variant=brazilwood]
extratrees:planks.fireproof.1[variant=logwood]
extratrees:planks.fireproof.1[variant=rosewood]
extratrees:planks.fireproof.1[variant=purpleheart]
extratrees:planks.fireproof.1[variant=iroko]
extratrees:planks.fireproof.1[variant=gingko]
extratrees:planks.fireproof.2[variant=eucalyptus]
extratrees:planks.fireproof.2[variant=box]
extratrees:planks.fireproof.2[variant=syzgium]
extratrees:planks.fireproof.2[variant=pinkivory]
extratrees:slabs.0[half=top,variant=apple]
extratrees:slabs.0[half=top,variant=fig]
extratrees:slabs.0[half=top,variant=butternut]
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extratrees:slabs.0[half=top,variant=rowan]
extratrees:slabs.0[half=top,variant=hemlock]
extratrees:slabs.0[half=top,variant=ash]
extratrees:slabs.0[half=top,variant=alder]
extratrees:slabs.0[half=bottom,variant=apple]
extratrees:slabs.0[half=bottom,variant=fig]
extratrees:slabs.0[half=bottom,variant=butternut]
extratrees:slabs.0[half=bottom,variant=whitebeam]
extratrees:slabs.0[half=bottom,variant=rowan]
extratrees:slabs.0[half=bottom,variant=hemlock]
extratrees:slabs.0[half=bottom,variant=ash]
extratrees:slabs.0[half=bottom,variant=alder]
extratrees:slabs.double.0[variant=apple]
extratrees:slabs.double.0[variant=fig]
extratrees:slabs.double.0[variant=butternut]
extratrees:slabs.double.0[variant=whitebeam]
extratrees:slabs.double.0[variant=rowan]
extratrees:slabs.double.0[variant=hemlock]
extratrees:slabs.double.0[variant=ash]
extratrees:slabs.double.0[variant=alder]
extratrees:slabs.1[half=top,variant=beech]
extratrees:slabs.1[half=top,variant=hawthorn]
extratrees:slabs.1[half=top,variant=banana]
extratrees:slabs.1[half=top,variant=yew]
extratrees:slabs.1[half=top,variant=cypress]
extratrees:slabs.1[half=top,variant=fir]
extratrees:slabs.1[half=top,variant=hazel]
extratrees:slabs.1[half=top,variant=hickory]
extratrees:slabs.1[half=bottom,variant=beech]
extratrees:slabs.1[half=bottom,variant=hawthorn]
extratrees:slabs.1[half=bottom,variant=banana]
extratrees:slabs.1[half=bottom,variant=yew]
extratrees:slabs.1[half=bottom,variant=cypress]
extratrees:slabs.1[half=bottom,variant=fir]
extratrees:slabs.1[half=bottom,variant=hazel]
extratrees:slabs.1[half=bottom,variant=hickory]
extratrees:slabs.double.1[variant=beech]
extratrees:slabs.double.1[variant=hawthorn]
extratrees:slabs.double.1[variant=banana]
extratrees:slabs.double.1[variant=yew]
extratrees:slabs.double.1[variant=cypress]
extratrees:slabs.double.1[variant=fir]
extratrees:slabs.double.1[variant=hazel]
extratrees:slabs.double.1[variant=hickory]
extratrees:slabs.2[half=top,variant=elm]
extratrees:slabs.2[half=top,variant=elder]
extratrees:slabs.2[half=top,variant=holly]
extratrees:slabs.2[half=top,variant=hornbeam]
extratrees:slabs.2[half=top,variant=cedar]
extratrees:slabs.2[half=top,variant=olive]
extratrees:slabs.2[half=top,variant=sweetgum]
extratrees:slabs.2[half=top,variant=locust]
extratrees:slabs.2[half=bottom,variant=elm]
extratrees:slabs.2[half=bottom,variant=elder]
extratrees:slabs.2[half=bottom,variant=holly]
extratrees:slabs.2[half=bottom,variant=hornbeam]
extratrees:slabs.2[half=bottom,variant=cedar]
extratrees:slabs.2[half=bottom,variant=olive]
extratrees:slabs.2[half=bottom,variant=sweetgum]
extratrees:slabs.2[half=bottom,variant=locust]
extratrees:slabs.double.2[variant=elm]
extratrees:slabs.double.2[variant=elder]
extratrees:slabs.double.2[variant=holly]
extratrees:slabs.double.2[variant=hornbeam]
extratrees:slabs.double.2[variant=cedar]
extratrees:slabs.double.2[variant=olive]
extratrees:slabs.double.2[variant=sweetgum]
extratrees:slabs.double.2[variant=locust]
extratrees:slabs.3[half=top,variant=pear]
extratrees:slabs.3[half=top,variant=maclura]
extratrees:slabs.3[half=top,variant=brazilwood]
extratrees:slabs.3[half=top,variant=logwood]
extratrees:slabs.3[half=top,variant=rosewood]
extratrees:slabs.3[half=top,variant=purpleheart]
extratrees:slabs.3[half=top,variant=iroko]
extratrees:slabs.3[half=top,variant=gingko]
extratrees:slabs.3[half=bottom,variant=pear]
extratrees:slabs.3[half=bottom,variant=maclura]
extratrees:slabs.3[half=bottom,variant=brazilwood]
extratrees:slabs.3[half=bottom,variant=logwood]
extratrees:slabs.3[half=bottom,variant=rosewood]
extratrees:slabs.3[half=bottom,variant=purpleheart]
extratrees:slabs.3[half=bottom,variant=iroko]
extratrees:slabs.3[half=bottom,variant=gingko]
extratrees:slabs.double.3[variant=pear]
extratrees:slabs.double.3[variant=maclura]
extratrees:slabs.double.3[variant=brazilwood]
extratrees:slabs.double.3[variant=logwood]
extratrees:slabs.double.3[variant=rosewood]
extratrees:slabs.double.3[variant=purpleheart]
extratrees:slabs.double.3[variant=iroko]
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extratrees:slabs.4[half=top,variant=eucalyptus]
extratrees:slabs.4[half=top,variant=box]
extratrees:slabs.4[half=top,variant=syzgium]
extratrees:slabs.4[half=top,variant=pinkivory]
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extratrees:slabs.4[half=bottom,variant=box]
extratrees:slabs.4[half=bottom,variant=syzgium]
extratrees:slabs.4[half=bottom,variant=pinkivory]
extratrees:slabs.double.4[variant=eucalyptus]
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extratrees:slabs.double.4[variant=syzgium]
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extratrees:slabs.fireproof.0[half=top,variant=apple]
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extratrees:slabs.fireproof.2[half=top,variant=cedar]
extratrees:slabs.fireproof.2[half=top,variant=olive]
extratrees:slabs.fireproof.2[half=top,variant=sweetgum]
extratrees:slabs.fireproof.2[half=top,variant=locust]
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extratrees:slabs.fireproof.2[half=bottom,variant=holly]
extratrees:slabs.fireproof.2[half=bottom,variant=hornbeam]
extratrees:slabs.fireproof.2[half=bottom,variant=cedar]
extratrees:slabs.fireproof.2[half=bottom,variant=olive]
extratrees:slabs.fireproof.2[half=bottom,variant=sweetgum]
extratrees:slabs.fireproof.2[half=bottom,variant=locust]
extratrees:slabs.fireproof.double.2[variant=elm]
extratrees:slabs.fireproof.double.2[variant=elder]
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extratrees:slabs.fireproof.double.2[variant=hornbeam]
extratrees:slabs.fireproof.double.2[variant=cedar]
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extratrees:slabs.fireproof.double.2[variant=sweetgum]
extratrees:slabs.fireproof.double.2[variant=locust]
extratrees:slabs.fireproof.3[half=top,variant=pear]
extratrees:slabs.fireproof.3[half=top,variant=maclura]
extratrees:slabs.fireproof.3[half=top,variant=brazilwood]
extratrees:slabs.fireproof.3[half=top,variant=logwood]
extratrees:slabs.fireproof.3[half=top,variant=rosewood]
extratrees:slabs.fireproof.3[half=top,variant=purpleheart]
extratrees:slabs.fireproof.3[half=top,variant=iroko]
extratrees:slabs.fireproof.3[half=top,variant=gingko]
extratrees:slabs.fireproof.3[half=bottom,variant=pear]
extratrees:slabs.fireproof.3[half=bottom,variant=maclura]
extratrees:slabs.fireproof.3[half=bottom,variant=brazilwood]
extratrees:slabs.fireproof.3[half=bottom,variant=logwood]
extratrees:slabs.fireproof.3[half=bottom,variant=rosewood]
extratrees:slabs.fireproof.3[half=bottom,variant=purpleheart]
extratrees:slabs.fireproof.3[half=bottom,variant=iroko]
extratrees:slabs.fireproof.3[half=bottom,variant=gingko]
extratrees:slabs.fireproof.double.3[variant=pear]
extratrees:slabs.fireproof.double.3[variant=maclura]
extratrees:slabs.fireproof.double.3[variant=brazilwood]
extratrees:slabs.fireproof.double.3[variant=logwood]
extratrees:slabs.fireproof.double.3[variant=rosewood]
extratrees:slabs.fireproof.double.3[variant=purpleheart]
extratrees:slabs.fireproof.double.3[variant=iroko]
extratrees:slabs.fireproof.double.3[variant=gingko]
extratrees:slabs.fireproof.4[half=top,variant=eucalyptus]
extratrees:slabs.fireproof.4[half=top,variant=box]
extratrees:slabs.fireproof.4[half=top,variant=syzgium]
extratrees:slabs.fireproof.4[half=top,variant=pinkivory]
extratrees:slabs.fireproof.4[half=bottom,variant=eucalyptus]
extratrees:slabs.fireproof.4[half=bottom,variant=box]
extratrees:slabs.fireproof.4[half=bottom,variant=syzgium]
extratrees:slabs.fireproof.4[half=bottom,variant=pinkivory]
extratrees:slabs.fireproof.double.4[variant=eucalyptus]
extratrees:slabs.fireproof.double.4[variant=box]
extratrees:slabs.fireproof.double.4[variant=syzgium]
extratrees:slabs.fireproof.double.4[variant=pinkivory]
extratrees:stairs.apple[facing=north,half=top,shape=straight]
extratrees:stairs.apple[facing=north,half=top,shape=inner_left]
extratrees:stairs.apple[facing=north,half=top,shape=inner_right]
extratrees:stairs.apple[facing=north,half=top,shape=outer_left]
extratrees:stairs.apple[facing=north,half=top,shape=outer_right]
extratrees:stairs.apple[facing=north,half=bottom,shape=straight]
extratrees:stairs.apple[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.apple[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.apple[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.apple[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.apple[facing=south,half=top,shape=straight]
extratrees:stairs.apple[facing=south,half=top,shape=inner_left]
extratrees:stairs.apple[facing=south,half=top,shape=inner_right]
extratrees:stairs.apple[facing=south,half=top,shape=outer_left]
extratrees:stairs.apple[facing=south,half=top,shape=outer_right]
extratrees:stairs.apple[facing=south,half=bottom,shape=straight]
extratrees:stairs.apple[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.apple[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.apple[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.apple[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.apple[facing=west,half=top,shape=straight]
extratrees:stairs.apple[facing=west,half=top,shape=inner_left]
extratrees:stairs.apple[facing=west,half=top,shape=inner_right]
extratrees:stairs.apple[facing=west,half=top,shape=outer_left]
extratrees:stairs.apple[facing=west,half=top,shape=outer_right]
extratrees:stairs.apple[facing=west,half=bottom,shape=straight]
extratrees:stairs.apple[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.apple[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.apple[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.apple[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.apple[facing=east,half=top,shape=straight]
extratrees:stairs.apple[facing=east,half=top,shape=inner_left]
extratrees:stairs.apple[facing=east,half=top,shape=inner_right]
extratrees:stairs.apple[facing=east,half=top,shape=outer_left]
extratrees:stairs.apple[facing=east,half=top,shape=outer_right]
extratrees:stairs.apple[facing=east,half=bottom,shape=straight]
extratrees:stairs.apple[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.apple[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.apple[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.apple[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fig[facing=north,half=top,shape=straight]
extratrees:stairs.fig[facing=north,half=top,shape=inner_left]
extratrees:stairs.fig[facing=north,half=top,shape=inner_right]
extratrees:stairs.fig[facing=north,half=top,shape=outer_left]
extratrees:stairs.fig[facing=north,half=top,shape=outer_right]
extratrees:stairs.fig[facing=north,half=bottom,shape=straight]
extratrees:stairs.fig[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fig[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fig[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fig[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fig[facing=south,half=top,shape=straight]
extratrees:stairs.fig[facing=south,half=top,shape=inner_left]
extratrees:stairs.fig[facing=south,half=top,shape=inner_right]
extratrees:stairs.fig[facing=south,half=top,shape=outer_left]
extratrees:stairs.fig[facing=south,half=top,shape=outer_right]
extratrees:stairs.fig[facing=south,half=bottom,shape=straight]
extratrees:stairs.fig[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fig[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fig[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fig[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fig[facing=west,half=top,shape=straight]
extratrees:stairs.fig[facing=west,half=top,shape=inner_left]
extratrees:stairs.fig[facing=west,half=top,shape=inner_right]
extratrees:stairs.fig[facing=west,half=top,shape=outer_left]
extratrees:stairs.fig[facing=west,half=top,shape=outer_right]
extratrees:stairs.fig[facing=west,half=bottom,shape=straight]
extratrees:stairs.fig[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fig[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fig[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fig[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fig[facing=east,half=top,shape=straight]
extratrees:stairs.fig[facing=east,half=top,shape=inner_left]
extratrees:stairs.fig[facing=east,half=top,shape=inner_right]
extratrees:stairs.fig[facing=east,half=top,shape=outer_left]
extratrees:stairs.fig[facing=east,half=top,shape=outer_right]
extratrees:stairs.fig[facing=east,half=bottom,shape=straight]
extratrees:stairs.fig[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fig[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fig[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fig[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.butternut[facing=north,half=top,shape=straight]
extratrees:stairs.butternut[facing=north,half=top,shape=inner_left]
extratrees:stairs.butternut[facing=north,half=top,shape=inner_right]
extratrees:stairs.butternut[facing=north,half=top,shape=outer_left]
extratrees:stairs.butternut[facing=north,half=top,shape=outer_right]
extratrees:stairs.butternut[facing=north,half=bottom,shape=straight]
extratrees:stairs.butternut[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.butternut[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.butternut[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.butternut[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.butternut[facing=south,half=top,shape=straight]
extratrees:stairs.butternut[facing=south,half=top,shape=inner_left]
extratrees:stairs.butternut[facing=south,half=top,shape=inner_right]
extratrees:stairs.butternut[facing=south,half=top,shape=outer_left]
extratrees:stairs.butternut[facing=south,half=top,shape=outer_right]
extratrees:stairs.butternut[facing=south,half=bottom,shape=straight]
extratrees:stairs.butternut[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.butternut[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.butternut[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.butternut[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.butternut[facing=west,half=top,shape=straight]
extratrees:stairs.butternut[facing=west,half=top,shape=inner_left]
extratrees:stairs.butternut[facing=west,half=top,shape=inner_right]
extratrees:stairs.butternut[facing=west,half=top,shape=outer_left]
extratrees:stairs.butternut[facing=west,half=top,shape=outer_right]
extratrees:stairs.butternut[facing=west,half=bottom,shape=straight]
extratrees:stairs.butternut[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.butternut[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.butternut[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.butternut[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.butternut[facing=east,half=top,shape=straight]
extratrees:stairs.butternut[facing=east,half=top,shape=inner_left]
extratrees:stairs.butternut[facing=east,half=top,shape=inner_right]
extratrees:stairs.butternut[facing=east,half=top,shape=outer_left]
extratrees:stairs.butternut[facing=east,half=top,shape=outer_right]
extratrees:stairs.butternut[facing=east,half=bottom,shape=straight]
extratrees:stairs.butternut[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.butternut[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.butternut[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.butternut[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.whitebeam[facing=north,half=top,shape=straight]
extratrees:stairs.whitebeam[facing=north,half=top,shape=inner_left]
extratrees:stairs.whitebeam[facing=north,half=top,shape=inner_right]
extratrees:stairs.whitebeam[facing=north,half=top,shape=outer_left]
extratrees:stairs.whitebeam[facing=north,half=top,shape=outer_right]
extratrees:stairs.whitebeam[facing=north,half=bottom,shape=straight]
extratrees:stairs.whitebeam[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.whitebeam[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.whitebeam[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.whitebeam[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.whitebeam[facing=south,half=top,shape=straight]
extratrees:stairs.whitebeam[facing=south,half=top,shape=inner_left]
extratrees:stairs.whitebeam[facing=south,half=top,shape=inner_right]
extratrees:stairs.whitebeam[facing=south,half=top,shape=outer_left]
extratrees:stairs.whitebeam[facing=south,half=top,shape=outer_right]
extratrees:stairs.whitebeam[facing=south,half=bottom,shape=straight]
extratrees:stairs.whitebeam[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.whitebeam[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.whitebeam[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.whitebeam[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.whitebeam[facing=west,half=top,shape=straight]
extratrees:stairs.whitebeam[facing=west,half=top,shape=inner_left]
extratrees:stairs.whitebeam[facing=west,half=top,shape=inner_right]
extratrees:stairs.whitebeam[facing=west,half=top,shape=outer_left]
extratrees:stairs.whitebeam[facing=west,half=top,shape=outer_right]
extratrees:stairs.whitebeam[facing=west,half=bottom,shape=straight]
extratrees:stairs.whitebeam[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.whitebeam[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.whitebeam[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.whitebeam[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.whitebeam[facing=east,half=top,shape=straight]
extratrees:stairs.whitebeam[facing=east,half=top,shape=inner_left]
extratrees:stairs.whitebeam[facing=east,half=top,shape=inner_right]
extratrees:stairs.whitebeam[facing=east,half=top,shape=outer_left]
extratrees:stairs.whitebeam[facing=east,half=top,shape=outer_right]
extratrees:stairs.whitebeam[facing=east,half=bottom,shape=straight]
extratrees:stairs.whitebeam[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.whitebeam[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.whitebeam[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.whitebeam[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.rowan[facing=north,half=top,shape=straight]
extratrees:stairs.rowan[facing=north,half=top,shape=inner_left]
extratrees:stairs.rowan[facing=north,half=top,shape=inner_right]
extratrees:stairs.rowan[facing=north,half=top,shape=outer_left]
extratrees:stairs.rowan[facing=north,half=top,shape=outer_right]
extratrees:stairs.rowan[facing=north,half=bottom,shape=straight]
extratrees:stairs.rowan[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.rowan[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.rowan[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.rowan[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.rowan[facing=south,half=top,shape=straight]
extratrees:stairs.rowan[facing=south,half=top,shape=inner_left]
extratrees:stairs.rowan[facing=south,half=top,shape=inner_right]
extratrees:stairs.rowan[facing=south,half=top,shape=outer_left]
extratrees:stairs.rowan[facing=south,half=top,shape=outer_right]
extratrees:stairs.rowan[facing=south,half=bottom,shape=straight]
extratrees:stairs.rowan[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.rowan[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.rowan[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.rowan[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.rowan[facing=west,half=top,shape=straight]
extratrees:stairs.rowan[facing=west,half=top,shape=inner_left]
extratrees:stairs.rowan[facing=west,half=top,shape=inner_right]
extratrees:stairs.rowan[facing=west,half=top,shape=outer_left]
extratrees:stairs.rowan[facing=west,half=top,shape=outer_right]
extratrees:stairs.rowan[facing=west,half=bottom,shape=straight]
extratrees:stairs.rowan[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.rowan[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.rowan[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.rowan[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.rowan[facing=east,half=top,shape=straight]
extratrees:stairs.rowan[facing=east,half=top,shape=inner_left]
extratrees:stairs.rowan[facing=east,half=top,shape=inner_right]
extratrees:stairs.rowan[facing=east,half=top,shape=outer_left]
extratrees:stairs.rowan[facing=east,half=top,shape=outer_right]
extratrees:stairs.rowan[facing=east,half=bottom,shape=straight]
extratrees:stairs.rowan[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.rowan[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.rowan[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.rowan[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.hemlock[facing=north,half=top,shape=straight]
extratrees:stairs.hemlock[facing=north,half=top,shape=inner_left]
extratrees:stairs.hemlock[facing=north,half=top,shape=inner_right]
extratrees:stairs.hemlock[facing=north,half=top,shape=outer_left]
extratrees:stairs.hemlock[facing=north,half=top,shape=outer_right]
extratrees:stairs.hemlock[facing=north,half=bottom,shape=straight]
extratrees:stairs.hemlock[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.hemlock[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.hemlock[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.hemlock[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.hemlock[facing=south,half=top,shape=straight]
extratrees:stairs.hemlock[facing=south,half=top,shape=inner_left]
extratrees:stairs.hemlock[facing=south,half=top,shape=inner_right]
extratrees:stairs.hemlock[facing=south,half=top,shape=outer_left]
extratrees:stairs.hemlock[facing=south,half=top,shape=outer_right]
extratrees:stairs.hemlock[facing=south,half=bottom,shape=straight]
extratrees:stairs.hemlock[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.hemlock[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.hemlock[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.hemlock[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.hemlock[facing=west,half=top,shape=straight]
extratrees:stairs.hemlock[facing=west,half=top,shape=inner_left]
extratrees:stairs.hemlock[facing=west,half=top,shape=inner_right]
extratrees:stairs.hemlock[facing=west,half=top,shape=outer_left]
extratrees:stairs.hemlock[facing=west,half=top,shape=outer_right]
extratrees:stairs.hemlock[facing=west,half=bottom,shape=straight]
extratrees:stairs.hemlock[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.hemlock[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.hemlock[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.hemlock[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.hemlock[facing=east,half=top,shape=straight]
extratrees:stairs.hemlock[facing=east,half=top,shape=inner_left]
extratrees:stairs.hemlock[facing=east,half=top,shape=inner_right]
extratrees:stairs.hemlock[facing=east,half=top,shape=outer_left]
extratrees:stairs.hemlock[facing=east,half=top,shape=outer_right]
extratrees:stairs.hemlock[facing=east,half=bottom,shape=straight]
extratrees:stairs.hemlock[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.hemlock[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.hemlock[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.hemlock[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.ash[facing=north,half=top,shape=straight]
extratrees:stairs.ash[facing=north,half=top,shape=inner_left]
extratrees:stairs.ash[facing=north,half=top,shape=inner_right]
extratrees:stairs.ash[facing=north,half=top,shape=outer_left]
extratrees:stairs.ash[facing=north,half=top,shape=outer_right]
extratrees:stairs.ash[facing=north,half=bottom,shape=straight]
extratrees:stairs.ash[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.ash[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.ash[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.ash[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.ash[facing=south,half=top,shape=straight]
extratrees:stairs.ash[facing=south,half=top,shape=inner_left]
extratrees:stairs.ash[facing=south,half=top,shape=inner_right]
extratrees:stairs.ash[facing=south,half=top,shape=outer_left]
extratrees:stairs.ash[facing=south,half=top,shape=outer_right]
extratrees:stairs.ash[facing=south,half=bottom,shape=straight]
extratrees:stairs.ash[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.ash[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.ash[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.ash[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.ash[facing=west,half=top,shape=straight]
extratrees:stairs.ash[facing=west,half=top,shape=inner_left]
extratrees:stairs.ash[facing=west,half=top,shape=inner_right]
extratrees:stairs.ash[facing=west,half=top,shape=outer_left]
extratrees:stairs.ash[facing=west,half=top,shape=outer_right]
extratrees:stairs.ash[facing=west,half=bottom,shape=straight]
extratrees:stairs.ash[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.ash[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.ash[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.ash[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.ash[facing=east,half=top,shape=straight]
extratrees:stairs.ash[facing=east,half=top,shape=inner_left]
extratrees:stairs.ash[facing=east,half=top,shape=inner_right]
extratrees:stairs.ash[facing=east,half=top,shape=outer_left]
extratrees:stairs.ash[facing=east,half=top,shape=outer_right]
extratrees:stairs.ash[facing=east,half=bottom,shape=straight]
extratrees:stairs.ash[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.ash[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.ash[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.ash[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.alder[facing=north,half=top,shape=straight]
extratrees:stairs.alder[facing=north,half=top,shape=inner_left]
extratrees:stairs.alder[facing=north,half=top,shape=inner_right]
extratrees:stairs.alder[facing=north,half=top,shape=outer_left]
extratrees:stairs.alder[facing=north,half=top,shape=outer_right]
extratrees:stairs.alder[facing=north,half=bottom,shape=straight]
extratrees:stairs.alder[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.alder[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.alder[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.alder[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.alder[facing=south,half=top,shape=straight]
extratrees:stairs.alder[facing=south,half=top,shape=inner_left]
extratrees:stairs.alder[facing=south,half=top,shape=inner_right]
extratrees:stairs.alder[facing=south,half=top,shape=outer_left]
extratrees:stairs.alder[facing=south,half=top,shape=outer_right]
extratrees:stairs.alder[facing=south,half=bottom,shape=straight]
extratrees:stairs.alder[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.alder[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.alder[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.alder[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.alder[facing=west,half=top,shape=straight]
extratrees:stairs.alder[facing=west,half=top,shape=inner_left]
extratrees:stairs.alder[facing=west,half=top,shape=inner_right]
extratrees:stairs.alder[facing=west,half=top,shape=outer_left]
extratrees:stairs.alder[facing=west,half=top,shape=outer_right]
extratrees:stairs.alder[facing=west,half=bottom,shape=straight]
extratrees:stairs.alder[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.alder[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.alder[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.alder[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.alder[facing=east,half=top,shape=straight]
extratrees:stairs.alder[facing=east,half=top,shape=inner_left]
extratrees:stairs.alder[facing=east,half=top,shape=inner_right]
extratrees:stairs.alder[facing=east,half=top,shape=outer_left]
extratrees:stairs.alder[facing=east,half=top,shape=outer_right]
extratrees:stairs.alder[facing=east,half=bottom,shape=straight]
extratrees:stairs.alder[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.alder[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.alder[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.alder[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.beech[facing=north,half=top,shape=straight]
extratrees:stairs.beech[facing=north,half=top,shape=inner_left]
extratrees:stairs.beech[facing=north,half=top,shape=inner_right]
extratrees:stairs.beech[facing=north,half=top,shape=outer_left]
extratrees:stairs.beech[facing=north,half=top,shape=outer_right]
extratrees:stairs.beech[facing=north,half=bottom,shape=straight]
extratrees:stairs.beech[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.beech[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.beech[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.beech[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.beech[facing=south,half=top,shape=straight]
extratrees:stairs.beech[facing=south,half=top,shape=inner_left]
extratrees:stairs.beech[facing=south,half=top,shape=inner_right]
extratrees:stairs.beech[facing=south,half=top,shape=outer_left]
extratrees:stairs.beech[facing=south,half=top,shape=outer_right]
extratrees:stairs.beech[facing=south,half=bottom,shape=straight]
extratrees:stairs.beech[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.beech[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.beech[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.beech[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.beech[facing=west,half=top,shape=straight]
extratrees:stairs.beech[facing=west,half=top,shape=inner_left]
extratrees:stairs.beech[facing=west,half=top,shape=inner_right]
extratrees:stairs.beech[facing=west,half=top,shape=outer_left]
extratrees:stairs.beech[facing=west,half=top,shape=outer_right]
extratrees:stairs.beech[facing=west,half=bottom,shape=straight]
extratrees:stairs.beech[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.beech[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.beech[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.beech[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.beech[facing=east,half=top,shape=straight]
extratrees:stairs.beech[facing=east,half=top,shape=inner_left]
extratrees:stairs.beech[facing=east,half=top,shape=inner_right]
extratrees:stairs.beech[facing=east,half=top,shape=outer_left]
extratrees:stairs.beech[facing=east,half=top,shape=outer_right]
extratrees:stairs.beech[facing=east,half=bottom,shape=straight]
extratrees:stairs.beech[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.beech[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.beech[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.beech[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.hawthorn[facing=north,half=top,shape=straight]
extratrees:stairs.hawthorn[facing=north,half=top,shape=inner_left]
extratrees:stairs.hawthorn[facing=north,half=top,shape=inner_right]
extratrees:stairs.hawthorn[facing=north,half=top,shape=outer_left]
extratrees:stairs.hawthorn[facing=north,half=top,shape=outer_right]
extratrees:stairs.hawthorn[facing=north,half=bottom,shape=straight]
extratrees:stairs.hawthorn[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.hawthorn[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.hawthorn[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.hawthorn[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.hawthorn[facing=south,half=top,shape=straight]
extratrees:stairs.hawthorn[facing=south,half=top,shape=inner_left]
extratrees:stairs.hawthorn[facing=south,half=top,shape=inner_right]
extratrees:stairs.hawthorn[facing=south,half=top,shape=outer_left]
extratrees:stairs.hawthorn[facing=south,half=top,shape=outer_right]
extratrees:stairs.hawthorn[facing=south,half=bottom,shape=straight]
extratrees:stairs.hawthorn[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.hawthorn[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.hawthorn[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.hawthorn[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.hawthorn[facing=west,half=top,shape=straight]
extratrees:stairs.hawthorn[facing=west,half=top,shape=inner_left]
extratrees:stairs.hawthorn[facing=west,half=top,shape=inner_right]
extratrees:stairs.hawthorn[facing=west,half=top,shape=outer_left]
extratrees:stairs.hawthorn[facing=west,half=top,shape=outer_right]
extratrees:stairs.hawthorn[facing=west,half=bottom,shape=straight]
extratrees:stairs.hawthorn[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.hawthorn[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.hawthorn[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.hawthorn[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.hawthorn[facing=east,half=top,shape=straight]
extratrees:stairs.hawthorn[facing=east,half=top,shape=inner_left]
extratrees:stairs.hawthorn[facing=east,half=top,shape=inner_right]
extratrees:stairs.hawthorn[facing=east,half=top,shape=outer_left]
extratrees:stairs.hawthorn[facing=east,half=top,shape=outer_right]
extratrees:stairs.hawthorn[facing=east,half=bottom,shape=straight]
extratrees:stairs.hawthorn[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.hawthorn[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.hawthorn[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.hawthorn[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.banana[facing=north,half=top,shape=straight]
extratrees:stairs.banana[facing=north,half=top,shape=inner_left]
extratrees:stairs.banana[facing=north,half=top,shape=inner_right]
extratrees:stairs.banana[facing=north,half=top,shape=outer_left]
extratrees:stairs.banana[facing=north,half=top,shape=outer_right]
extratrees:stairs.banana[facing=north,half=bottom,shape=straight]
extratrees:stairs.banana[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.banana[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.banana[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.banana[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.banana[facing=south,half=top,shape=straight]
extratrees:stairs.banana[facing=south,half=top,shape=inner_left]
extratrees:stairs.banana[facing=south,half=top,shape=inner_right]
extratrees:stairs.banana[facing=south,half=top,shape=outer_left]
extratrees:stairs.banana[facing=south,half=top,shape=outer_right]
extratrees:stairs.banana[facing=south,half=bottom,shape=straight]
extratrees:stairs.banana[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.banana[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.banana[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.banana[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.banana[facing=west,half=top,shape=straight]
extratrees:stairs.banana[facing=west,half=top,shape=inner_left]
extratrees:stairs.banana[facing=west,half=top,shape=inner_right]
extratrees:stairs.banana[facing=west,half=top,shape=outer_left]
extratrees:stairs.banana[facing=west,half=top,shape=outer_right]
extratrees:stairs.banana[facing=west,half=bottom,shape=straight]
extratrees:stairs.banana[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.banana[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.banana[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.banana[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.banana[facing=east,half=top,shape=straight]
extratrees:stairs.banana[facing=east,half=top,shape=inner_left]
extratrees:stairs.banana[facing=east,half=top,shape=inner_right]
extratrees:stairs.banana[facing=east,half=top,shape=outer_left]
extratrees:stairs.banana[facing=east,half=top,shape=outer_right]
extratrees:stairs.banana[facing=east,half=bottom,shape=straight]
extratrees:stairs.banana[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.banana[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.banana[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.banana[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.yew[facing=north,half=top,shape=straight]
extratrees:stairs.yew[facing=north,half=top,shape=inner_left]
extratrees:stairs.yew[facing=north,half=top,shape=inner_right]
extratrees:stairs.yew[facing=north,half=top,shape=outer_left]
extratrees:stairs.yew[facing=north,half=top,shape=outer_right]
extratrees:stairs.yew[facing=north,half=bottom,shape=straight]
extratrees:stairs.yew[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.yew[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.yew[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.yew[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.yew[facing=south,half=top,shape=straight]
extratrees:stairs.yew[facing=south,half=top,shape=inner_left]
extratrees:stairs.yew[facing=south,half=top,shape=inner_right]
extratrees:stairs.yew[facing=south,half=top,shape=outer_left]
extratrees:stairs.yew[facing=south,half=top,shape=outer_right]
extratrees:stairs.yew[facing=south,half=bottom,shape=straight]
extratrees:stairs.yew[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.yew[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.yew[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.yew[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.yew[facing=west,half=top,shape=straight]
extratrees:stairs.yew[facing=west,half=top,shape=inner_left]
extratrees:stairs.yew[facing=west,half=top,shape=inner_right]
extratrees:stairs.yew[facing=west,half=top,shape=outer_left]
extratrees:stairs.yew[facing=west,half=top,shape=outer_right]
extratrees:stairs.yew[facing=west,half=bottom,shape=straight]
extratrees:stairs.yew[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.yew[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.yew[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.yew[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.yew[facing=east,half=top,shape=straight]
extratrees:stairs.yew[facing=east,half=top,shape=inner_left]
extratrees:stairs.yew[facing=east,half=top,shape=inner_right]
extratrees:stairs.yew[facing=east,half=top,shape=outer_left]
extratrees:stairs.yew[facing=east,half=top,shape=outer_right]
extratrees:stairs.yew[facing=east,half=bottom,shape=straight]
extratrees:stairs.yew[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.yew[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.yew[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.yew[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.cypress[facing=north,half=top,shape=straight]
extratrees:stairs.cypress[facing=north,half=top,shape=inner_left]
extratrees:stairs.cypress[facing=north,half=top,shape=inner_right]
extratrees:stairs.cypress[facing=north,half=top,shape=outer_left]
extratrees:stairs.cypress[facing=north,half=top,shape=outer_right]
extratrees:stairs.cypress[facing=north,half=bottom,shape=straight]
extratrees:stairs.cypress[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.cypress[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.cypress[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.cypress[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.cypress[facing=south,half=top,shape=straight]
extratrees:stairs.cypress[facing=south,half=top,shape=inner_left]
extratrees:stairs.cypress[facing=south,half=top,shape=inner_right]
extratrees:stairs.cypress[facing=south,half=top,shape=outer_left]
extratrees:stairs.cypress[facing=south,half=top,shape=outer_right]
extratrees:stairs.cypress[facing=south,half=bottom,shape=straight]
extratrees:stairs.cypress[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.cypress[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.cypress[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.cypress[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.cypress[facing=west,half=top,shape=straight]
extratrees:stairs.cypress[facing=west,half=top,shape=inner_left]
extratrees:stairs.cypress[facing=west,half=top,shape=inner_right]
extratrees:stairs.cypress[facing=west,half=top,shape=outer_left]
extratrees:stairs.cypress[facing=west,half=top,shape=outer_right]
extratrees:stairs.cypress[facing=west,half=bottom,shape=straight]
extratrees:stairs.cypress[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.cypress[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.cypress[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.cypress[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.cypress[facing=east,half=top,shape=straight]
extratrees:stairs.cypress[facing=east,half=top,shape=inner_left]
extratrees:stairs.cypress[facing=east,half=top,shape=inner_right]
extratrees:stairs.cypress[facing=east,half=top,shape=outer_left]
extratrees:stairs.cypress[facing=east,half=top,shape=outer_right]
extratrees:stairs.cypress[facing=east,half=bottom,shape=straight]
extratrees:stairs.cypress[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.cypress[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.cypress[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.cypress[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fir[facing=north,half=top,shape=straight]
extratrees:stairs.fir[facing=north,half=top,shape=inner_left]
extratrees:stairs.fir[facing=north,half=top,shape=inner_right]
extratrees:stairs.fir[facing=north,half=top,shape=outer_left]
extratrees:stairs.fir[facing=north,half=top,shape=outer_right]
extratrees:stairs.fir[facing=north,half=bottom,shape=straight]
extratrees:stairs.fir[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fir[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fir[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fir[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fir[facing=south,half=top,shape=straight]
extratrees:stairs.fir[facing=south,half=top,shape=inner_left]
extratrees:stairs.fir[facing=south,half=top,shape=inner_right]
extratrees:stairs.fir[facing=south,half=top,shape=outer_left]
extratrees:stairs.fir[facing=south,half=top,shape=outer_right]
extratrees:stairs.fir[facing=south,half=bottom,shape=straight]
extratrees:stairs.fir[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fir[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fir[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fir[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fir[facing=west,half=top,shape=straight]
extratrees:stairs.fir[facing=west,half=top,shape=inner_left]
extratrees:stairs.fir[facing=west,half=top,shape=inner_right]
extratrees:stairs.fir[facing=west,half=top,shape=outer_left]
extratrees:stairs.fir[facing=west,half=top,shape=outer_right]
extratrees:stairs.fir[facing=west,half=bottom,shape=straight]
extratrees:stairs.fir[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fir[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fir[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fir[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fir[facing=east,half=top,shape=straight]
extratrees:stairs.fir[facing=east,half=top,shape=inner_left]
extratrees:stairs.fir[facing=east,half=top,shape=inner_right]
extratrees:stairs.fir[facing=east,half=top,shape=outer_left]
extratrees:stairs.fir[facing=east,half=top,shape=outer_right]
extratrees:stairs.fir[facing=east,half=bottom,shape=straight]
extratrees:stairs.fir[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fir[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fir[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fir[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.hazel[facing=north,half=top,shape=straight]
extratrees:stairs.hazel[facing=north,half=top,shape=inner_left]
extratrees:stairs.hazel[facing=north,half=top,shape=inner_right]
extratrees:stairs.hazel[facing=north,half=top,shape=outer_left]
extratrees:stairs.hazel[facing=north,half=top,shape=outer_right]
extratrees:stairs.hazel[facing=north,half=bottom,shape=straight]
extratrees:stairs.hazel[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.hazel[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.hazel[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.hazel[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.hazel[facing=south,half=top,shape=straight]
extratrees:stairs.hazel[facing=south,half=top,shape=inner_left]
extratrees:stairs.hazel[facing=south,half=top,shape=inner_right]
extratrees:stairs.hazel[facing=south,half=top,shape=outer_left]
extratrees:stairs.hazel[facing=south,half=top,shape=outer_right]
extratrees:stairs.hazel[facing=south,half=bottom,shape=straight]
extratrees:stairs.hazel[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.hazel[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.hazel[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.hazel[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.hazel[facing=west,half=top,shape=straight]
extratrees:stairs.hazel[facing=west,half=top,shape=inner_left]
extratrees:stairs.hazel[facing=west,half=top,shape=inner_right]
extratrees:stairs.hazel[facing=west,half=top,shape=outer_left]
extratrees:stairs.hazel[facing=west,half=top,shape=outer_right]
extratrees:stairs.hazel[facing=west,half=bottom,shape=straight]
extratrees:stairs.hazel[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.hazel[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.hazel[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.hazel[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.hazel[facing=east,half=top,shape=straight]
extratrees:stairs.hazel[facing=east,half=top,shape=inner_left]
extratrees:stairs.hazel[facing=east,half=top,shape=inner_right]
extratrees:stairs.hazel[facing=east,half=top,shape=outer_left]
extratrees:stairs.hazel[facing=east,half=top,shape=outer_right]
extratrees:stairs.hazel[facing=east,half=bottom,shape=straight]
extratrees:stairs.hazel[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.hazel[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.hazel[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.hazel[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.hickory[facing=north,half=top,shape=straight]
extratrees:stairs.hickory[facing=north,half=top,shape=inner_left]
extratrees:stairs.hickory[facing=north,half=top,shape=inner_right]
extratrees:stairs.hickory[facing=north,half=top,shape=outer_left]
extratrees:stairs.hickory[facing=north,half=top,shape=outer_right]
extratrees:stairs.hickory[facing=north,half=bottom,shape=straight]
extratrees:stairs.hickory[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.hickory[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.hickory[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.hickory[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.hickory[facing=south,half=top,shape=straight]
extratrees:stairs.hickory[facing=south,half=top,shape=inner_left]
extratrees:stairs.hickory[facing=south,half=top,shape=inner_right]
extratrees:stairs.hickory[facing=south,half=top,shape=outer_left]
extratrees:stairs.hickory[facing=south,half=top,shape=outer_right]
extratrees:stairs.hickory[facing=south,half=bottom,shape=straight]
extratrees:stairs.hickory[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.hickory[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.hickory[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.hickory[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.hickory[facing=west,half=top,shape=straight]
extratrees:stairs.hickory[facing=west,half=top,shape=inner_left]
extratrees:stairs.hickory[facing=west,half=top,shape=inner_right]
extratrees:stairs.hickory[facing=west,half=top,shape=outer_left]
extratrees:stairs.hickory[facing=west,half=top,shape=outer_right]
extratrees:stairs.hickory[facing=west,half=bottom,shape=straight]
extratrees:stairs.hickory[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.hickory[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.hickory[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.hickory[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.hickory[facing=east,half=top,shape=straight]
extratrees:stairs.hickory[facing=east,half=top,shape=inner_left]
extratrees:stairs.hickory[facing=east,half=top,shape=inner_right]
extratrees:stairs.hickory[facing=east,half=top,shape=outer_left]
extratrees:stairs.hickory[facing=east,half=top,shape=outer_right]
extratrees:stairs.hickory[facing=east,half=bottom,shape=straight]
extratrees:stairs.hickory[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.hickory[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.hickory[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.hickory[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.elm[facing=north,half=top,shape=straight]
extratrees:stairs.elm[facing=north,half=top,shape=inner_left]
extratrees:stairs.elm[facing=north,half=top,shape=inner_right]
extratrees:stairs.elm[facing=north,half=top,shape=outer_left]
extratrees:stairs.elm[facing=north,half=top,shape=outer_right]
extratrees:stairs.elm[facing=north,half=bottom,shape=straight]
extratrees:stairs.elm[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.elm[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.elm[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.elm[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.elm[facing=south,half=top,shape=straight]
extratrees:stairs.elm[facing=south,half=top,shape=inner_left]
extratrees:stairs.elm[facing=south,half=top,shape=inner_right]
extratrees:stairs.elm[facing=south,half=top,shape=outer_left]
extratrees:stairs.elm[facing=south,half=top,shape=outer_right]
extratrees:stairs.elm[facing=south,half=bottom,shape=straight]
extratrees:stairs.elm[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.elm[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.elm[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.elm[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.elm[facing=west,half=top,shape=straight]
extratrees:stairs.elm[facing=west,half=top,shape=inner_left]
extratrees:stairs.elm[facing=west,half=top,shape=inner_right]
extratrees:stairs.elm[facing=west,half=top,shape=outer_left]
extratrees:stairs.elm[facing=west,half=top,shape=outer_right]
extratrees:stairs.elm[facing=west,half=bottom,shape=straight]
extratrees:stairs.elm[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.elm[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.elm[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.elm[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.elm[facing=east,half=top,shape=straight]
extratrees:stairs.elm[facing=east,half=top,shape=inner_left]
extratrees:stairs.elm[facing=east,half=top,shape=inner_right]
extratrees:stairs.elm[facing=east,half=top,shape=outer_left]
extratrees:stairs.elm[facing=east,half=top,shape=outer_right]
extratrees:stairs.elm[facing=east,half=bottom,shape=straight]
extratrees:stairs.elm[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.elm[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.elm[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.elm[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.elder[facing=north,half=top,shape=straight]
extratrees:stairs.elder[facing=north,half=top,shape=inner_left]
extratrees:stairs.elder[facing=north,half=top,shape=inner_right]
extratrees:stairs.elder[facing=north,half=top,shape=outer_left]
extratrees:stairs.elder[facing=north,half=top,shape=outer_right]
extratrees:stairs.elder[facing=north,half=bottom,shape=straight]
extratrees:stairs.elder[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.elder[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.elder[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.elder[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.elder[facing=south,half=top,shape=straight]
extratrees:stairs.elder[facing=south,half=top,shape=inner_left]
extratrees:stairs.elder[facing=south,half=top,shape=inner_right]
extratrees:stairs.elder[facing=south,half=top,shape=outer_left]
extratrees:stairs.elder[facing=south,half=top,shape=outer_right]
extratrees:stairs.elder[facing=south,half=bottom,shape=straight]
extratrees:stairs.elder[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.elder[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.elder[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.elder[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.elder[facing=west,half=top,shape=straight]
extratrees:stairs.elder[facing=west,half=top,shape=inner_left]
extratrees:stairs.elder[facing=west,half=top,shape=inner_right]
extratrees:stairs.elder[facing=west,half=top,shape=outer_left]
extratrees:stairs.elder[facing=west,half=top,shape=outer_right]
extratrees:stairs.elder[facing=west,half=bottom,shape=straight]
extratrees:stairs.elder[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.elder[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.elder[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.elder[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.elder[facing=east,half=top,shape=straight]
extratrees:stairs.elder[facing=east,half=top,shape=inner_left]
extratrees:stairs.elder[facing=east,half=top,shape=inner_right]
extratrees:stairs.elder[facing=east,half=top,shape=outer_left]
extratrees:stairs.elder[facing=east,half=top,shape=outer_right]
extratrees:stairs.elder[facing=east,half=bottom,shape=straight]
extratrees:stairs.elder[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.elder[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.elder[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.elder[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.holly[facing=north,half=top,shape=straight]
extratrees:stairs.holly[facing=north,half=top,shape=inner_left]
extratrees:stairs.holly[facing=north,half=top,shape=inner_right]
extratrees:stairs.holly[facing=north,half=top,shape=outer_left]
extratrees:stairs.holly[facing=north,half=top,shape=outer_right]
extratrees:stairs.holly[facing=north,half=bottom,shape=straight]
extratrees:stairs.holly[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.holly[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.holly[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.holly[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.holly[facing=south,half=top,shape=straight]
extratrees:stairs.holly[facing=south,half=top,shape=inner_left]
extratrees:stairs.holly[facing=south,half=top,shape=inner_right]
extratrees:stairs.holly[facing=south,half=top,shape=outer_left]
extratrees:stairs.holly[facing=south,half=top,shape=outer_right]
extratrees:stairs.holly[facing=south,half=bottom,shape=straight]
extratrees:stairs.holly[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.holly[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.holly[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.holly[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.holly[facing=west,half=top,shape=straight]
extratrees:stairs.holly[facing=west,half=top,shape=inner_left]
extratrees:stairs.holly[facing=west,half=top,shape=inner_right]
extratrees:stairs.holly[facing=west,half=top,shape=outer_left]
extratrees:stairs.holly[facing=west,half=top,shape=outer_right]
extratrees:stairs.holly[facing=west,half=bottom,shape=straight]
extratrees:stairs.holly[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.holly[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.holly[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.holly[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.holly[facing=east,half=top,shape=straight]
extratrees:stairs.holly[facing=east,half=top,shape=inner_left]
extratrees:stairs.holly[facing=east,half=top,shape=inner_right]
extratrees:stairs.holly[facing=east,half=top,shape=outer_left]
extratrees:stairs.holly[facing=east,half=top,shape=outer_right]
extratrees:stairs.holly[facing=east,half=bottom,shape=straight]
extratrees:stairs.holly[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.holly[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.holly[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.holly[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.hornbeam[facing=north,half=top,shape=straight]
extratrees:stairs.hornbeam[facing=north,half=top,shape=inner_left]
extratrees:stairs.hornbeam[facing=north,half=top,shape=inner_right]
extratrees:stairs.hornbeam[facing=north,half=top,shape=outer_left]
extratrees:stairs.hornbeam[facing=north,half=top,shape=outer_right]
extratrees:stairs.hornbeam[facing=north,half=bottom,shape=straight]
extratrees:stairs.hornbeam[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.hornbeam[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.hornbeam[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.hornbeam[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.hornbeam[facing=south,half=top,shape=straight]
extratrees:stairs.hornbeam[facing=south,half=top,shape=inner_left]
extratrees:stairs.hornbeam[facing=south,half=top,shape=inner_right]
extratrees:stairs.hornbeam[facing=south,half=top,shape=outer_left]
extratrees:stairs.hornbeam[facing=south,half=top,shape=outer_right]
extratrees:stairs.hornbeam[facing=south,half=bottom,shape=straight]
extratrees:stairs.hornbeam[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.hornbeam[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.hornbeam[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.hornbeam[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.hornbeam[facing=west,half=top,shape=straight]
extratrees:stairs.hornbeam[facing=west,half=top,shape=inner_left]
extratrees:stairs.hornbeam[facing=west,half=top,shape=inner_right]
extratrees:stairs.hornbeam[facing=west,half=top,shape=outer_left]
extratrees:stairs.hornbeam[facing=west,half=top,shape=outer_right]
extratrees:stairs.hornbeam[facing=west,half=bottom,shape=straight]
extratrees:stairs.hornbeam[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.hornbeam[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.hornbeam[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.hornbeam[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.hornbeam[facing=east,half=top,shape=straight]
extratrees:stairs.hornbeam[facing=east,half=top,shape=inner_left]
extratrees:stairs.hornbeam[facing=east,half=top,shape=inner_right]
extratrees:stairs.hornbeam[facing=east,half=top,shape=outer_left]
extratrees:stairs.hornbeam[facing=east,half=top,shape=outer_right]
extratrees:stairs.hornbeam[facing=east,half=bottom,shape=straight]
extratrees:stairs.hornbeam[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.hornbeam[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.hornbeam[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.hornbeam[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.cedar[facing=north,half=top,shape=straight]
extratrees:stairs.cedar[facing=north,half=top,shape=inner_left]
extratrees:stairs.cedar[facing=north,half=top,shape=inner_right]
extratrees:stairs.cedar[facing=north,half=top,shape=outer_left]
extratrees:stairs.cedar[facing=north,half=top,shape=outer_right]
extratrees:stairs.cedar[facing=north,half=bottom,shape=straight]
extratrees:stairs.cedar[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.cedar[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.cedar[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.cedar[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.cedar[facing=south,half=top,shape=straight]
extratrees:stairs.cedar[facing=south,half=top,shape=inner_left]
extratrees:stairs.cedar[facing=south,half=top,shape=inner_right]
extratrees:stairs.cedar[facing=south,half=top,shape=outer_left]
extratrees:stairs.cedar[facing=south,half=top,shape=outer_right]
extratrees:stairs.cedar[facing=south,half=bottom,shape=straight]
extratrees:stairs.cedar[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.cedar[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.cedar[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.cedar[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.cedar[facing=west,half=top,shape=straight]
extratrees:stairs.cedar[facing=west,half=top,shape=inner_left]
extratrees:stairs.cedar[facing=west,half=top,shape=inner_right]
extratrees:stairs.cedar[facing=west,half=top,shape=outer_left]
extratrees:stairs.cedar[facing=west,half=top,shape=outer_right]
extratrees:stairs.cedar[facing=west,half=bottom,shape=straight]
extratrees:stairs.cedar[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.cedar[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.cedar[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.cedar[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.cedar[facing=east,half=top,shape=straight]
extratrees:stairs.cedar[facing=east,half=top,shape=inner_left]
extratrees:stairs.cedar[facing=east,half=top,shape=inner_right]
extratrees:stairs.cedar[facing=east,half=top,shape=outer_left]
extratrees:stairs.cedar[facing=east,half=top,shape=outer_right]
extratrees:stairs.cedar[facing=east,half=bottom,shape=straight]
extratrees:stairs.cedar[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.cedar[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.cedar[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.cedar[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.olive[facing=north,half=top,shape=straight]
extratrees:stairs.olive[facing=north,half=top,shape=inner_left]
extratrees:stairs.olive[facing=north,half=top,shape=inner_right]
extratrees:stairs.olive[facing=north,half=top,shape=outer_left]
extratrees:stairs.olive[facing=north,half=top,shape=outer_right]
extratrees:stairs.olive[facing=north,half=bottom,shape=straight]
extratrees:stairs.olive[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.olive[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.olive[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.olive[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.olive[facing=south,half=top,shape=straight]
extratrees:stairs.olive[facing=south,half=top,shape=inner_left]
extratrees:stairs.olive[facing=south,half=top,shape=inner_right]
extratrees:stairs.olive[facing=south,half=top,shape=outer_left]
extratrees:stairs.olive[facing=south,half=top,shape=outer_right]
extratrees:stairs.olive[facing=south,half=bottom,shape=straight]
extratrees:stairs.olive[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.olive[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.olive[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.olive[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.olive[facing=west,half=top,shape=straight]
extratrees:stairs.olive[facing=west,half=top,shape=inner_left]
extratrees:stairs.olive[facing=west,half=top,shape=inner_right]
extratrees:stairs.olive[facing=west,half=top,shape=outer_left]
extratrees:stairs.olive[facing=west,half=top,shape=outer_right]
extratrees:stairs.olive[facing=west,half=bottom,shape=straight]
extratrees:stairs.olive[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.olive[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.olive[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.olive[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.olive[facing=east,half=top,shape=straight]
extratrees:stairs.olive[facing=east,half=top,shape=inner_left]
extratrees:stairs.olive[facing=east,half=top,shape=inner_right]
extratrees:stairs.olive[facing=east,half=top,shape=outer_left]
extratrees:stairs.olive[facing=east,half=top,shape=outer_right]
extratrees:stairs.olive[facing=east,half=bottom,shape=straight]
extratrees:stairs.olive[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.olive[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.olive[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.olive[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.sweetgum[facing=north,half=top,shape=straight]
extratrees:stairs.sweetgum[facing=north,half=top,shape=inner_left]
extratrees:stairs.sweetgum[facing=north,half=top,shape=inner_right]
extratrees:stairs.sweetgum[facing=north,half=top,shape=outer_left]
extratrees:stairs.sweetgum[facing=north,half=top,shape=outer_right]
extratrees:stairs.sweetgum[facing=north,half=bottom,shape=straight]
extratrees:stairs.sweetgum[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.sweetgum[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.sweetgum[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.sweetgum[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.sweetgum[facing=south,half=top,shape=straight]
extratrees:stairs.sweetgum[facing=south,half=top,shape=inner_left]
extratrees:stairs.sweetgum[facing=south,half=top,shape=inner_right]
extratrees:stairs.sweetgum[facing=south,half=top,shape=outer_left]
extratrees:stairs.sweetgum[facing=south,half=top,shape=outer_right]
extratrees:stairs.sweetgum[facing=south,half=bottom,shape=straight]
extratrees:stairs.sweetgum[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.sweetgum[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.sweetgum[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.sweetgum[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.sweetgum[facing=west,half=top,shape=straight]
extratrees:stairs.sweetgum[facing=west,half=top,shape=inner_left]
extratrees:stairs.sweetgum[facing=west,half=top,shape=inner_right]
extratrees:stairs.sweetgum[facing=west,half=top,shape=outer_left]
extratrees:stairs.sweetgum[facing=west,half=top,shape=outer_right]
extratrees:stairs.sweetgum[facing=west,half=bottom,shape=straight]
extratrees:stairs.sweetgum[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.sweetgum[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.sweetgum[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.sweetgum[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.sweetgum[facing=east,half=top,shape=straight]
extratrees:stairs.sweetgum[facing=east,half=top,shape=inner_left]
extratrees:stairs.sweetgum[facing=east,half=top,shape=inner_right]
extratrees:stairs.sweetgum[facing=east,half=top,shape=outer_left]
extratrees:stairs.sweetgum[facing=east,half=top,shape=outer_right]
extratrees:stairs.sweetgum[facing=east,half=bottom,shape=straight]
extratrees:stairs.sweetgum[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.sweetgum[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.sweetgum[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.sweetgum[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.locust[facing=north,half=top,shape=straight]
extratrees:stairs.locust[facing=north,half=top,shape=inner_left]
extratrees:stairs.locust[facing=north,half=top,shape=inner_right]
extratrees:stairs.locust[facing=north,half=top,shape=outer_left]
extratrees:stairs.locust[facing=north,half=top,shape=outer_right]
extratrees:stairs.locust[facing=north,half=bottom,shape=straight]
extratrees:stairs.locust[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.locust[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.locust[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.locust[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.locust[facing=south,half=top,shape=straight]
extratrees:stairs.locust[facing=south,half=top,shape=inner_left]
extratrees:stairs.locust[facing=south,half=top,shape=inner_right]
extratrees:stairs.locust[facing=south,half=top,shape=outer_left]
extratrees:stairs.locust[facing=south,half=top,shape=outer_right]
extratrees:stairs.locust[facing=south,half=bottom,shape=straight]
extratrees:stairs.locust[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.locust[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.locust[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.locust[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.locust[facing=west,half=top,shape=straight]
extratrees:stairs.locust[facing=west,half=top,shape=inner_left]
extratrees:stairs.locust[facing=west,half=top,shape=inner_right]
extratrees:stairs.locust[facing=west,half=top,shape=outer_left]
extratrees:stairs.locust[facing=west,half=top,shape=outer_right]
extratrees:stairs.locust[facing=west,half=bottom,shape=straight]
extratrees:stairs.locust[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.locust[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.locust[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.locust[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.locust[facing=east,half=top,shape=straight]
extratrees:stairs.locust[facing=east,half=top,shape=inner_left]
extratrees:stairs.locust[facing=east,half=top,shape=inner_right]
extratrees:stairs.locust[facing=east,half=top,shape=outer_left]
extratrees:stairs.locust[facing=east,half=top,shape=outer_right]
extratrees:stairs.locust[facing=east,half=bottom,shape=straight]
extratrees:stairs.locust[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.locust[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.locust[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.locust[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.pear[facing=north,half=top,shape=straight]
extratrees:stairs.pear[facing=north,half=top,shape=inner_left]
extratrees:stairs.pear[facing=north,half=top,shape=inner_right]
extratrees:stairs.pear[facing=north,half=top,shape=outer_left]
extratrees:stairs.pear[facing=north,half=top,shape=outer_right]
extratrees:stairs.pear[facing=north,half=bottom,shape=straight]
extratrees:stairs.pear[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.pear[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.pear[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.pear[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.pear[facing=south,half=top,shape=straight]
extratrees:stairs.pear[facing=south,half=top,shape=inner_left]
extratrees:stairs.pear[facing=south,half=top,shape=inner_right]
extratrees:stairs.pear[facing=south,half=top,shape=outer_left]
extratrees:stairs.pear[facing=south,half=top,shape=outer_right]
extratrees:stairs.pear[facing=south,half=bottom,shape=straight]
extratrees:stairs.pear[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.pear[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.pear[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.pear[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.pear[facing=west,half=top,shape=straight]
extratrees:stairs.pear[facing=west,half=top,shape=inner_left]
extratrees:stairs.pear[facing=west,half=top,shape=inner_right]
extratrees:stairs.pear[facing=west,half=top,shape=outer_left]
extratrees:stairs.pear[facing=west,half=top,shape=outer_right]
extratrees:stairs.pear[facing=west,half=bottom,shape=straight]
extratrees:stairs.pear[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.pear[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.pear[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.pear[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.pear[facing=east,half=top,shape=straight]
extratrees:stairs.pear[facing=east,half=top,shape=inner_left]
extratrees:stairs.pear[facing=east,half=top,shape=inner_right]
extratrees:stairs.pear[facing=east,half=top,shape=outer_left]
extratrees:stairs.pear[facing=east,half=top,shape=outer_right]
extratrees:stairs.pear[facing=east,half=bottom,shape=straight]
extratrees:stairs.pear[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.pear[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.pear[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.pear[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.maclura[facing=north,half=top,shape=straight]
extratrees:stairs.maclura[facing=north,half=top,shape=inner_left]
extratrees:stairs.maclura[facing=north,half=top,shape=inner_right]
extratrees:stairs.maclura[facing=north,half=top,shape=outer_left]
extratrees:stairs.maclura[facing=north,half=top,shape=outer_right]
extratrees:stairs.maclura[facing=north,half=bottom,shape=straight]
extratrees:stairs.maclura[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.maclura[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.maclura[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.maclura[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.maclura[facing=south,half=top,shape=straight]
extratrees:stairs.maclura[facing=south,half=top,shape=inner_left]
extratrees:stairs.maclura[facing=south,half=top,shape=inner_right]
extratrees:stairs.maclura[facing=south,half=top,shape=outer_left]
extratrees:stairs.maclura[facing=south,half=top,shape=outer_right]
extratrees:stairs.maclura[facing=south,half=bottom,shape=straight]
extratrees:stairs.maclura[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.maclura[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.maclura[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.maclura[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.maclura[facing=west,half=top,shape=straight]
extratrees:stairs.maclura[facing=west,half=top,shape=inner_left]
extratrees:stairs.maclura[facing=west,half=top,shape=inner_right]
extratrees:stairs.maclura[facing=west,half=top,shape=outer_left]
extratrees:stairs.maclura[facing=west,half=top,shape=outer_right]
extratrees:stairs.maclura[facing=west,half=bottom,shape=straight]
extratrees:stairs.maclura[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.maclura[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.maclura[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.maclura[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.maclura[facing=east,half=top,shape=straight]
extratrees:stairs.maclura[facing=east,half=top,shape=inner_left]
extratrees:stairs.maclura[facing=east,half=top,shape=inner_right]
extratrees:stairs.maclura[facing=east,half=top,shape=outer_left]
extratrees:stairs.maclura[facing=east,half=top,shape=outer_right]
extratrees:stairs.maclura[facing=east,half=bottom,shape=straight]
extratrees:stairs.maclura[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.maclura[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.maclura[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.maclura[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.brazilwood[facing=north,half=top,shape=straight]
extratrees:stairs.brazilwood[facing=north,half=top,shape=inner_left]
extratrees:stairs.brazilwood[facing=north,half=top,shape=inner_right]
extratrees:stairs.brazilwood[facing=north,half=top,shape=outer_left]
extratrees:stairs.brazilwood[facing=north,half=top,shape=outer_right]
extratrees:stairs.brazilwood[facing=north,half=bottom,shape=straight]
extratrees:stairs.brazilwood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.brazilwood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.brazilwood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.brazilwood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.brazilwood[facing=south,half=top,shape=straight]
extratrees:stairs.brazilwood[facing=south,half=top,shape=inner_left]
extratrees:stairs.brazilwood[facing=south,half=top,shape=inner_right]
extratrees:stairs.brazilwood[facing=south,half=top,shape=outer_left]
extratrees:stairs.brazilwood[facing=south,half=top,shape=outer_right]
extratrees:stairs.brazilwood[facing=south,half=bottom,shape=straight]
extratrees:stairs.brazilwood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.brazilwood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.brazilwood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.brazilwood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.brazilwood[facing=west,half=top,shape=straight]
extratrees:stairs.brazilwood[facing=west,half=top,shape=inner_left]
extratrees:stairs.brazilwood[facing=west,half=top,shape=inner_right]
extratrees:stairs.brazilwood[facing=west,half=top,shape=outer_left]
extratrees:stairs.brazilwood[facing=west,half=top,shape=outer_right]
extratrees:stairs.brazilwood[facing=west,half=bottom,shape=straight]
extratrees:stairs.brazilwood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.brazilwood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.brazilwood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.brazilwood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.brazilwood[facing=east,half=top,shape=straight]
extratrees:stairs.brazilwood[facing=east,half=top,shape=inner_left]
extratrees:stairs.brazilwood[facing=east,half=top,shape=inner_right]
extratrees:stairs.brazilwood[facing=east,half=top,shape=outer_left]
extratrees:stairs.brazilwood[facing=east,half=top,shape=outer_right]
extratrees:stairs.brazilwood[facing=east,half=bottom,shape=straight]
extratrees:stairs.brazilwood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.brazilwood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.brazilwood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.brazilwood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.logwood[facing=north,half=top,shape=straight]
extratrees:stairs.logwood[facing=north,half=top,shape=inner_left]
extratrees:stairs.logwood[facing=north,half=top,shape=inner_right]
extratrees:stairs.logwood[facing=north,half=top,shape=outer_left]
extratrees:stairs.logwood[facing=north,half=top,shape=outer_right]
extratrees:stairs.logwood[facing=north,half=bottom,shape=straight]
extratrees:stairs.logwood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.logwood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.logwood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.logwood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.logwood[facing=south,half=top,shape=straight]
extratrees:stairs.logwood[facing=south,half=top,shape=inner_left]
extratrees:stairs.logwood[facing=south,half=top,shape=inner_right]
extratrees:stairs.logwood[facing=south,half=top,shape=outer_left]
extratrees:stairs.logwood[facing=south,half=top,shape=outer_right]
extratrees:stairs.logwood[facing=south,half=bottom,shape=straight]
extratrees:stairs.logwood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.logwood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.logwood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.logwood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.logwood[facing=west,half=top,shape=straight]
extratrees:stairs.logwood[facing=west,half=top,shape=inner_left]
extratrees:stairs.logwood[facing=west,half=top,shape=inner_right]
extratrees:stairs.logwood[facing=west,half=top,shape=outer_left]
extratrees:stairs.logwood[facing=west,half=top,shape=outer_right]
extratrees:stairs.logwood[facing=west,half=bottom,shape=straight]
extratrees:stairs.logwood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.logwood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.logwood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.logwood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.logwood[facing=east,half=top,shape=straight]
extratrees:stairs.logwood[facing=east,half=top,shape=inner_left]
extratrees:stairs.logwood[facing=east,half=top,shape=inner_right]
extratrees:stairs.logwood[facing=east,half=top,shape=outer_left]
extratrees:stairs.logwood[facing=east,half=top,shape=outer_right]
extratrees:stairs.logwood[facing=east,half=bottom,shape=straight]
extratrees:stairs.logwood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.logwood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.logwood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.logwood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.rosewood[facing=north,half=top,shape=straight]
extratrees:stairs.rosewood[facing=north,half=top,shape=inner_left]
extratrees:stairs.rosewood[facing=north,half=top,shape=inner_right]
extratrees:stairs.rosewood[facing=north,half=top,shape=outer_left]
extratrees:stairs.rosewood[facing=north,half=top,shape=outer_right]
extratrees:stairs.rosewood[facing=north,half=bottom,shape=straight]
extratrees:stairs.rosewood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.rosewood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.rosewood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.rosewood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.rosewood[facing=south,half=top,shape=straight]
extratrees:stairs.rosewood[facing=south,half=top,shape=inner_left]
extratrees:stairs.rosewood[facing=south,half=top,shape=inner_right]
extratrees:stairs.rosewood[facing=south,half=top,shape=outer_left]
extratrees:stairs.rosewood[facing=south,half=top,shape=outer_right]
extratrees:stairs.rosewood[facing=south,half=bottom,shape=straight]
extratrees:stairs.rosewood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.rosewood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.rosewood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.rosewood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.rosewood[facing=west,half=top,shape=straight]
extratrees:stairs.rosewood[facing=west,half=top,shape=inner_left]
extratrees:stairs.rosewood[facing=west,half=top,shape=inner_right]
extratrees:stairs.rosewood[facing=west,half=top,shape=outer_left]
extratrees:stairs.rosewood[facing=west,half=top,shape=outer_right]
extratrees:stairs.rosewood[facing=west,half=bottom,shape=straight]
extratrees:stairs.rosewood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.rosewood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.rosewood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.rosewood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.rosewood[facing=east,half=top,shape=straight]
extratrees:stairs.rosewood[facing=east,half=top,shape=inner_left]
extratrees:stairs.rosewood[facing=east,half=top,shape=inner_right]
extratrees:stairs.rosewood[facing=east,half=top,shape=outer_left]
extratrees:stairs.rosewood[facing=east,half=top,shape=outer_right]
extratrees:stairs.rosewood[facing=east,half=bottom,shape=straight]
extratrees:stairs.rosewood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.rosewood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.rosewood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.rosewood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.purpleheart[facing=north,half=top,shape=straight]
extratrees:stairs.purpleheart[facing=north,half=top,shape=inner_left]
extratrees:stairs.purpleheart[facing=north,half=top,shape=inner_right]
extratrees:stairs.purpleheart[facing=north,half=top,shape=outer_left]
extratrees:stairs.purpleheart[facing=north,half=top,shape=outer_right]
extratrees:stairs.purpleheart[facing=north,half=bottom,shape=straight]
extratrees:stairs.purpleheart[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.purpleheart[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.purpleheart[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.purpleheart[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.purpleheart[facing=south,half=top,shape=straight]
extratrees:stairs.purpleheart[facing=south,half=top,shape=inner_left]
extratrees:stairs.purpleheart[facing=south,half=top,shape=inner_right]
extratrees:stairs.purpleheart[facing=south,half=top,shape=outer_left]
extratrees:stairs.purpleheart[facing=south,half=top,shape=outer_right]
extratrees:stairs.purpleheart[facing=south,half=bottom,shape=straight]
extratrees:stairs.purpleheart[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.purpleheart[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.purpleheart[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.purpleheart[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.purpleheart[facing=west,half=top,shape=straight]
extratrees:stairs.purpleheart[facing=west,half=top,shape=inner_left]
extratrees:stairs.purpleheart[facing=west,half=top,shape=inner_right]
extratrees:stairs.purpleheart[facing=west,half=top,shape=outer_left]
extratrees:stairs.purpleheart[facing=west,half=top,shape=outer_right]
extratrees:stairs.purpleheart[facing=west,half=bottom,shape=straight]
extratrees:stairs.purpleheart[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.purpleheart[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.purpleheart[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.purpleheart[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.purpleheart[facing=east,half=top,shape=straight]
extratrees:stairs.purpleheart[facing=east,half=top,shape=inner_left]
extratrees:stairs.purpleheart[facing=east,half=top,shape=inner_right]
extratrees:stairs.purpleheart[facing=east,half=top,shape=outer_left]
extratrees:stairs.purpleheart[facing=east,half=top,shape=outer_right]
extratrees:stairs.purpleheart[facing=east,half=bottom,shape=straight]
extratrees:stairs.purpleheart[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.purpleheart[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.purpleheart[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.purpleheart[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.iroko[facing=north,half=top,shape=straight]
extratrees:stairs.iroko[facing=north,half=top,shape=inner_left]
extratrees:stairs.iroko[facing=north,half=top,shape=inner_right]
extratrees:stairs.iroko[facing=north,half=top,shape=outer_left]
extratrees:stairs.iroko[facing=north,half=top,shape=outer_right]
extratrees:stairs.iroko[facing=north,half=bottom,shape=straight]
extratrees:stairs.iroko[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.iroko[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.iroko[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.iroko[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.iroko[facing=south,half=top,shape=straight]
extratrees:stairs.iroko[facing=south,half=top,shape=inner_left]
extratrees:stairs.iroko[facing=south,half=top,shape=inner_right]
extratrees:stairs.iroko[facing=south,half=top,shape=outer_left]
extratrees:stairs.iroko[facing=south,half=top,shape=outer_right]
extratrees:stairs.iroko[facing=south,half=bottom,shape=straight]
extratrees:stairs.iroko[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.iroko[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.iroko[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.iroko[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.iroko[facing=west,half=top,shape=straight]
extratrees:stairs.iroko[facing=west,half=top,shape=inner_left]
extratrees:stairs.iroko[facing=west,half=top,shape=inner_right]
extratrees:stairs.iroko[facing=west,half=top,shape=outer_left]
extratrees:stairs.iroko[facing=west,half=top,shape=outer_right]
extratrees:stairs.iroko[facing=west,half=bottom,shape=straight]
extratrees:stairs.iroko[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.iroko[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.iroko[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.iroko[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.iroko[facing=east,half=top,shape=straight]
extratrees:stairs.iroko[facing=east,half=top,shape=inner_left]
extratrees:stairs.iroko[facing=east,half=top,shape=inner_right]
extratrees:stairs.iroko[facing=east,half=top,shape=outer_left]
extratrees:stairs.iroko[facing=east,half=top,shape=outer_right]
extratrees:stairs.iroko[facing=east,half=bottom,shape=straight]
extratrees:stairs.iroko[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.iroko[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.iroko[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.iroko[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.gingko[facing=north,half=top,shape=straight]
extratrees:stairs.gingko[facing=north,half=top,shape=inner_left]
extratrees:stairs.gingko[facing=north,half=top,shape=inner_right]
extratrees:stairs.gingko[facing=north,half=top,shape=outer_left]
extratrees:stairs.gingko[facing=north,half=top,shape=outer_right]
extratrees:stairs.gingko[facing=north,half=bottom,shape=straight]
extratrees:stairs.gingko[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.gingko[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.gingko[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.gingko[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.gingko[facing=south,half=top,shape=straight]
extratrees:stairs.gingko[facing=south,half=top,shape=inner_left]
extratrees:stairs.gingko[facing=south,half=top,shape=inner_right]
extratrees:stairs.gingko[facing=south,half=top,shape=outer_left]
extratrees:stairs.gingko[facing=south,half=top,shape=outer_right]
extratrees:stairs.gingko[facing=south,half=bottom,shape=straight]
extratrees:stairs.gingko[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.gingko[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.gingko[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.gingko[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.gingko[facing=west,half=top,shape=straight]
extratrees:stairs.gingko[facing=west,half=top,shape=inner_left]
extratrees:stairs.gingko[facing=west,half=top,shape=inner_right]
extratrees:stairs.gingko[facing=west,half=top,shape=outer_left]
extratrees:stairs.gingko[facing=west,half=top,shape=outer_right]
extratrees:stairs.gingko[facing=west,half=bottom,shape=straight]
extratrees:stairs.gingko[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.gingko[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.gingko[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.gingko[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.gingko[facing=east,half=top,shape=straight]
extratrees:stairs.gingko[facing=east,half=top,shape=inner_left]
extratrees:stairs.gingko[facing=east,half=top,shape=inner_right]
extratrees:stairs.gingko[facing=east,half=top,shape=outer_left]
extratrees:stairs.gingko[facing=east,half=top,shape=outer_right]
extratrees:stairs.gingko[facing=east,half=bottom,shape=straight]
extratrees:stairs.gingko[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.gingko[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.gingko[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.gingko[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.eucalyptus[facing=north,half=top,shape=straight]
extratrees:stairs.eucalyptus[facing=north,half=top,shape=inner_left]
extratrees:stairs.eucalyptus[facing=north,half=top,shape=inner_right]
extratrees:stairs.eucalyptus[facing=north,half=top,shape=outer_left]
extratrees:stairs.eucalyptus[facing=north,half=top,shape=outer_right]
extratrees:stairs.eucalyptus[facing=north,half=bottom,shape=straight]
extratrees:stairs.eucalyptus[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.eucalyptus[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.eucalyptus[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.eucalyptus[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.eucalyptus[facing=south,half=top,shape=straight]
extratrees:stairs.eucalyptus[facing=south,half=top,shape=inner_left]
extratrees:stairs.eucalyptus[facing=south,half=top,shape=inner_right]
extratrees:stairs.eucalyptus[facing=south,half=top,shape=outer_left]
extratrees:stairs.eucalyptus[facing=south,half=top,shape=outer_right]
extratrees:stairs.eucalyptus[facing=south,half=bottom,shape=straight]
extratrees:stairs.eucalyptus[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.eucalyptus[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.eucalyptus[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.eucalyptus[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.eucalyptus[facing=west,half=top,shape=straight]
extratrees:stairs.eucalyptus[facing=west,half=top,shape=inner_left]
extratrees:stairs.eucalyptus[facing=west,half=top,shape=inner_right]
extratrees:stairs.eucalyptus[facing=west,half=top,shape=outer_left]
extratrees:stairs.eucalyptus[facing=west,half=top,shape=outer_right]
extratrees:stairs.eucalyptus[facing=west,half=bottom,shape=straight]
extratrees:stairs.eucalyptus[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.eucalyptus[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.eucalyptus[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.eucalyptus[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.eucalyptus[facing=east,half=top,shape=straight]
extratrees:stairs.eucalyptus[facing=east,half=top,shape=inner_left]
extratrees:stairs.eucalyptus[facing=east,half=top,shape=inner_right]
extratrees:stairs.eucalyptus[facing=east,half=top,shape=outer_left]
extratrees:stairs.eucalyptus[facing=east,half=top,shape=outer_right]
extratrees:stairs.eucalyptus[facing=east,half=bottom,shape=straight]
extratrees:stairs.eucalyptus[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.eucalyptus[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.eucalyptus[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.eucalyptus[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.box[facing=north,half=top,shape=straight]
extratrees:stairs.box[facing=north,half=top,shape=inner_left]
extratrees:stairs.box[facing=north,half=top,shape=inner_right]
extratrees:stairs.box[facing=north,half=top,shape=outer_left]
extratrees:stairs.box[facing=north,half=top,shape=outer_right]
extratrees:stairs.box[facing=north,half=bottom,shape=straight]
extratrees:stairs.box[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.box[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.box[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.box[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.box[facing=south,half=top,shape=straight]
extratrees:stairs.box[facing=south,half=top,shape=inner_left]
extratrees:stairs.box[facing=south,half=top,shape=inner_right]
extratrees:stairs.box[facing=south,half=top,shape=outer_left]
extratrees:stairs.box[facing=south,half=top,shape=outer_right]
extratrees:stairs.box[facing=south,half=bottom,shape=straight]
extratrees:stairs.box[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.box[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.box[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.box[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.box[facing=west,half=top,shape=straight]
extratrees:stairs.box[facing=west,half=top,shape=inner_left]
extratrees:stairs.box[facing=west,half=top,shape=inner_right]
extratrees:stairs.box[facing=west,half=top,shape=outer_left]
extratrees:stairs.box[facing=west,half=top,shape=outer_right]
extratrees:stairs.box[facing=west,half=bottom,shape=straight]
extratrees:stairs.box[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.box[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.box[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.box[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.box[facing=east,half=top,shape=straight]
extratrees:stairs.box[facing=east,half=top,shape=inner_left]
extratrees:stairs.box[facing=east,half=top,shape=inner_right]
extratrees:stairs.box[facing=east,half=top,shape=outer_left]
extratrees:stairs.box[facing=east,half=top,shape=outer_right]
extratrees:stairs.box[facing=east,half=bottom,shape=straight]
extratrees:stairs.box[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.box[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.box[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.box[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.syzgium[facing=north,half=top,shape=straight]
extratrees:stairs.syzgium[facing=north,half=top,shape=inner_left]
extratrees:stairs.syzgium[facing=north,half=top,shape=inner_right]
extratrees:stairs.syzgium[facing=north,half=top,shape=outer_left]
extratrees:stairs.syzgium[facing=north,half=top,shape=outer_right]
extratrees:stairs.syzgium[facing=north,half=bottom,shape=straight]
extratrees:stairs.syzgium[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.syzgium[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.syzgium[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.syzgium[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.syzgium[facing=south,half=top,shape=straight]
extratrees:stairs.syzgium[facing=south,half=top,shape=inner_left]
extratrees:stairs.syzgium[facing=south,half=top,shape=inner_right]
extratrees:stairs.syzgium[facing=south,half=top,shape=outer_left]
extratrees:stairs.syzgium[facing=south,half=top,shape=outer_right]
extratrees:stairs.syzgium[facing=south,half=bottom,shape=straight]
extratrees:stairs.syzgium[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.syzgium[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.syzgium[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.syzgium[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.syzgium[facing=west,half=top,shape=straight]
extratrees:stairs.syzgium[facing=west,half=top,shape=inner_left]
extratrees:stairs.syzgium[facing=west,half=top,shape=inner_right]
extratrees:stairs.syzgium[facing=west,half=top,shape=outer_left]
extratrees:stairs.syzgium[facing=west,half=top,shape=outer_right]
extratrees:stairs.syzgium[facing=west,half=bottom,shape=straight]
extratrees:stairs.syzgium[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.syzgium[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.syzgium[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.syzgium[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.syzgium[facing=east,half=top,shape=straight]
extratrees:stairs.syzgium[facing=east,half=top,shape=inner_left]
extratrees:stairs.syzgium[facing=east,half=top,shape=inner_right]
extratrees:stairs.syzgium[facing=east,half=top,shape=outer_left]
extratrees:stairs.syzgium[facing=east,half=top,shape=outer_right]
extratrees:stairs.syzgium[facing=east,half=bottom,shape=straight]
extratrees:stairs.syzgium[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.syzgium[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.syzgium[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.syzgium[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.pinkivory[facing=north,half=top,shape=straight]
extratrees:stairs.pinkivory[facing=north,half=top,shape=inner_left]
extratrees:stairs.pinkivory[facing=north,half=top,shape=inner_right]
extratrees:stairs.pinkivory[facing=north,half=top,shape=outer_left]
extratrees:stairs.pinkivory[facing=north,half=top,shape=outer_right]
extratrees:stairs.pinkivory[facing=north,half=bottom,shape=straight]
extratrees:stairs.pinkivory[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.pinkivory[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.pinkivory[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.pinkivory[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.pinkivory[facing=south,half=top,shape=straight]
extratrees:stairs.pinkivory[facing=south,half=top,shape=inner_left]
extratrees:stairs.pinkivory[facing=south,half=top,shape=inner_right]
extratrees:stairs.pinkivory[facing=south,half=top,shape=outer_left]
extratrees:stairs.pinkivory[facing=south,half=top,shape=outer_right]
extratrees:stairs.pinkivory[facing=south,half=bottom,shape=straight]
extratrees:stairs.pinkivory[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.pinkivory[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.pinkivory[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.pinkivory[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.pinkivory[facing=west,half=top,shape=straight]
extratrees:stairs.pinkivory[facing=west,half=top,shape=inner_left]
extratrees:stairs.pinkivory[facing=west,half=top,shape=inner_right]
extratrees:stairs.pinkivory[facing=west,half=top,shape=outer_left]
extratrees:stairs.pinkivory[facing=west,half=top,shape=outer_right]
extratrees:stairs.pinkivory[facing=west,half=bottom,shape=straight]
extratrees:stairs.pinkivory[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.pinkivory[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.pinkivory[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.pinkivory[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.pinkivory[facing=east,half=top,shape=straight]
extratrees:stairs.pinkivory[facing=east,half=top,shape=inner_left]
extratrees:stairs.pinkivory[facing=east,half=top,shape=inner_right]
extratrees:stairs.pinkivory[facing=east,half=top,shape=outer_left]
extratrees:stairs.pinkivory[facing=east,half=top,shape=outer_right]
extratrees:stairs.pinkivory[facing=east,half=bottom,shape=straight]
extratrees:stairs.pinkivory[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.pinkivory[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.pinkivory[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.pinkivory[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.apple[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.apple[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.apple[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.apple[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.apple[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.apple[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.apple[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.apple[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.apple[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.apple[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.apple[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.apple[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.fig[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.fig[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.fig[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.fig[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.fig[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.fig[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.fig[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.fig[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.fig[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fig[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fig[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fig[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.butternut[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.butternut[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.butternut[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.butternut[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.butternut[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.butternut[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.butternut[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.butternut[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.butternut[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.butternut[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.butternut[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.butternut[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.whitebeam[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.whitebeam[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.whitebeam[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.whitebeam[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.whitebeam[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.rowan[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.rowan[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.rowan[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.rowan[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.rowan[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.rowan[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.rowan[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.rowan[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.rowan[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rowan[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rowan[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rowan[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.hemlock[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.hemlock[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hemlock[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hemlock[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hemlock[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.ash[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.ash[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.ash[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.ash[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.ash[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.ash[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.ash[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.ash[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.ash[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.ash[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.ash[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.ash[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.alder[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.alder[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.alder[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.alder[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.alder[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.alder[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.alder[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.alder[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.alder[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.alder[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.alder[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.alder[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.beech[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.beech[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.beech[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.beech[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.beech[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.beech[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.beech[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.beech[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.beech[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.beech[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.beech[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.beech[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.hawthorn[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.hawthorn[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hawthorn[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hawthorn[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hawthorn[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.banana[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.banana[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.banana[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.banana[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.banana[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.banana[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.banana[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.banana[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.banana[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.banana[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.banana[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.banana[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.yew[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.yew[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.yew[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.yew[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.yew[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.yew[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.yew[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.yew[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.yew[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.yew[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.yew[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.yew[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.cypress[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.cypress[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.cypress[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.cypress[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.cypress[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.cypress[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.cypress[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.cypress[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.cypress[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cypress[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cypress[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cypress[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.fir[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.fir[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.fir[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.fir[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.fir[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.fir[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.fir[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.fir[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.fir[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.fir[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.fir[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.fir[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.hazel[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.hazel[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.hazel[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.hazel[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.hazel[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.hazel[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.hazel[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.hazel[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.hazel[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hazel[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hazel[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hazel[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.hickory[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.hickory[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.hickory[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.hickory[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.hickory[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.hickory[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.hickory[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.hickory[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.hickory[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hickory[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hickory[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hickory[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.elm[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.elm[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.elm[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.elm[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.elm[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.elm[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.elm[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.elm[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.elm[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elm[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elm[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elm[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.elder[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.elder[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.elder[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.elder[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.elder[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.elder[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.elder[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.elder[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.elder[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.elder[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.elder[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.elder[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.holly[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.holly[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.holly[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.holly[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.holly[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.holly[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.holly[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.holly[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.holly[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.holly[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.holly[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.holly[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.hornbeam[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.hornbeam[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.hornbeam[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.hornbeam[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.hornbeam[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.cedar[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.cedar[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.cedar[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.cedar[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.cedar[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.cedar[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.cedar[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.cedar[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.cedar[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.cedar[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.cedar[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.cedar[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.olive[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.olive[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.olive[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.olive[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.olive[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.olive[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.olive[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.olive[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.olive[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.olive[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.olive[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.olive[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.sweetgum[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.sweetgum[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.sweetgum[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.sweetgum[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.sweetgum[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.locust[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.locust[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.locust[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.locust[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.locust[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.locust[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.locust[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.locust[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.locust[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.locust[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.locust[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.locust[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.pear[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.pear[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.pear[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.pear[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.pear[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.pear[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.pear[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.pear[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.pear[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pear[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pear[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pear[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.maclura[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.maclura[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.maclura[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.maclura[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.maclura[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.maclura[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.maclura[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.maclura[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.maclura[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.maclura[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.maclura[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.maclura[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.brazilwood[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.brazilwood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.brazilwood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.brazilwood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.brazilwood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.logwood[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.logwood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.logwood[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.logwood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.logwood[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.logwood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.logwood[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.logwood[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.logwood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.logwood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.logwood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.logwood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.rosewood[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.rosewood[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.rosewood[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.rosewood[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.rosewood[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.purpleheart[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.purpleheart[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.purpleheart[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.purpleheart[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.purpleheart[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.iroko[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.iroko[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.iroko[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.iroko[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.iroko[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.iroko[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.iroko[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.iroko[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.iroko[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.iroko[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.iroko[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.iroko[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.gingko[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.gingko[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.gingko[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.gingko[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.gingko[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.gingko[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.gingko[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.gingko[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.gingko[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.gingko[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.gingko[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.gingko[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.eucalyptus[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.box[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.box[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.box[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.box[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.box[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.box[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.box[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.box[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.box[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.box[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.box[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.box[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.box[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.box[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.box[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.box[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.box[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.box[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.box[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.box[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.box[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.box[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.box[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.box[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.box[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.box[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.box[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.box[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.box[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.box[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.box[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.box[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.box[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.box[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.box[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.box[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.box[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.box[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.box[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.box[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.syzgium[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.syzgium[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.syzgium[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.syzgium[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.syzgium[facing=east,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=north,half=top,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=north,half=top,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=north,half=top,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=north,half=top,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=north,half=top,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=north,half=bottom,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=north,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=north,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=north,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=north,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=south,half=top,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=south,half=top,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=south,half=top,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=south,half=top,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=south,half=top,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=south,half=bottom,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=south,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=south,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=south,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=south,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=west,half=top,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=west,half=top,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=west,half=top,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=west,half=top,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=west,half=top,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=west,half=bottom,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=west,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=west,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=west,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=west,half=bottom,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=east,half=top,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=east,half=top,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=east,half=top,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=east,half=top,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=east,half=top,shape=outer_right]
extratrees:stairs.fireproof.pinkivory[facing=east,half=bottom,shape=straight]
extratrees:stairs.fireproof.pinkivory[facing=east,half=bottom,shape=inner_left]
extratrees:stairs.fireproof.pinkivory[facing=east,half=bottom,shape=inner_right]
extratrees:stairs.fireproof.pinkivory[facing=east,half=bottom,shape=outer_left]
extratrees:stairs.fireproof.pinkivory[facing=east,half=bottom,shape=outer_right]
extratrees:fences.0[east=true,north=true,south=true,variant=apple,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=apple,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=fig,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=fig,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=butternut,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=butternut,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=whitebeam,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=whitebeam,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=rowan,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=rowan,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=hemlock,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=hemlock,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=ash,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=ash,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=alder,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=alder,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=beech,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=beech,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=hawthorn,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=hawthorn,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=banana,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=banana,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=yew,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=yew,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=cypress,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=cypress,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=fir,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=fir,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=hazel,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=hazel,west=false]
extratrees:fences.0[east=true,north=true,south=true,variant=hickory,west=true]
extratrees:fences.0[east=true,north=true,south=true,variant=hickory,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=apple,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=apple,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=fig,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=fig,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=butternut,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=butternut,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=whitebeam,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=whitebeam,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=rowan,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=rowan,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=hemlock,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=hemlock,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=ash,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=ash,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=alder,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=alder,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=beech,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=beech,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=hawthorn,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=hawthorn,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=banana,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=banana,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=yew,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=yew,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=cypress,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=cypress,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=fir,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=fir,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=hazel,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=hazel,west=false]
extratrees:fences.0[east=true,north=true,south=false,variant=hickory,west=true]
extratrees:fences.0[east=true,north=true,south=false,variant=hickory,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=apple,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=apple,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=fig,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=fig,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=butternut,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=butternut,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=whitebeam,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=whitebeam,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=rowan,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=rowan,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=hemlock,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=hemlock,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=ash,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=ash,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=alder,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=alder,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=beech,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=beech,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=hawthorn,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=hawthorn,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=banana,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=banana,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=yew,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=yew,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=cypress,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=cypress,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=fir,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=fir,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=hazel,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=hazel,west=false]
extratrees:fences.0[east=true,north=false,south=true,variant=hickory,west=true]
extratrees:fences.0[east=true,north=false,south=true,variant=hickory,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=apple,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=apple,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=fig,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=fig,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=butternut,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=butternut,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=whitebeam,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=whitebeam,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=rowan,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=rowan,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=hemlock,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=hemlock,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=ash,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=ash,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=alder,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=alder,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=beech,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=beech,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=hawthorn,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=hawthorn,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=banana,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=banana,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=yew,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=yew,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=cypress,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=cypress,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=fir,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=fir,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=hazel,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=hazel,west=false]
extratrees:fences.0[east=true,north=false,south=false,variant=hickory,west=true]
extratrees:fences.0[east=true,north=false,south=false,variant=hickory,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=apple,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=apple,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=fig,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=fig,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=butternut,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=butternut,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=whitebeam,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=whitebeam,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=rowan,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=rowan,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=hemlock,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=hemlock,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=ash,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=ash,west=false]
extratrees:fences.0[east=false,north=true,south=true,variant=alder,west=true]
extratrees:fences.0[east=false,north=true,south=true,variant=alder,west=false]
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extratrees:fences.1[east=false,north=true,south=true,variant=olive,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=olive,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=sweetgum,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=sweetgum,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=locust,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=locust,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=pear,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=pear,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=maclura,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=maclura,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=brazilwood,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=brazilwood,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=logwood,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=logwood,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=rosewood,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=rosewood,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=purpleheart,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=purpleheart,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=iroko,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=iroko,west=false]
extratrees:fences.1[east=false,north=true,south=true,variant=gingko,west=true]
extratrees:fences.1[east=false,north=true,south=true,variant=gingko,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=elm,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=elm,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=elder,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=elder,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=holly,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=holly,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=hornbeam,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=hornbeam,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=cedar,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=cedar,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=olive,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=olive,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=sweetgum,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=sweetgum,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=locust,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=locust,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=pear,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=pear,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=maclura,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=maclura,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=brazilwood,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=brazilwood,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=logwood,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=logwood,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=rosewood,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=rosewood,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=purpleheart,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=purpleheart,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=iroko,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=iroko,west=false]
extratrees:fences.1[east=false,north=true,south=false,variant=gingko,west=true]
extratrees:fences.1[east=false,north=true,south=false,variant=gingko,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=elm,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=elm,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=elder,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=elder,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=holly,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=holly,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=hornbeam,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=hornbeam,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=cedar,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=cedar,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=olive,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=olive,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=sweetgum,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=sweetgum,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=locust,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=locust,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=pear,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=pear,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=maclura,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=maclura,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=brazilwood,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=brazilwood,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=logwood,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=logwood,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=rosewood,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=rosewood,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=purpleheart,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=purpleheart,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=iroko,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=iroko,west=false]
extratrees:fences.1[east=false,north=false,south=true,variant=gingko,west=true]
extratrees:fences.1[east=false,north=false,south=true,variant=gingko,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=elm,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=elm,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=elder,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=elder,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=holly,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=holly,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=hornbeam,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=hornbeam,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=cedar,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=cedar,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=olive,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=olive,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=sweetgum,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=sweetgum,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=locust,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=locust,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=pear,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=pear,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=maclura,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=maclura,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=brazilwood,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=brazilwood,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=logwood,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=logwood,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=rosewood,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=rosewood,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=purpleheart,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=purpleheart,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=iroko,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=iroko,west=false]
extratrees:fences.1[east=false,north=false,south=false,variant=gingko,west=true]
extratrees:fences.1[east=false,north=false,south=false,variant=gingko,west=false]
extratrees:fences.2[east=true,north=true,south=true,variant=eucalyptus,west=true]
extratrees:fences.2[east=true,north=true,south=true,variant=eucalyptus,west=false]
extratrees:fences.2[east=true,north=true,south=true,variant=box,west=true]
extratrees:fences.2[east=true,north=true,south=true,variant=box,west=false]
extratrees:fences.2[east=true,north=true,south=true,variant=syzgium,west=true]
extratrees:fences.2[east=true,north=true,south=true,variant=syzgium,west=false]
extratrees:fences.2[east=true,north=true,south=true,variant=pinkivory,west=true]
extratrees:fences.2[east=true,north=true,south=true,variant=pinkivory,west=false]
extratrees:fences.2[east=true,north=true,south=false,variant=eucalyptus,west=true]
extratrees:fences.2[east=true,north=true,south=false,variant=eucalyptus,west=false]
extratrees:fences.2[east=true,north=true,south=false,variant=box,west=true]
extratrees:fences.2[east=true,north=true,south=false,variant=box,west=false]
extratrees:fences.2[east=true,north=true,south=false,variant=syzgium,west=true]
extratrees:fences.2[east=true,north=true,south=false,variant=syzgium,west=false]
extratrees:fences.2[east=true,north=true,south=false,variant=pinkivory,west=true]
extratrees:fences.2[east=true,north=true,south=false,variant=pinkivory,west=false]
extratrees:fences.2[east=true,north=false,south=true,variant=eucalyptus,west=true]
extratrees:fences.2[east=true,north=false,south=true,variant=eucalyptus,west=false]
extratrees:fences.2[east=true,north=false,south=true,variant=box,west=true]
extratrees:fences.2[east=true,north=false,south=true,variant=box,west=false]
extratrees:fences.2[east=true,north=false,south=true,variant=syzgium,west=true]
extratrees:fences.2[east=true,north=false,south=true,variant=syzgium,west=false]
extratrees:fences.2[east=true,north=false,south=true,variant=pinkivory,west=true]
extratrees:fences.2[east=true,north=false,south=true,variant=pinkivory,west=false]
extratrees:fences.2[east=true,north=false,south=false,variant=eucalyptus,west=true]
extratrees:fences.2[east=true,north=false,south=false,variant=eucalyptus,west=false]
extratrees:fences.2[east=true,north=false,south=false,variant=box,west=true]
extratrees:fences.2[east=true,north=false,south=false,variant=box,west=false]
extratrees:fences.2[east=true,north=false,south=false,variant=syzgium,west=true]
extratrees:fences.2[east=true,north=false,south=false,variant=syzgium,west=false]
extratrees:fences.2[east=true,north=false,south=false,variant=pinkivory,west=true]
extratrees:fences.2[east=true,north=false,south=false,variant=pinkivory,west=false]
extratrees:fences.2[east=false,north=true,south=true,variant=eucalyptus,west=true]
extratrees:fences.2[east=false,north=true,south=true,variant=eucalyptus,west=false]
extratrees:fences.2[east=false,north=true,south=true,variant=box,west=true]
extratrees:fences.2[east=false,north=true,south=true,variant=box,west=false]
extratrees:fences.2[east=false,north=true,south=true,variant=syzgium,west=true]
extratrees:fences.2[east=false,north=true,south=true,variant=syzgium,west=false]
extratrees:fences.2[east=false,north=true,south=true,variant=pinkivory,west=true]
extratrees:fences.2[east=false,north=true,south=true,variant=pinkivory,west=false]
extratrees:fences.2[east=false,north=true,south=false,variant=eucalyptus,west=true]
extratrees:fences.2[east=false,north=true,south=false,variant=eucalyptus,west=false]
extratrees:fences.2[east=false,north=true,south=false,variant=box,west=true]
extratrees:fences.2[east=false,north=true,south=false,variant=box,west=false]
extratrees:fences.2[east=false,north=true,south=false,variant=syzgium,west=true]
extratrees:fences.2[east=false,north=true,south=false,variant=syzgium,west=false]
extratrees:fences.2[east=false,north=true,south=false,variant=pinkivory,west=true]
extratrees:fences.2[east=false,north=true,south=false,variant=pinkivory,west=false]
extratrees:fences.2[east=false,north=false,south=true,variant=eucalyptus,west=true]
extratrees:fences.2[east=false,north=false,south=true,variant=eucalyptus,west=false]
extratrees:fences.2[east=false,north=false,south=true,variant=box,west=true]
extratrees:fences.2[east=false,north=false,south=true,variant=box,west=false]
extratrees:fences.2[east=false,north=false,south=true,variant=syzgium,west=true]
extratrees:fences.2[east=false,north=false,south=true,variant=syzgium,west=false]
extratrees:fences.2[east=false,north=false,south=true,variant=pinkivory,west=true]
extratrees:fences.2[east=false,north=false,south=true,variant=pinkivory,west=false]
extratrees:fences.2[east=false,north=false,south=false,variant=eucalyptus,west=true]
extratrees:fences.2[east=false,north=false,south=false,variant=eucalyptus,west=false]
extratrees:fences.2[east=false,north=false,south=false,variant=box,west=true]
extratrees:fences.2[east=false,north=false,south=false,variant=box,west=false]
extratrees:fences.2[east=false,north=false,south=false,variant=syzgium,west=true]
extratrees:fences.2[east=false,north=false,south=false,variant=syzgium,west=false]
extratrees:fences.2[east=false,north=false,south=false,variant=pinkivory,west=true]
extratrees:fences.2[east=false,north=false,south=false,variant=pinkivory,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=apple,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=apple,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=fig,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=fig,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=ash,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=ash,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=alder,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=alder,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=beech,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=beech,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=banana,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=banana,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=yew,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=yew,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=fir,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=fir,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=true,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=apple,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=apple,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=fig,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=fig,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=ash,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=ash,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=alder,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=alder,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=beech,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=beech,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=banana,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=banana,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=yew,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=yew,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=fir,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=fir,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=true,north=true,south=false,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=apple,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=apple,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=fig,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=fig,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=ash,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=ash,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=alder,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=alder,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=beech,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=beech,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=banana,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=banana,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=yew,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=yew,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=fir,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=fir,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=true,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=apple,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=apple,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=fig,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=fig,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=ash,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=ash,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=alder,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=alder,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=beech,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=beech,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=banana,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=banana,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=yew,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=yew,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=fir,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=fir,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=true,north=false,south=false,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=apple,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=apple,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=fig,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=fig,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=ash,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=ash,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=alder,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=alder,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=beech,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=beech,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=banana,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=banana,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=yew,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=yew,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=fir,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=fir,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=true,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=apple,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=apple,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=fig,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=fig,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=ash,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=ash,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=alder,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=alder,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=beech,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=beech,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=banana,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=banana,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=yew,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=yew,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=fir,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=fir,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=false,north=true,south=false,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=apple,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=apple,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=fig,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=fig,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=ash,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=ash,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=alder,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=alder,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=beech,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=beech,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=banana,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=banana,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=yew,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=yew,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=fir,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=fir,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=true,variant=hickory,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=apple,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=apple,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=fig,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=fig,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=butternut,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=butternut,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=whitebeam,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=whitebeam,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=rowan,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=rowan,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hemlock,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hemlock,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=ash,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=ash,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=alder,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=alder,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=beech,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=beech,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hawthorn,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hawthorn,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=banana,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=banana,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=yew,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=yew,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=cypress,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=cypress,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=fir,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=fir,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hazel,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hazel,west=false]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hickory,west=true]
extratrees:fences.fireproof.0[east=false,north=false,south=false,variant=hickory,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=elm,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=elm,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=elder,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=elder,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=holly,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=holly,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=olive,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=olive,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=locust,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=locust,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=pear,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=pear,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=true,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=elm,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=elm,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=elder,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=elder,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=holly,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=holly,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=olive,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=olive,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=locust,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=locust,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=pear,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=pear,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=true,north=true,south=false,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=elm,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=elm,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=elder,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=elder,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=holly,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=holly,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=olive,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=olive,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=locust,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=locust,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=pear,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=pear,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=true,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=elm,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=elm,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=elder,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=elder,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=holly,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=holly,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=olive,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=olive,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=locust,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=locust,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=pear,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=pear,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=true,north=false,south=false,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=elm,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=elm,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=elder,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=elder,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=holly,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=holly,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=olive,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=olive,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=locust,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=locust,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=pear,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=pear,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=true,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=elm,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=elm,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=elder,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=elder,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=holly,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=holly,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=olive,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=olive,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=locust,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=locust,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=pear,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=pear,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=false,north=true,south=false,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=elm,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=elm,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=elder,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=elder,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=holly,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=holly,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=olive,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=olive,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=locust,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=locust,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=pear,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=pear,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=true,variant=gingko,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=elm,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=elm,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=elder,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=elder,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=holly,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=holly,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=hornbeam,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=hornbeam,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=cedar,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=cedar,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=olive,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=olive,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=sweetgum,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=sweetgum,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=locust,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=locust,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=pear,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=pear,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=maclura,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=maclura,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=brazilwood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=brazilwood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=logwood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=logwood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=rosewood,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=rosewood,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=purpleheart,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=purpleheart,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=iroko,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=iroko,west=false]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=gingko,west=true]
extratrees:fences.fireproof.1[east=false,north=false,south=false,variant=gingko,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=box,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=box,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=true,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=box,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=box,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=true,north=true,south=false,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=box,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=box,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=true,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=box,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=box,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=true,north=false,south=false,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=box,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=box,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=true,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=box,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=box,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=false,north=true,south=false,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=box,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=box,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=true,variant=pinkivory,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=eucalyptus,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=eucalyptus,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=box,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=box,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=syzgium,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=syzgium,west=false]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=pinkivory,west=true]
extratrees:fences.fireproof.2[east=false,north=false,south=false,variant=pinkivory,west=false]
extratrees:fence.gates.fir[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fir[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fir[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fir[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fir[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fir[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fir[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fir[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fir[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fir[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fir[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fir[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fir[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fir[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fir[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fir[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fir[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fir[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fir[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fir[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fir[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fir[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fir[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fir[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fir[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fir[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fir[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fir[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fir[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fir[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fir[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fir[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fir[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cedar[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cedar[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cedar[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cedar[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cedar[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cedar[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cedar[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cedar[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cedar[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cedar[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cedar[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cedar[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cedar[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cedar[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cedar[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cedar[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cedar[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cedar[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cedar[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cedar[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cedar[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cedar[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cedar[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cedar[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cedar[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cedar[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cedar[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cedar[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cedar[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cedar[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cedar[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cedar[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cedar[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hemlock[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hemlock[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hemlock[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hemlock[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hemlock[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cypress[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cypress[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cypress[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cypress[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cypress[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cypress[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cypress[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cypress[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cypress[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cypress[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cypress[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cypress[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cypress[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cypress[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cypress[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cypress[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cypress[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cypress[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cypress[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cypress[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cypress[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cypress[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cypress[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cypress[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.cypress[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.cypress[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.cypress[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.cypress[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.cypress[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.cypress[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.cypress[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.cypress[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.cypress[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fig[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fig[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fig[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fig[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fig[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fig[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fig[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fig[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fig[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fig[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fig[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fig[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fig[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fig[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fig[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fig[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fig[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fig[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fig[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fig[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fig[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fig[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fig[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fig[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fig[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fig[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fig[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fig[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fig[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fig[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fig[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fig[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.fig[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.beech[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.beech[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.beech[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.beech[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.beech[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.beech[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.beech[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.beech[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.beech[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.beech[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.beech[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.beech[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.beech[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.beech[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.beech[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.beech[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.beech[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.beech[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.beech[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.beech[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.beech[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.beech[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.beech[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.beech[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.beech[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.beech[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.beech[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.beech[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.beech[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.beech[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.beech[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.beech[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.beech[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.alder[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.alder[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.alder[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.alder[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.alder[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.alder[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.alder[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.alder[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.alder[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.alder[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.alder[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.alder[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.alder[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.alder[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.alder[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.alder[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.alder[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.alder[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.alder[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.alder[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.alder[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.alder[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.alder[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.alder[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.alder[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.alder[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.alder[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.alder[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.alder[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.alder[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.alder[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.alder[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.alder[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hazel[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hazel[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hazel[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hazel[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hazel[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hazel[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hazel[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hazel[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hazel[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hazel[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hazel[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hazel[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hazel[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hazel[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hazel[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hazel[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hazel[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hazel[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hazel[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hazel[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hazel[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hazel[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hazel[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hazel[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hazel[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hazel[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hazel[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hazel[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hazel[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hazel[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hazel[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hazel[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hazel[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hornbeam[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hornbeam[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hornbeam[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hornbeam[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hornbeam[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.box[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.box[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.box[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.box[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.box[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.box[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.box[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.box[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.box[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.box[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.box[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.box[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.box[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.box[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.box[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.box[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.box[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.box[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.box[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.box[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.box[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.box[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.box[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.box[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.box[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.box[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.box[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.box[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.box[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.box[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.box[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.box[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.box[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.butternut[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.butternut[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.butternut[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.butternut[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.butternut[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.butternut[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.butternut[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.butternut[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.butternut[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.butternut[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.butternut[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.butternut[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.butternut[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.butternut[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.butternut[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.butternut[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.butternut[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.butternut[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.butternut[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.butternut[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.butternut[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.butternut[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.butternut[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.butternut[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.butternut[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.butternut[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.butternut[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.butternut[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.butternut[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.butternut[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.butternut[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.butternut[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.butternut[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hickory[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hickory[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hickory[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hickory[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hickory[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hickory[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hickory[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hickory[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hickory[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hickory[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hickory[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hickory[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hickory[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hickory[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hickory[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hickory[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hickory[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hickory[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hickory[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hickory[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hickory[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hickory[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hickory[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hickory[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hickory[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hickory[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hickory[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hickory[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hickory[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hickory[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hickory[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hickory[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hickory[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.whitebeam[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.whitebeam[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.whitebeam[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.whitebeam[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.whitebeam[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elm[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elm[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elm[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elm[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elm[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elm[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elm[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elm[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elm[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elm[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elm[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elm[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elm[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elm[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elm[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elm[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elm[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elm[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elm[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elm[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elm[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elm[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elm[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elm[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elm[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elm[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elm[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elm[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elm[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elm[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elm[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elm[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elm[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.apple[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.apple[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.apple[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.apple[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.apple[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.apple[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.apple[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.apple[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.apple[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.apple[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.apple[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.apple[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.apple[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.apple[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.apple[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.apple[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.apple[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.apple[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.apple[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.apple[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.apple[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.apple[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.apple[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.apple[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.apple[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.apple[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.apple[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.apple[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.apple[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.apple[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.apple[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.apple[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.apple[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.yew[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.yew[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.yew[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.yew[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.yew[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.yew[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.yew[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.yew[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.yew[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.yew[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.yew[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.yew[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.yew[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.yew[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.yew[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.yew[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.yew[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.yew[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.yew[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.yew[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.yew[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.yew[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.yew[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.yew[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.yew[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.yew[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.yew[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.yew[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.yew[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.yew[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.yew[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.yew[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.yew[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pear[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pear[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pear[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pear[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pear[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pear[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pear[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pear[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pear[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pear[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pear[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pear[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pear[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pear[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pear[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pear[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pear[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pear[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pear[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pear[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pear[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pear[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pear[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pear[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pear[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pear[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pear[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pear[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pear[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pear[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pear[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pear[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pear[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.hawthorn[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.hawthorn[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.hawthorn[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.hawthorn[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.hawthorn[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rowan[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rowan[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rowan[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rowan[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rowan[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rowan[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rowan[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rowan[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rowan[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rowan[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rowan[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rowan[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rowan[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rowan[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rowan[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rowan[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rowan[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rowan[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rowan[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rowan[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rowan[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rowan[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rowan[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rowan[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rowan[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rowan[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rowan[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rowan[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rowan[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rowan[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rowan[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rowan[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rowan[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elder[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elder[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elder[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elder[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elder[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elder[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elder[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elder[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elder[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elder[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elder[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elder[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elder[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elder[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elder[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elder[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elder[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elder[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elder[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elder[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elder[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elder[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elder[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elder[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.elder[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.elder[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.elder[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.elder[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.elder[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.elder[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.elder[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.elder[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.elder[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.maclura[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.maclura[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.maclura[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.maclura[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.maclura[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.maclura[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.maclura[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.maclura[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.maclura[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.maclura[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.maclura[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.maclura[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.maclura[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.maclura[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.maclura[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.maclura[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.maclura[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.maclura[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.maclura[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.maclura[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.maclura[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.maclura[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.maclura[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.maclura[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.maclura[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.maclura[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.maclura[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.maclura[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.maclura[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.maclura[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.maclura[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.maclura[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.maclura[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.syzgium[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.syzgium[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.syzgium[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.syzgium[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.syzgium[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.brazilwood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.brazilwood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.brazilwood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.brazilwood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.brazilwood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.logwood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.logwood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.logwood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.logwood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.logwood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.logwood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.logwood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.logwood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.logwood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.logwood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.logwood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.logwood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.logwood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.logwood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.logwood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.logwood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.logwood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.logwood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.logwood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.logwood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.logwood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.logwood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.logwood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.logwood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.logwood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.logwood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.logwood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.logwood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.logwood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.logwood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.logwood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.logwood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.logwood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.iroko[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.iroko[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.iroko[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.iroko[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.iroko[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.iroko[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.iroko[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.iroko[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.iroko[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.iroko[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.iroko[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.iroko[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.iroko[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.iroko[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.iroko[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.iroko[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.iroko[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.iroko[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.iroko[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.iroko[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.iroko[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.iroko[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.iroko[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.iroko[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.iroko[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.iroko[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.iroko[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.iroko[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.iroko[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.iroko[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.iroko[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.iroko[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.iroko[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.locust[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.locust[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.locust[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.locust[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.locust[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.locust[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.locust[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.locust[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.locust[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.locust[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.locust[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.locust[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.locust[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.locust[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.locust[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.locust[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.locust[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.locust[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.locust[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.locust[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.locust[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.locust[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.locust[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.locust[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.locust[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.locust[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.locust[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.locust[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.locust[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.locust[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.locust[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.locust[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.locust[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.eucalyptus[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.eucalyptus[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.purpleheart[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.purpleheart[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.purpleheart[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.purpleheart[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.purpleheart[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.ash[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.ash[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.ash[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.ash[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.ash[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.ash[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.ash[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.ash[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.ash[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.ash[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.ash[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.ash[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.ash[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.ash[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.ash[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.ash[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.ash[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.ash[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.ash[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.ash[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.ash[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.ash[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.ash[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.ash[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.ash[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.ash[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.ash[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.ash[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.ash[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.ash[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.ash[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.ash[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.ash[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.holly[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.holly[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.holly[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.holly[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.holly[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.holly[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.holly[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.holly[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.holly[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.holly[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.holly[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.holly[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.holly[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.holly[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.holly[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.holly[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.holly[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.holly[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.holly[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.holly[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.holly[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.holly[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.holly[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.holly[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.holly[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.holly[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.holly[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.holly[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.holly[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.holly[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.holly[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.holly[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.holly[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.olive[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.olive[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.olive[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.olive[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.olive[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.olive[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.olive[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.olive[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.olive[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.olive[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.olive[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.olive[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.olive[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.olive[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.olive[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.olive[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.olive[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.olive[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.olive[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.olive[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.olive[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.olive[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.olive[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.olive[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.olive[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.olive[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.olive[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.olive[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.olive[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.olive[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.olive[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.olive[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.olive[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.sweetgum[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.sweetgum[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.sweetgum[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.sweetgum[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.sweetgum[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.rosewood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.rosewood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.rosewood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.rosewood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.rosewood[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.gingko[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.gingko[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.gingko[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.gingko[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.gingko[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.gingko[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.gingko[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.gingko[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.gingko[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.gingko[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.gingko[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.gingko[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.gingko[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.gingko[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.gingko[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.gingko[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.gingko[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.gingko[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.gingko[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.gingko[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.gingko[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.gingko[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.gingko[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.gingko[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.gingko[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.gingko[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.gingko[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.gingko[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.gingko[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.gingko[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.gingko[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.gingko[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.gingko[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.pinkivory[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.pinkivory[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.pinkivory[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.pinkivory[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.pinkivory[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.banana[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.banana[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.banana[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.banana[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.banana[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.banana[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.banana[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.banana[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.banana[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.banana[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.banana[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.banana[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.banana[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.banana[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.banana[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.banana[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.banana[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.banana[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.banana[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.banana[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.banana[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.banana[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.banana[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.banana[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.banana[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.banana[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.banana[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.banana[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.banana[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.banana[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.banana[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.banana[facing=east,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=north,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=south,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=west,in_wall=false,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=true,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=true,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=true,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=true,open=false,powered=false]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=false,open=true,powered=true]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=false,open=true,powered=false]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=false,open=false,powered=true]
extratrees:fence.gates.fireproof.banana[facing=east,in_wall=false,open=false,powered=false]
extratrees:doors.apple[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.apple[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.apple[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.apple[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.apple[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.apple[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.apple[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.apple[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.apple[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fig[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fig[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fig[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fig[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fig[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fig[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fig[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fig[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.butternut[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.butternut[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.butternut[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.butternut[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.butternut[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.butternut[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.butternut[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.butternut[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.whitebeam[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rowan[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rowan[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rowan[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rowan[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rowan[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rowan[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rowan[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rowan[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hemlock[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hemlock[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hemlock[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hemlock[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hemlock[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hemlock[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hemlock[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hemlock[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.ash[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.ash[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.ash[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.ash[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.ash[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.ash[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.ash[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.ash[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.alder[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.alder[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.alder[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.alder[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.alder[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.alder[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.alder[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.alder[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.beech[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.beech[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.beech[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.beech[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.beech[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.beech[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.beech[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.beech[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hawthorn[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.banana[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.banana[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.banana[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.banana[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.banana[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.banana[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.banana[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.banana[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.yew[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.yew[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.yew[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.yew[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.yew[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.yew[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.yew[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.yew[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cypress[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cypress[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cypress[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cypress[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cypress[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cypress[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cypress[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cypress[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.fir[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.fir[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.fir[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.fir[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.fir[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.fir[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.fir[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.fir[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hazel[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hazel[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hazel[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hazel[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hazel[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hazel[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hazel[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hazel[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hickory[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hickory[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hickory[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hickory[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hickory[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hickory[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hickory[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hickory[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elm[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elm[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elm[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elm[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elm[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elm[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elm[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elm[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.elder[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.elder[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.elder[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.elder[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.elder[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.elder[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.elder[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.elder[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.holly[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.holly[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.holly[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.holly[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.holly[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.holly[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.holly[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.holly[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.hornbeam[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.cedar[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.cedar[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.cedar[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.cedar[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.cedar[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.cedar[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.cedar[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.cedar[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.olive[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.olive[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.olive[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.olive[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.olive[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.olive[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.olive[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.olive[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.sweetgum[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.locust[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.locust[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.locust[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.locust[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.locust[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.locust[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.locust[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.locust[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pear[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pear[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pear[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pear[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pear[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pear[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pear[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pear[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.maclura[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.maclura[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.maclura[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.maclura[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.maclura[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.maclura[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.maclura[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.maclura[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.brazilwood[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.logwood[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.logwood[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.logwood[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.logwood[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.logwood[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.logwood[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.logwood[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.logwood[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.rosewood[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.rosewood[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.rosewood[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.rosewood[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.rosewood[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.rosewood[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.rosewood[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.rosewood[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.purpleheart[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.iroko[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.iroko[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.iroko[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.iroko[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.iroko[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.iroko[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.iroko[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.iroko[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.gingko[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.gingko[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.gingko[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.gingko[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.gingko[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.gingko[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.gingko[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.gingko[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.box[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.box[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.box[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.box[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.box[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.box[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.box[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.box[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.syzgium[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.syzgium[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.syzgium[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.syzgium[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.syzgium[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.syzgium[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.syzgium[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.syzgium[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=north,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=north,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=south,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=south,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=west,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=west,half=lower,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=east,half=upper,hinge=right,open=false,powered=false]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=left,open=true,powered=true]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=left,open=true,powered=false]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=left,open=false,powered=true]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=left,open=false,powered=false]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=right,open=true,powered=true]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=right,open=true,powered=false]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=right,open=false,powered=true]
extratrees:doors.pinkivory[facing=east,half=lower,hinge=right,open=false,powered=false]
extratrees:multifence[east=true,north=true,south=true,west=true]
extratrees:multifence[east=true,north=true,south=true,west=false]
extratrees:multifence[east=true,north=true,south=false,west=true]
extratrees:multifence[east=true,north=true,south=false,west=false]
extratrees:multifence[east=true,north=false,south=true,west=true]
extratrees:multifence[east=true,north=false,south=true,west=false]
extratrees:multifence[east=true,north=false,south=false,west=true]
extratrees:multifence[east=true,north=false,south=false,west=false]
extratrees:multifence[east=false,north=true,south=true,west=true]
extratrees:multifence[east=false,north=true,south=true,west=false]
extratrees:multifence[east=false,north=true,south=false,west=true]
extratrees:multifence[east=false,north=true,south=false,west=false]
extratrees:multifence[east=false,north=false,south=true,west=true]
extratrees:multifence[east=false,north=false,south=true,west=false]
extratrees:multifence[east=false,north=false,south=false,west=true]
extratrees:multifence[east=false,north=false,south=false,west=false]
extratrees:leaves.default.0[check_decay=true,decayable=true,variant=orchardapple]
extratrees:leaves.default.0[check_decay=true,decayable=true,variant=sweetcrabapple]
extratrees:leaves.default.0[check_decay=true,decayable=true,variant=floweringcrabapple]
extratrees:leaves.default.0[check_decay=true,decayable=true,variant=prairiecrabapple]
extratrees:leaves.default.0[check_decay=true,decayable=false,variant=orchardapple]
extratrees:leaves.default.0[check_decay=true,decayable=false,variant=sweetcrabapple]
extratrees:leaves.default.0[check_decay=true,decayable=false,variant=floweringcrabapple]
extratrees:leaves.default.0[check_decay=true,decayable=false,variant=prairiecrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=true,variant=orchardapple]
extratrees:leaves.default.0[check_decay=false,decayable=true,variant=sweetcrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=true,variant=floweringcrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=true,variant=prairiecrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=false,variant=orchardapple]
extratrees:leaves.default.0[check_decay=false,decayable=false,variant=sweetcrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=false,variant=floweringcrabapple]
extratrees:leaves.default.0[check_decay=false,decayable=false,variant=prairiecrabapple]
extratrees:leaves.default.1[check_decay=true,decayable=true,variant=blackthorn]
extratrees:leaves.default.1[check_decay=true,decayable=true,variant=cherryplum]
extratrees:leaves.default.1[check_decay=true,decayable=true,variant=peach]
extratrees:leaves.default.1[check_decay=true,decayable=true,variant=nectarine]
extratrees:leaves.default.1[check_decay=true,decayable=false,variant=blackthorn]
extratrees:leaves.default.1[check_decay=true,decayable=false,variant=cherryplum]
extratrees:leaves.default.1[check_decay=true,decayable=false,variant=peach]
extratrees:leaves.default.1[check_decay=true,decayable=false,variant=nectarine]
extratrees:leaves.default.1[check_decay=false,decayable=true,variant=blackthorn]
extratrees:leaves.default.1[check_decay=false,decayable=true,variant=cherryplum]
extratrees:leaves.default.1[check_decay=false,decayable=true,variant=peach]
extratrees:leaves.default.1[check_decay=false,decayable=true,variant=nectarine]
extratrees:leaves.default.1[check_decay=false,decayable=false,variant=blackthorn]
extratrees:leaves.default.1[check_decay=false,decayable=false,variant=cherryplum]
extratrees:leaves.default.1[check_decay=false,decayable=false,variant=peach]
extratrees:leaves.default.1[check_decay=false,decayable=false,variant=nectarine]
extratrees:leaves.default.2[check_decay=true,decayable=true,variant=apricot]
extratrees:leaves.default.2[check_decay=true,decayable=true,variant=almond]
extratrees:leaves.default.2[check_decay=true,decayable=true,variant=wildcherry]
extratrees:leaves.default.2[check_decay=true,decayable=true,variant=sourcherry]
extratrees:leaves.default.2[check_decay=true,decayable=false,variant=apricot]
extratrees:leaves.default.2[check_decay=true,decayable=false,variant=almond]
extratrees:leaves.default.2[check_decay=true,decayable=false,variant=wildcherry]
extratrees:leaves.default.2[check_decay=true,decayable=false,variant=sourcherry]
extratrees:leaves.default.2[check_decay=false,decayable=true,variant=apricot]
extratrees:leaves.default.2[check_decay=false,decayable=true,variant=almond]
extratrees:leaves.default.2[check_decay=false,decayable=true,variant=wildcherry]
extratrees:leaves.default.2[check_decay=false,decayable=true,variant=sourcherry]
extratrees:leaves.default.2[check_decay=false,decayable=false,variant=apricot]
extratrees:leaves.default.2[check_decay=false,decayable=false,variant=almond]
extratrees:leaves.default.2[check_decay=false,decayable=false,variant=wildcherry]
extratrees:leaves.default.2[check_decay=false,decayable=false,variant=sourcherry]
extratrees:leaves.default.3[check_decay=true,decayable=true,variant=blackcherry]
extratrees:leaves.default.3[check_decay=true,decayable=true,variant=orange]
extratrees:leaves.default.3[check_decay=true,decayable=true,variant=manderin]
extratrees:leaves.default.3[check_decay=true,decayable=true,variant=satsuma]
extratrees:leaves.default.3[check_decay=true,decayable=false,variant=blackcherry]
extratrees:leaves.default.3[check_decay=true,decayable=false,variant=orange]
extratrees:leaves.default.3[check_decay=true,decayable=false,variant=manderin]
extratrees:leaves.default.3[check_decay=true,decayable=false,variant=satsuma]
extratrees:leaves.default.3[check_decay=false,decayable=true,variant=blackcherry]
extratrees:leaves.default.3[check_decay=false,decayable=true,variant=orange]
extratrees:leaves.default.3[check_decay=false,decayable=true,variant=manderin]
extratrees:leaves.default.3[check_decay=false,decayable=true,variant=satsuma]
extratrees:leaves.default.3[check_decay=false,decayable=false,variant=blackcherry]
extratrees:leaves.default.3[check_decay=false,decayable=false,variant=orange]
extratrees:leaves.default.3[check_decay=false,decayable=false,variant=manderin]
extratrees:leaves.default.3[check_decay=false,decayable=false,variant=satsuma]
extratrees:leaves.default.4[check_decay=true,decayable=true,variant=tangerine]
extratrees:leaves.default.4[check_decay=true,decayable=true,variant=lime]
extratrees:leaves.default.4[check_decay=true,decayable=true,variant=keylime]
extratrees:leaves.default.4[check_decay=true,decayable=true,variant=fingerlime]
extratrees:leaves.default.4[check_decay=true,decayable=false,variant=tangerine]
extratrees:leaves.default.4[check_decay=true,decayable=false,variant=lime]
extratrees:leaves.default.4[check_decay=true,decayable=false,variant=keylime]
extratrees:leaves.default.4[check_decay=true,decayable=false,variant=fingerlime]
extratrees:leaves.default.4[check_decay=false,decayable=true,variant=tangerine]
extratrees:leaves.default.4[check_decay=false,decayable=true,variant=lime]
extratrees:leaves.default.4[check_decay=false,decayable=true,variant=keylime]
extratrees:leaves.default.4[check_decay=false,decayable=true,variant=fingerlime]
extratrees:leaves.default.4[check_decay=false,decayable=false,variant=tangerine]
extratrees:leaves.default.4[check_decay=false,decayable=false,variant=lime]
extratrees:leaves.default.4[check_decay=false,decayable=false,variant=keylime]
extratrees:leaves.default.4[check_decay=false,decayable=false,variant=fingerlime]
extratrees:leaves.default.5[check_decay=true,decayable=true,variant=pomelo]
extratrees:leaves.default.5[check_decay=true,decayable=true,variant=grapefruit]
extratrees:leaves.default.5[check_decay=true,decayable=true,variant=kumquat]
extratrees:leaves.default.5[check_decay=true,decayable=true,variant=citron]
extratrees:leaves.default.5[check_decay=true,decayable=false,variant=pomelo]
extratrees:leaves.default.5[check_decay=true,decayable=false,variant=grapefruit]
extratrees:leaves.default.5[check_decay=true,decayable=false,variant=kumquat]
extratrees:leaves.default.5[check_decay=true,decayable=false,variant=citron]
extratrees:leaves.default.5[check_decay=false,decayable=true,variant=pomelo]
extratrees:leaves.default.5[check_decay=false,decayable=true,variant=grapefruit]
extratrees:leaves.default.5[check_decay=false,decayable=true,variant=kumquat]
extratrees:leaves.default.5[check_decay=false,decayable=true,variant=citron]
extratrees:leaves.default.5[check_decay=false,decayable=false,variant=pomelo]
extratrees:leaves.default.5[check_decay=false,decayable=false,variant=grapefruit]
extratrees:leaves.default.5[check_decay=false,decayable=false,variant=kumquat]
extratrees:leaves.default.5[check_decay=false,decayable=false,variant=citron]
extratrees:leaves.default.6[check_decay=true,decayable=true,variant=buddhahand]
extratrees:leaves.default.6[check_decay=true,decayable=true,variant=banana]
extratrees:leaves.default.6[check_decay=true,decayable=true,variant=redbanana]
extratrees:leaves.default.6[check_decay=true,decayable=true,variant=plantain]
extratrees:leaves.default.6[check_decay=true,decayable=false,variant=buddhahand]
extratrees:leaves.default.6[check_decay=true,decayable=false,variant=banana]
extratrees:leaves.default.6[check_decay=true,decayable=false,variant=redbanana]
extratrees:leaves.default.6[check_decay=true,decayable=false,variant=plantain]
extratrees:leaves.default.6[check_decay=false,decayable=true,variant=buddhahand]
extratrees:leaves.default.6[check_decay=false,decayable=true,variant=banana]
extratrees:leaves.default.6[check_decay=false,decayable=true,variant=redbanana]
extratrees:leaves.default.6[check_decay=false,decayable=true,variant=plantain]
extratrees:leaves.default.6[check_decay=false,decayable=false,variant=buddhahand]
extratrees:leaves.default.6[check_decay=false,decayable=false,variant=banana]
extratrees:leaves.default.6[check_decay=false,decayable=false,variant=redbanana]
extratrees:leaves.default.6[check_decay=false,decayable=false,variant=plantain]
extratrees:leaves.default.7[check_decay=true,decayable=true,variant=butternut]
extratrees:leaves.default.7[check_decay=true,decayable=true,variant=rowan]
extratrees:leaves.default.7[check_decay=true,decayable=true,variant=hemlock]
extratrees:leaves.default.7[check_decay=true,decayable=true,variant=ash]
extratrees:leaves.default.7[check_decay=true,decayable=false,variant=butternut]
extratrees:leaves.default.7[check_decay=true,decayable=false,variant=rowan]
extratrees:leaves.default.7[check_decay=true,decayable=false,variant=hemlock]
extratrees:leaves.default.7[check_decay=true,decayable=false,variant=ash]
extratrees:leaves.default.7[check_decay=false,decayable=true,variant=butternut]
extratrees:leaves.default.7[check_decay=false,decayable=true,variant=rowan]
extratrees:leaves.default.7[check_decay=false,decayable=true,variant=hemlock]
extratrees:leaves.default.7[check_decay=false,decayable=true,variant=ash]
extratrees:leaves.default.7[check_decay=false,decayable=false,variant=butternut]
extratrees:leaves.default.7[check_decay=false,decayable=false,variant=rowan]
extratrees:leaves.default.7[check_decay=false,decayable=false,variant=hemlock]
extratrees:leaves.default.7[check_decay=false,decayable=false,variant=ash]
extratrees:leaves.default.8[check_decay=true,decayable=true,variant=alder]
extratrees:leaves.default.8[check_decay=true,decayable=true,variant=beech]
extratrees:leaves.default.8[check_decay=true,decayable=true,variant=copperbeech]
extratrees:leaves.default.8[check_decay=true,decayable=true,variant=aspen]
extratrees:leaves.default.8[check_decay=true,decayable=false,variant=alder]
extratrees:leaves.default.8[check_decay=true,decayable=false,variant=beech]
extratrees:leaves.default.8[check_decay=true,decayable=false,variant=copperbeech]
extratrees:leaves.default.8[check_decay=true,decayable=false,variant=aspen]
extratrees:leaves.default.8[check_decay=false,decayable=true,variant=alder]
extratrees:leaves.default.8[check_decay=false,decayable=true,variant=beech]
extratrees:leaves.default.8[check_decay=false,decayable=true,variant=copperbeech]
extratrees:leaves.default.8[check_decay=false,decayable=true,variant=aspen]
extratrees:leaves.default.8[check_decay=false,decayable=false,variant=alder]
extratrees:leaves.default.8[check_decay=false,decayable=false,variant=beech]
extratrees:leaves.default.8[check_decay=false,decayable=false,variant=copperbeech]
extratrees:leaves.default.8[check_decay=false,decayable=false,variant=aspen]
extratrees:leaves.default.9[check_decay=true,decayable=true,variant=yew]
extratrees:leaves.default.9[check_decay=true,decayable=true,variant=cypress]
extratrees:leaves.default.9[check_decay=true,decayable=true,variant=douglasfir]
extratrees:leaves.default.9[check_decay=true,decayable=true,variant=hazel]
extratrees:leaves.default.9[check_decay=true,decayable=false,variant=yew]
extratrees:leaves.default.9[check_decay=true,decayable=false,variant=cypress]
extratrees:leaves.default.9[check_decay=true,decayable=false,variant=douglasfir]
extratrees:leaves.default.9[check_decay=true,decayable=false,variant=hazel]
extratrees:leaves.default.9[check_decay=false,decayable=true,variant=yew]
extratrees:leaves.default.9[check_decay=false,decayable=true,variant=cypress]
extratrees:leaves.default.9[check_decay=false,decayable=true,variant=douglasfir]
extratrees:leaves.default.9[check_decay=false,decayable=true,variant=hazel]
extratrees:leaves.default.9[check_decay=false,decayable=false,variant=yew]
extratrees:leaves.default.9[check_decay=false,decayable=false,variant=cypress]
extratrees:leaves.default.9[check_decay=false,decayable=false,variant=douglasfir]
extratrees:leaves.default.9[check_decay=false,decayable=false,variant=hazel]
extratrees:leaves.default.10[check_decay=true,decayable=true,variant=sycamore]
extratrees:leaves.default.10[check_decay=true,decayable=true,variant=whitebeam]
extratrees:leaves.default.10[check_decay=true,decayable=true,variant=hawthorn]
extratrees:leaves.default.10[check_decay=true,decayable=true,variant=pecan]
extratrees:leaves.default.10[check_decay=true,decayable=false,variant=sycamore]
extratrees:leaves.default.10[check_decay=true,decayable=false,variant=whitebeam]
extratrees:leaves.default.10[check_decay=true,decayable=false,variant=hawthorn]
extratrees:leaves.default.10[check_decay=true,decayable=false,variant=pecan]
extratrees:leaves.default.10[check_decay=false,decayable=true,variant=sycamore]
extratrees:leaves.default.10[check_decay=false,decayable=true,variant=whitebeam]
extratrees:leaves.default.10[check_decay=false,decayable=true,variant=hawthorn]
extratrees:leaves.default.10[check_decay=false,decayable=true,variant=pecan]
extratrees:leaves.default.10[check_decay=false,decayable=false,variant=sycamore]
extratrees:leaves.default.10[check_decay=false,decayable=false,variant=whitebeam]
extratrees:leaves.default.10[check_decay=false,decayable=false,variant=hawthorn]
extratrees:leaves.default.10[check_decay=false,decayable=false,variant=pecan]
extratrees:leaves.default.11[check_decay=true,decayable=true,variant=elm]
extratrees:leaves.default.11[check_decay=true,decayable=true,variant=elder]
extratrees:leaves.default.11[check_decay=true,decayable=true,variant=holly]
extratrees:leaves.default.11[check_decay=true,decayable=true,variant=hornbeam]
extratrees:leaves.default.11[check_decay=true,decayable=false,variant=elm]
extratrees:leaves.default.11[check_decay=true,decayable=false,variant=elder]
extratrees:leaves.default.11[check_decay=true,decayable=false,variant=holly]
extratrees:leaves.default.11[check_decay=true,decayable=false,variant=hornbeam]
extratrees:leaves.default.11[check_decay=false,decayable=true,variant=elm]
extratrees:leaves.default.11[check_decay=false,decayable=true,variant=elder]
extratrees:leaves.default.11[check_decay=false,decayable=true,variant=holly]
extratrees:leaves.default.11[check_decay=false,decayable=true,variant=hornbeam]
extratrees:leaves.default.11[check_decay=false,decayable=false,variant=elm]
extratrees:leaves.default.11[check_decay=false,decayable=false,variant=elder]
extratrees:leaves.default.11[check_decay=false,decayable=false,variant=holly]
extratrees:leaves.default.11[check_decay=false,decayable=false,variant=hornbeam]
extratrees:leaves.default.12[check_decay=true,decayable=true,variant=sallow]
extratrees:leaves.default.12[check_decay=true,decayable=true,variant=acornoak]
extratrees:leaves.default.12[check_decay=true,decayable=true,variant=fir]
extratrees:leaves.default.12[check_decay=true,decayable=true,variant=cedar]
extratrees:leaves.default.12[check_decay=true,decayable=false,variant=sallow]
extratrees:leaves.default.12[check_decay=true,decayable=false,variant=acornoak]
extratrees:leaves.default.12[check_decay=true,decayable=false,variant=fir]
extratrees:leaves.default.12[check_decay=true,decayable=false,variant=cedar]
extratrees:leaves.default.12[check_decay=false,decayable=true,variant=sallow]
extratrees:leaves.default.12[check_decay=false,decayable=true,variant=acornoak]
extratrees:leaves.default.12[check_decay=false,decayable=true,variant=fir]
extratrees:leaves.default.12[check_decay=false,decayable=true,variant=cedar]
extratrees:leaves.default.12[check_decay=false,decayable=false,variant=sallow]
extratrees:leaves.default.12[check_decay=false,decayable=false,variant=acornoak]
extratrees:leaves.default.12[check_decay=false,decayable=false,variant=fir]
extratrees:leaves.default.12[check_decay=false,decayable=false,variant=cedar]
extratrees:leaves.default.13[check_decay=true,decayable=true,variant=olive]
extratrees:leaves.default.13[check_decay=true,decayable=true,variant=redmaple]
extratrees:leaves.default.13[check_decay=true,decayable=true,variant=balsamfir]
extratrees:leaves.default.13[check_decay=true,decayable=true,variant=loblollypine]
extratrees:leaves.default.13[check_decay=true,decayable=false,variant=olive]
extratrees:leaves.default.13[check_decay=true,decayable=false,variant=redmaple]
extratrees:leaves.default.13[check_decay=true,decayable=false,variant=balsamfir]
extratrees:leaves.default.13[check_decay=true,decayable=false,variant=loblollypine]
extratrees:leaves.default.13[check_decay=false,decayable=true,variant=olive]
extratrees:leaves.default.13[check_decay=false,decayable=true,variant=redmaple]
extratrees:leaves.default.13[check_decay=false,decayable=true,variant=balsamfir]
extratrees:leaves.default.13[check_decay=false,decayable=true,variant=loblollypine]
extratrees:leaves.default.13[check_decay=false,decayable=false,variant=olive]
extratrees:leaves.default.13[check_decay=false,decayable=false,variant=redmaple]
extratrees:leaves.default.13[check_decay=false,decayable=false,variant=balsamfir]
extratrees:leaves.default.13[check_decay=false,decayable=false,variant=loblollypine]
extratrees:leaves.default.14[check_decay=true,decayable=true,variant=sweetgum]
extratrees:leaves.default.14[check_decay=true,decayable=true,variant=locust]
extratrees:leaves.default.14[check_decay=true,decayable=true,variant=pear]
extratrees:leaves.default.14[check_decay=true,decayable=true,variant=osangeorange]
extratrees:leaves.default.14[check_decay=true,decayable=false,variant=sweetgum]
extratrees:leaves.default.14[check_decay=true,decayable=false,variant=locust]
extratrees:leaves.default.14[check_decay=true,decayable=false,variant=pear]
extratrees:leaves.default.14[check_decay=true,decayable=false,variant=osangeorange]
extratrees:leaves.default.14[check_decay=false,decayable=true,variant=sweetgum]
extratrees:leaves.default.14[check_decay=false,decayable=true,variant=locust]
extratrees:leaves.default.14[check_decay=false,decayable=true,variant=pear]
extratrees:leaves.default.14[check_decay=false,decayable=true,variant=osangeorange]
extratrees:leaves.default.14[check_decay=false,decayable=false,variant=sweetgum]
extratrees:leaves.default.14[check_decay=false,decayable=false,variant=locust]
extratrees:leaves.default.14[check_decay=false,decayable=false,variant=pear]
extratrees:leaves.default.14[check_decay=false,decayable=false,variant=osangeorange]
extratrees:leaves.default.15[check_decay=true,decayable=true,variant=oldfustic]
extratrees:leaves.default.15[check_decay=true,decayable=true,variant=brazilwood]
extratrees:leaves.default.15[check_decay=true,decayable=true,variant=logwood]
extratrees:leaves.default.15[check_decay=true,decayable=true,variant=rosewood]
extratrees:leaves.default.15[check_decay=true,decayable=false,variant=oldfustic]
extratrees:leaves.default.15[check_decay=true,decayable=false,variant=brazilwood]
extratrees:leaves.default.15[check_decay=true,decayable=false,variant=logwood]
extratrees:leaves.default.15[check_decay=true,decayable=false,variant=rosewood]
extratrees:leaves.default.15[check_decay=false,decayable=true,variant=oldfustic]
extratrees:leaves.default.15[check_decay=false,decayable=true,variant=brazilwood]
extratrees:leaves.default.15[check_decay=false,decayable=true,variant=logwood]
extratrees:leaves.default.15[check_decay=false,decayable=true,variant=rosewood]
extratrees:leaves.default.15[check_decay=false,decayable=false,variant=oldfustic]
extratrees:leaves.default.15[check_decay=false,decayable=false,variant=brazilwood]
extratrees:leaves.default.15[check_decay=false,decayable=false,variant=logwood]
extratrees:leaves.default.15[check_decay=false,decayable=false,variant=rosewood]
extratrees:leaves.default.16[check_decay=true,decayable=true,variant=purpleheart]
extratrees:leaves.default.16[check_decay=true,decayable=true,variant=iroko]
extratrees:leaves.default.16[check_decay=true,decayable=true,variant=gingko]
extratrees:leaves.default.16[check_decay=true,decayable=true,variant=brazilnut]
extratrees:leaves.default.16[check_decay=true,decayable=false,variant=purpleheart]
extratrees:leaves.default.16[check_decay=true,decayable=false,variant=iroko]
extratrees:leaves.default.16[check_decay=true,decayable=false,variant=gingko]
extratrees:leaves.default.16[check_decay=true,decayable=false,variant=brazilnut]
extratrees:leaves.default.16[check_decay=false,decayable=true,variant=purpleheart]
extratrees:leaves.default.16[check_decay=false,decayable=true,variant=iroko]
extratrees:leaves.default.16[check_decay=false,decayable=true,variant=gingko]
extratrees:leaves.default.16[check_decay=false,decayable=true,variant=brazilnut]
extratrees:leaves.default.16[check_decay=false,decayable=false,variant=purpleheart]
extratrees:leaves.default.16[check_decay=false,decayable=false,variant=iroko]
extratrees:leaves.default.16[check_decay=false,decayable=false,variant=gingko]
extratrees:leaves.default.16[check_decay=false,decayable=false,variant=brazilnut]
extratrees:leaves.default.17[check_decay=true,decayable=true,variant=rosegum]
extratrees:leaves.default.17[check_decay=true,decayable=true,variant=swampgum]
extratrees:leaves.default.17[check_decay=true,decayable=true,variant=box]
extratrees:leaves.default.17[check_decay=true,decayable=true,variant=clove]
extratrees:leaves.default.17[check_decay=true,decayable=false,variant=rosegum]
extratrees:leaves.default.17[check_decay=true,decayable=false,variant=swampgum]
extratrees:leaves.default.17[check_decay=true,decayable=false,variant=box]
extratrees:leaves.default.17[check_decay=true,decayable=false,variant=clove]
extratrees:leaves.default.17[check_decay=false,decayable=true,variant=rosegum]
extratrees:leaves.default.17[check_decay=false,decayable=true,variant=swampgum]
extratrees:leaves.default.17[check_decay=false,decayable=true,variant=box]
extratrees:leaves.default.17[check_decay=false,decayable=true,variant=clove]
extratrees:leaves.default.17[check_decay=false,decayable=false,variant=rosegum]
extratrees:leaves.default.17[check_decay=false,decayable=false,variant=swampgum]
extratrees:leaves.default.17[check_decay=false,decayable=false,variant=box]
extratrees:leaves.default.17[check_decay=false,decayable=false,variant=clove]
extratrees:leaves.default.18[check_decay=true,decayable=true,variant=coffee]
extratrees:leaves.default.18[check_decay=true,decayable=true,variant=monkeypuzzle]
extratrees:leaves.default.18[check_decay=true,decayable=true,variant=rainbowgum]
extratrees:leaves.default.18[check_decay=true,decayable=true,variant=pinkivory]
extratrees:leaves.default.18[check_decay=true,decayable=false,variant=coffee]
extratrees:leaves.default.18[check_decay=true,decayable=false,variant=monkeypuzzle]
extratrees:leaves.default.18[check_decay=true,decayable=false,variant=rainbowgum]
extratrees:leaves.default.18[check_decay=true,decayable=false,variant=pinkivory]
extratrees:leaves.default.18[check_decay=false,decayable=true,variant=coffee]
extratrees:leaves.default.18[check_decay=false,decayable=true,variant=monkeypuzzle]
extratrees:leaves.default.18[check_decay=false,decayable=true,variant=rainbowgum]
extratrees:leaves.default.18[check_decay=false,decayable=true,variant=pinkivory]
extratrees:leaves.default.18[check_decay=false,decayable=false,variant=coffee]
extratrees:leaves.default.18[check_decay=false,decayable=false,variant=monkeypuzzle]
extratrees:leaves.default.18[check_decay=false,decayable=false,variant=rainbowgum]
extratrees:leaves.default.18[check_decay=false,decayable=false,variant=pinkivory]
extratrees:leaves.default.19[check_decay=true,decayable=true,variant=blackcurrant]
extratrees:leaves.default.19[check_decay=true,decayable=true,variant=redcurrant]
extratrees:leaves.default.19[check_decay=true,decayable=true,variant=blackberry]
extratrees:leaves.default.19[check_decay=true,decayable=true,variant=raspberry]
extratrees:leaves.default.19[check_decay=true,decayable=false,variant=blackcurrant]
extratrees:leaves.default.19[check_decay=true,decayable=false,variant=redcurrant]
extratrees:leaves.default.19[check_decay=true,decayable=false,variant=blackberry]
extratrees:leaves.default.19[check_decay=true,decayable=false,variant=raspberry]
extratrees:leaves.default.19[check_decay=false,decayable=true,variant=blackcurrant]
extratrees:leaves.default.19[check_decay=false,decayable=true,variant=redcurrant]
extratrees:leaves.default.19[check_decay=false,decayable=true,variant=blackberry]
extratrees:leaves.default.19[check_decay=false,decayable=true,variant=raspberry]
extratrees:leaves.default.19[check_decay=false,decayable=false,variant=blackcurrant]
extratrees:leaves.default.19[check_decay=false,decayable=false,variant=redcurrant]
extratrees:leaves.default.19[check_decay=false,decayable=false,variant=blackberry]
extratrees:leaves.default.19[check_decay=false,decayable=false,variant=raspberry]
extratrees:leaves.default.20[check_decay=true,decayable=true,variant=blueberry]
extratrees:leaves.default.20[check_decay=true,decayable=true,variant=cranberry]
extratrees:leaves.default.20[check_decay=true,decayable=true,variant=juniper]
extratrees:leaves.default.20[check_decay=true,decayable=true,variant=gooseberry]
extratrees:leaves.default.20[check_decay=true,decayable=false,variant=blueberry]
extratrees:leaves.default.20[check_decay=true,decayable=false,variant=cranberry]
extratrees:leaves.default.20[check_decay=true,decayable=false,variant=juniper]
extratrees:leaves.default.20[check_decay=true,decayable=false,variant=gooseberry]
extratrees:leaves.default.20[check_decay=false,decayable=true,variant=blueberry]
extratrees:leaves.default.20[check_decay=false,decayable=true,variant=cranberry]
extratrees:leaves.default.20[check_decay=false,decayable=true,variant=juniper]
extratrees:leaves.default.20[check_decay=false,decayable=true,variant=gooseberry]
extratrees:leaves.default.20[check_decay=false,decayable=false,variant=blueberry]
extratrees:leaves.default.20[check_decay=false,decayable=false,variant=cranberry]
extratrees:leaves.default.20[check_decay=false,decayable=false,variant=juniper]
extratrees:leaves.default.20[check_decay=false,decayable=false,variant=gooseberry]
extratrees:leaves.default.21[check_decay=true,decayable=true,variant=goldenraspberry]
extratrees:leaves.default.21[check_decay=true,decayable=true,variant=cinnamon]
extratrees:leaves.default.21[check_decay=true,decayable=true,variant=coconut]
extratrees:leaves.default.21[check_decay=true,decayable=true,variant=cashew]
extratrees:leaves.default.21[check_decay=true,decayable=false,variant=goldenraspberry]
extratrees:leaves.default.21[check_decay=true,decayable=false,variant=cinnamon]
extratrees:leaves.default.21[check_decay=true,decayable=false,variant=coconut]
extratrees:leaves.default.21[check_decay=true,decayable=false,variant=cashew]
extratrees:leaves.default.21[check_decay=false,decayable=true,variant=goldenraspberry]
extratrees:leaves.default.21[check_decay=false,decayable=true,variant=cinnamon]
extratrees:leaves.default.21[check_decay=false,decayable=true,variant=coconut]
extratrees:leaves.default.21[check_decay=false,decayable=true,variant=cashew]
extratrees:leaves.default.21[check_decay=false,decayable=false,variant=goldenraspberry]
extratrees:leaves.default.21[check_decay=false,decayable=false,variant=cinnamon]
extratrees:leaves.default.21[check_decay=false,decayable=false,variant=coconut]
extratrees:leaves.default.21[check_decay=false,decayable=false,variant=cashew]
extratrees:leaves.default.22[check_decay=true,decayable=true,variant=avacado]
extratrees:leaves.default.22[check_decay=true,decayable=true,variant=nutmeg]
extratrees:leaves.default.22[check_decay=true,decayable=true,variant=allspice]
extratrees:leaves.default.22[check_decay=true,decayable=true,variant=chilli]
extratrees:leaves.default.22[check_decay=true,decayable=false,variant=avacado]
extratrees:leaves.default.22[check_decay=true,decayable=false,variant=nutmeg]
extratrees:leaves.default.22[check_decay=true,decayable=false,variant=allspice]
extratrees:leaves.default.22[check_decay=true,decayable=false,variant=chilli]
extratrees:leaves.default.22[check_decay=false,decayable=true,variant=avacado]
extratrees:leaves.default.22[check_decay=false,decayable=true,variant=nutmeg]
extratrees:leaves.default.22[check_decay=false,decayable=true,variant=allspice]
extratrees:leaves.default.22[check_decay=false,decayable=true,variant=chilli]
extratrees:leaves.default.22[check_decay=false,decayable=false,variant=avacado]
extratrees:leaves.default.22[check_decay=false,decayable=false,variant=nutmeg]
extratrees:leaves.default.22[check_decay=false,decayable=false,variant=allspice]
extratrees:leaves.default.22[check_decay=false,decayable=false,variant=chilli]
extratrees:leaves.default.23[check_decay=true,decayable=true,variant=staranise]
extratrees:leaves.default.23[check_decay=true,decayable=true,variant=mango]
extratrees:leaves.default.23[check_decay=true,decayable=true,variant=starfruit]
extratrees:leaves.default.23[check_decay=true,decayable=true,variant=candlenut]
extratrees:leaves.default.23[check_decay=true,decayable=false,variant=staranise]
extratrees:leaves.default.23[check_decay=true,decayable=false,variant=mango]
extratrees:leaves.default.23[check_decay=true,decayable=false,variant=starfruit]
extratrees:leaves.default.23[check_decay=true,decayable=false,variant=candlenut]
extratrees:leaves.default.23[check_decay=false,decayable=true,variant=staranise]
extratrees:leaves.default.23[check_decay=false,decayable=true,variant=mango]
extratrees:leaves.default.23[check_decay=false,decayable=true,variant=starfruit]
extratrees:leaves.default.23[check_decay=false,decayable=true,variant=candlenut]
extratrees:leaves.default.23[check_decay=false,decayable=false,variant=staranise]
extratrees:leaves.default.23[check_decay=false,decayable=false,variant=mango]
extratrees:leaves.default.23[check_decay=false,decayable=false,variant=starfruit]
extratrees:leaves.default.23[check_decay=false,decayable=false,variant=candlenut]
extratrees:leaves.default.24[check_decay=true,decayable=true,variant=dwarfhazel]
extratrees:leaves.default.24[check_decay=true,decayable=false,variant=dwarfhazel]
extratrees:leaves.default.24[check_decay=false,decayable=true,variant=dwarfhazel]
extratrees:leaves.default.24[check_decay=false,decayable=false,variant=dwarfhazel]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=true,variant=orchardapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=true,variant=sweetcrabapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=true,variant=floweringcrabapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=true,variant=prairiecrabapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=false,variant=orchardapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=false,variant=sweetcrabapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=false,variant=floweringcrabapple]
extratrees:leaves.default.fruit.0[check_decay=true,decayable=false,variant=prairiecrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=true,variant=orchardapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=true,variant=sweetcrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=true,variant=floweringcrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=true,variant=prairiecrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=false,variant=orchardapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=false,variant=sweetcrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=false,variant=floweringcrabapple]
extratrees:leaves.default.fruit.0[check_decay=false,decayable=false,variant=prairiecrabapple]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=true,variant=blackthorn]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=true,variant=cherryplum]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=true,variant=peach]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=true,variant=nectarine]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=false,variant=blackthorn]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=false,variant=cherryplum]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=false,variant=peach]
extratrees:leaves.default.fruit.1[check_decay=true,decayable=false,variant=nectarine]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=true,variant=blackthorn]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=true,variant=cherryplum]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=true,variant=peach]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=true,variant=nectarine]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=false,variant=blackthorn]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=false,variant=cherryplum]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=false,variant=peach]
extratrees:leaves.default.fruit.1[check_decay=false,decayable=false,variant=nectarine]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=true,variant=apricot]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=true,variant=almond]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=true,variant=wildcherry]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=true,variant=sourcherry]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=false,variant=apricot]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=false,variant=almond]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=false,variant=wildcherry]
extratrees:leaves.default.fruit.2[check_decay=true,decayable=false,variant=sourcherry]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=true,variant=apricot]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=true,variant=almond]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=true,variant=wildcherry]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=true,variant=sourcherry]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=false,variant=apricot]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=false,variant=almond]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=false,variant=wildcherry]
extratrees:leaves.default.fruit.2[check_decay=false,decayable=false,variant=sourcherry]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=true,variant=blackcherry]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=true,variant=orange]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=true,variant=manderin]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=true,variant=satsuma]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=false,variant=blackcherry]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=false,variant=orange]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=false,variant=manderin]
extratrees:leaves.default.fruit.3[check_decay=true,decayable=false,variant=satsuma]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=true,variant=blackcherry]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=true,variant=orange]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=true,variant=manderin]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=true,variant=satsuma]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=false,variant=blackcherry]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=false,variant=orange]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=false,variant=manderin]
extratrees:leaves.default.fruit.3[check_decay=false,decayable=false,variant=satsuma]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=true,variant=tangerine]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=true,variant=lime]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=true,variant=keylime]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=true,variant=fingerlime]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=false,variant=tangerine]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=false,variant=lime]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=false,variant=keylime]
extratrees:leaves.default.fruit.4[check_decay=true,decayable=false,variant=fingerlime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=true,variant=tangerine]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=true,variant=lime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=true,variant=keylime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=true,variant=fingerlime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=false,variant=tangerine]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=false,variant=lime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=false,variant=keylime]
extratrees:leaves.default.fruit.4[check_decay=false,decayable=false,variant=fingerlime]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=true,variant=pomelo]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=true,variant=grapefruit]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=true,variant=kumquat]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=true,variant=citron]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=false,variant=pomelo]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=false,variant=grapefruit]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=false,variant=kumquat]
extratrees:leaves.default.fruit.5[check_decay=true,decayable=false,variant=citron]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=true,variant=pomelo]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=true,variant=grapefruit]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=true,variant=kumquat]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=true,variant=citron]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=false,variant=pomelo]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=false,variant=grapefruit]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=false,variant=kumquat]
extratrees:leaves.default.fruit.5[check_decay=false,decayable=false,variant=citron]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=true,variant=buddhahand]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=true,variant=butternut]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=true,variant=beech]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=true,variant=copperbeech]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=false,variant=buddhahand]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=false,variant=butternut]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=false,variant=beech]
extratrees:leaves.default.fruit.6[check_decay=true,decayable=false,variant=copperbeech]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=true,variant=buddhahand]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=true,variant=butternut]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=true,variant=beech]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=true,variant=copperbeech]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=false,variant=buddhahand]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=false,variant=butternut]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=false,variant=beech]
extratrees:leaves.default.fruit.6[check_decay=false,decayable=false,variant=copperbeech]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=true,variant=hazel]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=true,variant=sycamore]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=true,variant=pecan]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=true,variant=elder]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=false,variant=hazel]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=false,variant=sycamore]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=false,variant=pecan]
extratrees:leaves.default.fruit.7[check_decay=true,decayable=false,variant=elder]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=true,variant=hazel]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=true,variant=sycamore]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=true,variant=pecan]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=true,variant=elder]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=false,variant=hazel]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=false,variant=sycamore]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=false,variant=pecan]
extratrees:leaves.default.fruit.7[check_decay=false,decayable=false,variant=elder]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=true,variant=acornoak]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=true,variant=olive]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=true,variant=pear]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=true,variant=osangeorange]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=false,variant=acornoak]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=false,variant=olive]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=false,variant=pear]
extratrees:leaves.default.fruit.8[check_decay=true,decayable=false,variant=osangeorange]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=true,variant=acornoak]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=true,variant=olive]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=true,variant=pear]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=true,variant=osangeorange]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=false,variant=acornoak]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=false,variant=olive]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=false,variant=pear]
extratrees:leaves.default.fruit.8[check_decay=false,decayable=false,variant=osangeorange]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=true,variant=gingko]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=true,variant=brazilnut]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=true,variant=clove]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=true,variant=coffee]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=false,variant=gingko]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=false,variant=brazilnut]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=false,variant=clove]
extratrees:leaves.default.fruit.9[check_decay=true,decayable=false,variant=coffee]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=true,variant=gingko]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=true,variant=brazilnut]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=true,variant=clove]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=true,variant=coffee]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=false,variant=gingko]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=false,variant=brazilnut]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=false,variant=clove]
extratrees:leaves.default.fruit.9[check_decay=false,decayable=false,variant=coffee]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=true,variant=blackcurrant]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=true,variant=redcurrant]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=true,variant=blackberry]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=true,variant=raspberry]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=false,variant=blackcurrant]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=false,variant=redcurrant]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=false,variant=blackberry]
extratrees:leaves.default.fruit.10[check_decay=true,decayable=false,variant=raspberry]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=true,variant=blackcurrant]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=true,variant=redcurrant]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=true,variant=blackberry]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=true,variant=raspberry]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=false,variant=blackcurrant]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=false,variant=redcurrant]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=false,variant=blackberry]
extratrees:leaves.default.fruit.10[check_decay=false,decayable=false,variant=raspberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=true,variant=blueberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=true,variant=cranberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=true,variant=juniper]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=true,variant=gooseberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=false,variant=blueberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=false,variant=cranberry]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=false,variant=juniper]
extratrees:leaves.default.fruit.11[check_decay=true,decayable=false,variant=gooseberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=true,variant=blueberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=true,variant=cranberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=true,variant=juniper]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=true,variant=gooseberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=false,variant=blueberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=false,variant=cranberry]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=false,variant=juniper]
extratrees:leaves.default.fruit.11[check_decay=false,decayable=false,variant=gooseberry]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=true,variant=goldenraspberry]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=true,variant=cashew]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=true,variant=avacado]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=true,variant=nutmeg]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=false,variant=goldenraspberry]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=false,variant=cashew]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=false,variant=avacado]
extratrees:leaves.default.fruit.12[check_decay=true,decayable=false,variant=nutmeg]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=true,variant=goldenraspberry]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=true,variant=cashew]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=true,variant=avacado]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=true,variant=nutmeg]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=false,variant=goldenraspberry]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=false,variant=cashew]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=false,variant=avacado]
extratrees:leaves.default.fruit.12[check_decay=false,decayable=false,variant=nutmeg]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=true,variant=allspice]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=true,variant=chilli]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=true,variant=staranise]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=true,variant=mango]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=false,variant=allspice]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=false,variant=chilli]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=false,variant=staranise]
extratrees:leaves.default.fruit.13[check_decay=true,decayable=false,variant=mango]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=true,variant=allspice]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=true,variant=chilli]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=true,variant=staranise]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=true,variant=mango]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=false,variant=allspice]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=false,variant=chilli]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=false,variant=staranise]
extratrees:leaves.default.fruit.13[check_decay=false,decayable=false,variant=mango]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=true,variant=starfruit]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=true,variant=candlenut]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=true,variant=dwarfhazel]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=false,variant=starfruit]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=false,variant=candlenut]
extratrees:leaves.default.fruit.14[check_decay=true,decayable=false,variant=dwarfhazel]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=true,variant=starfruit]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=true,variant=candlenut]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=true,variant=dwarfhazel]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=false,variant=starfruit]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=false,variant=candlenut]
extratrees:leaves.default.fruit.14[check_decay=false,decayable=false,variant=dwarfhazel]
extratrees:leaves.decorative.0[variant=orchardapple]
extratrees:leaves.decorative.0[variant=sweetcrabapple]
extratrees:leaves.decorative.0[variant=floweringcrabapple]
extratrees:leaves.decorative.0[variant=prairiecrabapple]
extratrees:leaves.decorative.0[variant=blackthorn]
extratrees:leaves.decorative.0[variant=cherryplum]
extratrees:leaves.decorative.0[variant=peach]
extratrees:leaves.decorative.0[variant=nectarine]
extratrees:leaves.decorative.0[variant=apricot]
extratrees:leaves.decorative.0[variant=almond]
extratrees:leaves.decorative.0[variant=wildcherry]
extratrees:leaves.decorative.0[variant=sourcherry]
extratrees:leaves.decorative.0[variant=blackcherry]
extratrees:leaves.decorative.0[variant=orange]
extratrees:leaves.decorative.0[variant=manderin]
extratrees:leaves.decorative.0[variant=satsuma]
extratrees:leaves.decorative.1[variant=tangerine]
extratrees:leaves.decorative.1[variant=lime]
extratrees:leaves.decorative.1[variant=keylime]
extratrees:leaves.decorative.1[variant=fingerlime]
extratrees:leaves.decorative.1[variant=pomelo]
extratrees:leaves.decorative.1[variant=grapefruit]
extratrees:leaves.decorative.1[variant=kumquat]
extratrees:leaves.decorative.1[variant=citron]
extratrees:leaves.decorative.1[variant=buddhahand]
extratrees:leaves.decorative.1[variant=banana]
extratrees:leaves.decorative.1[variant=redbanana]
extratrees:leaves.decorative.1[variant=plantain]
extratrees:leaves.decorative.1[variant=butternut]
extratrees:leaves.decorative.1[variant=rowan]
extratrees:leaves.decorative.1[variant=hemlock]
extratrees:leaves.decorative.1[variant=ash]
extratrees:leaves.decorative.2[variant=alder]
extratrees:leaves.decorative.2[variant=beech]
extratrees:leaves.decorative.2[variant=copperbeech]
extratrees:leaves.decorative.2[variant=aspen]
extratrees:leaves.decorative.2[variant=yew]
extratrees:leaves.decorative.2[variant=cypress]
extratrees:leaves.decorative.2[variant=douglasfir]
extratrees:leaves.decorative.2[variant=hazel]
extratrees:leaves.decorative.2[variant=sycamore]
extratrees:leaves.decorative.2[variant=whitebeam]
extratrees:leaves.decorative.2[variant=hawthorn]
extratrees:leaves.decorative.2[variant=pecan]
extratrees:leaves.decorative.2[variant=elm]
extratrees:leaves.decorative.2[variant=elder]
extratrees:leaves.decorative.2[variant=holly]
extratrees:leaves.decorative.2[variant=hornbeam]
extratrees:leaves.decorative.3[variant=sallow]
extratrees:leaves.decorative.3[variant=acornoak]
extratrees:leaves.decorative.3[variant=fir]
extratrees:leaves.decorative.3[variant=cedar]
extratrees:leaves.decorative.3[variant=olive]
extratrees:leaves.decorative.3[variant=redmaple]
extratrees:leaves.decorative.3[variant=balsamfir]
extratrees:leaves.decorative.3[variant=loblollypine]
extratrees:leaves.decorative.3[variant=sweetgum]
extratrees:leaves.decorative.3[variant=locust]
extratrees:leaves.decorative.3[variant=pear]
extratrees:leaves.decorative.3[variant=osangeorange]
extratrees:leaves.decorative.3[variant=oldfustic]
extratrees:leaves.decorative.3[variant=brazilwood]
extratrees:leaves.decorative.3[variant=logwood]
extratrees:leaves.decorative.3[variant=rosewood]
extratrees:leaves.decorative.4[variant=purpleheart]
extratrees:leaves.decorative.4[variant=iroko]
extratrees:leaves.decorative.4[variant=gingko]
extratrees:leaves.decorative.4[variant=brazilnut]
extratrees:leaves.decorative.4[variant=rosegum]
extratrees:leaves.decorative.4[variant=swampgum]
extratrees:leaves.decorative.4[variant=box]
extratrees:leaves.decorative.4[variant=clove]
extratrees:leaves.decorative.4[variant=coffee]
extratrees:leaves.decorative.4[variant=monkeypuzzle]
extratrees:leaves.decorative.4[variant=rainbowgum]
extratrees:leaves.decorative.4[variant=pinkivory]
extratrees:leaves.decorative.4[variant=blackcurrant]
extratrees:leaves.decorative.4[variant=redcurrant]
extratrees:leaves.decorative.4[variant=blackberry]
extratrees:leaves.decorative.4[variant=raspberry]
extratrees:leaves.decorative.5[variant=blueberry]
extratrees:leaves.decorative.5[variant=cranberry]
extratrees:leaves.decorative.5[variant=juniper]
extratrees:leaves.decorative.5[variant=gooseberry]
extratrees:leaves.decorative.5[variant=goldenraspberry]
extratrees:leaves.decorative.5[variant=cinnamon]
extratrees:leaves.decorative.5[variant=coconut]
extratrees:leaves.decorative.5[variant=cashew]
extratrees:leaves.decorative.5[variant=avacado]
extratrees:leaves.decorative.5[variant=nutmeg]
extratrees:leaves.decorative.5[variant=allspice]
extratrees:leaves.decorative.5[variant=chilli]
extratrees:leaves.decorative.5[variant=staranise]
extratrees:leaves.decorative.5[variant=mango]
extratrees:leaves.decorative.5[variant=starfruit]
extratrees:leaves.decorative.5[variant=candlenut]
extratrees:leaves.decorative.6[variant=dwarfhazel]
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extratrees:shrub_log[east=false,fireproof=false,north=true,south=false,west=false]
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extratrees:shrub_log[east=false,fireproof=false,north=false,south=false,west=true]
extratrees:shrub_log[east=false,fireproof=false,north=false,south=false,west=false]
extratrees:machine[machine_type=0]
extratrees:machine[machine_type=1]
extratrees:machine[machine_type=2]
extratrees:machine[machine_type=3]
extratrees:machine[machine_type=4]
extratrees:machine[machine_type=5]
extratrees:machine[machine_type=6]
extratrees:machine[machine_type=7]
extratrees:machine[machine_type=8]
extratrees:machine[machine_type=9]
extratrees:machine[machine_type=10]
extratrees:machine[machine_type=11]
extratrees:machine[machine_type=12]
extratrees:machine[machine_type=13]
extratrees:machine[machine_type=14]
extratrees:machine[machine_type=15]
extratrees:carpentry
extratrees:carpentrypanel
extratrees:stainedglass
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extratrees:binnie.juice.apricot[level=3]
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extratrees:binnie.juice.apricot[level=6]
extratrees:binnie.juice.apricot[level=7]
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extratrees:binnie.juice.apricot[level=13]
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extratrees:binnie.juice.banana[level=3]
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extratrees:binnie.juice.cherry[level=2]
extratrees:binnie.juice.cherry[level=3]
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extratrees:binnie.juice.elderberry[level=3]
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extratrees:binnie.juice.plum[level=3]
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extratrees:binnie.juice.carrot[level=3]
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extratrees:binnie.juice.tomato[level=2]
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extratrees:binnie.juice.cranberry[level=1]
extratrees:binnie.juice.cranberry[level=2]
extratrees:binnie.juice.cranberry[level=3]
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extratrees:binnie.juice.grapefruit[level=0]
extratrees:binnie.juice.grapefruit[level=1]
extratrees:binnie.juice.grapefruit[level=2]
extratrees:binnie.juice.grapefruit[level=3]
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extratrees:binnie.juice.grapefruit[level=6]
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extratrees:binnie.juice.olive[level=0]
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extratrees:binnie.juice.pineapple[level=0]
extratrees:binnie.juice.pineapple[level=1]
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extratrees:binnie.juice.pineapple[level=15]
extratrees:binnie.juice.pear[level=0]
extratrees:binnie.juice.pear[level=1]
extratrees:binnie.juice.pear[level=2]
extratrees:binnie.juice.pear[level=3]
extratrees:binnie.juice.pear[level=4]
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extratrees:binnie.juice.pear[level=13]
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extratrees:binnie.juice.white.grape[level=0]
extratrees:binnie.juice.white.grape[level=1]
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extratrees:binnie.juice.white.grape[level=3]
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extratrees:binnie.juice.white.grape[level=13]
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extratrees:binnie.juice.red.grape[level=0]
extratrees:binnie.juice.red.grape[level=1]
extratrees:binnie.juice.red.grape[level=2]
extratrees:binnie.juice.red.grape[level=3]
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extratrees:binnie.juice.red.grape[level=9]
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extratrees:binnie.juice.red.grape[level=11]
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extratrees:binnie.juice.red.grape[level=13]
extratrees:binnie.juice.red.grape[level=14]
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extratrees:binnie.cider.apple[level=0]
extratrees:binnie.cider.apple[level=1]
extratrees:binnie.cider.apple[level=2]
extratrees:binnie.cider.apple[level=3]
extratrees:binnie.cider.apple[level=4]
extratrees:binnie.cider.apple[level=5]
extratrees:binnie.cider.apple[level=6]
extratrees:binnie.cider.apple[level=7]
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extratrees:binnie.cider.apple[level=11]
extratrees:binnie.cider.apple[level=12]
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sonarcore:reinforcedstoneblock
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrick
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtblock
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrick
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=false,west=true]
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sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=false,west=true]
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sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
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sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=false,west=true]
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sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
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sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
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sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=false,west=true]
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sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
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sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
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sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
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sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
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sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
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sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
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sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
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sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
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sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
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sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightgrey[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightgrey[down=true,east=false,north=false,south=false,up=false,west=true]
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sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_magenta[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=false]
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sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=false]
calculator:flawlessglass[down=true,east=true,north=true,south=true,up=true,west=true]
calculator:flawlessglass[down=true,east=true,north=true,south=true,up=true,west=false]
calculator:flawlessglass[down=true,east=true,north=true,south=true,up=false,west=true]
calculator:flawlessglass[down=true,east=true,north=true,south=true,up=false,west=false]
calculator:flawlessglass[down=true,east=true,north=true,south=false,up=true,west=true]
calculator:flawlessglass[down=true,east=true,north=true,south=false,up=true,west=false]
calculator:flawlessglass[down=true,east=true,north=true,south=false,up=false,west=true]
calculator:flawlessglass[down=true,east=true,north=true,south=false,up=false,west=false]
calculator:flawlessglass[down=true,east=true,north=false,south=true,up=true,west=true]
calculator:flawlessglass[down=true,east=true,north=false,south=true,up=true,west=false]
calculator:flawlessglass[down=true,east=true,north=false,south=true,up=false,west=true]
calculator:flawlessglass[down=true,east=true,north=false,south=true,up=false,west=false]
calculator:flawlessglass[down=true,east=true,north=false,south=false,up=true,west=true]
calculator:flawlessglass[down=true,east=true,north=false,south=false,up=true,west=false]
calculator:flawlessglass[down=true,east=true,north=false,south=false,up=false,west=true]
calculator:flawlessglass[down=true,east=true,north=false,south=false,up=false,west=false]
calculator:flawlessglass[down=true,east=false,north=true,south=true,up=true,west=true]
calculator:flawlessglass[down=true,east=false,north=true,south=true,up=true,west=false]
calculator:flawlessglass[down=true,east=false,north=true,south=true,up=false,west=true]
calculator:flawlessglass[down=true,east=false,north=true,south=true,up=false,west=false]
calculator:flawlessglass[down=true,east=false,north=true,south=false,up=true,west=true]
calculator:flawlessglass[down=true,east=false,north=true,south=false,up=true,west=false]
calculator:flawlessglass[down=true,east=false,north=true,south=false,up=false,west=true]
calculator:flawlessglass[down=true,east=false,north=true,south=false,up=false,west=false]
calculator:flawlessglass[down=true,east=false,north=false,south=true,up=true,west=true]
calculator:flawlessglass[down=true,east=false,north=false,south=true,up=true,west=false]
calculator:flawlessglass[down=true,east=false,north=false,south=true,up=false,west=true]
calculator:flawlessglass[down=true,east=false,north=false,south=true,up=false,west=false]
calculator:flawlessglass[down=true,east=false,north=false,south=false,up=true,west=true]
calculator:flawlessglass[down=true,east=false,north=false,south=false,up=true,west=false]
calculator:flawlessglass[down=true,east=false,north=false,south=false,up=false,west=true]
calculator:flawlessglass[down=true,east=false,north=false,south=false,up=false,west=false]
calculator:flawlessglass[down=false,east=true,north=true,south=true,up=true,west=true]
calculator:flawlessglass[down=false,east=true,north=true,south=true,up=true,west=false]
calculator:flawlessglass[down=false,east=true,north=true,south=true,up=false,west=true]
calculator:flawlessglass[down=false,east=true,north=true,south=true,up=false,west=false]
calculator:flawlessglass[down=false,east=true,north=true,south=false,up=true,west=true]
calculator:flawlessglass[down=false,east=true,north=true,south=false,up=true,west=false]
calculator:flawlessglass[down=false,east=true,north=true,south=false,up=false,west=true]
calculator:flawlessglass[down=false,east=true,north=true,south=false,up=false,west=false]
calculator:flawlessglass[down=false,east=true,north=false,south=true,up=true,west=true]
calculator:flawlessglass[down=false,east=true,north=false,south=true,up=true,west=false]
calculator:flawlessglass[down=false,east=true,north=false,south=true,up=false,west=true]
calculator:flawlessglass[down=false,east=true,north=false,south=true,up=false,west=false]
calculator:flawlessglass[down=false,east=true,north=false,south=false,up=true,west=true]
calculator:flawlessglass[down=false,east=true,north=false,south=false,up=true,west=false]
calculator:flawlessglass[down=false,east=true,north=false,south=false,up=false,west=true]
calculator:flawlessglass[down=false,east=true,north=false,south=false,up=false,west=false]
calculator:flawlessglass[down=false,east=false,north=true,south=true,up=true,west=true]
calculator:flawlessglass[down=false,east=false,north=true,south=true,up=true,west=false]
calculator:flawlessglass[down=false,east=false,north=true,south=true,up=false,west=true]
calculator:flawlessglass[down=false,east=false,north=true,south=true,up=false,west=false]
calculator:flawlessglass[down=false,east=false,north=true,south=false,up=true,west=true]
calculator:flawlessglass[down=false,east=false,north=true,south=false,up=true,west=false]
calculator:flawlessglass[down=false,east=false,north=true,south=false,up=false,west=true]
calculator:flawlessglass[down=false,east=false,north=true,south=false,up=false,west=false]
calculator:flawlessglass[down=false,east=false,north=false,south=true,up=true,west=true]
calculator:flawlessglass[down=false,east=false,north=false,south=true,up=true,west=false]
calculator:flawlessglass[down=false,east=false,north=false,south=true,up=false,west=true]
calculator:flawlessglass[down=false,east=false,north=false,south=true,up=false,west=false]
calculator:flawlessglass[down=false,east=false,north=false,south=false,up=true,west=true]
calculator:flawlessglass[down=false,east=false,north=false,south=false,up=true,west=false]
calculator:flawlessglass[down=false,east=false,north=false,south=false,up=false,west=true]
calculator:flawlessglass[down=false,east=false,north=false,south=false,up=false,west=false]
calculator:purifiedobsidian[down=true,east=true,north=true,south=true,up=true,west=true]
calculator:purifiedobsidian[down=true,east=true,north=true,south=true,up=true,west=false]
calculator:purifiedobsidian[down=true,east=true,north=true,south=true,up=false,west=true]
calculator:purifiedobsidian[down=true,east=true,north=true,south=true,up=false,west=false]
calculator:purifiedobsidian[down=true,east=true,north=true,south=false,up=true,west=true]
calculator:purifiedobsidian[down=true,east=true,north=true,south=false,up=true,west=false]
calculator:purifiedobsidian[down=true,east=true,north=true,south=false,up=false,west=true]
calculator:purifiedobsidian[down=true,east=true,north=true,south=false,up=false,west=false]
calculator:purifiedobsidian[down=true,east=true,north=false,south=true,up=true,west=true]
calculator:purifiedobsidian[down=true,east=true,north=false,south=true,up=true,west=false]
calculator:purifiedobsidian[down=true,east=true,north=false,south=true,up=false,west=true]
calculator:purifiedobsidian[down=true,east=true,north=false,south=true,up=false,west=false]
calculator:purifiedobsidian[down=true,east=true,north=false,south=false,up=true,west=true]
calculator:purifiedobsidian[down=true,east=true,north=false,south=false,up=true,west=false]
calculator:purifiedobsidian[down=true,east=true,north=false,south=false,up=false,west=true]
calculator:purifiedobsidian[down=true,east=true,north=false,south=false,up=false,west=false]
calculator:purifiedobsidian[down=true,east=false,north=true,south=true,up=true,west=true]
calculator:purifiedobsidian[down=true,east=false,north=true,south=true,up=true,west=false]
calculator:purifiedobsidian[down=true,east=false,north=true,south=true,up=false,west=true]
calculator:purifiedobsidian[down=true,east=false,north=true,south=true,up=false,west=false]
calculator:purifiedobsidian[down=true,east=false,north=true,south=false,up=true,west=true]
calculator:purifiedobsidian[down=true,east=false,north=true,south=false,up=true,west=false]
calculator:purifiedobsidian[down=true,east=false,north=true,south=false,up=false,west=true]
calculator:purifiedobsidian[down=true,east=false,north=true,south=false,up=false,west=false]
calculator:purifiedobsidian[down=true,east=false,north=false,south=true,up=true,west=true]
calculator:purifiedobsidian[down=true,east=false,north=false,south=true,up=true,west=false]
calculator:purifiedobsidian[down=true,east=false,north=false,south=true,up=false,west=true]
calculator:purifiedobsidian[down=true,east=false,north=false,south=true,up=false,west=false]
calculator:purifiedobsidian[down=true,east=false,north=false,south=false,up=true,west=true]
calculator:purifiedobsidian[down=true,east=false,north=false,south=false,up=true,west=false]
calculator:purifiedobsidian[down=true,east=false,north=false,south=false,up=false,west=true]
calculator:purifiedobsidian[down=true,east=false,north=false,south=false,up=false,west=false]
calculator:purifiedobsidian[down=false,east=true,north=true,south=true,up=true,west=true]
calculator:purifiedobsidian[down=false,east=true,north=true,south=true,up=true,west=false]
calculator:purifiedobsidian[down=false,east=true,north=true,south=true,up=false,west=true]
calculator:purifiedobsidian[down=false,east=true,north=true,south=true,up=false,west=false]
calculator:purifiedobsidian[down=false,east=true,north=true,south=false,up=true,west=true]
calculator:purifiedobsidian[down=false,east=true,north=true,south=false,up=true,west=false]
calculator:purifiedobsidian[down=false,east=true,north=true,south=false,up=false,west=true]
calculator:purifiedobsidian[down=false,east=true,north=true,south=false,up=false,west=false]
calculator:purifiedobsidian[down=false,east=true,north=false,south=true,up=true,west=true]
calculator:purifiedobsidian[down=false,east=true,north=false,south=true,up=true,west=false]
calculator:purifiedobsidian[down=false,east=true,north=false,south=true,up=false,west=true]
calculator:purifiedobsidian[down=false,east=true,north=false,south=true,up=false,west=false]
calculator:purifiedobsidian[down=false,east=true,north=false,south=false,up=true,west=true]
calculator:purifiedobsidian[down=false,east=true,north=false,south=false,up=true,west=false]
calculator:purifiedobsidian[down=false,east=true,north=false,south=false,up=false,west=true]
calculator:purifiedobsidian[down=false,east=true,north=false,south=false,up=false,west=false]
calculator:purifiedobsidian[down=false,east=false,north=true,south=true,up=true,west=true]
calculator:purifiedobsidian[down=false,east=false,north=true,south=true,up=true,west=false]
calculator:purifiedobsidian[down=false,east=false,north=true,south=true,up=false,west=true]
calculator:purifiedobsidian[down=false,east=false,north=true,south=true,up=false,west=false]
calculator:purifiedobsidian[down=false,east=false,north=true,south=false,up=true,west=true]
calculator:purifiedobsidian[down=false,east=false,north=true,south=false,up=true,west=false]
calculator:purifiedobsidian[down=false,east=false,north=true,south=false,up=false,west=true]
calculator:purifiedobsidian[down=false,east=false,north=true,south=false,up=false,west=false]
calculator:purifiedobsidian[down=false,east=false,north=false,south=true,up=true,west=true]
calculator:purifiedobsidian[down=false,east=false,north=false,south=true,up=true,west=false]
calculator:purifiedobsidian[down=false,east=false,north=false,south=true,up=false,west=true]
calculator:purifiedobsidian[down=false,east=false,north=false,south=true,up=false,west=false]
calculator:purifiedobsidian[down=false,east=false,north=false,south=false,up=true,west=true]
calculator:purifiedobsidian[down=false,east=false,north=false,south=false,up=true,west=false]
calculator:purifiedobsidian[down=false,east=false,north=false,south=false,up=false,west=true]
calculator:purifiedobsidian[down=false,east=false,north=false,south=false,up=false,west=false]
calculator:powercube[facing=north]
calculator:powercube[facing=south]
calculator:powercube[facing=west]
calculator:powercube[facing=east]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:advancedpowercube[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:creativepowercube[facing=north]
calculator:creativepowercube[facing=south]
calculator:creativepowercube[facing=west]
calculator:creativepowercube[facing=east]
calculator:atomiccalculator[facing=north]
calculator:atomiccalculator[facing=south]
calculator:atomiccalculator[facing=west]
calculator:atomiccalculator[facing=east]
calculator:dynamiccalculator[facing=north]
calculator:dynamiccalculator[facing=south]
calculator:dynamiccalculator[facing=west]
calculator:dynamiccalculator[facing=east]
calculator:moduleworkstation[facing=north]
calculator:moduleworkstation[facing=south]
calculator:moduleworkstation[facing=west]
calculator:moduleworkstation[facing=east]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:reinforcedfurnace[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:reinforcedchest[facing=north]
calculator:reinforcedchest[facing=south]
calculator:reinforcedchest[facing=west]
calculator:reinforcedchest[facing=east]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:stoneseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=input,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=input,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=north,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=south,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=west,north=output_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=input_animate,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=input,up=output,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=input,west=output]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=input]
calculator:algorithmseparator[down=output,east=output,facing=east,north=output_animate,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:hungerprocessor[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
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calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
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calculator:healthprocessor[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
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calculator:healthprocessor[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
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calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
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calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:healthprocessor[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:amethystpiping[down=true,east=true,north=true,south=true,up=true,west=true]
calculator:amethystpiping[down=true,east=true,north=true,south=true,up=true,west=false]
calculator:amethystpiping[down=true,east=true,north=true,south=true,up=false,west=true]
calculator:amethystpiping[down=true,east=true,north=true,south=true,up=false,west=false]
calculator:amethystpiping[down=true,east=true,north=true,south=false,up=true,west=true]
calculator:amethystpiping[down=true,east=true,north=true,south=false,up=true,west=false]
calculator:amethystpiping[down=true,east=true,north=true,south=false,up=false,west=true]
calculator:amethystpiping[down=true,east=true,north=true,south=false,up=false,west=false]
calculator:amethystpiping[down=true,east=true,north=false,south=true,up=true,west=true]
calculator:amethystpiping[down=true,east=true,north=false,south=true,up=true,west=false]
calculator:amethystpiping[down=true,east=true,north=false,south=true,up=false,west=true]
calculator:amethystpiping[down=true,east=true,north=false,south=true,up=false,west=false]
calculator:amethystpiping[down=true,east=true,north=false,south=false,up=true,west=true]
calculator:amethystpiping[down=true,east=true,north=false,south=false,up=true,west=false]
calculator:amethystpiping[down=true,east=true,north=false,south=false,up=false,west=true]
calculator:amethystpiping[down=true,east=true,north=false,south=false,up=false,west=false]
calculator:amethystpiping[down=true,east=false,north=true,south=true,up=true,west=true]
calculator:amethystpiping[down=true,east=false,north=true,south=true,up=true,west=false]
calculator:amethystpiping[down=true,east=false,north=true,south=true,up=false,west=true]
calculator:amethystpiping[down=true,east=false,north=true,south=true,up=false,west=false]
calculator:amethystpiping[down=true,east=false,north=true,south=false,up=true,west=true]
calculator:amethystpiping[down=true,east=false,north=true,south=false,up=true,west=false]
calculator:amethystpiping[down=true,east=false,north=true,south=false,up=false,west=true]
calculator:amethystpiping[down=true,east=false,north=true,south=false,up=false,west=false]
calculator:amethystpiping[down=true,east=false,north=false,south=true,up=true,west=true]
calculator:amethystpiping[down=true,east=false,north=false,south=true,up=true,west=false]
calculator:amethystpiping[down=true,east=false,north=false,south=true,up=false,west=true]
calculator:amethystpiping[down=true,east=false,north=false,south=true,up=false,west=false]
calculator:amethystpiping[down=true,east=false,north=false,south=false,up=true,west=true]
calculator:amethystpiping[down=true,east=false,north=false,south=false,up=true,west=false]
calculator:amethystpiping[down=true,east=false,north=false,south=false,up=false,west=true]
calculator:amethystpiping[down=true,east=false,north=false,south=false,up=false,west=false]
calculator:amethystpiping[down=false,east=true,north=true,south=true,up=true,west=true]
calculator:amethystpiping[down=false,east=true,north=true,south=true,up=true,west=false]
calculator:amethystpiping[down=false,east=true,north=true,south=true,up=false,west=true]
calculator:amethystpiping[down=false,east=true,north=true,south=true,up=false,west=false]
calculator:amethystpiping[down=false,east=true,north=true,south=false,up=true,west=true]
calculator:amethystpiping[down=false,east=true,north=true,south=false,up=true,west=false]
calculator:amethystpiping[down=false,east=true,north=true,south=false,up=false,west=true]
calculator:amethystpiping[down=false,east=true,north=true,south=false,up=false,west=false]
calculator:amethystpiping[down=false,east=true,north=false,south=true,up=true,west=true]
calculator:amethystpiping[down=false,east=true,north=false,south=true,up=true,west=false]
calculator:amethystpiping[down=false,east=true,north=false,south=true,up=false,west=true]
calculator:amethystpiping[down=false,east=true,north=false,south=true,up=false,west=false]
calculator:amethystpiping[down=false,east=true,north=false,south=false,up=true,west=true]
calculator:amethystpiping[down=false,east=true,north=false,south=false,up=true,west=false]
calculator:amethystpiping[down=false,east=true,north=false,south=false,up=false,west=true]
calculator:amethystpiping[down=false,east=true,north=false,south=false,up=false,west=false]
calculator:amethystpiping[down=false,east=false,north=true,south=true,up=true,west=true]
calculator:amethystpiping[down=false,east=false,north=true,south=true,up=true,west=false]
calculator:amethystpiping[down=false,east=false,north=true,south=true,up=false,west=true]
calculator:amethystpiping[down=false,east=false,north=true,south=true,up=false,west=false]
calculator:amethystpiping[down=false,east=false,north=true,south=false,up=true,west=true]
calculator:amethystpiping[down=false,east=false,north=true,south=false,up=true,west=false]
calculator:amethystpiping[down=false,east=false,north=true,south=false,up=false,west=true]
calculator:amethystpiping[down=false,east=false,north=true,south=false,up=false,west=false]
calculator:amethystpiping[down=false,east=false,north=false,south=true,up=true,west=true]
calculator:amethystpiping[down=false,east=false,north=false,south=true,up=true,west=false]
calculator:amethystpiping[down=false,east=false,north=false,south=true,up=false,west=true]
calculator:amethystpiping[down=false,east=false,north=false,south=true,up=false,west=false]
calculator:amethystpiping[down=false,east=false,north=false,south=false,up=true,west=true]
calculator:amethystpiping[down=false,east=false,north=false,south=false,up=true,west=false]
calculator:amethystpiping[down=false,east=false,north=false,south=false,up=false,west=true]
calculator:amethystpiping[down=false,east=false,north=false,south=false,up=false,west=false]
calculator:tanzanitepiping[down=true,east=true,north=true,south=true,up=true,west=true]
calculator:tanzanitepiping[down=true,east=true,north=true,south=true,up=true,west=false]
calculator:tanzanitepiping[down=true,east=true,north=true,south=true,up=false,west=true]
calculator:tanzanitepiping[down=true,east=true,north=true,south=true,up=false,west=false]
calculator:tanzanitepiping[down=true,east=true,north=true,south=false,up=true,west=true]
calculator:tanzanitepiping[down=true,east=true,north=true,south=false,up=true,west=false]
calculator:tanzanitepiping[down=true,east=true,north=true,south=false,up=false,west=true]
calculator:tanzanitepiping[down=true,east=true,north=true,south=false,up=false,west=false]
calculator:tanzanitepiping[down=true,east=true,north=false,south=true,up=true,west=true]
calculator:tanzanitepiping[down=true,east=true,north=false,south=true,up=true,west=false]
calculator:tanzanitepiping[down=true,east=true,north=false,south=true,up=false,west=true]
calculator:tanzanitepiping[down=true,east=true,north=false,south=true,up=false,west=false]
calculator:tanzanitepiping[down=true,east=true,north=false,south=false,up=true,west=true]
calculator:tanzanitepiping[down=true,east=true,north=false,south=false,up=true,west=false]
calculator:tanzanitepiping[down=true,east=true,north=false,south=false,up=false,west=true]
calculator:tanzanitepiping[down=true,east=true,north=false,south=false,up=false,west=false]
calculator:tanzanitepiping[down=true,east=false,north=true,south=true,up=true,west=true]
calculator:tanzanitepiping[down=true,east=false,north=true,south=true,up=true,west=false]
calculator:tanzanitepiping[down=true,east=false,north=true,south=true,up=false,west=true]
calculator:tanzanitepiping[down=true,east=false,north=true,south=true,up=false,west=false]
calculator:tanzanitepiping[down=true,east=false,north=true,south=false,up=true,west=true]
calculator:tanzanitepiping[down=true,east=false,north=true,south=false,up=true,west=false]
calculator:tanzanitepiping[down=true,east=false,north=true,south=false,up=false,west=true]
calculator:tanzanitepiping[down=true,east=false,north=true,south=false,up=false,west=false]
calculator:tanzanitepiping[down=true,east=false,north=false,south=true,up=true,west=true]
calculator:tanzanitepiping[down=true,east=false,north=false,south=true,up=true,west=false]
calculator:tanzanitepiping[down=true,east=false,north=false,south=true,up=false,west=true]
calculator:tanzanitepiping[down=true,east=false,north=false,south=true,up=false,west=false]
calculator:tanzanitepiping[down=true,east=false,north=false,south=false,up=true,west=true]
calculator:tanzanitepiping[down=true,east=false,north=false,south=false,up=true,west=false]
calculator:tanzanitepiping[down=true,east=false,north=false,south=false,up=false,west=true]
calculator:tanzanitepiping[down=true,east=false,north=false,south=false,up=false,west=false]
calculator:tanzanitepiping[down=false,east=true,north=true,south=true,up=true,west=true]
calculator:tanzanitepiping[down=false,east=true,north=true,south=true,up=true,west=false]
calculator:tanzanitepiping[down=false,east=true,north=true,south=true,up=false,west=true]
calculator:tanzanitepiping[down=false,east=true,north=true,south=true,up=false,west=false]
calculator:tanzanitepiping[down=false,east=true,north=true,south=false,up=true,west=true]
calculator:tanzanitepiping[down=false,east=true,north=true,south=false,up=true,west=false]
calculator:tanzanitepiping[down=false,east=true,north=true,south=false,up=false,west=true]
calculator:tanzanitepiping[down=false,east=true,north=true,south=false,up=false,west=false]
calculator:tanzanitepiping[down=false,east=true,north=false,south=true,up=true,west=true]
calculator:tanzanitepiping[down=false,east=true,north=false,south=true,up=true,west=false]
calculator:tanzanitepiping[down=false,east=true,north=false,south=true,up=false,west=true]
calculator:tanzanitepiping[down=false,east=true,north=false,south=true,up=false,west=false]
calculator:tanzanitepiping[down=false,east=true,north=false,south=false,up=true,west=true]
calculator:tanzanitepiping[down=false,east=true,north=false,south=false,up=true,west=false]
calculator:tanzanitepiping[down=false,east=true,north=false,south=false,up=false,west=true]
calculator:tanzanitepiping[down=false,east=true,north=false,south=false,up=false,west=false]
calculator:tanzanitepiping[down=false,east=false,north=true,south=true,up=true,west=true]
calculator:tanzanitepiping[down=false,east=false,north=true,south=true,up=true,west=false]
calculator:tanzanitepiping[down=false,east=false,north=true,south=true,up=false,west=true]
calculator:tanzanitepiping[down=false,east=false,north=true,south=true,up=false,west=false]
calculator:tanzanitepiping[down=false,east=false,north=true,south=false,up=true,west=true]
calculator:tanzanitepiping[down=false,east=false,north=true,south=false,up=true,west=false]
calculator:tanzanitepiping[down=false,east=false,north=true,south=false,up=false,west=true]
calculator:tanzanitepiping[down=false,east=false,north=true,south=false,up=false,west=false]
calculator:tanzanitepiping[down=false,east=false,north=false,south=true,up=true,west=true]
calculator:tanzanitepiping[down=false,east=false,north=false,south=true,up=true,west=false]
calculator:tanzanitepiping[down=false,east=false,north=false,south=true,up=false,west=true]
calculator:tanzanitepiping[down=false,east=false,north=false,south=true,up=false,west=false]
calculator:tanzanitepiping[down=false,east=false,north=false,south=false,up=true,west=true]
calculator:tanzanitepiping[down=false,east=false,north=false,south=false,up=true,west=false]
calculator:tanzanitepiping[down=false,east=false,north=false,south=false,up=false,west=true]
calculator:tanzanitepiping[down=false,east=false,north=false,south=false,up=false,west=false]
calculator:dockingstation[facing=north]
calculator:dockingstation[facing=south]
calculator:dockingstation[facing=west]
calculator:dockingstation[facing=east]
calculator:atomicmultiplier[facing=north]
calculator:atomicmultiplier[facing=south]
calculator:atomicmultiplier[facing=west]
calculator:atomicmultiplier[facing=east]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:extractionchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:restorationchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:reassemblychamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:precisionchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
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calculator:processingchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
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calculator:processingchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
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calculator:processingchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:processingchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=input,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=north,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=south,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=west,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=input,facing=east,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=north,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=south,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=west,north=output,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=input,south=output,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=input,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=input,up=output,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=output,up=input,west=output]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=input]
calculator:analysingchamber[down=output,east=output,facing=east,north=output,south=output,up=output,west=output]
calculator:storagechamber[facing=north]
calculator:storagechamber[facing=south]
calculator:storagechamber[facing=west]
calculator:storagechamber[facing=east]
calculator:fabricationchamber[facing=north]
calculator:fabricationchamber[facing=south]
calculator:fabricationchamber[facing=west]
calculator:fabricationchamber[facing=east]
calculator:basicgreenhouse[facing=north]
calculator:basicgreenhouse[facing=south]
calculator:basicgreenhouse[facing=west]
calculator:basicgreenhouse[facing=east]
calculator:advancedgreenhouse[facing=north]
calculator:advancedgreenhouse[facing=south]
calculator:advancedgreenhouse[facing=west]
calculator:advancedgreenhouse[facing=east]
calculator:flawlessgreenhouse[facing=north]
calculator:flawlessgreenhouse[facing=south]
calculator:flawlessgreenhouse[facing=west]
calculator:flawlessgreenhouse[facing=east]
calculator:co2generator[facing=north]
calculator:co2generator[facing=south]
calculator:co2generator[facing=west]
calculator:co2generator[facing=east]
calculator:calculatorlocator[active=true]
calculator:calculatorlocator[active=false]
calculator:calculatorplug[active=true]
calculator:calculatorplug[active=false]
calculator:conductormast[facing=north]
calculator:conductormast[facing=south]
calculator:conductormast[facing=west]
calculator:conductormast[facing=east]
calculator:conductormastblock
calculator:weatherstation[facing=north]
calculator:weatherstation[facing=south]
calculator:weatherstation[facing=west]
calculator:weatherstation[facing=east]
calculator:weatherstationblock
calculator:transmitter[facing=north]
calculator:transmitter[facing=south]
calculator:transmitter[facing=west]
calculator:transmitter[facing=east]
calculator:transmitterblock
calculator:starchextractor[facing=north]
calculator:starchextractor[facing=south]
calculator:starchextractor[facing=west]
calculator:starchextractor[facing=east]
calculator:redstoneextractor[facing=north]
calculator:redstoneextractor[facing=south]
calculator:redstoneextractor[facing=west]
calculator:redstoneextractor[facing=east]
calculator:glowstoneextractor[facing=north]
calculator:glowstoneextractor[facing=south]
calculator:glowstoneextractor[facing=west]
calculator:glowstoneextractor[facing=east]
calculator:handcrankedgenerator[facing=north]
calculator:handcrankedgenerator[facing=south]
calculator:handcrankedgenerator[facing=west]
calculator:handcrankedgenerator[facing=east]
calculator:crankhandle[facing=north]
calculator:crankhandle[facing=south]
calculator:crankhandle[facing=west]
calculator:crankhandle[facing=east]
calculator:magneticflux[facing=north]
calculator:magneticflux[facing=south]
calculator:magneticflux[facing=west]
calculator:magneticflux[facing=east]
calculator:weathercontroller[facing=north]
calculator:weathercontroller[facing=south]
calculator:weathercontroller[facing=west]
calculator:weathercontroller[facing=east]
calculator:rainsensor[active=true]
calculator:rainsensor[active=false]
calculator:stoneassimilator[facing=north]
calculator:stoneassimilator[facing=south]
calculator:stoneassimilator[facing=west]
calculator:stoneassimilator[facing=east]
calculator:algorithmassimilator[facing=north]
calculator:algorithmassimilator[facing=south]
calculator:algorithmassimilator[facing=west]
calculator:algorithmassimilator[facing=east]
calculator:gaslanternoff[dir=down]
calculator:gaslanternoff[dir=up]
calculator:gaslanternoff[dir=north]
calculator:gaslanternoff[dir=south]
calculator:gaslanternoff[dir=west]
calculator:gaslanternoff[dir=east]
calculator:gaslanternon[dir=down]
calculator:gaslanternon[dir=up]
calculator:gaslanternon[dir=north]
calculator:gaslanternon[dir=south]
calculator:gaslanternon[dir=west]
calculator:gaslanternon[dir=east]
calculator:lantern[dir=down]
calculator:lantern[dir=up]
calculator:lantern[dir=north]
calculator:lantern[dir=south]
calculator:lantern[dir=west]
calculator:lantern[dir=east]
calculator:scarecrow[facing=north]
calculator:scarecrow[facing=south]
calculator:scarecrow[facing=west]
calculator:scarecrow[facing=east]
calculator:scarecrowblock
calculator:amethystlog[axis=x]
calculator:amethystlog[axis=y]
calculator:amethystlog[axis=z]
calculator:amethystlog[axis=none]
calculator:amethystplanks
calculator:amethyststairs[facing=north,half=top,shape=straight]
calculator:amethyststairs[facing=north,half=top,shape=inner_left]
calculator:amethyststairs[facing=north,half=top,shape=inner_right]
calculator:amethyststairs[facing=north,half=top,shape=outer_left]
calculator:amethyststairs[facing=north,half=top,shape=outer_right]
calculator:amethyststairs[facing=north,half=bottom,shape=straight]
calculator:amethyststairs[facing=north,half=bottom,shape=inner_left]
calculator:amethyststairs[facing=north,half=bottom,shape=inner_right]
calculator:amethyststairs[facing=north,half=bottom,shape=outer_left]
calculator:amethyststairs[facing=north,half=bottom,shape=outer_right]
calculator:amethyststairs[facing=south,half=top,shape=straight]
calculator:amethyststairs[facing=south,half=top,shape=inner_left]
calculator:amethyststairs[facing=south,half=top,shape=inner_right]
calculator:amethyststairs[facing=south,half=top,shape=outer_left]
calculator:amethyststairs[facing=south,half=top,shape=outer_right]
calculator:amethyststairs[facing=south,half=bottom,shape=straight]
calculator:amethyststairs[facing=south,half=bottom,shape=inner_left]
calculator:amethyststairs[facing=south,half=bottom,shape=inner_right]
calculator:amethyststairs[facing=south,half=bottom,shape=outer_left]
calculator:amethyststairs[facing=south,half=bottom,shape=outer_right]
calculator:amethyststairs[facing=west,half=top,shape=straight]
calculator:amethyststairs[facing=west,half=top,shape=inner_left]
calculator:amethyststairs[facing=west,half=top,shape=inner_right]
calculator:amethyststairs[facing=west,half=top,shape=outer_left]
calculator:amethyststairs[facing=west,half=top,shape=outer_right]
calculator:amethyststairs[facing=west,half=bottom,shape=straight]
calculator:amethyststairs[facing=west,half=bottom,shape=inner_left]
calculator:amethyststairs[facing=west,half=bottom,shape=inner_right]
calculator:amethyststairs[facing=west,half=bottom,shape=outer_left]
calculator:amethyststairs[facing=west,half=bottom,shape=outer_right]
calculator:amethyststairs[facing=east,half=top,shape=straight]
calculator:amethyststairs[facing=east,half=top,shape=inner_left]
calculator:amethyststairs[facing=east,half=top,shape=inner_right]
calculator:amethyststairs[facing=east,half=top,shape=outer_left]
calculator:amethyststairs[facing=east,half=top,shape=outer_right]
calculator:amethyststairs[facing=east,half=bottom,shape=straight]
calculator:amethyststairs[facing=east,half=bottom,shape=inner_left]
calculator:amethyststairs[facing=east,half=bottom,shape=inner_right]
calculator:amethyststairs[facing=east,half=bottom,shape=outer_left]
calculator:amethyststairs[facing=east,half=bottom,shape=outer_right]
calculator:amethystfence[east=true,north=true,south=true,west=true]
calculator:amethystfence[east=true,north=true,south=true,west=false]
calculator:amethystfence[east=true,north=true,south=false,west=true]
calculator:amethystfence[east=true,north=true,south=false,west=false]
calculator:amethystfence[east=true,north=false,south=true,west=true]
calculator:amethystfence[east=true,north=false,south=true,west=false]
calculator:amethystfence[east=true,north=false,south=false,west=true]
calculator:amethystfence[east=true,north=false,south=false,west=false]
calculator:amethystfence[east=false,north=true,south=true,west=true]
calculator:amethystfence[east=false,north=true,south=true,west=false]
calculator:amethystfence[east=false,north=true,south=false,west=true]
calculator:amethystfence[east=false,north=true,south=false,west=false]
calculator:amethystfence[east=false,north=false,south=true,west=true]
calculator:amethystfence[east=false,north=false,south=true,west=false]
calculator:amethystfence[east=false,north=false,south=false,west=true]
calculator:amethystfence[east=false,north=false,south=false,west=false]
calculator:amethystleaves[growth=fresh]
calculator:amethystleaves[growth=growing]
calculator:amethystleaves[growth=ready]
calculator:amethystleaves[growth=matured]
calculator:amethystsapling[stage=0]
calculator:amethystsapling[stage=1]
calculator:tanzanitelog[axis=x]
calculator:tanzanitelog[axis=y]
calculator:tanzanitelog[axis=z]
calculator:tanzanitelog[axis=none]
calculator:tanzaniteplanks
calculator:tanzanitestairs[facing=north,half=top,shape=straight]
calculator:tanzanitestairs[facing=north,half=top,shape=inner_left]
calculator:tanzanitestairs[facing=north,half=top,shape=inner_right]
calculator:tanzanitestairs[facing=north,half=top,shape=outer_left]
calculator:tanzanitestairs[facing=north,half=top,shape=outer_right]
calculator:tanzanitestairs[facing=north,half=bottom,shape=straight]
calculator:tanzanitestairs[facing=north,half=bottom,shape=inner_left]
calculator:tanzanitestairs[facing=north,half=bottom,shape=inner_right]
calculator:tanzanitestairs[facing=north,half=bottom,shape=outer_left]
calculator:tanzanitestairs[facing=north,half=bottom,shape=outer_right]
calculator:tanzanitestairs[facing=south,half=top,shape=straight]
calculator:tanzanitestairs[facing=south,half=top,shape=inner_left]
calculator:tanzanitestairs[facing=south,half=top,shape=inner_right]
calculator:tanzanitestairs[facing=south,half=top,shape=outer_left]
calculator:tanzanitestairs[facing=south,half=top,shape=outer_right]
calculator:tanzanitestairs[facing=south,half=bottom,shape=straight]
calculator:tanzanitestairs[facing=south,half=bottom,shape=inner_left]
calculator:tanzanitestairs[facing=south,half=bottom,shape=inner_right]
calculator:tanzanitestairs[facing=south,half=bottom,shape=outer_left]
calculator:tanzanitestairs[facing=south,half=bottom,shape=outer_right]
calculator:tanzanitestairs[facing=west,half=top,shape=straight]
calculator:tanzanitestairs[facing=west,half=top,shape=inner_left]
calculator:tanzanitestairs[facing=west,half=top,shape=inner_right]
calculator:tanzanitestairs[facing=west,half=top,shape=outer_left]
calculator:tanzanitestairs[facing=west,half=top,shape=outer_right]
calculator:tanzanitestairs[facing=west,half=bottom,shape=straight]
calculator:tanzanitestairs[facing=west,half=bottom,shape=inner_left]
calculator:tanzanitestairs[facing=west,half=bottom,shape=inner_right]
calculator:tanzanitestairs[facing=west,half=bottom,shape=outer_left]
calculator:tanzanitestairs[facing=west,half=bottom,shape=outer_right]
calculator:tanzanitestairs[facing=east,half=top,shape=straight]
calculator:tanzanitestairs[facing=east,half=top,shape=inner_left]
calculator:tanzanitestairs[facing=east,half=top,shape=inner_right]
calculator:tanzanitestairs[facing=east,half=top,shape=outer_left]
calculator:tanzanitestairs[facing=east,half=top,shape=outer_right]
calculator:tanzanitestairs[facing=east,half=bottom,shape=straight]
calculator:tanzanitestairs[facing=east,half=bottom,shape=inner_left]
calculator:tanzanitestairs[facing=east,half=bottom,shape=inner_right]
calculator:tanzanitestairs[facing=east,half=bottom,shape=outer_left]
calculator:tanzanitestairs[facing=east,half=bottom,shape=outer_right]
calculator:tanzanitefence[east=true,north=true,south=true,west=true]
calculator:tanzanitefence[east=true,north=true,south=true,west=false]
calculator:tanzanitefence[east=true,north=true,south=false,west=true]
calculator:tanzanitefence[east=true,north=true,south=false,west=false]
calculator:tanzanitefence[east=true,north=false,south=true,west=true]
calculator:tanzanitefence[east=true,north=false,south=true,west=false]
calculator:tanzanitefence[east=true,north=false,south=false,west=true]
calculator:tanzanitefence[east=true,north=false,south=false,west=false]
calculator:tanzanitefence[east=false,north=true,south=true,west=true]
calculator:tanzanitefence[east=false,north=true,south=true,west=false]
calculator:tanzanitefence[east=false,north=true,south=false,west=true]
calculator:tanzanitefence[east=false,north=true,south=false,west=false]
calculator:tanzanitefence[east=false,north=false,south=true,west=true]
calculator:tanzanitefence[east=false,north=false,south=true,west=false]
calculator:tanzanitefence[east=false,north=false,south=false,west=true]
calculator:tanzanitefence[east=false,north=false,south=false,west=false]
calculator:tanzaniteleaves[growth=fresh]
calculator:tanzaniteleaves[growth=growing]
calculator:tanzaniteleaves[growth=ready]
calculator:tanzaniteleaves[growth=matured]
calculator:tanzanitesapling[stage=0]
calculator:tanzanitesapling[stage=1]
calculator:pearlog[axis=x]
calculator:pearlog[axis=y]
calculator:pearlog[axis=z]
calculator:pearlog[axis=none]
calculator:pearplanks
calculator:pearstairs[facing=north,half=top,shape=straight]
calculator:pearstairs[facing=north,half=top,shape=inner_left]
calculator:pearstairs[facing=north,half=top,shape=inner_right]
calculator:pearstairs[facing=north,half=top,shape=outer_left]
calculator:pearstairs[facing=north,half=top,shape=outer_right]
calculator:pearstairs[facing=north,half=bottom,shape=straight]
calculator:pearstairs[facing=north,half=bottom,shape=inner_left]
calculator:pearstairs[facing=north,half=bottom,shape=inner_right]
calculator:pearstairs[facing=north,half=bottom,shape=outer_left]
calculator:pearstairs[facing=north,half=bottom,shape=outer_right]
calculator:pearstairs[facing=south,half=top,shape=straight]
calculator:pearstairs[facing=south,half=top,shape=inner_left]
calculator:pearstairs[facing=south,half=top,shape=inner_right]
calculator:pearstairs[facing=south,half=top,shape=outer_left]
calculator:pearstairs[facing=south,half=top,shape=outer_right]
calculator:pearstairs[facing=south,half=bottom,shape=straight]
calculator:pearstairs[facing=south,half=bottom,shape=inner_left]
calculator:pearstairs[facing=south,half=bottom,shape=inner_right]
calculator:pearstairs[facing=south,half=bottom,shape=outer_left]
calculator:pearstairs[facing=south,half=bottom,shape=outer_right]
calculator:pearstairs[facing=west,half=top,shape=straight]
calculator:pearstairs[facing=west,half=top,shape=inner_left]
calculator:pearstairs[facing=west,half=top,shape=inner_right]
calculator:pearstairs[facing=west,half=top,shape=outer_left]
calculator:pearstairs[facing=west,half=top,shape=outer_right]
calculator:pearstairs[facing=west,half=bottom,shape=straight]
calculator:pearstairs[facing=west,half=bottom,shape=inner_left]
calculator:pearstairs[facing=west,half=bottom,shape=inner_right]
calculator:pearstairs[facing=west,half=bottom,shape=outer_left]
calculator:pearstairs[facing=west,half=bottom,shape=outer_right]
calculator:pearstairs[facing=east,half=top,shape=straight]
calculator:pearstairs[facing=east,half=top,shape=inner_left]
calculator:pearstairs[facing=east,half=top,shape=inner_right]
calculator:pearstairs[facing=east,half=top,shape=outer_left]
calculator:pearstairs[facing=east,half=top,shape=outer_right]
calculator:pearstairs[facing=east,half=bottom,shape=straight]
calculator:pearstairs[facing=east,half=bottom,shape=inner_left]
calculator:pearstairs[facing=east,half=bottom,shape=inner_right]
calculator:pearstairs[facing=east,half=bottom,shape=outer_left]
calculator:pearstairs[facing=east,half=bottom,shape=outer_right]
calculator:pearfence[east=true,north=true,south=true,west=true]
calculator:pearfence[east=true,north=true,south=true,west=false]
calculator:pearfence[east=true,north=true,south=false,west=true]
calculator:pearfence[east=true,north=true,south=false,west=false]
calculator:pearfence[east=true,north=false,south=true,west=true]
calculator:pearfence[east=true,north=false,south=true,west=false]
calculator:pearfence[east=true,north=false,south=false,west=true]
calculator:pearfence[east=true,north=false,south=false,west=false]
calculator:pearfence[east=false,north=true,south=true,west=true]
calculator:pearfence[east=false,north=true,south=true,west=false]
calculator:pearfence[east=false,north=true,south=false,west=true]
calculator:pearfence[east=false,north=true,south=false,west=false]
calculator:pearfence[east=false,north=false,south=true,west=true]
calculator:pearfence[east=false,north=false,south=true,west=false]
calculator:pearfence[east=false,north=false,south=false,west=true]
calculator:pearfence[east=false,north=false,south=false,west=false]
calculator:pearleaves[growth=fresh]
calculator:pearleaves[growth=growing]
calculator:pearleaves[growth=ready]
calculator:pearleaves[growth=matured]
calculator:pearsapling[stage=0]
calculator:pearsapling[stage=1]
calculator:diamondlog[axis=x]
calculator:diamondlog[axis=y]
calculator:diamondlog[axis=z]
calculator:diamondlog[axis=none]
calculator:diamondplanks
calculator:diamondstairs[facing=north,half=top,shape=straight]
calculator:diamondstairs[facing=north,half=top,shape=inner_left]
calculator:diamondstairs[facing=north,half=top,shape=inner_right]
calculator:diamondstairs[facing=north,half=top,shape=outer_left]
calculator:diamondstairs[facing=north,half=top,shape=outer_right]
calculator:diamondstairs[facing=north,half=bottom,shape=straight]
calculator:diamondstairs[facing=north,half=bottom,shape=inner_left]
calculator:diamondstairs[facing=north,half=bottom,shape=inner_right]
calculator:diamondstairs[facing=north,half=bottom,shape=outer_left]
calculator:diamondstairs[facing=north,half=bottom,shape=outer_right]
calculator:diamondstairs[facing=south,half=top,shape=straight]
calculator:diamondstairs[facing=south,half=top,shape=inner_left]
calculator:diamondstairs[facing=south,half=top,shape=inner_right]
calculator:diamondstairs[facing=south,half=top,shape=outer_left]
calculator:diamondstairs[facing=south,half=top,shape=outer_right]
calculator:diamondstairs[facing=south,half=bottom,shape=straight]
calculator:diamondstairs[facing=south,half=bottom,shape=inner_left]
calculator:diamondstairs[facing=south,half=bottom,shape=inner_right]
calculator:diamondstairs[facing=south,half=bottom,shape=outer_left]
calculator:diamondstairs[facing=south,half=bottom,shape=outer_right]
calculator:diamondstairs[facing=west,half=top,shape=straight]
calculator:diamondstairs[facing=west,half=top,shape=inner_left]
calculator:diamondstairs[facing=west,half=top,shape=inner_right]
calculator:diamondstairs[facing=west,half=top,shape=outer_left]
calculator:diamondstairs[facing=west,half=top,shape=outer_right]
calculator:diamondstairs[facing=west,half=bottom,shape=straight]
calculator:diamondstairs[facing=west,half=bottom,shape=inner_left]
calculator:diamondstairs[facing=west,half=bottom,shape=inner_right]
calculator:diamondstairs[facing=west,half=bottom,shape=outer_left]
calculator:diamondstairs[facing=west,half=bottom,shape=outer_right]
calculator:diamondstairs[facing=east,half=top,shape=straight]
calculator:diamondstairs[facing=east,half=top,shape=inner_left]
calculator:diamondstairs[facing=east,half=top,shape=inner_right]
calculator:diamondstairs[facing=east,half=top,shape=outer_left]
calculator:diamondstairs[facing=east,half=top,shape=outer_right]
calculator:diamondstairs[facing=east,half=bottom,shape=straight]
calculator:diamondstairs[facing=east,half=bottom,shape=inner_left]
calculator:diamondstairs[facing=east,half=bottom,shape=inner_right]
calculator:diamondstairs[facing=east,half=bottom,shape=outer_left]
calculator:diamondstairs[facing=east,half=bottom,shape=outer_right]
calculator:diamondfence[east=true,north=true,south=true,west=true]
calculator:diamondfence[east=true,north=true,south=true,west=false]
calculator:diamondfence[east=true,north=true,south=false,west=true]
calculator:diamondfence[east=true,north=true,south=false,west=false]
calculator:diamondfence[east=true,north=false,south=true,west=true]
calculator:diamondfence[east=true,north=false,south=true,west=false]
calculator:diamondfence[east=true,north=false,south=false,west=true]
calculator:diamondfence[east=true,north=false,south=false,west=false]
calculator:diamondfence[east=false,north=true,south=true,west=true]
calculator:diamondfence[east=false,north=true,south=true,west=false]
calculator:diamondfence[east=false,north=true,south=false,west=true]
calculator:diamondfence[east=false,north=true,south=false,west=false]
calculator:diamondfence[east=false,north=false,south=true,west=true]
calculator:diamondfence[east=false,north=false,south=true,west=false]
calculator:diamondfence[east=false,north=false,south=false,west=true]
calculator:diamondfence[east=false,north=false,south=false,west=false]
calculator:diamondleaves[growth=fresh]
calculator:diamondleaves[growth=growing]
calculator:diamondleaves[growth=ready]
calculator:diamondleaves[growth=matured]
calculator:diamondsapling[stage=0]
calculator:diamondsapling[stage=1]
calculator:calculatorscreenblock[facing=north]
calculator:calculatorscreenblock[facing=south]
calculator:calculatorscreenblock[facing=west]
calculator:calculatorscreenblock[facing=east]
calculator:material[variant=amethyst]
calculator:material[variant=tanzanite]
calculator:material[variant=enriched_gold]
calculator:material[variant=reinforced_iron]
calculator:material[variant=weakened_diamond]
calculator:material[variant=flawless_diamond]
calculator:material[variant=fire_diamond]
calculator:material[variant=electric_diamond]
calculator:material[variant=end_diamond]
calculator:material[variant=redstone_ingot]
calculator:cropbroccoli[age=0]
calculator:cropbroccoli[age=1]
calculator:cropbroccoli[age=2]
calculator:cropbroccoli[age=3]
calculator:cropbroccoli[age=4]
calculator:cropbroccoli[age=5]
calculator:cropbroccoli[age=6]
calculator:cropbroccoli[age=7]
calculator:cropprunae[age=0]
calculator:cropprunae[age=1]
calculator:cropprunae[age=2]
calculator:cropprunae[age=3]
calculator:cropprunae[age=4]
calculator:cropprunae[age=5]
calculator:cropprunae[age=6]
calculator:cropprunae[age=7]
calculator:cropfiddledew[age=0]
calculator:cropfiddledew[age=1]
calculator:cropfiddledew[age=2]
calculator:cropfiddledew[age=3]
calculator:cropfiddledew[age=4]
calculator:cropfiddledew[age=5]
calculator:cropfiddledew[age=6]
calculator:cropfiddledew[age=7]
careerbees:flower_pedastal[type=basic]
careerbees:flower_pedastal[type=advanced]
careerbees:alveary_frame
chickenchunks:chunk_loader[type=block_loader]
chickenchunks:chunk_loader[type=spot_loader]
cultivatedtech:blockhemp[axis=x]
cultivatedtech:blockhemp[axis=y]
cultivatedtech:blockhemp[axis=z]
cultivatedtech:blocksugarcane[axis=x]
cultivatedtech:blocksugarcane[axis=y]
cultivatedtech:blocksugarcane[axis=z]
cultivatedtech:blocksoil[moisture=0]
cultivatedtech:blocksoil[moisture=1]
cultivatedtech:blocksoil[moisture=2]
cultivatedtech:blocksoil[moisture=3]
cultivatedtech:blocksoil[moisture=4]
cultivatedtech:blocksoil[moisture=5]
cultivatedtech:blocksoil[moisture=6]
cultivatedtech:blocksoil[moisture=7]
cultivatedtech:blockbarrel[enabled=true,facing=down]
cultivatedtech:blockbarrel[enabled=true,facing=up]
cultivatedtech:blockbarrel[enabled=true,facing=north]
cultivatedtech:blockbarrel[enabled=true,facing=south]
cultivatedtech:blockbarrel[enabled=true,facing=west]
cultivatedtech:blockbarrel[enabled=true,facing=east]
cultivatedtech:blockbarrel[enabled=false,facing=down]
cultivatedtech:blockbarrel[enabled=false,facing=up]
cultivatedtech:blockbarrel[enabled=false,facing=north]
cultivatedtech:blockbarrel[enabled=false,facing=south]
cultivatedtech:blockbarrel[enabled=false,facing=west]
cultivatedtech:blockbarrel[enabled=false,facing=east]
cultivatedtech:blockfireplace[facing=down]
cultivatedtech:blockfireplace[facing=up]
cultivatedtech:blockfireplace[facing=north]
cultivatedtech:blockfireplace[facing=south]
cultivatedtech:blockfireplace[facing=west]
cultivatedtech:blockfireplace[facing=east]
cultivatedtech:blockecoflamer1[enabled=true]
cultivatedtech:blockecoflamer1[enabled=false]
cultivatedtech:blockecoflamer2[enabled=true]
cultivatedtech:blockecoflamer2[enabled=false]
cultivatedtech:blockwitheredbrick
cultivatedtech:blockcrophemp[age=0]
cultivatedtech:blockcrophemp[age=1]
cultivatedtech:blockcrophemp[age=2]
cultivatedtech:blockcrophemp[age=3]
cultivatedtech:blockcrophemp[age=4]
cultivatedtech:blockcrophemp[age=5]
cultivatedtech:blockcrophemp[age=6]
cultivatedtech:blockcrophemp[age=7]
cultivatedtech:blockcropsugarcane[age=0]
cultivatedtech:blockcropsugarcane[age=1]
cultivatedtech:blockcropsugarcane[age=2]
cultivatedtech:blockcropsugarcane[age=3]
cultivatedtech:blockcropsugarcane[age=4]
cultivatedtech:blockcropsugarcane[age=5]
cultivatedtech:blockcropsugarcane[age=6]
cultivatedtech:blockcropsugarcane[age=7]
cultivatedtech:blockcropscorch[age=0]
cultivatedtech:blockcropscorch[age=1]
cultivatedtech:blockcropscorch[age=2]
cultivatedtech:blocksprinkler1[enabled=true,facing=down]
cultivatedtech:blocksprinkler1[enabled=true,facing=up]
cultivatedtech:blocksprinkler1[enabled=true,facing=north]
cultivatedtech:blocksprinkler1[enabled=true,facing=south]
cultivatedtech:blocksprinkler1[enabled=true,facing=west]
cultivatedtech:blocksprinkler1[enabled=true,facing=east]
cultivatedtech:blocksprinkler1[enabled=false,facing=down]
cultivatedtech:blocksprinkler1[enabled=false,facing=up]
cultivatedtech:blocksprinkler1[enabled=false,facing=north]
cultivatedtech:blocksprinkler1[enabled=false,facing=south]
cultivatedtech:blocksprinkler1[enabled=false,facing=west]
cultivatedtech:blocksprinkler1[enabled=false,facing=east]
cultivatedtech:blocksprinkler2[enabled=true,facing=down]
cultivatedtech:blocksprinkler2[enabled=true,facing=up]
cultivatedtech:blocksprinkler2[enabled=true,facing=north]
cultivatedtech:blocksprinkler2[enabled=true,facing=south]
cultivatedtech:blocksprinkler2[enabled=true,facing=west]
cultivatedtech:blocksprinkler2[enabled=true,facing=east]
cultivatedtech:blocksprinkler2[enabled=false,facing=down]
cultivatedtech:blocksprinkler2[enabled=false,facing=up]
cultivatedtech:blocksprinkler2[enabled=false,facing=north]
cultivatedtech:blocksprinkler2[enabled=false,facing=south]
cultivatedtech:blocksprinkler2[enabled=false,facing=west]
cultivatedtech:blocksprinkler2[enabled=false,facing=east]
cultivatedtech:blocknethergrass
cultivatedtech:blockmagmalily
cultivatedtech:blockenderlily
cultivatedtech:blockindustrialsoil1[moisture=0]
cultivatedtech:blockindustrialsoil1[moisture=1]
cultivatedtech:blockindustrialsoil1[moisture=2]
cultivatedtech:blockindustrialsoil1[moisture=3]
cultivatedtech:blockindustrialsoil1[moisture=4]
cultivatedtech:blockindustrialsoil1[moisture=5]
cultivatedtech:blockindustrialsoil1[moisture=6]
cultivatedtech:blockindustrialsoil1[moisture=7]
cultivatedtech:blockindustrialsoil2[moisture=0]
cultivatedtech:blockindustrialsoil2[moisture=1]
cultivatedtech:blockindustrialsoil2[moisture=2]
cultivatedtech:blockindustrialsoil2[moisture=3]
cultivatedtech:blockindustrialsoil2[moisture=4]
cultivatedtech:blockindustrialsoil2[moisture=5]
cultivatedtech:blockindustrialsoil2[moisture=6]
cultivatedtech:blockindustrialsoil2[moisture=7]
cultivatedtech:blockindustrialsoil3[moisture=0]
cultivatedtech:blockindustrialsoil3[moisture=1]
cultivatedtech:blockindustrialsoil3[moisture=2]
cultivatedtech:blockindustrialsoil3[moisture=3]
cultivatedtech:blockindustrialsoil3[moisture=4]
cultivatedtech:blockindustrialsoil3[moisture=5]
cultivatedtech:blockindustrialsoil3[moisture=6]
cultivatedtech:blockindustrialsoil3[moisture=7]
cultivatedtech:blockindustrialdirt
cultivatedtech:blockdebarker[enabled=true,facing=down,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=down,state=9]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=up,state=9]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=north,state=9]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=south,state=9]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=west,state=9]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=0]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=1]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=2]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=3]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=4]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=5]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=6]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=7]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=8]
cultivatedtech:blockdebarker[enabled=true,facing=east,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=down,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=up,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=north,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=south,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=west,state=9]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=0]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=1]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=2]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=3]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=4]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=5]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=6]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=7]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=8]
cultivatedtech:blockdebarker[enabled=false,facing=east,state=9]
cultivatedtech:blockstrippedoak[axis=x]
cultivatedtech:blockstrippedoak[axis=y]
cultivatedtech:blockstrippedoak[axis=z]
cultivatedtech:blockstrippedspruce[axis=x]
cultivatedtech:blockstrippedspruce[axis=y]
cultivatedtech:blockstrippedspruce[axis=z]
cultivatedtech:blockstrippedbirch[axis=x]
cultivatedtech:blockstrippedbirch[axis=y]
cultivatedtech:blockstrippedbirch[axis=z]
cultivatedtech:blockstrippedjungle[axis=x]
cultivatedtech:blockstrippedjungle[axis=y]
cultivatedtech:blockstrippedjungle[axis=z]
cultivatedtech:blockstrippedacacia[axis=x]
cultivatedtech:blockstrippedacacia[axis=y]
cultivatedtech:blockstrippedacacia[axis=z]
cultivatedtech:blockstrippeddarkoak[axis=x]
cultivatedtech:blockstrippeddarkoak[axis=y]
cultivatedtech:blockstrippeddarkoak[axis=z]
props:blockprops[facing=north]
props:blockprops[facing=south]
props:blockprops[facing=west]
props:blockprops[facing=east]
props:blockfake[facing=north]
props:blockfake[facing=south]
props:blockfake[facing=west]
props:blockfake[facing=east]
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
fluxnetworks:fluxblock
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
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fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxcontroller[connected=true]
fluxnetworks:fluxcontroller[connected=false]
fluxnetworks:fluxstorage[connected=true]
fluxnetworks:fluxstorage[connected=false]
fluxnetworks:herculeanfluxstorage[connected=true]
fluxnetworks:herculeanfluxstorage[connected=false]
fluxnetworks:gargantuanfluxstorage[connected=true]
fluxnetworks:gargantuanfluxstorage[connected=false]
forgemultipartcbe:multipart_block
gendustry:mutagen[level=0]
gendustry:mutagen[level=1]
gendustry:mutagen[level=2]
gendustry:mutagen[level=3]
gendustry:mutagen[level=4]
gendustry:mutagen[level=5]
gendustry:mutagen[level=6]
gendustry:mutagen[level=7]
gendustry:mutagen[level=8]
gendustry:mutagen[level=9]
gendustry:mutagen[level=10]
gendustry:mutagen[level=11]
gendustry:mutagen[level=12]
gendustry:mutagen[level=13]
gendustry:mutagen[level=14]
gendustry:mutagen[level=15]
gendustry:liquiddna[level=0]
gendustry:liquiddna[level=1]
gendustry:liquiddna[level=2]
gendustry:liquiddna[level=3]
gendustry:liquiddna[level=4]
gendustry:liquiddna[level=5]
gendustry:liquiddna[level=6]
gendustry:liquiddna[level=7]
gendustry:liquiddna[level=8]
gendustry:liquiddna[level=9]
gendustry:liquiddna[level=10]
gendustry:liquiddna[level=11]
gendustry:liquiddna[level=12]
gendustry:liquiddna[level=13]
gendustry:liquiddna[level=14]
gendustry:liquiddna[level=15]
gendustry:protein[level=0]
gendustry:protein[level=1]
gendustry:protein[level=2]
gendustry:protein[level=3]
gendustry:protein[level=4]
gendustry:protein[level=5]
gendustry:protein[level=6]
gendustry:protein[level=7]
gendustry:protein[level=8]
gendustry:protein[level=9]
gendustry:protein[level=10]
gendustry:protein[level=11]
gendustry:protein[level=12]
gendustry:protein[level=13]
gendustry:protein[level=14]
gendustry:protein[level=15]
gendustry:mutagen_producer
gendustry:mutatron
gendustry:industrial_apiary
gendustry:imprinter
gendustry:sampler
gendustry:mutatron_advanced
gendustry:liquifier
gendustry:extractor
gendustry:transposer
gendustry:replicator
advgenerators:turbine_controller
advgenerators:exchanger_controller
advgenerators:steam_turbine_controller
advgenerators:syngas_controller
advgenerators:rf_output
advgenerators:eu_output_lv[facing=down]
advgenerators:eu_output_lv[facing=up]
advgenerators:eu_output_lv[facing=north]
advgenerators:eu_output_lv[facing=south]
advgenerators:eu_output_lv[facing=west]
advgenerators:eu_output_lv[facing=east]
advgenerators:eu_output_mv[facing=down]
advgenerators:eu_output_mv[facing=up]
advgenerators:eu_output_mv[facing=north]
advgenerators:eu_output_mv[facing=south]
advgenerators:eu_output_mv[facing=west]
advgenerators:eu_output_mv[facing=east]
advgenerators:eu_output_hv[facing=down]
advgenerators:eu_output_hv[facing=up]
advgenerators:eu_output_hv[facing=north]
advgenerators:eu_output_hv[facing=south]
advgenerators:eu_output_hv[facing=west]
advgenerators:eu_output_hv[facing=east]
advgenerators:eu_output_ev[facing=down]
advgenerators:eu_output_ev[facing=up]
advgenerators:eu_output_ev[facing=north]
advgenerators:eu_output_ev[facing=south]
advgenerators:eu_output_ev[facing=west]
advgenerators:eu_output_ev[facing=east]
advgenerators:eu_output_iv[facing=down]
advgenerators:eu_output_iv[facing=up]
advgenerators:eu_output_iv[facing=north]
advgenerators:eu_output_iv[facing=south]
advgenerators:eu_output_iv[facing=west]
advgenerators:eu_output_iv[facing=east]
advgenerators:forge_output
advgenerators:gas_input
advgenerators:fluid_input
advgenerators:fluid_output_select
advgenerators:item_input
advgenerators:item_output
advgenerators:fuel_tank
advgenerators:heating_chamber
advgenerators:mixing_chamber
advgenerators:heat_exchanger
advgenerators:sensor[facing=down,signal=true]
advgenerators:sensor[facing=down,signal=false]
advgenerators:sensor[facing=up,signal=true]
advgenerators:sensor[facing=up,signal=false]
advgenerators:sensor[facing=north,signal=true]
advgenerators:sensor[facing=north,signal=false]
advgenerators:sensor[facing=south,signal=true]
advgenerators:sensor[facing=south,signal=false]
advgenerators:sensor[facing=west,signal=true]
advgenerators:sensor[facing=west,signal=false]
advgenerators:sensor[facing=east,signal=true]
advgenerators:sensor[facing=east,signal=false]
advgenerators:control[powered=true]
advgenerators:control[powered=false]
advgenerators:efficiency_upgrade_tier1
advgenerators:efficiency_upgrade_tier2
advgenerators:steam[level=0]
advgenerators:steam[level=1]
advgenerators:steam[level=2]
advgenerators:steam[level=3]
advgenerators:steam[level=4]
advgenerators:steam[level=5]
advgenerators:steam[level=6]
advgenerators:steam[level=7]
advgenerators:steam[level=8]
advgenerators:steam[level=9]
advgenerators:steam[level=10]
advgenerators:steam[level=11]
advgenerators:steam[level=12]
advgenerators:steam[level=13]
advgenerators:steam[level=14]
advgenerators:steam[level=15]
advgenerators:syngas_flaming
advgenerators:syngas[level=0]
advgenerators:syngas[level=1]
advgenerators:syngas[level=2]
advgenerators:syngas[level=3]
advgenerators:syngas[level=4]
advgenerators:syngas[level=5]
advgenerators:syngas[level=6]
advgenerators:syngas[level=7]
advgenerators:syngas[level=8]
advgenerators:syngas[level=9]
advgenerators:syngas[level=10]
advgenerators:syngas[level=11]
advgenerators:syngas[level=12]
advgenerators:syngas[level=13]
advgenerators:syngas[level=14]
advgenerators:syngas[level=15]
advgenerators:turbine_enderium
advgenerators:turbine_steel
advgenerators:turbine_gold
advgenerators:turbine_bronze
advgenerators:turbine_manyullyn
advgenerators:turbine_iron
advgenerators:turbine_adv_alloy
advgenerators:power_capacitor_redstone
advgenerators:power_capacitor_advanced
advgenerators:power_capacitor_dense
dcs_climate:dcs_ore_stone[type=0]
dcs_climate:dcs_ore_stone[type=1]
dcs_climate:dcs_ore_stone[type=2]
dcs_climate:dcs_ore_stone[type=3]
dcs_climate:dcs_ore_stone[type=4]
dcs_climate:dcs_ore_stone[type=5]
dcs_climate:dcs_ore_stone[type=6]
dcs_climate:dcs_ore_stone[type=7]
dcs_climate:dcs_ore_stone[type=8]
dcs_climate:dcs_ore_stone[type=9]
dcs_climate:dcs_ore_stone[type=10]
dcs_climate:dcs_ore_stone[type=11]
dcs_climate:dcs_ore_stone[type=12]
dcs_climate:dcs_ore_stone[type=13]
dcs_climate:dcs_ore_stone[type=14]
dcs_climate:dcs_ore_stone[type=15]
dcs_climate:dcs_ore2_stone[type=0]
dcs_climate:dcs_ore2_stone[type=1]
dcs_climate:dcs_ore2_stone[type=2]
dcs_climate:dcs_ore2_stone[type=3]
dcs_climate:dcs_ore2_stone[type=4]
dcs_climate:dcs_ore2_stone[type=5]
dcs_climate:dcs_ore2_stone[type=6]
dcs_climate:dcs_ore2_stone[type=7]
dcs_climate:dcs_ore2_stone[type=8]
dcs_climate:dcs_ore2_stone[type=9]
dcs_climate:dcs_ore2_stone[type=10]
dcs_climate:dcs_ore2_stone[type=11]
dcs_climate:dcs_ore2_stone[type=12]
dcs_climate:dcs_ore2_stone[type=13]
dcs_climate:dcs_ore2_stone[type=14]
dcs_climate:dcs_ore2_stone[type=15]
dcs_climate:dcs_ore_metalblock[type=0]
dcs_climate:dcs_ore_metalblock[type=1]
dcs_climate:dcs_ore_metalblock[type=2]
dcs_climate:dcs_ore_metalblock[type=3]
dcs_climate:dcs_ore_metalblock[type=4]
dcs_climate:dcs_ore_metalblock[type=5]
dcs_climate:dcs_ore_metalblock[type=6]
dcs_climate:dcs_ore_metalblock[type=7]
dcs_climate:dcs_ore_metalblock[type=8]
dcs_climate:dcs_ore_metalblock[type=9]
dcs_climate:dcs_ore_metalblock[type=10]
dcs_climate:dcs_ore_metalblock[type=11]
dcs_climate:dcs_ore_metalblock[type=12]
dcs_climate:dcs_ore_metalblock[type=13]
dcs_climate:dcs_ore_metalblock[type=14]
dcs_climate:dcs_ore_metalblock[type=15]
dcs_climate:dcs_ore_stone_new[type=0]
dcs_climate:dcs_ore_stone_new[type=1]
dcs_climate:dcs_ore_stone_new[type=2]
dcs_climate:dcs_ore_stone_new[type=3]
dcs_climate:dcs_ore_stone_new[type=4]
dcs_climate:dcs_ore_stone_new[type=5]
dcs_climate:dcs_ore_stone_new[type=6]
dcs_climate:dcs_ore_stone_new[type=7]
dcs_climate:dcs_ore_stone_new[type=8]
dcs_climate:dcs_ore_stone_new[type=9]
dcs_climate:dcs_ore_stone_new[type=10]
dcs_climate:dcs_ore_stone_new[type=11]
dcs_climate:dcs_ore_stone_new[type=12]
dcs_climate:dcs_ore_stone_new[type=13]
dcs_climate:dcs_ore_stone_new[type=14]
dcs_climate:dcs_ore_stone_new[type=15]
dcs_climate:dcs_layer_stone_new[type=0]
dcs_climate:dcs_layer_stone_new[type=1]
dcs_climate:dcs_layer_stone_new[type=2]
dcs_climate:dcs_layer_stone_new[type=3]
dcs_climate:dcs_layer_stone_new[type=4]
dcs_climate:dcs_layer_stone_new[type=5]
dcs_climate:dcs_layer_stone_new[type=6]
dcs_climate:dcs_layer_stone_new[type=7]
dcs_climate:dcs_layer_stone_new[type=8]
dcs_climate:dcs_layer_stone_new[type=9]
dcs_climate:dcs_layer_stone_new[type=10]
dcs_climate:dcs_layer_stone_new[type=11]
dcs_climate:dcs_layer_stone_new[type=12]
dcs_climate:dcs_layer_stone_new[type=13]
dcs_climate:dcs_layer_stone_new[type=14]
dcs_climate:dcs_layer_stone_new[type=15]
dcs_climate:dcs_ore_metal_new[type=0]
dcs_climate:dcs_ore_metal_new[type=1]
dcs_climate:dcs_ore_metal_new[type=2]
dcs_climate:dcs_ore_metal_new[type=3]
dcs_climate:dcs_ore_metal_new[type=4]
dcs_climate:dcs_ore_metal_new[type=5]
dcs_climate:dcs_ore_metal_new[type=6]
dcs_climate:dcs_ore_metal_new[type=7]
dcs_climate:dcs_ore_metal_new[type=8]
dcs_climate:dcs_ore_metal_new[type=9]
dcs_climate:dcs_ore_metal_new[type=10]
dcs_climate:dcs_ore_metal_new[type=11]
dcs_climate:dcs_ore_metal_new[type=12]
dcs_climate:dcs_ore_metal_new[type=13]
dcs_climate:dcs_ore_metal_new[type=14]
dcs_climate:dcs_ore_metal_new[type=15]
dcs_climate:dcs_ore_metal_alloy[type=0]
dcs_climate:dcs_ore_metal_alloy[type=1]
dcs_climate:dcs_ore_metal_alloy[type=2]
dcs_climate:dcs_ore_metal_alloy[type=3]
dcs_climate:dcs_ore_metal_alloy[type=4]
dcs_climate:dcs_ore_metal_alloy[type=5]
dcs_climate:dcs_ore_metal_alloy[type=6]
dcs_climate:dcs_ore_metal_alloy[type=7]
dcs_climate:dcs_ore_metal_alloy[type=8]
dcs_climate:dcs_ore_metal_alloy[type=9]
dcs_climate:dcs_ore_metal_alloy[type=10]
dcs_climate:dcs_ore_metal_alloy[type=11]
dcs_climate:dcs_ore_metal_alloy[type=12]
dcs_climate:dcs_ore_metal_alloy[type=13]
dcs_climate:dcs_ore_metal_alloy[type=14]
dcs_climate:dcs_ore_metal_alloy[type=15]
dcs_climate:dcs_ore_dustblock[type=0]
dcs_climate:dcs_ore_dustblock[type=1]
dcs_climate:dcs_ore_dustblock[type=2]
dcs_climate:dcs_ore_dustblock[type=3]
dcs_climate:dcs_ore_dustblock[type=4]
dcs_climate:dcs_ore_dustblock[type=5]
dcs_climate:dcs_ore_dustblock[type=6]
dcs_climate:dcs_ore_dustblock[type=7]
dcs_climate:dcs_ore_dustblock[type=8]
dcs_climate:dcs_ore_dustblock[type=9]
dcs_climate:dcs_ore_dustblock[type=10]
dcs_climate:dcs_ore_dustblock[type=11]
dcs_climate:dcs_ore_dustblock[type=12]
dcs_climate:dcs_ore_dustblock[type=13]
dcs_climate:dcs_ore_dustblock[type=14]
dcs_climate:dcs_ore_dustblock[type=15]
dcs_climate:dcs_ore_dustblock2[type=0]
dcs_climate:dcs_ore_dustblock2[type=1]
dcs_climate:dcs_ore_dustblock2[type=2]
dcs_climate:dcs_ore_dustblock2[type=3]
dcs_climate:dcs_ore_dustblock2[type=4]
dcs_climate:dcs_ore_dustblock2[type=5]
dcs_climate:dcs_ore_dustblock2[type=6]
dcs_climate:dcs_ore_dustblock2[type=7]
dcs_climate:dcs_ore_dustblock2[type=8]
dcs_climate:dcs_ore_dustblock2[type=9]
dcs_climate:dcs_ore_dustblock2[type=10]
dcs_climate:dcs_ore_dustblock2[type=11]
dcs_climate:dcs_ore_dustblock2[type=12]
dcs_climate:dcs_ore_dustblock2[type=13]
dcs_climate:dcs_ore_dustblock2[type=14]
dcs_climate:dcs_ore_dustblock2[type=15]
dcs_climate:dcs_ore_heatingmetal[type=0]
dcs_climate:dcs_ore_heatingmetal[type=1]
dcs_climate:dcs_ore_heatingmetal[type=2]
dcs_climate:dcs_ore_heatingmetal[type=3]
dcs_climate:dcs_ore_heatingmetal[type=4]
dcs_climate:dcs_ore_heatingmetal[type=5]
dcs_climate:dcs_ore_heatingmetal[type=6]
dcs_climate:dcs_ore_heatingmetal[type=7]
dcs_climate:dcs_ore_heatingmetal[type=8]
dcs_climate:dcs_ore_heatingmetal[type=9]
dcs_climate:dcs_ore_heatingmetal[type=10]
dcs_climate:dcs_ore_heatingmetal[type=11]
dcs_climate:dcs_ore_heatingmetal[type=12]
dcs_climate:dcs_ore_heatingmetal[type=13]
dcs_climate:dcs_ore_heatingmetal[type=14]
dcs_climate:dcs_ore_heatingmetal[type=15]
dcs_climate:dcs_ore_gemblock[type=0]
dcs_climate:dcs_ore_gemblock[type=1]
dcs_climate:dcs_ore_gemblock[type=2]
dcs_climate:dcs_ore_gemblock[type=3]
dcs_climate:dcs_ore_gemblock[type=4]
dcs_climate:dcs_ore_gemblock[type=5]
dcs_climate:dcs_ore_gemblock[type=6]
dcs_climate:dcs_ore_gemblock[type=7]
dcs_climate:dcs_ore_gemblock[type=8]
dcs_climate:dcs_ore_gemblock[type=9]
dcs_climate:dcs_ore_gemblock[type=10]
dcs_climate:dcs_ore_gemblock[type=11]
dcs_climate:dcs_ore_gemblock[type=12]
dcs_climate:dcs_ore_gemblock[type=13]
dcs_climate:dcs_ore_gemblock[type=14]
dcs_climate:dcs_ore_gemblock[type=15]
dcs_climate:dcs_build_markingpanel[facing=north]
dcs_climate:dcs_build_markingpanel[facing=south]
dcs_climate:dcs_build_markingpanel[facing=west]
dcs_climate:dcs_build_markingpanel[facing=east]
dcs_climate:dcs_build_lightorb
dcs_climate:dcs_device_chamber[facing=north,type=0]
dcs_climate:dcs_device_chamber[facing=north,type=1]
dcs_climate:dcs_device_chamber[facing=north,type=2]
dcs_climate:dcs_device_chamber[facing=north,type=3]
dcs_climate:dcs_device_chamber[facing=south,type=0]
dcs_climate:dcs_device_chamber[facing=south,type=1]
dcs_climate:dcs_device_chamber[facing=south,type=2]
dcs_climate:dcs_device_chamber[facing=south,type=3]
dcs_climate:dcs_device_chamber[facing=west,type=0]
dcs_climate:dcs_device_chamber[facing=west,type=1]
dcs_climate:dcs_device_chamber[facing=west,type=2]
dcs_climate:dcs_device_chamber[facing=west,type=3]
dcs_climate:dcs_device_chamber[facing=east,type=0]
dcs_climate:dcs_device_chamber[facing=east,type=1]
dcs_climate:dcs_device_chamber[facing=east,type=2]
dcs_climate:dcs_device_chamber[facing=east,type=3]
dcs_climate:dcs_device_shitirin[facing=north,type=0]
dcs_climate:dcs_device_shitirin[facing=north,type=1]
dcs_climate:dcs_device_shitirin[facing=north,type=2]
dcs_climate:dcs_device_shitirin[facing=north,type=3]
dcs_climate:dcs_device_shitirin[facing=south,type=0]
dcs_climate:dcs_device_shitirin[facing=south,type=1]
dcs_climate:dcs_device_shitirin[facing=south,type=2]
dcs_climate:dcs_device_shitirin[facing=south,type=3]
dcs_climate:dcs_device_shitirin[facing=west,type=0]
dcs_climate:dcs_device_shitirin[facing=west,type=1]
dcs_climate:dcs_device_shitirin[facing=west,type=2]
dcs_climate:dcs_device_shitirin[facing=west,type=3]
dcs_climate:dcs_device_shitirin[facing=east,type=0]
dcs_climate:dcs_device_shitirin[facing=east,type=1]
dcs_climate:dcs_device_shitirin[facing=east,type=2]
dcs_climate:dcs_device_shitirin[facing=east,type=3]
dcs_climate:dcs_device_fuelstove[facing=north,type=0]
dcs_climate:dcs_device_fuelstove[facing=north,type=1]
dcs_climate:dcs_device_fuelstove[facing=north,type=2]
dcs_climate:dcs_device_fuelstove[facing=north,type=3]
dcs_climate:dcs_device_fuelstove[facing=south,type=0]
dcs_climate:dcs_device_fuelstove[facing=south,type=1]
dcs_climate:dcs_device_fuelstove[facing=south,type=2]
dcs_climate:dcs_device_fuelstove[facing=south,type=3]
dcs_climate:dcs_device_fuelstove[facing=west,type=0]
dcs_climate:dcs_device_fuelstove[facing=west,type=1]
dcs_climate:dcs_device_fuelstove[facing=west,type=2]
dcs_climate:dcs_device_fuelstove[facing=west,type=3]
dcs_climate:dcs_device_fuelstove[facing=east,type=0]
dcs_climate:dcs_device_fuelstove[facing=east,type=1]
dcs_climate:dcs_device_fuelstove[facing=east,type=2]
dcs_climate:dcs_device_fuelstove[facing=east,type=3]
dcs_climate:dcs_device_thermometer[facing=north,type=0]
dcs_climate:dcs_device_thermometer[facing=north,type=1]
dcs_climate:dcs_device_thermometer[facing=north,type=2]
dcs_climate:dcs_device_thermometer[facing=north,type=3]
dcs_climate:dcs_device_thermometer[facing=south,type=0]
dcs_climate:dcs_device_thermometer[facing=south,type=1]
dcs_climate:dcs_device_thermometer[facing=south,type=2]
dcs_climate:dcs_device_thermometer[facing=south,type=3]
dcs_climate:dcs_device_thermometer[facing=west,type=0]
dcs_climate:dcs_device_thermometer[facing=west,type=1]
dcs_climate:dcs_device_thermometer[facing=west,type=2]
dcs_climate:dcs_device_thermometer[facing=west,type=3]
dcs_climate:dcs_device_thermometer[facing=east,type=0]
dcs_climate:dcs_device_thermometer[facing=east,type=1]
dcs_climate:dcs_device_thermometer[facing=east,type=2]
dcs_climate:dcs_device_thermometer[facing=east,type=3]
dcs_climate:dcs_device_windvane[facing=north,type=0]
dcs_climate:dcs_device_windvane[facing=north,type=1]
dcs_climate:dcs_device_windvane[facing=north,type=2]
dcs_climate:dcs_device_windvane[facing=north,type=3]
dcs_climate:dcs_device_windvane[facing=south,type=0]
dcs_climate:dcs_device_windvane[facing=south,type=1]
dcs_climate:dcs_device_windvane[facing=south,type=2]
dcs_climate:dcs_device_windvane[facing=south,type=3]
dcs_climate:dcs_device_windvane[facing=west,type=0]
dcs_climate:dcs_device_windvane[facing=west,type=1]
dcs_climate:dcs_device_windvane[facing=west,type=2]
dcs_climate:dcs_device_windvane[facing=west,type=3]
dcs_climate:dcs_device_windvane[facing=east,type=0]
dcs_climate:dcs_device_windvane[facing=east,type=1]
dcs_climate:dcs_device_windvane[facing=east,type=2]
dcs_climate:dcs_device_windvane[facing=east,type=3]
dcs_climate:dcs_device_stevenson_screen[facing=north,type=0]
dcs_climate:dcs_device_stevenson_screen[facing=north,type=1]
dcs_climate:dcs_device_stevenson_screen[facing=north,type=2]
dcs_climate:dcs_device_stevenson_screen[facing=north,type=3]
dcs_climate:dcs_device_stevenson_screen[facing=south,type=0]
dcs_climate:dcs_device_stevenson_screen[facing=south,type=1]
dcs_climate:dcs_device_stevenson_screen[facing=south,type=2]
dcs_climate:dcs_device_stevenson_screen[facing=south,type=3]
dcs_climate:dcs_device_stevenson_screen[facing=west,type=0]
dcs_climate:dcs_device_stevenson_screen[facing=west,type=1]
dcs_climate:dcs_device_stevenson_screen[facing=west,type=2]
dcs_climate:dcs_device_stevenson_screen[facing=west,type=3]
dcs_climate:dcs_device_stevenson_screen[facing=east,type=0]
dcs_climate:dcs_device_stevenson_screen[facing=east,type=1]
dcs_climate:dcs_device_stevenson_screen[facing=east,type=2]
dcs_climate:dcs_device_stevenson_screen[facing=east,type=3]
dcs_climate:dcs_device_bellow[powered=true,side=down]
dcs_climate:dcs_device_bellow[powered=true,side=up]
dcs_climate:dcs_device_bellow[powered=true,side=north]
dcs_climate:dcs_device_bellow[powered=true,side=south]
dcs_climate:dcs_device_bellow[powered=true,side=west]
dcs_climate:dcs_device_bellow[powered=true,side=east]
dcs_climate:dcs_device_bellow[powered=false,side=down]
dcs_climate:dcs_device_bellow[powered=false,side=up]
dcs_climate:dcs_device_bellow[powered=false,side=north]
dcs_climate:dcs_device_bellow[powered=false,side=south]
dcs_climate:dcs_device_bellow[powered=false,side=west]
dcs_climate:dcs_device_bellow[powered=false,side=east]
dcs_climate:dcs_build_bricks[type=0]
dcs_climate:dcs_build_bricks[type=1]
dcs_climate:dcs_build_bricks[type=2]
dcs_climate:dcs_build_bricks[type=3]
dcs_climate:dcs_build_bricks[type=4]
dcs_climate:dcs_build_bricks[type=5]
dcs_climate:dcs_build_bricks[type=6]
dcs_climate:dcs_build_bricks[type=7]
dcs_climate:dcs_build_bricks[type=8]
dcs_climate:dcs_build_bricks[type=9]
dcs_climate:dcs_build_bricks[type=10]
dcs_climate:dcs_build_bricks[type=11]
dcs_climate:dcs_build_bricks[type=12]
dcs_climate:dcs_build_bricks[type=13]
dcs_climate:dcs_build_bricks[type=14]
dcs_climate:dcs_build_bricks[type=15]
dcs_climate:dcs_build_build[type=0]
dcs_climate:dcs_build_build[type=1]
dcs_climate:dcs_build_build[type=2]
dcs_climate:dcs_build_build[type=3]
dcs_climate:dcs_build_build[type=4]
dcs_climate:dcs_build_build[type=5]
dcs_climate:dcs_build_build[type=6]
dcs_climate:dcs_build_build[type=7]
dcs_climate:dcs_build_build[type=8]
dcs_climate:dcs_build_build[type=9]
dcs_climate:dcs_build_build[type=10]
dcs_climate:dcs_build_build[type=11]
dcs_climate:dcs_build_build[type=12]
dcs_climate:dcs_build_build[type=13]
dcs_climate:dcs_build_build[type=14]
dcs_climate:dcs_build_build[type=15]
dcs_climate:dcs_build_claybrick[type=0]
dcs_climate:dcs_build_claybrick[type=1]
dcs_climate:dcs_build_claybrick[type=2]
dcs_climate:dcs_build_claybrick[type=3]
dcs_climate:dcs_build_claybrick[type=4]
dcs_climate:dcs_build_claybrick[type=5]
dcs_climate:dcs_build_claybrick[type=6]
dcs_climate:dcs_build_claybrick[type=7]
dcs_climate:dcs_build_claybrick[type=8]
dcs_climate:dcs_build_claybrick[type=9]
dcs_climate:dcs_build_claybrick[type=10]
dcs_climate:dcs_build_claybrick[type=11]
dcs_climate:dcs_build_claybrick[type=12]
dcs_climate:dcs_build_claybrick[type=13]
dcs_climate:dcs_build_claybrick[type=14]
dcs_climate:dcs_build_claybrick[type=15]
dcs_climate:dcs_build_selenite[type=0]
dcs_climate:dcs_build_selenite[type=1]
dcs_climate:dcs_build_selenite[type=2]
dcs_climate:dcs_build_selenite[type=3]
dcs_climate:dcs_build_selenite[type=4]
dcs_climate:dcs_build_selenite[type=5]
dcs_climate:dcs_build_selenite[type=6]
dcs_climate:dcs_build_selenite[type=7]
dcs_climate:dcs_build_selenite[type=8]
dcs_climate:dcs_build_selenite[type=9]
dcs_climate:dcs_build_selenite[type=10]
dcs_climate:dcs_build_selenite[type=11]
dcs_climate:dcs_build_selenite[type=12]
dcs_climate:dcs_build_selenite[type=13]
dcs_climate:dcs_build_selenite[type=14]
dcs_climate:dcs_build_selenite[type=15]
dcs_climate:dcs_build_linoleum[type=0]
dcs_climate:dcs_build_linoleum[type=1]
dcs_climate:dcs_build_linoleum[type=2]
dcs_climate:dcs_build_linoleum[type=3]
dcs_climate:dcs_build_linoleum[type=4]
dcs_climate:dcs_build_linoleum[type=5]
dcs_climate:dcs_build_linoleum[type=6]
dcs_climate:dcs_build_linoleum[type=7]
dcs_climate:dcs_build_linoleum[type=8]
dcs_climate:dcs_build_linoleum[type=9]
dcs_climate:dcs_build_linoleum[type=10]
dcs_climate:dcs_build_linoleum[type=11]
dcs_climate:dcs_build_linoleum[type=12]
dcs_climate:dcs_build_linoleum[type=13]
dcs_climate:dcs_build_linoleum[type=14]
dcs_climate:dcs_build_linoleum[type=15]
dcs_climate:dcs_build_synthetic_glass[type=0]
dcs_climate:dcs_build_synthetic_glass[type=1]
dcs_climate:dcs_build_synthetic_glass[type=2]
dcs_climate:dcs_build_synthetic_glass[type=3]
dcs_climate:dcs_build_synthetic_glass[type=4]
dcs_climate:dcs_build_synthetic_glass[type=5]
dcs_climate:dcs_build_synthetic_glass[type=6]
dcs_climate:dcs_build_synthetic_glass[type=7]
dcs_climate:dcs_build_synthetic_glass[type=8]
dcs_climate:dcs_build_synthetic_glass[type=9]
dcs_climate:dcs_build_synthetic_glass[type=10]
dcs_climate:dcs_build_synthetic_glass[type=11]
dcs_climate:dcs_build_synthetic_glass[type=12]
dcs_climate:dcs_build_synthetic_glass[type=13]
dcs_climate:dcs_build_synthetic_glass[type=14]
dcs_climate:dcs_build_synthetic_glass[type=15]
dcs_climate:dcs_stairs_glass[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_glass[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_glass[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_glass[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_glass[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_glass[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_glass[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_glass[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_glass[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_glass[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_glass[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_glass[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_glass[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_gypsum[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_gypsum[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_gypsum[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_gypsum[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_gypsum[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_marble[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_marble[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_marble[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_marble[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_marble[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_marble[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_marble[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_marble[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_marble[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_marble[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_marble[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_marble[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_serpentine[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_serpentine[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_serpentine[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_serpentine[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_serpentine[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_bedrock[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_bedrock[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_bedrock[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_bedrock[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_bedrock[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=top,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=top,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=top,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=top,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_stairs_dirtbrick[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_build_slab[side=true,type=0]
dcs_climate:dcs_build_slab[side=true,type=1]
dcs_climate:dcs_build_slab[side=true,type=2]
dcs_climate:dcs_build_slab[side=true,type=3]
dcs_climate:dcs_build_slab[side=true,type=4]
dcs_climate:dcs_build_slab[side=true,type=5]
dcs_climate:dcs_build_slab[side=true,type=6]
dcs_climate:dcs_build_slab[side=true,type=7]
dcs_climate:dcs_build_slab[side=false,type=0]
dcs_climate:dcs_build_slab[side=false,type=1]
dcs_climate:dcs_build_slab[side=false,type=2]
dcs_climate:dcs_build_slab[side=false,type=3]
dcs_climate:dcs_build_slab[side=false,type=4]
dcs_climate:dcs_build_slab[side=false,type=5]
dcs_climate:dcs_build_slab[side=false,type=6]
dcs_climate:dcs_build_slab[side=false,type=7]
dcs_climate:dcs_build_slab_chal[side=true,type=0]
dcs_climate:dcs_build_slab_chal[side=true,type=1]
dcs_climate:dcs_build_slab_chal[side=true,type=2]
dcs_climate:dcs_build_slab_chal[side=true,type=3]
dcs_climate:dcs_build_slab_chal[side=true,type=4]
dcs_climate:dcs_build_slab_chal[side=true,type=5]
dcs_climate:dcs_build_slab_chal[side=true,type=6]
dcs_climate:dcs_build_slab_chal[side=true,type=7]
dcs_climate:dcs_build_slab_chal[side=false,type=0]
dcs_climate:dcs_build_slab_chal[side=false,type=1]
dcs_climate:dcs_build_slab_chal[side=false,type=2]
dcs_climate:dcs_build_slab_chal[side=false,type=3]
dcs_climate:dcs_build_slab_chal[side=false,type=4]
dcs_climate:dcs_build_slab_chal[side=false,type=5]
dcs_climate:dcs_build_slab_chal[side=false,type=6]
dcs_climate:dcs_build_slab_chal[side=false,type=7]
dcs_climate:dcs_build_slab_slate[side=true,type=0]
dcs_climate:dcs_build_slab_slate[side=true,type=1]
dcs_climate:dcs_build_slab_slate[side=true,type=2]
dcs_climate:dcs_build_slab_slate[side=true,type=3]
dcs_climate:dcs_build_slab_slate[side=true,type=4]
dcs_climate:dcs_build_slab_slate[side=true,type=5]
dcs_climate:dcs_build_slab_slate[side=true,type=6]
dcs_climate:dcs_build_slab_slate[side=true,type=7]
dcs_climate:dcs_build_slab_slate[side=false,type=0]
dcs_climate:dcs_build_slab_slate[side=false,type=1]
dcs_climate:dcs_build_slab_slate[side=false,type=2]
dcs_climate:dcs_build_slab_slate[side=false,type=3]
dcs_climate:dcs_build_slab_slate[side=false,type=4]
dcs_climate:dcs_build_slab_slate[side=false,type=5]
dcs_climate:dcs_build_slab_slate[side=false,type=6]
dcs_climate:dcs_build_slab_slate[side=false,type=7]
dcs_climate:dcs_fence_gypsum[east=true,north=true,south=true,west=true]
dcs_climate:dcs_fence_gypsum[east=true,north=true,south=true,west=false]
dcs_climate:dcs_fence_gypsum[east=true,north=true,south=false,west=true]
dcs_climate:dcs_fence_gypsum[east=true,north=true,south=false,west=false]
dcs_climate:dcs_fence_gypsum[east=true,north=false,south=true,west=true]
dcs_climate:dcs_fence_gypsum[east=true,north=false,south=true,west=false]
dcs_climate:dcs_fence_gypsum[east=true,north=false,south=false,west=true]
dcs_climate:dcs_fence_gypsum[east=true,north=false,south=false,west=false]
dcs_climate:dcs_fence_gypsum[east=false,north=true,south=true,west=true]
dcs_climate:dcs_fence_gypsum[east=false,north=true,south=true,west=false]
dcs_climate:dcs_fence_gypsum[east=false,north=true,south=false,west=true]
dcs_climate:dcs_fence_gypsum[east=false,north=true,south=false,west=false]
dcs_climate:dcs_fence_gypsum[east=false,north=false,south=true,west=true]
dcs_climate:dcs_fence_gypsum[east=false,north=false,south=true,west=false]
dcs_climate:dcs_fence_gypsum[east=false,north=false,south=false,west=true]
dcs_climate:dcs_fence_gypsum[east=false,north=false,south=false,west=false]
dcs_climate:dcs_fence_marble[east=true,north=true,south=true,west=true]
dcs_climate:dcs_fence_marble[east=true,north=true,south=true,west=false]
dcs_climate:dcs_fence_marble[east=true,north=true,south=false,west=true]
dcs_climate:dcs_fence_marble[east=true,north=true,south=false,west=false]
dcs_climate:dcs_fence_marble[east=true,north=false,south=true,west=true]
dcs_climate:dcs_fence_marble[east=true,north=false,south=true,west=false]
dcs_climate:dcs_fence_marble[east=true,north=false,south=false,west=true]
dcs_climate:dcs_fence_marble[east=true,north=false,south=false,west=false]
dcs_climate:dcs_fence_marble[east=false,north=true,south=true,west=true]
dcs_climate:dcs_fence_marble[east=false,north=true,south=true,west=false]
dcs_climate:dcs_fence_marble[east=false,north=true,south=false,west=true]
dcs_climate:dcs_fence_marble[east=false,north=true,south=false,west=false]
dcs_climate:dcs_fence_marble[east=false,north=false,south=true,west=true]
dcs_climate:dcs_fence_marble[east=false,north=false,south=true,west=false]
dcs_climate:dcs_fence_marble[east=false,north=false,south=false,west=true]
dcs_climate:dcs_fence_marble[east=false,north=false,south=false,west=false]
dcs_climate:dcs_fence_serpentine[east=true,north=true,south=true,west=true]
dcs_climate:dcs_fence_serpentine[east=true,north=true,south=true,west=false]
dcs_climate:dcs_fence_serpentine[east=true,north=true,south=false,west=true]
dcs_climate:dcs_fence_serpentine[east=true,north=true,south=false,west=false]
dcs_climate:dcs_fence_serpentine[east=true,north=false,south=true,west=true]
dcs_climate:dcs_fence_serpentine[east=true,north=false,south=true,west=false]
dcs_climate:dcs_fence_serpentine[east=true,north=false,south=false,west=true]
dcs_climate:dcs_fence_serpentine[east=true,north=false,south=false,west=false]
dcs_climate:dcs_fence_serpentine[east=false,north=true,south=true,west=true]
dcs_climate:dcs_fence_serpentine[east=false,north=true,south=true,west=false]
dcs_climate:dcs_fence_serpentine[east=false,north=true,south=false,west=true]
dcs_climate:dcs_fence_serpentine[east=false,north=true,south=false,west=false]
dcs_climate:dcs_fence_serpentine[east=false,north=false,south=true,west=true]
dcs_climate:dcs_fence_serpentine[east=false,north=false,south=true,west=false]
dcs_climate:dcs_fence_serpentine[east=false,north=false,south=false,west=true]
dcs_climate:dcs_fence_serpentine[east=false,north=false,south=false,west=false]
dcs_climate:dcs_fence_bedrock[east=true,north=true,south=true,west=true]
dcs_climate:dcs_fence_bedrock[east=true,north=true,south=true,west=false]
dcs_climate:dcs_fence_bedrock[east=true,north=true,south=false,west=true]
dcs_climate:dcs_fence_bedrock[east=true,north=true,south=false,west=false]
dcs_climate:dcs_fence_bedrock[east=true,north=false,south=true,west=true]
dcs_climate:dcs_fence_bedrock[east=true,north=false,south=true,west=false]
dcs_climate:dcs_fence_bedrock[east=true,north=false,south=false,west=true]
dcs_climate:dcs_fence_bedrock[east=true,north=false,south=false,west=false]
dcs_climate:dcs_fence_bedrock[east=false,north=true,south=true,west=true]
dcs_climate:dcs_fence_bedrock[east=false,north=true,south=true,west=false]
dcs_climate:dcs_fence_bedrock[east=false,north=true,south=false,west=true]
dcs_climate:dcs_fence_bedrock[east=false,north=true,south=false,west=false]
dcs_climate:dcs_fence_bedrock[east=false,north=false,south=true,west=true]
dcs_climate:dcs_fence_bedrock[east=false,north=false,south=true,west=false]
dcs_climate:dcs_fence_bedrock[east=false,north=false,south=false,west=true]
dcs_climate:dcs_fence_bedrock[east=false,north=false,south=false,west=false]
dcs_climate:dcs_roof_slate[facing=north,half=top,shape=straight]
dcs_climate:dcs_roof_slate[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=south,half=top,shape=straight]
dcs_climate:dcs_roof_slate[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=west,half=top,shape=straight]
dcs_climate:dcs_roof_slate[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=east,half=top,shape=straight]
dcs_climate:dcs_roof_slate[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=north,half=top,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=south,half=top,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=west,half=top,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=east,half=top,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_red[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_red[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_red[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_red[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_red[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=north,half=top,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=south,half=top,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=west,half=top,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=east,half=top,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_green[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_green[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_green[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_green[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_green[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=north,half=top,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=north,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=north,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=north,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=north,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=north,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=north,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=north,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=north,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=north,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=south,half=top,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=south,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=south,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=south,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=south,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=south,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=south,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=south,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=south,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=south,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=west,half=top,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=west,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=west,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=west,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=west,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=west,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=west,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=west,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=west,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=west,half=bottom,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=east,half=top,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=east,half=top,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=east,half=top,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=east,half=top,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=east,half=top,shape=outer_right]
dcs_climate:dcs_roof_slate_brown[facing=east,half=bottom,shape=straight]
dcs_climate:dcs_roof_slate_brown[facing=east,half=bottom,shape=inner_left]
dcs_climate:dcs_roof_slate_brown[facing=east,half=bottom,shape=inner_right]
dcs_climate:dcs_roof_slate_brown[facing=east,half=bottom,shape=outer_left]
dcs_climate:dcs_roof_slate_brown[facing=east,half=bottom,shape=outer_right]
dcs_climate:dcs_build_challamp[type=0]
dcs_climate:dcs_build_challamp[type=1]
dcs_climate:dcs_build_challamp[type=2]
dcs_climate:dcs_build_challamp[type=3]
dcs_climate:dcs_build_challamp[type=4]
dcs_climate:dcs_build_challamp[type=5]
dcs_climate:dcs_build_challamp[type=6]
dcs_climate:dcs_build_challamp[type=7]
dcs_climate:dcs_build_challamp[type=8]
dcs_climate:dcs_build_challamp[type=9]
dcs_climate:dcs_build_challamp[type=10]
dcs_climate:dcs_build_challamp[type=11]
dcs_climate:dcs_build_challamp[type=12]
dcs_climate:dcs_build_challamp[type=13]
dcs_climate:dcs_build_challamp[type=14]
dcs_climate:dcs_build_challamp[type=15]
dcs_climate:dcs_build_walllamp[facing=north,type=0]
dcs_climate:dcs_build_walllamp[facing=north,type=1]
dcs_climate:dcs_build_walllamp[facing=north,type=2]
dcs_climate:dcs_build_walllamp[facing=north,type=3]
dcs_climate:dcs_build_walllamp[facing=south,type=0]
dcs_climate:dcs_build_walllamp[facing=south,type=1]
dcs_climate:dcs_build_walllamp[facing=south,type=2]
dcs_climate:dcs_build_walllamp[facing=south,type=3]
dcs_climate:dcs_build_walllamp[facing=west,type=0]
dcs_climate:dcs_build_walllamp[facing=west,type=1]
dcs_climate:dcs_build_walllamp[facing=west,type=2]
dcs_climate:dcs_build_walllamp[facing=west,type=3]
dcs_climate:dcs_build_walllamp[facing=east,type=0]
dcs_climate:dcs_build_walllamp[facing=east,type=1]
dcs_climate:dcs_build_walllamp[facing=east,type=2]
dcs_climate:dcs_build_walllamp[facing=east,type=3]
dcs_climate:dcs_desiccant[type=0]
dcs_climate:dcs_desiccant[type=1]
dcs_climate:dcs_desiccant[type=2]
dcs_climate:dcs_desiccant[type=3]
dcs_climate:dcs_coolant[type=0]
dcs_climate:dcs_coolant[type=1]
dcs_climate:dcs_coolant[type=2]
dcs_climate:dcs_coolant[type=3]
dcs_climate:dcs_pillar_steel[axis=x]
dcs_climate:dcs_pillar_steel[axis=y]
dcs_climate:dcs_pillar_steel[axis=z]
dcs_climate:dcs_fence_steel[east=true,north=true,south=true,west=true]
dcs_climate:dcs_fence_steel[east=true,north=true,south=true,west=false]
dcs_climate:dcs_fence_steel[east=true,north=true,south=false,west=true]
dcs_climate:dcs_fence_steel[east=true,north=true,south=false,west=false]
dcs_climate:dcs_fence_steel[east=true,north=false,south=true,west=true]
dcs_climate:dcs_fence_steel[east=true,north=false,south=true,west=false]
dcs_climate:dcs_fence_steel[east=true,north=false,south=false,west=true]
dcs_climate:dcs_fence_steel[east=true,north=false,south=false,west=false]
dcs_climate:dcs_fence_steel[east=false,north=true,south=true,west=true]
dcs_climate:dcs_fence_steel[east=false,north=true,south=true,west=false]
dcs_climate:dcs_fence_steel[east=false,north=true,south=false,west=true]
dcs_climate:dcs_fence_steel[east=false,north=true,south=false,west=false]
dcs_climate:dcs_fence_steel[east=false,north=false,south=true,west=true]
dcs_climate:dcs_fence_steel[east=false,north=false,south=true,west=false]
dcs_climate:dcs_fence_steel[east=false,north=false,south=false,west=true]
dcs_climate:dcs_fence_steel[east=false,north=false,south=false,west=false]
dcs_climate:dcs_fence_net_steel[facing=north,under=true,upper=true]
dcs_climate:dcs_fence_net_steel[facing=north,under=true,upper=false]
dcs_climate:dcs_fence_net_steel[facing=north,under=false,upper=true]
dcs_climate:dcs_fence_net_steel[facing=north,under=false,upper=false]
dcs_climate:dcs_fence_net_steel[facing=south,under=true,upper=true]
dcs_climate:dcs_fence_net_steel[facing=south,under=true,upper=false]
dcs_climate:dcs_fence_net_steel[facing=south,under=false,upper=true]
dcs_climate:dcs_fence_net_steel[facing=south,under=false,upper=false]
dcs_climate:dcs_fence_net_steel[facing=west,under=true,upper=true]
dcs_climate:dcs_fence_net_steel[facing=west,under=true,upper=false]
dcs_climate:dcs_fence_net_steel[facing=west,under=false,upper=true]
dcs_climate:dcs_fence_net_steel[facing=west,under=false,upper=false]
dcs_climate:dcs_fence_net_steel[facing=east,under=true,upper=true]
dcs_climate:dcs_fence_net_steel[facing=east,under=true,upper=false]
dcs_climate:dcs_fence_net_steel[facing=east,under=false,upper=true]
dcs_climate:dcs_fence_net_steel[facing=east,under=false,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=north,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=north,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=south,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=south,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=west,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=west,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=east,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=true,facing=east,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=north,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=north,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=south,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=south,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=west,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=west,upper=false]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=east,upper=true]
dcs_climate:dcs_fence_ladder_steel[clamp=false,facing=east,upper=false]
dcs_climate:dcs_fence_aluminium[facing=north,under=true,upper=true]
dcs_climate:dcs_fence_aluminium[facing=north,under=true,upper=false]
dcs_climate:dcs_fence_aluminium[facing=north,under=false,upper=true]
dcs_climate:dcs_fence_aluminium[facing=north,under=false,upper=false]
dcs_climate:dcs_fence_aluminium[facing=south,under=true,upper=true]
dcs_climate:dcs_fence_aluminium[facing=south,under=true,upper=false]
dcs_climate:dcs_fence_aluminium[facing=south,under=false,upper=true]
dcs_climate:dcs_fence_aluminium[facing=south,under=false,upper=false]
dcs_climate:dcs_fence_aluminium[facing=west,under=true,upper=true]
dcs_climate:dcs_fence_aluminium[facing=west,under=true,upper=false]
dcs_climate:dcs_fence_aluminium[facing=west,under=false,upper=true]
dcs_climate:dcs_fence_aluminium[facing=west,under=false,upper=false]
dcs_climate:dcs_fence_aluminium[facing=east,under=true,upper=true]
dcs_climate:dcs_fence_aluminium[facing=east,under=true,upper=false]
dcs_climate:dcs_fence_aluminium[facing=east,under=false,upper=true]
dcs_climate:dcs_fence_aluminium[facing=east,under=false,upper=false]
dcs_climate:dcs_fence_net[facing=north,under=true,upper=true]
dcs_climate:dcs_fence_net[facing=north,under=true,upper=false]
dcs_climate:dcs_fence_net[facing=north,under=false,upper=true]
dcs_climate:dcs_fence_net[facing=north,under=false,upper=false]
dcs_climate:dcs_fence_net[facing=south,under=true,upper=true]
dcs_climate:dcs_fence_net[facing=south,under=true,upper=false]
dcs_climate:dcs_fence_net[facing=south,under=false,upper=true]
dcs_climate:dcs_fence_net[facing=south,under=false,upper=false]
dcs_climate:dcs_fence_net[facing=west,under=true,upper=true]
dcs_climate:dcs_fence_net[facing=west,under=true,upper=false]
dcs_climate:dcs_fence_net[facing=west,under=false,upper=true]
dcs_climate:dcs_fence_net[facing=west,under=false,upper=false]
dcs_climate:dcs_fence_net[facing=east,under=true,upper=true]
dcs_climate:dcs_fence_net[facing=east,under=true,upper=false]
dcs_climate:dcs_fence_net[facing=east,under=false,upper=true]
dcs_climate:dcs_fence_net[facing=east,under=false,upper=false]
dcs_climate:dcs_fence_glass[facing=north,under=true,upper=true]
dcs_climate:dcs_fence_glass[facing=north,under=true,upper=false]
dcs_climate:dcs_fence_glass[facing=north,under=false,upper=true]
dcs_climate:dcs_fence_glass[facing=north,under=false,upper=false]
dcs_climate:dcs_fence_glass[facing=south,under=true,upper=true]
dcs_climate:dcs_fence_glass[facing=south,under=true,upper=false]
dcs_climate:dcs_fence_glass[facing=south,under=false,upper=true]
dcs_climate:dcs_fence_glass[facing=south,under=false,upper=false]
dcs_climate:dcs_fence_glass[facing=west,under=true,upper=true]
dcs_climate:dcs_fence_glass[facing=west,under=true,upper=false]
dcs_climate:dcs_fence_glass[facing=west,under=false,upper=true]
dcs_climate:dcs_fence_glass[facing=west,under=false,upper=false]
dcs_climate:dcs_fence_glass[facing=east,under=true,upper=true]
dcs_climate:dcs_fence_glass[facing=east,under=true,upper=false]
dcs_climate:dcs_fence_glass[facing=east,under=false,upper=true]
dcs_climate:dcs_fence_glass[facing=east,under=false,upper=false]
dcs_climate:dcs_fence_rattan[facing=north,under=true,upper=true]
dcs_climate:dcs_fence_rattan[facing=north,under=true,upper=false]
dcs_climate:dcs_fence_rattan[facing=north,under=false,upper=true]
dcs_climate:dcs_fence_rattan[facing=north,under=false,upper=false]
dcs_climate:dcs_fence_rattan[facing=south,under=true,upper=true]
dcs_climate:dcs_fence_rattan[facing=south,under=true,upper=false]
dcs_climate:dcs_fence_rattan[facing=south,under=false,upper=true]
dcs_climate:dcs_fence_rattan[facing=south,under=false,upper=false]
dcs_climate:dcs_fence_rattan[facing=west,under=true,upper=true]
dcs_climate:dcs_fence_rattan[facing=west,under=true,upper=false]
dcs_climate:dcs_fence_rattan[facing=west,under=false,upper=true]
dcs_climate:dcs_fence_rattan[facing=west,under=false,upper=false]
dcs_climate:dcs_fence_rattan[facing=east,under=true,upper=true]
dcs_climate:dcs_fence_rattan[facing=east,under=true,upper=false]
dcs_climate:dcs_fence_rattan[facing=east,under=false,upper=true]
dcs_climate:dcs_fence_rattan[facing=east,under=false,upper=false]
dcs_climate:dcs_fence_ladder[clamp=true,facing=north,upper=true]
dcs_climate:dcs_fence_ladder[clamp=true,facing=north,upper=false]
dcs_climate:dcs_fence_ladder[clamp=true,facing=south,upper=true]
dcs_climate:dcs_fence_ladder[clamp=true,facing=south,upper=false]
dcs_climate:dcs_fence_ladder[clamp=true,facing=west,upper=true]
dcs_climate:dcs_fence_ladder[clamp=true,facing=west,upper=false]
dcs_climate:dcs_fence_ladder[clamp=true,facing=east,upper=true]
dcs_climate:dcs_fence_ladder[clamp=true,facing=east,upper=false]
dcs_climate:dcs_fence_ladder[clamp=false,facing=north,upper=true]
dcs_climate:dcs_fence_ladder[clamp=false,facing=north,upper=false]
dcs_climate:dcs_fence_ladder[clamp=false,facing=south,upper=true]
dcs_climate:dcs_fence_ladder[clamp=false,facing=south,upper=false]
dcs_climate:dcs_fence_ladder[clamp=false,facing=west,upper=true]
dcs_climate:dcs_fence_ladder[clamp=false,facing=west,upper=false]
dcs_climate:dcs_fence_ladder[clamp=false,facing=east,upper=true]
dcs_climate:dcs_fence_ladder[clamp=false,facing=east,upper=false]
dcs_climate:dcs_build_awning[facing=north,type=0]
dcs_climate:dcs_build_awning[facing=north,type=1]
dcs_climate:dcs_build_awning[facing=north,type=2]
dcs_climate:dcs_build_awning[facing=north,type=3]
dcs_climate:dcs_build_awning[facing=south,type=0]
dcs_climate:dcs_build_awning[facing=south,type=1]
dcs_climate:dcs_build_awning[facing=south,type=2]
dcs_climate:dcs_build_awning[facing=south,type=3]
dcs_climate:dcs_build_awning[facing=west,type=0]
dcs_climate:dcs_build_awning[facing=west,type=1]
dcs_climate:dcs_build_awning[facing=west,type=2]
dcs_climate:dcs_build_awning[facing=west,type=3]
dcs_climate:dcs_build_awning[facing=east,type=0]
dcs_climate:dcs_build_awning[facing=east,type=1]
dcs_climate:dcs_build_awning[facing=east,type=2]
dcs_climate:dcs_build_awning[facing=east,type=3]
dcs_climate:dcs_build_chain[type=0]
dcs_climate:dcs_build_chain[type=1]
dcs_climate:dcs_build_chain[type=2]
dcs_climate:dcs_build_chain[type=3]
dcs_climate:dcs_build_chain[type=4]
dcs_climate:dcs_build_chain[type=5]
dcs_climate:dcs_build_chain[type=6]
dcs_climate:dcs_build_chain[type=7]
dcs_climate:dcs_build_chain[type=8]
dcs_climate:dcs_build_chain[type=9]
dcs_climate:dcs_build_chain[type=10]
dcs_climate:dcs_build_chain[type=11]
dcs_climate:dcs_build_chain[type=12]
dcs_climate:dcs_build_chain[type=13]
dcs_climate:dcs_build_chain[type=14]
dcs_climate:dcs_build_chain[type=15]
dcs_climate:dcs_table_marble[east=true,north=true,south=true,west=true]
dcs_climate:dcs_table_marble[east=true,north=true,south=true,west=false]
dcs_climate:dcs_table_marble[east=true,north=true,south=false,west=true]
dcs_climate:dcs_table_marble[east=true,north=true,south=false,west=false]
dcs_climate:dcs_table_marble[east=true,north=false,south=true,west=true]
dcs_climate:dcs_table_marble[east=true,north=false,south=true,west=false]
dcs_climate:dcs_table_marble[east=true,north=false,south=false,west=true]
dcs_climate:dcs_table_marble[east=true,north=false,south=false,west=false]
dcs_climate:dcs_table_marble[east=false,north=true,south=true,west=true]
dcs_climate:dcs_table_marble[east=false,north=true,south=true,west=false]
dcs_climate:dcs_table_marble[east=false,north=true,south=false,west=true]
dcs_climate:dcs_table_marble[east=false,north=true,south=false,west=false]
dcs_climate:dcs_table_marble[east=false,north=false,south=true,west=true]
dcs_climate:dcs_table_marble[east=false,north=false,south=true,west=false]
dcs_climate:dcs_table_marble[east=false,north=false,south=false,west=true]
dcs_climate:dcs_table_marble[east=false,north=false,south=false,west=false]
dcs_climate:dcs_table_gypsum[east=true,north=true,south=true,west=true]
dcs_climate:dcs_table_gypsum[east=true,north=true,south=true,west=false]
dcs_climate:dcs_table_gypsum[east=true,north=true,south=false,west=true]
dcs_climate:dcs_table_gypsum[east=true,north=true,south=false,west=false]
dcs_climate:dcs_table_gypsum[east=true,north=false,south=true,west=true]
dcs_climate:dcs_table_gypsum[east=true,north=false,south=true,west=false]
dcs_climate:dcs_table_gypsum[east=true,north=false,south=false,west=true]
dcs_climate:dcs_table_gypsum[east=true,north=false,south=false,west=false]
dcs_climate:dcs_table_gypsum[east=false,north=true,south=true,west=true]
dcs_climate:dcs_table_gypsum[east=false,north=true,south=true,west=false]
dcs_climate:dcs_table_gypsum[east=false,north=true,south=false,west=true]
dcs_climate:dcs_table_gypsum[east=false,north=true,south=false,west=false]
dcs_climate:dcs_table_gypsum[east=false,north=false,south=true,west=true]
dcs_climate:dcs_table_gypsum[east=false,north=false,south=true,west=false]
dcs_climate:dcs_table_gypsum[east=false,north=false,south=false,west=true]
dcs_climate:dcs_table_gypsum[east=false,north=false,south=false,west=false]
dcs_climate:dcs_table_wood[east=true,north=true,south=true,west=true]
dcs_climate:dcs_table_wood[east=true,north=true,south=true,west=false]
dcs_climate:dcs_table_wood[east=true,north=true,south=false,west=true]
dcs_climate:dcs_table_wood[east=true,north=true,south=false,west=false]
dcs_climate:dcs_table_wood[east=true,north=false,south=true,west=true]
dcs_climate:dcs_table_wood[east=true,north=false,south=true,west=false]
dcs_climate:dcs_table_wood[east=true,north=false,south=false,west=true]
dcs_climate:dcs_table_wood[east=true,north=false,south=false,west=false]
dcs_climate:dcs_table_wood[east=false,north=true,south=true,west=true]
dcs_climate:dcs_table_wood[east=false,north=true,south=true,west=false]
dcs_climate:dcs_table_wood[east=false,north=true,south=false,west=true]
dcs_climate:dcs_table_wood[east=false,north=true,south=false,west=false]
dcs_climate:dcs_table_wood[east=false,north=false,south=true,west=true]
dcs_climate:dcs_table_wood[east=false,north=false,south=true,west=false]
dcs_climate:dcs_table_wood[east=false,north=false,south=false,west=true]
dcs_climate:dcs_table_wood[east=false,north=false,south=false,west=false]
dcs_climate:dcs_table_darkwood[east=true,north=true,south=true,west=true]
dcs_climate:dcs_table_darkwood[east=true,north=true,south=true,west=false]
dcs_climate:dcs_table_darkwood[east=true,north=true,south=false,west=true]
dcs_climate:dcs_table_darkwood[east=true,north=true,south=false,west=false]
dcs_climate:dcs_table_darkwood[east=true,north=false,south=true,west=true]
dcs_climate:dcs_table_darkwood[east=true,north=false,south=true,west=false]
dcs_climate:dcs_table_darkwood[east=true,north=false,south=false,west=true]
dcs_climate:dcs_table_darkwood[east=true,north=false,south=false,west=false]
dcs_climate:dcs_table_darkwood[east=false,north=true,south=true,west=true]
dcs_climate:dcs_table_darkwood[east=false,north=true,south=true,west=false]
dcs_climate:dcs_table_darkwood[east=false,north=true,south=false,west=true]
dcs_climate:dcs_table_darkwood[east=false,north=true,south=false,west=false]
dcs_climate:dcs_table_darkwood[east=false,north=false,south=true,west=true]
dcs_climate:dcs_table_darkwood[east=false,north=false,south=true,west=false]
dcs_climate:dcs_table_darkwood[east=false,north=false,south=false,west=true]
dcs_climate:dcs_table_darkwood[east=false,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_wood[east=true,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_wood[east=true,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_wood[east=true,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_wood[east=true,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_wood[east=true,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_wood[east=true,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_wood[east=true,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_wood[east=true,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_wood[east=false,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_wood[east=false,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_wood[east=false,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_wood[east=false,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_wood[east=false,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_wood[east=false,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_wood[east=false,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_wood[east=false,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_marble[east=true,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_marble[east=true,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_marble[east=true,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_marble[east=true,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_marble[east=true,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_marble[east=true,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_marble[east=true,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_marble[east=true,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_marble[east=false,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_marble[east=false,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_marble[east=false,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_marble[east=false,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_marble[east=false,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_marble[east=false,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_marble[east=false,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_marble[east=false,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_checker[east=true,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_checker[east=true,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_checker[east=true,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_checker[east=true,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_checker[east=true,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_checker[east=true,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_checker[east=true,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_checker[east=true,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_checker[east=false,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_checker[east=false,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_checker[east=false,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_checker[east=false,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_checker[east=false,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_checker[east=false,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_checker[east=false,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_checker[east=false,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_black[east=true,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_black[east=true,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_black[east=true,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_black[east=true,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_black[east=true,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_black[east=true,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_black[east=true,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_black[east=true,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_black[east=false,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_black[east=false,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_black[east=false,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_black[east=false,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_black[east=false,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_black[east=false,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_black[east=false,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_black[east=false,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_rattan[east=true,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_rattan[east=true,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_rattan[east=true,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_rattan[east=true,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_rattan[east=true,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_rattan[east=true,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_rattan[east=true,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_rattan[east=true,north=false,south=false,west=false]
dcs_climate:dcs_squaretable_rattan[east=false,north=true,south=true,west=true]
dcs_climate:dcs_squaretable_rattan[east=false,north=true,south=true,west=false]
dcs_climate:dcs_squaretable_rattan[east=false,north=true,south=false,west=true]
dcs_climate:dcs_squaretable_rattan[east=false,north=true,south=false,west=false]
dcs_climate:dcs_squaretable_rattan[east=false,north=false,south=true,west=true]
dcs_climate:dcs_squaretable_rattan[east=false,north=false,south=true,west=false]
dcs_climate:dcs_squaretable_rattan[east=false,north=false,south=false,west=true]
dcs_climate:dcs_squaretable_rattan[east=false,north=false,south=false,west=false]
dcs_climate:dcs_carpet_red[east=true,north=true,south=true,west=true]
dcs_climate:dcs_carpet_red[east=true,north=true,south=true,west=false]
dcs_climate:dcs_carpet_red[east=true,north=true,south=false,west=true]
dcs_climate:dcs_carpet_red[east=true,north=true,south=false,west=false]
dcs_climate:dcs_carpet_red[east=true,north=false,south=true,west=true]
dcs_climate:dcs_carpet_red[east=true,north=false,south=true,west=false]
dcs_climate:dcs_carpet_red[east=true,north=false,south=false,west=true]
dcs_climate:dcs_carpet_red[east=true,north=false,south=false,west=false]
dcs_climate:dcs_carpet_red[east=false,north=true,south=true,west=true]
dcs_climate:dcs_carpet_red[east=false,north=true,south=true,west=false]
dcs_climate:dcs_carpet_red[east=false,north=true,south=false,west=true]
dcs_climate:dcs_carpet_red[east=false,north=true,south=false,west=false]
dcs_climate:dcs_carpet_red[east=false,north=false,south=true,west=true]
dcs_climate:dcs_carpet_red[east=false,north=false,south=true,west=false]
dcs_climate:dcs_carpet_red[east=false,north=false,south=false,west=true]
dcs_climate:dcs_carpet_red[east=false,north=false,south=false,west=false]
dcs_climate:dcs_carpet_white[east=true,north=true,south=true,west=true]
dcs_climate:dcs_carpet_white[east=true,north=true,south=true,west=false]
dcs_climate:dcs_carpet_white[east=true,north=true,south=false,west=true]
dcs_climate:dcs_carpet_white[east=true,north=true,south=false,west=false]
dcs_climate:dcs_carpet_white[east=true,north=false,south=true,west=true]
dcs_climate:dcs_carpet_white[east=true,north=false,south=true,west=false]
dcs_climate:dcs_carpet_white[east=true,north=false,south=false,west=true]
dcs_climate:dcs_carpet_white[east=true,north=false,south=false,west=false]
dcs_climate:dcs_carpet_white[east=false,north=true,south=true,west=true]
dcs_climate:dcs_carpet_white[east=false,north=true,south=true,west=false]
dcs_climate:dcs_carpet_white[east=false,north=true,south=false,west=true]
dcs_climate:dcs_carpet_white[east=false,north=true,south=false,west=false]
dcs_climate:dcs_carpet_white[east=false,north=false,south=true,west=true]
dcs_climate:dcs_carpet_white[east=false,north=false,south=true,west=false]
dcs_climate:dcs_carpet_white[east=false,north=false,south=false,west=true]
dcs_climate:dcs_carpet_white[east=false,north=false,south=false,west=false]
dcs_climate:dcs_carpet_gray[east=true,north=true,south=true,west=true]
dcs_climate:dcs_carpet_gray[east=true,north=true,south=true,west=false]
dcs_climate:dcs_carpet_gray[east=true,north=true,south=false,west=true]
dcs_climate:dcs_carpet_gray[east=true,north=true,south=false,west=false]
dcs_climate:dcs_carpet_gray[east=true,north=false,south=true,west=true]
dcs_climate:dcs_carpet_gray[east=true,north=false,south=true,west=false]
dcs_climate:dcs_carpet_gray[east=true,north=false,south=false,west=true]
dcs_climate:dcs_carpet_gray[east=true,north=false,south=false,west=false]
dcs_climate:dcs_carpet_gray[east=false,north=true,south=true,west=true]
dcs_climate:dcs_carpet_gray[east=false,north=true,south=true,west=false]
dcs_climate:dcs_carpet_gray[east=false,north=true,south=false,west=true]
dcs_climate:dcs_carpet_gray[east=false,north=true,south=false,west=false]
dcs_climate:dcs_carpet_gray[east=false,north=false,south=true,west=true]
dcs_climate:dcs_carpet_gray[east=false,north=false,south=true,west=false]
dcs_climate:dcs_carpet_gray[east=false,north=false,south=false,west=true]
dcs_climate:dcs_carpet_gray[east=false,north=false,south=false,west=false]
dcs_climate:dcs_sofa_black[facing=north,left=true,right=true]
dcs_climate:dcs_sofa_black[facing=north,left=true,right=false]
dcs_climate:dcs_sofa_black[facing=north,left=false,right=true]
dcs_climate:dcs_sofa_black[facing=north,left=false,right=false]
dcs_climate:dcs_sofa_black[facing=south,left=true,right=true]
dcs_climate:dcs_sofa_black[facing=south,left=true,right=false]
dcs_climate:dcs_sofa_black[facing=south,left=false,right=true]
dcs_climate:dcs_sofa_black[facing=south,left=false,right=false]
dcs_climate:dcs_sofa_black[facing=west,left=true,right=true]
dcs_climate:dcs_sofa_black[facing=west,left=true,right=false]
dcs_climate:dcs_sofa_black[facing=west,left=false,right=true]
dcs_climate:dcs_sofa_black[facing=west,left=false,right=false]
dcs_climate:dcs_sofa_black[facing=east,left=true,right=true]
dcs_climate:dcs_sofa_black[facing=east,left=true,right=false]
dcs_climate:dcs_sofa_black[facing=east,left=false,right=true]
dcs_climate:dcs_sofa_black[facing=east,left=false,right=false]
dcs_climate:dcs_sofa_red[facing=north,left=true,right=true]
dcs_climate:dcs_sofa_red[facing=north,left=true,right=false]
dcs_climate:dcs_sofa_red[facing=north,left=false,right=true]
dcs_climate:dcs_sofa_red[facing=north,left=false,right=false]
dcs_climate:dcs_sofa_red[facing=south,left=true,right=true]
dcs_climate:dcs_sofa_red[facing=south,left=true,right=false]
dcs_climate:dcs_sofa_red[facing=south,left=false,right=true]
dcs_climate:dcs_sofa_red[facing=south,left=false,right=false]
dcs_climate:dcs_sofa_red[facing=west,left=true,right=true]
dcs_climate:dcs_sofa_red[facing=west,left=true,right=false]
dcs_climate:dcs_sofa_red[facing=west,left=false,right=true]
dcs_climate:dcs_sofa_red[facing=west,left=false,right=false]
dcs_climate:dcs_sofa_red[facing=east,left=true,right=true]
dcs_climate:dcs_sofa_red[facing=east,left=true,right=false]
dcs_climate:dcs_sofa_red[facing=east,left=false,right=true]
dcs_climate:dcs_sofa_red[facing=east,left=false,right=false]
dcs_climate:dcs_stool_black[facing=north,left=true,right=true]
dcs_climate:dcs_stool_black[facing=north,left=true,right=false]
dcs_climate:dcs_stool_black[facing=north,left=false,right=true]
dcs_climate:dcs_stool_black[facing=north,left=false,right=false]
dcs_climate:dcs_stool_black[facing=south,left=true,right=true]
dcs_climate:dcs_stool_black[facing=south,left=true,right=false]
dcs_climate:dcs_stool_black[facing=south,left=false,right=true]
dcs_climate:dcs_stool_black[facing=south,left=false,right=false]
dcs_climate:dcs_stool_black[facing=west,left=true,right=true]
dcs_climate:dcs_stool_black[facing=west,left=true,right=false]
dcs_climate:dcs_stool_black[facing=west,left=false,right=true]
dcs_climate:dcs_stool_black[facing=west,left=false,right=false]
dcs_climate:dcs_stool_black[facing=east,left=true,right=true]
dcs_climate:dcs_stool_black[facing=east,left=true,right=false]
dcs_climate:dcs_stool_black[facing=east,left=false,right=true]
dcs_climate:dcs_stool_black[facing=east,left=false,right=false]
dcs_climate:dcs_stool_red[facing=north,left=true,right=true]
dcs_climate:dcs_stool_red[facing=north,left=true,right=false]
dcs_climate:dcs_stool_red[facing=north,left=false,right=true]
dcs_climate:dcs_stool_red[facing=north,left=false,right=false]
dcs_climate:dcs_stool_red[facing=south,left=true,right=true]
dcs_climate:dcs_stool_red[facing=south,left=true,right=false]
dcs_climate:dcs_stool_red[facing=south,left=false,right=true]
dcs_climate:dcs_stool_red[facing=south,left=false,right=false]
dcs_climate:dcs_stool_red[facing=west,left=true,right=true]
dcs_climate:dcs_stool_red[facing=west,left=true,right=false]
dcs_climate:dcs_stool_red[facing=west,left=false,right=true]
dcs_climate:dcs_stool_red[facing=west,left=false,right=false]
dcs_climate:dcs_stool_red[facing=east,left=true,right=true]
dcs_climate:dcs_stool_red[facing=east,left=true,right=false]
dcs_climate:dcs_stool_red[facing=east,left=false,right=true]
dcs_climate:dcs_stool_red[facing=east,left=false,right=false]
dcs_climate:dcs_stool_rattan[facing=north,left=true,right=true]
dcs_climate:dcs_stool_rattan[facing=north,left=true,right=false]
dcs_climate:dcs_stool_rattan[facing=north,left=false,right=true]
dcs_climate:dcs_stool_rattan[facing=north,left=false,right=false]
dcs_climate:dcs_stool_rattan[facing=south,left=true,right=true]
dcs_climate:dcs_stool_rattan[facing=south,left=true,right=false]
dcs_climate:dcs_stool_rattan[facing=south,left=false,right=true]
dcs_climate:dcs_stool_rattan[facing=south,left=false,right=false]
dcs_climate:dcs_stool_rattan[facing=west,left=true,right=true]
dcs_climate:dcs_stool_rattan[facing=west,left=true,right=false]
dcs_climate:dcs_stool_rattan[facing=west,left=false,right=true]
dcs_climate:dcs_stool_rattan[facing=west,left=false,right=false]
dcs_climate:dcs_stool_rattan[facing=east,left=true,right=true]
dcs_climate:dcs_stool_rattan[facing=east,left=true,right=false]
dcs_climate:dcs_stool_rattan[facing=east,left=false,right=true]
dcs_climate:dcs_stool_rattan[facing=east,left=false,right=false]
dcs_climate:dcs_chair_wood[facing=north,left=true,right=true]
dcs_climate:dcs_chair_wood[facing=north,left=true,right=false]
dcs_climate:dcs_chair_wood[facing=north,left=false,right=true]
dcs_climate:dcs_chair_wood[facing=north,left=false,right=false]
dcs_climate:dcs_chair_wood[facing=south,left=true,right=true]
dcs_climate:dcs_chair_wood[facing=south,left=true,right=false]
dcs_climate:dcs_chair_wood[facing=south,left=false,right=true]
dcs_climate:dcs_chair_wood[facing=south,left=false,right=false]
dcs_climate:dcs_chair_wood[facing=west,left=true,right=true]
dcs_climate:dcs_chair_wood[facing=west,left=true,right=false]
dcs_climate:dcs_chair_wood[facing=west,left=false,right=true]
dcs_climate:dcs_chair_wood[facing=west,left=false,right=false]
dcs_climate:dcs_chair_wood[facing=east,left=true,right=true]
dcs_climate:dcs_chair_wood[facing=east,left=true,right=false]
dcs_climate:dcs_chair_wood[facing=east,left=false,right=true]
dcs_climate:dcs_chair_wood[facing=east,left=false,right=false]
dcs_climate:dcs_chair_marble[facing=north,left=true,right=true]
dcs_climate:dcs_chair_marble[facing=north,left=true,right=false]
dcs_climate:dcs_chair_marble[facing=north,left=false,right=true]
dcs_climate:dcs_chair_marble[facing=north,left=false,right=false]
dcs_climate:dcs_chair_marble[facing=south,left=true,right=true]
dcs_climate:dcs_chair_marble[facing=south,left=true,right=false]
dcs_climate:dcs_chair_marble[facing=south,left=false,right=true]
dcs_climate:dcs_chair_marble[facing=south,left=false,right=false]
dcs_climate:dcs_chair_marble[facing=west,left=true,right=true]
dcs_climate:dcs_chair_marble[facing=west,left=true,right=false]
dcs_climate:dcs_chair_marble[facing=west,left=false,right=true]
dcs_climate:dcs_chair_marble[facing=west,left=false,right=false]
dcs_climate:dcs_chair_marble[facing=east,left=true,right=true]
dcs_climate:dcs_chair_marble[facing=east,left=true,right=false]
dcs_climate:dcs_chair_marble[facing=east,left=false,right=true]
dcs_climate:dcs_chair_marble[facing=east,left=false,right=false]
dcs_climate:dcs_chair_checker[facing=north,left=true,right=true]
dcs_climate:dcs_chair_checker[facing=north,left=true,right=false]
dcs_climate:dcs_chair_checker[facing=north,left=false,right=true]
dcs_climate:dcs_chair_checker[facing=north,left=false,right=false]
dcs_climate:dcs_chair_checker[facing=south,left=true,right=true]
dcs_climate:dcs_chair_checker[facing=south,left=true,right=false]
dcs_climate:dcs_chair_checker[facing=south,left=false,right=true]
dcs_climate:dcs_chair_checker[facing=south,left=false,right=false]
dcs_climate:dcs_chair_checker[facing=west,left=true,right=true]
dcs_climate:dcs_chair_checker[facing=west,left=true,right=false]
dcs_climate:dcs_chair_checker[facing=west,left=false,right=true]
dcs_climate:dcs_chair_checker[facing=west,left=false,right=false]
dcs_climate:dcs_chair_checker[facing=east,left=true,right=true]
dcs_climate:dcs_chair_checker[facing=east,left=true,right=false]
dcs_climate:dcs_chair_checker[facing=east,left=false,right=true]
dcs_climate:dcs_chair_checker[facing=east,left=false,right=false]
dcs_climate:dcs_chair_black[facing=north,left=true,right=true]
dcs_climate:dcs_chair_black[facing=north,left=true,right=false]
dcs_climate:dcs_chair_black[facing=north,left=false,right=true]
dcs_climate:dcs_chair_black[facing=north,left=false,right=false]
dcs_climate:dcs_chair_black[facing=south,left=true,right=true]
dcs_climate:dcs_chair_black[facing=south,left=true,right=false]
dcs_climate:dcs_chair_black[facing=south,left=false,right=true]
dcs_climate:dcs_chair_black[facing=south,left=false,right=false]
dcs_climate:dcs_chair_black[facing=west,left=true,right=true]
dcs_climate:dcs_chair_black[facing=west,left=true,right=false]
dcs_climate:dcs_chair_black[facing=west,left=false,right=true]
dcs_climate:dcs_chair_black[facing=west,left=false,right=false]
dcs_climate:dcs_chair_black[facing=east,left=true,right=true]
dcs_climate:dcs_chair_black[facing=east,left=true,right=false]
dcs_climate:dcs_chair_black[facing=east,left=false,right=true]
dcs_climate:dcs_chair_black[facing=east,left=false,right=false]
dcs_climate:dcs_chair_rattan[facing=north,left=true,right=true]
dcs_climate:dcs_chair_rattan[facing=north,left=true,right=false]
dcs_climate:dcs_chair_rattan[facing=north,left=false,right=true]
dcs_climate:dcs_chair_rattan[facing=north,left=false,right=false]
dcs_climate:dcs_chair_rattan[facing=south,left=true,right=true]
dcs_climate:dcs_chair_rattan[facing=south,left=true,right=false]
dcs_climate:dcs_chair_rattan[facing=south,left=false,right=true]
dcs_climate:dcs_chair_rattan[facing=south,left=false,right=false]
dcs_climate:dcs_chair_rattan[facing=west,left=true,right=true]
dcs_climate:dcs_chair_rattan[facing=west,left=true,right=false]
dcs_climate:dcs_chair_rattan[facing=west,left=false,right=true]
dcs_climate:dcs_chair_rattan[facing=west,left=false,right=false]
dcs_climate:dcs_chair_rattan[facing=east,left=true,right=true]
dcs_climate:dcs_chair_rattan[facing=east,left=true,right=false]
dcs_climate:dcs_chair_rattan[facing=east,left=false,right=true]
dcs_climate:dcs_chair_rattan[facing=east,left=false,right=false]
dcs_climate:dcs_build_plate[type=0]
dcs_climate:dcs_build_plate[type=1]
dcs_climate:dcs_build_plate[type=2]
dcs_climate:dcs_build_plate[type=3]
dcs_climate:dcs_build_plate[type=4]
dcs_climate:dcs_build_plate[type=5]
dcs_climate:dcs_build_plate[type=6]
dcs_climate:dcs_build_plate[type=7]
dcs_climate:dcs_build_plate[type=8]
dcs_climate:dcs_build_plate[type=9]
dcs_climate:dcs_build_plate[type=10]
dcs_climate:dcs_build_plate[type=11]
dcs_climate:dcs_build_plate[type=12]
dcs_climate:dcs_build_plate[type=13]
dcs_climate:dcs_build_plate[type=14]
dcs_climate:dcs_build_plate[type=15]
dcs_climate:dcs_lamp_carbide_lantern[side=down]
dcs_climate:dcs_lamp_carbide_lantern[side=up]
dcs_climate:dcs_lamp_carbide_lantern[side=north]
dcs_climate:dcs_lamp_carbide_lantern[side=south]
dcs_climate:dcs_lamp_carbide_lantern[side=west]
dcs_climate:dcs_lamp_carbide_lantern[side=east]
dcs_climate:dcs_lamp_carbide_glass[side=down]
dcs_climate:dcs_lamp_carbide_glass[side=up]
dcs_climate:dcs_lamp_carbide_glass[side=north]
dcs_climate:dcs_lamp_carbide_glass[side=south]
dcs_climate:dcs_lamp_carbide_glass[side=west]
dcs_climate:dcs_lamp_carbide_glass[side=east]
dcs_climate:dcs_device_lowchest_marble[facing=north,type=0]
dcs_climate:dcs_device_lowchest_marble[facing=north,type=1]
dcs_climate:dcs_device_lowchest_marble[facing=north,type=2]
dcs_climate:dcs_device_lowchest_marble[facing=north,type=3]
dcs_climate:dcs_device_lowchest_marble[facing=south,type=0]
dcs_climate:dcs_device_lowchest_marble[facing=south,type=1]
dcs_climate:dcs_device_lowchest_marble[facing=south,type=2]
dcs_climate:dcs_device_lowchest_marble[facing=south,type=3]
dcs_climate:dcs_device_lowchest_marble[facing=west,type=0]
dcs_climate:dcs_device_lowchest_marble[facing=west,type=1]
dcs_climate:dcs_device_lowchest_marble[facing=west,type=2]
dcs_climate:dcs_device_lowchest_marble[facing=west,type=3]
dcs_climate:dcs_device_lowchest_marble[facing=east,type=0]
dcs_climate:dcs_device_lowchest_marble[facing=east,type=1]
dcs_climate:dcs_device_lowchest_marble[facing=east,type=2]
dcs_climate:dcs_device_lowchest_marble[facing=east,type=3]
dcs_climate:dcs_device_lowchest_wood[facing=north,type=0]
dcs_climate:dcs_device_lowchest_wood[facing=north,type=1]
dcs_climate:dcs_device_lowchest_wood[facing=north,type=2]
dcs_climate:dcs_device_lowchest_wood[facing=north,type=3]
dcs_climate:dcs_device_lowchest_wood[facing=south,type=0]
dcs_climate:dcs_device_lowchest_wood[facing=south,type=1]
dcs_climate:dcs_device_lowchest_wood[facing=south,type=2]
dcs_climate:dcs_device_lowchest_wood[facing=south,type=3]
dcs_climate:dcs_device_lowchest_wood[facing=west,type=0]
dcs_climate:dcs_device_lowchest_wood[facing=west,type=1]
dcs_climate:dcs_device_lowchest_wood[facing=west,type=2]
dcs_climate:dcs_device_lowchest_wood[facing=west,type=3]
dcs_climate:dcs_device_lowchest_wood[facing=east,type=0]
dcs_climate:dcs_device_lowchest_wood[facing=east,type=1]
dcs_climate:dcs_device_lowchest_wood[facing=east,type=2]
dcs_climate:dcs_device_lowchest_wood[facing=east,type=3]
dcs_climate:dcs_device_lowchest_checker[facing=north,type=0]
dcs_climate:dcs_device_lowchest_checker[facing=north,type=1]
dcs_climate:dcs_device_lowchest_checker[facing=north,type=2]
dcs_climate:dcs_device_lowchest_checker[facing=north,type=3]
dcs_climate:dcs_device_lowchest_checker[facing=south,type=0]
dcs_climate:dcs_device_lowchest_checker[facing=south,type=1]
dcs_climate:dcs_device_lowchest_checker[facing=south,type=2]
dcs_climate:dcs_device_lowchest_checker[facing=south,type=3]
dcs_climate:dcs_device_lowchest_checker[facing=west,type=0]
dcs_climate:dcs_device_lowchest_checker[facing=west,type=1]
dcs_climate:dcs_device_lowchest_checker[facing=west,type=2]
dcs_climate:dcs_device_lowchest_checker[facing=west,type=3]
dcs_climate:dcs_device_lowchest_checker[facing=east,type=0]
dcs_climate:dcs_device_lowchest_checker[facing=east,type=1]
dcs_climate:dcs_device_lowchest_checker[facing=east,type=2]
dcs_climate:dcs_device_lowchest_checker[facing=east,type=3]
dcs_climate:dcs_device_lowchest_black[facing=north,type=0]
dcs_climate:dcs_device_lowchest_black[facing=north,type=1]
dcs_climate:dcs_device_lowchest_black[facing=north,type=2]
dcs_climate:dcs_device_lowchest_black[facing=north,type=3]
dcs_climate:dcs_device_lowchest_black[facing=south,type=0]
dcs_climate:dcs_device_lowchest_black[facing=south,type=1]
dcs_climate:dcs_device_lowchest_black[facing=south,type=2]
dcs_climate:dcs_device_lowchest_black[facing=south,type=3]
dcs_climate:dcs_device_lowchest_black[facing=west,type=0]
dcs_climate:dcs_device_lowchest_black[facing=west,type=1]
dcs_climate:dcs_device_lowchest_black[facing=west,type=2]
dcs_climate:dcs_device_lowchest_black[facing=west,type=3]
dcs_climate:dcs_device_lowchest_black[facing=east,type=0]
dcs_climate:dcs_device_lowchest_black[facing=east,type=1]
dcs_climate:dcs_device_lowchest_black[facing=east,type=2]
dcs_climate:dcs_device_lowchest_black[facing=east,type=3]
dcs_climate:dcs_device_lowchest_rattan[facing=north,type=0]
dcs_climate:dcs_device_lowchest_rattan[facing=north,type=1]
dcs_climate:dcs_device_lowchest_rattan[facing=north,type=2]
dcs_climate:dcs_device_lowchest_rattan[facing=north,type=3]
dcs_climate:dcs_device_lowchest_rattan[facing=south,type=0]
dcs_climate:dcs_device_lowchest_rattan[facing=south,type=1]
dcs_climate:dcs_device_lowchest_rattan[facing=south,type=2]
dcs_climate:dcs_device_lowchest_rattan[facing=south,type=3]
dcs_climate:dcs_device_lowchest_rattan[facing=west,type=0]
dcs_climate:dcs_device_lowchest_rattan[facing=west,type=1]
dcs_climate:dcs_device_lowchest_rattan[facing=west,type=2]
dcs_climate:dcs_device_lowchest_rattan[facing=west,type=3]
dcs_climate:dcs_device_lowchest_rattan[facing=east,type=0]
dcs_climate:dcs_device_lowchest_rattan[facing=east,type=1]
dcs_climate:dcs_device_lowchest_rattan[facing=east,type=2]
dcs_climate:dcs_device_lowchest_rattan[facing=east,type=3]
dcs_climate:dcs_wallshelf_marble[facing=north,type=0]
dcs_climate:dcs_wallshelf_marble[facing=north,type=1]
dcs_climate:dcs_wallshelf_marble[facing=north,type=2]
dcs_climate:dcs_wallshelf_marble[facing=north,type=3]
dcs_climate:dcs_wallshelf_marble[facing=south,type=0]
dcs_climate:dcs_wallshelf_marble[facing=south,type=1]
dcs_climate:dcs_wallshelf_marble[facing=south,type=2]
dcs_climate:dcs_wallshelf_marble[facing=south,type=3]
dcs_climate:dcs_wallshelf_marble[facing=west,type=0]
dcs_climate:dcs_wallshelf_marble[facing=west,type=1]
dcs_climate:dcs_wallshelf_marble[facing=west,type=2]
dcs_climate:dcs_wallshelf_marble[facing=west,type=3]
dcs_climate:dcs_wallshelf_marble[facing=east,type=0]
dcs_climate:dcs_wallshelf_marble[facing=east,type=1]
dcs_climate:dcs_wallshelf_marble[facing=east,type=2]
dcs_climate:dcs_wallshelf_marble[facing=east,type=3]
dcs_climate:dcs_wallshelf_wood[facing=north,type=0]
dcs_climate:dcs_wallshelf_wood[facing=north,type=1]
dcs_climate:dcs_wallshelf_wood[facing=north,type=2]
dcs_climate:dcs_wallshelf_wood[facing=north,type=3]
dcs_climate:dcs_wallshelf_wood[facing=south,type=0]
dcs_climate:dcs_wallshelf_wood[facing=south,type=1]
dcs_climate:dcs_wallshelf_wood[facing=south,type=2]
dcs_climate:dcs_wallshelf_wood[facing=south,type=3]
dcs_climate:dcs_wallshelf_wood[facing=west,type=0]
dcs_climate:dcs_wallshelf_wood[facing=west,type=1]
dcs_climate:dcs_wallshelf_wood[facing=west,type=2]
dcs_climate:dcs_wallshelf_wood[facing=west,type=3]
dcs_climate:dcs_wallshelf_wood[facing=east,type=0]
dcs_climate:dcs_wallshelf_wood[facing=east,type=1]
dcs_climate:dcs_wallshelf_wood[facing=east,type=2]
dcs_climate:dcs_wallshelf_wood[facing=east,type=3]
dcs_climate:dcs_wallshelf_checker[facing=north,type=0]
dcs_climate:dcs_wallshelf_checker[facing=north,type=1]
dcs_climate:dcs_wallshelf_checker[facing=north,type=2]
dcs_climate:dcs_wallshelf_checker[facing=north,type=3]
dcs_climate:dcs_wallshelf_checker[facing=south,type=0]
dcs_climate:dcs_wallshelf_checker[facing=south,type=1]
dcs_climate:dcs_wallshelf_checker[facing=south,type=2]
dcs_climate:dcs_wallshelf_checker[facing=south,type=3]
dcs_climate:dcs_wallshelf_checker[facing=west,type=0]
dcs_climate:dcs_wallshelf_checker[facing=west,type=1]
dcs_climate:dcs_wallshelf_checker[facing=west,type=2]
dcs_climate:dcs_wallshelf_checker[facing=west,type=3]
dcs_climate:dcs_wallshelf_checker[facing=east,type=0]
dcs_climate:dcs_wallshelf_checker[facing=east,type=1]
dcs_climate:dcs_wallshelf_checker[facing=east,type=2]
dcs_climate:dcs_wallshelf_checker[facing=east,type=3]
dcs_climate:dcs_wallshelf_black[facing=north,type=0]
dcs_climate:dcs_wallshelf_black[facing=north,type=1]
dcs_climate:dcs_wallshelf_black[facing=north,type=2]
dcs_climate:dcs_wallshelf_black[facing=north,type=3]
dcs_climate:dcs_wallshelf_black[facing=south,type=0]
dcs_climate:dcs_wallshelf_black[facing=south,type=1]
dcs_climate:dcs_wallshelf_black[facing=south,type=2]
dcs_climate:dcs_wallshelf_black[facing=south,type=3]
dcs_climate:dcs_wallshelf_black[facing=west,type=0]
dcs_climate:dcs_wallshelf_black[facing=west,type=1]
dcs_climate:dcs_wallshelf_black[facing=west,type=2]
dcs_climate:dcs_wallshelf_black[facing=west,type=3]
dcs_climate:dcs_wallshelf_black[facing=east,type=0]
dcs_climate:dcs_wallshelf_black[facing=east,type=1]
dcs_climate:dcs_wallshelf_black[facing=east,type=2]
dcs_climate:dcs_wallshelf_black[facing=east,type=3]
dcs_climate:dcs_wallshelf_rattan[facing=north,type=0]
dcs_climate:dcs_wallshelf_rattan[facing=north,type=1]
dcs_climate:dcs_wallshelf_rattan[facing=north,type=2]
dcs_climate:dcs_wallshelf_rattan[facing=north,type=3]
dcs_climate:dcs_wallshelf_rattan[facing=south,type=0]
dcs_climate:dcs_wallshelf_rattan[facing=south,type=1]
dcs_climate:dcs_wallshelf_rattan[facing=south,type=2]
dcs_climate:dcs_wallshelf_rattan[facing=south,type=3]
dcs_climate:dcs_wallshelf_rattan[facing=west,type=0]
dcs_climate:dcs_wallshelf_rattan[facing=west,type=1]
dcs_climate:dcs_wallshelf_rattan[facing=west,type=2]
dcs_climate:dcs_wallshelf_rattan[facing=west,type=3]
dcs_climate:dcs_wallshelf_rattan[facing=east,type=0]
dcs_climate:dcs_wallshelf_rattan[facing=east,type=1]
dcs_climate:dcs_wallshelf_rattan[facing=east,type=2]
dcs_climate:dcs_wallshelf_rattan[facing=east,type=3]
dcs_climate:dcs_device_sink_half[facing=north,type=0]
dcs_climate:dcs_device_sink_half[facing=north,type=1]
dcs_climate:dcs_device_sink_half[facing=north,type=2]
dcs_climate:dcs_device_sink_half[facing=north,type=3]
dcs_climate:dcs_device_sink_half[facing=south,type=0]
dcs_climate:dcs_device_sink_half[facing=south,type=1]
dcs_climate:dcs_device_sink_half[facing=south,type=2]
dcs_climate:dcs_device_sink_half[facing=south,type=3]
dcs_climate:dcs_device_sink_half[facing=west,type=0]
dcs_climate:dcs_device_sink_half[facing=west,type=1]
dcs_climate:dcs_device_sink_half[facing=west,type=2]
dcs_climate:dcs_device_sink_half[facing=west,type=3]
dcs_climate:dcs_device_sink_half[facing=east,type=0]
dcs_climate:dcs_device_sink_half[facing=east,type=1]
dcs_climate:dcs_device_sink_half[facing=east,type=2]
dcs_climate:dcs_device_sink_half[facing=east,type=3]
dcs_climate:dcs_device_sink_full[facing=north,type=0]
dcs_climate:dcs_device_sink_full[facing=north,type=1]
dcs_climate:dcs_device_sink_full[facing=north,type=2]
dcs_climate:dcs_device_sink_full[facing=north,type=3]
dcs_climate:dcs_device_sink_full[facing=south,type=0]
dcs_climate:dcs_device_sink_full[facing=south,type=1]
dcs_climate:dcs_device_sink_full[facing=south,type=2]
dcs_climate:dcs_device_sink_full[facing=south,type=3]
dcs_climate:dcs_device_sink_full[facing=west,type=0]
dcs_climate:dcs_device_sink_full[facing=west,type=1]
dcs_climate:dcs_device_sink_full[facing=west,type=2]
dcs_climate:dcs_device_sink_full[facing=west,type=3]
dcs_climate:dcs_device_sink_full[facing=east,type=0]
dcs_climate:dcs_device_sink_full[facing=east,type=1]
dcs_climate:dcs_device_sink_full[facing=east,type=2]
dcs_climate:dcs_device_sink_full[facing=east,type=3]
dcs_climate:dcs_hedge_spring[east=true,north=true,south=true,west=true]
dcs_climate:dcs_hedge_spring[east=true,north=true,south=true,west=false]
dcs_climate:dcs_hedge_spring[east=true,north=true,south=false,west=true]
dcs_climate:dcs_hedge_spring[east=true,north=true,south=false,west=false]
dcs_climate:dcs_hedge_spring[east=true,north=false,south=true,west=true]
dcs_climate:dcs_hedge_spring[east=true,north=false,south=true,west=false]
dcs_climate:dcs_hedge_spring[east=true,north=false,south=false,west=true]
dcs_climate:dcs_hedge_spring[east=true,north=false,south=false,west=false]
dcs_climate:dcs_hedge_spring[east=false,north=true,south=true,west=true]
dcs_climate:dcs_hedge_spring[east=false,north=true,south=true,west=false]
dcs_climate:dcs_hedge_spring[east=false,north=true,south=false,west=true]
dcs_climate:dcs_hedge_spring[east=false,north=true,south=false,west=false]
dcs_climate:dcs_hedge_spring[east=false,north=false,south=true,west=true]
dcs_climate:dcs_hedge_spring[east=false,north=false,south=true,west=false]
dcs_climate:dcs_hedge_spring[east=false,north=false,south=false,west=true]
dcs_climate:dcs_hedge_spring[east=false,north=false,south=false,west=false]
dcs_climate:dcs_hedge_summer[east=true,north=true,south=true,west=true]
dcs_climate:dcs_hedge_summer[east=true,north=true,south=true,west=false]
dcs_climate:dcs_hedge_summer[east=true,north=true,south=false,west=true]
dcs_climate:dcs_hedge_summer[east=true,north=true,south=false,west=false]
dcs_climate:dcs_hedge_summer[east=true,north=false,south=true,west=true]
dcs_climate:dcs_hedge_summer[east=true,north=false,south=true,west=false]
dcs_climate:dcs_hedge_summer[east=true,north=false,south=false,west=true]
dcs_climate:dcs_hedge_summer[east=true,north=false,south=false,west=false]
dcs_climate:dcs_hedge_summer[east=false,north=true,south=true,west=true]
dcs_climate:dcs_hedge_summer[east=false,north=true,south=true,west=false]
dcs_climate:dcs_hedge_summer[east=false,north=true,south=false,west=true]
dcs_climate:dcs_hedge_summer[east=false,north=true,south=false,west=false]
dcs_climate:dcs_hedge_summer[east=false,north=false,south=true,west=true]
dcs_climate:dcs_hedge_summer[east=false,north=false,south=true,west=false]
dcs_climate:dcs_hedge_summer[east=false,north=false,south=false,west=true]
dcs_climate:dcs_hedge_summer[east=false,north=false,south=false,west=false]
dcs_climate:dcs_hedge_autumn[east=true,north=true,south=true,west=true]
dcs_climate:dcs_hedge_autumn[east=true,north=true,south=true,west=false]
dcs_climate:dcs_hedge_autumn[east=true,north=true,south=false,west=true]
dcs_climate:dcs_hedge_autumn[east=true,north=true,south=false,west=false]
dcs_climate:dcs_hedge_autumn[east=true,north=false,south=true,west=true]
dcs_climate:dcs_hedge_autumn[east=true,north=false,south=true,west=false]
dcs_climate:dcs_hedge_autumn[east=true,north=false,south=false,west=true]
dcs_climate:dcs_hedge_autumn[east=true,north=false,south=false,west=false]
dcs_climate:dcs_hedge_autumn[east=false,north=true,south=true,west=true]
dcs_climate:dcs_hedge_autumn[east=false,north=true,south=true,west=false]
dcs_climate:dcs_hedge_autumn[east=false,north=true,south=false,west=true]
dcs_climate:dcs_hedge_autumn[east=false,north=true,south=false,west=false]
dcs_climate:dcs_hedge_autumn[east=false,north=false,south=true,west=true]
dcs_climate:dcs_hedge_autumn[east=false,north=false,south=true,west=false]
dcs_climate:dcs_hedge_autumn[east=false,north=false,south=false,west=true]
dcs_climate:dcs_hedge_autumn[east=false,north=false,south=false,west=false]
dcs_climate:dcs_hedge_winter[east=true,north=true,south=true,west=true]
dcs_climate:dcs_hedge_winter[east=true,north=true,south=true,west=false]
dcs_climate:dcs_hedge_winter[east=true,north=true,south=false,west=true]
dcs_climate:dcs_hedge_winter[east=true,north=true,south=false,west=false]
dcs_climate:dcs_hedge_winter[east=true,north=false,south=true,west=true]
dcs_climate:dcs_hedge_winter[east=true,north=false,south=true,west=false]
dcs_climate:dcs_hedge_winter[east=true,north=false,south=false,west=true]
dcs_climate:dcs_hedge_winter[east=true,north=false,south=false,west=false]
dcs_climate:dcs_hedge_winter[east=false,north=true,south=true,west=true]
dcs_climate:dcs_hedge_winter[east=false,north=true,south=true,west=false]
dcs_climate:dcs_hedge_winter[east=false,north=true,south=false,west=true]
dcs_climate:dcs_hedge_winter[east=false,north=true,south=false,west=false]
dcs_climate:dcs_hedge_winter[east=false,north=false,south=true,west=true]
dcs_climate:dcs_hedge_winter[east=false,north=false,south=true,west=false]
dcs_climate:dcs_hedge_winter[east=false,north=false,south=false,west=true]
dcs_climate:dcs_hedge_winter[east=false,north=false,south=false,west=false]
dcs_climate:dcs_build_chandelier[type=0]
dcs_climate:dcs_build_chandelier[type=1]
dcs_climate:dcs_build_chandelier[type=2]
dcs_climate:dcs_build_chandelier[type=3]
dcs_climate:dcs_build_chandelier[type=4]
dcs_climate:dcs_build_chandelier[type=5]
dcs_climate:dcs_build_chandelier[type=6]
dcs_climate:dcs_build_chandelier[type=7]
dcs_climate:dcs_build_chandelier[type=8]
dcs_climate:dcs_build_chandelier[type=9]
dcs_climate:dcs_build_chandelier[type=10]
dcs_climate:dcs_build_chandelier[type=11]
dcs_climate:dcs_build_chandelier[type=12]
dcs_climate:dcs_build_chandelier[type=13]
dcs_climate:dcs_build_chandelier[type=14]
dcs_climate:dcs_build_chandelier[type=15]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=north,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=south,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=west,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_marble[facing=east,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=north,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=south,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=west,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=upper,hinge=right,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=left,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=left,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=left,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=left,open=false,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=right,open=true,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=right,open=true,powered=false]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=right,open=false,powered=true]
dcs_climate:dcs_door_steel[facing=east,half=lower,hinge=right,open=false,powered=false]
dcs_climate:dcs_device_realtimeclock[facing=north]
dcs_climate:dcs_device_realtimeclock[facing=south]
dcs_climate:dcs_device_realtimeclock[facing=west]
dcs_climate:dcs_device_realtimeclock[facing=east]
dcs_climate:dcs_device_realtimeclock_l[facing=north]
dcs_climate:dcs_device_realtimeclock_l[facing=south]
dcs_climate:dcs_device_realtimeclock_l[facing=west]
dcs_climate:dcs_device_realtimeclock_l[facing=east]
dcs_climate:dcs_device_mcclock_l[facing=north]
dcs_climate:dcs_device_mcclock_l[facing=south]
dcs_climate:dcs_device_mcclock_l[facing=west]
dcs_climate:dcs_device_mcclock_l[facing=east]
dcs_climate:dcs_build_curtain[double=true,facing=north,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=north,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=north,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=north,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=south,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=south,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=south,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=south,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=west,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=west,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=west,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=west,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=east,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=east,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=true,facing=east,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=true,facing=east,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=north,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=north,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=north,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=north,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=south,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=south,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=south,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=south,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=west,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=west,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=west,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=west,flag=false,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=east,flag=true,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=east,flag=true,powered=false]
dcs_climate:dcs_build_curtain[double=false,facing=east,flag=false,powered=true]
dcs_climate:dcs_build_curtain[double=false,facing=east,flag=false,powered=false]
dcs_climate:dcs_device_chest_metal[facing=north,type=0]
dcs_climate:dcs_device_chest_metal[facing=north,type=1]
dcs_climate:dcs_device_chest_metal[facing=north,type=2]
dcs_climate:dcs_device_chest_metal[facing=north,type=3]
dcs_climate:dcs_device_chest_metal[facing=south,type=0]
dcs_climate:dcs_device_chest_metal[facing=south,type=1]
dcs_climate:dcs_device_chest_metal[facing=south,type=2]
dcs_climate:dcs_device_chest_metal[facing=south,type=3]
dcs_climate:dcs_device_chest_metal[facing=west,type=0]
dcs_climate:dcs_device_chest_metal[facing=west,type=1]
dcs_climate:dcs_device_chest_metal[facing=west,type=2]
dcs_climate:dcs_device_chest_metal[facing=west,type=3]
dcs_climate:dcs_device_chest_metal[facing=east,type=0]
dcs_climate:dcs_device_chest_metal[facing=east,type=1]
dcs_climate:dcs_device_chest_metal[facing=east,type=2]
dcs_climate:dcs_device_chest_metal[facing=east,type=3]
dcs_climate:dcs_device_chest_magnet[facing=north,type=0]
dcs_climate:dcs_device_chest_magnet[facing=north,type=1]
dcs_climate:dcs_device_chest_magnet[facing=north,type=2]
dcs_climate:dcs_device_chest_magnet[facing=north,type=3]
dcs_climate:dcs_device_chest_magnet[facing=south,type=0]
dcs_climate:dcs_device_chest_magnet[facing=south,type=1]
dcs_climate:dcs_device_chest_magnet[facing=south,type=2]
dcs_climate:dcs_device_chest_magnet[facing=south,type=3]
dcs_climate:dcs_device_chest_magnet[facing=west,type=0]
dcs_climate:dcs_device_chest_magnet[facing=west,type=1]
dcs_climate:dcs_device_chest_magnet[facing=west,type=2]
dcs_climate:dcs_device_chest_magnet[facing=west,type=3]
dcs_climate:dcs_device_chest_magnet[facing=east,type=0]
dcs_climate:dcs_device_chest_magnet[facing=east,type=1]
dcs_climate:dcs_device_chest_magnet[facing=east,type=2]
dcs_climate:dcs_device_chest_magnet[facing=east,type=3]
dcs_climate:dcs_device_chest_village[facing=north,type=0]
dcs_climate:dcs_device_chest_village[facing=north,type=1]
dcs_climate:dcs_device_chest_village[facing=north,type=2]
dcs_climate:dcs_device_chest_village[facing=north,type=3]
dcs_climate:dcs_device_chest_village[facing=south,type=0]
dcs_climate:dcs_device_chest_village[facing=south,type=1]
dcs_climate:dcs_device_chest_village[facing=south,type=2]
dcs_climate:dcs_device_chest_village[facing=south,type=3]
dcs_climate:dcs_device_chest_village[facing=west,type=0]
dcs_climate:dcs_device_chest_village[facing=west,type=1]
dcs_climate:dcs_device_chest_village[facing=west,type=2]
dcs_climate:dcs_device_chest_village[facing=west,type=3]
dcs_climate:dcs_device_chest_village[facing=east,type=0]
dcs_climate:dcs_device_chest_village[facing=east,type=1]
dcs_climate:dcs_device_chest_village[facing=east,type=2]
dcs_climate:dcs_device_chest_village[facing=east,type=3]
dcs_climate:dcs_build_shield[facing=north,type=0]
dcs_climate:dcs_build_shield[facing=north,type=1]
dcs_climate:dcs_build_shield[facing=north,type=2]
dcs_climate:dcs_build_shield[facing=north,type=3]
dcs_climate:dcs_build_shield[facing=south,type=0]
dcs_climate:dcs_build_shield[facing=south,type=1]
dcs_climate:dcs_build_shield[facing=south,type=2]
dcs_climate:dcs_build_shield[facing=south,type=3]
dcs_climate:dcs_build_shield[facing=west,type=0]
dcs_climate:dcs_build_shield[facing=west,type=1]
dcs_climate:dcs_build_shield[facing=west,type=2]
dcs_climate:dcs_build_shield[facing=west,type=3]
dcs_climate:dcs_build_shield[facing=east,type=0]
dcs_climate:dcs_build_shield[facing=east,type=1]
dcs_climate:dcs_build_shield[facing=east,type=2]
dcs_climate:dcs_build_shield[facing=east,type=3]
dcs_climate:dcs_cont_log[flag=true,type=0]
dcs_climate:dcs_cont_log[flag=true,type=1]
dcs_climate:dcs_cont_log[flag=true,type=2]
dcs_climate:dcs_cont_log[flag=true,type=3]
dcs_climate:dcs_cont_log[flag=true,type=4]
dcs_climate:dcs_cont_log[flag=true,type=5]
dcs_climate:dcs_cont_log[flag=true,type=6]
dcs_climate:dcs_cont_log[flag=true,type=7]
dcs_climate:dcs_cont_log[flag=false,type=0]
dcs_climate:dcs_cont_log[flag=false,type=1]
dcs_climate:dcs_cont_log[flag=false,type=2]
dcs_climate:dcs_cont_log[flag=false,type=3]
dcs_climate:dcs_cont_log[flag=false,type=4]
dcs_climate:dcs_cont_log[flag=false,type=5]
dcs_climate:dcs_cont_log[flag=false,type=6]
dcs_climate:dcs_cont_log[flag=false,type=7]
dcs_climate:dcs_cont_crop[type=0]
dcs_climate:dcs_cont_crop[type=1]
dcs_climate:dcs_cont_crop[type=2]
dcs_climate:dcs_cont_crop[type=3]
dcs_climate:dcs_cont_crop[type=4]
dcs_climate:dcs_cont_crop[type=5]
dcs_climate:dcs_cont_crop[type=6]
dcs_climate:dcs_cont_crop[type=7]
dcs_climate:dcs_cont_crop[type=8]
dcs_climate:dcs_cont_crop[type=9]
dcs_climate:dcs_cont_crop[type=10]
dcs_climate:dcs_cont_crop[type=11]
dcs_climate:dcs_cont_crop[type=12]
dcs_climate:dcs_cont_crop[type=13]
dcs_climate:dcs_cont_crop[type=14]
dcs_climate:dcs_cont_crop[type=15]
dcs_climate:dcs_cont_metal[type=0]
dcs_climate:dcs_cont_metal[type=1]
dcs_climate:dcs_cont_metal[type=2]
dcs_climate:dcs_cont_metal[type=3]
dcs_climate:dcs_cont_metal[type=4]
dcs_climate:dcs_cont_metal[type=5]
dcs_climate:dcs_cont_metal[type=6]
dcs_climate:dcs_cont_metal[type=7]
dcs_climate:dcs_cont_metal[type=8]
dcs_climate:dcs_cont_metal[type=9]
dcs_climate:dcs_cont_metal[type=10]
dcs_climate:dcs_cont_metal[type=11]
dcs_climate:dcs_cont_metal[type=12]
dcs_climate:dcs_cont_metal[type=13]
dcs_climate:dcs_cont_metal[type=14]
dcs_climate:dcs_cont_metal[type=15]
dcs_climate:dcs_cont_misc[type=0]
dcs_climate:dcs_cont_misc[type=1]
dcs_climate:dcs_cont_misc[type=2]
dcs_climate:dcs_cont_misc[type=3]
dcs_climate:dcs_cont_misc[type=4]
dcs_climate:dcs_cont_misc[type=5]
dcs_climate:dcs_cont_misc[type=6]
dcs_climate:dcs_cont_misc[type=7]
dcs_climate:dcs_cont_misc[type=8]
dcs_climate:dcs_cont_misc[type=9]
dcs_climate:dcs_cont_misc[type=10]
dcs_climate:dcs_cont_misc[type=11]
dcs_climate:dcs_cont_misc[type=12]
dcs_climate:dcs_cont_misc[type=13]
dcs_climate:dcs_cont_misc[type=14]
dcs_climate:dcs_cont_misc[type=15]
dcs_climate:dcs_cont_cardboard[flag=true,type=0]
dcs_climate:dcs_cont_cardboard[flag=true,type=1]
dcs_climate:dcs_cont_cardboard[flag=true,type=2]
dcs_climate:dcs_cont_cardboard[flag=true,type=3]
dcs_climate:dcs_cont_cardboard[flag=true,type=4]
dcs_climate:dcs_cont_cardboard[flag=true,type=5]
dcs_climate:dcs_cont_cardboard[flag=true,type=6]
dcs_climate:dcs_cont_cardboard[flag=true,type=7]
dcs_climate:dcs_cont_cardboard[flag=false,type=0]
dcs_climate:dcs_cont_cardboard[flag=false,type=1]
dcs_climate:dcs_cont_cardboard[flag=false,type=2]
dcs_climate:dcs_cont_cardboard[flag=false,type=3]
dcs_climate:dcs_cont_cardboard[flag=false,type=4]
dcs_climate:dcs_cont_cardboard[flag=false,type=5]
dcs_climate:dcs_cont_cardboard[flag=false,type=6]
dcs_climate:dcs_cont_cardboard[flag=false,type=7]
dcs_climate:dcs_cont_bags[flag=true,type=0]
dcs_climate:dcs_cont_bags[flag=true,type=1]
dcs_climate:dcs_cont_bags[flag=true,type=2]
dcs_climate:dcs_cont_bags[flag=true,type=3]
dcs_climate:dcs_cont_bags[flag=true,type=4]
dcs_climate:dcs_cont_bags[flag=true,type=5]
dcs_climate:dcs_cont_bags[flag=true,type=6]
dcs_climate:dcs_cont_bags[flag=true,type=7]
dcs_climate:dcs_cont_bags[flag=false,type=0]
dcs_climate:dcs_cont_bags[flag=false,type=1]
dcs_climate:dcs_cont_bags[flag=false,type=2]
dcs_climate:dcs_cont_bags[flag=false,type=3]
dcs_climate:dcs_cont_bags[flag=false,type=4]
dcs_climate:dcs_cont_bags[flag=false,type=5]
dcs_climate:dcs_cont_bags[flag=false,type=6]
dcs_climate:dcs_cont_bags[flag=false,type=7]
dcs_climate:dcs_cont_basket[type=0]
dcs_climate:dcs_cont_basket[type=1]
dcs_climate:dcs_cont_basket[type=2]
dcs_climate:dcs_cont_basket[type=3]
dcs_climate:dcs_cont_basket[type=4]
dcs_climate:dcs_cont_basket[type=5]
dcs_climate:dcs_cont_basket[type=6]
dcs_climate:dcs_cont_basket[type=7]
dcs_climate:dcs_cont_basket[type=8]
dcs_climate:dcs_cont_basket[type=9]
dcs_climate:dcs_cont_basket[type=10]
dcs_climate:dcs_cont_basket[type=11]
dcs_climate:dcs_cont_basket[type=12]
dcs_climate:dcs_cont_basket[type=13]
dcs_climate:dcs_cont_basket[type=14]
dcs_climate:dcs_cont_basket[type=15]
dcs_climate:dcs_cont_jutebag[type=0]
dcs_climate:dcs_cont_jutebag[type=1]
dcs_climate:dcs_cont_jutebag[type=2]
dcs_climate:dcs_cont_jutebag[type=3]
dcs_climate:dcs_cont_jutebag[type=4]
dcs_climate:dcs_cont_jutebag[type=5]
dcs_climate:dcs_cont_jutebag[type=6]
dcs_climate:dcs_cont_jutebag[type=7]
dcs_climate:dcs_cont_jutebag[type=8]
dcs_climate:dcs_cont_jutebag[type=9]
dcs_climate:dcs_cont_jutebag[type=10]
dcs_climate:dcs_cont_jutebag[type=11]
dcs_climate:dcs_cont_jutebag[type=12]
dcs_climate:dcs_cont_jutebag[type=13]
dcs_climate:dcs_cont_jutebag[type=14]
dcs_climate:dcs_cont_jutebag[type=15]
dcs_climate:dcs_fluidblock_oil[level=0]
dcs_climate:dcs_fluidblock_oil[level=1]
dcs_climate:dcs_fluidblock_oil[level=2]
dcs_climate:dcs_fluidblock_oil[level=3]
dcs_climate:dcs_fluidblock_oil[level=4]
dcs_climate:dcs_fluidblock_oil[level=5]
dcs_climate:dcs_fluidblock_oil[level=6]
dcs_climate:dcs_fluidblock_oil[level=7]
dcs_climate:dcs_fluidblock_oil[level=8]
dcs_climate:dcs_fluidblock_oil[level=9]
dcs_climate:dcs_fluidblock_oil[level=10]
dcs_climate:dcs_fluidblock_oil[level=11]
dcs_climate:dcs_fluidblock_oil[level=12]
dcs_climate:dcs_fluidblock_oil[level=13]
dcs_climate:dcs_fluidblock_oil[level=14]
dcs_climate:dcs_fluidblock_oil[level=15]
dcs_climate:dcs_fluidblock_greentea[level=0]
dcs_climate:dcs_fluidblock_greentea[level=1]
dcs_climate:dcs_fluidblock_greentea[level=2]
dcs_climate:dcs_fluidblock_greentea[level=3]
dcs_climate:dcs_fluidblock_greentea[level=4]
dcs_climate:dcs_fluidblock_greentea[level=5]
dcs_climate:dcs_fluidblock_greentea[level=6]
dcs_climate:dcs_fluidblock_greentea[level=7]
dcs_climate:dcs_fluidblock_greentea[level=8]
dcs_climate:dcs_fluidblock_greentea[level=9]
dcs_climate:dcs_fluidblock_greentea[level=10]
dcs_climate:dcs_fluidblock_greentea[level=11]
dcs_climate:dcs_fluidblock_greentea[level=12]
dcs_climate:dcs_fluidblock_greentea[level=13]
dcs_climate:dcs_fluidblock_greentea[level=14]
dcs_climate:dcs_fluidblock_greentea[level=15]
dcs_climate:dcs_fluidblock_blacktea[level=0]
dcs_climate:dcs_fluidblock_blacktea[level=1]
dcs_climate:dcs_fluidblock_blacktea[level=2]
dcs_climate:dcs_fluidblock_blacktea[level=3]
dcs_climate:dcs_fluidblock_blacktea[level=4]
dcs_climate:dcs_fluidblock_blacktea[level=5]
dcs_climate:dcs_fluidblock_blacktea[level=6]
dcs_climate:dcs_fluidblock_blacktea[level=7]
dcs_climate:dcs_fluidblock_blacktea[level=8]
dcs_climate:dcs_fluidblock_blacktea[level=9]
dcs_climate:dcs_fluidblock_blacktea[level=10]
dcs_climate:dcs_fluidblock_blacktea[level=11]
dcs_climate:dcs_fluidblock_blacktea[level=12]
dcs_climate:dcs_fluidblock_blacktea[level=13]
dcs_climate:dcs_fluidblock_blacktea[level=14]
dcs_climate:dcs_fluidblock_blacktea[level=15]
dcs_climate:dcs_fluidblock_coffee[level=0]
dcs_climate:dcs_fluidblock_coffee[level=1]
dcs_climate:dcs_fluidblock_coffee[level=2]
dcs_climate:dcs_fluidblock_coffee[level=3]
dcs_climate:dcs_fluidblock_coffee[level=4]
dcs_climate:dcs_fluidblock_coffee[level=5]
dcs_climate:dcs_fluidblock_coffee[level=6]
dcs_climate:dcs_fluidblock_coffee[level=7]
dcs_climate:dcs_fluidblock_coffee[level=8]
dcs_climate:dcs_fluidblock_coffee[level=9]
dcs_climate:dcs_fluidblock_coffee[level=10]
dcs_climate:dcs_fluidblock_coffee[level=11]
dcs_climate:dcs_fluidblock_coffee[level=12]
dcs_climate:dcs_fluidblock_coffee[level=13]
dcs_climate:dcs_fluidblock_coffee[level=14]
dcs_climate:dcs_fluidblock_coffee[level=15]
dcs_climate:dcs_fluidblock_cream[level=0]
dcs_climate:dcs_fluidblock_cream[level=1]
dcs_climate:dcs_fluidblock_cream[level=2]
dcs_climate:dcs_fluidblock_cream[level=3]
dcs_climate:dcs_fluidblock_cream[level=4]
dcs_climate:dcs_fluidblock_cream[level=5]
dcs_climate:dcs_fluidblock_cream[level=6]
dcs_climate:dcs_fluidblock_cream[level=7]
dcs_climate:dcs_fluidblock_cream[level=8]
dcs_climate:dcs_fluidblock_cream[level=9]
dcs_climate:dcs_fluidblock_cream[level=10]
dcs_climate:dcs_fluidblock_cream[level=11]
dcs_climate:dcs_fluidblock_cream[level=12]
dcs_climate:dcs_fluidblock_cream[level=13]
dcs_climate:dcs_fluidblock_cream[level=14]
dcs_climate:dcs_fluidblock_cream[level=15]
dcs_climate:dcs_fluidblock_vegetable[level=0]
dcs_climate:dcs_fluidblock_vegetable[level=1]
dcs_climate:dcs_fluidblock_vegetable[level=2]
dcs_climate:dcs_fluidblock_vegetable[level=3]
dcs_climate:dcs_fluidblock_vegetable[level=4]
dcs_climate:dcs_fluidblock_vegetable[level=5]
dcs_climate:dcs_fluidblock_vegetable[level=6]
dcs_climate:dcs_fluidblock_vegetable[level=7]
dcs_climate:dcs_fluidblock_vegetable[level=8]
dcs_climate:dcs_fluidblock_vegetable[level=9]
dcs_climate:dcs_fluidblock_vegetable[level=10]
dcs_climate:dcs_fluidblock_vegetable[level=11]
dcs_climate:dcs_fluidblock_vegetable[level=12]
dcs_climate:dcs_fluidblock_vegetable[level=13]
dcs_climate:dcs_fluidblock_vegetable[level=14]
dcs_climate:dcs_fluidblock_vegetable[level=15]
dcs_climate:dcs_fluidblock_stock[level=0]
dcs_climate:dcs_fluidblock_stock[level=1]
dcs_climate:dcs_fluidblock_stock[level=2]
dcs_climate:dcs_fluidblock_stock[level=3]
dcs_climate:dcs_fluidblock_stock[level=4]
dcs_climate:dcs_fluidblock_stock[level=5]
dcs_climate:dcs_fluidblock_stock[level=6]
dcs_climate:dcs_fluidblock_stock[level=7]
dcs_climate:dcs_fluidblock_stock[level=8]
dcs_climate:dcs_fluidblock_stock[level=9]
dcs_climate:dcs_fluidblock_stock[level=10]
dcs_climate:dcs_fluidblock_stock[level=11]
dcs_climate:dcs_fluidblock_stock[level=12]
dcs_climate:dcs_fluidblock_stock[level=13]
dcs_climate:dcs_fluidblock_stock[level=14]
dcs_climate:dcs_fluidblock_stock[level=15]
dcs_climate:dcs_fluidblock_lemonade[level=0]
dcs_climate:dcs_fluidblock_lemonade[level=1]
dcs_climate:dcs_fluidblock_lemonade[level=2]
dcs_climate:dcs_fluidblock_lemonade[level=3]
dcs_climate:dcs_fluidblock_lemonade[level=4]
dcs_climate:dcs_fluidblock_lemonade[level=5]
dcs_climate:dcs_fluidblock_lemonade[level=6]
dcs_climate:dcs_fluidblock_lemonade[level=7]
dcs_climate:dcs_fluidblock_lemonade[level=8]
dcs_climate:dcs_fluidblock_lemonade[level=9]
dcs_climate:dcs_fluidblock_lemonade[level=10]
dcs_climate:dcs_fluidblock_lemonade[level=11]
dcs_climate:dcs_fluidblock_lemonade[level=12]
dcs_climate:dcs_fluidblock_lemonade[level=13]
dcs_climate:dcs_fluidblock_lemonade[level=14]
dcs_climate:dcs_fluidblock_lemonade[level=15]
dcs_climate:dcs_fluidblock_black_liquor[level=0]
dcs_climate:dcs_fluidblock_black_liquor[level=1]
dcs_climate:dcs_fluidblock_black_liquor[level=2]
dcs_climate:dcs_fluidblock_black_liquor[level=3]
dcs_climate:dcs_fluidblock_black_liquor[level=4]
dcs_climate:dcs_fluidblock_black_liquor[level=5]
dcs_climate:dcs_fluidblock_black_liquor[level=6]
dcs_climate:dcs_fluidblock_black_liquor[level=7]
dcs_climate:dcs_fluidblock_black_liquor[level=8]
dcs_climate:dcs_fluidblock_black_liquor[level=9]
dcs_climate:dcs_fluidblock_black_liquor[level=10]
dcs_climate:dcs_fluidblock_black_liquor[level=11]
dcs_climate:dcs_fluidblock_black_liquor[level=12]
dcs_climate:dcs_fluidblock_black_liquor[level=13]
dcs_climate:dcs_fluidblock_black_liquor[level=14]
dcs_climate:dcs_fluidblock_black_liquor[level=15]
dcs_climate:dcs_fluidblock_hotspring[level=0]
dcs_climate:dcs_fluidblock_hotspring[level=1]
dcs_climate:dcs_fluidblock_hotspring[level=2]
dcs_climate:dcs_fluidblock_hotspring[level=3]
dcs_climate:dcs_fluidblock_hotspring[level=4]
dcs_climate:dcs_fluidblock_hotspring[level=5]
dcs_climate:dcs_fluidblock_hotspring[level=6]
dcs_climate:dcs_fluidblock_hotspring[level=7]
dcs_climate:dcs_fluidblock_hotspring[level=8]
dcs_climate:dcs_fluidblock_hotspring[level=9]
dcs_climate:dcs_fluidblock_hotspring[level=10]
dcs_climate:dcs_fluidblock_hotspring[level=11]
dcs_climate:dcs_fluidblock_hotspring[level=12]
dcs_climate:dcs_fluidblock_hotspring[level=13]
dcs_climate:dcs_fluidblock_hotspring[level=14]
dcs_climate:dcs_fluidblock_hotspring[level=15]
dcs_climate:dcs_fluidblock_mazai[level=0]
dcs_climate:dcs_fluidblock_mazai[level=1]
dcs_climate:dcs_fluidblock_mazai[level=2]
dcs_climate:dcs_fluidblock_mazai[level=3]
dcs_climate:dcs_fluidblock_mazai[level=4]
dcs_climate:dcs_fluidblock_mazai[level=5]
dcs_climate:dcs_fluidblock_mazai[level=6]
dcs_climate:dcs_fluidblock_mazai[level=7]
dcs_climate:dcs_fluidblock_mazai[level=8]
dcs_climate:dcs_fluidblock_mazai[level=9]
dcs_climate:dcs_fluidblock_mazai[level=10]
dcs_climate:dcs_fluidblock_mazai[level=11]
dcs_climate:dcs_fluidblock_mazai[level=12]
dcs_climate:dcs_fluidblock_mazai[level=13]
dcs_climate:dcs_fluidblock_mazai[level=14]
dcs_climate:dcs_fluidblock_mazai[level=15]
dcs_climate:dcs_fluidblock_soy_milk[level=0]
dcs_climate:dcs_fluidblock_soy_milk[level=1]
dcs_climate:dcs_fluidblock_soy_milk[level=2]
dcs_climate:dcs_fluidblock_soy_milk[level=3]
dcs_climate:dcs_fluidblock_soy_milk[level=4]
dcs_climate:dcs_fluidblock_soy_milk[level=5]
dcs_climate:dcs_fluidblock_soy_milk[level=6]
dcs_climate:dcs_fluidblock_soy_milk[level=7]
dcs_climate:dcs_fluidblock_soy_milk[level=8]
dcs_climate:dcs_fluidblock_soy_milk[level=9]
dcs_climate:dcs_fluidblock_soy_milk[level=10]
dcs_climate:dcs_fluidblock_soy_milk[level=11]
dcs_climate:dcs_fluidblock_soy_milk[level=12]
dcs_climate:dcs_fluidblock_soy_milk[level=13]
dcs_climate:dcs_fluidblock_soy_milk[level=14]
dcs_climate:dcs_fluidblock_soy_milk[level=15]
dcs_climate:dcs_fluidblock_hydrogen[level=0]
dcs_climate:dcs_fluidblock_hydrogen[level=1]
dcs_climate:dcs_fluidblock_hydrogen[level=2]
dcs_climate:dcs_fluidblock_hydrogen[level=3]
dcs_climate:dcs_fluidblock_hydrogen[level=4]
dcs_climate:dcs_fluidblock_hydrogen[level=5]
dcs_climate:dcs_fluidblock_hydrogen[level=6]
dcs_climate:dcs_fluidblock_hydrogen[level=7]
dcs_climate:dcs_fluidblock_hydrogen[level=8]
dcs_climate:dcs_fluidblock_hydrogen[level=9]
dcs_climate:dcs_fluidblock_hydrogen[level=10]
dcs_climate:dcs_fluidblock_hydrogen[level=11]
dcs_climate:dcs_fluidblock_hydrogen[level=12]
dcs_climate:dcs_fluidblock_hydrogen[level=13]
dcs_climate:dcs_fluidblock_hydrogen[level=14]
dcs_climate:dcs_fluidblock_hydrogen[level=15]
dcs_climate:dcs_fluidblock_ammonia[level=0]
dcs_climate:dcs_fluidblock_ammonia[level=1]
dcs_climate:dcs_fluidblock_ammonia[level=2]
dcs_climate:dcs_fluidblock_ammonia[level=3]
dcs_climate:dcs_fluidblock_ammonia[level=4]
dcs_climate:dcs_fluidblock_ammonia[level=5]
dcs_climate:dcs_fluidblock_ammonia[level=6]
dcs_climate:dcs_fluidblock_ammonia[level=7]
dcs_climate:dcs_fluidblock_ammonia[level=8]
dcs_climate:dcs_fluidblock_ammonia[level=9]
dcs_climate:dcs_fluidblock_ammonia[level=10]
dcs_climate:dcs_fluidblock_ammonia[level=11]
dcs_climate:dcs_fluidblock_ammonia[level=12]
dcs_climate:dcs_fluidblock_ammonia[level=13]
dcs_climate:dcs_fluidblock_ammonia[level=14]
dcs_climate:dcs_fluidblock_ammonia[level=15]
dcs_climate:dcs_fluidblock_nitric_acid[level=0]
dcs_climate:dcs_fluidblock_nitric_acid[level=1]
dcs_climate:dcs_fluidblock_nitric_acid[level=2]
dcs_climate:dcs_fluidblock_nitric_acid[level=3]
dcs_climate:dcs_fluidblock_nitric_acid[level=4]
dcs_climate:dcs_fluidblock_nitric_acid[level=5]
dcs_climate:dcs_fluidblock_nitric_acid[level=6]
dcs_climate:dcs_fluidblock_nitric_acid[level=7]
dcs_climate:dcs_fluidblock_nitric_acid[level=8]
dcs_climate:dcs_fluidblock_nitric_acid[level=9]
dcs_climate:dcs_fluidblock_nitric_acid[level=10]
dcs_climate:dcs_fluidblock_nitric_acid[level=11]
dcs_climate:dcs_fluidblock_nitric_acid[level=12]
dcs_climate:dcs_fluidblock_nitric_acid[level=13]
dcs_climate:dcs_fluidblock_nitric_acid[level=14]
dcs_climate:dcs_fluidblock_nitric_acid[level=15]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=0]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=1]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=2]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=3]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=4]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=5]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=6]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=7]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=8]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=9]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=10]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=11]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=12]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=13]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=14]
dcs_climate:dcs_fluidblock_sulfuric_acid[level=15]
dcs_climate:dcs_fluidblock_fuel_gas[level=0]
dcs_climate:dcs_fluidblock_fuel_gas[level=1]
dcs_climate:dcs_fluidblock_fuel_gas[level=2]
dcs_climate:dcs_fluidblock_fuel_gas[level=3]
dcs_climate:dcs_fluidblock_fuel_gas[level=4]
dcs_climate:dcs_fluidblock_fuel_gas[level=5]
dcs_climate:dcs_fluidblock_fuel_gas[level=6]
dcs_climate:dcs_fluidblock_fuel_gas[level=7]
dcs_climate:dcs_fluidblock_fuel_gas[level=8]
dcs_climate:dcs_fluidblock_fuel_gas[level=9]
dcs_climate:dcs_fluidblock_fuel_gas[level=10]
dcs_climate:dcs_fluidblock_fuel_gas[level=11]
dcs_climate:dcs_fluidblock_fuel_gas[level=12]
dcs_climate:dcs_fluidblock_fuel_gas[level=13]
dcs_climate:dcs_fluidblock_fuel_gas[level=14]
dcs_climate:dcs_fluidblock_fuel_gas[level=15]
dcs_climate:dcs_fluidblock_fuel_oil[level=0]
dcs_climate:dcs_fluidblock_fuel_oil[level=1]
dcs_climate:dcs_fluidblock_fuel_oil[level=2]
dcs_climate:dcs_fluidblock_fuel_oil[level=3]
dcs_climate:dcs_fluidblock_fuel_oil[level=4]
dcs_climate:dcs_fluidblock_fuel_oil[level=5]
dcs_climate:dcs_fluidblock_fuel_oil[level=6]
dcs_climate:dcs_fluidblock_fuel_oil[level=7]
dcs_climate:dcs_fluidblock_fuel_oil[level=8]
dcs_climate:dcs_fluidblock_fuel_oil[level=9]
dcs_climate:dcs_fluidblock_fuel_oil[level=10]
dcs_climate:dcs_fluidblock_fuel_oil[level=11]
dcs_climate:dcs_fluidblock_fuel_oil[level=12]
dcs_climate:dcs_fluidblock_fuel_oil[level=13]
dcs_climate:dcs_fluidblock_fuel_oil[level=14]
dcs_climate:dcs_fluidblock_fuel_oil[level=15]
dcs_climate:dcs_fluidblock_nitrogen[level=0]
dcs_climate:dcs_fluidblock_nitrogen[level=1]
dcs_climate:dcs_fluidblock_nitrogen[level=2]
dcs_climate:dcs_fluidblock_nitrogen[level=3]
dcs_climate:dcs_fluidblock_nitrogen[level=4]
dcs_climate:dcs_fluidblock_nitrogen[level=5]
dcs_climate:dcs_fluidblock_nitrogen[level=6]
dcs_climate:dcs_fluidblock_nitrogen[level=7]
dcs_climate:dcs_fluidblock_nitrogen[level=8]
dcs_climate:dcs_fluidblock_nitrogen[level=9]
dcs_climate:dcs_fluidblock_nitrogen[level=10]
dcs_climate:dcs_fluidblock_nitrogen[level=11]
dcs_climate:dcs_fluidblock_nitrogen[level=12]
dcs_climate:dcs_fluidblock_nitrogen[level=13]
dcs_climate:dcs_fluidblock_nitrogen[level=14]
dcs_climate:dcs_fluidblock_nitrogen[level=15]
dcs_climate:dcs_fluidblock_ethanol[level=0]
dcs_climate:dcs_fluidblock_ethanol[level=1]
dcs_climate:dcs_fluidblock_ethanol[level=2]
dcs_climate:dcs_fluidblock_ethanol[level=3]
dcs_climate:dcs_fluidblock_ethanol[level=4]
dcs_climate:dcs_fluidblock_ethanol[level=5]
dcs_climate:dcs_fluidblock_ethanol[level=6]
dcs_climate:dcs_fluidblock_ethanol[level=7]
dcs_climate:dcs_fluidblock_ethanol[level=8]
dcs_climate:dcs_fluidblock_ethanol[level=9]
dcs_climate:dcs_fluidblock_ethanol[level=10]
dcs_climate:dcs_fluidblock_ethanol[level=11]
dcs_climate:dcs_fluidblock_ethanol[level=12]
dcs_climate:dcs_fluidblock_ethanol[level=13]
dcs_climate:dcs_fluidblock_ethanol[level=14]
dcs_climate:dcs_fluidblock_ethanol[level=15]
dcs_climate:dcs_fluidblock_raw_milk[level=0]
dcs_climate:dcs_fluidblock_raw_milk[level=1]
dcs_climate:dcs_fluidblock_raw_milk[level=2]
dcs_climate:dcs_fluidblock_raw_milk[level=3]
dcs_climate:dcs_fluidblock_raw_milk[level=4]
dcs_climate:dcs_fluidblock_raw_milk[level=5]
dcs_climate:dcs_fluidblock_raw_milk[level=6]
dcs_climate:dcs_fluidblock_raw_milk[level=7]
dcs_climate:dcs_fluidblock_raw_milk[level=8]
dcs_climate:dcs_fluidblock_raw_milk[level=9]
dcs_climate:dcs_fluidblock_raw_milk[level=10]
dcs_climate:dcs_fluidblock_raw_milk[level=11]
dcs_climate:dcs_fluidblock_raw_milk[level=12]
dcs_climate:dcs_fluidblock_raw_milk[level=13]
dcs_climate:dcs_fluidblock_raw_milk[level=14]
dcs_climate:dcs_fluidblock_raw_milk[level=15]
dcs_climate:dcs_crop_rice[stage=0]
dcs_climate:dcs_crop_rice[stage=1]
dcs_climate:dcs_crop_rice[stage=2]
dcs_climate:dcs_crop_rice[stage=3]
dcs_climate:dcs_crop_onion[stage=0]
dcs_climate:dcs_crop_onion[stage=1]
dcs_climate:dcs_crop_onion[stage=2]
dcs_climate:dcs_crop_onion[stage=3]
dcs_climate:dcs_crop_spinach[stage=0]
dcs_climate:dcs_crop_spinach[stage=1]
dcs_climate:dcs_crop_spinach[stage=2]
dcs_climate:dcs_crop_spinach[stage=3]
dcs_climate:dcs_crop_bean[stage=0]
dcs_climate:dcs_crop_bean[stage=1]
dcs_climate:dcs_crop_bean[stage=2]
dcs_climate:dcs_crop_bean[stage=3]
dcs_climate:dcs_crop_chili[stage=0]
dcs_climate:dcs_crop_chili[stage=1]
dcs_climate:dcs_crop_chili[stage=2]
dcs_climate:dcs_crop_chili[stage=3]
dcs_climate:dcs_crop_garlic[stage=0]
dcs_climate:dcs_crop_garlic[stage=1]
dcs_climate:dcs_crop_garlic[stage=2]
dcs_climate:dcs_crop_garlic[stage=3]
dcs_climate:dcs_crop_lettuce[stage=0]
dcs_climate:dcs_crop_lettuce[stage=1]
dcs_climate:dcs_crop_lettuce[stage=2]
dcs_climate:dcs_crop_lettuce[stage=3]
dcs_climate:dcs_crop_tomato[double=true,stage=0]
dcs_climate:dcs_crop_tomato[double=true,stage=1]
dcs_climate:dcs_crop_tomato[double=true,stage=2]
dcs_climate:dcs_crop_tomato[double=true,stage=3]
dcs_climate:dcs_crop_tomato[double=true,stage=4]
dcs_climate:dcs_crop_tomato[double=true,stage=5]
dcs_climate:dcs_crop_tomato[double=true,stage=6]
dcs_climate:dcs_crop_tomato[double=true,stage=7]
dcs_climate:dcs_crop_tomato[double=false,stage=0]
dcs_climate:dcs_crop_tomato[double=false,stage=1]
dcs_climate:dcs_crop_tomato[double=false,stage=2]
dcs_climate:dcs_crop_tomato[double=false,stage=3]
dcs_climate:dcs_crop_tomato[double=false,stage=4]
dcs_climate:dcs_crop_tomato[double=false,stage=5]
dcs_climate:dcs_crop_tomato[double=false,stage=6]
dcs_climate:dcs_crop_tomato[double=false,stage=7]
dcs_climate:dcs_crop_coffee[double=true,stage=0]
dcs_climate:dcs_crop_coffee[double=true,stage=1]
dcs_climate:dcs_crop_coffee[double=true,stage=2]
dcs_climate:dcs_crop_coffee[double=true,stage=3]
dcs_climate:dcs_crop_coffee[double=true,stage=4]
dcs_climate:dcs_crop_coffee[double=true,stage=5]
dcs_climate:dcs_crop_coffee[double=true,stage=6]
dcs_climate:dcs_crop_coffee[double=true,stage=7]
dcs_climate:dcs_crop_coffee[double=false,stage=0]
dcs_climate:dcs_crop_coffee[double=false,stage=1]
dcs_climate:dcs_crop_coffee[double=false,stage=2]
dcs_climate:dcs_crop_coffee[double=false,stage=3]
dcs_climate:dcs_crop_coffee[double=false,stage=4]
dcs_climate:dcs_crop_coffee[double=false,stage=5]
dcs_climate:dcs_crop_coffee[double=false,stage=6]
dcs_climate:dcs_crop_coffee[double=false,stage=7]
dcs_climate:dcs_crop_cotton[double=true,stage=0]
dcs_climate:dcs_crop_cotton[double=true,stage=1]
dcs_climate:dcs_crop_cotton[double=true,stage=2]
dcs_climate:dcs_crop_cotton[double=true,stage=3]
dcs_climate:dcs_crop_cotton[double=true,stage=4]
dcs_climate:dcs_crop_cotton[double=true,stage=5]
dcs_climate:dcs_crop_cotton[double=true,stage=6]
dcs_climate:dcs_crop_cotton[double=true,stage=7]
dcs_climate:dcs_crop_cotton[double=false,stage=0]
dcs_climate:dcs_crop_cotton[double=false,stage=1]
dcs_climate:dcs_crop_cotton[double=false,stage=2]
dcs_climate:dcs_crop_cotton[double=false,stage=3]
dcs_climate:dcs_crop_cotton[double=false,stage=4]
dcs_climate:dcs_crop_cotton[double=false,stage=5]
dcs_climate:dcs_crop_cotton[double=false,stage=6]
dcs_climate:dcs_crop_cotton[double=false,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=0,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=1,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=2,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=3,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=4,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=5,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=6,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=7,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=8,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=9,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=10,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=11,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=12,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=13,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=14,stage=7]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=0]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=1]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=2]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=3]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=4]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=5]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=6]
dcs_climate:dcs_crop_lotus[black=true,level=15,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=0,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=1,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=2,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=3,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=4,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=5,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=6,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=7,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=8,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=9,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=10,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=11,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=12,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=13,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=14,stage=7]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=0]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=1]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=2]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=3]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=4]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=5]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=6]
dcs_climate:dcs_crop_lotus[black=false,level=15,stage=7]
dcs_climate:dcs_crop_herb[stage=0]
dcs_climate:dcs_crop_herb[stage=1]
dcs_climate:dcs_crop_herb[stage=2]
dcs_climate:dcs_crop_herb[stage=3]
dcs_climate:dcs_crop_seaweed[level=0,stage=0]
dcs_climate:dcs_crop_seaweed[level=0,stage=1]
dcs_climate:dcs_crop_seaweed[level=0,stage=2]
dcs_climate:dcs_crop_seaweed[level=0,stage=3]
dcs_climate:dcs_crop_seaweed[level=1,stage=0]
dcs_climate:dcs_crop_seaweed[level=1,stage=1]
dcs_climate:dcs_crop_seaweed[level=1,stage=2]
dcs_climate:dcs_crop_seaweed[level=1,stage=3]
dcs_climate:dcs_crop_seaweed[level=2,stage=0]
dcs_climate:dcs_crop_seaweed[level=2,stage=1]
dcs_climate:dcs_crop_seaweed[level=2,stage=2]
dcs_climate:dcs_crop_seaweed[level=2,stage=3]
dcs_climate:dcs_crop_seaweed[level=3,stage=0]
dcs_climate:dcs_crop_seaweed[level=3,stage=1]
dcs_climate:dcs_crop_seaweed[level=3,stage=2]
dcs_climate:dcs_crop_seaweed[level=3,stage=3]
dcs_climate:dcs_crop_seaweed[level=4,stage=0]
dcs_climate:dcs_crop_seaweed[level=4,stage=1]
dcs_climate:dcs_crop_seaweed[level=4,stage=2]
dcs_climate:dcs_crop_seaweed[level=4,stage=3]
dcs_climate:dcs_crop_seaweed[level=5,stage=0]
dcs_climate:dcs_crop_seaweed[level=5,stage=1]
dcs_climate:dcs_crop_seaweed[level=5,stage=2]
dcs_climate:dcs_crop_seaweed[level=5,stage=3]
dcs_climate:dcs_crop_seaweed[level=6,stage=0]
dcs_climate:dcs_crop_seaweed[level=6,stage=1]
dcs_climate:dcs_crop_seaweed[level=6,stage=2]
dcs_climate:dcs_crop_seaweed[level=6,stage=3]
dcs_climate:dcs_crop_seaweed[level=7,stage=0]
dcs_climate:dcs_crop_seaweed[level=7,stage=1]
dcs_climate:dcs_crop_seaweed[level=7,stage=2]
dcs_climate:dcs_crop_seaweed[level=7,stage=3]
dcs_climate:dcs_crop_seaweed[level=8,stage=0]
dcs_climate:dcs_crop_seaweed[level=8,stage=1]
dcs_climate:dcs_crop_seaweed[level=8,stage=2]
dcs_climate:dcs_crop_seaweed[level=8,stage=3]
dcs_climate:dcs_crop_seaweed[level=9,stage=0]
dcs_climate:dcs_crop_seaweed[level=9,stage=1]
dcs_climate:dcs_crop_seaweed[level=9,stage=2]
dcs_climate:dcs_crop_seaweed[level=9,stage=3]
dcs_climate:dcs_crop_seaweed[level=10,stage=0]
dcs_climate:dcs_crop_seaweed[level=10,stage=1]
dcs_climate:dcs_crop_seaweed[level=10,stage=2]
dcs_climate:dcs_crop_seaweed[level=10,stage=3]
dcs_climate:dcs_crop_seaweed[level=11,stage=0]
dcs_climate:dcs_crop_seaweed[level=11,stage=1]
dcs_climate:dcs_crop_seaweed[level=11,stage=2]
dcs_climate:dcs_crop_seaweed[level=11,stage=3]
dcs_climate:dcs_crop_seaweed[level=12,stage=0]
dcs_climate:dcs_crop_seaweed[level=12,stage=1]
dcs_climate:dcs_crop_seaweed[level=12,stage=2]
dcs_climate:dcs_crop_seaweed[level=12,stage=3]
dcs_climate:dcs_crop_seaweed[level=13,stage=0]
dcs_climate:dcs_crop_seaweed[level=13,stage=1]
dcs_climate:dcs_crop_seaweed[level=13,stage=2]
dcs_climate:dcs_crop_seaweed[level=13,stage=3]
dcs_climate:dcs_crop_seaweed[level=14,stage=0]
dcs_climate:dcs_crop_seaweed[level=14,stage=1]
dcs_climate:dcs_crop_seaweed[level=14,stage=2]
dcs_climate:dcs_crop_seaweed[level=14,stage=3]
dcs_climate:dcs_crop_seaweed[level=15,stage=0]
dcs_climate:dcs_crop_seaweed[level=15,stage=1]
dcs_climate:dcs_crop_seaweed[level=15,stage=2]
dcs_climate:dcs_crop_seaweed[level=15,stage=3]
dcs_climate:dcs_crop_soy[double=true,stage=0]
dcs_climate:dcs_crop_soy[double=true,stage=1]
dcs_climate:dcs_crop_soy[double=true,stage=2]
dcs_climate:dcs_crop_soy[double=true,stage=3]
dcs_climate:dcs_crop_soy[double=true,stage=4]
dcs_climate:dcs_crop_soy[double=true,stage=5]
dcs_climate:dcs_crop_soy[double=true,stage=6]
dcs_climate:dcs_crop_soy[double=true,stage=7]
dcs_climate:dcs_crop_soy[double=false,stage=0]
dcs_climate:dcs_crop_soy[double=false,stage=1]
dcs_climate:dcs_crop_soy[double=false,stage=2]
dcs_climate:dcs_crop_soy[double=false,stage=3]
dcs_climate:dcs_crop_soy[double=false,stage=4]
dcs_climate:dcs_crop_soy[double=false,stage=5]
dcs_climate:dcs_crop_soy[double=false,stage=6]
dcs_climate:dcs_crop_soy[double=false,stage=7]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=down,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=up,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=north,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=south,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=west,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=true,stage=3,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=0,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=0,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=1,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=1,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=2,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=2,top=false]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=3,top=true]
dcs_climate:dcs_crop_wisteria[facing=east,ground=false,stage=3,top=false]
dcs_climate:dcs_crop_ginger[stage=0]
dcs_climate:dcs_crop_ginger[stage=1]
dcs_climate:dcs_crop_ginger[stage=2]
dcs_climate:dcs_crop_ginger[stage=3]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_lemon[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_lemon[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_olive[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_olive[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_morus[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_morus[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_walnut[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_walnut[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_dates[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_dates[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=true,stage=0]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=true,stage=1]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=true,stage=2]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=true,stage=3]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=false,stage=0]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=false,stage=1]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=false,stage=2]
dcs_climate:dcs_leaves_datescrop[check_decay=true,decayable=false,stage=3]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=true,stage=0]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=true,stage=1]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=true,stage=2]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=true,stage=3]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=false,stage=0]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=false,stage=1]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=false,stage=2]
dcs_climate:dcs_leaves_datescrop[check_decay=false,decayable=false,stage=3]
dcs_climate:dcs_leaves_tea[stage=0]
dcs_climate:dcs_leaves_tea[stage=1]
dcs_climate:dcs_leaves_tea[stage=2]
dcs_climate:dcs_leaves_tea[stage=3]
dcs_climate:dcs_crop_sapling[stage=0]
dcs_climate:dcs_crop_sapling[stage=1]
dcs_climate:dcs_crop_sapling[stage=2]
dcs_climate:dcs_crop_sapling[stage=3]
dcs_climate:dcs_crop_sapling2[stage=0]
dcs_climate:dcs_crop_sapling2[stage=1]
dcs_climate:dcs_crop_sapling2[stage=2]
dcs_climate:dcs_crop_sapling2[stage=3]
dcs_climate:dcs_device_pottery_pot[facing=north,type=0]
dcs_climate:dcs_device_pottery_pot[facing=north,type=1]
dcs_climate:dcs_device_pottery_pot[facing=north,type=2]
dcs_climate:dcs_device_pottery_pot[facing=north,type=3]
dcs_climate:dcs_device_pottery_pot[facing=south,type=0]
dcs_climate:dcs_device_pottery_pot[facing=south,type=1]
dcs_climate:dcs_device_pottery_pot[facing=south,type=2]
dcs_climate:dcs_device_pottery_pot[facing=south,type=3]
dcs_climate:dcs_device_pottery_pot[facing=west,type=0]
dcs_climate:dcs_device_pottery_pot[facing=west,type=1]
dcs_climate:dcs_device_pottery_pot[facing=west,type=2]
dcs_climate:dcs_device_pottery_pot[facing=west,type=3]
dcs_climate:dcs_device_pottery_pot[facing=east,type=0]
dcs_climate:dcs_device_pottery_pot[facing=east,type=1]
dcs_climate:dcs_device_pottery_pot[facing=east,type=2]
dcs_climate:dcs_device_pottery_pot[facing=east,type=3]
dcs_climate:dcs_device_steel_pot[facing=north,type=0]
dcs_climate:dcs_device_steel_pot[facing=north,type=1]
dcs_climate:dcs_device_steel_pot[facing=north,type=2]
dcs_climate:dcs_device_steel_pot[facing=north,type=3]
dcs_climate:dcs_device_steel_pot[facing=south,type=0]
dcs_climate:dcs_device_steel_pot[facing=south,type=1]
dcs_climate:dcs_device_steel_pot[facing=south,type=2]
dcs_climate:dcs_device_steel_pot[facing=south,type=3]
dcs_climate:dcs_device_steel_pot[facing=west,type=0]
dcs_climate:dcs_device_steel_pot[facing=west,type=1]
dcs_climate:dcs_device_steel_pot[facing=west,type=2]
dcs_climate:dcs_device_steel_pot[facing=west,type=3]
dcs_climate:dcs_device_steel_pot[facing=east,type=0]
dcs_climate:dcs_device_steel_pot[facing=east,type=1]
dcs_climate:dcs_device_steel_pot[facing=east,type=2]
dcs_climate:dcs_device_steel_pot[facing=east,type=3]
dcs_climate:dcs_device_tea_pot[facing=north,type=0]
dcs_climate:dcs_device_tea_pot[facing=north,type=1]
dcs_climate:dcs_device_tea_pot[facing=north,type=2]
dcs_climate:dcs_device_tea_pot[facing=north,type=3]
dcs_climate:dcs_device_tea_pot[facing=south,type=0]
dcs_climate:dcs_device_tea_pot[facing=south,type=1]
dcs_climate:dcs_device_tea_pot[facing=south,type=2]
dcs_climate:dcs_device_tea_pot[facing=south,type=3]
dcs_climate:dcs_device_tea_pot[facing=west,type=0]
dcs_climate:dcs_device_tea_pot[facing=west,type=1]
dcs_climate:dcs_device_tea_pot[facing=west,type=2]
dcs_climate:dcs_device_tea_pot[facing=west,type=3]
dcs_climate:dcs_device_tea_pot[facing=east,type=0]
dcs_climate:dcs_device_tea_pot[facing=east,type=1]
dcs_climate:dcs_device_tea_pot[facing=east,type=2]
dcs_climate:dcs_device_tea_pot[facing=east,type=3]
dcs_climate:dcs_build_dish[type=0]
dcs_climate:dcs_build_dish[type=1]
dcs_climate:dcs_build_dish[type=2]
dcs_climate:dcs_build_dish[type=3]
dcs_climate:dcs_build_dish[type=4]
dcs_climate:dcs_build_dish[type=5]
dcs_climate:dcs_build_dish[type=6]
dcs_climate:dcs_build_dish[type=7]
dcs_climate:dcs_build_dish[type=8]
dcs_climate:dcs_build_dish[type=9]
dcs_climate:dcs_build_dish[type=10]
dcs_climate:dcs_build_dish[type=11]
dcs_climate:dcs_build_dish[type=12]
dcs_climate:dcs_build_dish[type=13]
dcs_climate:dcs_build_dish[type=14]
dcs_climate:dcs_build_dish[type=15]
dcs_climate:dcs_device_silkworm_box[facing=north,type=0]
dcs_climate:dcs_device_silkworm_box[facing=north,type=1]
dcs_climate:dcs_device_silkworm_box[facing=north,type=2]
dcs_climate:dcs_device_silkworm_box[facing=north,type=3]
dcs_climate:dcs_device_silkworm_box[facing=south,type=0]
dcs_climate:dcs_device_silkworm_box[facing=south,type=1]
dcs_climate:dcs_device_silkworm_box[facing=south,type=2]
dcs_climate:dcs_device_silkworm_box[facing=south,type=3]
dcs_climate:dcs_device_silkworm_box[facing=west,type=0]
dcs_climate:dcs_device_silkworm_box[facing=west,type=1]
dcs_climate:dcs_device_silkworm_box[facing=west,type=2]
dcs_climate:dcs_device_silkworm_box[facing=west,type=3]
dcs_climate:dcs_device_silkworm_box[facing=east,type=0]
dcs_climate:dcs_device_silkworm_box[facing=east,type=1]
dcs_climate:dcs_device_silkworm_box[facing=east,type=2]
dcs_climate:dcs_device_silkworm_box[facing=east,type=3]
dcs_climate:dcs_device_windmill[powered=true,side=down]
dcs_climate:dcs_device_windmill[powered=true,side=up]
dcs_climate:dcs_device_windmill[powered=true,side=north]
dcs_climate:dcs_device_windmill[powered=true,side=south]
dcs_climate:dcs_device_windmill[powered=true,side=west]
dcs_climate:dcs_device_windmill[powered=true,side=east]
dcs_climate:dcs_device_windmill[powered=false,side=down]
dcs_climate:dcs_device_windmill[powered=false,side=up]
dcs_climate:dcs_device_windmill[powered=false,side=north]
dcs_climate:dcs_device_windmill[powered=false,side=south]
dcs_climate:dcs_device_windmill[powered=false,side=west]
dcs_climate:dcs_device_windmill[powered=false,side=east]
dcs_climate:dcs_device_windmill_l[powered=true,side=down]
dcs_climate:dcs_device_windmill_l[powered=true,side=up]
dcs_climate:dcs_device_windmill_l[powered=true,side=north]
dcs_climate:dcs_device_windmill_l[powered=true,side=south]
dcs_climate:dcs_device_windmill_l[powered=true,side=west]
dcs_climate:dcs_device_windmill_l[powered=true,side=east]
dcs_climate:dcs_device_windmill_l[powered=false,side=down]
dcs_climate:dcs_device_windmill_l[powered=false,side=up]
dcs_climate:dcs_device_windmill_l[powered=false,side=north]
dcs_climate:dcs_device_windmill_l[powered=false,side=south]
dcs_climate:dcs_device_windmill_l[powered=false,side=west]
dcs_climate:dcs_device_windmill_l[powered=false,side=east]
dcs_climate:dcs_device_windmill_ex[powered=true,side=down]
dcs_climate:dcs_device_windmill_ex[powered=true,side=up]
dcs_climate:dcs_device_windmill_ex[powered=true,side=north]
dcs_climate:dcs_device_windmill_ex[powered=true,side=south]
dcs_climate:dcs_device_windmill_ex[powered=true,side=west]
dcs_climate:dcs_device_windmill_ex[powered=true,side=east]
dcs_climate:dcs_device_windmill_ex[powered=false,side=down]
dcs_climate:dcs_device_windmill_ex[powered=false,side=up]
dcs_climate:dcs_device_windmill_ex[powered=false,side=north]
dcs_climate:dcs_device_windmill_ex[powered=false,side=south]
dcs_climate:dcs_device_windmill_ex[powered=false,side=west]
dcs_climate:dcs_device_windmill_ex[powered=false,side=east]
dcs_climate:dcs_device_shaft_s[powered=true,side=down]
dcs_climate:dcs_device_shaft_s[powered=true,side=up]
dcs_climate:dcs_device_shaft_s[powered=true,side=north]
dcs_climate:dcs_device_shaft_s[powered=true,side=south]
dcs_climate:dcs_device_shaft_s[powered=true,side=west]
dcs_climate:dcs_device_shaft_s[powered=true,side=east]
dcs_climate:dcs_device_shaft_s[powered=false,side=down]
dcs_climate:dcs_device_shaft_s[powered=false,side=up]
dcs_climate:dcs_device_shaft_s[powered=false,side=north]
dcs_climate:dcs_device_shaft_s[powered=false,side=south]
dcs_climate:dcs_device_shaft_s[powered=false,side=west]
dcs_climate:dcs_device_shaft_s[powered=false,side=east]
dcs_climate:dcs_device_shaft_l[powered=true,side=down]
dcs_climate:dcs_device_shaft_l[powered=true,side=up]
dcs_climate:dcs_device_shaft_l[powered=true,side=north]
dcs_climate:dcs_device_shaft_l[powered=true,side=south]
dcs_climate:dcs_device_shaft_l[powered=true,side=west]
dcs_climate:dcs_device_shaft_l[powered=true,side=east]
dcs_climate:dcs_device_shaft_l[powered=false,side=down]
dcs_climate:dcs_device_shaft_l[powered=false,side=up]
dcs_climate:dcs_device_shaft_l[powered=false,side=north]
dcs_climate:dcs_device_shaft_l[powered=false,side=south]
dcs_climate:dcs_device_shaft_l[powered=false,side=west]
dcs_climate:dcs_device_shaft_l[powered=false,side=east]
dcs_climate:dcs_device_shaft_ta[powered=true,side=down]
dcs_climate:dcs_device_shaft_ta[powered=true,side=up]
dcs_climate:dcs_device_shaft_ta[powered=true,side=north]
dcs_climate:dcs_device_shaft_ta[powered=true,side=south]
dcs_climate:dcs_device_shaft_ta[powered=true,side=west]
dcs_climate:dcs_device_shaft_ta[powered=true,side=east]
dcs_climate:dcs_device_shaft_ta[powered=false,side=down]
dcs_climate:dcs_device_shaft_ta[powered=false,side=up]
dcs_climate:dcs_device_shaft_ta[powered=false,side=north]
dcs_climate:dcs_device_shaft_ta[powered=false,side=south]
dcs_climate:dcs_device_shaft_ta[powered=false,side=west]
dcs_climate:dcs_device_shaft_ta[powered=false,side=east]
dcs_climate:dcs_device_shaft_tb[powered=true,side=down]
dcs_climate:dcs_device_shaft_tb[powered=true,side=up]
dcs_climate:dcs_device_shaft_tb[powered=true,side=north]
dcs_climate:dcs_device_shaft_tb[powered=true,side=south]
dcs_climate:dcs_device_shaft_tb[powered=true,side=west]
dcs_climate:dcs_device_shaft_tb[powered=true,side=east]
dcs_climate:dcs_device_shaft_tb[powered=false,side=down]
dcs_climate:dcs_device_shaft_tb[powered=false,side=up]
dcs_climate:dcs_device_shaft_tb[powered=false,side=north]
dcs_climate:dcs_device_shaft_tb[powered=false,side=south]
dcs_climate:dcs_device_shaft_tb[powered=false,side=west]
dcs_climate:dcs_device_shaft_tb[powered=false,side=east]
dcs_climate:dcs_device_shaft_x[powered=true,side=down]
dcs_climate:dcs_device_shaft_x[powered=true,side=up]
dcs_climate:dcs_device_shaft_x[powered=true,side=north]
dcs_climate:dcs_device_shaft_x[powered=true,side=south]
dcs_climate:dcs_device_shaft_x[powered=true,side=west]
dcs_climate:dcs_device_shaft_x[powered=true,side=east]
dcs_climate:dcs_device_shaft_x[powered=false,side=down]
dcs_climate:dcs_device_shaft_x[powered=false,side=up]
dcs_climate:dcs_device_shaft_x[powered=false,side=north]
dcs_climate:dcs_device_shaft_x[powered=false,side=south]
dcs_climate:dcs_device_shaft_x[powered=false,side=west]
dcs_climate:dcs_device_shaft_x[powered=false,side=east]
dcs_climate:dcs_device_gearbox[powered=true,side=down]
dcs_climate:dcs_device_gearbox[powered=true,side=up]
dcs_climate:dcs_device_gearbox[powered=true,side=north]
dcs_climate:dcs_device_gearbox[powered=true,side=south]
dcs_climate:dcs_device_gearbox[powered=true,side=west]
dcs_climate:dcs_device_gearbox[powered=true,side=east]
dcs_climate:dcs_device_gearbox[powered=false,side=down]
dcs_climate:dcs_device_gearbox[powered=false,side=up]
dcs_climate:dcs_device_gearbox[powered=false,side=north]
dcs_climate:dcs_device_gearbox[powered=false,side=south]
dcs_climate:dcs_device_gearbox[powered=false,side=west]
dcs_climate:dcs_device_gearbox[powered=false,side=east]
dcs_climate:dcs_device_crank_s[powered=true,side=down]
dcs_climate:dcs_device_crank_s[powered=true,side=up]
dcs_climate:dcs_device_crank_s[powered=true,side=north]
dcs_climate:dcs_device_crank_s[powered=true,side=south]
dcs_climate:dcs_device_crank_s[powered=true,side=west]
dcs_climate:dcs_device_crank_s[powered=true,side=east]
dcs_climate:dcs_device_crank_s[powered=false,side=down]
dcs_climate:dcs_device_crank_s[powered=false,side=up]
dcs_climate:dcs_device_crank_s[powered=false,side=north]
dcs_climate:dcs_device_crank_s[powered=false,side=south]
dcs_climate:dcs_device_crank_s[powered=false,side=west]
dcs_climate:dcs_device_crank_s[powered=false,side=east]
dcs_climate:dcs_device_handcrank[powered=true,side=down]
dcs_climate:dcs_device_handcrank[powered=true,side=up]
dcs_climate:dcs_device_handcrank[powered=true,side=north]
dcs_climate:dcs_device_handcrank[powered=true,side=south]
dcs_climate:dcs_device_handcrank[powered=true,side=west]
dcs_climate:dcs_device_handcrank[powered=true,side=east]
dcs_climate:dcs_device_handcrank[powered=false,side=down]
dcs_climate:dcs_device_handcrank[powered=false,side=up]
dcs_climate:dcs_device_handcrank[powered=false,side=north]
dcs_climate:dcs_device_handcrank[powered=false,side=south]
dcs_climate:dcs_device_handcrank[powered=false,side=west]
dcs_climate:dcs_device_handcrank[powered=false,side=east]
dcs_climate:dcs_device_fan[powered=true,side=down]
dcs_climate:dcs_device_fan[powered=true,side=up]
dcs_climate:dcs_device_fan[powered=true,side=north]
dcs_climate:dcs_device_fan[powered=true,side=south]
dcs_climate:dcs_device_fan[powered=true,side=west]
dcs_climate:dcs_device_fan[powered=true,side=east]
dcs_climate:dcs_device_fan[powered=false,side=down]
dcs_climate:dcs_device_fan[powered=false,side=up]
dcs_climate:dcs_device_fan[powered=false,side=north]
dcs_climate:dcs_device_fan[powered=false,side=south]
dcs_climate:dcs_device_fan[powered=false,side=west]
dcs_climate:dcs_device_fan[powered=false,side=east]
dcs_climate:dcs_device_spinning_machine[powered=true,side=down]
dcs_climate:dcs_device_spinning_machine[powered=true,side=up]
dcs_climate:dcs_device_spinning_machine[powered=true,side=north]
dcs_climate:dcs_device_spinning_machine[powered=true,side=south]
dcs_climate:dcs_device_spinning_machine[powered=true,side=west]
dcs_climate:dcs_device_spinning_machine[powered=true,side=east]
dcs_climate:dcs_device_spinning_machine[powered=false,side=down]
dcs_climate:dcs_device_spinning_machine[powered=false,side=up]
dcs_climate:dcs_device_spinning_machine[powered=false,side=north]
dcs_climate:dcs_device_spinning_machine[powered=false,side=south]
dcs_climate:dcs_device_spinning_machine[powered=false,side=west]
dcs_climate:dcs_device_spinning_machine[powered=false,side=east]
dcs_climate:dcs_device_watermill[powered=true,side=down]
dcs_climate:dcs_device_watermill[powered=true,side=up]
dcs_climate:dcs_device_watermill[powered=true,side=north]
dcs_climate:dcs_device_watermill[powered=true,side=south]
dcs_climate:dcs_device_watermill[powered=true,side=west]
dcs_climate:dcs_device_watermill[powered=true,side=east]
dcs_climate:dcs_device_watermill[powered=false,side=down]
dcs_climate:dcs_device_watermill[powered=false,side=up]
dcs_climate:dcs_device_watermill[powered=false,side=north]
dcs_climate:dcs_device_watermill[powered=false,side=south]
dcs_climate:dcs_device_watermill[powered=false,side=west]
dcs_climate:dcs_device_watermill[powered=false,side=east]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=down]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=up]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=north]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=south]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=west]
dcs_climate:dcs_device_shaft_s_steel[powered=true,side=east]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=down]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=up]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=north]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=south]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=west]
dcs_climate:dcs_device_shaft_s_steel[powered=false,side=east]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=down]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=up]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=north]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=south]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=west]
dcs_climate:dcs_device_shaft_l_steel[powered=true,side=east]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=down]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=up]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=north]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=south]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=west]
dcs_climate:dcs_device_shaft_l_steel[powered=false,side=east]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=down]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=up]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=north]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=south]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=west]
dcs_climate:dcs_device_shaft_ta_steel[powered=true,side=east]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=down]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=up]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=north]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=south]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=west]
dcs_climate:dcs_device_shaft_ta_steel[powered=false,side=east]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=down]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=up]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=north]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=south]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=west]
dcs_climate:dcs_device_shaft_tb_steel[powered=true,side=east]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=down]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=up]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=north]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=south]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=west]
dcs_climate:dcs_device_shaft_tb_steel[powered=false,side=east]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=down]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=up]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=north]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=south]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=west]
dcs_climate:dcs_device_shaft_x_steel[powered=true,side=east]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=down]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=up]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=north]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=south]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=west]
dcs_climate:dcs_device_shaft_x_steel[powered=false,side=east]
dcs_climate:dcs_device_redbox[powered=true,side=down]
dcs_climate:dcs_device_redbox[powered=true,side=up]
dcs_climate:dcs_device_redbox[powered=true,side=north]
dcs_climate:dcs_device_redbox[powered=true,side=south]
dcs_climate:dcs_device_redbox[powered=true,side=west]
dcs_climate:dcs_device_redbox[powered=true,side=east]
dcs_climate:dcs_device_redbox[powered=false,side=down]
dcs_climate:dcs_device_redbox[powered=false,side=up]
dcs_climate:dcs_device_redbox[powered=false,side=north]
dcs_climate:dcs_device_redbox[powered=false,side=south]
dcs_climate:dcs_device_redbox[powered=false,side=west]
dcs_climate:dcs_device_redbox[powered=false,side=east]
dcs_climate:dcs_device_conveyor[powered=true,side=down]
dcs_climate:dcs_device_conveyor[powered=true,side=up]
dcs_climate:dcs_device_conveyor[powered=true,side=north]
dcs_climate:dcs_device_conveyor[powered=true,side=south]
dcs_climate:dcs_device_conveyor[powered=true,side=west]
dcs_climate:dcs_device_conveyor[powered=true,side=east]
dcs_climate:dcs_device_conveyor[powered=false,side=down]
dcs_climate:dcs_device_conveyor[powered=false,side=up]
dcs_climate:dcs_device_conveyor[powered=false,side=north]
dcs_climate:dcs_device_conveyor[powered=false,side=south]
dcs_climate:dcs_device_conveyor[powered=false,side=west]
dcs_climate:dcs_device_conveyor[powered=false,side=east]
dcs_climate:dcs_device_stonemill[powered=true,side=down]
dcs_climate:dcs_device_stonemill[powered=true,side=up]
dcs_climate:dcs_device_stonemill[powered=true,side=north]
dcs_climate:dcs_device_stonemill[powered=true,side=south]
dcs_climate:dcs_device_stonemill[powered=true,side=west]
dcs_climate:dcs_device_stonemill[powered=true,side=east]
dcs_climate:dcs_device_stonemill[powered=false,side=down]
dcs_climate:dcs_device_stonemill[powered=false,side=up]
dcs_climate:dcs_device_stonemill[powered=false,side=north]
dcs_climate:dcs_device_stonemill[powered=false,side=south]
dcs_climate:dcs_device_stonemill[powered=false,side=west]
dcs_climate:dcs_device_stonemill[powered=false,side=east]
dcs_climate:dcs_device_catapult[powered=true,side=down]
dcs_climate:dcs_device_catapult[powered=true,side=up]
dcs_climate:dcs_device_catapult[powered=true,side=north]
dcs_climate:dcs_device_catapult[powered=true,side=south]
dcs_climate:dcs_device_catapult[powered=true,side=west]
dcs_climate:dcs_device_catapult[powered=true,side=east]
dcs_climate:dcs_device_catapult[powered=false,side=down]
dcs_climate:dcs_device_catapult[powered=false,side=up]
dcs_climate:dcs_device_catapult[powered=false,side=north]
dcs_climate:dcs_device_catapult[powered=false,side=south]
dcs_climate:dcs_device_catapult[powered=false,side=west]
dcs_climate:dcs_device_catapult[powered=false,side=east]
dcs_climate:dcs_device_hopper_filter[powered=true,side=down]
dcs_climate:dcs_device_hopper_filter[powered=true,side=up]
dcs_climate:dcs_device_hopper_filter[powered=true,side=north]
dcs_climate:dcs_device_hopper_filter[powered=true,side=south]
dcs_climate:dcs_device_hopper_filter[powered=true,side=west]
dcs_climate:dcs_device_hopper_filter[powered=true,side=east]
dcs_climate:dcs_device_hopper_filter[powered=false,side=down]
dcs_climate:dcs_device_hopper_filter[powered=false,side=up]
dcs_climate:dcs_device_hopper_filter[powered=false,side=north]
dcs_climate:dcs_device_hopper_filter[powered=false,side=south]
dcs_climate:dcs_device_hopper_filter[powered=false,side=west]
dcs_climate:dcs_device_hopper_filter[powered=false,side=east]
dcs_climate:dcs_device_hopper_gold[powered=true,side=down]
dcs_climate:dcs_device_hopper_gold[powered=true,side=up]
dcs_climate:dcs_device_hopper_gold[powered=true,side=north]
dcs_climate:dcs_device_hopper_gold[powered=true,side=south]
dcs_climate:dcs_device_hopper_gold[powered=true,side=west]
dcs_climate:dcs_device_hopper_gold[powered=true,side=east]
dcs_climate:dcs_device_hopper_gold[powered=false,side=down]
dcs_climate:dcs_device_hopper_gold[powered=false,side=up]
dcs_climate:dcs_device_hopper_gold[powered=false,side=north]
dcs_climate:dcs_device_hopper_gold[powered=false,side=south]
dcs_climate:dcs_device_hopper_gold[powered=false,side=west]
dcs_climate:dcs_device_hopper_gold[powered=false,side=east]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=down]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=up]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=north]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=south]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=west]
dcs_climate:dcs_device_hopper_filter_gold[powered=true,side=east]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=down]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=up]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=north]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=south]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=west]
dcs_climate:dcs_device_hopper_filter_gold[powered=false,side=east]
dcs_climate:dcs_device_hopper_silver[powered=true,side=down]
dcs_climate:dcs_device_hopper_silver[powered=true,side=up]
dcs_climate:dcs_device_hopper_silver[powered=true,side=north]
dcs_climate:dcs_device_hopper_silver[powered=true,side=south]
dcs_climate:dcs_device_hopper_silver[powered=true,side=west]
dcs_climate:dcs_device_hopper_silver[powered=true,side=east]
dcs_climate:dcs_device_hopper_silver[powered=false,side=down]
dcs_climate:dcs_device_hopper_silver[powered=false,side=up]
dcs_climate:dcs_device_hopper_silver[powered=false,side=north]
dcs_climate:dcs_device_hopper_silver[powered=false,side=south]
dcs_climate:dcs_device_hopper_silver[powered=false,side=west]
dcs_climate:dcs_device_hopper_silver[powered=false,side=east]
dcs_climate:dcs_device_faucet[powered=true,side=down]
dcs_climate:dcs_device_faucet[powered=true,side=up]
dcs_climate:dcs_device_faucet[powered=true,side=north]
dcs_climate:dcs_device_faucet[powered=true,side=south]
dcs_climate:dcs_device_faucet[powered=true,side=west]
dcs_climate:dcs_device_faucet[powered=true,side=east]
dcs_climate:dcs_device_faucet[powered=false,side=down]
dcs_climate:dcs_device_faucet[powered=false,side=up]
dcs_climate:dcs_device_faucet[powered=false,side=north]
dcs_climate:dcs_device_faucet[powered=false,side=south]
dcs_climate:dcs_device_faucet[powered=false,side=west]
dcs_climate:dcs_device_faucet[powered=false,side=east]
dcs_climate:dcs_device_faucet_sus[powered=true,side=down]
dcs_climate:dcs_device_faucet_sus[powered=true,side=up]
dcs_climate:dcs_device_faucet_sus[powered=true,side=north]
dcs_climate:dcs_device_faucet_sus[powered=true,side=south]
dcs_climate:dcs_device_faucet_sus[powered=true,side=west]
dcs_climate:dcs_device_faucet_sus[powered=true,side=east]
dcs_climate:dcs_device_faucet_sus[powered=false,side=down]
dcs_climate:dcs_device_faucet_sus[powered=false,side=up]
dcs_climate:dcs_device_faucet_sus[powered=false,side=north]
dcs_climate:dcs_device_faucet_sus[powered=false,side=south]
dcs_climate:dcs_device_faucet_sus[powered=false,side=west]
dcs_climate:dcs_device_faucet_sus[powered=false,side=east]
dcs_climate:dcs_device_ibc[facing=north,type=0]
dcs_climate:dcs_device_ibc[facing=north,type=1]
dcs_climate:dcs_device_ibc[facing=north,type=2]
dcs_climate:dcs_device_ibc[facing=north,type=3]
dcs_climate:dcs_device_ibc[facing=south,type=0]
dcs_climate:dcs_device_ibc[facing=south,type=1]
dcs_climate:dcs_device_ibc[facing=south,type=2]
dcs_climate:dcs_device_ibc[facing=south,type=3]
dcs_climate:dcs_device_ibc[facing=west,type=0]
dcs_climate:dcs_device_ibc[facing=west,type=1]
dcs_climate:dcs_device_ibc[facing=west,type=2]
dcs_climate:dcs_device_ibc[facing=west,type=3]
dcs_climate:dcs_device_ibc[facing=east,type=0]
dcs_climate:dcs_device_ibc[facing=east,type=1]
dcs_climate:dcs_device_ibc[facing=east,type=2]
dcs_climate:dcs_device_ibc[facing=east,type=3]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=down]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=up]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=north]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=south]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=west]
dcs_climate:dcs_device_hopper_fluid[powered=true,side=east]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=down]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=up]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=north]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=south]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=west]
dcs_climate:dcs_device_hopper_fluid[powered=false,side=east]
dcs_climate:dcs_device_water_pump[powered=true,side=down]
dcs_climate:dcs_device_water_pump[powered=true,side=up]
dcs_climate:dcs_device_water_pump[powered=true,side=north]
dcs_climate:dcs_device_water_pump[powered=true,side=south]
dcs_climate:dcs_device_water_pump[powered=true,side=west]
dcs_climate:dcs_device_water_pump[powered=true,side=east]
dcs_climate:dcs_device_water_pump[powered=false,side=down]
dcs_climate:dcs_device_water_pump[powered=false,side=up]
dcs_climate:dcs_device_water_pump[powered=false,side=north]
dcs_climate:dcs_device_water_pump[powered=false,side=south]
dcs_climate:dcs_device_water_pump[powered=false,side=west]
dcs_climate:dcs_device_water_pump[powered=false,side=east]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=down]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=up]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=north]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=south]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=west]
dcs_climate:dcs_device_heat_exchanger[powered=true,side=east]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=down]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=up]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=north]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=south]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=west]
dcs_climate:dcs_device_heat_exchanger[powered=false,side=east]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=down]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=up]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=north]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=south]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=west]
dcs_climate:dcs_device_shaft_s_sus[powered=true,side=east]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=down]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=up]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=north]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=south]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=west]
dcs_climate:dcs_device_shaft_s_sus[powered=false,side=east]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=down]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=up]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=north]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=south]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=west]
dcs_climate:dcs_device_shaft_l_sus[powered=true,side=east]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=down]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=up]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=north]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=south]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=west]
dcs_climate:dcs_device_shaft_l_sus[powered=false,side=east]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=down]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=up]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=north]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=south]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=west]
dcs_climate:dcs_device_shaft_ta_sus[powered=true,side=east]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=down]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=up]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=north]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=south]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=west]
dcs_climate:dcs_device_shaft_ta_sus[powered=false,side=east]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=down]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=up]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=north]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=south]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=west]
dcs_climate:dcs_device_shaft_tb_sus[powered=true,side=east]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=down]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=up]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=north]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=south]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=west]
dcs_climate:dcs_device_shaft_tb_sus[powered=false,side=east]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=down]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=up]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=north]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=south]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=west]
dcs_climate:dcs_device_shaft_x_sus[powered=true,side=east]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=down]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=up]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=north]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=south]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=west]
dcs_climate:dcs_device_shaft_x_sus[powered=false,side=east]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=down]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=up]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=north]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=south]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=west]
dcs_climate:dcs_device_gearbox_sus[powered=true,side=east]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=down]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=up]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=north]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=south]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=west]
dcs_climate:dcs_device_gearbox_sus[powered=false,side=east]
dcs_climate:dcs_cont_fuel[type=0]
dcs_climate:dcs_cont_fuel[type=1]
dcs_climate:dcs_cont_fuel[type=2]
dcs_climate:dcs_cont_fuel[type=3]
dcs_climate:dcs_cont_fuel[type=4]
dcs_climate:dcs_cont_fuel[type=5]
dcs_climate:dcs_cont_fuel[type=6]
dcs_climate:dcs_cont_fuel[type=7]
dcs_climate:dcs_cont_fuel[type=8]
dcs_climate:dcs_cont_fuel[type=9]
dcs_climate:dcs_cont_fuel[type=10]
dcs_climate:dcs_cont_fuel[type=11]
dcs_climate:dcs_cont_fuel[type=12]
dcs_climate:dcs_cont_fuel[type=13]
dcs_climate:dcs_cont_fuel[type=14]
dcs_climate:dcs_cont_fuel[type=15]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=down]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=up]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=north]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=south]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=west]
dcs_climate:dcs_device_boiler_turbine[powered=true,side=east]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=down]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=up]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=north]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=south]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=west]
dcs_climate:dcs_device_boiler_turbine[powered=false,side=east]
dcs_climate:dcs_device_creative_box[powered=true,side=down]
dcs_climate:dcs_device_creative_box[powered=true,side=up]
dcs_climate:dcs_device_creative_box[powered=true,side=north]
dcs_climate:dcs_device_creative_box[powered=true,side=south]
dcs_climate:dcs_device_creative_box[powered=true,side=west]
dcs_climate:dcs_device_creative_box[powered=true,side=east]
dcs_climate:dcs_device_creative_box[powered=false,side=down]
dcs_climate:dcs_device_creative_box[powered=false,side=up]
dcs_climate:dcs_device_creative_box[powered=false,side=north]
dcs_climate:dcs_device_creative_box[powered=false,side=south]
dcs_climate:dcs_device_creative_box[powered=false,side=west]
dcs_climate:dcs_device_creative_box[powered=false,side=east]
dcs_climate:dcs_device_gas_burner[facing=north,type=0]
dcs_climate:dcs_device_gas_burner[facing=north,type=1]
dcs_climate:dcs_device_gas_burner[facing=north,type=2]
dcs_climate:dcs_device_gas_burner[facing=north,type=3]
dcs_climate:dcs_device_gas_burner[facing=south,type=0]
dcs_climate:dcs_device_gas_burner[facing=south,type=1]
dcs_climate:dcs_device_gas_burner[facing=south,type=2]
dcs_climate:dcs_device_gas_burner[facing=south,type=3]
dcs_climate:dcs_device_gas_burner[facing=west,type=0]
dcs_climate:dcs_device_gas_burner[facing=west,type=1]
dcs_climate:dcs_device_gas_burner[facing=west,type=2]
dcs_climate:dcs_device_gas_burner[facing=west,type=3]
dcs_climate:dcs_device_gas_burner[facing=east,type=0]
dcs_climate:dcs_device_gas_burner[facing=east,type=1]
dcs_climate:dcs_device_gas_burner[facing=east,type=2]
dcs_climate:dcs_device_gas_burner[facing=east,type=3]
dcs_climate:dcs_device_diesel_engine[powered=true,side=down]
dcs_climate:dcs_device_diesel_engine[powered=true,side=up]
dcs_climate:dcs_device_diesel_engine[powered=true,side=north]
dcs_climate:dcs_device_diesel_engine[powered=true,side=south]
dcs_climate:dcs_device_diesel_engine[powered=true,side=west]
dcs_climate:dcs_device_diesel_engine[powered=true,side=east]
dcs_climate:dcs_device_diesel_engine[powered=false,side=down]
dcs_climate:dcs_device_diesel_engine[powered=false,side=up]
dcs_climate:dcs_device_diesel_engine[powered=false,side=north]
dcs_climate:dcs_device_diesel_engine[powered=false,side=south]
dcs_climate:dcs_device_diesel_engine[powered=false,side=west]
dcs_climate:dcs_device_diesel_engine[powered=false,side=east]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=down]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=up]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=north]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=south]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=west]
dcs_climate:dcs_device_kinetic_motor[powered=true,side=east]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=down]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=up]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=north]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=south]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=west]
dcs_climate:dcs_device_kinetic_motor[powered=false,side=east]
dcs_climate:dcs_device_dynamo[powered=true,side=down]
dcs_climate:dcs_device_dynamo[powered=true,side=up]
dcs_climate:dcs_device_dynamo[powered=true,side=north]
dcs_climate:dcs_device_dynamo[powered=true,side=south]
dcs_climate:dcs_device_dynamo[powered=true,side=west]
dcs_climate:dcs_device_dynamo[powered=true,side=east]
dcs_climate:dcs_device_dynamo[powered=false,side=down]
dcs_climate:dcs_device_dynamo[powered=false,side=up]
dcs_climate:dcs_device_dynamo[powered=false,side=north]
dcs_climate:dcs_device_dynamo[powered=false,side=south]
dcs_climate:dcs_device_dynamo[powered=false,side=west]
dcs_climate:dcs_device_dynamo[powered=false,side=east]
dcs_climate:dcs_device_reactor[powered=true,side=down]
dcs_climate:dcs_device_reactor[powered=true,side=up]
dcs_climate:dcs_device_reactor[powered=true,side=north]
dcs_climate:dcs_device_reactor[powered=true,side=south]
dcs_climate:dcs_device_reactor[powered=true,side=west]
dcs_climate:dcs_device_reactor[powered=true,side=east]
dcs_climate:dcs_device_reactor[powered=false,side=down]
dcs_climate:dcs_device_reactor[powered=false,side=up]
dcs_climate:dcs_device_reactor[powered=false,side=north]
dcs_climate:dcs_device_reactor[powered=false,side=south]
dcs_climate:dcs_device_reactor[powered=false,side=west]
dcs_climate:dcs_device_reactor[powered=false,side=east]
dcs_climate:dcs_device_crusher[powered=true,side=down]
dcs_climate:dcs_device_crusher[powered=true,side=up]
dcs_climate:dcs_device_crusher[powered=true,side=north]
dcs_climate:dcs_device_crusher[powered=true,side=south]
dcs_climate:dcs_device_crusher[powered=true,side=west]
dcs_climate:dcs_device_crusher[powered=true,side=east]
dcs_climate:dcs_device_crusher[powered=false,side=down]
dcs_climate:dcs_device_crusher[powered=false,side=up]
dcs_climate:dcs_device_crusher[powered=false,side=north]
dcs_climate:dcs_device_crusher[powered=false,side=south]
dcs_climate:dcs_device_crusher[powered=false,side=west]
dcs_climate:dcs_device_crusher[powered=false,side=east]
dcs_climate:dcs_device_freezer[powered=true,side=down]
dcs_climate:dcs_device_freezer[powered=true,side=up]
dcs_climate:dcs_device_freezer[powered=true,side=north]
dcs_climate:dcs_device_freezer[powered=true,side=south]
dcs_climate:dcs_device_freezer[powered=true,side=west]
dcs_climate:dcs_device_freezer[powered=true,side=east]
dcs_climate:dcs_device_freezer[powered=false,side=down]
dcs_climate:dcs_device_freezer[powered=false,side=up]
dcs_climate:dcs_device_freezer[powered=false,side=north]
dcs_climate:dcs_device_freezer[powered=false,side=south]
dcs_climate:dcs_device_freezer[powered=false,side=west]
dcs_climate:dcs_device_freezer[powered=false,side=east]
dcs_climate:dcs_device_press_machine[powered=true,side=down]
dcs_climate:dcs_device_press_machine[powered=true,side=up]
dcs_climate:dcs_device_press_machine[powered=true,side=north]
dcs_climate:dcs_device_press_machine[powered=true,side=south]
dcs_climate:dcs_device_press_machine[powered=true,side=west]
dcs_climate:dcs_device_press_machine[powered=true,side=east]
dcs_climate:dcs_device_press_machine[powered=false,side=down]
dcs_climate:dcs_device_press_machine[powered=false,side=up]
dcs_climate:dcs_device_press_machine[powered=false,side=north]
dcs_climate:dcs_device_press_machine[powered=false,side=south]
dcs_climate:dcs_device_press_machine[powered=false,side=west]
dcs_climate:dcs_device_press_machine[powered=false,side=east]
dcs_climate:dcs_device_adapter_item[powered=true,side=down]
dcs_climate:dcs_device_adapter_item[powered=true,side=up]
dcs_climate:dcs_device_adapter_item[powered=true,side=north]
dcs_climate:dcs_device_adapter_item[powered=true,side=south]
dcs_climate:dcs_device_adapter_item[powered=true,side=west]
dcs_climate:dcs_device_adapter_item[powered=true,side=east]
dcs_climate:dcs_device_adapter_item[powered=false,side=down]
dcs_climate:dcs_device_adapter_item[powered=false,side=up]
dcs_climate:dcs_device_adapter_item[powered=false,side=north]
dcs_climate:dcs_device_adapter_item[powered=false,side=south]
dcs_climate:dcs_device_adapter_item[powered=false,side=west]
dcs_climate:dcs_device_adapter_item[powered=false,side=east]
dcs_climate:dcs_device_acceptor_item[powered=true,side=down]
dcs_climate:dcs_device_acceptor_item[powered=true,side=up]
dcs_climate:dcs_device_acceptor_item[powered=true,side=north]
dcs_climate:dcs_device_acceptor_item[powered=true,side=south]
dcs_climate:dcs_device_acceptor_item[powered=true,side=west]
dcs_climate:dcs_device_acceptor_item[powered=true,side=east]
dcs_climate:dcs_device_acceptor_item[powered=false,side=down]
dcs_climate:dcs_device_acceptor_item[powered=false,side=up]
dcs_climate:dcs_device_acceptor_item[powered=false,side=north]
dcs_climate:dcs_device_acceptor_item[powered=false,side=south]
dcs_climate:dcs_device_acceptor_item[powered=false,side=west]
dcs_climate:dcs_device_acceptor_item[powered=false,side=east]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=down]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=up]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=north]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=south]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=west]
dcs_climate:dcs_device_adapter_fluid[powered=true,side=east]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=down]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=up]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=north]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=south]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=west]
dcs_climate:dcs_device_adapter_fluid[powered=false,side=east]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=down]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=up]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=north]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=south]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=west]
dcs_climate:dcs_device_acceptor_fluid[powered=true,side=east]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=down]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=up]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=north]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=south]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=west]
dcs_climate:dcs_device_acceptor_fluid[powered=false,side=east]
dcs_climate:dcs_device_portal_manager[powered=true,side=down]
dcs_climate:dcs_device_portal_manager[powered=true,side=up]
dcs_climate:dcs_device_portal_manager[powered=true,side=north]
dcs_climate:dcs_device_portal_manager[powered=true,side=south]
dcs_climate:dcs_device_portal_manager[powered=true,side=west]
dcs_climate:dcs_device_portal_manager[powered=true,side=east]
dcs_climate:dcs_device_portal_manager[powered=false,side=down]
dcs_climate:dcs_device_portal_manager[powered=false,side=up]
dcs_climate:dcs_device_portal_manager[powered=false,side=north]
dcs_climate:dcs_device_portal_manager[powered=false,side=south]
dcs_climate:dcs_device_portal_manager[powered=false,side=west]
dcs_climate:dcs_device_portal_manager[powered=false,side=east]
dcs_climate:dcs_device_monitor_rs[powered=true,side=down]
dcs_climate:dcs_device_monitor_rs[powered=true,side=up]
dcs_climate:dcs_device_monitor_rs[powered=true,side=north]
dcs_climate:dcs_device_monitor_rs[powered=true,side=south]
dcs_climate:dcs_device_monitor_rs[powered=true,side=west]
dcs_climate:dcs_device_monitor_rs[powered=true,side=east]
dcs_climate:dcs_device_monitor_rs[powered=false,side=down]
dcs_climate:dcs_device_monitor_rs[powered=false,side=up]
dcs_climate:dcs_device_monitor_rs[powered=false,side=north]
dcs_climate:dcs_device_monitor_rs[powered=false,side=south]
dcs_climate:dcs_device_monitor_rs[powered=false,side=west]
dcs_climate:dcs_device_monitor_rs[powered=false,side=east]
dcs_climate:dcs_device_monitor_cm[powered=true,side=down]
dcs_climate:dcs_device_monitor_cm[powered=true,side=up]
dcs_climate:dcs_device_monitor_cm[powered=true,side=north]
dcs_climate:dcs_device_monitor_cm[powered=true,side=south]
dcs_climate:dcs_device_monitor_cm[powered=true,side=west]
dcs_climate:dcs_device_monitor_cm[powered=true,side=east]
dcs_climate:dcs_device_monitor_cm[powered=false,side=down]
dcs_climate:dcs_device_monitor_cm[powered=false,side=up]
dcs_climate:dcs_device_monitor_cm[powered=false,side=north]
dcs_climate:dcs_device_monitor_cm[powered=false,side=south]
dcs_climate:dcs_device_monitor_cm[powered=false,side=west]
dcs_climate:dcs_device_monitor_cm[powered=false,side=east]
dcs_climate:dcs_device_monitor_torque[powered=true,side=down]
dcs_climate:dcs_device_monitor_torque[powered=true,side=up]
dcs_climate:dcs_device_monitor_torque[powered=true,side=north]
dcs_climate:dcs_device_monitor_torque[powered=true,side=south]
dcs_climate:dcs_device_monitor_torque[powered=true,side=west]
dcs_climate:dcs_device_monitor_torque[powered=true,side=east]
dcs_climate:dcs_device_monitor_torque[powered=false,side=down]
dcs_climate:dcs_device_monitor_torque[powered=false,side=up]
dcs_climate:dcs_device_monitor_torque[powered=false,side=north]
dcs_climate:dcs_device_monitor_torque[powered=false,side=south]
dcs_climate:dcs_device_monitor_torque[powered=false,side=west]
dcs_climate:dcs_device_monitor_torque[powered=false,side=east]
dcs_climate:dcs_device_monitor_rf[powered=true,side=down]
dcs_climate:dcs_device_monitor_rf[powered=true,side=up]
dcs_climate:dcs_device_monitor_rf[powered=true,side=north]
dcs_climate:dcs_device_monitor_rf[powered=true,side=south]
dcs_climate:dcs_device_monitor_rf[powered=true,side=west]
dcs_climate:dcs_device_monitor_rf[powered=true,side=east]
dcs_climate:dcs_device_monitor_rf[powered=false,side=down]
dcs_climate:dcs_device_monitor_rf[powered=false,side=up]
dcs_climate:dcs_device_monitor_rf[powered=false,side=north]
dcs_climate:dcs_device_monitor_rf[powered=false,side=south]
dcs_climate:dcs_device_monitor_rf[powered=false,side=west]
dcs_climate:dcs_device_monitor_rf[powered=false,side=east]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=down]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=up]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=north]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=south]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=west]
dcs_climate:dcs_device_monitor_fluid[powered=true,side=east]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=down]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=up]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=north]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=south]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=west]
dcs_climate:dcs_device_monitor_fluid[powered=false,side=east]
dcs_climate:dcs_device_monitor_item[powered=true,side=down]
dcs_climate:dcs_device_monitor_item[powered=true,side=up]
dcs_climate:dcs_device_monitor_item[powered=true,side=north]
dcs_climate:dcs_device_monitor_item[powered=true,side=south]
dcs_climate:dcs_device_monitor_item[powered=true,side=west]
dcs_climate:dcs_device_monitor_item[powered=true,side=east]
dcs_climate:dcs_device_monitor_item[powered=false,side=down]
dcs_climate:dcs_device_monitor_item[powered=false,side=up]
dcs_climate:dcs_device_monitor_item[powered=false,side=north]
dcs_climate:dcs_device_monitor_item[powered=false,side=south]
dcs_climate:dcs_device_monitor_item[powered=false,side=west]
dcs_climate:dcs_device_monitor_item[powered=false,side=east]
dcs_climate:dcs_device_entity_panel[powered=true,type=0]
dcs_climate:dcs_device_entity_panel[powered=true,type=1]
dcs_climate:dcs_device_entity_panel[powered=true,type=2]
dcs_climate:dcs_device_entity_panel[powered=true,type=3]
dcs_climate:dcs_device_entity_panel[powered=false,type=0]
dcs_climate:dcs_device_entity_panel[powered=false,type=1]
dcs_climate:dcs_device_entity_panel[powered=false,type=2]
dcs_climate:dcs_device_entity_panel[powered=false,type=3]
dcs_climate:dcs_color_cube[type=0]
dcs_climate:dcs_color_cube[type=1]
dcs_climate:dcs_color_cube[type=2]
dcs_climate:dcs_color_cube[type=3]
dcs_climate:dcs_color_cube[type=4]
dcs_climate:dcs_color_cube[type=5]
dcs_climate:dcs_color_cube[type=6]
dcs_climate:dcs_color_cube[type=7]
dcs_climate:dcs_color_cube[type=8]
dcs_climate:dcs_color_cube[type=9]
dcs_climate:dcs_color_cube[type=10]
dcs_climate:dcs_color_cube[type=11]
dcs_climate:dcs_color_cube[type=12]
dcs_climate:dcs_color_cube[type=13]
dcs_climate:dcs_color_cube[type=14]
dcs_climate:dcs_color_cube[type=15]
dcs_climate:dcs_cluster_ice
dcs_climate:dcs_infernal_flame
dcs_climate:dcs_ore_elestial[type=0]
dcs_climate:dcs_ore_elestial[type=1]
dcs_climate:dcs_ore_elestial[type=2]
dcs_climate:dcs_ore_elestial[type=3]
dcs_climate:dcs_ore_elestial[type=4]
dcs_climate:dcs_ore_elestial[type=5]
dcs_climate:dcs_ore_elestial[type=6]
dcs_climate:dcs_ore_elestial[type=7]
dcs_climate:dcs_ore_elestial[type=8]
dcs_climate:dcs_ore_elestial[type=9]
dcs_climate:dcs_ore_elestial[type=10]
dcs_climate:dcs_ore_elestial[type=11]
dcs_climate:dcs_ore_elestial[type=12]
dcs_climate:dcs_ore_elestial[type=13]
dcs_climate:dcs_ore_elestial[type=14]
dcs_climate:dcs_ore_elestial[type=15]
dcs_climate:dcs_lotus_candle_white
dcs_climate:dcs_lotus_candle_black
dcs_climate:dcs_device_biomeglass[powered=true,type=0]
dcs_climate:dcs_device_biomeglass[powered=true,type=1]
dcs_climate:dcs_device_biomeglass[powered=true,type=2]
dcs_climate:dcs_device_biomeglass[powered=true,type=3]
dcs_climate:dcs_device_biomeglass[powered=false,type=0]
dcs_climate:dcs_device_biomeglass[powered=false,type=1]
dcs_climate:dcs_device_biomeglass[powered=false,type=2]
dcs_climate:dcs_device_biomeglass[powered=false,type=3]
dcs_climate:dcs_magicmace_light[facing=north,type=0]
dcs_climate:dcs_magicmace_light[facing=north,type=1]
dcs_climate:dcs_magicmace_light[facing=north,type=2]
dcs_climate:dcs_magicmace_light[facing=north,type=3]
dcs_climate:dcs_magicmace_light[facing=south,type=0]
dcs_climate:dcs_magicmace_light[facing=south,type=1]
dcs_climate:dcs_magicmace_light[facing=south,type=2]
dcs_climate:dcs_magicmace_light[facing=south,type=3]
dcs_climate:dcs_magicmace_light[facing=west,type=0]
dcs_climate:dcs_magicmace_light[facing=west,type=1]
dcs_climate:dcs_magicmace_light[facing=west,type=2]
dcs_climate:dcs_magicmace_light[facing=west,type=3]
dcs_climate:dcs_magicmace_light[facing=east,type=0]
dcs_climate:dcs_magicmace_light[facing=east,type=1]
dcs_climate:dcs_magicmace_light[facing=east,type=2]
dcs_climate:dcs_magicmace_light[facing=east,type=3]
dcs_climate:dcs_magicmace_moon[facing=north,type=0]
dcs_climate:dcs_magicmace_moon[facing=north,type=1]
dcs_climate:dcs_magicmace_moon[facing=north,type=2]
dcs_climate:dcs_magicmace_moon[facing=north,type=3]
dcs_climate:dcs_magicmace_moon[facing=south,type=0]
dcs_climate:dcs_magicmace_moon[facing=south,type=1]
dcs_climate:dcs_magicmace_moon[facing=south,type=2]
dcs_climate:dcs_magicmace_moon[facing=south,type=3]
dcs_climate:dcs_magicmace_moon[facing=west,type=0]
dcs_climate:dcs_magicmace_moon[facing=west,type=1]
dcs_climate:dcs_magicmace_moon[facing=west,type=2]
dcs_climate:dcs_magicmace_moon[facing=west,type=3]
dcs_climate:dcs_magicmace_moon[facing=east,type=0]
dcs_climate:dcs_magicmace_moon[facing=east,type=1]
dcs_climate:dcs_magicmace_moon[facing=east,type=2]
dcs_climate:dcs_magicmace_moon[facing=east,type=3]
dcs_climate:dcs_magicmace_bird[facing=north,type=0]
dcs_climate:dcs_magicmace_bird[facing=north,type=1]
dcs_climate:dcs_magicmace_bird[facing=north,type=2]
dcs_climate:dcs_magicmace_bird[facing=north,type=3]
dcs_climate:dcs_magicmace_bird[facing=south,type=0]
dcs_climate:dcs_magicmace_bird[facing=south,type=1]
dcs_climate:dcs_magicmace_bird[facing=south,type=2]
dcs_climate:dcs_magicmace_bird[facing=south,type=3]
dcs_climate:dcs_magicmace_bird[facing=west,type=0]
dcs_climate:dcs_magicmace_bird[facing=west,type=1]
dcs_climate:dcs_magicmace_bird[facing=west,type=2]
dcs_climate:dcs_magicmace_bird[facing=west,type=3]
dcs_climate:dcs_magicmace_bird[facing=east,type=0]
dcs_climate:dcs_magicmace_bird[facing=east,type=1]
dcs_climate:dcs_magicmace_bird[facing=east,type=2]
dcs_climate:dcs_magicmace_bird[facing=east,type=3]
dcs_climate:dcs_magicmace_ice[facing=north,type=0]
dcs_climate:dcs_magicmace_ice[facing=north,type=1]
dcs_climate:dcs_magicmace_ice[facing=north,type=2]
dcs_climate:dcs_magicmace_ice[facing=north,type=3]
dcs_climate:dcs_magicmace_ice[facing=south,type=0]
dcs_climate:dcs_magicmace_ice[facing=south,type=1]
dcs_climate:dcs_magicmace_ice[facing=south,type=2]
dcs_climate:dcs_magicmace_ice[facing=south,type=3]
dcs_climate:dcs_magicmace_ice[facing=west,type=0]
dcs_climate:dcs_magicmace_ice[facing=west,type=1]
dcs_climate:dcs_magicmace_ice[facing=west,type=2]
dcs_climate:dcs_magicmace_ice[facing=west,type=3]
dcs_climate:dcs_magicmace_ice[facing=east,type=0]
dcs_climate:dcs_magicmace_ice[facing=east,type=1]
dcs_climate:dcs_magicmace_ice[facing=east,type=2]
dcs_climate:dcs_magicmace_ice[facing=east,type=3]
dcs_climate:dcs_magicmace_ocean[facing=north,type=0]
dcs_climate:dcs_magicmace_ocean[facing=north,type=1]
dcs_climate:dcs_magicmace_ocean[facing=north,type=2]
dcs_climate:dcs_magicmace_ocean[facing=north,type=3]
dcs_climate:dcs_magicmace_ocean[facing=south,type=0]
dcs_climate:dcs_magicmace_ocean[facing=south,type=1]
dcs_climate:dcs_magicmace_ocean[facing=south,type=2]
dcs_climate:dcs_magicmace_ocean[facing=south,type=3]
dcs_climate:dcs_magicmace_ocean[facing=west,type=0]
dcs_climate:dcs_magicmace_ocean[facing=west,type=1]
dcs_climate:dcs_magicmace_ocean[facing=west,type=2]
dcs_climate:dcs_magicmace_ocean[facing=west,type=3]
dcs_climate:dcs_magicmace_ocean[facing=east,type=0]
dcs_climate:dcs_magicmace_ocean[facing=east,type=1]
dcs_climate:dcs_magicmace_ocean[facing=east,type=2]
dcs_climate:dcs_magicmace_ocean[facing=east,type=3]
dcs_climate:dcs_magicmace_burn[facing=north,type=0]
dcs_climate:dcs_magicmace_burn[facing=north,type=1]
dcs_climate:dcs_magicmace_burn[facing=north,type=2]
dcs_climate:dcs_magicmace_burn[facing=north,type=3]
dcs_climate:dcs_magicmace_burn[facing=south,type=0]
dcs_climate:dcs_magicmace_burn[facing=south,type=1]
dcs_climate:dcs_magicmace_burn[facing=south,type=2]
dcs_climate:dcs_magicmace_burn[facing=south,type=3]
dcs_climate:dcs_magicmace_burn[facing=west,type=0]
dcs_climate:dcs_magicmace_burn[facing=west,type=1]
dcs_climate:dcs_magicmace_burn[facing=west,type=2]
dcs_climate:dcs_magicmace_burn[facing=west,type=3]
dcs_climate:dcs_magicmace_burn[facing=east,type=0]
dcs_climate:dcs_magicmace_burn[facing=east,type=1]
dcs_climate:dcs_magicmace_burn[facing=east,type=2]
dcs_climate:dcs_magicmace_burn[facing=east,type=3]
dcs_climate:dcs_magicmace_flower[facing=north,type=0]
dcs_climate:dcs_magicmace_flower[facing=north,type=1]
dcs_climate:dcs_magicmace_flower[facing=north,type=2]
dcs_climate:dcs_magicmace_flower[facing=north,type=3]
dcs_climate:dcs_magicmace_flower[facing=south,type=0]
dcs_climate:dcs_magicmace_flower[facing=south,type=1]
dcs_climate:dcs_magicmace_flower[facing=south,type=2]
dcs_climate:dcs_magicmace_flower[facing=south,type=3]
dcs_climate:dcs_magicmace_flower[facing=west,type=0]
dcs_climate:dcs_magicmace_flower[facing=west,type=1]
dcs_climate:dcs_magicmace_flower[facing=west,type=2]
dcs_climate:dcs_magicmace_flower[facing=west,type=3]
dcs_climate:dcs_magicmace_flower[facing=east,type=0]
dcs_climate:dcs_magicmace_flower[facing=east,type=1]
dcs_climate:dcs_magicmace_flower[facing=east,type=2]
dcs_climate:dcs_magicmace_flower[facing=east,type=3]
dcs_climate:dcs_magicmace_glory[facing=north,type=0]
dcs_climate:dcs_magicmace_glory[facing=north,type=1]
dcs_climate:dcs_magicmace_glory[facing=north,type=2]
dcs_climate:dcs_magicmace_glory[facing=north,type=3]
dcs_climate:dcs_magicmace_glory[facing=south,type=0]
dcs_climate:dcs_magicmace_glory[facing=south,type=1]
dcs_climate:dcs_magicmace_glory[facing=south,type=2]
dcs_climate:dcs_magicmace_glory[facing=south,type=3]
dcs_climate:dcs_magicmace_glory[facing=west,type=0]
dcs_climate:dcs_magicmace_glory[facing=west,type=1]
dcs_climate:dcs_magicmace_glory[facing=west,type=2]
dcs_climate:dcs_magicmace_glory[facing=west,type=3]
dcs_climate:dcs_magicmace_glory[facing=east,type=0]
dcs_climate:dcs_magicmace_glory[facing=east,type=1]
dcs_climate:dcs_magicmace_glory[facing=east,type=2]
dcs_climate:dcs_magicmace_glory[facing=east,type=3]
dcs_climate:dcs_magicmace_drought[facing=north,type=0]
dcs_climate:dcs_magicmace_drought[facing=north,type=1]
dcs_climate:dcs_magicmace_drought[facing=north,type=2]
dcs_climate:dcs_magicmace_drought[facing=north,type=3]
dcs_climate:dcs_magicmace_drought[facing=south,type=0]
dcs_climate:dcs_magicmace_drought[facing=south,type=1]
dcs_climate:dcs_magicmace_drought[facing=south,type=2]
dcs_climate:dcs_magicmace_drought[facing=south,type=3]
dcs_climate:dcs_magicmace_drought[facing=west,type=0]
dcs_climate:dcs_magicmace_drought[facing=west,type=1]
dcs_climate:dcs_magicmace_drought[facing=west,type=2]
dcs_climate:dcs_magicmace_drought[facing=west,type=3]
dcs_climate:dcs_magicmace_drought[facing=east,type=0]
dcs_climate:dcs_magicmace_drought[facing=east,type=1]
dcs_climate:dcs_magicmace_drought[facing=east,type=2]
dcs_climate:dcs_magicmace_drought[facing=east,type=3]
dcs_climate:dcs_magicmace_impact[facing=north,type=0]
dcs_climate:dcs_magicmace_impact[facing=north,type=1]
dcs_climate:dcs_magicmace_impact[facing=north,type=2]
dcs_climate:dcs_magicmace_impact[facing=north,type=3]
dcs_climate:dcs_magicmace_impact[facing=south,type=0]
dcs_climate:dcs_magicmace_impact[facing=south,type=1]
dcs_climate:dcs_magicmace_impact[facing=south,type=2]
dcs_climate:dcs_magicmace_impact[facing=south,type=3]
dcs_climate:dcs_magicmace_impact[facing=west,type=0]
dcs_climate:dcs_magicmace_impact[facing=west,type=1]
dcs_climate:dcs_magicmace_impact[facing=west,type=2]
dcs_climate:dcs_magicmace_impact[facing=west,type=3]
dcs_climate:dcs_magicmace_impact[facing=east,type=0]
dcs_climate:dcs_magicmace_impact[facing=east,type=1]
dcs_climate:dcs_magicmace_impact[facing=east,type=2]
dcs_climate:dcs_magicmace_impact[facing=east,type=3]
dcs_climate:dcs_time_cage[facing=north,type=0]
dcs_climate:dcs_time_cage[facing=north,type=1]
dcs_climate:dcs_time_cage[facing=north,type=2]
dcs_climate:dcs_time_cage[facing=north,type=3]
dcs_climate:dcs_time_cage[facing=south,type=0]
dcs_climate:dcs_time_cage[facing=south,type=1]
dcs_climate:dcs_time_cage[facing=south,type=2]
dcs_climate:dcs_time_cage[facing=south,type=3]
dcs_climate:dcs_time_cage[facing=west,type=0]
dcs_climate:dcs_time_cage[facing=west,type=1]
dcs_climate:dcs_time_cage[facing=west,type=2]
dcs_climate:dcs_time_cage[facing=west,type=3]
dcs_climate:dcs_time_cage[facing=east,type=0]
dcs_climate:dcs_time_cage[facing=east,type=1]
dcs_climate:dcs_time_cage[facing=east,type=2]
dcs_climate:dcs_time_cage[facing=east,type=3]
mysticalagradditions:molten_soulium[level=0]
mysticalagradditions:molten_soulium[level=1]
mysticalagradditions:molten_soulium[level=2]
mysticalagradditions:molten_soulium[level=3]
mysticalagradditions:molten_soulium[level=4]
mysticalagradditions:molten_soulium[level=5]
mysticalagradditions:molten_soulium[level=6]
mysticalagradditions:molten_soulium[level=7]
mysticalagradditions:molten_soulium[level=8]
mysticalagradditions:molten_soulium[level=9]
mysticalagradditions:molten_soulium[level=10]
mysticalagradditions:molten_soulium[level=11]
mysticalagradditions:molten_soulium[level=12]
mysticalagradditions:molten_soulium[level=13]
mysticalagradditions:molten_soulium[level=14]
mysticalagradditions:molten_soulium[level=15]
mysticalagradditions:molten_base_essence[level=0]
mysticalagradditions:molten_base_essence[level=1]
mysticalagradditions:molten_base_essence[level=2]
mysticalagradditions:molten_base_essence[level=3]
mysticalagradditions:molten_base_essence[level=4]
mysticalagradditions:molten_base_essence[level=5]
mysticalagradditions:molten_base_essence[level=6]
mysticalagradditions:molten_base_essence[level=7]
mysticalagradditions:molten_base_essence[level=8]
mysticalagradditions:molten_base_essence[level=9]
mysticalagradditions:molten_base_essence[level=10]
mysticalagradditions:molten_base_essence[level=11]
mysticalagradditions:molten_base_essence[level=12]
mysticalagradditions:molten_base_essence[level=13]
mysticalagradditions:molten_base_essence[level=14]
mysticalagradditions:molten_base_essence[level=15]
mysticalagradditions:molten_inferium[level=0]
mysticalagradditions:molten_inferium[level=1]
mysticalagradditions:molten_inferium[level=2]
mysticalagradditions:molten_inferium[level=3]
mysticalagradditions:molten_inferium[level=4]
mysticalagradditions:molten_inferium[level=5]
mysticalagradditions:molten_inferium[level=6]
mysticalagradditions:molten_inferium[level=7]
mysticalagradditions:molten_inferium[level=8]
mysticalagradditions:molten_inferium[level=9]
mysticalagradditions:molten_inferium[level=10]
mysticalagradditions:molten_inferium[level=11]
mysticalagradditions:molten_inferium[level=12]
mysticalagradditions:molten_inferium[level=13]
mysticalagradditions:molten_inferium[level=14]
mysticalagradditions:molten_inferium[level=15]
mysticalagradditions:molten_prudentium[level=0]
mysticalagradditions:molten_prudentium[level=1]
mysticalagradditions:molten_prudentium[level=2]
mysticalagradditions:molten_prudentium[level=3]
mysticalagradditions:molten_prudentium[level=4]
mysticalagradditions:molten_prudentium[level=5]
mysticalagradditions:molten_prudentium[level=6]
mysticalagradditions:molten_prudentium[level=7]
mysticalagradditions:molten_prudentium[level=8]
mysticalagradditions:molten_prudentium[level=9]
mysticalagradditions:molten_prudentium[level=10]
mysticalagradditions:molten_prudentium[level=11]
mysticalagradditions:molten_prudentium[level=12]
mysticalagradditions:molten_prudentium[level=13]
mysticalagradditions:molten_prudentium[level=14]
mysticalagradditions:molten_prudentium[level=15]
mysticalagradditions:molten_intermedium[level=0]
mysticalagradditions:molten_intermedium[level=1]
mysticalagradditions:molten_intermedium[level=2]
mysticalagradditions:molten_intermedium[level=3]
mysticalagradditions:molten_intermedium[level=4]
mysticalagradditions:molten_intermedium[level=5]
mysticalagradditions:molten_intermedium[level=6]
mysticalagradditions:molten_intermedium[level=7]
mysticalagradditions:molten_intermedium[level=8]
mysticalagradditions:molten_intermedium[level=9]
mysticalagradditions:molten_intermedium[level=10]
mysticalagradditions:molten_intermedium[level=11]
mysticalagradditions:molten_intermedium[level=12]
mysticalagradditions:molten_intermedium[level=13]
mysticalagradditions:molten_intermedium[level=14]
mysticalagradditions:molten_intermedium[level=15]
mysticalagradditions:molten_superium[level=0]
mysticalagradditions:molten_superium[level=1]
mysticalagradditions:molten_superium[level=2]
mysticalagradditions:molten_superium[level=3]
mysticalagradditions:molten_superium[level=4]
mysticalagradditions:molten_superium[level=5]
mysticalagradditions:molten_superium[level=6]
mysticalagradditions:molten_superium[level=7]
mysticalagradditions:molten_superium[level=8]
mysticalagradditions:molten_superium[level=9]
mysticalagradditions:molten_superium[level=10]
mysticalagradditions:molten_superium[level=11]
mysticalagradditions:molten_superium[level=12]
mysticalagradditions:molten_superium[level=13]
mysticalagradditions:molten_superium[level=14]
mysticalagradditions:molten_superium[level=15]
mysticalagradditions:molten_supremium[level=0]
mysticalagradditions:molten_supremium[level=1]
mysticalagradditions:molten_supremium[level=2]
mysticalagradditions:molten_supremium[level=3]
mysticalagradditions:molten_supremium[level=4]
mysticalagradditions:molten_supremium[level=5]
mysticalagradditions:molten_supremium[level=6]
mysticalagradditions:molten_supremium[level=7]
mysticalagradditions:molten_supremium[level=8]
mysticalagradditions:molten_supremium[level=9]
mysticalagradditions:molten_supremium[level=10]
mysticalagradditions:molten_supremium[level=11]
mysticalagradditions:molten_supremium[level=12]
mysticalagradditions:molten_supremium[level=13]
mysticalagradditions:molten_supremium[level=14]
mysticalagradditions:molten_supremium[level=15]
rustic:olive_oil[level=0]
rustic:olive_oil[level=1]
rustic:olive_oil[level=2]
rustic:olive_oil[level=3]
rustic:olive_oil[level=4]
rustic:olive_oil[level=5]
rustic:olive_oil[level=6]
rustic:olive_oil[level=7]
rustic:olive_oil[level=8]
rustic:olive_oil[level=9]
rustic:olive_oil[level=10]
rustic:olive_oil[level=11]
rustic:olive_oil[level=12]
rustic:olive_oil[level=13]
rustic:olive_oil[level=14]
rustic:olive_oil[level=15]
rustic:ironberry_juice[level=0]
rustic:ironberry_juice[level=1]
rustic:ironberry_juice[level=2]
rustic:ironberry_juice[level=3]
rustic:ironberry_juice[level=4]
rustic:ironberry_juice[level=5]
rustic:ironberry_juice[level=6]
rustic:ironberry_juice[level=7]
rustic:ironberry_juice[level=8]
rustic:ironberry_juice[level=9]
rustic:ironberry_juice[level=10]
rustic:ironberry_juice[level=11]
rustic:ironberry_juice[level=12]
rustic:ironberry_juice[level=13]
rustic:ironberry_juice[level=14]
rustic:ironberry_juice[level=15]
rustic:wildberry_juice[level=0]
rustic:wildberry_juice[level=1]
rustic:wildberry_juice[level=2]
rustic:wildberry_juice[level=3]
rustic:wildberry_juice[level=4]
rustic:wildberry_juice[level=5]
rustic:wildberry_juice[level=6]
rustic:wildberry_juice[level=7]
rustic:wildberry_juice[level=8]
rustic:wildberry_juice[level=9]
rustic:wildberry_juice[level=10]
rustic:wildberry_juice[level=11]
rustic:wildberry_juice[level=12]
rustic:wildberry_juice[level=13]
rustic:wildberry_juice[level=14]
rustic:wildberry_juice[level=15]
rustic:grape_juice[level=0]
rustic:grape_juice[level=1]
rustic:grape_juice[level=2]
rustic:grape_juice[level=3]
rustic:grape_juice[level=4]
rustic:grape_juice[level=5]
rustic:grape_juice[level=6]
rustic:grape_juice[level=7]
rustic:grape_juice[level=8]
rustic:grape_juice[level=9]
rustic:grape_juice[level=10]
rustic:grape_juice[level=11]
rustic:grape_juice[level=12]
rustic:grape_juice[level=13]
rustic:grape_juice[level=14]
rustic:grape_juice[level=15]
rustic:apple_juice[level=0]
rustic:apple_juice[level=1]
rustic:apple_juice[level=2]
rustic:apple_juice[level=3]
rustic:apple_juice[level=4]
rustic:apple_juice[level=5]
rustic:apple_juice[level=6]
rustic:apple_juice[level=7]
rustic:apple_juice[level=8]
rustic:apple_juice[level=9]
rustic:apple_juice[level=10]
rustic:apple_juice[level=11]
rustic:apple_juice[level=12]
rustic:apple_juice[level=13]
rustic:apple_juice[level=14]
rustic:apple_juice[level=15]
rustic:ale_wort[level=0]
rustic:ale_wort[level=1]
rustic:ale_wort[level=2]
rustic:ale_wort[level=3]
rustic:ale_wort[level=4]
rustic:ale_wort[level=5]
rustic:ale_wort[level=6]
rustic:ale_wort[level=7]
rustic:ale_wort[level=8]
rustic:ale_wort[level=9]
rustic:ale_wort[level=10]
rustic:ale_wort[level=11]
rustic:ale_wort[level=12]
rustic:ale_wort[level=13]
rustic:ale_wort[level=14]
rustic:ale_wort[level=15]
rustic:honey[level=0]
rustic:honey[level=1]
rustic:honey[level=2]
rustic:honey[level=3]
rustic:honey[level=4]
rustic:honey[level=5]
rustic:honey[level=6]
rustic:honey[level=7]
rustic:honey[level=8]
rustic:honey[level=9]
rustic:honey[level=10]
rustic:honey[level=11]
rustic:honey[level=12]
rustic:honey[level=13]
rustic:honey[level=14]
rustic:honey[level=15]
rustic:stone_pillar[axis=x]
rustic:stone_pillar[axis=y]
rustic:stone_pillar[axis=z]
rustic:andesite_pillar[axis=x]
rustic:andesite_pillar[axis=y]
rustic:andesite_pillar[axis=z]
rustic:diorite_pillar[axis=x]
rustic:diorite_pillar[axis=y]
rustic:diorite_pillar[axis=z]
rustic:granite_pillar[axis=x]
rustic:granite_pillar[axis=y]
rustic:granite_pillar[axis=z]
rustic:slate_pillar[axis=x]
rustic:slate_pillar[axis=y]
rustic:slate_pillar[axis=z]
rustic:chain[axis=x,dangle=true]
rustic:chain[axis=x,dangle=false]
rustic:chain[axis=y,dangle=true]
rustic:chain[axis=y,dangle=false]
rustic:chain[axis=z,dangle=true]
rustic:chain[axis=z,dangle=false]
rustic:candle[facing=up]
rustic:candle[facing=north]
rustic:candle[facing=south]
rustic:candle[facing=west]
rustic:candle[facing=east]
rustic:chandelier
rustic:chain_gold[axis=x,dangle=true]
rustic:chain_gold[axis=x,dangle=false]
rustic:chain_gold[axis=y,dangle=true]
rustic:chain_gold[axis=y,dangle=false]
rustic:chain_gold[axis=z,dangle=true]
rustic:chain_gold[axis=z,dangle=false]
rustic:candle_gold[facing=up]
rustic:candle_gold[facing=north]
rustic:candle_gold[facing=south]
rustic:candle_gold[facing=west]
rustic:candle_gold[facing=east]
rustic:chandelier_gold
rustic:beehive[facing=north]
rustic:beehive[facing=south]
rustic:beehive[facing=west]
rustic:beehive[facing=east]
rustic:apiary[facing=north]
rustic:apiary[facing=south]
rustic:apiary[facing=west]
rustic:apiary[facing=east]
rustic:slate
rustic:slate_roof
rustic:slate_tile
rustic:slate_brick
rustic:slate_chiseled
rustic:stairs_slate_roof[facing=north,half=top,shape=straight]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=straight]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=straight]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=straight]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_right]
rustic:slate_roof_doubleslab[half=top]
rustic:slate_roof_doubleslab[half=bottom]
rustic:slate_roof_slab[half=top]
rustic:slate_roof_slab[half=bottom]
rustic:stairs_slate_brick[facing=north,half=top,shape=straight]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=straight]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=straight]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=straight]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_right]
rustic:slate_brick_doubleslab[half=top]
rustic:slate_brick_doubleslab[half=bottom]
rustic:slate_brick_slab[half=top]
rustic:slate_brick_slab[half=bottom]
rustic:clay_wall
rustic:clay_wall_cross
rustic:clay_wall_diag[facing=north]
rustic:clay_wall_diag[facing=south]
rustic:clay_wall_diag[facing=west]
rustic:clay_wall_diag[facing=east]
rustic:chair_oak[facing=north]
rustic:chair_oak[facing=south]
rustic:chair_oak[facing=west]
rustic:chair_oak[facing=east]
rustic:chair_big_oak[facing=north]
rustic:chair_big_oak[facing=south]
rustic:chair_big_oak[facing=west]
rustic:chair_big_oak[facing=east]
rustic:chair_birch[facing=north]
rustic:chair_birch[facing=south]
rustic:chair_birch[facing=west]
rustic:chair_birch[facing=east]
rustic:chair_spruce[facing=north]
rustic:chair_spruce[facing=south]
rustic:chair_spruce[facing=west]
rustic:chair_spruce[facing=east]
rustic:chair_acacia[facing=north]
rustic:chair_acacia[facing=south]
rustic:chair_acacia[facing=west]
rustic:chair_acacia[facing=east]
rustic:chair_jungle[facing=north]
rustic:chair_jungle[facing=south]
rustic:chair_jungle[facing=west]
rustic:chair_jungle[facing=east]
rustic:chair_olive[facing=north]
rustic:chair_olive[facing=south]
rustic:chair_olive[facing=west]
rustic:chair_olive[facing=east]
rustic:chair_ironwood[facing=north]
rustic:chair_ironwood[facing=south]
rustic:chair_ironwood[facing=west]
rustic:chair_ironwood[facing=east]
rustic:table_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_birch[ne=true,nw=true,se=true,sw=true]
rustic:table_birch[ne=true,nw=true,se=true,sw=false]
rustic:table_birch[ne=true,nw=true,se=false,sw=true]
rustic:table_birch[ne=true,nw=true,se=false,sw=false]
rustic:table_birch[ne=true,nw=false,se=true,sw=true]
rustic:table_birch[ne=true,nw=false,se=true,sw=false]
rustic:table_birch[ne=true,nw=false,se=false,sw=true]
rustic:table_birch[ne=true,nw=false,se=false,sw=false]
rustic:table_birch[ne=false,nw=true,se=true,sw=true]
rustic:table_birch[ne=false,nw=true,se=true,sw=false]
rustic:table_birch[ne=false,nw=true,se=false,sw=true]
rustic:table_birch[ne=false,nw=true,se=false,sw=false]
rustic:table_birch[ne=false,nw=false,se=true,sw=true]
rustic:table_birch[ne=false,nw=false,se=true,sw=false]
rustic:table_birch[ne=false,nw=false,se=false,sw=true]
rustic:table_birch[ne=false,nw=false,se=false,sw=false]
rustic:table_spruce[ne=true,nw=true,se=true,sw=true]
rustic:table_spruce[ne=true,nw=true,se=true,sw=false]
rustic:table_spruce[ne=true,nw=true,se=false,sw=true]
rustic:table_spruce[ne=true,nw=true,se=false,sw=false]
rustic:table_spruce[ne=true,nw=false,se=true,sw=true]
rustic:table_spruce[ne=true,nw=false,se=true,sw=false]
rustic:table_spruce[ne=true,nw=false,se=false,sw=true]
rustic:table_spruce[ne=true,nw=false,se=false,sw=false]
rustic:table_spruce[ne=false,nw=true,se=true,sw=true]
rustic:table_spruce[ne=false,nw=true,se=true,sw=false]
rustic:table_spruce[ne=false,nw=true,se=false,sw=true]
rustic:table_spruce[ne=false,nw=true,se=false,sw=false]
rustic:table_spruce[ne=false,nw=false,se=true,sw=true]
rustic:table_spruce[ne=false,nw=false,se=true,sw=false]
rustic:table_spruce[ne=false,nw=false,se=false,sw=true]
rustic:table_spruce[ne=false,nw=false,se=false,sw=false]
rustic:table_acacia[ne=true,nw=true,se=true,sw=true]
rustic:table_acacia[ne=true,nw=true,se=true,sw=false]
rustic:table_acacia[ne=true,nw=true,se=false,sw=true]
rustic:table_acacia[ne=true,nw=true,se=false,sw=false]
rustic:table_acacia[ne=true,nw=false,se=true,sw=true]
rustic:table_acacia[ne=true,nw=false,se=true,sw=false]
rustic:table_acacia[ne=true,nw=false,se=false,sw=true]
rustic:table_acacia[ne=true,nw=false,se=false,sw=false]
rustic:table_acacia[ne=false,nw=true,se=true,sw=true]
rustic:table_acacia[ne=false,nw=true,se=true,sw=false]
rustic:table_acacia[ne=false,nw=true,se=false,sw=true]
rustic:table_acacia[ne=false,nw=true,se=false,sw=false]
rustic:table_acacia[ne=false,nw=false,se=true,sw=true]
rustic:table_acacia[ne=false,nw=false,se=true,sw=false]
rustic:table_acacia[ne=false,nw=false,se=false,sw=true]
rustic:table_acacia[ne=false,nw=false,se=false,sw=false]
rustic:table_jungle[ne=true,nw=true,se=true,sw=true]
rustic:table_jungle[ne=true,nw=true,se=true,sw=false]
rustic:table_jungle[ne=true,nw=true,se=false,sw=true]
rustic:table_jungle[ne=true,nw=true,se=false,sw=false]
rustic:table_jungle[ne=true,nw=false,se=true,sw=true]
rustic:table_jungle[ne=true,nw=false,se=true,sw=false]
rustic:table_jungle[ne=true,nw=false,se=false,sw=true]
rustic:table_jungle[ne=true,nw=false,se=false,sw=false]
rustic:table_jungle[ne=false,nw=true,se=true,sw=true]
rustic:table_jungle[ne=false,nw=true,se=true,sw=false]
rustic:table_jungle[ne=false,nw=true,se=false,sw=true]
rustic:table_jungle[ne=false,nw=true,se=false,sw=false]
rustic:table_jungle[ne=false,nw=false,se=true,sw=true]
rustic:table_jungle[ne=false,nw=false,se=true,sw=false]
rustic:table_jungle[ne=false,nw=false,se=false,sw=true]
rustic:table_jungle[ne=false,nw=false,se=false,sw=false]
rustic:table_olive[ne=true,nw=true,se=true,sw=true]
rustic:table_olive[ne=true,nw=true,se=true,sw=false]
rustic:table_olive[ne=true,nw=true,se=false,sw=true]
rustic:table_olive[ne=true,nw=true,se=false,sw=false]
rustic:table_olive[ne=true,nw=false,se=true,sw=true]
rustic:table_olive[ne=true,nw=false,se=true,sw=false]
rustic:table_olive[ne=true,nw=false,se=false,sw=true]
rustic:table_olive[ne=true,nw=false,se=false,sw=false]
rustic:table_olive[ne=false,nw=true,se=true,sw=true]
rustic:table_olive[ne=false,nw=true,se=true,sw=false]
rustic:table_olive[ne=false,nw=true,se=false,sw=true]
rustic:table_olive[ne=false,nw=true,se=false,sw=false]
rustic:table_olive[ne=false,nw=false,se=true,sw=true]
rustic:table_olive[ne=false,nw=false,se=true,sw=false]
rustic:table_olive[ne=false,nw=false,se=false,sw=true]
rustic:table_olive[ne=false,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=false]
rustic:vase[variant=0]
rustic:vase[variant=1]
rustic:vase[variant=2]
rustic:vase[variant=3]
rustic:vase[variant=4]
rustic:vase[variant=5]
rustic:barrel
rustic:iron_lattice[leaves=true]
rustic:iron_lattice[leaves=false]
rustic:iron_lantern[facing=down]
rustic:iron_lantern[facing=up]
rustic:iron_lantern[facing=north]
rustic:iron_lantern[facing=south]
rustic:iron_lantern[facing=west]
rustic:iron_lantern[facing=east]
rustic:golden_lantern[facing=down]
rustic:golden_lantern[facing=up]
rustic:golden_lantern[facing=north]
rustic:golden_lantern[facing=south]
rustic:golden_lantern[facing=west]
rustic:golden_lantern[facing=east]
rustic:painted_wood_white
rustic:painted_wood_orange
rustic:painted_wood_magenta
rustic:painted_wood_light_blue
rustic:painted_wood_yellow
rustic:painted_wood_lime
rustic:painted_wood_pink
rustic:painted_wood_gray
rustic:painted_wood_silver
rustic:painted_wood_cyan
rustic:painted_wood_purple
rustic:painted_wood_blue
rustic:painted_wood_brown
rustic:painted_wood_green
rustic:painted_wood_red
rustic:painted_wood_black
rustic:gargoyle[facing=north]
rustic:gargoyle[facing=south]
rustic:gargoyle[facing=west]
rustic:gargoyle[facing=east]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=false]
rustic:liquid_barrel
rustic:fertile_soil
rustic:planks[variant=olive]
rustic:planks[variant=ironwood]
rustic:log[axis=x,variant=olive]
rustic:log[axis=x,variant=ironwood]
rustic:log[axis=y,variant=olive]
rustic:log[axis=y,variant=ironwood]
rustic:log[axis=z,variant=olive]
rustic:log[axis=z,variant=ironwood]
rustic:log[axis=none,variant=olive]
rustic:log[axis=none,variant=ironwood]
rustic:leaves[check_decay=true,decayable=true,variant=olive]
rustic:leaves[check_decay=true,decayable=true,variant=ironwood]
rustic:leaves[check_decay=true,decayable=false,variant=olive]
rustic:leaves[check_decay=true,decayable=false,variant=ironwood]
rustic:leaves[check_decay=false,decayable=true,variant=olive]
rustic:leaves[check_decay=false,decayable=true,variant=ironwood]
rustic:leaves[check_decay=false,decayable=false,variant=olive]
rustic:leaves[check_decay=false,decayable=false,variant=ironwood]
rustic:sapling[stage=0,variant=olive]
rustic:sapling[stage=0,variant=ironwood]
rustic:sapling[stage=1,variant=olive]
rustic:sapling[stage=1,variant=ironwood]
rustic:crushing_tub
rustic:evaporating_basin
rustic:fence_olive[east=true,north=true,south=true,west=true]
rustic:fence_olive[east=true,north=true,south=true,west=false]
rustic:fence_olive[east=true,north=true,south=false,west=true]
rustic:fence_olive[east=true,north=true,south=false,west=false]
rustic:fence_olive[east=true,north=false,south=true,west=true]
rustic:fence_olive[east=true,north=false,south=true,west=false]
rustic:fence_olive[east=true,north=false,south=false,west=true]
rustic:fence_olive[east=true,north=false,south=false,west=false]
rustic:fence_olive[east=false,north=true,south=true,west=true]
rustic:fence_olive[east=false,north=true,south=true,west=false]
rustic:fence_olive[east=false,north=true,south=false,west=true]
rustic:fence_olive[east=false,north=true,south=false,west=false]
rustic:fence_olive[east=false,north=false,south=true,west=true]
rustic:fence_olive[east=false,north=false,south=true,west=false]
rustic:fence_olive[east=false,north=false,south=false,west=true]
rustic:fence_olive[east=false,north=false,south=false,west=false]
rustic:fence_ironwood[east=true,north=true,south=true,west=true]
rustic:fence_ironwood[east=true,north=true,south=true,west=false]
rustic:fence_ironwood[east=true,north=true,south=false,west=true]
rustic:fence_ironwood[east=true,north=true,south=false,west=false]
rustic:fence_ironwood[east=true,north=false,south=true,west=true]
rustic:fence_ironwood[east=true,north=false,south=true,west=false]
rustic:fence_ironwood[east=true,north=false,south=false,west=true]
rustic:fence_ironwood[east=true,north=false,south=false,west=false]
rustic:fence_ironwood[east=false,north=true,south=true,west=true]
rustic:fence_ironwood[east=false,north=true,south=true,west=false]
rustic:fence_ironwood[east=false,north=true,south=false,west=true]
rustic:fence_ironwood[east=false,north=true,south=false,west=false]
rustic:fence_ironwood[east=false,north=false,south=true,west=true]
rustic:fence_ironwood[east=false,north=false,south=true,west=false]
rustic:fence_ironwood[east=false,north=false,south=false,west=true]
rustic:fence_ironwood[east=false,north=false,south=false,west=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=false]
rustic:olive_doubleslab[half=top]
rustic:olive_doubleslab[half=bottom]
rustic:olive_slab[half=top]
rustic:olive_slab[half=bottom]
rustic:ironwood_doubleslab[half=top]
rustic:ironwood_doubleslab[half=bottom]
rustic:ironwood_slab[half=top]
rustic:ironwood_slab[half=bottom]
rustic:stairs_olive[facing=north,half=top,shape=straight]
rustic:stairs_olive[facing=north,half=top,shape=inner_left]
rustic:stairs_olive[facing=north,half=top,shape=inner_right]
rustic:stairs_olive[facing=north,half=top,shape=outer_left]
rustic:stairs_olive[facing=north,half=top,shape=outer_right]
rustic:stairs_olive[facing=north,half=bottom,shape=straight]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=south,half=top,shape=straight]
rustic:stairs_olive[facing=south,half=top,shape=inner_left]
rustic:stairs_olive[facing=south,half=top,shape=inner_right]
rustic:stairs_olive[facing=south,half=top,shape=outer_left]
rustic:stairs_olive[facing=south,half=top,shape=outer_right]
rustic:stairs_olive[facing=south,half=bottom,shape=straight]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=west,half=top,shape=straight]
rustic:stairs_olive[facing=west,half=top,shape=inner_left]
rustic:stairs_olive[facing=west,half=top,shape=inner_right]
rustic:stairs_olive[facing=west,half=top,shape=outer_left]
rustic:stairs_olive[facing=west,half=top,shape=outer_right]
rustic:stairs_olive[facing=west,half=bottom,shape=straight]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=east,half=top,shape=straight]
rustic:stairs_olive[facing=east,half=top,shape=inner_left]
rustic:stairs_olive[facing=east,half=top,shape=inner_right]
rustic:stairs_olive[facing=east,half=top,shape=outer_left]
rustic:stairs_olive[facing=east,half=top,shape=outer_right]
rustic:stairs_olive[facing=east,half=bottom,shape=straight]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=top,shape=straight]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=top,shape=straight]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=top,shape=straight]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=top,shape=straight]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_right]
rustic:condenser[bottom=true,facing=north]
rustic:condenser[bottom=true,facing=south]
rustic:condenser[bottom=true,facing=west]
rustic:condenser[bottom=true,facing=east]
rustic:condenser[bottom=false,facing=north]
rustic:condenser[bottom=false,facing=south]
rustic:condenser[bottom=false,facing=west]
rustic:condenser[bottom=false,facing=east]
rustic:retort[facing=north]
rustic:retort[facing=south]
rustic:retort[facing=west]
rustic:retort[facing=east]
rustic:condenser_advanced[bottom=true,facing=north]
rustic:condenser_advanced[bottom=true,facing=south]
rustic:condenser_advanced[bottom=true,facing=west]
rustic:condenser_advanced[bottom=true,facing=east]
rustic:condenser_advanced[bottom=false,facing=north]
rustic:condenser_advanced[bottom=false,facing=south]
rustic:condenser_advanced[bottom=false,facing=west]
rustic:condenser_advanced[bottom=false,facing=east]
rustic:retort_advanced[facing=north]
rustic:retort_advanced[facing=south]
rustic:retort_advanced[facing=west]
rustic:retort_advanced[facing=east]
rustic:crop_stake
rustic:tomato_crop[age=0]
rustic:tomato_crop[age=1]
rustic:tomato_crop[age=2]
rustic:tomato_crop[age=3]
rustic:chili_crop[age=0]
rustic:chili_crop[age=1]
rustic:chili_crop[age=2]
rustic:chili_crop[age=3]
rustic:wildberry_bush[berries=true]
rustic:wildberry_bush[berries=false]
rustic:rope[axis=x,dangle=true]
rustic:rope[axis=x,dangle=false]
rustic:rope[axis=y,dangle=true]
rustic:rope[axis=y,dangle=false]
rustic:rope[axis=z,dangle=true]
rustic:rope[axis=z,dangle=false]
rustic:stake_tied[east=true,north=true,south=true,west=true]
rustic:stake_tied[east=true,north=true,south=true,west=false]
rustic:stake_tied[east=true,north=true,south=false,west=true]
rustic:stake_tied[east=true,north=true,south=false,west=false]
rustic:stake_tied[east=true,north=false,south=true,west=true]
rustic:stake_tied[east=true,north=false,south=true,west=false]
rustic:stake_tied[east=true,north=false,south=false,west=true]
rustic:stake_tied[east=true,north=false,south=false,west=false]
rustic:stake_tied[east=false,north=true,south=true,west=true]
rustic:stake_tied[east=false,north=true,south=true,west=false]
rustic:stake_tied[east=false,north=true,south=false,west=true]
rustic:stake_tied[east=false,north=true,south=false,west=false]
rustic:stake_tied[east=false,north=false,south=true,west=true]
rustic:stake_tied[east=false,north=false,south=true,west=false]
rustic:stake_tied[east=false,north=false,south=false,west=true]
rustic:stake_tied[east=false,north=false,south=false,west=false]
rustic:grape_stem[age=0]
rustic:grape_stem[age=1]
rustic:grape_stem[age=2]
rustic:grape_stem[age=3]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=false]
rustic:brewing_barrel[facing=north]
rustic:brewing_barrel[facing=south]
rustic:brewing_barrel[facing=west]
rustic:brewing_barrel[facing=east]
rustic:apple_seeds[age=0]
rustic:apple_seeds[age=1]
rustic:sapling_apple[stage=0]
rustic:sapling_apple[stage=1]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:aloe_vera[age=0]
rustic:aloe_vera[age=1]
rustic:aloe_vera[age=2]
rustic:aloe_vera[age=3]
rustic:blood_orchid[age=0]
rustic:blood_orchid[age=1]
rustic:blood_orchid[age=2]
rustic:blood_orchid[age=3]
rustic:chamomile[age=0]
rustic:chamomile[age=1]
rustic:chamomile[age=2]
rustic:chamomile[age=3]
rustic:cloudsbluff[age=0]
rustic:cloudsbluff[age=1]
rustic:cloudsbluff[age=2]
rustic:cloudsbluff[age=3]
rustic:cohosh[age=0]
rustic:cohosh[age=1]
rustic:cohosh[age=2]
rustic:cohosh[age=3]
rustic:core_root[age=0]
rustic:core_root[age=1]
rustic:core_root[age=2]
rustic:core_root[age=3]
rustic:deathstalk_mushroom[age=0]
rustic:deathstalk_mushroom[age=1]
rustic:deathstalk_mushroom[age=2]
rustic:deathstalk_mushroom[age=3]
rustic:ginseng[age=0]
rustic:ginseng[age=1]
rustic:ginseng[age=2]
rustic:ginseng[age=3]
rustic:horsetail[age=0]
rustic:horsetail[age=1]
rustic:horsetail[age=2]
rustic:horsetail[age=3]
rustic:marsh_mallow[age=0]
rustic:marsh_mallow[age=1]
rustic:marsh_mallow[age=2]
rustic:marsh_mallow[age=3]
rustic:mooncap_mushroom[age=0]
rustic:mooncap_mushroom[age=1]
rustic:mooncap_mushroom[age=2]
rustic:mooncap_mushroom[age=3]
rustic:wind_thistle[age=0]
rustic:wind_thistle[age=1]
rustic:wind_thistle[age=2]
rustic:wind_thistle[age=3]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=north,half=top,open=true]
malisisdoors:trapdoor_birch[facing=north,half=top,open=false]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=south,half=top,open=true]
malisisdoors:trapdoor_birch[facing=south,half=top,open=false]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=west,half=top,open=true]
malisisdoors:trapdoor_birch[facing=west,half=top,open=false]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=east,half=top,open=true]
malisisdoors:trapdoor_birch[facing=east,half=top,open=false]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:garage_door[direction=north,power=true]
malisisdoors:garage_door[direction=north,power=false]
malisisdoors:garage_door[direction=south,power=true]
malisisdoors:garage_door[direction=south,power=false]
malisisdoors:garage_door[direction=west,power=true]
malisisdoors:garage_door[direction=west,power=false]
malisisdoors:garage_door[direction=east,power=true]
malisisdoors:garage_door[direction=east,power=false]
malisisdoors:carriage_door[direction=north]
malisisdoors:carriage_door[direction=south]
malisisdoors:carriage_door[direction=west]
malisisdoors:carriage_door[direction=east]
malisisdoors:medieval_door[direction=north]
malisisdoors:medieval_door[direction=south]
malisisdoors:medieval_door[direction=west]
malisisdoors:medieval_door[direction=east]
malisisdoors:big_door_oak_3x3[direction=north]
malisisdoors:big_door_oak_3x3[direction=south]
malisisdoors:big_door_oak_3x3[direction=west]
malisisdoors:big_door_oak_3x3[direction=east]
malisisdoors:big_door_spruce_3x3[direction=north]
malisisdoors:big_door_spruce_3x3[direction=south]
malisisdoors:big_door_spruce_3x3[direction=west]
malisisdoors:big_door_spruce_3x3[direction=east]
malisisdoors:big_door_birch_3x3[direction=north]
malisisdoors:big_door_birch_3x3[direction=south]
malisisdoors:big_door_birch_3x3[direction=west]
malisisdoors:big_door_birch_3x3[direction=east]
malisisdoors:big_door_jungle_3x3[direction=north]
malisisdoors:big_door_jungle_3x3[direction=south]
malisisdoors:big_door_jungle_3x3[direction=west]
malisisdoors:big_door_jungle_3x3[direction=east]
malisisdoors:big_door_acacia_3x3[direction=north]
malisisdoors:big_door_acacia_3x3[direction=south]
malisisdoors:big_door_acacia_3x3[direction=west]
malisisdoors:big_door_acacia_3x3[direction=east]
malisisdoors:big_door_dark_oak_3x3[direction=north]
malisisdoors:big_door_dark_oak_3x3[direction=south]
malisisdoors:big_door_dark_oak_3x3[direction=west]
malisisdoors:big_door_dark_oak_3x3[direction=east]
malisisdoors:big_door_iron_3x3[direction=north]
malisisdoors:big_door_iron_3x3[direction=south]
malisisdoors:big_door_iron_3x3[direction=west]
malisisdoors:big_door_iron_3x3[direction=east]
malisisdoors:big_door_rusty_3x3[direction=north]
malisisdoors:big_door_rusty_3x3[direction=south]
malisisdoors:big_door_rusty_3x3[direction=west]
malisisdoors:big_door_rusty_3x3[direction=east]
malisisdoors:rustyhatch[direction=north,origin=true,top=true]
malisisdoors:rustyhatch[direction=north,origin=true,top=false]
malisisdoors:rustyhatch[direction=north,origin=false,top=true]
malisisdoors:rustyhatch[direction=north,origin=false,top=false]
malisisdoors:rustyhatch[direction=south,origin=true,top=true]
malisisdoors:rustyhatch[direction=south,origin=true,top=false]
malisisdoors:rustyhatch[direction=south,origin=false,top=true]
malisisdoors:rustyhatch[direction=south,origin=false,top=false]
malisisdoors:rustyhatch[direction=west,origin=true,top=true]
malisisdoors:rustyhatch[direction=west,origin=true,top=false]
malisisdoors:rustyhatch[direction=west,origin=false,top=true]
malisisdoors:rustyhatch[direction=west,origin=false,top=false]
malisisdoors:rustyhatch[direction=east,origin=true,top=true]
malisisdoors:rustyhatch[direction=east,origin=true,top=false]
malisisdoors:rustyhatch[direction=east,origin=false,top=true]
malisisdoors:rustyhatch[direction=east,origin=false,top=false]
malisisdoors:rustyladder[direction=north]
malisisdoors:rustyladder[direction=south]
malisisdoors:rustyladder[direction=west]
malisisdoors:rustyladder[direction=east]
malisisdoors:door_factory[direction=north]
malisisdoors:door_factory[direction=south]
malisisdoors:door_factory[direction=west]
malisisdoors:door_factory[direction=east]
malisisdoors:forcefielddoor[direction=north,origin=true]
malisisdoors:forcefielddoor[direction=north,origin=false]
malisisdoors:forcefielddoor[direction=south,origin=true]
malisisdoors:forcefielddoor[direction=south,origin=false]
malisisdoors:forcefielddoor[direction=west,origin=true]
malisisdoors:forcefielddoor[direction=west,origin=false]
malisisdoors:forcefielddoor[direction=east,origin=true]
malisisdoors:forcefielddoor[direction=east,origin=false]
malisisdoors:hitechdoor[direction=north,power=true]
malisisdoors:hitechdoor[direction=north,power=false]
malisisdoors:hitechdoor[direction=south,power=true]
malisisdoors:hitechdoor[direction=south,power=false]
malisisdoors:hitechdoor[direction=west,power=true]
malisisdoors:hitechdoor[direction=west,power=false]
malisisdoors:hitechdoor[direction=east,power=true]
malisisdoors:hitechdoor[direction=east,power=false]
malisisswitches:basicswitch1[direction=down,power=true]
malisisswitches:basicswitch1[direction=down,power=false]
malisisswitches:basicswitch1[direction=up,power=true]
malisisswitches:basicswitch1[direction=up,power=false]
malisisswitches:basicswitch1[direction=north,power=true]
malisisswitches:basicswitch1[direction=north,power=false]
malisisswitches:basicswitch1[direction=south,power=true]
malisisswitches:basicswitch1[direction=south,power=false]
malisisswitches:basicswitch1[direction=west,power=true]
malisisswitches:basicswitch1[direction=west,power=false]
malisisswitches:basicswitch1[direction=east,power=true]
malisisswitches:basicswitch1[direction=east,power=false]
malisisswitches:lightswitch1[direction=down,power=true]
malisisswitches:lightswitch1[direction=down,power=false]
malisisswitches:lightswitch1[direction=up,power=true]
malisisswitches:lightswitch1[direction=up,power=false]
malisisswitches:lightswitch1[direction=north,power=true]
malisisswitches:lightswitch1[direction=north,power=false]
malisisswitches:lightswitch1[direction=south,power=true]
malisisswitches:lightswitch1[direction=south,power=false]
malisisswitches:lightswitch1[direction=west,power=true]
malisisswitches:lightswitch1[direction=west,power=false]
malisisswitches:lightswitch1[direction=east,power=true]
malisisswitches:lightswitch1[direction=east,power=false]
malisisswitches:relay[direction=down,power=true]
malisisswitches:relay[direction=down,power=false]
malisisswitches:relay[direction=up,power=true]
malisisswitches:relay[direction=up,power=false]
malisisswitches:relay[direction=north,power=true]
malisisswitches:relay[direction=north,power=false]
malisisswitches:relay[direction=south,power=true]
malisisswitches:relay[direction=south,power=false]
malisisswitches:relay[direction=west,power=true]
malisisswitches:relay[direction=west,power=false]
malisisswitches:relay[direction=east,power=true]
malisisswitches:relay[direction=east,power=false]
plustic:alumiteblock
plustic:plustic.molten_alumite[level=0]
plustic:plustic.molten_alumite[level=1]
plustic:plustic.molten_alumite[level=2]
plustic:plustic.molten_alumite[level=3]
plustic:plustic.molten_alumite[level=4]
plustic:plustic.molten_alumite[level=5]
plustic:plustic.molten_alumite[level=6]
plustic:plustic.molten_alumite[level=7]
plustic:plustic.molten_alumite[level=8]
plustic:plustic.molten_alumite[level=9]
plustic:plustic.molten_alumite[level=10]
plustic:plustic.molten_alumite[level=11]
plustic:plustic.molten_alumite[level=12]
plustic:plustic.molten_alumite[level=13]
plustic:plustic.molten_alumite[level=14]
plustic:plustic.molten_alumite[level=15]
plustic:plustic.molten_refinedobsidian[level=0]
plustic:plustic.molten_refinedobsidian[level=1]
plustic:plustic.molten_refinedobsidian[level=2]
plustic:plustic.molten_refinedobsidian[level=3]
plustic:plustic.molten_refinedobsidian[level=4]
plustic:plustic.molten_refinedobsidian[level=5]
plustic:plustic.molten_refinedobsidian[level=6]
plustic:plustic.molten_refinedobsidian[level=7]
plustic:plustic.molten_refinedobsidian[level=8]
plustic:plustic.molten_refinedobsidian[level=9]
plustic:plustic.molten_refinedobsidian[level=10]
plustic:plustic.molten_refinedobsidian[level=11]
plustic:plustic.molten_refinedobsidian[level=12]
plustic:plustic.molten_refinedobsidian[level=13]
plustic:plustic.molten_refinedobsidian[level=14]
plustic:plustic.molten_refinedobsidian[level=15]
plustic:plustic.molten_refinedglowstone[level=0]
plustic:plustic.molten_refinedglowstone[level=1]
plustic:plustic.molten_refinedglowstone[level=2]
plustic:plustic.molten_refinedglowstone[level=3]
plustic:plustic.molten_refinedglowstone[level=4]
plustic:plustic.molten_refinedglowstone[level=5]
plustic:plustic.molten_refinedglowstone[level=6]
plustic:plustic.molten_refinedglowstone[level=7]
plustic:plustic.molten_refinedglowstone[level=8]
plustic:plustic.molten_refinedglowstone[level=9]
plustic:plustic.molten_refinedglowstone[level=10]
plustic:plustic.molten_refinedglowstone[level=11]
plustic:plustic.molten_refinedglowstone[level=12]
plustic:plustic.molten_refinedglowstone[level=13]
plustic:plustic.molten_refinedglowstone[level=14]
plustic:plustic.molten_refinedglowstone[level=15]
plustic:osgloglasblock
plustic:plustic.molten_osgloglas[level=0]
plustic:plustic.molten_osgloglas[level=1]
plustic:plustic.molten_osgloglas[level=2]
plustic:plustic.molten_osgloglas[level=3]
plustic:plustic.molten_osgloglas[level=4]
plustic:plustic.molten_osgloglas[level=5]
plustic:plustic.molten_osgloglas[level=6]
plustic:plustic.molten_osgloglas[level=7]
plustic:plustic.molten_osgloglas[level=8]
plustic:plustic.molten_osgloglas[level=9]
plustic:plustic.molten_osgloglas[level=10]
plustic:plustic.molten_osgloglas[level=11]
plustic:plustic.molten_osgloglas[level=12]
plustic:plustic.molten_osgloglas[level=13]
plustic:plustic.molten_osgloglas[level=14]
plustic:plustic.molten_osgloglas[level=15]
plustic:osmiridiumblock
plustic:plustic.molten_osmiridium[level=0]
plustic:plustic.molten_osmiridium[level=1]
plustic:plustic.molten_osmiridium[level=2]
plustic:plustic.molten_osmiridium[level=3]
plustic:plustic.molten_osmiridium[level=4]
plustic:plustic.molten_osmiridium[level=5]
plustic:plustic.molten_osmiridium[level=6]
plustic:plustic.molten_osmiridium[level=7]
plustic:plustic.molten_osmiridium[level=8]
plustic:plustic.molten_osmiridium[level=9]
plustic:plustic.molten_osmiridium[level=10]
plustic:plustic.molten_osmiridium[level=11]
plustic:plustic.molten_osmiridium[level=12]
plustic:plustic.molten_osmiridium[level=13]
plustic:plustic.molten_osmiridium[level=14]
plustic:plustic.molten_osmiridium[level=15]
plustic:plustic.molten_terrasteel[level=0]
plustic:plustic.molten_terrasteel[level=1]
plustic:plustic.molten_terrasteel[level=2]
plustic:plustic.molten_terrasteel[level=3]
plustic:plustic.molten_terrasteel[level=4]
plustic:plustic.molten_terrasteel[level=5]
plustic:plustic.molten_terrasteel[level=6]
plustic:plustic.molten_terrasteel[level=7]
plustic:plustic.molten_terrasteel[level=8]
plustic:plustic.molten_terrasteel[level=9]
plustic:plustic.molten_terrasteel[level=10]
plustic:plustic.molten_terrasteel[level=11]
plustic:plustic.molten_terrasteel[level=12]
plustic:plustic.molten_terrasteel[level=13]
plustic:plustic.molten_terrasteel[level=14]
plustic:plustic.molten_terrasteel[level=15]
plustic:plustic.molten_elementium[level=0]
plustic:plustic.molten_elementium[level=1]
plustic:plustic.molten_elementium[level=2]
plustic:plustic.molten_elementium[level=3]
plustic:plustic.molten_elementium[level=4]
plustic:plustic.molten_elementium[level=5]
plustic:plustic.molten_elementium[level=6]
plustic:plustic.molten_elementium[level=7]
plustic:plustic.molten_elementium[level=8]
plustic:plustic.molten_elementium[level=9]
plustic:plustic.molten_elementium[level=10]
plustic:plustic.molten_elementium[level=11]
plustic:plustic.molten_elementium[level=12]
plustic:plustic.molten_elementium[level=13]
plustic:plustic.molten_elementium[level=14]
plustic:plustic.molten_elementium[level=15]
plustic:plustic.molten_manasteel[level=0]
plustic:plustic.molten_manasteel[level=1]
plustic:plustic.molten_manasteel[level=2]
plustic:plustic.molten_manasteel[level=3]
plustic:plustic.molten_manasteel[level=4]
plustic:plustic.molten_manasteel[level=5]
plustic:plustic.molten_manasteel[level=6]
plustic:plustic.molten_manasteel[level=7]
plustic:plustic.molten_manasteel[level=8]
plustic:plustic.molten_manasteel[level=9]
plustic:plustic.molten_manasteel[level=10]
plustic:plustic.molten_manasteel[level=11]
plustic:plustic.molten_manasteel[level=12]
plustic:plustic.molten_manasteel[level=13]
plustic:plustic.molten_manasteel[level=14]
plustic:plustic.molten_manasteel[level=15]
plustic:plustic.molten_mirion[level=0]
plustic:plustic.molten_mirion[level=1]
plustic:plustic.molten_mirion[level=2]
plustic:plustic.molten_mirion[level=3]
plustic:plustic.molten_mirion[level=4]
plustic:plustic.molten_mirion[level=5]
plustic:plustic.molten_mirion[level=6]
plustic:plustic.molten_mirion[level=7]
plustic:plustic.molten_mirion[level=8]
plustic:plustic.molten_mirion[level=9]
plustic:plustic.molten_mirion[level=10]
plustic:plustic.molten_mirion[level=11]
plustic:plustic.molten_mirion[level=12]
plustic:plustic.molten_mirion[level=13]
plustic:plustic.molten_mirion[level=14]
plustic:plustic.molten_mirion[level=15]
plustic:plustic.molten_psimetal[level=0]
plustic:plustic.molten_psimetal[level=1]
plustic:plustic.molten_psimetal[level=2]
plustic:plustic.molten_psimetal[level=3]
plustic:plustic.molten_psimetal[level=4]
plustic:plustic.molten_psimetal[level=5]
plustic:plustic.molten_psimetal[level=6]
plustic:plustic.molten_psimetal[level=7]
plustic:plustic.molten_psimetal[level=8]
plustic:plustic.molten_psimetal[level=9]
plustic:plustic.molten_psimetal[level=10]
plustic:plustic.molten_psimetal[level=11]
plustic:plustic.molten_psimetal[level=12]
plustic:plustic.molten_psimetal[level=13]
plustic:plustic.molten_psimetal[level=14]
plustic:plustic.molten_psimetal[level=15]
plustic:plustic.molten_infinity[level=0]
plustic:plustic.molten_infinity[level=1]
plustic:plustic.molten_infinity[level=2]
plustic:plustic.molten_infinity[level=3]
plustic:plustic.molten_infinity[level=4]
plustic:plustic.molten_infinity[level=5]
plustic:plustic.molten_infinity[level=6]
plustic:plustic.molten_infinity[level=7]
plustic:plustic.molten_infinity[level=8]
plustic:plustic.molten_infinity[level=9]
plustic:plustic.molten_infinity[level=10]
plustic:plustic.molten_infinity[level=11]
plustic:plustic.molten_infinity[level=12]
plustic:plustic.molten_infinity[level=13]
plustic:plustic.molten_infinity[level=14]
plustic:plustic.molten_infinity[level=15]
practicallogistics2:hammer[facing=north]
practicallogistics2:hammer[facing=south]
practicallogistics2:hammer[facing=west]
practicallogistics2:hammer[facing=east]
practicallogistics2:hammer_air
practicallogistics2:sapphireore
practicallogistics2:inforeader[display=true,facing=down]
practicallogistics2:inforeader[display=true,facing=up]
practicallogistics2:inforeader[display=true,facing=north]
practicallogistics2:inforeader[display=true,facing=south]
practicallogistics2:inforeader[display=true,facing=west]
practicallogistics2:inforeader[display=true,facing=east]
practicallogistics2:inforeader[display=false,facing=down]
practicallogistics2:inforeader[display=false,facing=up]
practicallogistics2:inforeader[display=false,facing=north]
practicallogistics2:inforeader[display=false,facing=south]
practicallogistics2:inforeader[display=false,facing=west]
practicallogistics2:inforeader[display=false,facing=east]
practicallogistics2:inventoryreader[display=true,facing=down]
practicallogistics2:inventoryreader[display=true,facing=up]
practicallogistics2:inventoryreader[display=true,facing=north]
practicallogistics2:inventoryreader[display=true,facing=south]
practicallogistics2:inventoryreader[display=true,facing=west]
practicallogistics2:inventoryreader[display=true,facing=east]
practicallogistics2:inventoryreader[display=false,facing=down]
practicallogistics2:inventoryreader[display=false,facing=up]
practicallogistics2:inventoryreader[display=false,facing=north]
practicallogistics2:inventoryreader[display=false,facing=south]
practicallogistics2:inventoryreader[display=false,facing=west]
practicallogistics2:inventoryreader[display=false,facing=east]
practicallogistics2:fluidreader[display=true,facing=down]
practicallogistics2:fluidreader[display=true,facing=up]
practicallogistics2:fluidreader[display=true,facing=north]
practicallogistics2:fluidreader[display=true,facing=south]
practicallogistics2:fluidreader[display=true,facing=west]
practicallogistics2:fluidreader[display=true,facing=east]
practicallogistics2:fluidreader[display=false,facing=down]
practicallogistics2:fluidreader[display=false,facing=up]
practicallogistics2:fluidreader[display=false,facing=north]
practicallogistics2:fluidreader[display=false,facing=south]
practicallogistics2:fluidreader[display=false,facing=west]
practicallogistics2:fluidreader[display=false,facing=east]
practicallogistics2:energyreader[display=true,facing=down]
practicallogistics2:energyreader[display=true,facing=up]
practicallogistics2:energyreader[display=true,facing=north]
practicallogistics2:energyreader[display=true,facing=south]
practicallogistics2:energyreader[display=true,facing=west]
practicallogistics2:energyreader[display=true,facing=east]
practicallogistics2:energyreader[display=false,facing=down]
practicallogistics2:energyreader[display=false,facing=up]
practicallogistics2:energyreader[display=false,facing=north]
practicallogistics2:energyreader[display=false,facing=south]
practicallogistics2:energyreader[display=false,facing=west]
practicallogistics2:energyreader[display=false,facing=east]
practicallogistics2:networkreader[display=true,facing=down]
practicallogistics2:networkreader[display=true,facing=up]
practicallogistics2:networkreader[display=true,facing=north]
practicallogistics2:networkreader[display=true,facing=south]
practicallogistics2:networkreader[display=true,facing=west]
practicallogistics2:networkreader[display=true,facing=east]
practicallogistics2:networkreader[display=false,facing=down]
practicallogistics2:networkreader[display=false,facing=up]
practicallogistics2:networkreader[display=false,facing=north]
practicallogistics2:networkreader[display=false,facing=south]
practicallogistics2:networkreader[display=false,facing=west]
practicallogistics2:networkreader[display=false,facing=east]
practicallogistics2:array[facing=down]
practicallogistics2:array[facing=up]
practicallogistics2:array[facing=north]
practicallogistics2:array[facing=south]
practicallogistics2:array[facing=west]
practicallogistics2:array[facing=east]
practicallogistics2:entitynode[facing=down]
practicallogistics2:entitynode[facing=up]
practicallogistics2:entitynode[facing=north]
practicallogistics2:entitynode[facing=south]
practicallogistics2:entitynode[facing=west]
practicallogistics2:entitynode[facing=east]
practicallogistics2:transfernode[facing=down,transfer=add]
practicallogistics2:transfernode[facing=down,transfer=remove]
practicallogistics2:transfernode[facing=down,transfer=add_remove]
practicallogistics2:transfernode[facing=down,transfer=passive]
practicallogistics2:transfernode[facing=up,transfer=add]
practicallogistics2:transfernode[facing=up,transfer=remove]
practicallogistics2:transfernode[facing=up,transfer=add_remove]
practicallogistics2:transfernode[facing=up,transfer=passive]
practicallogistics2:transfernode[facing=north,transfer=add]
practicallogistics2:transfernode[facing=north,transfer=remove]
practicallogistics2:transfernode[facing=north,transfer=add_remove]
practicallogistics2:transfernode[facing=north,transfer=passive]
practicallogistics2:transfernode[facing=south,transfer=add]
practicallogistics2:transfernode[facing=south,transfer=remove]
practicallogistics2:transfernode[facing=south,transfer=add_remove]
practicallogistics2:transfernode[facing=south,transfer=passive]
practicallogistics2:transfernode[facing=west,transfer=add]
practicallogistics2:transfernode[facing=west,transfer=remove]
practicallogistics2:transfernode[facing=west,transfer=add_remove]
practicallogistics2:transfernode[facing=west,transfer=passive]
practicallogistics2:transfernode[facing=east,transfer=add]
practicallogistics2:transfernode[facing=east,transfer=remove]
practicallogistics2:transfernode[facing=east,transfer=add_remove]
practicallogistics2:transfernode[facing=east,transfer=passive]
practicallogistics2:redstonenode[active=true,facing=down]
practicallogistics2:redstonenode[active=true,facing=up]
practicallogistics2:redstonenode[active=true,facing=north]
practicallogistics2:redstonenode[active=true,facing=south]
practicallogistics2:redstonenode[active=true,facing=west]
practicallogistics2:redstonenode[active=true,facing=east]
practicallogistics2:redstonenode[active=false,facing=down]
practicallogistics2:redstonenode[active=false,facing=up]
practicallogistics2:redstonenode[active=false,facing=north]
practicallogistics2:redstonenode[active=false,facing=south]
practicallogistics2:redstonenode[active=false,facing=west]
practicallogistics2:redstonenode[active=false,facing=east]
practicallogistics2:clock[facing=down,hand=true]
practicallogistics2:clock[facing=down,hand=false]
practicallogistics2:clock[facing=up,hand=true]
practicallogistics2:clock[facing=up,hand=false]
practicallogistics2:clock[facing=north,hand=true]
practicallogistics2:clock[facing=north,hand=false]
practicallogistics2:clock[facing=south,hand=true]
practicallogistics2:clock[facing=south,hand=false]
practicallogistics2:clock[facing=west,hand=true]
practicallogistics2:clock[facing=west,hand=false]
practicallogistics2:clock[facing=east,hand=true]
practicallogistics2:clock[facing=east,hand=false]
practicallogistics2:redstonesignaller[active=true,facing=down]
practicallogistics2:redstonesignaller[active=true,facing=up]
practicallogistics2:redstonesignaller[active=true,facing=north]
practicallogistics2:redstonesignaller[active=true,facing=south]
practicallogistics2:redstonesignaller[active=true,facing=west]
practicallogistics2:redstonesignaller[active=true,facing=east]
practicallogistics2:redstonesignaller[active=false,facing=down]
practicallogistics2:redstonesignaller[active=false,facing=up]
practicallogistics2:redstonesignaller[active=false,facing=north]
practicallogistics2:redstonesignaller[active=false,facing=south]
practicallogistics2:redstonesignaller[active=false,facing=west]
practicallogistics2:redstonesignaller[active=false,facing=east]
practicallogistics2:minidisplay[facing=down,rotation=down]
practicallogistics2:minidisplay[facing=down,rotation=up]
practicallogistics2:minidisplay[facing=down,rotation=north]
practicallogistics2:minidisplay[facing=down,rotation=south]
practicallogistics2:minidisplay[facing=down,rotation=west]
practicallogistics2:minidisplay[facing=down,rotation=east]
practicallogistics2:minidisplay[facing=up,rotation=down]
practicallogistics2:minidisplay[facing=up,rotation=up]
practicallogistics2:minidisplay[facing=up,rotation=north]
practicallogistics2:minidisplay[facing=up,rotation=south]
practicallogistics2:minidisplay[facing=up,rotation=west]
practicallogistics2:minidisplay[facing=up,rotation=east]
practicallogistics2:minidisplay[facing=north,rotation=down]
practicallogistics2:minidisplay[facing=north,rotation=up]
practicallogistics2:minidisplay[facing=north,rotation=north]
practicallogistics2:minidisplay[facing=north,rotation=south]
practicallogistics2:minidisplay[facing=north,rotation=west]
practicallogistics2:minidisplay[facing=north,rotation=east]
practicallogistics2:minidisplay[facing=south,rotation=down]
practicallogistics2:minidisplay[facing=south,rotation=up]
practicallogistics2:minidisplay[facing=south,rotation=north]
practicallogistics2:minidisplay[facing=south,rotation=south]
practicallogistics2:minidisplay[facing=south,rotation=west]
practicallogistics2:minidisplay[facing=south,rotation=east]
practicallogistics2:minidisplay[facing=west,rotation=down]
practicallogistics2:minidisplay[facing=west,rotation=up]
practicallogistics2:minidisplay[facing=west,rotation=north]
practicallogistics2:minidisplay[facing=west,rotation=south]
practicallogistics2:minidisplay[facing=west,rotation=west]
practicallogistics2:minidisplay[facing=west,rotation=east]
practicallogistics2:minidisplay[facing=east,rotation=down]
practicallogistics2:minidisplay[facing=east,rotation=up]
practicallogistics2:minidisplay[facing=east,rotation=north]
practicallogistics2:minidisplay[facing=east,rotation=south]
practicallogistics2:minidisplay[facing=east,rotation=west]
practicallogistics2:minidisplay[facing=east,rotation=east]
practicallogistics2:displayscreen[facing=down,rotation=down]
practicallogistics2:displayscreen[facing=down,rotation=up]
practicallogistics2:displayscreen[facing=down,rotation=north]
practicallogistics2:displayscreen[facing=down,rotation=south]
practicallogistics2:displayscreen[facing=down,rotation=west]
practicallogistics2:displayscreen[facing=down,rotation=east]
practicallogistics2:displayscreen[facing=up,rotation=down]
practicallogistics2:displayscreen[facing=up,rotation=up]
practicallogistics2:displayscreen[facing=up,rotation=north]
practicallogistics2:displayscreen[facing=up,rotation=south]
practicallogistics2:displayscreen[facing=up,rotation=west]
practicallogistics2:displayscreen[facing=up,rotation=east]
practicallogistics2:displayscreen[facing=north,rotation=down]
practicallogistics2:displayscreen[facing=north,rotation=up]
practicallogistics2:displayscreen[facing=north,rotation=north]
practicallogistics2:displayscreen[facing=north,rotation=south]
practicallogistics2:displayscreen[facing=north,rotation=west]
practicallogistics2:displayscreen[facing=north,rotation=east]
practicallogistics2:displayscreen[facing=south,rotation=down]
practicallogistics2:displayscreen[facing=south,rotation=up]
practicallogistics2:displayscreen[facing=south,rotation=north]
practicallogistics2:displayscreen[facing=south,rotation=south]
practicallogistics2:displayscreen[facing=south,rotation=west]
practicallogistics2:displayscreen[facing=south,rotation=east]
practicallogistics2:displayscreen[facing=west,rotation=down]
practicallogistics2:displayscreen[facing=west,rotation=up]
practicallogistics2:displayscreen[facing=west,rotation=north]
practicallogistics2:displayscreen[facing=west,rotation=south]
practicallogistics2:displayscreen[facing=west,rotation=west]
practicallogistics2:displayscreen[facing=west,rotation=east]
practicallogistics2:displayscreen[facing=east,rotation=down]
practicallogistics2:displayscreen[facing=east,rotation=up]
practicallogistics2:displayscreen[facing=east,rotation=north]
practicallogistics2:displayscreen[facing=east,rotation=south]
practicallogistics2:displayscreen[facing=east,rotation=west]
practicallogistics2:displayscreen[facing=east,rotation=east]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=down,rotation=east,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=up,rotation=east,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=north,rotation=east,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=south,rotation=east,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=west,rotation=east,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=down,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=up,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=north,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=south,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=west,type=all]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=none]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=one_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=one_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=one_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=one_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=two_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=two_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=two_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=two_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=opposite_1]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=opposite_2]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=three_n]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=three_e]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=three_s]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=three_w]
practicallogistics2:largedisplayscreen[facing=east,rotation=east,type=all]
practicallogistics2:holographicdisplay[facing=down,rotation=down]
practicallogistics2:holographicdisplay[facing=down,rotation=up]
practicallogistics2:holographicdisplay[facing=down,rotation=north]
practicallogistics2:holographicdisplay[facing=down,rotation=south]
practicallogistics2:holographicdisplay[facing=down,rotation=west]
practicallogistics2:holographicdisplay[facing=down,rotation=east]
practicallogistics2:holographicdisplay[facing=up,rotation=down]
practicallogistics2:holographicdisplay[facing=up,rotation=up]
practicallogistics2:holographicdisplay[facing=up,rotation=north]
practicallogistics2:holographicdisplay[facing=up,rotation=south]
practicallogistics2:holographicdisplay[facing=up,rotation=west]
practicallogistics2:holographicdisplay[facing=up,rotation=east]
practicallogistics2:holographicdisplay[facing=north,rotation=down]
practicallogistics2:holographicdisplay[facing=north,rotation=up]
practicallogistics2:holographicdisplay[facing=north,rotation=north]
practicallogistics2:holographicdisplay[facing=north,rotation=south]
practicallogistics2:holographicdisplay[facing=north,rotation=west]
practicallogistics2:holographicdisplay[facing=north,rotation=east]
practicallogistics2:holographicdisplay[facing=south,rotation=down]
practicallogistics2:holographicdisplay[facing=south,rotation=up]
practicallogistics2:holographicdisplay[facing=south,rotation=north]
practicallogistics2:holographicdisplay[facing=south,rotation=south]
practicallogistics2:holographicdisplay[facing=south,rotation=west]
practicallogistics2:holographicdisplay[facing=south,rotation=east]
practicallogistics2:holographicdisplay[facing=west,rotation=down]
practicallogistics2:holographicdisplay[facing=west,rotation=up]
practicallogistics2:holographicdisplay[facing=west,rotation=north]
practicallogistics2:holographicdisplay[facing=west,rotation=south]
practicallogistics2:holographicdisplay[facing=west,rotation=west]
practicallogistics2:holographicdisplay[facing=west,rotation=east]
practicallogistics2:holographicdisplay[facing=east,rotation=down]
practicallogistics2:holographicdisplay[facing=east,rotation=up]
practicallogistics2:holographicdisplay[facing=east,rotation=north]
practicallogistics2:holographicdisplay[facing=east,rotation=south]
practicallogistics2:holographicdisplay[facing=east,rotation=west]
practicallogistics2:holographicdisplay[facing=east,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=down,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=up,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=north,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=south,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=west,rotation=east]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=down]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=up]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=north]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=south]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=west]
practicallogistics2:advancedholographicdisplay[facing=east,rotation=east]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=half,west=none]
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practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=internal,west=none]
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practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=half,west=none]
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practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=none,south=half,up=half,west=half]
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practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=internal,west=cable]
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practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=none,up=half,west=half]
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practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=cable,west=cable]
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practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=cable,west=half]
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practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=internal,west=none]
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practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=half,west=none]
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practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=cable,west=none]
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practicallogistics2:datacable[down=none,east=half,north=half,south=half,up=cable,west=internal]
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practicallogistics2:datacable[down=cable,east=none,north=none,south=internal,up=internal,west=internal]
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practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=cable,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=internal,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=none,up=half,west=half]
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practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=none,north=none,south=internal,up=half,west=internal]
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practicallogistics2:datacable[down=half,east=none,north=none,south=half,up=none,west=none]
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practicallogistics2:datacable[down=half,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=internal,up=half,west=internal]
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practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=internal,west=internal]
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practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=half,west=none]
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practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=cable,south=half,up=half,west=half]
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practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=none,west=internal]
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practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=cable,west=internal]
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practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=none,up=half,west=half]
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practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:datacable[down=half,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=none,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=cable,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=internal,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=true,down=half,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=none,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=cable,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=internal,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=none,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=cable,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=internal,north=half,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=none,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=cable,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=internal,south=half,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=none,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=cable,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=internal,up=half,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=none,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=none,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=none,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=none,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=cable,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=cable,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=cable,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=cable,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=internal,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=internal,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=internal,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=internal,west=half]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=half,west=none]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=half,west=cable]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=half,west=internal]
practicallogistics2:redstonecable[active=false,down=half,east=half,north=half,south=half,up=half,west=half]
practicallogistics2:node[facing=down]
practicallogistics2:node[facing=up]
practicallogistics2:node[facing=north]
practicallogistics2:node[facing=south]
practicallogistics2:node[facing=west]
practicallogistics2:node[facing=east]
practicallogistics2:dataemitter[facing=down]
practicallogistics2:dataemitter[facing=up]
practicallogistics2:dataemitter[facing=north]
practicallogistics2:dataemitter[facing=south]
practicallogistics2:dataemitter[facing=west]
practicallogistics2:dataemitter[facing=east]
practicallogistics2:datareceiver[facing=down]
practicallogistics2:datareceiver[facing=up]
practicallogistics2:datareceiver[facing=north]
practicallogistics2:datareceiver[facing=south]
practicallogistics2:datareceiver[facing=west]
practicallogistics2:datareceiver[facing=east]
practicallogistics2:redstoneemitter[facing=down]
practicallogistics2:redstoneemitter[facing=up]
practicallogistics2:redstoneemitter[facing=north]
practicallogistics2:redstoneemitter[facing=south]
practicallogistics2:redstoneemitter[facing=west]
practicallogistics2:redstoneemitter[facing=east]
practicallogistics2:redstonereceiver[facing=down]
practicallogistics2:redstonereceiver[facing=up]
practicallogistics2:redstonereceiver[facing=north]
practicallogistics2:redstonereceiver[facing=south]
practicallogistics2:redstonereceiver[facing=west]
practicallogistics2:redstonereceiver[facing=east]
projectred-fabrication:ic_machine[tile_idx=0]
projectred-fabrication:ic_machine[tile_idx=1]
projectred-fabrication:ic_machine[tile_idx=2]
projectred-fabrication:ic_machine[tile_idx=3]
projectred-fabrication:ic_machine[tile_idx=4]
projectred-fabrication:ic_machine[tile_idx=5]
projectred-fabrication:ic_machine[tile_idx=6]
projectred-fabrication:ic_machine[tile_idx=7]
projectred-fabrication:ic_machine[tile_idx=8]
projectred-fabrication:ic_machine[tile_idx=9]
projectred-fabrication:ic_machine[tile_idx=10]
projectred-fabrication:ic_machine[tile_idx=11]
projectred-fabrication:ic_machine[tile_idx=12]
projectred-fabrication:ic_machine[tile_idx=13]
projectred-fabrication:ic_machine[tile_idx=14]
projectred-fabrication:ic_machine[tile_idx=15]
projectred-illumination:lamp[tile_idx=0]
projectred-illumination:lamp[tile_idx=1]
projectred-illumination:lamp[tile_idx=2]
projectred-illumination:lamp[tile_idx=3]
projectred-illumination:lamp[tile_idx=4]
projectred-illumination:lamp[tile_idx=5]
projectred-illumination:lamp[tile_idx=6]
projectred-illumination:lamp[tile_idx=7]
projectred-illumination:lamp[tile_idx=8]
projectred-illumination:lamp[tile_idx=9]
projectred-illumination:lamp[tile_idx=10]
projectred-illumination:lamp[tile_idx=11]
projectred-illumination:lamp[tile_idx=12]
projectred-illumination:lamp[tile_idx=13]
projectred-illumination:lamp[tile_idx=14]
projectred-illumination:lamp[tile_idx=15]
projectred-expansion:machine1[tile_idx=0]
projectred-expansion:machine1[tile_idx=1]
projectred-expansion:machine1[tile_idx=2]
projectred-expansion:machine1[tile_idx=3]
projectred-expansion:machine1[tile_idx=4]
projectred-expansion:machine1[tile_idx=5]
projectred-expansion:machine1[tile_idx=6]
projectred-expansion:machine1[tile_idx=7]
projectred-expansion:machine1[tile_idx=8]
projectred-expansion:machine1[tile_idx=9]
projectred-expansion:machine1[tile_idx=10]
projectred-expansion:machine1[tile_idx=11]
projectred-expansion:machine1[tile_idx=12]
projectred-expansion:machine1[tile_idx=13]
projectred-expansion:machine1[tile_idx=14]
projectred-expansion:machine1[tile_idx=15]
projectred-expansion:machine2[tile_idx=0]
projectred-expansion:machine2[tile_idx=1]
projectred-expansion:machine2[tile_idx=2]
projectred-expansion:machine2[tile_idx=3]
projectred-expansion:machine2[tile_idx=4]
projectred-expansion:machine2[tile_idx=5]
projectred-expansion:machine2[tile_idx=6]
projectred-expansion:machine2[tile_idx=7]
projectred-expansion:machine2[tile_idx=8]
projectred-expansion:machine2[tile_idx=9]
projectred-expansion:machine2[tile_idx=10]
projectred-expansion:machine2[tile_idx=11]
projectred-expansion:machine2[tile_idx=12]
projectred-expansion:machine2[tile_idx=13]
projectred-expansion:machine2[tile_idx=14]
projectred-expansion:machine2[tile_idx=15]
projectred-relocation:blockmovingrow[tile_idx=0]
projectred-relocation:blockmovingrow[tile_idx=1]
projectred-relocation:blockmovingrow[tile_idx=2]
projectred-relocation:blockmovingrow[tile_idx=3]
projectred-relocation:blockmovingrow[tile_idx=4]
projectred-relocation:blockmovingrow[tile_idx=5]
projectred-relocation:blockmovingrow[tile_idx=6]
projectred-relocation:blockmovingrow[tile_idx=7]
projectred-relocation:blockmovingrow[tile_idx=8]
projectred-relocation:blockmovingrow[tile_idx=9]
projectred-relocation:blockmovingrow[tile_idx=10]
projectred-relocation:blockmovingrow[tile_idx=11]
projectred-relocation:blockmovingrow[tile_idx=12]
projectred-relocation:blockmovingrow[tile_idx=13]
projectred-relocation:blockmovingrow[tile_idx=14]
projectred-relocation:blockmovingrow[tile_idx=15]
projectred-relocation:frame
projectred-exploration:ore[type=sapphire_ore]
projectred-exploration:ore[type=copper_ore]
projectred-exploration:ore[type=ruby_ore]
projectred-exploration:ore[type=electrotine_ore]
projectred-exploration:ore[type=peridot_ore]
projectred-exploration:ore[type=tin_ore]
projectred-exploration:ore[type=silver_ore]
projectred-exploration:stone[type=marble]
projectred-exploration:stone[type=marble_brick]
projectred-exploration:stone[type=basalt]
projectred-exploration:stone[type=sapphire_block]
projectred-exploration:stone[type=basalt_cobble]
projectred-exploration:stone[type=copper_block]
projectred-exploration:stone[type=tin_block]
projectred-exploration:stone[type=silver_block]
projectred-exploration:stone[type=basalt_brick]
projectred-exploration:stone[type=ruby_block]
projectred-exploration:stone[type=electrotine_block]
projectred-exploration:stone[type=peridot_block]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=true,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=true,south=false,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=true,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=true,north=false,south=false,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=true,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=true,south=false,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=true,type=peridot_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=marble_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=sapphire_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=sapphire_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=sapphire_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=sapphire_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_cobble,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_cobble,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_cobble,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_cobble,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=copper_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=copper_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=copper_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=copper_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=tin_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=tin_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=tin_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=tin_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=silver_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=silver_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=silver_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=silver_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_brick,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_brick,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_brick,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=basalt_brick,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=ruby_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=ruby_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=ruby_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=ruby_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=electrotine_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=electrotine_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=electrotine_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=electrotine_block,up=false,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=peridot_block,up=true,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=peridot_block,up=true,west=false]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=peridot_block,up=false,west=true]
projectred-exploration:stone_wall[east=false,north=false,south=false,type=peridot_block,up=false,west=false]
projectred-exploration:barrel[tile_idx=0]
projectred-exploration:barrel[tile_idx=1]
projectred-exploration:barrel[tile_idx=2]
projectred-exploration:barrel[tile_idx=3]
projectred-exploration:barrel[tile_idx=4]
projectred-exploration:barrel[tile_idx=5]
projectred-exploration:barrel[tile_idx=6]
projectred-exploration:barrel[tile_idx=7]
projectred-exploration:barrel[tile_idx=8]
projectred-exploration:barrel[tile_idx=9]
projectred-exploration:barrel[tile_idx=10]
projectred-exploration:barrel[tile_idx=11]
projectred-exploration:barrel[tile_idx=12]
projectred-exploration:barrel[tile_idx=13]
projectred-exploration:barrel[tile_idx=14]
projectred-exploration:barrel[tile_idx=15]
quantumflux:imaginarytime
quantumflux:zeropointextractor
quantumflux:entropyaccelerator[facing=down]
quantumflux:entropyaccelerator[facing=up]
quantumflux:entropyaccelerator[facing=north]
quantumflux:entropyaccelerator[facing=south]
quantumflux:entropyaccelerator[facing=west]
quantumflux:entropyaccelerator[facing=east]
quantumflux:quibitcluster[level=creative]
quantumflux:quibitcluster[level=one]
quantumflux:quibitcluster[level=two]
quantumflux:quibitcluster[level=three]
quantumflux:quibitcluster[level=four]
quantumflux:quibitcluster[level=five]
quantumflux:darkstone[type=plain]
quantumflux:darkstone[type=lamp]
quantumflux:darkstone[type=ornate]
quantumflux:darkstone[type=tile]
quantumflux:rfentangler[facing=down]
quantumflux:rfentangler[facing=up]
quantumflux:rfentangler[facing=north]
quantumflux:rfentangler[facing=south]
quantumflux:rfentangler[facing=west]
quantumflux:rfentangler[facing=east]
quantumflux:rfexciter[facing=down]
quantumflux:rfexciter[facing=up]
quantumflux:rfexciter[facing=north]
quantumflux:rfexciter[facing=south]
quantumflux:rfexciter[facing=west]
quantumflux:rfexciter[facing=east]
quantumflux:graphiteore
quantumflux:mobglue[facing=down]
quantumflux:mobglue[facing=up]
quantumflux:mobglue[facing=north]
quantumflux:mobglue[facing=south]
quantumflux:mobglue[facing=west]
quantumflux:mobglue[facing=east]
quantumflux:telepad[facing=down]
quantumflux:telepad[facing=up]
quantumflux:telepad[facing=north]
quantumflux:telepad[facing=south]
quantumflux:telepad[facing=west]
quantumflux:telepad[facing=east]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=false]
randomthings:luminousblock[color=white]
randomthings:luminousblock[color=orange]
randomthings:luminousblock[color=magenta]
randomthings:luminousblock[color=light_blue]
randomthings:luminousblock[color=yellow]
randomthings:luminousblock[color=lime]
randomthings:luminousblock[color=pink]
randomthings:luminousblock[color=gray]
randomthings:luminousblock[color=silver]
randomthings:luminousblock[color=cyan]
randomthings:luminousblock[color=purple]
randomthings:luminousblock[color=blue]
randomthings:luminousblock[color=brown]
randomthings:luminousblock[color=green]
randomthings:luminousblock[color=red]
randomthings:luminousblock[color=black]
randomthings:translucentluminousblock[color=white]
randomthings:translucentluminousblock[color=orange]
randomthings:translucentluminousblock[color=magenta]
randomthings:translucentluminousblock[color=light_blue]
randomthings:translucentluminousblock[color=yellow]
randomthings:translucentluminousblock[color=lime]
randomthings:translucentluminousblock[color=pink]
randomthings:translucentluminousblock[color=gray]
randomthings:translucentluminousblock[color=silver]
randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
rebornstorage:multicrafter[type=frame]
rebornstorage:multicrafter[type=heat]
rebornstorage:multicrafter[type=cpu]
rebornstorage:multicrafter[type=storage]
rebornstorage:multicrafter[type=io]
sereneseasons:greenhouse_glass
sereneseasons:season_sensor_spring[power=0]
sereneseasons:season_sensor_spring[power=1]
sereneseasons:season_sensor_spring[power=2]
sereneseasons:season_sensor_spring[power=3]
sereneseasons:season_sensor_spring[power=4]
sereneseasons:season_sensor_spring[power=5]
sereneseasons:season_sensor_spring[power=6]
sereneseasons:season_sensor_spring[power=7]
sereneseasons:season_sensor_spring[power=8]
sereneseasons:season_sensor_spring[power=9]
sereneseasons:season_sensor_spring[power=10]
sereneseasons:season_sensor_spring[power=11]
sereneseasons:season_sensor_spring[power=12]
sereneseasons:season_sensor_spring[power=13]
sereneseasons:season_sensor_spring[power=14]
sereneseasons:season_sensor_spring[power=15]
sereneseasons:season_sensor_summer[power=0]
sereneseasons:season_sensor_summer[power=1]
sereneseasons:season_sensor_summer[power=2]
sereneseasons:season_sensor_summer[power=3]
sereneseasons:season_sensor_summer[power=4]
sereneseasons:season_sensor_summer[power=5]
sereneseasons:season_sensor_summer[power=6]
sereneseasons:season_sensor_summer[power=7]
sereneseasons:season_sensor_summer[power=8]
sereneseasons:season_sensor_summer[power=9]
sereneseasons:season_sensor_summer[power=10]
sereneseasons:season_sensor_summer[power=11]
sereneseasons:season_sensor_summer[power=12]
sereneseasons:season_sensor_summer[power=13]
sereneseasons:season_sensor_summer[power=14]
sereneseasons:season_sensor_summer[power=15]
sereneseasons:season_sensor_autumn[power=0]
sereneseasons:season_sensor_autumn[power=1]
sereneseasons:season_sensor_autumn[power=2]
sereneseasons:season_sensor_autumn[power=3]
sereneseasons:season_sensor_autumn[power=4]
sereneseasons:season_sensor_autumn[power=5]
sereneseasons:season_sensor_autumn[power=6]
sereneseasons:season_sensor_autumn[power=7]
sereneseasons:season_sensor_autumn[power=8]
sereneseasons:season_sensor_autumn[power=9]
sereneseasons:season_sensor_autumn[power=10]
sereneseasons:season_sensor_autumn[power=11]
sereneseasons:season_sensor_autumn[power=12]
sereneseasons:season_sensor_autumn[power=13]
sereneseasons:season_sensor_autumn[power=14]
sereneseasons:season_sensor_autumn[power=15]
sereneseasons:season_sensor_winter[power=0]
sereneseasons:season_sensor_winter[power=1]
sereneseasons:season_sensor_winter[power=2]
sereneseasons:season_sensor_winter[power=3]
sereneseasons:season_sensor_winter[power=4]
sereneseasons:season_sensor_winter[power=5]
sereneseasons:season_sensor_winter[power=6]
sereneseasons:season_sensor_winter[power=7]
sereneseasons:season_sensor_winter[power=8]
sereneseasons:season_sensor_winter[power=9]
sereneseasons:season_sensor_winter[power=10]
sereneseasons:season_sensor_winter[power=11]
sereneseasons:season_sensor_winter[power=12]
sereneseasons:season_sensor_winter[power=13]
sereneseasons:season_sensor_winter[power=14]
sereneseasons:season_sensor_winter[power=15]
lastsmith:blast_top
lastsmith:blast_off[facing=north]
lastsmith:blast_off[facing=south]
lastsmith:blast_off[facing=west]
lastsmith:blast_off[facing=east]
lastsmith:blast_on[facing=north]
lastsmith:blast_on[facing=south]
lastsmith:blast_on[facing=west]
lastsmith:blast_on[facing=east]
lastsmith:casket[facing=north]
lastsmith:casket[facing=south]
lastsmith:casket[facing=west]
lastsmith:casket[facing=east]
lastsmith:sakura_steel_block
thermalcultivation:soil[tilled=true,type=basic]
thermalcultivation:soil[tilled=true,type=rich]
thermalcultivation:soil[tilled=true,type=flux]
thermalcultivation:soil[tilled=false,type=basic]
thermalcultivation:soil[tilled=false,type=rich]
thermalcultivation:soil[tilled=false,type=flux]
thermaldynamics:duct_0[meta=0]
thermaldynamics:duct_0[meta=1]
thermaldynamics:duct_0[meta=2]
thermaldynamics:duct_0[meta=3]
thermaldynamics:duct_0[meta=4]
thermaldynamics:duct_0[meta=5]
thermaldynamics:duct_0[meta=6]
thermaldynamics:duct_0[meta=7]
thermaldynamics:duct_0[meta=8]
thermaldynamics:duct_0[meta=9]
thermaldynamics:duct_0[meta=10]
thermaldynamics:duct_0[meta=11]
thermaldynamics:duct_0[meta=12]
thermaldynamics:duct_0[meta=13]
thermaldynamics:duct_0[meta=14]
thermaldynamics:duct_16[meta=0]
thermaldynamics:duct_16[meta=1]
thermaldynamics:duct_16[meta=2]
thermaldynamics:duct_16[meta=3]
thermaldynamics:duct_16[meta=4]
thermaldynamics:duct_16[meta=5]
thermaldynamics:duct_16[meta=6]
thermaldynamics:duct_16[meta=7]
thermaldynamics:duct_16[meta=8]
thermaldynamics:duct_16[meta=9]
thermaldynamics:duct_16[meta=10]
thermaldynamics:duct_16[meta=11]
thermaldynamics:duct_16[meta=12]
thermaldynamics:duct_16[meta=13]
thermaldynamics:duct_16[meta=14]
thermaldynamics:duct_32[meta=0]
thermaldynamics:duct_32[meta=1]
thermaldynamics:duct_32[meta=2]
thermaldynamics:duct_32[meta=3]
thermaldynamics:duct_32[meta=4]
thermaldynamics:duct_32[meta=5]
thermaldynamics:duct_32[meta=6]
thermaldynamics:duct_32[meta=7]
thermaldynamics:duct_32[meta=8]
thermaldynamics:duct_32[meta=9]
thermaldynamics:duct_32[meta=10]
thermaldynamics:duct_32[meta=11]
thermaldynamics:duct_32[meta=12]
thermaldynamics:duct_32[meta=13]
thermaldynamics:duct_32[meta=14]
thermaldynamics:duct_48[meta=0]
thermaldynamics:duct_48[meta=1]
thermaldynamics:duct_48[meta=2]
thermaldynamics:duct_48[meta=3]
thermaldynamics:duct_48[meta=4]
thermaldynamics:duct_48[meta=5]
thermaldynamics:duct_48[meta=6]
thermaldynamics:duct_48[meta=7]
thermaldynamics:duct_48[meta=8]
thermaldynamics:duct_48[meta=9]
thermaldynamics:duct_48[meta=10]
thermaldynamics:duct_48[meta=11]
thermaldynamics:duct_48[meta=12]
thermaldynamics:duct_48[meta=13]
thermaldynamics:duct_48[meta=14]
thermaldynamics:duct_64[meta=0]
thermaldynamics:duct_64[meta=1]
thermaldynamics:duct_64[meta=2]
thermaldynamics:duct_64[meta=3]
thermaldynamics:duct_64[meta=4]
thermaldynamics:duct_64[meta=5]
thermaldynamics:duct_64[meta=6]
thermaldynamics:duct_64[meta=7]
thermaldynamics:duct_64[meta=8]
thermaldynamics:duct_64[meta=9]
thermaldynamics:duct_64[meta=10]
thermaldynamics:duct_64[meta=11]
thermaldynamics:duct_64[meta=12]
thermaldynamics:duct_64[meta=13]
thermaldynamics:duct_64[meta=14]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=0]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=1]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=2]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=3]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=4]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=5]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=6]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=7]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=8]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=9]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=10]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=11]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=12]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=13]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=14]
tinkerscompendium:tinkerscompendium.molten_aeonsteel[level=15]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=0]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=1]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=2]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=3]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=4]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=5]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=6]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=7]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=8]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=9]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=10]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=11]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=12]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=13]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=14]
tinkerscompendium:tinkerscompendium.molten_queensgold[level=15]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=0]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=1]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=2]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=3]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=4]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=5]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=6]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=7]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=8]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=9]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=10]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=11]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=12]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=13]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=14]
tinkerscompendium:tinkerscompendium.molten_dogbearium[level=15]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=0]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=1]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=2]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=3]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=4]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=5]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=6]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=7]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=8]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=9]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=10]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=11]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=12]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=13]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=14]
tinkerscompendium:tinkerscompendium.molten_sinisterium[level=15]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=0]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=1]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=2]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=3]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=4]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=5]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=6]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=7]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=8]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=9]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=10]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=11]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=12]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=13]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=14]
tinkerscompendium:tinkerscompendium.molten_nihilite[level=15]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=0]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=1]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=2]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=3]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=4]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=5]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=6]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=7]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=8]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=9]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=10]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=11]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=12]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=13]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=14]
tinkerscompendium:tinkerscompendium.molten_orichalcum[level=15]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=0]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=1]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=2]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=3]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=4]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=5]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=6]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=7]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=8]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=9]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=10]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=11]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=12]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=13]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=14]
tinkerscompendium:tinkerscompendium.molten_pandorium[level=15]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=0]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=1]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=2]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=3]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=4]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=5]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=6]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=7]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=8]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=9]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=10]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=11]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=12]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=13]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=14]
tinkerscompendium:tinkerscompendium.molten_rosegold[level=15]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=0]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=1]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=2]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=3]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=4]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=5]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=6]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=7]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=8]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=9]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=10]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=11]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=12]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=13]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=14]
tinkerscompendium:tinkerscompendium.molten_valyriansteel[level=15]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=0]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=1]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=2]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=3]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=4]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=5]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=6]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=7]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=8]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=9]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=10]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=11]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=12]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=13]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=14]
tinkerscompendium:tinkerscompendium.molten_froststeel[level=15]
translocators:craftinggrid
usefulnullifiers:voidnullifierblock
usefulnullifiers:fluidvoidnullifierblock
usefulnullifiers:energyvoidnullifierblock
usefulnullifiers:aion
tconstruct:molten_crystalized[level=0]
tconstruct:molten_crystalized[level=1]
tconstruct:molten_crystalized[level=2]
tconstruct:molten_crystalized[level=3]
tconstruct:molten_crystalized[level=4]
tconstruct:molten_crystalized[level=5]
tconstruct:molten_crystalized[level=6]
tconstruct:molten_crystalized[level=7]
tconstruct:molten_crystalized[level=8]
tconstruct:molten_crystalized[level=9]
tconstruct:molten_crystalized[level=10]
tconstruct:molten_crystalized[level=11]
tconstruct:molten_crystalized[level=12]
tconstruct:molten_crystalized[level=13]
tconstruct:molten_crystalized[level=14]
tconstruct:molten_crystalized[level=15]
adchimneys:bedrock[type=chimney]
adchimneys:bedrock[type=vent]
adchimneys:bedrock[type=pump]
adchimneys:bone_block_side[type=chimney]
adchimneys:bone_block_side[type=vent]
adchimneys:bone_block_side[type=pump]
adchimneys:brick[type=chimney]
adchimneys:brick[type=vent]
adchimneys:brick[type=pump]
adchimneys:clay[type=chimney]
adchimneys:clay[type=vent]
adchimneys:clay[type=pump]
adchimneys:coal_block[type=chimney]
adchimneys:coal_block[type=vent]
adchimneys:coal_block[type=pump]
adchimneys:coarse_dirt[type=chimney]
adchimneys:coarse_dirt[type=vent]
adchimneys:coarse_dirt[type=pump]
adchimneys:cobblestone[type=chimney]
adchimneys:cobblestone[type=vent]
adchimneys:cobblestone[type=pump]
adchimneys:cobblestone_mossy[type=chimney]
adchimneys:cobblestone_mossy[type=vent]
adchimneys:cobblestone_mossy[type=pump]
adchimneys:concrete_black[type=chimney]
adchimneys:concrete_black[type=vent]
adchimneys:concrete_black[type=pump]
adchimneys:concrete_blue[type=chimney]
adchimneys:concrete_blue[type=vent]
adchimneys:concrete_blue[type=pump]
adchimneys:concrete_brown[type=chimney]
adchimneys:concrete_brown[type=vent]
adchimneys:concrete_brown[type=pump]
adchimneys:concrete_cyan[type=chimney]
adchimneys:concrete_cyan[type=vent]
adchimneys:concrete_cyan[type=pump]
adchimneys:concrete_gray[type=chimney]
adchimneys:concrete_gray[type=vent]
adchimneys:concrete_gray[type=pump]
adchimneys:concrete_green[type=chimney]
adchimneys:concrete_green[type=vent]
adchimneys:concrete_green[type=pump]
adchimneys:concrete_light_blue[type=chimney]
adchimneys:concrete_light_blue[type=vent]
adchimneys:concrete_light_blue[type=pump]
adchimneys:concrete_lime[type=chimney]
adchimneys:concrete_lime[type=vent]
adchimneys:concrete_lime[type=pump]
adchimneys:concrete_magenta[type=chimney]
adchimneys:concrete_magenta[type=vent]
adchimneys:concrete_magenta[type=pump]
adchimneys:concrete_orange[type=chimney]
adchimneys:concrete_orange[type=vent]
adchimneys:concrete_orange[type=pump]
adchimneys:concrete_pink[type=chimney]
adchimneys:concrete_pink[type=vent]
adchimneys:concrete_pink[type=pump]
adchimneys:concrete_purple[type=chimney]
adchimneys:concrete_purple[type=vent]
adchimneys:concrete_purple[type=pump]
adchimneys:concrete_red[type=chimney]
adchimneys:concrete_red[type=vent]
adchimneys:concrete_red[type=pump]
adchimneys:concrete_silver[type=chimney]
adchimneys:concrete_silver[type=vent]
adchimneys:concrete_silver[type=pump]
adchimneys:concrete_white[type=chimney]
adchimneys:concrete_white[type=vent]
adchimneys:concrete_white[type=pump]
adchimneys:concrete_yellow[type=chimney]
adchimneys:concrete_yellow[type=vent]
adchimneys:concrete_yellow[type=pump]
adchimneys:diamond_block[type=chimney]
adchimneys:diamond_block[type=vent]
adchimneys:diamond_block[type=pump]
adchimneys:dirt[type=chimney]
adchimneys:dirt[type=vent]
adchimneys:dirt[type=pump]
adchimneys:emerald_block[type=chimney]
adchimneys:emerald_block[type=vent]
adchimneys:emerald_block[type=pump]
adchimneys:end_bricks[type=chimney]
adchimneys:end_bricks[type=vent]
adchimneys:end_bricks[type=pump]
adchimneys:end_stone[type=chimney]
adchimneys:end_stone[type=vent]
adchimneys:end_stone[type=pump]
adchimneys:glass[type=chimney]
adchimneys:glass[type=vent]
adchimneys:glass[type=pump]
adchimneys:glass_black[type=chimney]
adchimneys:glass_black[type=vent]
adchimneys:glass_black[type=pump]
adchimneys:glass_blue[type=chimney]
adchimneys:glass_blue[type=vent]
adchimneys:glass_blue[type=pump]
adchimneys:glass_brown[type=chimney]
adchimneys:glass_brown[type=vent]
adchimneys:glass_brown[type=pump]
adchimneys:glass_cyan[type=chimney]
adchimneys:glass_cyan[type=vent]
adchimneys:glass_cyan[type=pump]
adchimneys:glass_gray[type=chimney]
adchimneys:glass_gray[type=vent]
adchimneys:glass_gray[type=pump]
adchimneys:glass_green[type=chimney]
adchimneys:glass_green[type=vent]
adchimneys:glass_green[type=pump]
adchimneys:glass_light_blue[type=chimney]
adchimneys:glass_light_blue[type=vent]
adchimneys:glass_light_blue[type=pump]
adchimneys:glass_lime[type=chimney]
adchimneys:glass_lime[type=vent]
adchimneys:glass_lime[type=pump]
adchimneys:glass_magenta[type=chimney]
adchimneys:glass_magenta[type=vent]
adchimneys:glass_magenta[type=pump]
adchimneys:glass_orange[type=chimney]
adchimneys:glass_orange[type=vent]
adchimneys:glass_orange[type=pump]
adchimneys:glass_pink[type=chimney]
adchimneys:glass_pink[type=vent]
adchimneys:glass_pink[type=pump]
adchimneys:glass_purple[type=chimney]
adchimneys:glass_purple[type=vent]
adchimneys:glass_purple[type=pump]
adchimneys:glass_red[type=chimney]
adchimneys:glass_red[type=vent]
adchimneys:glass_red[type=pump]
adchimneys:glass_silver[type=chimney]
adchimneys:glass_silver[type=vent]
adchimneys:glass_silver[type=pump]
adchimneys:glass_white[type=chimney]
adchimneys:glass_white[type=vent]
adchimneys:glass_white[type=pump]
adchimneys:glass_yellow[type=chimney]
adchimneys:glass_yellow[type=vent]
adchimneys:glass_yellow[type=pump]
adchimneys:glazed_terracotta_black[type=chimney]
adchimneys:glazed_terracotta_black[type=vent]
adchimneys:glazed_terracotta_black[type=pump]
adchimneys:glazed_terracotta_blue[type=chimney]
adchimneys:glazed_terracotta_blue[type=vent]
adchimneys:glazed_terracotta_blue[type=pump]
adchimneys:glazed_terracotta_brown[type=chimney]
adchimneys:glazed_terracotta_brown[type=vent]
adchimneys:glazed_terracotta_brown[type=pump]
adchimneys:glazed_terracotta_cyan[type=chimney]
adchimneys:glazed_terracotta_cyan[type=vent]
adchimneys:glazed_terracotta_cyan[type=pump]
adchimneys:glazed_terracotta_gray[type=chimney]
adchimneys:glazed_terracotta_gray[type=vent]
adchimneys:glazed_terracotta_gray[type=pump]
adchimneys:glazed_terracotta_green[type=chimney]
adchimneys:glazed_terracotta_green[type=vent]
adchimneys:glazed_terracotta_green[type=pump]
adchimneys:glazed_terracotta_light_blue[type=chimney]
adchimneys:glazed_terracotta_light_blue[type=vent]
adchimneys:glazed_terracotta_light_blue[type=pump]
adchimneys:glazed_terracotta_lime[type=chimney]
adchimneys:glazed_terracotta_lime[type=vent]
adchimneys:glazed_terracotta_lime[type=pump]
adchimneys:glazed_terracotta_magenta[type=chimney]
adchimneys:glazed_terracotta_magenta[type=vent]
adchimneys:glazed_terracotta_magenta[type=pump]
adchimneys:glazed_terracotta_orange[type=chimney]
adchimneys:glazed_terracotta_orange[type=vent]
adchimneys:glazed_terracotta_orange[type=pump]
adchimneys:glazed_terracotta_pink[type=chimney]
adchimneys:glazed_terracotta_pink[type=vent]
adchimneys:glazed_terracotta_pink[type=pump]
adchimneys:glazed_terracotta_purple[type=chimney]
adchimneys:glazed_terracotta_purple[type=vent]
adchimneys:glazed_terracotta_purple[type=pump]
adchimneys:glazed_terracotta_red[type=chimney]
adchimneys:glazed_terracotta_red[type=vent]
adchimneys:glazed_terracotta_red[type=pump]
adchimneys:glazed_terracotta_silver[type=chimney]
adchimneys:glazed_terracotta_silver[type=vent]
adchimneys:glazed_terracotta_silver[type=pump]
adchimneys:glazed_terracotta_white[type=chimney]
adchimneys:glazed_terracotta_white[type=vent]
adchimneys:glazed_terracotta_white[type=pump]
adchimneys:glazed_terracotta_yellow[type=chimney]
adchimneys:glazed_terracotta_yellow[type=vent]
adchimneys:glazed_terracotta_yellow[type=pump]
adchimneys:glowstone[type=chimney]
adchimneys:glowstone[type=vent]
adchimneys:glowstone[type=pump]
adchimneys:gold_block[type=chimney]
adchimneys:gold_block[type=vent]
adchimneys:gold_block[type=pump]
adchimneys:hardened_clay[type=chimney]
adchimneys:hardened_clay[type=vent]
adchimneys:hardened_clay[type=pump]
adchimneys:hardened_clay_stained_black[type=chimney]
adchimneys:hardened_clay_stained_black[type=vent]
adchimneys:hardened_clay_stained_black[type=pump]
adchimneys:hardened_clay_stained_blue[type=chimney]
adchimneys:hardened_clay_stained_blue[type=vent]
adchimneys:hardened_clay_stained_blue[type=pump]
adchimneys:hardened_clay_stained_brown[type=chimney]
adchimneys:hardened_clay_stained_brown[type=vent]
adchimneys:hardened_clay_stained_brown[type=pump]
adchimneys:hardened_clay_stained_cyan[type=chimney]
adchimneys:hardened_clay_stained_cyan[type=vent]
adchimneys:hardened_clay_stained_cyan[type=pump]
adchimneys:hardened_clay_stained_gray[type=chimney]
adchimneys:hardened_clay_stained_gray[type=vent]
adchimneys:hardened_clay_stained_gray[type=pump]
adchimneys:hardened_clay_stained_green[type=chimney]
adchimneys:hardened_clay_stained_green[type=vent]
adchimneys:hardened_clay_stained_green[type=pump]
adchimneys:hardened_clay_stained_light_blue[type=chimney]
adchimneys:hardened_clay_stained_light_blue[type=vent]
adchimneys:hardened_clay_stained_light_blue[type=pump]
adchimneys:hardened_clay_stained_lime[type=chimney]
adchimneys:hardened_clay_stained_lime[type=vent]
adchimneys:hardened_clay_stained_lime[type=pump]
adchimneys:hardened_clay_stained_magenta[type=chimney]
adchimneys:hardened_clay_stained_magenta[type=vent]
adchimneys:hardened_clay_stained_magenta[type=pump]
adchimneys:hardened_clay_stained_orange[type=chimney]
adchimneys:hardened_clay_stained_orange[type=vent]
adchimneys:hardened_clay_stained_orange[type=pump]
adchimneys:hardened_clay_stained_pink[type=chimney]
adchimneys:hardened_clay_stained_pink[type=vent]
adchimneys:hardened_clay_stained_pink[type=pump]
adchimneys:hardened_clay_stained_purple[type=chimney]
adchimneys:hardened_clay_stained_purple[type=vent]
adchimneys:hardened_clay_stained_purple[type=pump]
adchimneys:hardened_clay_stained_red[type=chimney]
adchimneys:hardened_clay_stained_red[type=vent]
adchimneys:hardened_clay_stained_red[type=pump]
adchimneys:hardened_clay_stained_silver[type=chimney]
adchimneys:hardened_clay_stained_silver[type=vent]
adchimneys:hardened_clay_stained_silver[type=pump]
adchimneys:hardened_clay_stained_white[type=chimney]
adchimneys:hardened_clay_stained_white[type=vent]
adchimneys:hardened_clay_stained_white[type=pump]
adchimneys:hardened_clay_stained_yellow[type=chimney]
adchimneys:hardened_clay_stained_yellow[type=vent]
adchimneys:hardened_clay_stained_yellow[type=pump]
adchimneys:iron_block[type=chimney]
adchimneys:iron_block[type=vent]
adchimneys:iron_block[type=pump]
adchimneys:lapis_block[type=chimney]
adchimneys:lapis_block[type=vent]
adchimneys:lapis_block[type=pump]
adchimneys:magma[type=chimney]
adchimneys:magma[type=vent]
adchimneys:magma[type=pump]
adchimneys:nether_brick[type=chimney]
adchimneys:nether_brick[type=vent]
adchimneys:nether_brick[type=pump]
adchimneys:nether_wart_block[type=chimney]
adchimneys:nether_wart_block[type=vent]
adchimneys:nether_wart_block[type=pump]
adchimneys:netherrack[type=chimney]
adchimneys:netherrack[type=vent]
adchimneys:netherrack[type=pump]
adchimneys:obsidian[type=chimney]
adchimneys:obsidian[type=vent]
adchimneys:obsidian[type=pump]
adchimneys:prismarine_rough[type=chimney]
adchimneys:prismarine_rough[type=vent]
adchimneys:prismarine_rough[type=pump]
adchimneys:prismarine_bricks[type=chimney]
adchimneys:prismarine_bricks[type=vent]
adchimneys:prismarine_bricks[type=pump]
adchimneys:prismarine_dark[type=chimney]
adchimneys:prismarine_dark[type=vent]
adchimneys:prismarine_dark[type=pump]
adchimneys:purpur_block[type=chimney]
adchimneys:purpur_block[type=vent]
adchimneys:purpur_block[type=pump]
adchimneys:quartz_block_chiseled[type=chimney]
adchimneys:quartz_block_chiseled[type=vent]
adchimneys:quartz_block_chiseled[type=pump]
adchimneys:quartz_block_lines[type=chimney]
adchimneys:quartz_block_lines[type=vent]
adchimneys:quartz_block_lines[type=pump]
adchimneys:quartz_block_side[type=chimney]
adchimneys:quartz_block_side[type=vent]
adchimneys:quartz_block_side[type=pump]
adchimneys:red_nether_brick[type=chimney]
adchimneys:red_nether_brick[type=vent]
adchimneys:red_nether_brick[type=pump]
adchimneys:red_sandstone_carved[type=chimney]
adchimneys:red_sandstone_carved[type=vent]
adchimneys:red_sandstone_carved[type=pump]
adchimneys:red_sandstone_normal[type=chimney]
adchimneys:red_sandstone_normal[type=vent]
adchimneys:red_sandstone_normal[type=pump]
adchimneys:red_sandstone_smooth[type=chimney]
adchimneys:red_sandstone_smooth[type=vent]
adchimneys:red_sandstone_smooth[type=pump]
adchimneys:sandstone_carved[type=chimney]
adchimneys:sandstone_carved[type=vent]
adchimneys:sandstone_carved[type=pump]
adchimneys:sandstone_normal[type=chimney]
adchimneys:sandstone_normal[type=vent]
adchimneys:sandstone_normal[type=pump]
adchimneys:sandstone_smooth[type=chimney]
adchimneys:sandstone_smooth[type=vent]
adchimneys:sandstone_smooth[type=pump]
adchimneys:sea_lantern[type=chimney]
adchimneys:sea_lantern[type=vent]
adchimneys:sea_lantern[type=pump]
adchimneys:soul_sand[type=chimney]
adchimneys:soul_sand[type=vent]
adchimneys:soul_sand[type=pump]
adchimneys:stone[type=chimney]
adchimneys:stone[type=vent]
adchimneys:stone[type=pump]
adchimneys:stone_andesite[type=chimney]
adchimneys:stone_andesite[type=vent]
adchimneys:stone_andesite[type=pump]
adchimneys:stone_andesite_smooth[type=chimney]
adchimneys:stone_andesite_smooth[type=vent]
adchimneys:stone_andesite_smooth[type=pump]
adchimneys:stone_diorite[type=chimney]
adchimneys:stone_diorite[type=vent]
adchimneys:stone_diorite[type=pump]
adchimneys:stone_diorite_smooth[type=chimney]
adchimneys:stone_diorite_smooth[type=vent]
adchimneys:stone_diorite_smooth[type=pump]
adchimneys:stone_granite[type=chimney]
adchimneys:stone_granite[type=vent]
adchimneys:stone_granite[type=pump]
adchimneys:stone_granite_smooth[type=chimney]
adchimneys:stone_granite_smooth[type=vent]
adchimneys:stone_granite_smooth[type=pump]
adchimneys:stonebrick[type=chimney]
adchimneys:stonebrick[type=vent]
adchimneys:stonebrick[type=pump]
adchimneys:stonebrick_mossy[type=chimney]
adchimneys:stonebrick_mossy[type=vent]
adchimneys:stonebrick_mossy[type=pump]
adchimneys:stonebrick_cracked[type=chimney]
adchimneys:stonebrick_cracked[type=vent]
adchimneys:stonebrick_cracked[type=pump]
adchimneys:porcelain_brick[type=chimney]
adchimneys:porcelain_brick[type=vent]
adchimneys:porcelain_brick[type=pump]
adchimneys:dark_brick[type=chimney]
adchimneys:dark_brick[type=vent]
adchimneys:dark_brick[type=pump]
adchimneys:marine_brick[type=chimney]
adchimneys:marine_brick[type=vent]
adchimneys:marine_brick[type=pump]
adchimneys:golden_brick[type=chimney]
adchimneys:golden_brick[type=vent]
adchimneys:golden_brick[type=pump]
adchimneys:dragon_brick[type=chimney]
adchimneys:dragon_brick[type=vent]
adchimneys:dragon_brick[type=pump]
adchimneys:lava_brick[type=chimney]
adchimneys:lava_brick[type=vent]
adchimneys:lava_brick[type=pump]
adchimneys:rainbow_brick[type=chimney]
adchimneys:rainbow_brick[type=vent]
adchimneys:rainbow_brick[type=pump]
adchimneys:monochrome_brick[type=chimney]
adchimneys:monochrome_brick[type=vent]
adchimneys:monochrome_brick[type=pump]
adchimneys:cokebrick[type=chimney]
adchimneys:cokebrick[type=vent]
adchimneys:cokebrick[type=pump]
adchimneys:blastbrick[type=chimney]
adchimneys:blastbrick[type=vent]
adchimneys:blastbrick[type=pump]
adchimneys:brownstone_brick[type=chimney]
adchimneys:brownstone_brick[type=vent]
adchimneys:brownstone_brick[type=pump]
adchimneys:brownstone_brick_small[type=chimney]
adchimneys:brownstone_brick_small[type=vent]
adchimneys:brownstone_brick_small[type=pump]
adchimneys:dried_clay_brick[type=chimney]
adchimneys:dried_clay_brick[type=vent]
adchimneys:dried_clay_brick[type=pump]
adchimneys:mud_brick[type=chimney]
adchimneys:mud_brick[type=vent]
adchimneys:mud_brick[type=pump]
adchimneys:seared_brick[type=chimney]
adchimneys:seared_brick[type=vent]
adchimneys:seared_brick[type=pump]
adchimneys:seared_brick_fancy[type=chimney]
adchimneys:seared_brick_fancy[type=vent]
adchimneys:seared_brick_fancy[type=pump]
adchimneys:seared_brick_small[type=chimney]
adchimneys:seared_brick_small[type=vent]
adchimneys:seared_brick_small[type=pump]
adchimneys:seared_brick_triangle[type=chimney]
adchimneys:seared_brick_triangle[type=vent]
adchimneys:seared_brick_triangle[type=pump]
adchimneys:smoker
fluidcows:stall[cow=true,facing=north]
fluidcows:stall[cow=true,facing=south]
fluidcows:stall[cow=true,facing=west]
fluidcows:stall[cow=true,facing=east]
fluidcows:stall[cow=false,facing=north]
fluidcows:stall[cow=false,facing=south]
fluidcows:stall[cow=false,facing=west]
fluidcows:stall[cow=false,facing=east]
fluidcows:accelerator
fluidcows:feeder[facing=north]
fluidcows:feeder[facing=south]
fluidcows:feeder[facing=west]
fluidcows:feeder[facing=east]
fluidcows:sorter[facing=north]
fluidcows:sorter[facing=south]
fluidcows:sorter[facing=west]
fluidcows:sorter[facing=east]
technom:crystalblock[type=one]
technom:crystalblock[type=two]
technom:crystalblock[type=three]
technom:crystalblock[type=four]
technom:crystalblock[type=five]
technom:catalyst[type=one]
technom:catalyst[type=two]
technom:catalyst[type=three]
technom:catalyst[type=four]
technom:catalyst[type=five]
technom:fakeairlight
technom:itemtransmitter
technom:basalt
technom:existencefountain
technom:existenceburner[type=burner]
technom:existenceburner[type=dynamicburner]
technom:existencepylon[type=basic]
technom:existencepylon[type=advanced]
technom:existencepylon[type=complex]
technom:existenceuser[type=cropacc]
technom:existenceuser[type=harvester]
technom:existenceuser[type=sealer]
technom:flowerdynamo
technom:manafabricator
technom:processorbo
technom:manafluid[level=0]
technom:manafluid[level=1]
technom:manafluid[level=2]
technom:manafluid[level=3]
technom:manafluid[level=4]
technom:manafluid[level=5]
technom:manafluid[level=6]
technom:manafluid[level=7]
technom:manafluid[level=8]
technom:manafluid[level=9]
technom:manafluid[level=10]
technom:manafluid[level=11]
technom:manafluid[level=12]
technom:manafluid[level=13]
technom:manafluid[level=14]
technom:manafluid[level=15]
technom:manaexchanger
securitycraft:laser_block[powered=true]
securitycraft:laser_block[powered=false]
securitycraft:laser[boundtype=1]
securitycraft:laser[boundtype=2]
securitycraft:laser[boundtype=3]
securitycraft:keypad[facing=north,powered=true]
securitycraft:keypad[facing=north,powered=false]
securitycraft:keypad[facing=south,powered=true]
securitycraft:keypad[facing=south,powered=false]
securitycraft:keypad[facing=west,powered=true]
securitycraft:keypad[facing=west,powered=false]
securitycraft:keypad[facing=east,powered=true]
securitycraft:keypad[facing=east,powered=false]
securitycraft:mine[deactivated=true]
securitycraft:mine[deactivated=false]
securitycraft:mine_cut[deactivated=true]
securitycraft:mine_cut[deactivated=false]
securitycraft:dirt_mine
securitycraft:stone_mine
securitycraft:cobblestone_mine
securitycraft:diamond_mine
securitycraft:sand_mine
securitycraft:furnace_mine[facing=north]
securitycraft:furnace_mine[facing=south]
securitycraft:furnace_mine[facing=west]
securitycraft:furnace_mine[facing=east]
securitycraft:retinal_scanner[facing=north,powered=true]
securitycraft:retinal_scanner[facing=north,powered=false]
securitycraft:retinal_scanner[facing=south,powered=true]
securitycraft:retinal_scanner[facing=south,powered=false]
securitycraft:retinal_scanner[facing=west,powered=true]
securitycraft:retinal_scanner[facing=west,powered=false]
securitycraft:retinal_scanner[facing=east,powered=true]
securitycraft:retinal_scanner[facing=east,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:bogus_lava[level=0]
securitycraft:bogus_lava[level=1]
securitycraft:bogus_lava[level=2]
securitycraft:bogus_lava[level=3]
securitycraft:bogus_lava[level=4]
securitycraft:bogus_lava[level=5]
securitycraft:bogus_lava[level=6]
securitycraft:bogus_lava[level=7]
securitycraft:bogus_lava[level=8]
securitycraft:bogus_lava[level=9]
securitycraft:bogus_lava[level=10]
securitycraft:bogus_lava[level=11]
securitycraft:bogus_lava[level=12]
securitycraft:bogus_lava[level=13]
securitycraft:bogus_lava[level=14]
securitycraft:bogus_lava[level=15]
securitycraft:bogus_lava_flowing[level=0]
securitycraft:bogus_lava_flowing[level=1]
securitycraft:bogus_lava_flowing[level=2]
securitycraft:bogus_lava_flowing[level=3]
securitycraft:bogus_lava_flowing[level=4]
securitycraft:bogus_lava_flowing[level=5]
securitycraft:bogus_lava_flowing[level=6]
securitycraft:bogus_lava_flowing[level=7]
securitycraft:bogus_lava_flowing[level=8]
securitycraft:bogus_lava_flowing[level=9]
securitycraft:bogus_lava_flowing[level=10]
securitycraft:bogus_lava_flowing[level=11]
securitycraft:bogus_lava_flowing[level=12]
securitycraft:bogus_lava_flowing[level=13]
securitycraft:bogus_lava_flowing[level=14]
securitycraft:bogus_lava_flowing[level=15]
securitycraft:bogus_water[level=0]
securitycraft:bogus_water[level=1]
securitycraft:bogus_water[level=2]
securitycraft:bogus_water[level=3]
securitycraft:bogus_water[level=4]
securitycraft:bogus_water[level=5]
securitycraft:bogus_water[level=6]
securitycraft:bogus_water[level=7]
securitycraft:bogus_water[level=8]
securitycraft:bogus_water[level=9]
securitycraft:bogus_water[level=10]
securitycraft:bogus_water[level=11]
securitycraft:bogus_water[level=12]
securitycraft:bogus_water[level=13]
securitycraft:bogus_water[level=14]
securitycraft:bogus_water[level=15]
securitycraft:bogus_water_flowing[level=0]
securitycraft:bogus_water_flowing[level=1]
securitycraft:bogus_water_flowing[level=2]
securitycraft:bogus_water_flowing[level=3]
securitycraft:bogus_water_flowing[level=4]
securitycraft:bogus_water_flowing[level=5]
securitycraft:bogus_water_flowing[level=6]
securitycraft:bogus_water_flowing[level=7]
securitycraft:bogus_water_flowing[level=8]
securitycraft:bogus_water_flowing[level=9]
securitycraft:bogus_water_flowing[level=10]
securitycraft:bogus_water_flowing[level=11]
securitycraft:bogus_water_flowing[level=12]
securitycraft:bogus_water_flowing[level=13]
securitycraft:bogus_water_flowing[level=14]
securitycraft:bogus_water_flowing[level=15]
securitycraft:keycard_reader[facing=north,powered=true]
securitycraft:keycard_reader[facing=north,powered=false]
securitycraft:keycard_reader[facing=south,powered=true]
securitycraft:keycard_reader[facing=south,powered=false]
securitycraft:keycard_reader[facing=west,powered=true]
securitycraft:keycard_reader[facing=west,powered=false]
securitycraft:keycard_reader[facing=east,powered=true]
securitycraft:keycard_reader[facing=east,powered=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=false]
securitycraft:bouncing_betty[deactivated=true]
securitycraft:bouncing_betty[deactivated=false]
securitycraft:inventory_scanner[facing=north]
securitycraft:inventory_scanner[facing=south]
securitycraft:inventory_scanner[facing=west]
securitycraft:inventory_scanner[facing=east]
securitycraft:inventory_scanner_field[facing=north]
securitycraft:inventory_scanner_field[facing=south]
securitycraft:inventory_scanner_field[facing=west]
securitycraft:inventory_scanner_field[facing=east]
securitycraft:track_mine[shape=north_south]
securitycraft:track_mine[shape=east_west]
securitycraft:track_mine[shape=ascending_east]
securitycraft:track_mine[shape=ascending_west]
securitycraft:track_mine[shape=ascending_north]
securitycraft:track_mine[shape=ascending_south]
securitycraft:track_mine[shape=south_east]
securitycraft:track_mine[shape=south_west]
securitycraft:track_mine[shape=north_west]
securitycraft:track_mine[shape=north_east]
securitycraft:cage_trap[deactivated=true]
securitycraft:cage_trap[deactivated=false]
securitycraft:portable_radar[powered=true]
securitycraft:portable_radar[powered=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=false]
securitycraft:keypad_chest[facing=north]
securitycraft:keypad_chest[facing=south]
securitycraft:keypad_chest[facing=west]
securitycraft:keypad_chest[facing=east]
securitycraft:username_logger[facing=north]
securitycraft:username_logger[facing=south]
securitycraft:username_logger[facing=west]
securitycraft:username_logger[facing=east]
securitycraft:alarm[facing=down]
securitycraft:alarm[facing=up]
securitycraft:alarm[facing=north]
securitycraft:alarm[facing=south]
securitycraft:alarm[facing=west]
securitycraft:alarm[facing=east]
securitycraft:alarm_lit[facing=down]
securitycraft:alarm_lit[facing=up]
securitycraft:alarm_lit[facing=north]
securitycraft:alarm_lit[facing=south]
securitycraft:alarm_lit[facing=west]
securitycraft:alarm_lit[facing=east]
securitycraft:reinforced_stone[variant=stone]
securitycraft:reinforced_stone[variant=granite]
securitycraft:reinforced_stone[variant=smooth_granite]
securitycraft:reinforced_stone[variant=diorite]
securitycraft:reinforced_stone[variant=smooth_diorite]
securitycraft:reinforced_stone[variant=andesite]
securitycraft:reinforced_stone[variant=smooth_andesite]
securitycraft:reinforced_sandstone[type=sandstone]
securitycraft:reinforced_sandstone[type=chiseled_sandstone]
securitycraft:reinforced_sandstone[type=smooth_sandstone]
securitycraft:reinforced_dirt
securitycraft:reinforced_cobblestone
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_planks[variant=oak]
securitycraft:reinforced_planks[variant=spruce]
securitycraft:reinforced_planks[variant=birch]
securitycraft:reinforced_planks[variant=jungle]
securitycraft:reinforced_planks[variant=acacia]
securitycraft:reinforced_planks[variant=dark_oak]
securitycraft:panic_button[facing=down,powered=true]
securitycraft:panic_button[facing=down,powered=false]
securitycraft:panic_button[facing=up,powered=true]
securitycraft:panic_button[facing=up,powered=false]
securitycraft:panic_button[facing=north,powered=true]
securitycraft:panic_button[facing=north,powered=false]
securitycraft:panic_button[facing=south,powered=true]
securitycraft:panic_button[facing=south,powered=false]
securitycraft:panic_button[facing=west,powered=true]
securitycraft:panic_button[facing=west,powered=false]
securitycraft:panic_button[facing=east,powered=true]
securitycraft:panic_button[facing=east,powered=false]
securitycraft:keypad_frame[facing=north]
securitycraft:keypad_frame[facing=south]
securitycraft:keypad_frame[facing=west]
securitycraft:keypad_frame[facing=east]
securitycraft:claymore[deactivated=true,facing=north]
securitycraft:claymore[deactivated=true,facing=south]
securitycraft:claymore[deactivated=true,facing=west]
securitycraft:claymore[deactivated=true,facing=east]
securitycraft:claymore[deactivated=false,facing=north]
securitycraft:claymore[deactivated=false,facing=south]
securitycraft:claymore[deactivated=false,facing=west]
securitycraft:claymore[deactivated=false,facing=east]
securitycraft:keypad_furnace[facing=north,open=true]
securitycraft:keypad_furnace[facing=north,open=false]
securitycraft:keypad_furnace[facing=south,open=true]
securitycraft:keypad_furnace[facing=south,open=false]
securitycraft:keypad_furnace[facing=west,open=true]
securitycraft:keypad_furnace[facing=west,open=false]
securitycraft:keypad_furnace[facing=east,open=true]
securitycraft:keypad_furnace[facing=east,open=false]
securitycraft:security_camera[facing=down,powered=true]
securitycraft:security_camera[facing=down,powered=false]
securitycraft:security_camera[facing=up,powered=true]
securitycraft:security_camera[facing=up,powered=false]
securitycraft:security_camera[facing=north,powered=true]
securitycraft:security_camera[facing=north,powered=false]
securitycraft:security_camera[facing=south,powered=true]
securitycraft:security_camera[facing=south,powered=false]
securitycraft:security_camera[facing=west,powered=true]
securitycraft:security_camera[facing=west,powered=false]
securitycraft:security_camera[facing=east,powered=true]
securitycraft:security_camera[facing=east,powered=false]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_right]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=false]
securitycraft:ims[mines=0]
securitycraft:ims[mines=1]
securitycraft:ims[mines=2]
securitycraft:ims[mines=3]
securitycraft:ims[mines=4]
securitycraft:reinforced_glass_block
securitycraft:reinforced_stained_glass[color=white]
securitycraft:reinforced_stained_glass[color=orange]
securitycraft:reinforced_stained_glass[color=magenta]
securitycraft:reinforced_stained_glass[color=light_blue]
securitycraft:reinforced_stained_glass[color=yellow]
securitycraft:reinforced_stained_glass[color=lime]
securitycraft:reinforced_stained_glass[color=pink]
securitycraft:reinforced_stained_glass[color=gray]
securitycraft:reinforced_stained_glass[color=silver]
securitycraft:reinforced_stained_glass[color=cyan]
securitycraft:reinforced_stained_glass[color=purple]
securitycraft:reinforced_stained_glass[color=blue]
securitycraft:reinforced_stained_glass[color=brown]
securitycraft:reinforced_stained_glass[color=green]
securitycraft:reinforced_stained_glass[color=red]
securitycraft:reinforced_stained_glass[color=black]
securitycraft:reinforced_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=quartz]
securitycraft:protecto[activated=true]
securitycraft:protecto[activated=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:reinforced_stone_brick[variant=stonebrick]
securitycraft:reinforced_stone_brick[variant=mossy_stonebrick]
securitycraft:reinforced_stone_brick[variant=cracked_stonebrick]
securitycraft:reinforced_stone_brick[variant=chiseled_stonebrick]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_mossy_cobblestone
securitycraft:reinforced_brick
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_nether_brick
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_hardened_clay
securitycraft:reinforced_stained_hardened_clay[color=white]
securitycraft:reinforced_stained_hardened_clay[color=orange]
securitycraft:reinforced_stained_hardened_clay[color=magenta]
securitycraft:reinforced_stained_hardened_clay[color=light_blue]
securitycraft:reinforced_stained_hardened_clay[color=yellow]
securitycraft:reinforced_stained_hardened_clay[color=lime]
securitycraft:reinforced_stained_hardened_clay[color=pink]
securitycraft:reinforced_stained_hardened_clay[color=gray]
securitycraft:reinforced_stained_hardened_clay[color=silver]
securitycraft:reinforced_stained_hardened_clay[color=cyan]
securitycraft:reinforced_stained_hardened_clay[color=purple]
securitycraft:reinforced_stained_hardened_clay[color=blue]
securitycraft:reinforced_stained_hardened_clay[color=brown]
securitycraft:reinforced_stained_hardened_clay[color=green]
securitycraft:reinforced_stained_hardened_clay[color=red]
securitycraft:reinforced_stained_hardened_clay[color=black]
securitycraft:reinforced_logs[axis=x,variant=oak]
securitycraft:reinforced_logs[axis=x,variant=spruce]
securitycraft:reinforced_logs[axis=x,variant=birch]
securitycraft:reinforced_logs[axis=x,variant=jungle]
securitycraft:reinforced_logs[axis=y,variant=oak]
securitycraft:reinforced_logs[axis=y,variant=spruce]
securitycraft:reinforced_logs[axis=y,variant=birch]
securitycraft:reinforced_logs[axis=y,variant=jungle]
securitycraft:reinforced_logs[axis=z,variant=oak]
securitycraft:reinforced_logs[axis=z,variant=spruce]
securitycraft:reinforced_logs[axis=z,variant=birch]
securitycraft:reinforced_logs[axis=z,variant=jungle]
securitycraft:reinforced_logs[axis=none,variant=oak]
securitycraft:reinforced_logs[axis=none,variant=spruce]
securitycraft:reinforced_logs[axis=none,variant=birch]
securitycraft:reinforced_logs[axis=none,variant=jungle]
securitycraft:reinforced_logs2[axis=x,variant=acacia]
securitycraft:reinforced_logs2[axis=x,variant=dark_oak]
securitycraft:reinforced_logs2[axis=y,variant=acacia]
securitycraft:reinforced_logs2[axis=y,variant=dark_oak]
securitycraft:reinforced_logs2[axis=z,variant=acacia]
securitycraft:reinforced_logs2[axis=z,variant=dark_oak]
securitycraft:reinforced_logs2[axis=none,variant=acacia]
securitycraft:reinforced_logs2[axis=none,variant=dark_oak]
securitycraft:reinforced_metals[variant=gold]
securitycraft:reinforced_metals[variant=iron]
securitycraft:reinforced_metals[variant=diamond]
securitycraft:reinforced_metals[variant=emerald]
securitycraft:reinforced_compressed_blocks[variant=lapis]
securitycraft:reinforced_compressed_blocks[variant=coal]
securitycraft:reinforced_wool[color=white]
securitycraft:reinforced_wool[color=orange]
securitycraft:reinforced_wool[color=magenta]
securitycraft:reinforced_wool[color=light_blue]
securitycraft:reinforced_wool[color=yellow]
securitycraft:reinforced_wool[color=lime]
securitycraft:reinforced_wool[color=pink]
securitycraft:reinforced_wool[color=gray]
securitycraft:reinforced_wool[color=silver]
securitycraft:reinforced_wool[color=cyan]
securitycraft:reinforced_wool[color=purple]
securitycraft:reinforced_wool[color=blue]
securitycraft:reinforced_wool[color=brown]
securitycraft:reinforced_wool[color=green]
securitycraft:reinforced_wool[color=red]
securitycraft:reinforced_wool[color=black]
securitycraft:reinforced_quartz[variant=default]
securitycraft:reinforced_quartz[variant=chiseled]
securitycraft:reinforced_quartz[variant=lines_y]
securitycraft:reinforced_quartz[variant=lines_x]
securitycraft:reinforced_quartz[variant=lines_z]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_prismarine[variant=prismarine]
securitycraft:reinforced_prismarine[variant=prismarine_bricks]
securitycraft:reinforced_prismarine[variant=dark_prismarine]
securitycraft:reinforced_red_sandstone[type=red_sandstone]
securitycraft:reinforced_red_sandstone[type=chiseled_red_sandstone]
securitycraft:reinforced_red_sandstone[type=smooth_red_sandstone]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_end_stone_bricks
securitycraft:reinforced_red_nether_brick
securitycraft:reinforced_purpur[variant=default]
securitycraft:reinforced_purpur[variant=lines_y]
securitycraft:reinforced_purpur[variant=lines_x]
securitycraft:reinforced_purpur[variant=lines_z]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_concrete[color=white]
securitycraft:reinforced_concrete[color=orange]
securitycraft:reinforced_concrete[color=magenta]
securitycraft:reinforced_concrete[color=light_blue]
securitycraft:reinforced_concrete[color=yellow]
securitycraft:reinforced_concrete[color=lime]
securitycraft:reinforced_concrete[color=pink]
securitycraft:reinforced_concrete[color=gray]
securitycraft:reinforced_concrete[color=silver]
securitycraft:reinforced_concrete[color=cyan]
securitycraft:reinforced_concrete[color=purple]
securitycraft:reinforced_concrete[color=blue]
securitycraft:reinforced_concrete[color=brown]
securitycraft:reinforced_concrete[color=green]
securitycraft:reinforced_concrete[color=red]
securitycraft:reinforced_concrete[color=black]
securitycraft:secret_sign_wall[facing=north]
securitycraft:secret_sign_wall[facing=south]
securitycraft:secret_sign_wall[facing=west]
securitycraft:secret_sign_wall[facing=east]
securitycraft:secret_sign_standing[rotation=0]
securitycraft:secret_sign_standing[rotation=1]
securitycraft:secret_sign_standing[rotation=2]
securitycraft:secret_sign_standing[rotation=3]
securitycraft:secret_sign_standing[rotation=4]
securitycraft:secret_sign_standing[rotation=5]
securitycraft:secret_sign_standing[rotation=6]
securitycraft:secret_sign_standing[rotation=7]
securitycraft:secret_sign_standing[rotation=8]
securitycraft:secret_sign_standing[rotation=9]
securitycraft:secret_sign_standing[rotation=10]
securitycraft:secret_sign_standing[rotation=11]
securitycraft:secret_sign_standing[rotation=12]
securitycraft:secret_sign_standing[rotation=13]
securitycraft:secret_sign_standing[rotation=14]
securitycraft:secret_sign_standing[rotation=15]
securitycraft:motion_activated_light[facing=north,lit=true]
securitycraft:motion_activated_light[facing=north,lit=false]
securitycraft:motion_activated_light[facing=south,lit=true]
securitycraft:motion_activated_light[facing=south,lit=false]
securitycraft:motion_activated_light[facing=west,lit=true]
securitycraft:motion_activated_light[facing=west,lit=false]
securitycraft:motion_activated_light[facing=east,lit=true]
securitycraft:motion_activated_light[facing=east,lit=false]
securitycraft:reinforced_obsidian
securitycraft:reinforced_netherrack
securitycraft:reinforced_end_stone
securitycraft:reinforced_sea_lantern
securitycraft:reinforced_bone_block[axis=x]
securitycraft:reinforced_bone_block[axis=y]
securitycraft:reinforced_bone_block[axis=z]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=false]
securitycraft:reinforced_carpet[color=white]
securitycraft:reinforced_carpet[color=orange]
securitycraft:reinforced_carpet[color=magenta]
securitycraft:reinforced_carpet[color=light_blue]
securitycraft:reinforced_carpet[color=yellow]
securitycraft:reinforced_carpet[color=lime]
securitycraft:reinforced_carpet[color=pink]
securitycraft:reinforced_carpet[color=gray]
securitycraft:reinforced_carpet[color=silver]
securitycraft:reinforced_carpet[color=cyan]
securitycraft:reinforced_carpet[color=purple]
securitycraft:reinforced_carpet[color=blue]
securitycraft:reinforced_carpet[color=brown]
securitycraft:reinforced_carpet[color=green]
securitycraft:reinforced_carpet[color=red]
securitycraft:reinforced_carpet[color=black]
securitycraft:reinforced_glowstone
securitycraft:gravel_mine
securitycraft:reinforced_sand
securitycraft:reinforced_gravel
aether:aercloud[facing=down,variant=green]
aether:aercloud[facing=down,variant=storm]
aether:aercloud[facing=down,variant=blue]
aether:aercloud[facing=down,variant=golden]
aether:aercloud[facing=down,variant=purple]
aether:aercloud[facing=down,variant=cold]
aether:aercloud[facing=up,variant=green]
aether:aercloud[facing=up,variant=storm]
aether:aercloud[facing=up,variant=blue]
aether:aercloud[facing=up,variant=golden]
aether:aercloud[facing=up,variant=purple]
aether:aercloud[facing=up,variant=cold]
aether:aercloud[facing=north,variant=green]
aether:aercloud[facing=north,variant=storm]
aether:aercloud[facing=north,variant=blue]
aether:aercloud[facing=north,variant=golden]
aether:aercloud[facing=north,variant=purple]
aether:aercloud[facing=north,variant=cold]
aether:aercloud[facing=south,variant=green]
aether:aercloud[facing=south,variant=storm]
aether:aercloud[facing=south,variant=blue]
aether:aercloud[facing=south,variant=golden]
aether:aercloud[facing=south,variant=purple]
aether:aercloud[facing=south,variant=cold]
aether:aercloud[facing=west,variant=green]
aether:aercloud[facing=west,variant=storm]
aether:aercloud[facing=west,variant=blue]
aether:aercloud[facing=west,variant=golden]
aether:aercloud[facing=west,variant=purple]
aether:aercloud[facing=west,variant=cold]
aether:aercloud[facing=east,variant=green]
aether:aercloud[facing=east,variant=storm]
aether:aercloud[facing=east,variant=blue]
aether:aercloud[facing=east,variant=golden]
aether:aercloud[facing=east,variant=purple]
aether:aercloud[facing=east,variant=cold]
aether:aether_crafting_table
aether:aether_dirt[variant=dirt]
aether:aether_dirt[variant=coarse_dirt]
aether:aether_flower[snowy=true,variant=burstblossom]
aether:aether_flower[snowy=true,variant=purple_flower]
aether:aether_flower[snowy=true,variant=white_rose]
aether:aether_flower[snowy=true,variant=aechor_sprout]
aether:aether_flower[snowy=false,variant=burstblossom]
aether:aether_flower[snowy=false,variant=purple_flower]
aether:aether_flower[snowy=false,variant=white_rose]
aether:aether_flower[snowy=false,variant=aechor_sprout]
aether:aether_grass[snowy=true,variant=normal]
aether:aether_grass[snowy=true,variant=enchanted]
aether:aether_grass[snowy=true,variant=arctic]
aether:aether_grass[snowy=true,variant=magnetic]
aether:aether_grass[snowy=true,variant=irradiated]
aether:aether_grass[snowy=false,variant=normal]
aether:aether_grass[snowy=false,variant=enchanted]
aether:aether_grass[snowy=false,variant=arctic]
aether:aether_grass[snowy=false,variant=magnetic]
aether:aether_grass[snowy=false,variant=irradiated]
aether:aether_portal[axis=x]
aether:aether_portal[axis=z]
aether:aether_teleporter[facing=north]
aether:aether_teleporter[facing=south]
aether:aether_teleporter[facing=west]
aether:aether_teleporter[facing=east]
aether:agiosite
aether:agiosite_brick
aether:agiosite_brick_decorative[variant=capstone_pillar]
aether:agiosite_brick_decorative[variant=capstone_bricks]
aether:agiosite_brick_decorative[variant=flagstones]
aether:agiosite_brick_decorative[variant=base_pillar]
aether:agiosite_brick_decorative[variant=base_bricks]
aether:agiosite_brick_decorative[variant=keystone]
aether:agiosite_brick_slab[state=bottom]
aether:agiosite_brick_slab[state=top]
aether:agiosite_brick_slab[state=full]
aether:agiosite_brick_stairs[facing=north,half=top,shape=straight]
aether:agiosite_brick_stairs[facing=north,half=top,shape=inner_left]
aether:agiosite_brick_stairs[facing=north,half=top,shape=inner_right]
aether:agiosite_brick_stairs[facing=north,half=top,shape=outer_left]
aether:agiosite_brick_stairs[facing=north,half=top,shape=outer_right]
aether:agiosite_brick_stairs[facing=north,half=bottom,shape=straight]
aether:agiosite_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether:agiosite_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether:agiosite_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether:agiosite_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether:agiosite_brick_stairs[facing=south,half=top,shape=straight]
aether:agiosite_brick_stairs[facing=south,half=top,shape=inner_left]
aether:agiosite_brick_stairs[facing=south,half=top,shape=inner_right]
aether:agiosite_brick_stairs[facing=south,half=top,shape=outer_left]
aether:agiosite_brick_stairs[facing=south,half=top,shape=outer_right]
aether:agiosite_brick_stairs[facing=south,half=bottom,shape=straight]
aether:agiosite_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether:agiosite_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether:agiosite_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether:agiosite_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether:agiosite_brick_stairs[facing=west,half=top,shape=straight]
aether:agiosite_brick_stairs[facing=west,half=top,shape=inner_left]
aether:agiosite_brick_stairs[facing=west,half=top,shape=inner_right]
aether:agiosite_brick_stairs[facing=west,half=top,shape=outer_left]
aether:agiosite_brick_stairs[facing=west,half=top,shape=outer_right]
aether:agiosite_brick_stairs[facing=west,half=bottom,shape=straight]
aether:agiosite_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether:agiosite_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether:agiosite_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether:agiosite_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether:agiosite_brick_stairs[facing=east,half=top,shape=straight]
aether:agiosite_brick_stairs[facing=east,half=top,shape=inner_left]
aether:agiosite_brick_stairs[facing=east,half=top,shape=inner_right]
aether:agiosite_brick_stairs[facing=east,half=top,shape=outer_left]
aether:agiosite_brick_stairs[facing=east,half=top,shape=outer_right]
aether:agiosite_brick_stairs[facing=east,half=bottom,shape=straight]
aether:agiosite_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether:agiosite_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether:agiosite_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether:agiosite_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether:agiosite_pillar[axis=x]
aether:agiosite_pillar[axis=y]
aether:agiosite_pillar[axis=z]
aether:agiosite_slab[state=bottom]
aether:agiosite_slab[state=top]
aether:agiosite_slab[state=full]
aether:agiosite_stairs[facing=north,half=top,shape=straight]
aether:agiosite_stairs[facing=north,half=top,shape=inner_left]
aether:agiosite_stairs[facing=north,half=top,shape=inner_right]
aether:agiosite_stairs[facing=north,half=top,shape=outer_left]
aether:agiosite_stairs[facing=north,half=top,shape=outer_right]
aether:agiosite_stairs[facing=north,half=bottom,shape=straight]
aether:agiosite_stairs[facing=north,half=bottom,shape=inner_left]
aether:agiosite_stairs[facing=north,half=bottom,shape=inner_right]
aether:agiosite_stairs[facing=north,half=bottom,shape=outer_left]
aether:agiosite_stairs[facing=north,half=bottom,shape=outer_right]
aether:agiosite_stairs[facing=south,half=top,shape=straight]
aether:agiosite_stairs[facing=south,half=top,shape=inner_left]
aether:agiosite_stairs[facing=south,half=top,shape=inner_right]
aether:agiosite_stairs[facing=south,half=top,shape=outer_left]
aether:agiosite_stairs[facing=south,half=top,shape=outer_right]
aether:agiosite_stairs[facing=south,half=bottom,shape=straight]
aether:agiosite_stairs[facing=south,half=bottom,shape=inner_left]
aether:agiosite_stairs[facing=south,half=bottom,shape=inner_right]
aether:agiosite_stairs[facing=south,half=bottom,shape=outer_left]
aether:agiosite_stairs[facing=south,half=bottom,shape=outer_right]
aether:agiosite_stairs[facing=west,half=top,shape=straight]
aether:agiosite_stairs[facing=west,half=top,shape=inner_left]
aether:agiosite_stairs[facing=west,half=top,shape=inner_right]
aether:agiosite_stairs[facing=west,half=top,shape=outer_left]
aether:agiosite_stairs[facing=west,half=top,shape=outer_right]
aether:agiosite_stairs[facing=west,half=bottom,shape=straight]
aether:agiosite_stairs[facing=west,half=bottom,shape=inner_left]
aether:agiosite_stairs[facing=west,half=bottom,shape=inner_right]
aether:agiosite_stairs[facing=west,half=bottom,shape=outer_left]
aether:agiosite_stairs[facing=west,half=bottom,shape=outer_right]
aether:agiosite_stairs[facing=east,half=top,shape=straight]
aether:agiosite_stairs[facing=east,half=top,shape=inner_left]
aether:agiosite_stairs[facing=east,half=top,shape=inner_right]
aether:agiosite_stairs[facing=east,half=top,shape=outer_left]
aether:agiosite_stairs[facing=east,half=top,shape=outer_right]
aether:agiosite_stairs[facing=east,half=bottom,shape=straight]
aether:agiosite_stairs[facing=east,half=bottom,shape=inner_left]
aether:agiosite_stairs[facing=east,half=bottom,shape=inner_right]
aether:agiosite_stairs[facing=east,half=bottom,shape=outer_left]
aether:agiosite_stairs[facing=east,half=bottom,shape=outer_right]
aether:altar[facing=north]
aether:altar[facing=south]
aether:altar[facing=west]
aether:altar[facing=east]
aether:amberoot_leaves[check_decay=true,decayable=true]
aether:amberoot_leaves[check_decay=true,decayable=false]
aether:amberoot_leaves[check_decay=false,decayable=true]
aether:amberoot_leaves[check_decay=false,decayable=false]
aether:ambrosium_ore
aether:ambrosium_torch[facing=up]
aether:ambrosium_torch[facing=north]
aether:ambrosium_torch[facing=south]
aether:ambrosium_torch[facing=west]
aether:ambrosium_torch[facing=east]
aether:arctic_spikespring[snowy=true]
aether:arctic_spikespring[snowy=false]
aether:arkenium_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether:arkenium_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether:arkenium_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether:arkenium_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether:arkenium_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether:arkenium_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether:arkenium_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether:arkenium_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether:arkenium_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether:arkenium_ore
aether:barkshroom[snowy=true]
aether:barkshroom[snowy=false]
aether:blue_dark_skyroot_leaves[check_decay=true,decayable=true]
aether:blue_dark_skyroot_leaves[check_decay=true,decayable=false]
aether:blue_dark_skyroot_leaves[check_decay=false,decayable=true]
aether:blue_dark_skyroot_leaves[check_decay=false,decayable=false]
aether:blue_light_skyroot_leaves[check_decay=true,decayable=true]
aether:blue_light_skyroot_leaves[check_decay=true,decayable=false]
aether:blue_light_skyroot_leaves[check_decay=false,decayable=true]
aether:blue_light_skyroot_leaves[check_decay=false,decayable=false]
aether:blue_skyroot_leaves[check_decay=true,decayable=true]
aether:blue_skyroot_leaves[check_decay=true,decayable=false]
aether:blue_skyroot_leaves[check_decay=false,decayable=true]
aether:blue_skyroot_leaves[check_decay=false,decayable=false]
aether:blue_swingtip[snowy=true]
aether:blue_swingtip[snowy=false]
aether:blueberry_bush[harvestable=true]
aether:blueberry_bush[harvestable=false]
aether:brettl_plant[age=0,harvestable=true,variant=mid_g]
aether:brettl_plant[age=0,harvestable=true,variant=top]
aether:brettl_plant[age=0,harvestable=true,variant=mid]
aether:brettl_plant[age=0,harvestable=true,variant=top_g]
aether:brettl_plant[age=0,harvestable=true,variant=base_g]
aether:brettl_plant[age=0,harvestable=true,variant=base]
aether:brettl_plant[age=0,harvestable=false,variant=mid_g]
aether:brettl_plant[age=0,harvestable=false,variant=top]
aether:brettl_plant[age=0,harvestable=false,variant=mid]
aether:brettl_plant[age=0,harvestable=false,variant=top_g]
aether:brettl_plant[age=0,harvestable=false,variant=base_g]
aether:brettl_plant[age=0,harvestable=false,variant=base]
aether:brettl_plant[age=1,harvestable=true,variant=mid_g]
aether:brettl_plant[age=1,harvestable=true,variant=top]
aether:brettl_plant[age=1,harvestable=true,variant=mid]
aether:brettl_plant[age=1,harvestable=true,variant=top_g]
aether:brettl_plant[age=1,harvestable=true,variant=base_g]
aether:brettl_plant[age=1,harvestable=true,variant=base]
aether:brettl_plant[age=1,harvestable=false,variant=mid_g]
aether:brettl_plant[age=1,harvestable=false,variant=top]
aether:brettl_plant[age=1,harvestable=false,variant=mid]
aether:brettl_plant[age=1,harvestable=false,variant=top_g]
aether:brettl_plant[age=1,harvestable=false,variant=base_g]
aether:brettl_plant[age=1,harvestable=false,variant=base]
aether:brettl_plant[age=2,harvestable=true,variant=mid_g]
aether:brettl_plant[age=2,harvestable=true,variant=top]
aether:brettl_plant[age=2,harvestable=true,variant=mid]
aether:brettl_plant[age=2,harvestable=true,variant=top_g]
aether:brettl_plant[age=2,harvestable=true,variant=base_g]
aether:brettl_plant[age=2,harvestable=true,variant=base]
aether:brettl_plant[age=2,harvestable=false,variant=mid_g]
aether:brettl_plant[age=2,harvestable=false,variant=top]
aether:brettl_plant[age=2,harvestable=false,variant=mid]
aether:brettl_plant[age=2,harvestable=false,variant=top_g]
aether:brettl_plant[age=2,harvestable=false,variant=base_g]
aether:brettl_plant[age=2,harvestable=false,variant=base]
aether:brettl_plant[age=3,harvestable=true,variant=mid_g]
aether:brettl_plant[age=3,harvestable=true,variant=top]
aether:brettl_plant[age=3,harvestable=true,variant=mid]
aether:brettl_plant[age=3,harvestable=true,variant=top_g]
aether:brettl_plant[age=3,harvestable=true,variant=base_g]
aether:brettl_plant[age=3,harvestable=true,variant=base]
aether:brettl_plant[age=3,harvestable=false,variant=mid_g]
aether:brettl_plant[age=3,harvestable=false,variant=top]
aether:brettl_plant[age=3,harvestable=false,variant=mid]
aether:brettl_plant[age=3,harvestable=false,variant=top_g]
aether:brettl_plant[age=3,harvestable=false,variant=base_g]
aether:brettl_plant[age=3,harvestable=false,variant=base]
aether:brettl_plant[age=4,harvestable=true,variant=mid_g]
aether:brettl_plant[age=4,harvestable=true,variant=top]
aether:brettl_plant[age=4,harvestable=true,variant=mid]
aether:brettl_plant[age=4,harvestable=true,variant=top_g]
aether:brettl_plant[age=4,harvestable=true,variant=base_g]
aether:brettl_plant[age=4,harvestable=true,variant=base]
aether:brettl_plant[age=4,harvestable=false,variant=mid_g]
aether:brettl_plant[age=4,harvestable=false,variant=top]
aether:brettl_plant[age=4,harvestable=false,variant=mid]
aether:brettl_plant[age=4,harvestable=false,variant=top_g]
aether:brettl_plant[age=4,harvestable=false,variant=base_g]
aether:brettl_plant[age=4,harvestable=false,variant=base]
aether:brettl_plant[age=5,harvestable=true,variant=mid_g]
aether:brettl_plant[age=5,harvestable=true,variant=top]
aether:brettl_plant[age=5,harvestable=true,variant=mid]
aether:brettl_plant[age=5,harvestable=true,variant=top_g]
aether:brettl_plant[age=5,harvestable=true,variant=base_g]
aether:brettl_plant[age=5,harvestable=true,variant=base]
aether:brettl_plant[age=5,harvestable=false,variant=mid_g]
aether:brettl_plant[age=5,harvestable=false,variant=top]
aether:brettl_plant[age=5,harvestable=false,variant=mid]
aether:brettl_plant[age=5,harvestable=false,variant=top_g]
aether:brettl_plant[age=5,harvestable=false,variant=base_g]
aether:brettl_plant[age=5,harvestable=false,variant=base]
aether:brettl_plant[age=6,harvestable=true,variant=mid_g]
aether:brettl_plant[age=6,harvestable=true,variant=top]
aether:brettl_plant[age=6,harvestable=true,variant=mid]
aether:brettl_plant[age=6,harvestable=true,variant=top_g]
aether:brettl_plant[age=6,harvestable=true,variant=base_g]
aether:brettl_plant[age=6,harvestable=true,variant=base]
aether:brettl_plant[age=6,harvestable=false,variant=mid_g]
aether:brettl_plant[age=6,harvestable=false,variant=top]
aether:brettl_plant[age=6,harvestable=false,variant=mid]
aether:brettl_plant[age=6,harvestable=false,variant=top_g]
aether:brettl_plant[age=6,harvestable=false,variant=base_g]
aether:brettl_plant[age=6,harvestable=false,variant=base]
aether:brettl_plant[age=7,harvestable=true,variant=mid_g]
aether:brettl_plant[age=7,harvestable=true,variant=top]
aether:brettl_plant[age=7,harvestable=true,variant=mid]
aether:brettl_plant[age=7,harvestable=true,variant=top_g]
aether:brettl_plant[age=7,harvestable=true,variant=base_g]
aether:brettl_plant[age=7,harvestable=true,variant=base]
aether:brettl_plant[age=7,harvestable=false,variant=mid_g]
aether:brettl_plant[age=7,harvestable=false,variant=top]
aether:brettl_plant[age=7,harvestable=false,variant=mid]
aether:brettl_plant[age=7,harvestable=false,variant=top_g]
aether:brettl_plant[age=7,harvestable=false,variant=base_g]
aether:brettl_plant[age=7,harvestable=false,variant=base]
aether:brettl_plant[age=8,harvestable=true,variant=mid_g]
aether:brettl_plant[age=8,harvestable=true,variant=top]
aether:brettl_plant[age=8,harvestable=true,variant=mid]
aether:brettl_plant[age=8,harvestable=true,variant=top_g]
aether:brettl_plant[age=8,harvestable=true,variant=base_g]
aether:brettl_plant[age=8,harvestable=true,variant=base]
aether:brettl_plant[age=8,harvestable=false,variant=mid_g]
aether:brettl_plant[age=8,harvestable=false,variant=top]
aether:brettl_plant[age=8,harvestable=false,variant=mid]
aether:brettl_plant[age=8,harvestable=false,variant=top_g]
aether:brettl_plant[age=8,harvestable=false,variant=base_g]
aether:brettl_plant[age=8,harvestable=false,variant=base]
aether:brettl_plant[age=9,harvestable=true,variant=mid_g]
aether:brettl_plant[age=9,harvestable=true,variant=top]
aether:brettl_plant[age=9,harvestable=true,variant=mid]
aether:brettl_plant[age=9,harvestable=true,variant=top_g]
aether:brettl_plant[age=9,harvestable=true,variant=base_g]
aether:brettl_plant[age=9,harvestable=true,variant=base]
aether:brettl_plant[age=9,harvestable=false,variant=mid_g]
aether:brettl_plant[age=9,harvestable=false,variant=top]
aether:brettl_plant[age=9,harvestable=false,variant=mid]
aether:brettl_plant[age=9,harvestable=false,variant=top_g]
aether:brettl_plant[age=9,harvestable=false,variant=base_g]
aether:brettl_plant[age=9,harvestable=false,variant=base]
aether:brettl_plant[age=10,harvestable=true,variant=mid_g]
aether:brettl_plant[age=10,harvestable=true,variant=top]
aether:brettl_plant[age=10,harvestable=true,variant=mid]
aether:brettl_plant[age=10,harvestable=true,variant=top_g]
aether:brettl_plant[age=10,harvestable=true,variant=base_g]
aether:brettl_plant[age=10,harvestable=true,variant=base]
aether:brettl_plant[age=10,harvestable=false,variant=mid_g]
aether:brettl_plant[age=10,harvestable=false,variant=top]
aether:brettl_plant[age=10,harvestable=false,variant=mid]
aether:brettl_plant[age=10,harvestable=false,variant=top_g]
aether:brettl_plant[age=10,harvestable=false,variant=base_g]
aether:brettl_plant[age=10,harvestable=false,variant=base]
aether:candy_cane_block[axis=x]
aether:candy_cane_block[axis=y]
aether:candy_cane_block[axis=z]
aether:candy_cane_block[axis=none]
aether:candy_cane_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:candy_cane_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:candy_cane_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:cloudwool_block
aether:cloudwool_carpet
aether:crude_scatterglass
aether:crude_scatterglass_decorative[variant=arkenium_frame]
aether:crude_scatterglass_decorative[variant=skyroot_frame]
aether:crude_scatterglass_pane[east=true,north=true,south=true,west=true]
aether:crude_scatterglass_pane[east=true,north=true,south=true,west=false]
aether:crude_scatterglass_pane[east=true,north=true,south=false,west=true]
aether:crude_scatterglass_pane[east=true,north=true,south=false,west=false]
aether:crude_scatterglass_pane[east=true,north=false,south=true,west=true]
aether:crude_scatterglass_pane[east=true,north=false,south=true,west=false]
aether:crude_scatterglass_pane[east=true,north=false,south=false,west=true]
aether:crude_scatterglass_pane[east=true,north=false,south=false,west=false]
aether:crude_scatterglass_pane[east=false,north=true,south=true,west=true]
aether:crude_scatterglass_pane[east=false,north=true,south=true,west=false]
aether:crude_scatterglass_pane[east=false,north=true,south=false,west=true]
aether:crude_scatterglass_pane[east=false,north=true,south=false,west=false]
aether:crude_scatterglass_pane[east=false,north=false,south=true,west=true]
aether:crude_scatterglass_pane[east=false,north=false,south=true,west=false]
aether:crude_scatterglass_pane[east=false,north=false,south=false,west=true]
aether:crude_scatterglass_pane[east=false,north=false,south=false,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=false]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=true]
aether:crude_scatterglass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=false]
aether:dark_blue_dark_skyroot_leaves[check_decay=true,decayable=true]
aether:dark_blue_dark_skyroot_leaves[check_decay=true,decayable=false]
aether:dark_blue_dark_skyroot_leaves[check_decay=false,decayable=true]
aether:dark_blue_dark_skyroot_leaves[check_decay=false,decayable=false]
aether:dark_blue_light_skyroot_leaves[check_decay=true,decayable=true]
aether:dark_blue_light_skyroot_leaves[check_decay=true,decayable=false]
aether:dark_blue_light_skyroot_leaves[check_decay=false,decayable=true]
aether:dark_blue_light_skyroot_leaves[check_decay=false,decayable=false]
aether:dark_blue_skyroot_leaves[check_decay=true,decayable=true]
aether:dark_blue_skyroot_leaves[check_decay=true,decayable=false]
aether:dark_blue_skyroot_leaves[check_decay=false,decayable=true]
aether:dark_blue_skyroot_leaves[check_decay=false,decayable=false]
aether:dark_skyroot_beam[axis=x]
aether:dark_skyroot_beam[axis=y]
aether:dark_skyroot_beam[axis=z]
aether:dark_skyroot_decorative[variant=highlight]
aether:dark_skyroot_decorative[variant=tiles]
aether:dark_skyroot_decorative[variant=top_beam]
aether:dark_skyroot_decorative[variant=tiles_small]
aether:dark_skyroot_decorative[variant=base_planks]
aether:dark_skyroot_decorative[variant=floorboards]
aether:dark_skyroot_decorative[variant=base_beam]
aether:dark_skyroot_decorative[variant=top_planks]
aether:dark_skyroot_log[axis=x]
aether:dark_skyroot_log[axis=y]
aether:dark_skyroot_log[axis=z]
aether:dark_skyroot_log[axis=none]
aether:dark_skyroot_planks
aether:faded_holystone_brick
aether:faded_holystone_brick_decorative[variant=capstone_pillar]
aether:faded_holystone_brick_decorative[variant=capstone_bricks]
aether:faded_holystone_brick_decorative[variant=flagstones]
aether:faded_holystone_brick_decorative[variant=base_pillar]
aether:faded_holystone_brick_decorative[variant=base_bricks]
aether:faded_holystone_brick_decorative[variant=headstone]
aether:faded_holystone_brick_decorative[variant=keystone]
aether:faded_holystone_brick_slab[state=bottom]
aether:faded_holystone_brick_slab[state=top]
aether:faded_holystone_brick_slab[state=full]
aether:faded_holystone_brick_stairs[facing=north,half=top,shape=straight]
aether:faded_holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether:faded_holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=south,half=top,shape=straight]
aether:faded_holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether:faded_holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=west,half=top,shape=straight]
aether:faded_holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether:faded_holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=east,half=top,shape=straight]
aether:faded_holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether:faded_holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether:faded_holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether:faded_holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether:faded_holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether:faded_holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether:faded_holystone_pillar[axis=x]
aether:faded_holystone_pillar[axis=y]
aether:faded_holystone_pillar[axis=z]
aether:ferrosite
aether:ferrosite_sand
aether:forgotten_rose[snowy=true]
aether:forgotten_rose[snowy=false]
aether:golden_oak_log[axis=x]
aether:golden_oak_log[axis=y]
aether:golden_oak_log[axis=z]
aether:golden_oak_log[axis=none]
aether:gravitite_block
aether:gravitite_ore
aether:greatroot_button[facing=down,powered=true]
aether:greatroot_button[facing=down,powered=false]
aether:greatroot_button[facing=up,powered=true]
aether:greatroot_button[facing=up,powered=false]
aether:greatroot_button[facing=north,powered=true]
aether:greatroot_button[facing=north,powered=false]
aether:greatroot_button[facing=south,powered=true]
aether:greatroot_button[facing=south,powered=false]
aether:greatroot_button[facing=west,powered=true]
aether:greatroot_button[facing=west,powered=false]
aether:greatroot_button[facing=east,powered=true]
aether:greatroot_button[facing=east,powered=false]
aether:greatroot_fence[east=true,north=true,south=true,west=true]
aether:greatroot_fence[east=true,north=true,south=true,west=false]
aether:greatroot_fence[east=true,north=true,south=false,west=true]
aether:greatroot_fence[east=true,north=true,south=false,west=false]
aether:greatroot_fence[east=true,north=false,south=true,west=true]
aether:greatroot_fence[east=true,north=false,south=true,west=false]
aether:greatroot_fence[east=true,north=false,south=false,west=true]
aether:greatroot_fence[east=true,north=false,south=false,west=false]
aether:greatroot_fence[east=false,north=true,south=true,west=true]
aether:greatroot_fence[east=false,north=true,south=true,west=false]
aether:greatroot_fence[east=false,north=true,south=false,west=true]
aether:greatroot_fence[east=false,north=true,south=false,west=false]
aether:greatroot_fence[east=false,north=false,south=true,west=true]
aether:greatroot_fence[east=false,north=false,south=true,west=false]
aether:greatroot_fence[east=false,north=false,south=false,west=true]
aether:greatroot_fence[east=false,north=false,south=false,west=false]
aether:greatroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether:greatroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether:greatroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether:greatroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether:greatroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether:greatroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether:greatroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether:greatroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether:greatroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether:greatroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether:greatroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether:greatroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether:greatroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether:greatroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether:greatroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether:greatroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether:greatroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether:greatroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether:greatroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether:greatroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether:greatroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether:greatroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether:greatroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether:greatroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether:greatroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether:greatroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether:greatroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether:greatroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether:greatroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether:greatroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether:greatroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether:greatroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether:greatroot_pressure_plate[powered=true]
aether:greatroot_pressure_plate[powered=false]
aether:greatroot_sapling[growth_stage=0,variant=blue_greatroot]
aether:greatroot_sapling[growth_stage=0,variant=green_greatroot]
aether:greatroot_sapling[growth_stage=0,variant=dark_blue_greatroot]
aether:greatroot_sapling[growth_stage=1,variant=blue_greatroot]
aether:greatroot_sapling[growth_stage=1,variant=green_greatroot]
aether:greatroot_sapling[growth_stage=1,variant=dark_blue_greatroot]
aether:greatroot_slab[state=bottom]
aether:greatroot_slab[state=top]
aether:greatroot_slab[state=full]
aether:greatroot_stairs[facing=north,half=top,shape=straight]
aether:greatroot_stairs[facing=north,half=top,shape=inner_left]
aether:greatroot_stairs[facing=north,half=top,shape=inner_right]
aether:greatroot_stairs[facing=north,half=top,shape=outer_left]
aether:greatroot_stairs[facing=north,half=top,shape=outer_right]
aether:greatroot_stairs[facing=north,half=bottom,shape=straight]
aether:greatroot_stairs[facing=north,half=bottom,shape=inner_left]
aether:greatroot_stairs[facing=north,half=bottom,shape=inner_right]
aether:greatroot_stairs[facing=north,half=bottom,shape=outer_left]
aether:greatroot_stairs[facing=north,half=bottom,shape=outer_right]
aether:greatroot_stairs[facing=south,half=top,shape=straight]
aether:greatroot_stairs[facing=south,half=top,shape=inner_left]
aether:greatroot_stairs[facing=south,half=top,shape=inner_right]
aether:greatroot_stairs[facing=south,half=top,shape=outer_left]
aether:greatroot_stairs[facing=south,half=top,shape=outer_right]
aether:greatroot_stairs[facing=south,half=bottom,shape=straight]
aether:greatroot_stairs[facing=south,half=bottom,shape=inner_left]
aether:greatroot_stairs[facing=south,half=bottom,shape=inner_right]
aether:greatroot_stairs[facing=south,half=bottom,shape=outer_left]
aether:greatroot_stairs[facing=south,half=bottom,shape=outer_right]
aether:greatroot_stairs[facing=west,half=top,shape=straight]
aether:greatroot_stairs[facing=west,half=top,shape=inner_left]
aether:greatroot_stairs[facing=west,half=top,shape=inner_right]
aether:greatroot_stairs[facing=west,half=top,shape=outer_left]
aether:greatroot_stairs[facing=west,half=top,shape=outer_right]
aether:greatroot_stairs[facing=west,half=bottom,shape=straight]
aether:greatroot_stairs[facing=west,half=bottom,shape=inner_left]
aether:greatroot_stairs[facing=west,half=bottom,shape=inner_right]
aether:greatroot_stairs[facing=west,half=bottom,shape=outer_left]
aether:greatroot_stairs[facing=west,half=bottom,shape=outer_right]
aether:greatroot_stairs[facing=east,half=top,shape=straight]
aether:greatroot_stairs[facing=east,half=top,shape=inner_left]
aether:greatroot_stairs[facing=east,half=top,shape=inner_right]
aether:greatroot_stairs[facing=east,half=top,shape=outer_left]
aether:greatroot_stairs[facing=east,half=top,shape=outer_right]
aether:greatroot_stairs[facing=east,half=bottom,shape=straight]
aether:greatroot_stairs[facing=east,half=bottom,shape=inner_left]
aether:greatroot_stairs[facing=east,half=bottom,shape=inner_right]
aether:greatroot_stairs[facing=east,half=bottom,shape=outer_left]
aether:greatroot_stairs[facing=east,half=bottom,shape=outer_right]
aether:green_dark_skyroot_leaves[check_decay=true,decayable=true]
aether:green_dark_skyroot_leaves[check_decay=true,decayable=false]
aether:green_dark_skyroot_leaves[check_decay=false,decayable=true]
aether:green_dark_skyroot_leaves[check_decay=false,decayable=false]
aether:green_light_skyroot_leaves[check_decay=true,decayable=true]
aether:green_light_skyroot_leaves[check_decay=true,decayable=false]
aether:green_light_skyroot_leaves[check_decay=false,decayable=true]
aether:green_light_skyroot_leaves[check_decay=false,decayable=false]
aether:green_skyroot_leaves[check_decay=true,decayable=true]
aether:green_skyroot_leaves[check_decay=true,decayable=false]
aether:green_skyroot_leaves[check_decay=false,decayable=true]
aether:green_skyroot_leaves[check_decay=false,decayable=false]
aether:green_swingtip[snowy=true]
aether:green_swingtip[snowy=false]
aether:hellfirestone_brick
aether:hellfirestone_brick_decorative[variant=capstone_pillar]
aether:hellfirestone_brick_decorative[variant=capstone_bricks]
aether:hellfirestone_brick_decorative[variant=flagstones]
aether:hellfirestone_brick_decorative[variant=base_pillar]
aether:hellfirestone_brick_decorative[variant=base_bricks]
aether:hellfirestone_brick_decorative[variant=keystone]
aether:hellfirestone_lantern
aether:hellfirestone_pillar[axis=x]
aether:hellfirestone_pillar[axis=y]
aether:hellfirestone_pillar[axis=z]
aether:highlands_bush[check_decay=true,decayable=true]
aether:highlands_bush[check_decay=true,decayable=false]
aether:highlands_bush[check_decay=false,decayable=true]
aether:highlands_bush[check_decay=false,decayable=false]
aether:highlands_ice
aether:highlands_ice_crystal[variant=stalagmite_b]
aether:highlands_ice_crystal[variant=stalagmite_a]
aether:highlands_ice_crystal[variant=stalactite]
aether:highlands_ice_crystal[variant=stalagmite]
aether:highlands_ice_crystal[variant=stalactite_b]
aether:highlands_ice_crystal[variant=stalactite_a]
aether:highlands_packed_ice
aether:highlands_snow
aether:highlands_snow_layer[layers=1]
aether:highlands_snow_layer[layers=2]
aether:highlands_snow_layer[layers=3]
aether:highlands_snow_layer[layers=4]
aether:highlands_snow_layer[layers=5]
aether:highlands_snow_layer[layers=6]
aether:highlands_snow_layer[layers=7]
aether:highlands_snow_layer[layers=8]
aether:highlands_tulips[snowy=true]
aether:highlands_tulips[snowy=false]
aether:holystone[variant=normal]
aether:holystone[variant=mossy]
aether:holystone[variant=blood_moss]
aether:holystone_bookshelf
aether:holystone_brick
aether:holystone_brick_decorative[variant=capstone_pillar]
aether:holystone_brick_decorative[variant=capstone_bricks]
aether:holystone_brick_decorative[variant=flagstones]
aether:holystone_brick_decorative[variant=base_pillar]
aether:holystone_brick_decorative[variant=base_bricks]
aether:holystone_brick_decorative[variant=headstone]
aether:holystone_brick_decorative[variant=keystone]
aether:holystone_brick_slab[state=bottom]
aether:holystone_brick_slab[state=top]
aether:holystone_brick_slab[state=full]
aether:holystone_brick_stairs[facing=north,half=top,shape=straight]
aether:holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether:holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether:holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether:holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether:holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether:holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether:holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether:holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether:holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether:holystone_brick_stairs[facing=south,half=top,shape=straight]
aether:holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether:holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether:holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether:holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether:holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether:holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether:holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether:holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether:holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether:holystone_brick_stairs[facing=west,half=top,shape=straight]
aether:holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether:holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether:holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether:holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether:holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether:holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether:holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether:holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether:holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether:holystone_brick_stairs[facing=east,half=top,shape=straight]
aether:holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether:holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether:holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether:holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether:holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether:holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether:holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether:holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether:holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether:holystone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_button[facing=down,powered=true]
aether:holystone_button[facing=down,powered=false]
aether:holystone_button[facing=up,powered=true]
aether:holystone_button[facing=up,powered=false]
aether:holystone_button[facing=north,powered=true]
aether:holystone_button[facing=north,powered=false]
aether:holystone_button[facing=south,powered=true]
aether:holystone_button[facing=south,powered=false]
aether:holystone_button[facing=west,powered=true]
aether:holystone_button[facing=west,powered=false]
aether:holystone_button[facing=east,powered=true]
aether:holystone_button[facing=east,powered=false]
aether:holystone_furnace[facing=north,is_lit=true]
aether:holystone_furnace[facing=north,is_lit=false]
aether:holystone_furnace[facing=south,is_lit=true]
aether:holystone_furnace[facing=south,is_lit=false]
aether:holystone_furnace[facing=west,is_lit=true]
aether:holystone_furnace[facing=west,is_lit=false]
aether:holystone_furnace[facing=east,is_lit=true]
aether:holystone_furnace[facing=east,is_lit=false]
aether:holystone_pillar[axis=x]
aether:holystone_pillar[axis=y]
aether:holystone_pillar[axis=z]
aether:holystone_pressure_plate[powered=true]
aether:holystone_pressure_plate[powered=false]
aether:holystone_rock
aether:holystone_slab[state=bottom]
aether:holystone_slab[state=top]
aether:holystone_slab[state=full]
aether:holystone_stairs[facing=north,half=top,shape=straight]
aether:holystone_stairs[facing=north,half=top,shape=inner_left]
aether:holystone_stairs[facing=north,half=top,shape=inner_right]
aether:holystone_stairs[facing=north,half=top,shape=outer_left]
aether:holystone_stairs[facing=north,half=top,shape=outer_right]
aether:holystone_stairs[facing=north,half=bottom,shape=straight]
aether:holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether:holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether:holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether:holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether:holystone_stairs[facing=south,half=top,shape=straight]
aether:holystone_stairs[facing=south,half=top,shape=inner_left]
aether:holystone_stairs[facing=south,half=top,shape=inner_right]
aether:holystone_stairs[facing=south,half=top,shape=outer_left]
aether:holystone_stairs[facing=south,half=top,shape=outer_right]
aether:holystone_stairs[facing=south,half=bottom,shape=straight]
aether:holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether:holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether:holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether:holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether:holystone_stairs[facing=west,half=top,shape=straight]
aether:holystone_stairs[facing=west,half=top,shape=inner_left]
aether:holystone_stairs[facing=west,half=top,shape=inner_right]
aether:holystone_stairs[facing=west,half=top,shape=outer_left]
aether:holystone_stairs[facing=west,half=top,shape=outer_right]
aether:holystone_stairs[facing=west,half=bottom,shape=straight]
aether:holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether:holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether:holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether:holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether:holystone_stairs[facing=east,half=top,shape=straight]
aether:holystone_stairs[facing=east,half=top,shape=inner_left]
aether:holystone_stairs[facing=east,half=top,shape=inner_right]
aether:holystone_stairs[facing=east,half=top,shape=outer_left]
aether:holystone_stairs[facing=east,half=top,shape=outer_right]
aether:holystone_stairs[facing=east,half=bottom,shape=straight]
aether:holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether:holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether:holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether:holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether:holystone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:holystone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:holystone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_brick_stairs[facing=north,half=top,shape=straight]
aether:icestone_brick_stairs[facing=north,half=top,shape=inner_left]
aether:icestone_brick_stairs[facing=north,half=top,shape=inner_right]
aether:icestone_brick_stairs[facing=north,half=top,shape=outer_left]
aether:icestone_brick_stairs[facing=north,half=top,shape=outer_right]
aether:icestone_brick_stairs[facing=north,half=bottom,shape=straight]
aether:icestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether:icestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether:icestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether:icestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether:icestone_brick_stairs[facing=south,half=top,shape=straight]
aether:icestone_brick_stairs[facing=south,half=top,shape=inner_left]
aether:icestone_brick_stairs[facing=south,half=top,shape=inner_right]
aether:icestone_brick_stairs[facing=south,half=top,shape=outer_left]
aether:icestone_brick_stairs[facing=south,half=top,shape=outer_right]
aether:icestone_brick_stairs[facing=south,half=bottom,shape=straight]
aether:icestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether:icestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether:icestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether:icestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether:icestone_brick_stairs[facing=west,half=top,shape=straight]
aether:icestone_brick_stairs[facing=west,half=top,shape=inner_left]
aether:icestone_brick_stairs[facing=west,half=top,shape=inner_right]
aether:icestone_brick_stairs[facing=west,half=top,shape=outer_left]
aether:icestone_brick_stairs[facing=west,half=top,shape=outer_right]
aether:icestone_brick_stairs[facing=west,half=bottom,shape=straight]
aether:icestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether:icestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether:icestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether:icestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether:icestone_brick_stairs[facing=east,half=top,shape=straight]
aether:icestone_brick_stairs[facing=east,half=top,shape=inner_left]
aether:icestone_brick_stairs[facing=east,half=top,shape=inner_right]
aether:icestone_brick_stairs[facing=east,half=top,shape=outer_left]
aether:icestone_brick_stairs[facing=east,half=top,shape=outer_right]
aether:icestone_brick_stairs[facing=east,half=bottom,shape=straight]
aether:icestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether:icestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether:icestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether:icestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether:icestone_bricks
aether:icestone_bricks_decorative[variant=capstone_pillar]
aether:icestone_bricks_decorative[variant=capstone_bricks]
aether:icestone_bricks_decorative[variant=flagstones]
aether:icestone_bricks_decorative[variant=base_pillar]
aether:icestone_bricks_decorative[variant=base_bricks]
aether:icestone_bricks_decorative[variant=keystone]
aether:icestone_cooler[facing=north]
aether:icestone_cooler[facing=south]
aether:icestone_cooler[facing=west]
aether:icestone_cooler[facing=east]
aether:icestone_ore
aether:icestone_pillar[axis=x]
aether:icestone_pillar[axis=y]
aether:icestone_pillar[axis=z]
aether:icestone_slab[state=bottom]
aether:icestone_slab[state=top]
aether:icestone_slab[state=full]
aether:icestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:icestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:icestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:incubator[facing=north,is_lit=true]
aether:incubator[facing=north,is_lit=false]
aether:incubator[facing=south,is_lit=true]
aether:incubator[facing=south,is_lit=false]
aether:incubator[facing=west,is_lit=true]
aether:incubator[facing=west,is_lit=false]
aether:incubator[facing=east,is_lit=true]
aether:incubator[facing=east,is_lit=false]
aether:irradiated_flower[snowy=true]
aether:irradiated_flower[snowy=false]
aether:light_skyroot_beam[axis=x]
aether:light_skyroot_beam[axis=y]
aether:light_skyroot_beam[axis=z]
aether:light_skyroot_decorative[variant=highlight]
aether:light_skyroot_decorative[variant=tiles]
aether:light_skyroot_decorative[variant=top_beam]
aether:light_skyroot_decorative[variant=tiles_small]
aether:light_skyroot_decorative[variant=base_planks]
aether:light_skyroot_decorative[variant=floorboards]
aether:light_skyroot_decorative[variant=base_beam]
aether:light_skyroot_decorative[variant=top_planks]
aether:light_skyroot_log[axis=x]
aether:light_skyroot_log[axis=y]
aether:light_skyroot_log[axis=z]
aether:light_skyroot_log[axis=none]
aether:light_skyroot_planks
aether:magnetic_shroom[snowy=true]
aether:magnetic_shroom[snowy=false]
aether:masonry_bench[facing=north]
aether:masonry_bench[facing=south]
aether:masonry_bench[facing=west]
aether:masonry_bench[facing=east]
aether:moa_egg
aether:mossy_holystone_slab[state=bottom]
aether:mossy_holystone_slab[state=top]
aether:mossy_holystone_slab[state=full]
aether:mossy_holystone_stairs[facing=north,half=top,shape=straight]
aether:mossy_holystone_stairs[facing=north,half=top,shape=inner_left]
aether:mossy_holystone_stairs[facing=north,half=top,shape=inner_right]
aether:mossy_holystone_stairs[facing=north,half=top,shape=outer_left]
aether:mossy_holystone_stairs[facing=north,half=top,shape=outer_right]
aether:mossy_holystone_stairs[facing=north,half=bottom,shape=straight]
aether:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether:mossy_holystone_stairs[facing=south,half=top,shape=straight]
aether:mossy_holystone_stairs[facing=south,half=top,shape=inner_left]
aether:mossy_holystone_stairs[facing=south,half=top,shape=inner_right]
aether:mossy_holystone_stairs[facing=south,half=top,shape=outer_left]
aether:mossy_holystone_stairs[facing=south,half=top,shape=outer_right]
aether:mossy_holystone_stairs[facing=south,half=bottom,shape=straight]
aether:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether:mossy_holystone_stairs[facing=west,half=top,shape=straight]
aether:mossy_holystone_stairs[facing=west,half=top,shape=inner_left]
aether:mossy_holystone_stairs[facing=west,half=top,shape=inner_right]
aether:mossy_holystone_stairs[facing=west,half=top,shape=outer_left]
aether:mossy_holystone_stairs[facing=west,half=top,shape=outer_right]
aether:mossy_holystone_stairs[facing=west,half=bottom,shape=straight]
aether:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether:mossy_holystone_stairs[facing=east,half=top,shape=straight]
aether:mossy_holystone_stairs[facing=east,half=top,shape=inner_left]
aether:mossy_holystone_stairs[facing=east,half=top,shape=inner_right]
aether:mossy_holystone_stairs[facing=east,half=top,shape=outer_left]
aether:mossy_holystone_stairs[facing=east,half=top,shape=outer_right]
aether:mossy_holystone_stairs[facing=east,half=bottom,shape=straight]
aether:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:mossy_holystone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:multiblock_dummy
aether:multiblock_dummy_half
aether:mutant_leaves[check_decay=true,decayable=true]
aether:mutant_leaves[check_decay=true,decayable=false]
aether:mutant_leaves[check_decay=false,decayable=true]
aether:mutant_leaves[check_decay=false,decayable=false]
aether:mutant_leaves_decorated[check_decay=true,decayable=true]
aether:mutant_leaves_decorated[check_decay=true,decayable=false]
aether:mutant_leaves_decorated[check_decay=false,decayable=true]
aether:mutant_leaves_decorated[check_decay=false,decayable=false]
aether:neverbloom[snowy=true]
aether:neverbloom[snowy=false]
aether:orange_tree[is_top_block=true,stage=1]
aether:orange_tree[is_top_block=true,stage=2]
aether:orange_tree[is_top_block=true,stage=3]
aether:orange_tree[is_top_block=true,stage=4]
aether:orange_tree[is_top_block=true,stage=5]
aether:orange_tree[is_top_block=false,stage=1]
aether:orange_tree[is_top_block=false,stage=2]
aether:orange_tree[is_top_block=false,stage=3]
aether:orange_tree[is_top_block=false,stage=4]
aether:orange_tree[is_top_block=false,stage=5]
aether:outpost_campfire
aether:pink_swingtip[snowy=true]
aether:pink_swingtip[snowy=false]
aether:plumproot
aether:present
aether:quickshoot[snowy=true]
aether:quickshoot[snowy=false]
aether:quicksoil
aether:quicksoil_glass
aether:quicksoil_glass_decorative[variant=arkenium_frame]
aether:quicksoil_glass_decorative[variant=skyroot_frame]
aether:quicksoil_glass_pane[east=true,north=true,south=true,west=true]
aether:quicksoil_glass_pane[east=true,north=true,south=true,west=false]
aether:quicksoil_glass_pane[east=true,north=true,south=false,west=true]
aether:quicksoil_glass_pane[east=true,north=true,south=false,west=false]
aether:quicksoil_glass_pane[east=true,north=false,south=true,west=true]
aether:quicksoil_glass_pane[east=true,north=false,south=true,west=false]
aether:quicksoil_glass_pane[east=true,north=false,south=false,west=true]
aether:quicksoil_glass_pane[east=true,north=false,south=false,west=false]
aether:quicksoil_glass_pane[east=false,north=true,south=true,west=true]
aether:quicksoil_glass_pane[east=false,north=true,south=true,west=false]
aether:quicksoil_glass_pane[east=false,north=true,south=false,west=true]
aether:quicksoil_glass_pane[east=false,north=true,south=false,west=false]
aether:quicksoil_glass_pane[east=false,north=false,south=true,west=true]
aether:quicksoil_glass_pane[east=false,north=false,south=true,west=false]
aether:quicksoil_glass_pane[east=false,north=false,south=false,west=true]
aether:quicksoil_glass_pane[east=false,north=false,south=false,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=false]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=true]
aether:quicksoil_glass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=false]
aether:rusted_ferrosite
aether:scatterglass
aether:scatterglass_decorative[variant=arkenium_frame]
aether:scatterglass_decorative[variant=skyroot_frame]
aether:scatterglass_pane[east=true,north=true,south=true,west=true]
aether:scatterglass_pane[east=true,north=true,south=true,west=false]
aether:scatterglass_pane[east=true,north=true,south=false,west=true]
aether:scatterglass_pane[east=true,north=true,south=false,west=false]
aether:scatterglass_pane[east=true,north=false,south=true,west=true]
aether:scatterglass_pane[east=true,north=false,south=true,west=false]
aether:scatterglass_pane[east=true,north=false,south=false,west=true]
aether:scatterglass_pane[east=true,north=false,south=false,west=false]
aether:scatterglass_pane[east=false,north=true,south=true,west=true]
aether:scatterglass_pane[east=false,north=true,south=true,west=false]
aether:scatterglass_pane[east=false,north=true,south=false,west=true]
aether:scatterglass_pane[east=false,north=true,south=false,west=false]
aether:scatterglass_pane[east=false,north=false,south=true,west=true]
aether:scatterglass_pane[east=false,north=false,south=true,west=false]
aether:scatterglass_pane[east=false,north=false,south=false,west=true]
aether:scatterglass_pane[east=false,north=false,south=false,west=false]
aether:scatterglass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=true,south=true,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=true,south=true,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=true,south=false,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=true,south=false,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=false,south=true,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=false,south=true,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=false,south=false,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=true,north=false,south=false,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=true,south=true,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=true,south=true,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=true,south=false,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=true,south=false,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=false,south=true,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=false,south=true,variant=skyroot_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=false,south=false,variant=arkenium_frame,west=false]
aether:scatterglass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=true]
aether:scatterglass_pane_decorative[east=false,north=false,south=false,variant=skyroot_frame,west=false]
aether:scatterglass_slab[state=bottom]
aether:scatterglass_slab[state=top]
aether:scatterglass_slab[state=full]
aether:scatterglass_stairs[facing=north,half=top,shape=straight]
aether:scatterglass_stairs[facing=north,half=top,shape=inner_left]
aether:scatterglass_stairs[facing=north,half=top,shape=inner_right]
aether:scatterglass_stairs[facing=north,half=top,shape=outer_left]
aether:scatterglass_stairs[facing=north,half=top,shape=outer_right]
aether:scatterglass_stairs[facing=north,half=bottom,shape=straight]
aether:scatterglass_stairs[facing=north,half=bottom,shape=inner_left]
aether:scatterglass_stairs[facing=north,half=bottom,shape=inner_right]
aether:scatterglass_stairs[facing=north,half=bottom,shape=outer_left]
aether:scatterglass_stairs[facing=north,half=bottom,shape=outer_right]
aether:scatterglass_stairs[facing=south,half=top,shape=straight]
aether:scatterglass_stairs[facing=south,half=top,shape=inner_left]
aether:scatterglass_stairs[facing=south,half=top,shape=inner_right]
aether:scatterglass_stairs[facing=south,half=top,shape=outer_left]
aether:scatterglass_stairs[facing=south,half=top,shape=outer_right]
aether:scatterglass_stairs[facing=south,half=bottom,shape=straight]
aether:scatterglass_stairs[facing=south,half=bottom,shape=inner_left]
aether:scatterglass_stairs[facing=south,half=bottom,shape=inner_right]
aether:scatterglass_stairs[facing=south,half=bottom,shape=outer_left]
aether:scatterglass_stairs[facing=south,half=bottom,shape=outer_right]
aether:scatterglass_stairs[facing=west,half=top,shape=straight]
aether:scatterglass_stairs[facing=west,half=top,shape=inner_left]
aether:scatterglass_stairs[facing=west,half=top,shape=inner_right]
aether:scatterglass_stairs[facing=west,half=top,shape=outer_left]
aether:scatterglass_stairs[facing=west,half=top,shape=outer_right]
aether:scatterglass_stairs[facing=west,half=bottom,shape=straight]
aether:scatterglass_stairs[facing=west,half=bottom,shape=inner_left]
aether:scatterglass_stairs[facing=west,half=bottom,shape=inner_right]
aether:scatterglass_stairs[facing=west,half=bottom,shape=outer_left]
aether:scatterglass_stairs[facing=west,half=bottom,shape=outer_right]
aether:scatterglass_stairs[facing=east,half=top,shape=straight]
aether:scatterglass_stairs[facing=east,half=top,shape=inner_left]
aether:scatterglass_stairs[facing=east,half=top,shape=inner_right]
aether:scatterglass_stairs[facing=east,half=top,shape=outer_left]
aether:scatterglass_stairs[facing=east,half=top,shape=outer_right]
aether:scatterglass_stairs[facing=east,half=bottom,shape=straight]
aether:scatterglass_stairs[facing=east,half=bottom,shape=inner_left]
aether:scatterglass_stairs[facing=east,half=bottom,shape=inner_right]
aether:scatterglass_stairs[facing=east,half=bottom,shape=outer_left]
aether:scatterglass_stairs[facing=east,half=bottom,shape=outer_right]
aether:scatterglass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:scatterglass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:scatterglass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:secret_skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether:secret_skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether:secret_skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether:secret_skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether:secret_skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether:secret_skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether:secret_skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether:secret_skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether:secret_skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether:secret_skyroot_trapdoor[facing=north,half=top,open=true]
aether:secret_skyroot_trapdoor[facing=north,half=top,open=false]
aether:secret_skyroot_trapdoor[facing=north,half=bottom,open=true]
aether:secret_skyroot_trapdoor[facing=north,half=bottom,open=false]
aether:secret_skyroot_trapdoor[facing=south,half=top,open=true]
aether:secret_skyroot_trapdoor[facing=south,half=top,open=false]
aether:secret_skyroot_trapdoor[facing=south,half=bottom,open=true]
aether:secret_skyroot_trapdoor[facing=south,half=bottom,open=false]
aether:secret_skyroot_trapdoor[facing=west,half=top,open=true]
aether:secret_skyroot_trapdoor[facing=west,half=top,open=false]
aether:secret_skyroot_trapdoor[facing=west,half=bottom,open=true]
aether:secret_skyroot_trapdoor[facing=west,half=bottom,open=false]
aether:secret_skyroot_trapdoor[facing=east,half=top,open=true]
aether:secret_skyroot_trapdoor[facing=east,half=top,open=false]
aether:secret_skyroot_trapdoor[facing=east,half=bottom,open=true]
aether:secret_skyroot_trapdoor[facing=east,half=bottom,open=false]
aether:sentrystone_brick
aether:sentrystone_brick_decorative[variant=capstone_pillar]
aether:sentrystone_brick_decorative[variant=capstone_bricks]
aether:sentrystone_brick_decorative[variant=flagstones]
aether:sentrystone_brick_decorative[variant=lightstone]
aether:sentrystone_brick_decorative[variant=base_pillar]
aether:sentrystone_brick_decorative[variant=base_bricks]
aether:sentrystone_brick_decorative[variant=keystone]
aether:sentrystone_brick_decorative_lit[variant=capstone_pillar]
aether:sentrystone_brick_decorative_lit[variant=capstone_bricks]
aether:sentrystone_brick_decorative_lit[variant=lightstone]
aether:sentrystone_brick_decorative_lit[variant=base_pillar]
aether:sentrystone_brick_decorative_lit[variant=base_bricks]
aether:sentrystone_brick_decorative_lit[variant=keystone]
aether:sentrystone_pillar[axis=x]
aether:sentrystone_pillar[axis=y]
aether:sentrystone_pillar[axis=z]
aether:sentrystone_pillar_lit[axis=x]
aether:sentrystone_pillar_lit[axis=y]
aether:sentrystone_pillar_lit[axis=z]
aether:skyroot_beam[axis=x]
aether:skyroot_beam[axis=y]
aether:skyroot_beam[axis=z]
aether:skyroot_bed[facing=north,occupied=true,part=head]
aether:skyroot_bed[facing=north,occupied=true,part=foot]
aether:skyroot_bed[facing=north,occupied=false,part=head]
aether:skyroot_bed[facing=north,occupied=false,part=foot]
aether:skyroot_bed[facing=south,occupied=true,part=head]
aether:skyroot_bed[facing=south,occupied=true,part=foot]
aether:skyroot_bed[facing=south,occupied=false,part=head]
aether:skyroot_bed[facing=south,occupied=false,part=foot]
aether:skyroot_bed[facing=west,occupied=true,part=head]
aether:skyroot_bed[facing=west,occupied=true,part=foot]
aether:skyroot_bed[facing=west,occupied=false,part=head]
aether:skyroot_bed[facing=west,occupied=false,part=foot]
aether:skyroot_bed[facing=east,occupied=true,part=head]
aether:skyroot_bed[facing=east,occupied=true,part=foot]
aether:skyroot_bed[facing=east,occupied=false,part=head]
aether:skyroot_bed[facing=east,occupied=false,part=foot]
aether:skyroot_bookshelf
aether:skyroot_button[facing=down,powered=true]
aether:skyroot_button[facing=down,powered=false]
aether:skyroot_button[facing=up,powered=true]
aether:skyroot_button[facing=up,powered=false]
aether:skyroot_button[facing=north,powered=true]
aether:skyroot_button[facing=north,powered=false]
aether:skyroot_button[facing=south,powered=true]
aether:skyroot_button[facing=south,powered=false]
aether:skyroot_button[facing=west,powered=true]
aether:skyroot_button[facing=west,powered=false]
aether:skyroot_button[facing=east,powered=true]
aether:skyroot_button[facing=east,powered=false]
aether:skyroot_chest[facing=north]
aether:skyroot_chest[facing=south]
aether:skyroot_chest[facing=west]
aether:skyroot_chest[facing=east]
aether:skyroot_decorative[variant=highlight]
aether:skyroot_decorative[variant=tiles]
aether:skyroot_decorative[variant=top_beam]
aether:skyroot_decorative[variant=tiles_small]
aether:skyroot_decorative[variant=base_planks]
aether:skyroot_decorative[variant=floorboards]
aether:skyroot_decorative[variant=base_beam]
aether:skyroot_decorative[variant=top_planks]
aether:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether:skyroot_fence[east=true,north=true,south=true,west=true]
aether:skyroot_fence[east=true,north=true,south=true,west=false]
aether:skyroot_fence[east=true,north=true,south=false,west=true]
aether:skyroot_fence[east=true,north=true,south=false,west=false]
aether:skyroot_fence[east=true,north=false,south=true,west=true]
aether:skyroot_fence[east=true,north=false,south=true,west=false]
aether:skyroot_fence[east=true,north=false,south=false,west=true]
aether:skyroot_fence[east=true,north=false,south=false,west=false]
aether:skyroot_fence[east=false,north=true,south=true,west=true]
aether:skyroot_fence[east=false,north=true,south=true,west=false]
aether:skyroot_fence[east=false,north=true,south=false,west=true]
aether:skyroot_fence[east=false,north=true,south=false,west=false]
aether:skyroot_fence[east=false,north=false,south=true,west=true]
aether:skyroot_fence[east=false,north=false,south=true,west=false]
aether:skyroot_fence[east=false,north=false,south=false,west=true]
aether:skyroot_fence[east=false,north=false,south=false,west=false]
aether:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether:skyroot_ladder[facing=north]
aether:skyroot_ladder[facing=south]
aether:skyroot_ladder[facing=west]
aether:skyroot_ladder[facing=east]
aether:skyroot_log[axis=x]
aether:skyroot_log[axis=y]
aether:skyroot_log[axis=z]
aether:skyroot_log[axis=none]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=true,is_generated=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=true,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=true,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=false,variant=cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=false,variant=cobblestone,west=false]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
aether:skyroot_log_wall[east=false,is_generated=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
aether:skyroot_planks
aether:skyroot_pressure_plate[powered=true]
aether:skyroot_pressure_plate[powered=false]
aether:skyroot_sapling[growth_stage=0,variant=blue_skyroot]
aether:skyroot_sapling[growth_stage=0,variant=dark_blue_skyroot]
aether:skyroot_sapling[growth_stage=0,variant=green_skyroot]
aether:skyroot_sapling[growth_stage=1,variant=blue_skyroot]
aether:skyroot_sapling[growth_stage=1,variant=dark_blue_skyroot]
aether:skyroot_sapling[growth_stage=1,variant=green_skyroot]
aether:skyroot_slab[state=bottom]
aether:skyroot_slab[state=top]
aether:skyroot_slab[state=full]
aether:skyroot_stairs[facing=north,half=top,shape=straight]
aether:skyroot_stairs[facing=north,half=top,shape=inner_left]
aether:skyroot_stairs[facing=north,half=top,shape=inner_right]
aether:skyroot_stairs[facing=north,half=top,shape=outer_left]
aether:skyroot_stairs[facing=north,half=top,shape=outer_right]
aether:skyroot_stairs[facing=north,half=bottom,shape=straight]
aether:skyroot_stairs[facing=north,half=bottom,shape=inner_left]
aether:skyroot_stairs[facing=north,half=bottom,shape=inner_right]
aether:skyroot_stairs[facing=north,half=bottom,shape=outer_left]
aether:skyroot_stairs[facing=north,half=bottom,shape=outer_right]
aether:skyroot_stairs[facing=south,half=top,shape=straight]
aether:skyroot_stairs[facing=south,half=top,shape=inner_left]
aether:skyroot_stairs[facing=south,half=top,shape=inner_right]
aether:skyroot_stairs[facing=south,half=top,shape=outer_left]
aether:skyroot_stairs[facing=south,half=top,shape=outer_right]
aether:skyroot_stairs[facing=south,half=bottom,shape=straight]
aether:skyroot_stairs[facing=south,half=bottom,shape=inner_left]
aether:skyroot_stairs[facing=south,half=bottom,shape=inner_right]
aether:skyroot_stairs[facing=south,half=bottom,shape=outer_left]
aether:skyroot_stairs[facing=south,half=bottom,shape=outer_right]
aether:skyroot_stairs[facing=west,half=top,shape=straight]
aether:skyroot_stairs[facing=west,half=top,shape=inner_left]
aether:skyroot_stairs[facing=west,half=top,shape=inner_right]
aether:skyroot_stairs[facing=west,half=top,shape=outer_left]
aether:skyroot_stairs[facing=west,half=top,shape=outer_right]
aether:skyroot_stairs[facing=west,half=bottom,shape=straight]
aether:skyroot_stairs[facing=west,half=bottom,shape=inner_left]
aether:skyroot_stairs[facing=west,half=bottom,shape=inner_right]
aether:skyroot_stairs[facing=west,half=bottom,shape=outer_left]
aether:skyroot_stairs[facing=west,half=bottom,shape=outer_right]
aether:skyroot_stairs[facing=east,half=top,shape=straight]
aether:skyroot_stairs[facing=east,half=top,shape=inner_left]
aether:skyroot_stairs[facing=east,half=top,shape=inner_right]
aether:skyroot_stairs[facing=east,half=top,shape=outer_left]
aether:skyroot_stairs[facing=east,half=top,shape=outer_right]
aether:skyroot_stairs[facing=east,half=bottom,shape=straight]
aether:skyroot_stairs[facing=east,half=bottom,shape=inner_left]
aether:skyroot_stairs[facing=east,half=bottom,shape=inner_right]
aether:skyroot_stairs[facing=east,half=bottom,shape=outer_left]
aether:skyroot_stairs[facing=east,half=bottom,shape=outer_right]
aether:skyroot_trapdoor[facing=north,half=top,open=true]
aether:skyroot_trapdoor[facing=north,half=top,open=false]
aether:skyroot_trapdoor[facing=north,half=bottom,open=true]
aether:skyroot_trapdoor[facing=north,half=bottom,open=false]
aether:skyroot_trapdoor[facing=south,half=top,open=true]
aether:skyroot_trapdoor[facing=south,half=top,open=false]
aether:skyroot_trapdoor[facing=south,half=bottom,open=true]
aether:skyroot_trapdoor[facing=south,half=bottom,open=false]
aether:skyroot_trapdoor[facing=west,half=top,open=true]
aether:skyroot_trapdoor[facing=west,half=top,open=false]
aether:skyroot_trapdoor[facing=west,half=bottom,open=true]
aether:skyroot_trapdoor[facing=west,half=bottom,open=false]
aether:skyroot_trapdoor[facing=east,half=top,open=true]
aether:skyroot_trapdoor[facing=east,half=top,open=false]
aether:skyroot_trapdoor[facing=east,half=bottom,open=true]
aether:skyroot_trapdoor[facing=east,half=bottom,open=false]
aether:skyroot_twigs
aether:standing_skyroot_sign[rotation=0]
aether:standing_skyroot_sign[rotation=1]
aether:standing_skyroot_sign[rotation=2]
aether:standing_skyroot_sign[rotation=3]
aether:standing_skyroot_sign[rotation=4]
aether:standing_skyroot_sign[rotation=5]
aether:standing_skyroot_sign[rotation=6]
aether:standing_skyroot_sign[rotation=7]
aether:standing_skyroot_sign[rotation=8]
aether:standing_skyroot_sign[rotation=9]
aether:standing_skyroot_sign[rotation=10]
aether:standing_skyroot_sign[rotation=11]
aether:standing_skyroot_sign[rotation=12]
aether:standing_skyroot_sign[rotation=13]
aether:standing_skyroot_sign[rotation=14]
aether:standing_skyroot_sign[rotation=15]
aether:stoneshroom[snowy=true]
aether:stoneshroom[snowy=false]
aether:tall_aether_grass[snowy=true,type=highlands,variant=normal]
aether:tall_aether_grass[snowy=true,type=highlands,variant=short]
aether:tall_aether_grass[snowy=true,type=highlands,variant=long]
aether:tall_aether_grass[snowy=true,type=enchanted,variant=normal]
aether:tall_aether_grass[snowy=true,type=enchanted,variant=short]
aether:tall_aether_grass[snowy=true,type=enchanted,variant=long]
aether:tall_aether_grass[snowy=true,type=arctic,variant=normal]
aether:tall_aether_grass[snowy=true,type=arctic,variant=short]
aether:tall_aether_grass[snowy=true,type=arctic,variant=long]
aether:tall_aether_grass[snowy=true,type=magnetic,variant=normal]
aether:tall_aether_grass[snowy=true,type=magnetic,variant=short]
aether:tall_aether_grass[snowy=true,type=magnetic,variant=long]
aether:tall_aether_grass[snowy=true,type=irradiated,variant=normal]
aether:tall_aether_grass[snowy=true,type=irradiated,variant=short]
aether:tall_aether_grass[snowy=true,type=irradiated,variant=long]
aether:tall_aether_grass[snowy=false,type=highlands,variant=normal]
aether:tall_aether_grass[snowy=false,type=highlands,variant=short]
aether:tall_aether_grass[snowy=false,type=highlands,variant=long]
aether:tall_aether_grass[snowy=false,type=enchanted,variant=normal]
aether:tall_aether_grass[snowy=false,type=enchanted,variant=short]
aether:tall_aether_grass[snowy=false,type=enchanted,variant=long]
aether:tall_aether_grass[snowy=false,type=arctic,variant=normal]
aether:tall_aether_grass[snowy=false,type=arctic,variant=short]
aether:tall_aether_grass[snowy=false,type=arctic,variant=long]
aether:tall_aether_grass[snowy=false,type=magnetic,variant=normal]
aether:tall_aether_grass[snowy=false,type=magnetic,variant=short]
aether:tall_aether_grass[snowy=false,type=magnetic,variant=long]
aether:tall_aether_grass[snowy=false,type=irradiated,variant=normal]
aether:tall_aether_grass[snowy=false,type=irradiated,variant=short]
aether:tall_aether_grass[snowy=false,type=irradiated,variant=long]
aether:thera_dirt[variant=dirt]
aether:thera_grass[snowy=true,variant=normal]
aether:thera_grass[snowy=false,variant=normal]
aether:therastone_brick
aether:therastone_brick_decorative[variant=capstone_pillar]
aether:therastone_brick_decorative[variant=capstone_bricks]
aether:therastone_brick_decorative[variant=flagstones]
aether:therastone_brick_decorative[variant=base_pillar]
aether:therastone_brick_decorative[variant=base_bricks]
aether:therastone_brick_decorative[variant=headstone]
aether:therastone_brick_decorative[variant=keystone]
aether:therastone_brick_slab[state=bottom]
aether:therastone_brick_slab[state=top]
aether:therastone_brick_slab[state=full]
aether:therastone_brick_stairs[facing=north,half=top,shape=straight]
aether:therastone_brick_stairs[facing=north,half=top,shape=inner_left]
aether:therastone_brick_stairs[facing=north,half=top,shape=inner_right]
aether:therastone_brick_stairs[facing=north,half=top,shape=outer_left]
aether:therastone_brick_stairs[facing=north,half=top,shape=outer_right]
aether:therastone_brick_stairs[facing=north,half=bottom,shape=straight]
aether:therastone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether:therastone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether:therastone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether:therastone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether:therastone_brick_stairs[facing=south,half=top,shape=straight]
aether:therastone_brick_stairs[facing=south,half=top,shape=inner_left]
aether:therastone_brick_stairs[facing=south,half=top,shape=inner_right]
aether:therastone_brick_stairs[facing=south,half=top,shape=outer_left]
aether:therastone_brick_stairs[facing=south,half=top,shape=outer_right]
aether:therastone_brick_stairs[facing=south,half=bottom,shape=straight]
aether:therastone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether:therastone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether:therastone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether:therastone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether:therastone_brick_stairs[facing=west,half=top,shape=straight]
aether:therastone_brick_stairs[facing=west,half=top,shape=inner_left]
aether:therastone_brick_stairs[facing=west,half=top,shape=inner_right]
aether:therastone_brick_stairs[facing=west,half=top,shape=outer_left]
aether:therastone_brick_stairs[facing=west,half=top,shape=outer_right]
aether:therastone_brick_stairs[facing=west,half=bottom,shape=straight]
aether:therastone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether:therastone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether:therastone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether:therastone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether:therastone_brick_stairs[facing=east,half=top,shape=straight]
aether:therastone_brick_stairs[facing=east,half=top,shape=inner_left]
aether:therastone_brick_stairs[facing=east,half=top,shape=inner_right]
aether:therastone_brick_stairs[facing=east,half=top,shape=outer_left]
aether:therastone_brick_stairs[facing=east,half=top,shape=outer_right]
aether:therastone_brick_stairs[facing=east,half=bottom,shape=straight]
aether:therastone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether:therastone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether:therastone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether:therastone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether:therastone_pillar[axis=x]
aether:therastone_pillar[axis=y]
aether:therastone_pillar[axis=z]
aether:therawood_beam[axis=x]
aether:therawood_beam[axis=y]
aether:therawood_beam[axis=z]
aether:therawood_decorative[variant=highlight]
aether:therawood_decorative[variant=top_beam]
aether:therawood_decorative[variant=base_planks]
aether:therawood_decorative[variant=floorboards]
aether:therawood_decorative[variant=base_beam]
aether:therawood_decorative[variant=top_planks]
aether:therawood_leaves[check_decay=true,decayable=true]
aether:therawood_leaves[check_decay=true,decayable=false]
aether:therawood_leaves[check_decay=false,decayable=true]
aether:therawood_leaves[check_decay=false,decayable=false]
aether:therawood_log[axis=x]
aether:therawood_log[axis=y]
aether:therawood_log[axis=z]
aether:therawood_log[axis=none]
aether:therawood_planks
aether:therawood_slab[state=bottom]
aether:therawood_slab[state=top]
aether:therawood_slab[state=full]
aether:therawood_stairs[facing=north,half=top,shape=straight]
aether:therawood_stairs[facing=north,half=top,shape=inner_left]
aether:therawood_stairs[facing=north,half=top,shape=inner_right]
aether:therawood_stairs[facing=north,half=top,shape=outer_left]
aether:therawood_stairs[facing=north,half=top,shape=outer_right]
aether:therawood_stairs[facing=north,half=bottom,shape=straight]
aether:therawood_stairs[facing=north,half=bottom,shape=inner_left]
aether:therawood_stairs[facing=north,half=bottom,shape=inner_right]
aether:therawood_stairs[facing=north,half=bottom,shape=outer_left]
aether:therawood_stairs[facing=north,half=bottom,shape=outer_right]
aether:therawood_stairs[facing=south,half=top,shape=straight]
aether:therawood_stairs[facing=south,half=top,shape=inner_left]
aether:therawood_stairs[facing=south,half=top,shape=inner_right]
aether:therawood_stairs[facing=south,half=top,shape=outer_left]
aether:therawood_stairs[facing=south,half=top,shape=outer_right]
aether:therawood_stairs[facing=south,half=bottom,shape=straight]
aether:therawood_stairs[facing=south,half=bottom,shape=inner_left]
aether:therawood_stairs[facing=south,half=bottom,shape=inner_right]
aether:therawood_stairs[facing=south,half=bottom,shape=outer_left]
aether:therawood_stairs[facing=south,half=bottom,shape=outer_right]
aether:therawood_stairs[facing=west,half=top,shape=straight]
aether:therawood_stairs[facing=west,half=top,shape=inner_left]
aether:therawood_stairs[facing=west,half=top,shape=inner_right]
aether:therawood_stairs[facing=west,half=top,shape=outer_left]
aether:therawood_stairs[facing=west,half=top,shape=outer_right]
aether:therawood_stairs[facing=west,half=bottom,shape=straight]
aether:therawood_stairs[facing=west,half=bottom,shape=inner_left]
aether:therawood_stairs[facing=west,half=bottom,shape=inner_right]
aether:therawood_stairs[facing=west,half=bottom,shape=outer_left]
aether:therawood_stairs[facing=west,half=bottom,shape=outer_right]
aether:therawood_stairs[facing=east,half=top,shape=straight]
aether:therawood_stairs[facing=east,half=top,shape=inner_left]
aether:therawood_stairs[facing=east,half=top,shape=inner_right]
aether:therawood_stairs[facing=east,half=top,shape=outer_left]
aether:therawood_stairs[facing=east,half=top,shape=outer_right]
aether:therawood_stairs[facing=east,half=bottom,shape=straight]
aether:therawood_stairs[facing=east,half=bottom,shape=inner_left]
aether:therawood_stairs[facing=east,half=bottom,shape=inner_right]
aether:therawood_stairs[facing=east,half=bottom,shape=outer_left]
aether:therawood_stairs[facing=east,half=bottom,shape=outer_right]
aether:unique_sapling[growth_stage=0,variant=mutant_tree]
aether:unique_sapling[growth_stage=0,variant=amberoot]
aether:unique_sapling[growth_stage=1,variant=mutant_tree]
aether:unique_sapling[growth_stage=1,variant=amberoot]
aether:valkyrie_grass[harvestable=true,variant=sprout]
aether:valkyrie_grass[harvestable=true,variant=mid]
aether:valkyrie_grass[harvestable=true,variant=full]
aether:valkyrie_grass[harvestable=false,variant=sprout]
aether:valkyrie_grass[harvestable=false,variant=mid]
aether:valkyrie_grass[harvestable=false,variant=full]
aether:wall_skyroot_sign[facing=north]
aether:wall_skyroot_sign[facing=south]
aether:wall_skyroot_sign[facing=west]
aether:wall_skyroot_sign[facing=east]
aether:wildcard
aether:wisproot_button[facing=down,powered=true]
aether:wisproot_button[facing=down,powered=false]
aether:wisproot_button[facing=up,powered=true]
aether:wisproot_button[facing=up,powered=false]
aether:wisproot_button[facing=north,powered=true]
aether:wisproot_button[facing=north,powered=false]
aether:wisproot_button[facing=south,powered=true]
aether:wisproot_button[facing=south,powered=false]
aether:wisproot_button[facing=west,powered=true]
aether:wisproot_button[facing=west,powered=false]
aether:wisproot_button[facing=east,powered=true]
aether:wisproot_button[facing=east,powered=false]
aether:wisproot_fence[east=true,north=true,south=true,west=true]
aether:wisproot_fence[east=true,north=true,south=true,west=false]
aether:wisproot_fence[east=true,north=true,south=false,west=true]
aether:wisproot_fence[east=true,north=true,south=false,west=false]
aether:wisproot_fence[east=true,north=false,south=true,west=true]
aether:wisproot_fence[east=true,north=false,south=true,west=false]
aether:wisproot_fence[east=true,north=false,south=false,west=true]
aether:wisproot_fence[east=true,north=false,south=false,west=false]
aether:wisproot_fence[east=false,north=true,south=true,west=true]
aether:wisproot_fence[east=false,north=true,south=true,west=false]
aether:wisproot_fence[east=false,north=true,south=false,west=true]
aether:wisproot_fence[east=false,north=true,south=false,west=false]
aether:wisproot_fence[east=false,north=false,south=true,west=true]
aether:wisproot_fence[east=false,north=false,south=true,west=false]
aether:wisproot_fence[east=false,north=false,south=false,west=true]
aether:wisproot_fence[east=false,north=false,south=false,west=false]
aether:wisproot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether:wisproot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether:wisproot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether:wisproot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether:wisproot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether:wisproot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether:wisproot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether:wisproot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether:wisproot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether:wisproot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether:wisproot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether:wisproot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether:wisproot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether:wisproot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether:wisproot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether:wisproot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether:wisproot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether:wisproot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether:wisproot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether:wisproot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether:wisproot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether:wisproot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether:wisproot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether:wisproot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether:wisproot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether:wisproot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether:wisproot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether:wisproot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether:wisproot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether:wisproot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether:wisproot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether:wisproot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether:wisproot_pressure_plate[powered=true]
aether:wisproot_pressure_plate[powered=false]
aether:wisproot_sapling[growth_stage=0,variant=wisproot_green]
aether:wisproot_sapling[growth_stage=0,variant=wisproot_blue]
aether:wisproot_sapling[growth_stage=0,variant=wisproot_dark_blue]
aether:wisproot_sapling[growth_stage=1,variant=wisproot_green]
aether:wisproot_sapling[growth_stage=1,variant=wisproot_blue]
aether:wisproot_sapling[growth_stage=1,variant=wisproot_dark_blue]
aether:wisproot_slab[state=bottom]
aether:wisproot_slab[state=top]
aether:wisproot_slab[state=full]
aether:wisproot_stairs[facing=north,half=top,shape=straight]
aether:wisproot_stairs[facing=north,half=top,shape=inner_left]
aether:wisproot_stairs[facing=north,half=top,shape=inner_right]
aether:wisproot_stairs[facing=north,half=top,shape=outer_left]
aether:wisproot_stairs[facing=north,half=top,shape=outer_right]
aether:wisproot_stairs[facing=north,half=bottom,shape=straight]
aether:wisproot_stairs[facing=north,half=bottom,shape=inner_left]
aether:wisproot_stairs[facing=north,half=bottom,shape=inner_right]
aether:wisproot_stairs[facing=north,half=bottom,shape=outer_left]
aether:wisproot_stairs[facing=north,half=bottom,shape=outer_right]
aether:wisproot_stairs[facing=south,half=top,shape=straight]
aether:wisproot_stairs[facing=south,half=top,shape=inner_left]
aether:wisproot_stairs[facing=south,half=top,shape=inner_right]
aether:wisproot_stairs[facing=south,half=top,shape=outer_left]
aether:wisproot_stairs[facing=south,half=top,shape=outer_right]
aether:wisproot_stairs[facing=south,half=bottom,shape=straight]
aether:wisproot_stairs[facing=south,half=bottom,shape=inner_left]
aether:wisproot_stairs[facing=south,half=bottom,shape=inner_right]
aether:wisproot_stairs[facing=south,half=bottom,shape=outer_left]
aether:wisproot_stairs[facing=south,half=bottom,shape=outer_right]
aether:wisproot_stairs[facing=west,half=top,shape=straight]
aether:wisproot_stairs[facing=west,half=top,shape=inner_left]
aether:wisproot_stairs[facing=west,half=top,shape=inner_right]
aether:wisproot_stairs[facing=west,half=top,shape=outer_left]
aether:wisproot_stairs[facing=west,half=top,shape=outer_right]
aether:wisproot_stairs[facing=west,half=bottom,shape=straight]
aether:wisproot_stairs[facing=west,half=bottom,shape=inner_left]
aether:wisproot_stairs[facing=west,half=bottom,shape=inner_right]
aether:wisproot_stairs[facing=west,half=bottom,shape=outer_left]
aether:wisproot_stairs[facing=west,half=bottom,shape=outer_right]
aether:wisproot_stairs[facing=east,half=top,shape=straight]
aether:wisproot_stairs[facing=east,half=top,shape=inner_left]
aether:wisproot_stairs[facing=east,half=top,shape=inner_right]
aether:wisproot_stairs[facing=east,half=top,shape=outer_left]
aether:wisproot_stairs[facing=east,half=top,shape=outer_right]
aether:wisproot_stairs[facing=east,half=bottom,shape=straight]
aether:wisproot_stairs[facing=east,half=bottom,shape=inner_left]
aether:wisproot_stairs[facing=east,half=bottom,shape=inner_right]
aether:wisproot_stairs[facing=east,half=bottom,shape=outer_left]
aether:wisproot_stairs[facing=east,half=bottom,shape=outer_right]
aether:woven_sticks[variant=skyroot]
aether:zanite_block
aether:zanite_ore
alchemistry:electrolyzer[facing=north]
alchemistry:electrolyzer[facing=south]
alchemistry:electrolyzer[facing=west]
alchemistry:electrolyzer[facing=east]
alchemistry:chemical_dissolver
alchemistry:chemical_combiner
alchemistry:evaporator
alchemistry:atomizer
alchemistry:liquifier
alchemistry:fission_casing
alchemistry:fission_core
alchemistry:fission_controller[facing=north,status=off]
alchemistry:fission_controller[facing=north,status=standby]
alchemistry:fission_controller[facing=north,status=on]
alchemistry:fission_controller[facing=south,status=off]
alchemistry:fission_controller[facing=south,status=standby]
alchemistry:fission_controller[facing=south,status=on]
alchemistry:fission_controller[facing=west,status=off]
alchemistry:fission_controller[facing=west,status=standby]
alchemistry:fission_controller[facing=west,status=on]
alchemistry:fission_controller[facing=east,status=off]
alchemistry:fission_controller[facing=east,status=standby]
alchemistry:fission_controller[facing=east,status=on]
alchemistry:fusion_casing
alchemistry:fusion_core
alchemistry:fusion_controller[facing=north,status=off]
alchemistry:fusion_controller[facing=north,status=standby]
alchemistry:fusion_controller[facing=north,status=on]
alchemistry:fusion_controller[facing=south,status=off]
alchemistry:fusion_controller[facing=south,status=standby]
alchemistry:fusion_controller[facing=south,status=on]
alchemistry:fusion_controller[facing=west,status=off]
alchemistry:fusion_controller[facing=west,status=standby]
alchemistry:fusion_controller[facing=west,status=on]
alchemistry:fusion_controller[facing=east,status=off]
alchemistry:fusion_controller[facing=east,status=standby]
alchemistry:fusion_controller[facing=east,status=on]
alchemistry:neon_light
alchemistry:helium_light
alchemistry:argon_light
alchemistry:krypton_light
alchemistry:xenon_light
alchemistry:wet_sand
ancientwarfare:engineering_station
ancientwarfare:research_station
ancientwarfarestructure:advanced_spawner[transparent=true]
ancientwarfarestructure:advanced_spawner[transparent=false]
ancientwarfarestructure:gate_proxy
ancientwarfarestructure:drafting_station
ancientwarfarestructure:structure_builder_ticked
ancientwarfarestructure:sound_block
ancientwarfarestructure:structure_scanner_block[facing=down]
ancientwarfarestructure:structure_scanner_block[facing=up]
ancientwarfarestructure:structure_scanner_block[facing=north]
ancientwarfarestructure:structure_scanner_block[facing=south]
ancientwarfarestructure:structure_scanner_block[facing=west]
ancientwarfarestructure:structure_scanner_block[facing=east]
ancientwarfarestructure:advanced_loot_chest[facing=north]
ancientwarfarestructure:advanced_loot_chest[facing=south]
ancientwarfarestructure:advanced_loot_chest[facing=west]
ancientwarfarestructure:advanced_loot_chest[facing=east]
ancientwarfarestructure:totem_part[facing=north,variant=base,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=base,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=mid,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=mid,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=mid_alt,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=mid_alt,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=top,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=top,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=wings,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=wings,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_base,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_base,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_mid,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_mid,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_top,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_top,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_side,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=irminsul_side,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_left,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_left,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_right,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_right,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_body,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=elephant_body,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_body_left,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_body_left,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_body_right,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_body_right,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_head_left,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_head_left,visible=false]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_head_right,visible=true]
ancientwarfarestructure:totem_part[facing=north,variant=xoltec_idol_head_right,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=base,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=base,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=mid,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=mid,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=mid_alt,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=mid_alt,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=top,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=top,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=wings,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=wings,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_base,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_base,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_mid,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_mid,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_top,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_top,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_side,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=irminsul_side,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_left,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_left,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_right,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_right,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_body,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=elephant_body,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_body_left,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_body_left,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_body_right,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_body_right,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_head_left,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_head_left,visible=false]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_head_right,visible=true]
ancientwarfarestructure:totem_part[facing=south,variant=xoltec_idol_head_right,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=base,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=base,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=mid,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=mid,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=mid_alt,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=mid_alt,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=top,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=top,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=wings,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=wings,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_base,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_base,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_mid,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_mid,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_top,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_top,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_side,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=irminsul_side,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_left,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_left,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_right,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_right,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_body,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=elephant_body,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_body_left,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_body_left,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_body_right,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_body_right,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_head_left,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_head_left,visible=false]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_head_right,visible=true]
ancientwarfarestructure:totem_part[facing=west,variant=xoltec_idol_head_right,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=base,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=base,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=mid,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=mid,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=mid_alt,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=mid_alt,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=top,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=top,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=wings,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=wings,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_base,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_base,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_mid,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_mid,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_top,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_top,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_side,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=irminsul_side,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_left,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_left,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_right,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_right,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_body,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=elephant_body,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_body_left,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_body_left,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_body_right,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_body_right,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_head_left,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_head_left,visible=false]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_head_right,visible=true]
ancientwarfarestructure:totem_part[facing=east,variant=xoltec_idol_head_right,visible=false]
ancientwarfarestructure:fire_pit[lit=true,variant=default]
ancientwarfarestructure:fire_pit[lit=true,variant=log]
ancientwarfarestructure:fire_pit[lit=true,variant=square]
ancientwarfarestructure:fire_pit[lit=false,variant=default]
ancientwarfarestructure:fire_pit[lit=false,variant=log]
ancientwarfarestructure:fire_pit[lit=false,variant=square]
ancientwarfarestructure:brazier_flame[lit=true]
ancientwarfarestructure:brazier_flame[lit=false]
ancientwarfarestructure:brazier_ember[lit=true]
ancientwarfarestructure:brazier_ember[lit=false]
ancientwarfarestructure:altar_short_cloth
ancientwarfarestructure:altar_long_cloth
ancientwarfarestructure:altar_candle
ancientwarfarestructure:altar_lectern[facing=north]
ancientwarfarestructure:altar_lectern[facing=south]
ancientwarfarestructure:altar_lectern[facing=west]
ancientwarfarestructure:altar_lectern[facing=east]
ancientwarfarestructure:altar_sun[facing=north]
ancientwarfarestructure:altar_sun[facing=south]
ancientwarfarestructure:altar_sun[facing=west]
ancientwarfarestructure:altar_sun[facing=east]
ancientwarfarestructure:protection_flag[rotation=0]
ancientwarfarestructure:protection_flag[rotation=1]
ancientwarfarestructure:protection_flag[rotation=2]
ancientwarfarestructure:protection_flag[rotation=3]
ancientwarfarestructure:protection_flag[rotation=4]
ancientwarfarestructure:protection_flag[rotation=5]
ancientwarfarestructure:protection_flag[rotation=6]
ancientwarfarestructure:protection_flag[rotation=7]
ancientwarfarestructure:protection_flag[rotation=8]
ancientwarfarestructure:protection_flag[rotation=9]
ancientwarfarestructure:protection_flag[rotation=10]
ancientwarfarestructure:protection_flag[rotation=11]
ancientwarfarestructure:protection_flag[rotation=12]
ancientwarfarestructure:protection_flag[rotation=13]
ancientwarfarestructure:protection_flag[rotation=14]
ancientwarfarestructure:protection_flag[rotation=15]
ancientwarfarestructure:golden_idol[bottom_part=true,facing=north]
ancientwarfarestructure:golden_idol[bottom_part=true,facing=south]
ancientwarfarestructure:golden_idol[bottom_part=true,facing=west]
ancientwarfarestructure:golden_idol[bottom_part=true,facing=east]
ancientwarfarestructure:golden_idol[bottom_part=false,facing=north]
ancientwarfarestructure:golden_idol[bottom_part=false,facing=south]
ancientwarfarestructure:golden_idol[bottom_part=false,facing=west]
ancientwarfarestructure:golden_idol[bottom_part=false,facing=east]
ancientwarfarestructure:goblin_totem_1[facing=north]
ancientwarfarestructure:goblin_totem_1[facing=south]
ancientwarfarestructure:goblin_totem_1[facing=west]
ancientwarfarestructure:goblin_totem_1[facing=east]
ancientwarfarestructure:goblin_totem_2[facing=north]
ancientwarfarestructure:goblin_totem_2[facing=south]
ancientwarfarestructure:goblin_totem_2[facing=west]
ancientwarfarestructure:goblin_totem_2[facing=east]
ancientwarfarestructure:goblin_totem_2_lit[facing=north]
ancientwarfarestructure:goblin_totem_2_lit[facing=south]
ancientwarfarestructure:goblin_totem_2_lit[facing=west]
ancientwarfarestructure:goblin_totem_2_lit[facing=east]
ancientwarfarestructure:orc_totem_1[facing=north]
ancientwarfarestructure:orc_totem_1[facing=south]
ancientwarfarestructure:orc_totem_1[facing=west]
ancientwarfarestructure:orc_totem_1[facing=east]
ancientwarfarestructure:orc_totem_2[facing=north]
ancientwarfarestructure:orc_totem_2[facing=south]
ancientwarfarestructure:orc_totem_2[facing=west]
ancientwarfarestructure:orc_totem_2[facing=east]
ancientwarfarestructure:orc_totem_2_lit[facing=north]
ancientwarfarestructure:orc_totem_2_lit[facing=south]
ancientwarfarestructure:orc_totem_2_lit[facing=west]
ancientwarfarestructure:orc_totem_2_lit[facing=east]
ancientwarfarestructure:loot_basket[double=true,facing=north,visible=true]
ancientwarfarestructure:loot_basket[double=true,facing=north,visible=false]
ancientwarfarestructure:loot_basket[double=true,facing=south,visible=true]
ancientwarfarestructure:loot_basket[double=true,facing=south,visible=false]
ancientwarfarestructure:loot_basket[double=true,facing=west,visible=true]
ancientwarfarestructure:loot_basket[double=true,facing=west,visible=false]
ancientwarfarestructure:loot_basket[double=true,facing=east,visible=true]
ancientwarfarestructure:loot_basket[double=true,facing=east,visible=false]
ancientwarfarestructure:loot_basket[double=false,facing=north,visible=true]
ancientwarfarestructure:loot_basket[double=false,facing=north,visible=false]
ancientwarfarestructure:loot_basket[double=false,facing=south,visible=true]
ancientwarfarestructure:loot_basket[double=false,facing=south,visible=false]
ancientwarfarestructure:loot_basket[double=false,facing=west,visible=true]
ancientwarfarestructure:loot_basket[double=false,facing=west,visible=false]
ancientwarfarestructure:loot_basket[double=false,facing=east,visible=true]
ancientwarfarestructure:loot_basket[double=false,facing=east,visible=false]
ancientwarfarestructure:coffin[invisible=true]
ancientwarfarestructure:coffin[invisible=false]
ancientwarfarestructure:stool[variant=oak]
ancientwarfarestructure:stool[variant=spruce]
ancientwarfarestructure:stool[variant=birch]
ancientwarfarestructure:stool[variant=jungle]
ancientwarfarestructure:stool[variant=acacia]
ancientwarfarestructure:stool[variant=dark_oak]
ancientwarfarestructure:urn
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=true,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=true,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=true,leg_southeast=false,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=true,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=true,variant=dark_oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=oak]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=spruce]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=birch]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=jungle]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=acacia]
ancientwarfarestructure:table[leg_northeast=false,leg_northwest=false,leg_southeast=false,leg_southwest=false,variant=dark_oak]
ancientwarfarestructure:chair[facing=north,variant=oak,visible=true]
ancientwarfarestructure:chair[facing=north,variant=oak,visible=false]
ancientwarfarestructure:chair[facing=north,variant=spruce,visible=true]
ancientwarfarestructure:chair[facing=north,variant=spruce,visible=false]
ancientwarfarestructure:chair[facing=north,variant=birch,visible=true]
ancientwarfarestructure:chair[facing=north,variant=birch,visible=false]
ancientwarfarestructure:chair[facing=north,variant=jungle,visible=true]
ancientwarfarestructure:chair[facing=north,variant=jungle,visible=false]
ancientwarfarestructure:chair[facing=north,variant=acacia,visible=true]
ancientwarfarestructure:chair[facing=north,variant=acacia,visible=false]
ancientwarfarestructure:chair[facing=north,variant=dark_oak,visible=true]
ancientwarfarestructure:chair[facing=north,variant=dark_oak,visible=false]
ancientwarfarestructure:chair[facing=south,variant=oak,visible=true]
ancientwarfarestructure:chair[facing=south,variant=oak,visible=false]
ancientwarfarestructure:chair[facing=south,variant=spruce,visible=true]
ancientwarfarestructure:chair[facing=south,variant=spruce,visible=false]
ancientwarfarestructure:chair[facing=south,variant=birch,visible=true]
ancientwarfarestructure:chair[facing=south,variant=birch,visible=false]
ancientwarfarestructure:chair[facing=south,variant=jungle,visible=true]
ancientwarfarestructure:chair[facing=south,variant=jungle,visible=false]
ancientwarfarestructure:chair[facing=south,variant=acacia,visible=true]
ancientwarfarestructure:chair[facing=south,variant=acacia,visible=false]
ancientwarfarestructure:chair[facing=south,variant=dark_oak,visible=true]
ancientwarfarestructure:chair[facing=south,variant=dark_oak,visible=false]
ancientwarfarestructure:chair[facing=west,variant=oak,visible=true]
ancientwarfarestructure:chair[facing=west,variant=oak,visible=false]
ancientwarfarestructure:chair[facing=west,variant=spruce,visible=true]
ancientwarfarestructure:chair[facing=west,variant=spruce,visible=false]
ancientwarfarestructure:chair[facing=west,variant=birch,visible=true]
ancientwarfarestructure:chair[facing=west,variant=birch,visible=false]
ancientwarfarestructure:chair[facing=west,variant=jungle,visible=true]
ancientwarfarestructure:chair[facing=west,variant=jungle,visible=false]
ancientwarfarestructure:chair[facing=west,variant=acacia,visible=true]
ancientwarfarestructure:chair[facing=west,variant=acacia,visible=false]
ancientwarfarestructure:chair[facing=west,variant=dark_oak,visible=true]
ancientwarfarestructure:chair[facing=west,variant=dark_oak,visible=false]
ancientwarfarestructure:chair[facing=east,variant=oak,visible=true]
ancientwarfarestructure:chair[facing=east,variant=oak,visible=false]
ancientwarfarestructure:chair[facing=east,variant=spruce,visible=true]
ancientwarfarestructure:chair[facing=east,variant=spruce,visible=false]
ancientwarfarestructure:chair[facing=east,variant=birch,visible=true]
ancientwarfarestructure:chair[facing=east,variant=birch,visible=false]
ancientwarfarestructure:chair[facing=east,variant=jungle,visible=true]
ancientwarfarestructure:chair[facing=east,variant=jungle,visible=false]
ancientwarfarestructure:chair[facing=east,variant=acacia,visible=true]
ancientwarfarestructure:chair[facing=east,variant=acacia,visible=false]
ancientwarfarestructure:chair[facing=east,variant=dark_oak,visible=true]
ancientwarfarestructure:chair[facing=east,variant=dark_oak,visible=false]
ancientwarfarestructure:tribal_stool[facing=north]
ancientwarfarestructure:tribal_stool[facing=south]
ancientwarfarestructure:tribal_stool[facing=west]
ancientwarfarestructure:tribal_stool[facing=east]
ancientwarfarestructure:wooden_throne[facing=north,visible=true]
ancientwarfarestructure:wooden_throne[facing=north,visible=false]
ancientwarfarestructure:wooden_throne[facing=south,visible=true]
ancientwarfarestructure:wooden_throne[facing=south,visible=false]
ancientwarfarestructure:wooden_throne[facing=west,visible=true]
ancientwarfarestructure:wooden_throne[facing=west,visible=false]
ancientwarfarestructure:wooden_throne[facing=east,visible=true]
ancientwarfarestructure:wooden_throne[facing=east,visible=false]
ancientwarfarestructure:golden_throne[facing=north,part=top]
ancientwarfarestructure:golden_throne[facing=north,part=bottom]
ancientwarfarestructure:golden_throne[facing=south,part=top]
ancientwarfarestructure:golden_throne[facing=south,part=bottom]
ancientwarfarestructure:golden_throne[facing=west,part=top]
ancientwarfarestructure:golden_throne[facing=west,part=bottom]
ancientwarfarestructure:golden_throne[facing=east,part=top]
ancientwarfarestructure:golden_throne[facing=east,part=bottom]
ancientwarfarestructure:wooden_post[facing=north,part=top,visible=true]
ancientwarfarestructure:wooden_post[facing=north,part=top,visible=false]
ancientwarfarestructure:wooden_post[facing=north,part=bottom,visible=true]
ancientwarfarestructure:wooden_post[facing=north,part=bottom,visible=false]
ancientwarfarestructure:wooden_post[facing=south,part=top,visible=true]
ancientwarfarestructure:wooden_post[facing=south,part=top,visible=false]
ancientwarfarestructure:wooden_post[facing=south,part=bottom,visible=true]
ancientwarfarestructure:wooden_post[facing=south,part=bottom,visible=false]
ancientwarfarestructure:wooden_post[facing=west,part=top,visible=true]
ancientwarfarestructure:wooden_post[facing=west,part=top,visible=false]
ancientwarfarestructure:wooden_post[facing=west,part=bottom,visible=true]
ancientwarfarestructure:wooden_post[facing=west,part=bottom,visible=false]
ancientwarfarestructure:wooden_post[facing=east,part=top,visible=true]
ancientwarfarestructure:wooden_post[facing=east,part=top,visible=false]
ancientwarfarestructure:wooden_post[facing=east,part=bottom,visible=true]
ancientwarfarestructure:wooden_post[facing=east,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=north,on_fire=true,part=top,visible=true]
ancientwarfarestructure:stake[facing=north,on_fire=true,part=top,visible=false]
ancientwarfarestructure:stake[facing=north,on_fire=true,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=north,on_fire=true,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=north,on_fire=false,part=top,visible=true]
ancientwarfarestructure:stake[facing=north,on_fire=false,part=top,visible=false]
ancientwarfarestructure:stake[facing=north,on_fire=false,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=north,on_fire=false,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=south,on_fire=true,part=top,visible=true]
ancientwarfarestructure:stake[facing=south,on_fire=true,part=top,visible=false]
ancientwarfarestructure:stake[facing=south,on_fire=true,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=south,on_fire=true,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=south,on_fire=false,part=top,visible=true]
ancientwarfarestructure:stake[facing=south,on_fire=false,part=top,visible=false]
ancientwarfarestructure:stake[facing=south,on_fire=false,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=south,on_fire=false,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=west,on_fire=true,part=top,visible=true]
ancientwarfarestructure:stake[facing=west,on_fire=true,part=top,visible=false]
ancientwarfarestructure:stake[facing=west,on_fire=true,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=west,on_fire=true,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=west,on_fire=false,part=top,visible=true]
ancientwarfarestructure:stake[facing=west,on_fire=false,part=top,visible=false]
ancientwarfarestructure:stake[facing=west,on_fire=false,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=west,on_fire=false,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=east,on_fire=true,part=top,visible=true]
ancientwarfarestructure:stake[facing=east,on_fire=true,part=top,visible=false]
ancientwarfarestructure:stake[facing=east,on_fire=true,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=east,on_fire=true,part=bottom,visible=false]
ancientwarfarestructure:stake[facing=east,on_fire=false,part=top,visible=true]
ancientwarfarestructure:stake[facing=east,on_fire=false,part=top,visible=false]
ancientwarfarestructure:stake[facing=east,on_fire=false,part=bottom,visible=true]
ancientwarfarestructure:stake[facing=east,on_fire=false,part=bottom,visible=false]
ancientwarfarenpc:town_hall
ancientwarfareautomation:quarry[active=true,facing=north]
ancientwarfareautomation:quarry[active=true,facing=south]
ancientwarfareautomation:quarry[active=true,facing=west]
ancientwarfareautomation:quarry[active=true,facing=east]
ancientwarfareautomation:quarry[active=false,facing=north]
ancientwarfareautomation:quarry[active=false,facing=south]
ancientwarfareautomation:quarry[active=false,facing=west]
ancientwarfareautomation:quarry[active=false,facing=east]
ancientwarfareautomation:tree_farm[active=true,facing=north]
ancientwarfareautomation:tree_farm[active=true,facing=south]
ancientwarfareautomation:tree_farm[active=true,facing=west]
ancientwarfareautomation:tree_farm[active=true,facing=east]
ancientwarfareautomation:tree_farm[active=false,facing=north]
ancientwarfareautomation:tree_farm[active=false,facing=south]
ancientwarfareautomation:tree_farm[active=false,facing=west]
ancientwarfareautomation:tree_farm[active=false,facing=east]
ancientwarfareautomation:crop_farm[active=true,facing=north]
ancientwarfareautomation:crop_farm[active=true,facing=south]
ancientwarfareautomation:crop_farm[active=true,facing=west]
ancientwarfareautomation:crop_farm[active=true,facing=east]
ancientwarfareautomation:crop_farm[active=false,facing=north]
ancientwarfareautomation:crop_farm[active=false,facing=south]
ancientwarfareautomation:crop_farm[active=false,facing=west]
ancientwarfareautomation:crop_farm[active=false,facing=east]
ancientwarfareautomation:fruit_farm[active=true,facing=north]
ancientwarfareautomation:fruit_farm[active=true,facing=south]
ancientwarfareautomation:fruit_farm[active=true,facing=west]
ancientwarfareautomation:fruit_farm[active=true,facing=east]
ancientwarfareautomation:fruit_farm[active=false,facing=north]
ancientwarfareautomation:fruit_farm[active=false,facing=south]
ancientwarfareautomation:fruit_farm[active=false,facing=west]
ancientwarfareautomation:fruit_farm[active=false,facing=east]
ancientwarfareautomation:animal_farm[active=true,facing=north]
ancientwarfareautomation:animal_farm[active=true,facing=south]
ancientwarfareautomation:animal_farm[active=true,facing=west]
ancientwarfareautomation:animal_farm[active=true,facing=east]
ancientwarfareautomation:animal_farm[active=false,facing=north]
ancientwarfareautomation:animal_farm[active=false,facing=south]
ancientwarfareautomation:animal_farm[active=false,facing=west]
ancientwarfareautomation:animal_farm[active=false,facing=east]
ancientwarfareautomation:fish_farm[active=true,facing=north]
ancientwarfareautomation:fish_farm[active=true,facing=south]
ancientwarfareautomation:fish_farm[active=true,facing=west]
ancientwarfareautomation:fish_farm[active=true,facing=east]
ancientwarfareautomation:fish_farm[active=false,facing=north]
ancientwarfareautomation:fish_farm[active=false,facing=south]
ancientwarfareautomation:fish_farm[active=false,facing=west]
ancientwarfareautomation:fish_farm[active=false,facing=east]
ancientwarfareautomation:warehouse_control[active=true,facing=north]
ancientwarfareautomation:warehouse_control[active=true,facing=south]
ancientwarfareautomation:warehouse_control[active=true,facing=west]
ancientwarfareautomation:warehouse_control[active=true,facing=east]
ancientwarfareautomation:warehouse_control[active=false,facing=north]
ancientwarfareautomation:warehouse_control[active=false,facing=south]
ancientwarfareautomation:warehouse_control[active=false,facing=west]
ancientwarfareautomation:warehouse_control[active=false,facing=east]
ancientwarfareautomation:warehouse_storage[size=small]
ancientwarfareautomation:warehouse_storage[size=medium]
ancientwarfareautomation:warehouse_storage[size=large]
ancientwarfareautomation:warehouse_interface
ancientwarfareautomation:warehouse_crafting
ancientwarfareautomation:warehouse_stock_viewer[facing=north]
ancientwarfareautomation:warehouse_stock_viewer[facing=south]
ancientwarfareautomation:warehouse_stock_viewer[facing=west]
ancientwarfareautomation:warehouse_stock_viewer[facing=east]
ancientwarfareautomation:auto_crafting
ancientwarfareautomation:mailbox[facing=north]
ancientwarfareautomation:mailbox[facing=south]
ancientwarfareautomation:mailbox[facing=west]
ancientwarfareautomation:mailbox[facing=east]
ancientwarfareautomation:flywheel_controller[tier=light]
ancientwarfareautomation:flywheel_controller[tier=medium]
ancientwarfareautomation:flywheel_controller[tier=heavy]
ancientwarfareautomation:flywheel_storage[tier=light]
ancientwarfareautomation:flywheel_storage[tier=medium]
ancientwarfareautomation:flywheel_storage[tier=heavy]
ancientwarfareautomation:torque_junction[tier=light]
ancientwarfareautomation:torque_junction[tier=medium]
ancientwarfareautomation:torque_junction[tier=heavy]
ancientwarfareautomation:torque_shaft[tier=light]
ancientwarfareautomation:torque_shaft[tier=medium]
ancientwarfareautomation:torque_shaft[tier=heavy]
ancientwarfareautomation:torque_distributor[tier=light]
ancientwarfareautomation:torque_distributor[tier=medium]
ancientwarfareautomation:torque_distributor[tier=heavy]
ancientwarfareautomation:stirling_generator
ancientwarfareautomation:waterwheel_generator[valid_setup=true]
ancientwarfareautomation:waterwheel_generator[valid_setup=false]
ancientwarfareautomation:hand_cranked_generator
ancientwarfareautomation:windmill_blade
ancientwarfareautomation:windmill_generator
ancientwarfareautomation:chunk_loader_simple
ancientwarfareautomation:chunk_loader_deluxe
botania:flower[color=white,type=poppy]
botania:flower[color=white,type=blue_orchid]
botania:flower[color=white,type=allium]
botania:flower[color=white,type=houstonia]
botania:flower[color=white,type=red_tulip]
botania:flower[color=white,type=orange_tulip]
botania:flower[color=white,type=white_tulip]
botania:flower[color=white,type=pink_tulip]
botania:flower[color=white,type=oxeye_daisy]
botania:flower[color=orange,type=poppy]
botania:flower[color=orange,type=blue_orchid]
botania:flower[color=orange,type=allium]
botania:flower[color=orange,type=houstonia]
botania:flower[color=orange,type=red_tulip]
botania:flower[color=orange,type=orange_tulip]
botania:flower[color=orange,type=white_tulip]
botania:flower[color=orange,type=pink_tulip]
botania:flower[color=orange,type=oxeye_daisy]
botania:flower[color=magenta,type=poppy]
botania:flower[color=magenta,type=blue_orchid]
botania:flower[color=magenta,type=allium]
botania:flower[color=magenta,type=houstonia]
botania:flower[color=magenta,type=red_tulip]
botania:flower[color=magenta,type=orange_tulip]
botania:flower[color=magenta,type=white_tulip]
botania:flower[color=magenta,type=pink_tulip]
botania:flower[color=magenta,type=oxeye_daisy]
botania:flower[color=light_blue,type=poppy]
botania:flower[color=light_blue,type=blue_orchid]
botania:flower[color=light_blue,type=allium]
botania:flower[color=light_blue,type=houstonia]
botania:flower[color=light_blue,type=red_tulip]
botania:flower[color=light_blue,type=orange_tulip]
botania:flower[color=light_blue,type=white_tulip]
botania:flower[color=light_blue,type=pink_tulip]
botania:flower[color=light_blue,type=oxeye_daisy]
botania:flower[color=yellow,type=poppy]
botania:flower[color=yellow,type=blue_orchid]
botania:flower[color=yellow,type=allium]
botania:flower[color=yellow,type=houstonia]
botania:flower[color=yellow,type=red_tulip]
botania:flower[color=yellow,type=orange_tulip]
botania:flower[color=yellow,type=white_tulip]
botania:flower[color=yellow,type=pink_tulip]
botania:flower[color=yellow,type=oxeye_daisy]
botania:flower[color=lime,type=poppy]
botania:flower[color=lime,type=blue_orchid]
botania:flower[color=lime,type=allium]
botania:flower[color=lime,type=houstonia]
botania:flower[color=lime,type=red_tulip]
botania:flower[color=lime,type=orange_tulip]
botania:flower[color=lime,type=white_tulip]
botania:flower[color=lime,type=pink_tulip]
botania:flower[color=lime,type=oxeye_daisy]
botania:flower[color=pink,type=poppy]
botania:flower[color=pink,type=blue_orchid]
botania:flower[color=pink,type=allium]
botania:flower[color=pink,type=houstonia]
botania:flower[color=pink,type=red_tulip]
botania:flower[color=pink,type=orange_tulip]
botania:flower[color=pink,type=white_tulip]
botania:flower[color=pink,type=pink_tulip]
botania:flower[color=pink,type=oxeye_daisy]
botania:flower[color=gray,type=poppy]
botania:flower[color=gray,type=blue_orchid]
botania:flower[color=gray,type=allium]
botania:flower[color=gray,type=houstonia]
botania:flower[color=gray,type=red_tulip]
botania:flower[color=gray,type=orange_tulip]
botania:flower[color=gray,type=white_tulip]
botania:flower[color=gray,type=pink_tulip]
botania:flower[color=gray,type=oxeye_daisy]
botania:flower[color=silver,type=poppy]
botania:flower[color=silver,type=blue_orchid]
botania:flower[color=silver,type=allium]
botania:flower[color=silver,type=houstonia]
botania:flower[color=silver,type=red_tulip]
botania:flower[color=silver,type=orange_tulip]
botania:flower[color=silver,type=white_tulip]
botania:flower[color=silver,type=pink_tulip]
botania:flower[color=silver,type=oxeye_daisy]
botania:flower[color=cyan,type=poppy]
botania:flower[color=cyan,type=blue_orchid]
botania:flower[color=cyan,type=allium]
botania:flower[color=cyan,type=houstonia]
botania:flower[color=cyan,type=red_tulip]
botania:flower[color=cyan,type=orange_tulip]
botania:flower[color=cyan,type=white_tulip]
botania:flower[color=cyan,type=pink_tulip]
botania:flower[color=cyan,type=oxeye_daisy]
botania:flower[color=purple,type=poppy]
botania:flower[color=purple,type=blue_orchid]
botania:flower[color=purple,type=allium]
botania:flower[color=purple,type=houstonia]
botania:flower[color=purple,type=red_tulip]
botania:flower[color=purple,type=orange_tulip]
botania:flower[color=purple,type=white_tulip]
botania:flower[color=purple,type=pink_tulip]
botania:flower[color=purple,type=oxeye_daisy]
botania:flower[color=blue,type=poppy]
botania:flower[color=blue,type=blue_orchid]
botania:flower[color=blue,type=allium]
botania:flower[color=blue,type=houstonia]
botania:flower[color=blue,type=red_tulip]
botania:flower[color=blue,type=orange_tulip]
botania:flower[color=blue,type=white_tulip]
botania:flower[color=blue,type=pink_tulip]
botania:flower[color=blue,type=oxeye_daisy]
botania:flower[color=brown,type=poppy]
botania:flower[color=brown,type=blue_orchid]
botania:flower[color=brown,type=allium]
botania:flower[color=brown,type=houstonia]
botania:flower[color=brown,type=red_tulip]
botania:flower[color=brown,type=orange_tulip]
botania:flower[color=brown,type=white_tulip]
botania:flower[color=brown,type=pink_tulip]
botania:flower[color=brown,type=oxeye_daisy]
botania:flower[color=green,type=poppy]
botania:flower[color=green,type=blue_orchid]
botania:flower[color=green,type=allium]
botania:flower[color=green,type=houstonia]
botania:flower[color=green,type=red_tulip]
botania:flower[color=green,type=orange_tulip]
botania:flower[color=green,type=white_tulip]
botania:flower[color=green,type=pink_tulip]
botania:flower[color=green,type=oxeye_daisy]
botania:flower[color=red,type=poppy]
botania:flower[color=red,type=blue_orchid]
botania:flower[color=red,type=allium]
botania:flower[color=red,type=houstonia]
botania:flower[color=red,type=red_tulip]
botania:flower[color=red,type=orange_tulip]
botania:flower[color=red,type=white_tulip]
botania:flower[color=red,type=pink_tulip]
botania:flower[color=red,type=oxeye_daisy]
botania:flower[color=black,type=poppy]
botania:flower[color=black,type=blue_orchid]
botania:flower[color=black,type=allium]
botania:flower[color=black,type=houstonia]
botania:flower[color=black,type=red_tulip]
botania:flower[color=black,type=orange_tulip]
botania:flower[color=black,type=white_tulip]
botania:flower[color=black,type=pink_tulip]
botania:flower[color=black,type=oxeye_daisy]
botania:altar[variant=default]
botania:altar[variant=forest]
botania:altar[variant=plains]
botania:altar[variant=mountain]
botania:altar[variant=fungal]
botania:altar[variant=swamp]
botania:altar[variant=desert]
botania:altar[variant=taiga]
botania:altar[variant=mesa]
botania:altar[variant=mossy]
botania:livingrock[variant=default]
botania:livingrock[variant=brick]
botania:livingrock[variant=mossy_brick]
botania:livingrock[variant=cracked_brick]
botania:livingrock[variant=chiseled_brick]
botania:livingwood[variant=default]
botania:livingwood[variant=planks]
botania:livingwood[variant=mossy_planks]
botania:livingwood[variant=framed]
botania:livingwood[variant=pattern_framed]
botania:livingwood[variant=glimmering]
botania:specialflower[color=white,type=poppy]
botania:specialflower[color=white,type=blue_orchid]
botania:specialflower[color=white,type=allium]
botania:specialflower[color=white,type=houstonia]
botania:specialflower[color=white,type=red_tulip]
botania:specialflower[color=white,type=orange_tulip]
botania:specialflower[color=white,type=white_tulip]
botania:specialflower[color=white,type=pink_tulip]
botania:specialflower[color=white,type=oxeye_daisy]
botania:specialflower[color=orange,type=poppy]
botania:specialflower[color=orange,type=blue_orchid]
botania:specialflower[color=orange,type=allium]
botania:specialflower[color=orange,type=houstonia]
botania:specialflower[color=orange,type=red_tulip]
botania:specialflower[color=orange,type=orange_tulip]
botania:specialflower[color=orange,type=white_tulip]
botania:specialflower[color=orange,type=pink_tulip]
botania:specialflower[color=orange,type=oxeye_daisy]
botania:specialflower[color=magenta,type=poppy]
botania:specialflower[color=magenta,type=blue_orchid]
botania:specialflower[color=magenta,type=allium]
botania:specialflower[color=magenta,type=houstonia]
botania:specialflower[color=magenta,type=red_tulip]
botania:specialflower[color=magenta,type=orange_tulip]
botania:specialflower[color=magenta,type=white_tulip]
botania:specialflower[color=magenta,type=pink_tulip]
botania:specialflower[color=magenta,type=oxeye_daisy]
botania:specialflower[color=light_blue,type=poppy]
botania:specialflower[color=light_blue,type=blue_orchid]
botania:specialflower[color=light_blue,type=allium]
botania:specialflower[color=light_blue,type=houstonia]
botania:specialflower[color=light_blue,type=red_tulip]
botania:specialflower[color=light_blue,type=orange_tulip]
botania:specialflower[color=light_blue,type=white_tulip]
botania:specialflower[color=light_blue,type=pink_tulip]
botania:specialflower[color=light_blue,type=oxeye_daisy]
botania:specialflower[color=yellow,type=poppy]
botania:specialflower[color=yellow,type=blue_orchid]
botania:specialflower[color=yellow,type=allium]
botania:specialflower[color=yellow,type=houstonia]
botania:specialflower[color=yellow,type=red_tulip]
botania:specialflower[color=yellow,type=orange_tulip]
botania:specialflower[color=yellow,type=white_tulip]
botania:specialflower[color=yellow,type=pink_tulip]
botania:specialflower[color=yellow,type=oxeye_daisy]
botania:specialflower[color=lime,type=poppy]
botania:specialflower[color=lime,type=blue_orchid]
botania:specialflower[color=lime,type=allium]
botania:specialflower[color=lime,type=houstonia]
botania:specialflower[color=lime,type=red_tulip]
botania:specialflower[color=lime,type=orange_tulip]
botania:specialflower[color=lime,type=white_tulip]
botania:specialflower[color=lime,type=pink_tulip]
botania:specialflower[color=lime,type=oxeye_daisy]
botania:specialflower[color=pink,type=poppy]
botania:specialflower[color=pink,type=blue_orchid]
botania:specialflower[color=pink,type=allium]
botania:specialflower[color=pink,type=houstonia]
botania:specialflower[color=pink,type=red_tulip]
botania:specialflower[color=pink,type=orange_tulip]
botania:specialflower[color=pink,type=white_tulip]
botania:specialflower[color=pink,type=pink_tulip]
botania:specialflower[color=pink,type=oxeye_daisy]
botania:specialflower[color=gray,type=poppy]
botania:specialflower[color=gray,type=blue_orchid]
botania:specialflower[color=gray,type=allium]
botania:specialflower[color=gray,type=houstonia]
botania:specialflower[color=gray,type=red_tulip]
botania:specialflower[color=gray,type=orange_tulip]
botania:specialflower[color=gray,type=white_tulip]
botania:specialflower[color=gray,type=pink_tulip]
botania:specialflower[color=gray,type=oxeye_daisy]
botania:specialflower[color=silver,type=poppy]
botania:specialflower[color=silver,type=blue_orchid]
botania:specialflower[color=silver,type=allium]
botania:specialflower[color=silver,type=houstonia]
botania:specialflower[color=silver,type=red_tulip]
botania:specialflower[color=silver,type=orange_tulip]
botania:specialflower[color=silver,type=white_tulip]
botania:specialflower[color=silver,type=pink_tulip]
botania:specialflower[color=silver,type=oxeye_daisy]
botania:specialflower[color=cyan,type=poppy]
botania:specialflower[color=cyan,type=blue_orchid]
botania:specialflower[color=cyan,type=allium]
botania:specialflower[color=cyan,type=houstonia]
botania:specialflower[color=cyan,type=red_tulip]
botania:specialflower[color=cyan,type=orange_tulip]
botania:specialflower[color=cyan,type=white_tulip]
botania:specialflower[color=cyan,type=pink_tulip]
botania:specialflower[color=cyan,type=oxeye_daisy]
botania:specialflower[color=purple,type=poppy]
botania:specialflower[color=purple,type=blue_orchid]
botania:specialflower[color=purple,type=allium]
botania:specialflower[color=purple,type=houstonia]
botania:specialflower[color=purple,type=red_tulip]
botania:specialflower[color=purple,type=orange_tulip]
botania:specialflower[color=purple,type=white_tulip]
botania:specialflower[color=purple,type=pink_tulip]
botania:specialflower[color=purple,type=oxeye_daisy]
botania:specialflower[color=blue,type=poppy]
botania:specialflower[color=blue,type=blue_orchid]
botania:specialflower[color=blue,type=allium]
botania:specialflower[color=blue,type=houstonia]
botania:specialflower[color=blue,type=red_tulip]
botania:specialflower[color=blue,type=orange_tulip]
botania:specialflower[color=blue,type=white_tulip]
botania:specialflower[color=blue,type=pink_tulip]
botania:specialflower[color=blue,type=oxeye_daisy]
botania:specialflower[color=brown,type=poppy]
botania:specialflower[color=brown,type=blue_orchid]
botania:specialflower[color=brown,type=allium]
botania:specialflower[color=brown,type=houstonia]
botania:specialflower[color=brown,type=red_tulip]
botania:specialflower[color=brown,type=orange_tulip]
botania:specialflower[color=brown,type=white_tulip]
botania:specialflower[color=brown,type=pink_tulip]
botania:specialflower[color=brown,type=oxeye_daisy]
botania:specialflower[color=green,type=poppy]
botania:specialflower[color=green,type=blue_orchid]
botania:specialflower[color=green,type=allium]
botania:specialflower[color=green,type=houstonia]
botania:specialflower[color=green,type=red_tulip]
botania:specialflower[color=green,type=orange_tulip]
botania:specialflower[color=green,type=white_tulip]
botania:specialflower[color=green,type=pink_tulip]
botania:specialflower[color=green,type=oxeye_daisy]
botania:specialflower[color=red,type=poppy]
botania:specialflower[color=red,type=blue_orchid]
botania:specialflower[color=red,type=allium]
botania:specialflower[color=red,type=houstonia]
botania:specialflower[color=red,type=red_tulip]
botania:specialflower[color=red,type=orange_tulip]
botania:specialflower[color=red,type=white_tulip]
botania:specialflower[color=red,type=pink_tulip]
botania:specialflower[color=red,type=oxeye_daisy]
botania:specialflower[color=black,type=poppy]
botania:specialflower[color=black,type=blue_orchid]
botania:specialflower[color=black,type=allium]
botania:specialflower[color=black,type=houstonia]
botania:specialflower[color=black,type=red_tulip]
botania:specialflower[color=black,type=orange_tulip]
botania:specialflower[color=black,type=white_tulip]
botania:specialflower[color=black,type=pink_tulip]
botania:specialflower[color=black,type=oxeye_daisy]
botania:spreader[variant=mana]
botania:spreader[variant=redstone]
botania:spreader[variant=elven]
botania:spreader[variant=gaia]
botania:pool[color=white,variant=default]
botania:pool[color=white,variant=creative]
botania:pool[color=white,variant=diluted]
botania:pool[color=white,variant=fabulous]
botania:pool[color=orange,variant=default]
botania:pool[color=orange,variant=creative]
botania:pool[color=orange,variant=diluted]
botania:pool[color=orange,variant=fabulous]
botania:pool[color=magenta,variant=default]
botania:pool[color=magenta,variant=creative]
botania:pool[color=magenta,variant=diluted]
botania:pool[color=magenta,variant=fabulous]
botania:pool[color=light_blue,variant=default]
botania:pool[color=light_blue,variant=creative]
botania:pool[color=light_blue,variant=diluted]
botania:pool[color=light_blue,variant=fabulous]
botania:pool[color=yellow,variant=default]
botania:pool[color=yellow,variant=creative]
botania:pool[color=yellow,variant=diluted]
botania:pool[color=yellow,variant=fabulous]
botania:pool[color=lime,variant=default]
botania:pool[color=lime,variant=creative]
botania:pool[color=lime,variant=diluted]
botania:pool[color=lime,variant=fabulous]
botania:pool[color=pink,variant=default]
botania:pool[color=pink,variant=creative]
botania:pool[color=pink,variant=diluted]
botania:pool[color=pink,variant=fabulous]
botania:pool[color=gray,variant=default]
botania:pool[color=gray,variant=creative]
botania:pool[color=gray,variant=diluted]
botania:pool[color=gray,variant=fabulous]
botania:pool[color=silver,variant=default]
botania:pool[color=silver,variant=creative]
botania:pool[color=silver,variant=diluted]
botania:pool[color=silver,variant=fabulous]
botania:pool[color=cyan,variant=default]
botania:pool[color=cyan,variant=creative]
botania:pool[color=cyan,variant=diluted]
botania:pool[color=cyan,variant=fabulous]
botania:pool[color=purple,variant=default]
botania:pool[color=purple,variant=creative]
botania:pool[color=purple,variant=diluted]
botania:pool[color=purple,variant=fabulous]
botania:pool[color=blue,variant=default]
botania:pool[color=blue,variant=creative]
botania:pool[color=blue,variant=diluted]
botania:pool[color=blue,variant=fabulous]
botania:pool[color=brown,variant=default]
botania:pool[color=brown,variant=creative]
botania:pool[color=brown,variant=diluted]
botania:pool[color=brown,variant=fabulous]
botania:pool[color=green,variant=default]
botania:pool[color=green,variant=creative]
botania:pool[color=green,variant=diluted]
botania:pool[color=green,variant=fabulous]
botania:pool[color=red,variant=default]
botania:pool[color=red,variant=creative]
botania:pool[color=red,variant=diluted]
botania:pool[color=red,variant=fabulous]
botania:pool[color=black,variant=default]
botania:pool[color=black,variant=creative]
botania:pool[color=black,variant=diluted]
botania:pool[color=black,variant=fabulous]
botania:runealtar
botania:pylon[variant=mana]
botania:pylon[variant=natura]
botania:pylon[variant=gaia]
botania:pistonrelay
botania:distributor
botania:manavoid
botania:manadetector[powered=true]
botania:manadetector[powered=false]
botania:enchanter[facing=x]
botania:enchanter[facing=z]
botania:turntable
botania:tinyplanetblock
botania:alchemycatalyst
botania:opencrate[pattern=none,variant=open]
botania:opencrate[pattern=none,variant=crafty]
botania:opencrate[pattern=crafty_1_1,variant=open]
botania:opencrate[pattern=crafty_1_1,variant=crafty]
botania:opencrate[pattern=crafty_2_2,variant=open]
botania:opencrate[pattern=crafty_2_2,variant=crafty]
botania:opencrate[pattern=crafty_1_2,variant=open]
botania:opencrate[pattern=crafty_1_2,variant=crafty]
botania:opencrate[pattern=crafty_2_1,variant=open]
botania:opencrate[pattern=crafty_2_1,variant=crafty]
botania:opencrate[pattern=crafty_1_3,variant=open]
botania:opencrate[pattern=crafty_1_3,variant=crafty]
botania:opencrate[pattern=crafty_3_1,variant=open]
botania:opencrate[pattern=crafty_3_1,variant=crafty]
botania:opencrate[pattern=crafty_2_3,variant=open]
botania:opencrate[pattern=crafty_2_3,variant=crafty]
botania:opencrate[pattern=crafty_3_2,variant=open]
botania:opencrate[pattern=crafty_3_2,variant=crafty]
botania:opencrate[pattern=crafty_donut,variant=open]
botania:opencrate[pattern=crafty_donut,variant=crafty]
botania:foresteye
botania:storage[variant=manasteel]
botania:storage[variant=terrasteel]
botania:storage[variant=elementium]
botania:storage[variant=mana_diamond]
botania:storage[variant=dragonstone]
botania:forestdrum[variant=wild]
botania:forestdrum[variant=gathering]
botania:forestdrum[variant=canopy]
botania:shinyflower[color=white,type=poppy]
botania:shinyflower[color=white,type=blue_orchid]
botania:shinyflower[color=white,type=allium]
botania:shinyflower[color=white,type=houstonia]
botania:shinyflower[color=white,type=red_tulip]
botania:shinyflower[color=white,type=orange_tulip]
botania:shinyflower[color=white,type=white_tulip]
botania:shinyflower[color=white,type=pink_tulip]
botania:shinyflower[color=white,type=oxeye_daisy]
botania:shinyflower[color=orange,type=poppy]
botania:shinyflower[color=orange,type=blue_orchid]
botania:shinyflower[color=orange,type=allium]
botania:shinyflower[color=orange,type=houstonia]
botania:shinyflower[color=orange,type=red_tulip]
botania:shinyflower[color=orange,type=orange_tulip]
botania:shinyflower[color=orange,type=white_tulip]
botania:shinyflower[color=orange,type=pink_tulip]
botania:shinyflower[color=orange,type=oxeye_daisy]
botania:shinyflower[color=magenta,type=poppy]
botania:shinyflower[color=magenta,type=blue_orchid]
botania:shinyflower[color=magenta,type=allium]
botania:shinyflower[color=magenta,type=houstonia]
botania:shinyflower[color=magenta,type=red_tulip]
botania:shinyflower[color=magenta,type=orange_tulip]
botania:shinyflower[color=magenta,type=white_tulip]
botania:shinyflower[color=magenta,type=pink_tulip]
botania:shinyflower[color=magenta,type=oxeye_daisy]
botania:shinyflower[color=light_blue,type=poppy]
botania:shinyflower[color=light_blue,type=blue_orchid]
botania:shinyflower[color=light_blue,type=allium]
botania:shinyflower[color=light_blue,type=houstonia]
botania:shinyflower[color=light_blue,type=red_tulip]
botania:shinyflower[color=light_blue,type=orange_tulip]
botania:shinyflower[color=light_blue,type=white_tulip]
botania:shinyflower[color=light_blue,type=pink_tulip]
botania:shinyflower[color=light_blue,type=oxeye_daisy]
botania:shinyflower[color=yellow,type=poppy]
botania:shinyflower[color=yellow,type=blue_orchid]
botania:shinyflower[color=yellow,type=allium]
botania:shinyflower[color=yellow,type=houstonia]
botania:shinyflower[color=yellow,type=red_tulip]
botania:shinyflower[color=yellow,type=orange_tulip]
botania:shinyflower[color=yellow,type=white_tulip]
botania:shinyflower[color=yellow,type=pink_tulip]
botania:shinyflower[color=yellow,type=oxeye_daisy]
botania:shinyflower[color=lime,type=poppy]
botania:shinyflower[color=lime,type=blue_orchid]
botania:shinyflower[color=lime,type=allium]
botania:shinyflower[color=lime,type=houstonia]
botania:shinyflower[color=lime,type=red_tulip]
botania:shinyflower[color=lime,type=orange_tulip]
botania:shinyflower[color=lime,type=white_tulip]
botania:shinyflower[color=lime,type=pink_tulip]
botania:shinyflower[color=lime,type=oxeye_daisy]
botania:shinyflower[color=pink,type=poppy]
botania:shinyflower[color=pink,type=blue_orchid]
botania:shinyflower[color=pink,type=allium]
botania:shinyflower[color=pink,type=houstonia]
botania:shinyflower[color=pink,type=red_tulip]
botania:shinyflower[color=pink,type=orange_tulip]
botania:shinyflower[color=pink,type=white_tulip]
botania:shinyflower[color=pink,type=pink_tulip]
botania:shinyflower[color=pink,type=oxeye_daisy]
botania:shinyflower[color=gray,type=poppy]
botania:shinyflower[color=gray,type=blue_orchid]
botania:shinyflower[color=gray,type=allium]
botania:shinyflower[color=gray,type=houstonia]
botania:shinyflower[color=gray,type=red_tulip]
botania:shinyflower[color=gray,type=orange_tulip]
botania:shinyflower[color=gray,type=white_tulip]
botania:shinyflower[color=gray,type=pink_tulip]
botania:shinyflower[color=gray,type=oxeye_daisy]
botania:shinyflower[color=silver,type=poppy]
botania:shinyflower[color=silver,type=blue_orchid]
botania:shinyflower[color=silver,type=allium]
botania:shinyflower[color=silver,type=houstonia]
botania:shinyflower[color=silver,type=red_tulip]
botania:shinyflower[color=silver,type=orange_tulip]
botania:shinyflower[color=silver,type=white_tulip]
botania:shinyflower[color=silver,type=pink_tulip]
botania:shinyflower[color=silver,type=oxeye_daisy]
botania:shinyflower[color=cyan,type=poppy]
botania:shinyflower[color=cyan,type=blue_orchid]
botania:shinyflower[color=cyan,type=allium]
botania:shinyflower[color=cyan,type=houstonia]
botania:shinyflower[color=cyan,type=red_tulip]
botania:shinyflower[color=cyan,type=orange_tulip]
botania:shinyflower[color=cyan,type=white_tulip]
botania:shinyflower[color=cyan,type=pink_tulip]
botania:shinyflower[color=cyan,type=oxeye_daisy]
botania:shinyflower[color=purple,type=poppy]
botania:shinyflower[color=purple,type=blue_orchid]
botania:shinyflower[color=purple,type=allium]
botania:shinyflower[color=purple,type=houstonia]
botania:shinyflower[color=purple,type=red_tulip]
botania:shinyflower[color=purple,type=orange_tulip]
botania:shinyflower[color=purple,type=white_tulip]
botania:shinyflower[color=purple,type=pink_tulip]
botania:shinyflower[color=purple,type=oxeye_daisy]
botania:shinyflower[color=blue,type=poppy]
botania:shinyflower[color=blue,type=blue_orchid]
botania:shinyflower[color=blue,type=allium]
botania:shinyflower[color=blue,type=houstonia]
botania:shinyflower[color=blue,type=red_tulip]
botania:shinyflower[color=blue,type=orange_tulip]
botania:shinyflower[color=blue,type=white_tulip]
botania:shinyflower[color=blue,type=pink_tulip]
botania:shinyflower[color=blue,type=oxeye_daisy]
botania:shinyflower[color=brown,type=poppy]
botania:shinyflower[color=brown,type=blue_orchid]
botania:shinyflower[color=brown,type=allium]
botania:shinyflower[color=brown,type=houstonia]
botania:shinyflower[color=brown,type=red_tulip]
botania:shinyflower[color=brown,type=orange_tulip]
botania:shinyflower[color=brown,type=white_tulip]
botania:shinyflower[color=brown,type=pink_tulip]
botania:shinyflower[color=brown,type=oxeye_daisy]
botania:shinyflower[color=green,type=poppy]
botania:shinyflower[color=green,type=blue_orchid]
botania:shinyflower[color=green,type=allium]
botania:shinyflower[color=green,type=houstonia]
botania:shinyflower[color=green,type=red_tulip]
botania:shinyflower[color=green,type=orange_tulip]
botania:shinyflower[color=green,type=white_tulip]
botania:shinyflower[color=green,type=pink_tulip]
botania:shinyflower[color=green,type=oxeye_daisy]
botania:shinyflower[color=red,type=poppy]
botania:shinyflower[color=red,type=blue_orchid]
botania:shinyflower[color=red,type=allium]
botania:shinyflower[color=red,type=houstonia]
botania:shinyflower[color=red,type=red_tulip]
botania:shinyflower[color=red,type=orange_tulip]
botania:shinyflower[color=red,type=white_tulip]
botania:shinyflower[color=red,type=pink_tulip]
botania:shinyflower[color=red,type=oxeye_daisy]
botania:shinyflower[color=black,type=poppy]
botania:shinyflower[color=black,type=blue_orchid]
botania:shinyflower[color=black,type=allium]
botania:shinyflower[color=black,type=houstonia]
botania:shinyflower[color=black,type=red_tulip]
botania:shinyflower[color=black,type=orange_tulip]
botania:shinyflower[color=black,type=white_tulip]
botania:shinyflower[color=black,type=pink_tulip]
botania:shinyflower[color=black,type=oxeye_daisy]
botania:platform[variant=abstruse]
botania:platform[variant=spectral]
botania:platform[variant=infrangible]
botania:alfheimportal[state=off]
botania:alfheimportal[state=on_z]
botania:alfheimportal[state=on_x]
botania:dreamwood[variant=default]
botania:dreamwood[variant=planks]
botania:dreamwood[variant=mossy_planks]
botania:dreamwood[variant=framed]
botania:dreamwood[variant=pattern_framed]
botania:dreamwood[variant=glimmering]
botania:conjurationcatalyst
botania:bifrost
botania:solidvine[east=true,north=true,south=true,up=true,west=true]
botania:solidvine[east=true,north=true,south=true,up=true,west=false]
botania:solidvine[east=true,north=true,south=true,up=false,west=true]
botania:solidvine[east=true,north=true,south=true,up=false,west=false]
botania:solidvine[east=true,north=true,south=false,up=true,west=true]
botania:solidvine[east=true,north=true,south=false,up=true,west=false]
botania:solidvine[east=true,north=true,south=false,up=false,west=true]
botania:solidvine[east=true,north=true,south=false,up=false,west=false]
botania:solidvine[east=true,north=false,south=true,up=true,west=true]
botania:solidvine[east=true,north=false,south=true,up=true,west=false]
botania:solidvine[east=true,north=false,south=true,up=false,west=true]
botania:solidvine[east=true,north=false,south=true,up=false,west=false]
botania:solidvine[east=true,north=false,south=false,up=true,west=true]
botania:solidvine[east=true,north=false,south=false,up=true,west=false]
botania:solidvine[east=true,north=false,south=false,up=false,west=true]
botania:solidvine[east=true,north=false,south=false,up=false,west=false]
botania:solidvine[east=false,north=true,south=true,up=true,west=true]
botania:solidvine[east=false,north=true,south=true,up=true,west=false]
botania:solidvine[east=false,north=true,south=true,up=false,west=true]
botania:solidvine[east=false,north=true,south=true,up=false,west=false]
botania:solidvine[east=false,north=true,south=false,up=true,west=true]
botania:solidvine[east=false,north=true,south=false,up=true,west=false]
botania:solidvine[east=false,north=true,south=false,up=false,west=true]
botania:solidvine[east=false,north=true,south=false,up=false,west=false]
botania:solidvine[east=false,north=false,south=true,up=true,west=true]
botania:solidvine[east=false,north=false,south=true,up=true,west=false]
botania:solidvine[east=false,north=false,south=true,up=false,west=true]
botania:solidvine[east=false,north=false,south=true,up=false,west=false]
botania:solidvine[east=false,north=false,south=false,up=true,west=true]
botania:solidvine[east=false,north=false,south=false,up=true,west=false]
botania:solidvine[east=false,north=false,south=false,up=false,west=true]
botania:solidvine[east=false,north=false,south=false,up=false,west=false]
botania:buriedpetals[color=white,type=poppy]
botania:buriedpetals[color=white,type=blue_orchid]
botania:buriedpetals[color=white,type=allium]
botania:buriedpetals[color=white,type=houstonia]
botania:buriedpetals[color=white,type=red_tulip]
botania:buriedpetals[color=white,type=orange_tulip]
botania:buriedpetals[color=white,type=white_tulip]
botania:buriedpetals[color=white,type=pink_tulip]
botania:buriedpetals[color=white,type=oxeye_daisy]
botania:buriedpetals[color=orange,type=poppy]
botania:buriedpetals[color=orange,type=blue_orchid]
botania:buriedpetals[color=orange,type=allium]
botania:buriedpetals[color=orange,type=houstonia]
botania:buriedpetals[color=orange,type=red_tulip]
botania:buriedpetals[color=orange,type=orange_tulip]
botania:buriedpetals[color=orange,type=white_tulip]
botania:buriedpetals[color=orange,type=pink_tulip]
botania:buriedpetals[color=orange,type=oxeye_daisy]
botania:buriedpetals[color=magenta,type=poppy]
botania:buriedpetals[color=magenta,type=blue_orchid]
botania:buriedpetals[color=magenta,type=allium]
botania:buriedpetals[color=magenta,type=houstonia]
botania:buriedpetals[color=magenta,type=red_tulip]
botania:buriedpetals[color=magenta,type=orange_tulip]
botania:buriedpetals[color=magenta,type=white_tulip]
botania:buriedpetals[color=magenta,type=pink_tulip]
botania:buriedpetals[color=magenta,type=oxeye_daisy]
botania:buriedpetals[color=light_blue,type=poppy]
botania:buriedpetals[color=light_blue,type=blue_orchid]
botania:buriedpetals[color=light_blue,type=allium]
botania:buriedpetals[color=light_blue,type=houstonia]
botania:buriedpetals[color=light_blue,type=red_tulip]
botania:buriedpetals[color=light_blue,type=orange_tulip]
botania:buriedpetals[color=light_blue,type=white_tulip]
botania:buriedpetals[color=light_blue,type=pink_tulip]
botania:buriedpetals[color=light_blue,type=oxeye_daisy]
botania:buriedpetals[color=yellow,type=poppy]
botania:buriedpetals[color=yellow,type=blue_orchid]
botania:buriedpetals[color=yellow,type=allium]
botania:buriedpetals[color=yellow,type=houstonia]
botania:buriedpetals[color=yellow,type=red_tulip]
botania:buriedpetals[color=yellow,type=orange_tulip]
botania:buriedpetals[color=yellow,type=white_tulip]
botania:buriedpetals[color=yellow,type=pink_tulip]
botania:buriedpetals[color=yellow,type=oxeye_daisy]
botania:buriedpetals[color=lime,type=poppy]
botania:buriedpetals[color=lime,type=blue_orchid]
botania:buriedpetals[color=lime,type=allium]
botania:buriedpetals[color=lime,type=houstonia]
botania:buriedpetals[color=lime,type=red_tulip]
botania:buriedpetals[color=lime,type=orange_tulip]
botania:buriedpetals[color=lime,type=white_tulip]
botania:buriedpetals[color=lime,type=pink_tulip]
botania:buriedpetals[color=lime,type=oxeye_daisy]
botania:buriedpetals[color=pink,type=poppy]
botania:buriedpetals[color=pink,type=blue_orchid]
botania:buriedpetals[color=pink,type=allium]
botania:buriedpetals[color=pink,type=houstonia]
botania:buriedpetals[color=pink,type=red_tulip]
botania:buriedpetals[color=pink,type=orange_tulip]
botania:buriedpetals[color=pink,type=white_tulip]
botania:buriedpetals[color=pink,type=pink_tulip]
botania:buriedpetals[color=pink,type=oxeye_daisy]
botania:buriedpetals[color=gray,type=poppy]
botania:buriedpetals[color=gray,type=blue_orchid]
botania:buriedpetals[color=gray,type=allium]
botania:buriedpetals[color=gray,type=houstonia]
botania:buriedpetals[color=gray,type=red_tulip]
botania:buriedpetals[color=gray,type=orange_tulip]
botania:buriedpetals[color=gray,type=white_tulip]
botania:buriedpetals[color=gray,type=pink_tulip]
botania:buriedpetals[color=gray,type=oxeye_daisy]
botania:buriedpetals[color=silver,type=poppy]
botania:buriedpetals[color=silver,type=blue_orchid]
botania:buriedpetals[color=silver,type=allium]
botania:buriedpetals[color=silver,type=houstonia]
botania:buriedpetals[color=silver,type=red_tulip]
botania:buriedpetals[color=silver,type=orange_tulip]
botania:buriedpetals[color=silver,type=white_tulip]
botania:buriedpetals[color=silver,type=pink_tulip]
botania:buriedpetals[color=silver,type=oxeye_daisy]
botania:buriedpetals[color=cyan,type=poppy]
botania:buriedpetals[color=cyan,type=blue_orchid]
botania:buriedpetals[color=cyan,type=allium]
botania:buriedpetals[color=cyan,type=houstonia]
botania:buriedpetals[color=cyan,type=red_tulip]
botania:buriedpetals[color=cyan,type=orange_tulip]
botania:buriedpetals[color=cyan,type=white_tulip]
botania:buriedpetals[color=cyan,type=pink_tulip]
botania:buriedpetals[color=cyan,type=oxeye_daisy]
botania:buriedpetals[color=purple,type=poppy]
botania:buriedpetals[color=purple,type=blue_orchid]
botania:buriedpetals[color=purple,type=allium]
botania:buriedpetals[color=purple,type=houstonia]
botania:buriedpetals[color=purple,type=red_tulip]
botania:buriedpetals[color=purple,type=orange_tulip]
botania:buriedpetals[color=purple,type=white_tulip]
botania:buriedpetals[color=purple,type=pink_tulip]
botania:buriedpetals[color=purple,type=oxeye_daisy]
botania:buriedpetals[color=blue,type=poppy]
botania:buriedpetals[color=blue,type=blue_orchid]
botania:buriedpetals[color=blue,type=allium]
botania:buriedpetals[color=blue,type=houstonia]
botania:buriedpetals[color=blue,type=red_tulip]
botania:buriedpetals[color=blue,type=orange_tulip]
botania:buriedpetals[color=blue,type=white_tulip]
botania:buriedpetals[color=blue,type=pink_tulip]
botania:buriedpetals[color=blue,type=oxeye_daisy]
botania:buriedpetals[color=brown,type=poppy]
botania:buriedpetals[color=brown,type=blue_orchid]
botania:buriedpetals[color=brown,type=allium]
botania:buriedpetals[color=brown,type=houstonia]
botania:buriedpetals[color=brown,type=red_tulip]
botania:buriedpetals[color=brown,type=orange_tulip]
botania:buriedpetals[color=brown,type=white_tulip]
botania:buriedpetals[color=brown,type=pink_tulip]
botania:buriedpetals[color=brown,type=oxeye_daisy]
botania:buriedpetals[color=green,type=poppy]
botania:buriedpetals[color=green,type=blue_orchid]
botania:buriedpetals[color=green,type=allium]
botania:buriedpetals[color=green,type=houstonia]
botania:buriedpetals[color=green,type=red_tulip]
botania:buriedpetals[color=green,type=orange_tulip]
botania:buriedpetals[color=green,type=white_tulip]
botania:buriedpetals[color=green,type=pink_tulip]
botania:buriedpetals[color=green,type=oxeye_daisy]
botania:buriedpetals[color=red,type=poppy]
botania:buriedpetals[color=red,type=blue_orchid]
botania:buriedpetals[color=red,type=allium]
botania:buriedpetals[color=red,type=houstonia]
botania:buriedpetals[color=red,type=red_tulip]
botania:buriedpetals[color=red,type=orange_tulip]
botania:buriedpetals[color=red,type=white_tulip]
botania:buriedpetals[color=red,type=pink_tulip]
botania:buriedpetals[color=red,type=oxeye_daisy]
botania:buriedpetals[color=black,type=poppy]
botania:buriedpetals[color=black,type=blue_orchid]
botania:buriedpetals[color=black,type=allium]
botania:buriedpetals[color=black,type=houstonia]
botania:buriedpetals[color=black,type=red_tulip]
botania:buriedpetals[color=black,type=orange_tulip]
botania:buriedpetals[color=black,type=white_tulip]
botania:buriedpetals[color=black,type=pink_tulip]
botania:buriedpetals[color=black,type=oxeye_daisy]
botania:miniisland[color=white]
botania:miniisland[color=orange]
botania:miniisland[color=magenta]
botania:miniisland[color=light_blue]
botania:miniisland[color=yellow]
botania:miniisland[color=lime]
botania:miniisland[color=pink]
botania:miniisland[color=gray]
botania:miniisland[color=silver]
botania:miniisland[color=cyan]
botania:miniisland[color=purple]
botania:miniisland[color=blue]
botania:miniisland[color=brown]
botania:miniisland[color=green]
botania:miniisland[color=red]
botania:miniisland[color=black]
botania:tinypotato[facing=north]
botania:tinypotato[facing=south]
botania:tinypotato[facing=west]
botania:tinypotato[facing=east]
botania:spawnerclaw
botania:custombrick[variant=azulejo_0]
botania:custombrick[variant=azulejo_13]
botania:custombrick[variant=azulejo_14]
botania:custombrick[variant=azulejo_15]
botania:custombrick[variant=azulejo_1]
botania:custombrick[variant=azulejo_2]
botania:custombrick[variant=azulejo_3]
botania:custombrick[variant=azulejo_4]
botania:custombrick[variant=azulejo_5]
botania:custombrick[variant=azulejo_6]
botania:custombrick[variant=azulejo_7]
botania:custombrick[variant=azulejo_8]
botania:custombrick[variant=azulejo_9]
botania:custombrick[variant=azulejo_10]
botania:custombrick[variant=azulejo_11]
botania:custombrick[variant=azulejo_12]
botania:endereyeblock[powered=true]
botania:endereyeblock[powered=false]
botania:starfield[powered=true]
botania:starfield[powered=false]
botania:rfgenerator
botania:elfglass
botania:brewery[powered=true]
botania:brewery[powered=false]
botania:managlass
botania:terraplate
botania:redstringcontainer[facing=down]
botania:redstringcontainer[facing=up]
botania:redstringcontainer[facing=north]
botania:redstringcontainer[facing=south]
botania:redstringcontainer[facing=west]
botania:redstringcontainer[facing=east]
botania:redstringdispenser[facing=down,powered=true]
botania:redstringdispenser[facing=down,powered=false]
botania:redstringdispenser[facing=up,powered=true]
botania:redstringdispenser[facing=up,powered=false]
botania:redstringdispenser[facing=north,powered=true]
botania:redstringdispenser[facing=north,powered=false]
botania:redstringdispenser[facing=south,powered=true]
botania:redstringdispenser[facing=south,powered=false]
botania:redstringdispenser[facing=west,powered=true]
botania:redstringdispenser[facing=west,powered=false]
botania:redstringdispenser[facing=east,powered=true]
botania:redstringdispenser[facing=east,powered=false]
botania:redstringfertilizer[facing=down]
botania:redstringfertilizer[facing=up]
botania:redstringfertilizer[facing=north]
botania:redstringfertilizer[facing=south]
botania:redstringfertilizer[facing=west]
botania:redstringfertilizer[facing=east]
botania:redstringcomparator[facing=down]
botania:redstringcomparator[facing=up]
botania:redstringcomparator[facing=north]
botania:redstringcomparator[facing=south]
botania:redstringcomparator[facing=west]
botania:redstringcomparator[facing=east]
botania:redstringrelay[facing=down]
botania:redstringrelay[facing=up]
botania:redstringrelay[facing=north]
botania:redstringrelay[facing=south]
botania:redstringrelay[facing=west]
botania:redstringrelay[facing=east]
botania:floatingspecialflower[color=white]
botania:floatingspecialflower[color=orange]
botania:floatingspecialflower[color=magenta]
botania:floatingspecialflower[color=light_blue]
botania:floatingspecialflower[color=yellow]
botania:floatingspecialflower[color=lime]
botania:floatingspecialflower[color=pink]
botania:floatingspecialflower[color=gray]
botania:floatingspecialflower[color=silver]
botania:floatingspecialflower[color=cyan]
botania:floatingspecialflower[color=purple]
botania:floatingspecialflower[color=blue]
botania:floatingspecialflower[color=brown]
botania:floatingspecialflower[color=green]
botania:floatingspecialflower[color=red]
botania:floatingspecialflower[color=black]
botania:manaflame
botania:prism[has_lens=true,powered=true]
botania:prism[has_lens=true,powered=false]
botania:prism[has_lens=false,powered=true]
botania:prism[has_lens=false,powered=false]
botania:enchantedsoil
botania:petalblock[color=white]
botania:petalblock[color=orange]
botania:petalblock[color=magenta]
botania:petalblock[color=light_blue]
botania:petalblock[color=yellow]
botania:petalblock[color=lime]
botania:petalblock[color=pink]
botania:petalblock[color=gray]
botania:petalblock[color=silver]
botania:petalblock[color=cyan]
botania:petalblock[color=purple]
botania:petalblock[color=blue]
botania:petalblock[color=brown]
botania:petalblock[color=green]
botania:petalblock[color=red]
botania:petalblock[color=black]
botania:corporeaindex
botania:corporeafunnel[powered=true]
botania:corporeafunnel[powered=false]
botania:mushroom[color=white]
botania:mushroom[color=orange]
botania:mushroom[color=magenta]
botania:mushroom[color=light_blue]
botania:mushroom[color=yellow]
botania:mushroom[color=lime]
botania:mushroom[color=pink]
botania:mushroom[color=gray]
botania:mushroom[color=silver]
botania:mushroom[color=cyan]
botania:mushroom[color=purple]
botania:mushroom[color=blue]
botania:mushroom[color=brown]
botania:mushroom[color=green]
botania:mushroom[color=red]
botania:mushroom[color=black]
botania:pump[facing=north,static=true]
botania:pump[facing=north,static=false]
botania:pump[facing=south,static=true]
botania:pump[facing=south,static=false]
botania:pump[facing=west,static=true]
botania:pump[facing=west,static=false]
botania:pump[facing=east,static=true]
botania:pump[facing=east,static=false]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=paeonia]
botania:fakeair
botania:blazeblock
botania:corporeainterceptor[powered=true]
botania:corporeainterceptor[powered=false]
botania:corporeacrystalcube[static=true]
botania:corporeacrystalcube[static=false]
botania:incenseplate[facing=north]
botania:incenseplate[facing=south]
botania:incenseplate[facing=west]
botania:incenseplate[facing=east]
botania:hourglass[powered=true]
botania:hourglass[powered=false]
botania:ghostrail[shape=north_south]
botania:ghostrail[shape=east_west]
botania:ghostrail[shape=ascending_east]
botania:ghostrail[shape=ascending_west]
botania:ghostrail[shape=ascending_north]
botania:ghostrail[shape=ascending_south]
botania:sparkchanger[powered=true]
botania:sparkchanger[powered=false]
botania:root
botania:felpumpkin[facing=north]
botania:felpumpkin[facing=south]
botania:felpumpkin[facing=west]
botania:felpumpkin[facing=east]
botania:cocoon
botania:lightrelay[powered=true,variant=default]
botania:lightrelay[powered=true,variant=detector]
botania:lightrelay[powered=true,variant=fork]
botania:lightrelay[powered=true,variant=toggle]
botania:lightrelay[powered=false,variant=default]
botania:lightrelay[powered=false,variant=detector]
botania:lightrelay[powered=false,variant=fork]
botania:lightrelay[powered=false,variant=toggle]
botania:lightlauncher[powered=true]
botania:lightlauncher[powered=false]
botania:manabomb
botania:cacophoniumblock[powered=true]
botania:cacophoniumblock[powered=false]
botania:bellows[facing=north]
botania:bellows[facing=south]
botania:bellows[facing=west]
botania:bellows[facing=east]
botania:bifrostperm
botania:cellblock
botania:redstringinterceptor[facing=down,powered=true]
botania:redstringinterceptor[facing=down,powered=false]
botania:redstringinterceptor[facing=up,powered=true]
botania:redstringinterceptor[facing=up,powered=false]
botania:redstringinterceptor[facing=north,powered=true]
botania:redstringinterceptor[facing=north,powered=false]
botania:redstringinterceptor[facing=south,powered=true]
botania:redstringinterceptor[facing=south,powered=false]
botania:redstringinterceptor[facing=west,powered=true]
botania:redstringinterceptor[facing=west,powered=false]
botania:redstringinterceptor[facing=east,powered=true]
botania:redstringinterceptor[facing=east,powered=false]
botania:gaiaheadblock[facing=down,nodrop=true]
botania:gaiaheadblock[facing=down,nodrop=false]
botania:gaiaheadblock[facing=up,nodrop=true]
botania:gaiaheadblock[facing=up,nodrop=false]
botania:gaiaheadblock[facing=north,nodrop=true]
botania:gaiaheadblock[facing=north,nodrop=false]
botania:gaiaheadblock[facing=south,nodrop=true]
botania:gaiaheadblock[facing=south,nodrop=false]
botania:gaiaheadblock[facing=west,nodrop=true]
botania:gaiaheadblock[facing=west,nodrop=false]
botania:gaiaheadblock[facing=east,nodrop=true]
botania:gaiaheadblock[facing=east,nodrop=false]
botania:corporearetainer[powered=true]
botania:corporearetainer[powered=false]
botania:teruterubozu
botania:shimmerrock
botania:shimmerwoodplanks
botania:avatar[facing=north]
botania:avatar[facing=south]
botania:avatar[facing=west]
botania:avatar[facing=east]
botania:altgrass[variant=dry]
botania:altgrass[variant=golden]
botania:altgrass[variant=vivid]
botania:altgrass[variant=scorched]
botania:altgrass[variant=infused]
botania:altgrass[variant=mutated]
botania:animatedtorch
botania:livingwood0stairs[facing=north,half=top,shape=straight]
botania:livingwood0stairs[facing=north,half=top,shape=inner_left]
botania:livingwood0stairs[facing=north,half=top,shape=inner_right]
botania:livingwood0stairs[facing=north,half=top,shape=outer_left]
botania:livingwood0stairs[facing=north,half=top,shape=outer_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=straight]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=south,half=top,shape=straight]
botania:livingwood0stairs[facing=south,half=top,shape=inner_left]
botania:livingwood0stairs[facing=south,half=top,shape=inner_right]
botania:livingwood0stairs[facing=south,half=top,shape=outer_left]
botania:livingwood0stairs[facing=south,half=top,shape=outer_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=straight]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=west,half=top,shape=straight]
botania:livingwood0stairs[facing=west,half=top,shape=inner_left]
botania:livingwood0stairs[facing=west,half=top,shape=inner_right]
botania:livingwood0stairs[facing=west,half=top,shape=outer_left]
botania:livingwood0stairs[facing=west,half=top,shape=outer_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=straight]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=east,half=top,shape=straight]
botania:livingwood0stairs[facing=east,half=top,shape=inner_left]
botania:livingwood0stairs[facing=east,half=top,shape=inner_right]
botania:livingwood0stairs[facing=east,half=top,shape=outer_left]
botania:livingwood0stairs[facing=east,half=top,shape=outer_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=straight]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood0slab[dummy=singleton,half=top]
botania:livingwood0slab[dummy=singleton,half=bottom]
botania:livingwood0slabfull[dummy=singleton,half=top]
botania:livingwood0slabfull[dummy=singleton,half=bottom]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood1stairs[facing=north,half=top,shape=straight]
botania:livingwood1stairs[facing=north,half=top,shape=inner_left]
botania:livingwood1stairs[facing=north,half=top,shape=inner_right]
botania:livingwood1stairs[facing=north,half=top,shape=outer_left]
botania:livingwood1stairs[facing=north,half=top,shape=outer_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=straight]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=south,half=top,shape=straight]
botania:livingwood1stairs[facing=south,half=top,shape=inner_left]
botania:livingwood1stairs[facing=south,half=top,shape=inner_right]
botania:livingwood1stairs[facing=south,half=top,shape=outer_left]
botania:livingwood1stairs[facing=south,half=top,shape=outer_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=straight]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=west,half=top,shape=straight]
botania:livingwood1stairs[facing=west,half=top,shape=inner_left]
botania:livingwood1stairs[facing=west,half=top,shape=inner_right]
botania:livingwood1stairs[facing=west,half=top,shape=outer_left]
botania:livingwood1stairs[facing=west,half=top,shape=outer_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=straight]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=east,half=top,shape=straight]
botania:livingwood1stairs[facing=east,half=top,shape=inner_left]
botania:livingwood1stairs[facing=east,half=top,shape=inner_right]
botania:livingwood1stairs[facing=east,half=top,shape=outer_left]
botania:livingwood1stairs[facing=east,half=top,shape=outer_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=straight]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood1slab[dummy=singleton,half=top]
botania:livingwood1slab[dummy=singleton,half=bottom]
botania:livingwood1slabfull[dummy=singleton,half=top]
botania:livingwood1slabfull[dummy=singleton,half=bottom]
botania:livingrock0stairs[facing=north,half=top,shape=straight]
botania:livingrock0stairs[facing=north,half=top,shape=inner_left]
botania:livingrock0stairs[facing=north,half=top,shape=inner_right]
botania:livingrock0stairs[facing=north,half=top,shape=outer_left]
botania:livingrock0stairs[facing=north,half=top,shape=outer_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=straight]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=south,half=top,shape=straight]
botania:livingrock0stairs[facing=south,half=top,shape=inner_left]
botania:livingrock0stairs[facing=south,half=top,shape=inner_right]
botania:livingrock0stairs[facing=south,half=top,shape=outer_left]
botania:livingrock0stairs[facing=south,half=top,shape=outer_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=straight]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=west,half=top,shape=straight]
botania:livingrock0stairs[facing=west,half=top,shape=inner_left]
botania:livingrock0stairs[facing=west,half=top,shape=inner_right]
botania:livingrock0stairs[facing=west,half=top,shape=outer_left]
botania:livingrock0stairs[facing=west,half=top,shape=outer_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=straight]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=east,half=top,shape=straight]
botania:livingrock0stairs[facing=east,half=top,shape=inner_left]
botania:livingrock0stairs[facing=east,half=top,shape=inner_right]
botania:livingrock0stairs[facing=east,half=top,shape=outer_left]
botania:livingrock0stairs[facing=east,half=top,shape=outer_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=straight]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock0slab[dummy=singleton,half=top]
botania:livingrock0slab[dummy=singleton,half=bottom]
botania:livingrock0slabfull[dummy=singleton,half=top]
botania:livingrock0slabfull[dummy=singleton,half=bottom]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock1stairs[facing=north,half=top,shape=straight]
botania:livingrock1stairs[facing=north,half=top,shape=inner_left]
botania:livingrock1stairs[facing=north,half=top,shape=inner_right]
botania:livingrock1stairs[facing=north,half=top,shape=outer_left]
botania:livingrock1stairs[facing=north,half=top,shape=outer_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=straight]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=south,half=top,shape=straight]
botania:livingrock1stairs[facing=south,half=top,shape=inner_left]
botania:livingrock1stairs[facing=south,half=top,shape=inner_right]
botania:livingrock1stairs[facing=south,half=top,shape=outer_left]
botania:livingrock1stairs[facing=south,half=top,shape=outer_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=straight]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=west,half=top,shape=straight]
botania:livingrock1stairs[facing=west,half=top,shape=inner_left]
botania:livingrock1stairs[facing=west,half=top,shape=inner_right]
botania:livingrock1stairs[facing=west,half=top,shape=outer_left]
botania:livingrock1stairs[facing=west,half=top,shape=outer_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=straight]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=east,half=top,shape=straight]
botania:livingrock1stairs[facing=east,half=top,shape=inner_left]
botania:livingrock1stairs[facing=east,half=top,shape=inner_right]
botania:livingrock1stairs[facing=east,half=top,shape=outer_left]
botania:livingrock1stairs[facing=east,half=top,shape=outer_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=straight]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock1slab[dummy=singleton,half=top]
botania:livingrock1slab[dummy=singleton,half=bottom]
botania:livingrock1slabfull[dummy=singleton,half=top]
botania:livingrock1slabfull[dummy=singleton,half=bottom]
botania:dreamwood0stairs[facing=north,half=top,shape=straight]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=top,shape=straight]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=top,shape=straight]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=top,shape=straight]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood0slab[dummy=singleton,half=top]
botania:dreamwood0slab[dummy=singleton,half=bottom]
botania:dreamwood0slabfull[dummy=singleton,half=top]
botania:dreamwood0slabfull[dummy=singleton,half=bottom]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood1stairs[facing=north,half=top,shape=straight]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=top,shape=straight]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=top,shape=straight]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=top,shape=straight]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood1slab[dummy=singleton,half=top]
botania:dreamwood1slab[dummy=singleton,half=bottom]
botania:dreamwood1slabfull[dummy=singleton,half=top]
botania:dreamwood1slabfull[dummy=singleton,half=bottom]
botania:quartztypedark[variant=normal]
botania:quartztypedark[variant=chiseled]
botania:quartztypedark[variant=pillar_y]
botania:quartztypedark[variant=pillar_x]
botania:quartztypedark[variant=pillar_z]
botania:quartzslabdarkhalf[dummy=singleton,half=top]
botania:quartzslabdarkhalf[dummy=singleton,half=bottom]
botania:quartzslabdarkfull[dummy=singleton,half=top]
botania:quartzslabdarkfull[dummy=singleton,half=bottom]
botania:quartzstairsdark[facing=north,half=top,shape=straight]
botania:quartzstairsdark[facing=north,half=top,shape=inner_left]
botania:quartzstairsdark[facing=north,half=top,shape=inner_right]
botania:quartzstairsdark[facing=north,half=top,shape=outer_left]
botania:quartzstairsdark[facing=north,half=top,shape=outer_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=straight]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=south,half=top,shape=straight]
botania:quartzstairsdark[facing=south,half=top,shape=inner_left]
botania:quartzstairsdark[facing=south,half=top,shape=inner_right]
botania:quartzstairsdark[facing=south,half=top,shape=outer_left]
botania:quartzstairsdark[facing=south,half=top,shape=outer_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=straight]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=west,half=top,shape=straight]
botania:quartzstairsdark[facing=west,half=top,shape=inner_left]
botania:quartzstairsdark[facing=west,half=top,shape=inner_right]
botania:quartzstairsdark[facing=west,half=top,shape=outer_left]
botania:quartzstairsdark[facing=west,half=top,shape=outer_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=straight]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=east,half=top,shape=straight]
botania:quartzstairsdark[facing=east,half=top,shape=inner_left]
botania:quartzstairsdark[facing=east,half=top,shape=inner_right]
botania:quartzstairsdark[facing=east,half=top,shape=outer_left]
botania:quartzstairsdark[facing=east,half=top,shape=outer_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=straight]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_right]
botania:quartztypemana[variant=normal]
botania:quartztypemana[variant=chiseled]
botania:quartztypemana[variant=pillar_y]
botania:quartztypemana[variant=pillar_x]
botania:quartztypemana[variant=pillar_z]
botania:quartzslabmanahalf[dummy=singleton,half=top]
botania:quartzslabmanahalf[dummy=singleton,half=bottom]
botania:quartzslabmanafull[dummy=singleton,half=top]
botania:quartzslabmanafull[dummy=singleton,half=bottom]
botania:quartzstairsmana[facing=north,half=top,shape=straight]
botania:quartzstairsmana[facing=north,half=top,shape=inner_left]
botania:quartzstairsmana[facing=north,half=top,shape=inner_right]
botania:quartzstairsmana[facing=north,half=top,shape=outer_left]
botania:quartzstairsmana[facing=north,half=top,shape=outer_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=straight]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=south,half=top,shape=straight]
botania:quartzstairsmana[facing=south,half=top,shape=inner_left]
botania:quartzstairsmana[facing=south,half=top,shape=inner_right]
botania:quartzstairsmana[facing=south,half=top,shape=outer_left]
botania:quartzstairsmana[facing=south,half=top,shape=outer_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=straight]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=west,half=top,shape=straight]
botania:quartzstairsmana[facing=west,half=top,shape=inner_left]
botania:quartzstairsmana[facing=west,half=top,shape=inner_right]
botania:quartzstairsmana[facing=west,half=top,shape=outer_left]
botania:quartzstairsmana[facing=west,half=top,shape=outer_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=straight]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=east,half=top,shape=straight]
botania:quartzstairsmana[facing=east,half=top,shape=inner_left]
botania:quartzstairsmana[facing=east,half=top,shape=inner_right]
botania:quartzstairsmana[facing=east,half=top,shape=outer_left]
botania:quartzstairsmana[facing=east,half=top,shape=outer_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=straight]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_right]
botania:quartztypeblaze[variant=normal]
botania:quartztypeblaze[variant=chiseled]
botania:quartztypeblaze[variant=pillar_y]
botania:quartztypeblaze[variant=pillar_x]
botania:quartztypeblaze[variant=pillar_z]
botania:quartzslabblazehalf[dummy=singleton,half=top]
botania:quartzslabblazehalf[dummy=singleton,half=bottom]
botania:quartzslabblazefull[dummy=singleton,half=top]
botania:quartzslabblazefull[dummy=singleton,half=bottom]
botania:quartzstairsblaze[facing=north,half=top,shape=straight]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=top,shape=straight]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=top,shape=straight]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=top,shape=straight]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_right]
botania:quartztypelavender[variant=normal]
botania:quartztypelavender[variant=chiseled]
botania:quartztypelavender[variant=pillar_y]
botania:quartztypelavender[variant=pillar_x]
botania:quartztypelavender[variant=pillar_z]
botania:quartzslablavenderhalf[dummy=singleton,half=top]
botania:quartzslablavenderhalf[dummy=singleton,half=bottom]
botania:quartzslablavenderfull[dummy=singleton,half=top]
botania:quartzslablavenderfull[dummy=singleton,half=bottom]
botania:quartzstairslavender[facing=north,half=top,shape=straight]
botania:quartzstairslavender[facing=north,half=top,shape=inner_left]
botania:quartzstairslavender[facing=north,half=top,shape=inner_right]
botania:quartzstairslavender[facing=north,half=top,shape=outer_left]
botania:quartzstairslavender[facing=north,half=top,shape=outer_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=straight]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=south,half=top,shape=straight]
botania:quartzstairslavender[facing=south,half=top,shape=inner_left]
botania:quartzstairslavender[facing=south,half=top,shape=inner_right]
botania:quartzstairslavender[facing=south,half=top,shape=outer_left]
botania:quartzstairslavender[facing=south,half=top,shape=outer_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=straight]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=west,half=top,shape=straight]
botania:quartzstairslavender[facing=west,half=top,shape=inner_left]
botania:quartzstairslavender[facing=west,half=top,shape=inner_right]
botania:quartzstairslavender[facing=west,half=top,shape=outer_left]
botania:quartzstairslavender[facing=west,half=top,shape=outer_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=straight]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=east,half=top,shape=straight]
botania:quartzstairslavender[facing=east,half=top,shape=inner_left]
botania:quartzstairslavender[facing=east,half=top,shape=inner_right]
botania:quartzstairslavender[facing=east,half=top,shape=outer_left]
botania:quartzstairslavender[facing=east,half=top,shape=outer_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=straight]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_right]
botania:quartztypered[variant=normal]
botania:quartztypered[variant=chiseled]
botania:quartztypered[variant=pillar_y]
botania:quartztypered[variant=pillar_x]
botania:quartztypered[variant=pillar_z]
botania:quartzslabredhalf[dummy=singleton,half=top]
botania:quartzslabredhalf[dummy=singleton,half=bottom]
botania:quartzslabredfull[dummy=singleton,half=top]
botania:quartzslabredfull[dummy=singleton,half=bottom]
botania:quartzstairsred[facing=north,half=top,shape=straight]
botania:quartzstairsred[facing=north,half=top,shape=inner_left]
botania:quartzstairsred[facing=north,half=top,shape=inner_right]
botania:quartzstairsred[facing=north,half=top,shape=outer_left]
botania:quartzstairsred[facing=north,half=top,shape=outer_right]
botania:quartzstairsred[facing=north,half=bottom,shape=straight]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=south,half=top,shape=straight]
botania:quartzstairsred[facing=south,half=top,shape=inner_left]
botania:quartzstairsred[facing=south,half=top,shape=inner_right]
botania:quartzstairsred[facing=south,half=top,shape=outer_left]
botania:quartzstairsred[facing=south,half=top,shape=outer_right]
botania:quartzstairsred[facing=south,half=bottom,shape=straight]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=west,half=top,shape=straight]
botania:quartzstairsred[facing=west,half=top,shape=inner_left]
botania:quartzstairsred[facing=west,half=top,shape=inner_right]
botania:quartzstairsred[facing=west,half=top,shape=outer_left]
botania:quartzstairsred[facing=west,half=top,shape=outer_right]
botania:quartzstairsred[facing=west,half=bottom,shape=straight]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=east,half=top,shape=straight]
botania:quartzstairsred[facing=east,half=top,shape=inner_left]
botania:quartzstairsred[facing=east,half=top,shape=inner_right]
botania:quartzstairsred[facing=east,half=top,shape=outer_left]
botania:quartzstairsred[facing=east,half=top,shape=outer_right]
botania:quartzstairsred[facing=east,half=bottom,shape=straight]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_right]
botania:quartztypeelf[variant=normal]
botania:quartztypeelf[variant=chiseled]
botania:quartztypeelf[variant=pillar_y]
botania:quartztypeelf[variant=pillar_x]
botania:quartztypeelf[variant=pillar_z]
botania:quartzslabelfhalf[dummy=singleton,half=top]
botania:quartzslabelfhalf[dummy=singleton,half=bottom]
botania:quartzslabelffull[dummy=singleton,half=top]
botania:quartzslabelffull[dummy=singleton,half=bottom]
botania:quartzstairself[facing=north,half=top,shape=straight]
botania:quartzstairself[facing=north,half=top,shape=inner_left]
botania:quartzstairself[facing=north,half=top,shape=inner_right]
botania:quartzstairself[facing=north,half=top,shape=outer_left]
botania:quartzstairself[facing=north,half=top,shape=outer_right]
botania:quartzstairself[facing=north,half=bottom,shape=straight]
botania:quartzstairself[facing=north,half=bottom,shape=inner_left]
botania:quartzstairself[facing=north,half=bottom,shape=inner_right]
botania:quartzstairself[facing=north,half=bottom,shape=outer_left]
botania:quartzstairself[facing=north,half=bottom,shape=outer_right]
botania:quartzstairself[facing=south,half=top,shape=straight]
botania:quartzstairself[facing=south,half=top,shape=inner_left]
botania:quartzstairself[facing=south,half=top,shape=inner_right]
botania:quartzstairself[facing=south,half=top,shape=outer_left]
botania:quartzstairself[facing=south,half=top,shape=outer_right]
botania:quartzstairself[facing=south,half=bottom,shape=straight]
botania:quartzstairself[facing=south,half=bottom,shape=inner_left]
botania:quartzstairself[facing=south,half=bottom,shape=inner_right]
botania:quartzstairself[facing=south,half=bottom,shape=outer_left]
botania:quartzstairself[facing=south,half=bottom,shape=outer_right]
botania:quartzstairself[facing=west,half=top,shape=straight]
botania:quartzstairself[facing=west,half=top,shape=inner_left]
botania:quartzstairself[facing=west,half=top,shape=inner_right]
botania:quartzstairself[facing=west,half=top,shape=outer_left]
botania:quartzstairself[facing=west,half=top,shape=outer_right]
botania:quartzstairself[facing=west,half=bottom,shape=straight]
botania:quartzstairself[facing=west,half=bottom,shape=inner_left]
botania:quartzstairself[facing=west,half=bottom,shape=inner_right]
botania:quartzstairself[facing=west,half=bottom,shape=outer_left]
botania:quartzstairself[facing=west,half=bottom,shape=outer_right]
botania:quartzstairself[facing=east,half=top,shape=straight]
botania:quartzstairself[facing=east,half=top,shape=inner_left]
botania:quartzstairself[facing=east,half=top,shape=inner_right]
botania:quartzstairself[facing=east,half=top,shape=outer_left]
botania:quartzstairself[facing=east,half=top,shape=outer_right]
botania:quartzstairself[facing=east,half=bottom,shape=straight]
botania:quartzstairself[facing=east,half=bottom,shape=inner_left]
botania:quartzstairself[facing=east,half=bottom,shape=inner_right]
botania:quartzstairself[facing=east,half=bottom,shape=outer_left]
botania:quartzstairself[facing=east,half=bottom,shape=outer_right]
botania:quartztypesunny[variant=normal]
botania:quartztypesunny[variant=chiseled]
botania:quartztypesunny[variant=pillar_y]
botania:quartztypesunny[variant=pillar_x]
botania:quartztypesunny[variant=pillar_z]
botania:quartzslabsunnyhalf[dummy=singleton,half=top]
botania:quartzslabsunnyhalf[dummy=singleton,half=bottom]
botania:quartzslabsunnyfull[dummy=singleton,half=top]
botania:quartzslabsunnyfull[dummy=singleton,half=bottom]
botania:quartzstairssunny[facing=north,half=top,shape=straight]
botania:quartzstairssunny[facing=north,half=top,shape=inner_left]
botania:quartzstairssunny[facing=north,half=top,shape=inner_right]
botania:quartzstairssunny[facing=north,half=top,shape=outer_left]
botania:quartzstairssunny[facing=north,half=top,shape=outer_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=straight]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=south,half=top,shape=straight]
botania:quartzstairssunny[facing=south,half=top,shape=inner_left]
botania:quartzstairssunny[facing=south,half=top,shape=inner_right]
botania:quartzstairssunny[facing=south,half=top,shape=outer_left]
botania:quartzstairssunny[facing=south,half=top,shape=outer_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=straight]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=west,half=top,shape=straight]
botania:quartzstairssunny[facing=west,half=top,shape=inner_left]
botania:quartzstairssunny[facing=west,half=top,shape=inner_right]
botania:quartzstairssunny[facing=west,half=top,shape=outer_left]
botania:quartzstairssunny[facing=west,half=top,shape=outer_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=straight]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=east,half=top,shape=straight]
botania:quartzstairssunny[facing=east,half=top,shape=inner_left]
botania:quartzstairssunny[facing=east,half=top,shape=inner_right]
botania:quartzstairssunny[facing=east,half=top,shape=outer_left]
botania:quartzstairssunny[facing=east,half=top,shape=outer_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=straight]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_right]
botania:biomestonea[variant=forest]
botania:biomestonea[variant=plains]
botania:biomestonea[variant=mountain]
botania:biomestonea[variant=fungal]
botania:biomestonea[variant=swamp]
botania:biomestonea[variant=desert]
botania:biomestonea[variant=taiga]
botania:biomestonea[variant=mesa]
botania:biomestonea[variant=forest_cobble]
botania:biomestonea[variant=plains_cobble]
botania:biomestonea[variant=mountain_cobble]
botania:biomestonea[variant=fungal_cobble]
botania:biomestonea[variant=swamp_cobble]
botania:biomestonea[variant=desert_cobble]
botania:biomestonea[variant=taiga_cobble]
botania:biomestonea[variant=mesa_cobble]
botania:biomestoneb[variant=forest]
botania:biomestoneb[variant=plains]
botania:biomestoneb[variant=mountain]
botania:biomestoneb[variant=fungal]
botania:biomestoneb[variant=swamp]
botania:biomestoneb[variant=desert]
botania:biomestoneb[variant=taiga]
botania:biomestoneb[variant=mesa]
botania:biomestoneb[variant=chiseled_forest]
botania:biomestoneb[variant=chiseled_plains]
botania:biomestoneb[variant=chiseled_mountain]
botania:biomestoneb[variant=chiseled_fungal]
botania:biomestoneb[variant=chiseled_swamp]
botania:biomestoneb[variant=chiseled_desert]
botania:biomestoneb[variant=chiseled_taiga]
botania:biomestoneb[variant=chiseled_mesa]
botania:pavement[color=white]
botania:pavement[color=yellow]
botania:pavement[color=blue]
botania:pavement[color=green]
botania:pavement[color=red]
botania:pavement[color=black]
botania:biomestonea0stairs[facing=north,half=top,shape=straight]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=top,shape=straight]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=top,shape=straight]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=top,shape=straight]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea0slab[dummy=singleton,half=top]
botania:biomestonea0slab[dummy=singleton,half=bottom]
botania:biomestonea0slabfull[dummy=singleton,half=top]
botania:biomestonea0slabfull[dummy=singleton,half=bottom]
botania:biomestonea1stairs[facing=north,half=top,shape=straight]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=top,shape=straight]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=top,shape=straight]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=top,shape=straight]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea1slab[dummy=singleton,half=top]
botania:biomestonea1slab[dummy=singleton,half=bottom]
botania:biomestonea1slabfull[dummy=singleton,half=top]
botania:biomestonea1slabfull[dummy=singleton,half=bottom]
botania:biomestonea2stairs[facing=north,half=top,shape=straight]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=top,shape=straight]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=top,shape=straight]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=top,shape=straight]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea2slab[dummy=singleton,half=top]
botania:biomestonea2slab[dummy=singleton,half=bottom]
botania:biomestonea2slabfull[dummy=singleton,half=top]
botania:biomestonea2slabfull[dummy=singleton,half=bottom]
botania:biomestonea3stairs[facing=north,half=top,shape=straight]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=top,shape=straight]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=top,shape=straight]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=top,shape=straight]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea3slab[dummy=singleton,half=top]
botania:biomestonea3slab[dummy=singleton,half=bottom]
botania:biomestonea3slabfull[dummy=singleton,half=top]
botania:biomestonea3slabfull[dummy=singleton,half=bottom]
botania:biomestonea4stairs[facing=north,half=top,shape=straight]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=top,shape=straight]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=top,shape=straight]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=top,shape=straight]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea4slab[dummy=singleton,half=top]
botania:biomestonea4slab[dummy=singleton,half=bottom]
botania:biomestonea4slabfull[dummy=singleton,half=top]
botania:biomestonea4slabfull[dummy=singleton,half=bottom]
botania:biomestonea5stairs[facing=north,half=top,shape=straight]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=top,shape=straight]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=top,shape=straight]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=top,shape=straight]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea5slab[dummy=singleton,half=top]
botania:biomestonea5slab[dummy=singleton,half=bottom]
botania:biomestonea5slabfull[dummy=singleton,half=top]
botania:biomestonea5slabfull[dummy=singleton,half=bottom]
botania:biomestonea6stairs[facing=north,half=top,shape=straight]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=top,shape=straight]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=top,shape=straight]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=top,shape=straight]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea6slab[dummy=singleton,half=top]
botania:biomestonea6slab[dummy=singleton,half=bottom]
botania:biomestonea6slabfull[dummy=singleton,half=top]
botania:biomestonea6slabfull[dummy=singleton,half=bottom]
botania:biomestonea7stairs[facing=north,half=top,shape=straight]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=top,shape=straight]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=top,shape=straight]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=top,shape=straight]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea7slab[dummy=singleton,half=top]
botania:biomestonea7slab[dummy=singleton,half=bottom]
botania:biomestonea7slabfull[dummy=singleton,half=top]
botania:biomestonea7slabfull[dummy=singleton,half=bottom]
botania:biomestonea8stairs[facing=north,half=top,shape=straight]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=top,shape=straight]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=top,shape=straight]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=top,shape=straight]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea8slab[dummy=singleton,half=top]
botania:biomestonea8slab[dummy=singleton,half=bottom]
botania:biomestonea8slabfull[dummy=singleton,half=top]
botania:biomestonea8slabfull[dummy=singleton,half=bottom]
botania:biomestonea9stairs[facing=north,half=top,shape=straight]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=top,shape=straight]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=top,shape=straight]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=top,shape=straight]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea9slab[dummy=singleton,half=top]
botania:biomestonea9slab[dummy=singleton,half=bottom]
botania:biomestonea9slabfull[dummy=singleton,half=top]
botania:biomestonea9slabfull[dummy=singleton,half=bottom]
botania:biomestonea10stairs[facing=north,half=top,shape=straight]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=top,shape=straight]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=top,shape=straight]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=top,shape=straight]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea10slab[dummy=singleton,half=top]
botania:biomestonea10slab[dummy=singleton,half=bottom]
botania:biomestonea10slabfull[dummy=singleton,half=top]
botania:biomestonea10slabfull[dummy=singleton,half=bottom]
botania:biomestonea11stairs[facing=north,half=top,shape=straight]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=top,shape=straight]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=top,shape=straight]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=top,shape=straight]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea11slab[dummy=singleton,half=top]
botania:biomestonea11slab[dummy=singleton,half=bottom]
botania:biomestonea11slabfull[dummy=singleton,half=top]
botania:biomestonea11slabfull[dummy=singleton,half=bottom]
botania:biomestonea12stairs[facing=north,half=top,shape=straight]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=top,shape=straight]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=top,shape=straight]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=top,shape=straight]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea12slab[dummy=singleton,half=top]
botania:biomestonea12slab[dummy=singleton,half=bottom]
botania:biomestonea12slabfull[dummy=singleton,half=top]
botania:biomestonea12slabfull[dummy=singleton,half=bottom]
botania:biomestonea13stairs[facing=north,half=top,shape=straight]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=top,shape=straight]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=top,shape=straight]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=top,shape=straight]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea13slab[dummy=singleton,half=top]
botania:biomestonea13slab[dummy=singleton,half=bottom]
botania:biomestonea13slabfull[dummy=singleton,half=top]
botania:biomestonea13slabfull[dummy=singleton,half=bottom]
botania:biomestonea14stairs[facing=north,half=top,shape=straight]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=top,shape=straight]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=top,shape=straight]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=top,shape=straight]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea14slab[dummy=singleton,half=top]
botania:biomestonea14slab[dummy=singleton,half=bottom]
botania:biomestonea14slabfull[dummy=singleton,half=top]
botania:biomestonea14slabfull[dummy=singleton,half=bottom]
botania:biomestonea15stairs[facing=north,half=top,shape=straight]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=top,shape=straight]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=top,shape=straight]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=top,shape=straight]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea15slab[dummy=singleton,half=top]
botania:biomestonea15slab[dummy=singleton,half=bottom]
botania:biomestonea15slabfull[dummy=singleton,half=top]
botania:biomestonea15slabfull[dummy=singleton,half=bottom]
botania:biomestoneb0stairs[facing=north,half=top,shape=straight]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=straight]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=straight]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=straight]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb0slab[dummy=singleton,half=top]
botania:biomestoneb0slab[dummy=singleton,half=bottom]
botania:biomestoneb0slabfull[dummy=singleton,half=top]
botania:biomestoneb0slabfull[dummy=singleton,half=bottom]
botania:biomestoneb1stairs[facing=north,half=top,shape=straight]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=straight]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=straight]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=straight]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb1slab[dummy=singleton,half=top]
botania:biomestoneb1slab[dummy=singleton,half=bottom]
botania:biomestoneb1slabfull[dummy=singleton,half=top]
botania:biomestoneb1slabfull[dummy=singleton,half=bottom]
botania:biomestoneb2stairs[facing=north,half=top,shape=straight]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=straight]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=straight]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=straight]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb2slab[dummy=singleton,half=top]
botania:biomestoneb2slab[dummy=singleton,half=bottom]
botania:biomestoneb2slabfull[dummy=singleton,half=top]
botania:biomestoneb2slabfull[dummy=singleton,half=bottom]
botania:biomestoneb3stairs[facing=north,half=top,shape=straight]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=straight]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=straight]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=straight]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb3slab[dummy=singleton,half=top]
botania:biomestoneb3slab[dummy=singleton,half=bottom]
botania:biomestoneb3slabfull[dummy=singleton,half=top]
botania:biomestoneb3slabfull[dummy=singleton,half=bottom]
botania:biomestoneb4stairs[facing=north,half=top,shape=straight]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=straight]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=straight]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=straight]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb4slab[dummy=singleton,half=top]
botania:biomestoneb4slab[dummy=singleton,half=bottom]
botania:biomestoneb4slabfull[dummy=singleton,half=top]
botania:biomestoneb4slabfull[dummy=singleton,half=bottom]
botania:biomestoneb5stairs[facing=north,half=top,shape=straight]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=straight]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=straight]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=straight]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb5slab[dummy=singleton,half=top]
botania:biomestoneb5slab[dummy=singleton,half=bottom]
botania:biomestoneb5slabfull[dummy=singleton,half=top]
botania:biomestoneb5slabfull[dummy=singleton,half=bottom]
botania:biomestoneb6stairs[facing=north,half=top,shape=straight]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=straight]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=straight]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=straight]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb6slab[dummy=singleton,half=top]
botania:biomestoneb6slab[dummy=singleton,half=bottom]
botania:biomestoneb6slabfull[dummy=singleton,half=top]
botania:biomestoneb6slabfull[dummy=singleton,half=bottom]
botania:biomestoneb7stairs[facing=north,half=top,shape=straight]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=straight]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=straight]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=straight]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb7slab[dummy=singleton,half=top]
botania:biomestoneb7slab[dummy=singleton,half=bottom]
botania:biomestoneb7slabfull[dummy=singleton,half=top]
botania:biomestoneb7slabfull[dummy=singleton,half=bottom]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:pavement0stairs[facing=north,half=top,shape=straight]
botania:pavement0stairs[facing=north,half=top,shape=inner_left]
botania:pavement0stairs[facing=north,half=top,shape=inner_right]
botania:pavement0stairs[facing=north,half=top,shape=outer_left]
botania:pavement0stairs[facing=north,half=top,shape=outer_right]
botania:pavement0stairs[facing=north,half=bottom,shape=straight]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=south,half=top,shape=straight]
botania:pavement0stairs[facing=south,half=top,shape=inner_left]
botania:pavement0stairs[facing=south,half=top,shape=inner_right]
botania:pavement0stairs[facing=south,half=top,shape=outer_left]
botania:pavement0stairs[facing=south,half=top,shape=outer_right]
botania:pavement0stairs[facing=south,half=bottom,shape=straight]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=west,half=top,shape=straight]
botania:pavement0stairs[facing=west,half=top,shape=inner_left]
botania:pavement0stairs[facing=west,half=top,shape=inner_right]
botania:pavement0stairs[facing=west,half=top,shape=outer_left]
botania:pavement0stairs[facing=west,half=top,shape=outer_right]
botania:pavement0stairs[facing=west,half=bottom,shape=straight]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=east,half=top,shape=straight]
botania:pavement0stairs[facing=east,half=top,shape=inner_left]
botania:pavement0stairs[facing=east,half=top,shape=inner_right]
botania:pavement0stairs[facing=east,half=top,shape=outer_left]
botania:pavement0stairs[facing=east,half=top,shape=outer_right]
botania:pavement0stairs[facing=east,half=bottom,shape=straight]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement0slab[dummy=singleton,half=top]
botania:pavement0slab[dummy=singleton,half=bottom]
botania:pavement0slabfull[dummy=singleton,half=top]
botania:pavement0slabfull[dummy=singleton,half=bottom]
botania:pavement1stairs[facing=north,half=top,shape=straight]
botania:pavement1stairs[facing=north,half=top,shape=inner_left]
botania:pavement1stairs[facing=north,half=top,shape=inner_right]
botania:pavement1stairs[facing=north,half=top,shape=outer_left]
botania:pavement1stairs[facing=north,half=top,shape=outer_right]
botania:pavement1stairs[facing=north,half=bottom,shape=straight]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=south,half=top,shape=straight]
botania:pavement1stairs[facing=south,half=top,shape=inner_left]
botania:pavement1stairs[facing=south,half=top,shape=inner_right]
botania:pavement1stairs[facing=south,half=top,shape=outer_left]
botania:pavement1stairs[facing=south,half=top,shape=outer_right]
botania:pavement1stairs[facing=south,half=bottom,shape=straight]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=west,half=top,shape=straight]
botania:pavement1stairs[facing=west,half=top,shape=inner_left]
botania:pavement1stairs[facing=west,half=top,shape=inner_right]
botania:pavement1stairs[facing=west,half=top,shape=outer_left]
botania:pavement1stairs[facing=west,half=top,shape=outer_right]
botania:pavement1stairs[facing=west,half=bottom,shape=straight]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=east,half=top,shape=straight]
botania:pavement1stairs[facing=east,half=top,shape=inner_left]
botania:pavement1stairs[facing=east,half=top,shape=inner_right]
botania:pavement1stairs[facing=east,half=top,shape=outer_left]
botania:pavement1stairs[facing=east,half=top,shape=outer_right]
botania:pavement1stairs[facing=east,half=bottom,shape=straight]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement1slab[dummy=singleton,half=top]
botania:pavement1slab[dummy=singleton,half=bottom]
botania:pavement1slabfull[dummy=singleton,half=top]
botania:pavement1slabfull[dummy=singleton,half=bottom]
botania:pavement2stairs[facing=north,half=top,shape=straight]
botania:pavement2stairs[facing=north,half=top,shape=inner_left]
botania:pavement2stairs[facing=north,half=top,shape=inner_right]
botania:pavement2stairs[facing=north,half=top,shape=outer_left]
botania:pavement2stairs[facing=north,half=top,shape=outer_right]
botania:pavement2stairs[facing=north,half=bottom,shape=straight]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=south,half=top,shape=straight]
botania:pavement2stairs[facing=south,half=top,shape=inner_left]
botania:pavement2stairs[facing=south,half=top,shape=inner_right]
botania:pavement2stairs[facing=south,half=top,shape=outer_left]
botania:pavement2stairs[facing=south,half=top,shape=outer_right]
botania:pavement2stairs[facing=south,half=bottom,shape=straight]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=west,half=top,shape=straight]
botania:pavement2stairs[facing=west,half=top,shape=inner_left]
botania:pavement2stairs[facing=west,half=top,shape=inner_right]
botania:pavement2stairs[facing=west,half=top,shape=outer_left]
botania:pavement2stairs[facing=west,half=top,shape=outer_right]
botania:pavement2stairs[facing=west,half=bottom,shape=straight]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=east,half=top,shape=straight]
botania:pavement2stairs[facing=east,half=top,shape=inner_left]
botania:pavement2stairs[facing=east,half=top,shape=inner_right]
botania:pavement2stairs[facing=east,half=top,shape=outer_left]
botania:pavement2stairs[facing=east,half=top,shape=outer_right]
botania:pavement2stairs[facing=east,half=bottom,shape=straight]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement2slab[dummy=singleton,half=top]
botania:pavement2slab[dummy=singleton,half=bottom]
botania:pavement2slabfull[dummy=singleton,half=top]
botania:pavement2slabfull[dummy=singleton,half=bottom]
botania:pavement3stairs[facing=north,half=top,shape=straight]
botania:pavement3stairs[facing=north,half=top,shape=inner_left]
botania:pavement3stairs[facing=north,half=top,shape=inner_right]
botania:pavement3stairs[facing=north,half=top,shape=outer_left]
botania:pavement3stairs[facing=north,half=top,shape=outer_right]
botania:pavement3stairs[facing=north,half=bottom,shape=straight]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=south,half=top,shape=straight]
botania:pavement3stairs[facing=south,half=top,shape=inner_left]
botania:pavement3stairs[facing=south,half=top,shape=inner_right]
botania:pavement3stairs[facing=south,half=top,shape=outer_left]
botania:pavement3stairs[facing=south,half=top,shape=outer_right]
botania:pavement3stairs[facing=south,half=bottom,shape=straight]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=west,half=top,shape=straight]
botania:pavement3stairs[facing=west,half=top,shape=inner_left]
botania:pavement3stairs[facing=west,half=top,shape=inner_right]
botania:pavement3stairs[facing=west,half=top,shape=outer_left]
botania:pavement3stairs[facing=west,half=top,shape=outer_right]
botania:pavement3stairs[facing=west,half=bottom,shape=straight]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=east,half=top,shape=straight]
botania:pavement3stairs[facing=east,half=top,shape=inner_left]
botania:pavement3stairs[facing=east,half=top,shape=inner_right]
botania:pavement3stairs[facing=east,half=top,shape=outer_left]
botania:pavement3stairs[facing=east,half=top,shape=outer_right]
botania:pavement3stairs[facing=east,half=bottom,shape=straight]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement3slab[dummy=singleton,half=top]
botania:pavement3slab[dummy=singleton,half=bottom]
botania:pavement3slabfull[dummy=singleton,half=top]
botania:pavement3slabfull[dummy=singleton,half=bottom]
botania:pavement4stairs[facing=north,half=top,shape=straight]
botania:pavement4stairs[facing=north,half=top,shape=inner_left]
botania:pavement4stairs[facing=north,half=top,shape=inner_right]
botania:pavement4stairs[facing=north,half=top,shape=outer_left]
botania:pavement4stairs[facing=north,half=top,shape=outer_right]
botania:pavement4stairs[facing=north,half=bottom,shape=straight]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=south,half=top,shape=straight]
botania:pavement4stairs[facing=south,half=top,shape=inner_left]
botania:pavement4stairs[facing=south,half=top,shape=inner_right]
botania:pavement4stairs[facing=south,half=top,shape=outer_left]
botania:pavement4stairs[facing=south,half=top,shape=outer_right]
botania:pavement4stairs[facing=south,half=bottom,shape=straight]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=west,half=top,shape=straight]
botania:pavement4stairs[facing=west,half=top,shape=inner_left]
botania:pavement4stairs[facing=west,half=top,shape=inner_right]
botania:pavement4stairs[facing=west,half=top,shape=outer_left]
botania:pavement4stairs[facing=west,half=top,shape=outer_right]
botania:pavement4stairs[facing=west,half=bottom,shape=straight]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=east,half=top,shape=straight]
botania:pavement4stairs[facing=east,half=top,shape=inner_left]
botania:pavement4stairs[facing=east,half=top,shape=inner_right]
botania:pavement4stairs[facing=east,half=top,shape=outer_left]
botania:pavement4stairs[facing=east,half=top,shape=outer_right]
botania:pavement4stairs[facing=east,half=bottom,shape=straight]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement4slab[dummy=singleton,half=top]
botania:pavement4slab[dummy=singleton,half=bottom]
botania:pavement4slabfull[dummy=singleton,half=top]
botania:pavement4slabfull[dummy=singleton,half=bottom]
botania:pavement5stairs[facing=north,half=top,shape=straight]
botania:pavement5stairs[facing=north,half=top,shape=inner_left]
botania:pavement5stairs[facing=north,half=top,shape=inner_right]
botania:pavement5stairs[facing=north,half=top,shape=outer_left]
botania:pavement5stairs[facing=north,half=top,shape=outer_right]
botania:pavement5stairs[facing=north,half=bottom,shape=straight]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=south,half=top,shape=straight]
botania:pavement5stairs[facing=south,half=top,shape=inner_left]
botania:pavement5stairs[facing=south,half=top,shape=inner_right]
botania:pavement5stairs[facing=south,half=top,shape=outer_left]
botania:pavement5stairs[facing=south,half=top,shape=outer_right]
botania:pavement5stairs[facing=south,half=bottom,shape=straight]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=west,half=top,shape=straight]
botania:pavement5stairs[facing=west,half=top,shape=inner_left]
botania:pavement5stairs[facing=west,half=top,shape=inner_right]
botania:pavement5stairs[facing=west,half=top,shape=outer_left]
botania:pavement5stairs[facing=west,half=top,shape=outer_right]
botania:pavement5stairs[facing=west,half=bottom,shape=straight]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=east,half=top,shape=straight]
botania:pavement5stairs[facing=east,half=top,shape=inner_left]
botania:pavement5stairs[facing=east,half=top,shape=inner_right]
botania:pavement5stairs[facing=east,half=top,shape=outer_left]
botania:pavement5stairs[facing=east,half=top,shape=outer_right]
botania:pavement5stairs[facing=east,half=bottom,shape=straight]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement5slab[dummy=singleton,half=top]
botania:pavement5slab[dummy=singleton,half=bottom]
botania:pavement5slabfull[dummy=singleton,half=top]
botania:pavement5slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0slab[dummy=singleton,half=top]
botania:shimmerrock0slab[dummy=singleton,half=bottom]
botania:shimmerrock0slabfull[dummy=singleton,half=top]
botania:shimmerrock0slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0stairs[facing=north,half=top,shape=straight]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=straight]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=straight]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=straight]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0slab[dummy=singleton,half=top]
botania:shimmerwoodplanks0slab[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=top]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_right]
botania:managlasspane[east=true,north=true,south=true,west=true]
botania:managlasspane[east=true,north=true,south=true,west=false]
botania:managlasspane[east=true,north=true,south=false,west=true]
botania:managlasspane[east=true,north=true,south=false,west=false]
botania:managlasspane[east=true,north=false,south=true,west=true]
botania:managlasspane[east=true,north=false,south=true,west=false]
botania:managlasspane[east=true,north=false,south=false,west=true]
botania:managlasspane[east=true,north=false,south=false,west=false]
botania:managlasspane[east=false,north=true,south=true,west=true]
botania:managlasspane[east=false,north=true,south=true,west=false]
botania:managlasspane[east=false,north=true,south=false,west=true]
botania:managlasspane[east=false,north=true,south=false,west=false]
botania:managlasspane[east=false,north=false,south=true,west=true]
botania:managlasspane[east=false,north=false,south=true,west=false]
botania:managlasspane[east=false,north=false,south=false,west=true]
botania:managlasspane[east=false,north=false,south=false,west=false]
botania:elfglasspane[east=true,north=true,south=true,west=true]
botania:elfglasspane[east=true,north=true,south=true,west=false]
botania:elfglasspane[east=true,north=true,south=false,west=true]
botania:elfglasspane[east=true,north=true,south=false,west=false]
botania:elfglasspane[east=true,north=false,south=true,west=true]
botania:elfglasspane[east=true,north=false,south=true,west=false]
botania:elfglasspane[east=true,north=false,south=false,west=true]
botania:elfglasspane[east=true,north=false,south=false,west=false]
botania:elfglasspane[east=false,north=true,south=true,west=true]
botania:elfglasspane[east=false,north=true,south=true,west=false]
botania:elfglasspane[east=false,north=true,south=false,west=true]
botania:elfglasspane[east=false,north=true,south=false,west=false]
botania:elfglasspane[east=false,north=false,south=true,west=true]
botania:elfglasspane[east=false,north=false,south=true,west=false]
botania:elfglasspane[east=false,north=false,south=false,west=true]
botania:elfglasspane[east=false,north=false,south=false,west=false]
botania:bifrostpermpane[east=true,north=true,south=true,west=true]
botania:bifrostpermpane[east=true,north=true,south=true,west=false]
botania:bifrostpermpane[east=true,north=true,south=false,west=true]
botania:bifrostpermpane[east=true,north=true,south=false,west=false]
botania:bifrostpermpane[east=true,north=false,south=true,west=true]
botania:bifrostpermpane[east=true,north=false,south=true,west=false]
botania:bifrostpermpane[east=true,north=false,south=false,west=true]
botania:bifrostpermpane[east=true,north=false,south=false,west=false]
botania:bifrostpermpane[east=false,north=true,south=true,west=true]
botania:bifrostpermpane[east=false,north=true,south=true,west=false]
botania:bifrostpermpane[east=false,north=true,south=false,west=true]
botania:bifrostpermpane[east=false,north=true,south=false,west=false]
botania:bifrostpermpane[east=false,north=false,south=true,west=true]
botania:bifrostpermpane[east=false,north=false,south=true,west=false]
botania:bifrostpermpane[east=false,north=false,south=false,west=true]
botania:bifrostpermpane[east=false,north=false,south=false,west=false]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x]
twilightforest:nagastone_pillar[axis=y]
twilightforest:nagastone_pillar[axis=z]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x]
twilightforest:nagastone_pillar_mossy[axis=y]
twilightforest:nagastone_pillar_mossy[axis=z]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x]
twilightforest:nagastone_pillar_weathered[axis=y]
twilightforest:nagastone_pillar_weathered[axis=z]
twilightforest:auroralized_glass
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
computercraft:computer[advanced=true,facing=north,state=off]
computercraft:computer[advanced=true,facing=north,state=on]
computercraft:computer[advanced=true,facing=north,state=blinking]
computercraft:computer[advanced=true,facing=south,state=off]
computercraft:computer[advanced=true,facing=south,state=on]
computercraft:computer[advanced=true,facing=south,state=blinking]
computercraft:computer[advanced=true,facing=west,state=off]
computercraft:computer[advanced=true,facing=west,state=on]
computercraft:computer[advanced=true,facing=west,state=blinking]
computercraft:computer[advanced=true,facing=east,state=off]
computercraft:computer[advanced=true,facing=east,state=on]
computercraft:computer[advanced=true,facing=east,state=blinking]
computercraft:computer[advanced=false,facing=north,state=off]
computercraft:computer[advanced=false,facing=north,state=on]
computercraft:computer[advanced=false,facing=north,state=blinking]
computercraft:computer[advanced=false,facing=south,state=off]
computercraft:computer[advanced=false,facing=south,state=on]
computercraft:computer[advanced=false,facing=south,state=blinking]
computercraft:computer[advanced=false,facing=west,state=off]
computercraft:computer[advanced=false,facing=west,state=on]
computercraft:computer[advanced=false,facing=west,state=blinking]
computercraft:computer[advanced=false,facing=east,state=off]
computercraft:computer[advanced=false,facing=east,state=on]
computercraft:computer[advanced=false,facing=east,state=blinking]
computercraft:command_computer[facing=north,state=off]
computercraft:command_computer[facing=north,state=on]
computercraft:command_computer[facing=north,state=blinking]
computercraft:command_computer[facing=south,state=off]
computercraft:command_computer[facing=south,state=on]
computercraft:command_computer[facing=south,state=blinking]
computercraft:command_computer[facing=west,state=off]
computercraft:command_computer[facing=west,state=on]
computercraft:command_computer[facing=west,state=blinking]
computercraft:command_computer[facing=east,state=off]
computercraft:command_computer[facing=east,state=on]
computercraft:command_computer[facing=east,state=blinking]
computercraft:turtle[facing=north]
computercraft:turtle[facing=south]
computercraft:turtle[facing=west]
computercraft:turtle[facing=east]
computercraft:turtle_expanded[facing=north]
computercraft:turtle_expanded[facing=south]
computercraft:turtle_expanded[facing=west]
computercraft:turtle_expanded[facing=east]
computercraft:turtle_advanced[facing=north]
computercraft:turtle_advanced[facing=south]
computercraft:turtle_advanced[facing=west]
computercraft:turtle_advanced[facing=east]
computercraft:peripheral[facing=north,variant=disk_drive_empty]
computercraft:peripheral[facing=north,variant=disk_drive_full]
computercraft:peripheral[facing=north,variant=disk_drive_invalid]
computercraft:peripheral[facing=north,variant=printer_empty]
computercraft:peripheral[facing=north,variant=printer_top_full]
computercraft:peripheral[facing=north,variant=printer_bottom_full]
computercraft:peripheral[facing=north,variant=printer_both_full]
computercraft:peripheral[facing=north,variant=wireless_modem_off]
computercraft:peripheral[facing=north,variant=wireless_modem_on]
computercraft:peripheral[facing=north,variant=wireless_modem_up_off]
computercraft:peripheral[facing=north,variant=wireless_modem_up_on]
computercraft:peripheral[facing=north,variant=wireless_modem_down_off]
computercraft:peripheral[facing=north,variant=wireless_modem_down_on]
computercraft:peripheral[facing=north,variant=monitor]
computercraft:peripheral[facing=north,variant=monitor_r]
computercraft:peripheral[facing=north,variant=monitor_lr]
computercraft:peripheral[facing=north,variant=monitor_l]
computercraft:peripheral[facing=north,variant=monitor_d]
computercraft:peripheral[facing=north,variant=monitor_ud]
computercraft:peripheral[facing=north,variant=monitor_u]
computercraft:peripheral[facing=north,variant=monitor_rd]
computercraft:peripheral[facing=north,variant=monitor_lrd]
computercraft:peripheral[facing=north,variant=monitor_ld]
computercraft:peripheral[facing=north,variant=monitor_rud]
computercraft:peripheral[facing=north,variant=monitor_lrud]
computercraft:peripheral[facing=north,variant=monitor_lud]
computercraft:peripheral[facing=north,variant=monitor_ru]
computercraft:peripheral[facing=north,variant=monitor_lru]
computercraft:peripheral[facing=north,variant=monitor_lu]
computercraft:peripheral[facing=north,variant=monitor_up]
computercraft:peripheral[facing=north,variant=monitor_up_r]
computercraft:peripheral[facing=north,variant=monitor_up_lr]
computercraft:peripheral[facing=north,variant=monitor_up_l]
computercraft:peripheral[facing=north,variant=monitor_up_d]
computercraft:peripheral[facing=north,variant=monitor_up_ud]
computercraft:peripheral[facing=north,variant=monitor_up_u]
computercraft:peripheral[facing=north,variant=monitor_up_rd]
computercraft:peripheral[facing=north,variant=monitor_up_lrd]
computercraft:peripheral[facing=north,variant=monitor_up_ld]
computercraft:peripheral[facing=north,variant=monitor_up_rud]
computercraft:peripheral[facing=north,variant=monitor_up_lrud]
computercraft:peripheral[facing=north,variant=monitor_up_lud]
computercraft:peripheral[facing=north,variant=monitor_up_ru]
computercraft:peripheral[facing=north,variant=monitor_up_lru]
computercraft:peripheral[facing=north,variant=monitor_up_lu]
computercraft:peripheral[facing=north,variant=monitor_down]
computercraft:peripheral[facing=north,variant=monitor_down_r]
computercraft:peripheral[facing=north,variant=monitor_down_lr]
computercraft:peripheral[facing=north,variant=monitor_down_l]
computercraft:peripheral[facing=north,variant=monitor_down_d]
computercraft:peripheral[facing=north,variant=monitor_down_ud]
computercraft:peripheral[facing=north,variant=monitor_down_u]
computercraft:peripheral[facing=north,variant=monitor_down_rd]
computercraft:peripheral[facing=north,variant=monitor_down_lrd]
computercraft:peripheral[facing=north,variant=monitor_down_ld]
computercraft:peripheral[facing=north,variant=monitor_down_rud]
computercraft:peripheral[facing=north,variant=monitor_down_lrud]
computercraft:peripheral[facing=north,variant=monitor_down_lud]
computercraft:peripheral[facing=north,variant=monitor_down_ru]
computercraft:peripheral[facing=north,variant=monitor_down_lru]
computercraft:peripheral[facing=north,variant=monitor_down_lu]
computercraft:peripheral[facing=north,variant=advanced_monitor]
computercraft:peripheral[facing=north,variant=advanced_monitor_r]
computercraft:peripheral[facing=north,variant=advanced_monitor_lr]
computercraft:peripheral[facing=north,variant=advanced_monitor_l]
computercraft:peripheral[facing=north,variant=advanced_monitor_d]
computercraft:peripheral[facing=north,variant=advanced_monitor_ud]
computercraft:peripheral[facing=north,variant=advanced_monitor_u]
computercraft:peripheral[facing=north,variant=advanced_monitor_rd]
computercraft:peripheral[facing=north,variant=advanced_monitor_lrd]
computercraft:peripheral[facing=north,variant=advanced_monitor_ld]
computercraft:peripheral[facing=north,variant=advanced_monitor_rud]
computercraft:peripheral[facing=north,variant=advanced_monitor_lrud]
computercraft:peripheral[facing=north,variant=advanced_monitor_lud]
computercraft:peripheral[facing=north,variant=advanced_monitor_ru]
computercraft:peripheral[facing=north,variant=advanced_monitor_lru]
computercraft:peripheral[facing=north,variant=advanced_monitor_lu]
computercraft:peripheral[facing=north,variant=advanced_monitor_up]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_r]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lr]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_l]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_d]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_ud]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_u]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_rd]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lrd]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_ld]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_rud]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lrud]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lud]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_ru]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lru]
computercraft:peripheral[facing=north,variant=advanced_monitor_up_lu]
computercraft:peripheral[facing=north,variant=advanced_monitor_down]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_r]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lr]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_l]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_d]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_ud]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_u]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_rd]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lrd]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_ld]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_rud]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lrud]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lud]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_ru]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lru]
computercraft:peripheral[facing=north,variant=advanced_monitor_down_lu]
computercraft:peripheral[facing=north,variant=speaker]
computercraft:peripheral[facing=south,variant=disk_drive_empty]
computercraft:peripheral[facing=south,variant=disk_drive_full]
computercraft:peripheral[facing=south,variant=disk_drive_invalid]
computercraft:peripheral[facing=south,variant=printer_empty]
computercraft:peripheral[facing=south,variant=printer_top_full]
computercraft:peripheral[facing=south,variant=printer_bottom_full]
computercraft:peripheral[facing=south,variant=printer_both_full]
computercraft:peripheral[facing=south,variant=wireless_modem_off]
computercraft:peripheral[facing=south,variant=wireless_modem_on]
computercraft:peripheral[facing=south,variant=wireless_modem_up_off]
computercraft:peripheral[facing=south,variant=wireless_modem_up_on]
computercraft:peripheral[facing=south,variant=wireless_modem_down_off]
computercraft:peripheral[facing=south,variant=wireless_modem_down_on]
computercraft:peripheral[facing=south,variant=monitor]
computercraft:peripheral[facing=south,variant=monitor_r]
computercraft:peripheral[facing=south,variant=monitor_lr]
computercraft:peripheral[facing=south,variant=monitor_l]
computercraft:peripheral[facing=south,variant=monitor_d]
computercraft:peripheral[facing=south,variant=monitor_ud]
computercraft:peripheral[facing=south,variant=monitor_u]
computercraft:peripheral[facing=south,variant=monitor_rd]
computercraft:peripheral[facing=south,variant=monitor_lrd]
computercraft:peripheral[facing=south,variant=monitor_ld]
computercraft:peripheral[facing=south,variant=monitor_rud]
computercraft:peripheral[facing=south,variant=monitor_lrud]
computercraft:peripheral[facing=south,variant=monitor_lud]
computercraft:peripheral[facing=south,variant=monitor_ru]
computercraft:peripheral[facing=south,variant=monitor_lru]
computercraft:peripheral[facing=south,variant=monitor_lu]
computercraft:peripheral[facing=south,variant=monitor_up]
computercraft:peripheral[facing=south,variant=monitor_up_r]
computercraft:peripheral[facing=south,variant=monitor_up_lr]
computercraft:peripheral[facing=south,variant=monitor_up_l]
computercraft:peripheral[facing=south,variant=monitor_up_d]
computercraft:peripheral[facing=south,variant=monitor_up_ud]
computercraft:peripheral[facing=south,variant=monitor_up_u]
computercraft:peripheral[facing=south,variant=monitor_up_rd]
computercraft:peripheral[facing=south,variant=monitor_up_lrd]
computercraft:peripheral[facing=south,variant=monitor_up_ld]
computercraft:peripheral[facing=south,variant=monitor_up_rud]
computercraft:peripheral[facing=south,variant=monitor_up_lrud]
computercraft:peripheral[facing=south,variant=monitor_up_lud]
computercraft:peripheral[facing=south,variant=monitor_up_ru]
computercraft:peripheral[facing=south,variant=monitor_up_lru]
computercraft:peripheral[facing=south,variant=monitor_up_lu]
computercraft:peripheral[facing=south,variant=monitor_down]
computercraft:peripheral[facing=south,variant=monitor_down_r]
computercraft:peripheral[facing=south,variant=monitor_down_lr]
computercraft:peripheral[facing=south,variant=monitor_down_l]
computercraft:peripheral[facing=south,variant=monitor_down_d]
computercraft:peripheral[facing=south,variant=monitor_down_ud]
computercraft:peripheral[facing=south,variant=monitor_down_u]
computercraft:peripheral[facing=south,variant=monitor_down_rd]
computercraft:peripheral[facing=south,variant=monitor_down_lrd]
computercraft:peripheral[facing=south,variant=monitor_down_ld]
computercraft:peripheral[facing=south,variant=monitor_down_rud]
computercraft:peripheral[facing=south,variant=monitor_down_lrud]
computercraft:peripheral[facing=south,variant=monitor_down_lud]
computercraft:peripheral[facing=south,variant=monitor_down_ru]
computercraft:peripheral[facing=south,variant=monitor_down_lru]
computercraft:peripheral[facing=south,variant=monitor_down_lu]
computercraft:peripheral[facing=south,variant=advanced_monitor]
computercraft:peripheral[facing=south,variant=advanced_monitor_r]
computercraft:peripheral[facing=south,variant=advanced_monitor_lr]
computercraft:peripheral[facing=south,variant=advanced_monitor_l]
computercraft:peripheral[facing=south,variant=advanced_monitor_d]
computercraft:peripheral[facing=south,variant=advanced_monitor_ud]
computercraft:peripheral[facing=south,variant=advanced_monitor_u]
computercraft:peripheral[facing=south,variant=advanced_monitor_rd]
computercraft:peripheral[facing=south,variant=advanced_monitor_lrd]
computercraft:peripheral[facing=south,variant=advanced_monitor_ld]
computercraft:peripheral[facing=south,variant=advanced_monitor_rud]
computercraft:peripheral[facing=south,variant=advanced_monitor_lrud]
computercraft:peripheral[facing=south,variant=advanced_monitor_lud]
computercraft:peripheral[facing=south,variant=advanced_monitor_ru]
computercraft:peripheral[facing=south,variant=advanced_monitor_lru]
computercraft:peripheral[facing=south,variant=advanced_monitor_lu]
computercraft:peripheral[facing=south,variant=advanced_monitor_up]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_r]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lr]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_l]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_d]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_ud]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_u]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_rd]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lrd]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_ld]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_rud]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lrud]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lud]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_ru]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lru]
computercraft:peripheral[facing=south,variant=advanced_monitor_up_lu]
computercraft:peripheral[facing=south,variant=advanced_monitor_down]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_r]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lr]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_l]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_d]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_ud]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_u]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_rd]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lrd]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_ld]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_rud]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lrud]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lud]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_ru]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lru]
computercraft:peripheral[facing=south,variant=advanced_monitor_down_lu]
computercraft:peripheral[facing=south,variant=speaker]
computercraft:peripheral[facing=west,variant=disk_drive_empty]
computercraft:peripheral[facing=west,variant=disk_drive_full]
computercraft:peripheral[facing=west,variant=disk_drive_invalid]
computercraft:peripheral[facing=west,variant=printer_empty]
computercraft:peripheral[facing=west,variant=printer_top_full]
computercraft:peripheral[facing=west,variant=printer_bottom_full]
computercraft:peripheral[facing=west,variant=printer_both_full]
computercraft:peripheral[facing=west,variant=wireless_modem_off]
computercraft:peripheral[facing=west,variant=wireless_modem_on]
computercraft:peripheral[facing=west,variant=wireless_modem_up_off]
computercraft:peripheral[facing=west,variant=wireless_modem_up_on]
computercraft:peripheral[facing=west,variant=wireless_modem_down_off]
computercraft:peripheral[facing=west,variant=wireless_modem_down_on]
computercraft:peripheral[facing=west,variant=monitor]
computercraft:peripheral[facing=west,variant=monitor_r]
computercraft:peripheral[facing=west,variant=monitor_lr]
computercraft:peripheral[facing=west,variant=monitor_l]
computercraft:peripheral[facing=west,variant=monitor_d]
computercraft:peripheral[facing=west,variant=monitor_ud]
computercraft:peripheral[facing=west,variant=monitor_u]
computercraft:peripheral[facing=west,variant=monitor_rd]
computercraft:peripheral[facing=west,variant=monitor_lrd]
computercraft:peripheral[facing=west,variant=monitor_ld]
computercraft:peripheral[facing=west,variant=monitor_rud]
computercraft:peripheral[facing=west,variant=monitor_lrud]
computercraft:peripheral[facing=west,variant=monitor_lud]
computercraft:peripheral[facing=west,variant=monitor_ru]
computercraft:peripheral[facing=west,variant=monitor_lru]
computercraft:peripheral[facing=west,variant=monitor_lu]
computercraft:peripheral[facing=west,variant=monitor_up]
computercraft:peripheral[facing=west,variant=monitor_up_r]
computercraft:peripheral[facing=west,variant=monitor_up_lr]
computercraft:peripheral[facing=west,variant=monitor_up_l]
computercraft:peripheral[facing=west,variant=monitor_up_d]
computercraft:peripheral[facing=west,variant=monitor_up_ud]
computercraft:peripheral[facing=west,variant=monitor_up_u]
computercraft:peripheral[facing=west,variant=monitor_up_rd]
computercraft:peripheral[facing=west,variant=monitor_up_lrd]
computercraft:peripheral[facing=west,variant=monitor_up_ld]
computercraft:peripheral[facing=west,variant=monitor_up_rud]
computercraft:peripheral[facing=west,variant=monitor_up_lrud]
computercraft:peripheral[facing=west,variant=monitor_up_lud]
computercraft:peripheral[facing=west,variant=monitor_up_ru]
computercraft:peripheral[facing=west,variant=monitor_up_lru]
computercraft:peripheral[facing=west,variant=monitor_up_lu]
computercraft:peripheral[facing=west,variant=monitor_down]
computercraft:peripheral[facing=west,variant=monitor_down_r]
computercraft:peripheral[facing=west,variant=monitor_down_lr]
computercraft:peripheral[facing=west,variant=monitor_down_l]
computercraft:peripheral[facing=west,variant=monitor_down_d]
computercraft:peripheral[facing=west,variant=monitor_down_ud]
computercraft:peripheral[facing=west,variant=monitor_down_u]
computercraft:peripheral[facing=west,variant=monitor_down_rd]
computercraft:peripheral[facing=west,variant=monitor_down_lrd]
computercraft:peripheral[facing=west,variant=monitor_down_ld]
computercraft:peripheral[facing=west,variant=monitor_down_rud]
computercraft:peripheral[facing=west,variant=monitor_down_lrud]
computercraft:peripheral[facing=west,variant=monitor_down_lud]
computercraft:peripheral[facing=west,variant=monitor_down_ru]
computercraft:peripheral[facing=west,variant=monitor_down_lru]
computercraft:peripheral[facing=west,variant=monitor_down_lu]
computercraft:peripheral[facing=west,variant=advanced_monitor]
computercraft:peripheral[facing=west,variant=advanced_monitor_r]
computercraft:peripheral[facing=west,variant=advanced_monitor_lr]
computercraft:peripheral[facing=west,variant=advanced_monitor_l]
computercraft:peripheral[facing=west,variant=advanced_monitor_d]
computercraft:peripheral[facing=west,variant=advanced_monitor_ud]
computercraft:peripheral[facing=west,variant=advanced_monitor_u]
computercraft:peripheral[facing=west,variant=advanced_monitor_rd]
computercraft:peripheral[facing=west,variant=advanced_monitor_lrd]
computercraft:peripheral[facing=west,variant=advanced_monitor_ld]
computercraft:peripheral[facing=west,variant=advanced_monitor_rud]
computercraft:peripheral[facing=west,variant=advanced_monitor_lrud]
computercraft:peripheral[facing=west,variant=advanced_monitor_lud]
computercraft:peripheral[facing=west,variant=advanced_monitor_ru]
computercraft:peripheral[facing=west,variant=advanced_monitor_lru]
computercraft:peripheral[facing=west,variant=advanced_monitor_lu]
computercraft:peripheral[facing=west,variant=advanced_monitor_up]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_r]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lr]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_l]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_d]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_ud]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_u]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_rd]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lrd]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_ld]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_rud]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lrud]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lud]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_ru]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lru]
computercraft:peripheral[facing=west,variant=advanced_monitor_up_lu]
computercraft:peripheral[facing=west,variant=advanced_monitor_down]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_r]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lr]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_l]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_d]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_ud]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_u]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_rd]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lrd]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_ld]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_rud]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lrud]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lud]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_ru]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lru]
computercraft:peripheral[facing=west,variant=advanced_monitor_down_lu]
computercraft:peripheral[facing=west,variant=speaker]
computercraft:peripheral[facing=east,variant=disk_drive_empty]
computercraft:peripheral[facing=east,variant=disk_drive_full]
computercraft:peripheral[facing=east,variant=disk_drive_invalid]
computercraft:peripheral[facing=east,variant=printer_empty]
computercraft:peripheral[facing=east,variant=printer_top_full]
computercraft:peripheral[facing=east,variant=printer_bottom_full]
computercraft:peripheral[facing=east,variant=printer_both_full]
computercraft:peripheral[facing=east,variant=wireless_modem_off]
computercraft:peripheral[facing=east,variant=wireless_modem_on]
computercraft:peripheral[facing=east,variant=wireless_modem_up_off]
computercraft:peripheral[facing=east,variant=wireless_modem_up_on]
computercraft:peripheral[facing=east,variant=wireless_modem_down_off]
computercraft:peripheral[facing=east,variant=wireless_modem_down_on]
computercraft:peripheral[facing=east,variant=monitor]
computercraft:peripheral[facing=east,variant=monitor_r]
computercraft:peripheral[facing=east,variant=monitor_lr]
computercraft:peripheral[facing=east,variant=monitor_l]
computercraft:peripheral[facing=east,variant=monitor_d]
computercraft:peripheral[facing=east,variant=monitor_ud]
computercraft:peripheral[facing=east,variant=monitor_u]
computercraft:peripheral[facing=east,variant=monitor_rd]
computercraft:peripheral[facing=east,variant=monitor_lrd]
computercraft:peripheral[facing=east,variant=monitor_ld]
computercraft:peripheral[facing=east,variant=monitor_rud]
computercraft:peripheral[facing=east,variant=monitor_lrud]
computercraft:peripheral[facing=east,variant=monitor_lud]
computercraft:peripheral[facing=east,variant=monitor_ru]
computercraft:peripheral[facing=east,variant=monitor_lru]
computercraft:peripheral[facing=east,variant=monitor_lu]
computercraft:peripheral[facing=east,variant=monitor_up]
computercraft:peripheral[facing=east,variant=monitor_up_r]
computercraft:peripheral[facing=east,variant=monitor_up_lr]
computercraft:peripheral[facing=east,variant=monitor_up_l]
computercraft:peripheral[facing=east,variant=monitor_up_d]
computercraft:peripheral[facing=east,variant=monitor_up_ud]
computercraft:peripheral[facing=east,variant=monitor_up_u]
computercraft:peripheral[facing=east,variant=monitor_up_rd]
computercraft:peripheral[facing=east,variant=monitor_up_lrd]
computercraft:peripheral[facing=east,variant=monitor_up_ld]
computercraft:peripheral[facing=east,variant=monitor_up_rud]
computercraft:peripheral[facing=east,variant=monitor_up_lrud]
computercraft:peripheral[facing=east,variant=monitor_up_lud]
computercraft:peripheral[facing=east,variant=monitor_up_ru]
computercraft:peripheral[facing=east,variant=monitor_up_lru]
computercraft:peripheral[facing=east,variant=monitor_up_lu]
computercraft:peripheral[facing=east,variant=monitor_down]
computercraft:peripheral[facing=east,variant=monitor_down_r]
computercraft:peripheral[facing=east,variant=monitor_down_lr]
computercraft:peripheral[facing=east,variant=monitor_down_l]
computercraft:peripheral[facing=east,variant=monitor_down_d]
computercraft:peripheral[facing=east,variant=monitor_down_ud]
computercraft:peripheral[facing=east,variant=monitor_down_u]
computercraft:peripheral[facing=east,variant=monitor_down_rd]
computercraft:peripheral[facing=east,variant=monitor_down_lrd]
computercraft:peripheral[facing=east,variant=monitor_down_ld]
computercraft:peripheral[facing=east,variant=monitor_down_rud]
computercraft:peripheral[facing=east,variant=monitor_down_lrud]
computercraft:peripheral[facing=east,variant=monitor_down_lud]
computercraft:peripheral[facing=east,variant=monitor_down_ru]
computercraft:peripheral[facing=east,variant=monitor_down_lru]
computercraft:peripheral[facing=east,variant=monitor_down_lu]
computercraft:peripheral[facing=east,variant=advanced_monitor]
computercraft:peripheral[facing=east,variant=advanced_monitor_r]
computercraft:peripheral[facing=east,variant=advanced_monitor_lr]
computercraft:peripheral[facing=east,variant=advanced_monitor_l]
computercraft:peripheral[facing=east,variant=advanced_monitor_d]
computercraft:peripheral[facing=east,variant=advanced_monitor_ud]
computercraft:peripheral[facing=east,variant=advanced_monitor_u]
computercraft:peripheral[facing=east,variant=advanced_monitor_rd]
computercraft:peripheral[facing=east,variant=advanced_monitor_lrd]
computercraft:peripheral[facing=east,variant=advanced_monitor_ld]
computercraft:peripheral[facing=east,variant=advanced_monitor_rud]
computercraft:peripheral[facing=east,variant=advanced_monitor_lrud]
computercraft:peripheral[facing=east,variant=advanced_monitor_lud]
computercraft:peripheral[facing=east,variant=advanced_monitor_ru]
computercraft:peripheral[facing=east,variant=advanced_monitor_lru]
computercraft:peripheral[facing=east,variant=advanced_monitor_lu]
computercraft:peripheral[facing=east,variant=advanced_monitor_up]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_r]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lr]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_l]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_d]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_ud]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_u]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_rd]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lrd]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_ld]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_rud]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lrud]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lud]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_ru]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lru]
computercraft:peripheral[facing=east,variant=advanced_monitor_up_lu]
computercraft:peripheral[facing=east,variant=advanced_monitor_down]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_r]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lr]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_l]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_d]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_ud]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_u]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_rd]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lrd]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_ld]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_rud]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lrud]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lud]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_ru]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lru]
computercraft:peripheral[facing=east,variant=advanced_monitor_down_lu]
computercraft:peripheral[facing=east,variant=speaker]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=true,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=true,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=true,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=none,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_off_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=down_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=up_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=north_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=south_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=west_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=true,south=false,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=true,up=false,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=true,west=false]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=true]
computercraft:cable[cable=false,down=false,east=false,modem=east_on_peripheral,north=false,south=false,up=false,west=false]
computercraft:advanced_modem[facing=down,on=true]
computercraft:advanced_modem[facing=down,on=false]
computercraft:advanced_modem[facing=up,on=true]
computercraft:advanced_modem[facing=up,on=false]
computercraft:advanced_modem[facing=north,on=true]
computercraft:advanced_modem[facing=north,on=false]
computercraft:advanced_modem[facing=south,on=true]
computercraft:advanced_modem[facing=south,on=false]
computercraft:advanced_modem[facing=west,on=true]
computercraft:advanced_modem[facing=west,on=false]
computercraft:advanced_modem[facing=east,on=true]
computercraft:advanced_modem[facing=east,on=false]
computercraft:wired_modem_full[modem=true,peripheral=true]
computercraft:wired_modem_full[modem=true,peripheral=false]
computercraft:wired_modem_full[modem=false,peripheral=true]
computercraft:wired_modem_full[modem=false,peripheral=false]
mcmultipart:multipart[ticking=true]
mcmultipart:multipart[ticking=false]
mekanism:basicblock[active=true,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=security_desk]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluid_tank]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=electrolytic_separator]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluid_tank]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser]
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mekanism:machineblock2[active=false,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:oreblock[type=osmium]
mekanism:oreblock[type=copper]
mekanism:oreblock[type=tin]
mekanism:energycube[facing=down,tier=basic]
mekanism:energycube[facing=down,tier=advanced]
mekanism:energycube[facing=down,tier=elite]
mekanism:energycube[facing=down,tier=ultimate]
mekanism:energycube[facing=down,tier=creative]
mekanism:energycube[facing=up,tier=basic]
mekanism:energycube[facing=up,tier=advanced]
mekanism:energycube[facing=up,tier=elite]
mekanism:energycube[facing=up,tier=ultimate]
mekanism:energycube[facing=up,tier=creative]
mekanism:energycube[facing=north,tier=basic]
mekanism:energycube[facing=north,tier=advanced]
mekanism:energycube[facing=north,tier=elite]
mekanism:energycube[facing=north,tier=ultimate]
mekanism:energycube[facing=north,tier=creative]
mekanism:energycube[facing=south,tier=basic]
mekanism:energycube[facing=south,tier=advanced]
mekanism:energycube[facing=south,tier=elite]
mekanism:energycube[facing=south,tier=ultimate]
mekanism:energycube[facing=south,tier=creative]
mekanism:energycube[facing=west,tier=basic]
mekanism:energycube[facing=west,tier=advanced]
mekanism:energycube[facing=west,tier=elite]
mekanism:energycube[facing=west,tier=ultimate]
mekanism:energycube[facing=west,tier=creative]
mekanism:energycube[facing=east,tier=basic]
mekanism:energycube[facing=east,tier=advanced]
mekanism:energycube[facing=east,tier=elite]
mekanism:energycube[facing=east,tier=ultimate]
mekanism:energycube[facing=east,tier=creative]
mekanism:transmitter[tier=basic,type=universal_cable]
mekanism:transmitter[tier=basic,type=mechanical_pipe]
mekanism:transmitter[tier=basic,type=pressurized_tube]
mekanism:transmitter[tier=basic,type=logistical_transporter]
mekanism:transmitter[tier=basic,type=restrictive_transporter]
mekanism:transmitter[tier=basic,type=diversion_transporter]
mekanism:transmitter[tier=basic,type=thermodynamic_conductor]
mekanism:transmitter[tier=advanced,type=universal_cable]
mekanism:transmitter[tier=advanced,type=mechanical_pipe]
mekanism:transmitter[tier=advanced,type=pressurized_tube]
mekanism:transmitter[tier=advanced,type=logistical_transporter]
mekanism:transmitter[tier=advanced,type=restrictive_transporter]
mekanism:transmitter[tier=advanced,type=diversion_transporter]
mekanism:transmitter[tier=advanced,type=thermodynamic_conductor]
mekanism:transmitter[tier=elite,type=universal_cable]
mekanism:transmitter[tier=elite,type=mechanical_pipe]
mekanism:transmitter[tier=elite,type=pressurized_tube]
mekanism:transmitter[tier=elite,type=logistical_transporter]
mekanism:transmitter[tier=elite,type=restrictive_transporter]
mekanism:transmitter[tier=elite,type=diversion_transporter]
mekanism:transmitter[tier=elite,type=thermodynamic_conductor]
mekanism:transmitter[tier=ultimate,type=universal_cable]
mekanism:transmitter[tier=ultimate,type=mechanical_pipe]
mekanism:transmitter[tier=ultimate,type=pressurized_tube]
mekanism:transmitter[tier=ultimate,type=logistical_transporter]
mekanism:transmitter[tier=ultimate,type=restrictive_transporter]
mekanism:transmitter[tier=ultimate,type=diversion_transporter]
mekanism:transmitter[tier=ultimate,type=thermodynamic_conductor]
mekanism:transmitter[tier=creative,type=universal_cable]
mekanism:transmitter[tier=creative,type=mechanical_pipe]
mekanism:transmitter[tier=creative,type=pressurized_tube]
mekanism:transmitter[tier=creative,type=logistical_transporter]
mekanism:transmitter[tier=creative,type=restrictive_transporter]
mekanism:transmitter[tier=creative,type=diversion_transporter]
mekanism:transmitter[tier=creative,type=thermodynamic_conductor]
mekanism:obsidiantnt
mekanism:boundingblock[advanced=true]
mekanism:boundingblock[advanced=false]
mekanism:gastank[facing=down,tier=basic]
mekanism:gastank[facing=down,tier=advanced]
mekanism:gastank[facing=down,tier=elite]
mekanism:gastank[facing=down,tier=ultimate]
mekanism:gastank[facing=down,tier=creative]
mekanism:gastank[facing=up,tier=basic]
mekanism:gastank[facing=up,tier=advanced]
mekanism:gastank[facing=up,tier=elite]
mekanism:gastank[facing=up,tier=ultimate]
mekanism:gastank[facing=up,tier=creative]
mekanism:gastank[facing=north,tier=basic]
mekanism:gastank[facing=north,tier=advanced]
mekanism:gastank[facing=north,tier=elite]
mekanism:gastank[facing=north,tier=ultimate]
mekanism:gastank[facing=north,tier=creative]
mekanism:gastank[facing=south,tier=basic]
mekanism:gastank[facing=south,tier=advanced]
mekanism:gastank[facing=south,tier=elite]
mekanism:gastank[facing=south,tier=ultimate]
mekanism:gastank[facing=south,tier=creative]
mekanism:gastank[facing=west,tier=basic]
mekanism:gastank[facing=west,tier=advanced]
mekanism:gastank[facing=west,tier=elite]
mekanism:gastank[facing=west,tier=ultimate]
mekanism:gastank[facing=west,tier=creative]
mekanism:gastank[facing=east,tier=basic]
mekanism:gastank[facing=east,tier=advanced]
mekanism:gastank[facing=east,tier=elite]
mekanism:gastank[facing=east,tier=ultimate]
mekanism:gastank[facing=east,tier=creative]
mekanism:cardboardbox[storage=true]
mekanism:cardboardbox[storage=false]
mekanism:glowpanel[facing=down]
mekanism:glowpanel[facing=up]
mekanism:glowpanel[facing=north]
mekanism:glowpanel[facing=south]
mekanism:glowpanel[facing=west]
mekanism:glowpanel[facing=east]
mekanism:plasticblock[color=white]
mekanism:plasticblock[color=orange]
mekanism:plasticblock[color=magenta]
mekanism:plasticblock[color=light_blue]
mekanism:plasticblock[color=yellow]
mekanism:plasticblock[color=lime]
mekanism:plasticblock[color=pink]
mekanism:plasticblock[color=gray]
mekanism:plasticblock[color=silver]
mekanism:plasticblock[color=cyan]
mekanism:plasticblock[color=purple]
mekanism:plasticblock[color=blue]
mekanism:plasticblock[color=brown]
mekanism:plasticblock[color=green]
mekanism:plasticblock[color=red]
mekanism:plasticblock[color=black]
mekanism:slickplasticblock[color=white]
mekanism:slickplasticblock[color=orange]
mekanism:slickplasticblock[color=magenta]
mekanism:slickplasticblock[color=light_blue]
mekanism:slickplasticblock[color=yellow]
mekanism:slickplasticblock[color=lime]
mekanism:slickplasticblock[color=pink]
mekanism:slickplasticblock[color=gray]
mekanism:slickplasticblock[color=silver]
mekanism:slickplasticblock[color=cyan]
mekanism:slickplasticblock[color=purple]
mekanism:slickplasticblock[color=blue]
mekanism:slickplasticblock[color=brown]
mekanism:slickplasticblock[color=green]
mekanism:slickplasticblock[color=red]
mekanism:slickplasticblock[color=black]
mekanism:glowplasticblock[color=white]
mekanism:glowplasticblock[color=orange]
mekanism:glowplasticblock[color=magenta]
mekanism:glowplasticblock[color=light_blue]
mekanism:glowplasticblock[color=yellow]
mekanism:glowplasticblock[color=lime]
mekanism:glowplasticblock[color=pink]
mekanism:glowplasticblock[color=gray]
mekanism:glowplasticblock[color=silver]
mekanism:glowplasticblock[color=cyan]
mekanism:glowplasticblock[color=purple]
mekanism:glowplasticblock[color=blue]
mekanism:glowplasticblock[color=brown]
mekanism:glowplasticblock[color=green]
mekanism:glowplasticblock[color=red]
mekanism:glowplasticblock[color=black]
mekanism:reinforcedplasticblock[color=white]
mekanism:reinforcedplasticblock[color=orange]
mekanism:reinforcedplasticblock[color=magenta]
mekanism:reinforcedplasticblock[color=light_blue]
mekanism:reinforcedplasticblock[color=yellow]
mekanism:reinforcedplasticblock[color=lime]
mekanism:reinforcedplasticblock[color=pink]
mekanism:reinforcedplasticblock[color=gray]
mekanism:reinforcedplasticblock[color=silver]
mekanism:reinforcedplasticblock[color=cyan]
mekanism:reinforcedplasticblock[color=purple]
mekanism:reinforcedplasticblock[color=blue]
mekanism:reinforcedplasticblock[color=brown]
mekanism:reinforcedplasticblock[color=green]
mekanism:reinforcedplasticblock[color=red]
mekanism:reinforcedplasticblock[color=black]
mekanism:roadplasticblock[color=white]
mekanism:roadplasticblock[color=orange]
mekanism:roadplasticblock[color=magenta]
mekanism:roadplasticblock[color=light_blue]
mekanism:roadplasticblock[color=yellow]
mekanism:roadplasticblock[color=lime]
mekanism:roadplasticblock[color=pink]
mekanism:roadplasticblock[color=gray]
mekanism:roadplasticblock[color=silver]
mekanism:roadplasticblock[color=cyan]
mekanism:roadplasticblock[color=purple]
mekanism:roadplasticblock[color=blue]
mekanism:roadplasticblock[color=brown]
mekanism:roadplasticblock[color=green]
mekanism:roadplasticblock[color=red]
mekanism:roadplasticblock[color=black]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=false]
mekanism:saltblock
chisel:blockaluminum[variation=0]
chisel:blockaluminum[variation=1]
chisel:blockaluminum[variation=2]
chisel:blockaluminum[variation=3]
chisel:blockaluminum[variation=4]
chisel:blockaluminum[variation=5]
chisel:blockaluminum[variation=6]
chisel:blockaluminum[variation=7]
chisel:blockaluminum[variation=8]
chisel:blockaluminum[variation=9]
chisel:blockaluminum[variation=10]
chisel:blockaluminum[variation=11]
chisel:blockaluminum[variation=12]
chisel:blockaluminum[variation=13]
chisel:blockaluminum[variation=14]
chisel:blockaluminum[variation=15]
chisel:andesite[variation=0]
chisel:andesite[variation=1]
chisel:andesite[variation=2]
chisel:andesite[variation=3]
chisel:andesite[variation=4]
chisel:andesite[variation=5]
chisel:andesite[variation=6]
chisel:andesite[variation=7]
chisel:andesite[variation=8]
chisel:andesite[variation=9]
chisel:andesite[variation=10]
chisel:andesite[variation=11]
chisel:andesite[variation=12]
chisel:andesite[variation=13]
chisel:andesite[variation=14]
chisel:andesite[variation=15]
chisel:andesite1[variation=0]
chisel:andesite1[variation=1]
chisel:andesite1[variation=2]
chisel:andesite1[variation=3]
chisel:andesite1[variation=4]
chisel:andesite1[variation=5]
chisel:andesite1[variation=6]
chisel:andesite1[variation=7]
chisel:andesite1[variation=8]
chisel:andesite1[variation=9]
chisel:andesite1[variation=10]
chisel:andesite1[variation=11]
chisel:andesite1[variation=12]
chisel:andesite1[variation=13]
chisel:andesite1[variation=14]
chisel:andesite1[variation=15]
chisel:andesite2[variation=0]
chisel:andesite2[variation=1]
chisel:andesite2[variation=2]
chisel:andesite2[variation=3]
chisel:andesite2[variation=4]
chisel:andesite2[variation=5]
chisel:andesite2[variation=6]
chisel:andesite2[variation=7]
chisel:andesite2[variation=8]
chisel:andesite2[variation=9]
chisel:andesite2[variation=10]
chisel:andesite2[variation=11]
chisel:andesite2[variation=12]
chisel:andesite2[variation=13]
chisel:andesite2[variation=14]
chisel:andesite2[variation=15]
chisel:antiblock[variation=0]
chisel:antiblock[variation=1]
chisel:antiblock[variation=2]
chisel:antiblock[variation=3]
chisel:antiblock[variation=4]
chisel:antiblock[variation=5]
chisel:antiblock[variation=6]
chisel:antiblock[variation=7]
chisel:antiblock[variation=8]
chisel:antiblock[variation=9]
chisel:antiblock[variation=10]
chisel:antiblock[variation=11]
chisel:antiblock[variation=12]
chisel:antiblock[variation=13]
chisel:antiblock[variation=14]
chisel:antiblock[variation=15]
chisel:auto_chisel
chisel:basalt[variation=0]
chisel:basalt[variation=1]
chisel:basalt[variation=2]
chisel:basalt[variation=3]
chisel:basalt[variation=4]
chisel:basalt[variation=5]
chisel:basalt[variation=6]
chisel:basalt[variation=7]
chisel:basalt[variation=8]
chisel:basalt[variation=9]
chisel:basalt[variation=10]
chisel:basalt[variation=11]
chisel:basalt[variation=12]
chisel:basalt[variation=13]
chisel:basalt[variation=14]
chisel:basalt[variation=15]
chisel:basalt1[variation=0]
chisel:basalt1[variation=1]
chisel:basalt1[variation=2]
chisel:basalt1[variation=3]
chisel:basalt1[variation=4]
chisel:basalt1[variation=5]
chisel:basalt1[variation=6]
chisel:basalt1[variation=7]
chisel:basalt1[variation=8]
chisel:basalt1[variation=9]
chisel:basalt2[variation=0]
chisel:basalt2[variation=1]
chisel:basalt2[variation=2]
chisel:basalt2[variation=3]
chisel:basalt2[variation=4]
chisel:basalt2[variation=5]
chisel:basalt2[variation=6]
chisel:basalt2[variation=7]
chisel:basalt2[variation=8]
chisel:basalt2[variation=9]
chisel:basalt2[variation=10]
chisel:basalt2[variation=11]
chisel:basalt2[variation=12]
chisel:basalt2[variation=13]
chisel:basalt2[variation=14]
chisel:basalt2[variation=15]
chisel:bookshelf_oak[variation=0]
chisel:bookshelf_oak[variation=1]
chisel:bookshelf_oak[variation=2]
chisel:bookshelf_oak[variation=3]
chisel:bookshelf_oak[variation=4]
chisel:bookshelf_oak[variation=5]
chisel:bookshelf_oak[variation=6]
chisel:bookshelf_oak[variation=7]
chisel:bookshelf_oak[variation=8]
chisel:bookshelf_oak[variation=9]
chisel:bookshelf_oak[variation=10]
chisel:bookshelf_oak[variation=11]
chisel:bookshelf_oak[variation=12]
chisel:bookshelf_oak[variation=13]
chisel:bookshelf_oak[variation=14]
chisel:bookshelf_oak[variation=15]
chisel:bookshelf_spruce[variation=0]
chisel:bookshelf_spruce[variation=1]
chisel:bookshelf_spruce[variation=2]
chisel:bookshelf_spruce[variation=3]
chisel:bookshelf_spruce[variation=4]
chisel:bookshelf_spruce[variation=5]
chisel:bookshelf_spruce[variation=6]
chisel:bookshelf_spruce[variation=7]
chisel:bookshelf_spruce[variation=8]
chisel:bookshelf_spruce[variation=9]
chisel:bookshelf_spruce[variation=10]
chisel:bookshelf_spruce[variation=11]
chisel:bookshelf_spruce[variation=12]
chisel:bookshelf_spruce[variation=13]
chisel:bookshelf_spruce[variation=14]
chisel:bookshelf_spruce[variation=15]
chisel:bookshelf_birch[variation=0]
chisel:bookshelf_birch[variation=1]
chisel:bookshelf_birch[variation=2]
chisel:bookshelf_birch[variation=3]
chisel:bookshelf_birch[variation=4]
chisel:bookshelf_birch[variation=5]
chisel:bookshelf_birch[variation=6]
chisel:bookshelf_birch[variation=7]
chisel:bookshelf_birch[variation=8]
chisel:bookshelf_birch[variation=9]
chisel:bookshelf_birch[variation=10]
chisel:bookshelf_birch[variation=11]
chisel:bookshelf_birch[variation=12]
chisel:bookshelf_birch[variation=13]
chisel:bookshelf_birch[variation=14]
chisel:bookshelf_birch[variation=15]
chisel:bookshelf_jungle[variation=0]
chisel:bookshelf_jungle[variation=1]
chisel:bookshelf_jungle[variation=2]
chisel:bookshelf_jungle[variation=3]
chisel:bookshelf_jungle[variation=4]
chisel:bookshelf_jungle[variation=5]
chisel:bookshelf_jungle[variation=6]
chisel:bookshelf_jungle[variation=7]
chisel:bookshelf_jungle[variation=8]
chisel:bookshelf_jungle[variation=9]
chisel:bookshelf_jungle[variation=10]
chisel:bookshelf_jungle[variation=11]
chisel:bookshelf_jungle[variation=12]
chisel:bookshelf_jungle[variation=13]
chisel:bookshelf_jungle[variation=14]
chisel:bookshelf_jungle[variation=15]
chisel:bookshelf_acacia[variation=0]
chisel:bookshelf_acacia[variation=1]
chisel:bookshelf_acacia[variation=2]
chisel:bookshelf_acacia[variation=3]
chisel:bookshelf_acacia[variation=4]
chisel:bookshelf_acacia[variation=5]
chisel:bookshelf_acacia[variation=6]
chisel:bookshelf_acacia[variation=7]
chisel:bookshelf_acacia[variation=8]
chisel:bookshelf_acacia[variation=9]
chisel:bookshelf_acacia[variation=10]
chisel:bookshelf_acacia[variation=11]
chisel:bookshelf_acacia[variation=12]
chisel:bookshelf_acacia[variation=13]
chisel:bookshelf_acacia[variation=14]
chisel:bookshelf_acacia[variation=15]
chisel:bookshelf_darkoak[variation=0]
chisel:bookshelf_darkoak[variation=1]
chisel:bookshelf_darkoak[variation=2]
chisel:bookshelf_darkoak[variation=3]
chisel:bookshelf_darkoak[variation=4]
chisel:bookshelf_darkoak[variation=5]
chisel:bookshelf_darkoak[variation=6]
chisel:bookshelf_darkoak[variation=7]
chisel:bookshelf_darkoak[variation=8]
chisel:bookshelf_darkoak[variation=9]
chisel:bookshelf_darkoak[variation=10]
chisel:bookshelf_darkoak[variation=11]
chisel:bookshelf_darkoak[variation=12]
chisel:bookshelf_darkoak[variation=13]
chisel:bookshelf_darkoak[variation=14]
chisel:bookshelf_darkoak[variation=15]
chisel:bricks[variation=0]
chisel:bricks[variation=1]
chisel:bricks[variation=2]
chisel:bricks[variation=3]
chisel:bricks[variation=4]
chisel:bricks[variation=5]
chisel:bricks[variation=6]
chisel:bricks[variation=7]
chisel:bricks[variation=8]
chisel:bricks[variation=9]
chisel:bricks[variation=10]
chisel:bricks[variation=11]
chisel:bricks[variation=12]
chisel:bricks[variation=13]
chisel:bricks[variation=14]
chisel:bricks[variation=15]
chisel:bricks1[variation=0]
chisel:bricks1[variation=1]
chisel:bricks1[variation=2]
chisel:bricks1[variation=3]
chisel:bricks1[variation=4]
chisel:bricks1[variation=5]
chisel:bricks1[variation=6]
chisel:bricks1[variation=7]
chisel:bricks1[variation=8]
chisel:bricks1[variation=9]
chisel:bricks2[variation=0]
chisel:bricks2[variation=1]
chisel:bricks2[variation=2]
chisel:bricks2[variation=3]
chisel:bricks2[variation=4]
chisel:bricks2[variation=5]
chisel:bricks2[variation=6]
chisel:bricks2[variation=7]
chisel:bricks2[variation=8]
chisel:bricks2[variation=9]
chisel:bricks2[variation=10]
chisel:bricks2[variation=11]
chisel:bricks2[variation=12]
chisel:bricks2[variation=13]
chisel:bricks2[variation=14]
chisel:bricks2[variation=15]
chisel:blockbronze[variation=0]
chisel:blockbronze[variation=1]
chisel:blockbronze[variation=2]
chisel:blockbronze[variation=3]
chisel:blockbronze[variation=4]
chisel:blockbronze[variation=5]
chisel:blockbronze[variation=6]
chisel:blockbronze[variation=7]
chisel:blockbronze[variation=8]
chisel:blockbronze[variation=9]
chisel:blockbronze[variation=10]
chisel:blockbronze[variation=11]
chisel:blockbronze[variation=12]
chisel:blockbronze[variation=13]
chisel:blockbronze[variation=14]
chisel:blockbronze[variation=15]
chisel:brownstone[variation=0]
chisel:brownstone[variation=1]
chisel:brownstone[variation=2]
chisel:brownstone[variation=3]
chisel:brownstone[variation=4]
chisel:brownstone[variation=5]
chisel:brownstone[variation=6]
chisel:brownstone[variation=7]
chisel:brownstone[variation=8]
chisel:brownstone[variation=9]
chisel:brownstone[variation=10]
chisel:brownstone[variation=11]
chisel:brownstone[variation=12]
chisel:brownstone[variation=13]
chisel:brownstone[variation=14]
chisel:brownstone[variation=15]
chisel:carpet_black[variation=0]
chisel:carpet_black[variation=1]
chisel:carpet_black[variation=2]
chisel:carpet_black[variation=3]
chisel:carpet_black[variation=4]
chisel:carpet_black[variation=5]
chisel:carpet_black[variation=6]
chisel:carpet_black[variation=7]
chisel:carpet_black[variation=8]
chisel:carpet_black[variation=9]
chisel:carpet_black[variation=10]
chisel:carpet_black[variation=11]
chisel:carpet_black[variation=12]
chisel:carpet_black[variation=13]
chisel:carpet_black[variation=14]
chisel:carpet_black[variation=15]
chisel:carpet_red[variation=0]
chisel:carpet_red[variation=1]
chisel:carpet_red[variation=2]
chisel:carpet_red[variation=3]
chisel:carpet_red[variation=4]
chisel:carpet_red[variation=5]
chisel:carpet_red[variation=6]
chisel:carpet_red[variation=7]
chisel:carpet_red[variation=8]
chisel:carpet_red[variation=9]
chisel:carpet_red[variation=10]
chisel:carpet_red[variation=11]
chisel:carpet_red[variation=12]
chisel:carpet_red[variation=13]
chisel:carpet_red[variation=14]
chisel:carpet_red[variation=15]
chisel:carpet_green[variation=0]
chisel:carpet_green[variation=1]
chisel:carpet_green[variation=2]
chisel:carpet_green[variation=3]
chisel:carpet_green[variation=4]
chisel:carpet_green[variation=5]
chisel:carpet_green[variation=6]
chisel:carpet_green[variation=7]
chisel:carpet_green[variation=8]
chisel:carpet_green[variation=9]
chisel:carpet_green[variation=10]
chisel:carpet_green[variation=11]
chisel:carpet_green[variation=12]
chisel:carpet_green[variation=13]
chisel:carpet_green[variation=14]
chisel:carpet_green[variation=15]
chisel:carpet_brown[variation=0]
chisel:carpet_brown[variation=1]
chisel:carpet_brown[variation=2]
chisel:carpet_brown[variation=3]
chisel:carpet_brown[variation=4]
chisel:carpet_brown[variation=5]
chisel:carpet_brown[variation=6]
chisel:carpet_brown[variation=7]
chisel:carpet_brown[variation=8]
chisel:carpet_brown[variation=9]
chisel:carpet_brown[variation=10]
chisel:carpet_brown[variation=11]
chisel:carpet_brown[variation=12]
chisel:carpet_brown[variation=13]
chisel:carpet_brown[variation=14]
chisel:carpet_brown[variation=15]
chisel:carpet_blue[variation=0]
chisel:carpet_blue[variation=1]
chisel:carpet_blue[variation=2]
chisel:carpet_blue[variation=3]
chisel:carpet_blue[variation=4]
chisel:carpet_blue[variation=5]
chisel:carpet_blue[variation=6]
chisel:carpet_blue[variation=7]
chisel:carpet_blue[variation=8]
chisel:carpet_blue[variation=9]
chisel:carpet_blue[variation=10]
chisel:carpet_blue[variation=11]
chisel:carpet_blue[variation=12]
chisel:carpet_blue[variation=13]
chisel:carpet_blue[variation=14]
chisel:carpet_blue[variation=15]
chisel:carpet_purple[variation=0]
chisel:carpet_purple[variation=1]
chisel:carpet_purple[variation=2]
chisel:carpet_purple[variation=3]
chisel:carpet_purple[variation=4]
chisel:carpet_purple[variation=5]
chisel:carpet_purple[variation=6]
chisel:carpet_purple[variation=7]
chisel:carpet_purple[variation=8]
chisel:carpet_purple[variation=9]
chisel:carpet_purple[variation=10]
chisel:carpet_purple[variation=11]
chisel:carpet_purple[variation=12]
chisel:carpet_purple[variation=13]
chisel:carpet_purple[variation=14]
chisel:carpet_purple[variation=15]
chisel:carpet_cyan[variation=0]
chisel:carpet_cyan[variation=1]
chisel:carpet_cyan[variation=2]
chisel:carpet_cyan[variation=3]
chisel:carpet_cyan[variation=4]
chisel:carpet_cyan[variation=5]
chisel:carpet_cyan[variation=6]
chisel:carpet_cyan[variation=7]
chisel:carpet_cyan[variation=8]
chisel:carpet_cyan[variation=9]
chisel:carpet_cyan[variation=10]
chisel:carpet_cyan[variation=11]
chisel:carpet_cyan[variation=12]
chisel:carpet_cyan[variation=13]
chisel:carpet_cyan[variation=14]
chisel:carpet_cyan[variation=15]
chisel:carpet_lightgray[variation=0]
chisel:carpet_lightgray[variation=1]
chisel:carpet_lightgray[variation=2]
chisel:carpet_lightgray[variation=3]
chisel:carpet_lightgray[variation=4]
chisel:carpet_lightgray[variation=5]
chisel:carpet_lightgray[variation=6]
chisel:carpet_lightgray[variation=7]
chisel:carpet_lightgray[variation=8]
chisel:carpet_lightgray[variation=9]
chisel:carpet_lightgray[variation=10]
chisel:carpet_lightgray[variation=11]
chisel:carpet_lightgray[variation=12]
chisel:carpet_lightgray[variation=13]
chisel:carpet_lightgray[variation=14]
chisel:carpet_lightgray[variation=15]
chisel:carpet_gray[variation=0]
chisel:carpet_gray[variation=1]
chisel:carpet_gray[variation=2]
chisel:carpet_gray[variation=3]
chisel:carpet_gray[variation=4]
chisel:carpet_gray[variation=5]
chisel:carpet_gray[variation=6]
chisel:carpet_gray[variation=7]
chisel:carpet_gray[variation=8]
chisel:carpet_gray[variation=9]
chisel:carpet_gray[variation=10]
chisel:carpet_gray[variation=11]
chisel:carpet_gray[variation=12]
chisel:carpet_gray[variation=13]
chisel:carpet_gray[variation=14]
chisel:carpet_gray[variation=15]
chisel:carpet_pink[variation=0]
chisel:carpet_pink[variation=1]
chisel:carpet_pink[variation=2]
chisel:carpet_pink[variation=3]
chisel:carpet_pink[variation=4]
chisel:carpet_pink[variation=5]
chisel:carpet_pink[variation=6]
chisel:carpet_pink[variation=7]
chisel:carpet_pink[variation=8]
chisel:carpet_pink[variation=9]
chisel:carpet_pink[variation=10]
chisel:carpet_pink[variation=11]
chisel:carpet_pink[variation=12]
chisel:carpet_pink[variation=13]
chisel:carpet_pink[variation=14]
chisel:carpet_pink[variation=15]
chisel:carpet_lime[variation=0]
chisel:carpet_lime[variation=1]
chisel:carpet_lime[variation=2]
chisel:carpet_lime[variation=3]
chisel:carpet_lime[variation=4]
chisel:carpet_lime[variation=5]
chisel:carpet_lime[variation=6]
chisel:carpet_lime[variation=7]
chisel:carpet_lime[variation=8]
chisel:carpet_lime[variation=9]
chisel:carpet_lime[variation=10]
chisel:carpet_lime[variation=11]
chisel:carpet_lime[variation=12]
chisel:carpet_lime[variation=13]
chisel:carpet_lime[variation=14]
chisel:carpet_lime[variation=15]
chisel:carpet_yellow[variation=0]
chisel:carpet_yellow[variation=1]
chisel:carpet_yellow[variation=2]
chisel:carpet_yellow[variation=3]
chisel:carpet_yellow[variation=4]
chisel:carpet_yellow[variation=5]
chisel:carpet_yellow[variation=6]
chisel:carpet_yellow[variation=7]
chisel:carpet_yellow[variation=8]
chisel:carpet_yellow[variation=9]
chisel:carpet_yellow[variation=10]
chisel:carpet_yellow[variation=11]
chisel:carpet_yellow[variation=12]
chisel:carpet_yellow[variation=13]
chisel:carpet_yellow[variation=14]
chisel:carpet_yellow[variation=15]
chisel:carpet_lightblue[variation=0]
chisel:carpet_lightblue[variation=1]
chisel:carpet_lightblue[variation=2]
chisel:carpet_lightblue[variation=3]
chisel:carpet_lightblue[variation=4]
chisel:carpet_lightblue[variation=5]
chisel:carpet_lightblue[variation=6]
chisel:carpet_lightblue[variation=7]
chisel:carpet_lightblue[variation=8]
chisel:carpet_lightblue[variation=9]
chisel:carpet_lightblue[variation=10]
chisel:carpet_lightblue[variation=11]
chisel:carpet_lightblue[variation=12]
chisel:carpet_lightblue[variation=13]
chisel:carpet_lightblue[variation=14]
chisel:carpet_lightblue[variation=15]
chisel:carpet_magenta[variation=0]
chisel:carpet_magenta[variation=1]
chisel:carpet_magenta[variation=2]
chisel:carpet_magenta[variation=3]
chisel:carpet_magenta[variation=4]
chisel:carpet_magenta[variation=5]
chisel:carpet_magenta[variation=6]
chisel:carpet_magenta[variation=7]
chisel:carpet_magenta[variation=8]
chisel:carpet_magenta[variation=9]
chisel:carpet_magenta[variation=10]
chisel:carpet_magenta[variation=11]
chisel:carpet_magenta[variation=12]
chisel:carpet_magenta[variation=13]
chisel:carpet_magenta[variation=14]
chisel:carpet_magenta[variation=15]
chisel:carpet_orange[variation=0]
chisel:carpet_orange[variation=1]
chisel:carpet_orange[variation=2]
chisel:carpet_orange[variation=3]
chisel:carpet_orange[variation=4]
chisel:carpet_orange[variation=5]
chisel:carpet_orange[variation=6]
chisel:carpet_orange[variation=7]
chisel:carpet_orange[variation=8]
chisel:carpet_orange[variation=9]
chisel:carpet_orange[variation=10]
chisel:carpet_orange[variation=11]
chisel:carpet_orange[variation=12]
chisel:carpet_orange[variation=13]
chisel:carpet_orange[variation=14]
chisel:carpet_orange[variation=15]
chisel:carpet_white[variation=0]
chisel:carpet_white[variation=1]
chisel:carpet_white[variation=2]
chisel:carpet_white[variation=3]
chisel:carpet_white[variation=4]
chisel:carpet_white[variation=5]
chisel:carpet_white[variation=6]
chisel:carpet_white[variation=7]
chisel:carpet_white[variation=8]
chisel:carpet_white[variation=9]
chisel:carpet_white[variation=10]
chisel:carpet_white[variation=11]
chisel:carpet_white[variation=12]
chisel:carpet_white[variation=13]
chisel:carpet_white[variation=14]
chisel:carpet_white[variation=15]
chisel:block_charcoal[variation=0]
chisel:block_charcoal[variation=1]
chisel:block_charcoal[variation=2]
chisel:block_charcoal[variation=3]
chisel:block_charcoal[variation=4]
chisel:block_charcoal[variation=5]
chisel:block_charcoal[variation=6]
chisel:block_charcoal[variation=7]
chisel:block_charcoal[variation=8]
chisel:block_charcoal[variation=9]
chisel:block_charcoal[variation=10]
chisel:block_charcoal[variation=11]
chisel:block_charcoal[variation=12]
chisel:block_charcoal[variation=13]
chisel:block_charcoal[variation=14]
chisel:block_charcoal[variation=15]
chisel:block_charcoal1[variation=0]
chisel:block_charcoal1[variation=1]
chisel:block_charcoal1[variation=2]
chisel:block_charcoal1[variation=3]
chisel:block_charcoal1[variation=4]
chisel:block_charcoal1[variation=5]
chisel:block_charcoal1[variation=6]
chisel:block_charcoal1[variation=7]
chisel:block_charcoal1[variation=8]
chisel:block_charcoal1[variation=9]
chisel:block_charcoal1[variation=10]
chisel:block_charcoal1[variation=11]
chisel:block_charcoal1[variation=12]
chisel:block_charcoal1[variation=13]
chisel:block_charcoal1[variation=14]
chisel:block_charcoal1[variation=15]
chisel:block_charcoal2[variation=0]
chisel:block_charcoal2[variation=1]
chisel:block_charcoal2[variation=2]
chisel:block_charcoal2[variation=3]
chisel:block_charcoal2[variation=4]
chisel:block_charcoal2[variation=5]
chisel:block_charcoal2[variation=6]
chisel:block_charcoal2[variation=7]
chisel:block_charcoal2[variation=8]
chisel:block_charcoal2[variation=9]
chisel:block_charcoal2[variation=10]
chisel:block_charcoal2[variation=11]
chisel:block_charcoal2[variation=12]
chisel:block_charcoal2[variation=13]
chisel:block_charcoal2[variation=14]
chisel:block_charcoal2[variation=15]
chisel:cloud[variation=0]
chisel:cloud[variation=1]
chisel:cloud[variation=2]
chisel:cloud[variation=3]
chisel:cloud[variation=4]
chisel:cloud[variation=5]
chisel:cloud[variation=6]
chisel:cloud[variation=7]
chisel:cloud[variation=8]
chisel:cloud[variation=9]
chisel:cloud[variation=10]
chisel:cloud[variation=11]
chisel:cloud[variation=12]
chisel:cloud[variation=13]
chisel:cloud[variation=14]
chisel:cloud[variation=15]
chisel:blockcobalt[variation=0]
chisel:blockcobalt[variation=1]
chisel:blockcobalt[variation=2]
chisel:blockcobalt[variation=3]
chisel:blockcobalt[variation=4]
chisel:blockcobalt[variation=5]
chisel:blockcobalt[variation=6]
chisel:blockcobalt[variation=7]
chisel:blockcobalt[variation=8]
chisel:blockcobalt[variation=9]
chisel:blockcobalt[variation=10]
chisel:blockcobalt[variation=11]
chisel:blockcobalt[variation=12]
chisel:blockcobalt[variation=13]
chisel:blockcobalt[variation=14]
chisel:blockcobalt[variation=15]
chisel:cobblestone[variation=0]
chisel:cobblestone[variation=1]
chisel:cobblestone[variation=2]
chisel:cobblestone[variation=3]
chisel:cobblestone[variation=4]
chisel:cobblestone[variation=5]
chisel:cobblestone[variation=6]
chisel:cobblestone[variation=7]
chisel:cobblestone[variation=8]
chisel:cobblestone[variation=9]
chisel:cobblestone[variation=10]
chisel:cobblestone[variation=11]
chisel:cobblestone[variation=12]
chisel:cobblestone[variation=13]
chisel:cobblestone[variation=14]
chisel:cobblestone[variation=15]
chisel:cobblestone1[variation=0]
chisel:cobblestone1[variation=1]
chisel:cobblestone1[variation=2]
chisel:cobblestone1[variation=3]
chisel:cobblestone1[variation=4]
chisel:cobblestone1[variation=5]
chisel:cobblestone1[variation=6]
chisel:cobblestone1[variation=7]
chisel:cobblestone1[variation=8]
chisel:cobblestone1[variation=9]
chisel:cobblestone2[variation=0]
chisel:cobblestone2[variation=1]
chisel:cobblestone2[variation=2]
chisel:cobblestone2[variation=3]
chisel:cobblestone2[variation=4]
chisel:cobblestone2[variation=5]
chisel:cobblestone2[variation=6]
chisel:cobblestone2[variation=7]
chisel:cobblestone2[variation=8]
chisel:cobblestone2[variation=9]
chisel:cobblestone2[variation=10]
chisel:cobblestone2[variation=11]
chisel:cobblestone2[variation=12]
chisel:cobblestone2[variation=13]
chisel:cobblestone2[variation=14]
chisel:cobblestone2[variation=15]
chisel:block_coal[variation=0]
chisel:block_coal[variation=1]
chisel:block_coal[variation=2]
chisel:block_coal[variation=3]
chisel:block_coal[variation=4]
chisel:block_coal[variation=5]
chisel:block_coal[variation=6]
chisel:block_coal[variation=7]
chisel:block_coal[variation=8]
chisel:block_coal[variation=9]
chisel:block_coal[variation=10]
chisel:block_coal[variation=11]
chisel:block_coal[variation=12]
chisel:block_coal[variation=13]
chisel:block_coal[variation=14]
chisel:block_coal[variation=15]
chisel:block_coal1[variation=0]
chisel:block_coal1[variation=1]
chisel:block_coal1[variation=2]
chisel:block_coal1[variation=3]
chisel:block_coal1[variation=4]
chisel:block_coal1[variation=5]
chisel:block_coal1[variation=6]
chisel:block_coal1[variation=7]
chisel:block_coal1[variation=8]
chisel:block_coal1[variation=9]
chisel:block_coal1[variation=10]
chisel:block_coal1[variation=11]
chisel:block_coal1[variation=12]
chisel:block_coal1[variation=13]
chisel:block_coal1[variation=14]
chisel:block_coal1[variation=15]
chisel:block_coal2[variation=0]
chisel:block_coal2[variation=1]
chisel:block_coal2[variation=2]
chisel:block_coal2[variation=3]
chisel:block_coal2[variation=4]
chisel:block_coal2[variation=5]
chisel:block_coal2[variation=6]
chisel:block_coal2[variation=7]
chisel:block_coal2[variation=8]
chisel:block_coal2[variation=9]
chisel:block_coal2[variation=10]
chisel:block_coal2[variation=11]
chisel:block_coal2[variation=12]
chisel:block_coal2[variation=13]
chisel:block_coal2[variation=14]
chisel:block_coal2[variation=15]
chisel:block_coal_coke[variation=0]
chisel:block_coal_coke[variation=1]
chisel:block_coal_coke[variation=2]
chisel:block_coal_coke[variation=3]
chisel:block_coal_coke[variation=4]
chisel:block_coal_coke[variation=5]
chisel:block_coal_coke[variation=6]
chisel:block_coal_coke[variation=7]
chisel:block_coal_coke[variation=8]
chisel:block_coal_coke[variation=9]
chisel:block_coal_coke[variation=10]
chisel:block_coal_coke[variation=11]
chisel:block_coal_coke[variation=12]
chisel:block_coal_coke[variation=13]
chisel:block_coal_coke[variation=14]
chisel:block_coal_coke[variation=15]
chisel:block_coal_coke1[variation=0]
chisel:block_coal_coke1[variation=1]
chisel:block_coal_coke1[variation=2]
chisel:block_coal_coke1[variation=3]
chisel:block_coal_coke1[variation=4]
chisel:block_coal_coke1[variation=5]
chisel:block_coal_coke1[variation=6]
chisel:block_coal_coke1[variation=7]
chisel:block_coal_coke1[variation=8]
chisel:block_coal_coke1[variation=9]
chisel:block_coal_coke1[variation=10]
chisel:block_coal_coke1[variation=11]
chisel:block_coal_coke1[variation=12]
chisel:block_coal_coke1[variation=13]
chisel:block_coal_coke1[variation=14]
chisel:block_coal_coke1[variation=15]
chisel:block_coal_coke2[variation=0]
chisel:block_coal_coke2[variation=1]
chisel:block_coal_coke2[variation=2]
chisel:block_coal_coke2[variation=3]
chisel:block_coal_coke2[variation=4]
chisel:block_coal_coke2[variation=5]
chisel:block_coal_coke2[variation=6]
chisel:block_coal_coke2[variation=7]
chisel:block_coal_coke2[variation=8]
chisel:block_coal_coke2[variation=9]
chisel:block_coal_coke2[variation=10]
chisel:block_coal_coke2[variation=11]
chisel:block_coal_coke2[variation=12]
chisel:block_coal_coke2[variation=13]
chisel:block_coal_coke2[variation=14]
chisel:block_coal_coke2[variation=15]
chisel:cobblestonemossy[variation=0]
chisel:cobblestonemossy[variation=1]
chisel:cobblestonemossy[variation=2]
chisel:cobblestonemossy[variation=3]
chisel:cobblestonemossy[variation=4]
chisel:cobblestonemossy[variation=5]
chisel:cobblestonemossy[variation=6]
chisel:cobblestonemossy[variation=7]
chisel:cobblestonemossy[variation=8]
chisel:cobblestonemossy[variation=9]
chisel:cobblestonemossy[variation=10]
chisel:cobblestonemossy[variation=11]
chisel:cobblestonemossy[variation=12]
chisel:cobblestonemossy[variation=13]
chisel:cobblestonemossy[variation=14]
chisel:cobblestonemossy[variation=15]
chisel:cobblestonemossy1[variation=0]
chisel:cobblestonemossy1[variation=1]
chisel:cobblestonemossy1[variation=2]
chisel:cobblestonemossy1[variation=3]
chisel:cobblestonemossy1[variation=4]
chisel:cobblestonemossy1[variation=5]
chisel:cobblestonemossy1[variation=6]
chisel:cobblestonemossy1[variation=7]
chisel:cobblestonemossy1[variation=8]
chisel:cobblestonemossy1[variation=9]
chisel:cobblestonemossy1[variation=10]
chisel:cobblestonemossy1[variation=11]
chisel:cobblestonemossy1[variation=12]
chisel:cobblestonemossy1[variation=13]
chisel:cobblestonemossy1[variation=14]
chisel:cobblestonemossy1[variation=15]
chisel:cobblestonemossy2[variation=0]
chisel:cobblestonemossy2[variation=1]
chisel:cobblestonemossy2[variation=2]
chisel:cobblestonemossy2[variation=3]
chisel:cobblestonemossy2[variation=4]
chisel:cobblestonemossy2[variation=5]
chisel:cobblestonemossy2[variation=6]
chisel:cobblestonemossy2[variation=7]
chisel:cobblestonemossy2[variation=8]
chisel:cobblestonemossy2[variation=9]
chisel:cobblestonemossy2[variation=10]
chisel:cobblestonemossy2[variation=11]
chisel:cobblestonemossy2[variation=12]
chisel:cobblestonemossy2[variation=13]
chisel:cobblestonemossy2[variation=14]
chisel:cobblestonemossy2[variation=15]
chisel:concrete_black[variation=0]
chisel:concrete_black[variation=1]
chisel:concrete_black[variation=2]
chisel:concrete_black[variation=3]
chisel:concrete_black[variation=4]
chisel:concrete_black[variation=5]
chisel:concrete_black[variation=6]
chisel:concrete_black[variation=7]
chisel:concrete_black[variation=8]
chisel:concrete_black[variation=9]
chisel:concrete_black[variation=10]
chisel:concrete_black[variation=11]
chisel:concrete_black[variation=12]
chisel:concrete_black[variation=13]
chisel:concrete_black[variation=14]
chisel:concrete_black[variation=15]
chisel:concrete_black1[variation=0]
chisel:concrete_black1[variation=1]
chisel:concrete_black1[variation=2]
chisel:concrete_black1[variation=3]
chisel:concrete_black1[variation=4]
chisel:concrete_black1[variation=5]
chisel:concrete_black1[variation=6]
chisel:concrete_black1[variation=7]
chisel:concrete_black1[variation=8]
chisel:concrete_black1[variation=9]
chisel:concrete_black1[variation=10]
chisel:concrete_black1[variation=11]
chisel:concrete_black1[variation=12]
chisel:concrete_black1[variation=13]
chisel:concrete_black1[variation=14]
chisel:concrete_black1[variation=15]
chisel:concrete_black2[variation=0]
chisel:concrete_black2[variation=1]
chisel:concrete_black2[variation=2]
chisel:concrete_black2[variation=3]
chisel:concrete_black2[variation=4]
chisel:concrete_black2[variation=5]
chisel:concrete_black2[variation=6]
chisel:concrete_black2[variation=7]
chisel:concrete_black2[variation=8]
chisel:concrete_black2[variation=9]
chisel:concrete_black2[variation=10]
chisel:concrete_black2[variation=11]
chisel:concrete_black2[variation=12]
chisel:concrete_black2[variation=13]
chisel:concrete_black2[variation=14]
chisel:concrete_black2[variation=15]
chisel:concrete_red[variation=0]
chisel:concrete_red[variation=1]
chisel:concrete_red[variation=2]
chisel:concrete_red[variation=3]
chisel:concrete_red[variation=4]
chisel:concrete_red[variation=5]
chisel:concrete_red[variation=6]
chisel:concrete_red[variation=7]
chisel:concrete_red[variation=8]
chisel:concrete_red[variation=9]
chisel:concrete_red[variation=10]
chisel:concrete_red[variation=11]
chisel:concrete_red[variation=12]
chisel:concrete_red[variation=13]
chisel:concrete_red[variation=14]
chisel:concrete_red[variation=15]
chisel:concrete_red1[variation=0]
chisel:concrete_red1[variation=1]
chisel:concrete_red1[variation=2]
chisel:concrete_red1[variation=3]
chisel:concrete_red1[variation=4]
chisel:concrete_red1[variation=5]
chisel:concrete_red1[variation=6]
chisel:concrete_red1[variation=7]
chisel:concrete_red1[variation=8]
chisel:concrete_red1[variation=9]
chisel:concrete_red1[variation=10]
chisel:concrete_red1[variation=11]
chisel:concrete_red1[variation=12]
chisel:concrete_red1[variation=13]
chisel:concrete_red1[variation=14]
chisel:concrete_red1[variation=15]
chisel:concrete_red2[variation=0]
chisel:concrete_red2[variation=1]
chisel:concrete_red2[variation=2]
chisel:concrete_red2[variation=3]
chisel:concrete_red2[variation=4]
chisel:concrete_red2[variation=5]
chisel:concrete_red2[variation=6]
chisel:concrete_red2[variation=7]
chisel:concrete_red2[variation=8]
chisel:concrete_red2[variation=9]
chisel:concrete_red2[variation=10]
chisel:concrete_red2[variation=11]
chisel:concrete_red2[variation=12]
chisel:concrete_red2[variation=13]
chisel:concrete_red2[variation=14]
chisel:concrete_red2[variation=15]
chisel:concrete_green[variation=0]
chisel:concrete_green[variation=1]
chisel:concrete_green[variation=2]
chisel:concrete_green[variation=3]
chisel:concrete_green[variation=4]
chisel:concrete_green[variation=5]
chisel:concrete_green[variation=6]
chisel:concrete_green[variation=7]
chisel:concrete_green[variation=8]
chisel:concrete_green[variation=9]
chisel:concrete_green[variation=10]
chisel:concrete_green[variation=11]
chisel:concrete_green[variation=12]
chisel:concrete_green[variation=13]
chisel:concrete_green[variation=14]
chisel:concrete_green[variation=15]
chisel:concrete_green1[variation=0]
chisel:concrete_green1[variation=1]
chisel:concrete_green1[variation=2]
chisel:concrete_green1[variation=3]
chisel:concrete_green1[variation=4]
chisel:concrete_green1[variation=5]
chisel:concrete_green1[variation=6]
chisel:concrete_green1[variation=7]
chisel:concrete_green1[variation=8]
chisel:concrete_green1[variation=9]
chisel:concrete_green1[variation=10]
chisel:concrete_green1[variation=11]
chisel:concrete_green1[variation=12]
chisel:concrete_green1[variation=13]
chisel:concrete_green1[variation=14]
chisel:concrete_green1[variation=15]
chisel:concrete_green2[variation=0]
chisel:concrete_green2[variation=1]
chisel:concrete_green2[variation=2]
chisel:concrete_green2[variation=3]
chisel:concrete_green2[variation=4]
chisel:concrete_green2[variation=5]
chisel:concrete_green2[variation=6]
chisel:concrete_green2[variation=7]
chisel:concrete_green2[variation=8]
chisel:concrete_green2[variation=9]
chisel:concrete_green2[variation=10]
chisel:concrete_green2[variation=11]
chisel:concrete_green2[variation=12]
chisel:concrete_green2[variation=13]
chisel:concrete_green2[variation=14]
chisel:concrete_green2[variation=15]
chisel:concrete_brown[variation=0]
chisel:concrete_brown[variation=1]
chisel:concrete_brown[variation=2]
chisel:concrete_brown[variation=3]
chisel:concrete_brown[variation=4]
chisel:concrete_brown[variation=5]
chisel:concrete_brown[variation=6]
chisel:concrete_brown[variation=7]
chisel:concrete_brown[variation=8]
chisel:concrete_brown[variation=9]
chisel:concrete_brown[variation=10]
chisel:concrete_brown[variation=11]
chisel:concrete_brown[variation=12]
chisel:concrete_brown[variation=13]
chisel:concrete_brown[variation=14]
chisel:concrete_brown[variation=15]
chisel:concrete_brown1[variation=0]
chisel:concrete_brown1[variation=1]
chisel:concrete_brown1[variation=2]
chisel:concrete_brown1[variation=3]
chisel:concrete_brown1[variation=4]
chisel:concrete_brown1[variation=5]
chisel:concrete_brown1[variation=6]
chisel:concrete_brown1[variation=7]
chisel:concrete_brown1[variation=8]
chisel:concrete_brown1[variation=9]
chisel:concrete_brown1[variation=10]
chisel:concrete_brown1[variation=11]
chisel:concrete_brown1[variation=12]
chisel:concrete_brown1[variation=13]
chisel:concrete_brown1[variation=14]
chisel:concrete_brown1[variation=15]
chisel:concrete_brown2[variation=0]
chisel:concrete_brown2[variation=1]
chisel:concrete_brown2[variation=2]
chisel:concrete_brown2[variation=3]
chisel:concrete_brown2[variation=4]
chisel:concrete_brown2[variation=5]
chisel:concrete_brown2[variation=6]
chisel:concrete_brown2[variation=7]
chisel:concrete_brown2[variation=8]
chisel:concrete_brown2[variation=9]
chisel:concrete_brown2[variation=10]
chisel:concrete_brown2[variation=11]
chisel:concrete_brown2[variation=12]
chisel:concrete_brown2[variation=13]
chisel:concrete_brown2[variation=14]
chisel:concrete_brown2[variation=15]
chisel:concrete_blue[variation=0]
chisel:concrete_blue[variation=1]
chisel:concrete_blue[variation=2]
chisel:concrete_blue[variation=3]
chisel:concrete_blue[variation=4]
chisel:concrete_blue[variation=5]
chisel:concrete_blue[variation=6]
chisel:concrete_blue[variation=7]
chisel:concrete_blue[variation=8]
chisel:concrete_blue[variation=9]
chisel:concrete_blue[variation=10]
chisel:concrete_blue[variation=11]
chisel:concrete_blue[variation=12]
chisel:concrete_blue[variation=13]
chisel:concrete_blue[variation=14]
chisel:concrete_blue[variation=15]
chisel:concrete_blue1[variation=0]
chisel:concrete_blue1[variation=1]
chisel:concrete_blue1[variation=2]
chisel:concrete_blue1[variation=3]
chisel:concrete_blue1[variation=4]
chisel:concrete_blue1[variation=5]
chisel:concrete_blue1[variation=6]
chisel:concrete_blue1[variation=7]
chisel:concrete_blue1[variation=8]
chisel:concrete_blue1[variation=9]
chisel:concrete_blue1[variation=10]
chisel:concrete_blue1[variation=11]
chisel:concrete_blue1[variation=12]
chisel:concrete_blue1[variation=13]
chisel:concrete_blue1[variation=14]
chisel:concrete_blue1[variation=15]
chisel:concrete_blue2[variation=0]
chisel:concrete_blue2[variation=1]
chisel:concrete_blue2[variation=2]
chisel:concrete_blue2[variation=3]
chisel:concrete_blue2[variation=4]
chisel:concrete_blue2[variation=5]
chisel:concrete_blue2[variation=6]
chisel:concrete_blue2[variation=7]
chisel:concrete_blue2[variation=8]
chisel:concrete_blue2[variation=9]
chisel:concrete_blue2[variation=10]
chisel:concrete_blue2[variation=11]
chisel:concrete_blue2[variation=12]
chisel:concrete_blue2[variation=13]
chisel:concrete_blue2[variation=14]
chisel:concrete_blue2[variation=15]
chisel:concrete_purple[variation=0]
chisel:concrete_purple[variation=1]
chisel:concrete_purple[variation=2]
chisel:concrete_purple[variation=3]
chisel:concrete_purple[variation=4]
chisel:concrete_purple[variation=5]
chisel:concrete_purple[variation=6]
chisel:concrete_purple[variation=7]
chisel:concrete_purple[variation=8]
chisel:concrete_purple[variation=9]
chisel:concrete_purple[variation=10]
chisel:concrete_purple[variation=11]
chisel:concrete_purple[variation=12]
chisel:concrete_purple[variation=13]
chisel:concrete_purple[variation=14]
chisel:concrete_purple[variation=15]
chisel:concrete_purple1[variation=0]
chisel:concrete_purple1[variation=1]
chisel:concrete_purple1[variation=2]
chisel:concrete_purple1[variation=3]
chisel:concrete_purple1[variation=4]
chisel:concrete_purple1[variation=5]
chisel:concrete_purple1[variation=6]
chisel:concrete_purple1[variation=7]
chisel:concrete_purple1[variation=8]
chisel:concrete_purple1[variation=9]
chisel:concrete_purple1[variation=10]
chisel:concrete_purple1[variation=11]
chisel:concrete_purple1[variation=12]
chisel:concrete_purple1[variation=13]
chisel:concrete_purple1[variation=14]
chisel:concrete_purple1[variation=15]
chisel:concrete_purple2[variation=0]
chisel:concrete_purple2[variation=1]
chisel:concrete_purple2[variation=2]
chisel:concrete_purple2[variation=3]
chisel:concrete_purple2[variation=4]
chisel:concrete_purple2[variation=5]
chisel:concrete_purple2[variation=6]
chisel:concrete_purple2[variation=7]
chisel:concrete_purple2[variation=8]
chisel:concrete_purple2[variation=9]
chisel:concrete_purple2[variation=10]
chisel:concrete_purple2[variation=11]
chisel:concrete_purple2[variation=12]
chisel:concrete_purple2[variation=13]
chisel:concrete_purple2[variation=14]
chisel:concrete_purple2[variation=15]
chisel:concrete_cyan[variation=0]
chisel:concrete_cyan[variation=1]
chisel:concrete_cyan[variation=2]
chisel:concrete_cyan[variation=3]
chisel:concrete_cyan[variation=4]
chisel:concrete_cyan[variation=5]
chisel:concrete_cyan[variation=6]
chisel:concrete_cyan[variation=7]
chisel:concrete_cyan[variation=8]
chisel:concrete_cyan[variation=9]
chisel:concrete_cyan[variation=10]
chisel:concrete_cyan[variation=11]
chisel:concrete_cyan[variation=12]
chisel:concrete_cyan[variation=13]
chisel:concrete_cyan[variation=14]
chisel:concrete_cyan[variation=15]
chisel:concrete_cyan1[variation=0]
chisel:concrete_cyan1[variation=1]
chisel:concrete_cyan1[variation=2]
chisel:concrete_cyan1[variation=3]
chisel:concrete_cyan1[variation=4]
chisel:concrete_cyan1[variation=5]
chisel:concrete_cyan1[variation=6]
chisel:concrete_cyan1[variation=7]
chisel:concrete_cyan1[variation=8]
chisel:concrete_cyan1[variation=9]
chisel:concrete_cyan1[variation=10]
chisel:concrete_cyan1[variation=11]
chisel:concrete_cyan1[variation=12]
chisel:concrete_cyan1[variation=13]
chisel:concrete_cyan1[variation=14]
chisel:concrete_cyan1[variation=15]
chisel:concrete_cyan2[variation=0]
chisel:concrete_cyan2[variation=1]
chisel:concrete_cyan2[variation=2]
chisel:concrete_cyan2[variation=3]
chisel:concrete_cyan2[variation=4]
chisel:concrete_cyan2[variation=5]
chisel:concrete_cyan2[variation=6]
chisel:concrete_cyan2[variation=7]
chisel:concrete_cyan2[variation=8]
chisel:concrete_cyan2[variation=9]
chisel:concrete_cyan2[variation=10]
chisel:concrete_cyan2[variation=11]
chisel:concrete_cyan2[variation=12]
chisel:concrete_cyan2[variation=13]
chisel:concrete_cyan2[variation=14]
chisel:concrete_cyan2[variation=15]
chisel:concrete_lightgray[variation=0]
chisel:concrete_lightgray[variation=1]
chisel:concrete_lightgray[variation=2]
chisel:concrete_lightgray[variation=3]
chisel:concrete_lightgray[variation=4]
chisel:concrete_lightgray[variation=5]
chisel:concrete_lightgray[variation=6]
chisel:concrete_lightgray[variation=7]
chisel:concrete_lightgray[variation=8]
chisel:concrete_lightgray[variation=9]
chisel:concrete_lightgray[variation=10]
chisel:concrete_lightgray[variation=11]
chisel:concrete_lightgray[variation=12]
chisel:concrete_lightgray[variation=13]
chisel:concrete_lightgray[variation=14]
chisel:concrete_lightgray[variation=15]
chisel:concrete_lightgray1[variation=0]
chisel:concrete_lightgray1[variation=1]
chisel:concrete_lightgray1[variation=2]
chisel:concrete_lightgray1[variation=3]
chisel:concrete_lightgray1[variation=4]
chisel:concrete_lightgray1[variation=5]
chisel:concrete_lightgray1[variation=6]
chisel:concrete_lightgray1[variation=7]
chisel:concrete_lightgray1[variation=8]
chisel:concrete_lightgray1[variation=9]
chisel:concrete_lightgray1[variation=10]
chisel:concrete_lightgray1[variation=11]
chisel:concrete_lightgray1[variation=12]
chisel:concrete_lightgray1[variation=13]
chisel:concrete_lightgray1[variation=14]
chisel:concrete_lightgray1[variation=15]
chisel:concrete_lightgray2[variation=0]
chisel:concrete_lightgray2[variation=1]
chisel:concrete_lightgray2[variation=2]
chisel:concrete_lightgray2[variation=3]
chisel:concrete_lightgray2[variation=4]
chisel:concrete_lightgray2[variation=5]
chisel:concrete_lightgray2[variation=6]
chisel:concrete_lightgray2[variation=7]
chisel:concrete_lightgray2[variation=8]
chisel:concrete_lightgray2[variation=9]
chisel:concrete_lightgray2[variation=10]
chisel:concrete_lightgray2[variation=11]
chisel:concrete_lightgray2[variation=12]
chisel:concrete_lightgray2[variation=13]
chisel:concrete_lightgray2[variation=14]
chisel:concrete_lightgray2[variation=15]
chisel:concrete_gray[variation=0]
chisel:concrete_gray[variation=1]
chisel:concrete_gray[variation=2]
chisel:concrete_gray[variation=3]
chisel:concrete_gray[variation=4]
chisel:concrete_gray[variation=5]
chisel:concrete_gray[variation=6]
chisel:concrete_gray[variation=7]
chisel:concrete_gray[variation=8]
chisel:concrete_gray[variation=9]
chisel:concrete_gray[variation=10]
chisel:concrete_gray[variation=11]
chisel:concrete_gray[variation=12]
chisel:concrete_gray[variation=13]
chisel:concrete_gray[variation=14]
chisel:concrete_gray[variation=15]
chisel:concrete_gray1[variation=0]
chisel:concrete_gray1[variation=1]
chisel:concrete_gray1[variation=2]
chisel:concrete_gray1[variation=3]
chisel:concrete_gray1[variation=4]
chisel:concrete_gray1[variation=5]
chisel:concrete_gray1[variation=6]
chisel:concrete_gray1[variation=7]
chisel:concrete_gray1[variation=8]
chisel:concrete_gray1[variation=9]
chisel:concrete_gray1[variation=10]
chisel:concrete_gray1[variation=11]
chisel:concrete_gray1[variation=12]
chisel:concrete_gray1[variation=13]
chisel:concrete_gray1[variation=14]
chisel:concrete_gray1[variation=15]
chisel:concrete_gray2[variation=0]
chisel:concrete_gray2[variation=1]
chisel:concrete_gray2[variation=2]
chisel:concrete_gray2[variation=3]
chisel:concrete_gray2[variation=4]
chisel:concrete_gray2[variation=5]
chisel:concrete_gray2[variation=6]
chisel:concrete_gray2[variation=7]
chisel:concrete_gray2[variation=8]
chisel:concrete_gray2[variation=9]
chisel:concrete_gray2[variation=10]
chisel:concrete_gray2[variation=11]
chisel:concrete_gray2[variation=12]
chisel:concrete_gray2[variation=13]
chisel:concrete_gray2[variation=14]
chisel:concrete_gray2[variation=15]
chisel:concrete_pink[variation=0]
chisel:concrete_pink[variation=1]
chisel:concrete_pink[variation=2]
chisel:concrete_pink[variation=3]
chisel:concrete_pink[variation=4]
chisel:concrete_pink[variation=5]
chisel:concrete_pink[variation=6]
chisel:concrete_pink[variation=7]
chisel:concrete_pink[variation=8]
chisel:concrete_pink[variation=9]
chisel:concrete_pink[variation=10]
chisel:concrete_pink[variation=11]
chisel:concrete_pink[variation=12]
chisel:concrete_pink[variation=13]
chisel:concrete_pink[variation=14]
chisel:concrete_pink[variation=15]
chisel:concrete_pink1[variation=0]
chisel:concrete_pink1[variation=1]
chisel:concrete_pink1[variation=2]
chisel:concrete_pink1[variation=3]
chisel:concrete_pink1[variation=4]
chisel:concrete_pink1[variation=5]
chisel:concrete_pink1[variation=6]
chisel:concrete_pink1[variation=7]
chisel:concrete_pink1[variation=8]
chisel:concrete_pink1[variation=9]
chisel:concrete_pink1[variation=10]
chisel:concrete_pink1[variation=11]
chisel:concrete_pink1[variation=12]
chisel:concrete_pink1[variation=13]
chisel:concrete_pink1[variation=14]
chisel:concrete_pink1[variation=15]
chisel:concrete_pink2[variation=0]
chisel:concrete_pink2[variation=1]
chisel:concrete_pink2[variation=2]
chisel:concrete_pink2[variation=3]
chisel:concrete_pink2[variation=4]
chisel:concrete_pink2[variation=5]
chisel:concrete_pink2[variation=6]
chisel:concrete_pink2[variation=7]
chisel:concrete_pink2[variation=8]
chisel:concrete_pink2[variation=9]
chisel:concrete_pink2[variation=10]
chisel:concrete_pink2[variation=11]
chisel:concrete_pink2[variation=12]
chisel:concrete_pink2[variation=13]
chisel:concrete_pink2[variation=14]
chisel:concrete_pink2[variation=15]
chisel:concrete_lime[variation=0]
chisel:concrete_lime[variation=1]
chisel:concrete_lime[variation=2]
chisel:concrete_lime[variation=3]
chisel:concrete_lime[variation=4]
chisel:concrete_lime[variation=5]
chisel:concrete_lime[variation=6]
chisel:concrete_lime[variation=7]
chisel:concrete_lime[variation=8]
chisel:concrete_lime[variation=9]
chisel:concrete_lime[variation=10]
chisel:concrete_lime[variation=11]
chisel:concrete_lime[variation=12]
chisel:concrete_lime[variation=13]
chisel:concrete_lime[variation=14]
chisel:concrete_lime[variation=15]
chisel:concrete_lime1[variation=0]
chisel:concrete_lime1[variation=1]
chisel:concrete_lime1[variation=2]
chisel:concrete_lime1[variation=3]
chisel:concrete_lime1[variation=4]
chisel:concrete_lime1[variation=5]
chisel:concrete_lime1[variation=6]
chisel:concrete_lime1[variation=7]
chisel:concrete_lime1[variation=8]
chisel:concrete_lime1[variation=9]
chisel:concrete_lime1[variation=10]
chisel:concrete_lime1[variation=11]
chisel:concrete_lime1[variation=12]
chisel:concrete_lime1[variation=13]
chisel:concrete_lime1[variation=14]
chisel:concrete_lime1[variation=15]
chisel:concrete_lime2[variation=0]
chisel:concrete_lime2[variation=1]
chisel:concrete_lime2[variation=2]
chisel:concrete_lime2[variation=3]
chisel:concrete_lime2[variation=4]
chisel:concrete_lime2[variation=5]
chisel:concrete_lime2[variation=6]
chisel:concrete_lime2[variation=7]
chisel:concrete_lime2[variation=8]
chisel:concrete_lime2[variation=9]
chisel:concrete_lime2[variation=10]
chisel:concrete_lime2[variation=11]
chisel:concrete_lime2[variation=12]
chisel:concrete_lime2[variation=13]
chisel:concrete_lime2[variation=14]
chisel:concrete_lime2[variation=15]
chisel:concrete_yellow[variation=0]
chisel:concrete_yellow[variation=1]
chisel:concrete_yellow[variation=2]
chisel:concrete_yellow[variation=3]
chisel:concrete_yellow[variation=4]
chisel:concrete_yellow[variation=5]
chisel:concrete_yellow[variation=6]
chisel:concrete_yellow[variation=7]
chisel:concrete_yellow[variation=8]
chisel:concrete_yellow[variation=9]
chisel:concrete_yellow[variation=10]
chisel:concrete_yellow[variation=11]
chisel:concrete_yellow[variation=12]
chisel:concrete_yellow[variation=13]
chisel:concrete_yellow[variation=14]
chisel:concrete_yellow[variation=15]
chisel:concrete_yellow1[variation=0]
chisel:concrete_yellow1[variation=1]
chisel:concrete_yellow1[variation=2]
chisel:concrete_yellow1[variation=3]
chisel:concrete_yellow1[variation=4]
chisel:concrete_yellow1[variation=5]
chisel:concrete_yellow1[variation=6]
chisel:concrete_yellow1[variation=7]
chisel:concrete_yellow1[variation=8]
chisel:concrete_yellow1[variation=9]
chisel:concrete_yellow1[variation=10]
chisel:concrete_yellow1[variation=11]
chisel:concrete_yellow1[variation=12]
chisel:concrete_yellow1[variation=13]
chisel:concrete_yellow1[variation=14]
chisel:concrete_yellow1[variation=15]
chisel:concrete_yellow2[variation=0]
chisel:concrete_yellow2[variation=1]
chisel:concrete_yellow2[variation=2]
chisel:concrete_yellow2[variation=3]
chisel:concrete_yellow2[variation=4]
chisel:concrete_yellow2[variation=5]
chisel:concrete_yellow2[variation=6]
chisel:concrete_yellow2[variation=7]
chisel:concrete_yellow2[variation=8]
chisel:concrete_yellow2[variation=9]
chisel:concrete_yellow2[variation=10]
chisel:concrete_yellow2[variation=11]
chisel:concrete_yellow2[variation=12]
chisel:concrete_yellow2[variation=13]
chisel:concrete_yellow2[variation=14]
chisel:concrete_yellow2[variation=15]
chisel:concrete_lightblue[variation=0]
chisel:concrete_lightblue[variation=1]
chisel:concrete_lightblue[variation=2]
chisel:concrete_lightblue[variation=3]
chisel:concrete_lightblue[variation=4]
chisel:concrete_lightblue[variation=5]
chisel:concrete_lightblue[variation=6]
chisel:concrete_lightblue[variation=7]
chisel:concrete_lightblue[variation=8]
chisel:concrete_lightblue[variation=9]
chisel:concrete_lightblue[variation=10]
chisel:concrete_lightblue[variation=11]
chisel:concrete_lightblue[variation=12]
chisel:concrete_lightblue[variation=13]
chisel:concrete_lightblue[variation=14]
chisel:concrete_lightblue[variation=15]
chisel:concrete_lightblue1[variation=0]
chisel:concrete_lightblue1[variation=1]
chisel:concrete_lightblue1[variation=2]
chisel:concrete_lightblue1[variation=3]
chisel:concrete_lightblue1[variation=4]
chisel:concrete_lightblue1[variation=5]
chisel:concrete_lightblue1[variation=6]
chisel:concrete_lightblue1[variation=7]
chisel:concrete_lightblue1[variation=8]
chisel:concrete_lightblue1[variation=9]
chisel:concrete_lightblue1[variation=10]
chisel:concrete_lightblue1[variation=11]
chisel:concrete_lightblue1[variation=12]
chisel:concrete_lightblue1[variation=13]
chisel:concrete_lightblue1[variation=14]
chisel:concrete_lightblue1[variation=15]
chisel:concrete_lightblue2[variation=0]
chisel:concrete_lightblue2[variation=1]
chisel:concrete_lightblue2[variation=2]
chisel:concrete_lightblue2[variation=3]
chisel:concrete_lightblue2[variation=4]
chisel:concrete_lightblue2[variation=5]
chisel:concrete_lightblue2[variation=6]
chisel:concrete_lightblue2[variation=7]
chisel:concrete_lightblue2[variation=8]
chisel:concrete_lightblue2[variation=9]
chisel:concrete_lightblue2[variation=10]
chisel:concrete_lightblue2[variation=11]
chisel:concrete_lightblue2[variation=12]
chisel:concrete_lightblue2[variation=13]
chisel:concrete_lightblue2[variation=14]
chisel:concrete_lightblue2[variation=15]
chisel:concrete_magenta[variation=0]
chisel:concrete_magenta[variation=1]
chisel:concrete_magenta[variation=2]
chisel:concrete_magenta[variation=3]
chisel:concrete_magenta[variation=4]
chisel:concrete_magenta[variation=5]
chisel:concrete_magenta[variation=6]
chisel:concrete_magenta[variation=7]
chisel:concrete_magenta[variation=8]
chisel:concrete_magenta[variation=9]
chisel:concrete_magenta[variation=10]
chisel:concrete_magenta[variation=11]
chisel:concrete_magenta[variation=12]
chisel:concrete_magenta[variation=13]
chisel:concrete_magenta[variation=14]
chisel:concrete_magenta[variation=15]
chisel:concrete_magenta1[variation=0]
chisel:concrete_magenta1[variation=1]
chisel:concrete_magenta1[variation=2]
chisel:concrete_magenta1[variation=3]
chisel:concrete_magenta1[variation=4]
chisel:concrete_magenta1[variation=5]
chisel:concrete_magenta1[variation=6]
chisel:concrete_magenta1[variation=7]
chisel:concrete_magenta1[variation=8]
chisel:concrete_magenta1[variation=9]
chisel:concrete_magenta1[variation=10]
chisel:concrete_magenta1[variation=11]
chisel:concrete_magenta1[variation=12]
chisel:concrete_magenta1[variation=13]
chisel:concrete_magenta1[variation=14]
chisel:concrete_magenta1[variation=15]
chisel:concrete_magenta2[variation=0]
chisel:concrete_magenta2[variation=1]
chisel:concrete_magenta2[variation=2]
chisel:concrete_magenta2[variation=3]
chisel:concrete_magenta2[variation=4]
chisel:concrete_magenta2[variation=5]
chisel:concrete_magenta2[variation=6]
chisel:concrete_magenta2[variation=7]
chisel:concrete_magenta2[variation=8]
chisel:concrete_magenta2[variation=9]
chisel:concrete_magenta2[variation=10]
chisel:concrete_magenta2[variation=11]
chisel:concrete_magenta2[variation=12]
chisel:concrete_magenta2[variation=13]
chisel:concrete_magenta2[variation=14]
chisel:concrete_magenta2[variation=15]
chisel:concrete_orange[variation=0]
chisel:concrete_orange[variation=1]
chisel:concrete_orange[variation=2]
chisel:concrete_orange[variation=3]
chisel:concrete_orange[variation=4]
chisel:concrete_orange[variation=5]
chisel:concrete_orange[variation=6]
chisel:concrete_orange[variation=7]
chisel:concrete_orange[variation=8]
chisel:concrete_orange[variation=9]
chisel:concrete_orange[variation=10]
chisel:concrete_orange[variation=11]
chisel:concrete_orange[variation=12]
chisel:concrete_orange[variation=13]
chisel:concrete_orange[variation=14]
chisel:concrete_orange[variation=15]
chisel:concrete_orange1[variation=0]
chisel:concrete_orange1[variation=1]
chisel:concrete_orange1[variation=2]
chisel:concrete_orange1[variation=3]
chisel:concrete_orange1[variation=4]
chisel:concrete_orange1[variation=5]
chisel:concrete_orange1[variation=6]
chisel:concrete_orange1[variation=7]
chisel:concrete_orange1[variation=8]
chisel:concrete_orange1[variation=9]
chisel:concrete_orange1[variation=10]
chisel:concrete_orange1[variation=11]
chisel:concrete_orange1[variation=12]
chisel:concrete_orange1[variation=13]
chisel:concrete_orange1[variation=14]
chisel:concrete_orange1[variation=15]
chisel:concrete_orange2[variation=0]
chisel:concrete_orange2[variation=1]
chisel:concrete_orange2[variation=2]
chisel:concrete_orange2[variation=3]
chisel:concrete_orange2[variation=4]
chisel:concrete_orange2[variation=5]
chisel:concrete_orange2[variation=6]
chisel:concrete_orange2[variation=7]
chisel:concrete_orange2[variation=8]
chisel:concrete_orange2[variation=9]
chisel:concrete_orange2[variation=10]
chisel:concrete_orange2[variation=11]
chisel:concrete_orange2[variation=12]
chisel:concrete_orange2[variation=13]
chisel:concrete_orange2[variation=14]
chisel:concrete_orange2[variation=15]
chisel:concrete_white[variation=0]
chisel:concrete_white[variation=1]
chisel:concrete_white[variation=2]
chisel:concrete_white[variation=3]
chisel:concrete_white[variation=4]
chisel:concrete_white[variation=5]
chisel:concrete_white[variation=6]
chisel:concrete_white[variation=7]
chisel:concrete_white[variation=8]
chisel:concrete_white[variation=9]
chisel:concrete_white[variation=10]
chisel:concrete_white[variation=11]
chisel:concrete_white[variation=12]
chisel:concrete_white[variation=13]
chisel:concrete_white[variation=14]
chisel:concrete_white[variation=15]
chisel:concrete_white1[variation=0]
chisel:concrete_white1[variation=1]
chisel:concrete_white1[variation=2]
chisel:concrete_white1[variation=3]
chisel:concrete_white1[variation=4]
chisel:concrete_white1[variation=5]
chisel:concrete_white1[variation=6]
chisel:concrete_white1[variation=7]
chisel:concrete_white1[variation=8]
chisel:concrete_white1[variation=9]
chisel:concrete_white1[variation=10]
chisel:concrete_white1[variation=11]
chisel:concrete_white1[variation=12]
chisel:concrete_white1[variation=13]
chisel:concrete_white1[variation=14]
chisel:concrete_white1[variation=15]
chisel:concrete_white2[variation=0]
chisel:concrete_white2[variation=1]
chisel:concrete_white2[variation=2]
chisel:concrete_white2[variation=3]
chisel:concrete_white2[variation=4]
chisel:concrete_white2[variation=5]
chisel:concrete_white2[variation=6]
chisel:concrete_white2[variation=7]
chisel:concrete_white2[variation=8]
chisel:concrete_white2[variation=9]
chisel:concrete_white2[variation=10]
chisel:concrete_white2[variation=11]
chisel:concrete_white2[variation=12]
chisel:concrete_white2[variation=13]
chisel:concrete_white2[variation=14]
chisel:concrete_white2[variation=15]
chisel:blockcopper[variation=0]
chisel:blockcopper[variation=1]
chisel:blockcopper[variation=2]
chisel:blockcopper[variation=3]
chisel:blockcopper[variation=4]
chisel:blockcopper[variation=5]
chisel:blockcopper[variation=6]
chisel:blockcopper[variation=7]
chisel:blockcopper[variation=8]
chisel:blockcopper[variation=9]
chisel:blockcopper[variation=10]
chisel:blockcopper[variation=11]
chisel:blockcopper[variation=12]
chisel:blockcopper[variation=13]
chisel:blockcopper[variation=14]
chisel:blockcopper[variation=15]
chisel:diamond[variation=0]
chisel:diamond[variation=1]
chisel:diamond[variation=2]
chisel:diamond[variation=3]
chisel:diamond[variation=4]
chisel:diamond[variation=5]
chisel:diamond[variation=6]
chisel:diamond[variation=7]
chisel:diamond[variation=8]
chisel:diamond[variation=9]
chisel:diamond[variation=10]
chisel:diamond[variation=11]
chisel:diamond[variation=12]
chisel:diamond[variation=13]
chisel:diamond[variation=14]
chisel:diamond[variation=15]
chisel:diorite[variation=0]
chisel:diorite[variation=1]
chisel:diorite[variation=2]
chisel:diorite[variation=3]
chisel:diorite[variation=4]
chisel:diorite[variation=5]
chisel:diorite[variation=6]
chisel:diorite[variation=7]
chisel:diorite[variation=8]
chisel:diorite[variation=9]
chisel:diorite[variation=10]
chisel:diorite[variation=11]
chisel:diorite[variation=12]
chisel:diorite[variation=13]
chisel:diorite[variation=14]
chisel:diorite[variation=15]
chisel:diorite1[variation=0]
chisel:diorite1[variation=1]
chisel:diorite1[variation=2]
chisel:diorite1[variation=3]
chisel:diorite1[variation=4]
chisel:diorite1[variation=5]
chisel:diorite1[variation=6]
chisel:diorite1[variation=7]
chisel:diorite1[variation=8]
chisel:diorite1[variation=9]
chisel:diorite1[variation=10]
chisel:diorite1[variation=11]
chisel:diorite1[variation=12]
chisel:diorite1[variation=13]
chisel:diorite1[variation=14]
chisel:diorite1[variation=15]
chisel:diorite2[variation=0]
chisel:diorite2[variation=1]
chisel:diorite2[variation=2]
chisel:diorite2[variation=3]
chisel:diorite2[variation=4]
chisel:diorite2[variation=5]
chisel:diorite2[variation=6]
chisel:diorite2[variation=7]
chisel:diorite2[variation=8]
chisel:diorite2[variation=9]
chisel:diorite2[variation=10]
chisel:diorite2[variation=11]
chisel:diorite2[variation=12]
chisel:diorite2[variation=13]
chisel:diorite2[variation=14]
chisel:diorite2[variation=15]
chisel:dirt[variation=0]
chisel:dirt[variation=1]
chisel:dirt[variation=2]
chisel:dirt[variation=3]
chisel:dirt[variation=4]
chisel:dirt[variation=5]
chisel:dirt[variation=6]
chisel:dirt[variation=7]
chisel:dirt[variation=8]
chisel:dirt[variation=9]
chisel:dirt[variation=10]
chisel:dirt[variation=11]
chisel:dirt[variation=12]
chisel:dirt[variation=13]
chisel:dirt[variation=14]
chisel:dirt[variation=15]
chisel:blockelectrum[variation=0]
chisel:blockelectrum[variation=1]
chisel:blockelectrum[variation=2]
chisel:blockelectrum[variation=3]
chisel:blockelectrum[variation=4]
chisel:blockelectrum[variation=5]
chisel:blockelectrum[variation=6]
chisel:blockelectrum[variation=7]
chisel:blockelectrum[variation=8]
chisel:blockelectrum[variation=9]
chisel:blockelectrum[variation=10]
chisel:blockelectrum[variation=11]
chisel:blockelectrum[variation=12]
chisel:blockelectrum[variation=13]
chisel:blockelectrum[variation=14]
chisel:blockelectrum[variation=15]
chisel:emerald[variation=0]
chisel:emerald[variation=1]
chisel:emerald[variation=2]
chisel:emerald[variation=3]
chisel:emerald[variation=4]
chisel:emerald[variation=5]
chisel:emerald[variation=6]
chisel:emerald[variation=7]
chisel:emerald[variation=8]
chisel:emerald[variation=9]
chisel:emerald[variation=10]
chisel:emerald[variation=11]
chisel:emerald[variation=12]
chisel:emerald[variation=13]
chisel:emerald[variation=14]
chisel:emerald[variation=15]
chisel:purpur[variation=0]
chisel:purpur[variation=1]
chisel:purpur[variation=2]
chisel:purpur[variation=3]
chisel:purpur[variation=4]
chisel:purpur[variation=5]
chisel:purpur[variation=6]
chisel:purpur[variation=7]
chisel:purpur[variation=8]
chisel:purpur[variation=9]
chisel:purpur[variation=10]
chisel:purpur[variation=11]
chisel:purpur[variation=12]
chisel:purpur[variation=13]
chisel:purpur[variation=14]
chisel:purpur[variation=15]
chisel:purpur1[variation=0]
chisel:purpur1[variation=1]
chisel:purpur1[variation=2]
chisel:purpur1[variation=3]
chisel:purpur1[variation=4]
chisel:purpur1[variation=5]
chisel:purpur1[variation=6]
chisel:purpur1[variation=7]
chisel:purpur1[variation=8]
chisel:purpur1[variation=9]
chisel:purpur2[variation=0]
chisel:purpur2[variation=1]
chisel:purpur2[variation=2]
chisel:purpur2[variation=3]
chisel:purpur2[variation=4]
chisel:purpur2[variation=5]
chisel:purpur2[variation=6]
chisel:purpur2[variation=7]
chisel:purpur2[variation=8]
chisel:purpur2[variation=9]
chisel:purpur2[variation=10]
chisel:purpur2[variation=11]
chisel:purpur2[variation=12]
chisel:purpur2[variation=13]
chisel:purpur2[variation=14]
chisel:purpur2[variation=15]
chisel:endstone[variation=0]
chisel:endstone[variation=1]
chisel:endstone[variation=2]
chisel:endstone[variation=3]
chisel:endstone[variation=4]
chisel:endstone[variation=5]
chisel:endstone[variation=6]
chisel:endstone[variation=7]
chisel:endstone[variation=8]
chisel:endstone[variation=9]
chisel:endstone[variation=10]
chisel:endstone[variation=11]
chisel:endstone[variation=12]
chisel:endstone[variation=13]
chisel:endstone[variation=14]
chisel:endstone[variation=15]
chisel:endstone1[variation=0]
chisel:endstone1[variation=1]
chisel:endstone1[variation=2]
chisel:endstone1[variation=3]
chisel:endstone1[variation=4]
chisel:endstone1[variation=5]
chisel:endstone1[variation=6]
chisel:endstone1[variation=7]
chisel:endstone1[variation=8]
chisel:endstone1[variation=9]
chisel:endstone2[variation=0]
chisel:endstone2[variation=1]
chisel:endstone2[variation=2]
chisel:endstone2[variation=3]
chisel:endstone2[variation=4]
chisel:endstone2[variation=5]
chisel:endstone2[variation=6]
chisel:endstone2[variation=7]
chisel:endstone2[variation=8]
chisel:endstone2[variation=9]
chisel:endstone2[variation=10]
chisel:endstone2[variation=11]
chisel:endstone2[variation=12]
chisel:endstone2[variation=13]
chisel:endstone2[variation=14]
chisel:endstone2[variation=15]
chisel:factory[variation=0]
chisel:factory[variation=1]
chisel:factory[variation=2]
chisel:factory[variation=3]
chisel:factory[variation=4]
chisel:factory[variation=5]
chisel:factory[variation=6]
chisel:factory[variation=7]
chisel:factory[variation=8]
chisel:factory[variation=9]
chisel:factory[variation=10]
chisel:factory[variation=11]
chisel:factory[variation=12]
chisel:factory[variation=13]
chisel:factory[variation=14]
chisel:factory[variation=15]
chisel:factory1[variation=0]
chisel:factory1[variation=1]
chisel:factory1[variation=2]
chisel:factory1[variation=3]
chisel:factory1[variation=4]
chisel:factory1[variation=5]
chisel:factory1[variation=6]
chisel:factory1[variation=7]
chisel:factory1[variation=8]
chisel:factory1[variation=9]
chisel:factory1[variation=10]
chisel:factory1[variation=11]
chisel:factory1[variation=12]
chisel:factory1[variation=13]
chisel:factory1[variation=14]
chisel:factory1[variation=15]
chisel:futura[variation=0]
chisel:futura[variation=1]
chisel:futura[variation=2]
chisel:futura[variation=3]
chisel:futura[variation=4]
chisel:futura[variation=5]
chisel:futura[variation=6]
chisel:futura[variation=7]
chisel:futura[variation=8]
chisel:futura[variation=9]
chisel:futura[variation=10]
chisel:futura[variation=11]
chisel:futura[variation=12]
chisel:futura[variation=13]
chisel:futura[variation=14]
chisel:futura[variation=15]
chisel:glass[variation=0]
chisel:glass[variation=1]
chisel:glass[variation=2]
chisel:glass[variation=3]
chisel:glass[variation=4]
chisel:glass[variation=5]
chisel:glass[variation=6]
chisel:glass[variation=7]
chisel:glass[variation=8]
chisel:glass[variation=9]
chisel:glass[variation=10]
chisel:glass[variation=11]
chisel:glass[variation=12]
chisel:glass[variation=13]
chisel:glass[variation=14]
chisel:glass[variation=15]
chisel:glassdyedblack[variation=0]
chisel:glassdyedblack[variation=1]
chisel:glassdyedblack[variation=2]
chisel:glassdyedblack[variation=3]
chisel:glassdyedblack[variation=4]
chisel:glassdyedblack[variation=5]
chisel:glassdyedblack[variation=6]
chisel:glassdyedblack[variation=7]
chisel:glassdyedblack[variation=8]
chisel:glassdyedblack[variation=9]
chisel:glassdyedblack[variation=10]
chisel:glassdyedblack[variation=11]
chisel:glassdyedblack[variation=12]
chisel:glassdyedblack[variation=13]
chisel:glassdyedblack[variation=14]
chisel:glassdyedblack[variation=15]
chisel:glassdyedred[variation=0]
chisel:glassdyedred[variation=1]
chisel:glassdyedred[variation=2]
chisel:glassdyedred[variation=3]
chisel:glassdyedred[variation=4]
chisel:glassdyedred[variation=5]
chisel:glassdyedred[variation=6]
chisel:glassdyedred[variation=7]
chisel:glassdyedred[variation=8]
chisel:glassdyedred[variation=9]
chisel:glassdyedred[variation=10]
chisel:glassdyedred[variation=11]
chisel:glassdyedred[variation=12]
chisel:glassdyedred[variation=13]
chisel:glassdyedred[variation=14]
chisel:glassdyedred[variation=15]
chisel:glassdyedgreen[variation=0]
chisel:glassdyedgreen[variation=1]
chisel:glassdyedgreen[variation=2]
chisel:glassdyedgreen[variation=3]
chisel:glassdyedgreen[variation=4]
chisel:glassdyedgreen[variation=5]
chisel:glassdyedgreen[variation=6]
chisel:glassdyedgreen[variation=7]
chisel:glassdyedgreen[variation=8]
chisel:glassdyedgreen[variation=9]
chisel:glassdyedgreen[variation=10]
chisel:glassdyedgreen[variation=11]
chisel:glassdyedgreen[variation=12]
chisel:glassdyedgreen[variation=13]
chisel:glassdyedgreen[variation=14]
chisel:glassdyedgreen[variation=15]
chisel:glassdyedbrown[variation=0]
chisel:glassdyedbrown[variation=1]
chisel:glassdyedbrown[variation=2]
chisel:glassdyedbrown[variation=3]
chisel:glassdyedbrown[variation=4]
chisel:glassdyedbrown[variation=5]
chisel:glassdyedbrown[variation=6]
chisel:glassdyedbrown[variation=7]
chisel:glassdyedbrown[variation=8]
chisel:glassdyedbrown[variation=9]
chisel:glassdyedbrown[variation=10]
chisel:glassdyedbrown[variation=11]
chisel:glassdyedbrown[variation=12]
chisel:glassdyedbrown[variation=13]
chisel:glassdyedbrown[variation=14]
chisel:glassdyedbrown[variation=15]
chisel:glassdyedblue[variation=0]
chisel:glassdyedblue[variation=1]
chisel:glassdyedblue[variation=2]
chisel:glassdyedblue[variation=3]
chisel:glassdyedblue[variation=4]
chisel:glassdyedblue[variation=5]
chisel:glassdyedblue[variation=6]
chisel:glassdyedblue[variation=7]
chisel:glassdyedblue[variation=8]
chisel:glassdyedblue[variation=9]
chisel:glassdyedblue[variation=10]
chisel:glassdyedblue[variation=11]
chisel:glassdyedblue[variation=12]
chisel:glassdyedblue[variation=13]
chisel:glassdyedblue[variation=14]
chisel:glassdyedblue[variation=15]
chisel:glassdyedpurple[variation=0]
chisel:glassdyedpurple[variation=1]
chisel:glassdyedpurple[variation=2]
chisel:glassdyedpurple[variation=3]
chisel:glassdyedpurple[variation=4]
chisel:glassdyedpurple[variation=5]
chisel:glassdyedpurple[variation=6]
chisel:glassdyedpurple[variation=7]
chisel:glassdyedpurple[variation=8]
chisel:glassdyedpurple[variation=9]
chisel:glassdyedpurple[variation=10]
chisel:glassdyedpurple[variation=11]
chisel:glassdyedpurple[variation=12]
chisel:glassdyedpurple[variation=13]
chisel:glassdyedpurple[variation=14]
chisel:glassdyedpurple[variation=15]
chisel:glassdyedcyan[variation=0]
chisel:glassdyedcyan[variation=1]
chisel:glassdyedcyan[variation=2]
chisel:glassdyedcyan[variation=3]
chisel:glassdyedcyan[variation=4]
chisel:glassdyedcyan[variation=5]
chisel:glassdyedcyan[variation=6]
chisel:glassdyedcyan[variation=7]
chisel:glassdyedcyan[variation=8]
chisel:glassdyedcyan[variation=9]
chisel:glassdyedcyan[variation=10]
chisel:glassdyedcyan[variation=11]
chisel:glassdyedcyan[variation=12]
chisel:glassdyedcyan[variation=13]
chisel:glassdyedcyan[variation=14]
chisel:glassdyedcyan[variation=15]
chisel:glassdyedlightgray[variation=0]
chisel:glassdyedlightgray[variation=1]
chisel:glassdyedlightgray[variation=2]
chisel:glassdyedlightgray[variation=3]
chisel:glassdyedlightgray[variation=4]
chisel:glassdyedlightgray[variation=5]
chisel:glassdyedlightgray[variation=6]
chisel:glassdyedlightgray[variation=7]
chisel:glassdyedlightgray[variation=8]
chisel:glassdyedlightgray[variation=9]
chisel:glassdyedlightgray[variation=10]
chisel:glassdyedlightgray[variation=11]
chisel:glassdyedlightgray[variation=12]
chisel:glassdyedlightgray[variation=13]
chisel:glassdyedlightgray[variation=14]
chisel:glassdyedlightgray[variation=15]
chisel:glassdyedgray[variation=0]
chisel:glassdyedgray[variation=1]
chisel:glassdyedgray[variation=2]
chisel:glassdyedgray[variation=3]
chisel:glassdyedgray[variation=4]
chisel:glassdyedgray[variation=5]
chisel:glassdyedgray[variation=6]
chisel:glassdyedgray[variation=7]
chisel:glassdyedgray[variation=8]
chisel:glassdyedgray[variation=9]
chisel:glassdyedgray[variation=10]
chisel:glassdyedgray[variation=11]
chisel:glassdyedgray[variation=12]
chisel:glassdyedgray[variation=13]
chisel:glassdyedgray[variation=14]
chisel:glassdyedgray[variation=15]
chisel:glassdyedpink[variation=0]
chisel:glassdyedpink[variation=1]
chisel:glassdyedpink[variation=2]
chisel:glassdyedpink[variation=3]
chisel:glassdyedpink[variation=4]
chisel:glassdyedpink[variation=5]
chisel:glassdyedpink[variation=6]
chisel:glassdyedpink[variation=7]
chisel:glassdyedpink[variation=8]
chisel:glassdyedpink[variation=9]
chisel:glassdyedpink[variation=10]
chisel:glassdyedpink[variation=11]
chisel:glassdyedpink[variation=12]
chisel:glassdyedpink[variation=13]
chisel:glassdyedpink[variation=14]
chisel:glassdyedpink[variation=15]
chisel:glassdyedlime[variation=0]
chisel:glassdyedlime[variation=1]
chisel:glassdyedlime[variation=2]
chisel:glassdyedlime[variation=3]
chisel:glassdyedlime[variation=4]
chisel:glassdyedlime[variation=5]
chisel:glassdyedlime[variation=6]
chisel:glassdyedlime[variation=7]
chisel:glassdyedlime[variation=8]
chisel:glassdyedlime[variation=9]
chisel:glassdyedlime[variation=10]
chisel:glassdyedlime[variation=11]
chisel:glassdyedlime[variation=12]
chisel:glassdyedlime[variation=13]
chisel:glassdyedlime[variation=14]
chisel:glassdyedlime[variation=15]
chisel:glassdyedyellow[variation=0]
chisel:glassdyedyellow[variation=1]
chisel:glassdyedyellow[variation=2]
chisel:glassdyedyellow[variation=3]
chisel:glassdyedyellow[variation=4]
chisel:glassdyedyellow[variation=5]
chisel:glassdyedyellow[variation=6]
chisel:glassdyedyellow[variation=7]
chisel:glassdyedyellow[variation=8]
chisel:glassdyedyellow[variation=9]
chisel:glassdyedyellow[variation=10]
chisel:glassdyedyellow[variation=11]
chisel:glassdyedyellow[variation=12]
chisel:glassdyedyellow[variation=13]
chisel:glassdyedyellow[variation=14]
chisel:glassdyedyellow[variation=15]
chisel:glassdyedlightblue[variation=0]
chisel:glassdyedlightblue[variation=1]
chisel:glassdyedlightblue[variation=2]
chisel:glassdyedlightblue[variation=3]
chisel:glassdyedlightblue[variation=4]
chisel:glassdyedlightblue[variation=5]
chisel:glassdyedlightblue[variation=6]
chisel:glassdyedlightblue[variation=7]
chisel:glassdyedlightblue[variation=8]
chisel:glassdyedlightblue[variation=9]
chisel:glassdyedlightblue[variation=10]
chisel:glassdyedlightblue[variation=11]
chisel:glassdyedlightblue[variation=12]
chisel:glassdyedlightblue[variation=13]
chisel:glassdyedlightblue[variation=14]
chisel:glassdyedlightblue[variation=15]
chisel:glassdyedmagenta[variation=0]
chisel:glassdyedmagenta[variation=1]
chisel:glassdyedmagenta[variation=2]
chisel:glassdyedmagenta[variation=3]
chisel:glassdyedmagenta[variation=4]
chisel:glassdyedmagenta[variation=5]
chisel:glassdyedmagenta[variation=6]
chisel:glassdyedmagenta[variation=7]
chisel:glassdyedmagenta[variation=8]
chisel:glassdyedmagenta[variation=9]
chisel:glassdyedmagenta[variation=10]
chisel:glassdyedmagenta[variation=11]
chisel:glassdyedmagenta[variation=12]
chisel:glassdyedmagenta[variation=13]
chisel:glassdyedmagenta[variation=14]
chisel:glassdyedmagenta[variation=15]
chisel:glassdyedorange[variation=0]
chisel:glassdyedorange[variation=1]
chisel:glassdyedorange[variation=2]
chisel:glassdyedorange[variation=3]
chisel:glassdyedorange[variation=4]
chisel:glassdyedorange[variation=5]
chisel:glassdyedorange[variation=6]
chisel:glassdyedorange[variation=7]
chisel:glassdyedorange[variation=8]
chisel:glassdyedorange[variation=9]
chisel:glassdyedorange[variation=10]
chisel:glassdyedorange[variation=11]
chisel:glassdyedorange[variation=12]
chisel:glassdyedorange[variation=13]
chisel:glassdyedorange[variation=14]
chisel:glassdyedorange[variation=15]
chisel:glassdyedwhite[variation=0]
chisel:glassdyedwhite[variation=1]
chisel:glassdyedwhite[variation=2]
chisel:glassdyedwhite[variation=3]
chisel:glassdyedwhite[variation=4]
chisel:glassdyedwhite[variation=5]
chisel:glassdyedwhite[variation=6]
chisel:glassdyedwhite[variation=7]
chisel:glassdyedwhite[variation=8]
chisel:glassdyedwhite[variation=9]
chisel:glassdyedwhite[variation=10]
chisel:glassdyedwhite[variation=11]
chisel:glassdyedwhite[variation=12]
chisel:glassdyedwhite[variation=13]
chisel:glassdyedwhite[variation=14]
chisel:glassdyedwhite[variation=15]
chisel:glowstone[variation=0]
chisel:glowstone[variation=1]
chisel:glowstone[variation=2]
chisel:glowstone[variation=3]
chisel:glowstone[variation=4]
chisel:glowstone[variation=5]
chisel:glowstone[variation=6]
chisel:glowstone[variation=7]
chisel:glowstone[variation=8]
chisel:glowstone[variation=9]
chisel:glowstone[variation=10]
chisel:glowstone[variation=11]
chisel:glowstone[variation=12]
chisel:glowstone[variation=13]
chisel:glowstone[variation=14]
chisel:glowstone[variation=15]
chisel:glowstone1[variation=0]
chisel:glowstone1[variation=1]
chisel:glowstone1[variation=2]
chisel:glowstone1[variation=3]
chisel:glowstone1[variation=4]
chisel:glowstone1[variation=5]
chisel:glowstone1[variation=6]
chisel:glowstone1[variation=7]
chisel:glowstone1[variation=8]
chisel:glowstone1[variation=9]
chisel:glowstone1[variation=10]
chisel:glowstone1[variation=11]
chisel:glowstone1[variation=12]
chisel:glowstone1[variation=13]
chisel:glowstone1[variation=14]
chisel:glowstone1[variation=15]
chisel:glowstone2[variation=0]
chisel:glowstone2[variation=1]
chisel:glowstone2[variation=2]
chisel:glowstone2[variation=3]
chisel:glowstone2[variation=4]
chisel:glowstone2[variation=5]
chisel:glowstone2[variation=6]
chisel:glowstone2[variation=7]
chisel:glowstone2[variation=8]
chisel:glowstone2[variation=9]
chisel:glowstone2[variation=10]
chisel:glowstone2[variation=11]
chisel:glowstone2[variation=12]
chisel:glowstone2[variation=13]
chisel:glowstone2[variation=14]
chisel:glowstone2[variation=15]
chisel:blockgold[variation=0]
chisel:blockgold[variation=1]
chisel:blockgold[variation=2]
chisel:blockgold[variation=3]
chisel:blockgold[variation=4]
chisel:blockgold[variation=5]
chisel:blockgold[variation=6]
chisel:blockgold[variation=7]
chisel:blockgold[variation=8]
chisel:blockgold[variation=9]
chisel:blockgold[variation=10]
chisel:blockgold[variation=11]
chisel:blockgold[variation=12]
chisel:blockgold[variation=13]
chisel:blockgold[variation=14]
chisel:blockgold[variation=15]
chisel:gold[variation=0]
chisel:gold[variation=1]
chisel:gold[variation=2]
chisel:gold[variation=3]
chisel:gold[variation=4]
chisel:gold[variation=5]
chisel:gold[variation=6]
chisel:gold[variation=7]
chisel:gold[variation=8]
chisel:gold[variation=9]
chisel:gold[variation=10]
chisel:gold[variation=11]
chisel:gold[variation=12]
chisel:gold[variation=13]
chisel:gold[variation=14]
chisel:gold[variation=15]
chisel:granite[variation=0]
chisel:granite[variation=1]
chisel:granite[variation=2]
chisel:granite[variation=3]
chisel:granite[variation=4]
chisel:granite[variation=5]
chisel:granite[variation=6]
chisel:granite[variation=7]
chisel:granite[variation=8]
chisel:granite[variation=9]
chisel:granite[variation=10]
chisel:granite[variation=11]
chisel:granite[variation=12]
chisel:granite[variation=13]
chisel:granite[variation=14]
chisel:granite[variation=15]
chisel:granite1[variation=0]
chisel:granite1[variation=1]
chisel:granite1[variation=2]
chisel:granite1[variation=3]
chisel:granite1[variation=4]
chisel:granite1[variation=5]
chisel:granite1[variation=6]
chisel:granite1[variation=7]
chisel:granite1[variation=8]
chisel:granite1[variation=9]
chisel:granite1[variation=10]
chisel:granite1[variation=11]
chisel:granite1[variation=12]
chisel:granite1[variation=13]
chisel:granite1[variation=14]
chisel:granite1[variation=15]
chisel:granite2[variation=0]
chisel:granite2[variation=1]
chisel:granite2[variation=2]
chisel:granite2[variation=3]
chisel:granite2[variation=4]
chisel:granite2[variation=5]
chisel:granite2[variation=6]
chisel:granite2[variation=7]
chisel:granite2[variation=8]
chisel:granite2[variation=9]
chisel:granite2[variation=10]
chisel:granite2[variation=11]
chisel:granite2[variation=12]
chisel:granite2[variation=13]
chisel:granite2[variation=14]
chisel:granite2[variation=15]
chisel:hardenedclay[variation=0]
chisel:hardenedclay[variation=1]
chisel:hardenedclay[variation=2]
chisel:hardenedclay[variation=3]
chisel:hardenedclay[variation=4]
chisel:hardenedclay[variation=5]
chisel:hardenedclay[variation=6]
chisel:hardenedclay[variation=7]
chisel:hardenedclay[variation=8]
chisel:hardenedclay[variation=9]
chisel:hardenedclay[variation=10]
chisel:hardenedclay[variation=11]
chisel:hardenedclay[variation=12]
chisel:hardenedclay[variation=13]
chisel:hardenedclay[variation=14]
chisel:hardenedclay[variation=15]
chisel:hardenedclay1[variation=0]
chisel:hardenedclay1[variation=1]
chisel:hardenedclay1[variation=2]
chisel:hardenedclay1[variation=3]
chisel:hardenedclay1[variation=4]
chisel:hardenedclay1[variation=5]
chisel:hardenedclay1[variation=6]
chisel:hardenedclay1[variation=7]
chisel:hardenedclay1[variation=8]
chisel:hardenedclay1[variation=9]
chisel:hardenedclay2[variation=0]
chisel:hardenedclay2[variation=1]
chisel:hardenedclay2[variation=2]
chisel:hardenedclay2[variation=3]
chisel:hardenedclay2[variation=4]
chisel:hardenedclay2[variation=5]
chisel:hardenedclay2[variation=6]
chisel:hardenedclay2[variation=7]
chisel:hardenedclay2[variation=8]
chisel:hardenedclay2[variation=9]
chisel:hardenedclay2[variation=10]
chisel:hardenedclay2[variation=11]
chisel:hardenedclay2[variation=12]
chisel:hardenedclay2[variation=13]
chisel:hardenedclay2[variation=14]
chisel:hardenedclay2[variation=15]
chisel:ice[variation=0]
chisel:ice[variation=1]
chisel:ice[variation=2]
chisel:ice[variation=3]
chisel:ice[variation=4]
chisel:ice[variation=5]
chisel:ice[variation=6]
chisel:ice[variation=7]
chisel:ice[variation=8]
chisel:ice[variation=9]
chisel:ice[variation=10]
chisel:ice[variation=11]
chisel:ice[variation=12]
chisel:ice[variation=13]
chisel:ice[variation=14]
chisel:ice[variation=15]
chisel:ice1[variation=0]
chisel:ice1[variation=1]
chisel:ice1[variation=2]
chisel:ice1[variation=3]
chisel:ice1[variation=4]
chisel:ice1[variation=5]
chisel:ice1[variation=6]
chisel:ice1[variation=7]
chisel:ice1[variation=8]
chisel:ice1[variation=9]
chisel:ice1[variation=10]
chisel:ice1[variation=11]
chisel:ice1[variation=12]
chisel:ice1[variation=13]
chisel:ice1[variation=14]
chisel:ice1[variation=15]
chisel:ice2[variation=0]
chisel:ice2[variation=1]
chisel:ice2[variation=2]
chisel:ice2[variation=3]
chisel:ice2[variation=4]
chisel:ice2[variation=5]
chisel:ice2[variation=6]
chisel:ice2[variation=7]
chisel:ice2[variation=8]
chisel:ice2[variation=9]
chisel:ice2[variation=10]
chisel:ice2[variation=11]
chisel:ice2[variation=12]
chisel:ice2[variation=13]
chisel:ice2[variation=14]
chisel:ice2[variation=15]
chisel:icepillar[variation=0]
chisel:icepillar[variation=1]
chisel:icepillar[variation=2]
chisel:icepillar[variation=3]
chisel:icepillar[variation=4]
chisel:icepillar[variation=5]
chisel:icepillar[variation=6]
chisel:icepillar[variation=7]
chisel:icepillar[variation=8]
chisel:icepillar[variation=9]
chisel:icepillar[variation=10]
chisel:icepillar[variation=11]
chisel:icepillar[variation=12]
chisel:icepillar[variation=13]
chisel:icepillar[variation=14]
chisel:icepillar[variation=15]
chisel:blockinvar[variation=0]
chisel:blockinvar[variation=1]
chisel:blockinvar[variation=2]
chisel:blockinvar[variation=3]
chisel:blockinvar[variation=4]
chisel:blockinvar[variation=5]
chisel:blockinvar[variation=6]
chisel:blockinvar[variation=7]
chisel:blockinvar[variation=8]
chisel:blockinvar[variation=9]
chisel:blockinvar[variation=10]
chisel:blockinvar[variation=11]
chisel:blockinvar[variation=12]
chisel:blockinvar[variation=13]
chisel:blockinvar[variation=14]
chisel:blockinvar[variation=15]
chisel:blockiron[variation=0]
chisel:blockiron[variation=1]
chisel:blockiron[variation=2]
chisel:blockiron[variation=3]
chisel:blockiron[variation=4]
chisel:blockiron[variation=5]
chisel:blockiron[variation=6]
chisel:blockiron[variation=7]
chisel:blockiron[variation=8]
chisel:blockiron[variation=9]
chisel:blockiron[variation=10]
chisel:blockiron[variation=11]
chisel:blockiron[variation=12]
chisel:blockiron[variation=13]
chisel:blockiron[variation=14]
chisel:blockiron[variation=15]
chisel:iron[variation=0]
chisel:iron[variation=1]
chisel:iron[variation=2]
chisel:iron[variation=3]
chisel:iron[variation=4]
chisel:iron[variation=5]
chisel:iron[variation=6]
chisel:iron[variation=7]
chisel:iron[variation=8]
chisel:iron[variation=9]
chisel:iron[variation=10]
chisel:iron[variation=11]
chisel:iron[variation=12]
chisel:iron[variation=13]
chisel:iron[variation=14]
chisel:iron[variation=15]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=false]
chisel:laboratory[variation=0]
chisel:laboratory[variation=1]
chisel:laboratory[variation=2]
chisel:laboratory[variation=3]
chisel:laboratory[variation=4]
chisel:laboratory[variation=5]
chisel:laboratory[variation=6]
chisel:laboratory[variation=7]
chisel:laboratory[variation=8]
chisel:laboratory[variation=9]
chisel:laboratory[variation=10]
chisel:laboratory[variation=11]
chisel:laboratory[variation=12]
chisel:laboratory[variation=13]
chisel:laboratory[variation=14]
chisel:laboratory[variation=15]
chisel:lapis[variation=0]
chisel:lapis[variation=1]
chisel:lapis[variation=2]
chisel:lapis[variation=3]
chisel:lapis[variation=4]
chisel:lapis[variation=5]
chisel:lapis[variation=6]
chisel:lapis[variation=7]
chisel:lapis[variation=8]
chisel:lapis[variation=9]
chisel:lapis[variation=10]
chisel:lapis[variation=11]
chisel:lapis[variation=12]
chisel:lapis[variation=13]
chisel:lapis[variation=14]
chisel:lapis[variation=15]
chisel:lavastone[variation=0]
chisel:lavastone[variation=1]
chisel:lavastone[variation=2]
chisel:lavastone[variation=3]
chisel:lavastone[variation=4]
chisel:lavastone[variation=5]
chisel:lavastone[variation=6]
chisel:lavastone[variation=7]
chisel:lavastone[variation=8]
chisel:lavastone[variation=9]
chisel:lavastone[variation=10]
chisel:lavastone[variation=11]
chisel:lavastone[variation=12]
chisel:lavastone[variation=13]
chisel:lavastone[variation=14]
chisel:lavastone[variation=15]
chisel:lavastone1[variation=0]
chisel:lavastone1[variation=1]
chisel:lavastone1[variation=2]
chisel:lavastone1[variation=3]
chisel:lavastone1[variation=4]
chisel:lavastone1[variation=5]
chisel:lavastone1[variation=6]
chisel:lavastone1[variation=7]
chisel:lavastone1[variation=8]
chisel:lavastone1[variation=9]
chisel:lavastone1[variation=10]
chisel:lavastone1[variation=11]
chisel:lavastone1[variation=12]
chisel:lavastone1[variation=13]
chisel:lavastone1[variation=14]
chisel:lavastone1[variation=15]
chisel:lavastone2[variation=0]
chisel:lavastone2[variation=1]
chisel:lavastone2[variation=2]
chisel:lavastone2[variation=3]
chisel:lavastone2[variation=4]
chisel:lavastone2[variation=5]
chisel:lavastone2[variation=6]
chisel:lavastone2[variation=7]
chisel:lavastone2[variation=8]
chisel:lavastone2[variation=9]
chisel:lavastone2[variation=10]
chisel:lavastone2[variation=11]
chisel:lavastone2[variation=12]
chisel:lavastone2[variation=13]
chisel:lavastone2[variation=14]
chisel:lavastone2[variation=15]
chisel:blocklead[variation=0]
chisel:blocklead[variation=1]
chisel:blocklead[variation=2]
chisel:blocklead[variation=3]
chisel:blocklead[variation=4]
chisel:blocklead[variation=5]
chisel:blocklead[variation=6]
chisel:blocklead[variation=7]
chisel:blocklead[variation=8]
chisel:blocklead[variation=9]
chisel:blocklead[variation=10]
chisel:blocklead[variation=11]
chisel:blocklead[variation=12]
chisel:blocklead[variation=13]
chisel:blocklead[variation=14]
chisel:blocklead[variation=15]
chisel:limestone[variation=0]
chisel:limestone[variation=1]
chisel:limestone[variation=2]
chisel:limestone[variation=3]
chisel:limestone[variation=4]
chisel:limestone[variation=5]
chisel:limestone[variation=6]
chisel:limestone[variation=7]
chisel:limestone[variation=8]
chisel:limestone[variation=9]
chisel:limestone[variation=10]
chisel:limestone[variation=11]
chisel:limestone[variation=12]
chisel:limestone[variation=13]
chisel:limestone[variation=14]
chisel:limestone[variation=15]
chisel:limestone1[variation=0]
chisel:limestone1[variation=1]
chisel:limestone1[variation=2]
chisel:limestone1[variation=3]
chisel:limestone1[variation=4]
chisel:limestone1[variation=5]
chisel:limestone1[variation=6]
chisel:limestone1[variation=7]
chisel:limestone1[variation=8]
chisel:limestone1[variation=9]
chisel:limestone2[variation=0]
chisel:limestone2[variation=1]
chisel:limestone2[variation=2]
chisel:limestone2[variation=3]
chisel:limestone2[variation=4]
chisel:limestone2[variation=5]
chisel:limestone2[variation=6]
chisel:limestone2[variation=7]
chisel:limestone2[variation=8]
chisel:limestone2[variation=9]
chisel:limestone2[variation=10]
chisel:limestone2[variation=11]
chisel:limestone2[variation=12]
chisel:limestone2[variation=13]
chisel:limestone2[variation=14]
chisel:limestone2[variation=15]
chisel:marble[variation=0]
chisel:marble[variation=1]
chisel:marble[variation=2]
chisel:marble[variation=3]
chisel:marble[variation=4]
chisel:marble[variation=5]
chisel:marble[variation=6]
chisel:marble[variation=7]
chisel:marble[variation=8]
chisel:marble[variation=9]
chisel:marble[variation=10]
chisel:marble[variation=11]
chisel:marble[variation=12]
chisel:marble[variation=13]
chisel:marble[variation=14]
chisel:marble[variation=15]
chisel:marble1[variation=0]
chisel:marble1[variation=1]
chisel:marble1[variation=2]
chisel:marble1[variation=3]
chisel:marble1[variation=4]
chisel:marble1[variation=5]
chisel:marble1[variation=6]
chisel:marble1[variation=7]
chisel:marble1[variation=8]
chisel:marble1[variation=9]
chisel:marble2[variation=0]
chisel:marble2[variation=1]
chisel:marble2[variation=2]
chisel:marble2[variation=3]
chisel:marble2[variation=4]
chisel:marble2[variation=5]
chisel:marble2[variation=6]
chisel:marble2[variation=7]
chisel:marble2[variation=8]
chisel:marble2[variation=9]
chisel:marble2[variation=10]
chisel:marble2[variation=11]
chisel:marble2[variation=12]
chisel:marble2[variation=13]
chisel:marble2[variation=14]
chisel:marble2[variation=15]
chisel:marblepillar[variation=0]
chisel:marblepillar[variation=1]
chisel:marblepillar[variation=2]
chisel:marblepillar[variation=3]
chisel:marblepillar[variation=4]
chisel:marblepillar[variation=5]
chisel:marblepillar[variation=6]
chisel:marblepillar[variation=7]
chisel:marblepillar[variation=8]
chisel:marblepillar[variation=9]
chisel:marblepillar[variation=10]
chisel:marblepillar[variation=11]
chisel:marblepillar[variation=12]
chisel:marblepillar[variation=13]
chisel:marblepillar[variation=14]
chisel:marblepillar[variation=15]
chisel:netherbrick[variation=0]
chisel:netherbrick[variation=1]
chisel:netherbrick[variation=2]
chisel:netherbrick[variation=3]
chisel:netherbrick[variation=4]
chisel:netherbrick[variation=5]
chisel:netherbrick[variation=6]
chisel:netherbrick[variation=7]
chisel:netherbrick[variation=8]
chisel:netherbrick[variation=9]
chisel:netherbrick[variation=10]
chisel:netherbrick[variation=11]
chisel:netherbrick[variation=12]
chisel:netherbrick[variation=13]
chisel:netherbrick[variation=14]
chisel:netherbrick[variation=15]
chisel:netherrack[variation=0]
chisel:netherrack[variation=1]
chisel:netherrack[variation=2]
chisel:netherrack[variation=3]
chisel:netherrack[variation=4]
chisel:netherrack[variation=5]
chisel:netherrack[variation=6]
chisel:netherrack[variation=7]
chisel:netherrack[variation=8]
chisel:netherrack[variation=9]
chisel:netherrack[variation=10]
chisel:netherrack[variation=11]
chisel:netherrack[variation=12]
chisel:netherrack[variation=13]
chisel:netherrack[variation=14]
chisel:netherrack[variation=15]
chisel:blocknickel[variation=0]
chisel:blocknickel[variation=1]
chisel:blocknickel[variation=2]
chisel:blocknickel[variation=3]
chisel:blocknickel[variation=4]
chisel:blocknickel[variation=5]
chisel:blocknickel[variation=6]
chisel:blocknickel[variation=7]
chisel:blocknickel[variation=8]
chisel:blocknickel[variation=9]
chisel:blocknickel[variation=10]
chisel:blocknickel[variation=11]
chisel:blocknickel[variation=12]
chisel:blocknickel[variation=13]
chisel:blocknickel[variation=14]
chisel:blocknickel[variation=15]
chisel:obsidian[variation=0]
chisel:obsidian[variation=1]
chisel:obsidian[variation=2]
chisel:obsidian[variation=3]
chisel:obsidian[variation=4]
chisel:obsidian[variation=5]
chisel:obsidian[variation=6]
chisel:obsidian[variation=7]
chisel:obsidian[variation=8]
chisel:obsidian[variation=9]
chisel:obsidian[variation=10]
chisel:obsidian[variation=11]
chisel:obsidian[variation=12]
chisel:obsidian[variation=13]
chisel:obsidian[variation=14]
chisel:obsidian[variation=15]
chisel:paper[variation=0]
chisel:paper[variation=1]
chisel:paper[variation=2]
chisel:paper[variation=3]
chisel:paper[variation=4]
chisel:paper[variation=5]
chisel:paper[variation=6]
chisel:paper[variation=7]
chisel:paper[variation=8]
chisel:paper[variation=9]
chisel:paper[variation=10]
chisel:paper[variation=11]
chisel:paper[variation=12]
chisel:paper[variation=13]
chisel:paper[variation=14]
chisel:paper[variation=15]
chisel:planks-oak[variation=0]
chisel:planks-oak[variation=1]
chisel:planks-oak[variation=2]
chisel:planks-oak[variation=3]
chisel:planks-oak[variation=4]
chisel:planks-oak[variation=5]
chisel:planks-oak[variation=6]
chisel:planks-oak[variation=7]
chisel:planks-oak[variation=8]
chisel:planks-oak[variation=9]
chisel:planks-oak[variation=10]
chisel:planks-oak[variation=11]
chisel:planks-oak[variation=12]
chisel:planks-oak[variation=13]
chisel:planks-oak[variation=14]
chisel:planks-oak[variation=15]
chisel:planks-spruce[variation=0]
chisel:planks-spruce[variation=1]
chisel:planks-spruce[variation=2]
chisel:planks-spruce[variation=3]
chisel:planks-spruce[variation=4]
chisel:planks-spruce[variation=5]
chisel:planks-spruce[variation=6]
chisel:planks-spruce[variation=7]
chisel:planks-spruce[variation=8]
chisel:planks-spruce[variation=9]
chisel:planks-spruce[variation=10]
chisel:planks-spruce[variation=11]
chisel:planks-spruce[variation=12]
chisel:planks-spruce[variation=13]
chisel:planks-spruce[variation=14]
chisel:planks-spruce[variation=15]
chisel:planks-birch[variation=0]
chisel:planks-birch[variation=1]
chisel:planks-birch[variation=2]
chisel:planks-birch[variation=3]
chisel:planks-birch[variation=4]
chisel:planks-birch[variation=5]
chisel:planks-birch[variation=6]
chisel:planks-birch[variation=7]
chisel:planks-birch[variation=8]
chisel:planks-birch[variation=9]
chisel:planks-birch[variation=10]
chisel:planks-birch[variation=11]
chisel:planks-birch[variation=12]
chisel:planks-birch[variation=13]
chisel:planks-birch[variation=14]
chisel:planks-birch[variation=15]
chisel:planks-jungle[variation=0]
chisel:planks-jungle[variation=1]
chisel:planks-jungle[variation=2]
chisel:planks-jungle[variation=3]
chisel:planks-jungle[variation=4]
chisel:planks-jungle[variation=5]
chisel:planks-jungle[variation=6]
chisel:planks-jungle[variation=7]
chisel:planks-jungle[variation=8]
chisel:planks-jungle[variation=9]
chisel:planks-jungle[variation=10]
chisel:planks-jungle[variation=11]
chisel:planks-jungle[variation=12]
chisel:planks-jungle[variation=13]
chisel:planks-jungle[variation=14]
chisel:planks-jungle[variation=15]
chisel:planks-acacia[variation=0]
chisel:planks-acacia[variation=1]
chisel:planks-acacia[variation=2]
chisel:planks-acacia[variation=3]
chisel:planks-acacia[variation=4]
chisel:planks-acacia[variation=5]
chisel:planks-acacia[variation=6]
chisel:planks-acacia[variation=7]
chisel:planks-acacia[variation=8]
chisel:planks-acacia[variation=9]
chisel:planks-acacia[variation=10]
chisel:planks-acacia[variation=11]
chisel:planks-acacia[variation=12]
chisel:planks-acacia[variation=13]
chisel:planks-acacia[variation=14]
chisel:planks-acacia[variation=15]
chisel:planks-dark-oak[variation=0]
chisel:planks-dark-oak[variation=1]
chisel:planks-dark-oak[variation=2]
chisel:planks-dark-oak[variation=3]
chisel:planks-dark-oak[variation=4]
chisel:planks-dark-oak[variation=5]
chisel:planks-dark-oak[variation=6]
chisel:planks-dark-oak[variation=7]
chisel:planks-dark-oak[variation=8]
chisel:planks-dark-oak[variation=9]
chisel:planks-dark-oak[variation=10]
chisel:planks-dark-oak[variation=11]
chisel:planks-dark-oak[variation=12]
chisel:planks-dark-oak[variation=13]
chisel:planks-dark-oak[variation=14]
chisel:planks-dark-oak[variation=15]
chisel:blockplatinum[variation=0]
chisel:blockplatinum[variation=1]
chisel:blockplatinum[variation=2]
chisel:blockplatinum[variation=3]
chisel:blockplatinum[variation=4]
chisel:blockplatinum[variation=5]
chisel:blockplatinum[variation=6]
chisel:blockplatinum[variation=7]
chisel:blockplatinum[variation=8]
chisel:blockplatinum[variation=9]
chisel:blockplatinum[variation=10]
chisel:blockplatinum[variation=11]
chisel:blockplatinum[variation=12]
chisel:blockplatinum[variation=13]
chisel:blockplatinum[variation=14]
chisel:blockplatinum[variation=15]
chisel:prismarine[variation=0]
chisel:prismarine[variation=1]
chisel:prismarine[variation=2]
chisel:prismarine[variation=3]
chisel:prismarine[variation=4]
chisel:prismarine[variation=5]
chisel:prismarine[variation=6]
chisel:prismarine[variation=7]
chisel:prismarine[variation=8]
chisel:prismarine[variation=9]
chisel:prismarine[variation=10]
chisel:prismarine[variation=11]
chisel:prismarine[variation=12]
chisel:prismarine[variation=13]
chisel:prismarine[variation=14]
chisel:prismarine[variation=15]
chisel:prismarine1[variation=0]
chisel:prismarine1[variation=1]
chisel:prismarine1[variation=2]
chisel:prismarine1[variation=3]
chisel:prismarine1[variation=4]
chisel:prismarine1[variation=5]
chisel:prismarine1[variation=6]
chisel:prismarine1[variation=7]
chisel:prismarine1[variation=8]
chisel:prismarine1[variation=9]
chisel:prismarine2[variation=0]
chisel:prismarine2[variation=1]
chisel:prismarine2[variation=2]
chisel:prismarine2[variation=3]
chisel:prismarine2[variation=4]
chisel:prismarine2[variation=5]
chisel:prismarine2[variation=6]
chisel:prismarine2[variation=7]
chisel:prismarine2[variation=8]
chisel:prismarine2[variation=9]
chisel:prismarine2[variation=10]
chisel:prismarine2[variation=11]
chisel:prismarine2[variation=12]
chisel:prismarine2[variation=13]
chisel:prismarine2[variation=14]
chisel:prismarine2[variation=15]
chisel:quartz[variation=0]
chisel:quartz[variation=1]
chisel:quartz[variation=2]
chisel:quartz[variation=3]
chisel:quartz[variation=4]
chisel:quartz[variation=5]
chisel:quartz[variation=6]
chisel:quartz[variation=7]
chisel:quartz[variation=8]
chisel:quartz[variation=9]
chisel:quartz[variation=10]
chisel:quartz[variation=11]
chisel:quartz[variation=12]
chisel:quartz[variation=13]
chisel:quartz[variation=14]
chisel:quartz[variation=15]
chisel:quartz1[variation=0]
chisel:quartz1[variation=1]
chisel:quartz1[variation=2]
chisel:quartz1[variation=3]
chisel:quartz1[variation=4]
chisel:quartz1[variation=5]
chisel:quartz1[variation=6]
chisel:quartz1[variation=7]
chisel:quartz1[variation=8]
chisel:quartz1[variation=9]
chisel:quartz1[variation=10]
chisel:quartz1[variation=11]
chisel:quartz1[variation=12]
chisel:quartz1[variation=13]
chisel:quartz1[variation=14]
chisel:quartz1[variation=15]
chisel:redstone[variation=0]
chisel:redstone[variation=1]
chisel:redstone[variation=2]
chisel:redstone[variation=3]
chisel:redstone[variation=4]
chisel:redstone[variation=5]
chisel:redstone[variation=6]
chisel:redstone[variation=7]
chisel:redstone[variation=8]
chisel:redstone[variation=9]
chisel:redstone[variation=10]
chisel:redstone[variation=11]
chisel:redstone[variation=12]
chisel:redstone[variation=13]
chisel:redstone[variation=14]
chisel:redstone[variation=15]
chisel:redstone1[variation=0]
chisel:redstone1[variation=1]
chisel:redstone1[variation=2]
chisel:redstone1[variation=3]
chisel:redstone1[variation=4]
chisel:redstone1[variation=5]
chisel:redstone1[variation=6]
chisel:redstone1[variation=7]
chisel:redstone1[variation=8]
chisel:redstone1[variation=9]
chisel:redstone1[variation=10]
chisel:redstone1[variation=11]
chisel:redstone1[variation=12]
chisel:redstone1[variation=13]
chisel:redstone1[variation=14]
chisel:redstone1[variation=15]
chisel:sandstoneyellow[variation=0]
chisel:sandstoneyellow[variation=1]
chisel:sandstoneyellow[variation=2]
chisel:sandstoneyellow[variation=3]
chisel:sandstoneyellow[variation=4]
chisel:sandstoneyellow[variation=5]
chisel:sandstoneyellow[variation=6]
chisel:sandstoneyellow[variation=7]
chisel:sandstoneyellow[variation=8]
chisel:sandstoneyellow[variation=9]
chisel:sandstoneyellow[variation=10]
chisel:sandstoneyellow[variation=11]
chisel:sandstoneyellow[variation=12]
chisel:sandstoneyellow[variation=13]
chisel:sandstoneyellow[variation=14]
chisel:sandstoneyellow[variation=15]
chisel:sandstoneyellow1[variation=0]
chisel:sandstoneyellow1[variation=1]
chisel:sandstoneyellow1[variation=2]
chisel:sandstoneyellow1[variation=3]
chisel:sandstoneyellow1[variation=4]
chisel:sandstoneyellow1[variation=5]
chisel:sandstoneyellow1[variation=6]
chisel:sandstoneyellow1[variation=7]
chisel:sandstoneyellow1[variation=8]
chisel:sandstoneyellow1[variation=9]
chisel:sandstoneyellow2[variation=0]
chisel:sandstoneyellow2[variation=1]
chisel:sandstoneyellow2[variation=2]
chisel:sandstoneyellow2[variation=3]
chisel:sandstoneyellow2[variation=4]
chisel:sandstoneyellow2[variation=5]
chisel:sandstoneyellow2[variation=6]
chisel:sandstoneyellow2[variation=7]
chisel:sandstoneyellow2[variation=8]
chisel:sandstoneyellow2[variation=9]
chisel:sandstoneyellow2[variation=10]
chisel:sandstoneyellow2[variation=11]
chisel:sandstoneyellow2[variation=12]
chisel:sandstoneyellow2[variation=13]
chisel:sandstoneyellow2[variation=14]
chisel:sandstoneyellow2[variation=15]
chisel:sandstonered[variation=0]
chisel:sandstonered[variation=1]
chisel:sandstonered[variation=2]
chisel:sandstonered[variation=3]
chisel:sandstonered[variation=4]
chisel:sandstonered[variation=5]
chisel:sandstonered[variation=6]
chisel:sandstonered[variation=7]
chisel:sandstonered[variation=8]
chisel:sandstonered[variation=9]
chisel:sandstonered[variation=10]
chisel:sandstonered[variation=11]
chisel:sandstonered[variation=12]
chisel:sandstonered[variation=13]
chisel:sandstonered[variation=14]
chisel:sandstonered[variation=15]
chisel:sandstonered1[variation=0]
chisel:sandstonered1[variation=1]
chisel:sandstonered1[variation=2]
chisel:sandstonered1[variation=3]
chisel:sandstonered1[variation=4]
chisel:sandstonered1[variation=5]
chisel:sandstonered1[variation=6]
chisel:sandstonered1[variation=7]
chisel:sandstonered1[variation=8]
chisel:sandstonered1[variation=9]
chisel:sandstonered2[variation=0]
chisel:sandstonered2[variation=1]
chisel:sandstonered2[variation=2]
chisel:sandstonered2[variation=3]
chisel:sandstonered2[variation=4]
chisel:sandstonered2[variation=5]
chisel:sandstonered2[variation=6]
chisel:sandstonered2[variation=7]
chisel:sandstonered2[variation=8]
chisel:sandstonered2[variation=9]
chisel:sandstonered2[variation=10]
chisel:sandstonered2[variation=11]
chisel:sandstonered2[variation=12]
chisel:sandstonered2[variation=13]
chisel:sandstonered2[variation=14]
chisel:sandstonered2[variation=15]
chisel:sandstone-scribbles[variation=0]
chisel:sandstone-scribbles[variation=1]
chisel:sandstone-scribbles[variation=2]
chisel:sandstone-scribbles[variation=3]
chisel:sandstone-scribbles[variation=4]
chisel:sandstone-scribbles[variation=5]
chisel:sandstone-scribbles[variation=6]
chisel:sandstone-scribbles[variation=7]
chisel:sandstone-scribbles[variation=8]
chisel:sandstone-scribbles[variation=9]
chisel:sandstone-scribbles[variation=10]
chisel:sandstone-scribbles[variation=11]
chisel:sandstone-scribbles[variation=12]
chisel:sandstone-scribbles[variation=13]
chisel:sandstone-scribbles[variation=14]
chisel:sandstone-scribbles[variation=15]
chisel:blocksilver[variation=0]
chisel:blocksilver[variation=1]
chisel:blocksilver[variation=2]
chisel:blocksilver[variation=3]
chisel:blocksilver[variation=4]
chisel:blocksilver[variation=5]
chisel:blocksilver[variation=6]
chisel:blocksilver[variation=7]
chisel:blocksilver[variation=8]
chisel:blocksilver[variation=9]
chisel:blocksilver[variation=10]
chisel:blocksilver[variation=11]
chisel:blocksilver[variation=12]
chisel:blocksilver[variation=13]
chisel:blocksilver[variation=14]
chisel:blocksilver[variation=15]
chisel:blocksteel[variation=0]
chisel:blocksteel[variation=1]
chisel:blocksteel[variation=2]
chisel:blocksteel[variation=3]
chisel:blocksteel[variation=4]
chisel:blocksteel[variation=5]
chisel:blocksteel[variation=6]
chisel:blocksteel[variation=7]
chisel:blocksteel[variation=8]
chisel:blocksteel[variation=9]
chisel:blocksteel[variation=10]
chisel:blocksteel[variation=11]
chisel:blocksteel[variation=12]
chisel:blocksteel[variation=13]
chisel:blocksteel[variation=14]
chisel:blocksteel[variation=15]
chisel:stonebrick[variation=0]
chisel:stonebrick[variation=1]
chisel:stonebrick[variation=2]
chisel:stonebrick[variation=3]
chisel:stonebrick[variation=4]
chisel:stonebrick[variation=5]
chisel:stonebrick[variation=6]
chisel:stonebrick[variation=7]
chisel:stonebrick[variation=8]
chisel:stonebrick[variation=9]
chisel:stonebrick[variation=10]
chisel:stonebrick[variation=11]
chisel:stonebrick[variation=12]
chisel:stonebrick[variation=13]
chisel:stonebrick[variation=14]
chisel:stonebrick[variation=15]
chisel:stonebrick1[variation=0]
chisel:stonebrick1[variation=1]
chisel:stonebrick1[variation=2]
chisel:stonebrick1[variation=3]
chisel:stonebrick1[variation=4]
chisel:stonebrick1[variation=5]
chisel:stonebrick1[variation=6]
chisel:stonebrick1[variation=7]
chisel:stonebrick1[variation=8]
chisel:stonebrick1[variation=9]
chisel:stonebrick2[variation=0]
chisel:stonebrick2[variation=1]
chisel:stonebrick2[variation=2]
chisel:stonebrick2[variation=3]
chisel:stonebrick2[variation=4]
chisel:stonebrick2[variation=5]
chisel:stonebrick2[variation=6]
chisel:stonebrick2[variation=7]
chisel:stonebrick2[variation=8]
chisel:stonebrick2[variation=9]
chisel:stonebrick2[variation=10]
chisel:stonebrick2[variation=11]
chisel:stonebrick2[variation=12]
chisel:stonebrick2[variation=13]
chisel:stonebrick2[variation=14]
chisel:stonebrick2[variation=15]
chisel:technical[variation=0]
chisel:technical[variation=1]
chisel:technical[variation=2]
chisel:technical[variation=3]
chisel:technical[variation=4]
chisel:technical[variation=5]
chisel:technical[variation=6]
chisel:technical[variation=7]
chisel:technical[variation=8]
chisel:technical[variation=9]
chisel:technical[variation=10]
chisel:technical[variation=11]
chisel:technical[variation=12]
chisel:technical[variation=13]
chisel:technical[variation=14]
chisel:technical[variation=15]
chisel:technical1[variation=0]
chisel:technical1[variation=1]
chisel:technical1[variation=2]
chisel:technical1[variation=3]
chisel:technical1[variation=4]
chisel:technical1[variation=5]
chisel:technical1[variation=6]
chisel:technical1[variation=7]
chisel:technical1[variation=8]
chisel:technical1[variation=9]
chisel:technical1[variation=10]
chisel:technical1[variation=11]
chisel:technical1[variation=12]
chisel:technical1[variation=13]
chisel:technical1[variation=14]
chisel:technical1[variation=15]
chisel:technicalnew[variation=0]
chisel:technicalnew[variation=1]
chisel:technicalnew[variation=2]
chisel:technicalnew[variation=3]
chisel:technicalnew[variation=4]
chisel:technicalnew[variation=5]
chisel:technicalnew[variation=6]
chisel:technicalnew[variation=7]
chisel:technicalnew[variation=8]
chisel:technicalnew[variation=9]
chisel:technicalnew[variation=10]
chisel:technicalnew[variation=11]
chisel:technicalnew[variation=12]
chisel:technicalnew[variation=13]
chisel:technicalnew[variation=14]
chisel:technicalnew[variation=15]
chisel:temple[variation=0]
chisel:temple[variation=1]
chisel:temple[variation=2]
chisel:temple[variation=3]
chisel:temple[variation=4]
chisel:temple[variation=5]
chisel:temple[variation=6]
chisel:temple[variation=7]
chisel:temple[variation=8]
chisel:temple[variation=9]
chisel:temple[variation=10]
chisel:temple[variation=11]
chisel:temple[variation=12]
chisel:temple[variation=13]
chisel:temple[variation=14]
chisel:temple[variation=15]
chisel:templemossy[variation=0]
chisel:templemossy[variation=1]
chisel:templemossy[variation=2]
chisel:templemossy[variation=3]
chisel:templemossy[variation=4]
chisel:templemossy[variation=5]
chisel:templemossy[variation=6]
chisel:templemossy[variation=7]
chisel:templemossy[variation=8]
chisel:templemossy[variation=9]
chisel:templemossy[variation=10]
chisel:templemossy[variation=11]
chisel:templemossy[variation=12]
chisel:templemossy[variation=13]
chisel:templemossy[variation=14]
chisel:templemossy[variation=15]
chisel:blocktin[variation=0]
chisel:blocktin[variation=1]
chisel:blocktin[variation=2]
chisel:blocktin[variation=3]
chisel:blocktin[variation=4]
chisel:blocktin[variation=5]
chisel:blocktin[variation=6]
chisel:blocktin[variation=7]
chisel:blocktin[variation=8]
chisel:blocktin[variation=9]
chisel:blocktin[variation=10]
chisel:blocktin[variation=11]
chisel:blocktin[variation=12]
chisel:blocktin[variation=13]
chisel:blocktin[variation=14]
chisel:blocktin[variation=15]
chisel:tyrian[variation=0]
chisel:tyrian[variation=1]
chisel:tyrian[variation=2]
chisel:tyrian[variation=3]
chisel:tyrian[variation=4]
chisel:tyrian[variation=5]
chisel:tyrian[variation=6]
chisel:tyrian[variation=7]
chisel:tyrian[variation=8]
chisel:tyrian[variation=9]
chisel:tyrian[variation=10]
chisel:tyrian[variation=11]
chisel:tyrian[variation=12]
chisel:tyrian[variation=13]
chisel:tyrian[variation=14]
chisel:tyrian[variation=15]
chisel:blockuranium[variation=0]
chisel:blockuranium[variation=1]
chisel:blockuranium[variation=2]
chisel:blockuranium[variation=3]
chisel:blockuranium[variation=4]
chisel:blockuranium[variation=5]
chisel:blockuranium[variation=6]
chisel:blockuranium[variation=7]
chisel:blockuranium[variation=8]
chisel:blockuranium[variation=9]
chisel:blockuranium[variation=10]
chisel:blockuranium[variation=11]
chisel:blockuranium[variation=12]
chisel:blockuranium[variation=13]
chisel:blockuranium[variation=14]
chisel:blockuranium[variation=15]
chisel:valentines[variation=0]
chisel:valentines[variation=1]
chisel:valentines[variation=2]
chisel:valentines[variation=3]
chisel:valentines[variation=4]
chisel:valentines[variation=5]
chisel:valentines[variation=6]
chisel:valentines[variation=7]
chisel:valentines[variation=8]
chisel:valentines[variation=9]
chisel:valentines[variation=10]
chisel:valentines[variation=11]
chisel:valentines[variation=12]
chisel:valentines[variation=13]
chisel:valentines[variation=14]
chisel:valentines[variation=15]
chisel:voidstone[variation=0]
chisel:voidstone[variation=1]
chisel:voidstone[variation=2]
chisel:voidstone[variation=3]
chisel:voidstone[variation=4]
chisel:voidstone[variation=5]
chisel:voidstone[variation=6]
chisel:voidstone[variation=7]
chisel:voidstone[variation=8]
chisel:voidstone[variation=9]
chisel:voidstone[variation=10]
chisel:voidstone[variation=11]
chisel:voidstone[variation=12]
chisel:voidstone[variation=13]
chisel:voidstone[variation=14]
chisel:voidstone[variation=15]
chisel:energizedvoidstone[variation=0]
chisel:energizedvoidstone[variation=1]
chisel:energizedvoidstone[variation=2]
chisel:energizedvoidstone[variation=3]
chisel:energizedvoidstone[variation=4]
chisel:energizedvoidstone[variation=5]
chisel:energizedvoidstone[variation=6]
chisel:energizedvoidstone[variation=7]
chisel:energizedvoidstone[variation=8]
chisel:energizedvoidstone[variation=9]
chisel:energizedvoidstone[variation=10]
chisel:energizedvoidstone[variation=11]
chisel:energizedvoidstone[variation=12]
chisel:energizedvoidstone[variation=13]
chisel:energizedvoidstone[variation=14]
chisel:energizedvoidstone[variation=15]
chisel:voidstonerunic[variation=0]
chisel:voidstonerunic[variation=1]
chisel:voidstonerunic[variation=2]
chisel:voidstonerunic[variation=3]
chisel:voidstonerunic[variation=4]
chisel:voidstonerunic[variation=5]
chisel:voidstonerunic[variation=6]
chisel:voidstonerunic[variation=7]
chisel:voidstonerunic[variation=8]
chisel:voidstonerunic[variation=9]
chisel:voidstonerunic[variation=10]
chisel:voidstonerunic[variation=11]
chisel:voidstonerunic[variation=12]
chisel:voidstonerunic[variation=13]
chisel:voidstonerunic[variation=14]
chisel:voidstonerunic[variation=15]
chisel:waterstone[variation=0]
chisel:waterstone[variation=1]
chisel:waterstone[variation=2]
chisel:waterstone[variation=3]
chisel:waterstone[variation=4]
chisel:waterstone[variation=5]
chisel:waterstone[variation=6]
chisel:waterstone[variation=7]
chisel:waterstone[variation=8]
chisel:waterstone[variation=9]
chisel:waterstone[variation=10]
chisel:waterstone[variation=11]
chisel:waterstone[variation=12]
chisel:waterstone[variation=13]
chisel:waterstone[variation=14]
chisel:waterstone[variation=15]
chisel:waterstone1[variation=0]
chisel:waterstone1[variation=1]
chisel:waterstone1[variation=2]
chisel:waterstone1[variation=3]
chisel:waterstone1[variation=4]
chisel:waterstone1[variation=5]
chisel:waterstone1[variation=6]
chisel:waterstone1[variation=7]
chisel:waterstone1[variation=8]
chisel:waterstone1[variation=9]
chisel:waterstone1[variation=10]
chisel:waterstone1[variation=11]
chisel:waterstone1[variation=12]
chisel:waterstone1[variation=13]
chisel:waterstone1[variation=14]
chisel:waterstone1[variation=15]
chisel:waterstone2[variation=0]
chisel:waterstone2[variation=1]
chisel:waterstone2[variation=2]
chisel:waterstone2[variation=3]
chisel:waterstone2[variation=4]
chisel:waterstone2[variation=5]
chisel:waterstone2[variation=6]
chisel:waterstone2[variation=7]
chisel:waterstone2[variation=8]
chisel:waterstone2[variation=9]
chisel:waterstone2[variation=10]
chisel:waterstone2[variation=11]
chisel:waterstone2[variation=12]
chisel:waterstone2[variation=13]
chisel:waterstone2[variation=14]
chisel:waterstone2[variation=15]
chisel:wool_black[variation=0]
chisel:wool_black[variation=1]
chisel:wool_black[variation=2]
chisel:wool_black[variation=3]
chisel:wool_black[variation=4]
chisel:wool_black[variation=5]
chisel:wool_black[variation=6]
chisel:wool_black[variation=7]
chisel:wool_black[variation=8]
chisel:wool_black[variation=9]
chisel:wool_black[variation=10]
chisel:wool_black[variation=11]
chisel:wool_black[variation=12]
chisel:wool_black[variation=13]
chisel:wool_black[variation=14]
chisel:wool_black[variation=15]
chisel:wool_red[variation=0]
chisel:wool_red[variation=1]
chisel:wool_red[variation=2]
chisel:wool_red[variation=3]
chisel:wool_red[variation=4]
chisel:wool_red[variation=5]
chisel:wool_red[variation=6]
chisel:wool_red[variation=7]
chisel:wool_red[variation=8]
chisel:wool_red[variation=9]
chisel:wool_red[variation=10]
chisel:wool_red[variation=11]
chisel:wool_red[variation=12]
chisel:wool_red[variation=13]
chisel:wool_red[variation=14]
chisel:wool_red[variation=15]
chisel:wool_green[variation=0]
chisel:wool_green[variation=1]
chisel:wool_green[variation=2]
chisel:wool_green[variation=3]
chisel:wool_green[variation=4]
chisel:wool_green[variation=5]
chisel:wool_green[variation=6]
chisel:wool_green[variation=7]
chisel:wool_green[variation=8]
chisel:wool_green[variation=9]
chisel:wool_green[variation=10]
chisel:wool_green[variation=11]
chisel:wool_green[variation=12]
chisel:wool_green[variation=13]
chisel:wool_green[variation=14]
chisel:wool_green[variation=15]
chisel:wool_brown[variation=0]
chisel:wool_brown[variation=1]
chisel:wool_brown[variation=2]
chisel:wool_brown[variation=3]
chisel:wool_brown[variation=4]
chisel:wool_brown[variation=5]
chisel:wool_brown[variation=6]
chisel:wool_brown[variation=7]
chisel:wool_brown[variation=8]
chisel:wool_brown[variation=9]
chisel:wool_brown[variation=10]
chisel:wool_brown[variation=11]
chisel:wool_brown[variation=12]
chisel:wool_brown[variation=13]
chisel:wool_brown[variation=14]
chisel:wool_brown[variation=15]
chisel:wool_blue[variation=0]
chisel:wool_blue[variation=1]
chisel:wool_blue[variation=2]
chisel:wool_blue[variation=3]
chisel:wool_blue[variation=4]
chisel:wool_blue[variation=5]
chisel:wool_blue[variation=6]
chisel:wool_blue[variation=7]
chisel:wool_blue[variation=8]
chisel:wool_blue[variation=9]
chisel:wool_blue[variation=10]
chisel:wool_blue[variation=11]
chisel:wool_blue[variation=12]
chisel:wool_blue[variation=13]
chisel:wool_blue[variation=14]
chisel:wool_blue[variation=15]
chisel:wool_purple[variation=0]
chisel:wool_purple[variation=1]
chisel:wool_purple[variation=2]
chisel:wool_purple[variation=3]
chisel:wool_purple[variation=4]
chisel:wool_purple[variation=5]
chisel:wool_purple[variation=6]
chisel:wool_purple[variation=7]
chisel:wool_purple[variation=8]
chisel:wool_purple[variation=9]
chisel:wool_purple[variation=10]
chisel:wool_purple[variation=11]
chisel:wool_purple[variation=12]
chisel:wool_purple[variation=13]
chisel:wool_purple[variation=14]
chisel:wool_purple[variation=15]
chisel:wool_cyan[variation=0]
chisel:wool_cyan[variation=1]
chisel:wool_cyan[variation=2]
chisel:wool_cyan[variation=3]
chisel:wool_cyan[variation=4]
chisel:wool_cyan[variation=5]
chisel:wool_cyan[variation=6]
chisel:wool_cyan[variation=7]
chisel:wool_cyan[variation=8]
chisel:wool_cyan[variation=9]
chisel:wool_cyan[variation=10]
chisel:wool_cyan[variation=11]
chisel:wool_cyan[variation=12]
chisel:wool_cyan[variation=13]
chisel:wool_cyan[variation=14]
chisel:wool_cyan[variation=15]
chisel:wool_lightgray[variation=0]
chisel:wool_lightgray[variation=1]
chisel:wool_lightgray[variation=2]
chisel:wool_lightgray[variation=3]
chisel:wool_lightgray[variation=4]
chisel:wool_lightgray[variation=5]
chisel:wool_lightgray[variation=6]
chisel:wool_lightgray[variation=7]
chisel:wool_lightgray[variation=8]
chisel:wool_lightgray[variation=9]
chisel:wool_lightgray[variation=10]
chisel:wool_lightgray[variation=11]
chisel:wool_lightgray[variation=12]
chisel:wool_lightgray[variation=13]
chisel:wool_lightgray[variation=14]
chisel:wool_lightgray[variation=15]
chisel:wool_gray[variation=0]
chisel:wool_gray[variation=1]
chisel:wool_gray[variation=2]
chisel:wool_gray[variation=3]
chisel:wool_gray[variation=4]
chisel:wool_gray[variation=5]
chisel:wool_gray[variation=6]
chisel:wool_gray[variation=7]
chisel:wool_gray[variation=8]
chisel:wool_gray[variation=9]
chisel:wool_gray[variation=10]
chisel:wool_gray[variation=11]
chisel:wool_gray[variation=12]
chisel:wool_gray[variation=13]
chisel:wool_gray[variation=14]
chisel:wool_gray[variation=15]
chisel:wool_pink[variation=0]
chisel:wool_pink[variation=1]
chisel:wool_pink[variation=2]
chisel:wool_pink[variation=3]
chisel:wool_pink[variation=4]
chisel:wool_pink[variation=5]
chisel:wool_pink[variation=6]
chisel:wool_pink[variation=7]
chisel:wool_pink[variation=8]
chisel:wool_pink[variation=9]
chisel:wool_pink[variation=10]
chisel:wool_pink[variation=11]
chisel:wool_pink[variation=12]
chisel:wool_pink[variation=13]
chisel:wool_pink[variation=14]
chisel:wool_pink[variation=15]
chisel:wool_lime[variation=0]
chisel:wool_lime[variation=1]
chisel:wool_lime[variation=2]
chisel:wool_lime[variation=3]
chisel:wool_lime[variation=4]
chisel:wool_lime[variation=5]
chisel:wool_lime[variation=6]
chisel:wool_lime[variation=7]
chisel:wool_lime[variation=8]
chisel:wool_lime[variation=9]
chisel:wool_lime[variation=10]
chisel:wool_lime[variation=11]
chisel:wool_lime[variation=12]
chisel:wool_lime[variation=13]
chisel:wool_lime[variation=14]
chisel:wool_lime[variation=15]
chisel:wool_yellow[variation=0]
chisel:wool_yellow[variation=1]
chisel:wool_yellow[variation=2]
chisel:wool_yellow[variation=3]
chisel:wool_yellow[variation=4]
chisel:wool_yellow[variation=5]
chisel:wool_yellow[variation=6]
chisel:wool_yellow[variation=7]
chisel:wool_yellow[variation=8]
chisel:wool_yellow[variation=9]
chisel:wool_yellow[variation=10]
chisel:wool_yellow[variation=11]
chisel:wool_yellow[variation=12]
chisel:wool_yellow[variation=13]
chisel:wool_yellow[variation=14]
chisel:wool_yellow[variation=15]
chisel:wool_lightblue[variation=0]
chisel:wool_lightblue[variation=1]
chisel:wool_lightblue[variation=2]
chisel:wool_lightblue[variation=3]
chisel:wool_lightblue[variation=4]
chisel:wool_lightblue[variation=5]
chisel:wool_lightblue[variation=6]
chisel:wool_lightblue[variation=7]
chisel:wool_lightblue[variation=8]
chisel:wool_lightblue[variation=9]
chisel:wool_lightblue[variation=10]
chisel:wool_lightblue[variation=11]
chisel:wool_lightblue[variation=12]
chisel:wool_lightblue[variation=13]
chisel:wool_lightblue[variation=14]
chisel:wool_lightblue[variation=15]
chisel:wool_magenta[variation=0]
chisel:wool_magenta[variation=1]
chisel:wool_magenta[variation=2]
chisel:wool_magenta[variation=3]
chisel:wool_magenta[variation=4]
chisel:wool_magenta[variation=5]
chisel:wool_magenta[variation=6]
chisel:wool_magenta[variation=7]
chisel:wool_magenta[variation=8]
chisel:wool_magenta[variation=9]
chisel:wool_magenta[variation=10]
chisel:wool_magenta[variation=11]
chisel:wool_magenta[variation=12]
chisel:wool_magenta[variation=13]
chisel:wool_magenta[variation=14]
chisel:wool_magenta[variation=15]
chisel:wool_orange[variation=0]
chisel:wool_orange[variation=1]
chisel:wool_orange[variation=2]
chisel:wool_orange[variation=3]
chisel:wool_orange[variation=4]
chisel:wool_orange[variation=5]
chisel:wool_orange[variation=6]
chisel:wool_orange[variation=7]
chisel:wool_orange[variation=8]
chisel:wool_orange[variation=9]
chisel:wool_orange[variation=10]
chisel:wool_orange[variation=11]
chisel:wool_orange[variation=12]
chisel:wool_orange[variation=13]
chisel:wool_orange[variation=14]
chisel:wool_orange[variation=15]
chisel:wool_white[variation=0]
chisel:wool_white[variation=1]
chisel:wool_white[variation=2]
chisel:wool_white[variation=3]
chisel:wool_white[variation=4]
chisel:wool_white[variation=5]
chisel:wool_white[variation=6]
chisel:wool_white[variation=7]
chisel:wool_white[variation=8]
chisel:wool_white[variation=9]
chisel:wool_white[variation=10]
chisel:wool_white[variation=11]
chisel:wool_white[variation=12]
chisel:wool_white[variation=13]
chisel:wool_white[variation=14]
chisel:wool_white[variation=15]
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
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enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
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enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
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enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
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enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
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enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
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enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west]
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enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_up]
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enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_up]
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enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
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enderio:block_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
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enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
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enderio:block_enlightened_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
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enderio:block_enlightened_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
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enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
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enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
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enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
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enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=auto]
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enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=auto]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
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enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_enderium[level=0]
tconstruct:molten_enderium[level=1]
tconstruct:molten_enderium[level=2]
tconstruct:molten_enderium[level=3]
tconstruct:molten_enderium[level=4]
tconstruct:molten_enderium[level=5]
tconstruct:molten_enderium[level=6]
tconstruct:molten_enderium[level=7]
tconstruct:molten_enderium[level=8]
tconstruct:molten_enderium[level=9]
tconstruct:molten_enderium[level=10]
tconstruct:molten_enderium[level=11]
tconstruct:molten_enderium[level=12]
tconstruct:molten_enderium[level=13]
tconstruct:molten_enderium[level=14]
tconstruct:molten_enderium[level=15]
tconstruct:molten_iridium[level=0]
tconstruct:molten_iridium[level=1]
tconstruct:molten_iridium[level=2]
tconstruct:molten_iridium[level=3]
tconstruct:molten_iridium[level=4]
tconstruct:molten_iridium[level=5]
tconstruct:molten_iridium[level=6]
tconstruct:molten_iridium[level=7]
tconstruct:molten_iridium[level=8]
tconstruct:molten_iridium[level=9]
tconstruct:molten_iridium[level=10]
tconstruct:molten_iridium[level=11]
tconstruct:molten_iridium[level=12]
tconstruct:molten_iridium[level=13]
tconstruct:molten_iridium[level=14]
tconstruct:molten_iridium[level=15]
tconstruct:molten_mithril[level=0]
tconstruct:molten_mithril[level=1]
tconstruct:molten_mithril[level=2]
tconstruct:molten_mithril[level=3]
tconstruct:molten_mithril[level=4]
tconstruct:molten_mithril[level=5]
tconstruct:molten_mithril[level=6]
tconstruct:molten_mithril[level=7]
tconstruct:molten_mithril[level=8]
tconstruct:molten_mithril[level=9]
tconstruct:molten_mithril[level=10]
tconstruct:molten_mithril[level=11]
tconstruct:molten_mithril[level=12]
tconstruct:molten_mithril[level=13]
tconstruct:molten_mithril[level=14]
tconstruct:molten_mithril[level=15]
tconstruct:molten_signalum[level=0]
tconstruct:molten_signalum[level=1]
tconstruct:molten_signalum[level=2]
tconstruct:molten_signalum[level=3]
tconstruct:molten_signalum[level=4]
tconstruct:molten_signalum[level=5]
tconstruct:molten_signalum[level=6]
tconstruct:molten_signalum[level=7]
tconstruct:molten_signalum[level=8]
tconstruct:molten_signalum[level=9]
tconstruct:molten_signalum[level=10]
tconstruct:molten_signalum[level=11]
tconstruct:molten_signalum[level=12]
tconstruct:molten_signalum[level=13]
tconstruct:molten_signalum[level=14]
tconstruct:molten_signalum[level=15]
tconstruct:molten_lumium[level=0]
tconstruct:molten_lumium[level=1]
tconstruct:molten_lumium[level=2]
tconstruct:molten_lumium[level=3]
tconstruct:molten_lumium[level=4]
tconstruct:molten_lumium[level=5]
tconstruct:molten_lumium[level=6]
tconstruct:molten_lumium[level=7]
tconstruct:molten_lumium[level=8]
tconstruct:molten_lumium[level=9]
tconstruct:molten_lumium[level=10]
tconstruct:molten_lumium[level=11]
tconstruct:molten_lumium[level=12]
tconstruct:molten_lumium[level=13]
tconstruct:molten_lumium[level=14]
tconstruct:molten_lumium[level=15]
tconstruct:molten_invar[level=0]
tconstruct:molten_invar[level=1]
tconstruct:molten_invar[level=2]
tconstruct:molten_invar[level=3]
tconstruct:molten_invar[level=4]
tconstruct:molten_invar[level=5]
tconstruct:molten_invar[level=6]
tconstruct:molten_invar[level=7]
tconstruct:molten_invar[level=8]
tconstruct:molten_invar[level=9]
tconstruct:molten_invar[level=10]
tconstruct:molten_invar[level=11]
tconstruct:molten_invar[level=12]
tconstruct:molten_invar[level=13]
tconstruct:molten_invar[level=14]
tconstruct:molten_invar[level=15]
tconstruct:molten_refinedobsidian[level=0]
tconstruct:molten_refinedobsidian[level=1]
tconstruct:molten_refinedobsidian[level=2]
tconstruct:molten_refinedobsidian[level=3]
tconstruct:molten_refinedobsidian[level=4]
tconstruct:molten_refinedobsidian[level=5]
tconstruct:molten_refinedobsidian[level=6]
tconstruct:molten_refinedobsidian[level=7]
tconstruct:molten_refinedobsidian[level=8]
tconstruct:molten_refinedobsidian[level=9]
tconstruct:molten_refinedobsidian[level=10]
tconstruct:molten_refinedobsidian[level=11]
tconstruct:molten_refinedobsidian[level=12]
tconstruct:molten_refinedobsidian[level=13]
tconstruct:molten_refinedobsidian[level=14]
tconstruct:molten_refinedobsidian[level=15]
tconstruct:molten_refinedglowstone[level=0]
tconstruct:molten_refinedglowstone[level=1]
tconstruct:molten_refinedglowstone[level=2]
tconstruct:molten_refinedglowstone[level=3]
tconstruct:molten_refinedglowstone[level=4]
tconstruct:molten_refinedglowstone[level=5]
tconstruct:molten_refinedglowstone[level=6]
tconstruct:molten_refinedglowstone[level=7]
tconstruct:molten_refinedglowstone[level=8]
tconstruct:molten_refinedglowstone[level=9]
tconstruct:molten_refinedglowstone[level=10]
tconstruct:molten_refinedglowstone[level=11]
tconstruct:molten_refinedglowstone[level=12]
tconstruct:molten_refinedglowstone[level=13]
tconstruct:molten_refinedglowstone[level=14]
tconstruct:molten_refinedglowstone[level=15]
tconstruct:molten_osmium[level=0]
tconstruct:molten_osmium[level=1]
tconstruct:molten_osmium[level=2]
tconstruct:molten_osmium[level=3]
tconstruct:molten_osmium[level=4]
tconstruct:molten_osmium[level=5]
tconstruct:molten_osmium[level=6]
tconstruct:molten_osmium[level=7]
tconstruct:molten_osmium[level=8]
tconstruct:molten_osmium[level=9]
tconstruct:molten_osmium[level=10]
tconstruct:molten_osmium[level=11]
tconstruct:molten_osmium[level=12]
tconstruct:molten_osmium[level=13]
tconstruct:molten_osmium[level=14]
tconstruct:molten_osmium[level=15]
tconstruct:molten_manasteel[level=0]
tconstruct:molten_manasteel[level=1]
tconstruct:molten_manasteel[level=2]
tconstruct:molten_manasteel[level=3]
tconstruct:molten_manasteel[level=4]
tconstruct:molten_manasteel[level=5]
tconstruct:molten_manasteel[level=6]
tconstruct:molten_manasteel[level=7]
tconstruct:molten_manasteel[level=8]
tconstruct:molten_manasteel[level=9]
tconstruct:molten_manasteel[level=10]
tconstruct:molten_manasteel[level=11]
tconstruct:molten_manasteel[level=12]
tconstruct:molten_manasteel[level=13]
tconstruct:molten_manasteel[level=14]
tconstruct:molten_manasteel[level=15]
tconstruct:molten_terrasteel[level=0]
tconstruct:molten_terrasteel[level=1]
tconstruct:molten_terrasteel[level=2]
tconstruct:molten_terrasteel[level=3]
tconstruct:molten_terrasteel[level=4]
tconstruct:molten_terrasteel[level=5]
tconstruct:molten_terrasteel[level=6]
tconstruct:molten_terrasteel[level=7]
tconstruct:molten_terrasteel[level=8]
tconstruct:molten_terrasteel[level=9]
tconstruct:molten_terrasteel[level=10]
tconstruct:molten_terrasteel[level=11]
tconstruct:molten_terrasteel[level=12]
tconstruct:molten_terrasteel[level=13]
tconstruct:molten_terrasteel[level=14]
tconstruct:molten_terrasteel[level=15]
tconstruct:molten_elvenelementium[level=0]
tconstruct:molten_elvenelementium[level=1]
tconstruct:molten_elvenelementium[level=2]
tconstruct:molten_elvenelementium[level=3]
tconstruct:molten_elvenelementium[level=4]
tconstruct:molten_elvenelementium[level=5]
tconstruct:molten_elvenelementium[level=6]
tconstruct:molten_elvenelementium[level=7]
tconstruct:molten_elvenelementium[level=8]
tconstruct:molten_elvenelementium[level=9]
tconstruct:molten_elvenelementium[level=10]
tconstruct:molten_elvenelementium[level=11]
tconstruct:molten_elvenelementium[level=12]
tconstruct:molten_elvenelementium[level=13]
tconstruct:molten_elvenelementium[level=14]
tconstruct:molten_elvenelementium[level=15]
tconstruct:molten_yellorium[level=0]
tconstruct:molten_yellorium[level=1]
tconstruct:molten_yellorium[level=2]
tconstruct:molten_yellorium[level=3]
tconstruct:molten_yellorium[level=4]
tconstruct:molten_yellorium[level=5]
tconstruct:molten_yellorium[level=6]
tconstruct:molten_yellorium[level=7]
tconstruct:molten_yellorium[level=8]
tconstruct:molten_yellorium[level=9]
tconstruct:molten_yellorium[level=10]
tconstruct:molten_yellorium[level=11]
tconstruct:molten_yellorium[level=12]
tconstruct:molten_yellorium[level=13]
tconstruct:molten_yellorium[level=14]
tconstruct:molten_yellorium[level=15]
tconstruct:molten_cyanite[level=0]
tconstruct:molten_cyanite[level=1]
tconstruct:molten_cyanite[level=2]
tconstruct:molten_cyanite[level=3]
tconstruct:molten_cyanite[level=4]
tconstruct:molten_cyanite[level=5]
tconstruct:molten_cyanite[level=6]
tconstruct:molten_cyanite[level=7]
tconstruct:molten_cyanite[level=8]
tconstruct:molten_cyanite[level=9]
tconstruct:molten_cyanite[level=10]
tconstruct:molten_cyanite[level=11]
tconstruct:molten_cyanite[level=12]
tconstruct:molten_cyanite[level=13]
tconstruct:molten_cyanite[level=14]
tconstruct:molten_cyanite[level=15]
tconstruct:molten_blutonium[level=0]
tconstruct:molten_blutonium[level=1]
tconstruct:molten_blutonium[level=2]
tconstruct:molten_blutonium[level=3]
tconstruct:molten_blutonium[level=4]
tconstruct:molten_blutonium[level=5]
tconstruct:molten_blutonium[level=6]
tconstruct:molten_blutonium[level=7]
tconstruct:molten_blutonium[level=8]
tconstruct:molten_blutonium[level=9]
tconstruct:molten_blutonium[level=10]
tconstruct:molten_blutonium[level=11]
tconstruct:molten_blutonium[level=12]
tconstruct:molten_blutonium[level=13]
tconstruct:molten_blutonium[level=14]
tconstruct:molten_blutonium[level=15]
tconstruct:molten_ludicrite[level=0]
tconstruct:molten_ludicrite[level=1]
tconstruct:molten_ludicrite[level=2]
tconstruct:molten_ludicrite[level=3]
tconstruct:molten_ludicrite[level=4]
tconstruct:molten_ludicrite[level=5]
tconstruct:molten_ludicrite[level=6]
tconstruct:molten_ludicrite[level=7]
tconstruct:molten_ludicrite[level=8]
tconstruct:molten_ludicrite[level=9]
tconstruct:molten_ludicrite[level=10]
tconstruct:molten_ludicrite[level=11]
tconstruct:molten_ludicrite[level=12]
tconstruct:molten_ludicrite[level=13]
tconstruct:molten_ludicrite[level=14]
tconstruct:molten_ludicrite[level=15]
tconstruct:molten_psi[level=0]
tconstruct:molten_psi[level=1]
tconstruct:molten_psi[level=2]
tconstruct:molten_psi[level=3]
tconstruct:molten_psi[level=4]
tconstruct:molten_psi[level=5]
tconstruct:molten_psi[level=6]
tconstruct:molten_psi[level=7]
tconstruct:molten_psi[level=8]
tconstruct:molten_psi[level=9]
tconstruct:molten_psi[level=10]
tconstruct:molten_psi[level=11]
tconstruct:molten_psi[level=12]
tconstruct:molten_psi[level=13]
tconstruct:molten_psi[level=14]
tconstruct:molten_psi[level=15]
tconstruct:molten_ivorypsi[level=0]
tconstruct:molten_ivorypsi[level=1]
tconstruct:molten_ivorypsi[level=2]
tconstruct:molten_ivorypsi[level=3]
tconstruct:molten_ivorypsi[level=4]
tconstruct:molten_ivorypsi[level=5]
tconstruct:molten_ivorypsi[level=6]
tconstruct:molten_ivorypsi[level=7]
tconstruct:molten_ivorypsi[level=8]
tconstruct:molten_ivorypsi[level=9]
tconstruct:molten_ivorypsi[level=10]
tconstruct:molten_ivorypsi[level=11]
tconstruct:molten_ivorypsi[level=12]
tconstruct:molten_ivorypsi[level=13]
tconstruct:molten_ivorypsi[level=14]
tconstruct:molten_ivorypsi[level=15]
tconstruct:molten_ebonypsi[level=0]
tconstruct:molten_ebonypsi[level=1]
tconstruct:molten_ebonypsi[level=2]
tconstruct:molten_ebonypsi[level=3]
tconstruct:molten_ebonypsi[level=4]
tconstruct:molten_ebonypsi[level=5]
tconstruct:molten_ebonypsi[level=6]
tconstruct:molten_ebonypsi[level=7]
tconstruct:molten_ebonypsi[level=8]
tconstruct:molten_ebonypsi[level=9]
tconstruct:molten_ebonypsi[level=10]
tconstruct:molten_ebonypsi[level=11]
tconstruct:molten_ebonypsi[level=12]
tconstruct:molten_ebonypsi[level=13]
tconstruct:molten_ebonypsi[level=14]
tconstruct:molten_ebonypsi[level=15]
tconstruct:molten_electrumflux[level=0]
tconstruct:molten_electrumflux[level=1]
tconstruct:molten_electrumflux[level=2]
tconstruct:molten_electrumflux[level=3]
tconstruct:molten_electrumflux[level=4]
tconstruct:molten_electrumflux[level=5]
tconstruct:molten_electrumflux[level=6]
tconstruct:molten_electrumflux[level=7]
tconstruct:molten_electrumflux[level=8]
tconstruct:molten_electrumflux[level=9]
tconstruct:molten_electrumflux[level=10]
tconstruct:molten_electrumflux[level=11]
tconstruct:molten_electrumflux[level=12]
tconstruct:molten_electrumflux[level=13]
tconstruct:molten_electrumflux[level=14]
tconstruct:molten_electrumflux[level=15]
tconstruct:molten_refinediron[level=0]
tconstruct:molten_refinediron[level=1]
tconstruct:molten_refinediron[level=2]
tconstruct:molten_refinediron[level=3]
tconstruct:molten_refinediron[level=4]
tconstruct:molten_refinediron[level=5]
tconstruct:molten_refinediron[level=6]
tconstruct:molten_refinediron[level=7]
tconstruct:molten_refinediron[level=8]
tconstruct:molten_refinediron[level=9]
tconstruct:molten_refinediron[level=10]
tconstruct:molten_refinediron[level=11]
tconstruct:molten_refinediron[level=12]
tconstruct:molten_refinediron[level=13]
tconstruct:molten_refinediron[level=14]
tconstruct:molten_refinediron[level=15]
tconstruct:molten_tungsten[level=0]
tconstruct:molten_tungsten[level=1]
tconstruct:molten_tungsten[level=2]
tconstruct:molten_tungsten[level=3]
tconstruct:molten_tungsten[level=4]
tconstruct:molten_tungsten[level=5]
tconstruct:molten_tungsten[level=6]
tconstruct:molten_tungsten[level=7]
tconstruct:molten_tungsten[level=8]
tconstruct:molten_tungsten[level=9]
tconstruct:molten_tungsten[level=10]
tconstruct:molten_tungsten[level=11]
tconstruct:molten_tungsten[level=12]
tconstruct:molten_tungsten[level=13]
tconstruct:molten_tungsten[level=14]
tconstruct:molten_tungsten[level=15]
tconstruct:molten_titanium[level=0]
tconstruct:molten_titanium[level=1]
tconstruct:molten_titanium[level=2]
tconstruct:molten_titanium[level=3]
tconstruct:molten_titanium[level=4]
tconstruct:molten_titanium[level=5]
tconstruct:molten_titanium[level=6]
tconstruct:molten_titanium[level=7]
tconstruct:molten_titanium[level=8]
tconstruct:molten_titanium[level=9]
tconstruct:molten_titanium[level=10]
tconstruct:molten_titanium[level=11]
tconstruct:molten_titanium[level=12]
tconstruct:molten_titanium[level=13]
tconstruct:molten_titanium[level=14]
tconstruct:molten_titanium[level=15]
tconstruct:molten_chrome[level=0]
tconstruct:molten_chrome[level=1]
tconstruct:molten_chrome[level=2]
tconstruct:molten_chrome[level=3]
tconstruct:molten_chrome[level=4]
tconstruct:molten_chrome[level=5]
tconstruct:molten_chrome[level=6]
tconstruct:molten_chrome[level=7]
tconstruct:molten_chrome[level=8]
tconstruct:molten_chrome[level=9]
tconstruct:molten_chrome[level=10]
tconstruct:molten_chrome[level=11]
tconstruct:molten_chrome[level=12]
tconstruct:molten_chrome[level=13]
tconstruct:molten_chrome[level=14]
tconstruct:molten_chrome[level=15]
tconstruct:molten_advancedalloy[level=0]
tconstruct:molten_advancedalloy[level=1]
tconstruct:molten_advancedalloy[level=2]
tconstruct:molten_advancedalloy[level=3]
tconstruct:molten_advancedalloy[level=4]
tconstruct:molten_advancedalloy[level=5]
tconstruct:molten_advancedalloy[level=6]
tconstruct:molten_advancedalloy[level=7]
tconstruct:molten_advancedalloy[level=8]
tconstruct:molten_advancedalloy[level=9]
tconstruct:molten_advancedalloy[level=10]
tconstruct:molten_advancedalloy[level=11]
tconstruct:molten_advancedalloy[level=12]
tconstruct:molten_advancedalloy[level=13]
tconstruct:molten_advancedalloy[level=14]
tconstruct:molten_advancedalloy[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
immersiveengineering:ore[type=copper]
immersiveengineering:ore[type=aluminum]
immersiveengineering:ore[type=lead]
immersiveengineering:ore[type=silver]
immersiveengineering:ore[type=nickel]
immersiveengineering:ore[type=uranium]
immersiveengineering:storage[type=copper]
immersiveengineering:storage[type=aluminum]
immersiveengineering:storage[type=lead]
immersiveengineering:storage[type=silver]
immersiveengineering:storage[type=nickel]
immersiveengineering:storage[type=uranium]
immersiveengineering:storage[type=constantan]
immersiveengineering:storage[type=electrum]
immersiveengineering:storage[type=steel]
immersiveengineering:storage_slab[slabtype=0,type=copper]
immersiveengineering:storage_slab[slabtype=0,type=aluminum]
immersiveengineering:storage_slab[slabtype=0,type=lead]
immersiveengineering:storage_slab[slabtype=0,type=silver]
immersiveengineering:storage_slab[slabtype=0,type=nickel]
immersiveengineering:storage_slab[slabtype=0,type=uranium]
immersiveengineering:storage_slab[slabtype=0,type=constantan]
immersiveengineering:storage_slab[slabtype=0,type=electrum]
immersiveengineering:storage_slab[slabtype=0,type=steel]
immersiveengineering:storage_slab[slabtype=1,type=copper]
immersiveengineering:storage_slab[slabtype=1,type=aluminum]
immersiveengineering:storage_slab[slabtype=1,type=lead]
immersiveengineering:storage_slab[slabtype=1,type=silver]
immersiveengineering:storage_slab[slabtype=1,type=nickel]
immersiveengineering:storage_slab[slabtype=1,type=uranium]
immersiveengineering:storage_slab[slabtype=1,type=constantan]
immersiveengineering:storage_slab[slabtype=1,type=electrum]
immersiveengineering:storage_slab[slabtype=1,type=steel]
immersiveengineering:storage_slab[slabtype=2,type=copper]
immersiveengineering:storage_slab[slabtype=2,type=aluminum]
immersiveengineering:storage_slab[slabtype=2,type=lead]
immersiveengineering:storage_slab[slabtype=2,type=silver]
immersiveengineering:storage_slab[slabtype=2,type=nickel]
immersiveengineering:storage_slab[slabtype=2,type=uranium]
immersiveengineering:storage_slab[slabtype=2,type=constantan]
immersiveengineering:storage_slab[slabtype=2,type=electrum]
immersiveengineering:storage_slab[slabtype=2,type=steel]
immersiveengineering:stone_decoration[type=cokebrick]
immersiveengineering:stone_decoration[type=blastbrick]
immersiveengineering:stone_decoration[type=blastbrick_reinforced]
immersiveengineering:stone_decoration[type=coke]
immersiveengineering:stone_decoration[type=hempcrete]
immersiveengineering:stone_decoration[type=concrete]
immersiveengineering:stone_decoration[type=concrete_tile]
immersiveengineering:stone_decoration[type=concrete_leaded]
immersiveengineering:stone_decoration[type=insulating_glass]
immersiveengineering:stone_decoration[type=concrete_sprayed]
immersiveengineering:stone_decoration[type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=0,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=0,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=0,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=0,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=1,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=1,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=1,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=1,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=2,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=2,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=2,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=2,type=alloybrick]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:treated_wood[type=horizontal]
immersiveengineering:treated_wood[type=vertical]
immersiveengineering:treated_wood[type=packaged]
immersiveengineering:treated_wood_slab[slabtype=0,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=0,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=0,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=1,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=1,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=1,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=2,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=2,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=2,type=packaged]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=wallmount]
immersiveengineering:hemp[type=bottom0]
immersiveengineering:hemp[type=bottom1]
immersiveengineering:hemp[type=bottom2]
immersiveengineering:hemp[type=bottom3]
immersiveengineering:hemp[type=bottom4]
immersiveengineering:hemp[type=top0]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=shader_banner]
immersiveengineering:fake_light[type=air]
immersiveengineering:sheetmetal[type=copper]
immersiveengineering:sheetmetal[type=aluminum]
immersiveengineering:sheetmetal[type=lead]
immersiveengineering:sheetmetal[type=silver]
immersiveengineering:sheetmetal[type=nickel]
immersiveengineering:sheetmetal[type=uranium]
immersiveengineering:sheetmetal[type=constantan]
immersiveengineering:sheetmetal[type=electrum]
immersiveengineering:sheetmetal[type=steel]
immersiveengineering:sheetmetal[type=iron]
immersiveengineering:sheetmetal[type=gold]
immersiveengineering:sheetmetal_slab[slabtype=0,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=0,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=0,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=0,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=0,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=0,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=0,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=1,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=1,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=1,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=1,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=1,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=1,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=1,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=2,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=2,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=2,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=2,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=2,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=2,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=2,type=gold]
immersiveengineering:metal_decoration0[type=coil_lv]
immersiveengineering:metal_decoration0[type=coil_mv]
immersiveengineering:metal_decoration0[type=coil_hv]
immersiveengineering:metal_decoration0[type=rs_engineering]
immersiveengineering:metal_decoration0[type=light_engineering]
immersiveengineering:metal_decoration0[type=heavy_engineering]
immersiveengineering:metal_decoration0[type=generator]
immersiveengineering:metal_decoration0[type=radiator]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_2]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:metal_ladder[facing=north,type=normal]
immersiveengineering:metal_ladder[facing=north,type=covered_steel]
immersiveengineering:metal_ladder[facing=north,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=south,type=normal]
immersiveengineering:metal_ladder[facing=south,type=covered_steel]
immersiveengineering:metal_ladder[facing=south,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=west,type=normal]
immersiveengineering:metal_ladder[facing=west,type=covered_steel]
immersiveengineering:metal_ladder[facing=west,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=east,type=normal]
immersiveengineering:metal_ladder[facing=east,type=covered_steel]
immersiveengineering:metal_ladder[facing=east,type=covered_aluminum]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=false,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_placer]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=true,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_placer]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=belljar]
immersiveengineering:conveyor[facing=down,type=conveyor]
immersiveengineering:conveyor[facing=up,type=conveyor]
immersiveengineering:conveyor[facing=north,type=conveyor]
immersiveengineering:conveyor[facing=south,type=conveyor]
immersiveengineering:conveyor[facing=west,type=conveyor]
immersiveengineering:conveyor[facing=east,type=conveyor]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:fluidcreosote[level=0]
immersiveengineering:fluidcreosote[level=1]
immersiveengineering:fluidcreosote[level=2]
immersiveengineering:fluidcreosote[level=3]
immersiveengineering:fluidcreosote[level=4]
immersiveengineering:fluidcreosote[level=5]
immersiveengineering:fluidcreosote[level=6]
immersiveengineering:fluidcreosote[level=7]
immersiveengineering:fluidcreosote[level=8]
immersiveengineering:fluidcreosote[level=9]
immersiveengineering:fluidcreosote[level=10]
immersiveengineering:fluidcreosote[level=11]
immersiveengineering:fluidcreosote[level=12]
immersiveengineering:fluidcreosote[level=13]
immersiveengineering:fluidcreosote[level=14]
immersiveengineering:fluidcreosote[level=15]
immersiveengineering:fluidplantoil[level=0]
immersiveengineering:fluidplantoil[level=1]
immersiveengineering:fluidplantoil[level=2]
immersiveengineering:fluidplantoil[level=3]
immersiveengineering:fluidplantoil[level=4]
immersiveengineering:fluidplantoil[level=5]
immersiveengineering:fluidplantoil[level=6]
immersiveengineering:fluidplantoil[level=7]
immersiveengineering:fluidplantoil[level=8]
immersiveengineering:fluidplantoil[level=9]
immersiveengineering:fluidplantoil[level=10]
immersiveengineering:fluidplantoil[level=11]
immersiveengineering:fluidplantoil[level=12]
immersiveengineering:fluidplantoil[level=13]
immersiveengineering:fluidplantoil[level=14]
immersiveengineering:fluidplantoil[level=15]
immersiveengineering:fluidethanol[level=0]
immersiveengineering:fluidethanol[level=1]
immersiveengineering:fluidethanol[level=2]
immersiveengineering:fluidethanol[level=3]
immersiveengineering:fluidethanol[level=4]
immersiveengineering:fluidethanol[level=5]
immersiveengineering:fluidethanol[level=6]
immersiveengineering:fluidethanol[level=7]
immersiveengineering:fluidethanol[level=8]
immersiveengineering:fluidethanol[level=9]
immersiveengineering:fluidethanol[level=10]
immersiveengineering:fluidethanol[level=11]
immersiveengineering:fluidethanol[level=12]
immersiveengineering:fluidethanol[level=13]
immersiveengineering:fluidethanol[level=14]
immersiveengineering:fluidethanol[level=15]
immersiveengineering:fluidbiodiesel[level=0]
immersiveengineering:fluidbiodiesel[level=1]
immersiveengineering:fluidbiodiesel[level=2]
immersiveengineering:fluidbiodiesel[level=3]
immersiveengineering:fluidbiodiesel[level=4]
immersiveengineering:fluidbiodiesel[level=5]
immersiveengineering:fluidbiodiesel[level=6]
immersiveengineering:fluidbiodiesel[level=7]
immersiveengineering:fluidbiodiesel[level=8]
immersiveengineering:fluidbiodiesel[level=9]
immersiveengineering:fluidbiodiesel[level=10]
immersiveengineering:fluidbiodiesel[level=11]
immersiveengineering:fluidbiodiesel[level=12]
immersiveengineering:fluidbiodiesel[level=13]
immersiveengineering:fluidbiodiesel[level=14]
immersiveengineering:fluidbiodiesel[level=15]
immersiveengineering:fluidconcrete[int_16=0,level=0]
immersiveengineering:fluidconcrete[int_16=0,level=1]
immersiveengineering:fluidconcrete[int_16=0,level=2]
immersiveengineering:fluidconcrete[int_16=0,level=3]
immersiveengineering:fluidconcrete[int_16=0,level=4]
immersiveengineering:fluidconcrete[int_16=0,level=5]
immersiveengineering:fluidconcrete[int_16=0,level=6]
immersiveengineering:fluidconcrete[int_16=0,level=7]
immersiveengineering:fluidconcrete[int_16=0,level=8]
immersiveengineering:fluidconcrete[int_16=0,level=9]
immersiveengineering:fluidconcrete[int_16=0,level=10]
immersiveengineering:fluidconcrete[int_16=0,level=11]
immersiveengineering:fluidconcrete[int_16=0,level=12]
immersiveengineering:fluidconcrete[int_16=0,level=13]
immersiveengineering:fluidconcrete[int_16=0,level=14]
immersiveengineering:fluidconcrete[int_16=0,level=15]
immersiveengineering:fluidconcrete[int_16=1,level=0]
immersiveengineering:fluidconcrete[int_16=1,level=1]
immersiveengineering:fluidconcrete[int_16=1,level=2]
immersiveengineering:fluidconcrete[int_16=1,level=3]
immersiveengineering:fluidconcrete[int_16=1,level=4]
immersiveengineering:fluidconcrete[int_16=1,level=5]
immersiveengineering:fluidconcrete[int_16=1,level=6]
immersiveengineering:fluidconcrete[int_16=1,level=7]
immersiveengineering:fluidconcrete[int_16=1,level=8]
immersiveengineering:fluidconcrete[int_16=1,level=9]
immersiveengineering:fluidconcrete[int_16=1,level=10]
immersiveengineering:fluidconcrete[int_16=1,level=11]
immersiveengineering:fluidconcrete[int_16=1,level=12]
immersiveengineering:fluidconcrete[int_16=1,level=13]
immersiveengineering:fluidconcrete[int_16=1,level=14]
immersiveengineering:fluidconcrete[int_16=1,level=15]
immersiveengineering:fluidconcrete[int_16=2,level=0]
immersiveengineering:fluidconcrete[int_16=2,level=1]
immersiveengineering:fluidconcrete[int_16=2,level=2]
immersiveengineering:fluidconcrete[int_16=2,level=3]
immersiveengineering:fluidconcrete[int_16=2,level=4]
immersiveengineering:fluidconcrete[int_16=2,level=5]
immersiveengineering:fluidconcrete[int_16=2,level=6]
immersiveengineering:fluidconcrete[int_16=2,level=7]
immersiveengineering:fluidconcrete[int_16=2,level=8]
immersiveengineering:fluidconcrete[int_16=2,level=9]
immersiveengineering:fluidconcrete[int_16=2,level=10]
immersiveengineering:fluidconcrete[int_16=2,level=11]
immersiveengineering:fluidconcrete[int_16=2,level=12]
immersiveengineering:fluidconcrete[int_16=2,level=13]
immersiveengineering:fluidconcrete[int_16=2,level=14]
immersiveengineering:fluidconcrete[int_16=2,level=15]
immersiveengineering:fluidconcrete[int_16=3,level=0]
immersiveengineering:fluidconcrete[int_16=3,level=1]
immersiveengineering:fluidconcrete[int_16=3,level=2]
immersiveengineering:fluidconcrete[int_16=3,level=3]
immersiveengineering:fluidconcrete[int_16=3,level=4]
immersiveengineering:fluidconcrete[int_16=3,level=5]
immersiveengineering:fluidconcrete[int_16=3,level=6]
immersiveengineering:fluidconcrete[int_16=3,level=7]
immersiveengineering:fluidconcrete[int_16=3,level=8]
immersiveengineering:fluidconcrete[int_16=3,level=9]
immersiveengineering:fluidconcrete[int_16=3,level=10]
immersiveengineering:fluidconcrete[int_16=3,level=11]
immersiveengineering:fluidconcrete[int_16=3,level=12]
immersiveengineering:fluidconcrete[int_16=3,level=13]
immersiveengineering:fluidconcrete[int_16=3,level=14]
immersiveengineering:fluidconcrete[int_16=3,level=15]
immersiveengineering:fluidconcrete[int_16=4,level=0]
immersiveengineering:fluidconcrete[int_16=4,level=1]
immersiveengineering:fluidconcrete[int_16=4,level=2]
immersiveengineering:fluidconcrete[int_16=4,level=3]
immersiveengineering:fluidconcrete[int_16=4,level=4]
immersiveengineering:fluidconcrete[int_16=4,level=5]
immersiveengineering:fluidconcrete[int_16=4,level=6]
immersiveengineering:fluidconcrete[int_16=4,level=7]
immersiveengineering:fluidconcrete[int_16=4,level=8]
immersiveengineering:fluidconcrete[int_16=4,level=9]
immersiveengineering:fluidconcrete[int_16=4,level=10]
immersiveengineering:fluidconcrete[int_16=4,level=11]
immersiveengineering:fluidconcrete[int_16=4,level=12]
immersiveengineering:fluidconcrete[int_16=4,level=13]
immersiveengineering:fluidconcrete[int_16=4,level=14]
immersiveengineering:fluidconcrete[int_16=4,level=15]
immersiveengineering:fluidconcrete[int_16=5,level=0]
immersiveengineering:fluidconcrete[int_16=5,level=1]
immersiveengineering:fluidconcrete[int_16=5,level=2]
immersiveengineering:fluidconcrete[int_16=5,level=3]
immersiveengineering:fluidconcrete[int_16=5,level=4]
immersiveengineering:fluidconcrete[int_16=5,level=5]
immersiveengineering:fluidconcrete[int_16=5,level=6]
immersiveengineering:fluidconcrete[int_16=5,level=7]
immersiveengineering:fluidconcrete[int_16=5,level=8]
immersiveengineering:fluidconcrete[int_16=5,level=9]
immersiveengineering:fluidconcrete[int_16=5,level=10]
immersiveengineering:fluidconcrete[int_16=5,level=11]
immersiveengineering:fluidconcrete[int_16=5,level=12]
immersiveengineering:fluidconcrete[int_16=5,level=13]
immersiveengineering:fluidconcrete[int_16=5,level=14]
immersiveengineering:fluidconcrete[int_16=5,level=15]
immersiveengineering:fluidconcrete[int_16=6,level=0]
immersiveengineering:fluidconcrete[int_16=6,level=1]
immersiveengineering:fluidconcrete[int_16=6,level=2]
immersiveengineering:fluidconcrete[int_16=6,level=3]
immersiveengineering:fluidconcrete[int_16=6,level=4]
immersiveengineering:fluidconcrete[int_16=6,level=5]
immersiveengineering:fluidconcrete[int_16=6,level=6]
immersiveengineering:fluidconcrete[int_16=6,level=7]
immersiveengineering:fluidconcrete[int_16=6,level=8]
immersiveengineering:fluidconcrete[int_16=6,level=9]
immersiveengineering:fluidconcrete[int_16=6,level=10]
immersiveengineering:fluidconcrete[int_16=6,level=11]
immersiveengineering:fluidconcrete[int_16=6,level=12]
immersiveengineering:fluidconcrete[int_16=6,level=13]
immersiveengineering:fluidconcrete[int_16=6,level=14]
immersiveengineering:fluidconcrete[int_16=6,level=15]
immersiveengineering:fluidconcrete[int_16=7,level=0]
immersiveengineering:fluidconcrete[int_16=7,level=1]
immersiveengineering:fluidconcrete[int_16=7,level=2]
immersiveengineering:fluidconcrete[int_16=7,level=3]
immersiveengineering:fluidconcrete[int_16=7,level=4]
immersiveengineering:fluidconcrete[int_16=7,level=5]
immersiveengineering:fluidconcrete[int_16=7,level=6]
immersiveengineering:fluidconcrete[int_16=7,level=7]
immersiveengineering:fluidconcrete[int_16=7,level=8]
immersiveengineering:fluidconcrete[int_16=7,level=9]
immersiveengineering:fluidconcrete[int_16=7,level=10]
immersiveengineering:fluidconcrete[int_16=7,level=11]
immersiveengineering:fluidconcrete[int_16=7,level=12]
immersiveengineering:fluidconcrete[int_16=7,level=13]
immersiveengineering:fluidconcrete[int_16=7,level=14]
immersiveengineering:fluidconcrete[int_16=7,level=15]
immersiveengineering:fluidconcrete[int_16=8,level=0]
immersiveengineering:fluidconcrete[int_16=8,level=1]
immersiveengineering:fluidconcrete[int_16=8,level=2]
immersiveengineering:fluidconcrete[int_16=8,level=3]
immersiveengineering:fluidconcrete[int_16=8,level=4]
immersiveengineering:fluidconcrete[int_16=8,level=5]
immersiveengineering:fluidconcrete[int_16=8,level=6]
immersiveengineering:fluidconcrete[int_16=8,level=7]
immersiveengineering:fluidconcrete[int_16=8,level=8]
immersiveengineering:fluidconcrete[int_16=8,level=9]
immersiveengineering:fluidconcrete[int_16=8,level=10]
immersiveengineering:fluidconcrete[int_16=8,level=11]
immersiveengineering:fluidconcrete[int_16=8,level=12]
immersiveengineering:fluidconcrete[int_16=8,level=13]
immersiveengineering:fluidconcrete[int_16=8,level=14]
immersiveengineering:fluidconcrete[int_16=8,level=15]
immersiveengineering:fluidconcrete[int_16=9,level=0]
immersiveengineering:fluidconcrete[int_16=9,level=1]
immersiveengineering:fluidconcrete[int_16=9,level=2]
immersiveengineering:fluidconcrete[int_16=9,level=3]
immersiveengineering:fluidconcrete[int_16=9,level=4]
immersiveengineering:fluidconcrete[int_16=9,level=5]
immersiveengineering:fluidconcrete[int_16=9,level=6]
immersiveengineering:fluidconcrete[int_16=9,level=7]
immersiveengineering:fluidconcrete[int_16=9,level=8]
immersiveengineering:fluidconcrete[int_16=9,level=9]
immersiveengineering:fluidconcrete[int_16=9,level=10]
immersiveengineering:fluidconcrete[int_16=9,level=11]
immersiveengineering:fluidconcrete[int_16=9,level=12]
immersiveengineering:fluidconcrete[int_16=9,level=13]
immersiveengineering:fluidconcrete[int_16=9,level=14]
immersiveengineering:fluidconcrete[int_16=9,level=15]
immersiveengineering:fluidconcrete[int_16=10,level=0]
immersiveengineering:fluidconcrete[int_16=10,level=1]
immersiveengineering:fluidconcrete[int_16=10,level=2]
immersiveengineering:fluidconcrete[int_16=10,level=3]
immersiveengineering:fluidconcrete[int_16=10,level=4]
immersiveengineering:fluidconcrete[int_16=10,level=5]
immersiveengineering:fluidconcrete[int_16=10,level=6]
immersiveengineering:fluidconcrete[int_16=10,level=7]
immersiveengineering:fluidconcrete[int_16=10,level=8]
immersiveengineering:fluidconcrete[int_16=10,level=9]
immersiveengineering:fluidconcrete[int_16=10,level=10]
immersiveengineering:fluidconcrete[int_16=10,level=11]
immersiveengineering:fluidconcrete[int_16=10,level=12]
immersiveengineering:fluidconcrete[int_16=10,level=13]
immersiveengineering:fluidconcrete[int_16=10,level=14]
immersiveengineering:fluidconcrete[int_16=10,level=15]
immersiveengineering:fluidconcrete[int_16=11,level=0]
immersiveengineering:fluidconcrete[int_16=11,level=1]
immersiveengineering:fluidconcrete[int_16=11,level=2]
immersiveengineering:fluidconcrete[int_16=11,level=3]
immersiveengineering:fluidconcrete[int_16=11,level=4]
immersiveengineering:fluidconcrete[int_16=11,level=5]
immersiveengineering:fluidconcrete[int_16=11,level=6]
immersiveengineering:fluidconcrete[int_16=11,level=7]
immersiveengineering:fluidconcrete[int_16=11,level=8]
immersiveengineering:fluidconcrete[int_16=11,level=9]
immersiveengineering:fluidconcrete[int_16=11,level=10]
immersiveengineering:fluidconcrete[int_16=11,level=11]
immersiveengineering:fluidconcrete[int_16=11,level=12]
immersiveengineering:fluidconcrete[int_16=11,level=13]
immersiveengineering:fluidconcrete[int_16=11,level=14]
immersiveengineering:fluidconcrete[int_16=11,level=15]
immersiveengineering:fluidconcrete[int_16=12,level=0]
immersiveengineering:fluidconcrete[int_16=12,level=1]
immersiveengineering:fluidconcrete[int_16=12,level=2]
immersiveengineering:fluidconcrete[int_16=12,level=3]
immersiveengineering:fluidconcrete[int_16=12,level=4]
immersiveengineering:fluidconcrete[int_16=12,level=5]
immersiveengineering:fluidconcrete[int_16=12,level=6]
immersiveengineering:fluidconcrete[int_16=12,level=7]
immersiveengineering:fluidconcrete[int_16=12,level=8]
immersiveengineering:fluidconcrete[int_16=12,level=9]
immersiveengineering:fluidconcrete[int_16=12,level=10]
immersiveengineering:fluidconcrete[int_16=12,level=11]
immersiveengineering:fluidconcrete[int_16=12,level=12]
immersiveengineering:fluidconcrete[int_16=12,level=13]
immersiveengineering:fluidconcrete[int_16=12,level=14]
immersiveengineering:fluidconcrete[int_16=12,level=15]
immersiveengineering:fluidconcrete[int_16=13,level=0]
immersiveengineering:fluidconcrete[int_16=13,level=1]
immersiveengineering:fluidconcrete[int_16=13,level=2]
immersiveengineering:fluidconcrete[int_16=13,level=3]
immersiveengineering:fluidconcrete[int_16=13,level=4]
immersiveengineering:fluidconcrete[int_16=13,level=5]
immersiveengineering:fluidconcrete[int_16=13,level=6]
immersiveengineering:fluidconcrete[int_16=13,level=7]
immersiveengineering:fluidconcrete[int_16=13,level=8]
immersiveengineering:fluidconcrete[int_16=13,level=9]
immersiveengineering:fluidconcrete[int_16=13,level=10]
immersiveengineering:fluidconcrete[int_16=13,level=11]
immersiveengineering:fluidconcrete[int_16=13,level=12]
immersiveengineering:fluidconcrete[int_16=13,level=13]
immersiveengineering:fluidconcrete[int_16=13,level=14]
immersiveengineering:fluidconcrete[int_16=13,level=15]
immersiveengineering:fluidconcrete[int_16=14,level=0]
immersiveengineering:fluidconcrete[int_16=14,level=1]
immersiveengineering:fluidconcrete[int_16=14,level=2]
immersiveengineering:fluidconcrete[int_16=14,level=3]
immersiveengineering:fluidconcrete[int_16=14,level=4]
immersiveengineering:fluidconcrete[int_16=14,level=5]
immersiveengineering:fluidconcrete[int_16=14,level=6]
immersiveengineering:fluidconcrete[int_16=14,level=7]
immersiveengineering:fluidconcrete[int_16=14,level=8]
immersiveengineering:fluidconcrete[int_16=14,level=9]
immersiveengineering:fluidconcrete[int_16=14,level=10]
immersiveengineering:fluidconcrete[int_16=14,level=11]
immersiveengineering:fluidconcrete[int_16=14,level=12]
immersiveengineering:fluidconcrete[int_16=14,level=13]
immersiveengineering:fluidconcrete[int_16=14,level=14]
immersiveengineering:fluidconcrete[int_16=14,level=15]
immersiveengineering:fluidconcrete[int_16=15,level=0]
immersiveengineering:fluidconcrete[int_16=15,level=1]
immersiveengineering:fluidconcrete[int_16=15,level=2]
immersiveengineering:fluidconcrete[int_16=15,level=3]
immersiveengineering:fluidconcrete[int_16=15,level=4]
immersiveengineering:fluidconcrete[int_16=15,level=5]
immersiveengineering:fluidconcrete[int_16=15,level=6]
immersiveengineering:fluidconcrete[int_16=15,level=7]
immersiveengineering:fluidconcrete[int_16=15,level=8]
immersiveengineering:fluidconcrete[int_16=15,level=9]
immersiveengineering:fluidconcrete[int_16=15,level=10]
immersiveengineering:fluidconcrete[int_16=15,level=11]
immersiveengineering:fluidconcrete[int_16=15,level=12]
immersiveengineering:fluidconcrete[int_16=15,level=13]
immersiveengineering:fluidconcrete[int_16=15,level=14]
immersiveengineering:fluidconcrete[int_16=15,level=15]
immersiveengineering:molten_uranium[level=0]
immersiveengineering:molten_uranium[level=1]
immersiveengineering:molten_uranium[level=2]
immersiveengineering:molten_uranium[level=3]
immersiveengineering:molten_uranium[level=4]
immersiveengineering:molten_uranium[level=5]
immersiveengineering:molten_uranium[level=6]
immersiveengineering:molten_uranium[level=7]
immersiveengineering:molten_uranium[level=8]
immersiveengineering:molten_uranium[level=9]
immersiveengineering:molten_uranium[level=10]
immersiveengineering:molten_uranium[level=11]
immersiveengineering:molten_uranium[level=12]
immersiveengineering:molten_uranium[level=13]
immersiveengineering:molten_uranium[level=14]
immersiveengineering:molten_uranium[level=15]
immersiveengineering:molten_constantan[level=0]
immersiveengineering:molten_constantan[level=1]
immersiveengineering:molten_constantan[level=2]
immersiveengineering:molten_constantan[level=3]
immersiveengineering:molten_constantan[level=4]
immersiveengineering:molten_constantan[level=5]
immersiveengineering:molten_constantan[level=6]
immersiveengineering:molten_constantan[level=7]
immersiveengineering:molten_constantan[level=8]
immersiveengineering:molten_constantan[level=9]
immersiveengineering:molten_constantan[level=10]
immersiveengineering:molten_constantan[level=11]
immersiveengineering:molten_constantan[level=12]
immersiveengineering:molten_constantan[level=13]
immersiveengineering:molten_constantan[level=14]
immersiveengineering:molten_constantan[level=15]
betterwithmods:long_friend[facing=down]
betterwithmods:long_friend[facing=up]
betterwithmods:long_friend[facing=north]
betterwithmods:long_friend[facing=south]
betterwithmods:long_friend[facing=west]
betterwithmods:long_friend[facing=east]
betterwithmods:detector_rail_steel[powered=true,shape=north_south]
betterwithmods:detector_rail_steel[powered=true,shape=east_west]
betterwithmods:detector_rail_steel[powered=true,shape=ascending_east]
betterwithmods:detector_rail_steel[powered=true,shape=ascending_west]
betterwithmods:detector_rail_steel[powered=true,shape=ascending_north]
betterwithmods:detector_rail_steel[powered=true,shape=ascending_south]
betterwithmods:detector_rail_steel[powered=false,shape=north_south]
betterwithmods:detector_rail_steel[powered=false,shape=east_west]
betterwithmods:detector_rail_steel[powered=false,shape=ascending_east]
betterwithmods:detector_rail_steel[powered=false,shape=ascending_west]
betterwithmods:detector_rail_steel[powered=false,shape=ascending_north]
betterwithmods:detector_rail_steel[powered=false,shape=ascending_south]
betterwithmods:detector_rail_stone[powered=true,shape=north_south]
betterwithmods:detector_rail_stone[powered=true,shape=east_west]
betterwithmods:detector_rail_stone[powered=true,shape=ascending_east]
betterwithmods:detector_rail_stone[powered=true,shape=ascending_west]
betterwithmods:detector_rail_stone[powered=true,shape=ascending_north]
betterwithmods:detector_rail_stone[powered=true,shape=ascending_south]
betterwithmods:detector_rail_stone[powered=false,shape=north_south]
betterwithmods:detector_rail_stone[powered=false,shape=east_west]
betterwithmods:detector_rail_stone[powered=false,shape=ascending_east]
betterwithmods:detector_rail_stone[powered=false,shape=ascending_west]
betterwithmods:detector_rail_stone[powered=false,shape=ascending_north]
betterwithmods:detector_rail_stone[powered=false,shape=ascending_south]
betterwithmods:sapling_crop_oak[age=0]
betterwithmods:sapling_crop_oak[age=1]
betterwithmods:sapling_crop_oak[age=2]
betterwithmods:sapling_crop_oak[age=3]
betterwithmods:sapling_crop_oak[age=4]
betterwithmods:sapling_crop_oak[age=5]
betterwithmods:sapling_crop_oak[age=6]
betterwithmods:sapling_crop_oak[age=7]
betterwithmods:sapling_crop_spruce[age=0]
betterwithmods:sapling_crop_spruce[age=1]
betterwithmods:sapling_crop_spruce[age=2]
betterwithmods:sapling_crop_spruce[age=3]
betterwithmods:sapling_crop_spruce[age=4]
betterwithmods:sapling_crop_spruce[age=5]
betterwithmods:sapling_crop_spruce[age=6]
betterwithmods:sapling_crop_spruce[age=7]
betterwithmods:sapling_crop_birch[age=0]
betterwithmods:sapling_crop_birch[age=1]
betterwithmods:sapling_crop_birch[age=2]
betterwithmods:sapling_crop_birch[age=3]
betterwithmods:sapling_crop_birch[age=4]
betterwithmods:sapling_crop_birch[age=5]
betterwithmods:sapling_crop_birch[age=6]
betterwithmods:sapling_crop_birch[age=7]
betterwithmods:sapling_crop_jungle[age=0]
betterwithmods:sapling_crop_jungle[age=1]
betterwithmods:sapling_crop_jungle[age=2]
betterwithmods:sapling_crop_jungle[age=3]
betterwithmods:sapling_crop_jungle[age=4]
betterwithmods:sapling_crop_jungle[age=5]
betterwithmods:sapling_crop_jungle[age=6]
betterwithmods:sapling_crop_jungle[age=7]
betterwithmods:sapling_crop_acacia[age=0]
betterwithmods:sapling_crop_acacia[age=1]
betterwithmods:sapling_crop_acacia[age=2]
betterwithmods:sapling_crop_acacia[age=3]
betterwithmods:sapling_crop_acacia[age=4]
betterwithmods:sapling_crop_acacia[age=5]
betterwithmods:sapling_crop_acacia[age=6]
betterwithmods:sapling_crop_acacia[age=7]
betterwithmods:sapling_crop_dark_oak[age=0]
betterwithmods:sapling_crop_dark_oak[age=1]
betterwithmods:sapling_crop_dark_oak[age=2]
betterwithmods:sapling_crop_dark_oak[age=3]
betterwithmods:sapling_crop_dark_oak[age=4]
betterwithmods:sapling_crop_dark_oak[age=5]
betterwithmods:sapling_crop_dark_oak[age=6]
betterwithmods:sapling_crop_dark_oak[age=7]
betterwithmods:anchor[facing=down,linked=true]
betterwithmods:anchor[facing=down,linked=false]
betterwithmods:anchor[facing=up,linked=true]
betterwithmods:anchor[facing=up,linked=false]
betterwithmods:anchor[facing=north,linked=true]
betterwithmods:anchor[facing=north,linked=false]
betterwithmods:anchor[facing=south,linked=true]
betterwithmods:anchor[facing=south,linked=false]
betterwithmods:anchor[facing=west,linked=true]
betterwithmods:anchor[facing=west,linked=false]
betterwithmods:anchor[facing=east,linked=true]
betterwithmods:anchor[facing=east,linked=false]
betterwithmods:rope
betterwithmods:single_machine[active=true,type=mill]
betterwithmods:single_machine[active=true,type=pulley]
betterwithmods:single_machine[active=true,type=hopper]
betterwithmods:single_machine[active=true,type=turntable]
betterwithmods:single_machine[active=false,type=mill]
betterwithmods:single_machine[active=false,type=pulley]
betterwithmods:single_machine[active=false,type=hopper]
betterwithmods:single_machine[active=false,type=turntable]
betterwithmods:wooden_axle[active=true,axis=x]
betterwithmods:wooden_axle[active=true,axis=y]
betterwithmods:wooden_axle[active=true,axis=z]
betterwithmods:wooden_axle[active=false,axis=x]
betterwithmods:wooden_axle[active=false,axis=y]
betterwithmods:wooden_axle[active=false,axis=z]
betterwithmods:steel_axle[active=true,axis=x]
betterwithmods:steel_axle[active=true,axis=y]
betterwithmods:steel_axle[active=true,axis=z]
betterwithmods:steel_axle[active=false,axis=x]
betterwithmods:steel_axle[active=false,axis=y]
betterwithmods:steel_axle[active=false,axis=z]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:wooden_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:steel_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:steel_broken_gearbox[facing=down,repair=0]
betterwithmods:steel_broken_gearbox[facing=down,repair=1]
betterwithmods:steel_broken_gearbox[facing=up,repair=0]
betterwithmods:steel_broken_gearbox[facing=up,repair=1]
betterwithmods:steel_broken_gearbox[facing=north,repair=0]
betterwithmods:steel_broken_gearbox[facing=north,repair=1]
betterwithmods:steel_broken_gearbox[facing=south,repair=0]
betterwithmods:steel_broken_gearbox[facing=south,repair=1]
betterwithmods:steel_broken_gearbox[facing=west,repair=0]
betterwithmods:steel_broken_gearbox[facing=west,repair=1]
betterwithmods:steel_broken_gearbox[facing=east,repair=0]
betterwithmods:steel_broken_gearbox[facing=east,repair=1]
betterwithmods:wooden_broken_gearbox[facing=down,repair=0]
betterwithmods:wooden_broken_gearbox[facing=down,repair=1]
betterwithmods:wooden_broken_gearbox[facing=up,repair=0]
betterwithmods:wooden_broken_gearbox[facing=up,repair=1]
betterwithmods:wooden_broken_gearbox[facing=north,repair=0]
betterwithmods:wooden_broken_gearbox[facing=north,repair=1]
betterwithmods:wooden_broken_gearbox[facing=south,repair=0]
betterwithmods:wooden_broken_gearbox[facing=south,repair=1]
betterwithmods:wooden_broken_gearbox[facing=west,repair=0]
betterwithmods:wooden_broken_gearbox[facing=west,repair=1]
betterwithmods:wooden_broken_gearbox[facing=east,repair=0]
betterwithmods:wooden_broken_gearbox[facing=east,repair=1]
betterwithmods:hand_crank[stage=0]
betterwithmods:hand_crank[stage=1]
betterwithmods:hand_crank[stage=2]
betterwithmods:hand_crank[stage=3]
betterwithmods:hand_crank[stage=4]
betterwithmods:hand_crank[stage=5]
betterwithmods:hand_crank[stage=6]
betterwithmods:hand_crank[stage=7]
betterwithmods:wicker[east=true,north=true,south=true,west=true]
betterwithmods:wicker[east=true,north=true,south=true,west=false]
betterwithmods:wicker[east=true,north=true,south=false,west=true]
betterwithmods:wicker[east=true,north=true,south=false,west=false]
betterwithmods:wicker[east=true,north=false,south=true,west=true]
betterwithmods:wicker[east=true,north=false,south=true,west=false]
betterwithmods:wicker[east=true,north=false,south=false,west=true]
betterwithmods:wicker[east=true,north=false,south=false,west=false]
betterwithmods:wicker[east=false,north=true,south=true,west=true]
betterwithmods:wicker[east=false,north=true,south=true,west=false]
betterwithmods:wicker[east=false,north=true,south=false,west=true]
betterwithmods:wicker[east=false,north=true,south=false,west=false]
betterwithmods:wicker[east=false,north=false,south=true,west=true]
betterwithmods:wicker[east=false,north=false,south=true,west=false]
betterwithmods:wicker[east=false,north=false,south=false,west=true]
betterwithmods:wicker[east=false,north=false,south=false,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=oak,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=oak,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=spruce,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=spruce,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=birch,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=birch,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=jungle,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=jungle,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=acacia,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=acacia,west=false]
betterwithmods:grate[east=true,north=true,south=true,type=dark_oak,west=true]
betterwithmods:grate[east=true,north=true,south=true,type=dark_oak,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=oak,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=oak,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=spruce,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=spruce,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=birch,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=birch,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=jungle,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=jungle,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=acacia,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=acacia,west=false]
betterwithmods:grate[east=true,north=true,south=false,type=dark_oak,west=true]
betterwithmods:grate[east=true,north=true,south=false,type=dark_oak,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=oak,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=oak,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=spruce,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=spruce,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=birch,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=birch,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=jungle,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=jungle,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=acacia,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=acacia,west=false]
betterwithmods:grate[east=true,north=false,south=true,type=dark_oak,west=true]
betterwithmods:grate[east=true,north=false,south=true,type=dark_oak,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=oak,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=oak,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=spruce,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=spruce,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=birch,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=birch,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=jungle,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=jungle,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=acacia,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=acacia,west=false]
betterwithmods:grate[east=true,north=false,south=false,type=dark_oak,west=true]
betterwithmods:grate[east=true,north=false,south=false,type=dark_oak,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=oak,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=oak,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=spruce,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=spruce,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=birch,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=birch,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=jungle,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=jungle,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=acacia,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=acacia,west=false]
betterwithmods:grate[east=false,north=true,south=true,type=dark_oak,west=true]
betterwithmods:grate[east=false,north=true,south=true,type=dark_oak,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=oak,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=oak,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=spruce,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=spruce,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=birch,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=birch,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=jungle,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=jungle,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=acacia,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=acacia,west=false]
betterwithmods:grate[east=false,north=true,south=false,type=dark_oak,west=true]
betterwithmods:grate[east=false,north=true,south=false,type=dark_oak,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=oak,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=oak,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=spruce,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=spruce,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=birch,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=birch,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=jungle,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=jungle,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=acacia,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=acacia,west=false]
betterwithmods:grate[east=false,north=false,south=true,type=dark_oak,west=true]
betterwithmods:grate[east=false,north=false,south=true,type=dark_oak,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=oak,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=oak,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=spruce,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=spruce,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=birch,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=birch,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=jungle,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=jungle,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=acacia,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=acacia,west=false]
betterwithmods:grate[east=false,north=false,south=false,type=dark_oak,west=true]
betterwithmods:grate[east=false,north=false,south=false,type=dark_oak,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=oak,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=oak,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=spruce,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=spruce,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=birch,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=birch,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=jungle,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=jungle,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=acacia,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=acacia,west=false]
betterwithmods:slats[east=true,north=true,south=true,type=dark_oak,west=true]
betterwithmods:slats[east=true,north=true,south=true,type=dark_oak,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=oak,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=oak,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=spruce,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=spruce,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=birch,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=birch,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=jungle,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=jungle,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=acacia,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=acacia,west=false]
betterwithmods:slats[east=true,north=true,south=false,type=dark_oak,west=true]
betterwithmods:slats[east=true,north=true,south=false,type=dark_oak,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=oak,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=oak,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=spruce,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=spruce,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=birch,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=birch,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=jungle,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=jungle,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=acacia,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=acacia,west=false]
betterwithmods:slats[east=true,north=false,south=true,type=dark_oak,west=true]
betterwithmods:slats[east=true,north=false,south=true,type=dark_oak,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=oak,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=oak,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=spruce,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=spruce,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=birch,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=birch,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=jungle,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=jungle,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=acacia,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=acacia,west=false]
betterwithmods:slats[east=true,north=false,south=false,type=dark_oak,west=true]
betterwithmods:slats[east=true,north=false,south=false,type=dark_oak,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=oak,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=oak,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=spruce,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=spruce,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=birch,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=birch,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=jungle,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=jungle,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=acacia,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=acacia,west=false]
betterwithmods:slats[east=false,north=true,south=true,type=dark_oak,west=true]
betterwithmods:slats[east=false,north=true,south=true,type=dark_oak,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=oak,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=oak,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=spruce,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=spruce,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=birch,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=birch,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=jungle,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=jungle,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=acacia,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=acacia,west=false]
betterwithmods:slats[east=false,north=true,south=false,type=dark_oak,west=true]
betterwithmods:slats[east=false,north=true,south=false,type=dark_oak,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=oak,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=oak,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=spruce,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=spruce,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=birch,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=birch,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=jungle,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=jungle,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=acacia,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=acacia,west=false]
betterwithmods:slats[east=false,north=false,south=true,type=dark_oak,west=true]
betterwithmods:slats[east=false,north=false,south=true,type=dark_oak,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=oak,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=oak,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=spruce,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=spruce,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=birch,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=birch,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=jungle,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=jungle,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=acacia,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=acacia,west=false]
betterwithmods:slats[east=false,north=false,south=false,type=dark_oak,west=true]
betterwithmods:slats[east=false,north=false,south=false,type=dark_oak,west=false]
betterwithmods:planter[plantertype=empty]
betterwithmods:planter[plantertype=farmland]
betterwithmods:planter[plantertype=grass]
betterwithmods:planter[plantertype=soul_sand]
betterwithmods:planter[plantertype=fertile]
betterwithmods:planter[plantertype=sand]
betterwithmods:planter[plantertype=water_still]
betterwithmods:planter[plantertype=gravel]
betterwithmods:planter[plantertype=red_sand]
betterwithmods:planter[plantertype=dirt]
betterwithmods:vase[color=white]
betterwithmods:vase[color=orange]
betterwithmods:vase[color=magenta]
betterwithmods:vase[color=light_blue]
betterwithmods:vase[color=yellow]
betterwithmods:vase[color=lime]
betterwithmods:vase[color=pink]
betterwithmods:vase[color=gray]
betterwithmods:vase[color=silver]
betterwithmods:vase[color=cyan]
betterwithmods:vase[color=purple]
betterwithmods:vase[color=blue]
betterwithmods:vase[color=brown]
betterwithmods:vase[color=green]
betterwithmods:vase[color=red]
betterwithmods:vase[color=black]
betterwithmods:urn[underhopper=true,urntype=empty]
betterwithmods:urn[underhopper=true,urntype=12]
betterwithmods:urn[underhopper=true,urntype=25]
betterwithmods:urn[underhopper=true,urntype=37]
betterwithmods:urn[underhopper=true,urntype=50]
betterwithmods:urn[underhopper=true,urntype=62]
betterwithmods:urn[underhopper=true,urntype=75]
betterwithmods:urn[underhopper=true,urntype=87]
betterwithmods:urn[underhopper=true,urntype=full]
betterwithmods:urn[underhopper=true,urntype=void]
betterwithmods:urn[underhopper=false,urntype=empty]
betterwithmods:urn[underhopper=false,urntype=12]
betterwithmods:urn[underhopper=false,urntype=25]
betterwithmods:urn[underhopper=false,urntype=37]
betterwithmods:urn[underhopper=false,urntype=50]
betterwithmods:urn[underhopper=false,urntype=62]
betterwithmods:urn[underhopper=false,urntype=75]
betterwithmods:urn[underhopper=false,urntype=87]
betterwithmods:urn[underhopper=false,urntype=full]
betterwithmods:urn[underhopper=false,urntype=void]
betterwithmods:unfired_pottery[potterytype=crucible]
betterwithmods:unfired_pottery[potterytype=planter]
betterwithmods:unfired_pottery[potterytype=urn]
betterwithmods:unfired_pottery[potterytype=vase]
betterwithmods:unfired_pottery[potterytype=brick]
betterwithmods:unfired_pottery[potterytype=nether_brick]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=0,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=1,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=2,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=3,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=4,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=5,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=6,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=7,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=8,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=9,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=10,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=11,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=12,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=13,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=14,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stoked_flame[age=15,east=false,north=false,south=false,up=false,west=false]
betterwithmods:hibachi[lit=true]
betterwithmods:hibachi[lit=false]
betterwithmods:bellows[active=true,facing=north,tier=wood]
betterwithmods:bellows[active=true,facing=north,tier=steel]
betterwithmods:bellows[active=true,facing=east,tier=wood]
betterwithmods:bellows[active=true,facing=east,tier=steel]
betterwithmods:bellows[active=true,facing=south,tier=wood]
betterwithmods:bellows[active=true,facing=south,tier=steel]
betterwithmods:bellows[active=true,facing=west,tier=wood]
betterwithmods:bellows[active=true,facing=west,tier=steel]
betterwithmods:bellows[active=false,facing=north,tier=wood]
betterwithmods:bellows[active=false,facing=north,tier=steel]
betterwithmods:bellows[active=false,facing=east,tier=wood]
betterwithmods:bellows[active=false,facing=east,tier=steel]
betterwithmods:bellows[active=false,facing=south,tier=wood]
betterwithmods:bellows[active=false,facing=south,tier=steel]
betterwithmods:bellows[active=false,facing=west,tier=wood]
betterwithmods:bellows[active=false,facing=west,tier=steel]
betterwithmods:kiln[cook=0]
betterwithmods:kiln[cook=1]
betterwithmods:kiln[cook=2]
betterwithmods:kiln[cook=3]
betterwithmods:kiln[cook=4]
betterwithmods:kiln[cook=5]
betterwithmods:kiln[cook=6]
betterwithmods:kiln[cook=7]
betterwithmods:kiln[cook=8]
betterwithmods:hemp[age=0,top=true]
betterwithmods:hemp[age=0,top=false]
betterwithmods:hemp[age=1,top=true]
betterwithmods:hemp[age=1,top=false]
betterwithmods:hemp[age=2,top=true]
betterwithmods:hemp[age=2,top=false]
betterwithmods:hemp[age=3,top=true]
betterwithmods:hemp[age=3,top=false]
betterwithmods:hemp[age=4,top=true]
betterwithmods:hemp[age=4,top=false]
betterwithmods:hemp[age=5,top=true]
betterwithmods:hemp[age=5,top=false]
betterwithmods:hemp[age=6,top=true]
betterwithmods:hemp[age=6,top=false]
betterwithmods:hemp[age=7,top=true]
betterwithmods:hemp[age=7,top=false]
betterwithmods:detector[active=true,facing=down]
betterwithmods:detector[active=true,facing=up]
betterwithmods:detector[active=true,facing=north]
betterwithmods:detector[active=true,facing=south]
betterwithmods:detector[active=true,facing=west]
betterwithmods:detector[active=true,facing=east]
betterwithmods:detector[active=false,facing=down]
betterwithmods:detector[active=false,facing=up]
betterwithmods:detector[active=false,facing=north]
betterwithmods:detector[active=false,facing=south]
betterwithmods:detector[active=false,facing=west]
betterwithmods:detector[active=false,facing=east]
betterwithmods:lens[facing=down,lit=true]
betterwithmods:lens[facing=down,lit=false]
betterwithmods:lens[facing=up,lit=true]
betterwithmods:lens[facing=up,lit=false]
betterwithmods:lens[facing=north,lit=true]
betterwithmods:lens[facing=north,lit=false]
betterwithmods:lens[facing=south,lit=true]
betterwithmods:lens[facing=south,lit=false]
betterwithmods:lens[facing=west,lit=true]
betterwithmods:lens[facing=west,lit=false]
betterwithmods:lens[facing=east,lit=true]
betterwithmods:lens[facing=east,lit=false]
betterwithmods:invisible_light[facing=down,sunlight=true]
betterwithmods:invisible_light[facing=down,sunlight=false]
betterwithmods:invisible_light[facing=up,sunlight=true]
betterwithmods:invisible_light[facing=up,sunlight=false]
betterwithmods:invisible_light[facing=north,sunlight=true]
betterwithmods:invisible_light[facing=north,sunlight=false]
betterwithmods:invisible_light[facing=south,sunlight=true]
betterwithmods:invisible_light[facing=south,sunlight=false]
betterwithmods:invisible_light[facing=west,sunlight=true]
betterwithmods:invisible_light[facing=west,sunlight=false]
betterwithmods:invisible_light[facing=east,sunlight=true]
betterwithmods:invisible_light[facing=east,sunlight=false]
betterwithmods:saw[active=true,facing=down]
betterwithmods:saw[active=true,facing=up]
betterwithmods:saw[active=true,facing=north]
betterwithmods:saw[active=true,facing=south]
betterwithmods:saw[active=true,facing=west]
betterwithmods:saw[active=true,facing=east]
betterwithmods:saw[active=false,facing=down]
betterwithmods:saw[active=false,facing=up]
betterwithmods:saw[active=false,facing=north]
betterwithmods:saw[active=false,facing=south]
betterwithmods:saw[active=false,facing=west]
betterwithmods:saw[active=false,facing=east]
betterwithmods:aesthetic[blocktype=chopping]
betterwithmods:aesthetic[blocktype=chopping_blood]
betterwithmods:aesthetic[blocktype=nether_clay]
betterwithmods:aesthetic[blocktype=hellfire]
betterwithmods:aesthetic[blocktype=rope]
betterwithmods:aesthetic[blocktype=flint]
betterwithmods:aesthetic[blocktype=whitestone]
betterwithmods:aesthetic[blocktype=whitecobble]
betterwithmods:aesthetic[blocktype=enderblock]
betterwithmods:aesthetic[blocktype=padding]
betterwithmods:aesthetic[blocktype=soap]
betterwithmods:aesthetic[blocktype=dung]
betterwithmods:aesthetic[blocktype=wicker]
betterwithmods:aesthetic[blocktype=nethercoal]
betterwithmods:booster[powered=true,shape=north_south]
betterwithmods:booster[powered=true,shape=east_west]
betterwithmods:booster[powered=true,shape=ascending_east]
betterwithmods:booster[powered=true,shape=ascending_west]
betterwithmods:booster[powered=true,shape=ascending_north]
betterwithmods:booster[powered=true,shape=ascending_south]
betterwithmods:booster[powered=false,shape=north_south]
betterwithmods:booster[powered=false,shape=east_west]
betterwithmods:booster[powered=false,shape=ascending_east]
betterwithmods:booster[powered=false,shape=ascending_west]
betterwithmods:booster[powered=false,shape=ascending_north]
betterwithmods:booster[powered=false,shape=ascending_south]
betterwithmods:windmill[active=true,axis=x,tier=wood]
betterwithmods:windmill[active=true,axis=x,tier=steel]
betterwithmods:windmill[active=true,axis=y,tier=wood]
betterwithmods:windmill[active=true,axis=y,tier=steel]
betterwithmods:windmill[active=true,axis=z,tier=wood]
betterwithmods:windmill[active=true,axis=z,tier=steel]
betterwithmods:windmill[active=false,axis=x,tier=wood]
betterwithmods:windmill[active=false,axis=x,tier=steel]
betterwithmods:windmill[active=false,axis=y,tier=wood]
betterwithmods:windmill[active=false,axis=y,tier=steel]
betterwithmods:windmill[active=false,axis=z,tier=wood]
betterwithmods:windmill[active=false,axis=z,tier=steel]
betterwithmods:waterwheel[active=true,axis=x,tier=wood]
betterwithmods:waterwheel[active=true,axis=x,tier=steel]
betterwithmods:waterwheel[active=true,axis=y,tier=wood]
betterwithmods:waterwheel[active=true,axis=y,tier=steel]
betterwithmods:waterwheel[active=true,axis=z,tier=wood]
betterwithmods:waterwheel[active=true,axis=z,tier=steel]
betterwithmods:waterwheel[active=false,axis=x,tier=wood]
betterwithmods:waterwheel[active=false,axis=x,tier=steel]
betterwithmods:waterwheel[active=false,axis=y,tier=wood]
betterwithmods:waterwheel[active=false,axis=y,tier=steel]
betterwithmods:waterwheel[active=false,axis=z,tier=wood]
betterwithmods:waterwheel[active=false,axis=z,tier=steel]
betterwithmods:wood_siding[orientation=0,type=0]
betterwithmods:wood_siding[orientation=0,type=1]
betterwithmods:wood_siding[orientation=0,type=2]
betterwithmods:wood_siding[orientation=0,type=3]
betterwithmods:wood_siding[orientation=0,type=4]
betterwithmods:wood_siding[orientation=0,type=5]
betterwithmods:wood_siding[orientation=0,type=6]
betterwithmods:wood_siding[orientation=0,type=7]
betterwithmods:wood_siding[orientation=0,type=8]
betterwithmods:wood_siding[orientation=0,type=9]
betterwithmods:wood_siding[orientation=0,type=10]
betterwithmods:wood_siding[orientation=0,type=11]
betterwithmods:wood_siding[orientation=0,type=12]
betterwithmods:wood_siding[orientation=0,type=13]
betterwithmods:wood_siding[orientation=0,type=14]
betterwithmods:wood_siding[orientation=0,type=15]
betterwithmods:wood_siding[orientation=1,type=0]
betterwithmods:wood_siding[orientation=1,type=1]
betterwithmods:wood_siding[orientation=1,type=2]
betterwithmods:wood_siding[orientation=1,type=3]
betterwithmods:wood_siding[orientation=1,type=4]
betterwithmods:wood_siding[orientation=1,type=5]
betterwithmods:wood_siding[orientation=1,type=6]
betterwithmods:wood_siding[orientation=1,type=7]
betterwithmods:wood_siding[orientation=1,type=8]
betterwithmods:wood_siding[orientation=1,type=9]
betterwithmods:wood_siding[orientation=1,type=10]
betterwithmods:wood_siding[orientation=1,type=11]
betterwithmods:wood_siding[orientation=1,type=12]
betterwithmods:wood_siding[orientation=1,type=13]
betterwithmods:wood_siding[orientation=1,type=14]
betterwithmods:wood_siding[orientation=1,type=15]
betterwithmods:wood_siding[orientation=2,type=0]
betterwithmods:wood_siding[orientation=2,type=1]
betterwithmods:wood_siding[orientation=2,type=2]
betterwithmods:wood_siding[orientation=2,type=3]
betterwithmods:wood_siding[orientation=2,type=4]
betterwithmods:wood_siding[orientation=2,type=5]
betterwithmods:wood_siding[orientation=2,type=6]
betterwithmods:wood_siding[orientation=2,type=7]
betterwithmods:wood_siding[orientation=2,type=8]
betterwithmods:wood_siding[orientation=2,type=9]
betterwithmods:wood_siding[orientation=2,type=10]
betterwithmods:wood_siding[orientation=2,type=11]
betterwithmods:wood_siding[orientation=2,type=12]
betterwithmods:wood_siding[orientation=2,type=13]
betterwithmods:wood_siding[orientation=2,type=14]
betterwithmods:wood_siding[orientation=2,type=15]
betterwithmods:wood_siding[orientation=3,type=0]
betterwithmods:wood_siding[orientation=3,type=1]
betterwithmods:wood_siding[orientation=3,type=2]
betterwithmods:wood_siding[orientation=3,type=3]
betterwithmods:wood_siding[orientation=3,type=4]
betterwithmods:wood_siding[orientation=3,type=5]
betterwithmods:wood_siding[orientation=3,type=6]
betterwithmods:wood_siding[orientation=3,type=7]
betterwithmods:wood_siding[orientation=3,type=8]
betterwithmods:wood_siding[orientation=3,type=9]
betterwithmods:wood_siding[orientation=3,type=10]
betterwithmods:wood_siding[orientation=3,type=11]
betterwithmods:wood_siding[orientation=3,type=12]
betterwithmods:wood_siding[orientation=3,type=13]
betterwithmods:wood_siding[orientation=3,type=14]
betterwithmods:wood_siding[orientation=3,type=15]
betterwithmods:wood_siding[orientation=4,type=0]
betterwithmods:wood_siding[orientation=4,type=1]
betterwithmods:wood_siding[orientation=4,type=2]
betterwithmods:wood_siding[orientation=4,type=3]
betterwithmods:wood_siding[orientation=4,type=4]
betterwithmods:wood_siding[orientation=4,type=5]
betterwithmods:wood_siding[orientation=4,type=6]
betterwithmods:wood_siding[orientation=4,type=7]
betterwithmods:wood_siding[orientation=4,type=8]
betterwithmods:wood_siding[orientation=4,type=9]
betterwithmods:wood_siding[orientation=4,type=10]
betterwithmods:wood_siding[orientation=4,type=11]
betterwithmods:wood_siding[orientation=4,type=12]
betterwithmods:wood_siding[orientation=4,type=13]
betterwithmods:wood_siding[orientation=4,type=14]
betterwithmods:wood_siding[orientation=4,type=15]
betterwithmods:wood_siding[orientation=5,type=0]
betterwithmods:wood_siding[orientation=5,type=1]
betterwithmods:wood_siding[orientation=5,type=2]
betterwithmods:wood_siding[orientation=5,type=3]
betterwithmods:wood_siding[orientation=5,type=4]
betterwithmods:wood_siding[orientation=5,type=5]
betterwithmods:wood_siding[orientation=5,type=6]
betterwithmods:wood_siding[orientation=5,type=7]
betterwithmods:wood_siding[orientation=5,type=8]
betterwithmods:wood_siding[orientation=5,type=9]
betterwithmods:wood_siding[orientation=5,type=10]
betterwithmods:wood_siding[orientation=5,type=11]
betterwithmods:wood_siding[orientation=5,type=12]
betterwithmods:wood_siding[orientation=5,type=13]
betterwithmods:wood_siding[orientation=5,type=14]
betterwithmods:wood_siding[orientation=5,type=15]
betterwithmods:wood_moulding[orientation=0,type=0]
betterwithmods:wood_moulding[orientation=0,type=1]
betterwithmods:wood_moulding[orientation=0,type=2]
betterwithmods:wood_moulding[orientation=0,type=3]
betterwithmods:wood_moulding[orientation=0,type=4]
betterwithmods:wood_moulding[orientation=0,type=5]
betterwithmods:wood_moulding[orientation=0,type=6]
betterwithmods:wood_moulding[orientation=0,type=7]
betterwithmods:wood_moulding[orientation=0,type=8]
betterwithmods:wood_moulding[orientation=0,type=9]
betterwithmods:wood_moulding[orientation=0,type=10]
betterwithmods:wood_moulding[orientation=0,type=11]
betterwithmods:wood_moulding[orientation=0,type=12]
betterwithmods:wood_moulding[orientation=0,type=13]
betterwithmods:wood_moulding[orientation=0,type=14]
betterwithmods:wood_moulding[orientation=0,type=15]
betterwithmods:wood_moulding[orientation=1,type=0]
betterwithmods:wood_moulding[orientation=1,type=1]
betterwithmods:wood_moulding[orientation=1,type=2]
betterwithmods:wood_moulding[orientation=1,type=3]
betterwithmods:wood_moulding[orientation=1,type=4]
betterwithmods:wood_moulding[orientation=1,type=5]
betterwithmods:wood_moulding[orientation=1,type=6]
betterwithmods:wood_moulding[orientation=1,type=7]
betterwithmods:wood_moulding[orientation=1,type=8]
betterwithmods:wood_moulding[orientation=1,type=9]
betterwithmods:wood_moulding[orientation=1,type=10]
betterwithmods:wood_moulding[orientation=1,type=11]
betterwithmods:wood_moulding[orientation=1,type=12]
betterwithmods:wood_moulding[orientation=1,type=13]
betterwithmods:wood_moulding[orientation=1,type=14]
betterwithmods:wood_moulding[orientation=1,type=15]
betterwithmods:wood_moulding[orientation=2,type=0]
betterwithmods:wood_moulding[orientation=2,type=1]
betterwithmods:wood_moulding[orientation=2,type=2]
betterwithmods:wood_moulding[orientation=2,type=3]
betterwithmods:wood_moulding[orientation=2,type=4]
betterwithmods:wood_moulding[orientation=2,type=5]
betterwithmods:wood_moulding[orientation=2,type=6]
betterwithmods:wood_moulding[orientation=2,type=7]
betterwithmods:wood_moulding[orientation=2,type=8]
betterwithmods:wood_moulding[orientation=2,type=9]
betterwithmods:wood_moulding[orientation=2,type=10]
betterwithmods:wood_moulding[orientation=2,type=11]
betterwithmods:wood_moulding[orientation=2,type=12]
betterwithmods:wood_moulding[orientation=2,type=13]
betterwithmods:wood_moulding[orientation=2,type=14]
betterwithmods:wood_moulding[orientation=2,type=15]
betterwithmods:wood_moulding[orientation=3,type=0]
betterwithmods:wood_moulding[orientation=3,type=1]
betterwithmods:wood_moulding[orientation=3,type=2]
betterwithmods:wood_moulding[orientation=3,type=3]
betterwithmods:wood_moulding[orientation=3,type=4]
betterwithmods:wood_moulding[orientation=3,type=5]
betterwithmods:wood_moulding[orientation=3,type=6]
betterwithmods:wood_moulding[orientation=3,type=7]
betterwithmods:wood_moulding[orientation=3,type=8]
betterwithmods:wood_moulding[orientation=3,type=9]
betterwithmods:wood_moulding[orientation=3,type=10]
betterwithmods:wood_moulding[orientation=3,type=11]
betterwithmods:wood_moulding[orientation=3,type=12]
betterwithmods:wood_moulding[orientation=3,type=13]
betterwithmods:wood_moulding[orientation=3,type=14]
betterwithmods:wood_moulding[orientation=3,type=15]
betterwithmods:wood_moulding[orientation=4,type=0]
betterwithmods:wood_moulding[orientation=4,type=1]
betterwithmods:wood_moulding[orientation=4,type=2]
betterwithmods:wood_moulding[orientation=4,type=3]
betterwithmods:wood_moulding[orientation=4,type=4]
betterwithmods:wood_moulding[orientation=4,type=5]
betterwithmods:wood_moulding[orientation=4,type=6]
betterwithmods:wood_moulding[orientation=4,type=7]
betterwithmods:wood_moulding[orientation=4,type=8]
betterwithmods:wood_moulding[orientation=4,type=9]
betterwithmods:wood_moulding[orientation=4,type=10]
betterwithmods:wood_moulding[orientation=4,type=11]
betterwithmods:wood_moulding[orientation=4,type=12]
betterwithmods:wood_moulding[orientation=4,type=13]
betterwithmods:wood_moulding[orientation=4,type=14]
betterwithmods:wood_moulding[orientation=4,type=15]
betterwithmods:wood_moulding[orientation=5,type=0]
betterwithmods:wood_moulding[orientation=5,type=1]
betterwithmods:wood_moulding[orientation=5,type=2]
betterwithmods:wood_moulding[orientation=5,type=3]
betterwithmods:wood_moulding[orientation=5,type=4]
betterwithmods:wood_moulding[orientation=5,type=5]
betterwithmods:wood_moulding[orientation=5,type=6]
betterwithmods:wood_moulding[orientation=5,type=7]
betterwithmods:wood_moulding[orientation=5,type=8]
betterwithmods:wood_moulding[orientation=5,type=9]
betterwithmods:wood_moulding[orientation=5,type=10]
betterwithmods:wood_moulding[orientation=5,type=11]
betterwithmods:wood_moulding[orientation=5,type=12]
betterwithmods:wood_moulding[orientation=5,type=13]
betterwithmods:wood_moulding[orientation=5,type=14]
betterwithmods:wood_moulding[orientation=5,type=15]
betterwithmods:wood_moulding[orientation=6,type=0]
betterwithmods:wood_moulding[orientation=6,type=1]
betterwithmods:wood_moulding[orientation=6,type=2]
betterwithmods:wood_moulding[orientation=6,type=3]
betterwithmods:wood_moulding[orientation=6,type=4]
betterwithmods:wood_moulding[orientation=6,type=5]
betterwithmods:wood_moulding[orientation=6,type=6]
betterwithmods:wood_moulding[orientation=6,type=7]
betterwithmods:wood_moulding[orientation=6,type=8]
betterwithmods:wood_moulding[orientation=6,type=9]
betterwithmods:wood_moulding[orientation=6,type=10]
betterwithmods:wood_moulding[orientation=6,type=11]
betterwithmods:wood_moulding[orientation=6,type=12]
betterwithmods:wood_moulding[orientation=6,type=13]
betterwithmods:wood_moulding[orientation=6,type=14]
betterwithmods:wood_moulding[orientation=6,type=15]
betterwithmods:wood_moulding[orientation=7,type=0]
betterwithmods:wood_moulding[orientation=7,type=1]
betterwithmods:wood_moulding[orientation=7,type=2]
betterwithmods:wood_moulding[orientation=7,type=3]
betterwithmods:wood_moulding[orientation=7,type=4]
betterwithmods:wood_moulding[orientation=7,type=5]
betterwithmods:wood_moulding[orientation=7,type=6]
betterwithmods:wood_moulding[orientation=7,type=7]
betterwithmods:wood_moulding[orientation=7,type=8]
betterwithmods:wood_moulding[orientation=7,type=9]
betterwithmods:wood_moulding[orientation=7,type=10]
betterwithmods:wood_moulding[orientation=7,type=11]
betterwithmods:wood_moulding[orientation=7,type=12]
betterwithmods:wood_moulding[orientation=7,type=13]
betterwithmods:wood_moulding[orientation=7,type=14]
betterwithmods:wood_moulding[orientation=7,type=15]
betterwithmods:wood_moulding[orientation=8,type=0]
betterwithmods:wood_moulding[orientation=8,type=1]
betterwithmods:wood_moulding[orientation=8,type=2]
betterwithmods:wood_moulding[orientation=8,type=3]
betterwithmods:wood_moulding[orientation=8,type=4]
betterwithmods:wood_moulding[orientation=8,type=5]
betterwithmods:wood_moulding[orientation=8,type=6]
betterwithmods:wood_moulding[orientation=8,type=7]
betterwithmods:wood_moulding[orientation=8,type=8]
betterwithmods:wood_moulding[orientation=8,type=9]
betterwithmods:wood_moulding[orientation=8,type=10]
betterwithmods:wood_moulding[orientation=8,type=11]
betterwithmods:wood_moulding[orientation=8,type=12]
betterwithmods:wood_moulding[orientation=8,type=13]
betterwithmods:wood_moulding[orientation=8,type=14]
betterwithmods:wood_moulding[orientation=8,type=15]
betterwithmods:wood_moulding[orientation=9,type=0]
betterwithmods:wood_moulding[orientation=9,type=1]
betterwithmods:wood_moulding[orientation=9,type=2]
betterwithmods:wood_moulding[orientation=9,type=3]
betterwithmods:wood_moulding[orientation=9,type=4]
betterwithmods:wood_moulding[orientation=9,type=5]
betterwithmods:wood_moulding[orientation=9,type=6]
betterwithmods:wood_moulding[orientation=9,type=7]
betterwithmods:wood_moulding[orientation=9,type=8]
betterwithmods:wood_moulding[orientation=9,type=9]
betterwithmods:wood_moulding[orientation=9,type=10]
betterwithmods:wood_moulding[orientation=9,type=11]
betterwithmods:wood_moulding[orientation=9,type=12]
betterwithmods:wood_moulding[orientation=9,type=13]
betterwithmods:wood_moulding[orientation=9,type=14]
betterwithmods:wood_moulding[orientation=9,type=15]
betterwithmods:wood_moulding[orientation=10,type=0]
betterwithmods:wood_moulding[orientation=10,type=1]
betterwithmods:wood_moulding[orientation=10,type=2]
betterwithmods:wood_moulding[orientation=10,type=3]
betterwithmods:wood_moulding[orientation=10,type=4]
betterwithmods:wood_moulding[orientation=10,type=5]
betterwithmods:wood_moulding[orientation=10,type=6]
betterwithmods:wood_moulding[orientation=10,type=7]
betterwithmods:wood_moulding[orientation=10,type=8]
betterwithmods:wood_moulding[orientation=10,type=9]
betterwithmods:wood_moulding[orientation=10,type=10]
betterwithmods:wood_moulding[orientation=10,type=11]
betterwithmods:wood_moulding[orientation=10,type=12]
betterwithmods:wood_moulding[orientation=10,type=13]
betterwithmods:wood_moulding[orientation=10,type=14]
betterwithmods:wood_moulding[orientation=10,type=15]
betterwithmods:wood_moulding[orientation=11,type=0]
betterwithmods:wood_moulding[orientation=11,type=1]
betterwithmods:wood_moulding[orientation=11,type=2]
betterwithmods:wood_moulding[orientation=11,type=3]
betterwithmods:wood_moulding[orientation=11,type=4]
betterwithmods:wood_moulding[orientation=11,type=5]
betterwithmods:wood_moulding[orientation=11,type=6]
betterwithmods:wood_moulding[orientation=11,type=7]
betterwithmods:wood_moulding[orientation=11,type=8]
betterwithmods:wood_moulding[orientation=11,type=9]
betterwithmods:wood_moulding[orientation=11,type=10]
betterwithmods:wood_moulding[orientation=11,type=11]
betterwithmods:wood_moulding[orientation=11,type=12]
betterwithmods:wood_moulding[orientation=11,type=13]
betterwithmods:wood_moulding[orientation=11,type=14]
betterwithmods:wood_moulding[orientation=11,type=15]
betterwithmods:wood_corner[orientation=0,type=0]
betterwithmods:wood_corner[orientation=0,type=1]
betterwithmods:wood_corner[orientation=0,type=2]
betterwithmods:wood_corner[orientation=0,type=3]
betterwithmods:wood_corner[orientation=0,type=4]
betterwithmods:wood_corner[orientation=0,type=5]
betterwithmods:wood_corner[orientation=0,type=6]
betterwithmods:wood_corner[orientation=0,type=7]
betterwithmods:wood_corner[orientation=0,type=8]
betterwithmods:wood_corner[orientation=0,type=9]
betterwithmods:wood_corner[orientation=0,type=10]
betterwithmods:wood_corner[orientation=0,type=11]
betterwithmods:wood_corner[orientation=0,type=12]
betterwithmods:wood_corner[orientation=0,type=13]
betterwithmods:wood_corner[orientation=0,type=14]
betterwithmods:wood_corner[orientation=0,type=15]
betterwithmods:wood_corner[orientation=1,type=0]
betterwithmods:wood_corner[orientation=1,type=1]
betterwithmods:wood_corner[orientation=1,type=2]
betterwithmods:wood_corner[orientation=1,type=3]
betterwithmods:wood_corner[orientation=1,type=4]
betterwithmods:wood_corner[orientation=1,type=5]
betterwithmods:wood_corner[orientation=1,type=6]
betterwithmods:wood_corner[orientation=1,type=7]
betterwithmods:wood_corner[orientation=1,type=8]
betterwithmods:wood_corner[orientation=1,type=9]
betterwithmods:wood_corner[orientation=1,type=10]
betterwithmods:wood_corner[orientation=1,type=11]
betterwithmods:wood_corner[orientation=1,type=12]
betterwithmods:wood_corner[orientation=1,type=13]
betterwithmods:wood_corner[orientation=1,type=14]
betterwithmods:wood_corner[orientation=1,type=15]
betterwithmods:wood_corner[orientation=2,type=0]
betterwithmods:wood_corner[orientation=2,type=1]
betterwithmods:wood_corner[orientation=2,type=2]
betterwithmods:wood_corner[orientation=2,type=3]
betterwithmods:wood_corner[orientation=2,type=4]
betterwithmods:wood_corner[orientation=2,type=5]
betterwithmods:wood_corner[orientation=2,type=6]
betterwithmods:wood_corner[orientation=2,type=7]
betterwithmods:wood_corner[orientation=2,type=8]
betterwithmods:wood_corner[orientation=2,type=9]
betterwithmods:wood_corner[orientation=2,type=10]
betterwithmods:wood_corner[orientation=2,type=11]
betterwithmods:wood_corner[orientation=2,type=12]
betterwithmods:wood_corner[orientation=2,type=13]
betterwithmods:wood_corner[orientation=2,type=14]
betterwithmods:wood_corner[orientation=2,type=15]
betterwithmods:wood_corner[orientation=3,type=0]
betterwithmods:wood_corner[orientation=3,type=1]
betterwithmods:wood_corner[orientation=3,type=2]
betterwithmods:wood_corner[orientation=3,type=3]
betterwithmods:wood_corner[orientation=3,type=4]
betterwithmods:wood_corner[orientation=3,type=5]
betterwithmods:wood_corner[orientation=3,type=6]
betterwithmods:wood_corner[orientation=3,type=7]
betterwithmods:wood_corner[orientation=3,type=8]
betterwithmods:wood_corner[orientation=3,type=9]
betterwithmods:wood_corner[orientation=3,type=10]
betterwithmods:wood_corner[orientation=3,type=11]
betterwithmods:wood_corner[orientation=3,type=12]
betterwithmods:wood_corner[orientation=3,type=13]
betterwithmods:wood_corner[orientation=3,type=14]
betterwithmods:wood_corner[orientation=3,type=15]
betterwithmods:wood_corner[orientation=4,type=0]
betterwithmods:wood_corner[orientation=4,type=1]
betterwithmods:wood_corner[orientation=4,type=2]
betterwithmods:wood_corner[orientation=4,type=3]
betterwithmods:wood_corner[orientation=4,type=4]
betterwithmods:wood_corner[orientation=4,type=5]
betterwithmods:wood_corner[orientation=4,type=6]
betterwithmods:wood_corner[orientation=4,type=7]
betterwithmods:wood_corner[orientation=4,type=8]
betterwithmods:wood_corner[orientation=4,type=9]
betterwithmods:wood_corner[orientation=4,type=10]
betterwithmods:wood_corner[orientation=4,type=11]
betterwithmods:wood_corner[orientation=4,type=12]
betterwithmods:wood_corner[orientation=4,type=13]
betterwithmods:wood_corner[orientation=4,type=14]
betterwithmods:wood_corner[orientation=4,type=15]
betterwithmods:wood_corner[orientation=5,type=0]
betterwithmods:wood_corner[orientation=5,type=1]
betterwithmods:wood_corner[orientation=5,type=2]
betterwithmods:wood_corner[orientation=5,type=3]
betterwithmods:wood_corner[orientation=5,type=4]
betterwithmods:wood_corner[orientation=5,type=5]
betterwithmods:wood_corner[orientation=5,type=6]
betterwithmods:wood_corner[orientation=5,type=7]
betterwithmods:wood_corner[orientation=5,type=8]
betterwithmods:wood_corner[orientation=5,type=9]
betterwithmods:wood_corner[orientation=5,type=10]
betterwithmods:wood_corner[orientation=5,type=11]
betterwithmods:wood_corner[orientation=5,type=12]
betterwithmods:wood_corner[orientation=5,type=13]
betterwithmods:wood_corner[orientation=5,type=14]
betterwithmods:wood_corner[orientation=5,type=15]
betterwithmods:wood_corner[orientation=6,type=0]
betterwithmods:wood_corner[orientation=6,type=1]
betterwithmods:wood_corner[orientation=6,type=2]
betterwithmods:wood_corner[orientation=6,type=3]
betterwithmods:wood_corner[orientation=6,type=4]
betterwithmods:wood_corner[orientation=6,type=5]
betterwithmods:wood_corner[orientation=6,type=6]
betterwithmods:wood_corner[orientation=6,type=7]
betterwithmods:wood_corner[orientation=6,type=8]
betterwithmods:wood_corner[orientation=6,type=9]
betterwithmods:wood_corner[orientation=6,type=10]
betterwithmods:wood_corner[orientation=6,type=11]
betterwithmods:wood_corner[orientation=6,type=12]
betterwithmods:wood_corner[orientation=6,type=13]
betterwithmods:wood_corner[orientation=6,type=14]
betterwithmods:wood_corner[orientation=6,type=15]
betterwithmods:wood_corner[orientation=7,type=0]
betterwithmods:wood_corner[orientation=7,type=1]
betterwithmods:wood_corner[orientation=7,type=2]
betterwithmods:wood_corner[orientation=7,type=3]
betterwithmods:wood_corner[orientation=7,type=4]
betterwithmods:wood_corner[orientation=7,type=5]
betterwithmods:wood_corner[orientation=7,type=6]
betterwithmods:wood_corner[orientation=7,type=7]
betterwithmods:wood_corner[orientation=7,type=8]
betterwithmods:wood_corner[orientation=7,type=9]
betterwithmods:wood_corner[orientation=7,type=10]
betterwithmods:wood_corner[orientation=7,type=11]
betterwithmods:wood_corner[orientation=7,type=12]
betterwithmods:wood_corner[orientation=7,type=13]
betterwithmods:wood_corner[orientation=7,type=14]
betterwithmods:wood_corner[orientation=7,type=15]
betterwithmods:wood_bench[supported=true,variant=oak]
betterwithmods:wood_bench[supported=true,variant=spruce]
betterwithmods:wood_bench[supported=true,variant=birch]
betterwithmods:wood_bench[supported=true,variant=jungle]
betterwithmods:wood_bench[supported=true,variant=acacia]
betterwithmods:wood_bench[supported=true,variant=dark_oak]
betterwithmods:wood_bench[supported=false,variant=oak]
betterwithmods:wood_bench[supported=false,variant=spruce]
betterwithmods:wood_bench[supported=false,variant=birch]
betterwithmods:wood_bench[supported=false,variant=jungle]
betterwithmods:wood_bench[supported=false,variant=acacia]
betterwithmods:wood_bench[supported=false,variant=dark_oak]
betterwithmods:wood_table[supported=true,variant=oak]
betterwithmods:wood_table[supported=true,variant=spruce]
betterwithmods:wood_table[supported=true,variant=birch]
betterwithmods:wood_table[supported=true,variant=jungle]
betterwithmods:wood_table[supported=true,variant=acacia]
betterwithmods:wood_table[supported=true,variant=dark_oak]
betterwithmods:wood_table[supported=false,variant=oak]
betterwithmods:wood_table[supported=false,variant=spruce]
betterwithmods:wood_table[supported=false,variant=birch]
betterwithmods:wood_table[supported=false,variant=jungle]
betterwithmods:wood_table[supported=false,variant=acacia]
betterwithmods:wood_table[supported=false,variant=dark_oak]
betterwithmods:companion_cube[facing=down]
betterwithmods:companion_cube[facing=up]
betterwithmods:companion_cube[facing=north]
betterwithmods:companion_cube[facing=south]
betterwithmods:companion_cube[facing=west]
betterwithmods:companion_cube[facing=east]
betterwithmods:block_dispenser[facing=down,triggered=true]
betterwithmods:block_dispenser[facing=down,triggered=false]
betterwithmods:block_dispenser[facing=up,triggered=true]
betterwithmods:block_dispenser[facing=up,triggered=false]
betterwithmods:block_dispenser[facing=north,triggered=true]
betterwithmods:block_dispenser[facing=north,triggered=false]
betterwithmods:block_dispenser[facing=south,triggered=true]
betterwithmods:block_dispenser[facing=south,triggered=false]
betterwithmods:block_dispenser[facing=west,triggered=true]
betterwithmods:block_dispenser[facing=west,triggered=false]
betterwithmods:block_dispenser[facing=east,triggered=true]
betterwithmods:block_dispenser[facing=east,triggered=false]
betterwithmods:bamboo_chime[active=true,variant=oak]
betterwithmods:bamboo_chime[active=true,variant=spruce]
betterwithmods:bamboo_chime[active=true,variant=birch]
betterwithmods:bamboo_chime[active=true,variant=jungle]
betterwithmods:bamboo_chime[active=true,variant=acacia]
betterwithmods:bamboo_chime[active=true,variant=dark_oak]
betterwithmods:bamboo_chime[active=false,variant=oak]
betterwithmods:bamboo_chime[active=false,variant=spruce]
betterwithmods:bamboo_chime[active=false,variant=birch]
betterwithmods:bamboo_chime[active=false,variant=jungle]
betterwithmods:bamboo_chime[active=false,variant=acacia]
betterwithmods:bamboo_chime[active=false,variant=dark_oak]
betterwithmods:metal_chime[active=true,variant=oak]
betterwithmods:metal_chime[active=true,variant=spruce]
betterwithmods:metal_chime[active=true,variant=birch]
betterwithmods:metal_chime[active=true,variant=jungle]
betterwithmods:metal_chime[active=true,variant=acacia]
betterwithmods:metal_chime[active=true,variant=dark_oak]
betterwithmods:metal_chime[active=false,variant=oak]
betterwithmods:metal_chime[active=false,variant=spruce]
betterwithmods:metal_chime[active=false,variant=birch]
betterwithmods:metal_chime[active=false,variant=jungle]
betterwithmods:metal_chime[active=false,variant=acacia]
betterwithmods:metal_chime[active=false,variant=dark_oak]
betterwithmods:buddy_block[facing=down,redstone=true]
betterwithmods:buddy_block[facing=down,redstone=false]
betterwithmods:buddy_block[facing=up,redstone=true]
betterwithmods:buddy_block[facing=up,redstone=false]
betterwithmods:buddy_block[facing=north,redstone=true]
betterwithmods:buddy_block[facing=north,redstone=false]
betterwithmods:buddy_block[facing=south,redstone=true]
betterwithmods:buddy_block[facing=south,redstone=false]
betterwithmods:buddy_block[facing=west,redstone=true]
betterwithmods:buddy_block[facing=west,redstone=false]
betterwithmods:buddy_block[facing=east,redstone=true]
betterwithmods:buddy_block[facing=east,redstone=false]
betterwithmods:creative_generator
betterwithmods:light[active=true]
betterwithmods:light[active=false]
betterwithmods:platform
betterwithmods:mining_charge[explode=true,facing=down]
betterwithmods:mining_charge[explode=true,facing=up]
betterwithmods:mining_charge[explode=true,facing=north]
betterwithmods:mining_charge[explode=true,facing=south]
betterwithmods:mining_charge[explode=true,facing=west]
betterwithmods:mining_charge[explode=true,facing=east]
betterwithmods:mining_charge[explode=false,facing=down]
betterwithmods:mining_charge[explode=false,facing=up]
betterwithmods:mining_charge[explode=false,facing=north]
betterwithmods:mining_charge[explode=false,facing=south]
betterwithmods:mining_charge[explode=false,facing=west]
betterwithmods:mining_charge[explode=false,facing=east]
betterwithmods:fertile_farmland[moisture=0]
betterwithmods:fertile_farmland[moisture=1]
betterwithmods:fertile_farmland[moisture=2]
betterwithmods:fertile_farmland[moisture=3]
betterwithmods:fertile_farmland[moisture=4]
betterwithmods:fertile_farmland[moisture=5]
betterwithmods:fertile_farmland[moisture=6]
betterwithmods:fertile_farmland[moisture=7]
betterwithmods:screw_pump[active=true,facing=north]
betterwithmods:screw_pump[active=true,facing=east]
betterwithmods:screw_pump[active=true,facing=south]
betterwithmods:screw_pump[active=true,facing=west]
betterwithmods:screw_pump[active=false,facing=north]
betterwithmods:screw_pump[active=false,facing=east]
betterwithmods:screw_pump[active=false,facing=south]
betterwithmods:screw_pump[active=false,facing=west]
betterwithmods:vine_trap[half=top]
betterwithmods:vine_trap[half=bottom]
betterwithmods:raw_pastry[variant=raw_cake]
betterwithmods:raw_pastry[variant=raw_pumpkin_pie]
betterwithmods:raw_pastry[variant=raw_cookie]
betterwithmods:raw_pastry[variant=raw_flour]
betterwithmods:raw_pastry[variant=raw_apple_pie]
betterwithmods:steel_anvil[facing=north]
betterwithmods:steel_anvil[facing=east]
betterwithmods:steel_anvil[facing=south]
betterwithmods:steel_anvil[facing=west]
betterwithmods:stone_siding[orientation=0,type=0]
betterwithmods:stone_siding[orientation=0,type=1]
betterwithmods:stone_siding[orientation=0,type=2]
betterwithmods:stone_siding[orientation=0,type=3]
betterwithmods:stone_siding[orientation=0,type=4]
betterwithmods:stone_siding[orientation=0,type=5]
betterwithmods:stone_siding[orientation=0,type=6]
betterwithmods:stone_siding[orientation=0,type=7]
betterwithmods:stone_siding[orientation=0,type=8]
betterwithmods:stone_siding[orientation=0,type=9]
betterwithmods:stone_siding[orientation=0,type=10]
betterwithmods:stone_siding[orientation=0,type=11]
betterwithmods:stone_siding[orientation=0,type=12]
betterwithmods:stone_siding[orientation=0,type=13]
betterwithmods:stone_siding[orientation=0,type=14]
betterwithmods:stone_siding[orientation=0,type=15]
betterwithmods:stone_siding[orientation=1,type=0]
betterwithmods:stone_siding[orientation=1,type=1]
betterwithmods:stone_siding[orientation=1,type=2]
betterwithmods:stone_siding[orientation=1,type=3]
betterwithmods:stone_siding[orientation=1,type=4]
betterwithmods:stone_siding[orientation=1,type=5]
betterwithmods:stone_siding[orientation=1,type=6]
betterwithmods:stone_siding[orientation=1,type=7]
betterwithmods:stone_siding[orientation=1,type=8]
betterwithmods:stone_siding[orientation=1,type=9]
betterwithmods:stone_siding[orientation=1,type=10]
betterwithmods:stone_siding[orientation=1,type=11]
betterwithmods:stone_siding[orientation=1,type=12]
betterwithmods:stone_siding[orientation=1,type=13]
betterwithmods:stone_siding[orientation=1,type=14]
betterwithmods:stone_siding[orientation=1,type=15]
betterwithmods:stone_siding[orientation=2,type=0]
betterwithmods:stone_siding[orientation=2,type=1]
betterwithmods:stone_siding[orientation=2,type=2]
betterwithmods:stone_siding[orientation=2,type=3]
betterwithmods:stone_siding[orientation=2,type=4]
betterwithmods:stone_siding[orientation=2,type=5]
betterwithmods:stone_siding[orientation=2,type=6]
betterwithmods:stone_siding[orientation=2,type=7]
betterwithmods:stone_siding[orientation=2,type=8]
betterwithmods:stone_siding[orientation=2,type=9]
betterwithmods:stone_siding[orientation=2,type=10]
betterwithmods:stone_siding[orientation=2,type=11]
betterwithmods:stone_siding[orientation=2,type=12]
betterwithmods:stone_siding[orientation=2,type=13]
betterwithmods:stone_siding[orientation=2,type=14]
betterwithmods:stone_siding[orientation=2,type=15]
betterwithmods:stone_siding[orientation=3,type=0]
betterwithmods:stone_siding[orientation=3,type=1]
betterwithmods:stone_siding[orientation=3,type=2]
betterwithmods:stone_siding[orientation=3,type=3]
betterwithmods:stone_siding[orientation=3,type=4]
betterwithmods:stone_siding[orientation=3,type=5]
betterwithmods:stone_siding[orientation=3,type=6]
betterwithmods:stone_siding[orientation=3,type=7]
betterwithmods:stone_siding[orientation=3,type=8]
betterwithmods:stone_siding[orientation=3,type=9]
betterwithmods:stone_siding[orientation=3,type=10]
betterwithmods:stone_siding[orientation=3,type=11]
betterwithmods:stone_siding[orientation=3,type=12]
betterwithmods:stone_siding[orientation=3,type=13]
betterwithmods:stone_siding[orientation=3,type=14]
betterwithmods:stone_siding[orientation=3,type=15]
betterwithmods:stone_siding[orientation=4,type=0]
betterwithmods:stone_siding[orientation=4,type=1]
betterwithmods:stone_siding[orientation=4,type=2]
betterwithmods:stone_siding[orientation=4,type=3]
betterwithmods:stone_siding[orientation=4,type=4]
betterwithmods:stone_siding[orientation=4,type=5]
betterwithmods:stone_siding[orientation=4,type=6]
betterwithmods:stone_siding[orientation=4,type=7]
betterwithmods:stone_siding[orientation=4,type=8]
betterwithmods:stone_siding[orientation=4,type=9]
betterwithmods:stone_siding[orientation=4,type=10]
betterwithmods:stone_siding[orientation=4,type=11]
betterwithmods:stone_siding[orientation=4,type=12]
betterwithmods:stone_siding[orientation=4,type=13]
betterwithmods:stone_siding[orientation=4,type=14]
betterwithmods:stone_siding[orientation=4,type=15]
betterwithmods:stone_siding[orientation=5,type=0]
betterwithmods:stone_siding[orientation=5,type=1]
betterwithmods:stone_siding[orientation=5,type=2]
betterwithmods:stone_siding[orientation=5,type=3]
betterwithmods:stone_siding[orientation=5,type=4]
betterwithmods:stone_siding[orientation=5,type=5]
betterwithmods:stone_siding[orientation=5,type=6]
betterwithmods:stone_siding[orientation=5,type=7]
betterwithmods:stone_siding[orientation=5,type=8]
betterwithmods:stone_siding[orientation=5,type=9]
betterwithmods:stone_siding[orientation=5,type=10]
betterwithmods:stone_siding[orientation=5,type=11]
betterwithmods:stone_siding[orientation=5,type=12]
betterwithmods:stone_siding[orientation=5,type=13]
betterwithmods:stone_siding[orientation=5,type=14]
betterwithmods:stone_siding[orientation=5,type=15]
betterwithmods:stone_moulding[orientation=0,type=0]
betterwithmods:stone_moulding[orientation=0,type=1]
betterwithmods:stone_moulding[orientation=0,type=2]
betterwithmods:stone_moulding[orientation=0,type=3]
betterwithmods:stone_moulding[orientation=0,type=4]
betterwithmods:stone_moulding[orientation=0,type=5]
betterwithmods:stone_moulding[orientation=0,type=6]
betterwithmods:stone_moulding[orientation=0,type=7]
betterwithmods:stone_moulding[orientation=0,type=8]
betterwithmods:stone_moulding[orientation=0,type=9]
betterwithmods:stone_moulding[orientation=0,type=10]
betterwithmods:stone_moulding[orientation=0,type=11]
betterwithmods:stone_moulding[orientation=0,type=12]
betterwithmods:stone_moulding[orientation=0,type=13]
betterwithmods:stone_moulding[orientation=0,type=14]
betterwithmods:stone_moulding[orientation=0,type=15]
betterwithmods:stone_moulding[orientation=1,type=0]
betterwithmods:stone_moulding[orientation=1,type=1]
betterwithmods:stone_moulding[orientation=1,type=2]
betterwithmods:stone_moulding[orientation=1,type=3]
betterwithmods:stone_moulding[orientation=1,type=4]
betterwithmods:stone_moulding[orientation=1,type=5]
betterwithmods:stone_moulding[orientation=1,type=6]
betterwithmods:stone_moulding[orientation=1,type=7]
betterwithmods:stone_moulding[orientation=1,type=8]
betterwithmods:stone_moulding[orientation=1,type=9]
betterwithmods:stone_moulding[orientation=1,type=10]
betterwithmods:stone_moulding[orientation=1,type=11]
betterwithmods:stone_moulding[orientation=1,type=12]
betterwithmods:stone_moulding[orientation=1,type=13]
betterwithmods:stone_moulding[orientation=1,type=14]
betterwithmods:stone_moulding[orientation=1,type=15]
betterwithmods:stone_moulding[orientation=2,type=0]
betterwithmods:stone_moulding[orientation=2,type=1]
betterwithmods:stone_moulding[orientation=2,type=2]
betterwithmods:stone_moulding[orientation=2,type=3]
betterwithmods:stone_moulding[orientation=2,type=4]
betterwithmods:stone_moulding[orientation=2,type=5]
betterwithmods:stone_moulding[orientation=2,type=6]
betterwithmods:stone_moulding[orientation=2,type=7]
betterwithmods:stone_moulding[orientation=2,type=8]
betterwithmods:stone_moulding[orientation=2,type=9]
betterwithmods:stone_moulding[orientation=2,type=10]
betterwithmods:stone_moulding[orientation=2,type=11]
betterwithmods:stone_moulding[orientation=2,type=12]
betterwithmods:stone_moulding[orientation=2,type=13]
betterwithmods:stone_moulding[orientation=2,type=14]
betterwithmods:stone_moulding[orientation=2,type=15]
betterwithmods:stone_moulding[orientation=3,type=0]
betterwithmods:stone_moulding[orientation=3,type=1]
betterwithmods:stone_moulding[orientation=3,type=2]
betterwithmods:stone_moulding[orientation=3,type=3]
betterwithmods:stone_moulding[orientation=3,type=4]
betterwithmods:stone_moulding[orientation=3,type=5]
betterwithmods:stone_moulding[orientation=3,type=6]
betterwithmods:stone_moulding[orientation=3,type=7]
betterwithmods:stone_moulding[orientation=3,type=8]
betterwithmods:stone_moulding[orientation=3,type=9]
betterwithmods:stone_moulding[orientation=3,type=10]
betterwithmods:stone_moulding[orientation=3,type=11]
betterwithmods:stone_moulding[orientation=3,type=12]
betterwithmods:stone_moulding[orientation=3,type=13]
betterwithmods:stone_moulding[orientation=3,type=14]
betterwithmods:stone_moulding[orientation=3,type=15]
betterwithmods:stone_moulding[orientation=4,type=0]
betterwithmods:stone_moulding[orientation=4,type=1]
betterwithmods:stone_moulding[orientation=4,type=2]
betterwithmods:stone_moulding[orientation=4,type=3]
betterwithmods:stone_moulding[orientation=4,type=4]
betterwithmods:stone_moulding[orientation=4,type=5]
betterwithmods:stone_moulding[orientation=4,type=6]
betterwithmods:stone_moulding[orientation=4,type=7]
betterwithmods:stone_moulding[orientation=4,type=8]
betterwithmods:stone_moulding[orientation=4,type=9]
betterwithmods:stone_moulding[orientation=4,type=10]
betterwithmods:stone_moulding[orientation=4,type=11]
betterwithmods:stone_moulding[orientation=4,type=12]
betterwithmods:stone_moulding[orientation=4,type=13]
betterwithmods:stone_moulding[orientation=4,type=14]
betterwithmods:stone_moulding[orientation=4,type=15]
betterwithmods:stone_moulding[orientation=5,type=0]
betterwithmods:stone_moulding[orientation=5,type=1]
betterwithmods:stone_moulding[orientation=5,type=2]
betterwithmods:stone_moulding[orientation=5,type=3]
betterwithmods:stone_moulding[orientation=5,type=4]
betterwithmods:stone_moulding[orientation=5,type=5]
betterwithmods:stone_moulding[orientation=5,type=6]
betterwithmods:stone_moulding[orientation=5,type=7]
betterwithmods:stone_moulding[orientation=5,type=8]
betterwithmods:stone_moulding[orientation=5,type=9]
betterwithmods:stone_moulding[orientation=5,type=10]
betterwithmods:stone_moulding[orientation=5,type=11]
betterwithmods:stone_moulding[orientation=5,type=12]
betterwithmods:stone_moulding[orientation=5,type=13]
betterwithmods:stone_moulding[orientation=5,type=14]
betterwithmods:stone_moulding[orientation=5,type=15]
betterwithmods:stone_moulding[orientation=6,type=0]
betterwithmods:stone_moulding[orientation=6,type=1]
betterwithmods:stone_moulding[orientation=6,type=2]
betterwithmods:stone_moulding[orientation=6,type=3]
betterwithmods:stone_moulding[orientation=6,type=4]
betterwithmods:stone_moulding[orientation=6,type=5]
betterwithmods:stone_moulding[orientation=6,type=6]
betterwithmods:stone_moulding[orientation=6,type=7]
betterwithmods:stone_moulding[orientation=6,type=8]
betterwithmods:stone_moulding[orientation=6,type=9]
betterwithmods:stone_moulding[orientation=6,type=10]
betterwithmods:stone_moulding[orientation=6,type=11]
betterwithmods:stone_moulding[orientation=6,type=12]
betterwithmods:stone_moulding[orientation=6,type=13]
betterwithmods:stone_moulding[orientation=6,type=14]
betterwithmods:stone_moulding[orientation=6,type=15]
betterwithmods:stone_moulding[orientation=7,type=0]
betterwithmods:stone_moulding[orientation=7,type=1]
betterwithmods:stone_moulding[orientation=7,type=2]
betterwithmods:stone_moulding[orientation=7,type=3]
betterwithmods:stone_moulding[orientation=7,type=4]
betterwithmods:stone_moulding[orientation=7,type=5]
betterwithmods:stone_moulding[orientation=7,type=6]
betterwithmods:stone_moulding[orientation=7,type=7]
betterwithmods:stone_moulding[orientation=7,type=8]
betterwithmods:stone_moulding[orientation=7,type=9]
betterwithmods:stone_moulding[orientation=7,type=10]
betterwithmods:stone_moulding[orientation=7,type=11]
betterwithmods:stone_moulding[orientation=7,type=12]
betterwithmods:stone_moulding[orientation=7,type=13]
betterwithmods:stone_moulding[orientation=7,type=14]
betterwithmods:stone_moulding[orientation=7,type=15]
betterwithmods:stone_moulding[orientation=8,type=0]
betterwithmods:stone_moulding[orientation=8,type=1]
betterwithmods:stone_moulding[orientation=8,type=2]
betterwithmods:stone_moulding[orientation=8,type=3]
betterwithmods:stone_moulding[orientation=8,type=4]
betterwithmods:stone_moulding[orientation=8,type=5]
betterwithmods:stone_moulding[orientation=8,type=6]
betterwithmods:stone_moulding[orientation=8,type=7]
betterwithmods:stone_moulding[orientation=8,type=8]
betterwithmods:stone_moulding[orientation=8,type=9]
betterwithmods:stone_moulding[orientation=8,type=10]
betterwithmods:stone_moulding[orientation=8,type=11]
betterwithmods:stone_moulding[orientation=8,type=12]
betterwithmods:stone_moulding[orientation=8,type=13]
betterwithmods:stone_moulding[orientation=8,type=14]
betterwithmods:stone_moulding[orientation=8,type=15]
betterwithmods:stone_moulding[orientation=9,type=0]
betterwithmods:stone_moulding[orientation=9,type=1]
betterwithmods:stone_moulding[orientation=9,type=2]
betterwithmods:stone_moulding[orientation=9,type=3]
betterwithmods:stone_moulding[orientation=9,type=4]
betterwithmods:stone_moulding[orientation=9,type=5]
betterwithmods:stone_moulding[orientation=9,type=6]
betterwithmods:stone_moulding[orientation=9,type=7]
betterwithmods:stone_moulding[orientation=9,type=8]
betterwithmods:stone_moulding[orientation=9,type=9]
betterwithmods:stone_moulding[orientation=9,type=10]
betterwithmods:stone_moulding[orientation=9,type=11]
betterwithmods:stone_moulding[orientation=9,type=12]
betterwithmods:stone_moulding[orientation=9,type=13]
betterwithmods:stone_moulding[orientation=9,type=14]
betterwithmods:stone_moulding[orientation=9,type=15]
betterwithmods:stone_moulding[orientation=10,type=0]
betterwithmods:stone_moulding[orientation=10,type=1]
betterwithmods:stone_moulding[orientation=10,type=2]
betterwithmods:stone_moulding[orientation=10,type=3]
betterwithmods:stone_moulding[orientation=10,type=4]
betterwithmods:stone_moulding[orientation=10,type=5]
betterwithmods:stone_moulding[orientation=10,type=6]
betterwithmods:stone_moulding[orientation=10,type=7]
betterwithmods:stone_moulding[orientation=10,type=8]
betterwithmods:stone_moulding[orientation=10,type=9]
betterwithmods:stone_moulding[orientation=10,type=10]
betterwithmods:stone_moulding[orientation=10,type=11]
betterwithmods:stone_moulding[orientation=10,type=12]
betterwithmods:stone_moulding[orientation=10,type=13]
betterwithmods:stone_moulding[orientation=10,type=14]
betterwithmods:stone_moulding[orientation=10,type=15]
betterwithmods:stone_moulding[orientation=11,type=0]
betterwithmods:stone_moulding[orientation=11,type=1]
betterwithmods:stone_moulding[orientation=11,type=2]
betterwithmods:stone_moulding[orientation=11,type=3]
betterwithmods:stone_moulding[orientation=11,type=4]
betterwithmods:stone_moulding[orientation=11,type=5]
betterwithmods:stone_moulding[orientation=11,type=6]
betterwithmods:stone_moulding[orientation=11,type=7]
betterwithmods:stone_moulding[orientation=11,type=8]
betterwithmods:stone_moulding[orientation=11,type=9]
betterwithmods:stone_moulding[orientation=11,type=10]
betterwithmods:stone_moulding[orientation=11,type=11]
betterwithmods:stone_moulding[orientation=11,type=12]
betterwithmods:stone_moulding[orientation=11,type=13]
betterwithmods:stone_moulding[orientation=11,type=14]
betterwithmods:stone_moulding[orientation=11,type=15]
betterwithmods:stone_corner[orientation=0,type=0]
betterwithmods:stone_corner[orientation=0,type=1]
betterwithmods:stone_corner[orientation=0,type=2]
betterwithmods:stone_corner[orientation=0,type=3]
betterwithmods:stone_corner[orientation=0,type=4]
betterwithmods:stone_corner[orientation=0,type=5]
betterwithmods:stone_corner[orientation=0,type=6]
betterwithmods:stone_corner[orientation=0,type=7]
betterwithmods:stone_corner[orientation=0,type=8]
betterwithmods:stone_corner[orientation=0,type=9]
betterwithmods:stone_corner[orientation=0,type=10]
betterwithmods:stone_corner[orientation=0,type=11]
betterwithmods:stone_corner[orientation=0,type=12]
betterwithmods:stone_corner[orientation=0,type=13]
betterwithmods:stone_corner[orientation=0,type=14]
betterwithmods:stone_corner[orientation=0,type=15]
betterwithmods:stone_corner[orientation=1,type=0]
betterwithmods:stone_corner[orientation=1,type=1]
betterwithmods:stone_corner[orientation=1,type=2]
betterwithmods:stone_corner[orientation=1,type=3]
betterwithmods:stone_corner[orientation=1,type=4]
betterwithmods:stone_corner[orientation=1,type=5]
betterwithmods:stone_corner[orientation=1,type=6]
betterwithmods:stone_corner[orientation=1,type=7]
betterwithmods:stone_corner[orientation=1,type=8]
betterwithmods:stone_corner[orientation=1,type=9]
betterwithmods:stone_corner[orientation=1,type=10]
betterwithmods:stone_corner[orientation=1,type=11]
betterwithmods:stone_corner[orientation=1,type=12]
betterwithmods:stone_corner[orientation=1,type=13]
betterwithmods:stone_corner[orientation=1,type=14]
betterwithmods:stone_corner[orientation=1,type=15]
betterwithmods:stone_corner[orientation=2,type=0]
betterwithmods:stone_corner[orientation=2,type=1]
betterwithmods:stone_corner[orientation=2,type=2]
betterwithmods:stone_corner[orientation=2,type=3]
betterwithmods:stone_corner[orientation=2,type=4]
betterwithmods:stone_corner[orientation=2,type=5]
betterwithmods:stone_corner[orientation=2,type=6]
betterwithmods:stone_corner[orientation=2,type=7]
betterwithmods:stone_corner[orientation=2,type=8]
betterwithmods:stone_corner[orientation=2,type=9]
betterwithmods:stone_corner[orientation=2,type=10]
betterwithmods:stone_corner[orientation=2,type=11]
betterwithmods:stone_corner[orientation=2,type=12]
betterwithmods:stone_corner[orientation=2,type=13]
betterwithmods:stone_corner[orientation=2,type=14]
betterwithmods:stone_corner[orientation=2,type=15]
betterwithmods:stone_corner[orientation=3,type=0]
betterwithmods:stone_corner[orientation=3,type=1]
betterwithmods:stone_corner[orientation=3,type=2]
betterwithmods:stone_corner[orientation=3,type=3]
betterwithmods:stone_corner[orientation=3,type=4]
betterwithmods:stone_corner[orientation=3,type=5]
betterwithmods:stone_corner[orientation=3,type=6]
betterwithmods:stone_corner[orientation=3,type=7]
betterwithmods:stone_corner[orientation=3,type=8]
betterwithmods:stone_corner[orientation=3,type=9]
betterwithmods:stone_corner[orientation=3,type=10]
betterwithmods:stone_corner[orientation=3,type=11]
betterwithmods:stone_corner[orientation=3,type=12]
betterwithmods:stone_corner[orientation=3,type=13]
betterwithmods:stone_corner[orientation=3,type=14]
betterwithmods:stone_corner[orientation=3,type=15]
betterwithmods:stone_corner[orientation=4,type=0]
betterwithmods:stone_corner[orientation=4,type=1]
betterwithmods:stone_corner[orientation=4,type=2]
betterwithmods:stone_corner[orientation=4,type=3]
betterwithmods:stone_corner[orientation=4,type=4]
betterwithmods:stone_corner[orientation=4,type=5]
betterwithmods:stone_corner[orientation=4,type=6]
betterwithmods:stone_corner[orientation=4,type=7]
betterwithmods:stone_corner[orientation=4,type=8]
betterwithmods:stone_corner[orientation=4,type=9]
betterwithmods:stone_corner[orientation=4,type=10]
betterwithmods:stone_corner[orientation=4,type=11]
betterwithmods:stone_corner[orientation=4,type=12]
betterwithmods:stone_corner[orientation=4,type=13]
betterwithmods:stone_corner[orientation=4,type=14]
betterwithmods:stone_corner[orientation=4,type=15]
betterwithmods:stone_corner[orientation=5,type=0]
betterwithmods:stone_corner[orientation=5,type=1]
betterwithmods:stone_corner[orientation=5,type=2]
betterwithmods:stone_corner[orientation=5,type=3]
betterwithmods:stone_corner[orientation=5,type=4]
betterwithmods:stone_corner[orientation=5,type=5]
betterwithmods:stone_corner[orientation=5,type=6]
betterwithmods:stone_corner[orientation=5,type=7]
betterwithmods:stone_corner[orientation=5,type=8]
betterwithmods:stone_corner[orientation=5,type=9]
betterwithmods:stone_corner[orientation=5,type=10]
betterwithmods:stone_corner[orientation=5,type=11]
betterwithmods:stone_corner[orientation=5,type=12]
betterwithmods:stone_corner[orientation=5,type=13]
betterwithmods:stone_corner[orientation=5,type=14]
betterwithmods:stone_corner[orientation=5,type=15]
betterwithmods:stone_corner[orientation=6,type=0]
betterwithmods:stone_corner[orientation=6,type=1]
betterwithmods:stone_corner[orientation=6,type=2]
betterwithmods:stone_corner[orientation=6,type=3]
betterwithmods:stone_corner[orientation=6,type=4]
betterwithmods:stone_corner[orientation=6,type=5]
betterwithmods:stone_corner[orientation=6,type=6]
betterwithmods:stone_corner[orientation=6,type=7]
betterwithmods:stone_corner[orientation=6,type=8]
betterwithmods:stone_corner[orientation=6,type=9]
betterwithmods:stone_corner[orientation=6,type=10]
betterwithmods:stone_corner[orientation=6,type=11]
betterwithmods:stone_corner[orientation=6,type=12]
betterwithmods:stone_corner[orientation=6,type=13]
betterwithmods:stone_corner[orientation=6,type=14]
betterwithmods:stone_corner[orientation=6,type=15]
betterwithmods:stone_corner[orientation=7,type=0]
betterwithmods:stone_corner[orientation=7,type=1]
betterwithmods:stone_corner[orientation=7,type=2]
betterwithmods:stone_corner[orientation=7,type=3]
betterwithmods:stone_corner[orientation=7,type=4]
betterwithmods:stone_corner[orientation=7,type=5]
betterwithmods:stone_corner[orientation=7,type=6]
betterwithmods:stone_corner[orientation=7,type=7]
betterwithmods:stone_corner[orientation=7,type=8]
betterwithmods:stone_corner[orientation=7,type=9]
betterwithmods:stone_corner[orientation=7,type=10]
betterwithmods:stone_corner[orientation=7,type=11]
betterwithmods:stone_corner[orientation=7,type=12]
betterwithmods:stone_corner[orientation=7,type=13]
betterwithmods:stone_corner[orientation=7,type=14]
betterwithmods:stone_corner[orientation=7,type=15]
betterwithmods:dirt_slab[snowy=true,variant=dirt]
betterwithmods:dirt_slab[snowy=true,variant=grass]
betterwithmods:dirt_slab[snowy=true,variant=mycelium]
betterwithmods:dirt_slab[snowy=true,variant=path]
betterwithmods:dirt_slab[snowy=false,variant=dirt]
betterwithmods:dirt_slab[snowy=false,variant=grass]
betterwithmods:dirt_slab[snowy=false,variant=mycelium]
betterwithmods:dirt_slab[snowy=false,variant=path]
betterwithmods:cooking_pot[facing=up,type=crucible]
betterwithmods:cooking_pot[facing=up,type=cauldron]
betterwithmods:cooking_pot[facing=up,type=dragonvessel]
betterwithmods:cooking_pot[facing=north,type=crucible]
betterwithmods:cooking_pot[facing=north,type=cauldron]
betterwithmods:cooking_pot[facing=north,type=dragonvessel]
betterwithmods:cooking_pot[facing=south,type=crucible]
betterwithmods:cooking_pot[facing=south,type=cauldron]
betterwithmods:cooking_pot[facing=south,type=dragonvessel]
betterwithmods:cooking_pot[facing=west,type=crucible]
betterwithmods:cooking_pot[facing=west,type=cauldron]
betterwithmods:cooking_pot[facing=west,type=dragonvessel]
betterwithmods:cooking_pot[facing=east,type=crucible]
betterwithmods:cooking_pot[facing=east,type=cauldron]
betterwithmods:cooking_pot[facing=east,type=dragonvessel]
betterwithmods:temporary_water[level=0]
betterwithmods:temporary_water[level=1]
betterwithmods:temporary_water[level=2]
betterwithmods:temporary_water[level=3]
betterwithmods:temporary_water[level=4]
betterwithmods:temporary_water[level=5]
betterwithmods:temporary_water[level=6]
betterwithmods:temporary_water[level=7]
betterwithmods:temporary_water[level=8]
betterwithmods:temporary_water[level=9]
betterwithmods:temporary_water[level=10]
betterwithmods:temporary_water[level=11]
betterwithmods:temporary_water[level=12]
betterwithmods:temporary_water[level=13]
betterwithmods:temporary_water[level=14]
betterwithmods:temporary_water[level=15]
betterwithmods:iron_wall
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithmods:stake[down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithmods:stake_string[down=true,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stake_string[down=true,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stake_string[down=true,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stake_string[down=true,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stake_string[down=true,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stake_string[down=true,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stake_string[down=true,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stake_string[down=true,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stake_string[down=true,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stake_string[down=true,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stake_string[down=true,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stake_string[down=true,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stake_string[down=true,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stake_string[down=true,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stake_string[down=true,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stake_string[down=true,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stake_string[down=true,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stake_string[down=true,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stake_string[down=true,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stake_string[down=true,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stake_string[down=true,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stake_string[down=true,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stake_string[down=true,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stake_string[down=true,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stake_string[down=true,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stake_string[down=true,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stake_string[down=true,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stake_string[down=true,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stake_string[down=true,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stake_string[down=true,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stake_string[down=true,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stake_string[down=true,east=false,north=false,south=false,up=false,west=false]
betterwithmods:stake_string[down=false,east=true,north=true,south=true,up=true,west=true]
betterwithmods:stake_string[down=false,east=true,north=true,south=true,up=true,west=false]
betterwithmods:stake_string[down=false,east=true,north=true,south=true,up=false,west=true]
betterwithmods:stake_string[down=false,east=true,north=true,south=true,up=false,west=false]
betterwithmods:stake_string[down=false,east=true,north=true,south=false,up=true,west=true]
betterwithmods:stake_string[down=false,east=true,north=true,south=false,up=true,west=false]
betterwithmods:stake_string[down=false,east=true,north=true,south=false,up=false,west=true]
betterwithmods:stake_string[down=false,east=true,north=true,south=false,up=false,west=false]
betterwithmods:stake_string[down=false,east=true,north=false,south=true,up=true,west=true]
betterwithmods:stake_string[down=false,east=true,north=false,south=true,up=true,west=false]
betterwithmods:stake_string[down=false,east=true,north=false,south=true,up=false,west=true]
betterwithmods:stake_string[down=false,east=true,north=false,south=true,up=false,west=false]
betterwithmods:stake_string[down=false,east=true,north=false,south=false,up=true,west=true]
betterwithmods:stake_string[down=false,east=true,north=false,south=false,up=true,west=false]
betterwithmods:stake_string[down=false,east=true,north=false,south=false,up=false,west=true]
betterwithmods:stake_string[down=false,east=true,north=false,south=false,up=false,west=false]
betterwithmods:stake_string[down=false,east=false,north=true,south=true,up=true,west=true]
betterwithmods:stake_string[down=false,east=false,north=true,south=true,up=true,west=false]
betterwithmods:stake_string[down=false,east=false,north=true,south=true,up=false,west=true]
betterwithmods:stake_string[down=false,east=false,north=true,south=true,up=false,west=false]
betterwithmods:stake_string[down=false,east=false,north=true,south=false,up=true,west=true]
betterwithmods:stake_string[down=false,east=false,north=true,south=false,up=true,west=false]
betterwithmods:stake_string[down=false,east=false,north=true,south=false,up=false,west=true]
betterwithmods:stake_string[down=false,east=false,north=true,south=false,up=false,west=false]
betterwithmods:stake_string[down=false,east=false,north=false,south=true,up=true,west=true]
betterwithmods:stake_string[down=false,east=false,north=false,south=true,up=true,west=false]
betterwithmods:stake_string[down=false,east=false,north=false,south=true,up=false,west=true]
betterwithmods:stake_string[down=false,east=false,north=false,south=true,up=false,west=false]
betterwithmods:stake_string[down=false,east=false,north=false,south=false,up=true,west=true]
betterwithmods:stake_string[down=false,east=false,north=false,south=false,up=true,west=false]
betterwithmods:stake_string[down=false,east=false,north=false,south=false,up=false,west=true]
betterwithmods:stake_string[down=false,east=false,north=false,south=false,up=false,west=false]
betterwithmods:nether_growth[age=0]
betterwithmods:nether_growth[age=1]
betterwithmods:nether_growth[age=2]
betterwithmods:nether_growth[age=3]
betterwithmods:nether_growth[age=4]
betterwithmods:nether_growth[age=5]
betterwithmods:nether_growth[age=6]
betterwithmods:nether_growth[age=7]
betterwithmods:steel_block[height=0]
betterwithmods:steel_block[height=1]
betterwithmods:steel_block[height=2]
betterwithmods:steel_block[height=3]
betterwithmods:steel_block[height=4]
betterwithmods:steel_block[height=5]
betterwithmods:steel_block[height=6]
betterwithmods:steel_block[height=7]
betterwithmods:steel_block[height=8]
betterwithmods:steel_block[height=9]
betterwithmods:steel_block[height=10]
betterwithmods:steel_block[height=11]
betterwithmods:steel_block[height=12]
betterwithmods:steel_block[height=13]
betterwithmods:steel_block[height=14]
betterwithmods:steel_block[height=15]
betterwithmods:steel_saw[active=true,axis=x]
betterwithmods:steel_saw[active=true,axis=y]
betterwithmods:steel_saw[active=true,axis=z]
betterwithmods:steel_saw[active=false,axis=x]
betterwithmods:steel_saw[active=false,axis=y]
betterwithmods:steel_saw[active=false,axis=z]
betterwithmods:blood_log[axis=x,expandable=true]
betterwithmods:blood_log[axis=x,expandable=false]
betterwithmods:blood_log[axis=y,expandable=true]
betterwithmods:blood_log[axis=y,expandable=false]
betterwithmods:blood_log[axis=z,expandable=true]
betterwithmods:blood_log[axis=z,expandable=false]
betterwithmods:blood_log[axis=none,expandable=true]
betterwithmods:blood_log[axis=none,expandable=false]
betterwithmods:blood_leaves[check_decay=true,decayable=true]
betterwithmods:blood_leaves[check_decay=true,decayable=false]
betterwithmods:blood_leaves[check_decay=false,decayable=true]
betterwithmods:blood_leaves[check_decay=false,decayable=false]
betterwithmods:blood_sapling[stage=0]
betterwithmods:blood_sapling[stage=1]
betterwithmods:nether_clay
betterwithmods:cobblestone[type=granite]
betterwithmods:cobblestone[type=diorite]
betterwithmods:cobblestone[type=andesite]
betterwithmods:steel_pressure_plate[powered=true]
betterwithmods:steel_pressure_plate[powered=false]
betterwithmods:infernal_enchanter[active=true]
betterwithmods:infernal_enchanter[active=false]
betterwithmods:candle[color=white]
betterwithmods:candle[color=orange]
betterwithmods:candle[color=magenta]
betterwithmods:candle[color=light_blue]
betterwithmods:candle[color=yellow]
betterwithmods:candle[color=lime]
betterwithmods:candle[color=pink]
betterwithmods:candle[color=gray]
betterwithmods:candle[color=silver]
betterwithmods:candle[color=cyan]
betterwithmods:candle[color=purple]
betterwithmods:candle[color=blue]
betterwithmods:candle[color=brown]
betterwithmods:candle[color=green]
betterwithmods:candle[color=red]
betterwithmods:candle[color=black]
betterwithmods:candle_holder[connection=disconnected,ground=true]
betterwithmods:candle_holder[connection=disconnected,ground=false]
betterwithmods:candle_holder[connection=connected,ground=true]
betterwithmods:candle_holder[connection=connected,ground=false]
betterwithmods:candle_holder[connection=candle,ground=true]
betterwithmods:candle_holder[connection=candle,ground=false]
betterwithmods:candle_holder[connection=skull,ground=true]
betterwithmods:candle_holder[connection=skull,ground=false]
betterwithmods:shaft[connection=disconnected,ground=true]
betterwithmods:shaft[connection=disconnected,ground=false]
betterwithmods:shaft[connection=connected,ground=true]
betterwithmods:shaft[connection=connected,ground=false]
betterwithmods:shaft[connection=candle,ground=true]
betterwithmods:shaft[connection=candle,ground=false]
betterwithmods:shaft[connection=skull,ground=true]
betterwithmods:shaft[connection=skull,ground=false]
betterwithmods:bucket[connected=true,has_water=true,in_water=true]
betterwithmods:bucket[connected=true,has_water=true,in_water=false]
betterwithmods:bucket[connected=true,has_water=false,in_water=true]
betterwithmods:bucket[connected=true,has_water=false,in_water=false]
betterwithmods:bucket[connected=false,has_water=true,in_water=true]
betterwithmods:bucket[connected=false,has_water=true,in_water=false]
betterwithmods:bucket[connected=false,has_water=false,in_water=true]
betterwithmods:bucket[connected=false,has_water=false,in_water=false]
betterwithmods:siding_iron
betterwithmods:siding_wood
betterwithmods:siding_rock
betterwithmods:siding_clay
betterwithmods:siding_ground
betterwithmods:moulding_iron
betterwithmods:moulding_wood
betterwithmods:moulding_rock
betterwithmods:moulding_clay
betterwithmods:moulding_ground
betterwithmods:corner_iron
betterwithmods:corner_wood
betterwithmods:corner_rock
betterwithmods:corner_clay
betterwithmods:corner_ground
archicraft:biohouse
archicraft:scanner
archicraft:biobase
archicraft:biogreenhouse[facing=north]
archicraft:biogreenhouse[facing=south]
archicraft:biogreenhouse[facing=west]
archicraft:biogreenhouse[facing=east]
archicraft:filler
archicraft:biofactory[facing=north]
archicraft:biofactory[facing=south]
archicraft:biofactory[facing=west]
archicraft:biofactory[facing=east]
archicraft:bioapartment[facing=north]
archicraft:bioapartment[facing=south]
archicraft:bioapartment[facing=west]
archicraft:bioapartment[facing=east]
archicraft:bioduplex[facing=north]
archicraft:bioduplex[facing=south]
archicraft:bioduplex[facing=west]
archicraft:bioduplex[facing=east]
archicraft:bioresidential
archicraft:biostreet
archicraft:biocrossing
archicraft:bioavenue
archicraft:biosquare
archicraft:biolight
archicraft:archlight
archicraft:okeanoslight
archicraft:luxarklight
archicraft:alqazlight
archicraft:bioluminary[facing=down]
archicraft:bioluminary[facing=north]
archicraft:bioluminary[facing=south]
archicraft:bioluminary[facing=west]
archicraft:bioluminary[facing=east]
archicraft:archluminary[facing=down]
archicraft:archluminary[facing=north]
archicraft:archluminary[facing=south]
archicraft:archluminary[facing=west]
archicraft:archluminary[facing=east]
archicraft:okeanosluminary[facing=down]
archicraft:okeanosluminary[facing=north]
archicraft:okeanosluminary[facing=south]
archicraft:okeanosluminary[facing=west]
archicraft:okeanosluminary[facing=east]
archicraft:luxarkluminary[facing=down]
archicraft:luxarkluminary[facing=north]
archicraft:luxarkluminary[facing=south]
archicraft:luxarkluminary[facing=west]
archicraft:luxarkluminary[facing=east]
archicraft:alqazluminary[facing=down]
archicraft:alqazluminary[facing=north]
archicraft:alqazluminary[facing=south]
archicraft:alqazluminary[facing=west]
archicraft:alqazluminary[facing=east]
archicraft:logpath[facing=north]
archicraft:logpath[facing=south]
archicraft:logpath[facing=west]
archicraft:logpath[facing=east]
archicraft:plankpath[facing=north]
archicraft:plankpath[facing=south]
archicraft:plankpath[facing=west]
archicraft:plankpath[facing=east]
archicraft:slabpath[facing=north]
archicraft:slabpath[facing=south]
archicraft:slabpath[facing=west]
archicraft:slabpath[facing=east]
archicraft:stonepath[facing=north]
archicraft:stonepath[facing=south]
archicraft:stonepath[facing=west]
archicraft:stonepath[facing=east]
archicraft:gridfloor
archicraft:biolamp
archicraft:archlamp
archicraft:okeanoslamp
archicraft:luxarklamp
archicraft:alqazlamp
archicraft:biodoor[facing=north,open=true,upper=true]
archicraft:biodoor[facing=north,open=true,upper=false]
archicraft:biodoor[facing=north,open=false,upper=true]
archicraft:biodoor[facing=north,open=false,upper=false]
archicraft:biodoor[facing=south,open=true,upper=true]
archicraft:biodoor[facing=south,open=true,upper=false]
archicraft:biodoor[facing=south,open=false,upper=true]
archicraft:biodoor[facing=south,open=false,upper=false]
archicraft:biodoor[facing=west,open=true,upper=true]
archicraft:biodoor[facing=west,open=true,upper=false]
archicraft:biodoor[facing=west,open=false,upper=true]
archicraft:biodoor[facing=west,open=false,upper=false]
archicraft:biodoor[facing=east,open=true,upper=true]
archicraft:biodoor[facing=east,open=true,upper=false]
archicraft:biodoor[facing=east,open=false,upper=true]
archicraft:biodoor[facing=east,open=false,upper=false]
archicraft:archdoor[facing=north,open=true,upper=true]
archicraft:archdoor[facing=north,open=true,upper=false]
archicraft:archdoor[facing=north,open=false,upper=true]
archicraft:archdoor[facing=north,open=false,upper=false]
archicraft:archdoor[facing=south,open=true,upper=true]
archicraft:archdoor[facing=south,open=true,upper=false]
archicraft:archdoor[facing=south,open=false,upper=true]
archicraft:archdoor[facing=south,open=false,upper=false]
archicraft:archdoor[facing=west,open=true,upper=true]
archicraft:archdoor[facing=west,open=true,upper=false]
archicraft:archdoor[facing=west,open=false,upper=true]
archicraft:archdoor[facing=west,open=false,upper=false]
archicraft:archdoor[facing=east,open=true,upper=true]
archicraft:archdoor[facing=east,open=true,upper=false]
archicraft:archdoor[facing=east,open=false,upper=true]
archicraft:archdoor[facing=east,open=false,upper=false]
archicraft:okeanosdoor[facing=north,open=true,upper=true]
archicraft:okeanosdoor[facing=north,open=true,upper=false]
archicraft:okeanosdoor[facing=north,open=false,upper=true]
archicraft:okeanosdoor[facing=north,open=false,upper=false]
archicraft:okeanosdoor[facing=south,open=true,upper=true]
archicraft:okeanosdoor[facing=south,open=true,upper=false]
archicraft:okeanosdoor[facing=south,open=false,upper=true]
archicraft:okeanosdoor[facing=south,open=false,upper=false]
archicraft:okeanosdoor[facing=west,open=true,upper=true]
archicraft:okeanosdoor[facing=west,open=true,upper=false]
archicraft:okeanosdoor[facing=west,open=false,upper=true]
archicraft:okeanosdoor[facing=west,open=false,upper=false]
archicraft:okeanosdoor[facing=east,open=true,upper=true]
archicraft:okeanosdoor[facing=east,open=true,upper=false]
archicraft:okeanosdoor[facing=east,open=false,upper=true]
archicraft:okeanosdoor[facing=east,open=false,upper=false]
archicraft:luxarkdoor[facing=north,open=true,upper=true]
archicraft:luxarkdoor[facing=north,open=true,upper=false]
archicraft:luxarkdoor[facing=north,open=false,upper=true]
archicraft:luxarkdoor[facing=north,open=false,upper=false]
archicraft:luxarkdoor[facing=south,open=true,upper=true]
archicraft:luxarkdoor[facing=south,open=true,upper=false]
archicraft:luxarkdoor[facing=south,open=false,upper=true]
archicraft:luxarkdoor[facing=south,open=false,upper=false]
archicraft:luxarkdoor[facing=west,open=true,upper=true]
archicraft:luxarkdoor[facing=west,open=true,upper=false]
archicraft:luxarkdoor[facing=west,open=false,upper=true]
archicraft:luxarkdoor[facing=west,open=false,upper=false]
archicraft:luxarkdoor[facing=east,open=true,upper=true]
archicraft:luxarkdoor[facing=east,open=true,upper=false]
archicraft:luxarkdoor[facing=east,open=false,upper=true]
archicraft:luxarkdoor[facing=east,open=false,upper=false]
archicraft:alqazdoor[facing=north,open=true,upper=true]
archicraft:alqazdoor[facing=north,open=true,upper=false]
archicraft:alqazdoor[facing=north,open=false,upper=true]
archicraft:alqazdoor[facing=north,open=false,upper=false]
archicraft:alqazdoor[facing=south,open=true,upper=true]
archicraft:alqazdoor[facing=south,open=true,upper=false]
archicraft:alqazdoor[facing=south,open=false,upper=true]
archicraft:alqazdoor[facing=south,open=false,upper=false]
archicraft:alqazdoor[facing=west,open=true,upper=true]
archicraft:alqazdoor[facing=west,open=true,upper=false]
archicraft:alqazdoor[facing=west,open=false,upper=true]
archicraft:alqazdoor[facing=west,open=false,upper=false]
archicraft:alqazdoor[facing=east,open=true,upper=true]
archicraft:alqazdoor[facing=east,open=true,upper=false]
archicraft:alqazdoor[facing=east,open=false,upper=true]
archicraft:alqazdoor[facing=east,open=false,upper=false]
archicraft:stall[facing=north]
archicraft:stall[facing=south]
archicraft:stall[facing=west]
archicraft:stall[facing=east]
archicraft:stallbread[facing=north]
archicraft:stallbread[facing=south]
archicraft:stallbread[facing=west]
archicraft:stallbread[facing=east]
archicraft:stalllivestock[facing=north]
archicraft:stalllivestock[facing=south]
archicraft:stalllivestock[facing=west]
archicraft:stalllivestock[facing=east]
archicraft:stallcrops[facing=north]
archicraft:stallcrops[facing=south]
archicraft:stallcrops[facing=west]
archicraft:stallcrops[facing=east]
archicraft:stallfish[facing=north]
archicraft:stallfish[facing=south]
archicraft:stallfish[facing=west]
archicraft:stallfish[facing=east]
archicraft:stallmeat[facing=north]
archicraft:stallmeat[facing=south]
archicraft:stallmeat[facing=west]
archicraft:stallmeat[facing=east]
archicraft:stallseeds[facing=north]
archicraft:stallseeds[facing=south]
archicraft:stallseeds[facing=west]
archicraft:stallseeds[facing=east]
archicraft:stallmetal[facing=north]
archicraft:stallmetal[facing=south]
archicraft:stallmetal[facing=west]
archicraft:stallmetal[facing=east]
archicraft:stallcoal[facing=north]
archicraft:stallcoal[facing=south]
archicraft:stallcoal[facing=west]
archicraft:stallcoal[facing=east]
archicraft:stalldye[facing=north]
archicraft:stalldye[facing=south]
archicraft:stalldye[facing=west]
archicraft:stalldye[facing=east]
archicraft:stallbooks[facing=north]
archicraft:stallbooks[facing=south]
archicraft:stallbooks[facing=west]
archicraft:stallbooks[facing=east]
archicraft:biogarden[facing=north]
archicraft:biogarden[facing=south]
archicraft:biogarden[facing=west]
archicraft:biogarden[facing=east]
archicraft:stallgatherer[facing=north]
archicraft:stallgatherer[facing=south]
archicraft:stallgatherer[facing=west]
archicraft:stallgatherer[facing=east]
archicraft:stallbee[facing=north]
archicraft:stallbee[facing=south]
archicraft:stallbee[facing=west]
archicraft:stallbee[facing=east]
archicraft:stallpotion[facing=north]
archicraft:stallpotion[facing=south]
archicraft:stallpotion[facing=west]
archicraft:stallpotion[facing=east]
archicraft:stallflower[facing=north]
archicraft:stallflower[facing=south]
archicraft:stallflower[facing=west]
archicraft:stallflower[facing=east]
archicraft:stallgreenhouse[facing=north]
archicraft:stallgreenhouse[facing=south]
archicraft:stallgreenhouse[facing=west]
archicraft:stallgreenhouse[facing=east]
archicraft:biobarn[facing=north]
archicraft:biobarn[facing=south]
archicraft:biobarn[facing=west]
archicraft:biobarn[facing=east]
archicraft:columner
archicraft:linear
archicraft:biotower[facing=north]
archicraft:biotower[facing=south]
archicraft:biotower[facing=west]
archicraft:biotower[facing=east]
archicraft:stallpottery[facing=north]
archicraft:stallpottery[facing=south]
archicraft:stallpottery[facing=west]
archicraft:stallpottery[facing=east]
archicraft:stalljam[facing=north]
archicraft:stalljam[facing=south]
archicraft:stalljam[facing=west]
archicraft:stalljam[facing=east]
archicraft:stallweaver[facing=north]
archicraft:stallweaver[facing=south]
archicraft:stallweaver[facing=west]
archicraft:stallweaver[facing=east]
archicraft:stallcrystals[facing=north]
archicraft:stallcrystals[facing=south]
archicraft:stallcrystals[facing=west]
archicraft:stallcrystals[facing=east]
archicraft:stallbbq[facing=north]
archicraft:stallbbq[facing=south]
archicraft:stallbbq[facing=west]
archicraft:stallbbq[facing=east]
archicraft:archhouse
archicraft:archbase
archicraft:archgreenhouse[facing=north]
archicraft:archgreenhouse[facing=south]
archicraft:archgreenhouse[facing=west]
archicraft:archgreenhouse[facing=east]
archicraft:archstreet
archicraft:archcrossing
archicraft:archavenue
archicraft:archduplex[facing=north]
archicraft:archduplex[facing=south]
archicraft:archduplex[facing=west]
archicraft:archduplex[facing=east]
archicraft:archgarden[facing=north]
archicraft:archgarden[facing=south]
archicraft:archgarden[facing=west]
archicraft:archgarden[facing=east]
archicraft:archresidential
archicraft:archsquare
archicraft:archfactory[facing=north]
archicraft:archfactory[facing=south]
archicraft:archfactory[facing=west]
archicraft:archfactory[facing=east]
archicraft:archapartment[facing=north]
archicraft:archapartment[facing=south]
archicraft:archapartment[facing=west]
archicraft:archapartment[facing=east]
archicraft:archlaboratory[facing=north]
archicraft:archlaboratory[facing=south]
archicraft:archlaboratory[facing=west]
archicraft:archlaboratory[facing=east]
archicraft:copyup
archicraft:archtower[facing=north]
archicraft:archtower[facing=south]
archicraft:archtower[facing=west]
archicraft:archtower[facing=east]
archicraft:alqazhouse
archicraft:alqazbase
archicraft:alqazgreenhouse[facing=north]
archicraft:alqazgreenhouse[facing=south]
archicraft:alqazgreenhouse[facing=west]
archicraft:alqazgreenhouse[facing=east]
archicraft:alqazstreet
archicraft:alqazcrossing
archicraft:alqazavenue
archicraft:alqazsquare
archicraft:alqazgarden[facing=north]
archicraft:alqazgarden[facing=south]
archicraft:alqazgarden[facing=west]
archicraft:alqazgarden[facing=east]
archicraft:alqazduplex[facing=north]
archicraft:alqazduplex[facing=south]
archicraft:alqazduplex[facing=west]
archicraft:alqazduplex[facing=east]
archicraft:alqazmarket
archicraft:alqazapartment[facing=north]
archicraft:alqazapartment[facing=south]
archicraft:alqazapartment[facing=west]
archicraft:alqazapartment[facing=east]
archicraft:alqazfactory[facing=north]
archicraft:alqazfactory[facing=south]
archicraft:alqazfactory[facing=west]
archicraft:alqazfactory[facing=east]
archicraft:alqazalcazar[facing=north]
archicraft:alqazalcazar[facing=south]
archicraft:alqazalcazar[facing=west]
archicraft:alqazalcazar[facing=east]
archicraft:alqazalhambra[facing=north]
archicraft:alqazalhambra[facing=south]
archicraft:alqazalhambra[facing=west]
archicraft:alqazalhambra[facing=east]
archicraft:okeanosbasiccompartment
archicraft:okeanosreinforcedcompartment
archicraft:okeanosbasiccrossing
archicraft:okeanosreinforcedcrossing
archicraft:okeanoshatchcompartment
archicraft:okeanossmalldome
archicraft:okeanossmallarcdome
archicraft:okeanossmallroom
archicraft:okeanossmallarcroom
archicraft:okeanosgreenhousedome
archicraft:okeanoshouse
archicraft:okeanosbase
archicraft:okeanosgreenhouse[facing=north]
archicraft:okeanosgreenhouse[facing=south]
archicraft:okeanosgreenhouse[facing=west]
archicraft:okeanosgreenhouse[facing=east]
archicraft:okeanosrunway
archicraft:okeanosrunwaypillar
archicraft:okeanosmediumdome
archicraft:okeanosmediumarcdome
archicraft:okeanosmediumroom
archicraft:okeanosmediumarcroom
archicraft:okeanoswarehousedome
archicraft:okeanosresidentialdome
archicraft:okeanoswarehouse[facing=north]
archicraft:okeanoswarehouse[facing=south]
archicraft:okeanoswarehouse[facing=west]
archicraft:okeanoswarehouse[facing=east]
archicraft:okeanosplatform
archicraft:okeanossmallpyramid
archicraft:okeanosmediumpyramid
chickens:henhouse[facing=north]
chickens:henhouse[facing=south]
chickens:henhouse[facing=west]
chickens:henhouse[facing=east]
chickens:henhouse_acacia[facing=north]
chickens:henhouse_acacia[facing=south]
chickens:henhouse_acacia[facing=west]
chickens:henhouse_acacia[facing=east]
chickens:henhouse_birch[facing=north]
chickens:henhouse_birch[facing=south]
chickens:henhouse_birch[facing=west]
chickens:henhouse_birch[facing=east]
chickens:henhouse_dark_oak[facing=north]
chickens:henhouse_dark_oak[facing=south]
chickens:henhouse_dark_oak[facing=west]
chickens:henhouse_dark_oak[facing=east]
chickens:henhouse_jungle[facing=north]
chickens:henhouse_jungle[facing=south]
chickens:henhouse_jungle[facing=west]
chickens:henhouse_jungle[facing=east]
chickens:henhouse_spruce[facing=north]
chickens:henhouse_spruce[facing=south]
chickens:henhouse_spruce[facing=west]
chickens:henhouse_spruce[facing=east]
conarm:armorforge
conarm:armorstation
conarm:soft_obsidian[age=0]
conarm:soft_obsidian[age=1]
conarm:soft_obsidian[age=2]
conarm:soft_obsidian[age=3]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt
iceandfire:chared_grass
iceandfire:chared_stone
iceandfire:chared_cobblestone
iceandfire:chared_gravel
iceandfire:chared_grass_path
iceandfire:ash
iceandfire:frozen_dirt
iceandfire:frozen_grass
iceandfire:frozen_stone
iceandfire:frozen_cobblestone
iceandfire:frozen_gravel
iceandfire:frozen_grass_path
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:dilithium_ore
matteroverdrive:tritanium_ore
matteroverdrive:tritanium_block
matteroverdrive:machine_hull
matteroverdrive:decomposer[facing=down]
matteroverdrive:decomposer[facing=up]
matteroverdrive:decomposer[facing=north]
matteroverdrive:decomposer[facing=south]
matteroverdrive:decomposer[facing=west]
matteroverdrive:decomposer[facing=east]
matteroverdrive:matter_recycler[facing=down]
matteroverdrive:matter_recycler[facing=up]
matteroverdrive:matter_recycler[facing=north]
matteroverdrive:matter_recycler[facing=south]
matteroverdrive:matter_recycler[facing=west]
matteroverdrive:matter_recycler[facing=east]
matteroverdrive:replicator[facing=down]
matteroverdrive:replicator[facing=up]
matteroverdrive:replicator[facing=north]
matteroverdrive:replicator[facing=south]
matteroverdrive:replicator[facing=west]
matteroverdrive:replicator[facing=east]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=true,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:matter_pipe[down=false,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=true,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:heavy_matter_pipe[down=false,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=true,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=true,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=true,north=false,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=true,south=false,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=true,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=true,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=true,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=true,up=false,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=false,up=true,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=false,up=true,west=false]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=false,up=false,west=true]
matteroverdrive:network_pipe[down=false,east=false,north=false,south=false,up=false,west=false]
matteroverdrive:network_router
matteroverdrive:matter_analyzer[facing=down]
matteroverdrive:matter_analyzer[facing=up]
matteroverdrive:matter_analyzer[facing=north]
matteroverdrive:matter_analyzer[facing=south]
matteroverdrive:matter_analyzer[facing=west]
matteroverdrive:matter_analyzer[facing=east]
matteroverdrive:pattern_monitor[facing=down]
matteroverdrive:pattern_monitor[facing=up]
matteroverdrive:pattern_monitor[facing=north]
matteroverdrive:pattern_monitor[facing=south]
matteroverdrive:pattern_monitor[facing=west]
matteroverdrive:pattern_monitor[facing=east]
matteroverdrive:pattern_storage[facing=down]
matteroverdrive:pattern_storage[facing=up]
matteroverdrive:pattern_storage[facing=north]
matteroverdrive:pattern_storage[facing=south]
matteroverdrive:pattern_storage[facing=west]
matteroverdrive:pattern_storage[facing=east]
matteroverdrive:network_switch
matteroverdrive:solar_panel
matteroverdrive:gravitational_anomaly
matteroverdrive:gravitational_stabilizer[facing=down]
matteroverdrive:gravitational_stabilizer[facing=up]
matteroverdrive:gravitational_stabilizer[facing=north]
matteroverdrive:gravitational_stabilizer[facing=south]
matteroverdrive:gravitational_stabilizer[facing=west]
matteroverdrive:gravitational_stabilizer[facing=east]
matteroverdrive:fusion_reactor_controller[facing=down]
matteroverdrive:fusion_reactor_controller[facing=up]
matteroverdrive:fusion_reactor_controller[facing=north]
matteroverdrive:fusion_reactor_controller[facing=south]
matteroverdrive:fusion_reactor_controller[facing=west]
matteroverdrive:fusion_reactor_controller[facing=east]
matteroverdrive:fusion_reactor_coil
matteroverdrive:fusion_reactor_io
matteroverdrive:matter_plasma[level=0]
matteroverdrive:matter_plasma[level=1]
matteroverdrive:matter_plasma[level=2]
matteroverdrive:matter_plasma[level=3]
matteroverdrive:matter_plasma[level=4]
matteroverdrive:matter_plasma[level=5]
matteroverdrive:matter_plasma[level=6]
matteroverdrive:matter_plasma[level=7]
matteroverdrive:matter_plasma[level=8]
matteroverdrive:matter_plasma[level=9]
matteroverdrive:matter_plasma[level=10]
matteroverdrive:matter_plasma[level=11]
matteroverdrive:matter_plasma[level=12]
matteroverdrive:matter_plasma[level=13]
matteroverdrive:matter_plasma[level=14]
matteroverdrive:matter_plasma[level=15]
matteroverdrive:molten_tritanium[level=0]
matteroverdrive:molten_tritanium[level=1]
matteroverdrive:molten_tritanium[level=2]
matteroverdrive:molten_tritanium[level=3]
matteroverdrive:molten_tritanium[level=4]
matteroverdrive:molten_tritanium[level=5]
matteroverdrive:molten_tritanium[level=6]
matteroverdrive:molten_tritanium[level=7]
matteroverdrive:molten_tritanium[level=8]
matteroverdrive:molten_tritanium[level=9]
matteroverdrive:molten_tritanium[level=10]
matteroverdrive:molten_tritanium[level=11]
matteroverdrive:molten_tritanium[level=12]
matteroverdrive:molten_tritanium[level=13]
matteroverdrive:molten_tritanium[level=14]
matteroverdrive:molten_tritanium[level=15]
matteroverdrive:tritanium_crate[facing=down]
matteroverdrive:tritanium_crate[facing=up]
matteroverdrive:tritanium_crate[facing=north]
matteroverdrive:tritanium_crate[facing=south]
matteroverdrive:tritanium_crate[facing=west]
matteroverdrive:tritanium_crate[facing=east]
matteroverdrive:tritanium_crate_white[facing=down]
matteroverdrive:tritanium_crate_white[facing=up]
matteroverdrive:tritanium_crate_white[facing=north]
matteroverdrive:tritanium_crate_white[facing=south]
matteroverdrive:tritanium_crate_white[facing=west]
matteroverdrive:tritanium_crate_white[facing=east]
matteroverdrive:tritanium_crate_orange[facing=down]
matteroverdrive:tritanium_crate_orange[facing=up]
matteroverdrive:tritanium_crate_orange[facing=north]
matteroverdrive:tritanium_crate_orange[facing=south]
matteroverdrive:tritanium_crate_orange[facing=west]
matteroverdrive:tritanium_crate_orange[facing=east]
matteroverdrive:tritanium_crate_magenta[facing=down]
matteroverdrive:tritanium_crate_magenta[facing=up]
matteroverdrive:tritanium_crate_magenta[facing=north]
matteroverdrive:tritanium_crate_magenta[facing=south]
matteroverdrive:tritanium_crate_magenta[facing=west]
matteroverdrive:tritanium_crate_magenta[facing=east]
matteroverdrive:tritanium_crate_light_blue[facing=down]
matteroverdrive:tritanium_crate_light_blue[facing=up]
matteroverdrive:tritanium_crate_light_blue[facing=north]
matteroverdrive:tritanium_crate_light_blue[facing=south]
matteroverdrive:tritanium_crate_light_blue[facing=west]
matteroverdrive:tritanium_crate_light_blue[facing=east]
matteroverdrive:tritanium_crate_yellow[facing=down]
matteroverdrive:tritanium_crate_yellow[facing=up]
matteroverdrive:tritanium_crate_yellow[facing=north]
matteroverdrive:tritanium_crate_yellow[facing=south]
matteroverdrive:tritanium_crate_yellow[facing=west]
matteroverdrive:tritanium_crate_yellow[facing=east]
matteroverdrive:tritanium_crate_lime[facing=down]
matteroverdrive:tritanium_crate_lime[facing=up]
matteroverdrive:tritanium_crate_lime[facing=north]
matteroverdrive:tritanium_crate_lime[facing=south]
matteroverdrive:tritanium_crate_lime[facing=west]
matteroverdrive:tritanium_crate_lime[facing=east]
matteroverdrive:tritanium_crate_pink[facing=down]
matteroverdrive:tritanium_crate_pink[facing=up]
matteroverdrive:tritanium_crate_pink[facing=north]
matteroverdrive:tritanium_crate_pink[facing=south]
matteroverdrive:tritanium_crate_pink[facing=west]
matteroverdrive:tritanium_crate_pink[facing=east]
matteroverdrive:tritanium_crate_gray[facing=down]
matteroverdrive:tritanium_crate_gray[facing=up]
matteroverdrive:tritanium_crate_gray[facing=north]
matteroverdrive:tritanium_crate_gray[facing=south]
matteroverdrive:tritanium_crate_gray[facing=west]
matteroverdrive:tritanium_crate_gray[facing=east]
matteroverdrive:tritanium_crate_silver[facing=down]
matteroverdrive:tritanium_crate_silver[facing=up]
matteroverdrive:tritanium_crate_silver[facing=north]
matteroverdrive:tritanium_crate_silver[facing=south]
matteroverdrive:tritanium_crate_silver[facing=west]
matteroverdrive:tritanium_crate_silver[facing=east]
matteroverdrive:tritanium_crate_cyan[facing=down]
matteroverdrive:tritanium_crate_cyan[facing=up]
matteroverdrive:tritanium_crate_cyan[facing=north]
matteroverdrive:tritanium_crate_cyan[facing=south]
matteroverdrive:tritanium_crate_cyan[facing=west]
matteroverdrive:tritanium_crate_cyan[facing=east]
matteroverdrive:tritanium_crate_purple[facing=down]
matteroverdrive:tritanium_crate_purple[facing=up]
matteroverdrive:tritanium_crate_purple[facing=north]
matteroverdrive:tritanium_crate_purple[facing=south]
matteroverdrive:tritanium_crate_purple[facing=west]
matteroverdrive:tritanium_crate_purple[facing=east]
matteroverdrive:tritanium_crate_blue[facing=down]
matteroverdrive:tritanium_crate_blue[facing=up]
matteroverdrive:tritanium_crate_blue[facing=north]
matteroverdrive:tritanium_crate_blue[facing=south]
matteroverdrive:tritanium_crate_blue[facing=west]
matteroverdrive:tritanium_crate_blue[facing=east]
matteroverdrive:tritanium_crate_brown[facing=down]
matteroverdrive:tritanium_crate_brown[facing=up]
matteroverdrive:tritanium_crate_brown[facing=north]
matteroverdrive:tritanium_crate_brown[facing=south]
matteroverdrive:tritanium_crate_brown[facing=west]
matteroverdrive:tritanium_crate_brown[facing=east]
matteroverdrive:tritanium_crate_green[facing=down]
matteroverdrive:tritanium_crate_green[facing=up]
matteroverdrive:tritanium_crate_green[facing=north]
matteroverdrive:tritanium_crate_green[facing=south]
matteroverdrive:tritanium_crate_green[facing=west]
matteroverdrive:tritanium_crate_green[facing=east]
matteroverdrive:tritanium_crate_red[facing=down]
matteroverdrive:tritanium_crate_red[facing=up]
matteroverdrive:tritanium_crate_red[facing=north]
matteroverdrive:tritanium_crate_red[facing=south]
matteroverdrive:tritanium_crate_red[facing=west]
matteroverdrive:tritanium_crate_red[facing=east]
matteroverdrive:tritanium_crate_black[facing=down]
matteroverdrive:tritanium_crate_black[facing=up]
matteroverdrive:tritanium_crate_black[facing=north]
matteroverdrive:tritanium_crate_black[facing=south]
matteroverdrive:tritanium_crate_black[facing=west]
matteroverdrive:tritanium_crate_black[facing=east]
matteroverdrive:inscriber[ctm=true,facing=down]
matteroverdrive:inscriber[ctm=true,facing=up]
matteroverdrive:inscriber[ctm=true,facing=north]
matteroverdrive:inscriber[ctm=true,facing=south]
matteroverdrive:inscriber[ctm=true,facing=west]
matteroverdrive:inscriber[ctm=true,facing=east]
matteroverdrive:inscriber[ctm=false,facing=down]
matteroverdrive:inscriber[ctm=false,facing=up]
matteroverdrive:inscriber[ctm=false,facing=north]
matteroverdrive:inscriber[ctm=false,facing=south]
matteroverdrive:inscriber[ctm=false,facing=west]
matteroverdrive:inscriber[ctm=false,facing=east]
matteroverdrive:contract_market[facing=down]
matteroverdrive:contract_market[facing=up]
matteroverdrive:contract_market[facing=north]
matteroverdrive:contract_market[facing=south]
matteroverdrive:contract_market[facing=west]
matteroverdrive:contract_market[facing=east]
matteroverdrive:android_spawner
matteroverdrive:spacetime_accelerator
matteroverdrive:pylon[ctm=true,type=normal]
matteroverdrive:pylon[ctm=true,type=dummy]
matteroverdrive:pylon[ctm=true,type=main]
matteroverdrive:pylon[ctm=false,type=normal]
matteroverdrive:pylon[ctm=false,type=dummy]
matteroverdrive:pylon[ctm=false,type=main]
matteroverdrive:transporter
matteroverdrive:star_map
matteroverdrive:holo_sign[facing=down]
matteroverdrive:holo_sign[facing=up]
matteroverdrive:holo_sign[facing=north]
matteroverdrive:holo_sign[facing=south]
matteroverdrive:holo_sign[facing=west]
matteroverdrive:holo_sign[facing=east]
matteroverdrive:weapon_station
matteroverdrive:android_station
matteroverdrive:charging_station[ctm=true,facing=down]
matteroverdrive:charging_station[ctm=true,facing=up]
matteroverdrive:charging_station[ctm=true,facing=north]
matteroverdrive:charging_station[ctm=true,facing=south]
matteroverdrive:charging_station[ctm=true,facing=west]
matteroverdrive:charging_station[ctm=true,facing=east]
matteroverdrive:charging_station[ctm=false,facing=down]
matteroverdrive:charging_station[ctm=false,facing=up]
matteroverdrive:charging_station[ctm=false,facing=north]
matteroverdrive:charging_station[ctm=false,facing=south]
matteroverdrive:charging_station[ctm=false,facing=west]
matteroverdrive:charging_station[ctm=false,facing=east]
matteroverdrive:decorative.stripes
matteroverdrive:decorative.coils
matteroverdrive:decorative.clean
matteroverdrive:decorative.vent.dark
matteroverdrive:decorative.vent.bright
matteroverdrive:decorative.holo_matrix
matteroverdrive:decorative.tritanium_plate
matteroverdrive:decorative.tritanium_plate_stripe
matteroverdrive:decorative.carbon_fiber_plate
matteroverdrive:decorative.matter_tube[rotated=true]
matteroverdrive:decorative.matter_tube[rotated=false]
matteroverdrive:decorative.beams[rotated=true]
matteroverdrive:decorative.beams[rotated=false]
matteroverdrive:decorative.floor_tiles
matteroverdrive:decorative.floor_tile_white
matteroverdrive:decorative.floor_tiles_green
matteroverdrive:decorative.floor_noise
matteroverdrive:decorative.white_plate
matteroverdrive:decorative.separator[rotated=true]
matteroverdrive:decorative.separator[rotated=false]
matteroverdrive:decorative.tritanium_lamp[rotated=true]
matteroverdrive:decorative.tritanium_lamp[rotated=false]
matteroverdrive:decorative.tritanium_plate_colored[color=white]
matteroverdrive:decorative.tritanium_plate_colored[color=orange]
matteroverdrive:decorative.tritanium_plate_colored[color=magenta]
matteroverdrive:decorative.tritanium_plate_colored[color=light_blue]
matteroverdrive:decorative.tritanium_plate_colored[color=yellow]
matteroverdrive:decorative.tritanium_plate_colored[color=lime]
matteroverdrive:decorative.tritanium_plate_colored[color=pink]
matteroverdrive:decorative.tritanium_plate_colored[color=gray]
matteroverdrive:decorative.tritanium_plate_colored[color=silver]
matteroverdrive:decorative.tritanium_plate_colored[color=cyan]
matteroverdrive:decorative.tritanium_plate_colored[color=purple]
matteroverdrive:decorative.tritanium_plate_colored[color=blue]
matteroverdrive:decorative.tritanium_plate_colored[color=brown]
matteroverdrive:decorative.tritanium_plate_colored[color=green]
matteroverdrive:decorative.tritanium_plate_colored[color=red]
matteroverdrive:decorative.tritanium_plate_colored[color=black]
matteroverdrive:decorative.engine_exhaust_plasma
matteroverdrive:microwave[facing=down]
matteroverdrive:microwave[facing=up]
matteroverdrive:microwave[facing=north]
matteroverdrive:microwave[facing=south]
matteroverdrive:microwave[facing=west]
matteroverdrive:microwave[facing=east]
matteroverdrive:industrial_glass
matteroverdrive:bounding_box
atum:portal
atum:chest_spawner[facing=north]
atum:chest_spawner[facing=south]
atum:chest_spawner[facing=west]
atum:chest_spawner[facing=east]
atum:sand
atum:sand_layer[layers=1]
atum:sand_layer[layers=2]
atum:sand_layer[layers=3]
atum:sand_layer[layers=4]
atum:sand_layer[layers=5]
atum:sand_layer[layers=6]
atum:sand_layer[layers=7]
atum:sand_layer[layers=8]
atum:date_block[age=0]
atum:date_block[age=1]
atum:date_block[age=2]
atum:date_block[age=3]
atum:date_block[age=4]
atum:date_block[age=5]
atum:date_block[age=6]
atum:date_block[age=7]
atum:emmer_wheat[age=0]
atum:emmer_wheat[age=1]
atum:emmer_wheat[age=2]
atum:emmer_wheat[age=3]
atum:emmer_wheat[age=4]
atum:emmer_wheat[age=5]
atum:emmer_wheat[age=6]
atum:emmer_wheat[age=7]
atum:anputs_fingers[age=0]
atum:anputs_fingers[age=1]
atum:anputs_fingers[age=2]
atum:anputs_fingers[age=3]
atum:oasis_grass
atum:dead_grass
atum:shrub
atum:weed
atum:papyrus[age=0,top=true]
atum:papyrus[age=0,top=false]
atum:papyrus[age=1,top=true]
atum:papyrus[age=1,top=false]
atum:papyrus[age=2,top=true]
atum:papyrus[age=2,top=false]
atum:papyrus[age=3,top=true]
atum:papyrus[age=3,top=false]
atum:papyrus[age=4,top=true]
atum:papyrus[age=4,top=false]
atum:papyrus[age=5,top=true]
atum:papyrus[age=5,top=false]
atum:papyrus[age=6,top=true]
atum:papyrus[age=6,top=false]
atum:papyrus[age=7,top=true]
atum:papyrus[age=7,top=false]
atum:papyrus[age=8,top=true]
atum:papyrus[age=8,top=false]
atum:papyrus[age=9,top=true]
atum:papyrus[age=9,top=false]
atum:papyrus[age=10,top=true]
atum:papyrus[age=10,top=false]
atum:papyrus[age=11,top=true]
atum:papyrus[age=11,top=false]
atum:papyrus[age=12,top=true]
atum:papyrus[age=12,top=false]
atum:papyrus[age=13,top=true]
atum:papyrus[age=13,top=false]
atum:papyrus[age=14,top=true]
atum:papyrus[age=14,top=false]
atum:papyrus[age=15,top=true]
atum:papyrus[age=15,top=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=false,west=false]
atum:flax_block[age=0]
atum:flax_block[age=1]
atum:flax_block[age=2]
atum:flax_block[age=3]
atum:flax_block[age=4]
atum:flax_block[age=5]
atum:flax_block[age=6]
atum:flax_block[age=7]
atum:fertile_soil
atum:fertile_soil_tilled[blessed=true,moisture=0]
atum:fertile_soil_tilled[blessed=true,moisture=1]
atum:fertile_soil_tilled[blessed=true,moisture=2]
atum:fertile_soil_tilled[blessed=true,moisture=3]
atum:fertile_soil_tilled[blessed=true,moisture=4]
atum:fertile_soil_tilled[blessed=true,moisture=5]
atum:fertile_soil_tilled[blessed=true,moisture=6]
atum:fertile_soil_tilled[blessed=true,moisture=7]
atum:fertile_soil_tilled[blessed=false,moisture=0]
atum:fertile_soil_tilled[blessed=false,moisture=1]
atum:fertile_soil_tilled[blessed=false,moisture=2]
atum:fertile_soil_tilled[blessed=false,moisture=3]
atum:fertile_soil_tilled[blessed=false,moisture=4]
atum:fertile_soil_tilled[blessed=false,moisture=5]
atum:fertile_soil_tilled[blessed=false,moisture=6]
atum:fertile_soil_tilled[blessed=false,moisture=7]
atum:quern[facing=north]
atum:quern[facing=south]
atum:quern[facing=west]
atum:quern[facing=east]
atum:spinning_wheel[facing=north,spool=0,wheel=true]
atum:spinning_wheel[facing=north,spool=0,wheel=false]
atum:spinning_wheel[facing=north,spool=1,wheel=true]
atum:spinning_wheel[facing=north,spool=1,wheel=false]
atum:spinning_wheel[facing=north,spool=2,wheel=true]
atum:spinning_wheel[facing=north,spool=2,wheel=false]
atum:spinning_wheel[facing=north,spool=3,wheel=true]
atum:spinning_wheel[facing=north,spool=3,wheel=false]
atum:spinning_wheel[facing=south,spool=0,wheel=true]
atum:spinning_wheel[facing=south,spool=0,wheel=false]
atum:spinning_wheel[facing=south,spool=1,wheel=true]
atum:spinning_wheel[facing=south,spool=1,wheel=false]
atum:spinning_wheel[facing=south,spool=2,wheel=true]
atum:spinning_wheel[facing=south,spool=2,wheel=false]
atum:spinning_wheel[facing=south,spool=3,wheel=true]
atum:spinning_wheel[facing=south,spool=3,wheel=false]
atum:spinning_wheel[facing=west,spool=0,wheel=true]
atum:spinning_wheel[facing=west,spool=0,wheel=false]
atum:spinning_wheel[facing=west,spool=1,wheel=true]
atum:spinning_wheel[facing=west,spool=1,wheel=false]
atum:spinning_wheel[facing=west,spool=2,wheel=true]
atum:spinning_wheel[facing=west,spool=2,wheel=false]
atum:spinning_wheel[facing=west,spool=3,wheel=true]
atum:spinning_wheel[facing=west,spool=3,wheel=false]
atum:spinning_wheel[facing=east,spool=0,wheel=true]
atum:spinning_wheel[facing=east,spool=0,wheel=false]
atum:spinning_wheel[facing=east,spool=1,wheel=true]
atum:spinning_wheel[facing=east,spool=1,wheel=false]
atum:spinning_wheel[facing=east,spool=2,wheel=true]
atum:spinning_wheel[facing=east,spool=2,wheel=false]
atum:spinning_wheel[facing=east,spool=3,wheel=true]
atum:spinning_wheel[facing=east,spool=3,wheel=false]
atum:kiln[facing=north,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln_fake[up=true]
atum:kiln_fake[up=false]
atum:burning_trap[disabled=true,facing=down]
atum:burning_trap[disabled=true,facing=up]
atum:burning_trap[disabled=true,facing=north]
atum:burning_trap[disabled=true,facing=south]
atum:burning_trap[disabled=true,facing=west]
atum:burning_trap[disabled=true,facing=east]
atum:burning_trap[disabled=false,facing=down]
atum:burning_trap[disabled=false,facing=up]
atum:burning_trap[disabled=false,facing=north]
atum:burning_trap[disabled=false,facing=south]
atum:burning_trap[disabled=false,facing=west]
atum:burning_trap[disabled=false,facing=east]
atum:poison_trap[disabled=true,facing=down]
atum:poison_trap[disabled=true,facing=up]
atum:poison_trap[disabled=true,facing=north]
atum:poison_trap[disabled=true,facing=south]
atum:poison_trap[disabled=true,facing=west]
atum:poison_trap[disabled=true,facing=east]
atum:poison_trap[disabled=false,facing=down]
atum:poison_trap[disabled=false,facing=up]
atum:poison_trap[disabled=false,facing=north]
atum:poison_trap[disabled=false,facing=south]
atum:poison_trap[disabled=false,facing=west]
atum:poison_trap[disabled=false,facing=east]
atum:tar_trap[disabled=true,facing=down]
atum:tar_trap[disabled=true,facing=up]
atum:tar_trap[disabled=true,facing=north]
atum:tar_trap[disabled=true,facing=south]
atum:tar_trap[disabled=true,facing=west]
atum:tar_trap[disabled=true,facing=east]
atum:tar_trap[disabled=false,facing=down]
atum:tar_trap[disabled=false,facing=up]
atum:tar_trap[disabled=false,facing=north]
atum:tar_trap[disabled=false,facing=south]
atum:tar_trap[disabled=false,facing=west]
atum:tar_trap[disabled=false,facing=east]
atum:smoke_trap[disabled=true,facing=down]
atum:smoke_trap[disabled=true,facing=up]
atum:smoke_trap[disabled=true,facing=north]
atum:smoke_trap[disabled=true,facing=south]
atum:smoke_trap[disabled=true,facing=west]
atum:smoke_trap[disabled=true,facing=east]
atum:smoke_trap[disabled=false,facing=down]
atum:smoke_trap[disabled=false,facing=up]
atum:smoke_trap[disabled=false,facing=north]
atum:smoke_trap[disabled=false,facing=south]
atum:smoke_trap[disabled=false,facing=west]
atum:smoke_trap[disabled=false,facing=east]
atum:arrow_trap[disabled=true,facing=down]
atum:arrow_trap[disabled=true,facing=up]
atum:arrow_trap[disabled=true,facing=north]
atum:arrow_trap[disabled=true,facing=south]
atum:arrow_trap[disabled=true,facing=west]
atum:arrow_trap[disabled=true,facing=east]
atum:arrow_trap[disabled=false,facing=down]
atum:arrow_trap[disabled=false,facing=up]
atum:arrow_trap[disabled=false,facing=north]
atum:arrow_trap[disabled=false,facing=south]
atum:arrow_trap[disabled=false,facing=west]
atum:arrow_trap[disabled=false,facing=east]
atum:sarcophagus[facing=north]
atum:sarcophagus[facing=south]
atum:sarcophagus[facing=west]
atum:sarcophagus[facing=east]
atum:limestone_chest[facing=north]
atum:limestone_chest[facing=south]
atum:limestone_chest[facing=west]
atum:limestone_chest[facing=east]
atum:gold_ore
atum:iron_ore
atum:coal_ore
atum:lapis_ore
atum:diamond_ore
atum:emerald_ore
atum:redstone_ore
atum:lit_redstone_ore
atum:bone_ore
atum:relic_ore
atum:khnumite_raw
atum:dirty_bone_block[axis=x]
atum:dirty_bone_block[axis=y]
atum:dirty_bone_block[axis=z]
atum:dirty_bone_slab[type=top]
atum:dirty_bone_slab[type=bottom]
atum:dirty_bone_slab[type=double]
atum:bone_ladder[facing=north]
atum:bone_ladder[facing=south]
atum:bone_ladder[facing=west]
atum:bone_ladder[facing=east]
atum:limestone_furnace[facing=north]
atum:limestone_furnace[facing=south]
atum:limestone_furnace[facing=west]
atum:limestone_furnace[facing=east]
atum:limestone_furnace_lit[facing=north]
atum:limestone_furnace_lit[facing=south]
atum:limestone_furnace_lit[facing=west]
atum:limestone_furnace_lit[facing=east]
atum:palm_torch[facing=up]
atum:palm_torch[facing=north]
atum:palm_torch[facing=south]
atum:palm_torch[facing=west]
atum:palm_torch[facing=east]
atum:deadwood_torch[facing=up]
atum:deadwood_torch[facing=north]
atum:deadwood_torch[facing=south]
atum:deadwood_torch[facing=west]
atum:deadwood_torch[facing=east]
atum:limestone_torch[facing=up]
atum:limestone_torch[facing=north]
atum:limestone_torch[facing=south]
atum:limestone_torch[facing=west]
atum:limestone_torch[facing=east]
atum:bone_torch[facing=up]
atum:bone_torch[facing=north]
atum:bone_torch[facing=south]
atum:bone_torch[facing=west]
atum:bone_torch[facing=east]
atum:pharaoh_torch[facing=up]
atum:pharaoh_torch[facing=north]
atum:pharaoh_torch[facing=south]
atum:pharaoh_torch[facing=west]
atum:pharaoh_torch[facing=east]
atum:palm_torch_unlit[facing=up]
atum:palm_torch_unlit[facing=north]
atum:palm_torch_unlit[facing=south]
atum:palm_torch_unlit[facing=west]
atum:palm_torch_unlit[facing=east]
atum:deadwood_torch_unlit[facing=up]
atum:deadwood_torch_unlit[facing=north]
atum:deadwood_torch_unlit[facing=south]
atum:deadwood_torch_unlit[facing=west]
atum:deadwood_torch_unlit[facing=east]
atum:limestone_torch_unlit[facing=up]
atum:limestone_torch_unlit[facing=north]
atum:limestone_torch_unlit[facing=south]
atum:limestone_torch_unlit[facing=west]
atum:limestone_torch_unlit[facing=east]
atum:bone_torch_unlit[facing=up]
atum:bone_torch_unlit[facing=north]
atum:bone_torch_unlit[facing=south]
atum:bone_torch_unlit[facing=west]
atum:bone_torch_unlit[facing=east]
atum:pharaoh_torch_unlit[facing=up]
atum:pharaoh_torch_unlit[facing=north]
atum:pharaoh_torch_unlit[facing=south]
atum:pharaoh_torch_unlit[facing=west]
atum:pharaoh_torch_unlit[facing=east]
atum:limestone_gravel
atum:marl
atum:ra_stone[age=0]
atum:ra_stone[age=1]
atum:ra_stone[age=2]
atum:ra_stone[age=3]
atum:limestone_cracked
atum:limestone[contains_scarab=true]
atum:limestone[contains_scarab=false]
atum:limestone_brick_small[unbreakable=true]
atum:limestone_brick_small[unbreakable=false]
atum:limestone_brick_large[unbreakable=true]
atum:limestone_brick_large[unbreakable=false]
atum:limestone_brick_cracked_brick[unbreakable=true]
atum:limestone_brick_cracked_brick[unbreakable=false]
atum:limestone_brick_chiseled[unbreakable=true]
atum:limestone_brick_chiseled[unbreakable=false]
atum:limestone_brick_carved[unbreakable=true]
atum:limestone_brick_carved[unbreakable=false]
atum:limestone_smooth_slab[type=top]
atum:limestone_smooth_slab[type=bottom]
atum:limestone_smooth_slab[type=double]
atum:limestone_cracked_slab[type=top]
atum:limestone_cracked_slab[type=bottom]
atum:limestone_cracked_slab[type=double]
atum:limestone_small_slab[type=top]
atum:limestone_small_slab[type=bottom]
atum:limestone_small_slab[type=double]
atum:limestone_large_slab[type=top]
atum:limestone_large_slab[type=bottom]
atum:limestone_large_slab[type=double]
atum:limestone_cracked_brick_slab[type=top]
atum:limestone_cracked_brick_slab[type=bottom]
atum:limestone_cracked_brick_slab[type=double]
atum:limestone_chiseled_slab[type=top]
atum:limestone_chiseled_slab[type=bottom]
atum:limestone_chiseled_slab[type=double]
atum:limestone_carved_slab[type=top]
atum:limestone_carved_slab[type=bottom]
atum:limestone_carved_slab[type=double]
atum:khnumite_block[axis=x]
atum:khnumite_block[axis=y]
atum:khnumite_block[axis=z]
atum:khnumite_face[facing=north]
atum:khnumite_face[facing=south]
atum:khnumite_face[facing=west]
atum:khnumite_face[facing=east]
atum:smooth_stairs[facing=north,half=top,shape=straight]
atum:smooth_stairs[facing=north,half=top,shape=inner_left]
atum:smooth_stairs[facing=north,half=top,shape=inner_right]
atum:smooth_stairs[facing=north,half=top,shape=outer_left]
atum:smooth_stairs[facing=north,half=top,shape=outer_right]
atum:smooth_stairs[facing=north,half=bottom,shape=straight]
atum:smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=south,half=top,shape=straight]
atum:smooth_stairs[facing=south,half=top,shape=inner_left]
atum:smooth_stairs[facing=south,half=top,shape=inner_right]
atum:smooth_stairs[facing=south,half=top,shape=outer_left]
atum:smooth_stairs[facing=south,half=top,shape=outer_right]
atum:smooth_stairs[facing=south,half=bottom,shape=straight]
atum:smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=west,half=top,shape=straight]
atum:smooth_stairs[facing=west,half=top,shape=inner_left]
atum:smooth_stairs[facing=west,half=top,shape=inner_right]
atum:smooth_stairs[facing=west,half=top,shape=outer_left]
atum:smooth_stairs[facing=west,half=top,shape=outer_right]
atum:smooth_stairs[facing=west,half=bottom,shape=straight]
atum:smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=east,half=top,shape=straight]
atum:smooth_stairs[facing=east,half=top,shape=inner_left]
atum:smooth_stairs[facing=east,half=top,shape=inner_right]
atum:smooth_stairs[facing=east,half=top,shape=outer_left]
atum:smooth_stairs[facing=east,half=top,shape=outer_right]
atum:smooth_stairs[facing=east,half=bottom,shape=straight]
atum:smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=north,half=top,shape=straight]
atum:cracked_stairs[facing=north,half=top,shape=inner_left]
atum:cracked_stairs[facing=north,half=top,shape=inner_right]
atum:cracked_stairs[facing=north,half=top,shape=outer_left]
atum:cracked_stairs[facing=north,half=top,shape=outer_right]
atum:cracked_stairs[facing=north,half=bottom,shape=straight]
atum:cracked_stairs[facing=north,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=north,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=north,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=north,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=south,half=top,shape=straight]
atum:cracked_stairs[facing=south,half=top,shape=inner_left]
atum:cracked_stairs[facing=south,half=top,shape=inner_right]
atum:cracked_stairs[facing=south,half=top,shape=outer_left]
atum:cracked_stairs[facing=south,half=top,shape=outer_right]
atum:cracked_stairs[facing=south,half=bottom,shape=straight]
atum:cracked_stairs[facing=south,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=south,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=south,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=south,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=west,half=top,shape=straight]
atum:cracked_stairs[facing=west,half=top,shape=inner_left]
atum:cracked_stairs[facing=west,half=top,shape=inner_right]
atum:cracked_stairs[facing=west,half=top,shape=outer_left]
atum:cracked_stairs[facing=west,half=top,shape=outer_right]
atum:cracked_stairs[facing=west,half=bottom,shape=straight]
atum:cracked_stairs[facing=west,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=west,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=west,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=west,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=east,half=top,shape=straight]
atum:cracked_stairs[facing=east,half=top,shape=inner_left]
atum:cracked_stairs[facing=east,half=top,shape=inner_right]
atum:cracked_stairs[facing=east,half=top,shape=outer_left]
atum:cracked_stairs[facing=east,half=top,shape=outer_right]
atum:cracked_stairs[facing=east,half=bottom,shape=straight]
atum:cracked_stairs[facing=east,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=east,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=east,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=east,half=bottom,shape=outer_right]
atum:small_stairs[facing=north,half=top,shape=straight]
atum:small_stairs[facing=north,half=top,shape=inner_left]
atum:small_stairs[facing=north,half=top,shape=inner_right]
atum:small_stairs[facing=north,half=top,shape=outer_left]
atum:small_stairs[facing=north,half=top,shape=outer_right]
atum:small_stairs[facing=north,half=bottom,shape=straight]
atum:small_stairs[facing=north,half=bottom,shape=inner_left]
atum:small_stairs[facing=north,half=bottom,shape=inner_right]
atum:small_stairs[facing=north,half=bottom,shape=outer_left]
atum:small_stairs[facing=north,half=bottom,shape=outer_right]
atum:small_stairs[facing=south,half=top,shape=straight]
atum:small_stairs[facing=south,half=top,shape=inner_left]
atum:small_stairs[facing=south,half=top,shape=inner_right]
atum:small_stairs[facing=south,half=top,shape=outer_left]
atum:small_stairs[facing=south,half=top,shape=outer_right]
atum:small_stairs[facing=south,half=bottom,shape=straight]
atum:small_stairs[facing=south,half=bottom,shape=inner_left]
atum:small_stairs[facing=south,half=bottom,shape=inner_right]
atum:small_stairs[facing=south,half=bottom,shape=outer_left]
atum:small_stairs[facing=south,half=bottom,shape=outer_right]
atum:small_stairs[facing=west,half=top,shape=straight]
atum:small_stairs[facing=west,half=top,shape=inner_left]
atum:small_stairs[facing=west,half=top,shape=inner_right]
atum:small_stairs[facing=west,half=top,shape=outer_left]
atum:small_stairs[facing=west,half=top,shape=outer_right]
atum:small_stairs[facing=west,half=bottom,shape=straight]
atum:small_stairs[facing=west,half=bottom,shape=inner_left]
atum:small_stairs[facing=west,half=bottom,shape=inner_right]
atum:small_stairs[facing=west,half=bottom,shape=outer_left]
atum:small_stairs[facing=west,half=bottom,shape=outer_right]
atum:small_stairs[facing=east,half=top,shape=straight]
atum:small_stairs[facing=east,half=top,shape=inner_left]
atum:small_stairs[facing=east,half=top,shape=inner_right]
atum:small_stairs[facing=east,half=top,shape=outer_left]
atum:small_stairs[facing=east,half=top,shape=outer_right]
atum:small_stairs[facing=east,half=bottom,shape=straight]
atum:small_stairs[facing=east,half=bottom,shape=inner_left]
atum:small_stairs[facing=east,half=bottom,shape=inner_right]
atum:small_stairs[facing=east,half=bottom,shape=outer_left]
atum:small_stairs[facing=east,half=bottom,shape=outer_right]
atum:large_stairs[facing=north,half=top,shape=straight]
atum:large_stairs[facing=north,half=top,shape=inner_left]
atum:large_stairs[facing=north,half=top,shape=inner_right]
atum:large_stairs[facing=north,half=top,shape=outer_left]
atum:large_stairs[facing=north,half=top,shape=outer_right]
atum:large_stairs[facing=north,half=bottom,shape=straight]
atum:large_stairs[facing=north,half=bottom,shape=inner_left]
atum:large_stairs[facing=north,half=bottom,shape=inner_right]
atum:large_stairs[facing=north,half=bottom,shape=outer_left]
atum:large_stairs[facing=north,half=bottom,shape=outer_right]
atum:large_stairs[facing=south,half=top,shape=straight]
atum:large_stairs[facing=south,half=top,shape=inner_left]
atum:large_stairs[facing=south,half=top,shape=inner_right]
atum:large_stairs[facing=south,half=top,shape=outer_left]
atum:large_stairs[facing=south,half=top,shape=outer_right]
atum:large_stairs[facing=south,half=bottom,shape=straight]
atum:large_stairs[facing=south,half=bottom,shape=inner_left]
atum:large_stairs[facing=south,half=bottom,shape=inner_right]
atum:large_stairs[facing=south,half=bottom,shape=outer_left]
atum:large_stairs[facing=south,half=bottom,shape=outer_right]
atum:large_stairs[facing=west,half=top,shape=straight]
atum:large_stairs[facing=west,half=top,shape=inner_left]
atum:large_stairs[facing=west,half=top,shape=inner_right]
atum:large_stairs[facing=west,half=top,shape=outer_left]
atum:large_stairs[facing=west,half=top,shape=outer_right]
atum:large_stairs[facing=west,half=bottom,shape=straight]
atum:large_stairs[facing=west,half=bottom,shape=inner_left]
atum:large_stairs[facing=west,half=bottom,shape=inner_right]
atum:large_stairs[facing=west,half=bottom,shape=outer_left]
atum:large_stairs[facing=west,half=bottom,shape=outer_right]
atum:large_stairs[facing=east,half=top,shape=straight]
atum:large_stairs[facing=east,half=top,shape=inner_left]
atum:large_stairs[facing=east,half=top,shape=inner_right]
atum:large_stairs[facing=east,half=top,shape=outer_left]
atum:large_stairs[facing=east,half=top,shape=outer_right]
atum:large_stairs[facing=east,half=bottom,shape=straight]
atum:large_stairs[facing=east,half=bottom,shape=inner_left]
atum:large_stairs[facing=east,half=bottom,shape=inner_right]
atum:large_stairs[facing=east,half=bottom,shape=outer_left]
atum:large_stairs[facing=east,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=north,half=top,shape=straight]
atum:cracked_brick_stairs[facing=north,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=north,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=north,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=north,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=south,half=top,shape=straight]
atum:cracked_brick_stairs[facing=south,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=south,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=south,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=south,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=west,half=top,shape=straight]
atum:cracked_brick_stairs[facing=west,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=west,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=west,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=west,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=east,half=top,shape=straight]
atum:cracked_brick_stairs[facing=east,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=east,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=east,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=east,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=north,half=top,shape=straight]
atum:chiseled_stairs[facing=north,half=top,shape=inner_left]
atum:chiseled_stairs[facing=north,half=top,shape=inner_right]
atum:chiseled_stairs[facing=north,half=top,shape=outer_left]
atum:chiseled_stairs[facing=north,half=top,shape=outer_right]
atum:chiseled_stairs[facing=north,half=bottom,shape=straight]
atum:chiseled_stairs[facing=north,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=north,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=north,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=north,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=south,half=top,shape=straight]
atum:chiseled_stairs[facing=south,half=top,shape=inner_left]
atum:chiseled_stairs[facing=south,half=top,shape=inner_right]
atum:chiseled_stairs[facing=south,half=top,shape=outer_left]
atum:chiseled_stairs[facing=south,half=top,shape=outer_right]
atum:chiseled_stairs[facing=south,half=bottom,shape=straight]
atum:chiseled_stairs[facing=south,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=south,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=south,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=south,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=west,half=top,shape=straight]
atum:chiseled_stairs[facing=west,half=top,shape=inner_left]
atum:chiseled_stairs[facing=west,half=top,shape=inner_right]
atum:chiseled_stairs[facing=west,half=top,shape=outer_left]
atum:chiseled_stairs[facing=west,half=top,shape=outer_right]
atum:chiseled_stairs[facing=west,half=bottom,shape=straight]
atum:chiseled_stairs[facing=west,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=west,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=west,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=west,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=east,half=top,shape=straight]
atum:chiseled_stairs[facing=east,half=top,shape=inner_left]
atum:chiseled_stairs[facing=east,half=top,shape=inner_right]
atum:chiseled_stairs[facing=east,half=top,shape=outer_left]
atum:chiseled_stairs[facing=east,half=top,shape=outer_right]
atum:chiseled_stairs[facing=east,half=bottom,shape=straight]
atum:chiseled_stairs[facing=east,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=east,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=east,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=east,half=bottom,shape=outer_right]
atum:carved_stairs[facing=north,half=top,shape=straight]
atum:carved_stairs[facing=north,half=top,shape=inner_left]
atum:carved_stairs[facing=north,half=top,shape=inner_right]
atum:carved_stairs[facing=north,half=top,shape=outer_left]
atum:carved_stairs[facing=north,half=top,shape=outer_right]
atum:carved_stairs[facing=north,half=bottom,shape=straight]
atum:carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:carved_stairs[facing=south,half=top,shape=straight]
atum:carved_stairs[facing=south,half=top,shape=inner_left]
atum:carved_stairs[facing=south,half=top,shape=inner_right]
atum:carved_stairs[facing=south,half=top,shape=outer_left]
atum:carved_stairs[facing=south,half=top,shape=outer_right]
atum:carved_stairs[facing=south,half=bottom,shape=straight]
atum:carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:carved_stairs[facing=west,half=top,shape=straight]
atum:carved_stairs[facing=west,half=top,shape=inner_left]
atum:carved_stairs[facing=west,half=top,shape=inner_right]
atum:carved_stairs[facing=west,half=top,shape=outer_left]
atum:carved_stairs[facing=west,half=top,shape=outer_right]
atum:carved_stairs[facing=west,half=bottom,shape=straight]
atum:carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:carved_stairs[facing=east,half=top,shape=straight]
atum:carved_stairs[facing=east,half=top,shape=inner_left]
atum:carved_stairs[facing=east,half=top,shape=inner_right]
atum:carved_stairs[facing=east,half=top,shape=outer_left]
atum:carved_stairs[facing=east,half=top,shape=outer_right]
atum:carved_stairs[facing=east,half=bottom,shape=straight]
atum:carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:limestone_wall[east=true,north=true,south=true,up=true,west=true]
atum:limestone_wall[east=true,north=true,south=true,up=true,west=false]
atum:limestone_wall[east=true,north=true,south=true,up=false,west=true]
atum:limestone_wall[east=true,north=true,south=true,up=false,west=false]
atum:limestone_wall[east=true,north=true,south=false,up=true,west=true]
atum:limestone_wall[east=true,north=true,south=false,up=true,west=false]
atum:limestone_wall[east=true,north=true,south=false,up=false,west=true]
atum:limestone_wall[east=true,north=true,south=false,up=false,west=false]
atum:limestone_wall[east=true,north=false,south=true,up=true,west=true]
atum:limestone_wall[east=true,north=false,south=true,up=true,west=false]
atum:limestone_wall[east=true,north=false,south=true,up=false,west=true]
atum:limestone_wall[east=true,north=false,south=true,up=false,west=false]
atum:limestone_wall[east=true,north=false,south=false,up=true,west=true]
atum:limestone_wall[east=true,north=false,south=false,up=true,west=false]
atum:limestone_wall[east=true,north=false,south=false,up=false,west=true]
atum:limestone_wall[east=true,north=false,south=false,up=false,west=false]
atum:limestone_wall[east=false,north=true,south=true,up=true,west=true]
atum:limestone_wall[east=false,north=true,south=true,up=true,west=false]
atum:limestone_wall[east=false,north=true,south=true,up=false,west=true]
atum:limestone_wall[east=false,north=true,south=true,up=false,west=false]
atum:limestone_wall[east=false,north=true,south=false,up=true,west=true]
atum:limestone_wall[east=false,north=true,south=false,up=true,west=false]
atum:limestone_wall[east=false,north=true,south=false,up=false,west=true]
atum:limestone_wall[east=false,north=true,south=false,up=false,west=false]
atum:limestone_wall[east=false,north=false,south=true,up=true,west=true]
atum:limestone_wall[east=false,north=false,south=true,up=true,west=false]
atum:limestone_wall[east=false,north=false,south=true,up=false,west=true]
atum:limestone_wall[east=false,north=false,south=true,up=false,west=false]
atum:limestone_wall[east=false,north=false,south=false,up=true,west=true]
atum:limestone_wall[east=false,north=false,south=false,up=true,west=false]
atum:limestone_wall[east=false,north=false,south=false,up=false,west=true]
atum:limestone_wall[east=false,north=false,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=false,west=false]
atum:small_wall[east=true,north=true,south=true,up=true,west=true]
atum:small_wall[east=true,north=true,south=true,up=true,west=false]
atum:small_wall[east=true,north=true,south=true,up=false,west=true]
atum:small_wall[east=true,north=true,south=true,up=false,west=false]
atum:small_wall[east=true,north=true,south=false,up=true,west=true]
atum:small_wall[east=true,north=true,south=false,up=true,west=false]
atum:small_wall[east=true,north=true,south=false,up=false,west=true]
atum:small_wall[east=true,north=true,south=false,up=false,west=false]
atum:small_wall[east=true,north=false,south=true,up=true,west=true]
atum:small_wall[east=true,north=false,south=true,up=true,west=false]
atum:small_wall[east=true,north=false,south=true,up=false,west=true]
atum:small_wall[east=true,north=false,south=true,up=false,west=false]
atum:small_wall[east=true,north=false,south=false,up=true,west=true]
atum:small_wall[east=true,north=false,south=false,up=true,west=false]
atum:small_wall[east=true,north=false,south=false,up=false,west=true]
atum:small_wall[east=true,north=false,south=false,up=false,west=false]
atum:small_wall[east=false,north=true,south=true,up=true,west=true]
atum:small_wall[east=false,north=true,south=true,up=true,west=false]
atum:small_wall[east=false,north=true,south=true,up=false,west=true]
atum:small_wall[east=false,north=true,south=true,up=false,west=false]
atum:small_wall[east=false,north=true,south=false,up=true,west=true]
atum:small_wall[east=false,north=true,south=false,up=true,west=false]
atum:small_wall[east=false,north=true,south=false,up=false,west=true]
atum:small_wall[east=false,north=true,south=false,up=false,west=false]
atum:small_wall[east=false,north=false,south=true,up=true,west=true]
atum:small_wall[east=false,north=false,south=true,up=true,west=false]
atum:small_wall[east=false,north=false,south=true,up=false,west=true]
atum:small_wall[east=false,north=false,south=true,up=false,west=false]
atum:small_wall[east=false,north=false,south=false,up=true,west=true]
atum:small_wall[east=false,north=false,south=false,up=true,west=false]
atum:small_wall[east=false,north=false,south=false,up=false,west=true]
atum:small_wall[east=false,north=false,south=false,up=false,west=false]
atum:large_wall[east=true,north=true,south=true,up=true,west=true]
atum:large_wall[east=true,north=true,south=true,up=true,west=false]
atum:large_wall[east=true,north=true,south=true,up=false,west=true]
atum:large_wall[east=true,north=true,south=true,up=false,west=false]
atum:large_wall[east=true,north=true,south=false,up=true,west=true]
atum:large_wall[east=true,north=true,south=false,up=true,west=false]
atum:large_wall[east=true,north=true,south=false,up=false,west=true]
atum:large_wall[east=true,north=true,south=false,up=false,west=false]
atum:large_wall[east=true,north=false,south=true,up=true,west=true]
atum:large_wall[east=true,north=false,south=true,up=true,west=false]
atum:large_wall[east=true,north=false,south=true,up=false,west=true]
atum:large_wall[east=true,north=false,south=true,up=false,west=false]
atum:large_wall[east=true,north=false,south=false,up=true,west=true]
atum:large_wall[east=true,north=false,south=false,up=true,west=false]
atum:large_wall[east=true,north=false,south=false,up=false,west=true]
atum:large_wall[east=true,north=false,south=false,up=false,west=false]
atum:large_wall[east=false,north=true,south=true,up=true,west=true]
atum:large_wall[east=false,north=true,south=true,up=true,west=false]
atum:large_wall[east=false,north=true,south=true,up=false,west=true]
atum:large_wall[east=false,north=true,south=true,up=false,west=false]
atum:large_wall[east=false,north=true,south=false,up=true,west=true]
atum:large_wall[east=false,north=true,south=false,up=true,west=false]
atum:large_wall[east=false,north=true,south=false,up=false,west=true]
atum:large_wall[east=false,north=true,south=false,up=false,west=false]
atum:large_wall[east=false,north=false,south=true,up=true,west=true]
atum:large_wall[east=false,north=false,south=true,up=true,west=false]
atum:large_wall[east=false,north=false,south=true,up=false,west=true]
atum:large_wall[east=false,north=false,south=true,up=false,west=false]
atum:large_wall[east=false,north=false,south=false,up=true,west=true]
atum:large_wall[east=false,north=false,south=false,up=true,west=false]
atum:large_wall[east=false,north=false,south=false,up=false,west=true]
atum:large_wall[east=false,north=false,south=false,up=false,west=false]
atum:cracked_brick_wall[east=true,north=true,south=true,up=true,west=true]
atum:cracked_brick_wall[east=true,north=true,south=true,up=true,west=false]
atum:cracked_brick_wall[east=true,north=true,south=true,up=false,west=true]
atum:cracked_brick_wall[east=true,north=true,south=true,up=false,west=false]
atum:cracked_brick_wall[east=true,north=true,south=false,up=true,west=true]
atum:cracked_brick_wall[east=true,north=true,south=false,up=true,west=false]
atum:cracked_brick_wall[east=true,north=true,south=false,up=false,west=true]
atum:cracked_brick_wall[east=true,north=true,south=false,up=false,west=false]
atum:cracked_brick_wall[east=true,north=false,south=true,up=true,west=true]
atum:cracked_brick_wall[east=true,north=false,south=true,up=true,west=false]
atum:cracked_brick_wall[east=true,north=false,south=true,up=false,west=true]
atum:cracked_brick_wall[east=true,north=false,south=true,up=false,west=false]
atum:cracked_brick_wall[east=true,north=false,south=false,up=true,west=true]
atum:cracked_brick_wall[east=true,north=false,south=false,up=true,west=false]
atum:cracked_brick_wall[east=true,north=false,south=false,up=false,west=true]
atum:cracked_brick_wall[east=true,north=false,south=false,up=false,west=false]
atum:cracked_brick_wall[east=false,north=true,south=true,up=true,west=true]
atum:cracked_brick_wall[east=false,north=true,south=true,up=true,west=false]
atum:cracked_brick_wall[east=false,north=true,south=true,up=false,west=true]
atum:cracked_brick_wall[east=false,north=true,south=true,up=false,west=false]
atum:cracked_brick_wall[east=false,north=true,south=false,up=true,west=true]
atum:cracked_brick_wall[east=false,north=true,south=false,up=true,west=false]
atum:cracked_brick_wall[east=false,north=true,south=false,up=false,west=true]
atum:cracked_brick_wall[east=false,north=true,south=false,up=false,west=false]
atum:cracked_brick_wall[east=false,north=false,south=true,up=true,west=true]
atum:cracked_brick_wall[east=false,north=false,south=true,up=true,west=false]
atum:cracked_brick_wall[east=false,north=false,south=true,up=false,west=true]
atum:cracked_brick_wall[east=false,north=false,south=true,up=false,west=false]
atum:cracked_brick_wall[east=false,north=false,south=false,up=true,west=true]
atum:cracked_brick_wall[east=false,north=false,south=false,up=true,west=false]
atum:cracked_brick_wall[east=false,north=false,south=false,up=false,west=true]
atum:cracked_brick_wall[east=false,north=false,south=false,up=false,west=false]
atum:chiseled_wall[east=true,north=true,south=true,up=true,west=true]
atum:chiseled_wall[east=true,north=true,south=true,up=true,west=false]
atum:chiseled_wall[east=true,north=true,south=true,up=false,west=true]
atum:chiseled_wall[east=true,north=true,south=true,up=false,west=false]
atum:chiseled_wall[east=true,north=true,south=false,up=true,west=true]
atum:chiseled_wall[east=true,north=true,south=false,up=true,west=false]
atum:chiseled_wall[east=true,north=true,south=false,up=false,west=true]
atum:chiseled_wall[east=true,north=true,south=false,up=false,west=false]
atum:chiseled_wall[east=true,north=false,south=true,up=true,west=true]
atum:chiseled_wall[east=true,north=false,south=true,up=true,west=false]
atum:chiseled_wall[east=true,north=false,south=true,up=false,west=true]
atum:chiseled_wall[east=true,north=false,south=true,up=false,west=false]
atum:chiseled_wall[east=true,north=false,south=false,up=true,west=true]
atum:chiseled_wall[east=true,north=false,south=false,up=true,west=false]
atum:chiseled_wall[east=true,north=false,south=false,up=false,west=true]
atum:chiseled_wall[east=true,north=false,south=false,up=false,west=false]
atum:chiseled_wall[east=false,north=true,south=true,up=true,west=true]
atum:chiseled_wall[east=false,north=true,south=true,up=true,west=false]
atum:chiseled_wall[east=false,north=true,south=true,up=false,west=true]
atum:chiseled_wall[east=false,north=true,south=true,up=false,west=false]
atum:chiseled_wall[east=false,north=true,south=false,up=true,west=true]
atum:chiseled_wall[east=false,north=true,south=false,up=true,west=false]
atum:chiseled_wall[east=false,north=true,south=false,up=false,west=true]
atum:chiseled_wall[east=false,north=true,south=false,up=false,west=false]
atum:chiseled_wall[east=false,north=false,south=true,up=true,west=true]
atum:chiseled_wall[east=false,north=false,south=true,up=true,west=false]
atum:chiseled_wall[east=false,north=false,south=true,up=false,west=true]
atum:chiseled_wall[east=false,north=false,south=true,up=false,west=false]
atum:chiseled_wall[east=false,north=false,south=false,up=true,west=true]
atum:chiseled_wall[east=false,north=false,south=false,up=true,west=false]
atum:chiseled_wall[east=false,north=false,south=false,up=false,west=true]
atum:chiseled_wall[east=false,north=false,south=false,up=false,west=false]
atum:carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:limestone_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:alabaster
atum:alabaster_brick_smooth
atum:alabaster_brick_polished
atum:alabaster_brick_carved
atum:alabaster_brick_tiled
atum:alabaster_brick_pillar
atum:alabaster_smooth_slab[type=top]
atum:alabaster_smooth_slab[type=bottom]
atum:alabaster_smooth_slab[type=double]
atum:alabaster_polished_slab[type=top]
atum:alabaster_polished_slab[type=bottom]
atum:alabaster_polished_slab[type=double]
atum:alabaster_carved_slab[type=top]
atum:alabaster_carved_slab[type=bottom]
atum:alabaster_carved_slab[type=double]
atum:alabaster_tiled_slab[type=top]
atum:alabaster_tiled_slab[type=bottom]
atum:alabaster_tiled_slab[type=double]
atum:alabaster_pillar_slab[type=top]
atum:alabaster_pillar_slab[type=bottom]
atum:alabaster_pillar_slab[type=double]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=north,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=south,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=west,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=east,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=north,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=south,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=west,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=east,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry
atum:porphyry_brick_smooth
atum:porphyry_brick_polished
atum:porphyry_brick_carved
atum:porphyry_brick_tiled
atum:porphyry_brick_pillar
atum:porphyry_smooth_slab[type=top]
atum:porphyry_smooth_slab[type=bottom]
atum:porphyry_smooth_slab[type=double]
atum:porphyry_polished_slab[type=top]
atum:porphyry_polished_slab[type=bottom]
atum:porphyry_polished_slab[type=double]
atum:porphyry_carved_slab[type=top]
atum:porphyry_carved_slab[type=bottom]
atum:porphyry_carved_slab[type=double]
atum:porphyry_tiled_slab[type=top]
atum:porphyry_tiled_slab[type=bottom]
atum:porphyry_tiled_slab[type=double]
atum:porphyry_pillar_slab[type=top]
atum:porphyry_pillar_slab[type=bottom]
atum:porphyry_pillar_slab[type=double]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=north,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=south,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=west,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=east,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=north,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=south,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=west,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=east,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_white
atum:ceramic_orange
atum:ceramic_magenta
atum:ceramic_light_blue
atum:ceramic_yellow
atum:ceramic_lime
atum:ceramic_pink
atum:ceramic_gray
atum:ceramic_silver
atum:ceramic_cyan
atum:ceramic_purple
atum:ceramic_blue
atum:ceramic_brown
atum:ceramic_green
atum:ceramic_red
atum:ceramic_black
atum:ceramic_slab_white[type=top]
atum:ceramic_slab_white[type=bottom]
atum:ceramic_slab_white[type=double]
atum:ceramic_slab_orange[type=top]
atum:ceramic_slab_orange[type=bottom]
atum:ceramic_slab_orange[type=double]
atum:ceramic_slab_magenta[type=top]
atum:ceramic_slab_magenta[type=bottom]
atum:ceramic_slab_magenta[type=double]
atum:ceramic_slab_light_blue[type=top]
atum:ceramic_slab_light_blue[type=bottom]
atum:ceramic_slab_light_blue[type=double]
atum:ceramic_slab_yellow[type=top]
atum:ceramic_slab_yellow[type=bottom]
atum:ceramic_slab_yellow[type=double]
atum:ceramic_slab_lime[type=top]
atum:ceramic_slab_lime[type=bottom]
atum:ceramic_slab_lime[type=double]
atum:ceramic_slab_pink[type=top]
atum:ceramic_slab_pink[type=bottom]
atum:ceramic_slab_pink[type=double]
atum:ceramic_slab_gray[type=top]
atum:ceramic_slab_gray[type=bottom]
atum:ceramic_slab_gray[type=double]
atum:ceramic_slab_silver[type=top]
atum:ceramic_slab_silver[type=bottom]
atum:ceramic_slab_silver[type=double]
atum:ceramic_slab_cyan[type=top]
atum:ceramic_slab_cyan[type=bottom]
atum:ceramic_slab_cyan[type=double]
atum:ceramic_slab_purple[type=top]
atum:ceramic_slab_purple[type=bottom]
atum:ceramic_slab_purple[type=double]
atum:ceramic_slab_blue[type=top]
atum:ceramic_slab_blue[type=bottom]
atum:ceramic_slab_blue[type=double]
atum:ceramic_slab_brown[type=top]
atum:ceramic_slab_brown[type=bottom]
atum:ceramic_slab_brown[type=double]
atum:ceramic_slab_green[type=top]
atum:ceramic_slab_green[type=bottom]
atum:ceramic_slab_green[type=double]
atum:ceramic_slab_red[type=top]
atum:ceramic_slab_red[type=bottom]
atum:ceramic_slab_red[type=double]
atum:ceramic_slab_black[type=top]
atum:ceramic_slab_black[type=bottom]
atum:ceramic_slab_black[type=double]
atum:ceramic_tile_white
atum:ceramic_tile_orange
atum:ceramic_tile_magenta
atum:ceramic_tile_light_blue
atum:ceramic_tile_yellow
atum:ceramic_tile_lime
atum:ceramic_tile_pink
atum:ceramic_tile_gray
atum:ceramic_tile_silver
atum:ceramic_tile_cyan
atum:ceramic_tile_purple
atum:ceramic_tile_blue
atum:ceramic_tile_brown
atum:ceramic_tile_green
atum:ceramic_tile_red
atum:ceramic_tile_black
atum:ceramic_stairs_white[facing=north,half=top,shape=straight]
atum:ceramic_stairs_white[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=south,half=top,shape=straight]
atum:ceramic_stairs_white[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=west,half=top,shape=straight]
atum:ceramic_stairs_white[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=east,half=top,shape=straight]
atum:ceramic_stairs_white[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=north,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=south,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=west,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=east,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=north,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=south,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=west,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=east,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=north,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=south,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=west,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=east,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=north,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=south,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=west,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=east,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=north,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=south,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=west,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=east,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=north,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=south,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=west,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=east,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=north,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=south,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=west,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=east,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=north,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=south,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=west,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=east,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=north,half=top,shape=straight]
atum:ceramic_stairs_green[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=south,half=top,shape=straight]
atum:ceramic_stairs_green[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=west,half=top,shape=straight]
atum:ceramic_stairs_green[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=east,half=top,shape=straight]
atum:ceramic_stairs_green[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=north,half=top,shape=straight]
atum:ceramic_stairs_red[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=south,half=top,shape=straight]
atum:ceramic_stairs_red[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=west,half=top,shape=straight]
atum:ceramic_stairs_red[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=east,half=top,shape=straight]
atum:ceramic_stairs_red[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=north,half=top,shape=straight]
atum:ceramic_stairs_black[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=south,half=top,shape=straight]
atum:ceramic_stairs_black[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=west,half=top,shape=straight]
atum:ceramic_stairs_black[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=east,half=top,shape=straight]
atum:ceramic_stairs_black[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=outer_right]
atum:ceramic_wall_white[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_white[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_white[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_white[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_white[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_white[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_white[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_white[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_white[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_white[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_white[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_white[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_white[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_white[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_white[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_white[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_white[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_white[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_white[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_white[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_white[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_white[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_white[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_white[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_white[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_white[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_white[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_white[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_white[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_white[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_white[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_white[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_green[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_green[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_green[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_green[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_green[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_green[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_green[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_green[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_green[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_green[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_green[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_green[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_green[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_green[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_green[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_green[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_green[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_green[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_green[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_green[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_green[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_green[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_green[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_green[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_green[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_green[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_green[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_green[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_green[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_green[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_green[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_green[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_red[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_red[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_red[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_red[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_red[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_red[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_red[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_red[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_red[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_red[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_red[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_red[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_red[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_red[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_red[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_red[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_red[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_red[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_red[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_red[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_red[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_red[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_red[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_red[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_red[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_red[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_red[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_red[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_red[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_red[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_red[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_red[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_black[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_black[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_black[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_black[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_black[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_black[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_black[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_black[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_black[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_black[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_black[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_black[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_black[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_black[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_black[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_black[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_black[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_black[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_black[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_black[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_black[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_black[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_black[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_black[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_black[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_black[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_black[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_black[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_black[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_black[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_black[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_black[east=false,north=false,south=false,up=false,west=false]
atum:radiant_beacon[color=white]
atum:radiant_beacon[color=orange]
atum:radiant_beacon[color=magenta]
atum:radiant_beacon[color=light_blue]
atum:radiant_beacon[color=yellow]
atum:radiant_beacon[color=lime]
atum:radiant_beacon[color=pink]
atum:radiant_beacon[color=gray]
atum:radiant_beacon[color=silver]
atum:radiant_beacon[color=cyan]
atum:radiant_beacon[color=purple]
atum:radiant_beacon[color=blue]
atum:radiant_beacon[color=brown]
atum:radiant_beacon[color=green]
atum:radiant_beacon[color=red]
atum:radiant_beacon[color=black]
atum:radiant_beacon_framed[color=white]
atum:radiant_beacon_framed[color=orange]
atum:radiant_beacon_framed[color=magenta]
atum:radiant_beacon_framed[color=light_blue]
atum:radiant_beacon_framed[color=yellow]
atum:radiant_beacon_framed[color=lime]
atum:radiant_beacon_framed[color=pink]
atum:radiant_beacon_framed[color=gray]
atum:radiant_beacon_framed[color=silver]
atum:radiant_beacon_framed[color=cyan]
atum:radiant_beacon_framed[color=purple]
atum:radiant_beacon_framed[color=blue]
atum:radiant_beacon_framed[color=brown]
atum:radiant_beacon_framed[color=green]
atum:radiant_beacon_framed[color=red]
atum:radiant_beacon_framed[color=black]
atum:crystal_glass
atum:crystal_white_stained_glass
atum:crystal_orange_stained_glass
atum:crystal_magenta_stained_glass
atum:crystal_light_blue_stained_glass
atum:crystal_yellow_stained_glass
atum:crystal_lime_stained_glass
atum:crystal_pink_stained_glass
atum:crystal_gray_stained_glass
atum:crystal_silver_stained_glass
atum:crystal_cyan_stained_glass
atum:crystal_purple_stained_glass
atum:crystal_blue_stained_glass
atum:crystal_brown_stained_glass
atum:crystal_green_stained_glass
atum:crystal_red_stained_glass
atum:crystal_black_stained_glass
atum:thin_crystal_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=false,west=false]
atum:framed_glass
atum:framed_white_stained_glass
atum:framed_orange_stained_glass
atum:framed_magenta_stained_glass
atum:framed_light_blue_stained_glass
atum:framed_yellow_stained_glass
atum:framed_lime_stained_glass
atum:framed_pink_stained_glass
atum:framed_gray_stained_glass
atum:framed_silver_stained_glass
atum:framed_cyan_stained_glass
atum:framed_purple_stained_glass
atum:framed_blue_stained_glass
atum:framed_brown_stained_glass
atum:framed_green_stained_glass
atum:framed_red_stained_glass
atum:framed_black_stained_glass
atum:thin_framed_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_white_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_white_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_white_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_white_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_white_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_white_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_white_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_white_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_white_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_white_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_white_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_white_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_white_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_white_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_white_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_white_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_green_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_green_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_green_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_green_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_green_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_green_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_green_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_green_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_green_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_green_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_green_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_green_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_green_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_green_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_green_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_green_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_red_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_red_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_red_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_red_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_red_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_red_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_red_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_red_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_red_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_red_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_red_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_red_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_red_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_red_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_red_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_red_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_black_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_black_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_black_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_black_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_black_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_black_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_black_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_black_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_black_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_black_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_black_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_black_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_black_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_black_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_black_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_black_stained_glass[east=false,north=false,south=false,west=false]
atum:linen_white
atum:linen_orange
atum:linen_magenta
atum:linen_light_blue
atum:linen_yellow
atum:linen_lime
atum:linen_pink
atum:linen_gray
atum:linen_silver
atum:linen_cyan
atum:linen_purple
atum:linen_blue
atum:linen_brown
atum:linen_green
atum:linen_red
atum:linen_black
atum:linen_carpet_white
atum:linen_carpet_orange
atum:linen_carpet_magenta
atum:linen_carpet_light_blue
atum:linen_carpet_yellow
atum:linen_carpet_lime
atum:linen_carpet_pink
atum:linen_carpet_gray
atum:linen_carpet_silver
atum:linen_carpet_cyan
atum:linen_carpet_purple
atum:linen_carpet_blue
atum:linen_carpet_brown
atum:linen_carpet_green
atum:linen_carpet_red
atum:linen_carpet_black
atum:palm_planks
atum:deadwood_planks
atum:palm_log[axis=x]
atum:palm_log[axis=y]
atum:palm_log[axis=z]
atum:palm_log[axis=none]
atum:deadwood_log[axis=x,has_scarab=true]
atum:deadwood_log[axis=x,has_scarab=false]
atum:deadwood_log[axis=y,has_scarab=true]
atum:deadwood_log[axis=y,has_scarab=false]
atum:deadwood_log[axis=z,has_scarab=true]
atum:deadwood_log[axis=z,has_scarab=false]
atum:deadwood_log[axis=none,has_scarab=true]
atum:deadwood_log[axis=none,has_scarab=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
atum:palm_stairs[facing=north,half=top,shape=straight]
atum:palm_stairs[facing=north,half=top,shape=inner_left]
atum:palm_stairs[facing=north,half=top,shape=inner_right]
atum:palm_stairs[facing=north,half=top,shape=outer_left]
atum:palm_stairs[facing=north,half=top,shape=outer_right]
atum:palm_stairs[facing=north,half=bottom,shape=straight]
atum:palm_stairs[facing=north,half=bottom,shape=inner_left]
atum:palm_stairs[facing=north,half=bottom,shape=inner_right]
atum:palm_stairs[facing=north,half=bottom,shape=outer_left]
atum:palm_stairs[facing=north,half=bottom,shape=outer_right]
atum:palm_stairs[facing=south,half=top,shape=straight]
atum:palm_stairs[facing=south,half=top,shape=inner_left]
atum:palm_stairs[facing=south,half=top,shape=inner_right]
atum:palm_stairs[facing=south,half=top,shape=outer_left]
atum:palm_stairs[facing=south,half=top,shape=outer_right]
atum:palm_stairs[facing=south,half=bottom,shape=straight]
atum:palm_stairs[facing=south,half=bottom,shape=inner_left]
atum:palm_stairs[facing=south,half=bottom,shape=inner_right]
atum:palm_stairs[facing=south,half=bottom,shape=outer_left]
atum:palm_stairs[facing=south,half=bottom,shape=outer_right]
atum:palm_stairs[facing=west,half=top,shape=straight]
atum:palm_stairs[facing=west,half=top,shape=inner_left]
atum:palm_stairs[facing=west,half=top,shape=inner_right]
atum:palm_stairs[facing=west,half=top,shape=outer_left]
atum:palm_stairs[facing=west,half=top,shape=outer_right]
atum:palm_stairs[facing=west,half=bottom,shape=straight]
atum:palm_stairs[facing=west,half=bottom,shape=inner_left]
atum:palm_stairs[facing=west,half=bottom,shape=inner_right]
atum:palm_stairs[facing=west,half=bottom,shape=outer_left]
atum:palm_stairs[facing=west,half=bottom,shape=outer_right]
atum:palm_stairs[facing=east,half=top,shape=straight]
atum:palm_stairs[facing=east,half=top,shape=inner_left]
atum:palm_stairs[facing=east,half=top,shape=inner_right]
atum:palm_stairs[facing=east,half=top,shape=outer_left]
atum:palm_stairs[facing=east,half=top,shape=outer_right]
atum:palm_stairs[facing=east,half=bottom,shape=straight]
atum:palm_stairs[facing=east,half=bottom,shape=inner_left]
atum:palm_stairs[facing=east,half=bottom,shape=inner_right]
atum:palm_stairs[facing=east,half=bottom,shape=outer_left]
atum:palm_stairs[facing=east,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=north,half=top,shape=straight]
atum:deadwood_stairs[facing=north,half=top,shape=inner_left]
atum:deadwood_stairs[facing=north,half=top,shape=inner_right]
atum:deadwood_stairs[facing=north,half=top,shape=outer_left]
atum:deadwood_stairs[facing=north,half=top,shape=outer_right]
atum:deadwood_stairs[facing=north,half=bottom,shape=straight]
atum:deadwood_stairs[facing=north,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=north,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=north,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=north,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=south,half=top,shape=straight]
atum:deadwood_stairs[facing=south,half=top,shape=inner_left]
atum:deadwood_stairs[facing=south,half=top,shape=inner_right]
atum:deadwood_stairs[facing=south,half=top,shape=outer_left]
atum:deadwood_stairs[facing=south,half=top,shape=outer_right]
atum:deadwood_stairs[facing=south,half=bottom,shape=straight]
atum:deadwood_stairs[facing=south,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=south,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=south,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=south,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=west,half=top,shape=straight]
atum:deadwood_stairs[facing=west,half=top,shape=inner_left]
atum:deadwood_stairs[facing=west,half=top,shape=inner_right]
atum:deadwood_stairs[facing=west,half=top,shape=outer_left]
atum:deadwood_stairs[facing=west,half=top,shape=outer_right]
atum:deadwood_stairs[facing=west,half=bottom,shape=straight]
atum:deadwood_stairs[facing=west,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=west,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=west,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=west,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=east,half=top,shape=straight]
atum:deadwood_stairs[facing=east,half=top,shape=inner_left]
atum:deadwood_stairs[facing=east,half=top,shape=inner_right]
atum:deadwood_stairs[facing=east,half=top,shape=outer_left]
atum:deadwood_stairs[facing=east,half=top,shape=outer_right]
atum:deadwood_stairs[facing=east,half=bottom,shape=straight]
atum:deadwood_stairs[facing=east,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=east,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=east,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=east,half=bottom,shape=outer_right]
atum:palm_slab[type=top]
atum:palm_slab[type=bottom]
atum:palm_slab[type=double]
atum:deadwood_slab[type=top]
atum:deadwood_slab[type=bottom]
atum:deadwood_slab[type=double]
atum:palm_sapling[stage=0]
atum:palm_sapling[stage=1]
atum:palm_leaves[check_decay=true,decayable=true]
atum:palm_leaves[check_decay=true,decayable=false]
atum:palm_leaves[check_decay=false,decayable=true]
atum:palm_leaves[check_decay=false,decayable=false]
atum:deadwood_leaves[check_decay=true,decayable=true]
atum:deadwood_leaves[check_decay=true,decayable=false]
atum:deadwood_leaves[check_decay=false,decayable=true]
atum:deadwood_leaves[check_decay=false,decayable=false]
atum:palm_crate[facing=north]
atum:palm_crate[facing=south]
atum:palm_crate[facing=west]
atum:palm_crate[facing=east]
atum:deadwood_crate[facing=north]
atum:deadwood_crate[facing=south]
atum:deadwood_crate[facing=west]
atum:deadwood_crate[facing=east]
atum:palm_ladder[facing=north]
atum:palm_ladder[facing=south]
atum:palm_ladder[facing=west]
atum:palm_ladder[facing=east]
atum:deadwood_ladder[facing=north]
atum:deadwood_ladder[facing=south]
atum:deadwood_ladder[facing=west]
atum:deadwood_ladder[facing=east]
atum:palm_fence[east=true,north=true,south=true,west=true]
atum:palm_fence[east=true,north=true,south=true,west=false]
atum:palm_fence[east=true,north=true,south=false,west=true]
atum:palm_fence[east=true,north=true,south=false,west=false]
atum:palm_fence[east=true,north=false,south=true,west=true]
atum:palm_fence[east=true,north=false,south=true,west=false]
atum:palm_fence[east=true,north=false,south=false,west=true]
atum:palm_fence[east=true,north=false,south=false,west=false]
atum:palm_fence[east=false,north=true,south=true,west=true]
atum:palm_fence[east=false,north=true,south=true,west=false]
atum:palm_fence[east=false,north=true,south=false,west=true]
atum:palm_fence[east=false,north=true,south=false,west=false]
atum:palm_fence[east=false,north=false,south=true,west=true]
atum:palm_fence[east=false,north=false,south=true,west=false]
atum:palm_fence[east=false,north=false,south=false,west=true]
atum:palm_fence[east=false,north=false,south=false,west=false]
atum:deadwood_fence[east=true,north=true,south=true,west=true]
atum:deadwood_fence[east=true,north=true,south=true,west=false]
atum:deadwood_fence[east=true,north=true,south=false,west=true]
atum:deadwood_fence[east=true,north=true,south=false,west=false]
atum:deadwood_fence[east=true,north=false,south=true,west=true]
atum:deadwood_fence[east=true,north=false,south=true,west=false]
atum:deadwood_fence[east=true,north=false,south=false,west=true]
atum:deadwood_fence[east=true,north=false,south=false,west=false]
atum:deadwood_fence[east=false,north=true,south=true,west=true]
atum:deadwood_fence[east=false,north=true,south=true,west=false]
atum:deadwood_fence[east=false,north=true,south=false,west=true]
atum:deadwood_fence[east=false,north=true,south=false,west=false]
atum:deadwood_fence[east=false,north=false,south=true,west=true]
atum:deadwood_fence[east=false,north=false,south=true,west=false]
atum:deadwood_fence[east=false,north=false,south=false,west=true]
atum:deadwood_fence[east=false,north=false,south=false,west=false]
atum:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
atum:palm_hatch[facing=north,half=top,open=true]
atum:palm_hatch[facing=north,half=top,open=false]
atum:palm_hatch[facing=north,half=bottom,open=true]
atum:palm_hatch[facing=north,half=bottom,open=false]
atum:palm_hatch[facing=south,half=top,open=true]
atum:palm_hatch[facing=south,half=top,open=false]
atum:palm_hatch[facing=south,half=bottom,open=true]
atum:palm_hatch[facing=south,half=bottom,open=false]
atum:palm_hatch[facing=west,half=top,open=true]
atum:palm_hatch[facing=west,half=top,open=false]
atum:palm_hatch[facing=west,half=bottom,open=true]
atum:palm_hatch[facing=west,half=bottom,open=false]
atum:palm_hatch[facing=east,half=top,open=true]
atum:palm_hatch[facing=east,half=top,open=false]
atum:palm_hatch[facing=east,half=bottom,open=true]
atum:palm_hatch[facing=east,half=bottom,open=false]
atum:deadwood_hatch[facing=north,half=top,open=true]
atum:deadwood_hatch[facing=north,half=top,open=false]
atum:deadwood_hatch[facing=north,half=bottom,open=true]
atum:deadwood_hatch[facing=north,half=bottom,open=false]
atum:deadwood_hatch[facing=south,half=top,open=true]
atum:deadwood_hatch[facing=south,half=top,open=false]
atum:deadwood_hatch[facing=south,half=bottom,open=true]
atum:deadwood_hatch[facing=south,half=bottom,open=false]
atum:deadwood_hatch[facing=west,half=top,open=true]
atum:deadwood_hatch[facing=west,half=top,open=false]
atum:deadwood_hatch[facing=west,half=bottom,open=true]
atum:deadwood_hatch[facing=west,half=bottom,open=false]
atum:deadwood_hatch[facing=east,half=top,open=true]
atum:deadwood_hatch[facing=east,half=top,open=false]
atum:deadwood_hatch[facing=east,half=bottom,open=true]
atum:deadwood_hatch[facing=east,half=bottom,open=false]
atum:palm_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
psi:cad_assembler[facing=north]
psi:cad_assembler[facing=south]
psi:cad_assembler[facing=west]
psi:cad_assembler[facing=east]
psi:programmer[enabled=true,facing=north]
psi:programmer[enabled=true,facing=south]
psi:programmer[enabled=true,facing=west]
psi:programmer[enabled=true,facing=east]
psi:programmer[enabled=false,facing=north]
psi:programmer[enabled=false,facing=south]
psi:programmer[enabled=false,facing=west]
psi:programmer[enabled=false,facing=east]
psi:psi_decorative[variant=psidust_block]
psi:psi_decorative[variant=psimetal_block]
psi:psi_decorative[variant=psigem_block]
psi:psi_decorative[variant=psimetal_plate_black]
psi:psi_decorative[variant=psimetal_plate_black_light]
psi:psi_decorative[variant=psimetal_plate_white]
psi:psi_decorative[variant=psimetal_plate_white_light]
psi:psi_decorative[variant=ebony_psimetal_block]
psi:psi_decorative[variant=ivory_psimetal_block]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=true,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=true,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=true,block_south=false,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=true,block_up=false,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=true,block_west=false,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=true,light=false,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=true,solid=false]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=true]
psi:conjured[block_down=false,block_east=false,block_north=false,block_south=false,block_up=false,block_west=false,light=false,solid=false]
betterwithaddons:banner_detector[facing=down]
betterwithaddons:banner_detector[facing=up]
betterwithaddons:banner_detector[facing=north]
betterwithaddons:banner_detector[facing=south]
betterwithaddons:banner_detector[facing=west]
betterwithaddons:banner_detector[facing=east]
betterwithaddons:world_scale[cracked=true]
betterwithaddons:world_scale[cracked=false]
betterwithaddons:world_scale_ore[cracked=0]
betterwithaddons:world_scale_ore[cracked=1]
betterwithaddons:world_scale_ore[cracked=2]
betterwithaddons:world_scale_ore[cracked=3]
betterwithaddons:world_scale_ore[cracked=4]
betterwithaddons:world_scale_ore[cracked=5]
betterwithaddons:world_scale_active
betterwithaddons:elytra_magma
betterwithaddons:extra_grass[snowy=true,variant=farm]
betterwithaddons:extra_grass[snowy=true,variant=clay]
betterwithaddons:extra_grass[snowy=true,variant=sand]
betterwithaddons:extra_grass[snowy=true,variant=redsand]
betterwithaddons:extra_grass[snowy=false,variant=farm]
betterwithaddons:extra_grass[snowy=false,variant=clay]
betterwithaddons:extra_grass[snowy=false,variant=sand]
betterwithaddons:extra_grass[snowy=false,variant=redsand]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=up,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=side,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=up,north=none,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=up,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=side,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=side,north=none,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=up,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=side,power=15,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=0,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=1,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=2,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=3,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=4,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=5,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=6,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=7,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=8,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=9,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=10,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=11,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=12,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=13,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=14,south=none,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=up,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=up,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=up,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=side,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=side,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=side,west=none]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=none,west=up]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=none,west=side]
betterwithaddons:pcb_wire[east=none,north=none,power=15,south=none,west=none]
betterwithaddons:pcb_block[east=true,north=true,south=true,west=true]
betterwithaddons:pcb_block[east=true,north=true,south=true,west=false]
betterwithaddons:pcb_block[east=true,north=true,south=false,west=true]
betterwithaddons:pcb_block[east=true,north=true,south=false,west=false]
betterwithaddons:pcb_block[east=true,north=false,south=true,west=true]
betterwithaddons:pcb_block[east=true,north=false,south=true,west=false]
betterwithaddons:pcb_block[east=true,north=false,south=false,west=true]
betterwithaddons:pcb_block[east=true,north=false,south=false,west=false]
betterwithaddons:pcb_block[east=false,north=true,south=true,west=true]
betterwithaddons:pcb_block[east=false,north=true,south=true,west=false]
betterwithaddons:pcb_block[east=false,north=true,south=false,west=true]
betterwithaddons:pcb_block[east=false,north=true,south=false,west=false]
betterwithaddons:pcb_block[east=false,north=false,south=true,west=true]
betterwithaddons:pcb_block[east=false,north=false,south=true,west=false]
betterwithaddons:pcb_block[east=false,north=false,south=false,west=true]
betterwithaddons:pcb_block[east=false,north=false,south=false,west=false]
betterwithaddons:lattice[down=true,east=true,north=true,south=true,up=true,west=true]
betterwithaddons:lattice[down=true,east=true,north=true,south=true,up=true,west=false]
betterwithaddons:lattice[down=true,east=true,north=true,south=true,up=false,west=true]
betterwithaddons:lattice[down=true,east=true,north=true,south=true,up=false,west=false]
betterwithaddons:lattice[down=true,east=true,north=true,south=false,up=true,west=true]
betterwithaddons:lattice[down=true,east=true,north=true,south=false,up=true,west=false]
betterwithaddons:lattice[down=true,east=true,north=true,south=false,up=false,west=true]
betterwithaddons:lattice[down=true,east=true,north=true,south=false,up=false,west=false]
betterwithaddons:lattice[down=true,east=true,north=false,south=true,up=true,west=true]
betterwithaddons:lattice[down=true,east=true,north=false,south=true,up=true,west=false]
betterwithaddons:lattice[down=true,east=true,north=false,south=true,up=false,west=true]
betterwithaddons:lattice[down=true,east=true,north=false,south=true,up=false,west=false]
betterwithaddons:lattice[down=true,east=true,north=false,south=false,up=true,west=true]
betterwithaddons:lattice[down=true,east=true,north=false,south=false,up=true,west=false]
betterwithaddons:lattice[down=true,east=true,north=false,south=false,up=false,west=true]
betterwithaddons:lattice[down=true,east=true,north=false,south=false,up=false,west=false]
betterwithaddons:lattice[down=true,east=false,north=true,south=true,up=true,west=true]
betterwithaddons:lattice[down=true,east=false,north=true,south=true,up=true,west=false]
betterwithaddons:lattice[down=true,east=false,north=true,south=true,up=false,west=true]
betterwithaddons:lattice[down=true,east=false,north=true,south=true,up=false,west=false]
betterwithaddons:lattice[down=true,east=false,north=true,south=false,up=true,west=true]
betterwithaddons:lattice[down=true,east=false,north=true,south=false,up=true,west=false]
betterwithaddons:lattice[down=true,east=false,north=true,south=false,up=false,west=true]
betterwithaddons:lattice[down=true,east=false,north=true,south=false,up=false,west=false]
betterwithaddons:lattice[down=true,east=false,north=false,south=true,up=true,west=true]
betterwithaddons:lattice[down=true,east=false,north=false,south=true,up=true,west=false]
betterwithaddons:lattice[down=true,east=false,north=false,south=true,up=false,west=true]
betterwithaddons:lattice[down=true,east=false,north=false,south=true,up=false,west=false]
betterwithaddons:lattice[down=true,east=false,north=false,south=false,up=true,west=true]
betterwithaddons:lattice[down=true,east=false,north=false,south=false,up=true,west=false]
betterwithaddons:lattice[down=true,east=false,north=false,south=false,up=false,west=true]
betterwithaddons:lattice[down=true,east=false,north=false,south=false,up=false,west=false]
betterwithaddons:lattice[down=false,east=true,north=true,south=true,up=true,west=true]
betterwithaddons:lattice[down=false,east=true,north=true,south=true,up=true,west=false]
betterwithaddons:lattice[down=false,east=true,north=true,south=true,up=false,west=true]
betterwithaddons:lattice[down=false,east=true,north=true,south=true,up=false,west=false]
betterwithaddons:lattice[down=false,east=true,north=true,south=false,up=true,west=true]
betterwithaddons:lattice[down=false,east=true,north=true,south=false,up=true,west=false]
betterwithaddons:lattice[down=false,east=true,north=true,south=false,up=false,west=true]
betterwithaddons:lattice[down=false,east=true,north=true,south=false,up=false,west=false]
betterwithaddons:lattice[down=false,east=true,north=false,south=true,up=true,west=true]
betterwithaddons:lattice[down=false,east=true,north=false,south=true,up=true,west=false]
betterwithaddons:lattice[down=false,east=true,north=false,south=true,up=false,west=true]
betterwithaddons:lattice[down=false,east=true,north=false,south=true,up=false,west=false]
betterwithaddons:lattice[down=false,east=true,north=false,south=false,up=true,west=true]
betterwithaddons:lattice[down=false,east=true,north=false,south=false,up=true,west=false]
betterwithaddons:lattice[down=false,east=true,north=false,south=false,up=false,west=true]
betterwithaddons:lattice[down=false,east=true,north=false,south=false,up=false,west=false]
betterwithaddons:lattice[down=false,east=false,north=true,south=true,up=true,west=true]
betterwithaddons:lattice[down=false,east=false,north=true,south=true,up=true,west=false]
betterwithaddons:lattice[down=false,east=false,north=true,south=true,up=false,west=true]
betterwithaddons:lattice[down=false,east=false,north=true,south=true,up=false,west=false]
betterwithaddons:lattice[down=false,east=false,north=true,south=false,up=true,west=true]
betterwithaddons:lattice[down=false,east=false,north=true,south=false,up=true,west=false]
betterwithaddons:lattice[down=false,east=false,north=true,south=false,up=false,west=true]
betterwithaddons:lattice[down=false,east=false,north=true,south=false,up=false,west=false]
betterwithaddons:lattice[down=false,east=false,north=false,south=true,up=true,west=true]
betterwithaddons:lattice[down=false,east=false,north=false,south=true,up=true,west=false]
betterwithaddons:lattice[down=false,east=false,north=false,south=true,up=false,west=true]
betterwithaddons:lattice[down=false,east=false,north=false,south=true,up=false,west=false]
betterwithaddons:lattice[down=false,east=false,north=false,south=false,up=true,west=true]
betterwithaddons:lattice[down=false,east=false,north=false,south=false,up=true,west=false]
betterwithaddons:lattice[down=false,east=false,north=false,south=false,up=false,west=true]
betterwithaddons:lattice[down=false,east=false,north=false,south=false,up=false,west=false]
betterwithaddons:thorn_rose[age=0]
betterwithaddons:thorn_rose[age=1]
betterwithaddons:thorn_rose[age=2]
betterwithaddons:thorn_rose[age=3]
betterwithaddons:thorn_rose[age=4]
betterwithaddons:thorn_rose[age=5]
betterwithaddons:thorn_rose[age=6]
betterwithaddons:thorn_rose[age=7]
betterwithaddons:thorn_rose[age=8]
betterwithaddons:thorn_rose[age=9]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:thorns[down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:chute
betterwithaddons:aqueduct[variant=stone_bricks]
betterwithaddons:aqueduct[variant=bricks]
betterwithaddons:aqueduct[variant=quartz]
betterwithaddons:aqueduct[variant=whitestone_bricks]
betterwithaddons:aqueduct[variant=sandstone]
betterwithaddons:aqueduct[variant=red_sandstone]
betterwithaddons:aqueduct[variant=andesite]
betterwithaddons:aqueduct[variant=granite]
betterwithaddons:aqueduct[variant=diorite]
betterwithaddons:aqueduct[variant=prismarine]
betterwithaddons:aqueduct[variant=dark_prismarine]
betterwithaddons:aqueduct_water[level=0]
betterwithaddons:aqueduct_water[level=1]
betterwithaddons:aqueduct_water[level=2]
betterwithaddons:aqueduct_water[level=3]
betterwithaddons:aqueduct_water[level=4]
betterwithaddons:aqueduct_water[level=5]
betterwithaddons:aqueduct_water[level=6]
betterwithaddons:aqueduct_water[level=7]
betterwithaddons:aqueduct_water[level=8]
betterwithaddons:aqueduct_water[level=9]
betterwithaddons:aqueduct_water[level=10]
betterwithaddons:aqueduct_water[level=11]
betterwithaddons:aqueduct_water[level=12]
betterwithaddons:aqueduct_water[level=13]
betterwithaddons:aqueduct_water[level=14]
betterwithaddons:aqueduct_water[level=15]
betterwithaddons:redstone_emitter[active=true,facing=down]
betterwithaddons:redstone_emitter[active=true,facing=up]
betterwithaddons:redstone_emitter[active=true,facing=north]
betterwithaddons:redstone_emitter[active=true,facing=south]
betterwithaddons:redstone_emitter[active=true,facing=west]
betterwithaddons:redstone_emitter[active=true,facing=east]
betterwithaddons:redstone_emitter[active=false,facing=down]
betterwithaddons:redstone_emitter[active=false,facing=up]
betterwithaddons:redstone_emitter[active=false,facing=north]
betterwithaddons:redstone_emitter[active=false,facing=south]
betterwithaddons:redstone_emitter[active=false,facing=west]
betterwithaddons:redstone_emitter[active=false,facing=east]
betterwithaddons:block_matcher[active=true,axis=x]
betterwithaddons:block_matcher[active=true,axis=y]
betterwithaddons:block_matcher[active=true,axis=z]
betterwithaddons:block_matcher[active=false,axis=x]
betterwithaddons:block_matcher[active=false,axis=y]
betterwithaddons:block_matcher[active=false,axis=z]
betterwithaddons:legendarium
betterwithaddons:weight_wood[active=true]
betterwithaddons:weight_wood[active=false]
betterwithaddons:weight_stone[active=true]
betterwithaddons:weight_stone[active=false]
betterwithaddons:scaffold
betterwithaddons:rope_sideways[has_planks=true,shape=x]
betterwithaddons:rope_sideways[has_planks=true,shape=z]
betterwithaddons:rope_sideways[has_planks=true,shape=cross]
betterwithaddons:rope_sideways[has_planks=false,shape=x]
betterwithaddons:rope_sideways[has_planks=false,shape=z]
betterwithaddons:rope_sideways[has_planks=false,shape=cross]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=true,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=true,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=true,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=true,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=false,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=false,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=false,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=true,north=false,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=true,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=true,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=true,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=true,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=false,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=false,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=false,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=true,has_post=false,north=false,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=true,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=true,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=true,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=true,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=false,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=false,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=false,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=true,north=false,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=true,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=true,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=true,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=true,south=false,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=false,south=true,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=false,south=true,west=false]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=false,south=false,west=true]
betterwithaddons:rope_post[east=true,has_planks=false,has_post=false,north=false,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=true,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=true,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=true,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=true,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=false,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=false,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=false,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=true,north=false,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=true,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=true,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=true,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=true,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=false,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=false,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=false,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=true,has_post=false,north=false,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=true,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=true,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=true,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=true,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=false,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=false,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=false,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=true,north=false,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=true,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=true,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=true,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=true,south=false,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=false,south=true,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=false,south=true,west=false]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=false,south=false,west=true]
betterwithaddons:rope_post[east=false,has_planks=false,has_post=false,north=false,south=false,west=false]
betterwithaddons:spindle[axis=x,ison=true]
betterwithaddons:spindle[axis=x,ison=false]
betterwithaddons:spindle[axis=y,ison=true]
betterwithaddons:spindle[axis=y,ison=false]
betterwithaddons:spindle[axis=z,ison=true]
betterwithaddons:spindle[axis=z,ison=false]
betterwithaddons:loom[active=true,facing=down]
betterwithaddons:loom[active=true,facing=up]
betterwithaddons:loom[active=true,facing=north]
betterwithaddons:loom[active=true,facing=south]
betterwithaddons:loom[active=true,facing=west]
betterwithaddons:loom[active=true,facing=east]
betterwithaddons:loom[active=false,facing=down]
betterwithaddons:loom[active=false,facing=up]
betterwithaddons:loom[active=false,facing=north]
betterwithaddons:loom[active=false,facing=south]
betterwithaddons:loom[active=false,facing=west]
betterwithaddons:loom[active=false,facing=east]
betterwithaddons:leaves_luretree[check_decay=true,decayable=true]
betterwithaddons:leaves_luretree[check_decay=true,decayable=false]
betterwithaddons:leaves_luretree[check_decay=false,decayable=true]
betterwithaddons:leaves_luretree[check_decay=false,decayable=false]
betterwithaddons:sapling_luretree[stage=0]
betterwithaddons:sapling_luretree[stage=1]
betterwithaddons:log_luretree[axis=x]
betterwithaddons:log_luretree[axis=y]
betterwithaddons:log_luretree[axis=z]
betterwithaddons:log_luretree[axis=none]
betterwithaddons:log_luretree_face[active=true,facing=north]
betterwithaddons:log_luretree_face[active=true,facing=south]
betterwithaddons:log_luretree_face[active=true,facing=west]
betterwithaddons:log_luretree_face[active=true,facing=east]
betterwithaddons:log_luretree_face[active=false,facing=north]
betterwithaddons:log_luretree_face[active=false,facing=south]
betterwithaddons:log_luretree_face[active=false,facing=west]
betterwithaddons:log_luretree_face[active=false,facing=east]
betterwithaddons:leaves_mulberry[check_decay=true,decayable=true]
betterwithaddons:leaves_mulberry[check_decay=true,decayable=false]
betterwithaddons:leaves_mulberry[check_decay=false,decayable=true]
betterwithaddons:leaves_mulberry[check_decay=false,decayable=false]
betterwithaddons:sapling_mulberry[stage=0]
betterwithaddons:sapling_mulberry[stage=1]
betterwithaddons:log_mulberry[axis=x]
betterwithaddons:log_mulberry[axis=y]
betterwithaddons:log_mulberry[axis=z]
betterwithaddons:log_mulberry[axis=none]
betterwithaddons:planks_mulberry
betterwithaddons:leaves_sakura[check_decay=true,decayable=true]
betterwithaddons:leaves_sakura[check_decay=true,decayable=false]
betterwithaddons:leaves_sakura[check_decay=false,decayable=true]
betterwithaddons:leaves_sakura[check_decay=false,decayable=false]
betterwithaddons:sapling_sakura[stage=0]
betterwithaddons:sapling_sakura[stage=1]
betterwithaddons:log_sakura[axis=x]
betterwithaddons:log_sakura[axis=y]
betterwithaddons:log_sakura[axis=z]
betterwithaddons:log_sakura[axis=none]
betterwithaddons:planks_sakura
betterwithaddons:ancestry_sand
betterwithaddons:ancestry_infuser[active=true]
betterwithaddons:ancestry_infuser[active=false]
betterwithaddons:leafpile_sakura
betterwithaddons:crop_rush[age=0]
betterwithaddons:crop_rush[age=1]
betterwithaddons:crop_rush[age=2]
betterwithaddons:crop_rush[age=3]
betterwithaddons:crop_rush[age=4]
betterwithaddons:crop_rush[age=5]
betterwithaddons:crop_rush[age=6]
betterwithaddons:crop_rush[age=7]
betterwithaddons:crop_rice[age=0]
betterwithaddons:crop_rice[age=1]
betterwithaddons:crop_rice[age=2]
betterwithaddons:crop_rice[age=3]
betterwithaddons:crop_rice[age=4]
betterwithaddons:crop_rice[age=5]
betterwithaddons:crop_rice[age=6]
betterwithaddons:crop_rice[age=7]
betterwithaddons:crop_tea[age=0]
betterwithaddons:crop_tea[age=1]
betterwithaddons:crop_tea[age=2]
betterwithaddons:crop_tea[age=3]
betterwithaddons:crop_tea[age=4]
betterwithaddons:crop_tea[age=5]
betterwithaddons:crop_tea[age=6]
betterwithaddons:crop_tea[age=7]
betterwithaddons:crop_tea[age=8]
betterwithaddons:bamboo[age=0]
betterwithaddons:bamboo[age=1]
betterwithaddons:bamboo[age=2]
betterwithaddons:bamboo[age=3]
betterwithaddons:bamboo[age=4]
betterwithaddons:bamboo[age=5]
betterwithaddons:bamboo[age=6]
betterwithaddons:bamboo[age=7]
betterwithaddons:bamboo[age=8]
betterwithaddons:bamboo[age=9]
betterwithaddons:bamboo[age=10]
betterwithaddons:bamboo[age=11]
betterwithaddons:bamboo[age=12]
betterwithaddons:bamboo[age=13]
betterwithaddons:bamboo[age=14]
betterwithaddons:bamboo[age=15]
betterwithaddons:slat[sandfill=0]
betterwithaddons:slat[sandfill=1]
betterwithaddons:slat[sandfill=2]
betterwithaddons:slat[sandfill=3]
betterwithaddons:slat[sandfill=4]
betterwithaddons:slat[sandfill=5]
betterwithaddons:slat[sandfill=6]
betterwithaddons:slat[sandfill=7]
betterwithaddons:slat[sandfill=8]
betterwithaddons:netted_screen
betterwithaddons:iron_sand
betterwithaddons:kera
betterwithaddons:tatara
betterwithaddons:cherrybox[variant=soaking]
betterwithaddons:cherrybox[variant=drying]
betterwithaddons:cherrybox[variant=none]
betterwithaddons:nabe
betterwithaddons:shoji[east=true,north=true,south=true,west=true]
betterwithaddons:shoji[east=true,north=true,south=true,west=false]
betterwithaddons:shoji[east=true,north=true,south=false,west=true]
betterwithaddons:shoji[east=true,north=true,south=false,west=false]
betterwithaddons:shoji[east=true,north=false,south=true,west=true]
betterwithaddons:shoji[east=true,north=false,south=true,west=false]
betterwithaddons:shoji[east=true,north=false,south=false,west=true]
betterwithaddons:shoji[east=true,north=false,south=false,west=false]
betterwithaddons:shoji[east=false,north=true,south=true,west=true]
betterwithaddons:shoji[east=false,north=true,south=true,west=false]
betterwithaddons:shoji[east=false,north=true,south=false,west=true]
betterwithaddons:shoji[east=false,north=true,south=false,west=false]
betterwithaddons:shoji[east=false,north=false,south=true,west=true]
betterwithaddons:shoji[east=false,north=false,south=true,west=false]
betterwithaddons:shoji[east=false,north=false,south=false,west=true]
betterwithaddons:shoji[east=false,north=false,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=0,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=0,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=0,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=0,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=1,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=1,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=1,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=1,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=2,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=2,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=2,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=2,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=3,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=3,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=3,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=3,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=4,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=4,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=4,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=4,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=5,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=5,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=5,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=5,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=6,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=6,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=6,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=6,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=7,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=7,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=7,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=7,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=8,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=8,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=8,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=8,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=9,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=9,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=9,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=9,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=10,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=10,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=10,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=10,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=11,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=11,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=11,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=11,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=12,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=12,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=12,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=12,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=13,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=13,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=13,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=13,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=14,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=14,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=14,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=14,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=15,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=15,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=15,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=15,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=16,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=16,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=16,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=16,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=17,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=17,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=17,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=17,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=18,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=18,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=18,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=18,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=19,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=19,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=19,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=19,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=20,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=20,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=20,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=20,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=21,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=21,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=21,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=21,south=false,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=22,south=true,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=22,south=true,west=false]
betterwithaddons:fusuma[east=true,north=true,paint=22,south=false,west=true]
betterwithaddons:fusuma[east=true,north=true,paint=22,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=0,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=0,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=0,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=0,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=1,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=1,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=1,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=1,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=2,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=2,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=2,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=2,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=3,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=3,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=3,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=3,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=4,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=4,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=4,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=4,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=5,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=5,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=5,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=5,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=6,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=6,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=6,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=6,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=7,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=7,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=7,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=7,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=8,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=8,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=8,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=8,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=9,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=9,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=9,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=9,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=10,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=10,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=10,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=10,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=11,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=11,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=11,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=11,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=12,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=12,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=12,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=12,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=13,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=13,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=13,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=13,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=14,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=14,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=14,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=14,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=15,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=15,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=15,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=15,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=16,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=16,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=16,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=16,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=17,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=17,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=17,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=17,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=18,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=18,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=18,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=18,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=19,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=19,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=19,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=19,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=20,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=20,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=20,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=20,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=21,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=21,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=21,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=21,south=false,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=22,south=true,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=22,south=true,west=false]
betterwithaddons:fusuma[east=true,north=false,paint=22,south=false,west=true]
betterwithaddons:fusuma[east=true,north=false,paint=22,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=0,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=0,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=0,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=0,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=1,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=1,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=1,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=1,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=2,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=2,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=2,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=2,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=3,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=3,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=3,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=3,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=4,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=4,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=4,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=4,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=5,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=5,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=5,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=5,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=6,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=6,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=6,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=6,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=7,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=7,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=7,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=7,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=8,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=8,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=8,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=8,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=9,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=9,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=9,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=9,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=10,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=10,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=10,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=10,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=11,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=11,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=11,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=11,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=12,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=12,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=12,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=12,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=13,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=13,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=13,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=13,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=14,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=14,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=14,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=14,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=15,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=15,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=15,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=15,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=16,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=16,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=16,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=16,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=17,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=17,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=17,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=17,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=18,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=18,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=18,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=18,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=19,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=19,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=19,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=19,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=20,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=20,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=20,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=20,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=21,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=21,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=21,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=21,south=false,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=22,south=true,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=22,south=true,west=false]
betterwithaddons:fusuma[east=false,north=true,paint=22,south=false,west=true]
betterwithaddons:fusuma[east=false,north=true,paint=22,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=0,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=0,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=0,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=0,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=1,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=1,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=1,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=1,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=2,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=2,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=2,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=2,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=3,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=3,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=3,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=3,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=4,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=4,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=4,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=4,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=5,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=5,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=5,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=5,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=6,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=6,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=6,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=6,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=7,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=7,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=7,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=7,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=8,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=8,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=8,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=8,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=9,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=9,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=9,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=9,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=10,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=10,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=10,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=10,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=11,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=11,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=11,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=11,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=12,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=12,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=12,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=12,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=13,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=13,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=13,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=13,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=14,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=14,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=14,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=14,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=15,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=15,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=15,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=15,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=16,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=16,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=16,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=16,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=17,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=17,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=17,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=17,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=18,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=18,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=18,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=18,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=19,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=19,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=19,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=19,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=20,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=20,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=20,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=20,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=21,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=21,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=21,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=21,south=false,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=22,south=true,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=22,south=true,west=false]
betterwithaddons:fusuma[east=false,north=false,paint=22,south=false,west=true]
betterwithaddons:fusuma[east=false,north=false,paint=22,south=false,west=false]
betterwithaddons:tatami[facing=down]
betterwithaddons:tatami[facing=up]
betterwithaddons:tatami[facing=north]
betterwithaddons:tatami[facing=south]
betterwithaddons:tatami[facing=west]
betterwithaddons:tatami[facing=east]
betterwithaddons:tatami_full[facing=down]
betterwithaddons:tatami_full[facing=up]
betterwithaddons:tatami_full[facing=north]
betterwithaddons:tatami_full[facing=south]
betterwithaddons:tatami_full[facing=west]
betterwithaddons:tatami_full[facing=east]
betterwithaddons:zen_sand[shape=north_south]
betterwithaddons:zen_sand[shape=east_west]
betterwithaddons:zen_sand[shape=south_east]
betterwithaddons:zen_sand[shape=south_west]
betterwithaddons:zen_sand[shape=north_west]
betterwithaddons:zen_sand[shape=north_east]
betterwithaddons:zen_redsand[shape=north_south]
betterwithaddons:zen_redsand[shape=east_west]
betterwithaddons:zen_redsand[shape=south_east]
betterwithaddons:zen_redsand[shape=south_west]
betterwithaddons:zen_redsand[shape=north_west]
betterwithaddons:zen_redsand[shape=north_east]
betterwithaddons:zen_soulsand[shape=north_south]
betterwithaddons:zen_soulsand[shape=east_west]
betterwithaddons:zen_soulsand[shape=south_east]
betterwithaddons:zen_soulsand[shape=south_west]
betterwithaddons:zen_soulsand[shape=north_west]
betterwithaddons:zen_soulsand[shape=north_east]
betterwithaddons:zen_ironsand[shape=north_south]
betterwithaddons:zen_ironsand[shape=east_west]
betterwithaddons:zen_ironsand[shape=south_east]
betterwithaddons:zen_ironsand[shape=south_west]
betterwithaddons:zen_ironsand[shape=north_west]
betterwithaddons:zen_ironsand[shape=north_east]
betterwithaddons:wet_soap
betterwithaddons:chandelier
betterwithaddons:paper_wall[east=true,north=true,south=true,west=true]
betterwithaddons:paper_wall[east=true,north=true,south=true,west=false]
betterwithaddons:paper_wall[east=true,north=true,south=false,west=true]
betterwithaddons:paper_wall[east=true,north=true,south=false,west=false]
betterwithaddons:paper_wall[east=true,north=false,south=true,west=true]
betterwithaddons:paper_wall[east=true,north=false,south=true,west=false]
betterwithaddons:paper_wall[east=true,north=false,south=false,west=true]
betterwithaddons:paper_wall[east=true,north=false,south=false,west=false]
betterwithaddons:paper_wall[east=false,north=true,south=true,west=true]
betterwithaddons:paper_wall[east=false,north=true,south=true,west=false]
betterwithaddons:paper_wall[east=false,north=true,south=false,west=true]
betterwithaddons:paper_wall[east=false,north=true,south=false,west=false]
betterwithaddons:paper_wall[east=false,north=false,south=true,west=true]
betterwithaddons:paper_wall[east=false,north=false,south=true,west=false]
betterwithaddons:paper_wall[east=false,north=false,south=false,west=true]
betterwithaddons:paper_wall[east=false,north=false,south=false,west=false]
betterwithaddons:wrought_bars[east=true,north=true,south=true,west=true]
betterwithaddons:wrought_bars[east=true,north=true,south=true,west=false]
betterwithaddons:wrought_bars[east=true,north=true,south=false,west=true]
betterwithaddons:wrought_bars[east=true,north=true,south=false,west=false]
betterwithaddons:wrought_bars[east=true,north=false,south=true,west=true]
betterwithaddons:wrought_bars[east=true,north=false,south=true,west=false]
betterwithaddons:wrought_bars[east=true,north=false,south=false,west=true]
betterwithaddons:wrought_bars[east=true,north=false,south=false,west=false]
betterwithaddons:wrought_bars[east=false,north=true,south=true,west=true]
betterwithaddons:wrought_bars[east=false,north=true,south=true,west=false]
betterwithaddons:wrought_bars[east=false,north=true,south=false,west=true]
betterwithaddons:wrought_bars[east=false,north=true,south=false,west=false]
betterwithaddons:wrought_bars[east=false,north=false,south=true,west=true]
betterwithaddons:wrought_bars[east=false,north=false,south=true,west=false]
betterwithaddons:wrought_bars[east=false,north=false,south=false,west=true]
betterwithaddons:wrought_bars[east=false,north=false,south=false,west=false]
betterwithaddons:wood_lamp[facing=down,lit=true]
betterwithaddons:wood_lamp[facing=down,lit=false]
betterwithaddons:wood_lamp[facing=up,lit=true]
betterwithaddons:wood_lamp[facing=up,lit=false]
betterwithaddons:wood_lamp[facing=north,lit=true]
betterwithaddons:wood_lamp[facing=north,lit=false]
betterwithaddons:wood_lamp[facing=south,lit=true]
betterwithaddons:wood_lamp[facing=south,lit=false]
betterwithaddons:wood_lamp[facing=west,lit=true]
betterwithaddons:wood_lamp[facing=west,lit=false]
betterwithaddons:wood_lamp[facing=east,lit=true]
betterwithaddons:wood_lamp[facing=east,lit=false]
betterwithaddons:wrought_lamp[facing=down,lit=true]
betterwithaddons:wrought_lamp[facing=down,lit=false]
betterwithaddons:wrought_lamp[facing=up,lit=true]
betterwithaddons:wrought_lamp[facing=up,lit=false]
betterwithaddons:wrought_lamp[facing=north,lit=true]
betterwithaddons:wrought_lamp[facing=north,lit=false]
betterwithaddons:wrought_lamp[facing=south,lit=true]
betterwithaddons:wrought_lamp[facing=south,lit=false]
betterwithaddons:wrought_lamp[facing=west,lit=true]
betterwithaddons:wrought_lamp[facing=west,lit=false]
betterwithaddons:wrought_lamp[facing=east,lit=true]
betterwithaddons:wrought_lamp[facing=east,lit=false]
betterwithaddons:pavement
betterwithaddons:whitebrick[variant=default]
betterwithaddons:whitebrick[variant=mossy]
betterwithaddons:whitebrick[variant=cracked]
betterwithaddons:whitebrick[variant=chiseled]
betterwithaddons:box
betterwithaddons:bricks_stained[color=white]
betterwithaddons:bricks_stained[color=orange]
betterwithaddons:bricks_stained[color=magenta]
betterwithaddons:bricks_stained[color=light_blue]
betterwithaddons:bricks_stained[color=yellow]
betterwithaddons:bricks_stained[color=lime]
betterwithaddons:bricks_stained[color=pink]
betterwithaddons:bricks_stained[color=gray]
betterwithaddons:bricks_stained[color=silver]
betterwithaddons:bricks_stained[color=cyan]
betterwithaddons:bricks_stained[color=purple]
betterwithaddons:bricks_stained[color=blue]
betterwithaddons:bricks_stained[color=brown]
betterwithaddons:bricks_stained[color=green]
betterwithaddons:bricks_stained[color=red]
betterwithaddons:bricks_stained[color=black]
betterwithaddons:unbaked[type=raw_melon_pie]
betterwithaddons:unbaked[type=raw_meat_pie]
betterwithaddons:unbaked[type=raw_mushroom_pie]
betterwithaddons:unbaked[type=raw_amanita_pie]
betterwithaddons:rail_rusted[shape=north_south]
betterwithaddons:rail_rusted[shape=east_west]
betterwithaddons:rail_rusted[shape=ascending_east]
betterwithaddons:rail_rusted[shape=ascending_west]
betterwithaddons:rail_rusted[shape=ascending_north]
betterwithaddons:rail_rusted[shape=ascending_south]
betterwithaddons:rail_rusted[shape=south_east]
betterwithaddons:rail_rusted[shape=south_west]
betterwithaddons:rail_rusted[shape=north_west]
betterwithaddons:rail_rusted[shape=north_east]
betterwithaddons:log_termite[axis=x]
betterwithaddons:log_termite[axis=y]
betterwithaddons:log_termite[axis=z]
betterwithaddons:log_termite[axis=none]
betterwithaddons:writing_table[supported=true,variant=oak]
betterwithaddons:writing_table[supported=true,variant=spruce]
betterwithaddons:writing_table[supported=true,variant=birch]
betterwithaddons:writing_table[supported=true,variant=jungle]
betterwithaddons:writing_table[supported=true,variant=acacia]
betterwithaddons:writing_table[supported=true,variant=dark_oak]
betterwithaddons:writing_table[supported=false,variant=oak]
betterwithaddons:writing_table[supported=false,variant=spruce]
betterwithaddons:writing_table[supported=false,variant=birch]
betterwithaddons:writing_table[supported=false,variant=jungle]
betterwithaddons:writing_table[supported=false,variant=acacia]
betterwithaddons:writing_table[supported=false,variant=dark_oak]
betterwithaddons:adobe[dry=true,variant=0]
betterwithaddons:adobe[dry=true,variant=1]
betterwithaddons:adobe[dry=true,variant=2]
betterwithaddons:adobe[dry=true,variant=3]
betterwithaddons:adobe[dry=true,variant=4]
betterwithaddons:adobe[dry=true,variant=5]
betterwithaddons:adobe[dry=true,variant=6]
betterwithaddons:adobe[dry=true,variant=7]
betterwithaddons:adobe[dry=false,variant=0]
betterwithaddons:adobe[dry=false,variant=1]
betterwithaddons:adobe[dry=false,variant=2]
betterwithaddons:adobe[dry=false,variant=3]
betterwithaddons:adobe[dry=false,variant=4]
betterwithaddons:adobe[dry=false,variant=5]
betterwithaddons:adobe[dry=false,variant=6]
betterwithaddons:adobe[dry=false,variant=7]
betterwithaddons:pond_replacement[meta=0]
betterwithaddons:pond_replacement[meta=1]
betterwithaddons:pond_replacement[meta=2]
betterwithaddons:pond_replacement[meta=3]
betterwithaddons:pond_replacement[meta=4]
betterwithaddons:pond_replacement[meta=5]
betterwithaddons:pond_replacement[meta=6]
betterwithaddons:pond_replacement[meta=7]
betterwithaddons:pond_replacement[meta=8]
betterwithaddons:pond_replacement[meta=9]
betterwithaddons:pond_replacement[meta=10]
betterwithaddons:pond_replacement[meta=11]
betterwithaddons:pond_replacement[meta=12]
betterwithaddons:pond_replacement[meta=13]
betterwithaddons:pond_replacement[meta=14]
betterwithaddons:pond_replacement[meta=15]
betterwithaddons:ecksie_sapling[inventory=true,type=0]
betterwithaddons:ecksie_sapling[inventory=true,type=1]
betterwithaddons:ecksie_sapling[inventory=true,type=2]
betterwithaddons:ecksie_sapling[inventory=true,type=3]
betterwithaddons:ecksie_sapling[inventory=true,type=4]
betterwithaddons:ecksie_sapling[inventory=true,type=5]
betterwithaddons:ecksie_sapling[inventory=true,type=6]
betterwithaddons:ecksie_sapling[inventory=true,type=7]
betterwithaddons:ecksie_sapling[inventory=true,type=8]
betterwithaddons:ecksie_sapling[inventory=true,type=9]
betterwithaddons:ecksie_sapling[inventory=true,type=10]
betterwithaddons:ecksie_sapling[inventory=true,type=11]
betterwithaddons:ecksie_sapling[inventory=true,type=12]
betterwithaddons:ecksie_sapling[inventory=true,type=13]
betterwithaddons:ecksie_sapling[inventory=true,type=14]
betterwithaddons:ecksie_sapling[inventory=true,type=15]
betterwithaddons:ecksie_sapling[inventory=false,type=0]
betterwithaddons:ecksie_sapling[inventory=false,type=1]
betterwithaddons:ecksie_sapling[inventory=false,type=2]
betterwithaddons:ecksie_sapling[inventory=false,type=3]
betterwithaddons:ecksie_sapling[inventory=false,type=4]
betterwithaddons:ecksie_sapling[inventory=false,type=5]
betterwithaddons:ecksie_sapling[inventory=false,type=6]
betterwithaddons:ecksie_sapling[inventory=false,type=7]
betterwithaddons:ecksie_sapling[inventory=false,type=8]
betterwithaddons:ecksie_sapling[inventory=false,type=9]
betterwithaddons:ecksie_sapling[inventory=false,type=10]
betterwithaddons:ecksie_sapling[inventory=false,type=11]
betterwithaddons:ecksie_sapling[inventory=false,type=12]
betterwithaddons:ecksie_sapling[inventory=false,type=13]
betterwithaddons:ecksie_sapling[inventory=false,type=14]
betterwithaddons:ecksie_sapling[inventory=false,type=15]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=true,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
betterwithaddons:inverted_gearbox[active=false,down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
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ceramics:clay_wall[east=true,north=true,south=false,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=true,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=true,north=false,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=true,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=true,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=porcelain_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dark_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=marine_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=golden_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=dragon_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=lava_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=rainbow_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=true,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=true,variant=mossy_cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=false,variant=cobblestone,west=false]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=true]
ceramics:clay_wall[east=false,north=false,south=false,type=monochrome_bricks,up=false,variant=mossy_cobblestone,west=false]
ceramics:porcelain[color=white]
ceramics:porcelain[color=orange]
ceramics:porcelain[color=magenta]
ceramics:porcelain[color=light_blue]
ceramics:porcelain[color=yellow]
ceramics:porcelain[color=lime]
ceramics:porcelain[color=pink]
ceramics:porcelain[color=gray]
ceramics:porcelain[color=silver]
ceramics:porcelain[color=cyan]
ceramics:porcelain[color=purple]
ceramics:porcelain[color=blue]
ceramics:porcelain[color=brown]
ceramics:porcelain[color=green]
ceramics:porcelain[color=red]
ceramics:porcelain[color=black]
ceramics:porcelain_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:porcelain_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:porcelain_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:porcelain_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:porcelain_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:porcelain_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:porcelain_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:porcelain_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:porcelain_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:porcelain_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:porcelain_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:porcelain_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:porcelain_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:rainbow_clay[start=red]
ceramics:rainbow_clay[start=orange]
ceramics:rainbow_clay[start=yellow]
ceramics:rainbow_clay[start=green]
ceramics:rainbow_clay[start=cyan]
ceramics:rainbow_clay[start=blue]
ceramics:rainbow_clay[start=purple]
ceramics:rainbow_clay[start=magenta]
ceramics:rainbow_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:rainbow_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:rainbow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:rainbow_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:rainbow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:rainbow_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:rainbow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:rainbow_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:rainbow_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:rainbow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:rainbow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:rainbow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:rainbow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:dark_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:dark_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:dark_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:dark_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:dark_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:dark_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:dark_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:dark_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:dark_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:dark_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:dark_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:dark_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:dark_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:dark_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:dark_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:dark_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:dark_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:dark_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:dark_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:dark_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:dark_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:dark_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:dark_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:dark_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:dark_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:dark_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:dark_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:dark_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:dark_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:dark_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:dark_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:dark_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:dark_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:dark_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:dark_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:dark_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:dark_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:dark_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:dark_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:dark_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:golden_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:golden_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:golden_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:golden_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:golden_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:golden_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:golden_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:golden_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:golden_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:golden_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:golden_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:golden_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:golden_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:golden_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:golden_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:golden_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:golden_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:golden_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:golden_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:golden_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:golden_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:golden_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:golden_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:golden_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:golden_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:golden_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:golden_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:golden_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:golden_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:golden_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:golden_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:golden_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:golden_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:golden_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:golden_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:golden_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:golden_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:golden_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:golden_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:golden_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:marine_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:marine_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:marine_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:marine_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:marine_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:marine_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:marine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:marine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:marine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:marine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:marine_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:marine_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:marine_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:marine_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:marine_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:marine_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:marine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:marine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:marine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:marine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:marine_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:marine_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:marine_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:marine_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:marine_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:marine_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:marine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:marine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:marine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:marine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:marine_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:marine_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:marine_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:marine_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:marine_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:marine_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:marine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:marine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:marine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:marine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:dragon_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:dragon_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:dragon_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:dragon_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:dragon_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:dragon_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:dragon_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:dragon_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:dragon_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:dragon_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:dragon_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:dragon_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:lava_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:lava_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:lava_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:lava_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:lava_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:lava_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:lava_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:lava_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:lava_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:lava_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:lava_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:lava_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:lava_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:lava_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:lava_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:lava_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:lava_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:lava_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:lava_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:lava_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:lava_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:lava_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:lava_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:lava_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:lava_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:lava_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:lava_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:lava_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:lava_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:lava_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:lava_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:lava_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:lava_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:lava_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:lava_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:lava_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:lava_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:lava_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:lava_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:lava_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=north,half=top,shape=straight]
ceramics:monochrome_bricks_stairs[facing=north,half=top,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=north,half=top,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=north,half=top,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=north,half=top,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=north,half=bottom,shape=straight]
ceramics:monochrome_bricks_stairs[facing=north,half=bottom,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=north,half=bottom,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=north,half=bottom,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=north,half=bottom,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=south,half=top,shape=straight]
ceramics:monochrome_bricks_stairs[facing=south,half=top,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=south,half=top,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=south,half=top,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=south,half=top,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=south,half=bottom,shape=straight]
ceramics:monochrome_bricks_stairs[facing=south,half=bottom,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=south,half=bottom,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=south,half=bottom,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=south,half=bottom,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=west,half=top,shape=straight]
ceramics:monochrome_bricks_stairs[facing=west,half=top,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=west,half=top,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=west,half=top,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=west,half=top,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=west,half=bottom,shape=straight]
ceramics:monochrome_bricks_stairs[facing=west,half=bottom,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=west,half=bottom,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=west,half=bottom,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=west,half=bottom,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=east,half=top,shape=straight]
ceramics:monochrome_bricks_stairs[facing=east,half=top,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=east,half=top,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=east,half=top,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=east,half=top,shape=outer_right]
ceramics:monochrome_bricks_stairs[facing=east,half=bottom,shape=straight]
ceramics:monochrome_bricks_stairs[facing=east,half=bottom,shape=inner_left]
ceramics:monochrome_bricks_stairs[facing=east,half=bottom,shape=inner_right]
ceramics:monochrome_bricks_stairs[facing=east,half=bottom,shape=outer_left]
ceramics:monochrome_bricks_stairs[facing=east,half=bottom,shape=outer_right]
ceramics:clay_barrel_unfired[extension=true,type=clay]
ceramics:clay_barrel_unfired[extension=true,type=porcelain]
ceramics:clay_barrel_unfired[extension=false,type=clay]
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ceramics:clay_barrel[extension=true]
ceramics:clay_barrel[extension=false]
ceramics:clay_barrel_stained[color=white]
ceramics:clay_barrel_stained[color=orange]
ceramics:clay_barrel_stained[color=magenta]
ceramics:clay_barrel_stained[color=light_blue]
ceramics:clay_barrel_stained[color=yellow]
ceramics:clay_barrel_stained[color=lime]
ceramics:clay_barrel_stained[color=pink]
ceramics:clay_barrel_stained[color=gray]
ceramics:clay_barrel_stained[color=silver]
ceramics:clay_barrel_stained[color=cyan]
ceramics:clay_barrel_stained[color=purple]
ceramics:clay_barrel_stained[color=blue]
ceramics:clay_barrel_stained[color=brown]
ceramics:clay_barrel_stained[color=green]
ceramics:clay_barrel_stained[color=red]
ceramics:clay_barrel_stained[color=black]
ceramics:clay_barrel_stained_extension[color=white]
ceramics:clay_barrel_stained_extension[color=orange]
ceramics:clay_barrel_stained_extension[color=magenta]
ceramics:clay_barrel_stained_extension[color=light_blue]
ceramics:clay_barrel_stained_extension[color=yellow]
ceramics:clay_barrel_stained_extension[color=lime]
ceramics:clay_barrel_stained_extension[color=pink]
ceramics:clay_barrel_stained_extension[color=gray]
ceramics:clay_barrel_stained_extension[color=silver]
ceramics:clay_barrel_stained_extension[color=cyan]
ceramics:clay_barrel_stained_extension[color=purple]
ceramics:clay_barrel_stained_extension[color=blue]
ceramics:clay_barrel_stained_extension[color=brown]
ceramics:clay_barrel_stained_extension[color=green]
ceramics:clay_barrel_stained_extension[color=red]
ceramics:clay_barrel_stained_extension[color=black]
ceramics:porcelain_barrel[color=white]
ceramics:porcelain_barrel[color=orange]
ceramics:porcelain_barrel[color=magenta]
ceramics:porcelain_barrel[color=light_blue]
ceramics:porcelain_barrel[color=yellow]
ceramics:porcelain_barrel[color=lime]
ceramics:porcelain_barrel[color=pink]
ceramics:porcelain_barrel[color=gray]
ceramics:porcelain_barrel[color=silver]
ceramics:porcelain_barrel[color=cyan]
ceramics:porcelain_barrel[color=purple]
ceramics:porcelain_barrel[color=blue]
ceramics:porcelain_barrel[color=brown]
ceramics:porcelain_barrel[color=green]
ceramics:porcelain_barrel[color=red]
ceramics:porcelain_barrel[color=black]
ceramics:porcelain_barrel_extension[color=white]
ceramics:porcelain_barrel_extension[color=orange]
ceramics:porcelain_barrel_extension[color=magenta]
ceramics:porcelain_barrel_extension[color=light_blue]
ceramics:porcelain_barrel_extension[color=yellow]
ceramics:porcelain_barrel_extension[color=lime]
ceramics:porcelain_barrel_extension[color=pink]
ceramics:porcelain_barrel_extension[color=gray]
ceramics:porcelain_barrel_extension[color=silver]
ceramics:porcelain_barrel_extension[color=cyan]
ceramics:porcelain_barrel_extension[color=purple]
ceramics:porcelain_barrel_extension[color=blue]
ceramics:porcelain_barrel_extension[color=brown]
ceramics:porcelain_barrel_extension[color=green]
ceramics:porcelain_barrel_extension[color=red]
ceramics:porcelain_barrel_extension[color=black]
ceramics:clay_bucket_block
ceramics:faucet[connected=true,facing=up]
ceramics:faucet[connected=true,facing=north]
ceramics:faucet[connected=true,facing=south]
ceramics:faucet[connected=true,facing=west]
ceramics:faucet[connected=true,facing=east]
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ceramics:faucet[connected=false,facing=north]
ceramics:faucet[connected=false,facing=south]
ceramics:faucet[connected=false,facing=west]
ceramics:faucet[connected=false,facing=east]
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ceramics:channel[down=true,east=none,north=barrel,south=lever,west=lever]
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ceramics:channel[down=true,east=lever,north=barrel,south=barrel,west=lever]
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ceramics:channel[down=true,east=lever,north=barrel,south=lever,west=lever]
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ceramics:channel[down=true,east=lever,north=lever,south=in,west=none]
ceramics:channel[down=true,east=lever,north=lever,south=in,west=in]
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ceramics:channel[down=false,east=barrel,north=barrel,south=barrel,west=in]
ceramics:channel[down=false,east=barrel,north=barrel,south=barrel,west=out]
ceramics:channel[down=false,east=barrel,north=barrel,south=barrel,west=barrel]
ceramics:channel[down=false,east=barrel,north=barrel,south=barrel,west=lever]
ceramics:channel[down=false,east=barrel,north=barrel,south=lever,west=none]
ceramics:channel[down=false,east=barrel,north=barrel,south=lever,west=in]
ceramics:channel[down=false,east=barrel,north=barrel,south=lever,west=out]
ceramics:channel[down=false,east=barrel,north=barrel,south=lever,west=barrel]
ceramics:channel[down=false,east=barrel,north=barrel,south=lever,west=lever]
ceramics:channel[down=false,east=barrel,north=lever,south=none,west=none]
ceramics:channel[down=false,east=barrel,north=lever,south=none,west=in]
ceramics:channel[down=false,east=barrel,north=lever,south=none,west=out]
ceramics:channel[down=false,east=barrel,north=lever,south=none,west=barrel]
ceramics:channel[down=false,east=barrel,north=lever,south=none,west=lever]
ceramics:channel[down=false,east=barrel,north=lever,south=in,west=none]
ceramics:channel[down=false,east=barrel,north=lever,south=in,west=in]
ceramics:channel[down=false,east=barrel,north=lever,south=in,west=out]
ceramics:channel[down=false,east=barrel,north=lever,south=in,west=barrel]
ceramics:channel[down=false,east=barrel,north=lever,south=in,west=lever]
ceramics:channel[down=false,east=barrel,north=lever,south=out,west=none]
ceramics:channel[down=false,east=barrel,north=lever,south=out,west=in]
ceramics:channel[down=false,east=barrel,north=lever,south=out,west=out]
ceramics:channel[down=false,east=barrel,north=lever,south=out,west=barrel]
ceramics:channel[down=false,east=barrel,north=lever,south=out,west=lever]
ceramics:channel[down=false,east=barrel,north=lever,south=barrel,west=none]
ceramics:channel[down=false,east=barrel,north=lever,south=barrel,west=in]
ceramics:channel[down=false,east=barrel,north=lever,south=barrel,west=out]
ceramics:channel[down=false,east=barrel,north=lever,south=barrel,west=barrel]
ceramics:channel[down=false,east=barrel,north=lever,south=barrel,west=lever]
ceramics:channel[down=false,east=barrel,north=lever,south=lever,west=none]
ceramics:channel[down=false,east=barrel,north=lever,south=lever,west=in]
ceramics:channel[down=false,east=barrel,north=lever,south=lever,west=out]
ceramics:channel[down=false,east=barrel,north=lever,south=lever,west=barrel]
ceramics:channel[down=false,east=barrel,north=lever,south=lever,west=lever]
ceramics:channel[down=false,east=lever,north=none,south=none,west=none]
ceramics:channel[down=false,east=lever,north=none,south=none,west=in]
ceramics:channel[down=false,east=lever,north=none,south=none,west=out]
ceramics:channel[down=false,east=lever,north=none,south=none,west=barrel]
ceramics:channel[down=false,east=lever,north=none,south=none,west=lever]
ceramics:channel[down=false,east=lever,north=none,south=in,west=none]
ceramics:channel[down=false,east=lever,north=none,south=in,west=in]
ceramics:channel[down=false,east=lever,north=none,south=in,west=out]
ceramics:channel[down=false,east=lever,north=none,south=in,west=barrel]
ceramics:channel[down=false,east=lever,north=none,south=in,west=lever]
ceramics:channel[down=false,east=lever,north=none,south=out,west=none]
ceramics:channel[down=false,east=lever,north=none,south=out,west=in]
ceramics:channel[down=false,east=lever,north=none,south=out,west=out]
ceramics:channel[down=false,east=lever,north=none,south=out,west=barrel]
ceramics:channel[down=false,east=lever,north=none,south=out,west=lever]
ceramics:channel[down=false,east=lever,north=none,south=barrel,west=none]
ceramics:channel[down=false,east=lever,north=none,south=barrel,west=in]
ceramics:channel[down=false,east=lever,north=none,south=barrel,west=out]
ceramics:channel[down=false,east=lever,north=none,south=barrel,west=barrel]
ceramics:channel[down=false,east=lever,north=none,south=barrel,west=lever]
ceramics:channel[down=false,east=lever,north=none,south=lever,west=none]
ceramics:channel[down=false,east=lever,north=none,south=lever,west=in]
ceramics:channel[down=false,east=lever,north=none,south=lever,west=out]
ceramics:channel[down=false,east=lever,north=none,south=lever,west=barrel]
ceramics:channel[down=false,east=lever,north=none,south=lever,west=lever]
ceramics:channel[down=false,east=lever,north=in,south=none,west=none]
ceramics:channel[down=false,east=lever,north=in,south=none,west=in]
ceramics:channel[down=false,east=lever,north=in,south=none,west=out]
ceramics:channel[down=false,east=lever,north=in,south=none,west=barrel]
ceramics:channel[down=false,east=lever,north=in,south=none,west=lever]
ceramics:channel[down=false,east=lever,north=in,south=in,west=none]
ceramics:channel[down=false,east=lever,north=in,south=in,west=in]
ceramics:channel[down=false,east=lever,north=in,south=in,west=out]
ceramics:channel[down=false,east=lever,north=in,south=in,west=barrel]
ceramics:channel[down=false,east=lever,north=in,south=in,west=lever]
ceramics:channel[down=false,east=lever,north=in,south=out,west=none]
ceramics:channel[down=false,east=lever,north=in,south=out,west=in]
ceramics:channel[down=false,east=lever,north=in,south=out,west=out]
ceramics:channel[down=false,east=lever,north=in,south=out,west=barrel]
ceramics:channel[down=false,east=lever,north=in,south=out,west=lever]
ceramics:channel[down=false,east=lever,north=in,south=barrel,west=none]
ceramics:channel[down=false,east=lever,north=in,south=barrel,west=in]
ceramics:channel[down=false,east=lever,north=in,south=barrel,west=out]
ceramics:channel[down=false,east=lever,north=in,south=barrel,west=barrel]
ceramics:channel[down=false,east=lever,north=in,south=barrel,west=lever]
ceramics:channel[down=false,east=lever,north=in,south=lever,west=none]
ceramics:channel[down=false,east=lever,north=in,south=lever,west=in]
ceramics:channel[down=false,east=lever,north=in,south=lever,west=out]
ceramics:channel[down=false,east=lever,north=in,south=lever,west=barrel]
ceramics:channel[down=false,east=lever,north=in,south=lever,west=lever]
ceramics:channel[down=false,east=lever,north=out,south=none,west=none]
ceramics:channel[down=false,east=lever,north=out,south=none,west=in]
ceramics:channel[down=false,east=lever,north=out,south=none,west=out]
ceramics:channel[down=false,east=lever,north=out,south=none,west=barrel]
ceramics:channel[down=false,east=lever,north=out,south=none,west=lever]
ceramics:channel[down=false,east=lever,north=out,south=in,west=none]
ceramics:channel[down=false,east=lever,north=out,south=in,west=in]
ceramics:channel[down=false,east=lever,north=out,south=in,west=out]
ceramics:channel[down=false,east=lever,north=out,south=in,west=barrel]
ceramics:channel[down=false,east=lever,north=out,south=in,west=lever]
ceramics:channel[down=false,east=lever,north=out,south=out,west=none]
ceramics:channel[down=false,east=lever,north=out,south=out,west=in]
ceramics:channel[down=false,east=lever,north=out,south=out,west=out]
ceramics:channel[down=false,east=lever,north=out,south=out,west=barrel]
ceramics:channel[down=false,east=lever,north=out,south=out,west=lever]
ceramics:channel[down=false,east=lever,north=out,south=barrel,west=none]
ceramics:channel[down=false,east=lever,north=out,south=barrel,west=in]
ceramics:channel[down=false,east=lever,north=out,south=barrel,west=out]
ceramics:channel[down=false,east=lever,north=out,south=barrel,west=barrel]
ceramics:channel[down=false,east=lever,north=out,south=barrel,west=lever]
ceramics:channel[down=false,east=lever,north=out,south=lever,west=none]
ceramics:channel[down=false,east=lever,north=out,south=lever,west=in]
ceramics:channel[down=false,east=lever,north=out,south=lever,west=out]
ceramics:channel[down=false,east=lever,north=out,south=lever,west=barrel]
ceramics:channel[down=false,east=lever,north=out,south=lever,west=lever]
ceramics:channel[down=false,east=lever,north=barrel,south=none,west=none]
ceramics:channel[down=false,east=lever,north=barrel,south=none,west=in]
ceramics:channel[down=false,east=lever,north=barrel,south=none,west=out]
ceramics:channel[down=false,east=lever,north=barrel,south=none,west=barrel]
ceramics:channel[down=false,east=lever,north=barrel,south=none,west=lever]
ceramics:channel[down=false,east=lever,north=barrel,south=in,west=none]
ceramics:channel[down=false,east=lever,north=barrel,south=in,west=in]
ceramics:channel[down=false,east=lever,north=barrel,south=in,west=out]
ceramics:channel[down=false,east=lever,north=barrel,south=in,west=barrel]
ceramics:channel[down=false,east=lever,north=barrel,south=in,west=lever]
ceramics:channel[down=false,east=lever,north=barrel,south=out,west=none]
ceramics:channel[down=false,east=lever,north=barrel,south=out,west=in]
ceramics:channel[down=false,east=lever,north=barrel,south=out,west=out]
ceramics:channel[down=false,east=lever,north=barrel,south=out,west=barrel]
ceramics:channel[down=false,east=lever,north=barrel,south=out,west=lever]
ceramics:channel[down=false,east=lever,north=barrel,south=barrel,west=none]
ceramics:channel[down=false,east=lever,north=barrel,south=barrel,west=in]
ceramics:channel[down=false,east=lever,north=barrel,south=barrel,west=out]
ceramics:channel[down=false,east=lever,north=barrel,south=barrel,west=barrel]
ceramics:channel[down=false,east=lever,north=barrel,south=barrel,west=lever]
ceramics:channel[down=false,east=lever,north=barrel,south=lever,west=none]
ceramics:channel[down=false,east=lever,north=barrel,south=lever,west=in]
ceramics:channel[down=false,east=lever,north=barrel,south=lever,west=out]
ceramics:channel[down=false,east=lever,north=barrel,south=lever,west=barrel]
ceramics:channel[down=false,east=lever,north=barrel,south=lever,west=lever]
ceramics:channel[down=false,east=lever,north=lever,south=none,west=none]
ceramics:channel[down=false,east=lever,north=lever,south=none,west=in]
ceramics:channel[down=false,east=lever,north=lever,south=none,west=out]
ceramics:channel[down=false,east=lever,north=lever,south=none,west=barrel]
ceramics:channel[down=false,east=lever,north=lever,south=none,west=lever]
ceramics:channel[down=false,east=lever,north=lever,south=in,west=none]
ceramics:channel[down=false,east=lever,north=lever,south=in,west=in]
ceramics:channel[down=false,east=lever,north=lever,south=in,west=out]
ceramics:channel[down=false,east=lever,north=lever,south=in,west=barrel]
ceramics:channel[down=false,east=lever,north=lever,south=in,west=lever]
ceramics:channel[down=false,east=lever,north=lever,south=out,west=none]
ceramics:channel[down=false,east=lever,north=lever,south=out,west=in]
ceramics:channel[down=false,east=lever,north=lever,south=out,west=out]
ceramics:channel[down=false,east=lever,north=lever,south=out,west=barrel]
ceramics:channel[down=false,east=lever,north=lever,south=out,west=lever]
ceramics:channel[down=false,east=lever,north=lever,south=barrel,west=none]
ceramics:channel[down=false,east=lever,north=lever,south=barrel,west=in]
ceramics:channel[down=false,east=lever,north=lever,south=barrel,west=out]
ceramics:channel[down=false,east=lever,north=lever,south=barrel,west=barrel]
ceramics:channel[down=false,east=lever,north=lever,south=barrel,west=lever]
ceramics:channel[down=false,east=lever,north=lever,south=lever,west=none]
ceramics:channel[down=false,east=lever,north=lever,south=lever,west=in]
ceramics:channel[down=false,east=lever,north=lever,south=lever,west=out]
ceramics:channel[down=false,east=lever,north=lever,south=lever,west=barrel]
ceramics:channel[down=false,east=lever,north=lever,south=lever,west=lever]
compactmachines3:tunnel[machineside=down]
compactmachines3:tunnel[machineside=up]
compactmachines3:tunnel[machineside=north]
compactmachines3:tunnel[machineside=south]
compactmachines3:tunnel[machineside=west]
compactmachines3:tunnel[machineside=east]
compactmachines3:wall
compactmachines3:wallbreakable
compactmachines3:machine[size=tiny]
compactmachines3:machine[size=small]
compactmachines3:machine[size=normal]
compactmachines3:machine[size=large]
compactmachines3:machine[size=giant]
compactmachines3:machine[size=maximum]
compactmachines3:fieldprojector[facing=down]
compactmachines3:fieldprojector[facing=up]
compactmachines3:fieldprojector[facing=north]
compactmachines3:fieldprojector[facing=south]
compactmachines3:fieldprojector[facing=west]
compactmachines3:fieldprojector[facing=east]
compactmachines3:craftinghologram
compactmachines3:redstonetunnel[machineside=down,output=true]
compactmachines3:redstonetunnel[machineside=down,output=false]
compactmachines3:redstonetunnel[machineside=up,output=true]
compactmachines3:redstonetunnel[machineside=up,output=false]
compactmachines3:redstonetunnel[machineside=north,output=true]
compactmachines3:redstonetunnel[machineside=north,output=false]
compactmachines3:redstonetunnel[machineside=south,output=true]
compactmachines3:redstonetunnel[machineside=south,output=false]
compactmachines3:redstonetunnel[machineside=west,output=true]
compactmachines3:redstonetunnel[machineside=west,output=false]
compactmachines3:redstonetunnel[machineside=east,output=true]
compactmachines3:redstonetunnel[machineside=east,output=false]
compactstorage:compactchest
compactstorage:chestbuilder
compactstorage:barrel[facing=north]
compactstorage:barrel[facing=south]
compactstorage:barrel[facing=east]
compactstorage:barrel[facing=west]
compactstorage:barrel_fluid[facing=north]
compactstorage:barrel_fluid[facing=south]
compactstorage:barrel_fluid[facing=east]
compactstorage:barrel_fluid[facing=west]
cookingforblockheads:cooking_table[color=white,facing=north]
cookingforblockheads:cooking_table[color=white,facing=south]
cookingforblockheads:cooking_table[color=white,facing=west]
cookingforblockheads:cooking_table[color=white,facing=east]
cookingforblockheads:cooking_table[color=orange,facing=north]
cookingforblockheads:cooking_table[color=orange,facing=south]
cookingforblockheads:cooking_table[color=orange,facing=west]
cookingforblockheads:cooking_table[color=orange,facing=east]
cookingforblockheads:cooking_table[color=magenta,facing=north]
cookingforblockheads:cooking_table[color=magenta,facing=south]
cookingforblockheads:cooking_table[color=magenta,facing=west]
cookingforblockheads:cooking_table[color=magenta,facing=east]
cookingforblockheads:cooking_table[color=light_blue,facing=north]
cookingforblockheads:cooking_table[color=light_blue,facing=south]
cookingforblockheads:cooking_table[color=light_blue,facing=west]
cookingforblockheads:cooking_table[color=light_blue,facing=east]
cookingforblockheads:cooking_table[color=yellow,facing=north]
cookingforblockheads:cooking_table[color=yellow,facing=south]
cookingforblockheads:cooking_table[color=yellow,facing=west]
cookingforblockheads:cooking_table[color=yellow,facing=east]
cookingforblockheads:cooking_table[color=lime,facing=north]
cookingforblockheads:cooking_table[color=lime,facing=south]
cookingforblockheads:cooking_table[color=lime,facing=west]
cookingforblockheads:cooking_table[color=lime,facing=east]
cookingforblockheads:cooking_table[color=pink,facing=north]
cookingforblockheads:cooking_table[color=pink,facing=south]
cookingforblockheads:cooking_table[color=pink,facing=west]
cookingforblockheads:cooking_table[color=pink,facing=east]
cookingforblockheads:cooking_table[color=gray,facing=north]
cookingforblockheads:cooking_table[color=gray,facing=south]
cookingforblockheads:cooking_table[color=gray,facing=west]
cookingforblockheads:cooking_table[color=gray,facing=east]
cookingforblockheads:cooking_table[color=silver,facing=north]
cookingforblockheads:cooking_table[color=silver,facing=south]
cookingforblockheads:cooking_table[color=silver,facing=west]
cookingforblockheads:cooking_table[color=silver,facing=east]
cookingforblockheads:cooking_table[color=cyan,facing=north]
cookingforblockheads:cooking_table[color=cyan,facing=south]
cookingforblockheads:cooking_table[color=cyan,facing=west]
cookingforblockheads:cooking_table[color=cyan,facing=east]
cookingforblockheads:cooking_table[color=purple,facing=north]
cookingforblockheads:cooking_table[color=purple,facing=south]
cookingforblockheads:cooking_table[color=purple,facing=west]
cookingforblockheads:cooking_table[color=purple,facing=east]
cookingforblockheads:cooking_table[color=blue,facing=north]
cookingforblockheads:cooking_table[color=blue,facing=south]
cookingforblockheads:cooking_table[color=blue,facing=west]
cookingforblockheads:cooking_table[color=blue,facing=east]
cookingforblockheads:cooking_table[color=brown,facing=north]
cookingforblockheads:cooking_table[color=brown,facing=south]
cookingforblockheads:cooking_table[color=brown,facing=west]
cookingforblockheads:cooking_table[color=brown,facing=east]
cookingforblockheads:cooking_table[color=green,facing=north]
cookingforblockheads:cooking_table[color=green,facing=south]
cookingforblockheads:cooking_table[color=green,facing=west]
cookingforblockheads:cooking_table[color=green,facing=east]
cookingforblockheads:cooking_table[color=red,facing=north]
cookingforblockheads:cooking_table[color=red,facing=south]
cookingforblockheads:cooking_table[color=red,facing=west]
cookingforblockheads:cooking_table[color=red,facing=east]
cookingforblockheads:cooking_table[color=black,facing=north]
cookingforblockheads:cooking_table[color=black,facing=south]
cookingforblockheads:cooking_table[color=black,facing=west]
cookingforblockheads:cooking_table[color=black,facing=east]
cookingforblockheads:oven[facing=north,powered=true]
cookingforblockheads:oven[facing=north,powered=false]
cookingforblockheads:oven[facing=south,powered=true]
cookingforblockheads:oven[facing=south,powered=false]
cookingforblockheads:oven[facing=west,powered=true]
cookingforblockheads:oven[facing=west,powered=false]
cookingforblockheads:oven[facing=east,powered=true]
cookingforblockheads:oven[facing=east,powered=false]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:sink[color=white,facing=north,flipped=true]
cookingforblockheads:sink[color=white,facing=north,flipped=false]
cookingforblockheads:sink[color=white,facing=south,flipped=true]
cookingforblockheads:sink[color=white,facing=south,flipped=false]
cookingforblockheads:sink[color=white,facing=west,flipped=true]
cookingforblockheads:sink[color=white,facing=west,flipped=false]
cookingforblockheads:sink[color=white,facing=east,flipped=true]
cookingforblockheads:sink[color=white,facing=east,flipped=false]
cookingforblockheads:sink[color=orange,facing=north,flipped=true]
cookingforblockheads:sink[color=orange,facing=north,flipped=false]
cookingforblockheads:sink[color=orange,facing=south,flipped=true]
cookingforblockheads:sink[color=orange,facing=south,flipped=false]
cookingforblockheads:sink[color=orange,facing=west,flipped=true]
cookingforblockheads:sink[color=orange,facing=west,flipped=false]
cookingforblockheads:sink[color=orange,facing=east,flipped=true]
cookingforblockheads:sink[color=orange,facing=east,flipped=false]
cookingforblockheads:sink[color=magenta,facing=north,flipped=true]
cookingforblockheads:sink[color=magenta,facing=north,flipped=false]
cookingforblockheads:sink[color=magenta,facing=south,flipped=true]
cookingforblockheads:sink[color=magenta,facing=south,flipped=false]
cookingforblockheads:sink[color=magenta,facing=west,flipped=true]
cookingforblockheads:sink[color=magenta,facing=west,flipped=false]
cookingforblockheads:sink[color=magenta,facing=east,flipped=true]
cookingforblockheads:sink[color=magenta,facing=east,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=false]
cookingforblockheads:sink[color=yellow,facing=north,flipped=true]
cookingforblockheads:sink[color=yellow,facing=north,flipped=false]
cookingforblockheads:sink[color=yellow,facing=south,flipped=true]
cookingforblockheads:sink[color=yellow,facing=south,flipped=false]
cookingforblockheads:sink[color=yellow,facing=west,flipped=true]
cookingforblockheads:sink[color=yellow,facing=west,flipped=false]
cookingforblockheads:sink[color=yellow,facing=east,flipped=true]
cookingforblockheads:sink[color=yellow,facing=east,flipped=false]
cookingforblockheads:sink[color=lime,facing=north,flipped=true]
cookingforblockheads:sink[color=lime,facing=north,flipped=false]
cookingforblockheads:sink[color=lime,facing=south,flipped=true]
cookingforblockheads:sink[color=lime,facing=south,flipped=false]
cookingforblockheads:sink[color=lime,facing=west,flipped=true]
cookingforblockheads:sink[color=lime,facing=west,flipped=false]
cookingforblockheads:sink[color=lime,facing=east,flipped=true]
cookingforblockheads:sink[color=lime,facing=east,flipped=false]
cookingforblockheads:sink[color=pink,facing=north,flipped=true]
cookingforblockheads:sink[color=pink,facing=north,flipped=false]
cookingforblockheads:sink[color=pink,facing=south,flipped=true]
cookingforblockheads:sink[color=pink,facing=south,flipped=false]
cookingforblockheads:sink[color=pink,facing=west,flipped=true]
cookingforblockheads:sink[color=pink,facing=west,flipped=false]
cookingforblockheads:sink[color=pink,facing=east,flipped=true]
cookingforblockheads:sink[color=pink,facing=east,flipped=false]
cookingforblockheads:sink[color=gray,facing=north,flipped=true]
cookingforblockheads:sink[color=gray,facing=north,flipped=false]
cookingforblockheads:sink[color=gray,facing=south,flipped=true]
cookingforblockheads:sink[color=gray,facing=south,flipped=false]
cookingforblockheads:sink[color=gray,facing=west,flipped=true]
cookingforblockheads:sink[color=gray,facing=west,flipped=false]
cookingforblockheads:sink[color=gray,facing=east,flipped=true]
cookingforblockheads:sink[color=gray,facing=east,flipped=false]
cookingforblockheads:sink[color=silver,facing=north,flipped=true]
cookingforblockheads:sink[color=silver,facing=north,flipped=false]
cookingforblockheads:sink[color=silver,facing=south,flipped=true]
cookingforblockheads:sink[color=silver,facing=south,flipped=false]
cookingforblockheads:sink[color=silver,facing=west,flipped=true]
cookingforblockheads:sink[color=silver,facing=west,flipped=false]
cookingforblockheads:sink[color=silver,facing=east,flipped=true]
cookingforblockheads:sink[color=silver,facing=east,flipped=false]
cookingforblockheads:sink[color=cyan,facing=north,flipped=true]
cookingforblockheads:sink[color=cyan,facing=north,flipped=false]
cookingforblockheads:sink[color=cyan,facing=south,flipped=true]
cookingforblockheads:sink[color=cyan,facing=south,flipped=false]
cookingforblockheads:sink[color=cyan,facing=west,flipped=true]
cookingforblockheads:sink[color=cyan,facing=west,flipped=false]
cookingforblockheads:sink[color=cyan,facing=east,flipped=true]
cookingforblockheads:sink[color=cyan,facing=east,flipped=false]
cookingforblockheads:sink[color=purple,facing=north,flipped=true]
cookingforblockheads:sink[color=purple,facing=north,flipped=false]
cookingforblockheads:sink[color=purple,facing=south,flipped=true]
cookingforblockheads:sink[color=purple,facing=south,flipped=false]
cookingforblockheads:sink[color=purple,facing=west,flipped=true]
cookingforblockheads:sink[color=purple,facing=west,flipped=false]
cookingforblockheads:sink[color=purple,facing=east,flipped=true]
cookingforblockheads:sink[color=purple,facing=east,flipped=false]
cookingforblockheads:sink[color=blue,facing=north,flipped=true]
cookingforblockheads:sink[color=blue,facing=north,flipped=false]
cookingforblockheads:sink[color=blue,facing=south,flipped=true]
cookingforblockheads:sink[color=blue,facing=south,flipped=false]
cookingforblockheads:sink[color=blue,facing=west,flipped=true]
cookingforblockheads:sink[color=blue,facing=west,flipped=false]
cookingforblockheads:sink[color=blue,facing=east,flipped=true]
cookingforblockheads:sink[color=blue,facing=east,flipped=false]
cookingforblockheads:sink[color=brown,facing=north,flipped=true]
cookingforblockheads:sink[color=brown,facing=north,flipped=false]
cookingforblockheads:sink[color=brown,facing=south,flipped=true]
cookingforblockheads:sink[color=brown,facing=south,flipped=false]
cookingforblockheads:sink[color=brown,facing=west,flipped=true]
cookingforblockheads:sink[color=brown,facing=west,flipped=false]
cookingforblockheads:sink[color=brown,facing=east,flipped=true]
cookingforblockheads:sink[color=brown,facing=east,flipped=false]
cookingforblockheads:sink[color=green,facing=north,flipped=true]
cookingforblockheads:sink[color=green,facing=north,flipped=false]
cookingforblockheads:sink[color=green,facing=south,flipped=true]
cookingforblockheads:sink[color=green,facing=south,flipped=false]
cookingforblockheads:sink[color=green,facing=west,flipped=true]
cookingforblockheads:sink[color=green,facing=west,flipped=false]
cookingforblockheads:sink[color=green,facing=east,flipped=true]
cookingforblockheads:sink[color=green,facing=east,flipped=false]
cookingforblockheads:sink[color=red,facing=north,flipped=true]
cookingforblockheads:sink[color=red,facing=north,flipped=false]
cookingforblockheads:sink[color=red,facing=south,flipped=true]
cookingforblockheads:sink[color=red,facing=south,flipped=false]
cookingforblockheads:sink[color=red,facing=west,flipped=true]
cookingforblockheads:sink[color=red,facing=west,flipped=false]
cookingforblockheads:sink[color=red,facing=east,flipped=true]
cookingforblockheads:sink[color=red,facing=east,flipped=false]
cookingforblockheads:sink[color=black,facing=north,flipped=true]
cookingforblockheads:sink[color=black,facing=north,flipped=false]
cookingforblockheads:sink[color=black,facing=south,flipped=true]
cookingforblockheads:sink[color=black,facing=south,flipped=false]
cookingforblockheads:sink[color=black,facing=west,flipped=true]
cookingforblockheads:sink[color=black,facing=west,flipped=false]
cookingforblockheads:sink[color=black,facing=east,flipped=true]
cookingforblockheads:sink[color=black,facing=east,flipped=false]
cookingforblockheads:tool_rack[facing=north]
cookingforblockheads:tool_rack[facing=south]
cookingforblockheads:tool_rack[facing=west]
cookingforblockheads:tool_rack[facing=east]
cookingforblockheads:toaster[active=true,facing=north]
cookingforblockheads:toaster[active=true,facing=south]
cookingforblockheads:toaster[active=true,facing=west]
cookingforblockheads:toaster[active=true,facing=east]
cookingforblockheads:toaster[active=false,facing=north]
cookingforblockheads:toaster[active=false,facing=south]
cookingforblockheads:toaster[active=false,facing=west]
cookingforblockheads:toaster[active=false,facing=east]
cookingforblockheads:milk_jar[facing=north,lowered=true]
cookingforblockheads:milk_jar[facing=north,lowered=false]
cookingforblockheads:milk_jar[facing=south,lowered=true]
cookingforblockheads:milk_jar[facing=south,lowered=false]
cookingforblockheads:milk_jar[facing=west,lowered=true]
cookingforblockheads:milk_jar[facing=west,lowered=false]
cookingforblockheads:milk_jar[facing=east,lowered=true]
cookingforblockheads:milk_jar[facing=east,lowered=false]
cookingforblockheads:cow_jar[facing=north,lowered=true]
cookingforblockheads:cow_jar[facing=north,lowered=false]
cookingforblockheads:cow_jar[facing=south,lowered=true]
cookingforblockheads:cow_jar[facing=south,lowered=false]
cookingforblockheads:cow_jar[facing=west,lowered=true]
cookingforblockheads:cow_jar[facing=west,lowered=false]
cookingforblockheads:cow_jar[facing=east,lowered=true]
cookingforblockheads:cow_jar[facing=east,lowered=false]
cookingforblockheads:spice_rack[facing=north]
cookingforblockheads:spice_rack[facing=south]
cookingforblockheads:spice_rack[facing=west]
cookingforblockheads:spice_rack[facing=east]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:corner[color=white,facing=north]
cookingforblockheads:corner[color=white,facing=south]
cookingforblockheads:corner[color=white,facing=west]
cookingforblockheads:corner[color=white,facing=east]
cookingforblockheads:corner[color=orange,facing=north]
cookingforblockheads:corner[color=orange,facing=south]
cookingforblockheads:corner[color=orange,facing=west]
cookingforblockheads:corner[color=orange,facing=east]
cookingforblockheads:corner[color=magenta,facing=north]
cookingforblockheads:corner[color=magenta,facing=south]
cookingforblockheads:corner[color=magenta,facing=west]
cookingforblockheads:corner[color=magenta,facing=east]
cookingforblockheads:corner[color=light_blue,facing=north]
cookingforblockheads:corner[color=light_blue,facing=south]
cookingforblockheads:corner[color=light_blue,facing=west]
cookingforblockheads:corner[color=light_blue,facing=east]
cookingforblockheads:corner[color=yellow,facing=north]
cookingforblockheads:corner[color=yellow,facing=south]
cookingforblockheads:corner[color=yellow,facing=west]
cookingforblockheads:corner[color=yellow,facing=east]
cookingforblockheads:corner[color=lime,facing=north]
cookingforblockheads:corner[color=lime,facing=south]
cookingforblockheads:corner[color=lime,facing=west]
cookingforblockheads:corner[color=lime,facing=east]
cookingforblockheads:corner[color=pink,facing=north]
cookingforblockheads:corner[color=pink,facing=south]
cookingforblockheads:corner[color=pink,facing=west]
cookingforblockheads:corner[color=pink,facing=east]
cookingforblockheads:corner[color=gray,facing=north]
cookingforblockheads:corner[color=gray,facing=south]
cookingforblockheads:corner[color=gray,facing=west]
cookingforblockheads:corner[color=gray,facing=east]
cookingforblockheads:corner[color=silver,facing=north]
cookingforblockheads:corner[color=silver,facing=south]
cookingforblockheads:corner[color=silver,facing=west]
cookingforblockheads:corner[color=silver,facing=east]
cookingforblockheads:corner[color=cyan,facing=north]
cookingforblockheads:corner[color=cyan,facing=south]
cookingforblockheads:corner[color=cyan,facing=west]
cookingforblockheads:corner[color=cyan,facing=east]
cookingforblockheads:corner[color=purple,facing=north]
cookingforblockheads:corner[color=purple,facing=south]
cookingforblockheads:corner[color=purple,facing=west]
cookingforblockheads:corner[color=purple,facing=east]
cookingforblockheads:corner[color=blue,facing=north]
cookingforblockheads:corner[color=blue,facing=south]
cookingforblockheads:corner[color=blue,facing=west]
cookingforblockheads:corner[color=blue,facing=east]
cookingforblockheads:corner[color=brown,facing=north]
cookingforblockheads:corner[color=brown,facing=south]
cookingforblockheads:corner[color=brown,facing=west]
cookingforblockheads:corner[color=brown,facing=east]
cookingforblockheads:corner[color=green,facing=north]
cookingforblockheads:corner[color=green,facing=south]
cookingforblockheads:corner[color=green,facing=west]
cookingforblockheads:corner[color=green,facing=east]
cookingforblockheads:corner[color=red,facing=north]
cookingforblockheads:corner[color=red,facing=south]
cookingforblockheads:corner[color=red,facing=west]
cookingforblockheads:corner[color=red,facing=east]
cookingforblockheads:corner[color=black,facing=north]
cookingforblockheads:corner[color=black,facing=south]
cookingforblockheads:corner[color=black,facing=west]
cookingforblockheads:corner[color=black,facing=east]
cookingforblockheads:kitchen_floor
cookingforblockheads:fruit_basket[facing=north,lowered=true]
cookingforblockheads:fruit_basket[facing=north,lowered=false]
cookingforblockheads:fruit_basket[facing=south,lowered=true]
cookingforblockheads:fruit_basket[facing=south,lowered=false]
cookingforblockheads:fruit_basket[facing=west,lowered=true]
cookingforblockheads:fruit_basket[facing=west,lowered=false]
cookingforblockheads:fruit_basket[facing=east,lowered=true]
cookingforblockheads:fruit_basket[facing=east,lowered=false]
cookingforblockheads:cutting_board[facing=north,lowered=true]
cookingforblockheads:cutting_board[facing=north,lowered=false]
cookingforblockheads:cutting_board[facing=south,lowered=true]
cookingforblockheads:cutting_board[facing=south,lowered=false]
cookingforblockheads:cutting_board[facing=west,lowered=true]
cookingforblockheads:cutting_board[facing=west,lowered=false]
cookingforblockheads:cutting_board[facing=east,lowered=true]
cookingforblockheads:cutting_board[facing=east,lowered=false]
culinaryconstruct:sandwich_station
danknull:danknull_dock
darkutils:trap_move[facing=north]
darkutils:trap_move[facing=south]
darkutils:trap_move[facing=west]
darkutils:trap_move[facing=east]
darkutils:trap_move_fast[facing=north]
darkutils:trap_move_fast[facing=south]
darkutils:trap_move_fast[facing=west]
darkutils:trap_move_fast[facing=east]
darkutils:trap_move_hyper[facing=north]
darkutils:trap_move_hyper[facing=south]
darkutils:trap_move_hyper[facing=west]
darkutils:trap_move_hyper[facing=east]
darkutils:update_detector[powered=true]
darkutils:update_detector[powered=false]
darkutils:trap_tile[variant=poison]
darkutils:trap_tile[variant=weakness]
darkutils:trap_tile[variant=harming]
darkutils:trap_tile[variant=slowness]
darkutils:trap_tile[variant=fire]
darkutils:trap_tile[variant=wither]
darkutils:trap_tile[variant=maim]
darkutils:trap_tile[variant=player]
darkutils:trap_anchor[facing=north]
darkutils:trap_anchor[facing=south]
darkutils:trap_anchor[facing=west]
darkutils:trap_anchor[facing=east]
darkutils:sneaky
darkutils:sneaky_lever[powered=true]
darkutils:sneaky_lever[powered=false]
darkutils:sneaky_ghost
darkutils:sneaky_torch
darkutils:sneaky_obsidian
darkutils:sneaky_plate[powered=true]
darkutils:sneaky_plate[powered=false]
darkutils:sneaky_bedrock
darkutils:sneaky_button[powered=true]
darkutils:sneaky_button[powered=false]
darkutils:pearl_block[variant=default]
darkutils:pearl_block[variant=brick]
darkutils:pearl_block[variant=carved]
darkutils:pearl_block[variant=chiseled]
darkutils:timer[powered=true]
darkutils:timer[powered=false]
darkutils:monolith[variant=exp]
darkutils:monolith[variant=spawning]
darkutils:filter[variant=player]
darkutils:filter[variant=undead]
darkutils:filter[variant=arthropod]
darkutils:filter[variant=monster]
darkutils:filter[variant=animal]
darkutils:filter[variant=water]
darkutils:filter[variant=baby]
darkutils:filter[variant=pet]
darkutils:filter[variant=slime]
darkutils:filter[variant=fireres]
darkutils:filter[variant=boss]
darkutils:filter_inverted[variant=player]
darkutils:filter_inverted[variant=undead]
darkutils:filter_inverted[variant=arthropod]
darkutils:filter_inverted[variant=monster]
darkutils:filter_inverted[variant=animal]
darkutils:filter_inverted[variant=water]
darkutils:filter_inverted[variant=baby]
darkutils:filter_inverted[variant=pet]
darkutils:filter_inverted[variant=slime]
darkutils:filter_inverted[variant=fireres]
darkutils:filter_inverted[variant=boss]
darkutils:grate
darkutils:fake_tnt[explode=true]
darkutils:fake_tnt[explode=false]
darkutils:ender_tether[facing=up]
darkutils:ender_tether[facing=north]
darkutils:ender_tether[facing=south]
darkutils:ender_tether[facing=west]
darkutils:ender_tether[facing=east]
darkutils:ender_hopper[enabled=true,facing=down]
darkutils:ender_hopper[enabled=true,facing=up]
darkutils:ender_hopper[enabled=true,facing=north]
darkutils:ender_hopper[enabled=true,facing=south]
darkutils:ender_hopper[enabled=true,facing=west]
darkutils:ender_hopper[enabled=true,facing=east]
darkutils:ender_hopper[enabled=false,facing=down]
darkutils:ender_hopper[enabled=false,facing=up]
darkutils:ender_hopper[enabled=false,facing=north]
darkutils:ender_hopper[enabled=false,facing=south]
darkutils:ender_hopper[enabled=false,facing=west]
darkutils:ender_hopper[enabled=false,facing=east]
darkutils:ender_pearl_hopper[enabled=true,facing=down]
darkutils:ender_pearl_hopper[enabled=true,facing=up]
darkutils:ender_pearl_hopper[enabled=true,facing=north]
darkutils:ender_pearl_hopper[enabled=true,facing=south]
darkutils:ender_pearl_hopper[enabled=true,facing=west]
darkutils:ender_pearl_hopper[enabled=true,facing=east]
darkutils:ender_pearl_hopper[enabled=false,facing=down]
darkutils:ender_pearl_hopper[enabled=false,facing=up]
darkutils:ender_pearl_hopper[enabled=false,facing=north]
darkutils:ender_pearl_hopper[enabled=false,facing=south]
darkutils:ender_pearl_hopper[enabled=false,facing=west]
darkutils:ender_pearl_hopper[enabled=false,facing=east]
darkutils:slime_dyed[color=white]
darkutils:slime_dyed[color=orange]
darkutils:slime_dyed[color=magenta]
darkutils:slime_dyed[color=light_blue]
darkutils:slime_dyed[color=yellow]
darkutils:slime_dyed[color=lime]
darkutils:slime_dyed[color=pink]
darkutils:slime_dyed[color=gray]
darkutils:slime_dyed[color=silver]
darkutils:slime_dyed[color=cyan]
darkutils:slime_dyed[color=purple]
darkutils:slime_dyed[color=blue]
darkutils:slime_dyed[color=brown]
darkutils:slime_dyed[color=green]
darkutils:slime_dyed[color=red]
darkutils:slime_dyed[color=black]
darkutils:wither_block[variant=default]
darkutils:wither_block[variant=bricked]
darkutils:wither_block[variant=carved]
darkutils:wither_block[variant=chiseled]
darkutils:wither_block[variant=magma]
darkutils:wither_block[variant=tiled]
darkutils:anti_slime
randomportals:vertical_end_portal_frame[eye=true,facing=north]
randomportals:vertical_end_portal_frame[eye=true,facing=south]
randomportals:vertical_end_portal_frame[eye=true,facing=west]
randomportals:vertical_end_portal_frame[eye=true,facing=east]
randomportals:vertical_end_portal_frame[eye=false,facing=north]
randomportals:vertical_end_portal_frame[eye=false,facing=south]
randomportals:vertical_end_portal_frame[eye=false,facing=west]
randomportals:vertical_end_portal_frame[eye=false,facing=east]
randomportals:upside_down_end_portal_frame[eye=true,facing=north]
randomportals:upside_down_end_portal_frame[eye=true,facing=south]
randomportals:upside_down_end_portal_frame[eye=true,facing=west]
randomportals:upside_down_end_portal_frame[eye=true,facing=east]
randomportals:upside_down_end_portal_frame[eye=false,facing=north]
randomportals:upside_down_end_portal_frame[eye=false,facing=south]
randomportals:upside_down_end_portal_frame[eye=false,facing=west]
randomportals:upside_down_end_portal_frame[eye=false,facing=east]
randomportals:vertical_end_portal[facing=north]
randomportals:vertical_end_portal[facing=south]
randomportals:vertical_end_portal[facing=west]
randomportals:vertical_end_portal[facing=east]
randomportals:upside_down_end_portal
randomportals:white_vertical_nether_portal[axis=x,user_placed=true]
randomportals:white_vertical_nether_portal[axis=x,user_placed=false]
randomportals:white_vertical_nether_portal[axis=z,user_placed=true]
randomportals:white_vertical_nether_portal[axis=z,user_placed=false]
randomportals:white_lateral_nether_portal[axis=x,user_placed=true]
randomportals:white_lateral_nether_portal[axis=x,user_placed=false]
randomportals:white_lateral_nether_portal[axis=z,user_placed=true]
randomportals:white_lateral_nether_portal[axis=z,user_placed=false]
randomportals:orange_vertical_nether_portal[axis=x,user_placed=true]
randomportals:orange_vertical_nether_portal[axis=x,user_placed=false]
randomportals:orange_vertical_nether_portal[axis=z,user_placed=true]
randomportals:orange_vertical_nether_portal[axis=z,user_placed=false]
randomportals:orange_lateral_nether_portal[axis=x,user_placed=true]
randomportals:orange_lateral_nether_portal[axis=x,user_placed=false]
randomportals:orange_lateral_nether_portal[axis=z,user_placed=true]
randomportals:orange_lateral_nether_portal[axis=z,user_placed=false]
randomportals:magenta_vertical_nether_portal[axis=x,user_placed=true]
randomportals:magenta_vertical_nether_portal[axis=x,user_placed=false]
randomportals:magenta_vertical_nether_portal[axis=z,user_placed=true]
randomportals:magenta_vertical_nether_portal[axis=z,user_placed=false]
randomportals:magenta_lateral_nether_portal[axis=x,user_placed=true]
randomportals:magenta_lateral_nether_portal[axis=x,user_placed=false]
randomportals:magenta_lateral_nether_portal[axis=z,user_placed=true]
randomportals:magenta_lateral_nether_portal[axis=z,user_placed=false]
randomportals:light_blue_vertical_nether_portal[axis=x,user_placed=true]
randomportals:light_blue_vertical_nether_portal[axis=x,user_placed=false]
randomportals:light_blue_vertical_nether_portal[axis=z,user_placed=true]
randomportals:light_blue_vertical_nether_portal[axis=z,user_placed=false]
randomportals:light_blue_lateral_nether_portal[axis=x,user_placed=true]
randomportals:light_blue_lateral_nether_portal[axis=x,user_placed=false]
randomportals:light_blue_lateral_nether_portal[axis=z,user_placed=true]
randomportals:light_blue_lateral_nether_portal[axis=z,user_placed=false]
randomportals:yellow_vertical_nether_portal[axis=x,user_placed=true]
randomportals:yellow_vertical_nether_portal[axis=x,user_placed=false]
randomportals:yellow_vertical_nether_portal[axis=z,user_placed=true]
randomportals:yellow_vertical_nether_portal[axis=z,user_placed=false]
randomportals:yellow_lateral_nether_portal[axis=x,user_placed=true]
randomportals:yellow_lateral_nether_portal[axis=x,user_placed=false]
randomportals:yellow_lateral_nether_portal[axis=z,user_placed=true]
randomportals:yellow_lateral_nether_portal[axis=z,user_placed=false]
randomportals:lime_vertical_nether_portal[axis=x,user_placed=true]
randomportals:lime_vertical_nether_portal[axis=x,user_placed=false]
randomportals:lime_vertical_nether_portal[axis=z,user_placed=true]
randomportals:lime_vertical_nether_portal[axis=z,user_placed=false]
randomportals:lime_lateral_nether_portal[axis=x,user_placed=true]
randomportals:lime_lateral_nether_portal[axis=x,user_placed=false]
randomportals:lime_lateral_nether_portal[axis=z,user_placed=true]
randomportals:lime_lateral_nether_portal[axis=z,user_placed=false]
randomportals:pink_vertical_nether_portal[axis=x,user_placed=true]
randomportals:pink_vertical_nether_portal[axis=x,user_placed=false]
randomportals:pink_vertical_nether_portal[axis=z,user_placed=true]
randomportals:pink_vertical_nether_portal[axis=z,user_placed=false]
randomportals:pink_lateral_nether_portal[axis=x,user_placed=true]
randomportals:pink_lateral_nether_portal[axis=x,user_placed=false]
randomportals:pink_lateral_nether_portal[axis=z,user_placed=true]
randomportals:pink_lateral_nether_portal[axis=z,user_placed=false]
randomportals:gray_vertical_nether_portal[axis=x,user_placed=true]
randomportals:gray_vertical_nether_portal[axis=x,user_placed=false]
randomportals:gray_vertical_nether_portal[axis=z,user_placed=true]
randomportals:gray_vertical_nether_portal[axis=z,user_placed=false]
randomportals:gray_lateral_nether_portal[axis=x,user_placed=true]
randomportals:gray_lateral_nether_portal[axis=x,user_placed=false]
randomportals:gray_lateral_nether_portal[axis=z,user_placed=true]
randomportals:gray_lateral_nether_portal[axis=z,user_placed=false]
randomportals:silver_vertical_nether_portal[axis=x,user_placed=true]
randomportals:silver_vertical_nether_portal[axis=x,user_placed=false]
randomportals:silver_vertical_nether_portal[axis=z,user_placed=true]
randomportals:silver_vertical_nether_portal[axis=z,user_placed=false]
randomportals:silver_lateral_nether_portal[axis=x,user_placed=true]
randomportals:silver_lateral_nether_portal[axis=x,user_placed=false]
randomportals:silver_lateral_nether_portal[axis=z,user_placed=true]
randomportals:silver_lateral_nether_portal[axis=z,user_placed=false]
randomportals:cyan_vertical_nether_portal[axis=x,user_placed=true]
randomportals:cyan_vertical_nether_portal[axis=x,user_placed=false]
randomportals:cyan_vertical_nether_portal[axis=z,user_placed=true]
randomportals:cyan_vertical_nether_portal[axis=z,user_placed=false]
randomportals:cyan_lateral_nether_portal[axis=x,user_placed=true]
randomportals:cyan_lateral_nether_portal[axis=x,user_placed=false]
randomportals:cyan_lateral_nether_portal[axis=z,user_placed=true]
randomportals:cyan_lateral_nether_portal[axis=z,user_placed=false]
randomportals:purple_lateral_nether_portal[axis=x,user_placed=true]
randomportals:purple_lateral_nether_portal[axis=x,user_placed=false]
randomportals:purple_lateral_nether_portal[axis=z,user_placed=true]
randomportals:purple_lateral_nether_portal[axis=z,user_placed=false]
randomportals:blue_vertical_nether_portal[axis=x,user_placed=true]
randomportals:blue_vertical_nether_portal[axis=x,user_placed=false]
randomportals:blue_vertical_nether_portal[axis=z,user_placed=true]
randomportals:blue_vertical_nether_portal[axis=z,user_placed=false]
randomportals:blue_lateral_nether_portal[axis=x,user_placed=true]
randomportals:blue_lateral_nether_portal[axis=x,user_placed=false]
randomportals:blue_lateral_nether_portal[axis=z,user_placed=true]
randomportals:blue_lateral_nether_portal[axis=z,user_placed=false]
randomportals:brown_vertical_nether_portal[axis=x,user_placed=true]
randomportals:brown_vertical_nether_portal[axis=x,user_placed=false]
randomportals:brown_vertical_nether_portal[axis=z,user_placed=true]
randomportals:brown_vertical_nether_portal[axis=z,user_placed=false]
randomportals:brown_lateral_nether_portal[axis=x,user_placed=true]
randomportals:brown_lateral_nether_portal[axis=x,user_placed=false]
randomportals:brown_lateral_nether_portal[axis=z,user_placed=true]
randomportals:brown_lateral_nether_portal[axis=z,user_placed=false]
randomportals:green_vertical_nether_portal[axis=x,user_placed=true]
randomportals:green_vertical_nether_portal[axis=x,user_placed=false]
randomportals:green_vertical_nether_portal[axis=z,user_placed=true]
randomportals:green_vertical_nether_portal[axis=z,user_placed=false]
randomportals:green_lateral_nether_portal[axis=x,user_placed=true]
randomportals:green_lateral_nether_portal[axis=x,user_placed=false]
randomportals:green_lateral_nether_portal[axis=z,user_placed=true]
randomportals:green_lateral_nether_portal[axis=z,user_placed=false]
randomportals:red_vertical_nether_portal[axis=x,user_placed=true]
randomportals:red_vertical_nether_portal[axis=x,user_placed=false]
randomportals:red_vertical_nether_portal[axis=z,user_placed=true]
randomportals:red_vertical_nether_portal[axis=z,user_placed=false]
randomportals:red_lateral_nether_portal[axis=x,user_placed=true]
randomportals:red_lateral_nether_portal[axis=x,user_placed=false]
randomportals:red_lateral_nether_portal[axis=z,user_placed=true]
randomportals:red_lateral_nether_portal[axis=z,user_placed=false]
randomportals:black_vertical_nether_portal[axis=x,user_placed=true]
randomportals:black_vertical_nether_portal[axis=x,user_placed=false]
randomportals:black_vertical_nether_portal[axis=z,user_placed=true]
randomportals:black_vertical_nether_portal[axis=z,user_placed=false]
randomportals:black_lateral_nether_portal[axis=x,user_placed=true]
randomportals:black_lateral_nether_portal[axis=x,user_placed=false]
randomportals:black_lateral_nether_portal[axis=z,user_placed=true]
randomportals:black_lateral_nether_portal[axis=z,user_placed=false]
deepmoblearning:machine_casing
deepmoblearning:infused_ingot_block
deepmoblearning:simulation_chamber[facing=north]
deepmoblearning:simulation_chamber[facing=south]
deepmoblearning:simulation_chamber[facing=west]
deepmoblearning:simulation_chamber[facing=east]
deepmoblearning:extraction_chamber[facing=north]
deepmoblearning:extraction_chamber[facing=south]
deepmoblearning:extraction_chamber[facing=west]
deepmoblearning:extraction_chamber[facing=east]
deepmoblearning:trial_keystone[facing=north]
deepmoblearning:trial_keystone[facing=south]
deepmoblearning:trial_keystone[facing=west]
deepmoblearning:trial_keystone[facing=east]
densemetals:dense_iron_ore
densemetals:dense_diamond_ore
densemetals:dense_redstone_ore
densemetals:dense_emerald_ore
densemetals:dense_coal_ore
densemetals:dense_lapis_ore
densemetals:dense_gold_ore
dooglamoocitiesmod:farmlotblock
dooglamoocitiesmod:lumbermilllotblock
dooglamoocitiesmod:ranchlotblock
dooglamoocitiesmod:mineshaftlotblock
dooglamoocitiesmod:quarrylotblock
dooglamoocitiesmod:fisherylotblock
dooglamoocitiesmod:gardenlotblock
dooglamoocitiesmod:bakerylotblock
dooglamoocitiesmod:carpenterlotblock
dooglamoocitiesmod:textilelotblock
dooglamoocitiesmod:blacksmithlotblock
dooglamoocitiesmod:stonemasonlotblock
dooglamoocitiesmod:craftsmanlotblock
dooglamoocitiesmod:officelotblock
dooglamoocitiesmod:factorylotblock
dooglamoocitiesmod:factorylargelotblock
dooglamoocitiesmod:towerlotblock
dooglamoocitiesmod:towerlargelotblock
dooglamoocitiesmod:distributorlotblock
dooglamoocitiesmod:warehouselotblock
dooglamoocitiesmod:cheaterlotblock
dooglamoocitiesmod:bulldozerlotblock
dooglamoocitiesmod:roadlotblock[facing=north]
dooglamoocitiesmod:roadlotblock[facing=south]
dooglamoocitiesmod:roadlotblock[facing=west]
dooglamoocitiesmod:roadlotblock[facing=east]
dooglamoocitiesmod:intersectionlotblock
dooglamoocitiesmod:sellerlotblock
dooglamoocitiesmod:buyerlotblock
dooglamoocitiesmod:taxcollectorlotblock
endergetic:portoplasm_block
endertanks:ender_tank[facing=down,powered=true,variant=public]
endertanks:ender_tank[facing=down,powered=true,variant=private]
endertanks:ender_tank[facing=down,powered=true,variant=team]
endertanks:ender_tank[facing=down,powered=false,variant=public]
endertanks:ender_tank[facing=down,powered=false,variant=private]
endertanks:ender_tank[facing=down,powered=false,variant=team]
endertanks:ender_tank[facing=up,powered=true,variant=public]
endertanks:ender_tank[facing=up,powered=true,variant=private]
endertanks:ender_tank[facing=up,powered=true,variant=team]
endertanks:ender_tank[facing=up,powered=false,variant=public]
endertanks:ender_tank[facing=up,powered=false,variant=private]
endertanks:ender_tank[facing=up,powered=false,variant=team]
endertanks:ender_tank[facing=north,powered=true,variant=public]
endertanks:ender_tank[facing=north,powered=true,variant=private]
endertanks:ender_tank[facing=north,powered=true,variant=team]
endertanks:ender_tank[facing=north,powered=false,variant=public]
endertanks:ender_tank[facing=north,powered=false,variant=private]
endertanks:ender_tank[facing=north,powered=false,variant=team]
endertanks:ender_tank[facing=south,powered=true,variant=public]
endertanks:ender_tank[facing=south,powered=true,variant=private]
endertanks:ender_tank[facing=south,powered=true,variant=team]
endertanks:ender_tank[facing=south,powered=false,variant=public]
endertanks:ender_tank[facing=south,powered=false,variant=private]
endertanks:ender_tank[facing=south,powered=false,variant=team]
endertanks:ender_tank[facing=west,powered=true,variant=public]
endertanks:ender_tank[facing=west,powered=true,variant=private]
endertanks:ender_tank[facing=west,powered=true,variant=team]
endertanks:ender_tank[facing=west,powered=false,variant=public]
endertanks:ender_tank[facing=west,powered=false,variant=private]
endertanks:ender_tank[facing=west,powered=false,variant=team]
endertanks:ender_tank[facing=east,powered=true,variant=public]
endertanks:ender_tank[facing=east,powered=true,variant=private]
endertanks:ender_tank[facing=east,powered=true,variant=team]
endertanks:ender_tank[facing=east,powered=false,variant=public]
endertanks:ender_tank[facing=east,powered=false,variant=private]
endertanks:ender_tank[facing=east,powered=false,variant=team]
enderutilities:asu[tier=1]
enderutilities:asu[tier=2]
enderutilities:asu[tier=3]
enderutilities:asu[tier=4]
enderutilities:asu[tier=5]
enderutilities:asu[tier=6]
enderutilities:asu[tier=7]
enderutilities:asu[tier=8]
enderutilities:asu[tier=9]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=true,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=true,down=false,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=true,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=true,creative=false,down=false,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=true,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=true,down=false,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=true,facing=east,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=north,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=south,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=west,front=false,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=true,left=false,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=true,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=true,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=true,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=true,right=false,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=false,right=true,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=false,right=true,up=false]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=false,right=false,up=true]
enderutilities:barrel[back=false,creative=false,down=false,facing=east,front=false,left=false,right=false,up=false]
enderutilities:draw_bridge[advanced=true,facing=down]
enderutilities:draw_bridge[advanced=true,facing=up]
enderutilities:draw_bridge[advanced=true,facing=north]
enderutilities:draw_bridge[advanced=true,facing=south]
enderutilities:draw_bridge[advanced=true,facing=west]
enderutilities:draw_bridge[advanced=true,facing=east]
enderutilities:draw_bridge[advanced=false,facing=down]
enderutilities:draw_bridge[advanced=false,facing=up]
enderutilities:draw_bridge[advanced=false,facing=north]
enderutilities:draw_bridge[advanced=false,facing=south]
enderutilities:draw_bridge[advanced=false,facing=west]
enderutilities:draw_bridge[advanced=false,facing=east]
enderutilities:ender_elevator[color=white]
enderutilities:ender_elevator[color=orange]
enderutilities:ender_elevator[color=magenta]
enderutilities:ender_elevator[color=light_blue]
enderutilities:ender_elevator[color=yellow]
enderutilities:ender_elevator[color=lime]
enderutilities:ender_elevator[color=pink]
enderutilities:ender_elevator[color=gray]
enderutilities:ender_elevator[color=silver]
enderutilities:ender_elevator[color=cyan]
enderutilities:ender_elevator[color=purple]
enderutilities:ender_elevator[color=blue]
enderutilities:ender_elevator[color=brown]
enderutilities:ender_elevator[color=green]
enderutilities:ender_elevator[color=red]
enderutilities:ender_elevator[color=black]
enderutilities:ender_elevator_slab[color=white,half=top]
enderutilities:ender_elevator_slab[color=white,half=bottom]
enderutilities:ender_elevator_slab[color=orange,half=top]
enderutilities:ender_elevator_slab[color=orange,half=bottom]
enderutilities:ender_elevator_slab[color=magenta,half=top]
enderutilities:ender_elevator_slab[color=magenta,half=bottom]
enderutilities:ender_elevator_slab[color=light_blue,half=top]
enderutilities:ender_elevator_slab[color=light_blue,half=bottom]
enderutilities:ender_elevator_slab[color=yellow,half=top]
enderutilities:ender_elevator_slab[color=yellow,half=bottom]
enderutilities:ender_elevator_slab[color=lime,half=top]
enderutilities:ender_elevator_slab[color=lime,half=bottom]
enderutilities:ender_elevator_slab[color=pink,half=top]
enderutilities:ender_elevator_slab[color=pink,half=bottom]
enderutilities:ender_elevator_slab[color=gray,half=top]
enderutilities:ender_elevator_slab[color=gray,half=bottom]
enderutilities:ender_elevator_slab[color=silver,half=top]
enderutilities:ender_elevator_slab[color=silver,half=bottom]
enderutilities:ender_elevator_slab[color=cyan,half=top]
enderutilities:ender_elevator_slab[color=cyan,half=bottom]
enderutilities:ender_elevator_slab[color=purple,half=top]
enderutilities:ender_elevator_slab[color=purple,half=bottom]
enderutilities:ender_elevator_slab[color=blue,half=top]
enderutilities:ender_elevator_slab[color=blue,half=bottom]
enderutilities:ender_elevator_slab[color=brown,half=top]
enderutilities:ender_elevator_slab[color=brown,half=bottom]
enderutilities:ender_elevator_slab[color=green,half=top]
enderutilities:ender_elevator_slab[color=green,half=bottom]
enderutilities:ender_elevator_slab[color=red,half=top]
enderutilities:ender_elevator_slab[color=red,half=bottom]
enderutilities:ender_elevator_slab[color=black,half=top]
enderutilities:ender_elevator_slab[color=black,half=bottom]
enderutilities:ender_elevator_layer[color=white,half=top]
enderutilities:ender_elevator_layer[color=white,half=bottom]
enderutilities:ender_elevator_layer[color=orange,half=top]
enderutilities:ender_elevator_layer[color=orange,half=bottom]
enderutilities:ender_elevator_layer[color=magenta,half=top]
enderutilities:ender_elevator_layer[color=magenta,half=bottom]
enderutilities:ender_elevator_layer[color=light_blue,half=top]
enderutilities:ender_elevator_layer[color=light_blue,half=bottom]
enderutilities:ender_elevator_layer[color=yellow,half=top]
enderutilities:ender_elevator_layer[color=yellow,half=bottom]
enderutilities:ender_elevator_layer[color=lime,half=top]
enderutilities:ender_elevator_layer[color=lime,half=bottom]
enderutilities:ender_elevator_layer[color=pink,half=top]
enderutilities:ender_elevator_layer[color=pink,half=bottom]
enderutilities:ender_elevator_layer[color=gray,half=top]
enderutilities:ender_elevator_layer[color=gray,half=bottom]
enderutilities:ender_elevator_layer[color=silver,half=top]
enderutilities:ender_elevator_layer[color=silver,half=bottom]
enderutilities:ender_elevator_layer[color=cyan,half=top]
enderutilities:ender_elevator_layer[color=cyan,half=bottom]
enderutilities:ender_elevator_layer[color=purple,half=top]
enderutilities:ender_elevator_layer[color=purple,half=bottom]
enderutilities:ender_elevator_layer[color=blue,half=top]
enderutilities:ender_elevator_layer[color=blue,half=bottom]
enderutilities:ender_elevator_layer[color=brown,half=top]
enderutilities:ender_elevator_layer[color=brown,half=bottom]
enderutilities:ender_elevator_layer[color=green,half=top]
enderutilities:ender_elevator_layer[color=green,half=bottom]
enderutilities:ender_elevator_layer[color=red,half=top]
enderutilities:ender_elevator_layer[color=red,half=bottom]
enderutilities:ender_elevator_layer[color=black,half=top]
enderutilities:ender_elevator_layer[color=black,half=bottom]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=none,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=valid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=valid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=invalid,type=normal,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=valid,west=valid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=none,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=valid,south=valid,type=filtered,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=none,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=none,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=valid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=valid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=valid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=valid,type=normal,up=none,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=valid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=none,south=invalid,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=valid,south=none,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=down,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=valid,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=valid,south=none,type=normal,up=none,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=valid,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=valid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=up,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=none,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=normal,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=north,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=south,north=valid,south=invalid,type=normal,up=valid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=south,north=invalid,south=none,type=normal,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=south,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=south,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=none,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=valid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=normal,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=none,south=invalid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=none,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=valid,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=valid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=normal,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=none,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=west,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=valid,type=filtered,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=none,south=invalid,type=normal,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=none,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=none,type=normal,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=none,type=filtered,up=valid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=none,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=normal,up=valid,west=invalid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=valid,south=invalid,type=filtered,up=invalid,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=valid,west=none]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=none,west=valid]
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enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=none,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=valid,type=filtered,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=normal,up=invalid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=none,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=valid,west=invalid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=none]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=valid]
enderutilities:inserter[down=invalid,east=invalid,facing=east,north=invalid,south=invalid,type=filtered,up=invalid,west=invalid]
enderutilities:floor[half=bottom,type=normal]
enderutilities:floor[half=bottom,type=cracked]
enderutilities:floor[half=top,type=normal]
enderutilities:floor[half=top,type=cracked]
enderutilities:energy_bridge[active=true,facing=north,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=true,facing=north,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=true,facing=north,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=true,facing=south,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=true,facing=south,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=true,facing=south,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=true,facing=west,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=true,facing=west,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=true,facing=west,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=true,facing=east,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=true,facing=east,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=true,facing=east,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=false,facing=north,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=false,facing=north,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=false,facing=north,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=false,facing=south,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=false,facing=south,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=false,facing=south,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=false,facing=west,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=false,facing=west,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=false,facing=west,type=energy_bridge_transmitter]
enderutilities:energy_bridge[active=false,facing=east,type=energy_bridge_resonator]
enderutilities:energy_bridge[active=false,facing=east,type=energy_bridge_receiver]
enderutilities:energy_bridge[active=false,facing=east,type=energy_bridge_transmitter]
enderutilities:machine_0[facing=north,mode=off]
enderutilities:machine_0[facing=north,mode=on_nofuel]
enderutilities:machine_0[facing=north,mode=on_normal]
enderutilities:machine_0[facing=north,mode=on_fast]
enderutilities:machine_0[facing=south,mode=off]
enderutilities:machine_0[facing=south,mode=on_nofuel]
enderutilities:machine_0[facing=south,mode=on_normal]
enderutilities:machine_0[facing=south,mode=on_fast]
enderutilities:machine_0[facing=west,mode=off]
enderutilities:machine_0[facing=west,mode=on_nofuel]
enderutilities:machine_0[facing=west,mode=on_normal]
enderutilities:machine_0[facing=west,mode=on_fast]
enderutilities:machine_0[facing=east,mode=off]
enderutilities:machine_0[facing=east,mode=on_nofuel]
enderutilities:machine_0[facing=east,mode=on_normal]
enderutilities:machine_0[facing=east,mode=on_fast]
enderutilities:machine_1[facing=north,type=ender_infuser]
enderutilities:machine_1[facing=north,type=tool_workstation]
enderutilities:machine_1[facing=north,type=creation_station]
enderutilities:machine_1[facing=north,type=quick_stacker_advanced]
enderutilities:machine_1[facing=south,type=ender_infuser]
enderutilities:machine_1[facing=south,type=tool_workstation]
enderutilities:machine_1[facing=south,type=creation_station]
enderutilities:machine_1[facing=south,type=quick_stacker_advanced]
enderutilities:machine_1[facing=west,type=ender_infuser]
enderutilities:machine_1[facing=west,type=tool_workstation]
enderutilities:machine_1[facing=west,type=creation_station]
enderutilities:machine_1[facing=west,type=quick_stacker_advanced]
enderutilities:machine_1[facing=east,type=ender_infuser]
enderutilities:machine_1[facing=east,type=tool_workstation]
enderutilities:machine_1[facing=east,type=creation_station]
enderutilities:machine_1[facing=east,type=quick_stacker_advanced]
enderutilities:molecular_exciter[facing=down,powered=true]
enderutilities:molecular_exciter[facing=down,powered=false]
enderutilities:molecular_exciter[facing=up,powered=true]
enderutilities:molecular_exciter[facing=up,powered=false]
enderutilities:molecular_exciter[facing=north,powered=true]
enderutilities:molecular_exciter[facing=north,powered=false]
enderutilities:molecular_exciter[facing=south,powered=true]
enderutilities:molecular_exciter[facing=south,powered=false]
enderutilities:molecular_exciter[facing=west,powered=true]
enderutilities:molecular_exciter[facing=west,powered=false]
enderutilities:molecular_exciter[facing=east,powered=true]
enderutilities:molecular_exciter[facing=east,powered=false]
enderutilities:msu[creative=true,type=msu_0]
enderutilities:msu[creative=true,type=msu_1]
enderutilities:msu[creative=false,type=msu_0]
enderutilities:msu[creative=false,type=msu_1]
enderutilities:phasing[inverted=true,powered=true]
enderutilities:phasing[inverted=true,powered=false]
enderutilities:phasing[inverted=false,powered=true]
enderutilities:phasing[inverted=false,powered=false]
enderutilities:portal[facing=down]
enderutilities:portal[facing=up]
enderutilities:portal[facing=north]
enderutilities:portal[facing=south]
enderutilities:portal[facing=west]
enderutilities:portal[facing=east]
enderutilities:frame
enderutilities:portal_panel[facing=down]
enderutilities:portal_panel[facing=up]
enderutilities:portal_panel[facing=north]
enderutilities:portal_panel[facing=south]
enderutilities:portal_panel[facing=west]
enderutilities:portal_panel[facing=east]
enderutilities:sound_block
enderutilities:storage_0[facing=north,type=memory_chest_0]
enderutilities:storage_0[facing=north,type=memory_chest_1]
enderutilities:storage_0[facing=north,type=memory_chest_2]
enderutilities:storage_0[facing=north,type=handy_chest_0]
enderutilities:storage_0[facing=north,type=handy_chest_1]
enderutilities:storage_0[facing=north,type=handy_chest_2]
enderutilities:storage_0[facing=north,type=handy_chest_3]
enderutilities:storage_0[facing=north,type=jsu]
enderutilities:storage_0[facing=south,type=memory_chest_0]
enderutilities:storage_0[facing=south,type=memory_chest_1]
enderutilities:storage_0[facing=south,type=memory_chest_2]
enderutilities:storage_0[facing=south,type=handy_chest_0]
enderutilities:storage_0[facing=south,type=handy_chest_1]
enderutilities:storage_0[facing=south,type=handy_chest_2]
enderutilities:storage_0[facing=south,type=handy_chest_3]
enderutilities:storage_0[facing=south,type=jsu]
enderutilities:storage_0[facing=west,type=memory_chest_0]
enderutilities:storage_0[facing=west,type=memory_chest_1]
enderutilities:storage_0[facing=west,type=memory_chest_2]
enderutilities:storage_0[facing=west,type=handy_chest_0]
enderutilities:storage_0[facing=west,type=handy_chest_1]
enderutilities:storage_0[facing=west,type=handy_chest_2]
enderutilities:storage_0[facing=west,type=handy_chest_3]
enderutilities:storage_0[facing=west,type=jsu]
enderutilities:storage_0[facing=east,type=memory_chest_0]
enderutilities:storage_0[facing=east,type=memory_chest_1]
enderutilities:storage_0[facing=east,type=memory_chest_2]
enderutilities:storage_0[facing=east,type=handy_chest_0]
enderutilities:storage_0[facing=east,type=handy_chest_1]
enderutilities:storage_0[facing=east,type=handy_chest_2]
enderutilities:storage_0[facing=east,type=handy_chest_3]
enderutilities:storage_0[facing=east,type=jsu]
energyconverters:energy_bridge
energyconverters:energy_producer_fe
energyconverters:energy_consumer_fe
energyconverters:energy_producer_eu[tier=lv]
energyconverters:energy_producer_eu[tier=mv]
energyconverters:energy_producer_eu[tier=hv]
energyconverters:energy_producer_eu[tier=ev]
energyconverters:energy_producer_eu[tier=iv]
energyconverters:energy_consumer_eu[tier=lv]
energyconverters:energy_consumer_eu[tier=mv]
energyconverters:energy_consumer_eu[tier=hv]
energyconverters:energy_consumer_eu[tier=ev]
energyconverters:energy_consumer_eu[tier=iv]
energyconverters:energy_producer_rf
energyconverters:energy_consumer_rf
energyconverters:energy_producer_mj
energyconverters:energy_consumer_mj
oreberries:iron_oreberry_bush[age=0]
oreberries:iron_oreberry_bush[age=1]
oreberries:iron_oreberry_bush[age=2]
oreberries:iron_oreberry_bush[age=3]
oreberries:gold_oreberry_bush[age=0]
oreberries:gold_oreberry_bush[age=1]
oreberries:gold_oreberry_bush[age=2]
oreberries:gold_oreberry_bush[age=3]
oreberries:copper_oreberry_bush[age=0]
oreberries:copper_oreberry_bush[age=1]
oreberries:copper_oreberry_bush[age=2]
oreberries:copper_oreberry_bush[age=3]
oreberries:tin_oreberry_bush[age=0]
oreberries:tin_oreberry_bush[age=1]
oreberries:tin_oreberry_bush[age=2]
oreberries:tin_oreberry_bush[age=3]
oreberries:aluminum_oreberry_bush[age=0]
oreberries:aluminum_oreberry_bush[age=1]
oreberries:aluminum_oreberry_bush[age=2]
oreberries:aluminum_oreberry_bush[age=3]
oreberries:essence_oreberry_bush[age=0]
oreberries:essence_oreberry_bush[age=1]
oreberries:essence_oreberry_bush[age=2]
oreberries:essence_oreberry_bush[age=3]
exnihilocreatio:witchwater[level=0]
exnihilocreatio:witchwater[level=1]
exnihilocreatio:witchwater[level=2]
exnihilocreatio:witchwater[level=3]
exnihilocreatio:witchwater[level=4]
exnihilocreatio:witchwater[level=5]
exnihilocreatio:witchwater[level=6]
exnihilocreatio:witchwater[level=7]
exnihilocreatio:witchwater[level=8]
exnihilocreatio:witchwater[level=9]
exnihilocreatio:witchwater[level=10]
exnihilocreatio:witchwater[level=11]
exnihilocreatio:witchwater[level=12]
exnihilocreatio:witchwater[level=13]
exnihilocreatio:witchwater[level=14]
exnihilocreatio:witchwater[level=15]
exnihilocreatio:block_dust
exnihilocreatio:block_netherrack_crushed
exnihilocreatio:block_endstone_crushed
exnihilocreatio:block_andesite_crushed
exnihilocreatio:block_diorite_crushed
exnihilocreatio:block_granite_crushed
exnihilocreatio:block_barrel0
exnihilocreatio:block_barrel1
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_sieve[mesh=none]
exnihilocreatio:block_sieve[mesh=string]
exnihilocreatio:block_sieve[mesh=flint]
exnihilocreatio:block_sieve[mesh=iron]
exnihilocreatio:block_sieve[mesh=diamond]
exnihilocreatio:block_sieve[mesh=no_render]
exnihilocreatio:block_crucible[fired=true,thin=true]
exnihilocreatio:block_crucible[fired=true,thin=false]
exnihilocreatio:block_crucible[fired=false,thin=true]
exnihilocreatio:block_crucible[fired=false,thin=false]
exnihilocreatio:block_crucible_wood[thin=true]
exnihilocreatio:block_crucible_wood[thin=false]
exnihilocreatio:block_waterwheel[is_wheel=true]
exnihilocreatio:block_waterwheel[is_wheel=false]
exnihilocreatio:block_axle_stone[is_axle=true]
exnihilocreatio:block_axle_stone[is_axle=false]
exnihilocreatio:block_grinder[part_type=empty]
exnihilocreatio:block_grinder[part_type=box]
exnihilocreatio:block_grinder[part_type=gear]
exnihilocreatio:block_grinder[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=empty]
exnihilocreatio:block_auto_sifter[part_type=box]
exnihilocreatio:block_auto_sifter[part_type=piston]
exnihilocreatio:block_auto_sifter[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=connection]
exnihilocreatio:block_end_cake[bites=0]
exnihilocreatio:block_end_cake[bites=1]
exnihilocreatio:block_end_cake[bites=2]
exnihilocreatio:block_end_cake[bites=3]
exnihilocreatio:block_end_cake[bites=4]
exnihilocreatio:block_end_cake[bites=5]
exnihilocreatio:block_end_cake[bites=6]
exnihilocreatio:hive[variant=artificial_hive]
exnihilocreatio:hive[variant=scented_hive]
exoticbirds:egg_sorter[facing=north]
exoticbirds:egg_sorter[facing=south]
exoticbirds:egg_sorter[facing=west]
exoticbirds:egg_sorter[facing=east]
exoticbirds:egg_incubator[facing=north]
exoticbirds:egg_incubator[facing=south]
exoticbirds:egg_incubator[facing=west]
exoticbirds:egg_incubator[facing=east]
exoticbirds:nest[eggcount=0,facing=north]
exoticbirds:nest[eggcount=0,facing=south]
exoticbirds:nest[eggcount=0,facing=west]
exoticbirds:nest[eggcount=0,facing=east]
exoticbirds:nest[eggcount=1,facing=north]
exoticbirds:nest[eggcount=1,facing=south]
exoticbirds:nest[eggcount=1,facing=west]
exoticbirds:nest[eggcount=1,facing=east]
exoticbirds:nest[eggcount=2,facing=north]
exoticbirds:nest[eggcount=2,facing=south]
exoticbirds:nest[eggcount=2,facing=west]
exoticbirds:nest[eggcount=2,facing=east]
exoticbirds:nest[eggcount=3,facing=north]
exoticbirds:nest[eggcount=3,facing=south]
exoticbirds:nest[eggcount=3,facing=west]
exoticbirds:nest[eggcount=3,facing=east]
exoticbirds:phoenix_egg[age=0]
exoticbirds:phoenix_egg[age=1]
exoticbirds:phoenix_egg[age=2]
exoticbirds:phoenix_egg[age=3]
exoticbirds:lit_egg_sorter[facing=north]
exoticbirds:lit_egg_sorter[facing=south]
exoticbirds:lit_egg_sorter[facing=west]
exoticbirds:lit_egg_sorter[facing=east]
exoticbirds:lit_egg_incubator[facing=north]
exoticbirds:lit_egg_incubator[facing=south]
exoticbirds:lit_egg_incubator[facing=west]
exoticbirds:lit_egg_incubator[facing=east]
extendedcrafting:storage[variant=black_iron]
extendedcrafting:storage[variant=luminessence]
extendedcrafting:storage[variant=nether_star]
extendedcrafting:storage[variant=crystaltine]
extendedcrafting:storage[variant=ultimate]
extendedcrafting:storage[variant=ender]
extendedcrafting:storage[variant=ender_star]
extendedcrafting:storage[variant=enhanced_ender]
extendedcrafting:frame
extendedcrafting:lamp[variant=glowstone]
extendedcrafting:lamp[variant=luminessence]
extendedcrafting:trimmed[variant=iron]
extendedcrafting:trimmed[variant=gold]
extendedcrafting:trimmed[variant=diamond]
extendedcrafting:trimmed[variant=emerald]
extendedcrafting:trimmed[variant=crystaltine]
extendedcrafting:trimmed[variant=ultimate]
extendedcrafting:crafting_table
extendedcrafting:pedestal
extendedcrafting:crafting_core
extendedcrafting:interface
extendedcrafting:table_basic
extendedcrafting:table_advanced
extendedcrafting:table_elite
extendedcrafting:table_ultimate
extendedcrafting:compressor[facing=north]
extendedcrafting:compressor[facing=south]
extendedcrafting:compressor[facing=west]
extendedcrafting:compressor[facing=east]
extendedcrafting:ender_alternator
extendedcrafting:ender_crafter
bigreactors:oreyellorite
bigreactors:oreanglesite
bigreactors:orebenitoite
bigreactors:blockyellorium
bigreactors:blockcyanite
bigreactors:blockgraphite
bigreactors:blockblutonium
bigreactors:blockludicrite
bigreactors:blocksteel
bigreactors:reactorcasing[casing=single]
bigreactors:reactorcasing[casing=wall]
bigreactors:reactorcasing[casing=frameew]
bigreactors:reactorcasing[casing=framesn]
bigreactors:reactorcasing[casing=frameud]
bigreactors:reactorcasing[casing=corner]
bigreactors:reactorglass[facings=none]
bigreactors:reactorglass[facings=all]
bigreactors:reactorglass[facings=face_d]
bigreactors:reactorglass[facings=face_e]
bigreactors:reactorglass[facings=face_n]
bigreactors:reactorglass[facings=face_s]
bigreactors:reactorglass[facings=face_u]
bigreactors:reactorglass[facings=face_w]
bigreactors:reactorglass[facings=angle_de]
bigreactors:reactorglass[facings=angle_dn]
bigreactors:reactorglass[facings=angle_ds]
bigreactors:reactorglass[facings=angle_dw]
bigreactors:reactorglass[facings=angle_en]
bigreactors:reactorglass[facings=angle_es]
bigreactors:reactorglass[facings=angle_eu]
bigreactors:reactorglass[facings=angle_nu]
bigreactors:reactorglass[facings=angle_nw]
bigreactors:reactorglass[facings=angle_su]
bigreactors:reactorglass[facings=angle_sw]
bigreactors:reactorglass[facings=angle_uw]
bigreactors:reactorglass[facings=opposite_du]
bigreactors:reactorglass[facings=opposite_ew]
bigreactors:reactorglass[facings=opposite_ns]
bigreactors:reactorglass[facings=cshape_deu]
bigreactors:reactorglass[facings=cshape_dew]
bigreactors:reactorglass[facings=cshape_dns]
bigreactors:reactorglass[facings=cshape_dnu]
bigreactors:reactorglass[facings=cshape_dsu]
bigreactors:reactorglass[facings=cshape_duw]
bigreactors:reactorglass[facings=cshape_ens]
bigreactors:reactorglass[facings=cshape_enw]
bigreactors:reactorglass[facings=cshape_esw]
bigreactors:reactorglass[facings=cshape_euw]
bigreactors:reactorglass[facings=cshape_nsu]
bigreactors:reactorglass[facings=cshape_nsw]
bigreactors:reactorglass[facings=corner_den]
bigreactors:reactorglass[facings=corner_des]
bigreactors:reactorglass[facings=corner_dnw]
bigreactors:reactorglass[facings=corner_dsw]
bigreactors:reactorglass[facings=corner_enu]
bigreactors:reactorglass[facings=corner_esu]
bigreactors:reactorglass[facings=corner_nuw]
bigreactors:reactorglass[facings=corner_suw]
bigreactors:reactorglass[facings=misc_dens]
bigreactors:reactorglass[facings=misc_denu]
bigreactors:reactorglass[facings=misc_denw]
bigreactors:reactorglass[facings=misc_desu]
bigreactors:reactorglass[facings=misc_desw]
bigreactors:reactorglass[facings=misc_dnsw]
bigreactors:reactorglass[facings=misc_dnuw]
bigreactors:reactorglass[facings=misc_dsuw]
bigreactors:reactorglass[facings=misc_ensu]
bigreactors:reactorglass[facings=misc_enuw]
bigreactors:reactorglass[facings=misc_esuw]
bigreactors:reactorglass[facings=misc_nsuw]
bigreactors:reactorglass[facings=pipe_deuw]
bigreactors:reactorglass[facings=pipe_dnsu]
bigreactors:reactorglass[facings=pipe_ensw]
bigreactors:reactorglass[facings=pipeend_densu]
bigreactors:reactorglass[facings=pipeend_densw]
bigreactors:reactorglass[facings=pipeend_denuw]
bigreactors:reactorglass[facings=pipeend_desuw]
bigreactors:reactorglass[facings=pipeend_dnsuw]
bigreactors:reactorglass[facings=pipeend_ensuw]
bigreactors:reactorcontroller[afstate=disassembled,controller=off]
bigreactors:reactorcontroller[afstate=disassembled,controller=idle]
bigreactors:reactorcontroller[afstate=disassembled,controller=active]
bigreactors:reactorcontroller[afstate=assembleddown,controller=off]
bigreactors:reactorcontroller[afstate=assembleddown,controller=idle]
bigreactors:reactorcontroller[afstate=assembleddown,controller=active]
bigreactors:reactorcontroller[afstate=assembledup,controller=off]
bigreactors:reactorcontroller[afstate=assembledup,controller=idle]
bigreactors:reactorcontroller[afstate=assembledup,controller=active]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=off]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=idle]
bigreactors:reactorcontroller[afstate=assemblednorth,controller=active]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=off]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=idle]
bigreactors:reactorcontroller[afstate=assembledsouth,controller=active]
bigreactors:reactorcontroller[afstate=assembledwest,controller=off]
bigreactors:reactorcontroller[afstate=assembledwest,controller=idle]
bigreactors:reactorcontroller[afstate=assembledwest,controller=active]
bigreactors:reactorcontroller[afstate=assembledeast,controller=off]
bigreactors:reactorcontroller[afstate=assembledeast,controller=idle]
bigreactors:reactorcontroller[afstate=assembledeast,controller=active]
bigreactors:reactorpowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:reactorpowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:reactorpowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:reactorpowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:reactorpowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:reactoraccessport[afstate=disassembled,portdirection=inlet]
bigreactors:reactoraccessport[afstate=disassembled,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledup,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledup,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactoraccessport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactoraccessport[afstate=assembledeast,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:reactorcontrolrod[afstate=disassembled]
bigreactors:reactorcontrolrod[afstate=assembleddown]
bigreactors:reactorcontrolrod[afstate=assembledup]
bigreactors:reactorcontrolrod[afstate=assemblednorth]
bigreactors:reactorcontrolrod[afstate=assembledsouth]
bigreactors:reactorcontrolrod[afstate=assembledwest]
bigreactors:reactorcontrolrod[afstate=assembledeast]
bigreactors:reactorrednetport[afstate=disassembled]
bigreactors:reactorrednetport[afstate=assembleddown]
bigreactors:reactorrednetport[afstate=assembledup]
bigreactors:reactorrednetport[afstate=assemblednorth]
bigreactors:reactorrednetport[afstate=assembledsouth]
bigreactors:reactorrednetport[afstate=assembledwest]
bigreactors:reactorrednetport[afstate=assembledeast]
bigreactors:reactorcomputerport[afstate=disassembled]
bigreactors:reactorcomputerport[afstate=assembleddown]
bigreactors:reactorcomputerport[afstate=assembledup]
bigreactors:reactorcomputerport[afstate=assemblednorth]
bigreactors:reactorcomputerport[afstate=assembledsouth]
bigreactors:reactorcomputerport[afstate=assembledwest]
bigreactors:reactorcomputerport[afstate=assembledeast]
bigreactors:reactorredstoneport[afstate=disassembled,lit=true]
bigreactors:reactorredstoneport[afstate=disassembled,lit=false]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=true]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=false]
bigreactors:reactorredstoneport[afstate=assembledup,lit=true]
bigreactors:reactorredstoneport[afstate=assembledup,lit=false]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=true]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=true]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=true]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=false]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=true]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=false]
bigreactors:reactorfuelrod[fuelrodstate=disassembled]
bigreactors:reactorfuelrod[fuelrodstate=assembledud]
bigreactors:reactorfuelrod[fuelrodstate=assembledew]
bigreactors:reactorfuelrod[fuelrodstate=assembledsn]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbineglass[facings=none]
bigreactors:turbineglass[facings=all]
bigreactors:turbineglass[facings=face_d]
bigreactors:turbineglass[facings=face_e]
bigreactors:turbineglass[facings=face_n]
bigreactors:turbineglass[facings=face_s]
bigreactors:turbineglass[facings=face_u]
bigreactors:turbineglass[facings=face_w]
bigreactors:turbineglass[facings=angle_de]
bigreactors:turbineglass[facings=angle_dn]
bigreactors:turbineglass[facings=angle_ds]
bigreactors:turbineglass[facings=angle_dw]
bigreactors:turbineglass[facings=angle_en]
bigreactors:turbineglass[facings=angle_es]
bigreactors:turbineglass[facings=angle_eu]
bigreactors:turbineglass[facings=angle_nu]
bigreactors:turbineglass[facings=angle_nw]
bigreactors:turbineglass[facings=angle_su]
bigreactors:turbineglass[facings=angle_sw]
bigreactors:turbineglass[facings=angle_uw]
bigreactors:turbineglass[facings=opposite_du]
bigreactors:turbineglass[facings=opposite_ew]
bigreactors:turbineglass[facings=opposite_ns]
bigreactors:turbineglass[facings=cshape_deu]
bigreactors:turbineglass[facings=cshape_dew]
bigreactors:turbineglass[facings=cshape_dns]
bigreactors:turbineglass[facings=cshape_dnu]
bigreactors:turbineglass[facings=cshape_dsu]
bigreactors:turbineglass[facings=cshape_duw]
bigreactors:turbineglass[facings=cshape_ens]
bigreactors:turbineglass[facings=cshape_enw]
bigreactors:turbineglass[facings=cshape_esw]
bigreactors:turbineglass[facings=cshape_euw]
bigreactors:turbineglass[facings=cshape_nsu]
bigreactors:turbineglass[facings=cshape_nsw]
bigreactors:turbineglass[facings=corner_den]
bigreactors:turbineglass[facings=corner_des]
bigreactors:turbineglass[facings=corner_dnw]
bigreactors:turbineglass[facings=corner_dsw]
bigreactors:turbineglass[facings=corner_enu]
bigreactors:turbineglass[facings=corner_esu]
bigreactors:turbineglass[facings=corner_nuw]
bigreactors:turbineglass[facings=corner_suw]
bigreactors:turbineglass[facings=misc_dens]
bigreactors:turbineglass[facings=misc_denu]
bigreactors:turbineglass[facings=misc_denw]
bigreactors:turbineglass[facings=misc_desu]
bigreactors:turbineglass[facings=misc_desw]
bigreactors:turbineglass[facings=misc_dnsw]
bigreactors:turbineglass[facings=misc_dnuw]
bigreactors:turbineglass[facings=misc_dsuw]
bigreactors:turbineglass[facings=misc_ensu]
bigreactors:turbineglass[facings=misc_enuw]
bigreactors:turbineglass[facings=misc_esuw]
bigreactors:turbineglass[facings=misc_nsuw]
bigreactors:turbineglass[facings=pipe_deuw]
bigreactors:turbineglass[facings=pipe_dnsu]
bigreactors:turbineglass[facings=pipe_ensw]
bigreactors:turbineglass[facings=pipeend_densu]
bigreactors:turbineglass[facings=pipeend_densw]
bigreactors:turbineglass[facings=pipeend_denuw]
bigreactors:turbineglass[facings=pipeend_desuw]
bigreactors:turbineglass[facings=pipeend_dnsuw]
bigreactors:turbineglass[facings=pipeend_ensuw]
bigreactors:turbinehousing[casing=single]
bigreactors:turbinehousing[casing=wall]
bigreactors:turbinehousing[casing=frameew]
bigreactors:turbinehousing[casing=framesn]
bigreactors:turbinehousing[casing=frameud]
bigreactors:turbinehousing[casing=corner]
bigreactors:turbinecontroller[afstate=disassembled,controller=off]
bigreactors:turbinecontroller[afstate=disassembled,controller=idle]
bigreactors:turbinecontroller[afstate=disassembled,controller=active]
bigreactors:turbinecontroller[afstate=assembleddown,controller=off]
bigreactors:turbinecontroller[afstate=assembleddown,controller=idle]
bigreactors:turbinecontroller[afstate=assembleddown,controller=active]
bigreactors:turbinecontroller[afstate=assembledup,controller=off]
bigreactors:turbinecontroller[afstate=assembledup,controller=idle]
bigreactors:turbinecontroller[afstate=assembledup,controller=active]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=off]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=idle]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=active]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=off]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=idle]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=active]
bigreactors:turbinecontroller[afstate=assembledwest,controller=off]
bigreactors:turbinecontroller[afstate=assembledwest,controller=idle]
bigreactors:turbinecontroller[afstate=assembledwest,controller=active]
bigreactors:turbinecontroller[afstate=assembledeast,controller=off]
bigreactors:turbinecontroller[afstate=assembledeast,controller=idle]
bigreactors:turbinecontroller[afstate=assembledeast,controller=active]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinecomputerport[afstate=disassembled]
bigreactors:turbinecomputerport[afstate=assembleddown]
bigreactors:turbinecomputerport[afstate=assembledup]
bigreactors:turbinecomputerport[afstate=assemblednorth]
bigreactors:turbinecomputerport[afstate=assembledsouth]
bigreactors:turbinecomputerport[afstate=assembledwest]
bigreactors:turbinecomputerport[afstate=assembledeast]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=inlet]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbinebearing[afstate=disassembled]
bigreactors:turbinebearing[afstate=assembleddown]
bigreactors:turbinebearing[afstate=assembledup]
bigreactors:turbinebearing[afstate=assemblednorth]
bigreactors:turbinebearing[afstate=assembledsouth]
bigreactors:turbinebearing[afstate=assembledwest]
bigreactors:turbinebearing[afstate=assembledeast]
bigreactors:turbinerotorshaft[state=hidden]
bigreactors:turbinerotorshaft[state=y_noblades]
bigreactors:turbinerotorshaft[state=y_x]
bigreactors:turbinerotorshaft[state=y_z]
bigreactors:turbinerotorshaft[state=y_xz]
bigreactors:turbinerotorshaft[state=x_noblades]
bigreactors:turbinerotorshaft[state=x_y]
bigreactors:turbinerotorshaft[state=x_z]
bigreactors:turbinerotorshaft[state=x_yz]
bigreactors:turbinerotorshaft[state=z_noblades]
bigreactors:turbinerotorshaft[state=z_y]
bigreactors:turbinerotorshaft[state=z_x]
bigreactors:turbinerotorshaft[state=z_xy]
bigreactors:turbinerotorblade[state=hidden]
bigreactors:turbinerotorblade[state=y_x_pos]
bigreactors:turbinerotorblade[state=y_x_neg]
bigreactors:turbinerotorblade[state=y_z_pos]
bigreactors:turbinerotorblade[state=y_z_neg]
bigreactors:turbinerotorblade[state=x_y_pos]
bigreactors:turbinerotorblade[state=x_y_neg]
bigreactors:turbinerotorblade[state=x_z_pos]
bigreactors:turbinerotorblade[state=x_z_neg]
bigreactors:turbinerotorblade[state=z_y_pos]
bigreactors:turbinerotorblade[state=z_y_neg]
bigreactors:turbinerotorblade[state=z_x_pos]
bigreactors:turbinerotorblade[state=z_x_neg]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=outlet]
bigreactors:yellorium[level=0]
bigreactors:yellorium[level=1]
bigreactors:yellorium[level=2]
bigreactors:yellorium[level=3]
bigreactors:yellorium[level=4]
bigreactors:yellorium[level=5]
bigreactors:yellorium[level=6]
bigreactors:yellorium[level=7]
bigreactors:yellorium[level=8]
bigreactors:yellorium[level=9]
bigreactors:yellorium[level=10]
bigreactors:yellorium[level=11]
bigreactors:yellorium[level=12]
bigreactors:yellorium[level=13]
bigreactors:yellorium[level=14]
bigreactors:yellorium[level=15]
bigreactors:cyanite[level=0]
bigreactors:cyanite[level=1]
bigreactors:cyanite[level=2]
bigreactors:cyanite[level=3]
bigreactors:cyanite[level=4]
bigreactors:cyanite[level=5]
bigreactors:cyanite[level=6]
bigreactors:cyanite[level=7]
bigreactors:cyanite[level=8]
bigreactors:cyanite[level=9]
bigreactors:cyanite[level=10]
bigreactors:cyanite[level=11]
bigreactors:cyanite[level=12]
bigreactors:cyanite[level=13]
bigreactors:cyanite[level=14]
bigreactors:cyanite[level=15]
farmingforblockheads:market[facing=north]
farmingforblockheads:market[facing=south]
farmingforblockheads:market[facing=west]
farmingforblockheads:market[facing=east]
farmingforblockheads:chicken_nest[facing=north]
farmingforblockheads:chicken_nest[facing=south]
farmingforblockheads:chicken_nest[facing=west]
farmingforblockheads:chicken_nest[facing=east]
farmingforblockheads:feeding_trough
farmingforblockheads:fertilized_farmland_rich[moisture=0]
farmingforblockheads:fertilized_farmland_rich[moisture=1]
farmingforblockheads:fertilized_farmland_rich[moisture=2]
farmingforblockheads:fertilized_farmland_rich[moisture=3]
farmingforblockheads:fertilized_farmland_rich[moisture=4]
farmingforblockheads:fertilized_farmland_rich[moisture=5]
farmingforblockheads:fertilized_farmland_rich[moisture=6]
farmingforblockheads:fertilized_farmland_rich[moisture=7]
farmingforblockheads:fertilized_farmland_healthy[moisture=0]
farmingforblockheads:fertilized_farmland_healthy[moisture=1]
farmingforblockheads:fertilized_farmland_healthy[moisture=2]
farmingforblockheads:fertilized_farmland_healthy[moisture=3]
farmingforblockheads:fertilized_farmland_healthy[moisture=4]
farmingforblockheads:fertilized_farmland_healthy[moisture=5]
farmingforblockheads:fertilized_farmland_healthy[moisture=6]
farmingforblockheads:fertilized_farmland_healthy[moisture=7]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=0]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=1]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=2]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=3]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=4]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=5]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=6]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=7]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=0]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=1]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=2]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=3]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=4]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=5]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=6]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=7]
farmingforblockheads:fertilized_farmland_stable[moisture=0]
farmingforblockheads:fertilized_farmland_stable[moisture=1]
farmingforblockheads:fertilized_farmland_stable[moisture=2]
farmingforblockheads:fertilized_farmland_stable[moisture=3]
farmingforblockheads:fertilized_farmland_stable[moisture=4]
farmingforblockheads:fertilized_farmland_stable[moisture=5]
farmingforblockheads:fertilized_farmland_stable[moisture=6]
farmingforblockheads:fertilized_farmland_stable[moisture=7]
framland:framland
framland:drit
furnaceoverhaul:iron_furnace[burning=true,facing=north]
furnaceoverhaul:iron_furnace[burning=true,facing=south]
furnaceoverhaul:iron_furnace[burning=true,facing=west]
furnaceoverhaul:iron_furnace[burning=true,facing=east]
furnaceoverhaul:iron_furnace[burning=false,facing=north]
furnaceoverhaul:iron_furnace[burning=false,facing=south]
furnaceoverhaul:iron_furnace[burning=false,facing=west]
furnaceoverhaul:iron_furnace[burning=false,facing=east]
furnaceoverhaul:gold_furnace[burning=true,facing=north]
furnaceoverhaul:gold_furnace[burning=true,facing=south]
furnaceoverhaul:gold_furnace[burning=true,facing=west]
furnaceoverhaul:gold_furnace[burning=true,facing=east]
furnaceoverhaul:gold_furnace[burning=false,facing=north]
furnaceoverhaul:gold_furnace[burning=false,facing=south]
furnaceoverhaul:gold_furnace[burning=false,facing=west]
furnaceoverhaul:gold_furnace[burning=false,facing=east]
furnaceoverhaul:diamond_furnace[burning=true,facing=north]
furnaceoverhaul:diamond_furnace[burning=true,facing=south]
furnaceoverhaul:diamond_furnace[burning=true,facing=west]
furnaceoverhaul:diamond_furnace[burning=true,facing=east]
furnaceoverhaul:diamond_furnace[burning=false,facing=north]
furnaceoverhaul:diamond_furnace[burning=false,facing=south]
furnaceoverhaul:diamond_furnace[burning=false,facing=west]
furnaceoverhaul:diamond_furnace[burning=false,facing=east]
furnaceoverhaul:emerald_furnace[burning=true,facing=north]
furnaceoverhaul:emerald_furnace[burning=true,facing=south]
furnaceoverhaul:emerald_furnace[burning=true,facing=west]
furnaceoverhaul:emerald_furnace[burning=true,facing=east]
furnaceoverhaul:emerald_furnace[burning=false,facing=north]
furnaceoverhaul:emerald_furnace[burning=false,facing=south]
furnaceoverhaul:emerald_furnace[burning=false,facing=west]
furnaceoverhaul:emerald_furnace[burning=false,facing=east]
furnaceoverhaul:end_furnace[burning=true,facing=north]
furnaceoverhaul:end_furnace[burning=true,facing=south]
furnaceoverhaul:end_furnace[burning=true,facing=west]
furnaceoverhaul:end_furnace[burning=true,facing=east]
furnaceoverhaul:end_furnace[burning=false,facing=north]
furnaceoverhaul:end_furnace[burning=false,facing=south]
furnaceoverhaul:end_furnace[burning=false,facing=west]
furnaceoverhaul:end_furnace[burning=false,facing=east]
furnaceoverhaul:zenith_furnace[burning=true,facing=north]
furnaceoverhaul:zenith_furnace[burning=true,facing=south]
furnaceoverhaul:zenith_furnace[burning=true,facing=west]
furnaceoverhaul:zenith_furnace[burning=true,facing=east]
furnaceoverhaul:zenith_furnace[burning=false,facing=north]
furnaceoverhaul:zenith_furnace[burning=false,facing=south]
furnaceoverhaul:zenith_furnace[burning=false,facing=west]
furnaceoverhaul:zenith_furnace[burning=false,facing=east]
gravestone:gsgravestone[facing=north]
gravestone:gsgravestone[facing=south]
gravestone:gsgravestone[facing=west]
gravestone:gsgravestone[facing=east]
gravestone-extended:gsmemorial[facing=north]
gravestone-extended:gsmemorial[facing=south]
gravestone-extended:gsmemorial[facing=west]
gravestone-extended:gsmemorial[facing=east]
gravestone-extended:gsexecution[variant=gallows]
gravestone-extended:gsexecution[variant=gibbet]
gravestone-extended:gsexecution[variant=stocks]
gravestone-extended:gsexecution[variant=burning_stake]
gravestone-extended:gsspawner[variant=wither_spawner]
gravestone-extended:gsspawner[variant=skeleton_spawner]
gravestone-extended:gsspawner[variant=zombie_spawner]
gravestone-extended:gsspawner[variant=spider_spawner]
gravestone-extended:gstrap[variant=night_stone]
gravestone-extended:gstrap[variant=thunder_stone]
gravestone-extended:gs_withered_glass
gravestone-extended:gspileofbones[facing=north,variant=pile_of_bones]
gravestone-extended:gspileofbones[facing=north,variant=pile_of_bones_with_skull]
gravestone-extended:gspileofbones[facing=north,variant=pile_of_bones_with_skull_crawler]
gravestone-extended:gspileofbones[facing=south,variant=pile_of_bones]
gravestone-extended:gspileofbones[facing=south,variant=pile_of_bones_with_skull]
gravestone-extended:gspileofbones[facing=south,variant=pile_of_bones_with_skull_crawler]
gravestone-extended:gspileofbones[facing=west,variant=pile_of_bones]
gravestone-extended:gspileofbones[facing=west,variant=pile_of_bones_with_skull]
gravestone-extended:gspileofbones[facing=west,variant=pile_of_bones_with_skull_crawler]
gravestone-extended:gspileofbones[facing=east,variant=pile_of_bones]
gravestone-extended:gspileofbones[facing=east,variant=pile_of_bones_with_skull]
gravestone-extended:gspileofbones[facing=east,variant=pile_of_bones_with_skull_crawler]
gravestone-extended:gs_withered_glass_pane[east=true,north=true,south=true,west=true]
gravestone-extended:gs_withered_glass_pane[east=true,north=true,south=true,west=false]
gravestone-extended:gs_withered_glass_pane[east=true,north=true,south=false,west=true]
gravestone-extended:gs_withered_glass_pane[east=true,north=true,south=false,west=false]
gravestone-extended:gs_withered_glass_pane[east=true,north=false,south=true,west=true]
gravestone-extended:gs_withered_glass_pane[east=true,north=false,south=true,west=false]
gravestone-extended:gs_withered_glass_pane[east=true,north=false,south=false,west=true]
gravestone-extended:gs_withered_glass_pane[east=true,north=false,south=false,west=false]
gravestone-extended:gs_withered_glass_pane[east=false,north=true,south=true,west=true]
gravestone-extended:gs_withered_glass_pane[east=false,north=true,south=true,west=false]
gravestone-extended:gs_withered_glass_pane[east=false,north=true,south=false,west=true]
gravestone-extended:gs_withered_glass_pane[east=false,north=true,south=false,west=false]
gravestone-extended:gs_withered_glass_pane[east=false,north=false,south=true,west=true]
gravestone-extended:gs_withered_glass_pane[east=false,north=false,south=true,west=false]
gravestone-extended:gs_withered_glass_pane[east=false,north=false,south=false,west=true]
gravestone-extended:gs_withered_glass_pane[east=false,north=false,south=false,west=false]
gravestone-extended:gsboneblock[variant=bone_block]
gravestone-extended:gsboneblock[variant=bone_block_with_skull]
gravestone-extended:gsboneblock[variant=bone_block_with_crawler]
gravestone-extended:gsboneblock[variant=bone_block_with_skull_and_crawler]
gravestone-extended:gsboneslab[half=top]
gravestone-extended:gsboneslab[half=bottom]
gravestone-extended:gsbonestairs[facing=north,half=top,shape=straight]
gravestone-extended:gsbonestairs[facing=north,half=top,shape=inner_left]
gravestone-extended:gsbonestairs[facing=north,half=top,shape=inner_right]
gravestone-extended:gsbonestairs[facing=north,half=top,shape=outer_left]
gravestone-extended:gsbonestairs[facing=north,half=top,shape=outer_right]
gravestone-extended:gsbonestairs[facing=north,half=bottom,shape=straight]
gravestone-extended:gsbonestairs[facing=north,half=bottom,shape=inner_left]
gravestone-extended:gsbonestairs[facing=north,half=bottom,shape=inner_right]
gravestone-extended:gsbonestairs[facing=north,half=bottom,shape=outer_left]
gravestone-extended:gsbonestairs[facing=north,half=bottom,shape=outer_right]
gravestone-extended:gsbonestairs[facing=south,half=top,shape=straight]
gravestone-extended:gsbonestairs[facing=south,half=top,shape=inner_left]
gravestone-extended:gsbonestairs[facing=south,half=top,shape=inner_right]
gravestone-extended:gsbonestairs[facing=south,half=top,shape=outer_left]
gravestone-extended:gsbonestairs[facing=south,half=top,shape=outer_right]
gravestone-extended:gsbonestairs[facing=south,half=bottom,shape=straight]
gravestone-extended:gsbonestairs[facing=south,half=bottom,shape=inner_left]
gravestone-extended:gsbonestairs[facing=south,half=bottom,shape=inner_right]
gravestone-extended:gsbonestairs[facing=south,half=bottom,shape=outer_left]
gravestone-extended:gsbonestairs[facing=south,half=bottom,shape=outer_right]
gravestone-extended:gsbonestairs[facing=west,half=top,shape=straight]
gravestone-extended:gsbonestairs[facing=west,half=top,shape=inner_left]
gravestone-extended:gsbonestairs[facing=west,half=top,shape=inner_right]
gravestone-extended:gsbonestairs[facing=west,half=top,shape=outer_left]
gravestone-extended:gsbonestairs[facing=west,half=top,shape=outer_right]
gravestone-extended:gsbonestairs[facing=west,half=bottom,shape=straight]
gravestone-extended:gsbonestairs[facing=west,half=bottom,shape=inner_left]
gravestone-extended:gsbonestairs[facing=west,half=bottom,shape=inner_right]
gravestone-extended:gsbonestairs[facing=west,half=bottom,shape=outer_left]
gravestone-extended:gsbonestairs[facing=west,half=bottom,shape=outer_right]
gravestone-extended:gsbonestairs[facing=east,half=top,shape=straight]
gravestone-extended:gsbonestairs[facing=east,half=top,shape=inner_left]
gravestone-extended:gsbonestairs[facing=east,half=top,shape=inner_right]
gravestone-extended:gsbonestairs[facing=east,half=top,shape=outer_left]
gravestone-extended:gsbonestairs[facing=east,half=top,shape=outer_right]
gravestone-extended:gsbonestairs[facing=east,half=bottom,shape=straight]
gravestone-extended:gsbonestairs[facing=east,half=bottom,shape=inner_left]
gravestone-extended:gsbonestairs[facing=east,half=bottom,shape=inner_right]
gravestone-extended:gsbonestairs[facing=east,half=bottom,shape=outer_left]
gravestone-extended:gsbonestairs[facing=east,half=bottom,shape=outer_right]
gravestone-extended:gshauntedchest[facing=north]
gravestone-extended:gshauntedchest[facing=south]
gravestone-extended:gshauntedchest[facing=west]
gravestone-extended:gshauntedchest[facing=east]
gravestone-extended:gscandle
gravestone-extended:gsskullcandle[facing=south]
gravestone-extended:gsskullcandle[facing=south_west]
gravestone-extended:gsskullcandle[facing=west]
gravestone-extended:gsskullcandle[facing=west_north]
gravestone-extended:gsskullcandle[facing=north]
gravestone-extended:gsskullcandle[facing=north_east]
gravestone-extended:gsskullcandle[facing=east]
gravestone-extended:gsskullcandle[facing=east_south]
gravestone-extended:skull_candle_zombie[facing=south]
gravestone-extended:skull_candle_zombie[facing=south_west]
gravestone-extended:skull_candle_zombie[facing=west]
gravestone-extended:skull_candle_zombie[facing=west_north]
gravestone-extended:skull_candle_zombie[facing=north]
gravestone-extended:skull_candle_zombie[facing=north_east]
gravestone-extended:skull_candle_zombie[facing=east]
gravestone-extended:skull_candle_zombie[facing=east_south]
gravestone-extended:skull_candle_wither[facing=south]
gravestone-extended:skull_candle_wither[facing=south_west]
gravestone-extended:skull_candle_wither[facing=west]
gravestone-extended:skull_candle_wither[facing=west_north]
gravestone-extended:skull_candle_wither[facing=north]
gravestone-extended:skull_candle_wither[facing=north_east]
gravestone-extended:skull_candle_wither[facing=east]
gravestone-extended:skull_candle_wither[facing=east_south]
gravestone-extended:gsaltar
gravestone-extended:gsinvisiblewall
gravestone-extended:gscorpse
gravestone-extended:gs_toxic_water[level=0]
gravestone-extended:gs_toxic_water[level=1]
gravestone-extended:gs_toxic_water[level=2]
gravestone-extended:gs_toxic_water[level=3]
gravestone-extended:gs_toxic_water[level=4]
gravestone-extended:gs_toxic_water[level=5]
gravestone-extended:gs_toxic_water[level=6]
gravestone-extended:gs_toxic_water[level=7]
gravestone-extended:gs_toxic_water[level=8]
gravestone-extended:gs_toxic_water[level=9]
gravestone-extended:gs_toxic_water[level=10]
gravestone-extended:gs_toxic_water[level=11]
gravestone-extended:gs_toxic_water[level=12]
gravestone-extended:gs_toxic_water[level=13]
gravestone-extended:gs_toxic_water[level=14]
gravestone-extended:gs_toxic_water[level=15]
gravestone-extended:gs_catacombs_portal[axis=x]
gravestone-extended:gs_catacombs_portal[axis=z]
gravestone-extended:frozen_lava[age=0]
gravestone-extended:frozen_lava[age=1]
gravestone-extended:frozen_lava[age=2]
gravestone-extended:frozen_lava[age=3]
gregtech:machine[opaque=true]
gregtech:machine[opaque=false]
gregtech:cable
gregtech:fluid_pipe
gregtech:foam[color=white]
gregtech:foam[color=orange]
gregtech:foam[color=magenta]
gregtech:foam[color=light_blue]
gregtech:foam[color=yellow]
gregtech:foam[color=lime]
gregtech:foam[color=pink]
gregtech:foam[color=gray]
gregtech:foam[color=silver]
gregtech:foam[color=cyan]
gregtech:foam[color=purple]
gregtech:foam[color=blue]
gregtech:foam[color=brown]
gregtech:foam[color=green]
gregtech:foam[color=red]
gregtech:foam[color=black]
gregtech:reinforced_foam[color=white]
gregtech:reinforced_foam[color=orange]
gregtech:reinforced_foam[color=magenta]
gregtech:reinforced_foam[color=light_blue]
gregtech:reinforced_foam[color=yellow]
gregtech:reinforced_foam[color=lime]
gregtech:reinforced_foam[color=pink]
gregtech:reinforced_foam[color=gray]
gregtech:reinforced_foam[color=silver]
gregtech:reinforced_foam[color=cyan]
gregtech:reinforced_foam[color=purple]
gregtech:reinforced_foam[color=blue]
gregtech:reinforced_foam[color=brown]
gregtech:reinforced_foam[color=green]
gregtech:reinforced_foam[color=red]
gregtech:reinforced_foam[color=black]
gregtech:petrified_foam[color=white]
gregtech:petrified_foam[color=orange]
gregtech:petrified_foam[color=magenta]
gregtech:petrified_foam[color=light_blue]
gregtech:petrified_foam[color=yellow]
gregtech:petrified_foam[color=lime]
gregtech:petrified_foam[color=pink]
gregtech:petrified_foam[color=gray]
gregtech:petrified_foam[color=silver]
gregtech:petrified_foam[color=cyan]
gregtech:petrified_foam[color=purple]
gregtech:petrified_foam[color=blue]
gregtech:petrified_foam[color=brown]
gregtech:petrified_foam[color=green]
gregtech:petrified_foam[color=red]
gregtech:petrified_foam[color=black]
gregtech:reinforced_petrified_foam[color=white]
gregtech:reinforced_petrified_foam[color=orange]
gregtech:reinforced_petrified_foam[color=magenta]
gregtech:reinforced_petrified_foam[color=light_blue]
gregtech:reinforced_petrified_foam[color=yellow]
gregtech:reinforced_petrified_foam[color=lime]
gregtech:reinforced_petrified_foam[color=pink]
gregtech:reinforced_petrified_foam[color=gray]
gregtech:reinforced_petrified_foam[color=silver]
gregtech:reinforced_petrified_foam[color=cyan]
gregtech:reinforced_petrified_foam[color=purple]
gregtech:reinforced_petrified_foam[color=blue]
gregtech:reinforced_petrified_foam[color=brown]
gregtech:reinforced_petrified_foam[color=green]
gregtech:reinforced_petrified_foam[color=red]
gregtech:reinforced_petrified_foam[color=black]
gregtech:boiler_casing[variant=bronze_pipe]
gregtech:boiler_casing[variant=steel_pipe]
gregtech:boiler_casing[variant=titanium_pipe]
gregtech:boiler_casing[variant=tungstensteel_pipe]
gregtech:boiler_firebox_casing[active=true,variant=bronze_firebox]
gregtech:boiler_firebox_casing[active=true,variant=steel_firebox]
gregtech:boiler_firebox_casing[active=true,variant=titanium_firebox]
gregtech:boiler_firebox_casing[active=true,variant=tungstensteel_firebox]
gregtech:boiler_firebox_casing[active=false,variant=bronze_firebox]
gregtech:boiler_firebox_casing[active=false,variant=steel_firebox]
gregtech:boiler_firebox_casing[active=false,variant=titanium_firebox]
gregtech:boiler_firebox_casing[active=false,variant=tungstensteel_firebox]
gregtech:metal_casing[variant=bronze_bricks]
gregtech:metal_casing[variant=primitive_bricks]
gregtech:metal_casing[variant=invar_heatproof]
gregtech:metal_casing[variant=aluminium_frostproof]
gregtech:metal_casing[variant=steel_solid]
gregtech:metal_casing[variant=stainless_clean]
gregtech:metal_casing[variant=titanium_stable]
gregtech:metal_casing[variant=tungstensteel_robust]
gregtech:metal_casing[variant=coke_bricks]
gregtech:turbine_casing[variant=bronze_gearbox]
gregtech:turbine_casing[variant=steel_gearbox]
gregtech:turbine_casing[variant=titanium_gearbox]
gregtech:turbine_casing[variant=steel_turbine_casing]
gregtech:turbine_casing[variant=titanium_turbine_casing]
gregtech:turbine_casing[variant=stainless_turbine_casing]
gregtech:turbine_casing[variant=tungstensteel_turbine_casing]
gregtech:machine_casing[variant=ultra_low_voltage]
gregtech:machine_casing[variant=low_voltage]
gregtech:machine_casing[variant=medium_voltage]
gregtech:machine_casing[variant=high_voltage]
gregtech:machine_casing[variant=extreme_voltage]
gregtech:machine_casing[variant=insane_voltage]
gregtech:machine_casing[variant=ludicrous_voltage]
gregtech:machine_casing[variant=zero_point_module]
gregtech:machine_casing[variant=ultra_voltage]
gregtech:machine_casing[variant=maximum_voltage]
gregtech:machine_casing[variant=bronze_hull]
gregtech:machine_casing[variant=bronze_bricks_hull]
gregtech:machine_casing[variant=steel_hull]
gregtech:machine_casing[variant=steel_bricks_hull]
gregtech:multiblock_casing[variant=engine_intake]
gregtech:multiblock_casing[variant=grate]
gregtech:multiblock_casing[variant=assembler]
gregtech:multiblock_casing[variant=fusion]
gregtech:multiblock_casing[variant=fusion_mk2]
gregtech:wire_coil[variant=cupronickel]
gregtech:wire_coil[variant=kanthal]
gregtech:wire_coil[variant=nichrome]
gregtech:wire_coil[variant=tungstensteel]
gregtech:wire_coil[variant=hss_g]
gregtech:wire_coil[variant=naquadah]
gregtech:wire_coil[variant=naquadah_alloy]
gregtech:wire_coil[variant=superconductor]
gregtech:wire_coil[variant=fusion_coil]
gregtech:warning_sign[variant=yellow_stripes]
gregtech:warning_sign[variant=small_yellow_stripes]
gregtech:warning_sign[variant=radioactive_hazard]
gregtech:warning_sign[variant=bio_hazard]
gregtech:warning_sign[variant=explosion_hazard]
gregtech:warning_sign[variant=fire_hazard]
gregtech:warning_sign[variant=acid_hazard]
gregtech:warning_sign[variant=magic_hazard]
gregtech:warning_sign[variant=frost_hazard]
gregtech:warning_sign[variant=noise_hazard]
gregtech:granite[chiseling=normal,variant=black_granite]
gregtech:granite[chiseling=normal,variant=red_granite]
gregtech:granite[chiseling=normal,variant=black_granite_bricks]
gregtech:granite[chiseling=normal,variant=red_granite_bricks]
gregtech:granite[chiseling=cracked,variant=black_granite]
gregtech:granite[chiseling=cracked,variant=red_granite]
gregtech:granite[chiseling=cracked,variant=black_granite_bricks]
gregtech:granite[chiseling=cracked,variant=red_granite_bricks]
gregtech:granite[chiseling=mossy,variant=black_granite]
gregtech:granite[chiseling=mossy,variant=red_granite]
gregtech:granite[chiseling=mossy,variant=black_granite_bricks]
gregtech:granite[chiseling=mossy,variant=red_granite_bricks]
gregtech:granite[chiseling=chiseled,variant=black_granite]
gregtech:granite[chiseling=chiseled,variant=red_granite]
gregtech:granite[chiseling=chiseled,variant=black_granite_bricks]
gregtech:granite[chiseling=chiseled,variant=red_granite_bricks]
gregtech:mineral[chiseling=normal,variant=marble]
gregtech:mineral[chiseling=normal,variant=marble_bricks]
gregtech:mineral[chiseling=normal,variant=basalt]
gregtech:mineral[chiseling=normal,variant=basalt_bricks]
gregtech:mineral[chiseling=cracked,variant=marble]
gregtech:mineral[chiseling=cracked,variant=marble_bricks]
gregtech:mineral[chiseling=cracked,variant=basalt]
gregtech:mineral[chiseling=cracked,variant=basalt_bricks]
gregtech:mineral[chiseling=mossy,variant=marble]
gregtech:mineral[chiseling=mossy,variant=marble_bricks]
gregtech:mineral[chiseling=mossy,variant=basalt]
gregtech:mineral[chiseling=mossy,variant=basalt_bricks]
gregtech:mineral[chiseling=chiseled,variant=marble]
gregtech:mineral[chiseling=chiseled,variant=marble_bricks]
gregtech:mineral[chiseling=chiseled,variant=basalt]
gregtech:mineral[chiseling=chiseled,variant=basalt_bricks]
gregtech:concrete[chiseling=normal,variant=light_concrete]
gregtech:concrete[chiseling=normal,variant=light_bricks]
gregtech:concrete[chiseling=normal,variant=dark_concrete]
gregtech:concrete[chiseling=normal,variant=dark_bricks]
gregtech:concrete[chiseling=cracked,variant=light_concrete]
gregtech:concrete[chiseling=cracked,variant=light_bricks]
gregtech:concrete[chiseling=cracked,variant=dark_concrete]
gregtech:concrete[chiseling=cracked,variant=dark_bricks]
gregtech:concrete[chiseling=mossy,variant=light_concrete]
gregtech:concrete[chiseling=mossy,variant=light_bricks]
gregtech:concrete[chiseling=mossy,variant=dark_concrete]
gregtech:concrete[chiseling=mossy,variant=dark_bricks]
gregtech:concrete[chiseling=chiseled,variant=light_concrete]
gregtech:concrete[chiseling=chiseled,variant=light_bricks]
gregtech:concrete[chiseling=chiseled,variant=dark_concrete]
gregtech:concrete[chiseling=chiseled,variant=dark_bricks]
gregtech:log[axis=x,natural=true,variant=rubber_wood]
gregtech:log[axis=x,natural=false,variant=rubber_wood]
gregtech:log[axis=y,natural=true,variant=rubber_wood]
gregtech:log[axis=y,natural=false,variant=rubber_wood]
gregtech:log[axis=z,natural=true,variant=rubber_wood]
gregtech:log[axis=z,natural=false,variant=rubber_wood]
gregtech:log[axis=none,natural=true,variant=rubber_wood]
gregtech:log[axis=none,natural=false,variant=rubber_wood]
gregtech:leaves[check_decay=true,decayable=true,variant=rubber_wood]
gregtech:leaves[check_decay=true,decayable=false,variant=rubber_wood]
gregtech:leaves[check_decay=false,decayable=true,variant=rubber_wood]
gregtech:leaves[check_decay=false,decayable=false,variant=rubber_wood]
gregtech:sapling[stage=0,variant=rubber_wood]
gregtech:sapling[stage=1,variant=rubber_wood]
gregtech:crusher_blade[active=true,axis=x]
gregtech:crusher_blade[active=true,axis=y]
gregtech:crusher_blade[active=true,axis=z]
gregtech:crusher_blade[active=false,axis=x]
gregtech:crusher_blade[active=false,axis=y]
gregtech:crusher_blade[active=false,axis=z]
gregtech:compressed_6[variant=invar]
gregtech:compressed_6[variant=kanthal]
gregtech:compressed_6[variant=lazurite]
gregtech:compressed_6[variant=magnalium]
gregtech:compressed_6[variant=magnesite]
gregtech:compressed_6[variant=magnetite]
gregtech:compressed_6[variant=molybdenite]
gregtech:compressed_6[variant=nichrome]
gregtech:compressed_6[variant=niobium_nitride]
gregtech:compressed_6[variant=niobium_titanium]
gregtech:compressed_6[variant=obsidian]
gregtech:compressed_6[variant=phosphate]
gregtech:compressed_6[variant=pig_iron]
gregtech:compressed_6[variant=plastic]
gregtech:compressed_6[variant=epoxid]
gregtech:compressed_6[variant=silicone]
gregtech:compressed_10[variant=flint]
gregtech:compressed_10[variant=diatomite]
gregtech:compressed_10[variant=niter]
gregtech:compressed_10[variant=tantalite]
gregtech:compressed_10[variant=hydrated_coal]
gregtech:compressed_10[variant=apatite]
gregtech:compressed_10[variant=sterling_silver]
gregtech:compressed_10[variant=rose_gold]
gregtech:compressed_10[variant=black_bronze]
gregtech:compressed_10[variant=bismuth_bronze]
gregtech:compressed_10[variant=black_steel]
gregtech:compressed_10[variant=red_steel]
gregtech:compressed_10[variant=blue_steel]
gregtech:compressed_10[variant=damascus_steel]
gregtech:compressed_10[variant=tungsten_steel]
gregtech:compressed_10[variant=red_alloy]
gregtech:compressed_11[variant=cobalt_brass]
gregtech:compressed_11[variant=phosphor]
gregtech:compressed_11[variant=basalt]
gregtech:compressed_11[variant=andesite]
gregtech:compressed_11[variant=diorite]
gregtech:compressed_11[variant=garnet_red]
gregtech:compressed_11[variant=garnet_yellow]
gregtech:compressed_11[variant=sugar]
gregtech:compressed_11[variant=vinteum]
gregtech:compressed_11[variant=redrock]
gregtech:compressed_11[variant=potassium_feldspar]
gregtech:compressed_11[variant=biotite]
gregtech:compressed_11[variant=granite_black]
gregtech:compressed_11[variant=chrysotile]
gregtech:compressed_11[variant=realgar]
gregtech:compressed_11[variant=vanadium_magnetite]
gregtech:compressed_14[variant=neodymium_magnetic]
gregtech:compressed_14[variant=tungsten_carbide]
gregtech:compressed_14[variant=vanadium_steel]
gregtech:compressed_14[variant=hssg]
gregtech:compressed_14[variant=hsse]
gregtech:compressed_14[variant=hsss]
gregtech:compressed_14[variant=naquadah]
gregtech:compressed_14[variant=naquadah_alloy]
gregtech:compressed_14[variant=naquadah_enriched]
gregtech:compressed_14[variant=naquadria]
gregtech:compressed_14[variant=tritanium]
gregtech:compressed_14[variant=duranium]
gregtech:compressed_14[variant=borax]
gregtech:compressed_14[variant=gunpowder]
gregtech:compressed_14[variant=paper]
gregtech:compressed_14[variant=rare_earth]
gregtech:compressed_17[variant=meat]
gregtech:compressed_17[variant=polyvinyl_chloride]
gregtech:compressed_17[variant=neutronium]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_17[variant=_null]
gregtech:compressed_15[variant=nether_star]
gregtech:compressed_15[variant=cocoa]
gregtech:compressed_15[variant=ytterbium]
gregtech:compressed_15[variant=fireclay]
gregtech:compressed_15[variant=coke]
gregtech:compressed_15[variant=tenorite]
gregtech:compressed_15[variant=cuprite]
gregtech:compressed_15[variant=bornite]
gregtech:compressed_15[variant=chalcocite]
gregtech:compressed_15[variant=enargite]
gregtech:compressed_15[variant=tennantite]
gregtech:compressed_15[variant=borosilicate_glass]
gregtech:compressed_15[variant=sodium_hydroxide]
gregtech:compressed_15[variant=quicklime]
gregtech:compressed_15[variant=sodium_bisulfate]
gregtech:compressed_15[variant=silicon_rubber]
gregtech:compressed_7[variant=polycaprolactam]
gregtech:compressed_7[variant=polytetrafluoroethylene]
gregtech:compressed_7[variant=powellite]
gregtech:compressed_7[variant=pyrite]
gregtech:compressed_7[variant=pyrolusite]
gregtech:compressed_7[variant=pyrope]
gregtech:compressed_7[variant=rock_salt]
gregtech:compressed_7[variant=rubber]
gregtech:compressed_7[variant=ruby]
gregtech:compressed_7[variant=salt]
gregtech:compressed_7[variant=saltpeter]
gregtech:compressed_7[variant=sapphire]
gregtech:compressed_7[variant=scheelite]
gregtech:compressed_7[variant=silicon_dioxide]
gregtech:compressed_7[variant=sodalite]
gregtech:compressed_7[variant=sodium_sulfide]
gregtech:compressed_9[variant=wulfenite]
gregtech:compressed_9[variant=yellow_limonite]
gregtech:compressed_9[variant=yttrium_barium_cuprate]
gregtech:compressed_9[variant=certus_quartz]
gregtech:compressed_9[variant=quartzite]
gregtech:compressed_9[variant=graphite]
gregtech:compressed_9[variant=graphene]
gregtech:compressed_9[variant=jasper]
gregtech:compressed_9[variant=osmiridium]
gregtech:compressed_9[variant=perlite]
gregtech:compressed_9[variant=lignite]
gregtech:compressed_9[variant=olivine]
gregtech:compressed_9[variant=opal]
gregtech:compressed_9[variant=amethyst]
gregtech:compressed_9[variant=ender_pearl]
gregtech:compressed_9[variant=ender_eye]
gregtech:compressed_1[variant=dysprosium]
gregtech:compressed_1[variant=erbium]
gregtech:compressed_1[variant=europium]
gregtech:compressed_1[variant=gadolinium]
gregtech:compressed_1[variant=gallium]
gregtech:compressed_1[variant=holmium]
gregtech:compressed_1[variant=indium]
gregtech:compressed_1[variant=iridium]
gregtech:compressed_1[variant=lanthanum]
gregtech:compressed_1[variant=lead]
gregtech:compressed_1[variant=lithium]
gregtech:compressed_1[variant=lutetium]
gregtech:compressed_1[variant=magnesium]
gregtech:compressed_1[variant=manganese]
gregtech:compressed_1[variant=molybdenum]
gregtech:compressed_1[variant=neodymium]
gregtech:compressed_12[variant=basaltic_mineral_sand]
gregtech:compressed_12[variant=granitic_mineral_sand]
gregtech:compressed_12[variant=garnet_sand]
gregtech:compressed_12[variant=quartz_sand]
gregtech:compressed_12[variant=bastnasite]
gregtech:compressed_12[variant=pentlandite]
gregtech:compressed_12[variant=spodumene]
gregtech:compressed_12[variant=pollucite]
gregtech:compressed_12[variant=lepidolite]
gregtech:compressed_12[variant=glauconite]
gregtech:compressed_12[variant=glauconite_sand]
gregtech:compressed_12[variant=vermiculite]
gregtech:compressed_12[variant=bentonite]
gregtech:compressed_12[variant=fullers_earth]
gregtech:compressed_12[variant=pitchblende]
gregtech:compressed_12[variant=monazite]
gregtech:compressed_0[variant=aluminium]
gregtech:compressed_0[variant=americium]
gregtech:compressed_0[variant=antimony]
gregtech:compressed_0[variant=arsenic]
gregtech:compressed_0[variant=barium]
gregtech:compressed_0[variant=beryllium]
gregtech:compressed_0[variant=bismuth]
gregtech:compressed_0[variant=boron]
gregtech:compressed_0[variant=caesium]
gregtech:compressed_0[variant=calcium]
gregtech:compressed_0[variant=carbon]
gregtech:compressed_0[variant=cadmium]
gregtech:compressed_0[variant=cerium]
gregtech:compressed_0[variant=chrome]
gregtech:compressed_0[variant=cobalt]
gregtech:compressed_0[variant=copper]
gregtech:compressed_16[variant=polydimethylsiloxane]
gregtech:compressed_16[variant=polystyrene]
gregtech:compressed_16[variant=raw_styrene_butadiene_rubber]
gregtech:compressed_16[variant=styrene_butadiene_rubber]
gregtech:compressed_16[variant=potash]
gregtech:compressed_16[variant=soda_ash]
gregtech:compressed_16[variant=gallium_arsenide]
gregtech:compressed_16[variant=polyphenylene_sulfide]
gregtech:compressed_16[variant=indium_gallium_phosphide]
gregtech:compressed_16[variant=platinum_group_sludge]
gregtech:compressed_16[variant=ferrite_mixture]
gregtech:compressed_16[variant=nickel_zinc_ferrite]
gregtech:compressed_16[variant=magnesia]
gregtech:compressed_16[variant=phosphorous_pentoxide]
gregtech:compressed_16[variant=reinforced_epoxy_resin]
gregtech:compressed_16[variant=lignite_coke]
gregtech:compressed_2[variant=darmstadtium]
gregtech:compressed_2[variant=nickel]
gregtech:compressed_2[variant=niobium]
gregtech:compressed_2[variant=osmium]
gregtech:compressed_2[variant=palladium]
gregtech:compressed_2[variant=phosphorus]
gregtech:compressed_2[variant=platinum]
gregtech:compressed_2[variant=plutonium]
gregtech:compressed_2[variant=plutonium241]
gregtech:compressed_2[variant=potassium]
gregtech:compressed_2[variant=praseodymium]
gregtech:compressed_2[variant=promethium]
gregtech:compressed_2[variant=rubidium]
gregtech:compressed_2[variant=samarium]
gregtech:compressed_2[variant=scandium]
gregtech:compressed_2[variant=silicon]
gregtech:compressed_13[variant=malachite]
gregtech:compressed_13[variant=mirabilite]
gregtech:compressed_13[variant=mica]
gregtech:compressed_13[variant=trona]
gregtech:compressed_13[variant=barite]
gregtech:compressed_13[variant=gypsum]
gregtech:compressed_13[variant=alunite]
gregtech:compressed_13[variant=dolomite]
gregtech:compressed_13[variant=wollastonite]
gregtech:compressed_13[variant=zeolite]
gregtech:compressed_13[variant=kyanite]
gregtech:compressed_13[variant=kaolinite]
gregtech:compressed_13[variant=talc]
gregtech:compressed_13[variant=soapstone]
gregtech:compressed_13[variant=iron_magnetic]
gregtech:compressed_13[variant=steel_magnetic]
gregtech:compressed_8[variant=soldering_alloy]
gregtech:compressed_8[variant=spessartine]
gregtech:compressed_8[variant=sphalerite]
gregtech:compressed_8[variant=stainless_steel]
gregtech:compressed_8[variant=steel]
gregtech:compressed_8[variant=stibnite]
gregtech:compressed_8[variant=tanzanite]
gregtech:compressed_8[variant=tetrahedrite]
gregtech:compressed_8[variant=tin_alloy]
gregtech:compressed_8[variant=topaz]
gregtech:compressed_8[variant=tungstate]
gregtech:compressed_8[variant=ultimet]
gregtech:compressed_8[variant=uraninite]
gregtech:compressed_8[variant=uvarovite]
gregtech:compressed_8[variant=vanadium_gallium]
gregtech:compressed_8[variant=wrought_iron]
gregtech:compressed_4[variant=zinc]
gregtech:compressed_4[variant=almandine]
gregtech:compressed_4[variant=andradite]
gregtech:compressed_4[variant=annealed_copper]
gregtech:compressed_4[variant=asbestos]
gregtech:compressed_4[variant=ash]
gregtech:compressed_4[variant=banded_iron]
gregtech:compressed_4[variant=battery_alloy]
gregtech:compressed_4[variant=blue_topaz]
gregtech:compressed_4[variant=brass]
gregtech:compressed_4[variant=bronze]
gregtech:compressed_4[variant=brown_limonite]
gregtech:compressed_4[variant=calcite]
gregtech:compressed_4[variant=cassiterite]
gregtech:compressed_4[variant=cassiterite_sand]
gregtech:compressed_4[variant=chalcopyrite]
gregtech:compressed_5[variant=charcoal]
gregtech:compressed_5[variant=chromite]
gregtech:compressed_5[variant=cinnabar]
gregtech:compressed_5[variant=cobaltite]
gregtech:compressed_5[variant=cooperite]
gregtech:compressed_5[variant=cupronickel]
gregtech:compressed_5[variant=dark_ash]
gregtech:compressed_5[variant=electrum]
gregtech:compressed_5[variant=galena]
gregtech:compressed_5[variant=garnierite]
gregtech:compressed_5[variant=green_sapphire]
gregtech:compressed_5[variant=grossular]
gregtech:compressed_5[variant=ilmenite]
gregtech:compressed_5[variant=rutile]
gregtech:compressed_5[variant=bauxite]
gregtech:compressed_5[variant=magnesium_chloride]
gregtech:compressed_3[variant=silver]
gregtech:compressed_3[variant=sodium]
gregtech:compressed_3[variant=strontium]
gregtech:compressed_3[variant=sulfur]
gregtech:compressed_3[variant=tantalum]
gregtech:compressed_3[variant=tellurium]
gregtech:compressed_3[variant=terbium]
gregtech:compressed_3[variant=thorium]
gregtech:compressed_3[variant=thulium]
gregtech:compressed_3[variant=tin]
gregtech:compressed_3[variant=titanium]
gregtech:compressed_3[variant=tungsten]
gregtech:compressed_3[variant=uranium]
gregtech:compressed_3[variant=uranium235]
gregtech:compressed_3[variant=vanadium]
gregtech:compressed_3[variant=yttrium]
gregtech:surface_rock_0[material=aluminium]
gregtech:surface_rock_0[material=beryllium]
gregtech:surface_rock_0[material=bismuth]
gregtech:surface_rock_0[material=cobalt]
gregtech:surface_rock_0[material=copper]
gregtech:surface_rock_0[material=gold]
gregtech:surface_rock_0[material=iridium]
gregtech:surface_rock_0[material=iron]
gregtech:surface_rock_0[material=lead]
gregtech:surface_rock_0[material=lithium]
gregtech:surface_rock_0[material=molybdenum]
gregtech:surface_rock_0[material=neodymium]
gregtech:surface_rock_0[material=nickel]
gregtech:surface_rock_0[material=niobium]
gregtech:surface_rock_0[material=osmium]
gregtech:surface_rock_0[material=palladium]
gregtech:surface_rock_1[material=platinum]
gregtech:surface_rock_1[material=silver]
gregtech:surface_rock_1[material=thorium]
gregtech:surface_rock_1[material=tin]
gregtech:surface_rock_1[material=uranium]
gregtech:surface_rock_1[material=uranium235]
gregtech:surface_rock_1[material=zinc]
gregtech:surface_rock_1[material=graphite]
gregtech:surface_rock_1[material=naquadah]
gregtech:surface_rock_1[material=naquadah_enriched]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_1[material=_null]
gregtech:surface_rock_flooded_0[level=0,material=aluminium]
gregtech:surface_rock_flooded_0[level=0,material=beryllium]
gregtech:surface_rock_flooded_0[level=0,material=bismuth]
gregtech:surface_rock_flooded_0[level=0,material=cobalt]
gregtech:surface_rock_flooded_0[level=0,material=copper]
gregtech:surface_rock_flooded_0[level=0,material=gold]
gregtech:surface_rock_flooded_0[level=0,material=iridium]
gregtech:surface_rock_flooded_0[level=0,material=iron]
gregtech:surface_rock_flooded_0[level=0,material=lead]
gregtech:surface_rock_flooded_0[level=0,material=lithium]
gregtech:surface_rock_flooded_0[level=0,material=molybdenum]
gregtech:surface_rock_flooded_0[level=0,material=neodymium]
gregtech:surface_rock_flooded_0[level=0,material=nickel]
gregtech:surface_rock_flooded_0[level=0,material=niobium]
gregtech:surface_rock_flooded_0[level=0,material=osmium]
gregtech:surface_rock_flooded_0[level=0,material=palladium]
gregtech:surface_rock_flooded_0[level=1,material=aluminium]
gregtech:surface_rock_flooded_0[level=1,material=beryllium]
gregtech:surface_rock_flooded_0[level=1,material=bismuth]
gregtech:surface_rock_flooded_0[level=1,material=cobalt]
gregtech:surface_rock_flooded_0[level=1,material=copper]
gregtech:surface_rock_flooded_0[level=1,material=gold]
gregtech:surface_rock_flooded_0[level=1,material=iridium]
gregtech:surface_rock_flooded_0[level=1,material=iron]
gregtech:surface_rock_flooded_0[level=1,material=lead]
gregtech:surface_rock_flooded_0[level=1,material=lithium]
gregtech:surface_rock_flooded_0[level=1,material=molybdenum]
gregtech:surface_rock_flooded_0[level=1,material=neodymium]
gregtech:surface_rock_flooded_0[level=1,material=nickel]
gregtech:surface_rock_flooded_0[level=1,material=niobium]
gregtech:surface_rock_flooded_0[level=1,material=osmium]
gregtech:surface_rock_flooded_0[level=1,material=palladium]
gregtech:surface_rock_flooded_0[level=2,material=aluminium]
gregtech:surface_rock_flooded_0[level=2,material=beryllium]
gregtech:surface_rock_flooded_0[level=2,material=bismuth]
gregtech:surface_rock_flooded_0[level=2,material=cobalt]
gregtech:surface_rock_flooded_0[level=2,material=copper]
gregtech:surface_rock_flooded_0[level=2,material=gold]
gregtech:surface_rock_flooded_0[level=2,material=iridium]
gregtech:surface_rock_flooded_0[level=2,material=iron]
gregtech:surface_rock_flooded_0[level=2,material=lead]
gregtech:surface_rock_flooded_0[level=2,material=lithium]
gregtech:surface_rock_flooded_0[level=2,material=molybdenum]
gregtech:surface_rock_flooded_0[level=2,material=neodymium]
gregtech:surface_rock_flooded_0[level=2,material=nickel]
gregtech:surface_rock_flooded_0[level=2,material=niobium]
gregtech:surface_rock_flooded_0[level=2,material=osmium]
gregtech:surface_rock_flooded_0[level=2,material=palladium]
gregtech:surface_rock_flooded_0[level=3,material=aluminium]
gregtech:surface_rock_flooded_0[level=3,material=beryllium]
gregtech:surface_rock_flooded_0[level=3,material=bismuth]
gregtech:surface_rock_flooded_0[level=3,material=cobalt]
gregtech:surface_rock_flooded_0[level=3,material=copper]
gregtech:surface_rock_flooded_0[level=3,material=gold]
gregtech:surface_rock_flooded_0[level=3,material=iridium]
gregtech:surface_rock_flooded_0[level=3,material=iron]
gregtech:surface_rock_flooded_0[level=3,material=lead]
gregtech:surface_rock_flooded_0[level=3,material=lithium]
gregtech:surface_rock_flooded_0[level=3,material=molybdenum]
gregtech:surface_rock_flooded_0[level=3,material=neodymium]
gregtech:surface_rock_flooded_0[level=3,material=nickel]
gregtech:surface_rock_flooded_0[level=3,material=niobium]
gregtech:surface_rock_flooded_0[level=3,material=osmium]
gregtech:surface_rock_flooded_0[level=3,material=palladium]
gregtech:surface_rock_flooded_0[level=4,material=aluminium]
gregtech:surface_rock_flooded_0[level=4,material=beryllium]
gregtech:surface_rock_flooded_0[level=4,material=bismuth]
gregtech:surface_rock_flooded_0[level=4,material=cobalt]
gregtech:surface_rock_flooded_0[level=4,material=copper]
gregtech:surface_rock_flooded_0[level=4,material=gold]
gregtech:surface_rock_flooded_0[level=4,material=iridium]
gregtech:surface_rock_flooded_0[level=4,material=iron]
gregtech:surface_rock_flooded_0[level=4,material=lead]
gregtech:surface_rock_flooded_0[level=4,material=lithium]
gregtech:surface_rock_flooded_0[level=4,material=molybdenum]
gregtech:surface_rock_flooded_0[level=4,material=neodymium]
gregtech:surface_rock_flooded_0[level=4,material=nickel]
gregtech:surface_rock_flooded_0[level=4,material=niobium]
gregtech:surface_rock_flooded_0[level=4,material=osmium]
gregtech:surface_rock_flooded_0[level=4,material=palladium]
gregtech:surface_rock_flooded_0[level=5,material=aluminium]
gregtech:surface_rock_flooded_0[level=5,material=beryllium]
gregtech:surface_rock_flooded_0[level=5,material=bismuth]
gregtech:surface_rock_flooded_0[level=5,material=cobalt]
gregtech:surface_rock_flooded_0[level=5,material=copper]
gregtech:surface_rock_flooded_0[level=5,material=gold]
gregtech:surface_rock_flooded_0[level=5,material=iridium]
gregtech:surface_rock_flooded_0[level=5,material=iron]
gregtech:surface_rock_flooded_0[level=5,material=lead]
gregtech:surface_rock_flooded_0[level=5,material=lithium]
gregtech:surface_rock_flooded_0[level=5,material=molybdenum]
gregtech:surface_rock_flooded_0[level=5,material=neodymium]
gregtech:surface_rock_flooded_0[level=5,material=nickel]
gregtech:surface_rock_flooded_0[level=5,material=niobium]
gregtech:surface_rock_flooded_0[level=5,material=osmium]
gregtech:surface_rock_flooded_0[level=5,material=palladium]
gregtech:surface_rock_flooded_0[level=6,material=aluminium]
gregtech:surface_rock_flooded_0[level=6,material=beryllium]
gregtech:surface_rock_flooded_0[level=6,material=bismuth]
gregtech:surface_rock_flooded_0[level=6,material=cobalt]
gregtech:surface_rock_flooded_0[level=6,material=copper]
gregtech:surface_rock_flooded_0[level=6,material=gold]
gregtech:surface_rock_flooded_0[level=6,material=iridium]
gregtech:surface_rock_flooded_0[level=6,material=iron]
gregtech:surface_rock_flooded_0[level=6,material=lead]
gregtech:surface_rock_flooded_0[level=6,material=lithium]
gregtech:surface_rock_flooded_0[level=6,material=molybdenum]
gregtech:surface_rock_flooded_0[level=6,material=neodymium]
gregtech:surface_rock_flooded_0[level=6,material=nickel]
gregtech:surface_rock_flooded_0[level=6,material=niobium]
gregtech:surface_rock_flooded_0[level=6,material=osmium]
gregtech:surface_rock_flooded_0[level=6,material=palladium]
gregtech:surface_rock_flooded_0[level=7,material=aluminium]
gregtech:surface_rock_flooded_0[level=7,material=beryllium]
gregtech:surface_rock_flooded_0[level=7,material=bismuth]
gregtech:surface_rock_flooded_0[level=7,material=cobalt]
gregtech:surface_rock_flooded_0[level=7,material=copper]
gregtech:surface_rock_flooded_0[level=7,material=gold]
gregtech:surface_rock_flooded_0[level=7,material=iridium]
gregtech:surface_rock_flooded_0[level=7,material=iron]
gregtech:surface_rock_flooded_0[level=7,material=lead]
gregtech:surface_rock_flooded_0[level=7,material=lithium]
gregtech:surface_rock_flooded_0[level=7,material=molybdenum]
gregtech:surface_rock_flooded_0[level=7,material=neodymium]
gregtech:surface_rock_flooded_0[level=7,material=nickel]
gregtech:surface_rock_flooded_0[level=7,material=niobium]
gregtech:surface_rock_flooded_0[level=7,material=osmium]
gregtech:surface_rock_flooded_0[level=7,material=palladium]
gregtech:surface_rock_flooded_0[level=8,material=aluminium]
gregtech:surface_rock_flooded_0[level=8,material=beryllium]
gregtech:surface_rock_flooded_0[level=8,material=bismuth]
gregtech:surface_rock_flooded_0[level=8,material=cobalt]
gregtech:surface_rock_flooded_0[level=8,material=copper]
gregtech:surface_rock_flooded_0[level=8,material=gold]
gregtech:surface_rock_flooded_0[level=8,material=iridium]
gregtech:surface_rock_flooded_0[level=8,material=iron]
gregtech:surface_rock_flooded_0[level=8,material=lead]
gregtech:surface_rock_flooded_0[level=8,material=lithium]
gregtech:surface_rock_flooded_0[level=8,material=molybdenum]
gregtech:surface_rock_flooded_0[level=8,material=neodymium]
gregtech:surface_rock_flooded_0[level=8,material=nickel]
gregtech:surface_rock_flooded_0[level=8,material=niobium]
gregtech:surface_rock_flooded_0[level=8,material=osmium]
gregtech:surface_rock_flooded_0[level=8,material=palladium]
gregtech:surface_rock_flooded_0[level=9,material=aluminium]
gregtech:surface_rock_flooded_0[level=9,material=beryllium]
gregtech:surface_rock_flooded_0[level=9,material=bismuth]
gregtech:surface_rock_flooded_0[level=9,material=cobalt]
gregtech:surface_rock_flooded_0[level=9,material=copper]
gregtech:surface_rock_flooded_0[level=9,material=gold]
gregtech:surface_rock_flooded_0[level=9,material=iridium]
gregtech:surface_rock_flooded_0[level=9,material=iron]
gregtech:surface_rock_flooded_0[level=9,material=lead]
gregtech:surface_rock_flooded_0[level=9,material=lithium]
gregtech:surface_rock_flooded_0[level=9,material=molybdenum]
gregtech:surface_rock_flooded_0[level=9,material=neodymium]
gregtech:surface_rock_flooded_0[level=9,material=nickel]
gregtech:surface_rock_flooded_0[level=9,material=niobium]
gregtech:surface_rock_flooded_0[level=9,material=osmium]
gregtech:surface_rock_flooded_0[level=9,material=palladium]
gregtech:surface_rock_flooded_0[level=10,material=aluminium]
gregtech:surface_rock_flooded_0[level=10,material=beryllium]
gregtech:surface_rock_flooded_0[level=10,material=bismuth]
gregtech:surface_rock_flooded_0[level=10,material=cobalt]
gregtech:surface_rock_flooded_0[level=10,material=copper]
gregtech:surface_rock_flooded_0[level=10,material=gold]
gregtech:surface_rock_flooded_0[level=10,material=iridium]
gregtech:surface_rock_flooded_0[level=10,material=iron]
gregtech:surface_rock_flooded_0[level=10,material=lead]
gregtech:surface_rock_flooded_0[level=10,material=lithium]
gregtech:surface_rock_flooded_0[level=10,material=molybdenum]
gregtech:surface_rock_flooded_0[level=10,material=neodymium]
gregtech:surface_rock_flooded_0[level=10,material=nickel]
gregtech:surface_rock_flooded_0[level=10,material=niobium]
gregtech:surface_rock_flooded_0[level=10,material=osmium]
gregtech:surface_rock_flooded_0[level=10,material=palladium]
gregtech:surface_rock_flooded_0[level=11,material=aluminium]
gregtech:surface_rock_flooded_0[level=11,material=beryllium]
gregtech:surface_rock_flooded_0[level=11,material=bismuth]
gregtech:surface_rock_flooded_0[level=11,material=cobalt]
gregtech:surface_rock_flooded_0[level=11,material=copper]
gregtech:surface_rock_flooded_0[level=11,material=gold]
gregtech:surface_rock_flooded_0[level=11,material=iridium]
gregtech:surface_rock_flooded_0[level=11,material=iron]
gregtech:surface_rock_flooded_0[level=11,material=lead]
gregtech:surface_rock_flooded_0[level=11,material=lithium]
gregtech:surface_rock_flooded_0[level=11,material=molybdenum]
gregtech:surface_rock_flooded_0[level=11,material=neodymium]
gregtech:surface_rock_flooded_0[level=11,material=nickel]
gregtech:surface_rock_flooded_0[level=11,material=niobium]
gregtech:surface_rock_flooded_0[level=11,material=osmium]
gregtech:surface_rock_flooded_0[level=11,material=palladium]
gregtech:surface_rock_flooded_0[level=12,material=aluminium]
gregtech:surface_rock_flooded_0[level=12,material=beryllium]
gregtech:surface_rock_flooded_0[level=12,material=bismuth]
gregtech:surface_rock_flooded_0[level=12,material=cobalt]
gregtech:surface_rock_flooded_0[level=12,material=copper]
gregtech:surface_rock_flooded_0[level=12,material=gold]
gregtech:surface_rock_flooded_0[level=12,material=iridium]
gregtech:surface_rock_flooded_0[level=12,material=iron]
gregtech:surface_rock_flooded_0[level=12,material=lead]
gregtech:surface_rock_flooded_0[level=12,material=lithium]
gregtech:surface_rock_flooded_0[level=12,material=molybdenum]
gregtech:surface_rock_flooded_0[level=12,material=neodymium]
gregtech:surface_rock_flooded_0[level=12,material=nickel]
gregtech:surface_rock_flooded_0[level=12,material=niobium]
gregtech:surface_rock_flooded_0[level=12,material=osmium]
gregtech:surface_rock_flooded_0[level=12,material=palladium]
gregtech:surface_rock_flooded_0[level=13,material=aluminium]
gregtech:surface_rock_flooded_0[level=13,material=beryllium]
gregtech:surface_rock_flooded_0[level=13,material=bismuth]
gregtech:surface_rock_flooded_0[level=13,material=cobalt]
gregtech:surface_rock_flooded_0[level=13,material=copper]
gregtech:surface_rock_flooded_0[level=13,material=gold]
gregtech:surface_rock_flooded_0[level=13,material=iridium]
gregtech:surface_rock_flooded_0[level=13,material=iron]
gregtech:surface_rock_flooded_0[level=13,material=lead]
gregtech:surface_rock_flooded_0[level=13,material=lithium]
gregtech:surface_rock_flooded_0[level=13,material=molybdenum]
gregtech:surface_rock_flooded_0[level=13,material=neodymium]
gregtech:surface_rock_flooded_0[level=13,material=nickel]
gregtech:surface_rock_flooded_0[level=13,material=niobium]
gregtech:surface_rock_flooded_0[level=13,material=osmium]
gregtech:surface_rock_flooded_0[level=13,material=palladium]
gregtech:surface_rock_flooded_0[level=14,material=aluminium]
gregtech:surface_rock_flooded_0[level=14,material=beryllium]
gregtech:surface_rock_flooded_0[level=14,material=bismuth]
gregtech:surface_rock_flooded_0[level=14,material=cobalt]
gregtech:surface_rock_flooded_0[level=14,material=copper]
gregtech:surface_rock_flooded_0[level=14,material=gold]
gregtech:surface_rock_flooded_0[level=14,material=iridium]
gregtech:surface_rock_flooded_0[level=14,material=iron]
gregtech:surface_rock_flooded_0[level=14,material=lead]
gregtech:surface_rock_flooded_0[level=14,material=lithium]
gregtech:surface_rock_flooded_0[level=14,material=molybdenum]
gregtech:surface_rock_flooded_0[level=14,material=neodymium]
gregtech:surface_rock_flooded_0[level=14,material=nickel]
gregtech:surface_rock_flooded_0[level=14,material=niobium]
gregtech:surface_rock_flooded_0[level=14,material=osmium]
gregtech:surface_rock_flooded_0[level=14,material=palladium]
gregtech:surface_rock_flooded_0[level=15,material=aluminium]
gregtech:surface_rock_flooded_0[level=15,material=beryllium]
gregtech:surface_rock_flooded_0[level=15,material=bismuth]
gregtech:surface_rock_flooded_0[level=15,material=cobalt]
gregtech:surface_rock_flooded_0[level=15,material=copper]
gregtech:surface_rock_flooded_0[level=15,material=gold]
gregtech:surface_rock_flooded_0[level=15,material=iridium]
gregtech:surface_rock_flooded_0[level=15,material=iron]
gregtech:surface_rock_flooded_0[level=15,material=lead]
gregtech:surface_rock_flooded_0[level=15,material=lithium]
gregtech:surface_rock_flooded_0[level=15,material=molybdenum]
gregtech:surface_rock_flooded_0[level=15,material=neodymium]
gregtech:surface_rock_flooded_0[level=15,material=nickel]
gregtech:surface_rock_flooded_0[level=15,material=niobium]
gregtech:surface_rock_flooded_0[level=15,material=osmium]
gregtech:surface_rock_flooded_0[level=15,material=palladium]
gregtech:surface_rock_flooded_1[level=0,material=platinum]
gregtech:surface_rock_flooded_1[level=0,material=silver]
gregtech:surface_rock_flooded_1[level=0,material=thorium]
gregtech:surface_rock_flooded_1[level=0,material=tin]
gregtech:surface_rock_flooded_1[level=0,material=uranium]
gregtech:surface_rock_flooded_1[level=0,material=uranium235]
gregtech:surface_rock_flooded_1[level=0,material=zinc]
gregtech:surface_rock_flooded_1[level=0,material=graphite]
gregtech:surface_rock_flooded_1[level=0,material=naquadah]
gregtech:surface_rock_flooded_1[level=0,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=0,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=platinum]
gregtech:surface_rock_flooded_1[level=1,material=silver]
gregtech:surface_rock_flooded_1[level=1,material=thorium]
gregtech:surface_rock_flooded_1[level=1,material=tin]
gregtech:surface_rock_flooded_1[level=1,material=uranium]
gregtech:surface_rock_flooded_1[level=1,material=uranium235]
gregtech:surface_rock_flooded_1[level=1,material=zinc]
gregtech:surface_rock_flooded_1[level=1,material=graphite]
gregtech:surface_rock_flooded_1[level=1,material=naquadah]
gregtech:surface_rock_flooded_1[level=1,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=1,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=platinum]
gregtech:surface_rock_flooded_1[level=2,material=silver]
gregtech:surface_rock_flooded_1[level=2,material=thorium]
gregtech:surface_rock_flooded_1[level=2,material=tin]
gregtech:surface_rock_flooded_1[level=2,material=uranium]
gregtech:surface_rock_flooded_1[level=2,material=uranium235]
gregtech:surface_rock_flooded_1[level=2,material=zinc]
gregtech:surface_rock_flooded_1[level=2,material=graphite]
gregtech:surface_rock_flooded_1[level=2,material=naquadah]
gregtech:surface_rock_flooded_1[level=2,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=2,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=platinum]
gregtech:surface_rock_flooded_1[level=3,material=silver]
gregtech:surface_rock_flooded_1[level=3,material=thorium]
gregtech:surface_rock_flooded_1[level=3,material=tin]
gregtech:surface_rock_flooded_1[level=3,material=uranium]
gregtech:surface_rock_flooded_1[level=3,material=uranium235]
gregtech:surface_rock_flooded_1[level=3,material=zinc]
gregtech:surface_rock_flooded_1[level=3,material=graphite]
gregtech:surface_rock_flooded_1[level=3,material=naquadah]
gregtech:surface_rock_flooded_1[level=3,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=3,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=platinum]
gregtech:surface_rock_flooded_1[level=4,material=silver]
gregtech:surface_rock_flooded_1[level=4,material=thorium]
gregtech:surface_rock_flooded_1[level=4,material=tin]
gregtech:surface_rock_flooded_1[level=4,material=uranium]
gregtech:surface_rock_flooded_1[level=4,material=uranium235]
gregtech:surface_rock_flooded_1[level=4,material=zinc]
gregtech:surface_rock_flooded_1[level=4,material=graphite]
gregtech:surface_rock_flooded_1[level=4,material=naquadah]
gregtech:surface_rock_flooded_1[level=4,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=4,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=platinum]
gregtech:surface_rock_flooded_1[level=5,material=silver]
gregtech:surface_rock_flooded_1[level=5,material=thorium]
gregtech:surface_rock_flooded_1[level=5,material=tin]
gregtech:surface_rock_flooded_1[level=5,material=uranium]
gregtech:surface_rock_flooded_1[level=5,material=uranium235]
gregtech:surface_rock_flooded_1[level=5,material=zinc]
gregtech:surface_rock_flooded_1[level=5,material=graphite]
gregtech:surface_rock_flooded_1[level=5,material=naquadah]
gregtech:surface_rock_flooded_1[level=5,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=5,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=platinum]
gregtech:surface_rock_flooded_1[level=6,material=silver]
gregtech:surface_rock_flooded_1[level=6,material=thorium]
gregtech:surface_rock_flooded_1[level=6,material=tin]
gregtech:surface_rock_flooded_1[level=6,material=uranium]
gregtech:surface_rock_flooded_1[level=6,material=uranium235]
gregtech:surface_rock_flooded_1[level=6,material=zinc]
gregtech:surface_rock_flooded_1[level=6,material=graphite]
gregtech:surface_rock_flooded_1[level=6,material=naquadah]
gregtech:surface_rock_flooded_1[level=6,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=6,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=platinum]
gregtech:surface_rock_flooded_1[level=7,material=silver]
gregtech:surface_rock_flooded_1[level=7,material=thorium]
gregtech:surface_rock_flooded_1[level=7,material=tin]
gregtech:surface_rock_flooded_1[level=7,material=uranium]
gregtech:surface_rock_flooded_1[level=7,material=uranium235]
gregtech:surface_rock_flooded_1[level=7,material=zinc]
gregtech:surface_rock_flooded_1[level=7,material=graphite]
gregtech:surface_rock_flooded_1[level=7,material=naquadah]
gregtech:surface_rock_flooded_1[level=7,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=7,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=platinum]
gregtech:surface_rock_flooded_1[level=8,material=silver]
gregtech:surface_rock_flooded_1[level=8,material=thorium]
gregtech:surface_rock_flooded_1[level=8,material=tin]
gregtech:surface_rock_flooded_1[level=8,material=uranium]
gregtech:surface_rock_flooded_1[level=8,material=uranium235]
gregtech:surface_rock_flooded_1[level=8,material=zinc]
gregtech:surface_rock_flooded_1[level=8,material=graphite]
gregtech:surface_rock_flooded_1[level=8,material=naquadah]
gregtech:surface_rock_flooded_1[level=8,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=8,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=platinum]
gregtech:surface_rock_flooded_1[level=9,material=silver]
gregtech:surface_rock_flooded_1[level=9,material=thorium]
gregtech:surface_rock_flooded_1[level=9,material=tin]
gregtech:surface_rock_flooded_1[level=9,material=uranium]
gregtech:surface_rock_flooded_1[level=9,material=uranium235]
gregtech:surface_rock_flooded_1[level=9,material=zinc]
gregtech:surface_rock_flooded_1[level=9,material=graphite]
gregtech:surface_rock_flooded_1[level=9,material=naquadah]
gregtech:surface_rock_flooded_1[level=9,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=9,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=platinum]
gregtech:surface_rock_flooded_1[level=10,material=silver]
gregtech:surface_rock_flooded_1[level=10,material=thorium]
gregtech:surface_rock_flooded_1[level=10,material=tin]
gregtech:surface_rock_flooded_1[level=10,material=uranium]
gregtech:surface_rock_flooded_1[level=10,material=uranium235]
gregtech:surface_rock_flooded_1[level=10,material=zinc]
gregtech:surface_rock_flooded_1[level=10,material=graphite]
gregtech:surface_rock_flooded_1[level=10,material=naquadah]
gregtech:surface_rock_flooded_1[level=10,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=10,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=platinum]
gregtech:surface_rock_flooded_1[level=11,material=silver]
gregtech:surface_rock_flooded_1[level=11,material=thorium]
gregtech:surface_rock_flooded_1[level=11,material=tin]
gregtech:surface_rock_flooded_1[level=11,material=uranium]
gregtech:surface_rock_flooded_1[level=11,material=uranium235]
gregtech:surface_rock_flooded_1[level=11,material=zinc]
gregtech:surface_rock_flooded_1[level=11,material=graphite]
gregtech:surface_rock_flooded_1[level=11,material=naquadah]
gregtech:surface_rock_flooded_1[level=11,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=11,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=platinum]
gregtech:surface_rock_flooded_1[level=12,material=silver]
gregtech:surface_rock_flooded_1[level=12,material=thorium]
gregtech:surface_rock_flooded_1[level=12,material=tin]
gregtech:surface_rock_flooded_1[level=12,material=uranium]
gregtech:surface_rock_flooded_1[level=12,material=uranium235]
gregtech:surface_rock_flooded_1[level=12,material=zinc]
gregtech:surface_rock_flooded_1[level=12,material=graphite]
gregtech:surface_rock_flooded_1[level=12,material=naquadah]
gregtech:surface_rock_flooded_1[level=12,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=12,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=platinum]
gregtech:surface_rock_flooded_1[level=13,material=silver]
gregtech:surface_rock_flooded_1[level=13,material=thorium]
gregtech:surface_rock_flooded_1[level=13,material=tin]
gregtech:surface_rock_flooded_1[level=13,material=uranium]
gregtech:surface_rock_flooded_1[level=13,material=uranium235]
gregtech:surface_rock_flooded_1[level=13,material=zinc]
gregtech:surface_rock_flooded_1[level=13,material=graphite]
gregtech:surface_rock_flooded_1[level=13,material=naquadah]
gregtech:surface_rock_flooded_1[level=13,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=13,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=platinum]
gregtech:surface_rock_flooded_1[level=14,material=silver]
gregtech:surface_rock_flooded_1[level=14,material=thorium]
gregtech:surface_rock_flooded_1[level=14,material=tin]
gregtech:surface_rock_flooded_1[level=14,material=uranium]
gregtech:surface_rock_flooded_1[level=14,material=uranium235]
gregtech:surface_rock_flooded_1[level=14,material=zinc]
gregtech:surface_rock_flooded_1[level=14,material=graphite]
gregtech:surface_rock_flooded_1[level=14,material=naquadah]
gregtech:surface_rock_flooded_1[level=14,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=14,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=platinum]
gregtech:surface_rock_flooded_1[level=15,material=silver]
gregtech:surface_rock_flooded_1[level=15,material=thorium]
gregtech:surface_rock_flooded_1[level=15,material=tin]
gregtech:surface_rock_flooded_1[level=15,material=uranium]
gregtech:surface_rock_flooded_1[level=15,material=uranium235]
gregtech:surface_rock_flooded_1[level=15,material=zinc]
gregtech:surface_rock_flooded_1[level=15,material=graphite]
gregtech:surface_rock_flooded_1[level=15,material=naquadah]
gregtech:surface_rock_flooded_1[level=15,material=naquadah_enriched]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:surface_rock_flooded_1[level=15,material=_null]
gregtech:frame_invar[color=white]
gregtech:frame_invar[color=orange]
gregtech:frame_invar[color=magenta]
gregtech:frame_invar[color=light_blue]
gregtech:frame_invar[color=yellow]
gregtech:frame_invar[color=lime]
gregtech:frame_invar[color=pink]
gregtech:frame_invar[color=gray]
gregtech:frame_invar[color=silver]
gregtech:frame_invar[color=cyan]
gregtech:frame_invar[color=purple]
gregtech:frame_invar[color=blue]
gregtech:frame_invar[color=brown]
gregtech:frame_invar[color=green]
gregtech:frame_invar[color=red]
gregtech:frame_invar[color=black]
gregtech:frame_neutronium[color=white]
gregtech:frame_neutronium[color=orange]
gregtech:frame_neutronium[color=magenta]
gregtech:frame_neutronium[color=light_blue]
gregtech:frame_neutronium[color=yellow]
gregtech:frame_neutronium[color=lime]
gregtech:frame_neutronium[color=pink]
gregtech:frame_neutronium[color=gray]
gregtech:frame_neutronium[color=silver]
gregtech:frame_neutronium[color=cyan]
gregtech:frame_neutronium[color=purple]
gregtech:frame_neutronium[color=blue]
gregtech:frame_neutronium[color=brown]
gregtech:frame_neutronium[color=green]
gregtech:frame_neutronium[color=red]
gregtech:frame_neutronium[color=black]
gregtech:frame_blue_steel[color=white]
gregtech:frame_blue_steel[color=orange]
gregtech:frame_blue_steel[color=magenta]
gregtech:frame_blue_steel[color=light_blue]
gregtech:frame_blue_steel[color=yellow]
gregtech:frame_blue_steel[color=lime]
gregtech:frame_blue_steel[color=pink]
gregtech:frame_blue_steel[color=gray]
gregtech:frame_blue_steel[color=silver]
gregtech:frame_blue_steel[color=cyan]
gregtech:frame_blue_steel[color=purple]
gregtech:frame_blue_steel[color=blue]
gregtech:frame_blue_steel[color=brown]
gregtech:frame_blue_steel[color=green]
gregtech:frame_blue_steel[color=red]
gregtech:frame_blue_steel[color=black]
gregtech:frame_stainless_steel[color=white]
gregtech:frame_stainless_steel[color=orange]
gregtech:frame_stainless_steel[color=magenta]
gregtech:frame_stainless_steel[color=light_blue]
gregtech:frame_stainless_steel[color=yellow]
gregtech:frame_stainless_steel[color=lime]
gregtech:frame_stainless_steel[color=pink]
gregtech:frame_stainless_steel[color=gray]
gregtech:frame_stainless_steel[color=silver]
gregtech:frame_stainless_steel[color=cyan]
gregtech:frame_stainless_steel[color=purple]
gregtech:frame_stainless_steel[color=blue]
gregtech:frame_stainless_steel[color=brown]
gregtech:frame_stainless_steel[color=green]
gregtech:frame_stainless_steel[color=red]
gregtech:frame_stainless_steel[color=black]
gregtech:frame_titanium[color=white]
gregtech:frame_titanium[color=orange]
gregtech:frame_titanium[color=magenta]
gregtech:frame_titanium[color=light_blue]
gregtech:frame_titanium[color=yellow]
gregtech:frame_titanium[color=lime]
gregtech:frame_titanium[color=pink]
gregtech:frame_titanium[color=gray]
gregtech:frame_titanium[color=silver]
gregtech:frame_titanium[color=cyan]
gregtech:frame_titanium[color=purple]
gregtech:frame_titanium[color=blue]
gregtech:frame_titanium[color=brown]
gregtech:frame_titanium[color=green]
gregtech:frame_titanium[color=red]
gregtech:frame_titanium[color=black]
gregtech:frame_hsse[color=white]
gregtech:frame_hsse[color=orange]
gregtech:frame_hsse[color=magenta]
gregtech:frame_hsse[color=light_blue]
gregtech:frame_hsse[color=yellow]
gregtech:frame_hsse[color=lime]
gregtech:frame_hsse[color=pink]
gregtech:frame_hsse[color=gray]
gregtech:frame_hsse[color=silver]
gregtech:frame_hsse[color=cyan]
gregtech:frame_hsse[color=purple]
gregtech:frame_hsse[color=blue]
gregtech:frame_hsse[color=brown]
gregtech:frame_hsse[color=green]
gregtech:frame_hsse[color=red]
gregtech:frame_hsse[color=black]
gregtech:frame_bronze[color=white]
gregtech:frame_bronze[color=orange]
gregtech:frame_bronze[color=magenta]
gregtech:frame_bronze[color=light_blue]
gregtech:frame_bronze[color=yellow]
gregtech:frame_bronze[color=lime]
gregtech:frame_bronze[color=pink]
gregtech:frame_bronze[color=gray]
gregtech:frame_bronze[color=silver]
gregtech:frame_bronze[color=cyan]
gregtech:frame_bronze[color=purple]
gregtech:frame_bronze[color=blue]
gregtech:frame_bronze[color=brown]
gregtech:frame_bronze[color=green]
gregtech:frame_bronze[color=red]
gregtech:frame_bronze[color=black]
gregtech:frame_darmstadtium[color=white]
gregtech:frame_darmstadtium[color=orange]
gregtech:frame_darmstadtium[color=magenta]
gregtech:frame_darmstadtium[color=light_blue]
gregtech:frame_darmstadtium[color=yellow]
gregtech:frame_darmstadtium[color=lime]
gregtech:frame_darmstadtium[color=pink]
gregtech:frame_darmstadtium[color=gray]
gregtech:frame_darmstadtium[color=silver]
gregtech:frame_darmstadtium[color=cyan]
gregtech:frame_darmstadtium[color=purple]
gregtech:frame_darmstadtium[color=blue]
gregtech:frame_darmstadtium[color=brown]
gregtech:frame_darmstadtium[color=green]
gregtech:frame_darmstadtium[color=red]
gregtech:frame_darmstadtium[color=black]
gregtech:frame_steel[color=white]
gregtech:frame_steel[color=orange]
gregtech:frame_steel[color=magenta]
gregtech:frame_steel[color=light_blue]
gregtech:frame_steel[color=yellow]
gregtech:frame_steel[color=lime]
gregtech:frame_steel[color=pink]
gregtech:frame_steel[color=gray]
gregtech:frame_steel[color=silver]
gregtech:frame_steel[color=cyan]
gregtech:frame_steel[color=purple]
gregtech:frame_steel[color=blue]
gregtech:frame_steel[color=brown]
gregtech:frame_steel[color=green]
gregtech:frame_steel[color=red]
gregtech:frame_steel[color=black]
gregtech:frame_aluminium[color=white]
gregtech:frame_aluminium[color=orange]
gregtech:frame_aluminium[color=magenta]
gregtech:frame_aluminium[color=light_blue]
gregtech:frame_aluminium[color=yellow]
gregtech:frame_aluminium[color=lime]
gregtech:frame_aluminium[color=pink]
gregtech:frame_aluminium[color=gray]
gregtech:frame_aluminium[color=silver]
gregtech:frame_aluminium[color=cyan]
gregtech:frame_aluminium[color=purple]
gregtech:frame_aluminium[color=blue]
gregtech:frame_aluminium[color=brown]
gregtech:frame_aluminium[color=green]
gregtech:frame_aluminium[color=red]
gregtech:frame_aluminium[color=black]
gregtech:frame_tungsten_steel[color=white]
gregtech:frame_tungsten_steel[color=orange]
gregtech:frame_tungsten_steel[color=magenta]
gregtech:frame_tungsten_steel[color=light_blue]
gregtech:frame_tungsten_steel[color=yellow]
gregtech:frame_tungsten_steel[color=lime]
gregtech:frame_tungsten_steel[color=pink]
gregtech:frame_tungsten_steel[color=gray]
gregtech:frame_tungsten_steel[color=silver]
gregtech:frame_tungsten_steel[color=cyan]
gregtech:frame_tungsten_steel[color=purple]
gregtech:frame_tungsten_steel[color=blue]
gregtech:frame_tungsten_steel[color=brown]
gregtech:frame_tungsten_steel[color=green]
gregtech:frame_tungsten_steel[color=red]
gregtech:frame_tungsten_steel[color=black]
gregtech:frame_hssg[color=white]
gregtech:frame_hssg[color=orange]
gregtech:frame_hssg[color=magenta]
gregtech:frame_hssg[color=light_blue]
gregtech:frame_hssg[color=yellow]
gregtech:frame_hssg[color=lime]
gregtech:frame_hssg[color=pink]
gregtech:frame_hssg[color=gray]
gregtech:frame_hssg[color=silver]
gregtech:frame_hssg[color=cyan]
gregtech:frame_hssg[color=purple]
gregtech:frame_hssg[color=blue]
gregtech:frame_hssg[color=brown]
gregtech:frame_hssg[color=green]
gregtech:frame_hssg[color=red]
gregtech:frame_hssg[color=black]
gregtech:frame_tritanium[color=white]
gregtech:frame_tritanium[color=orange]
gregtech:frame_tritanium[color=magenta]
gregtech:frame_tritanium[color=light_blue]
gregtech:frame_tritanium[color=yellow]
gregtech:frame_tritanium[color=lime]
gregtech:frame_tritanium[color=pink]
gregtech:frame_tritanium[color=gray]
gregtech:frame_tritanium[color=silver]
gregtech:frame_tritanium[color=cyan]
gregtech:frame_tritanium[color=purple]
gregtech:frame_tritanium[color=blue]
gregtech:frame_tritanium[color=brown]
gregtech:frame_tritanium[color=green]
gregtech:frame_tritanium[color=red]
gregtech:frame_tritanium[color=black]
gregtech:frame_wood[color=white]
gregtech:frame_wood[color=orange]
gregtech:frame_wood[color=magenta]
gregtech:frame_wood[color=light_blue]
gregtech:frame_wood[color=yellow]
gregtech:frame_wood[color=lime]
gregtech:frame_wood[color=pink]
gregtech:frame_wood[color=gray]
gregtech:frame_wood[color=silver]
gregtech:frame_wood[color=cyan]
gregtech:frame_wood[color=purple]
gregtech:frame_wood[color=blue]
gregtech:frame_wood[color=brown]
gregtech:frame_wood[color=green]
gregtech:frame_wood[color=red]
gregtech:frame_wood[color=black]
gregtech:frame_iron[color=white]
gregtech:frame_iron[color=orange]
gregtech:frame_iron[color=magenta]
gregtech:frame_iron[color=light_blue]
gregtech:frame_iron[color=yellow]
gregtech:frame_iron[color=lime]
gregtech:frame_iron[color=pink]
gregtech:frame_iron[color=gray]
gregtech:frame_iron[color=silver]
gregtech:frame_iron[color=cyan]
gregtech:frame_iron[color=purple]
gregtech:frame_iron[color=blue]
gregtech:frame_iron[color=brown]
gregtech:frame_iron[color=green]
gregtech:frame_iron[color=red]
gregtech:frame_iron[color=black]
gregtech:ore_phosphate_0[stone_type=stone]
gregtech:ore_phosphate_0[stone_type=granite]
gregtech:ore_phosphate_0[stone_type=diorite]
gregtech:ore_phosphate_0[stone_type=andesite]
gregtech:ore_phosphate_0[stone_type=gravel]
gregtech:ore_phosphate_0[stone_type=bedrock]
gregtech:ore_phosphate_0[stone_type=netherrack]
gregtech:ore_phosphate_0[stone_type=endstone]
gregtech:ore_phosphate_0[stone_type=sandstone]
gregtech:ore_phosphate_0[stone_type=red_sandstone]
gregtech:ore_phosphate_0[stone_type=black_granite]
gregtech:ore_phosphate_0[stone_type=red_granite]
gregtech:ore_phosphate_0[stone_type=marble]
gregtech:ore_phosphate_0[stone_type=basalt]
gregtech:ore_lithium_0[stone_type=stone]
gregtech:ore_lithium_0[stone_type=granite]
gregtech:ore_lithium_0[stone_type=diorite]
gregtech:ore_lithium_0[stone_type=andesite]
gregtech:ore_lithium_0[stone_type=gravel]
gregtech:ore_lithium_0[stone_type=bedrock]
gregtech:ore_lithium_0[stone_type=netherrack]
gregtech:ore_lithium_0[stone_type=endstone]
gregtech:ore_lithium_0[stone_type=sandstone]
gregtech:ore_lithium_0[stone_type=red_sandstone]
gregtech:ore_lithium_0[stone_type=black_granite]
gregtech:ore_lithium_0[stone_type=red_granite]
gregtech:ore_lithium_0[stone_type=marble]
gregtech:ore_lithium_0[stone_type=basalt]
gregtech:ore_magnetite_0[stone_type=stone]
gregtech:ore_magnetite_0[stone_type=granite]
gregtech:ore_magnetite_0[stone_type=diorite]
gregtech:ore_magnetite_0[stone_type=andesite]
gregtech:ore_magnetite_0[stone_type=gravel]
gregtech:ore_magnetite_0[stone_type=bedrock]
gregtech:ore_magnetite_0[stone_type=netherrack]
gregtech:ore_magnetite_0[stone_type=endstone]
gregtech:ore_magnetite_0[stone_type=sandstone]
gregtech:ore_magnetite_0[stone_type=red_sandstone]
gregtech:ore_magnetite_0[stone_type=black_granite]
gregtech:ore_magnetite_0[stone_type=red_granite]
gregtech:ore_magnetite_0[stone_type=marble]
gregtech:ore_magnetite_0[stone_type=basalt]
gregtech:ore_naquadah_enriched_0[stone_type=stone]
gregtech:ore_naquadah_enriched_0[stone_type=granite]
gregtech:ore_naquadah_enriched_0[stone_type=diorite]
gregtech:ore_naquadah_enriched_0[stone_type=andesite]
gregtech:ore_naquadah_enriched_0[stone_type=gravel]
gregtech:ore_naquadah_enriched_0[stone_type=bedrock]
gregtech:ore_naquadah_enriched_0[stone_type=netherrack]
gregtech:ore_naquadah_enriched_0[stone_type=endstone]
gregtech:ore_naquadah_enriched_0[stone_type=sandstone]
gregtech:ore_naquadah_enriched_0[stone_type=red_sandstone]
gregtech:ore_naquadah_enriched_0[stone_type=black_granite]
gregtech:ore_naquadah_enriched_0[stone_type=red_granite]
gregtech:ore_naquadah_enriched_0[stone_type=marble]
gregtech:ore_naquadah_enriched_0[stone_type=basalt]
gregtech:ore_lepidolite_0[stone_type=stone]
gregtech:ore_lepidolite_0[stone_type=granite]
gregtech:ore_lepidolite_0[stone_type=diorite]
gregtech:ore_lepidolite_0[stone_type=andesite]
gregtech:ore_lepidolite_0[stone_type=gravel]
gregtech:ore_lepidolite_0[stone_type=bedrock]
gregtech:ore_lepidolite_0[stone_type=netherrack]
gregtech:ore_lepidolite_0[stone_type=endstone]
gregtech:ore_lepidolite_0[stone_type=sandstone]
gregtech:ore_lepidolite_0[stone_type=red_sandstone]
gregtech:ore_lepidolite_0[stone_type=black_granite]
gregtech:ore_lepidolite_0[stone_type=red_granite]
gregtech:ore_lepidolite_0[stone_type=marble]
gregtech:ore_lepidolite_0[stone_type=basalt]
gregtech:ore_cobalt_0[stone_type=stone]
gregtech:ore_cobalt_0[stone_type=granite]
gregtech:ore_cobalt_0[stone_type=diorite]
gregtech:ore_cobalt_0[stone_type=andesite]
gregtech:ore_cobalt_0[stone_type=gravel]
gregtech:ore_cobalt_0[stone_type=bedrock]
gregtech:ore_cobalt_0[stone_type=netherrack]
gregtech:ore_cobalt_0[stone_type=endstone]
gregtech:ore_cobalt_0[stone_type=sandstone]
gregtech:ore_cobalt_0[stone_type=red_sandstone]
gregtech:ore_cobalt_0[stone_type=black_granite]
gregtech:ore_cobalt_0[stone_type=red_granite]
gregtech:ore_cobalt_0[stone_type=marble]
gregtech:ore_cobalt_0[stone_type=basalt]
gregtech:ore_bauxite_0[stone_type=stone]
gregtech:ore_bauxite_0[stone_type=granite]
gregtech:ore_bauxite_0[stone_type=diorite]
gregtech:ore_bauxite_0[stone_type=andesite]
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gregtech:ore_bauxite_0[stone_type=bedrock]
gregtech:ore_bauxite_0[stone_type=netherrack]
gregtech:ore_bauxite_0[stone_type=endstone]
gregtech:ore_bauxite_0[stone_type=sandstone]
gregtech:ore_bauxite_0[stone_type=red_sandstone]
gregtech:ore_bauxite_0[stone_type=black_granite]
gregtech:ore_bauxite_0[stone_type=red_granite]
gregtech:ore_bauxite_0[stone_type=marble]
gregtech:ore_bauxite_0[stone_type=basalt]
gregtech:ore_nickel_0[stone_type=stone]
gregtech:ore_nickel_0[stone_type=granite]
gregtech:ore_nickel_0[stone_type=diorite]
gregtech:ore_nickel_0[stone_type=andesite]
gregtech:ore_nickel_0[stone_type=gravel]
gregtech:ore_nickel_0[stone_type=bedrock]
gregtech:ore_nickel_0[stone_type=netherrack]
gregtech:ore_nickel_0[stone_type=endstone]
gregtech:ore_nickel_0[stone_type=sandstone]
gregtech:ore_nickel_0[stone_type=red_sandstone]
gregtech:ore_nickel_0[stone_type=black_granite]
gregtech:ore_nickel_0[stone_type=red_granite]
gregtech:ore_nickel_0[stone_type=marble]
gregtech:ore_nickel_0[stone_type=basalt]
gregtech:ore_platinum_0[stone_type=stone]
gregtech:ore_platinum_0[stone_type=granite]
gregtech:ore_platinum_0[stone_type=diorite]
gregtech:ore_platinum_0[stone_type=andesite]
gregtech:ore_platinum_0[stone_type=gravel]
gregtech:ore_platinum_0[stone_type=bedrock]
gregtech:ore_platinum_0[stone_type=netherrack]
gregtech:ore_platinum_0[stone_type=endstone]
gregtech:ore_platinum_0[stone_type=sandstone]
gregtech:ore_platinum_0[stone_type=red_sandstone]
gregtech:ore_platinum_0[stone_type=black_granite]
gregtech:ore_platinum_0[stone_type=red_granite]
gregtech:ore_platinum_0[stone_type=marble]
gregtech:ore_platinum_0[stone_type=basalt]
gregtech:ore_jasper_0[stone_type=stone]
gregtech:ore_jasper_0[stone_type=granite]
gregtech:ore_jasper_0[stone_type=diorite]
gregtech:ore_jasper_0[stone_type=andesite]
gregtech:ore_jasper_0[stone_type=gravel]
gregtech:ore_jasper_0[stone_type=bedrock]
gregtech:ore_jasper_0[stone_type=netherrack]
gregtech:ore_jasper_0[stone_type=endstone]
gregtech:ore_jasper_0[stone_type=sandstone]
gregtech:ore_jasper_0[stone_type=red_sandstone]
gregtech:ore_jasper_0[stone_type=black_granite]
gregtech:ore_jasper_0[stone_type=red_granite]
gregtech:ore_jasper_0[stone_type=marble]
gregtech:ore_jasper_0[stone_type=basalt]
gregtech:ore_stibnite_0[stone_type=stone]
gregtech:ore_stibnite_0[stone_type=granite]
gregtech:ore_stibnite_0[stone_type=diorite]
gregtech:ore_stibnite_0[stone_type=andesite]
gregtech:ore_stibnite_0[stone_type=gravel]
gregtech:ore_stibnite_0[stone_type=bedrock]
gregtech:ore_stibnite_0[stone_type=netherrack]
gregtech:ore_stibnite_0[stone_type=endstone]
gregtech:ore_stibnite_0[stone_type=sandstone]
gregtech:ore_stibnite_0[stone_type=red_sandstone]
gregtech:ore_stibnite_0[stone_type=black_granite]
gregtech:ore_stibnite_0[stone_type=red_granite]
gregtech:ore_stibnite_0[stone_type=marble]
gregtech:ore_stibnite_0[stone_type=basalt]
gregtech:ore_saltpeter_0[stone_type=stone]
gregtech:ore_saltpeter_0[stone_type=granite]
gregtech:ore_saltpeter_0[stone_type=diorite]
gregtech:ore_saltpeter_0[stone_type=andesite]
gregtech:ore_saltpeter_0[stone_type=gravel]
gregtech:ore_saltpeter_0[stone_type=bedrock]
gregtech:ore_saltpeter_0[stone_type=netherrack]
gregtech:ore_saltpeter_0[stone_type=endstone]
gregtech:ore_saltpeter_0[stone_type=sandstone]
gregtech:ore_saltpeter_0[stone_type=red_sandstone]
gregtech:ore_saltpeter_0[stone_type=black_granite]
gregtech:ore_saltpeter_0[stone_type=red_granite]
gregtech:ore_saltpeter_0[stone_type=marble]
gregtech:ore_saltpeter_0[stone_type=basalt]
gregtech:ore_tungstate_0[stone_type=stone]
gregtech:ore_tungstate_0[stone_type=granite]
gregtech:ore_tungstate_0[stone_type=diorite]
gregtech:ore_tungstate_0[stone_type=andesite]
gregtech:ore_tungstate_0[stone_type=gravel]
gregtech:ore_tungstate_0[stone_type=bedrock]
gregtech:ore_tungstate_0[stone_type=netherrack]
gregtech:ore_tungstate_0[stone_type=endstone]
gregtech:ore_tungstate_0[stone_type=sandstone]
gregtech:ore_tungstate_0[stone_type=red_sandstone]
gregtech:ore_tungstate_0[stone_type=black_granite]
gregtech:ore_tungstate_0[stone_type=red_granite]
gregtech:ore_tungstate_0[stone_type=marble]
gregtech:ore_tungstate_0[stone_type=basalt]
gregtech:ore_rutile_0[stone_type=stone]
gregtech:ore_rutile_0[stone_type=granite]
gregtech:ore_rutile_0[stone_type=diorite]
gregtech:ore_rutile_0[stone_type=andesite]
gregtech:ore_rutile_0[stone_type=gravel]
gregtech:ore_rutile_0[stone_type=bedrock]
gregtech:ore_rutile_0[stone_type=netherrack]
gregtech:ore_rutile_0[stone_type=endstone]
gregtech:ore_rutile_0[stone_type=sandstone]
gregtech:ore_rutile_0[stone_type=red_sandstone]
gregtech:ore_rutile_0[stone_type=black_granite]
gregtech:ore_rutile_0[stone_type=red_granite]
gregtech:ore_rutile_0[stone_type=marble]
gregtech:ore_rutile_0[stone_type=basalt]
gregtech:ore_bismuth_0[stone_type=stone]
gregtech:ore_bismuth_0[stone_type=granite]
gregtech:ore_bismuth_0[stone_type=diorite]
gregtech:ore_bismuth_0[stone_type=andesite]
gregtech:ore_bismuth_0[stone_type=gravel]
gregtech:ore_bismuth_0[stone_type=bedrock]
gregtech:ore_bismuth_0[stone_type=netherrack]
gregtech:ore_bismuth_0[stone_type=endstone]
gregtech:ore_bismuth_0[stone_type=sandstone]
gregtech:ore_bismuth_0[stone_type=red_sandstone]
gregtech:ore_bismuth_0[stone_type=black_granite]
gregtech:ore_bismuth_0[stone_type=red_granite]
gregtech:ore_bismuth_0[stone_type=marble]
gregtech:ore_bismuth_0[stone_type=basalt]
gregtech:ore_naquadah_0[stone_type=stone]
gregtech:ore_naquadah_0[stone_type=granite]
gregtech:ore_naquadah_0[stone_type=diorite]
gregtech:ore_naquadah_0[stone_type=andesite]
gregtech:ore_naquadah_0[stone_type=gravel]
gregtech:ore_naquadah_0[stone_type=bedrock]
gregtech:ore_naquadah_0[stone_type=netherrack]
gregtech:ore_naquadah_0[stone_type=endstone]
gregtech:ore_naquadah_0[stone_type=sandstone]
gregtech:ore_naquadah_0[stone_type=red_sandstone]
gregtech:ore_naquadah_0[stone_type=black_granite]
gregtech:ore_naquadah_0[stone_type=red_granite]
gregtech:ore_naquadah_0[stone_type=marble]
gregtech:ore_naquadah_0[stone_type=basalt]
gregtech:ore_topaz_0[stone_type=stone]
gregtech:ore_topaz_0[stone_type=granite]
gregtech:ore_topaz_0[stone_type=diorite]
gregtech:ore_topaz_0[stone_type=andesite]
gregtech:ore_topaz_0[stone_type=gravel]
gregtech:ore_topaz_0[stone_type=bedrock]
gregtech:ore_topaz_0[stone_type=netherrack]
gregtech:ore_topaz_0[stone_type=endstone]
gregtech:ore_topaz_0[stone_type=sandstone]
gregtech:ore_topaz_0[stone_type=red_sandstone]
gregtech:ore_topaz_0[stone_type=black_granite]
gregtech:ore_topaz_0[stone_type=red_granite]
gregtech:ore_topaz_0[stone_type=marble]
gregtech:ore_topaz_0[stone_type=basalt]
gregtech:ore_pyrolusite_0[stone_type=stone]
gregtech:ore_pyrolusite_0[stone_type=granite]
gregtech:ore_pyrolusite_0[stone_type=diorite]
gregtech:ore_pyrolusite_0[stone_type=andesite]
gregtech:ore_pyrolusite_0[stone_type=gravel]
gregtech:ore_pyrolusite_0[stone_type=bedrock]
gregtech:ore_pyrolusite_0[stone_type=netherrack]
gregtech:ore_pyrolusite_0[stone_type=endstone]
gregtech:ore_pyrolusite_0[stone_type=sandstone]
gregtech:ore_pyrolusite_0[stone_type=red_sandstone]
gregtech:ore_pyrolusite_0[stone_type=black_granite]
gregtech:ore_pyrolusite_0[stone_type=red_granite]
gregtech:ore_pyrolusite_0[stone_type=marble]
gregtech:ore_pyrolusite_0[stone_type=basalt]
gregtech:ore_aluminium_0[stone_type=stone]
gregtech:ore_aluminium_0[stone_type=granite]
gregtech:ore_aluminium_0[stone_type=diorite]
gregtech:ore_aluminium_0[stone_type=andesite]
gregtech:ore_aluminium_0[stone_type=gravel]
gregtech:ore_aluminium_0[stone_type=bedrock]
gregtech:ore_aluminium_0[stone_type=netherrack]
gregtech:ore_aluminium_0[stone_type=endstone]
gregtech:ore_aluminium_0[stone_type=sandstone]
gregtech:ore_aluminium_0[stone_type=red_sandstone]
gregtech:ore_aluminium_0[stone_type=black_granite]
gregtech:ore_aluminium_0[stone_type=red_granite]
gregtech:ore_aluminium_0[stone_type=marble]
gregtech:ore_aluminium_0[stone_type=basalt]
gregtech:ore_silver_0[stone_type=stone]
gregtech:ore_silver_0[stone_type=granite]
gregtech:ore_silver_0[stone_type=diorite]
gregtech:ore_silver_0[stone_type=andesite]
gregtech:ore_silver_0[stone_type=gravel]
gregtech:ore_silver_0[stone_type=bedrock]
gregtech:ore_silver_0[stone_type=netherrack]
gregtech:ore_silver_0[stone_type=endstone]
gregtech:ore_silver_0[stone_type=sandstone]
gregtech:ore_silver_0[stone_type=red_sandstone]
gregtech:ore_silver_0[stone_type=black_granite]
gregtech:ore_silver_0[stone_type=red_granite]
gregtech:ore_silver_0[stone_type=marble]
gregtech:ore_silver_0[stone_type=basalt]
gregtech:ore_sphalerite_0[stone_type=stone]
gregtech:ore_sphalerite_0[stone_type=granite]
gregtech:ore_sphalerite_0[stone_type=diorite]
gregtech:ore_sphalerite_0[stone_type=andesite]
gregtech:ore_sphalerite_0[stone_type=gravel]
gregtech:ore_sphalerite_0[stone_type=bedrock]
gregtech:ore_sphalerite_0[stone_type=netherrack]
gregtech:ore_sphalerite_0[stone_type=endstone]
gregtech:ore_sphalerite_0[stone_type=sandstone]
gregtech:ore_sphalerite_0[stone_type=red_sandstone]
gregtech:ore_sphalerite_0[stone_type=black_granite]
gregtech:ore_sphalerite_0[stone_type=red_granite]
gregtech:ore_sphalerite_0[stone_type=marble]
gregtech:ore_sphalerite_0[stone_type=basalt]
gregtech:ore_graphite_0[stone_type=stone]
gregtech:ore_graphite_0[stone_type=granite]
gregtech:ore_graphite_0[stone_type=diorite]
gregtech:ore_graphite_0[stone_type=andesite]
gregtech:ore_graphite_0[stone_type=gravel]
gregtech:ore_graphite_0[stone_type=bedrock]
gregtech:ore_graphite_0[stone_type=netherrack]
gregtech:ore_graphite_0[stone_type=endstone]
gregtech:ore_graphite_0[stone_type=sandstone]
gregtech:ore_graphite_0[stone_type=red_sandstone]
gregtech:ore_graphite_0[stone_type=black_granite]
gregtech:ore_graphite_0[stone_type=red_granite]
gregtech:ore_graphite_0[stone_type=marble]
gregtech:ore_graphite_0[stone_type=basalt]
gregtech:ore_garnierite_0[stone_type=stone]
gregtech:ore_garnierite_0[stone_type=granite]
gregtech:ore_garnierite_0[stone_type=diorite]
gregtech:ore_garnierite_0[stone_type=andesite]
gregtech:ore_garnierite_0[stone_type=gravel]
gregtech:ore_garnierite_0[stone_type=bedrock]
gregtech:ore_garnierite_0[stone_type=netherrack]
gregtech:ore_garnierite_0[stone_type=endstone]
gregtech:ore_garnierite_0[stone_type=sandstone]
gregtech:ore_garnierite_0[stone_type=red_sandstone]
gregtech:ore_garnierite_0[stone_type=black_granite]
gregtech:ore_garnierite_0[stone_type=red_granite]
gregtech:ore_garnierite_0[stone_type=marble]
gregtech:ore_garnierite_0[stone_type=basalt]
gregtech:ore_iron_0[stone_type=stone]
gregtech:ore_iron_0[stone_type=granite]
gregtech:ore_iron_0[stone_type=diorite]
gregtech:ore_iron_0[stone_type=andesite]
gregtech:ore_iron_0[stone_type=gravel]
gregtech:ore_iron_0[stone_type=bedrock]
gregtech:ore_iron_0[stone_type=netherrack]
gregtech:ore_iron_0[stone_type=endstone]
gregtech:ore_iron_0[stone_type=sandstone]
gregtech:ore_iron_0[stone_type=red_sandstone]
gregtech:ore_iron_0[stone_type=black_granite]
gregtech:ore_iron_0[stone_type=red_granite]
gregtech:ore_iron_0[stone_type=marble]
gregtech:ore_iron_0[stone_type=basalt]
gregtech:ore_galena_0[stone_type=stone]
gregtech:ore_galena_0[stone_type=granite]
gregtech:ore_galena_0[stone_type=diorite]
gregtech:ore_galena_0[stone_type=andesite]
gregtech:ore_galena_0[stone_type=gravel]
gregtech:ore_galena_0[stone_type=bedrock]
gregtech:ore_galena_0[stone_type=netherrack]
gregtech:ore_galena_0[stone_type=endstone]
gregtech:ore_galena_0[stone_type=sandstone]
gregtech:ore_galena_0[stone_type=red_sandstone]
gregtech:ore_galena_0[stone_type=black_granite]
gregtech:ore_galena_0[stone_type=red_granite]
gregtech:ore_galena_0[stone_type=marble]
gregtech:ore_galena_0[stone_type=basalt]
gregtech:ore_molybdenum_0[stone_type=stone]
gregtech:ore_molybdenum_0[stone_type=granite]
gregtech:ore_molybdenum_0[stone_type=diorite]
gregtech:ore_molybdenum_0[stone_type=andesite]
gregtech:ore_molybdenum_0[stone_type=gravel]
gregtech:ore_molybdenum_0[stone_type=bedrock]
gregtech:ore_molybdenum_0[stone_type=netherrack]
gregtech:ore_molybdenum_0[stone_type=endstone]
gregtech:ore_molybdenum_0[stone_type=sandstone]
gregtech:ore_molybdenum_0[stone_type=red_sandstone]
gregtech:ore_molybdenum_0[stone_type=black_granite]
gregtech:ore_molybdenum_0[stone_type=red_granite]
gregtech:ore_molybdenum_0[stone_type=marble]
gregtech:ore_molybdenum_0[stone_type=basalt]
gregtech:ore_pyrope_0[stone_type=stone]
gregtech:ore_pyrope_0[stone_type=granite]
gregtech:ore_pyrope_0[stone_type=diorite]
gregtech:ore_pyrope_0[stone_type=andesite]
gregtech:ore_pyrope_0[stone_type=gravel]
gregtech:ore_pyrope_0[stone_type=bedrock]
gregtech:ore_pyrope_0[stone_type=netherrack]
gregtech:ore_pyrope_0[stone_type=endstone]
gregtech:ore_pyrope_0[stone_type=sandstone]
gregtech:ore_pyrope_0[stone_type=red_sandstone]
gregtech:ore_pyrope_0[stone_type=black_granite]
gregtech:ore_pyrope_0[stone_type=red_granite]
gregtech:ore_pyrope_0[stone_type=marble]
gregtech:ore_pyrope_0[stone_type=basalt]
gregtech:ore_osmium_0[stone_type=stone]
gregtech:ore_osmium_0[stone_type=granite]
gregtech:ore_osmium_0[stone_type=diorite]
gregtech:ore_osmium_0[stone_type=andesite]
gregtech:ore_osmium_0[stone_type=gravel]
gregtech:ore_osmium_0[stone_type=bedrock]
gregtech:ore_osmium_0[stone_type=netherrack]
gregtech:ore_osmium_0[stone_type=endstone]
gregtech:ore_osmium_0[stone_type=sandstone]
gregtech:ore_osmium_0[stone_type=red_sandstone]
gregtech:ore_osmium_0[stone_type=black_granite]
gregtech:ore_osmium_0[stone_type=red_granite]
gregtech:ore_osmium_0[stone_type=marble]
gregtech:ore_osmium_0[stone_type=basalt]
gregtech:ore_opal_0[stone_type=stone]
gregtech:ore_opal_0[stone_type=granite]
gregtech:ore_opal_0[stone_type=diorite]
gregtech:ore_opal_0[stone_type=andesite]
gregtech:ore_opal_0[stone_type=gravel]
gregtech:ore_opal_0[stone_type=bedrock]
gregtech:ore_opal_0[stone_type=netherrack]
gregtech:ore_opal_0[stone_type=endstone]
gregtech:ore_opal_0[stone_type=sandstone]
gregtech:ore_opal_0[stone_type=red_sandstone]
gregtech:ore_opal_0[stone_type=black_granite]
gregtech:ore_opal_0[stone_type=red_granite]
gregtech:ore_opal_0[stone_type=marble]
gregtech:ore_opal_0[stone_type=basalt]
gregtech:ore_enargite_0[stone_type=stone]
gregtech:ore_enargite_0[stone_type=granite]
gregtech:ore_enargite_0[stone_type=diorite]
gregtech:ore_enargite_0[stone_type=andesite]
gregtech:ore_enargite_0[stone_type=gravel]
gregtech:ore_enargite_0[stone_type=bedrock]
gregtech:ore_enargite_0[stone_type=netherrack]
gregtech:ore_enargite_0[stone_type=endstone]
gregtech:ore_enargite_0[stone_type=sandstone]
gregtech:ore_enargite_0[stone_type=red_sandstone]
gregtech:ore_enargite_0[stone_type=black_granite]
gregtech:ore_enargite_0[stone_type=red_granite]
gregtech:ore_enargite_0[stone_type=marble]
gregtech:ore_enargite_0[stone_type=basalt]
gregtech:ore_calcite_0[stone_type=stone]
gregtech:ore_calcite_0[stone_type=granite]
gregtech:ore_calcite_0[stone_type=diorite]
gregtech:ore_calcite_0[stone_type=andesite]
gregtech:ore_calcite_0[stone_type=gravel]
gregtech:ore_calcite_0[stone_type=bedrock]
gregtech:ore_calcite_0[stone_type=netherrack]
gregtech:ore_calcite_0[stone_type=endstone]
gregtech:ore_calcite_0[stone_type=sandstone]
gregtech:ore_calcite_0[stone_type=red_sandstone]
gregtech:ore_calcite_0[stone_type=black_granite]
gregtech:ore_calcite_0[stone_type=red_granite]
gregtech:ore_calcite_0[stone_type=marble]
gregtech:ore_calcite_0[stone_type=basalt]
gregtech:ore_spessartine_0[stone_type=stone]
gregtech:ore_spessartine_0[stone_type=granite]
gregtech:ore_spessartine_0[stone_type=diorite]
gregtech:ore_spessartine_0[stone_type=andesite]
gregtech:ore_spessartine_0[stone_type=gravel]
gregtech:ore_spessartine_0[stone_type=bedrock]
gregtech:ore_spessartine_0[stone_type=netherrack]
gregtech:ore_spessartine_0[stone_type=endstone]
gregtech:ore_spessartine_0[stone_type=sandstone]
gregtech:ore_spessartine_0[stone_type=red_sandstone]
gregtech:ore_spessartine_0[stone_type=black_granite]
gregtech:ore_spessartine_0[stone_type=red_granite]
gregtech:ore_spessartine_0[stone_type=marble]
gregtech:ore_spessartine_0[stone_type=basalt]
gregtech:ore_thorium_0[stone_type=stone]
gregtech:ore_thorium_0[stone_type=granite]
gregtech:ore_thorium_0[stone_type=diorite]
gregtech:ore_thorium_0[stone_type=andesite]
gregtech:ore_thorium_0[stone_type=gravel]
gregtech:ore_thorium_0[stone_type=bedrock]
gregtech:ore_thorium_0[stone_type=netherrack]
gregtech:ore_thorium_0[stone_type=endstone]
gregtech:ore_thorium_0[stone_type=sandstone]
gregtech:ore_thorium_0[stone_type=red_sandstone]
gregtech:ore_thorium_0[stone_type=black_granite]
gregtech:ore_thorium_0[stone_type=red_granite]
gregtech:ore_thorium_0[stone_type=marble]
gregtech:ore_thorium_0[stone_type=basalt]
gregtech:ore_ruby_0[stone_type=stone]
gregtech:ore_ruby_0[stone_type=granite]
gregtech:ore_ruby_0[stone_type=diorite]
gregtech:ore_ruby_0[stone_type=andesite]
gregtech:ore_ruby_0[stone_type=gravel]
gregtech:ore_ruby_0[stone_type=bedrock]
gregtech:ore_ruby_0[stone_type=netherrack]
gregtech:ore_ruby_0[stone_type=endstone]
gregtech:ore_ruby_0[stone_type=sandstone]
gregtech:ore_ruby_0[stone_type=red_sandstone]
gregtech:ore_ruby_0[stone_type=black_granite]
gregtech:ore_ruby_0[stone_type=red_granite]
gregtech:ore_ruby_0[stone_type=marble]
gregtech:ore_ruby_0[stone_type=basalt]
gregtech:ore_vanadium_magnetite_0[stone_type=stone]
gregtech:ore_vanadium_magnetite_0[stone_type=granite]
gregtech:ore_vanadium_magnetite_0[stone_type=diorite]
gregtech:ore_vanadium_magnetite_0[stone_type=andesite]
gregtech:ore_vanadium_magnetite_0[stone_type=gravel]
gregtech:ore_vanadium_magnetite_0[stone_type=bedrock]
gregtech:ore_vanadium_magnetite_0[stone_type=netherrack]
gregtech:ore_vanadium_magnetite_0[stone_type=endstone]
gregtech:ore_vanadium_magnetite_0[stone_type=sandstone]
gregtech:ore_vanadium_magnetite_0[stone_type=red_sandstone]
gregtech:ore_vanadium_magnetite_0[stone_type=black_granite]
gregtech:ore_vanadium_magnetite_0[stone_type=red_granite]
gregtech:ore_vanadium_magnetite_0[stone_type=marble]
gregtech:ore_vanadium_magnetite_0[stone_type=basalt]
gregtech:ore_coal_0[stone_type=stone]
gregtech:ore_coal_0[stone_type=granite]
gregtech:ore_coal_0[stone_type=diorite]
gregtech:ore_coal_0[stone_type=andesite]
gregtech:ore_coal_0[stone_type=gravel]
gregtech:ore_coal_0[stone_type=bedrock]
gregtech:ore_coal_0[stone_type=netherrack]
gregtech:ore_coal_0[stone_type=endstone]
gregtech:ore_coal_0[stone_type=sandstone]
gregtech:ore_coal_0[stone_type=red_sandstone]
gregtech:ore_coal_0[stone_type=black_granite]
gregtech:ore_coal_0[stone_type=red_granite]
gregtech:ore_coal_0[stone_type=marble]
gregtech:ore_coal_0[stone_type=basalt]
gregtech:ore_redstone_0[stone_type=stone]
gregtech:ore_redstone_0[stone_type=granite]
gregtech:ore_redstone_0[stone_type=diorite]
gregtech:ore_redstone_0[stone_type=andesite]
gregtech:ore_redstone_0[stone_type=gravel]
gregtech:ore_redstone_0[stone_type=bedrock]
gregtech:ore_redstone_0[stone_type=netherrack]
gregtech:ore_redstone_0[stone_type=endstone]
gregtech:ore_redstone_0[stone_type=sandstone]
gregtech:ore_redstone_0[stone_type=red_sandstone]
gregtech:ore_redstone_0[stone_type=black_granite]
gregtech:ore_redstone_0[stone_type=red_granite]
gregtech:ore_redstone_0[stone_type=marble]
gregtech:ore_redstone_0[stone_type=basalt]
gregtech:ore_yellow_limonite_0[stone_type=stone]
gregtech:ore_yellow_limonite_0[stone_type=granite]
gregtech:ore_yellow_limonite_0[stone_type=diorite]
gregtech:ore_yellow_limonite_0[stone_type=andesite]
gregtech:ore_yellow_limonite_0[stone_type=gravel]
gregtech:ore_yellow_limonite_0[stone_type=bedrock]
gregtech:ore_yellow_limonite_0[stone_type=netherrack]
gregtech:ore_yellow_limonite_0[stone_type=endstone]
gregtech:ore_yellow_limonite_0[stone_type=sandstone]
gregtech:ore_yellow_limonite_0[stone_type=red_sandstone]
gregtech:ore_yellow_limonite_0[stone_type=black_granite]
gregtech:ore_yellow_limonite_0[stone_type=red_granite]
gregtech:ore_yellow_limonite_0[stone_type=marble]
gregtech:ore_yellow_limonite_0[stone_type=basalt]
gregtech:ore_tantalite_0[stone_type=stone]
gregtech:ore_tantalite_0[stone_type=granite]
gregtech:ore_tantalite_0[stone_type=diorite]
gregtech:ore_tantalite_0[stone_type=andesite]
gregtech:ore_tantalite_0[stone_type=gravel]
gregtech:ore_tantalite_0[stone_type=bedrock]
gregtech:ore_tantalite_0[stone_type=netherrack]
gregtech:ore_tantalite_0[stone_type=endstone]
gregtech:ore_tantalite_0[stone_type=sandstone]
gregtech:ore_tantalite_0[stone_type=red_sandstone]
gregtech:ore_tantalite_0[stone_type=black_granite]
gregtech:ore_tantalite_0[stone_type=red_granite]
gregtech:ore_tantalite_0[stone_type=marble]
gregtech:ore_tantalite_0[stone_type=basalt]
gregtech:ore_iridium_0[stone_type=stone]
gregtech:ore_iridium_0[stone_type=granite]
gregtech:ore_iridium_0[stone_type=diorite]
gregtech:ore_iridium_0[stone_type=andesite]
gregtech:ore_iridium_0[stone_type=gravel]
gregtech:ore_iridium_0[stone_type=bedrock]
gregtech:ore_iridium_0[stone_type=netherrack]
gregtech:ore_iridium_0[stone_type=endstone]
gregtech:ore_iridium_0[stone_type=sandstone]
gregtech:ore_iridium_0[stone_type=red_sandstone]
gregtech:ore_iridium_0[stone_type=black_granite]
gregtech:ore_iridium_0[stone_type=red_granite]
gregtech:ore_iridium_0[stone_type=marble]
gregtech:ore_iridium_0[stone_type=basalt]
gregtech:ore_neodymium_0[stone_type=stone]
gregtech:ore_neodymium_0[stone_type=granite]
gregtech:ore_neodymium_0[stone_type=diorite]
gregtech:ore_neodymium_0[stone_type=andesite]
gregtech:ore_neodymium_0[stone_type=gravel]
gregtech:ore_neodymium_0[stone_type=bedrock]
gregtech:ore_neodymium_0[stone_type=netherrack]
gregtech:ore_neodymium_0[stone_type=endstone]
gregtech:ore_neodymium_0[stone_type=sandstone]
gregtech:ore_neodymium_0[stone_type=red_sandstone]
gregtech:ore_neodymium_0[stone_type=black_granite]
gregtech:ore_neodymium_0[stone_type=red_granite]
gregtech:ore_neodymium_0[stone_type=marble]
gregtech:ore_neodymium_0[stone_type=basalt]
gregtech:ore_quartzite_0[stone_type=stone]
gregtech:ore_quartzite_0[stone_type=granite]
gregtech:ore_quartzite_0[stone_type=diorite]
gregtech:ore_quartzite_0[stone_type=andesite]
gregtech:ore_quartzite_0[stone_type=gravel]
gregtech:ore_quartzite_0[stone_type=bedrock]
gregtech:ore_quartzite_0[stone_type=netherrack]
gregtech:ore_quartzite_0[stone_type=endstone]
gregtech:ore_quartzite_0[stone_type=sandstone]
gregtech:ore_quartzite_0[stone_type=red_sandstone]
gregtech:ore_quartzite_0[stone_type=black_granite]
gregtech:ore_quartzite_0[stone_type=red_granite]
gregtech:ore_quartzite_0[stone_type=marble]
gregtech:ore_quartzite_0[stone_type=basalt]
gregtech:ore_barite_0[stone_type=stone]
gregtech:ore_barite_0[stone_type=granite]
gregtech:ore_barite_0[stone_type=diorite]
gregtech:ore_barite_0[stone_type=andesite]
gregtech:ore_barite_0[stone_type=gravel]
gregtech:ore_barite_0[stone_type=bedrock]
gregtech:ore_barite_0[stone_type=netherrack]
gregtech:ore_barite_0[stone_type=endstone]
gregtech:ore_barite_0[stone_type=sandstone]
gregtech:ore_barite_0[stone_type=red_sandstone]
gregtech:ore_barite_0[stone_type=black_granite]
gregtech:ore_barite_0[stone_type=red_granite]
gregtech:ore_barite_0[stone_type=marble]
gregtech:ore_barite_0[stone_type=basalt]
gregtech:ore_wulfenite_0[stone_type=stone]
gregtech:ore_wulfenite_0[stone_type=granite]
gregtech:ore_wulfenite_0[stone_type=diorite]
gregtech:ore_wulfenite_0[stone_type=andesite]
gregtech:ore_wulfenite_0[stone_type=gravel]
gregtech:ore_wulfenite_0[stone_type=bedrock]
gregtech:ore_wulfenite_0[stone_type=netherrack]
gregtech:ore_wulfenite_0[stone_type=endstone]
gregtech:ore_wulfenite_0[stone_type=sandstone]
gregtech:ore_wulfenite_0[stone_type=red_sandstone]
gregtech:ore_wulfenite_0[stone_type=black_granite]
gregtech:ore_wulfenite_0[stone_type=red_granite]
gregtech:ore_wulfenite_0[stone_type=marble]
gregtech:ore_wulfenite_0[stone_type=basalt]
gregtech:ore_beryllium_0[stone_type=stone]
gregtech:ore_beryllium_0[stone_type=granite]
gregtech:ore_beryllium_0[stone_type=diorite]
gregtech:ore_beryllium_0[stone_type=andesite]
gregtech:ore_beryllium_0[stone_type=gravel]
gregtech:ore_beryllium_0[stone_type=bedrock]
gregtech:ore_beryllium_0[stone_type=netherrack]
gregtech:ore_beryllium_0[stone_type=endstone]
gregtech:ore_beryllium_0[stone_type=sandstone]
gregtech:ore_beryllium_0[stone_type=red_sandstone]
gregtech:ore_beryllium_0[stone_type=black_granite]
gregtech:ore_beryllium_0[stone_type=red_granite]
gregtech:ore_beryllium_0[stone_type=marble]
gregtech:ore_beryllium_0[stone_type=basalt]
gregtech:ore_lignite_0[stone_type=stone]
gregtech:ore_lignite_0[stone_type=granite]
gregtech:ore_lignite_0[stone_type=diorite]
gregtech:ore_lignite_0[stone_type=andesite]
gregtech:ore_lignite_0[stone_type=gravel]
gregtech:ore_lignite_0[stone_type=bedrock]
gregtech:ore_lignite_0[stone_type=netherrack]
gregtech:ore_lignite_0[stone_type=endstone]
gregtech:ore_lignite_0[stone_type=sandstone]
gregtech:ore_lignite_0[stone_type=red_sandstone]
gregtech:ore_lignite_0[stone_type=black_granite]
gregtech:ore_lignite_0[stone_type=red_granite]
gregtech:ore_lignite_0[stone_type=marble]
gregtech:ore_lignite_0[stone_type=basalt]
gregtech:ore_gold_0[stone_type=stone]
gregtech:ore_gold_0[stone_type=granite]
gregtech:ore_gold_0[stone_type=diorite]
gregtech:ore_gold_0[stone_type=andesite]
gregtech:ore_gold_0[stone_type=gravel]
gregtech:ore_gold_0[stone_type=bedrock]
gregtech:ore_gold_0[stone_type=netherrack]
gregtech:ore_gold_0[stone_type=endstone]
gregtech:ore_gold_0[stone_type=sandstone]
gregtech:ore_gold_0[stone_type=red_sandstone]
gregtech:ore_gold_0[stone_type=black_granite]
gregtech:ore_gold_0[stone_type=red_granite]
gregtech:ore_gold_0[stone_type=marble]
gregtech:ore_gold_0[stone_type=basalt]
gregtech:ore_powellite_0[stone_type=stone]
gregtech:ore_powellite_0[stone_type=granite]
gregtech:ore_powellite_0[stone_type=diorite]
gregtech:ore_powellite_0[stone_type=andesite]
gregtech:ore_powellite_0[stone_type=gravel]
gregtech:ore_powellite_0[stone_type=bedrock]
gregtech:ore_powellite_0[stone_type=netherrack]
gregtech:ore_powellite_0[stone_type=endstone]
gregtech:ore_powellite_0[stone_type=sandstone]
gregtech:ore_powellite_0[stone_type=red_sandstone]
gregtech:ore_powellite_0[stone_type=black_granite]
gregtech:ore_powellite_0[stone_type=red_granite]
gregtech:ore_powellite_0[stone_type=marble]
gregtech:ore_powellite_0[stone_type=basalt]
gregtech:ore_tetrahedrite_0[stone_type=stone]
gregtech:ore_tetrahedrite_0[stone_type=granite]
gregtech:ore_tetrahedrite_0[stone_type=diorite]
gregtech:ore_tetrahedrite_0[stone_type=andesite]
gregtech:ore_tetrahedrite_0[stone_type=gravel]
gregtech:ore_tetrahedrite_0[stone_type=bedrock]
gregtech:ore_tetrahedrite_0[stone_type=netherrack]
gregtech:ore_tetrahedrite_0[stone_type=endstone]
gregtech:ore_tetrahedrite_0[stone_type=sandstone]
gregtech:ore_tetrahedrite_0[stone_type=red_sandstone]
gregtech:ore_tetrahedrite_0[stone_type=black_granite]
gregtech:ore_tetrahedrite_0[stone_type=red_granite]
gregtech:ore_tetrahedrite_0[stone_type=marble]
gregtech:ore_tetrahedrite_0[stone_type=basalt]
gregtech:ore_green_sapphire_0[stone_type=stone]
gregtech:ore_green_sapphire_0[stone_type=granite]
gregtech:ore_green_sapphire_0[stone_type=diorite]
gregtech:ore_green_sapphire_0[stone_type=andesite]
gregtech:ore_green_sapphire_0[stone_type=gravel]
gregtech:ore_green_sapphire_0[stone_type=bedrock]
gregtech:ore_green_sapphire_0[stone_type=netherrack]
gregtech:ore_green_sapphire_0[stone_type=endstone]
gregtech:ore_green_sapphire_0[stone_type=sandstone]
gregtech:ore_green_sapphire_0[stone_type=red_sandstone]
gregtech:ore_green_sapphire_0[stone_type=black_granite]
gregtech:ore_green_sapphire_0[stone_type=red_granite]
gregtech:ore_green_sapphire_0[stone_type=marble]
gregtech:ore_green_sapphire_0[stone_type=basalt]
gregtech:ore_pentlandite_0[stone_type=stone]
gregtech:ore_pentlandite_0[stone_type=granite]
gregtech:ore_pentlandite_0[stone_type=diorite]
gregtech:ore_pentlandite_0[stone_type=andesite]
gregtech:ore_pentlandite_0[stone_type=gravel]
gregtech:ore_pentlandite_0[stone_type=bedrock]
gregtech:ore_pentlandite_0[stone_type=netherrack]
gregtech:ore_pentlandite_0[stone_type=endstone]
gregtech:ore_pentlandite_0[stone_type=sandstone]
gregtech:ore_pentlandite_0[stone_type=red_sandstone]
gregtech:ore_pentlandite_0[stone_type=black_granite]
gregtech:ore_pentlandite_0[stone_type=red_granite]
gregtech:ore_pentlandite_0[stone_type=marble]
gregtech:ore_pentlandite_0[stone_type=basalt]
gregtech:ore_copper_0[stone_type=stone]
gregtech:ore_copper_0[stone_type=granite]
gregtech:ore_copper_0[stone_type=diorite]
gregtech:ore_copper_0[stone_type=andesite]
gregtech:ore_copper_0[stone_type=gravel]
gregtech:ore_copper_0[stone_type=bedrock]
gregtech:ore_copper_0[stone_type=netherrack]
gregtech:ore_copper_0[stone_type=endstone]
gregtech:ore_copper_0[stone_type=sandstone]
gregtech:ore_copper_0[stone_type=red_sandstone]
gregtech:ore_copper_0[stone_type=black_granite]
gregtech:ore_copper_0[stone_type=red_granite]
gregtech:ore_copper_0[stone_type=marble]
gregtech:ore_copper_0[stone_type=basalt]
gregtech:ore_uranium235_0[stone_type=stone]
gregtech:ore_uranium235_0[stone_type=granite]
gregtech:ore_uranium235_0[stone_type=diorite]
gregtech:ore_uranium235_0[stone_type=andesite]
gregtech:ore_uranium235_0[stone_type=gravel]
gregtech:ore_uranium235_0[stone_type=bedrock]
gregtech:ore_uranium235_0[stone_type=netherrack]
gregtech:ore_uranium235_0[stone_type=endstone]
gregtech:ore_uranium235_0[stone_type=sandstone]
gregtech:ore_uranium235_0[stone_type=red_sandstone]
gregtech:ore_uranium235_0[stone_type=black_granite]
gregtech:ore_uranium235_0[stone_type=red_granite]
gregtech:ore_uranium235_0[stone_type=marble]
gregtech:ore_uranium235_0[stone_type=basalt]
gregtech:ore_ilmenite_0[stone_type=stone]
gregtech:ore_ilmenite_0[stone_type=granite]
gregtech:ore_ilmenite_0[stone_type=diorite]
gregtech:ore_ilmenite_0[stone_type=andesite]
gregtech:ore_ilmenite_0[stone_type=gravel]
gregtech:ore_ilmenite_0[stone_type=bedrock]
gregtech:ore_ilmenite_0[stone_type=netherrack]
gregtech:ore_ilmenite_0[stone_type=endstone]
gregtech:ore_ilmenite_0[stone_type=sandstone]
gregtech:ore_ilmenite_0[stone_type=red_sandstone]
gregtech:ore_ilmenite_0[stone_type=black_granite]
gregtech:ore_ilmenite_0[stone_type=red_granite]
gregtech:ore_ilmenite_0[stone_type=marble]
gregtech:ore_ilmenite_0[stone_type=basalt]
gregtech:ore_pitchblende_0[stone_type=stone]
gregtech:ore_pitchblende_0[stone_type=granite]
gregtech:ore_pitchblende_0[stone_type=diorite]
gregtech:ore_pitchblende_0[stone_type=andesite]
gregtech:ore_pitchblende_0[stone_type=gravel]
gregtech:ore_pitchblende_0[stone_type=bedrock]
gregtech:ore_pitchblende_0[stone_type=netherrack]
gregtech:ore_pitchblende_0[stone_type=endstone]
gregtech:ore_pitchblende_0[stone_type=sandstone]
gregtech:ore_pitchblende_0[stone_type=red_sandstone]
gregtech:ore_pitchblende_0[stone_type=black_granite]
gregtech:ore_pitchblende_0[stone_type=red_granite]
gregtech:ore_pitchblende_0[stone_type=marble]
gregtech:ore_pitchblende_0[stone_type=basalt]
gregtech:ore_zinc_0[stone_type=stone]
gregtech:ore_zinc_0[stone_type=granite]
gregtech:ore_zinc_0[stone_type=diorite]
gregtech:ore_zinc_0[stone_type=andesite]
gregtech:ore_zinc_0[stone_type=gravel]
gregtech:ore_zinc_0[stone_type=bedrock]
gregtech:ore_zinc_0[stone_type=netherrack]
gregtech:ore_zinc_0[stone_type=endstone]
gregtech:ore_zinc_0[stone_type=sandstone]
gregtech:ore_zinc_0[stone_type=red_sandstone]
gregtech:ore_zinc_0[stone_type=black_granite]
gregtech:ore_zinc_0[stone_type=red_granite]
gregtech:ore_zinc_0[stone_type=marble]
gregtech:ore_zinc_0[stone_type=basalt]
gregtech:ore_cobaltite_0[stone_type=stone]
gregtech:ore_cobaltite_0[stone_type=granite]
gregtech:ore_cobaltite_0[stone_type=diorite]
gregtech:ore_cobaltite_0[stone_type=andesite]
gregtech:ore_cobaltite_0[stone_type=gravel]
gregtech:ore_cobaltite_0[stone_type=bedrock]
gregtech:ore_cobaltite_0[stone_type=netherrack]
gregtech:ore_cobaltite_0[stone_type=endstone]
gregtech:ore_cobaltite_0[stone_type=sandstone]
gregtech:ore_cobaltite_0[stone_type=red_sandstone]
gregtech:ore_cobaltite_0[stone_type=black_granite]
gregtech:ore_cobaltite_0[stone_type=red_granite]
gregtech:ore_cobaltite_0[stone_type=marble]
gregtech:ore_cobaltite_0[stone_type=basalt]
gregtech:ore_salt_0[stone_type=stone]
gregtech:ore_salt_0[stone_type=granite]
gregtech:ore_salt_0[stone_type=diorite]
gregtech:ore_salt_0[stone_type=andesite]
gregtech:ore_salt_0[stone_type=gravel]
gregtech:ore_salt_0[stone_type=bedrock]
gregtech:ore_salt_0[stone_type=netherrack]
gregtech:ore_salt_0[stone_type=endstone]
gregtech:ore_salt_0[stone_type=sandstone]
gregtech:ore_salt_0[stone_type=red_sandstone]
gregtech:ore_salt_0[stone_type=black_granite]
gregtech:ore_salt_0[stone_type=red_granite]
gregtech:ore_salt_0[stone_type=marble]
gregtech:ore_salt_0[stone_type=basalt]
gregtech:ore_vinteum_0[stone_type=stone]
gregtech:ore_vinteum_0[stone_type=granite]
gregtech:ore_vinteum_0[stone_type=diorite]
gregtech:ore_vinteum_0[stone_type=andesite]
gregtech:ore_vinteum_0[stone_type=gravel]
gregtech:ore_vinteum_0[stone_type=bedrock]
gregtech:ore_vinteum_0[stone_type=netherrack]
gregtech:ore_vinteum_0[stone_type=endstone]
gregtech:ore_vinteum_0[stone_type=sandstone]
gregtech:ore_vinteum_0[stone_type=red_sandstone]
gregtech:ore_vinteum_0[stone_type=black_granite]
gregtech:ore_vinteum_0[stone_type=red_granite]
gregtech:ore_vinteum_0[stone_type=marble]
gregtech:ore_vinteum_0[stone_type=basalt]
gregtech:ore_malachite_0[stone_type=stone]
gregtech:ore_malachite_0[stone_type=granite]
gregtech:ore_malachite_0[stone_type=diorite]
gregtech:ore_malachite_0[stone_type=andesite]
gregtech:ore_malachite_0[stone_type=gravel]
gregtech:ore_malachite_0[stone_type=bedrock]
gregtech:ore_malachite_0[stone_type=netherrack]
gregtech:ore_malachite_0[stone_type=endstone]
gregtech:ore_malachite_0[stone_type=sandstone]
gregtech:ore_malachite_0[stone_type=red_sandstone]
gregtech:ore_malachite_0[stone_type=black_granite]
gregtech:ore_malachite_0[stone_type=red_granite]
gregtech:ore_malachite_0[stone_type=marble]
gregtech:ore_malachite_0[stone_type=basalt]
gregtech:ore_soapstone_0[stone_type=stone]
gregtech:ore_soapstone_0[stone_type=granite]
gregtech:ore_soapstone_0[stone_type=diorite]
gregtech:ore_soapstone_0[stone_type=andesite]
gregtech:ore_soapstone_0[stone_type=gravel]
gregtech:ore_soapstone_0[stone_type=bedrock]
gregtech:ore_soapstone_0[stone_type=netherrack]
gregtech:ore_soapstone_0[stone_type=endstone]
gregtech:ore_soapstone_0[stone_type=sandstone]
gregtech:ore_soapstone_0[stone_type=red_sandstone]
gregtech:ore_soapstone_0[stone_type=black_granite]
gregtech:ore_soapstone_0[stone_type=red_granite]
gregtech:ore_soapstone_0[stone_type=marble]
gregtech:ore_soapstone_0[stone_type=basalt]
gregtech:ore_sulfur_0[stone_type=stone]
gregtech:ore_sulfur_0[stone_type=granite]
gregtech:ore_sulfur_0[stone_type=diorite]
gregtech:ore_sulfur_0[stone_type=andesite]
gregtech:ore_sulfur_0[stone_type=gravel]
gregtech:ore_sulfur_0[stone_type=bedrock]
gregtech:ore_sulfur_0[stone_type=netherrack]
gregtech:ore_sulfur_0[stone_type=endstone]
gregtech:ore_sulfur_0[stone_type=sandstone]
gregtech:ore_sulfur_0[stone_type=red_sandstone]
gregtech:ore_sulfur_0[stone_type=black_granite]
gregtech:ore_sulfur_0[stone_type=red_granite]
gregtech:ore_sulfur_0[stone_type=marble]
gregtech:ore_sulfur_0[stone_type=basalt]
gregtech:ore_monazite_0[stone_type=stone]
gregtech:ore_monazite_0[stone_type=granite]
gregtech:ore_monazite_0[stone_type=diorite]
gregtech:ore_monazite_0[stone_type=andesite]
gregtech:ore_monazite_0[stone_type=gravel]
gregtech:ore_monazite_0[stone_type=bedrock]
gregtech:ore_monazite_0[stone_type=netherrack]
gregtech:ore_monazite_0[stone_type=endstone]
gregtech:ore_monazite_0[stone_type=sandstone]
gregtech:ore_monazite_0[stone_type=red_sandstone]
gregtech:ore_monazite_0[stone_type=black_granite]
gregtech:ore_monazite_0[stone_type=red_granite]
gregtech:ore_monazite_0[stone_type=marble]
gregtech:ore_monazite_0[stone_type=basalt]
gregtech:ore_pyrite_0[stone_type=stone]
gregtech:ore_pyrite_0[stone_type=granite]
gregtech:ore_pyrite_0[stone_type=diorite]
gregtech:ore_pyrite_0[stone_type=andesite]
gregtech:ore_pyrite_0[stone_type=gravel]
gregtech:ore_pyrite_0[stone_type=bedrock]
gregtech:ore_pyrite_0[stone_type=netherrack]
gregtech:ore_pyrite_0[stone_type=endstone]
gregtech:ore_pyrite_0[stone_type=sandstone]
gregtech:ore_pyrite_0[stone_type=red_sandstone]
gregtech:ore_pyrite_0[stone_type=black_granite]
gregtech:ore_pyrite_0[stone_type=red_granite]
gregtech:ore_pyrite_0[stone_type=marble]
gregtech:ore_pyrite_0[stone_type=basalt]
gregtech:ore_nether_quartz_0[stone_type=stone]
gregtech:ore_nether_quartz_0[stone_type=granite]
gregtech:ore_nether_quartz_0[stone_type=diorite]
gregtech:ore_nether_quartz_0[stone_type=andesite]
gregtech:ore_nether_quartz_0[stone_type=gravel]
gregtech:ore_nether_quartz_0[stone_type=bedrock]
gregtech:ore_nether_quartz_0[stone_type=netherrack]
gregtech:ore_nether_quartz_0[stone_type=endstone]
gregtech:ore_nether_quartz_0[stone_type=sandstone]
gregtech:ore_nether_quartz_0[stone_type=red_sandstone]
gregtech:ore_nether_quartz_0[stone_type=black_granite]
gregtech:ore_nether_quartz_0[stone_type=red_granite]
gregtech:ore_nether_quartz_0[stone_type=marble]
gregtech:ore_nether_quartz_0[stone_type=basalt]
gregtech:ore_talc_0[stone_type=stone]
gregtech:ore_talc_0[stone_type=granite]
gregtech:ore_talc_0[stone_type=diorite]
gregtech:ore_talc_0[stone_type=andesite]
gregtech:ore_talc_0[stone_type=gravel]
gregtech:ore_talc_0[stone_type=bedrock]
gregtech:ore_talc_0[stone_type=netherrack]
gregtech:ore_talc_0[stone_type=endstone]
gregtech:ore_talc_0[stone_type=sandstone]
gregtech:ore_talc_0[stone_type=red_sandstone]
gregtech:ore_talc_0[stone_type=black_granite]
gregtech:ore_talc_0[stone_type=red_granite]
gregtech:ore_talc_0[stone_type=marble]
gregtech:ore_talc_0[stone_type=basalt]
gregtech:ore_lapis_0[stone_type=stone]
gregtech:ore_lapis_0[stone_type=granite]
gregtech:ore_lapis_0[stone_type=diorite]
gregtech:ore_lapis_0[stone_type=andesite]
gregtech:ore_lapis_0[stone_type=gravel]
gregtech:ore_lapis_0[stone_type=bedrock]
gregtech:ore_lapis_0[stone_type=netherrack]
gregtech:ore_lapis_0[stone_type=endstone]
gregtech:ore_lapis_0[stone_type=sandstone]
gregtech:ore_lapis_0[stone_type=red_sandstone]
gregtech:ore_lapis_0[stone_type=black_granite]
gregtech:ore_lapis_0[stone_type=red_granite]
gregtech:ore_lapis_0[stone_type=marble]
gregtech:ore_lapis_0[stone_type=basalt]
gregtech:ore_brown_limonite_0[stone_type=stone]
gregtech:ore_brown_limonite_0[stone_type=granite]
gregtech:ore_brown_limonite_0[stone_type=diorite]
gregtech:ore_brown_limonite_0[stone_type=andesite]
gregtech:ore_brown_limonite_0[stone_type=gravel]
gregtech:ore_brown_limonite_0[stone_type=bedrock]
gregtech:ore_brown_limonite_0[stone_type=netherrack]
gregtech:ore_brown_limonite_0[stone_type=endstone]
gregtech:ore_brown_limonite_0[stone_type=sandstone]
gregtech:ore_brown_limonite_0[stone_type=red_sandstone]
gregtech:ore_brown_limonite_0[stone_type=black_granite]
gregtech:ore_brown_limonite_0[stone_type=red_granite]
gregtech:ore_brown_limonite_0[stone_type=marble]
gregtech:ore_brown_limonite_0[stone_type=basalt]
gregtech:ore_cuprite_0[stone_type=stone]
gregtech:ore_cuprite_0[stone_type=granite]
gregtech:ore_cuprite_0[stone_type=diorite]
gregtech:ore_cuprite_0[stone_type=andesite]
gregtech:ore_cuprite_0[stone_type=gravel]
gregtech:ore_cuprite_0[stone_type=bedrock]
gregtech:ore_cuprite_0[stone_type=netherrack]
gregtech:ore_cuprite_0[stone_type=endstone]
gregtech:ore_cuprite_0[stone_type=sandstone]
gregtech:ore_cuprite_0[stone_type=red_sandstone]
gregtech:ore_cuprite_0[stone_type=black_granite]
gregtech:ore_cuprite_0[stone_type=red_granite]
gregtech:ore_cuprite_0[stone_type=marble]
gregtech:ore_cuprite_0[stone_type=basalt]
gregtech:ore_diamond_0[stone_type=stone]
gregtech:ore_diamond_0[stone_type=granite]
gregtech:ore_diamond_0[stone_type=diorite]
gregtech:ore_diamond_0[stone_type=andesite]
gregtech:ore_diamond_0[stone_type=gravel]
gregtech:ore_diamond_0[stone_type=bedrock]
gregtech:ore_diamond_0[stone_type=netherrack]
gregtech:ore_diamond_0[stone_type=endstone]
gregtech:ore_diamond_0[stone_type=sandstone]
gregtech:ore_diamond_0[stone_type=red_sandstone]
gregtech:ore_diamond_0[stone_type=black_granite]
gregtech:ore_diamond_0[stone_type=red_granite]
gregtech:ore_diamond_0[stone_type=marble]
gregtech:ore_diamond_0[stone_type=basalt]
gregtech:ore_tin_0[stone_type=stone]
gregtech:ore_tin_0[stone_type=granite]
gregtech:ore_tin_0[stone_type=diorite]
gregtech:ore_tin_0[stone_type=andesite]
gregtech:ore_tin_0[stone_type=gravel]
gregtech:ore_tin_0[stone_type=bedrock]
gregtech:ore_tin_0[stone_type=netherrack]
gregtech:ore_tin_0[stone_type=endstone]
gregtech:ore_tin_0[stone_type=sandstone]
gregtech:ore_tin_0[stone_type=red_sandstone]
gregtech:ore_tin_0[stone_type=black_granite]
gregtech:ore_tin_0[stone_type=red_granite]
gregtech:ore_tin_0[stone_type=marble]
gregtech:ore_tin_0[stone_type=basalt]
gregtech:ore_lead_0[stone_type=stone]
gregtech:ore_lead_0[stone_type=granite]
gregtech:ore_lead_0[stone_type=diorite]
gregtech:ore_lead_0[stone_type=andesite]
gregtech:ore_lead_0[stone_type=gravel]
gregtech:ore_lead_0[stone_type=bedrock]
gregtech:ore_lead_0[stone_type=netherrack]
gregtech:ore_lead_0[stone_type=endstone]
gregtech:ore_lead_0[stone_type=sandstone]
gregtech:ore_lead_0[stone_type=red_sandstone]
gregtech:ore_lead_0[stone_type=black_granite]
gregtech:ore_lead_0[stone_type=red_granite]
gregtech:ore_lead_0[stone_type=marble]
gregtech:ore_lead_0[stone_type=basalt]
gregtech:ore_cinnabar_0[stone_type=stone]
gregtech:ore_cinnabar_0[stone_type=granite]
gregtech:ore_cinnabar_0[stone_type=diorite]
gregtech:ore_cinnabar_0[stone_type=andesite]
gregtech:ore_cinnabar_0[stone_type=gravel]
gregtech:ore_cinnabar_0[stone_type=bedrock]
gregtech:ore_cinnabar_0[stone_type=netherrack]
gregtech:ore_cinnabar_0[stone_type=endstone]
gregtech:ore_cinnabar_0[stone_type=sandstone]
gregtech:ore_cinnabar_0[stone_type=red_sandstone]
gregtech:ore_cinnabar_0[stone_type=black_granite]
gregtech:ore_cinnabar_0[stone_type=red_granite]
gregtech:ore_cinnabar_0[stone_type=marble]
gregtech:ore_cinnabar_0[stone_type=basalt]
gregtech:ore_tanzanite_0[stone_type=stone]
gregtech:ore_tanzanite_0[stone_type=granite]
gregtech:ore_tanzanite_0[stone_type=diorite]
gregtech:ore_tanzanite_0[stone_type=andesite]
gregtech:ore_tanzanite_0[stone_type=gravel]
gregtech:ore_tanzanite_0[stone_type=bedrock]
gregtech:ore_tanzanite_0[stone_type=netherrack]
gregtech:ore_tanzanite_0[stone_type=endstone]
gregtech:ore_tanzanite_0[stone_type=sandstone]
gregtech:ore_tanzanite_0[stone_type=red_sandstone]
gregtech:ore_tanzanite_0[stone_type=black_granite]
gregtech:ore_tanzanite_0[stone_type=red_granite]
gregtech:ore_tanzanite_0[stone_type=marble]
gregtech:ore_tanzanite_0[stone_type=basalt]
gregtech:ore_bastnasite_0[stone_type=stone]
gregtech:ore_bastnasite_0[stone_type=granite]
gregtech:ore_bastnasite_0[stone_type=diorite]
gregtech:ore_bastnasite_0[stone_type=andesite]
gregtech:ore_bastnasite_0[stone_type=gravel]
gregtech:ore_bastnasite_0[stone_type=bedrock]
gregtech:ore_bastnasite_0[stone_type=netherrack]
gregtech:ore_bastnasite_0[stone_type=endstone]
gregtech:ore_bastnasite_0[stone_type=sandstone]
gregtech:ore_bastnasite_0[stone_type=red_sandstone]
gregtech:ore_bastnasite_0[stone_type=black_granite]
gregtech:ore_bastnasite_0[stone_type=red_granite]
gregtech:ore_bastnasite_0[stone_type=marble]
gregtech:ore_bastnasite_0[stone_type=basalt]
gregtech:ore_uranium_0[stone_type=stone]
gregtech:ore_uranium_0[stone_type=granite]
gregtech:ore_uranium_0[stone_type=diorite]
gregtech:ore_uranium_0[stone_type=andesite]
gregtech:ore_uranium_0[stone_type=gravel]
gregtech:ore_uranium_0[stone_type=bedrock]
gregtech:ore_uranium_0[stone_type=netherrack]
gregtech:ore_uranium_0[stone_type=endstone]
gregtech:ore_uranium_0[stone_type=sandstone]
gregtech:ore_uranium_0[stone_type=red_sandstone]
gregtech:ore_uranium_0[stone_type=black_granite]
gregtech:ore_uranium_0[stone_type=red_granite]
gregtech:ore_uranium_0[stone_type=marble]
gregtech:ore_uranium_0[stone_type=basalt]
gregtech:ore_cooperite_0[stone_type=stone]
gregtech:ore_cooperite_0[stone_type=granite]
gregtech:ore_cooperite_0[stone_type=diorite]
gregtech:ore_cooperite_0[stone_type=andesite]
gregtech:ore_cooperite_0[stone_type=gravel]
gregtech:ore_cooperite_0[stone_type=bedrock]
gregtech:ore_cooperite_0[stone_type=netherrack]
gregtech:ore_cooperite_0[stone_type=endstone]
gregtech:ore_cooperite_0[stone_type=sandstone]
gregtech:ore_cooperite_0[stone_type=red_sandstone]
gregtech:ore_cooperite_0[stone_type=black_granite]
gregtech:ore_cooperite_0[stone_type=red_granite]
gregtech:ore_cooperite_0[stone_type=marble]
gregtech:ore_cooperite_0[stone_type=basalt]
gregtech:ore_blue_topaz_0[stone_type=stone]
gregtech:ore_blue_topaz_0[stone_type=granite]
gregtech:ore_blue_topaz_0[stone_type=diorite]
gregtech:ore_blue_topaz_0[stone_type=andesite]
gregtech:ore_blue_topaz_0[stone_type=gravel]
gregtech:ore_blue_topaz_0[stone_type=bedrock]
gregtech:ore_blue_topaz_0[stone_type=netherrack]
gregtech:ore_blue_topaz_0[stone_type=endstone]
gregtech:ore_blue_topaz_0[stone_type=sandstone]
gregtech:ore_blue_topaz_0[stone_type=red_sandstone]
gregtech:ore_blue_topaz_0[stone_type=black_granite]
gregtech:ore_blue_topaz_0[stone_type=red_granite]
gregtech:ore_blue_topaz_0[stone_type=marble]
gregtech:ore_blue_topaz_0[stone_type=basalt]
gregtech:ore_scheelite_0[stone_type=stone]
gregtech:ore_scheelite_0[stone_type=granite]
gregtech:ore_scheelite_0[stone_type=diorite]
gregtech:ore_scheelite_0[stone_type=andesite]
gregtech:ore_scheelite_0[stone_type=gravel]
gregtech:ore_scheelite_0[stone_type=bedrock]
gregtech:ore_scheelite_0[stone_type=netherrack]
gregtech:ore_scheelite_0[stone_type=endstone]
gregtech:ore_scheelite_0[stone_type=sandstone]
gregtech:ore_scheelite_0[stone_type=red_sandstone]
gregtech:ore_scheelite_0[stone_type=black_granite]
gregtech:ore_scheelite_0[stone_type=red_granite]
gregtech:ore_scheelite_0[stone_type=marble]
gregtech:ore_scheelite_0[stone_type=basalt]
gregtech:ore_garnet_red_0[stone_type=stone]
gregtech:ore_garnet_red_0[stone_type=granite]
gregtech:ore_garnet_red_0[stone_type=diorite]
gregtech:ore_garnet_red_0[stone_type=andesite]
gregtech:ore_garnet_red_0[stone_type=gravel]
gregtech:ore_garnet_red_0[stone_type=bedrock]
gregtech:ore_garnet_red_0[stone_type=netherrack]
gregtech:ore_garnet_red_0[stone_type=endstone]
gregtech:ore_garnet_red_0[stone_type=sandstone]
gregtech:ore_garnet_red_0[stone_type=red_sandstone]
gregtech:ore_garnet_red_0[stone_type=black_granite]
gregtech:ore_garnet_red_0[stone_type=red_granite]
gregtech:ore_garnet_red_0[stone_type=marble]
gregtech:ore_garnet_red_0[stone_type=basalt]
gregtech:ore_grossular_0[stone_type=stone]
gregtech:ore_grossular_0[stone_type=granite]
gregtech:ore_grossular_0[stone_type=diorite]
gregtech:ore_grossular_0[stone_type=andesite]
gregtech:ore_grossular_0[stone_type=gravel]
gregtech:ore_grossular_0[stone_type=bedrock]
gregtech:ore_grossular_0[stone_type=netherrack]
gregtech:ore_grossular_0[stone_type=endstone]
gregtech:ore_grossular_0[stone_type=sandstone]
gregtech:ore_grossular_0[stone_type=red_sandstone]
gregtech:ore_grossular_0[stone_type=black_granite]
gregtech:ore_grossular_0[stone_type=red_granite]
gregtech:ore_grossular_0[stone_type=marble]
gregtech:ore_grossular_0[stone_type=basalt]
gregtech:ore_chromite_0[stone_type=stone]
gregtech:ore_chromite_0[stone_type=granite]
gregtech:ore_chromite_0[stone_type=diorite]
gregtech:ore_chromite_0[stone_type=andesite]
gregtech:ore_chromite_0[stone_type=gravel]
gregtech:ore_chromite_0[stone_type=bedrock]
gregtech:ore_chromite_0[stone_type=netherrack]
gregtech:ore_chromite_0[stone_type=endstone]
gregtech:ore_chromite_0[stone_type=sandstone]
gregtech:ore_chromite_0[stone_type=red_sandstone]
gregtech:ore_chromite_0[stone_type=black_granite]
gregtech:ore_chromite_0[stone_type=red_granite]
gregtech:ore_chromite_0[stone_type=marble]
gregtech:ore_chromite_0[stone_type=basalt]
gregtech:ore_magnesite_0[stone_type=stone]
gregtech:ore_magnesite_0[stone_type=granite]
gregtech:ore_magnesite_0[stone_type=diorite]
gregtech:ore_magnesite_0[stone_type=andesite]
gregtech:ore_magnesite_0[stone_type=gravel]
gregtech:ore_magnesite_0[stone_type=bedrock]
gregtech:ore_magnesite_0[stone_type=netherrack]
gregtech:ore_magnesite_0[stone_type=endstone]
gregtech:ore_magnesite_0[stone_type=sandstone]
gregtech:ore_magnesite_0[stone_type=red_sandstone]
gregtech:ore_magnesite_0[stone_type=black_granite]
gregtech:ore_magnesite_0[stone_type=red_granite]
gregtech:ore_magnesite_0[stone_type=marble]
gregtech:ore_magnesite_0[stone_type=basalt]
gregtech:ore_oilsands_0[stone_type=stone]
gregtech:ore_oilsands_0[stone_type=granite]
gregtech:ore_oilsands_0[stone_type=diorite]
gregtech:ore_oilsands_0[stone_type=andesite]
gregtech:ore_oilsands_0[stone_type=gravel]
gregtech:ore_oilsands_0[stone_type=bedrock]
gregtech:ore_oilsands_0[stone_type=netherrack]
gregtech:ore_oilsands_0[stone_type=endstone]
gregtech:ore_oilsands_0[stone_type=sandstone]
gregtech:ore_oilsands_0[stone_type=red_sandstone]
gregtech:ore_oilsands_0[stone_type=black_granite]
gregtech:ore_oilsands_0[stone_type=red_granite]
gregtech:ore_oilsands_0[stone_type=marble]
gregtech:ore_oilsands_0[stone_type=basalt]
gregtech:ore_lazurite_0[stone_type=stone]
gregtech:ore_lazurite_0[stone_type=granite]
gregtech:ore_lazurite_0[stone_type=diorite]
gregtech:ore_lazurite_0[stone_type=andesite]
gregtech:ore_lazurite_0[stone_type=gravel]
gregtech:ore_lazurite_0[stone_type=bedrock]
gregtech:ore_lazurite_0[stone_type=netherrack]
gregtech:ore_lazurite_0[stone_type=endstone]
gregtech:ore_lazurite_0[stone_type=sandstone]
gregtech:ore_lazurite_0[stone_type=red_sandstone]
gregtech:ore_lazurite_0[stone_type=black_granite]
gregtech:ore_lazurite_0[stone_type=red_granite]
gregtech:ore_lazurite_0[stone_type=marble]
gregtech:ore_lazurite_0[stone_type=basalt]
gregtech:ore_spodumene_0[stone_type=stone]
gregtech:ore_spodumene_0[stone_type=granite]
gregtech:ore_spodumene_0[stone_type=diorite]
gregtech:ore_spodumene_0[stone_type=andesite]
gregtech:ore_spodumene_0[stone_type=gravel]
gregtech:ore_spodumene_0[stone_type=bedrock]
gregtech:ore_spodumene_0[stone_type=netherrack]
gregtech:ore_spodumene_0[stone_type=endstone]
gregtech:ore_spodumene_0[stone_type=sandstone]
gregtech:ore_spodumene_0[stone_type=red_sandstone]
gregtech:ore_spodumene_0[stone_type=black_granite]
gregtech:ore_spodumene_0[stone_type=red_granite]
gregtech:ore_spodumene_0[stone_type=marble]
gregtech:ore_spodumene_0[stone_type=basalt]
gregtech:ore_tennantite_0[stone_type=stone]
gregtech:ore_tennantite_0[stone_type=granite]
gregtech:ore_tennantite_0[stone_type=diorite]
gregtech:ore_tennantite_0[stone_type=andesite]
gregtech:ore_tennantite_0[stone_type=gravel]
gregtech:ore_tennantite_0[stone_type=bedrock]
gregtech:ore_tennantite_0[stone_type=netherrack]
gregtech:ore_tennantite_0[stone_type=endstone]
gregtech:ore_tennantite_0[stone_type=sandstone]
gregtech:ore_tennantite_0[stone_type=red_sandstone]
gregtech:ore_tennantite_0[stone_type=black_granite]
gregtech:ore_tennantite_0[stone_type=red_granite]
gregtech:ore_tennantite_0[stone_type=marble]
gregtech:ore_tennantite_0[stone_type=basalt]
gregtech:ore_olivine_0[stone_type=stone]
gregtech:ore_olivine_0[stone_type=granite]
gregtech:ore_olivine_0[stone_type=diorite]
gregtech:ore_olivine_0[stone_type=andesite]
gregtech:ore_olivine_0[stone_type=gravel]
gregtech:ore_olivine_0[stone_type=bedrock]
gregtech:ore_olivine_0[stone_type=netherrack]
gregtech:ore_olivine_0[stone_type=endstone]
gregtech:ore_olivine_0[stone_type=sandstone]
gregtech:ore_olivine_0[stone_type=red_sandstone]
gregtech:ore_olivine_0[stone_type=black_granite]
gregtech:ore_olivine_0[stone_type=red_granite]
gregtech:ore_olivine_0[stone_type=marble]
gregtech:ore_olivine_0[stone_type=basalt]
gregtech:ore_almandine_0[stone_type=stone]
gregtech:ore_almandine_0[stone_type=granite]
gregtech:ore_almandine_0[stone_type=diorite]
gregtech:ore_almandine_0[stone_type=andesite]
gregtech:ore_almandine_0[stone_type=gravel]
gregtech:ore_almandine_0[stone_type=bedrock]
gregtech:ore_almandine_0[stone_type=netherrack]
gregtech:ore_almandine_0[stone_type=endstone]
gregtech:ore_almandine_0[stone_type=sandstone]
gregtech:ore_almandine_0[stone_type=red_sandstone]
gregtech:ore_almandine_0[stone_type=black_granite]
gregtech:ore_almandine_0[stone_type=red_granite]
gregtech:ore_almandine_0[stone_type=marble]
gregtech:ore_almandine_0[stone_type=basalt]
gregtech:ore_rock_salt_0[stone_type=stone]
gregtech:ore_rock_salt_0[stone_type=granite]
gregtech:ore_rock_salt_0[stone_type=diorite]
gregtech:ore_rock_salt_0[stone_type=andesite]
gregtech:ore_rock_salt_0[stone_type=gravel]
gregtech:ore_rock_salt_0[stone_type=bedrock]
gregtech:ore_rock_salt_0[stone_type=netherrack]
gregtech:ore_rock_salt_0[stone_type=endstone]
gregtech:ore_rock_salt_0[stone_type=sandstone]
gregtech:ore_rock_salt_0[stone_type=red_sandstone]
gregtech:ore_rock_salt_0[stone_type=black_granite]
gregtech:ore_rock_salt_0[stone_type=red_granite]
gregtech:ore_rock_salt_0[stone_type=marble]
gregtech:ore_rock_salt_0[stone_type=basalt]
gregtech:ore_cassiterite_sand_0[stone_type=stone]
gregtech:ore_cassiterite_sand_0[stone_type=granite]
gregtech:ore_cassiterite_sand_0[stone_type=diorite]
gregtech:ore_cassiterite_sand_0[stone_type=andesite]
gregtech:ore_cassiterite_sand_0[stone_type=gravel]
gregtech:ore_cassiterite_sand_0[stone_type=bedrock]
gregtech:ore_cassiterite_sand_0[stone_type=netherrack]
gregtech:ore_cassiterite_sand_0[stone_type=endstone]
gregtech:ore_cassiterite_sand_0[stone_type=sandstone]
gregtech:ore_cassiterite_sand_0[stone_type=red_sandstone]
gregtech:ore_cassiterite_sand_0[stone_type=black_granite]
gregtech:ore_cassiterite_sand_0[stone_type=red_granite]
gregtech:ore_cassiterite_sand_0[stone_type=marble]
gregtech:ore_cassiterite_sand_0[stone_type=basalt]
gregtech:ore_banded_iron_0[stone_type=stone]
gregtech:ore_banded_iron_0[stone_type=granite]
gregtech:ore_banded_iron_0[stone_type=diorite]
gregtech:ore_banded_iron_0[stone_type=andesite]
gregtech:ore_banded_iron_0[stone_type=gravel]
gregtech:ore_banded_iron_0[stone_type=bedrock]
gregtech:ore_banded_iron_0[stone_type=netherrack]
gregtech:ore_banded_iron_0[stone_type=endstone]
gregtech:ore_banded_iron_0[stone_type=sandstone]
gregtech:ore_banded_iron_0[stone_type=red_sandstone]
gregtech:ore_banded_iron_0[stone_type=black_granite]
gregtech:ore_banded_iron_0[stone_type=red_granite]
gregtech:ore_banded_iron_0[stone_type=marble]
gregtech:ore_banded_iron_0[stone_type=basalt]
gregtech:ore_phosphor_0[stone_type=stone]
gregtech:ore_phosphor_0[stone_type=granite]
gregtech:ore_phosphor_0[stone_type=diorite]
gregtech:ore_phosphor_0[stone_type=andesite]
gregtech:ore_phosphor_0[stone_type=gravel]
gregtech:ore_phosphor_0[stone_type=bedrock]
gregtech:ore_phosphor_0[stone_type=netherrack]
gregtech:ore_phosphor_0[stone_type=endstone]
gregtech:ore_phosphor_0[stone_type=sandstone]
gregtech:ore_phosphor_0[stone_type=red_sandstone]
gregtech:ore_phosphor_0[stone_type=black_granite]
gregtech:ore_phosphor_0[stone_type=red_granite]
gregtech:ore_phosphor_0[stone_type=marble]
gregtech:ore_phosphor_0[stone_type=basalt]
gregtech:ore_glauconite_0[stone_type=stone]
gregtech:ore_glauconite_0[stone_type=granite]
gregtech:ore_glauconite_0[stone_type=diorite]
gregtech:ore_glauconite_0[stone_type=andesite]
gregtech:ore_glauconite_0[stone_type=gravel]
gregtech:ore_glauconite_0[stone_type=bedrock]
gregtech:ore_glauconite_0[stone_type=netherrack]
gregtech:ore_glauconite_0[stone_type=endstone]
gregtech:ore_glauconite_0[stone_type=sandstone]
gregtech:ore_glauconite_0[stone_type=red_sandstone]
gregtech:ore_glauconite_0[stone_type=black_granite]
gregtech:ore_glauconite_0[stone_type=red_granite]
gregtech:ore_glauconite_0[stone_type=marble]
gregtech:ore_glauconite_0[stone_type=basalt]
gregtech:ore_sodalite_0[stone_type=stone]
gregtech:ore_sodalite_0[stone_type=granite]
gregtech:ore_sodalite_0[stone_type=diorite]
gregtech:ore_sodalite_0[stone_type=andesite]
gregtech:ore_sodalite_0[stone_type=gravel]
gregtech:ore_sodalite_0[stone_type=bedrock]
gregtech:ore_sodalite_0[stone_type=netherrack]
gregtech:ore_sodalite_0[stone_type=endstone]
gregtech:ore_sodalite_0[stone_type=sandstone]
gregtech:ore_sodalite_0[stone_type=red_sandstone]
gregtech:ore_sodalite_0[stone_type=black_granite]
gregtech:ore_sodalite_0[stone_type=red_granite]
gregtech:ore_sodalite_0[stone_type=marble]
gregtech:ore_sodalite_0[stone_type=basalt]
gregtech:ore_chalcocite_0[stone_type=stone]
gregtech:ore_chalcocite_0[stone_type=granite]
gregtech:ore_chalcocite_0[stone_type=diorite]
gregtech:ore_chalcocite_0[stone_type=andesite]
gregtech:ore_chalcocite_0[stone_type=gravel]
gregtech:ore_chalcocite_0[stone_type=bedrock]
gregtech:ore_chalcocite_0[stone_type=netherrack]
gregtech:ore_chalcocite_0[stone_type=endstone]
gregtech:ore_chalcocite_0[stone_type=sandstone]
gregtech:ore_chalcocite_0[stone_type=red_sandstone]
gregtech:ore_chalcocite_0[stone_type=black_granite]
gregtech:ore_chalcocite_0[stone_type=red_granite]
gregtech:ore_chalcocite_0[stone_type=marble]
gregtech:ore_chalcocite_0[stone_type=basalt]
gregtech:ore_bentonite_0[stone_type=stone]
gregtech:ore_bentonite_0[stone_type=granite]
gregtech:ore_bentonite_0[stone_type=diorite]
gregtech:ore_bentonite_0[stone_type=andesite]
gregtech:ore_bentonite_0[stone_type=gravel]
gregtech:ore_bentonite_0[stone_type=bedrock]
gregtech:ore_bentonite_0[stone_type=netherrack]
gregtech:ore_bentonite_0[stone_type=endstone]
gregtech:ore_bentonite_0[stone_type=sandstone]
gregtech:ore_bentonite_0[stone_type=red_sandstone]
gregtech:ore_bentonite_0[stone_type=black_granite]
gregtech:ore_bentonite_0[stone_type=red_granite]
gregtech:ore_bentonite_0[stone_type=marble]
gregtech:ore_bentonite_0[stone_type=basalt]
gregtech:ore_molybdenite_0[stone_type=stone]
gregtech:ore_molybdenite_0[stone_type=granite]
gregtech:ore_molybdenite_0[stone_type=diorite]
gregtech:ore_molybdenite_0[stone_type=andesite]
gregtech:ore_molybdenite_0[stone_type=gravel]
gregtech:ore_molybdenite_0[stone_type=bedrock]
gregtech:ore_molybdenite_0[stone_type=netherrack]
gregtech:ore_molybdenite_0[stone_type=endstone]
gregtech:ore_molybdenite_0[stone_type=sandstone]
gregtech:ore_molybdenite_0[stone_type=red_sandstone]
gregtech:ore_molybdenite_0[stone_type=black_granite]
gregtech:ore_molybdenite_0[stone_type=red_granite]
gregtech:ore_molybdenite_0[stone_type=marble]
gregtech:ore_molybdenite_0[stone_type=basalt]
gregtech:ore_tenorite_0[stone_type=stone]
gregtech:ore_tenorite_0[stone_type=granite]
gregtech:ore_tenorite_0[stone_type=diorite]
gregtech:ore_tenorite_0[stone_type=andesite]
gregtech:ore_tenorite_0[stone_type=gravel]
gregtech:ore_tenorite_0[stone_type=bedrock]
gregtech:ore_tenorite_0[stone_type=netherrack]
gregtech:ore_tenorite_0[stone_type=endstone]
gregtech:ore_tenorite_0[stone_type=sandstone]
gregtech:ore_tenorite_0[stone_type=red_sandstone]
gregtech:ore_tenorite_0[stone_type=black_granite]
gregtech:ore_tenorite_0[stone_type=red_granite]
gregtech:ore_tenorite_0[stone_type=marble]
gregtech:ore_tenorite_0[stone_type=basalt]
gregtech:ore_chalcopyrite_0[stone_type=stone]
gregtech:ore_chalcopyrite_0[stone_type=granite]
gregtech:ore_chalcopyrite_0[stone_type=diorite]
gregtech:ore_chalcopyrite_0[stone_type=andesite]
gregtech:ore_chalcopyrite_0[stone_type=gravel]
gregtech:ore_chalcopyrite_0[stone_type=bedrock]
gregtech:ore_chalcopyrite_0[stone_type=netherrack]
gregtech:ore_chalcopyrite_0[stone_type=endstone]
gregtech:ore_chalcopyrite_0[stone_type=sandstone]
gregtech:ore_chalcopyrite_0[stone_type=red_sandstone]
gregtech:ore_chalcopyrite_0[stone_type=black_granite]
gregtech:ore_chalcopyrite_0[stone_type=red_granite]
gregtech:ore_chalcopyrite_0[stone_type=marble]
gregtech:ore_chalcopyrite_0[stone_type=basalt]
gregtech:ore_garnet_yellow_0[stone_type=stone]
gregtech:ore_garnet_yellow_0[stone_type=granite]
gregtech:ore_garnet_yellow_0[stone_type=diorite]
gregtech:ore_garnet_yellow_0[stone_type=andesite]
gregtech:ore_garnet_yellow_0[stone_type=gravel]
gregtech:ore_garnet_yellow_0[stone_type=bedrock]
gregtech:ore_garnet_yellow_0[stone_type=netherrack]
gregtech:ore_garnet_yellow_0[stone_type=endstone]
gregtech:ore_garnet_yellow_0[stone_type=sandstone]
gregtech:ore_garnet_yellow_0[stone_type=red_sandstone]
gregtech:ore_garnet_yellow_0[stone_type=black_granite]
gregtech:ore_garnet_yellow_0[stone_type=red_granite]
gregtech:ore_garnet_yellow_0[stone_type=marble]
gregtech:ore_garnet_yellow_0[stone_type=basalt]
gregtech:ore_sapphire_0[stone_type=stone]
gregtech:ore_sapphire_0[stone_type=granite]
gregtech:ore_sapphire_0[stone_type=diorite]
gregtech:ore_sapphire_0[stone_type=andesite]
gregtech:ore_sapphire_0[stone_type=gravel]
gregtech:ore_sapphire_0[stone_type=bedrock]
gregtech:ore_sapphire_0[stone_type=netherrack]
gregtech:ore_sapphire_0[stone_type=endstone]
gregtech:ore_sapphire_0[stone_type=sandstone]
gregtech:ore_sapphire_0[stone_type=red_sandstone]
gregtech:ore_sapphire_0[stone_type=black_granite]
gregtech:ore_sapphire_0[stone_type=red_granite]
gregtech:ore_sapphire_0[stone_type=marble]
gregtech:ore_sapphire_0[stone_type=basalt]
gregtech:ore_palladium_0[stone_type=stone]
gregtech:ore_palladium_0[stone_type=granite]
gregtech:ore_palladium_0[stone_type=diorite]
gregtech:ore_palladium_0[stone_type=andesite]
gregtech:ore_palladium_0[stone_type=gravel]
gregtech:ore_palladium_0[stone_type=bedrock]
gregtech:ore_palladium_0[stone_type=netherrack]
gregtech:ore_palladium_0[stone_type=endstone]
gregtech:ore_palladium_0[stone_type=sandstone]
gregtech:ore_palladium_0[stone_type=red_sandstone]
gregtech:ore_palladium_0[stone_type=black_granite]
gregtech:ore_palladium_0[stone_type=red_granite]
gregtech:ore_palladium_0[stone_type=marble]
gregtech:ore_palladium_0[stone_type=basalt]
gregtech:ore_apatite_0[stone_type=stone]
gregtech:ore_apatite_0[stone_type=granite]
gregtech:ore_apatite_0[stone_type=diorite]
gregtech:ore_apatite_0[stone_type=andesite]
gregtech:ore_apatite_0[stone_type=gravel]
gregtech:ore_apatite_0[stone_type=bedrock]
gregtech:ore_apatite_0[stone_type=netherrack]
gregtech:ore_apatite_0[stone_type=endstone]
gregtech:ore_apatite_0[stone_type=sandstone]
gregtech:ore_apatite_0[stone_type=red_sandstone]
gregtech:ore_apatite_0[stone_type=black_granite]
gregtech:ore_apatite_0[stone_type=red_granite]
gregtech:ore_apatite_0[stone_type=marble]
gregtech:ore_apatite_0[stone_type=basalt]
gregtech:ore_amethyst_0[stone_type=stone]
gregtech:ore_amethyst_0[stone_type=granite]
gregtech:ore_amethyst_0[stone_type=diorite]
gregtech:ore_amethyst_0[stone_type=andesite]
gregtech:ore_amethyst_0[stone_type=gravel]
gregtech:ore_amethyst_0[stone_type=bedrock]
gregtech:ore_amethyst_0[stone_type=netherrack]
gregtech:ore_amethyst_0[stone_type=endstone]
gregtech:ore_amethyst_0[stone_type=sandstone]
gregtech:ore_amethyst_0[stone_type=red_sandstone]
gregtech:ore_amethyst_0[stone_type=black_granite]
gregtech:ore_amethyst_0[stone_type=red_granite]
gregtech:ore_amethyst_0[stone_type=marble]
gregtech:ore_amethyst_0[stone_type=basalt]
gregtech:ore_cassiterite_0[stone_type=stone]
gregtech:ore_cassiterite_0[stone_type=granite]
gregtech:ore_cassiterite_0[stone_type=diorite]
gregtech:ore_cassiterite_0[stone_type=andesite]
gregtech:ore_cassiterite_0[stone_type=gravel]
gregtech:ore_cassiterite_0[stone_type=bedrock]
gregtech:ore_cassiterite_0[stone_type=netherrack]
gregtech:ore_cassiterite_0[stone_type=endstone]
gregtech:ore_cassiterite_0[stone_type=sandstone]
gregtech:ore_cassiterite_0[stone_type=red_sandstone]
gregtech:ore_cassiterite_0[stone_type=black_granite]
gregtech:ore_cassiterite_0[stone_type=red_granite]
gregtech:ore_cassiterite_0[stone_type=marble]
gregtech:ore_cassiterite_0[stone_type=basalt]
gregtech:ore_emerald_0[stone_type=stone]
gregtech:ore_emerald_0[stone_type=granite]
gregtech:ore_emerald_0[stone_type=diorite]
gregtech:ore_emerald_0[stone_type=andesite]
gregtech:ore_emerald_0[stone_type=gravel]
gregtech:ore_emerald_0[stone_type=bedrock]
gregtech:ore_emerald_0[stone_type=netherrack]
gregtech:ore_emerald_0[stone_type=endstone]
gregtech:ore_emerald_0[stone_type=sandstone]
gregtech:ore_emerald_0[stone_type=red_sandstone]
gregtech:ore_emerald_0[stone_type=black_granite]
gregtech:ore_emerald_0[stone_type=red_granite]
gregtech:ore_emerald_0[stone_type=marble]
gregtech:ore_emerald_0[stone_type=basalt]
gregtech:ore_niobium_0[stone_type=stone]
gregtech:ore_niobium_0[stone_type=granite]
gregtech:ore_niobium_0[stone_type=diorite]
gregtech:ore_niobium_0[stone_type=andesite]
gregtech:ore_niobium_0[stone_type=gravel]
gregtech:ore_niobium_0[stone_type=bedrock]
gregtech:ore_niobium_0[stone_type=netherrack]
gregtech:ore_niobium_0[stone_type=endstone]
gregtech:ore_niobium_0[stone_type=sandstone]
gregtech:ore_niobium_0[stone_type=red_sandstone]
gregtech:ore_niobium_0[stone_type=black_granite]
gregtech:ore_niobium_0[stone_type=red_granite]
gregtech:ore_niobium_0[stone_type=marble]
gregtech:ore_niobium_0[stone_type=basalt]
gregtech:ore_uraninite_0[stone_type=stone]
gregtech:ore_uraninite_0[stone_type=granite]
gregtech:ore_uraninite_0[stone_type=diorite]
gregtech:ore_uraninite_0[stone_type=andesite]
gregtech:ore_uraninite_0[stone_type=gravel]
gregtech:ore_uraninite_0[stone_type=bedrock]
gregtech:ore_uraninite_0[stone_type=netherrack]
gregtech:ore_uraninite_0[stone_type=endstone]
gregtech:ore_uraninite_0[stone_type=sandstone]
gregtech:ore_uraninite_0[stone_type=red_sandstone]
gregtech:ore_uraninite_0[stone_type=black_granite]
gregtech:ore_uraninite_0[stone_type=red_granite]
gregtech:ore_uraninite_0[stone_type=marble]
gregtech:ore_uraninite_0[stone_type=basalt]
gregtech:ore_bornite_0[stone_type=stone]
gregtech:ore_bornite_0[stone_type=granite]
gregtech:ore_bornite_0[stone_type=diorite]
gregtech:ore_bornite_0[stone_type=andesite]
gregtech:ore_bornite_0[stone_type=gravel]
gregtech:ore_bornite_0[stone_type=bedrock]
gregtech:ore_bornite_0[stone_type=netherrack]
gregtech:ore_bornite_0[stone_type=endstone]
gregtech:ore_bornite_0[stone_type=sandstone]
gregtech:ore_bornite_0[stone_type=red_sandstone]
gregtech:ore_bornite_0[stone_type=black_granite]
gregtech:ore_bornite_0[stone_type=red_granite]
gregtech:ore_bornite_0[stone_type=marble]
gregtech:ore_bornite_0[stone_type=basalt]
gregtech:ore_certus_quartz_0[stone_type=stone]
gregtech:ore_certus_quartz_0[stone_type=granite]
gregtech:ore_certus_quartz_0[stone_type=diorite]
gregtech:ore_certus_quartz_0[stone_type=andesite]
gregtech:ore_certus_quartz_0[stone_type=gravel]
gregtech:ore_certus_quartz_0[stone_type=bedrock]
gregtech:ore_certus_quartz_0[stone_type=netherrack]
gregtech:ore_certus_quartz_0[stone_type=endstone]
gregtech:ore_certus_quartz_0[stone_type=sandstone]
gregtech:ore_certus_quartz_0[stone_type=red_sandstone]
gregtech:ore_certus_quartz_0[stone_type=black_granite]
gregtech:ore_certus_quartz_0[stone_type=red_granite]
gregtech:ore_certus_quartz_0[stone_type=marble]
gregtech:ore_certus_quartz_0[stone_type=basalt]
gregtech:fluid.oil_medium[level=0]
gregtech:fluid.oil_medium[level=1]
gregtech:fluid.oil_medium[level=2]
gregtech:fluid.oil_medium[level=3]
gregtech:fluid.oil_medium[level=4]
gregtech:fluid.oil_medium[level=5]
gregtech:fluid.oil_medium[level=6]
gregtech:fluid.oil_medium[level=7]
gregtech:fluid.oil_medium[level=8]
gregtech:fluid.oil_medium[level=9]
gregtech:fluid.oil_medium[level=10]
gregtech:fluid.oil_medium[level=11]
gregtech:fluid.oil_medium[level=12]
gregtech:fluid.oil_medium[level=13]
gregtech:fluid.oil_medium[level=14]
gregtech:fluid.oil_medium[level=15]
gregtech:fluid.oil_light[level=0]
gregtech:fluid.oil_light[level=1]
gregtech:fluid.oil_light[level=2]
gregtech:fluid.oil_light[level=3]
gregtech:fluid.oil_light[level=4]
gregtech:fluid.oil_light[level=5]
gregtech:fluid.oil_light[level=6]
gregtech:fluid.oil_light[level=7]
gregtech:fluid.oil_light[level=8]
gregtech:fluid.oil_light[level=9]
gregtech:fluid.oil_light[level=10]
gregtech:fluid.oil_light[level=11]
gregtech:fluid.oil_light[level=12]
gregtech:fluid.oil_light[level=13]
gregtech:fluid.oil_light[level=14]
gregtech:fluid.oil_light[level=15]
gregtech:fluid.natural_gas[level=0]
gregtech:fluid.natural_gas[level=1]
gregtech:fluid.natural_gas[level=2]
gregtech:fluid.natural_gas[level=3]
gregtech:fluid.natural_gas[level=4]
gregtech:fluid.natural_gas[level=5]
gregtech:fluid.natural_gas[level=6]
gregtech:fluid.natural_gas[level=7]
gregtech:fluid.natural_gas[level=8]
gregtech:fluid.natural_gas[level=9]
gregtech:fluid.natural_gas[level=10]
gregtech:fluid.natural_gas[level=11]
gregtech:fluid.natural_gas[level=12]
gregtech:fluid.natural_gas[level=13]
gregtech:fluid.natural_gas[level=14]
gregtech:fluid.natural_gas[level=15]
gregtech:fluid.sterilized_growth_medium[level=0]
gregtech:fluid.sterilized_growth_medium[level=1]
gregtech:fluid.sterilized_growth_medium[level=2]
gregtech:fluid.sterilized_growth_medium[level=3]
gregtech:fluid.sterilized_growth_medium[level=4]
gregtech:fluid.sterilized_growth_medium[level=5]
gregtech:fluid.sterilized_growth_medium[level=6]
gregtech:fluid.sterilized_growth_medium[level=7]
gregtech:fluid.sterilized_growth_medium[level=8]
gregtech:fluid.sterilized_growth_medium[level=9]
gregtech:fluid.sterilized_growth_medium[level=10]
gregtech:fluid.sterilized_growth_medium[level=11]
gregtech:fluid.sterilized_growth_medium[level=12]
gregtech:fluid.sterilized_growth_medium[level=13]
gregtech:fluid.sterilized_growth_medium[level=14]
gregtech:fluid.sterilized_growth_medium[level=15]
gregtech:fluid.raw_growth_medium[level=0]
gregtech:fluid.raw_growth_medium[level=1]
gregtech:fluid.raw_growth_medium[level=2]
gregtech:fluid.raw_growth_medium[level=3]
gregtech:fluid.raw_growth_medium[level=4]
gregtech:fluid.raw_growth_medium[level=5]
gregtech:fluid.raw_growth_medium[level=6]
gregtech:fluid.raw_growth_medium[level=7]
gregtech:fluid.raw_growth_medium[level=8]
gregtech:fluid.raw_growth_medium[level=9]
gregtech:fluid.raw_growth_medium[level=10]
gregtech:fluid.raw_growth_medium[level=11]
gregtech:fluid.raw_growth_medium[level=12]
gregtech:fluid.raw_growth_medium[level=13]
gregtech:fluid.raw_growth_medium[level=14]
gregtech:fluid.raw_growth_medium[level=15]
gregtech:fluid.fish_oil[level=0]
gregtech:fluid.fish_oil[level=1]
gregtech:fluid.fish_oil[level=2]
gregtech:fluid.fish_oil[level=3]
gregtech:fluid.fish_oil[level=4]
gregtech:fluid.fish_oil[level=5]
gregtech:fluid.fish_oil[level=6]
gregtech:fluid.fish_oil[level=7]
gregtech:fluid.fish_oil[level=8]
gregtech:fluid.fish_oil[level=9]
gregtech:fluid.fish_oil[level=10]
gregtech:fluid.fish_oil[level=11]
gregtech:fluid.fish_oil[level=12]
gregtech:fluid.fish_oil[level=13]
gregtech:fluid.fish_oil[level=14]
gregtech:fluid.fish_oil[level=15]
gregtech:fluid.palladium[level=0]
gregtech:fluid.palladium[level=1]
gregtech:fluid.palladium[level=2]
gregtech:fluid.palladium[level=3]
gregtech:fluid.palladium[level=4]
gregtech:fluid.palladium[level=5]
gregtech:fluid.palladium[level=6]
gregtech:fluid.palladium[level=7]
gregtech:fluid.palladium[level=8]
gregtech:fluid.palladium[level=9]
gregtech:fluid.palladium[level=10]
gregtech:fluid.palladium[level=11]
gregtech:fluid.palladium[level=12]
gregtech:fluid.palladium[level=13]
gregtech:fluid.palladium[level=14]
gregtech:fluid.palladium[level=15]
gregtech:fluid.platinum[level=0]
gregtech:fluid.platinum[level=1]
gregtech:fluid.platinum[level=2]
gregtech:fluid.platinum[level=3]
gregtech:fluid.platinum[level=4]
gregtech:fluid.platinum[level=5]
gregtech:fluid.platinum[level=6]
gregtech:fluid.platinum[level=7]
gregtech:fluid.platinum[level=8]
gregtech:fluid.platinum[level=9]
gregtech:fluid.platinum[level=10]
gregtech:fluid.platinum[level=11]
gregtech:fluid.platinum[level=12]
gregtech:fluid.platinum[level=13]
gregtech:fluid.platinum[level=14]
gregtech:fluid.platinum[level=15]
hatchery:nest[hasegg=true]
hatchery:nest[hasegg=false]
hatchery:pen[facing=north,haschicken=true]
hatchery:pen[facing=north,haschicken=false]
hatchery:pen[facing=south,haschicken=true]
hatchery:pen[facing=south,haschicken=false]
hatchery:pen[facing=west,haschicken=true]
hatchery:pen[facing=west,haschicken=false]
hatchery:pen[facing=east,haschicken=true]
hatchery:pen[facing=east,haschicken=false]
hatchery:feeder[facing=north,level=0]
hatchery:feeder[facing=north,level=1]
hatchery:feeder[facing=north,level=2]
hatchery:feeder[facing=north,level=3]
hatchery:feeder[facing=south,level=0]
hatchery:feeder[facing=south,level=1]
hatchery:feeder[facing=south,level=2]
hatchery:feeder[facing=south,level=3]
hatchery:feeder[facing=west,level=0]
hatchery:feeder[facing=west,level=1]
hatchery:feeder[facing=west,level=2]
hatchery:feeder[facing=west,level=3]
hatchery:feeder[facing=east,level=0]
hatchery:feeder[facing=east,level=1]
hatchery:feeder[facing=east,level=2]
hatchery:feeder[facing=east,level=3]
hatchery:fertilized_dirt
hatchery:fertilized_farmland[moisture=0]
hatchery:fertilized_farmland[moisture=1]
hatchery:fertilized_farmland[moisture=2]
hatchery:fertilized_farmland[moisture=3]
hatchery:fertilized_farmland[moisture=4]
hatchery:fertilized_farmland[moisture=5]
hatchery:fertilized_farmland[moisture=6]
hatchery:fertilized_farmland[moisture=7]
hatchery:manure_block
hatchery:nursery_block[facing=north]
hatchery:nursery_block[facing=south]
hatchery:nursery_block[facing=west]
hatchery:nursery_block[facing=east]
hatchery:fertilizer_mixer
hatchery:digester_generator[facing=north,isgenerating=true]
hatchery:digester_generator[facing=north,isgenerating=false]
hatchery:digester_generator[facing=south,isgenerating=true]
hatchery:digester_generator[facing=south,isgenerating=false]
hatchery:digester_generator[facing=west,isgenerating=true]
hatchery:digester_generator[facing=west,isgenerating=false]
hatchery:digester_generator[facing=east,isgenerating=true]
hatchery:digester_generator[facing=east,isgenerating=false]
hatchery:shredder[facing=north,isactive=true]
hatchery:shredder[facing=north,isactive=false]
hatchery:shredder[facing=south,isactive=true]
hatchery:shredder[facing=south,isactive=false]
hatchery:shredder[facing=west,isactive=true]
hatchery:shredder[facing=west,isactive=false]
hatchery:shredder[facing=east,isactive=true]
hatchery:shredder[facing=east,isactive=false]
hatchery:chicken_machine_block[facing=north,part=top]
hatchery:chicken_machine_block[facing=north,part=base]
hatchery:chicken_machine_block[facing=south,part=top]
hatchery:chicken_machine_block[facing=south,part=base]
hatchery:chicken_machine_block[facing=west,part=top]
hatchery:chicken_machine_block[facing=west,part=base]
hatchery:chicken_machine_block[facing=east,part=top]
hatchery:chicken_machine_block[facing=east,part=base]
hatchery:liquid_fertilizer[level=0]
hatchery:liquid_fertilizer[level=1]
hatchery:liquid_fertilizer[level=2]
hatchery:liquid_fertilizer[level=3]
hatchery:liquid_fertilizer[level=4]
hatchery:liquid_fertilizer[level=5]
hatchery:liquid_fertilizer[level=6]
hatchery:liquid_fertilizer[level=7]
hatchery:liquid_fertilizer[level=8]
hatchery:liquid_fertilizer[level=9]
hatchery:liquid_fertilizer[level=10]
hatchery:liquid_fertilizer[level=11]
hatchery:liquid_fertilizer[level=12]
hatchery:liquid_fertilizer[level=13]
hatchery:liquid_fertilizer[level=14]
hatchery:liquid_fertilizer[level=15]
huntingdim:frame
huntingdim:portal[axis=x]
huntingdim:portal[axis=z]
immersivecables:coil_block[type=fluix]
immersivecables:coil_block[type=fluix_dense]
immersivecables:coil_block[type=quartz]
immersivecables:coil_block[type=refined]
immersivecables:transformer_refined[active=true,facing=down]
immersivecables:transformer_refined[active=true,facing=up]
immersivecables:transformer_refined[active=true,facing=north]
immersivecables:transformer_refined[active=true,facing=south]
immersivecables:transformer_refined[active=true,facing=west]
immersivecables:transformer_refined[active=true,facing=east]
immersivecables:transformer_refined[active=false,facing=down]
immersivecables:transformer_refined[active=false,facing=up]
immersivecables:transformer_refined[active=false,facing=north]
immersivecables:transformer_refined[active=false,facing=south]
immersivecables:transformer_refined[active=false,facing=west]
immersivecables:transformer_refined[active=false,facing=east]
immersivecables:relay_refined[facing=down]
immersivecables:relay_refined[facing=up]
immersivecables:relay_refined[facing=north]
immersivecables:relay_refined[facing=south]
immersivecables:relay_refined[facing=west]
immersivecables:relay_refined[facing=east]
immersivepetroleum:fluid_crude_oil[level=0]
immersivepetroleum:fluid_crude_oil[level=1]
immersivepetroleum:fluid_crude_oil[level=2]
immersivepetroleum:fluid_crude_oil[level=3]
immersivepetroleum:fluid_crude_oil[level=4]
immersivepetroleum:fluid_crude_oil[level=5]
immersivepetroleum:fluid_crude_oil[level=6]
immersivepetroleum:fluid_crude_oil[level=7]
immersivepetroleum:fluid_crude_oil[level=8]
immersivepetroleum:fluid_crude_oil[level=9]
immersivepetroleum:fluid_crude_oil[level=10]
immersivepetroleum:fluid_crude_oil[level=11]
immersivepetroleum:fluid_crude_oil[level=12]
immersivepetroleum:fluid_crude_oil[level=13]
immersivepetroleum:fluid_crude_oil[level=14]
immersivepetroleum:fluid_crude_oil[level=15]
immersivepetroleum:fluid_diesel[level=0]
immersivepetroleum:fluid_diesel[level=1]
immersivepetroleum:fluid_diesel[level=2]
immersivepetroleum:fluid_diesel[level=3]
immersivepetroleum:fluid_diesel[level=4]
immersivepetroleum:fluid_diesel[level=5]
immersivepetroleum:fluid_diesel[level=6]
immersivepetroleum:fluid_diesel[level=7]
immersivepetroleum:fluid_diesel[level=8]
immersivepetroleum:fluid_diesel[level=9]
immersivepetroleum:fluid_diesel[level=10]
immersivepetroleum:fluid_diesel[level=11]
immersivepetroleum:fluid_diesel[level=12]
immersivepetroleum:fluid_diesel[level=13]
immersivepetroleum:fluid_diesel[level=14]
immersivepetroleum:fluid_diesel[level=15]
immersivepetroleum:fluid_lubricant[level=0]
immersivepetroleum:fluid_lubricant[level=1]
immersivepetroleum:fluid_lubricant[level=2]
immersivepetroleum:fluid_lubricant[level=3]
immersivepetroleum:fluid_lubricant[level=4]
immersivepetroleum:fluid_lubricant[level=5]
immersivepetroleum:fluid_lubricant[level=6]
immersivepetroleum:fluid_lubricant[level=7]
immersivepetroleum:fluid_lubricant[level=8]
immersivepetroleum:fluid_lubricant[level=9]
immersivepetroleum:fluid_lubricant[level=10]
immersivepetroleum:fluid_lubricant[level=11]
immersivepetroleum:fluid_lubricant[level=12]
immersivepetroleum:fluid_lubricant[level=13]
immersivepetroleum:fluid_lubricant[level=14]
immersivepetroleum:fluid_lubricant[level=15]
immersivepetroleum:fluid_gasoline[level=0]
immersivepetroleum:fluid_gasoline[level=1]
immersivepetroleum:fluid_gasoline[level=2]
immersivepetroleum:fluid_gasoline[level=3]
immersivepetroleum:fluid_gasoline[level=4]
immersivepetroleum:fluid_gasoline[level=5]
immersivepetroleum:fluid_gasoline[level=6]
immersivepetroleum:fluid_gasoline[level=7]
immersivepetroleum:fluid_gasoline[level=8]
immersivepetroleum:fluid_gasoline[level=9]
immersivepetroleum:fluid_gasoline[level=10]
immersivepetroleum:fluid_gasoline[level=11]
immersivepetroleum:fluid_gasoline[level=12]
immersivepetroleum:fluid_gasoline[level=13]
immersivepetroleum:fluid_gasoline[level=14]
immersivepetroleum:fluid_gasoline[level=15]
immersivepetroleum:fluid_napalm[level=0]
immersivepetroleum:fluid_napalm[level=1]
immersivepetroleum:fluid_napalm[level=2]
immersivepetroleum:fluid_napalm[level=3]
immersivepetroleum:fluid_napalm[level=4]
immersivepetroleum:fluid_napalm[level=5]
immersivepetroleum:fluid_napalm[level=6]
immersivepetroleum:fluid_napalm[level=7]
immersivepetroleum:fluid_napalm[level=8]
immersivepetroleum:fluid_napalm[level=9]
immersivepetroleum:fluid_napalm[level=10]
immersivepetroleum:fluid_napalm[level=11]
immersivepetroleum:fluid_napalm[level=12]
immersivepetroleum:fluid_napalm[level=13]
immersivepetroleum:fluid_napalm[level=14]
immersivepetroleum:fluid_napalm[level=15]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=gas_generator]
immersivepetroleum:stone_decoration[type=asphalt]
immersivepetroleum:dummy[type=pipe]
immersivepetroleum:dummy[type=conveyor]
immersivepetroleum:dummy[type=oil_deposit]
immersiverailroading:block_rail_gag
immersiverailroading:block_rail
immersiverailroading:block_rail_preview
immersiverailroading:multiblock
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=alternator]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven_advanced]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connectors_timer]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven_preheater]
immersivetech:stone_decoration[type=cokebrick_reinforced]
immersivetech:fluiddistwater[level=0]
immersivetech:fluiddistwater[level=1]
immersivetech:fluiddistwater[level=2]
immersivetech:fluiddistwater[level=3]
immersivetech:fluiddistwater[level=4]
immersivetech:fluiddistwater[level=5]
immersivetech:fluiddistwater[level=6]
immersivetech:fluiddistwater[level=7]
immersivetech:fluiddistwater[level=8]
immersivetech:fluiddistwater[level=9]
immersivetech:fluiddistwater[level=10]
immersivetech:fluiddistwater[level=11]
immersivetech:fluiddistwater[level=12]
immersivetech:fluiddistwater[level=13]
immersivetech:fluiddistwater[level=14]
immersivetech:fluiddistwater[level=15]
immersivetech:fluidsteam[level=0]
immersivetech:fluidsteam[level=1]
immersivetech:fluidsteam[level=2]
immersivetech:fluidsteam[level=3]
immersivetech:fluidsteam[level=4]
immersivetech:fluidsteam[level=5]
immersivetech:fluidsteam[level=6]
immersivetech:fluidsteam[level=7]
immersivetech:fluidsteam[level=8]
immersivetech:fluidsteam[level=9]
immersivetech:fluidsteam[level=10]
immersivetech:fluidsteam[level=11]
immersivetech:fluidsteam[level=12]
immersivetech:fluidsteam[level=13]
immersivetech:fluidsteam[level=14]
immersivetech:fluidsteam[level=15]
integrateddynamics:part_audio_reader_block[facing=down]
integrateddynamics:part_audio_reader_block[facing=up]
integrateddynamics:part_audio_reader_block[facing=north]
integrateddynamics:part_audio_reader_block[facing=south]
integrateddynamics:part_audio_reader_block[facing=west]
integrateddynamics:part_audio_reader_block[facing=east]
integrateddynamics:part_block_reader_block[facing=down]
integrateddynamics:part_block_reader_block[facing=up]
integrateddynamics:part_block_reader_block[facing=north]
integrateddynamics:part_block_reader_block[facing=south]
integrateddynamics:part_block_reader_block[facing=west]
integrateddynamics:part_block_reader_block[facing=east]
integrateddynamics:part_entity_reader_block[facing=down]
integrateddynamics:part_entity_reader_block[facing=up]
integrateddynamics:part_entity_reader_block[facing=north]
integrateddynamics:part_entity_reader_block[facing=south]
integrateddynamics:part_entity_reader_block[facing=west]
integrateddynamics:part_entity_reader_block[facing=east]
integrateddynamics:part_extradimensional_reader_block[facing=down]
integrateddynamics:part_extradimensional_reader_block[facing=up]
integrateddynamics:part_extradimensional_reader_block[facing=north]
integrateddynamics:part_extradimensional_reader_block[facing=south]
integrateddynamics:part_extradimensional_reader_block[facing=west]
integrateddynamics:part_extradimensional_reader_block[facing=east]
integrateddynamics:part_fluid_reader_block[facing=down]
integrateddynamics:part_fluid_reader_block[facing=up]
integrateddynamics:part_fluid_reader_block[facing=north]
integrateddynamics:part_fluid_reader_block[facing=south]
integrateddynamics:part_fluid_reader_block[facing=west]
integrateddynamics:part_fluid_reader_block[facing=east]
integrateddynamics:part_inventory_reader_block[facing=down]
integrateddynamics:part_inventory_reader_block[facing=up]
integrateddynamics:part_inventory_reader_block[facing=north]
integrateddynamics:part_inventory_reader_block[facing=south]
integrateddynamics:part_inventory_reader_block[facing=west]
integrateddynamics:part_inventory_reader_block[facing=east]
integrateddynamics:part_machine_reader_block[facing=down]
integrateddynamics:part_machine_reader_block[facing=up]
integrateddynamics:part_machine_reader_block[facing=north]
integrateddynamics:part_machine_reader_block[facing=south]
integrateddynamics:part_machine_reader_block[facing=west]
integrateddynamics:part_machine_reader_block[facing=east]
integrateddynamics:part_network_reader_block[facing=down]
integrateddynamics:part_network_reader_block[facing=up]
integrateddynamics:part_network_reader_block[facing=north]
integrateddynamics:part_network_reader_block[facing=south]
integrateddynamics:part_network_reader_block[facing=west]
integrateddynamics:part_network_reader_block[facing=east]
integrateddynamics:part_redstone_reader_block[facing=down]
integrateddynamics:part_redstone_reader_block[facing=up]
integrateddynamics:part_redstone_reader_block[facing=north]
integrateddynamics:part_redstone_reader_block[facing=south]
integrateddynamics:part_redstone_reader_block[facing=west]
integrateddynamics:part_redstone_reader_block[facing=east]
integrateddynamics:part_world_reader_block[facing=down]
integrateddynamics:part_world_reader_block[facing=up]
integrateddynamics:part_world_reader_block[facing=north]
integrateddynamics:part_world_reader_block[facing=south]
integrateddynamics:part_world_reader_block[facing=west]
integrateddynamics:part_world_reader_block[facing=east]
integrateddynamics:part_audio_writer_block[facing=down,status=active]
integrateddynamics:part_audio_writer_block[facing=down,status=inactive]
integrateddynamics:part_audio_writer_block[facing=down,status=error]
integrateddynamics:part_audio_writer_block[facing=up,status=active]
integrateddynamics:part_audio_writer_block[facing=up,status=inactive]
integrateddynamics:part_audio_writer_block[facing=up,status=error]
integrateddynamics:part_audio_writer_block[facing=north,status=active]
integrateddynamics:part_audio_writer_block[facing=north,status=inactive]
integrateddynamics:part_audio_writer_block[facing=north,status=error]
integrateddynamics:part_audio_writer_block[facing=south,status=active]
integrateddynamics:part_audio_writer_block[facing=south,status=inactive]
integrateddynamics:part_audio_writer_block[facing=south,status=error]
integrateddynamics:part_audio_writer_block[facing=west,status=active]
integrateddynamics:part_audio_writer_block[facing=west,status=inactive]
integrateddynamics:part_audio_writer_block[facing=west,status=error]
integrateddynamics:part_audio_writer_block[facing=east,status=active]
integrateddynamics:part_audio_writer_block[facing=east,status=inactive]
integrateddynamics:part_audio_writer_block[facing=east,status=error]
integrateddynamics:part_effect_writer_block[facing=down,status=active]
integrateddynamics:part_effect_writer_block[facing=down,status=inactive]
integrateddynamics:part_effect_writer_block[facing=down,status=error]
integrateddynamics:part_effect_writer_block[facing=up,status=active]
integrateddynamics:part_effect_writer_block[facing=up,status=inactive]
integrateddynamics:part_effect_writer_block[facing=up,status=error]
integrateddynamics:part_effect_writer_block[facing=north,status=active]
integrateddynamics:part_effect_writer_block[facing=north,status=inactive]
integrateddynamics:part_effect_writer_block[facing=north,status=error]
integrateddynamics:part_effect_writer_block[facing=south,status=active]
integrateddynamics:part_effect_writer_block[facing=south,status=inactive]
integrateddynamics:part_effect_writer_block[facing=south,status=error]
integrateddynamics:part_effect_writer_block[facing=west,status=active]
integrateddynamics:part_effect_writer_block[facing=west,status=inactive]
integrateddynamics:part_effect_writer_block[facing=west,status=error]
integrateddynamics:part_effect_writer_block[facing=east,status=active]
integrateddynamics:part_effect_writer_block[facing=east,status=inactive]
integrateddynamics:part_effect_writer_block[facing=east,status=error]
integrateddynamics:part_entity_writer_block[facing=down,status=active]
integrateddynamics:part_entity_writer_block[facing=down,status=inactive]
integrateddynamics:part_entity_writer_block[facing=down,status=error]
integrateddynamics:part_entity_writer_block[facing=up,status=active]
integrateddynamics:part_entity_writer_block[facing=up,status=inactive]
integrateddynamics:part_entity_writer_block[facing=up,status=error]
integrateddynamics:part_entity_writer_block[facing=north,status=active]
integrateddynamics:part_entity_writer_block[facing=north,status=inactive]
integrateddynamics:part_entity_writer_block[facing=north,status=error]
integrateddynamics:part_entity_writer_block[facing=south,status=active]
integrateddynamics:part_entity_writer_block[facing=south,status=inactive]
integrateddynamics:part_entity_writer_block[facing=south,status=error]
integrateddynamics:part_entity_writer_block[facing=west,status=active]
integrateddynamics:part_entity_writer_block[facing=west,status=inactive]
integrateddynamics:part_entity_writer_block[facing=west,status=error]
integrateddynamics:part_entity_writer_block[facing=east,status=active]
integrateddynamics:part_entity_writer_block[facing=east,status=inactive]
integrateddynamics:part_entity_writer_block[facing=east,status=error]
integrateddynamics:part_machine_writer_block[facing=down,status=active]
integrateddynamics:part_machine_writer_block[facing=down,status=inactive]
integrateddynamics:part_machine_writer_block[facing=down,status=error]
integrateddynamics:part_machine_writer_block[facing=up,status=active]
integrateddynamics:part_machine_writer_block[facing=up,status=inactive]
integrateddynamics:part_machine_writer_block[facing=up,status=error]
integrateddynamics:part_machine_writer_block[facing=north,status=active]
integrateddynamics:part_machine_writer_block[facing=north,status=inactive]
integrateddynamics:part_machine_writer_block[facing=north,status=error]
integrateddynamics:part_machine_writer_block[facing=south,status=active]
integrateddynamics:part_machine_writer_block[facing=south,status=inactive]
integrateddynamics:part_machine_writer_block[facing=south,status=error]
integrateddynamics:part_machine_writer_block[facing=west,status=active]
integrateddynamics:part_machine_writer_block[facing=west,status=inactive]
integrateddynamics:part_machine_writer_block[facing=west,status=error]
integrateddynamics:part_machine_writer_block[facing=east,status=active]
integrateddynamics:part_machine_writer_block[facing=east,status=inactive]
integrateddynamics:part_machine_writer_block[facing=east,status=error]
integrateddynamics:part_inventory_writer_block[facing=down,status=active]
integrateddynamics:part_inventory_writer_block[facing=down,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=down,status=error]
integrateddynamics:part_inventory_writer_block[facing=up,status=active]
integrateddynamics:part_inventory_writer_block[facing=up,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=up,status=error]
integrateddynamics:part_inventory_writer_block[facing=north,status=active]
integrateddynamics:part_inventory_writer_block[facing=north,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=north,status=error]
integrateddynamics:part_inventory_writer_block[facing=south,status=active]
integrateddynamics:part_inventory_writer_block[facing=south,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=south,status=error]
integrateddynamics:part_inventory_writer_block[facing=west,status=active]
integrateddynamics:part_inventory_writer_block[facing=west,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=west,status=error]
integrateddynamics:part_inventory_writer_block[facing=east,status=active]
integrateddynamics:part_inventory_writer_block[facing=east,status=inactive]
integrateddynamics:part_inventory_writer_block[facing=east,status=error]
integrateddynamics:part_redstone_writer_block[facing=down,status=active]
integrateddynamics:part_redstone_writer_block[facing=down,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=down,status=error]
integrateddynamics:part_redstone_writer_block[facing=up,status=active]
integrateddynamics:part_redstone_writer_block[facing=up,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=up,status=error]
integrateddynamics:part_redstone_writer_block[facing=north,status=active]
integrateddynamics:part_redstone_writer_block[facing=north,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=north,status=error]
integrateddynamics:part_redstone_writer_block[facing=south,status=active]
integrateddynamics:part_redstone_writer_block[facing=south,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=south,status=error]
integrateddynamics:part_redstone_writer_block[facing=west,status=active]
integrateddynamics:part_redstone_writer_block[facing=west,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=west,status=error]
integrateddynamics:part_redstone_writer_block[facing=east,status=active]
integrateddynamics:part_redstone_writer_block[facing=east,status=inactive]
integrateddynamics:part_redstone_writer_block[facing=east,status=error]
integrateddynamics:part_static_light_panel_block[facing=down]
integrateddynamics:part_static_light_panel_block[facing=up]
integrateddynamics:part_static_light_panel_block[facing=north]
integrateddynamics:part_static_light_panel_block[facing=south]
integrateddynamics:part_static_light_panel_block[facing=west]
integrateddynamics:part_static_light_panel_block[facing=east]
integrateddynamics:part_dynamic_light_panel_block[facing=down,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=down,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=down,status=error]
integrateddynamics:part_dynamic_light_panel_block[facing=up,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=up,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=up,status=error]
integrateddynamics:part_dynamic_light_panel_block[facing=north,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=north,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=north,status=error]
integrateddynamics:part_dynamic_light_panel_block[facing=south,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=south,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=south,status=error]
integrateddynamics:part_dynamic_light_panel_block[facing=west,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=west,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=west,status=error]
integrateddynamics:part_dynamic_light_panel_block[facing=east,status=active]
integrateddynamics:part_dynamic_light_panel_block[facing=east,status=inactive]
integrateddynamics:part_dynamic_light_panel_block[facing=east,status=error]
integrateddynamics:part_display_panel_block[facing=down,status=active]
integrateddynamics:part_display_panel_block[facing=down,status=inactive]
integrateddynamics:part_display_panel_block[facing=down,status=error]
integrateddynamics:part_display_panel_block[facing=up,status=active]
integrateddynamics:part_display_panel_block[facing=up,status=inactive]
integrateddynamics:part_display_panel_block[facing=up,status=error]
integrateddynamics:part_display_panel_block[facing=north,status=active]
integrateddynamics:part_display_panel_block[facing=north,status=inactive]
integrateddynamics:part_display_panel_block[facing=north,status=error]
integrateddynamics:part_display_panel_block[facing=south,status=active]
integrateddynamics:part_display_panel_block[facing=south,status=inactive]
integrateddynamics:part_display_panel_block[facing=south,status=error]
integrateddynamics:part_display_panel_block[facing=west,status=active]
integrateddynamics:part_display_panel_block[facing=west,status=inactive]
integrateddynamics:part_display_panel_block[facing=west,status=error]
integrateddynamics:part_display_panel_block[facing=east,status=active]
integrateddynamics:part_display_panel_block[facing=east,status=inactive]
integrateddynamics:part_display_panel_block[facing=east,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=down,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=down,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=down,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=up,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=up,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=up,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=north,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=north,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=north,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=south,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=south,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=south,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=west,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=west,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=west,status=error]
integrateddynamics:part_connector_mono_directional_block[facing=east,status=active]
integrateddynamics:part_connector_mono_directional_block[facing=east,status=inactive]
integrateddynamics:part_connector_mono_directional_block[facing=east,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=down,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=down,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=down,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=up,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=up,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=up,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=north,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=north,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=north,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=south,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=south,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=south,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=west,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=west,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=west,status=error]
integrateddynamics:part_connector_omni_directional_block[facing=east,status=active]
integrateddynamics:part_connector_omni_directional_block[facing=east,status=inactive]
integrateddynamics:part_connector_omni_directional_block[facing=east,status=error]
integrateddynamics:cable
integrateddynamics:variablestore[facing=north]
integrateddynamics:variablestore[facing=south]
integrateddynamics:variablestore[facing=west]
integrateddynamics:variablestore[facing=east]
integrateddynamics:logic_programmer[facing=north]
integrateddynamics:logic_programmer[facing=south]
integrateddynamics:logic_programmer[facing=west]
integrateddynamics:logic_programmer[facing=east]
integrateddynamics:invisible_light[light=0]
integrateddynamics:invisible_light[light=1]
integrateddynamics:invisible_light[light=2]
integrateddynamics:invisible_light[light=3]
integrateddynamics:invisible_light[light=4]
integrateddynamics:invisible_light[light=5]
integrateddynamics:invisible_light[light=6]
integrateddynamics:invisible_light[light=7]
integrateddynamics:invisible_light[light=8]
integrateddynamics:invisible_light[light=9]
integrateddynamics:invisible_light[light=10]
integrateddynamics:invisible_light[light=11]
integrateddynamics:invisible_light[light=12]
integrateddynamics:invisible_light[light=13]
integrateddynamics:invisible_light[light=14]
integrateddynamics:invisible_light[light=15]
integrateddynamics:energy_battery[fill=0]
integrateddynamics:energy_battery[fill=1]
integrateddynamics:energy_battery[fill=2]
integrateddynamics:energy_battery[fill=3]
integrateddynamics:creative_energy_battery
integrateddynamics:coal_generator[facing=north,on=true]
integrateddynamics:coal_generator[facing=north,on=false]
integrateddynamics:coal_generator[facing=south,on=true]
integrateddynamics:coal_generator[facing=south,on=false]
integrateddynamics:coal_generator[facing=west,on=true]
integrateddynamics:coal_generator[facing=west,on=false]
integrateddynamics:coal_generator[facing=east,on=true]
integrateddynamics:coal_generator[facing=east,on=false]
integrateddynamics:proxy[facing=north]
integrateddynamics:proxy[facing=south]
integrateddynamics:proxy[facing=west]
integrateddynamics:proxy[facing=east]
integrateddynamics:materializer[facing=north]
integrateddynamics:materializer[facing=south]
integrateddynamics:materializer[facing=west]
integrateddynamics:materializer[facing=east]
integrateddynamics:menril_log[axis=x]
integrateddynamics:menril_log[axis=y]
integrateddynamics:menril_log[axis=z]
integrateddynamics:menril_log[axis=none]
integrateddynamics:menril_log_filled[axis=x,side=0]
integrateddynamics:menril_log_filled[axis=x,side=1]
integrateddynamics:menril_log_filled[axis=x,side=2]
integrateddynamics:menril_log_filled[axis=x,side=3]
integrateddynamics:menril_log_filled[axis=y,side=0]
integrateddynamics:menril_log_filled[axis=y,side=1]
integrateddynamics:menril_log_filled[axis=y,side=2]
integrateddynamics:menril_log_filled[axis=y,side=3]
integrateddynamics:menril_log_filled[axis=z,side=0]
integrateddynamics:menril_log_filled[axis=z,side=1]
integrateddynamics:menril_log_filled[axis=z,side=2]
integrateddynamics:menril_log_filled[axis=z,side=3]
integrateddynamics:menril_log_filled[axis=none,side=0]
integrateddynamics:menril_log_filled[axis=none,side=1]
integrateddynamics:menril_log_filled[axis=none,side=2]
integrateddynamics:menril_log_filled[axis=none,side=3]
integrateddynamics:menril_leaves[check_decay=true,decayable=true]
integrateddynamics:menril_leaves[check_decay=true,decayable=false]
integrateddynamics:menril_leaves[check_decay=false,decayable=true]
integrateddynamics:menril_leaves[check_decay=false,decayable=false]
integrateddynamics:menril_sapling[stage=0,type=oak]
integrateddynamics:menril_sapling[stage=0,type=spruce]
integrateddynamics:menril_sapling[stage=0,type=birch]
integrateddynamics:menril_sapling[stage=0,type=jungle]
integrateddynamics:menril_sapling[stage=0,type=acacia]
integrateddynamics:menril_sapling[stage=0,type=dark_oak]
integrateddynamics:menril_sapling[stage=1,type=oak]
integrateddynamics:menril_sapling[stage=1,type=spruce]
integrateddynamics:menril_sapling[stage=1,type=birch]
integrateddynamics:menril_sapling[stage=1,type=jungle]
integrateddynamics:menril_sapling[stage=1,type=acacia]
integrateddynamics:menril_sapling[stage=1,type=dark_oak]
integrateddynamics:menril_planks
integrateddynamics:crystalized_menril_block
integrateddynamics:crystalized_menril_brick
integrateddynamics:block_menril_resin[level=0]
integrateddynamics:block_menril_resin[level=1]
integrateddynamics:block_menril_resin[level=2]
integrateddynamics:block_menril_resin[level=3]
integrateddynamics:block_menril_resin[level=4]
integrateddynamics:block_menril_resin[level=5]
integrateddynamics:block_menril_resin[level=6]
integrateddynamics:block_menril_resin[level=7]
integrateddynamics:block_menril_resin[level=8]
integrateddynamics:block_menril_resin[level=9]
integrateddynamics:block_menril_resin[level=10]
integrateddynamics:block_menril_resin[level=11]
integrateddynamics:block_menril_resin[level=12]
integrateddynamics:block_menril_resin[level=13]
integrateddynamics:block_menril_resin[level=14]
integrateddynamics:block_menril_resin[level=15]
integrateddynamics:drying_basin
integrateddynamics:squeezer[axis=x,height=1]
integrateddynamics:squeezer[axis=x,height=2]
integrateddynamics:squeezer[axis=x,height=3]
integrateddynamics:squeezer[axis=x,height=4]
integrateddynamics:squeezer[axis=x,height=5]
integrateddynamics:squeezer[axis=x,height=6]
integrateddynamics:squeezer[axis=x,height=7]
integrateddynamics:squeezer[axis=z,height=1]
integrateddynamics:squeezer[axis=z,height=2]
integrateddynamics:squeezer[axis=z,height=3]
integrateddynamics:squeezer[axis=z,height=4]
integrateddynamics:squeezer[axis=z,height=5]
integrateddynamics:squeezer[axis=z,height=6]
integrateddynamics:squeezer[axis=z,height=7]
integrateddynamics:menril_door[facing=north,half=upper,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=north,half=upper,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=north,half=upper,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=north,half=upper,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=north,half=upper,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=north,half=upper,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=north,half=upper,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=north,half=upper,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=north,half=lower,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=north,half=lower,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=north,half=lower,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=north,half=lower,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=north,half=lower,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=north,half=lower,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=north,half=lower,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=north,half=lower,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=south,half=upper,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=south,half=upper,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=south,half=upper,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=south,half=upper,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=south,half=upper,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=south,half=upper,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=south,half=upper,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=south,half=upper,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=south,half=lower,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=south,half=lower,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=south,half=lower,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=south,half=lower,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=south,half=lower,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=south,half=lower,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=south,half=lower,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=south,half=lower,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=west,half=upper,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=west,half=upper,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=west,half=upper,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=west,half=upper,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=west,half=upper,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=west,half=upper,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=west,half=upper,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=west,half=upper,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=west,half=lower,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=west,half=lower,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=west,half=lower,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=west,half=lower,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=west,half=lower,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=west,half=lower,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=west,half=lower,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=west,half=lower,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=east,half=upper,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=east,half=upper,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=east,half=upper,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=east,half=upper,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=east,half=upper,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=east,half=upper,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=east,half=upper,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=east,half=upper,hinge=right,open=false,powered=false]
integrateddynamics:menril_door[facing=east,half=lower,hinge=left,open=true,powered=true]
integrateddynamics:menril_door[facing=east,half=lower,hinge=left,open=true,powered=false]
integrateddynamics:menril_door[facing=east,half=lower,hinge=left,open=false,powered=true]
integrateddynamics:menril_door[facing=east,half=lower,hinge=left,open=false,powered=false]
integrateddynamics:menril_door[facing=east,half=lower,hinge=right,open=true,powered=true]
integrateddynamics:menril_door[facing=east,half=lower,hinge=right,open=true,powered=false]
integrateddynamics:menril_door[facing=east,half=lower,hinge=right,open=false,powered=true]
integrateddynamics:menril_door[facing=east,half=lower,hinge=right,open=false,powered=false]
integrateddynamics:menril_torch[facing=up]
integrateddynamics:menril_torch[facing=north]
integrateddynamics:menril_torch[facing=south]
integrateddynamics:menril_torch[facing=west]
integrateddynamics:menril_torch[facing=east]
integrateddynamics:menril_torch_stone[facing=up]
integrateddynamics:menril_torch_stone[facing=north]
integrateddynamics:menril_torch_stone[facing=south]
integrateddynamics:menril_torch_stone[facing=west]
integrateddynamics:menril_torch_stone[facing=east]
integrateddynamics:menril_planks_stairs[facing=north,half=top,shape=straight]
integrateddynamics:menril_planks_stairs[facing=north,half=top,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=north,half=top,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=north,half=top,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=north,half=top,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=north,half=bottom,shape=straight]
integrateddynamics:menril_planks_stairs[facing=north,half=bottom,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=north,half=bottom,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=north,half=bottom,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=north,half=bottom,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=south,half=top,shape=straight]
integrateddynamics:menril_planks_stairs[facing=south,half=top,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=south,half=top,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=south,half=top,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=south,half=top,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=south,half=bottom,shape=straight]
integrateddynamics:menril_planks_stairs[facing=south,half=bottom,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=south,half=bottom,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=south,half=bottom,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=south,half=bottom,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=west,half=top,shape=straight]
integrateddynamics:menril_planks_stairs[facing=west,half=top,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=west,half=top,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=west,half=top,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=west,half=top,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=west,half=bottom,shape=straight]
integrateddynamics:menril_planks_stairs[facing=west,half=bottom,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=west,half=bottom,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=west,half=bottom,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=west,half=bottom,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=east,half=top,shape=straight]
integrateddynamics:menril_planks_stairs[facing=east,half=top,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=east,half=top,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=east,half=top,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=east,half=top,shape=outer_right]
integrateddynamics:menril_planks_stairs[facing=east,half=bottom,shape=straight]
integrateddynamics:menril_planks_stairs[facing=east,half=bottom,shape=inner_left]
integrateddynamics:menril_planks_stairs[facing=east,half=bottom,shape=inner_right]
integrateddynamics:menril_planks_stairs[facing=east,half=bottom,shape=outer_left]
integrateddynamics:menril_planks_stairs[facing=east,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=top,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=north,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=top,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=south,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=top,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=west,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=top,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_block_stairs[facing=east,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=top,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=north,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=top,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=south,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=top,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=west,half=bottom,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=top,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=top,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=top,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=top,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=top,shape=outer_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=bottom,shape=straight]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=bottom,shape=inner_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=bottom,shape=inner_right]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=bottom,shape=outer_left]
integrateddynamics:crystalized_menril_brick_stairs[facing=east,half=bottom,shape=outer_right]
integrateddynamics:delay[facing=north]
integrateddynamics:delay[facing=south]
integrateddynamics:delay[facing=west]
integrateddynamics:delay[facing=east]
integrateddynamics:block_liquid_chorus[level=0]
integrateddynamics:block_liquid_chorus[level=1]
integrateddynamics:block_liquid_chorus[level=2]
integrateddynamics:block_liquid_chorus[level=3]
integrateddynamics:block_liquid_chorus[level=4]
integrateddynamics:block_liquid_chorus[level=5]
integrateddynamics:block_liquid_chorus[level=6]
integrateddynamics:block_liquid_chorus[level=7]
integrateddynamics:block_liquid_chorus[level=8]
integrateddynamics:block_liquid_chorus[level=9]
integrateddynamics:block_liquid_chorus[level=10]
integrateddynamics:block_liquid_chorus[level=11]
integrateddynamics:block_liquid_chorus[level=12]
integrateddynamics:block_liquid_chorus[level=13]
integrateddynamics:block_liquid_chorus[level=14]
integrateddynamics:block_liquid_chorus[level=15]
integrateddynamics:crystalized_chorus_block
integrateddynamics:crystalized_chorus_brick
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=top,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=north,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=top,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=south,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=top,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=west,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=top,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_block_stairs[facing=east,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=top,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=north,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=top,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=south,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=top,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=west,half=bottom,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=top,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=top,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=top,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=top,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=top,shape=outer_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=bottom,shape=straight]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=bottom,shape=inner_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=bottom,shape=inner_right]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=bottom,shape=outer_left]
integrateddynamics:crystalized_chorus_brick_stairs[facing=east,half=bottom,shape=outer_right]
integrateddynamics:mechanical_squeezer[on=true]
integrateddynamics:mechanical_squeezer[on=false]
integrateddynamics:mechanical_drying_basin[on=true]
integrateddynamics:mechanical_drying_basin[on=false]
integratedtunnels:part_interface_energy_block[facing=down]
integratedtunnels:part_interface_energy_block[facing=up]
integratedtunnels:part_interface_energy_block[facing=north]
integratedtunnels:part_interface_energy_block[facing=south]
integratedtunnels:part_interface_energy_block[facing=west]
integratedtunnels:part_interface_energy_block[facing=east]
integratedtunnels:part_importer_energy_block[facing=down,status=active]
integratedtunnels:part_importer_energy_block[facing=down,status=inactive]
integratedtunnels:part_importer_energy_block[facing=down,status=error]
integratedtunnels:part_importer_energy_block[facing=up,status=active]
integratedtunnels:part_importer_energy_block[facing=up,status=inactive]
integratedtunnels:part_importer_energy_block[facing=up,status=error]
integratedtunnels:part_importer_energy_block[facing=north,status=active]
integratedtunnels:part_importer_energy_block[facing=north,status=inactive]
integratedtunnels:part_importer_energy_block[facing=north,status=error]
integratedtunnels:part_importer_energy_block[facing=south,status=active]
integratedtunnels:part_importer_energy_block[facing=south,status=inactive]
integratedtunnels:part_importer_energy_block[facing=south,status=error]
integratedtunnels:part_importer_energy_block[facing=west,status=active]
integratedtunnels:part_importer_energy_block[facing=west,status=inactive]
integratedtunnels:part_importer_energy_block[facing=west,status=error]
integratedtunnels:part_importer_energy_block[facing=east,status=active]
integratedtunnels:part_importer_energy_block[facing=east,status=inactive]
integratedtunnels:part_importer_energy_block[facing=east,status=error]
integratedtunnels:part_exporter_energy_block[facing=down,status=active]
integratedtunnels:part_exporter_energy_block[facing=down,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=down,status=error]
integratedtunnels:part_exporter_energy_block[facing=up,status=active]
integratedtunnels:part_exporter_energy_block[facing=up,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=up,status=error]
integratedtunnels:part_exporter_energy_block[facing=north,status=active]
integratedtunnels:part_exporter_energy_block[facing=north,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=north,status=error]
integratedtunnels:part_exporter_energy_block[facing=south,status=active]
integratedtunnels:part_exporter_energy_block[facing=south,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=south,status=error]
integratedtunnels:part_exporter_energy_block[facing=west,status=active]
integratedtunnels:part_exporter_energy_block[facing=west,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=west,status=error]
integratedtunnels:part_exporter_energy_block[facing=east,status=active]
integratedtunnels:part_exporter_energy_block[facing=east,status=inactive]
integratedtunnels:part_exporter_energy_block[facing=east,status=error]
integratedtunnels:part_importer_world_energy_block[facing=down,status=active]
integratedtunnels:part_importer_world_energy_block[facing=down,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=down,status=error]
integratedtunnels:part_importer_world_energy_block[facing=up,status=active]
integratedtunnels:part_importer_world_energy_block[facing=up,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=up,status=error]
integratedtunnels:part_importer_world_energy_block[facing=north,status=active]
integratedtunnels:part_importer_world_energy_block[facing=north,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=north,status=error]
integratedtunnels:part_importer_world_energy_block[facing=south,status=active]
integratedtunnels:part_importer_world_energy_block[facing=south,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=south,status=error]
integratedtunnels:part_importer_world_energy_block[facing=west,status=active]
integratedtunnels:part_importer_world_energy_block[facing=west,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=west,status=error]
integratedtunnels:part_importer_world_energy_block[facing=east,status=active]
integratedtunnels:part_importer_world_energy_block[facing=east,status=inactive]
integratedtunnels:part_importer_world_energy_block[facing=east,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=down,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=down,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=down,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=up,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=up,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=up,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=north,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=north,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=north,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=south,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=south,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=south,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=west,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=west,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=west,status=error]
integratedtunnels:part_exporter_world_energy_block[facing=east,status=active]
integratedtunnels:part_exporter_world_energy_block[facing=east,status=inactive]
integratedtunnels:part_exporter_world_energy_block[facing=east,status=error]
integratedtunnels:part_interface_item_block[facing=down]
integratedtunnels:part_interface_item_block[facing=up]
integratedtunnels:part_interface_item_block[facing=north]
integratedtunnels:part_interface_item_block[facing=south]
integratedtunnels:part_interface_item_block[facing=west]
integratedtunnels:part_interface_item_block[facing=east]
integratedtunnels:part_importer_item_block[facing=down,status=active]
integratedtunnels:part_importer_item_block[facing=down,status=inactive]
integratedtunnels:part_importer_item_block[facing=down,status=error]
integratedtunnels:part_importer_item_block[facing=up,status=active]
integratedtunnels:part_importer_item_block[facing=up,status=inactive]
integratedtunnels:part_importer_item_block[facing=up,status=error]
integratedtunnels:part_importer_item_block[facing=north,status=active]
integratedtunnels:part_importer_item_block[facing=north,status=inactive]
integratedtunnels:part_importer_item_block[facing=north,status=error]
integratedtunnels:part_importer_item_block[facing=south,status=active]
integratedtunnels:part_importer_item_block[facing=south,status=inactive]
integratedtunnels:part_importer_item_block[facing=south,status=error]
integratedtunnels:part_importer_item_block[facing=west,status=active]
integratedtunnels:part_importer_item_block[facing=west,status=inactive]
integratedtunnels:part_importer_item_block[facing=west,status=error]
integratedtunnels:part_importer_item_block[facing=east,status=active]
integratedtunnels:part_importer_item_block[facing=east,status=inactive]
integratedtunnels:part_importer_item_block[facing=east,status=error]
integratedtunnels:part_exporter_item_block[facing=down,status=active]
integratedtunnels:part_exporter_item_block[facing=down,status=inactive]
integratedtunnels:part_exporter_item_block[facing=down,status=error]
integratedtunnels:part_exporter_item_block[facing=up,status=active]
integratedtunnels:part_exporter_item_block[facing=up,status=inactive]
integratedtunnels:part_exporter_item_block[facing=up,status=error]
integratedtunnels:part_exporter_item_block[facing=north,status=active]
integratedtunnels:part_exporter_item_block[facing=north,status=inactive]
integratedtunnels:part_exporter_item_block[facing=north,status=error]
integratedtunnels:part_exporter_item_block[facing=south,status=active]
integratedtunnels:part_exporter_item_block[facing=south,status=inactive]
integratedtunnels:part_exporter_item_block[facing=south,status=error]
integratedtunnels:part_exporter_item_block[facing=west,status=active]
integratedtunnels:part_exporter_item_block[facing=west,status=inactive]
integratedtunnels:part_exporter_item_block[facing=west,status=error]
integratedtunnels:part_exporter_item_block[facing=east,status=active]
integratedtunnels:part_exporter_item_block[facing=east,status=inactive]
integratedtunnels:part_exporter_item_block[facing=east,status=error]
integratedtunnels:part_importer_world_item_block[facing=down,status=active]
integratedtunnels:part_importer_world_item_block[facing=down,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=down,status=error]
integratedtunnels:part_importer_world_item_block[facing=up,status=active]
integratedtunnels:part_importer_world_item_block[facing=up,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=up,status=error]
integratedtunnels:part_importer_world_item_block[facing=north,status=active]
integratedtunnels:part_importer_world_item_block[facing=north,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=north,status=error]
integratedtunnels:part_importer_world_item_block[facing=south,status=active]
integratedtunnels:part_importer_world_item_block[facing=south,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=south,status=error]
integratedtunnels:part_importer_world_item_block[facing=west,status=active]
integratedtunnels:part_importer_world_item_block[facing=west,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=west,status=error]
integratedtunnels:part_importer_world_item_block[facing=east,status=active]
integratedtunnels:part_importer_world_item_block[facing=east,status=inactive]
integratedtunnels:part_importer_world_item_block[facing=east,status=error]
integratedtunnels:part_exporter_world_item_block[facing=down,status=active]
integratedtunnels:part_exporter_world_item_block[facing=down,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=down,status=error]
integratedtunnels:part_exporter_world_item_block[facing=up,status=active]
integratedtunnels:part_exporter_world_item_block[facing=up,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=up,status=error]
integratedtunnels:part_exporter_world_item_block[facing=north,status=active]
integratedtunnels:part_exporter_world_item_block[facing=north,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=north,status=error]
integratedtunnels:part_exporter_world_item_block[facing=south,status=active]
integratedtunnels:part_exporter_world_item_block[facing=south,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=south,status=error]
integratedtunnels:part_exporter_world_item_block[facing=west,status=active]
integratedtunnels:part_exporter_world_item_block[facing=west,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=west,status=error]
integratedtunnels:part_exporter_world_item_block[facing=east,status=active]
integratedtunnels:part_exporter_world_item_block[facing=east,status=inactive]
integratedtunnels:part_exporter_world_item_block[facing=east,status=error]
integratedtunnels:part_interface_fluid_block[facing=down]
integratedtunnels:part_interface_fluid_block[facing=up]
integratedtunnels:part_interface_fluid_block[facing=north]
integratedtunnels:part_interface_fluid_block[facing=south]
integratedtunnels:part_interface_fluid_block[facing=west]
integratedtunnels:part_interface_fluid_block[facing=east]
integratedtunnels:part_importer_fluid_block[facing=down,status=active]
integratedtunnels:part_importer_fluid_block[facing=down,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=down,status=error]
integratedtunnels:part_importer_fluid_block[facing=up,status=active]
integratedtunnels:part_importer_fluid_block[facing=up,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=up,status=error]
integratedtunnels:part_importer_fluid_block[facing=north,status=active]
integratedtunnels:part_importer_fluid_block[facing=north,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=north,status=error]
integratedtunnels:part_importer_fluid_block[facing=south,status=active]
integratedtunnels:part_importer_fluid_block[facing=south,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=south,status=error]
integratedtunnels:part_importer_fluid_block[facing=west,status=active]
integratedtunnels:part_importer_fluid_block[facing=west,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=west,status=error]
integratedtunnels:part_importer_fluid_block[facing=east,status=active]
integratedtunnels:part_importer_fluid_block[facing=east,status=inactive]
integratedtunnels:part_importer_fluid_block[facing=east,status=error]
integratedtunnels:part_exporter_fluid_block[facing=down,status=active]
integratedtunnels:part_exporter_fluid_block[facing=down,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=down,status=error]
integratedtunnels:part_exporter_fluid_block[facing=up,status=active]
integratedtunnels:part_exporter_fluid_block[facing=up,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=up,status=error]
integratedtunnels:part_exporter_fluid_block[facing=north,status=active]
integratedtunnels:part_exporter_fluid_block[facing=north,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=north,status=error]
integratedtunnels:part_exporter_fluid_block[facing=south,status=active]
integratedtunnels:part_exporter_fluid_block[facing=south,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=south,status=error]
integratedtunnels:part_exporter_fluid_block[facing=west,status=active]
integratedtunnels:part_exporter_fluid_block[facing=west,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=west,status=error]
integratedtunnels:part_exporter_fluid_block[facing=east,status=active]
integratedtunnels:part_exporter_fluid_block[facing=east,status=inactive]
integratedtunnels:part_exporter_fluid_block[facing=east,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=down,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=down,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=down,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=up,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=up,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=up,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=north,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=north,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=north,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=south,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=south,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=south,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=west,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=west,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=west,status=error]
integratedtunnels:part_importer_world_fluid_block[facing=east,status=active]
integratedtunnels:part_importer_world_fluid_block[facing=east,status=inactive]
integratedtunnels:part_importer_world_fluid_block[facing=east,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=down,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=down,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=down,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=up,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=up,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=up,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=north,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=north,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=north,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=south,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=south,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=south,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=west,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=west,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=west,status=error]
integratedtunnels:part_exporter_world_fluid_block[facing=east,status=active]
integratedtunnels:part_exporter_world_fluid_block[facing=east,status=inactive]
integratedtunnels:part_exporter_world_fluid_block[facing=east,status=error]
integratedtunnels:part_importer_world_block_block[facing=down,status=active]
integratedtunnels:part_importer_world_block_block[facing=down,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=down,status=error]
integratedtunnels:part_importer_world_block_block[facing=up,status=active]
integratedtunnels:part_importer_world_block_block[facing=up,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=up,status=error]
integratedtunnels:part_importer_world_block_block[facing=north,status=active]
integratedtunnels:part_importer_world_block_block[facing=north,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=north,status=error]
integratedtunnels:part_importer_world_block_block[facing=south,status=active]
integratedtunnels:part_importer_world_block_block[facing=south,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=south,status=error]
integratedtunnels:part_importer_world_block_block[facing=west,status=active]
integratedtunnels:part_importer_world_block_block[facing=west,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=west,status=error]
integratedtunnels:part_importer_world_block_block[facing=east,status=active]
integratedtunnels:part_importer_world_block_block[facing=east,status=inactive]
integratedtunnels:part_importer_world_block_block[facing=east,status=error]
integratedtunnels:part_exporter_world_block_block[facing=down,status=active]
integratedtunnels:part_exporter_world_block_block[facing=down,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=down,status=error]
integratedtunnels:part_exporter_world_block_block[facing=up,status=active]
integratedtunnels:part_exporter_world_block_block[facing=up,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=up,status=error]
integratedtunnels:part_exporter_world_block_block[facing=north,status=active]
integratedtunnels:part_exporter_world_block_block[facing=north,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=north,status=error]
integratedtunnels:part_exporter_world_block_block[facing=south,status=active]
integratedtunnels:part_exporter_world_block_block[facing=south,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=south,status=error]
integratedtunnels:part_exporter_world_block_block[facing=west,status=active]
integratedtunnels:part_exporter_world_block_block[facing=west,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=west,status=error]
integratedtunnels:part_exporter_world_block_block[facing=east,status=active]
integratedtunnels:part_exporter_world_block_block[facing=east,status=inactive]
integratedtunnels:part_exporter_world_block_block[facing=east,status=error]
integratedtunnels:part_player_simulator_block[facing=down,status=active]
integratedtunnels:part_player_simulator_block[facing=down,status=inactive]
integratedtunnels:part_player_simulator_block[facing=down,status=error]
integratedtunnels:part_player_simulator_block[facing=up,status=active]
integratedtunnels:part_player_simulator_block[facing=up,status=inactive]
integratedtunnels:part_player_simulator_block[facing=up,status=error]
integratedtunnels:part_player_simulator_block[facing=north,status=active]
integratedtunnels:part_player_simulator_block[facing=north,status=inactive]
integratedtunnels:part_player_simulator_block[facing=north,status=error]
integratedtunnels:part_player_simulator_block[facing=south,status=active]
integratedtunnels:part_player_simulator_block[facing=south,status=inactive]
integratedtunnels:part_player_simulator_block[facing=south,status=error]
integratedtunnels:part_player_simulator_block[facing=west,status=active]
integratedtunnels:part_player_simulator_block[facing=west,status=inactive]
integratedtunnels:part_player_simulator_block[facing=west,status=error]
integratedtunnels:part_player_simulator_block[facing=east,status=active]
integratedtunnels:part_player_simulator_block[facing=east,status=inactive]
integratedtunnels:part_player_simulator_block[facing=east,status=error]
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:rubber_crop[age=0]
mysticalagriculture:rubber_crop[age=1]
mysticalagriculture:rubber_crop[age=2]
mysticalagriculture:rubber_crop[age=3]
mysticalagriculture:rubber_crop[age=4]
mysticalagriculture:rubber_crop[age=5]
mysticalagriculture:rubber_crop[age=6]
mysticalagriculture:rubber_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:aluminum_crop[age=0]
mysticalagriculture:aluminum_crop[age=1]
mysticalagriculture:aluminum_crop[age=2]
mysticalagriculture:aluminum_crop[age=3]
mysticalagriculture:aluminum_crop[age=4]
mysticalagriculture:aluminum_crop[age=5]
mysticalagriculture:aluminum_crop[age=6]
mysticalagriculture:aluminum_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:zinc_crop[age=0]
mysticalagriculture:zinc_crop[age=1]
mysticalagriculture:zinc_crop[age=2]
mysticalagriculture:zinc_crop[age=3]
mysticalagriculture:zinc_crop[age=4]
mysticalagriculture:zinc_crop[age=5]
mysticalagriculture:zinc_crop[age=6]
mysticalagriculture:zinc_crop[age=7]
mysticalagriculture:brass_crop[age=0]
mysticalagriculture:brass_crop[age=1]
mysticalagriculture:brass_crop[age=2]
mysticalagriculture:brass_crop[age=3]
mysticalagriculture:brass_crop[age=4]
mysticalagriculture:brass_crop[age=5]
mysticalagriculture:brass_crop[age=6]
mysticalagriculture:brass_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:lead_crop[age=0]
mysticalagriculture:lead_crop[age=1]
mysticalagriculture:lead_crop[age=2]
mysticalagriculture:lead_crop[age=3]
mysticalagriculture:lead_crop[age=4]
mysticalagriculture:lead_crop[age=5]
mysticalagriculture:lead_crop[age=6]
mysticalagriculture:lead_crop[age=7]
mysticalagriculture:graphite_crop[age=0]
mysticalagriculture:graphite_crop[age=1]
mysticalagriculture:graphite_crop[age=2]
mysticalagriculture:graphite_crop[age=3]
mysticalagriculture:graphite_crop[age=4]
mysticalagriculture:graphite_crop[age=5]
mysticalagriculture:graphite_crop[age=6]
mysticalagriculture:graphite_crop[age=7]
mysticalagriculture:steel_crop[age=0]
mysticalagriculture:steel_crop[age=1]
mysticalagriculture:steel_crop[age=2]
mysticalagriculture:steel_crop[age=3]
mysticalagriculture:steel_crop[age=4]
mysticalagriculture:steel_crop[age=5]
mysticalagriculture:steel_crop[age=6]
mysticalagriculture:steel_crop[age=7]
mysticalagriculture:nickel_crop[age=0]
mysticalagriculture:nickel_crop[age=1]
mysticalagriculture:nickel_crop[age=2]
mysticalagriculture:nickel_crop[age=3]
mysticalagriculture:nickel_crop[age=4]
mysticalagriculture:nickel_crop[age=5]
mysticalagriculture:nickel_crop[age=6]
mysticalagriculture:nickel_crop[age=7]
mysticalagriculture:constantan_crop[age=0]
mysticalagriculture:constantan_crop[age=1]
mysticalagriculture:constantan_crop[age=2]
mysticalagriculture:constantan_crop[age=3]
mysticalagriculture:constantan_crop[age=4]
mysticalagriculture:constantan_crop[age=5]
mysticalagriculture:constantan_crop[age=6]
mysticalagriculture:constantan_crop[age=7]
mysticalagriculture:electrum_crop[age=0]
mysticalagriculture:electrum_crop[age=1]
mysticalagriculture:electrum_crop[age=2]
mysticalagriculture:electrum_crop[age=3]
mysticalagriculture:electrum_crop[age=4]
mysticalagriculture:electrum_crop[age=5]
mysticalagriculture:electrum_crop[age=6]
mysticalagriculture:electrum_crop[age=7]
mysticalagriculture:invar_crop[age=0]
mysticalagriculture:invar_crop[age=1]
mysticalagriculture:invar_crop[age=2]
mysticalagriculture:invar_crop[age=3]
mysticalagriculture:invar_crop[age=4]
mysticalagriculture:invar_crop[age=5]
mysticalagriculture:invar_crop[age=6]
mysticalagriculture:invar_crop[age=7]
mysticalagriculture:mithril_crop[age=0]
mysticalagriculture:mithril_crop[age=1]
mysticalagriculture:mithril_crop[age=2]
mysticalagriculture:mithril_crop[age=3]
mysticalagriculture:mithril_crop[age=4]
mysticalagriculture:mithril_crop[age=5]
mysticalagriculture:mithril_crop[age=6]
mysticalagriculture:mithril_crop[age=7]
mysticalagriculture:tungsten_crop[age=0]
mysticalagriculture:tungsten_crop[age=1]
mysticalagriculture:tungsten_crop[age=2]
mysticalagriculture:tungsten_crop[age=3]
mysticalagriculture:tungsten_crop[age=4]
mysticalagriculture:tungsten_crop[age=5]
mysticalagriculture:tungsten_crop[age=6]
mysticalagriculture:tungsten_crop[age=7]
mysticalagriculture:titanium_crop[age=0]
mysticalagriculture:titanium_crop[age=1]
mysticalagriculture:titanium_crop[age=2]
mysticalagriculture:titanium_crop[age=3]
mysticalagriculture:titanium_crop[age=4]
mysticalagriculture:titanium_crop[age=5]
mysticalagriculture:titanium_crop[age=6]
mysticalagriculture:titanium_crop[age=7]
mysticalagriculture:uranium_crop[age=0]
mysticalagriculture:uranium_crop[age=1]
mysticalagriculture:uranium_crop[age=2]
mysticalagriculture:uranium_crop[age=3]
mysticalagriculture:uranium_crop[age=4]
mysticalagriculture:uranium_crop[age=5]
mysticalagriculture:uranium_crop[age=6]
mysticalagriculture:uranium_crop[age=7]
mysticalagriculture:chrome_crop[age=0]
mysticalagriculture:chrome_crop[age=1]
mysticalagriculture:chrome_crop[age=2]
mysticalagriculture:chrome_crop[age=3]
mysticalagriculture:chrome_crop[age=4]
mysticalagriculture:chrome_crop[age=5]
mysticalagriculture:chrome_crop[age=6]
mysticalagriculture:chrome_crop[age=7]
mysticalagriculture:platinum_crop[age=0]
mysticalagriculture:platinum_crop[age=1]
mysticalagriculture:platinum_crop[age=2]
mysticalagriculture:platinum_crop[age=3]
mysticalagriculture:platinum_crop[age=4]
mysticalagriculture:platinum_crop[age=5]
mysticalagriculture:platinum_crop[age=6]
mysticalagriculture:platinum_crop[age=7]
mysticalagriculture:iridium_crop[age=0]
mysticalagriculture:iridium_crop[age=1]
mysticalagriculture:iridium_crop[age=2]
mysticalagriculture:iridium_crop[age=3]
mysticalagriculture:iridium_crop[age=4]
mysticalagriculture:iridium_crop[age=5]
mysticalagriculture:iridium_crop[age=6]
mysticalagriculture:iridium_crop[age=7]
mysticalagriculture:ruby_crop[age=0]
mysticalagriculture:ruby_crop[age=1]
mysticalagriculture:ruby_crop[age=2]
mysticalagriculture:ruby_crop[age=3]
mysticalagriculture:ruby_crop[age=4]
mysticalagriculture:ruby_crop[age=5]
mysticalagriculture:ruby_crop[age=6]
mysticalagriculture:ruby_crop[age=7]
mysticalagriculture:sapphire_crop[age=0]
mysticalagriculture:sapphire_crop[age=1]
mysticalagriculture:sapphire_crop[age=2]
mysticalagriculture:sapphire_crop[age=3]
mysticalagriculture:sapphire_crop[age=4]
mysticalagriculture:sapphire_crop[age=5]
mysticalagriculture:sapphire_crop[age=6]
mysticalagriculture:sapphire_crop[age=7]
mysticalagriculture:peridot_crop[age=0]
mysticalagriculture:peridot_crop[age=1]
mysticalagriculture:peridot_crop[age=2]
mysticalagriculture:peridot_crop[age=3]
mysticalagriculture:peridot_crop[age=4]
mysticalagriculture:peridot_crop[age=5]
mysticalagriculture:peridot_crop[age=6]
mysticalagriculture:peridot_crop[age=7]
mysticalagriculture:amber_crop[age=0]
mysticalagriculture:amber_crop[age=1]
mysticalagriculture:amber_crop[age=2]
mysticalagriculture:amber_crop[age=3]
mysticalagriculture:amber_crop[age=4]
mysticalagriculture:amber_crop[age=5]
mysticalagriculture:amber_crop[age=6]
mysticalagriculture:amber_crop[age=7]
mysticalagriculture:blizz_crop[age=0]
mysticalagriculture:blizz_crop[age=1]
mysticalagriculture:blizz_crop[age=2]
mysticalagriculture:blizz_crop[age=3]
mysticalagriculture:blizz_crop[age=4]
mysticalagriculture:blizz_crop[age=5]
mysticalagriculture:blizz_crop[age=6]
mysticalagriculture:blizz_crop[age=7]
mysticalagriculture:blitz_crop[age=0]
mysticalagriculture:blitz_crop[age=1]
mysticalagriculture:blitz_crop[age=2]
mysticalagriculture:blitz_crop[age=3]
mysticalagriculture:blitz_crop[age=4]
mysticalagriculture:blitz_crop[age=5]
mysticalagriculture:blitz_crop[age=6]
mysticalagriculture:blitz_crop[age=7]
mysticalagriculture:basalz_crop[age=0]
mysticalagriculture:basalz_crop[age=1]
mysticalagriculture:basalz_crop[age=2]
mysticalagriculture:basalz_crop[age=3]
mysticalagriculture:basalz_crop[age=4]
mysticalagriculture:basalz_crop[age=5]
mysticalagriculture:basalz_crop[age=6]
mysticalagriculture:basalz_crop[age=7]
mysticalagriculture:signalum_crop[age=0]
mysticalagriculture:signalum_crop[age=1]
mysticalagriculture:signalum_crop[age=2]
mysticalagriculture:signalum_crop[age=3]
mysticalagriculture:signalum_crop[age=4]
mysticalagriculture:signalum_crop[age=5]
mysticalagriculture:signalum_crop[age=6]
mysticalagriculture:signalum_crop[age=7]
mysticalagriculture:lumium_crop[age=0]
mysticalagriculture:lumium_crop[age=1]
mysticalagriculture:lumium_crop[age=2]
mysticalagriculture:lumium_crop[age=3]
mysticalagriculture:lumium_crop[age=4]
mysticalagriculture:lumium_crop[age=5]
mysticalagriculture:lumium_crop[age=6]
mysticalagriculture:lumium_crop[age=7]
mysticalagriculture:enderium_crop[age=0]
mysticalagriculture:enderium_crop[age=1]
mysticalagriculture:enderium_crop[age=2]
mysticalagriculture:enderium_crop[age=3]
mysticalagriculture:enderium_crop[age=4]
mysticalagriculture:enderium_crop[age=5]
mysticalagriculture:enderium_crop[age=6]
mysticalagriculture:enderium_crop[age=7]
mysticalagriculture:hop_graphite_crop[age=0]
mysticalagriculture:hop_graphite_crop[age=1]
mysticalagriculture:hop_graphite_crop[age=2]
mysticalagriculture:hop_graphite_crop[age=3]
mysticalagriculture:hop_graphite_crop[age=4]
mysticalagriculture:hop_graphite_crop[age=5]
mysticalagriculture:hop_graphite_crop[age=6]
mysticalagriculture:hop_graphite_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:mystical_flower_crop[age=0]
mysticalagriculture:mystical_flower_crop[age=1]
mysticalagriculture:mystical_flower_crop[age=2]
mysticalagriculture:mystical_flower_crop[age=3]
mysticalagriculture:mystical_flower_crop[age=4]
mysticalagriculture:mystical_flower_crop[age=5]
mysticalagriculture:mystical_flower_crop[age=6]
mysticalagriculture:mystical_flower_crop[age=7]
mysticalagriculture:manasteel_crop[age=0]
mysticalagriculture:manasteel_crop[age=1]
mysticalagriculture:manasteel_crop[age=2]
mysticalagriculture:manasteel_crop[age=3]
mysticalagriculture:manasteel_crop[age=4]
mysticalagriculture:manasteel_crop[age=5]
mysticalagriculture:manasteel_crop[age=6]
mysticalagriculture:manasteel_crop[age=7]
mysticalagriculture:elementium_crop[age=0]
mysticalagriculture:elementium_crop[age=1]
mysticalagriculture:elementium_crop[age=2]
mysticalagriculture:elementium_crop[age=3]
mysticalagriculture:elementium_crop[age=4]
mysticalagriculture:elementium_crop[age=5]
mysticalagriculture:elementium_crop[age=6]
mysticalagriculture:elementium_crop[age=7]
mysticalagriculture:terrasteel_crop[age=0]
mysticalagriculture:terrasteel_crop[age=1]
mysticalagriculture:terrasteel_crop[age=2]
mysticalagriculture:terrasteel_crop[age=3]
mysticalagriculture:terrasteel_crop[age=4]
mysticalagriculture:terrasteel_crop[age=5]
mysticalagriculture:terrasteel_crop[age=6]
mysticalagriculture:terrasteel_crop[age=7]
mysticalagriculture:dawnstone_crop[age=0]
mysticalagriculture:dawnstone_crop[age=1]
mysticalagriculture:dawnstone_crop[age=2]
mysticalagriculture:dawnstone_crop[age=3]
mysticalagriculture:dawnstone_crop[age=4]
mysticalagriculture:dawnstone_crop[age=5]
mysticalagriculture:dawnstone_crop[age=6]
mysticalagriculture:dawnstone_crop[age=7]
mysticalagriculture:uranium_238_crop[age=0]
mysticalagriculture:uranium_238_crop[age=1]
mysticalagriculture:uranium_238_crop[age=2]
mysticalagriculture:uranium_238_crop[age=3]
mysticalagriculture:uranium_238_crop[age=4]
mysticalagriculture:uranium_238_crop[age=5]
mysticalagriculture:uranium_238_crop[age=6]
mysticalagriculture:uranium_238_crop[age=7]
mysticalagriculture:iridium_ore_crop[age=0]
mysticalagriculture:iridium_ore_crop[age=1]
mysticalagriculture:iridium_ore_crop[age=2]
mysticalagriculture:iridium_ore_crop[age=3]
mysticalagriculture:iridium_ore_crop[age=4]
mysticalagriculture:iridium_ore_crop[age=5]
mysticalagriculture:iridium_ore_crop[age=6]
mysticalagriculture:iridium_ore_crop[age=7]
mysticalagriculture:osmium_crop[age=0]
mysticalagriculture:osmium_crop[age=1]
mysticalagriculture:osmium_crop[age=2]
mysticalagriculture:osmium_crop[age=3]
mysticalagriculture:osmium_crop[age=4]
mysticalagriculture:osmium_crop[age=5]
mysticalagriculture:osmium_crop[age=6]
mysticalagriculture:osmium_crop[age=7]
mysticalagriculture:glowstone_ingot_crop[age=0]
mysticalagriculture:glowstone_ingot_crop[age=1]
mysticalagriculture:glowstone_ingot_crop[age=2]
mysticalagriculture:glowstone_ingot_crop[age=3]
mysticalagriculture:glowstone_ingot_crop[age=4]
mysticalagriculture:glowstone_ingot_crop[age=5]
mysticalagriculture:glowstone_ingot_crop[age=6]
mysticalagriculture:glowstone_ingot_crop[age=7]
mysticalagriculture:refined_obsidian_crop[age=0]
mysticalagriculture:refined_obsidian_crop[age=1]
mysticalagriculture:refined_obsidian_crop[age=2]
mysticalagriculture:refined_obsidian_crop[age=3]
mysticalagriculture:refined_obsidian_crop[age=4]
mysticalagriculture:refined_obsidian_crop[age=5]
mysticalagriculture:refined_obsidian_crop[age=6]
mysticalagriculture:refined_obsidian_crop[age=7]
mysticalagriculture:marble_crop[age=0]
mysticalagriculture:marble_crop[age=1]
mysticalagriculture:marble_crop[age=2]
mysticalagriculture:marble_crop[age=3]
mysticalagriculture:marble_crop[age=4]
mysticalagriculture:marble_crop[age=5]
mysticalagriculture:marble_crop[age=6]
mysticalagriculture:marble_crop[age=7]
mysticalagriculture:limestone_crop[age=0]
mysticalagriculture:limestone_crop[age=1]
mysticalagriculture:limestone_crop[age=2]
mysticalagriculture:limestone_crop[age=3]
mysticalagriculture:limestone_crop[age=4]
mysticalagriculture:limestone_crop[age=5]
mysticalagriculture:limestone_crop[age=6]
mysticalagriculture:limestone_crop[age=7]
mysticalagriculture:basalt_crop[age=0]
mysticalagriculture:basalt_crop[age=1]
mysticalagriculture:basalt_crop[age=2]
mysticalagriculture:basalt_crop[age=3]
mysticalagriculture:basalt_crop[age=4]
mysticalagriculture:basalt_crop[age=5]
mysticalagriculture:basalt_crop[age=6]
mysticalagriculture:basalt_crop[age=7]
mysticalagriculture:apatite_crop[age=0]
mysticalagriculture:apatite_crop[age=1]
mysticalagriculture:apatite_crop[age=2]
mysticalagriculture:apatite_crop[age=3]
mysticalagriculture:apatite_crop[age=4]
mysticalagriculture:apatite_crop[age=5]
mysticalagriculture:apatite_crop[age=6]
mysticalagriculture:apatite_crop[age=7]
mysticalagriculture:electrotine_crop[age=0]
mysticalagriculture:electrotine_crop[age=1]
mysticalagriculture:electrotine_crop[age=2]
mysticalagriculture:electrotine_crop[age=3]
mysticalagriculture:electrotine_crop[age=4]
mysticalagriculture:electrotine_crop[age=5]
mysticalagriculture:electrotine_crop[age=6]
mysticalagriculture:electrotine_crop[age=7]
mysticalagriculture:alumite_crop[age=0]
mysticalagriculture:alumite_crop[age=1]
mysticalagriculture:alumite_crop[age=2]
mysticalagriculture:alumite_crop[age=3]
mysticalagriculture:alumite_crop[age=4]
mysticalagriculture:alumite_crop[age=5]
mysticalagriculture:alumite_crop[age=6]
mysticalagriculture:alumite_crop[age=7]
mysticalagriculture:steeleaf_crop[age=0]
mysticalagriculture:steeleaf_crop[age=1]
mysticalagriculture:steeleaf_crop[age=2]
mysticalagriculture:steeleaf_crop[age=3]
mysticalagriculture:steeleaf_crop[age=4]
mysticalagriculture:steeleaf_crop[age=5]
mysticalagriculture:steeleaf_crop[age=6]
mysticalagriculture:steeleaf_crop[age=7]
mysticalagriculture:ironwood_crop[age=0]
mysticalagriculture:ironwood_crop[age=1]
mysticalagriculture:ironwood_crop[age=2]
mysticalagriculture:ironwood_crop[age=3]
mysticalagriculture:ironwood_crop[age=4]
mysticalagriculture:ironwood_crop[age=5]
mysticalagriculture:ironwood_crop[age=6]
mysticalagriculture:ironwood_crop[age=7]
mysticalagriculture:knightmetal_crop[age=0]
mysticalagriculture:knightmetal_crop[age=1]
mysticalagriculture:knightmetal_crop[age=2]
mysticalagriculture:knightmetal_crop[age=3]
mysticalagriculture:knightmetal_crop[age=4]
mysticalagriculture:knightmetal_crop[age=5]
mysticalagriculture:knightmetal_crop[age=6]
mysticalagriculture:knightmetal_crop[age=7]
mysticalagriculture:fiery_ingot_crop[age=0]
mysticalagriculture:fiery_ingot_crop[age=1]
mysticalagriculture:fiery_ingot_crop[age=2]
mysticalagriculture:fiery_ingot_crop[age=3]
mysticalagriculture:fiery_ingot_crop[age=4]
mysticalagriculture:fiery_ingot_crop[age=5]
mysticalagriculture:fiery_ingot_crop[age=6]
mysticalagriculture:fiery_ingot_crop[age=7]
mysticalagriculture:black_quartz_crop[age=0]
mysticalagriculture:black_quartz_crop[age=1]
mysticalagriculture:black_quartz_crop[age=2]
mysticalagriculture:black_quartz_crop[age=3]
mysticalagriculture:black_quartz_crop[age=4]
mysticalagriculture:black_quartz_crop[age=5]
mysticalagriculture:black_quartz_crop[age=6]
mysticalagriculture:black_quartz_crop[age=7]
mysticalagriculture:menril_crop[age=0]
mysticalagriculture:menril_crop[age=1]
mysticalagriculture:menril_crop[age=2]
mysticalagriculture:menril_crop[age=3]
mysticalagriculture:menril_crop[age=4]
mysticalagriculture:menril_crop[age=5]
mysticalagriculture:menril_crop[age=6]
mysticalagriculture:menril_crop[age=7]
mysticalagriculture:dilithium_crop[age=0]
mysticalagriculture:dilithium_crop[age=1]
mysticalagriculture:dilithium_crop[age=2]
mysticalagriculture:dilithium_crop[age=3]
mysticalagriculture:dilithium_crop[age=4]
mysticalagriculture:dilithium_crop[age=5]
mysticalagriculture:dilithium_crop[age=6]
mysticalagriculture:dilithium_crop[age=7]
mysticalagriculture:tritanium_crop[age=0]
mysticalagriculture:tritanium_crop[age=1]
mysticalagriculture:tritanium_crop[age=2]
mysticalagriculture:tritanium_crop[age=3]
mysticalagriculture:tritanium_crop[age=4]
mysticalagriculture:tritanium_crop[age=5]
mysticalagriculture:tritanium_crop[age=6]
mysticalagriculture:tritanium_crop[age=7]
mysticalagriculture:slate_crop[age=0]
mysticalagriculture:slate_crop[age=1]
mysticalagriculture:slate_crop[age=2]
mysticalagriculture:slate_crop[age=3]
mysticalagriculture:slate_crop[age=4]
mysticalagriculture:slate_crop[age=5]
mysticalagriculture:slate_crop[age=6]
mysticalagriculture:slate_crop[age=7]
mysticalagriculture:compressed_iron_crop[age=0]
mysticalagriculture:compressed_iron_crop[age=1]
mysticalagriculture:compressed_iron_crop[age=2]
mysticalagriculture:compressed_iron_crop[age=3]
mysticalagriculture:compressed_iron_crop[age=4]
mysticalagriculture:compressed_iron_crop[age=5]
mysticalagriculture:compressed_iron_crop[age=6]
mysticalagriculture:compressed_iron_crop[age=7]
mysticalagriculture:draconium_crop[age=0]
mysticalagriculture:draconium_crop[age=1]
mysticalagriculture:draconium_crop[age=2]
mysticalagriculture:draconium_crop[age=3]
mysticalagriculture:draconium_crop[age=4]
mysticalagriculture:draconium_crop[age=5]
mysticalagriculture:draconium_crop[age=6]
mysticalagriculture:draconium_crop[age=7]
mysticalagriculture:yellorium_crop[age=0]
mysticalagriculture:yellorium_crop[age=1]
mysticalagriculture:yellorium_crop[age=2]
mysticalagriculture:yellorium_crop[age=3]
mysticalagriculture:yellorium_crop[age=4]
mysticalagriculture:yellorium_crop[age=5]
mysticalagriculture:yellorium_crop[age=6]
mysticalagriculture:yellorium_crop[age=7]
mysticalagriculture:quartz_enriched_iron_crop[age=0]
mysticalagriculture:quartz_enriched_iron_crop[age=1]
mysticalagriculture:quartz_enriched_iron_crop[age=2]
mysticalagriculture:quartz_enriched_iron_crop[age=3]
mysticalagriculture:quartz_enriched_iron_crop[age=4]
mysticalagriculture:quartz_enriched_iron_crop[age=5]
mysticalagriculture:quartz_enriched_iron_crop[age=6]
mysticalagriculture:quartz_enriched_iron_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
mysticalagradditions:storage[variant=essence]
mysticalagradditions:storage[variant=ingot]
mysticalagradditions:storage[variant=coal]
mysticalagradditions:special[variant=nether_star]
mysticalagradditions:special[variant=dragon_egg]
mysticalagradditions:special[variant=ph2]
mysticalagradditions:special[variant=ph3]
mysticalagradditions:special[variant=awakened_draconium]
mysticalagradditions:special[variant=neutronium]
mysticalagradditions:tinkering_table
mysticalagradditions:tier6_inferium_crop[age=0]
mysticalagradditions:tier6_inferium_crop[age=1]
mysticalagradditions:tier6_inferium_crop[age=2]
mysticalagradditions:tier6_inferium_crop[age=3]
mysticalagradditions:tier6_inferium_crop[age=4]
mysticalagradditions:tier6_inferium_crop[age=5]
mysticalagradditions:tier6_inferium_crop[age=6]
mysticalagradditions:tier6_inferium_crop[age=7]
mysticalagradditions:nether_star_crop[age=0]
mysticalagradditions:nether_star_crop[age=1]
mysticalagradditions:nether_star_crop[age=2]
mysticalagradditions:nether_star_crop[age=3]
mysticalagradditions:nether_star_crop[age=4]
mysticalagradditions:nether_star_crop[age=5]
mysticalagradditions:nether_star_crop[age=6]
mysticalagradditions:nether_star_crop[age=7]
mysticalagradditions:dragon_egg_crop[age=0]
mysticalagradditions:dragon_egg_crop[age=1]
mysticalagradditions:dragon_egg_crop[age=2]
mysticalagradditions:dragon_egg_crop[age=3]
mysticalagradditions:dragon_egg_crop[age=4]
mysticalagradditions:dragon_egg_crop[age=5]
mysticalagradditions:dragon_egg_crop[age=6]
mysticalagradditions:dragon_egg_crop[age=7]
mysticalagradditions:awakened_draconium_crop[age=0]
mysticalagradditions:awakened_draconium_crop[age=1]
mysticalagradditions:awakened_draconium_crop[age=2]
mysticalagradditions:awakened_draconium_crop[age=3]
mysticalagradditions:awakened_draconium_crop[age=4]
mysticalagradditions:awakened_draconium_crop[age=5]
mysticalagradditions:awakened_draconium_crop[age=6]
mysticalagradditions:awakened_draconium_crop[age=7]
mysticalagradditions:neutronium_crop[age=0]
mysticalagradditions:neutronium_crop[age=1]
mysticalagradditions:neutronium_crop[age=2]
mysticalagradditions:neutronium_crop[age=3]
mysticalagradditions:neutronium_crop[age=4]
mysticalagradditions:neutronium_crop[age=5]
mysticalagradditions:neutronium_crop[age=6]
mysticalagradditions:neutronium_crop[age=7]
rftools:machine_frame
rftools:machine_base
rftools:dimensional_shard_ore[oretype=overworld]
rftools:dimensional_shard_ore[oretype=nether]
rftools:dimensional_shard_ore[oretype=end]
rftools:coalgenerator[facing=down,working=true]
rftools:coalgenerator[facing=down,working=false]
rftools:coalgenerator[facing=up,working=true]
rftools:coalgenerator[facing=up,working=false]
rftools:coalgenerator[facing=north,working=true]
rftools:coalgenerator[facing=north,working=false]
rftools:coalgenerator[facing=south,working=true]
rftools:coalgenerator[facing=south,working=false]
rftools:coalgenerator[facing=west,working=true]
rftools:coalgenerator[facing=west,working=false]
rftools:coalgenerator[facing=east,working=true]
rftools:coalgenerator[facing=east,working=false]
rftools:crafter1[facing=down]
rftools:crafter1[facing=up]
rftools:crafter1[facing=north]
rftools:crafter1[facing=south]
rftools:crafter1[facing=west]
rftools:crafter1[facing=east]
rftools:crafter2[facing=down]
rftools:crafter2[facing=up]
rftools:crafter2[facing=north]
rftools:crafter2[facing=south]
rftools:crafter2[facing=west]
rftools:crafter2[facing=east]
rftools:crafter3[facing=down]
rftools:crafter3[facing=up]
rftools:crafter3[facing=north]
rftools:crafter3[facing=south]
rftools:crafter3[facing=west]
rftools:crafter3[facing=east]
rftools:modular_storage[amount=none,facing=down,type=none]
rftools:modular_storage[amount=none,facing=down,type=generic]
rftools:modular_storage[amount=none,facing=down,type=ore]
rftools:modular_storage[amount=none,facing=up,type=none]
rftools:modular_storage[amount=none,facing=up,type=generic]
rftools:modular_storage[amount=none,facing=up,type=ore]
rftools:modular_storage[amount=none,facing=north,type=none]
rftools:modular_storage[amount=none,facing=north,type=generic]
rftools:modular_storage[amount=none,facing=north,type=ore]
rftools:modular_storage[amount=none,facing=south,type=none]
rftools:modular_storage[amount=none,facing=south,type=generic]
rftools:modular_storage[amount=none,facing=south,type=ore]
rftools:modular_storage[amount=none,facing=west,type=none]
rftools:modular_storage[amount=none,facing=west,type=generic]
rftools:modular_storage[amount=none,facing=west,type=ore]
rftools:modular_storage[amount=none,facing=east,type=none]
rftools:modular_storage[amount=none,facing=east,type=generic]
rftools:modular_storage[amount=none,facing=east,type=ore]
rftools:modular_storage[amount=empty,facing=down,type=none]
rftools:modular_storage[amount=empty,facing=down,type=generic]
rftools:modular_storage[amount=empty,facing=down,type=ore]
rftools:modular_storage[amount=empty,facing=up,type=none]
rftools:modular_storage[amount=empty,facing=up,type=generic]
rftools:modular_storage[amount=empty,facing=up,type=ore]
rftools:modular_storage[amount=empty,facing=north,type=none]
rftools:modular_storage[amount=empty,facing=north,type=generic]
rftools:modular_storage[amount=empty,facing=north,type=ore]
rftools:modular_storage[amount=empty,facing=south,type=none]
rftools:modular_storage[amount=empty,facing=south,type=generic]
rftools:modular_storage[amount=empty,facing=south,type=ore]
rftools:modular_storage[amount=empty,facing=west,type=none]
rftools:modular_storage[amount=empty,facing=west,type=generic]
rftools:modular_storage[amount=empty,facing=west,type=ore]
rftools:modular_storage[amount=empty,facing=east,type=none]
rftools:modular_storage[amount=empty,facing=east,type=generic]
rftools:modular_storage[amount=empty,facing=east,type=ore]
rftools:modular_storage[amount=g0,facing=down,type=none]
rftools:modular_storage[amount=g0,facing=down,type=generic]
rftools:modular_storage[amount=g0,facing=down,type=ore]
rftools:modular_storage[amount=g0,facing=up,type=none]
rftools:modular_storage[amount=g0,facing=up,type=generic]
rftools:modular_storage[amount=g0,facing=up,type=ore]
rftools:modular_storage[amount=g0,facing=north,type=none]
rftools:modular_storage[amount=g0,facing=north,type=generic]
rftools:modular_storage[amount=g0,facing=north,type=ore]
rftools:modular_storage[amount=g0,facing=south,type=none]
rftools:modular_storage[amount=g0,facing=south,type=generic]
rftools:modular_storage[amount=g0,facing=south,type=ore]
rftools:modular_storage[amount=g0,facing=west,type=none]
rftools:modular_storage[amount=g0,facing=west,type=generic]
rftools:modular_storage[amount=g0,facing=west,type=ore]
rftools:modular_storage[amount=g0,facing=east,type=none]
rftools:modular_storage[amount=g0,facing=east,type=generic]
rftools:modular_storage[amount=g0,facing=east,type=ore]
rftools:modular_storage[amount=g1,facing=down,type=none]
rftools:modular_storage[amount=g1,facing=down,type=generic]
rftools:modular_storage[amount=g1,facing=down,type=ore]
rftools:modular_storage[amount=g1,facing=up,type=none]
rftools:modular_storage[amount=g1,facing=up,type=generic]
rftools:modular_storage[amount=g1,facing=up,type=ore]
rftools:modular_storage[amount=g1,facing=north,type=none]
rftools:modular_storage[amount=g1,facing=north,type=generic]
rftools:modular_storage[amount=g1,facing=north,type=ore]
rftools:modular_storage[amount=g1,facing=south,type=none]
rftools:modular_storage[amount=g1,facing=south,type=generic]
rftools:modular_storage[amount=g1,facing=south,type=ore]
rftools:modular_storage[amount=g1,facing=west,type=none]
rftools:modular_storage[amount=g1,facing=west,type=generic]
rftools:modular_storage[amount=g1,facing=west,type=ore]
rftools:modular_storage[amount=g1,facing=east,type=none]
rftools:modular_storage[amount=g1,facing=east,type=generic]
rftools:modular_storage[amount=g1,facing=east,type=ore]
rftools:modular_storage[amount=g2,facing=down,type=none]
rftools:modular_storage[amount=g2,facing=down,type=generic]
rftools:modular_storage[amount=g2,facing=down,type=ore]
rftools:modular_storage[amount=g2,facing=up,type=none]
rftools:modular_storage[amount=g2,facing=up,type=generic]
rftools:modular_storage[amount=g2,facing=up,type=ore]
rftools:modular_storage[amount=g2,facing=north,type=none]
rftools:modular_storage[amount=g2,facing=north,type=generic]
rftools:modular_storage[amount=g2,facing=north,type=ore]
rftools:modular_storage[amount=g2,facing=south,type=none]
rftools:modular_storage[amount=g2,facing=south,type=generic]
rftools:modular_storage[amount=g2,facing=south,type=ore]
rftools:modular_storage[amount=g2,facing=west,type=none]
rftools:modular_storage[amount=g2,facing=west,type=generic]
rftools:modular_storage[amount=g2,facing=west,type=ore]
rftools:modular_storage[amount=g2,facing=east,type=none]
rftools:modular_storage[amount=g2,facing=east,type=generic]
rftools:modular_storage[amount=g2,facing=east,type=ore]
rftools:modular_storage[amount=g3,facing=down,type=none]
rftools:modular_storage[amount=g3,facing=down,type=generic]
rftools:modular_storage[amount=g3,facing=down,type=ore]
rftools:modular_storage[amount=g3,facing=up,type=none]
rftools:modular_storage[amount=g3,facing=up,type=generic]
rftools:modular_storage[amount=g3,facing=up,type=ore]
rftools:modular_storage[amount=g3,facing=north,type=none]
rftools:modular_storage[amount=g3,facing=north,type=generic]
rftools:modular_storage[amount=g3,facing=north,type=ore]
rftools:modular_storage[amount=g3,facing=south,type=none]
rftools:modular_storage[amount=g3,facing=south,type=generic]
rftools:modular_storage[amount=g3,facing=south,type=ore]
rftools:modular_storage[amount=g3,facing=west,type=none]
rftools:modular_storage[amount=g3,facing=west,type=generic]
rftools:modular_storage[amount=g3,facing=west,type=ore]
rftools:modular_storage[amount=g3,facing=east,type=none]
rftools:modular_storage[amount=g3,facing=east,type=generic]
rftools:modular_storage[amount=g3,facing=east,type=ore]
rftools:modular_storage[amount=g4,facing=down,type=none]
rftools:modular_storage[amount=g4,facing=down,type=generic]
rftools:modular_storage[amount=g4,facing=down,type=ore]
rftools:modular_storage[amount=g4,facing=up,type=none]
rftools:modular_storage[amount=g4,facing=up,type=generic]
rftools:modular_storage[amount=g4,facing=up,type=ore]
rftools:modular_storage[amount=g4,facing=north,type=none]
rftools:modular_storage[amount=g4,facing=north,type=generic]
rftools:modular_storage[amount=g4,facing=north,type=ore]
rftools:modular_storage[amount=g4,facing=south,type=none]
rftools:modular_storage[amount=g4,facing=south,type=generic]
rftools:modular_storage[amount=g4,facing=south,type=ore]
rftools:modular_storage[amount=g4,facing=west,type=none]
rftools:modular_storage[amount=g4,facing=west,type=generic]
rftools:modular_storage[amount=g4,facing=west,type=ore]
rftools:modular_storage[amount=g4,facing=east,type=none]
rftools:modular_storage[amount=g4,facing=east,type=generic]
rftools:modular_storage[amount=g4,facing=east,type=ore]
rftools:modular_storage[amount=g5,facing=down,type=none]
rftools:modular_storage[amount=g5,facing=down,type=generic]
rftools:modular_storage[amount=g5,facing=down,type=ore]
rftools:modular_storage[amount=g5,facing=up,type=none]
rftools:modular_storage[amount=g5,facing=up,type=generic]
rftools:modular_storage[amount=g5,facing=up,type=ore]
rftools:modular_storage[amount=g5,facing=north,type=none]
rftools:modular_storage[amount=g5,facing=north,type=generic]
rftools:modular_storage[amount=g5,facing=north,type=ore]
rftools:modular_storage[amount=g5,facing=south,type=none]
rftools:modular_storage[amount=g5,facing=south,type=generic]
rftools:modular_storage[amount=g5,facing=south,type=ore]
rftools:modular_storage[amount=g5,facing=west,type=none]
rftools:modular_storage[amount=g5,facing=west,type=generic]
rftools:modular_storage[amount=g5,facing=west,type=ore]
rftools:modular_storage[amount=g5,facing=east,type=none]
rftools:modular_storage[amount=g5,facing=east,type=generic]
rftools:modular_storage[amount=g5,facing=east,type=ore]
rftools:modular_storage[amount=g6,facing=down,type=none]
rftools:modular_storage[amount=g6,facing=down,type=generic]
rftools:modular_storage[amount=g6,facing=down,type=ore]
rftools:modular_storage[amount=g6,facing=up,type=none]
rftools:modular_storage[amount=g6,facing=up,type=generic]
rftools:modular_storage[amount=g6,facing=up,type=ore]
rftools:modular_storage[amount=g6,facing=north,type=none]
rftools:modular_storage[amount=g6,facing=north,type=generic]
rftools:modular_storage[amount=g6,facing=north,type=ore]
rftools:modular_storage[amount=g6,facing=south,type=none]
rftools:modular_storage[amount=g6,facing=south,type=generic]
rftools:modular_storage[amount=g6,facing=south,type=ore]
rftools:modular_storage[amount=g6,facing=west,type=none]
rftools:modular_storage[amount=g6,facing=west,type=generic]
rftools:modular_storage[amount=g6,facing=west,type=ore]
rftools:modular_storage[amount=g6,facing=east,type=none]
rftools:modular_storage[amount=g6,facing=east,type=generic]
rftools:modular_storage[amount=g6,facing=east,type=ore]
rftools:modular_storage[amount=g7,facing=down,type=none]
rftools:modular_storage[amount=g7,facing=down,type=generic]
rftools:modular_storage[amount=g7,facing=down,type=ore]
rftools:modular_storage[amount=g7,facing=up,type=none]
rftools:modular_storage[amount=g7,facing=up,type=generic]
rftools:modular_storage[amount=g7,facing=up,type=ore]
rftools:modular_storage[amount=g7,facing=north,type=none]
rftools:modular_storage[amount=g7,facing=north,type=generic]
rftools:modular_storage[amount=g7,facing=north,type=ore]
rftools:modular_storage[amount=g7,facing=south,type=none]
rftools:modular_storage[amount=g7,facing=south,type=generic]
rftools:modular_storage[amount=g7,facing=south,type=ore]
rftools:modular_storage[amount=g7,facing=west,type=none]
rftools:modular_storage[amount=g7,facing=west,type=generic]
rftools:modular_storage[amount=g7,facing=west,type=ore]
rftools:modular_storage[amount=g7,facing=east,type=none]
rftools:modular_storage[amount=g7,facing=east,type=generic]
rftools:modular_storage[amount=g7,facing=east,type=ore]
rftools:modular_storage[amount=r0,facing=down,type=none]
rftools:modular_storage[amount=r0,facing=down,type=generic]
rftools:modular_storage[amount=r0,facing=down,type=ore]
rftools:modular_storage[amount=r0,facing=up,type=none]
rftools:modular_storage[amount=r0,facing=up,type=generic]
rftools:modular_storage[amount=r0,facing=up,type=ore]
rftools:modular_storage[amount=r0,facing=north,type=none]
rftools:modular_storage[amount=r0,facing=north,type=generic]
rftools:modular_storage[amount=r0,facing=north,type=ore]
rftools:modular_storage[amount=r0,facing=south,type=none]
rftools:modular_storage[amount=r0,facing=south,type=generic]
rftools:modular_storage[amount=r0,facing=south,type=ore]
rftools:modular_storage[amount=r0,facing=west,type=none]
rftools:modular_storage[amount=r0,facing=west,type=generic]
rftools:modular_storage[amount=r0,facing=west,type=ore]
rftools:modular_storage[amount=r0,facing=east,type=none]
rftools:modular_storage[amount=r0,facing=east,type=generic]
rftools:modular_storage[amount=r0,facing=east,type=ore]
rftools:modular_storage[amount=r1,facing=down,type=none]
rftools:modular_storage[amount=r1,facing=down,type=generic]
rftools:modular_storage[amount=r1,facing=down,type=ore]
rftools:modular_storage[amount=r1,facing=up,type=none]
rftools:modular_storage[amount=r1,facing=up,type=generic]
rftools:modular_storage[amount=r1,facing=up,type=ore]
rftools:modular_storage[amount=r1,facing=north,type=none]
rftools:modular_storage[amount=r1,facing=north,type=generic]
rftools:modular_storage[amount=r1,facing=north,type=ore]
rftools:modular_storage[amount=r1,facing=south,type=none]
rftools:modular_storage[amount=r1,facing=south,type=generic]
rftools:modular_storage[amount=r1,facing=south,type=ore]
rftools:modular_storage[amount=r1,facing=west,type=none]
rftools:modular_storage[amount=r1,facing=west,type=generic]
rftools:modular_storage[amount=r1,facing=west,type=ore]
rftools:modular_storage[amount=r1,facing=east,type=none]
rftools:modular_storage[amount=r1,facing=east,type=generic]
rftools:modular_storage[amount=r1,facing=east,type=ore]
rftools:modular_storage[amount=r2,facing=down,type=none]
rftools:modular_storage[amount=r2,facing=down,type=generic]
rftools:modular_storage[amount=r2,facing=down,type=ore]
rftools:modular_storage[amount=r2,facing=up,type=none]
rftools:modular_storage[amount=r2,facing=up,type=generic]
rftools:modular_storage[amount=r2,facing=up,type=ore]
rftools:modular_storage[amount=r2,facing=north,type=none]
rftools:modular_storage[amount=r2,facing=north,type=generic]
rftools:modular_storage[amount=r2,facing=north,type=ore]
rftools:modular_storage[amount=r2,facing=south,type=none]
rftools:modular_storage[amount=r2,facing=south,type=generic]
rftools:modular_storage[amount=r2,facing=south,type=ore]
rftools:modular_storage[amount=r2,facing=west,type=none]
rftools:modular_storage[amount=r2,facing=west,type=generic]
rftools:modular_storage[amount=r2,facing=west,type=ore]
rftools:modular_storage[amount=r2,facing=east,type=none]
rftools:modular_storage[amount=r2,facing=east,type=generic]
rftools:modular_storage[amount=r2,facing=east,type=ore]
rftools:modular_storage[amount=r3,facing=down,type=none]
rftools:modular_storage[amount=r3,facing=down,type=generic]
rftools:modular_storage[amount=r3,facing=down,type=ore]
rftools:modular_storage[amount=r3,facing=up,type=none]
rftools:modular_storage[amount=r3,facing=up,type=generic]
rftools:modular_storage[amount=r3,facing=up,type=ore]
rftools:modular_storage[amount=r3,facing=north,type=none]
rftools:modular_storage[amount=r3,facing=north,type=generic]
rftools:modular_storage[amount=r3,facing=north,type=ore]
rftools:modular_storage[amount=r3,facing=south,type=none]
rftools:modular_storage[amount=r3,facing=south,type=generic]
rftools:modular_storage[amount=r3,facing=south,type=ore]
rftools:modular_storage[amount=r3,facing=west,type=none]
rftools:modular_storage[amount=r3,facing=west,type=generic]
rftools:modular_storage[amount=r3,facing=west,type=ore]
rftools:modular_storage[amount=r3,facing=east,type=none]
rftools:modular_storage[amount=r3,facing=east,type=generic]
rftools:modular_storage[amount=r3,facing=east,type=ore]
rftools:modular_storage[amount=r4,facing=down,type=none]
rftools:modular_storage[amount=r4,facing=down,type=generic]
rftools:modular_storage[amount=r4,facing=down,type=ore]
rftools:modular_storage[amount=r4,facing=up,type=none]
rftools:modular_storage[amount=r4,facing=up,type=generic]
rftools:modular_storage[amount=r4,facing=up,type=ore]
rftools:modular_storage[amount=r4,facing=north,type=none]
rftools:modular_storage[amount=r4,facing=north,type=generic]
rftools:modular_storage[amount=r4,facing=north,type=ore]
rftools:modular_storage[amount=r4,facing=south,type=none]
rftools:modular_storage[amount=r4,facing=south,type=generic]
rftools:modular_storage[amount=r4,facing=south,type=ore]
rftools:modular_storage[amount=r4,facing=west,type=none]
rftools:modular_storage[amount=r4,facing=west,type=generic]
rftools:modular_storage[amount=r4,facing=west,type=ore]
rftools:modular_storage[amount=r4,facing=east,type=none]
rftools:modular_storage[amount=r4,facing=east,type=generic]
rftools:modular_storage[amount=r4,facing=east,type=ore]
rftools:modular_storage[amount=r5,facing=down,type=none]
rftools:modular_storage[amount=r5,facing=down,type=generic]
rftools:modular_storage[amount=r5,facing=down,type=ore]
rftools:modular_storage[amount=r5,facing=up,type=none]
rftools:modular_storage[amount=r5,facing=up,type=generic]
rftools:modular_storage[amount=r5,facing=up,type=ore]
rftools:modular_storage[amount=r5,facing=north,type=none]
rftools:modular_storage[amount=r5,facing=north,type=generic]
rftools:modular_storage[amount=r5,facing=north,type=ore]
rftools:modular_storage[amount=r5,facing=south,type=none]
rftools:modular_storage[amount=r5,facing=south,type=generic]
rftools:modular_storage[amount=r5,facing=south,type=ore]
rftools:modular_storage[amount=r5,facing=west,type=none]
rftools:modular_storage[amount=r5,facing=west,type=generic]
rftools:modular_storage[amount=r5,facing=west,type=ore]
rftools:modular_storage[amount=r5,facing=east,type=none]
rftools:modular_storage[amount=r5,facing=east,type=generic]
rftools:modular_storage[amount=r5,facing=east,type=ore]
rftools:modular_storage[amount=r6,facing=down,type=none]
rftools:modular_storage[amount=r6,facing=down,type=generic]
rftools:modular_storage[amount=r6,facing=down,type=ore]
rftools:modular_storage[amount=r6,facing=up,type=none]
rftools:modular_storage[amount=r6,facing=up,type=generic]
rftools:modular_storage[amount=r6,facing=up,type=ore]
rftools:modular_storage[amount=r6,facing=north,type=none]
rftools:modular_storage[amount=r6,facing=north,type=generic]
rftools:modular_storage[amount=r6,facing=north,type=ore]
rftools:modular_storage[amount=r6,facing=south,type=none]
rftools:modular_storage[amount=r6,facing=south,type=generic]
rftools:modular_storage[amount=r6,facing=south,type=ore]
rftools:modular_storage[amount=r6,facing=west,type=none]
rftools:modular_storage[amount=r6,facing=west,type=generic]
rftools:modular_storage[amount=r6,facing=west,type=ore]
rftools:modular_storage[amount=r6,facing=east,type=none]
rftools:modular_storage[amount=r6,facing=east,type=generic]
rftools:modular_storage[amount=r6,facing=east,type=ore]
rftools:modular_storage[amount=r7,facing=down,type=none]
rftools:modular_storage[amount=r7,facing=down,type=generic]
rftools:modular_storage[amount=r7,facing=down,type=ore]
rftools:modular_storage[amount=r7,facing=up,type=none]
rftools:modular_storage[amount=r7,facing=up,type=generic]
rftools:modular_storage[amount=r7,facing=up,type=ore]
rftools:modular_storage[amount=r7,facing=north,type=none]
rftools:modular_storage[amount=r7,facing=north,type=generic]
rftools:modular_storage[amount=r7,facing=north,type=ore]
rftools:modular_storage[amount=r7,facing=south,type=none]
rftools:modular_storage[amount=r7,facing=south,type=generic]
rftools:modular_storage[amount=r7,facing=south,type=ore]
rftools:modular_storage[amount=r7,facing=west,type=none]
rftools:modular_storage[amount=r7,facing=west,type=generic]
rftools:modular_storage[amount=r7,facing=west,type=ore]
rftools:modular_storage[amount=r7,facing=east,type=none]
rftools:modular_storage[amount=r7,facing=east,type=generic]
rftools:modular_storage[amount=r7,facing=east,type=ore]
rftools:remote_storage[facing=down]
rftools:remote_storage[facing=up]
rftools:remote_storage[facing=north]
rftools:remote_storage[facing=south]
rftools:remote_storage[facing=west]
rftools:remote_storage[facing=east]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=false]
rftools:matter_transmitter
rftools:matter_receiver
rftools:dialing_device[facing=down]
rftools:dialing_device[facing=up]
rftools:dialing_device[facing=north]
rftools:dialing_device[facing=south]
rftools:dialing_device[facing=west]
rftools:dialing_device[facing=east]
rftools:simple_dialer[intermediate=0,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=down_towest]
rftools:simple_dialer[intermediate=0,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=up_towest]
rftools:simple_dialer[intermediate=0,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_towest]
rftools:simple_dialer[intermediate=0,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_toup]
rftools:simple_dialer[intermediate=0,logic_facing=north_todown]
rftools:simple_dialer[intermediate=0,logic_facing=south_towest]
rftools:simple_dialer[intermediate=0,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=south_toup]
rftools:simple_dialer[intermediate=0,logic_facing=south_todown]
rftools:simple_dialer[intermediate=0,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=west_toup]
rftools:simple_dialer[intermediate=0,logic_facing=west_todown]
rftools:simple_dialer[intermediate=0,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=east_toup]
rftools:simple_dialer[intermediate=0,logic_facing=east_todown]
rftools:simple_dialer[intermediate=1,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=down_towest]
rftools:simple_dialer[intermediate=1,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=up_towest]
rftools:simple_dialer[intermediate=1,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_towest]
rftools:simple_dialer[intermediate=1,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_toup]
rftools:simple_dialer[intermediate=1,logic_facing=north_todown]
rftools:simple_dialer[intermediate=1,logic_facing=south_towest]
rftools:simple_dialer[intermediate=1,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=south_toup]
rftools:simple_dialer[intermediate=1,logic_facing=south_todown]
rftools:simple_dialer[intermediate=1,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=west_toup]
rftools:simple_dialer[intermediate=1,logic_facing=west_todown]
rftools:simple_dialer[intermediate=1,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=east_toup]
rftools:simple_dialer[intermediate=1,logic_facing=east_todown]
rftools:simple_dialer[intermediate=2,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=down_towest]
rftools:simple_dialer[intermediate=2,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=up_towest]
rftools:simple_dialer[intermediate=2,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_towest]
rftools:simple_dialer[intermediate=2,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_toup]
rftools:simple_dialer[intermediate=2,logic_facing=north_todown]
rftools:simple_dialer[intermediate=2,logic_facing=south_towest]
rftools:simple_dialer[intermediate=2,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=south_toup]
rftools:simple_dialer[intermediate=2,logic_facing=south_todown]
rftools:simple_dialer[intermediate=2,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=west_toup]
rftools:simple_dialer[intermediate=2,logic_facing=west_todown]
rftools:simple_dialer[intermediate=2,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=east_toup]
rftools:simple_dialer[intermediate=2,logic_facing=east_todown]
rftools:simple_dialer[intermediate=3,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=down_towest]
rftools:simple_dialer[intermediate=3,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=up_towest]
rftools:simple_dialer[intermediate=3,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_towest]
rftools:simple_dialer[intermediate=3,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_toup]
rftools:simple_dialer[intermediate=3,logic_facing=north_todown]
rftools:simple_dialer[intermediate=3,logic_facing=south_towest]
rftools:simple_dialer[intermediate=3,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=south_toup]
rftools:simple_dialer[intermediate=3,logic_facing=south_todown]
rftools:simple_dialer[intermediate=3,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=west_toup]
rftools:simple_dialer[intermediate=3,logic_facing=west_todown]
rftools:simple_dialer[intermediate=3,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=east_toup]
rftools:simple_dialer[intermediate=3,logic_facing=east_todown]
rftools:destination_analyzer[facing=down]
rftools:destination_analyzer[facing=up]
rftools:destination_analyzer[facing=north]
rftools:destination_analyzer[facing=south]
rftools:destination_analyzer[facing=west]
rftools:destination_analyzer[facing=east]
rftools:matter_booster[facing=down]
rftools:matter_booster[facing=up]
rftools:matter_booster[facing=north]
rftools:matter_booster[facing=south]
rftools:matter_booster[facing=west]
rftools:matter_booster[facing=east]
rftools:screen[facing=down,horizontal_facing=north]
rftools:screen[facing=down,horizontal_facing=south]
rftools:screen[facing=down,horizontal_facing=west]
rftools:screen[facing=down,horizontal_facing=east]
rftools:screen[facing=up,horizontal_facing=north]
rftools:screen[facing=up,horizontal_facing=south]
rftools:screen[facing=up,horizontal_facing=west]
rftools:screen[facing=up,horizontal_facing=east]
rftools:screen[facing=north,horizontal_facing=north]
rftools:screen[facing=north,horizontal_facing=south]
rftools:screen[facing=north,horizontal_facing=west]
rftools:screen[facing=north,horizontal_facing=east]
rftools:screen[facing=south,horizontal_facing=north]
rftools:screen[facing=south,horizontal_facing=south]
rftools:screen[facing=south,horizontal_facing=west]
rftools:screen[facing=south,horizontal_facing=east]
rftools:screen[facing=west,horizontal_facing=north]
rftools:screen[facing=west,horizontal_facing=south]
rftools:screen[facing=west,horizontal_facing=west]
rftools:screen[facing=west,horizontal_facing=east]
rftools:screen[facing=east,horizontal_facing=north]
rftools:screen[facing=east,horizontal_facing=south]
rftools:screen[facing=east,horizontal_facing=west]
rftools:screen[facing=east,horizontal_facing=east]
rftools:creative_screen[facing=down,horizontal_facing=north]
rftools:creative_screen[facing=down,horizontal_facing=south]
rftools:creative_screen[facing=down,horizontal_facing=west]
rftools:creative_screen[facing=down,horizontal_facing=east]
rftools:creative_screen[facing=up,horizontal_facing=north]
rftools:creative_screen[facing=up,horizontal_facing=south]
rftools:creative_screen[facing=up,horizontal_facing=west]
rftools:creative_screen[facing=up,horizontal_facing=east]
rftools:creative_screen[facing=north,horizontal_facing=north]
rftools:creative_screen[facing=north,horizontal_facing=south]
rftools:creative_screen[facing=north,horizontal_facing=west]
rftools:creative_screen[facing=north,horizontal_facing=east]
rftools:creative_screen[facing=south,horizontal_facing=north]
rftools:creative_screen[facing=south,horizontal_facing=south]
rftools:creative_screen[facing=south,horizontal_facing=west]
rftools:creative_screen[facing=south,horizontal_facing=east]
rftools:creative_screen[facing=west,horizontal_facing=north]
rftools:creative_screen[facing=west,horizontal_facing=south]
rftools:creative_screen[facing=west,horizontal_facing=west]
rftools:creative_screen[facing=west,horizontal_facing=east]
rftools:creative_screen[facing=east,horizontal_facing=north]
rftools:creative_screen[facing=east,horizontal_facing=south]
rftools:creative_screen[facing=east,horizontal_facing=west]
rftools:creative_screen[facing=east,horizontal_facing=east]
rftools:screen_hitblock[facing=down]
rftools:screen_hitblock[facing=up]
rftools:screen_hitblock[facing=north]
rftools:screen_hitblock[facing=south]
rftools:screen_hitblock[facing=west]
rftools:screen_hitblock[facing=east]
rftools:screen_controller[facing=down]
rftools:screen_controller[facing=up]
rftools:screen_controller[facing=north]
rftools:screen_controller[facing=south]
rftools:screen_controller[facing=west]
rftools:screen_controller[facing=east]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_todown]
rftools:sequencer_block[intermediate=0,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=down_towest]
rftools:sequencer_block[intermediate=0,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=up_towest]
rftools:sequencer_block[intermediate=0,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_towest]
rftools:sequencer_block[intermediate=0,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_toup]
rftools:sequencer_block[intermediate=0,logic_facing=north_todown]
rftools:sequencer_block[intermediate=0,logic_facing=south_towest]
rftools:sequencer_block[intermediate=0,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=south_toup]
rftools:sequencer_block[intermediate=0,logic_facing=south_todown]
rftools:sequencer_block[intermediate=0,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=west_toup]
rftools:sequencer_block[intermediate=0,logic_facing=west_todown]
rftools:sequencer_block[intermediate=0,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=east_toup]
rftools:sequencer_block[intermediate=0,logic_facing=east_todown]
rftools:sequencer_block[intermediate=1,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=down_towest]
rftools:sequencer_block[intermediate=1,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=up_towest]
rftools:sequencer_block[intermediate=1,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_towest]
rftools:sequencer_block[intermediate=1,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_toup]
rftools:sequencer_block[intermediate=1,logic_facing=north_todown]
rftools:sequencer_block[intermediate=1,logic_facing=south_towest]
rftools:sequencer_block[intermediate=1,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=south_toup]
rftools:sequencer_block[intermediate=1,logic_facing=south_todown]
rftools:sequencer_block[intermediate=1,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=west_toup]
rftools:sequencer_block[intermediate=1,logic_facing=west_todown]
rftools:sequencer_block[intermediate=1,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=east_toup]
rftools:sequencer_block[intermediate=1,logic_facing=east_todown]
rftools:sequencer_block[intermediate=2,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=down_towest]
rftools:sequencer_block[intermediate=2,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=up_towest]
rftools:sequencer_block[intermediate=2,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_towest]
rftools:sequencer_block[intermediate=2,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_toup]
rftools:sequencer_block[intermediate=2,logic_facing=north_todown]
rftools:sequencer_block[intermediate=2,logic_facing=south_towest]
rftools:sequencer_block[intermediate=2,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=south_toup]
rftools:sequencer_block[intermediate=2,logic_facing=south_todown]
rftools:sequencer_block[intermediate=2,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=west_toup]
rftools:sequencer_block[intermediate=2,logic_facing=west_todown]
rftools:sequencer_block[intermediate=2,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=east_toup]
rftools:sequencer_block[intermediate=2,logic_facing=east_todown]
rftools:sequencer_block[intermediate=3,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=down_towest]
rftools:sequencer_block[intermediate=3,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=up_towest]
rftools:sequencer_block[intermediate=3,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_towest]
rftools:sequencer_block[intermediate=3,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_toup]
rftools:sequencer_block[intermediate=3,logic_facing=north_todown]
rftools:sequencer_block[intermediate=3,logic_facing=south_towest]
rftools:sequencer_block[intermediate=3,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=south_toup]
rftools:sequencer_block[intermediate=3,logic_facing=south_todown]
rftools:sequencer_block[intermediate=3,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=west_toup]
rftools:sequencer_block[intermediate=3,logic_facing=west_todown]
rftools:sequencer_block[intermediate=3,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=east_toup]
rftools:sequencer_block[intermediate=3,logic_facing=east_todown]
rftools:counter_block[intermediate=0,logic_facing=down_tonorth]
rftools:counter_block[intermediate=0,logic_facing=down_tosouth]
rftools:counter_block[intermediate=0,logic_facing=down_towest]
rftools:counter_block[intermediate=0,logic_facing=down_toeast]
rftools:counter_block[intermediate=0,logic_facing=up_tonorth]
rftools:counter_block[intermediate=0,logic_facing=up_tosouth]
rftools:counter_block[intermediate=0,logic_facing=up_towest]
rftools:counter_block[intermediate=0,logic_facing=up_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_towest]
rftools:counter_block[intermediate=0,logic_facing=north_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_toup]
rftools:counter_block[intermediate=0,logic_facing=north_todown]
rftools:counter_block[intermediate=0,logic_facing=south_towest]
rftools:counter_block[intermediate=0,logic_facing=south_toeast]
rftools:counter_block[intermediate=0,logic_facing=south_toup]
rftools:counter_block[intermediate=0,logic_facing=south_todown]
rftools:counter_block[intermediate=0,logic_facing=west_tonorth]
rftools:counter_block[intermediate=0,logic_facing=west_tosouth]
rftools:counter_block[intermediate=0,logic_facing=west_toup]
rftools:counter_block[intermediate=0,logic_facing=west_todown]
rftools:counter_block[intermediate=0,logic_facing=east_tonorth]
rftools:counter_block[intermediate=0,logic_facing=east_tosouth]
rftools:counter_block[intermediate=0,logic_facing=east_toup]
rftools:counter_block[intermediate=0,logic_facing=east_todown]
rftools:counter_block[intermediate=1,logic_facing=down_tonorth]
rftools:counter_block[intermediate=1,logic_facing=down_tosouth]
rftools:counter_block[intermediate=1,logic_facing=down_towest]
rftools:counter_block[intermediate=1,logic_facing=down_toeast]
rftools:counter_block[intermediate=1,logic_facing=up_tonorth]
rftools:counter_block[intermediate=1,logic_facing=up_tosouth]
rftools:counter_block[intermediate=1,logic_facing=up_towest]
rftools:counter_block[intermediate=1,logic_facing=up_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_towest]
rftools:counter_block[intermediate=1,logic_facing=north_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_toup]
rftools:counter_block[intermediate=1,logic_facing=north_todown]
rftools:counter_block[intermediate=1,logic_facing=south_towest]
rftools:counter_block[intermediate=1,logic_facing=south_toeast]
rftools:counter_block[intermediate=1,logic_facing=south_toup]
rftools:counter_block[intermediate=1,logic_facing=south_todown]
rftools:counter_block[intermediate=1,logic_facing=west_tonorth]
rftools:counter_block[intermediate=1,logic_facing=west_tosouth]
rftools:counter_block[intermediate=1,logic_facing=west_toup]
rftools:counter_block[intermediate=1,logic_facing=west_todown]
rftools:counter_block[intermediate=1,logic_facing=east_tonorth]
rftools:counter_block[intermediate=1,logic_facing=east_tosouth]
rftools:counter_block[intermediate=1,logic_facing=east_toup]
rftools:counter_block[intermediate=1,logic_facing=east_todown]
rftools:counter_block[intermediate=2,logic_facing=down_tonorth]
rftools:counter_block[intermediate=2,logic_facing=down_tosouth]
rftools:counter_block[intermediate=2,logic_facing=down_towest]
rftools:counter_block[intermediate=2,logic_facing=down_toeast]
rftools:counter_block[intermediate=2,logic_facing=up_tonorth]
rftools:counter_block[intermediate=2,logic_facing=up_tosouth]
rftools:counter_block[intermediate=2,logic_facing=up_towest]
rftools:counter_block[intermediate=2,logic_facing=up_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_towest]
rftools:counter_block[intermediate=2,logic_facing=north_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_toup]
rftools:counter_block[intermediate=2,logic_facing=north_todown]
rftools:counter_block[intermediate=2,logic_facing=south_towest]
rftools:counter_block[intermediate=2,logic_facing=south_toeast]
rftools:counter_block[intermediate=2,logic_facing=south_toup]
rftools:counter_block[intermediate=2,logic_facing=south_todown]
rftools:counter_block[intermediate=2,logic_facing=west_tonorth]
rftools:counter_block[intermediate=2,logic_facing=west_tosouth]
rftools:counter_block[intermediate=2,logic_facing=west_toup]
rftools:counter_block[intermediate=2,logic_facing=west_todown]
rftools:counter_block[intermediate=2,logic_facing=east_tonorth]
rftools:counter_block[intermediate=2,logic_facing=east_tosouth]
rftools:counter_block[intermediate=2,logic_facing=east_toup]
rftools:counter_block[intermediate=2,logic_facing=east_todown]
rftools:counter_block[intermediate=3,logic_facing=down_tonorth]
rftools:counter_block[intermediate=3,logic_facing=down_tosouth]
rftools:counter_block[intermediate=3,logic_facing=down_towest]
rftools:counter_block[intermediate=3,logic_facing=down_toeast]
rftools:counter_block[intermediate=3,logic_facing=up_tonorth]
rftools:counter_block[intermediate=3,logic_facing=up_tosouth]
rftools:counter_block[intermediate=3,logic_facing=up_towest]
rftools:counter_block[intermediate=3,logic_facing=up_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_towest]
rftools:counter_block[intermediate=3,logic_facing=north_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_toup]
rftools:counter_block[intermediate=3,logic_facing=north_todown]
rftools:counter_block[intermediate=3,logic_facing=south_towest]
rftools:counter_block[intermediate=3,logic_facing=south_toeast]
rftools:counter_block[intermediate=3,logic_facing=south_toup]
rftools:counter_block[intermediate=3,logic_facing=south_todown]
rftools:counter_block[intermediate=3,logic_facing=west_tonorth]
rftools:counter_block[intermediate=3,logic_facing=west_tosouth]
rftools:counter_block[intermediate=3,logic_facing=west_toup]
rftools:counter_block[intermediate=3,logic_facing=west_todown]
rftools:counter_block[intermediate=3,logic_facing=east_tonorth]
rftools:counter_block[intermediate=3,logic_facing=east_tosouth]
rftools:counter_block[intermediate=3,logic_facing=east_toup]
rftools:counter_block[intermediate=3,logic_facing=east_todown]
rftools:logic_block[intermediate=0,logic_facing=down_tonorth]
rftools:logic_block[intermediate=0,logic_facing=down_tosouth]
rftools:logic_block[intermediate=0,logic_facing=down_towest]
rftools:logic_block[intermediate=0,logic_facing=down_toeast]
rftools:logic_block[intermediate=0,logic_facing=up_tonorth]
rftools:logic_block[intermediate=0,logic_facing=up_tosouth]
rftools:logic_block[intermediate=0,logic_facing=up_towest]
rftools:logic_block[intermediate=0,logic_facing=up_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_towest]
rftools:logic_block[intermediate=0,logic_facing=north_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_toup]
rftools:logic_block[intermediate=0,logic_facing=north_todown]
rftools:logic_block[intermediate=0,logic_facing=south_towest]
rftools:logic_block[intermediate=0,logic_facing=south_toeast]
rftools:logic_block[intermediate=0,logic_facing=south_toup]
rftools:logic_block[intermediate=0,logic_facing=south_todown]
rftools:logic_block[intermediate=0,logic_facing=west_tonorth]
rftools:logic_block[intermediate=0,logic_facing=west_tosouth]
rftools:logic_block[intermediate=0,logic_facing=west_toup]
rftools:logic_block[intermediate=0,logic_facing=west_todown]
rftools:logic_block[intermediate=0,logic_facing=east_tonorth]
rftools:logic_block[intermediate=0,logic_facing=east_tosouth]
rftools:logic_block[intermediate=0,logic_facing=east_toup]
rftools:logic_block[intermediate=0,logic_facing=east_todown]
rftools:logic_block[intermediate=1,logic_facing=down_tonorth]
rftools:logic_block[intermediate=1,logic_facing=down_tosouth]
rftools:logic_block[intermediate=1,logic_facing=down_towest]
rftools:logic_block[intermediate=1,logic_facing=down_toeast]
rftools:logic_block[intermediate=1,logic_facing=up_tonorth]
rftools:logic_block[intermediate=1,logic_facing=up_tosouth]
rftools:logic_block[intermediate=1,logic_facing=up_towest]
rftools:logic_block[intermediate=1,logic_facing=up_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_towest]
rftools:logic_block[intermediate=1,logic_facing=north_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_toup]
rftools:logic_block[intermediate=1,logic_facing=north_todown]
rftools:logic_block[intermediate=1,logic_facing=south_towest]
rftools:logic_block[intermediate=1,logic_facing=south_toeast]
rftools:logic_block[intermediate=1,logic_facing=south_toup]
rftools:logic_block[intermediate=1,logic_facing=south_todown]
rftools:logic_block[intermediate=1,logic_facing=west_tonorth]
rftools:logic_block[intermediate=1,logic_facing=west_tosouth]
rftools:logic_block[intermediate=1,logic_facing=west_toup]
rftools:logic_block[intermediate=1,logic_facing=west_todown]
rftools:logic_block[intermediate=1,logic_facing=east_tonorth]
rftools:logic_block[intermediate=1,logic_facing=east_tosouth]
rftools:logic_block[intermediate=1,logic_facing=east_toup]
rftools:logic_block[intermediate=1,logic_facing=east_todown]
rftools:logic_block[intermediate=2,logic_facing=down_tonorth]
rftools:logic_block[intermediate=2,logic_facing=down_tosouth]
rftools:logic_block[intermediate=2,logic_facing=down_towest]
rftools:logic_block[intermediate=2,logic_facing=down_toeast]
rftools:logic_block[intermediate=2,logic_facing=up_tonorth]
rftools:logic_block[intermediate=2,logic_facing=up_tosouth]
rftools:logic_block[intermediate=2,logic_facing=up_towest]
rftools:logic_block[intermediate=2,logic_facing=up_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_towest]
rftools:logic_block[intermediate=2,logic_facing=north_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_toup]
rftools:logic_block[intermediate=2,logic_facing=north_todown]
rftools:logic_block[intermediate=2,logic_facing=south_towest]
rftools:logic_block[intermediate=2,logic_facing=south_toeast]
rftools:logic_block[intermediate=2,logic_facing=south_toup]
rftools:logic_block[intermediate=2,logic_facing=south_todown]
rftools:logic_block[intermediate=2,logic_facing=west_tonorth]
rftools:logic_block[intermediate=2,logic_facing=west_tosouth]
rftools:logic_block[intermediate=2,logic_facing=west_toup]
rftools:logic_block[intermediate=2,logic_facing=west_todown]
rftools:logic_block[intermediate=2,logic_facing=east_tonorth]
rftools:logic_block[intermediate=2,logic_facing=east_tosouth]
rftools:logic_block[intermediate=2,logic_facing=east_toup]
rftools:logic_block[intermediate=2,logic_facing=east_todown]
rftools:logic_block[intermediate=3,logic_facing=down_tonorth]
rftools:logic_block[intermediate=3,logic_facing=down_tosouth]
rftools:logic_block[intermediate=3,logic_facing=down_towest]
rftools:logic_block[intermediate=3,logic_facing=down_toeast]
rftools:logic_block[intermediate=3,logic_facing=up_tonorth]
rftools:logic_block[intermediate=3,logic_facing=up_tosouth]
rftools:logic_block[intermediate=3,logic_facing=up_towest]
rftools:logic_block[intermediate=3,logic_facing=up_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_towest]
rftools:logic_block[intermediate=3,logic_facing=north_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_toup]
rftools:logic_block[intermediate=3,logic_facing=north_todown]
rftools:logic_block[intermediate=3,logic_facing=south_towest]
rftools:logic_block[intermediate=3,logic_facing=south_toeast]
rftools:logic_block[intermediate=3,logic_facing=south_toup]
rftools:logic_block[intermediate=3,logic_facing=south_todown]
rftools:logic_block[intermediate=3,logic_facing=west_tonorth]
rftools:logic_block[intermediate=3,logic_facing=west_tosouth]
rftools:logic_block[intermediate=3,logic_facing=west_toup]
rftools:logic_block[intermediate=3,logic_facing=west_todown]
rftools:logic_block[intermediate=3,logic_facing=east_tonorth]
rftools:logic_block[intermediate=3,logic_facing=east_tosouth]
rftools:logic_block[intermediate=3,logic_facing=east_toup]
rftools:logic_block[intermediate=3,logic_facing=east_todown]
rftools:invchecker_block[intermediate=0,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=down_towest]
rftools:invchecker_block[intermediate=0,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=up_towest]
rftools:invchecker_block[intermediate=0,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_towest]
rftools:invchecker_block[intermediate=0,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_toup]
rftools:invchecker_block[intermediate=0,logic_facing=north_todown]
rftools:invchecker_block[intermediate=0,logic_facing=south_towest]
rftools:invchecker_block[intermediate=0,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=south_toup]
rftools:invchecker_block[intermediate=0,logic_facing=south_todown]
rftools:invchecker_block[intermediate=0,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=west_toup]
rftools:invchecker_block[intermediate=0,logic_facing=west_todown]
rftools:invchecker_block[intermediate=0,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=east_toup]
rftools:invchecker_block[intermediate=0,logic_facing=east_todown]
rftools:invchecker_block[intermediate=1,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=down_towest]
rftools:invchecker_block[intermediate=1,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=up_towest]
rftools:invchecker_block[intermediate=1,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_towest]
rftools:invchecker_block[intermediate=1,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_toup]
rftools:invchecker_block[intermediate=1,logic_facing=north_todown]
rftools:invchecker_block[intermediate=1,logic_facing=south_towest]
rftools:invchecker_block[intermediate=1,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=south_toup]
rftools:invchecker_block[intermediate=1,logic_facing=south_todown]
rftools:invchecker_block[intermediate=1,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=west_toup]
rftools:invchecker_block[intermediate=1,logic_facing=west_todown]
rftools:invchecker_block[intermediate=1,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=east_toup]
rftools:invchecker_block[intermediate=1,logic_facing=east_todown]
rftools:invchecker_block[intermediate=2,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=down_towest]
rftools:invchecker_block[intermediate=2,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=up_towest]
rftools:invchecker_block[intermediate=2,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_towest]
rftools:invchecker_block[intermediate=2,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_toup]
rftools:invchecker_block[intermediate=2,logic_facing=north_todown]
rftools:invchecker_block[intermediate=2,logic_facing=south_towest]
rftools:invchecker_block[intermediate=2,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=south_toup]
rftools:invchecker_block[intermediate=2,logic_facing=south_todown]
rftools:invchecker_block[intermediate=2,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=west_toup]
rftools:invchecker_block[intermediate=2,logic_facing=west_todown]
rftools:invchecker_block[intermediate=2,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=east_toup]
rftools:invchecker_block[intermediate=2,logic_facing=east_todown]
rftools:invchecker_block[intermediate=3,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=down_towest]
rftools:invchecker_block[intermediate=3,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=up_towest]
rftools:invchecker_block[intermediate=3,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_towest]
rftools:invchecker_block[intermediate=3,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_toup]
rftools:invchecker_block[intermediate=3,logic_facing=north_todown]
rftools:invchecker_block[intermediate=3,logic_facing=south_towest]
rftools:invchecker_block[intermediate=3,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=south_toup]
rftools:invchecker_block[intermediate=3,logic_facing=south_todown]
rftools:invchecker_block[intermediate=3,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=west_toup]
rftools:invchecker_block[intermediate=3,logic_facing=west_todown]
rftools:invchecker_block[intermediate=3,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=east_toup]
rftools:invchecker_block[intermediate=3,logic_facing=east_todown]
rftools:sensor_block[intermediate=0,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=down_towest]
rftools:sensor_block[intermediate=0,logic_facing=down_toeast]
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rftools:sensor_block[intermediate=0,logic_facing=up_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_towest]
rftools:sensor_block[intermediate=0,logic_facing=north_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_toup]
rftools:sensor_block[intermediate=0,logic_facing=north_todown]
rftools:sensor_block[intermediate=0,logic_facing=south_towest]
rftools:sensor_block[intermediate=0,logic_facing=south_toeast]
rftools:sensor_block[intermediate=0,logic_facing=south_toup]
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rftools:sensor_block[intermediate=0,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=west_toup]
rftools:sensor_block[intermediate=0,logic_facing=west_todown]
rftools:sensor_block[intermediate=0,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=east_toup]
rftools:sensor_block[intermediate=0,logic_facing=east_todown]
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rftools:sensor_block[intermediate=1,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=down_towest]
rftools:sensor_block[intermediate=1,logic_facing=down_toeast]
rftools:sensor_block[intermediate=1,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=up_towest]
rftools:sensor_block[intermediate=1,logic_facing=up_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_towest]
rftools:sensor_block[intermediate=1,logic_facing=north_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_toup]
rftools:sensor_block[intermediate=1,logic_facing=north_todown]
rftools:sensor_block[intermediate=1,logic_facing=south_towest]
rftools:sensor_block[intermediate=1,logic_facing=south_toeast]
rftools:sensor_block[intermediate=1,logic_facing=south_toup]
rftools:sensor_block[intermediate=1,logic_facing=south_todown]
rftools:sensor_block[intermediate=1,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=west_toup]
rftools:sensor_block[intermediate=1,logic_facing=west_todown]
rftools:sensor_block[intermediate=1,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=east_toup]
rftools:sensor_block[intermediate=1,logic_facing=east_todown]
rftools:sensor_block[intermediate=2,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=down_towest]
rftools:sensor_block[intermediate=2,logic_facing=down_toeast]
rftools:sensor_block[intermediate=2,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=up_towest]
rftools:sensor_block[intermediate=2,logic_facing=up_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_towest]
rftools:sensor_block[intermediate=2,logic_facing=north_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_toup]
rftools:sensor_block[intermediate=2,logic_facing=north_todown]
rftools:sensor_block[intermediate=2,logic_facing=south_towest]
rftools:sensor_block[intermediate=2,logic_facing=south_toeast]
rftools:sensor_block[intermediate=2,logic_facing=south_toup]
rftools:sensor_block[intermediate=2,logic_facing=south_todown]
rftools:sensor_block[intermediate=2,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=west_toup]
rftools:sensor_block[intermediate=2,logic_facing=west_todown]
rftools:sensor_block[intermediate=2,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=east_toup]
rftools:sensor_block[intermediate=2,logic_facing=east_todown]
rftools:sensor_block[intermediate=3,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=down_towest]
rftools:sensor_block[intermediate=3,logic_facing=down_toeast]
rftools:sensor_block[intermediate=3,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=up_towest]
rftools:sensor_block[intermediate=3,logic_facing=up_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_towest]
rftools:sensor_block[intermediate=3,logic_facing=north_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_toup]
rftools:sensor_block[intermediate=3,logic_facing=north_todown]
rftools:sensor_block[intermediate=3,logic_facing=south_towest]
rftools:sensor_block[intermediate=3,logic_facing=south_toeast]
rftools:sensor_block[intermediate=3,logic_facing=south_toup]
rftools:sensor_block[intermediate=3,logic_facing=south_todown]
rftools:sensor_block[intermediate=3,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=west_toup]
rftools:sensor_block[intermediate=3,logic_facing=west_todown]
rftools:sensor_block[intermediate=3,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=east_toup]
rftools:sensor_block[intermediate=3,logic_facing=east_todown]
rftools:analog_block[intermediate=0,logic_facing=down_tonorth]
rftools:analog_block[intermediate=0,logic_facing=down_tosouth]
rftools:analog_block[intermediate=0,logic_facing=down_towest]
rftools:analog_block[intermediate=0,logic_facing=down_toeast]
rftools:analog_block[intermediate=0,logic_facing=up_tonorth]
rftools:analog_block[intermediate=0,logic_facing=up_tosouth]
rftools:analog_block[intermediate=0,logic_facing=up_towest]
rftools:analog_block[intermediate=0,logic_facing=up_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_towest]
rftools:analog_block[intermediate=0,logic_facing=north_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_toup]
rftools:analog_block[intermediate=0,logic_facing=north_todown]
rftools:analog_block[intermediate=0,logic_facing=south_towest]
rftools:analog_block[intermediate=0,logic_facing=south_toeast]
rftools:analog_block[intermediate=0,logic_facing=south_toup]
rftools:analog_block[intermediate=0,logic_facing=south_todown]
rftools:analog_block[intermediate=0,logic_facing=west_tonorth]
rftools:analog_block[intermediate=0,logic_facing=west_tosouth]
rftools:analog_block[intermediate=0,logic_facing=west_toup]
rftools:analog_block[intermediate=0,logic_facing=west_todown]
rftools:analog_block[intermediate=0,logic_facing=east_tonorth]
rftools:analog_block[intermediate=0,logic_facing=east_tosouth]
rftools:analog_block[intermediate=0,logic_facing=east_toup]
rftools:analog_block[intermediate=0,logic_facing=east_todown]
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rftools:analog_block[intermediate=1,logic_facing=down_tosouth]
rftools:analog_block[intermediate=1,logic_facing=down_towest]
rftools:analog_block[intermediate=1,logic_facing=down_toeast]
rftools:analog_block[intermediate=1,logic_facing=up_tonorth]
rftools:analog_block[intermediate=1,logic_facing=up_tosouth]
rftools:analog_block[intermediate=1,logic_facing=up_towest]
rftools:analog_block[intermediate=1,logic_facing=up_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_towest]
rftools:analog_block[intermediate=1,logic_facing=north_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_toup]
rftools:analog_block[intermediate=1,logic_facing=north_todown]
rftools:analog_block[intermediate=1,logic_facing=south_towest]
rftools:analog_block[intermediate=1,logic_facing=south_toeast]
rftools:analog_block[intermediate=1,logic_facing=south_toup]
rftools:analog_block[intermediate=1,logic_facing=south_todown]
rftools:analog_block[intermediate=1,logic_facing=west_tonorth]
rftools:analog_block[intermediate=1,logic_facing=west_tosouth]
rftools:analog_block[intermediate=1,logic_facing=west_toup]
rftools:analog_block[intermediate=1,logic_facing=west_todown]
rftools:analog_block[intermediate=1,logic_facing=east_tonorth]
rftools:analog_block[intermediate=1,logic_facing=east_tosouth]
rftools:analog_block[intermediate=1,logic_facing=east_toup]
rftools:analog_block[intermediate=1,logic_facing=east_todown]
rftools:analog_block[intermediate=2,logic_facing=down_tonorth]
rftools:analog_block[intermediate=2,logic_facing=down_tosouth]
rftools:analog_block[intermediate=2,logic_facing=down_towest]
rftools:analog_block[intermediate=2,logic_facing=down_toeast]
rftools:analog_block[intermediate=2,logic_facing=up_tonorth]
rftools:analog_block[intermediate=2,logic_facing=up_tosouth]
rftools:analog_block[intermediate=2,logic_facing=up_towest]
rftools:analog_block[intermediate=2,logic_facing=up_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_towest]
rftools:analog_block[intermediate=2,logic_facing=north_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_toup]
rftools:analog_block[intermediate=2,logic_facing=north_todown]
rftools:analog_block[intermediate=2,logic_facing=south_towest]
rftools:analog_block[intermediate=2,logic_facing=south_toeast]
rftools:analog_block[intermediate=2,logic_facing=south_toup]
rftools:analog_block[intermediate=2,logic_facing=south_todown]
rftools:analog_block[intermediate=2,logic_facing=west_tonorth]
rftools:analog_block[intermediate=2,logic_facing=west_tosouth]
rftools:analog_block[intermediate=2,logic_facing=west_toup]
rftools:analog_block[intermediate=2,logic_facing=west_todown]
rftools:analog_block[intermediate=2,logic_facing=east_tonorth]
rftools:analog_block[intermediate=2,logic_facing=east_tosouth]
rftools:analog_block[intermediate=2,logic_facing=east_toup]
rftools:analog_block[intermediate=2,logic_facing=east_todown]
rftools:analog_block[intermediate=3,logic_facing=down_tonorth]
rftools:analog_block[intermediate=3,logic_facing=down_tosouth]
rftools:analog_block[intermediate=3,logic_facing=down_towest]
rftools:analog_block[intermediate=3,logic_facing=down_toeast]
rftools:analog_block[intermediate=3,logic_facing=up_tonorth]
rftools:analog_block[intermediate=3,logic_facing=up_tosouth]
rftools:analog_block[intermediate=3,logic_facing=up_towest]
rftools:analog_block[intermediate=3,logic_facing=up_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_towest]
rftools:analog_block[intermediate=3,logic_facing=north_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_toup]
rftools:analog_block[intermediate=3,logic_facing=north_todown]
rftools:analog_block[intermediate=3,logic_facing=south_towest]
rftools:analog_block[intermediate=3,logic_facing=south_toeast]
rftools:analog_block[intermediate=3,logic_facing=south_toup]
rftools:analog_block[intermediate=3,logic_facing=south_todown]
rftools:analog_block[intermediate=3,logic_facing=west_tonorth]
rftools:analog_block[intermediate=3,logic_facing=west_tosouth]
rftools:analog_block[intermediate=3,logic_facing=west_toup]
rftools:analog_block[intermediate=3,logic_facing=west_todown]
rftools:analog_block[intermediate=3,logic_facing=east_tonorth]
rftools:analog_block[intermediate=3,logic_facing=east_tosouth]
rftools:analog_block[intermediate=3,logic_facing=east_toup]
rftools:analog_block[intermediate=3,logic_facing=east_todown]
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rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=15]
rftools:wire_block[intermediate=0,logic_facing=down_tonorth]
rftools:wire_block[intermediate=0,logic_facing=down_tosouth]
rftools:wire_block[intermediate=0,logic_facing=down_towest]
rftools:wire_block[intermediate=0,logic_facing=down_toeast]
rftools:wire_block[intermediate=0,logic_facing=up_tonorth]
rftools:wire_block[intermediate=0,logic_facing=up_tosouth]
rftools:wire_block[intermediate=0,logic_facing=up_towest]
rftools:wire_block[intermediate=0,logic_facing=up_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_towest]
rftools:wire_block[intermediate=0,logic_facing=north_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_toup]
rftools:wire_block[intermediate=0,logic_facing=north_todown]
rftools:wire_block[intermediate=0,logic_facing=south_towest]
rftools:wire_block[intermediate=0,logic_facing=south_toeast]
rftools:wire_block[intermediate=0,logic_facing=south_toup]
rftools:wire_block[intermediate=0,logic_facing=south_todown]
rftools:wire_block[intermediate=0,logic_facing=west_tonorth]
rftools:wire_block[intermediate=0,logic_facing=west_tosouth]
rftools:wire_block[intermediate=0,logic_facing=west_toup]
rftools:wire_block[intermediate=0,logic_facing=west_todown]
rftools:wire_block[intermediate=0,logic_facing=east_tonorth]
rftools:wire_block[intermediate=0,logic_facing=east_tosouth]
rftools:wire_block[intermediate=0,logic_facing=east_toup]
rftools:wire_block[intermediate=0,logic_facing=east_todown]
rftools:wire_block[intermediate=1,logic_facing=down_tonorth]
rftools:wire_block[intermediate=1,logic_facing=down_tosouth]
rftools:wire_block[intermediate=1,logic_facing=down_towest]
rftools:wire_block[intermediate=1,logic_facing=down_toeast]
rftools:wire_block[intermediate=1,logic_facing=up_tonorth]
rftools:wire_block[intermediate=1,logic_facing=up_tosouth]
rftools:wire_block[intermediate=1,logic_facing=up_towest]
rftools:wire_block[intermediate=1,logic_facing=up_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_towest]
rftools:wire_block[intermediate=1,logic_facing=north_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_toup]
rftools:wire_block[intermediate=1,logic_facing=north_todown]
rftools:wire_block[intermediate=1,logic_facing=south_towest]
rftools:wire_block[intermediate=1,logic_facing=south_toeast]
rftools:wire_block[intermediate=1,logic_facing=south_toup]
rftools:wire_block[intermediate=1,logic_facing=south_todown]
rftools:wire_block[intermediate=1,logic_facing=west_tonorth]
rftools:wire_block[intermediate=1,logic_facing=west_tosouth]
rftools:wire_block[intermediate=1,logic_facing=west_toup]
rftools:wire_block[intermediate=1,logic_facing=west_todown]
rftools:wire_block[intermediate=1,logic_facing=east_tonorth]
rftools:wire_block[intermediate=1,logic_facing=east_tosouth]
rftools:wire_block[intermediate=1,logic_facing=east_toup]
rftools:wire_block[intermediate=1,logic_facing=east_todown]
rftools:wire_block[intermediate=2,logic_facing=down_tonorth]
rftools:wire_block[intermediate=2,logic_facing=down_tosouth]
rftools:wire_block[intermediate=2,logic_facing=down_towest]
rftools:wire_block[intermediate=2,logic_facing=down_toeast]
rftools:wire_block[intermediate=2,logic_facing=up_tonorth]
rftools:wire_block[intermediate=2,logic_facing=up_tosouth]
rftools:wire_block[intermediate=2,logic_facing=up_towest]
rftools:wire_block[intermediate=2,logic_facing=up_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_towest]
rftools:wire_block[intermediate=2,logic_facing=north_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_toup]
rftools:wire_block[intermediate=2,logic_facing=north_todown]
rftools:wire_block[intermediate=2,logic_facing=south_towest]
rftools:wire_block[intermediate=2,logic_facing=south_toeast]
rftools:wire_block[intermediate=2,logic_facing=south_toup]
rftools:wire_block[intermediate=2,logic_facing=south_todown]
rftools:wire_block[intermediate=2,logic_facing=west_tonorth]
rftools:wire_block[intermediate=2,logic_facing=west_tosouth]
rftools:wire_block[intermediate=2,logic_facing=west_toup]
rftools:wire_block[intermediate=2,logic_facing=west_todown]
rftools:wire_block[intermediate=2,logic_facing=east_tonorth]
rftools:wire_block[intermediate=2,logic_facing=east_tosouth]
rftools:wire_block[intermediate=2,logic_facing=east_toup]
rftools:wire_block[intermediate=2,logic_facing=east_todown]
rftools:wire_block[intermediate=3,logic_facing=down_tonorth]
rftools:wire_block[intermediate=3,logic_facing=down_tosouth]
rftools:wire_block[intermediate=3,logic_facing=down_towest]
rftools:wire_block[intermediate=3,logic_facing=down_toeast]
rftools:wire_block[intermediate=3,logic_facing=up_tonorth]
rftools:wire_block[intermediate=3,logic_facing=up_tosouth]
rftools:wire_block[intermediate=3,logic_facing=up_towest]
rftools:wire_block[intermediate=3,logic_facing=up_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_towest]
rftools:wire_block[intermediate=3,logic_facing=north_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_toup]
rftools:wire_block[intermediate=3,logic_facing=north_todown]
rftools:wire_block[intermediate=3,logic_facing=south_towest]
rftools:wire_block[intermediate=3,logic_facing=south_toeast]
rftools:wire_block[intermediate=3,logic_facing=south_toup]
rftools:wire_block[intermediate=3,logic_facing=south_todown]
rftools:wire_block[intermediate=3,logic_facing=west_tonorth]
rftools:wire_block[intermediate=3,logic_facing=west_tosouth]
rftools:wire_block[intermediate=3,logic_facing=west_toup]
rftools:wire_block[intermediate=3,logic_facing=west_todown]
rftools:wire_block[intermediate=3,logic_facing=east_tonorth]
rftools:wire_block[intermediate=3,logic_facing=east_tosouth]
rftools:wire_block[intermediate=3,logic_facing=east_toup]
rftools:wire_block[intermediate=3,logic_facing=east_todown]
rftools:timer_block[intermediate=0,logic_facing=down_tonorth]
rftools:timer_block[intermediate=0,logic_facing=down_tosouth]
rftools:timer_block[intermediate=0,logic_facing=down_towest]
rftools:timer_block[intermediate=0,logic_facing=down_toeast]
rftools:timer_block[intermediate=0,logic_facing=up_tonorth]
rftools:timer_block[intermediate=0,logic_facing=up_tosouth]
rftools:timer_block[intermediate=0,logic_facing=up_towest]
rftools:timer_block[intermediate=0,logic_facing=up_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_towest]
rftools:timer_block[intermediate=0,logic_facing=north_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_toup]
rftools:timer_block[intermediate=0,logic_facing=north_todown]
rftools:timer_block[intermediate=0,logic_facing=south_towest]
rftools:timer_block[intermediate=0,logic_facing=south_toeast]
rftools:timer_block[intermediate=0,logic_facing=south_toup]
rftools:timer_block[intermediate=0,logic_facing=south_todown]
rftools:timer_block[intermediate=0,logic_facing=west_tonorth]
rftools:timer_block[intermediate=0,logic_facing=west_tosouth]
rftools:timer_block[intermediate=0,logic_facing=west_toup]
rftools:timer_block[intermediate=0,logic_facing=west_todown]
rftools:timer_block[intermediate=0,logic_facing=east_tonorth]
rftools:timer_block[intermediate=0,logic_facing=east_tosouth]
rftools:timer_block[intermediate=0,logic_facing=east_toup]
rftools:timer_block[intermediate=0,logic_facing=east_todown]
rftools:timer_block[intermediate=1,logic_facing=down_tonorth]
rftools:timer_block[intermediate=1,logic_facing=down_tosouth]
rftools:timer_block[intermediate=1,logic_facing=down_towest]
rftools:timer_block[intermediate=1,logic_facing=down_toeast]
rftools:timer_block[intermediate=1,logic_facing=up_tonorth]
rftools:timer_block[intermediate=1,logic_facing=up_tosouth]
rftools:timer_block[intermediate=1,logic_facing=up_towest]
rftools:timer_block[intermediate=1,logic_facing=up_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_towest]
rftools:timer_block[intermediate=1,logic_facing=north_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_toup]
rftools:timer_block[intermediate=1,logic_facing=north_todown]
rftools:timer_block[intermediate=1,logic_facing=south_towest]
rftools:timer_block[intermediate=1,logic_facing=south_toeast]
rftools:timer_block[intermediate=1,logic_facing=south_toup]
rftools:timer_block[intermediate=1,logic_facing=south_todown]
rftools:timer_block[intermediate=1,logic_facing=west_tonorth]
rftools:timer_block[intermediate=1,logic_facing=west_tosouth]
rftools:timer_block[intermediate=1,logic_facing=west_toup]
rftools:timer_block[intermediate=1,logic_facing=west_todown]
rftools:timer_block[intermediate=1,logic_facing=east_tonorth]
rftools:timer_block[intermediate=1,logic_facing=east_tosouth]
rftools:timer_block[intermediate=1,logic_facing=east_toup]
rftools:timer_block[intermediate=1,logic_facing=east_todown]
rftools:timer_block[intermediate=2,logic_facing=down_tonorth]
rftools:timer_block[intermediate=2,logic_facing=down_tosouth]
rftools:timer_block[intermediate=2,logic_facing=down_towest]
rftools:timer_block[intermediate=2,logic_facing=down_toeast]
rftools:timer_block[intermediate=2,logic_facing=up_tonorth]
rftools:timer_block[intermediate=2,logic_facing=up_tosouth]
rftools:timer_block[intermediate=2,logic_facing=up_towest]
rftools:timer_block[intermediate=2,logic_facing=up_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_towest]
rftools:timer_block[intermediate=2,logic_facing=north_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_toup]
rftools:timer_block[intermediate=2,logic_facing=north_todown]
rftools:timer_block[intermediate=2,logic_facing=south_towest]
rftools:timer_block[intermediate=2,logic_facing=south_toeast]
rftools:timer_block[intermediate=2,logic_facing=south_toup]
rftools:timer_block[intermediate=2,logic_facing=south_todown]
rftools:timer_block[intermediate=2,logic_facing=west_tonorth]
rftools:timer_block[intermediate=2,logic_facing=west_tosouth]
rftools:timer_block[intermediate=2,logic_facing=west_toup]
rftools:timer_block[intermediate=2,logic_facing=west_todown]
rftools:timer_block[intermediate=2,logic_facing=east_tonorth]
rftools:timer_block[intermediate=2,logic_facing=east_tosouth]
rftools:timer_block[intermediate=2,logic_facing=east_toup]
rftools:timer_block[intermediate=2,logic_facing=east_todown]
rftools:timer_block[intermediate=3,logic_facing=down_tonorth]
rftools:timer_block[intermediate=3,logic_facing=down_tosouth]
rftools:timer_block[intermediate=3,logic_facing=down_towest]
rftools:timer_block[intermediate=3,logic_facing=down_toeast]
rftools:timer_block[intermediate=3,logic_facing=up_tonorth]
rftools:timer_block[intermediate=3,logic_facing=up_tosouth]
rftools:timer_block[intermediate=3,logic_facing=up_towest]
rftools:timer_block[intermediate=3,logic_facing=up_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_towest]
rftools:timer_block[intermediate=3,logic_facing=north_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_toup]
rftools:timer_block[intermediate=3,logic_facing=north_todown]
rftools:timer_block[intermediate=3,logic_facing=south_towest]
rftools:timer_block[intermediate=3,logic_facing=south_toeast]
rftools:timer_block[intermediate=3,logic_facing=south_toup]
rftools:timer_block[intermediate=3,logic_facing=south_todown]
rftools:timer_block[intermediate=3,logic_facing=west_tonorth]
rftools:timer_block[intermediate=3,logic_facing=west_tosouth]
rftools:timer_block[intermediate=3,logic_facing=west_toup]
rftools:timer_block[intermediate=3,logic_facing=west_todown]
rftools:timer_block[intermediate=3,logic_facing=east_tonorth]
rftools:timer_block[intermediate=3,logic_facing=east_tosouth]
rftools:timer_block[intermediate=3,logic_facing=east_toup]
rftools:timer_block[intermediate=3,logic_facing=east_todown]
rftools:machine_infuser[facing=down]
rftools:machine_infuser[facing=up]
rftools:machine_infuser[facing=north]
rftools:machine_infuser[facing=south]
rftools:machine_infuser[facing=west]
rftools:machine_infuser[facing=east]
rftools:space_chamber
rftools:space_chamber_controller
rftools:support_block[status=0]
rftools:support_block[status=1]
rftools:support_block[status=2]
rftools:builder[facing=north]
rftools:builder[facing=south]
rftools:builder[facing=west]
rftools:builder[facing=east]
rftools:composer[facing=down]
rftools:composer[facing=up]
rftools:composer[facing=north]
rftools:composer[facing=south]
rftools:composer[facing=west]
rftools:composer[facing=east]
rftools:locator[facing=down]
rftools:locator[facing=up]
rftools:locator[facing=north]
rftools:locator[facing=south]
rftools:locator[facing=west]
rftools:locator[facing=east]
rftools:projector[facing=north]
rftools:projector[facing=south]
rftools:projector[facing=west]
rftools:projector[facing=east]
rftools:scanner[facing=down]
rftools:scanner[facing=up]
rftools:scanner[facing=north]
rftools:scanner[facing=south]
rftools:scanner[facing=west]
rftools:scanner[facing=east]
rftools:remote_scanner[facing=down]
rftools:remote_scanner[facing=up]
rftools:remote_scanner[facing=north]
rftools:remote_scanner[facing=south]
rftools:remote_scanner[facing=west]
rftools:remote_scanner[facing=east]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=output]
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rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=output]
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rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=output]
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rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=input]
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rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=output]
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rftools:powercell_simple[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=input,west=none]
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rftools:powercell_simple[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=output]
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rftools:powercell_simple[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=output]
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rftools:powercell_simple[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=none,up=output,west=output]
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rftools:powercell_simple[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=output,south=input,up=input,west=output]
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rftools:powercell_simple[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=output,south=output,up=none,west=none]
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rftools:powercell_simple[down=output,east=none,north=output,south=output,up=none,west=output]
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rftools:powercell_simple[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=none,west=output]
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rftools:powercell_simple[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=none,up=output,west=none]
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rftools:powercell_simple[down=output,east=input,north=none,south=input,up=none,west=none]
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rftools:powercell_simple[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=none,south=output,up=output,west=none]
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rftools:powercell_simple[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=none,up=none,west=none]
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rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=output]
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rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=none]
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rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=output]
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rftools:powercell_simple[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:relay[enabled=true,facing=down]
rftools:relay[enabled=true,facing=up]
rftools:relay[enabled=true,facing=north]
rftools:relay[enabled=true,facing=south]
rftools:relay[enabled=true,facing=west]
rftools:relay[enabled=true,facing=east]
rftools:relay[enabled=false,facing=down]
rftools:relay[enabled=false,facing=up]
rftools:relay[enabled=false,facing=north]
rftools:relay[enabled=false,facing=south]
rftools:relay[enabled=false,facing=west]
rftools:relay[enabled=false,facing=east]
rftools:rf_monitor[facing=down,level=0]
rftools:rf_monitor[facing=down,level=1]
rftools:rf_monitor[facing=down,level=2]
rftools:rf_monitor[facing=down,level=3]
rftools:rf_monitor[facing=down,level=4]
rftools:rf_monitor[facing=down,level=5]
rftools:rf_monitor[facing=up,level=0]
rftools:rf_monitor[facing=up,level=1]
rftools:rf_monitor[facing=up,level=2]
rftools:rf_monitor[facing=up,level=3]
rftools:rf_monitor[facing=up,level=4]
rftools:rf_monitor[facing=up,level=5]
rftools:rf_monitor[facing=north,level=0]
rftools:rf_monitor[facing=north,level=1]
rftools:rf_monitor[facing=north,level=2]
rftools:rf_monitor[facing=north,level=3]
rftools:rf_monitor[facing=north,level=4]
rftools:rf_monitor[facing=north,level=5]
rftools:rf_monitor[facing=south,level=0]
rftools:rf_monitor[facing=south,level=1]
rftools:rf_monitor[facing=south,level=2]
rftools:rf_monitor[facing=south,level=3]
rftools:rf_monitor[facing=south,level=4]
rftools:rf_monitor[facing=south,level=5]
rftools:rf_monitor[facing=west,level=0]
rftools:rf_monitor[facing=west,level=1]
rftools:rf_monitor[facing=west,level=2]
rftools:rf_monitor[facing=west,level=3]
rftools:rf_monitor[facing=west,level=4]
rftools:rf_monitor[facing=west,level=5]
rftools:rf_monitor[facing=east,level=0]
rftools:rf_monitor[facing=east,level=1]
rftools:rf_monitor[facing=east,level=2]
rftools:rf_monitor[facing=east,level=3]
rftools:rf_monitor[facing=east,level=4]
rftools:rf_monitor[facing=east,level=5]
rftools:liquid_monitor[facing=down,level=0]
rftools:liquid_monitor[facing=down,level=1]
rftools:liquid_monitor[facing=down,level=2]
rftools:liquid_monitor[facing=down,level=3]
rftools:liquid_monitor[facing=down,level=4]
rftools:liquid_monitor[facing=down,level=5]
rftools:liquid_monitor[facing=up,level=0]
rftools:liquid_monitor[facing=up,level=1]
rftools:liquid_monitor[facing=up,level=2]
rftools:liquid_monitor[facing=up,level=3]
rftools:liquid_monitor[facing=up,level=4]
rftools:liquid_monitor[facing=up,level=5]
rftools:liquid_monitor[facing=north,level=0]
rftools:liquid_monitor[facing=north,level=1]
rftools:liquid_monitor[facing=north,level=2]
rftools:liquid_monitor[facing=north,level=3]
rftools:liquid_monitor[facing=north,level=4]
rftools:liquid_monitor[facing=north,level=5]
rftools:liquid_monitor[facing=south,level=0]
rftools:liquid_monitor[facing=south,level=1]
rftools:liquid_monitor[facing=south,level=2]
rftools:liquid_monitor[facing=south,level=3]
rftools:liquid_monitor[facing=south,level=4]
rftools:liquid_monitor[facing=south,level=5]
rftools:liquid_monitor[facing=west,level=0]
rftools:liquid_monitor[facing=west,level=1]
rftools:liquid_monitor[facing=west,level=2]
rftools:liquid_monitor[facing=west,level=3]
rftools:liquid_monitor[facing=west,level=4]
rftools:liquid_monitor[facing=west,level=5]
rftools:liquid_monitor[facing=east,level=0]
rftools:liquid_monitor[facing=east,level=1]
rftools:liquid_monitor[facing=east,level=2]
rftools:liquid_monitor[facing=east,level=3]
rftools:liquid_monitor[facing=east,level=4]
rftools:liquid_monitor[facing=east,level=5]
rftools:shield_block1
rftools:shield_block2
rftools:shield_block3
rftools:shield_block4
rftools:invisible_shield_block
rftools:notick_invisible_shield_block
rftools:invisible_shield_block_opaque
rftools:notick_invisible_shield_block_opaque
rftools:shield_template_block[color=blue]
rftools:shield_template_block[color=red]
rftools:shield_template_block[color=green]
rftools:shield_template_block[color=yellow]
rftools:solid_shield_block[iconside=0,icontopdown=0]
rftools:solid_shield_block[iconside=0,icontopdown=1]
rftools:solid_shield_block[iconside=0,icontopdown=2]
rftools:solid_shield_block[iconside=0,icontopdown=3]
rftools:solid_shield_block[iconside=0,icontopdown=4]
rftools:solid_shield_block[iconside=0,icontopdown=5]
rftools:solid_shield_block[iconside=1,icontopdown=0]
rftools:solid_shield_block[iconside=1,icontopdown=1]
rftools:solid_shield_block[iconside=1,icontopdown=2]
rftools:solid_shield_block[iconside=1,icontopdown=3]
rftools:solid_shield_block[iconside=1,icontopdown=4]
rftools:solid_shield_block[iconside=1,icontopdown=5]
rftools:solid_shield_block[iconside=2,icontopdown=0]
rftools:solid_shield_block[iconside=2,icontopdown=1]
rftools:solid_shield_block[iconside=2,icontopdown=2]
rftools:solid_shield_block[iconside=2,icontopdown=3]
rftools:solid_shield_block[iconside=2,icontopdown=4]
rftools:solid_shield_block[iconside=2,icontopdown=5]
rftools:solid_shield_block[iconside=3,icontopdown=0]
rftools:solid_shield_block[iconside=3,icontopdown=1]
rftools:solid_shield_block[iconside=3,icontopdown=2]
rftools:solid_shield_block[iconside=3,icontopdown=3]
rftools:solid_shield_block[iconside=3,icontopdown=4]
rftools:solid_shield_block[iconside=3,icontopdown=5]
rftools:solid_shield_block[iconside=4,icontopdown=0]
rftools:solid_shield_block[iconside=4,icontopdown=1]
rftools:solid_shield_block[iconside=4,icontopdown=2]
rftools:solid_shield_block[iconside=4,icontopdown=3]
rftools:solid_shield_block[iconside=4,icontopdown=4]
rftools:solid_shield_block[iconside=4,icontopdown=5]
rftools:solid_shield_block[iconside=5,icontopdown=0]
rftools:solid_shield_block[iconside=5,icontopdown=1]
rftools:solid_shield_block[iconside=5,icontopdown=2]
rftools:solid_shield_block[iconside=5,icontopdown=3]
rftools:solid_shield_block[iconside=5,icontopdown=4]
rftools:solid_shield_block[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block[iconside=0,icontopdown=0]
rftools:notick_solid_shield_block[iconside=0,icontopdown=1]
rftools:notick_solid_shield_block[iconside=0,icontopdown=2]
rftools:notick_solid_shield_block[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block[iconside=5,icontopdown=5]
rftools:camo_shield_block
rftools:notick_camo_shield_block
rftools:solid_shield_block_opaque[iconside=0,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:camo_shield_block_opaque
rftools:notick_camo_shield_block_opaque
rftools:environmental_controller
rftools:spawner[facing=down]
rftools:spawner[facing=up]
rftools:spawner[facing=north]
rftools:spawner[facing=south]
rftools:spawner[facing=west]
rftools:spawner[facing=east]
rftools:matter_beamer[working=true]
rftools:matter_beamer[working=false]
rftools:block_protector[facing=down,working=true]
rftools:block_protector[facing=down,working=false]
rftools:block_protector[facing=up,working=true]
rftools:block_protector[facing=up,working=false]
rftools:block_protector[facing=north,working=true]
rftools:block_protector[facing=north,working=false]
rftools:block_protector[facing=south,working=true]
rftools:block_protector[facing=south,working=false]
rftools:block_protector[facing=west,working=true]
rftools:block_protector[facing=west,working=false]
rftools:block_protector[facing=east,working=true]
rftools:block_protector[facing=east,working=false]
rftools:item_filter
rftools:security_manager[facing=down]
rftools:security_manager[facing=up]
rftools:security_manager[facing=north]
rftools:security_manager[facing=south]
rftools:security_manager[facing=west]
rftools:security_manager[facing=east]
rftools:endergenic
rftools:pearl_injector[facing=down]
rftools:pearl_injector[facing=up]
rftools:pearl_injector[facing=north]
rftools:pearl_injector[facing=south]
rftools:pearl_injector[facing=west]
rftools:pearl_injector[facing=east]
rftools:ender_monitor[intermediate=0,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=down_towest]
rftools:ender_monitor[intermediate=0,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=up_towest]
rftools:ender_monitor[intermediate=0,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_towest]
rftools:ender_monitor[intermediate=0,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_toup]
rftools:ender_monitor[intermediate=0,logic_facing=north_todown]
rftools:ender_monitor[intermediate=0,logic_facing=south_towest]
rftools:ender_monitor[intermediate=0,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=south_toup]
rftools:ender_monitor[intermediate=0,logic_facing=south_todown]
rftools:ender_monitor[intermediate=0,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=west_toup]
rftools:ender_monitor[intermediate=0,logic_facing=west_todown]
rftools:ender_monitor[intermediate=0,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=east_toup]
rftools:ender_monitor[intermediate=0,logic_facing=east_todown]
rftools:ender_monitor[intermediate=1,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=down_towest]
rftools:ender_monitor[intermediate=1,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=up_towest]
rftools:ender_monitor[intermediate=1,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_towest]
rftools:ender_monitor[intermediate=1,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_toup]
rftools:ender_monitor[intermediate=1,logic_facing=north_todown]
rftools:ender_monitor[intermediate=1,logic_facing=south_towest]
rftools:ender_monitor[intermediate=1,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=south_toup]
rftools:ender_monitor[intermediate=1,logic_facing=south_todown]
rftools:ender_monitor[intermediate=1,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=west_toup]
rftools:ender_monitor[intermediate=1,logic_facing=west_todown]
rftools:ender_monitor[intermediate=1,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=east_toup]
rftools:ender_monitor[intermediate=1,logic_facing=east_todown]
rftools:ender_monitor[intermediate=2,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=down_towest]
rftools:ender_monitor[intermediate=2,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=up_towest]
rftools:ender_monitor[intermediate=2,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_towest]
rftools:ender_monitor[intermediate=2,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_toup]
rftools:ender_monitor[intermediate=2,logic_facing=north_todown]
rftools:ender_monitor[intermediate=2,logic_facing=south_towest]
rftools:ender_monitor[intermediate=2,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=south_toup]
rftools:ender_monitor[intermediate=2,logic_facing=south_todown]
rftools:ender_monitor[intermediate=2,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=west_toup]
rftools:ender_monitor[intermediate=2,logic_facing=west_todown]
rftools:ender_monitor[intermediate=2,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=east_toup]
rftools:ender_monitor[intermediate=2,logic_facing=east_todown]
rftools:ender_monitor[intermediate=3,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=down_towest]
rftools:ender_monitor[intermediate=3,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=up_towest]
rftools:ender_monitor[intermediate=3,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_towest]
rftools:ender_monitor[intermediate=3,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_toup]
rftools:ender_monitor[intermediate=3,logic_facing=north_todown]
rftools:ender_monitor[intermediate=3,logic_facing=south_towest]
rftools:ender_monitor[intermediate=3,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=south_toup]
rftools:ender_monitor[intermediate=3,logic_facing=south_todown]
rftools:ender_monitor[intermediate=3,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=west_toup]
rftools:ender_monitor[intermediate=3,logic_facing=west_todown]
rftools:ender_monitor[intermediate=3,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=east_toup]
rftools:ender_monitor[intermediate=3,logic_facing=east_todown]
rftools:storage_scanner[facing=down]
rftools:storage_scanner[facing=up]
rftools:storage_scanner[facing=north]
rftools:storage_scanner[facing=south]
rftools:storage_scanner[facing=west]
rftools:storage_scanner[facing=east]
rftools:elevator[facing=north]
rftools:elevator[facing=south]
rftools:elevator[facing=west]
rftools:elevator[facing=east]
rftools:booster
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
ironfurnaces:iron_furnace_idle[facing=north]
ironfurnaces:iron_furnace_idle[facing=south]
ironfurnaces:iron_furnace_idle[facing=west]
ironfurnaces:iron_furnace_idle[facing=east]
ironfurnaces:iron_furnace_active[facing=north]
ironfurnaces:iron_furnace_active[facing=south]
ironfurnaces:iron_furnace_active[facing=west]
ironfurnaces:iron_furnace_active[facing=east]
ironfurnaces:gold_furnace_idle[facing=north]
ironfurnaces:gold_furnace_idle[facing=south]
ironfurnaces:gold_furnace_idle[facing=west]
ironfurnaces:gold_furnace_idle[facing=east]
ironfurnaces:gold_furnace_active[facing=north]
ironfurnaces:gold_furnace_active[facing=south]
ironfurnaces:gold_furnace_active[facing=west]
ironfurnaces:gold_furnace_active[facing=east]
ironfurnaces:diamond_furnace_idle[facing=north]
ironfurnaces:diamond_furnace_idle[facing=south]
ironfurnaces:diamond_furnace_idle[facing=west]
ironfurnaces:diamond_furnace_idle[facing=east]
ironfurnaces:diamond_furnace_active[facing=north]
ironfurnaces:diamond_furnace_active[facing=south]
ironfurnaces:diamond_furnace_active[facing=west]
ironfurnaces:diamond_furnace_active[facing=east]
ironfurnaces:glass_furnace_idle[facing=north]
ironfurnaces:glass_furnace_idle[facing=south]
ironfurnaces:glass_furnace_idle[facing=west]
ironfurnaces:glass_furnace_idle[facing=east]
ironfurnaces:glass_furnace_active[facing=north]
ironfurnaces:glass_furnace_active[facing=south]
ironfurnaces:glass_furnace_active[facing=west]
ironfurnaces:glass_furnace_active[facing=east]
ironfurnaces:obsidian_furnace_idle[facing=north]
ironfurnaces:obsidian_furnace_idle[facing=south]
ironfurnaces:obsidian_furnace_idle[facing=west]
ironfurnaces:obsidian_furnace_idle[facing=east]
ironfurnaces:obsidian_furnace_active[facing=north]
ironfurnaces:obsidian_furnace_active[facing=south]
ironfurnaces:obsidian_furnace_active[facing=west]
ironfurnaces:obsidian_furnace_active[facing=east]
irontanks:copper_tank[joined_below=true]
irontanks:copper_tank[joined_below=false]
irontanks:iron_tank[joined_below=true]
irontanks:iron_tank[joined_below=false]
irontanks:silver_tank[joined_below=true]
irontanks:silver_tank[joined_below=false]
irontanks:gold_tank[joined_below=true]
irontanks:gold_tank[joined_below=false]
irontanks:diamond_tank[joined_below=true]
irontanks:diamond_tank[joined_below=false]
irontanks:obsidian_tank[joined_below=true]
irontanks:obsidian_tank[joined_below=false]
irontanks:emerald_tank[joined_below=true]
irontanks:emerald_tank[joined_below=false]
irontanks:creative_tank
irontanks:void_tank[joined_below=true]
irontanks:void_tank[joined_below=false]
lcrdrfs:robo_dino_egg
lcrdrfs:crop_creeper_chilli[age=0]
lcrdrfs:crop_creeper_chilli[age=1]
lcrdrfs:crop_creeper_chilli[age=2]
lcrdrfs:crop_creeper_chilli[age=3]
lcrdrfs:crop_creeper_chilli[age=4]
lcrdrfs:crop_creeper_chilli[age=5]
lcrdrfs:crop_creeper_chilli[age=6]
lcrdrfs:crop_creeper_chilli[age=7]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
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logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:frame[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_junction[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:security_station[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
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logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:crafting_table_fuzzy[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:statistics_table[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_rf[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_eu[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:power_provider_mj[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=true,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,rotation=3]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=0]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=1]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=2]
logisticspipes:program_compiler[active=false,connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,rotation=3]
logisticspipes:solid_block[block_sub_type=0]
logisticspipes:solid_block[block_sub_type=1]
logisticspipes:solid_block[block_sub_type=2]
logisticspipes:solid_block[block_sub_type=3]
logisticspipes:solid_block[block_sub_type=4]
logisticspipes:solid_block[block_sub_type=5]
logisticspipes:solid_block[block_sub_type=6]
logisticspipes:solid_block[block_sub_type=7]
logisticspipes:solid_block[block_sub_type=8]
logisticspipes:solid_block[block_sub_type=9]
logisticspipes:solid_block[block_sub_type=10]
logisticspipes:solid_block[block_sub_type=11]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=true,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=true,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=true,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=true,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=true,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=true,model_type=request_table,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=none,rotation=3]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=0]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=1]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=2]
logisticspipes:pipe[connection_0=false,connection_1=false,connection_2=false,connection_3=false,connection_4=false,connection_5=false,model_type=request_table,rotation=3]
logisticspipes:sub_multiblock
mekanismgenerators:generator[active=true,facing=down,type=heat_generator]
mekanismgenerators:generator[active=true,facing=down,type=solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=gas_generator]
mekanismgenerators:generator[active=true,facing=down,type=bio_generator]
mekanismgenerators:generator[active=true,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=wind_generator]
mekanismgenerators:generator[active=true,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=up,type=heat_generator]
mekanismgenerators:generator[active=true,facing=up,type=solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=gas_generator]
mekanismgenerators:generator[active=true,facing=up,type=bio_generator]
mekanismgenerators:generator[active=true,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=wind_generator]
mekanismgenerators:generator[active=true,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=north,type=heat_generator]
mekanismgenerators:generator[active=true,facing=north,type=solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=gas_generator]
mekanismgenerators:generator[active=true,facing=north,type=bio_generator]
mekanismgenerators:generator[active=true,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=wind_generator]
mekanismgenerators:generator[active=true,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=south,type=heat_generator]
mekanismgenerators:generator[active=true,facing=south,type=solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=gas_generator]
mekanismgenerators:generator[active=true,facing=south,type=bio_generator]
mekanismgenerators:generator[active=true,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=wind_generator]
mekanismgenerators:generator[active=true,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=west,type=heat_generator]
mekanismgenerators:generator[active=true,facing=west,type=solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=gas_generator]
mekanismgenerators:generator[active=true,facing=west,type=bio_generator]
mekanismgenerators:generator[active=true,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=wind_generator]
mekanismgenerators:generator[active=true,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=east,type=heat_generator]
mekanismgenerators:generator[active=true,facing=east,type=solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=gas_generator]
mekanismgenerators:generator[active=true,facing=east,type=bio_generator]
mekanismgenerators:generator[active=true,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=wind_generator]
mekanismgenerators:generator[active=true,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=east,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=down,type=heat_generator]
mekanismgenerators:generator[active=false,facing=down,type=solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=gas_generator]
mekanismgenerators:generator[active=false,facing=down,type=bio_generator]
mekanismgenerators:generator[active=false,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=wind_generator]
mekanismgenerators:generator[active=false,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=up,type=heat_generator]
mekanismgenerators:generator[active=false,facing=up,type=solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=gas_generator]
mekanismgenerators:generator[active=false,facing=up,type=bio_generator]
mekanismgenerators:generator[active=false,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=wind_generator]
mekanismgenerators:generator[active=false,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=north,type=heat_generator]
mekanismgenerators:generator[active=false,facing=north,type=solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=gas_generator]
mekanismgenerators:generator[active=false,facing=north,type=bio_generator]
mekanismgenerators:generator[active=false,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=wind_generator]
mekanismgenerators:generator[active=false,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=south,type=heat_generator]
mekanismgenerators:generator[active=false,facing=south,type=solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=gas_generator]
mekanismgenerators:generator[active=false,facing=south,type=bio_generator]
mekanismgenerators:generator[active=false,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=wind_generator]
mekanismgenerators:generator[active=false,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=west,type=heat_generator]
mekanismgenerators:generator[active=false,facing=west,type=solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=gas_generator]
mekanismgenerators:generator[active=false,facing=west,type=bio_generator]
mekanismgenerators:generator[active=false,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=wind_generator]
mekanismgenerators:generator[active=false,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=east,type=heat_generator]
mekanismgenerators:generator[active=false,facing=east,type=solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=gas_generator]
mekanismgenerators:generator[active=false,facing=east,type=bio_generator]
mekanismgenerators:generator[active=false,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=wind_generator]
mekanismgenerators:generator[active=false,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=east,type=saturating_condenser]
mekanismgenerators:reactor[active=true,type=reactor_controller]
mekanismgenerators:reactor[active=true,type=reactor_frame]
mekanismgenerators:reactor[active=true,type=reactor_port]
mekanismgenerators:reactor[active=true,type=reactor_logic_adapter]
mekanismgenerators:reactor[active=false,type=reactor_controller]
mekanismgenerators:reactor[active=false,type=reactor_frame]
mekanismgenerators:reactor[active=false,type=reactor_port]
mekanismgenerators:reactor[active=false,type=reactor_logic_adapter]
mekanismgenerators:reactorglass[active=true,type=reactor_glass]
mekanismgenerators:reactorglass[active=true,type=laser_focus_matrix]
mekanismgenerators:reactorglass[active=false,type=reactor_glass]
mekanismgenerators:reactorglass[active=false,type=laser_focus_matrix]
modularforcefieldsystem:adv_security[active=true,facing=down]
modularforcefieldsystem:adv_security[active=true,facing=up]
modularforcefieldsystem:adv_security[active=true,facing=north]
modularforcefieldsystem:adv_security[active=true,facing=south]
modularforcefieldsystem:adv_security[active=true,facing=west]
modularforcefieldsystem:adv_security[active=true,facing=east]
modularforcefieldsystem:adv_security[active=false,facing=down]
modularforcefieldsystem:adv_security[active=false,facing=up]
modularforcefieldsystem:adv_security[active=false,facing=north]
modularforcefieldsystem:adv_security[active=false,facing=south]
modularforcefieldsystem:adv_security[active=false,facing=west]
modularforcefieldsystem:adv_security[active=false,facing=east]
modularforcefieldsystem:area_defense[active=true,facing=down]
modularforcefieldsystem:area_defense[active=true,facing=up]
modularforcefieldsystem:area_defense[active=true,facing=north]
modularforcefieldsystem:area_defense[active=true,facing=south]
modularforcefieldsystem:area_defense[active=true,facing=west]
modularforcefieldsystem:area_defense[active=true,facing=east]
modularforcefieldsystem:area_defense[active=false,facing=down]
modularforcefieldsystem:area_defense[active=false,facing=up]
modularforcefieldsystem:area_defense[active=false,facing=north]
modularforcefieldsystem:area_defense[active=false,facing=south]
modularforcefieldsystem:area_defense[active=false,facing=west]
modularforcefieldsystem:area_defense[active=false,facing=east]
modularforcefieldsystem:capacitor[active=true,facing=down]
modularforcefieldsystem:capacitor[active=true,facing=up]
modularforcefieldsystem:capacitor[active=true,facing=north]
modularforcefieldsystem:capacitor[active=true,facing=south]
modularforcefieldsystem:capacitor[active=true,facing=west]
modularforcefieldsystem:capacitor[active=true,facing=east]
modularforcefieldsystem:capacitor[active=false,facing=down]
modularforcefieldsystem:capacitor[active=false,facing=up]
modularforcefieldsystem:capacitor[active=false,facing=north]
modularforcefieldsystem:capacitor[active=false,facing=south]
modularforcefieldsystem:capacitor[active=false,facing=west]
modularforcefieldsystem:capacitor[active=false,facing=east]
modularforcefieldsystem:control_system[active=true,facing=down]
modularforcefieldsystem:control_system[active=true,facing=up]
modularforcefieldsystem:control_system[active=true,facing=north]
modularforcefieldsystem:control_system[active=true,facing=south]
modularforcefieldsystem:control_system[active=true,facing=west]
modularforcefieldsystem:control_system[active=true,facing=east]
modularforcefieldsystem:control_system[active=false,facing=down]
modularforcefieldsystem:control_system[active=false,facing=up]
modularforcefieldsystem:control_system[active=false,facing=north]
modularforcefieldsystem:control_system[active=false,facing=south]
modularforcefieldsystem:control_system[active=false,facing=west]
modularforcefieldsystem:control_system[active=false,facing=east]
modularforcefieldsystem:extractor[active=true,facing=down]
modularforcefieldsystem:extractor[active=true,facing=up]
modularforcefieldsystem:extractor[active=true,facing=north]
modularforcefieldsystem:extractor[active=true,facing=south]
modularforcefieldsystem:extractor[active=true,facing=west]
modularforcefieldsystem:extractor[active=true,facing=east]
modularforcefieldsystem:extractor[active=false,facing=down]
modularforcefieldsystem:extractor[active=false,facing=up]
modularforcefieldsystem:extractor[active=false,facing=north]
modularforcefieldsystem:extractor[active=false,facing=south]
modularforcefieldsystem:extractor[active=false,facing=west]
modularforcefieldsystem:extractor[active=false,facing=east]
modularforcefieldsystem:force_field[type=camoflage]
modularforcefieldsystem:force_field[type=default]
modularforcefieldsystem:force_field[type=zapper]
modularforcefieldsystem:force_field[type=area]
modularforcefieldsystem:force_field[type=containment]
modularforcefieldsystem:force_field[type=light]
modularforcefieldsystem:monazit_ore
modularforcefieldsystem:projector[active=true,facing=down,type=0]
modularforcefieldsystem:projector[active=true,facing=down,type=1]
modularforcefieldsystem:projector[active=true,facing=down,type=2]
modularforcefieldsystem:projector[active=true,facing=down,type=3]
modularforcefieldsystem:projector[active=true,facing=down,type=4]
modularforcefieldsystem:projector[active=true,facing=down,type=5]
modularforcefieldsystem:projector[active=true,facing=down,type=6]
modularforcefieldsystem:projector[active=true,facing=down,type=7]
modularforcefieldsystem:projector[active=true,facing=down,type=8]
modularforcefieldsystem:projector[active=true,facing=up,type=0]
modularforcefieldsystem:projector[active=true,facing=up,type=1]
modularforcefieldsystem:projector[active=true,facing=up,type=2]
modularforcefieldsystem:projector[active=true,facing=up,type=3]
modularforcefieldsystem:projector[active=true,facing=up,type=4]
modularforcefieldsystem:projector[active=true,facing=up,type=5]
modularforcefieldsystem:projector[active=true,facing=up,type=6]
modularforcefieldsystem:projector[active=true,facing=up,type=7]
modularforcefieldsystem:projector[active=true,facing=up,type=8]
modularforcefieldsystem:projector[active=true,facing=north,type=0]
modularforcefieldsystem:projector[active=true,facing=north,type=1]
modularforcefieldsystem:projector[active=true,facing=north,type=2]
modularforcefieldsystem:projector[active=true,facing=north,type=3]
modularforcefieldsystem:projector[active=true,facing=north,type=4]
modularforcefieldsystem:projector[active=true,facing=north,type=5]
modularforcefieldsystem:projector[active=true,facing=north,type=6]
modularforcefieldsystem:projector[active=true,facing=north,type=7]
modularforcefieldsystem:projector[active=true,facing=north,type=8]
modularforcefieldsystem:projector[active=true,facing=south,type=0]
modularforcefieldsystem:projector[active=true,facing=south,type=1]
modularforcefieldsystem:projector[active=true,facing=south,type=2]
modularforcefieldsystem:projector[active=true,facing=south,type=3]
modularforcefieldsystem:projector[active=true,facing=south,type=4]
modularforcefieldsystem:projector[active=true,facing=south,type=5]
modularforcefieldsystem:projector[active=true,facing=south,type=6]
modularforcefieldsystem:projector[active=true,facing=south,type=7]
modularforcefieldsystem:projector[active=true,facing=south,type=8]
modularforcefieldsystem:projector[active=true,facing=west,type=0]
modularforcefieldsystem:projector[active=true,facing=west,type=1]
modularforcefieldsystem:projector[active=true,facing=west,type=2]
modularforcefieldsystem:projector[active=true,facing=west,type=3]
modularforcefieldsystem:projector[active=true,facing=west,type=4]
modularforcefieldsystem:projector[active=true,facing=west,type=5]
modularforcefieldsystem:projector[active=true,facing=west,type=6]
modularforcefieldsystem:projector[active=true,facing=west,type=7]
modularforcefieldsystem:projector[active=true,facing=west,type=8]
modularforcefieldsystem:projector[active=true,facing=east,type=0]
modularforcefieldsystem:projector[active=true,facing=east,type=1]
modularforcefieldsystem:projector[active=true,facing=east,type=2]
modularforcefieldsystem:projector[active=true,facing=east,type=3]
modularforcefieldsystem:projector[active=true,facing=east,type=4]
modularforcefieldsystem:projector[active=true,facing=east,type=5]
modularforcefieldsystem:projector[active=true,facing=east,type=6]
modularforcefieldsystem:projector[active=true,facing=east,type=7]
modularforcefieldsystem:projector[active=true,facing=east,type=8]
modularforcefieldsystem:projector[active=false,facing=down,type=0]
modularforcefieldsystem:projector[active=false,facing=down,type=1]
modularforcefieldsystem:projector[active=false,facing=down,type=2]
modularforcefieldsystem:projector[active=false,facing=down,type=3]
modularforcefieldsystem:projector[active=false,facing=down,type=4]
modularforcefieldsystem:projector[active=false,facing=down,type=5]
modularforcefieldsystem:projector[active=false,facing=down,type=6]
modularforcefieldsystem:projector[active=false,facing=down,type=7]
modularforcefieldsystem:projector[active=false,facing=down,type=8]
modularforcefieldsystem:projector[active=false,facing=up,type=0]
modularforcefieldsystem:projector[active=false,facing=up,type=1]
modularforcefieldsystem:projector[active=false,facing=up,type=2]
modularforcefieldsystem:projector[active=false,facing=up,type=3]
modularforcefieldsystem:projector[active=false,facing=up,type=4]
modularforcefieldsystem:projector[active=false,facing=up,type=5]
modularforcefieldsystem:projector[active=false,facing=up,type=6]
modularforcefieldsystem:projector[active=false,facing=up,type=7]
modularforcefieldsystem:projector[active=false,facing=up,type=8]
modularforcefieldsystem:projector[active=false,facing=north,type=0]
modularforcefieldsystem:projector[active=false,facing=north,type=1]
modularforcefieldsystem:projector[active=false,facing=north,type=2]
modularforcefieldsystem:projector[active=false,facing=north,type=3]
modularforcefieldsystem:projector[active=false,facing=north,type=4]
modularforcefieldsystem:projector[active=false,facing=north,type=5]
modularforcefieldsystem:projector[active=false,facing=north,type=6]
modularforcefieldsystem:projector[active=false,facing=north,type=7]
modularforcefieldsystem:projector[active=false,facing=north,type=8]
modularforcefieldsystem:projector[active=false,facing=south,type=0]
modularforcefieldsystem:projector[active=false,facing=south,type=1]
modularforcefieldsystem:projector[active=false,facing=south,type=2]
modularforcefieldsystem:projector[active=false,facing=south,type=3]
modularforcefieldsystem:projector[active=false,facing=south,type=4]
modularforcefieldsystem:projector[active=false,facing=south,type=5]
modularforcefieldsystem:projector[active=false,facing=south,type=6]
modularforcefieldsystem:projector[active=false,facing=south,type=7]
modularforcefieldsystem:projector[active=false,facing=south,type=8]
modularforcefieldsystem:projector[active=false,facing=west,type=0]
modularforcefieldsystem:projector[active=false,facing=west,type=1]
modularforcefieldsystem:projector[active=false,facing=west,type=2]
modularforcefieldsystem:projector[active=false,facing=west,type=3]
modularforcefieldsystem:projector[active=false,facing=west,type=4]
modularforcefieldsystem:projector[active=false,facing=west,type=5]
modularforcefieldsystem:projector[active=false,facing=west,type=6]
modularforcefieldsystem:projector[active=false,facing=west,type=7]
modularforcefieldsystem:projector[active=false,facing=west,type=8]
modularforcefieldsystem:projector[active=false,facing=east,type=0]
modularforcefieldsystem:projector[active=false,facing=east,type=1]
modularforcefieldsystem:projector[active=false,facing=east,type=2]
modularforcefieldsystem:projector[active=false,facing=east,type=3]
modularforcefieldsystem:projector[active=false,facing=east,type=4]
modularforcefieldsystem:projector[active=false,facing=east,type=5]
modularforcefieldsystem:projector[active=false,facing=east,type=6]
modularforcefieldsystem:projector[active=false,facing=east,type=7]
modularforcefieldsystem:projector[active=false,facing=east,type=8]
modularforcefieldsystem:security_storage[active=true,facing=down]
modularforcefieldsystem:security_storage[active=true,facing=up]
modularforcefieldsystem:security_storage[active=true,facing=north]
modularforcefieldsystem:security_storage[active=true,facing=south]
modularforcefieldsystem:security_storage[active=true,facing=west]
modularforcefieldsystem:security_storage[active=true,facing=east]
modularforcefieldsystem:security_storage[active=false,facing=down]
modularforcefieldsystem:security_storage[active=false,facing=up]
modularforcefieldsystem:security_storage[active=false,facing=north]
modularforcefieldsystem:security_storage[active=false,facing=south]
modularforcefieldsystem:security_storage[active=false,facing=west]
modularforcefieldsystem:security_storage[active=false,facing=east]
mob_grinding_utils:fan[facing=down,powered=true]
mob_grinding_utils:fan[facing=down,powered=false]
mob_grinding_utils:fan[facing=up,powered=true]
mob_grinding_utils:fan[facing=up,powered=false]
mob_grinding_utils:fan[facing=north,powered=true]
mob_grinding_utils:fan[facing=north,powered=false]
mob_grinding_utils:fan[facing=south,powered=true]
mob_grinding_utils:fan[facing=south,powered=false]
mob_grinding_utils:fan[facing=west,powered=true]
mob_grinding_utils:fan[facing=west,powered=false]
mob_grinding_utils:fan[facing=east,powered=true]
mob_grinding_utils:fan[facing=east,powered=false]
mob_grinding_utils:saw[facing=down,powered=true]
mob_grinding_utils:saw[facing=down,powered=false]
mob_grinding_utils:saw[facing=up,powered=true]
mob_grinding_utils:saw[facing=up,powered=false]
mob_grinding_utils:saw[facing=north,powered=true]
mob_grinding_utils:saw[facing=north,powered=false]
mob_grinding_utils:saw[facing=south,powered=true]
mob_grinding_utils:saw[facing=south,powered=false]
mob_grinding_utils:saw[facing=west,powered=true]
mob_grinding_utils:saw[facing=west,powered=false]
mob_grinding_utils:saw[facing=east,powered=true]
mob_grinding_utils:saw[facing=east,powered=false]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=item]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=none,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=none,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:spikes[facing=down]
mob_grinding_utils:spikes[facing=up]
mob_grinding_utils:spikes[facing=north]
mob_grinding_utils:spikes[facing=south]
mob_grinding_utils:spikes[facing=west]
mob_grinding_utils:spikes[facing=east]
mob_grinding_utils:tank
mob_grinding_utils:tank_sink
mob_grinding_utils:xp_tap[facing=down,powered=true]
mob_grinding_utils:xp_tap[facing=down,powered=false]
mob_grinding_utils:xp_tap[facing=up,powered=true]
mob_grinding_utils:xp_tap[facing=up,powered=false]
mob_grinding_utils:xp_tap[facing=north,powered=true]
mob_grinding_utils:xp_tap[facing=north,powered=false]
mob_grinding_utils:xp_tap[facing=south,powered=true]
mob_grinding_utils:xp_tap[facing=south,powered=false]
mob_grinding_utils:xp_tap[facing=west,powered=true]
mob_grinding_utils:xp_tap[facing=west,powered=false]
mob_grinding_utils:xp_tap[facing=east,powered=true]
mob_grinding_utils:xp_tap[facing=east,powered=false]
mob_grinding_utils:wither_muffler[mode=true]
mob_grinding_utils:wither_muffler[mode=false]
mob_grinding_utils:dragon_muffler[mode=true]
mob_grinding_utils:dragon_muffler[mode=false]
mob_grinding_utils:dark_oak_stone
mob_grinding_utils:entity_conveyor[facing=north]
mob_grinding_utils:entity_conveyor[facing=south]
mob_grinding_utils:entity_conveyor[facing=west]
mob_grinding_utils:entity_conveyor[facing=east]
mob_grinding_utils:ender_inhibitor_on[type=down_north]
mob_grinding_utils:ender_inhibitor_on[type=down_south]
mob_grinding_utils:ender_inhibitor_on[type=down_west]
mob_grinding_utils:ender_inhibitor_on[type=down_east]
mob_grinding_utils:ender_inhibitor_on[type=up_north]
mob_grinding_utils:ender_inhibitor_on[type=up_south]
mob_grinding_utils:ender_inhibitor_on[type=up_west]
mob_grinding_utils:ender_inhibitor_on[type=up_east]
mob_grinding_utils:ender_inhibitor_on[type=north]
mob_grinding_utils:ender_inhibitor_on[type=south]
mob_grinding_utils:ender_inhibitor_on[type=west]
mob_grinding_utils:ender_inhibitor_on[type=east]
mob_grinding_utils:ender_inhibitor_off[type=down_north]
mob_grinding_utils:ender_inhibitor_off[type=down_south]
mob_grinding_utils:ender_inhibitor_off[type=down_west]
mob_grinding_utils:ender_inhibitor_off[type=down_east]
mob_grinding_utils:ender_inhibitor_off[type=up_north]
mob_grinding_utils:ender_inhibitor_off[type=up_south]
mob_grinding_utils:ender_inhibitor_off[type=up_west]
mob_grinding_utils:ender_inhibitor_off[type=up_east]
mob_grinding_utils:ender_inhibitor_off[type=north]
mob_grinding_utils:ender_inhibitor_off[type=south]
mob_grinding_utils:ender_inhibitor_off[type=west]
mob_grinding_utils:ender_inhibitor_off[type=east]
morecharcoal:charcoal_block
morecharcoal:sugarcane_charcoal_block
morecharcoal:carrot_charcoal_block
morecharcoal:beet_charcoal_block
morecharcoal:apple_charcoal_block
morecharcoal:chorus_charcoal_block
morecharcoal:potato_charcoal_block
morecharcoal:egg_charcoal_block
morecharcoal:bread_charcoal_block
morecharcoal:melon_charcoal_block
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=open,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=connected,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=open,south=closed,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=open,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=connected,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=connected,south=closed,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=open,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=connected,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=open,north=closed,south=closed,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=open,up=closed,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=open,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=open,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=open,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=connected,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=connected,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=connected,west=closed]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=closed,west=open]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=closed,west=connected]
pneumaticcraft:pressure_tube[down=open,east=connected,north=open,south=connected,up=closed,west=closed]
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pneumaticcraft:pressure_tube[down=closed,east=closed,north=connected,south=connected,up=open,west=closed]
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pneumaticcraft:pressure_tube[down=closed,east=closed,north=connected,south=connected,up=connected,west=closed]
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pneumaticcraft:pressure_tube[down=closed,east=closed,north=closed,south=open,up=closed,west=closed]
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pneumaticcraft:advanced_pressure_tube[down=open,east=open,north=open,south=open,up=open,west=open]
pneumaticcraft:advanced_pressure_tube[down=open,east=open,north=open,south=open,up=open,west=connected]
pneumaticcraft:advanced_pressure_tube[down=open,east=open,north=open,south=open,up=open,west=closed]
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pneumaticcraft:advanced_pressure_tube[down=open,east=open,north=closed,south=open,up=connected,west=open]
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pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=connected,up=closed,west=open]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=connected,up=closed,west=connected]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=connected,up=closed,west=closed]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=open,west=open]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=open,west=connected]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=open,west=closed]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=connected,west=open]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=connected,west=connected]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=connected,west=closed]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=closed,west=open]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=closed,west=connected]
pneumaticcraft:advanced_pressure_tube[down=closed,east=closed,north=closed,south=closed,up=closed,west=closed]
pneumaticcraft:air_compressor[facing=down,on=true]
pneumaticcraft:air_compressor[facing=down,on=false]
pneumaticcraft:air_compressor[facing=up,on=true]
pneumaticcraft:air_compressor[facing=up,on=false]
pneumaticcraft:air_compressor[facing=north,on=true]
pneumaticcraft:air_compressor[facing=north,on=false]
pneumaticcraft:air_compressor[facing=south,on=true]
pneumaticcraft:air_compressor[facing=south,on=false]
pneumaticcraft:air_compressor[facing=west,on=true]
pneumaticcraft:air_compressor[facing=west,on=false]
pneumaticcraft:air_compressor[facing=east,on=true]
pneumaticcraft:air_compressor[facing=east,on=false]
pneumaticcraft:advanced_air_compressor[facing=down,on=true]
pneumaticcraft:advanced_air_compressor[facing=down,on=false]
pneumaticcraft:advanced_air_compressor[facing=up,on=true]
pneumaticcraft:advanced_air_compressor[facing=up,on=false]
pneumaticcraft:advanced_air_compressor[facing=north,on=true]
pneumaticcraft:advanced_air_compressor[facing=north,on=false]
pneumaticcraft:advanced_air_compressor[facing=south,on=true]
pneumaticcraft:advanced_air_compressor[facing=south,on=false]
pneumaticcraft:advanced_air_compressor[facing=west,on=true]
pneumaticcraft:advanced_air_compressor[facing=west,on=false]
pneumaticcraft:advanced_air_compressor[facing=east,on=true]
pneumaticcraft:advanced_air_compressor[facing=east,on=false]
pneumaticcraft:air_cannon[facing=down]
pneumaticcraft:air_cannon[facing=up]
pneumaticcraft:air_cannon[facing=north]
pneumaticcraft:air_cannon[facing=south]
pneumaticcraft:air_cannon[facing=west]
pneumaticcraft:air_cannon[facing=east]
pneumaticcraft:pressure_chamber_wall[wall_state=none]
pneumaticcraft:pressure_chamber_wall[wall_state=center]
pneumaticcraft:pressure_chamber_wall[wall_state=xedge]
pneumaticcraft:pressure_chamber_wall[wall_state=zedge]
pneumaticcraft:pressure_chamber_wall[wall_state=yedge]
pneumaticcraft:pressure_chamber_wall[wall_state=xmin_ymin_zmin]
pneumaticcraft:pressure_chamber_wall[wall_state=xmin_ymin_zmax]
pneumaticcraft:pressure_chamber_wall[wall_state=xmin_ymax_zmin]
pneumaticcraft:pressure_chamber_wall[wall_state=xmin_ymax_zmax]
pneumaticcraft:pressure_chamber_glass
pneumaticcraft:pressure_chamber_valve[facing=down,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=down,formed=false]
pneumaticcraft:pressure_chamber_valve[facing=up,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=up,formed=false]
pneumaticcraft:pressure_chamber_valve[facing=north,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=north,formed=false]
pneumaticcraft:pressure_chamber_valve[facing=south,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=south,formed=false]
pneumaticcraft:pressure_chamber_valve[facing=west,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=west,formed=false]
pneumaticcraft:pressure_chamber_valve[facing=east,formed=true]
pneumaticcraft:pressure_chamber_valve[facing=east,formed=false]
pneumaticcraft:charging_station[charge_pad=true,facing=down]
pneumaticcraft:charging_station[charge_pad=true,facing=up]
pneumaticcraft:charging_station[charge_pad=true,facing=north]
pneumaticcraft:charging_station[charge_pad=true,facing=south]
pneumaticcraft:charging_station[charge_pad=true,facing=west]
pneumaticcraft:charging_station[charge_pad=true,facing=east]
pneumaticcraft:charging_station[charge_pad=false,facing=down]
pneumaticcraft:charging_station[charge_pad=false,facing=up]
pneumaticcraft:charging_station[charge_pad=false,facing=north]
pneumaticcraft:charging_station[charge_pad=false,facing=south]
pneumaticcraft:charging_station[charge_pad=false,facing=west]
pneumaticcraft:charging_station[charge_pad=false,facing=east]
pneumaticcraft:elevator_base[east=true,north=true,south=true,west=true]
pneumaticcraft:elevator_base[east=true,north=true,south=true,west=false]
pneumaticcraft:elevator_base[east=true,north=true,south=false,west=true]
pneumaticcraft:elevator_base[east=true,north=true,south=false,west=false]
pneumaticcraft:elevator_base[east=true,north=false,south=true,west=true]
pneumaticcraft:elevator_base[east=true,north=false,south=true,west=false]
pneumaticcraft:elevator_base[east=true,north=false,south=false,west=true]
pneumaticcraft:elevator_base[east=true,north=false,south=false,west=false]
pneumaticcraft:elevator_base[east=false,north=true,south=true,west=true]
pneumaticcraft:elevator_base[east=false,north=true,south=true,west=false]
pneumaticcraft:elevator_base[east=false,north=true,south=false,west=true]
pneumaticcraft:elevator_base[east=false,north=true,south=false,west=false]
pneumaticcraft:elevator_base[east=false,north=false,south=true,west=true]
pneumaticcraft:elevator_base[east=false,north=false,south=true,west=false]
pneumaticcraft:elevator_base[east=false,north=false,south=false,west=true]
pneumaticcraft:elevator_base[east=false,north=false,south=false,west=false]
pneumaticcraft:elevator_frame[ne=true,nw=true,se=true,sw=true]
pneumaticcraft:elevator_frame[ne=true,nw=true,se=true,sw=false]
pneumaticcraft:elevator_frame[ne=true,nw=true,se=false,sw=true]
pneumaticcraft:elevator_frame[ne=true,nw=true,se=false,sw=false]
pneumaticcraft:elevator_frame[ne=true,nw=false,se=true,sw=true]
pneumaticcraft:elevator_frame[ne=true,nw=false,se=true,sw=false]
pneumaticcraft:elevator_frame[ne=true,nw=false,se=false,sw=true]
pneumaticcraft:elevator_frame[ne=true,nw=false,se=false,sw=false]
pneumaticcraft:elevator_frame[ne=false,nw=true,se=true,sw=true]
pneumaticcraft:elevator_frame[ne=false,nw=true,se=true,sw=false]
pneumaticcraft:elevator_frame[ne=false,nw=true,se=false,sw=true]
pneumaticcraft:elevator_frame[ne=false,nw=true,se=false,sw=false]
pneumaticcraft:elevator_frame[ne=false,nw=false,se=true,sw=true]
pneumaticcraft:elevator_frame[ne=false,nw=false,se=true,sw=false]
pneumaticcraft:elevator_frame[ne=false,nw=false,se=false,sw=true]
pneumaticcraft:elevator_frame[ne=false,nw=false,se=false,sw=false]
pneumaticcraft:pressure_chamber_interface[facing=down]
pneumaticcraft:pressure_chamber_interface[facing=up]
pneumaticcraft:pressure_chamber_interface[facing=north]
pneumaticcraft:pressure_chamber_interface[facing=south]
pneumaticcraft:pressure_chamber_interface[facing=west]
pneumaticcraft:pressure_chamber_interface[facing=east]
pneumaticcraft:vacuum_pump[facing=down]
pneumaticcraft:vacuum_pump[facing=up]
pneumaticcraft:vacuum_pump[facing=north]
pneumaticcraft:vacuum_pump[facing=south]
pneumaticcraft:vacuum_pump[facing=west]
pneumaticcraft:vacuum_pump[facing=east]
pneumaticcraft:pneumatic_door_base[facing=down]
pneumaticcraft:pneumatic_door_base[facing=up]
pneumaticcraft:pneumatic_door_base[facing=north]
pneumaticcraft:pneumatic_door_base[facing=south]
pneumaticcraft:pneumatic_door_base[facing=west]
pneumaticcraft:pneumatic_door_base[facing=east]
pneumaticcraft:pneumatic_door[door_state=closed,facing=down,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=down,top_door=false]
pneumaticcraft:pneumatic_door[door_state=closed,facing=up,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=up,top_door=false]
pneumaticcraft:pneumatic_door[door_state=closed,facing=north,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=north,top_door=false]
pneumaticcraft:pneumatic_door[door_state=closed,facing=south,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=south,top_door=false]
pneumaticcraft:pneumatic_door[door_state=closed,facing=west,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=west,top_door=false]
pneumaticcraft:pneumatic_door[door_state=closed,facing=east,top_door=true]
pneumaticcraft:pneumatic_door[door_state=closed,facing=east,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=down,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=down,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=up,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=up,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=north,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=north,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=south,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=south,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=west,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=west,top_door=false]
pneumaticcraft:pneumatic_door[door_state=moving,facing=east,top_door=true]
pneumaticcraft:pneumatic_door[door_state=moving,facing=east,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=down,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=down,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=up,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=up,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=north,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=north,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=south,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=south,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=west,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=west,top_door=false]
pneumaticcraft:pneumatic_door[door_state=open,facing=east,top_door=true]
pneumaticcraft:pneumatic_door[door_state=open,facing=east,top_door=false]
pneumaticcraft:assembly_io_unit
pneumaticcraft:assembly_platform
pneumaticcraft:assembly_drill
pneumaticcraft:assembly_laser
pneumaticcraft:assembly_controller[down=true,east=true,north=true,south=true,west=true]
pneumaticcraft:assembly_controller[down=true,east=true,north=true,south=true,west=false]
pneumaticcraft:assembly_controller[down=true,east=true,north=true,south=false,west=true]
pneumaticcraft:assembly_controller[down=true,east=true,north=true,south=false,west=false]
pneumaticcraft:assembly_controller[down=true,east=true,north=false,south=true,west=true]
pneumaticcraft:assembly_controller[down=true,east=true,north=false,south=true,west=false]
pneumaticcraft:assembly_controller[down=true,east=true,north=false,south=false,west=true]
pneumaticcraft:assembly_controller[down=true,east=true,north=false,south=false,west=false]
pneumaticcraft:assembly_controller[down=true,east=false,north=true,south=true,west=true]
pneumaticcraft:assembly_controller[down=true,east=false,north=true,south=true,west=false]
pneumaticcraft:assembly_controller[down=true,east=false,north=true,south=false,west=true]
pneumaticcraft:assembly_controller[down=true,east=false,north=true,south=false,west=false]
pneumaticcraft:assembly_controller[down=true,east=false,north=false,south=true,west=true]
pneumaticcraft:assembly_controller[down=true,east=false,north=false,south=true,west=false]
pneumaticcraft:assembly_controller[down=true,east=false,north=false,south=false,west=true]
pneumaticcraft:assembly_controller[down=true,east=false,north=false,south=false,west=false]
pneumaticcraft:assembly_controller[down=false,east=true,north=true,south=true,west=true]
pneumaticcraft:assembly_controller[down=false,east=true,north=true,south=true,west=false]
pneumaticcraft:assembly_controller[down=false,east=true,north=true,south=false,west=true]
pneumaticcraft:assembly_controller[down=false,east=true,north=true,south=false,west=false]
pneumaticcraft:assembly_controller[down=false,east=true,north=false,south=true,west=true]
pneumaticcraft:assembly_controller[down=false,east=true,north=false,south=true,west=false]
pneumaticcraft:assembly_controller[down=false,east=true,north=false,south=false,west=true]
pneumaticcraft:assembly_controller[down=false,east=true,north=false,south=false,west=false]
pneumaticcraft:assembly_controller[down=false,east=false,north=true,south=true,west=true]
pneumaticcraft:assembly_controller[down=false,east=false,north=true,south=true,west=false]
pneumaticcraft:assembly_controller[down=false,east=false,north=true,south=false,west=true]
pneumaticcraft:assembly_controller[down=false,east=false,north=true,south=false,west=false]
pneumaticcraft:assembly_controller[down=false,east=false,north=false,south=true,west=true]
pneumaticcraft:assembly_controller[down=false,east=false,north=false,south=true,west=false]
pneumaticcraft:assembly_controller[down=false,east=false,north=false,south=false,west=true]
pneumaticcraft:assembly_controller[down=false,east=false,north=false,south=false,west=false]
pneumaticcraft:compressed_iron_block
pneumaticcraft:uv_light_box[facing=down,loaded=true]
pneumaticcraft:uv_light_box[facing=down,loaded=false]
pneumaticcraft:uv_light_box[facing=up,loaded=true]
pneumaticcraft:uv_light_box[facing=up,loaded=false]
pneumaticcraft:uv_light_box[facing=north,loaded=true]
pneumaticcraft:uv_light_box[facing=north,loaded=false]
pneumaticcraft:uv_light_box[facing=south,loaded=true]
pneumaticcraft:uv_light_box[facing=south,loaded=false]
pneumaticcraft:uv_light_box[facing=west,loaded=true]
pneumaticcraft:uv_light_box[facing=west,loaded=false]
pneumaticcraft:uv_light_box[facing=east,loaded=true]
pneumaticcraft:uv_light_box[facing=east,loaded=false]
pneumaticcraft:security_station[facing=down]
pneumaticcraft:security_station[facing=up]
pneumaticcraft:security_station[facing=north]
pneumaticcraft:security_station[facing=south]
pneumaticcraft:security_station[facing=west]
pneumaticcraft:security_station[facing=east]
pneumaticcraft:universal_sensor[down=true,east=true,north=true,south=true,west=true]
pneumaticcraft:universal_sensor[down=true,east=true,north=true,south=true,west=false]
pneumaticcraft:universal_sensor[down=true,east=true,north=true,south=false,west=true]
pneumaticcraft:universal_sensor[down=true,east=true,north=true,south=false,west=false]
pneumaticcraft:universal_sensor[down=true,east=true,north=false,south=true,west=true]
pneumaticcraft:universal_sensor[down=true,east=true,north=false,south=true,west=false]
pneumaticcraft:universal_sensor[down=true,east=true,north=false,south=false,west=true]
pneumaticcraft:universal_sensor[down=true,east=true,north=false,south=false,west=false]
pneumaticcraft:universal_sensor[down=true,east=false,north=true,south=true,west=true]
pneumaticcraft:universal_sensor[down=true,east=false,north=true,south=true,west=false]
pneumaticcraft:universal_sensor[down=true,east=false,north=true,south=false,west=true]
pneumaticcraft:universal_sensor[down=true,east=false,north=true,south=false,west=false]
pneumaticcraft:universal_sensor[down=true,east=false,north=false,south=true,west=true]
pneumaticcraft:universal_sensor[down=true,east=false,north=false,south=true,west=false]
pneumaticcraft:universal_sensor[down=true,east=false,north=false,south=false,west=true]
pneumaticcraft:universal_sensor[down=true,east=false,north=false,south=false,west=false]
pneumaticcraft:universal_sensor[down=false,east=true,north=true,south=true,west=true]
pneumaticcraft:universal_sensor[down=false,east=true,north=true,south=true,west=false]
pneumaticcraft:universal_sensor[down=false,east=true,north=true,south=false,west=true]
pneumaticcraft:universal_sensor[down=false,east=true,north=true,south=false,west=false]
pneumaticcraft:universal_sensor[down=false,east=true,north=false,south=true,west=true]
pneumaticcraft:universal_sensor[down=false,east=true,north=false,south=true,west=false]
pneumaticcraft:universal_sensor[down=false,east=true,north=false,south=false,west=true]
pneumaticcraft:universal_sensor[down=false,east=true,north=false,south=false,west=false]
pneumaticcraft:universal_sensor[down=false,east=false,north=true,south=true,west=true]
pneumaticcraft:universal_sensor[down=false,east=false,north=true,south=true,west=false]
pneumaticcraft:universal_sensor[down=false,east=false,north=true,south=false,west=true]
pneumaticcraft:universal_sensor[down=false,east=false,north=true,south=false,west=false]
pneumaticcraft:universal_sensor[down=false,east=false,north=false,south=true,west=true]
pneumaticcraft:universal_sensor[down=false,east=false,north=false,south=true,west=false]
pneumaticcraft:universal_sensor[down=false,east=false,north=false,south=false,west=true]
pneumaticcraft:universal_sensor[down=false,east=false,north=false,south=false,west=false]
pneumaticcraft:aerial_interface[facing=down]
pneumaticcraft:aerial_interface[facing=up]
pneumaticcraft:aerial_interface[facing=north]
pneumaticcraft:aerial_interface[facing=south]
pneumaticcraft:aerial_interface[facing=west]
pneumaticcraft:aerial_interface[facing=east]
pneumaticcraft:electrostatic_compressor
pneumaticcraft:aphorism_tile[facing=down]
pneumaticcraft:aphorism_tile[facing=up]
pneumaticcraft:aphorism_tile[facing=north]
pneumaticcraft:aphorism_tile[facing=south]
pneumaticcraft:aphorism_tile[facing=west]
pneumaticcraft:aphorism_tile[facing=east]
pneumaticcraft:omnidirectional_hopper[facing=down,input=down]
pneumaticcraft:omnidirectional_hopper[facing=down,input=up]
pneumaticcraft:omnidirectional_hopper[facing=down,input=north]
pneumaticcraft:omnidirectional_hopper[facing=down,input=south]
pneumaticcraft:omnidirectional_hopper[facing=down,input=west]
pneumaticcraft:omnidirectional_hopper[facing=down,input=east]
pneumaticcraft:omnidirectional_hopper[facing=up,input=down]
pneumaticcraft:omnidirectional_hopper[facing=up,input=up]
pneumaticcraft:omnidirectional_hopper[facing=up,input=north]
pneumaticcraft:omnidirectional_hopper[facing=up,input=south]
pneumaticcraft:omnidirectional_hopper[facing=up,input=west]
pneumaticcraft:omnidirectional_hopper[facing=up,input=east]
pneumaticcraft:omnidirectional_hopper[facing=north,input=down]
pneumaticcraft:omnidirectional_hopper[facing=north,input=up]
pneumaticcraft:omnidirectional_hopper[facing=north,input=north]
pneumaticcraft:omnidirectional_hopper[facing=north,input=south]
pneumaticcraft:omnidirectional_hopper[facing=north,input=west]
pneumaticcraft:omnidirectional_hopper[facing=north,input=east]
pneumaticcraft:omnidirectional_hopper[facing=south,input=down]
pneumaticcraft:omnidirectional_hopper[facing=south,input=up]
pneumaticcraft:omnidirectional_hopper[facing=south,input=north]
pneumaticcraft:omnidirectional_hopper[facing=south,input=south]
pneumaticcraft:omnidirectional_hopper[facing=south,input=west]
pneumaticcraft:omnidirectional_hopper[facing=south,input=east]
pneumaticcraft:omnidirectional_hopper[facing=west,input=down]
pneumaticcraft:omnidirectional_hopper[facing=west,input=up]
pneumaticcraft:omnidirectional_hopper[facing=west,input=north]
pneumaticcraft:omnidirectional_hopper[facing=west,input=south]
pneumaticcraft:omnidirectional_hopper[facing=west,input=west]
pneumaticcraft:omnidirectional_hopper[facing=west,input=east]
pneumaticcraft:omnidirectional_hopper[facing=east,input=down]
pneumaticcraft:omnidirectional_hopper[facing=east,input=up]
pneumaticcraft:omnidirectional_hopper[facing=east,input=north]
pneumaticcraft:omnidirectional_hopper[facing=east,input=south]
pneumaticcraft:omnidirectional_hopper[facing=east,input=west]
pneumaticcraft:omnidirectional_hopper[facing=east,input=east]
pneumaticcraft:liquid_hopper[facing=down,input=down]
pneumaticcraft:liquid_hopper[facing=down,input=up]
pneumaticcraft:liquid_hopper[facing=down,input=north]
pneumaticcraft:liquid_hopper[facing=down,input=south]
pneumaticcraft:liquid_hopper[facing=down,input=west]
pneumaticcraft:liquid_hopper[facing=down,input=east]
pneumaticcraft:liquid_hopper[facing=up,input=down]
pneumaticcraft:liquid_hopper[facing=up,input=up]
pneumaticcraft:liquid_hopper[facing=up,input=north]
pneumaticcraft:liquid_hopper[facing=up,input=south]
pneumaticcraft:liquid_hopper[facing=up,input=west]
pneumaticcraft:liquid_hopper[facing=up,input=east]
pneumaticcraft:liquid_hopper[facing=north,input=down]
pneumaticcraft:liquid_hopper[facing=north,input=up]
pneumaticcraft:liquid_hopper[facing=north,input=north]
pneumaticcraft:liquid_hopper[facing=north,input=south]
pneumaticcraft:liquid_hopper[facing=north,input=west]
pneumaticcraft:liquid_hopper[facing=north,input=east]
pneumaticcraft:liquid_hopper[facing=south,input=down]
pneumaticcraft:liquid_hopper[facing=south,input=up]
pneumaticcraft:liquid_hopper[facing=south,input=north]
pneumaticcraft:liquid_hopper[facing=south,input=south]
pneumaticcraft:liquid_hopper[facing=south,input=west]
pneumaticcraft:liquid_hopper[facing=south,input=east]
pneumaticcraft:liquid_hopper[facing=west,input=down]
pneumaticcraft:liquid_hopper[facing=west,input=up]
pneumaticcraft:liquid_hopper[facing=west,input=north]
pneumaticcraft:liquid_hopper[facing=west,input=south]
pneumaticcraft:liquid_hopper[facing=west,input=west]
pneumaticcraft:liquid_hopper[facing=west,input=east]
pneumaticcraft:liquid_hopper[facing=east,input=down]
pneumaticcraft:liquid_hopper[facing=east,input=up]
pneumaticcraft:liquid_hopper[facing=east,input=north]
pneumaticcraft:liquid_hopper[facing=east,input=south]
pneumaticcraft:liquid_hopper[facing=east,input=west]
pneumaticcraft:liquid_hopper[facing=east,input=east]
pneumaticcraft:elevator_caller[facing=down]
pneumaticcraft:elevator_caller[facing=up]
pneumaticcraft:elevator_caller[facing=north]
pneumaticcraft:elevator_caller[facing=south]
pneumaticcraft:elevator_caller[facing=west]
pneumaticcraft:elevator_caller[facing=east]
pneumaticcraft:programmer[facing=down]
pneumaticcraft:programmer[facing=up]
pneumaticcraft:programmer[facing=north]
pneumaticcraft:programmer[facing=south]
pneumaticcraft:programmer[facing=west]
pneumaticcraft:programmer[facing=east]
pneumaticcraft:creative_compressor
pneumaticcraft:plastic_mixer
pneumaticcraft:liquid_compressor[facing=down]
pneumaticcraft:liquid_compressor[facing=up]
pneumaticcraft:liquid_compressor[facing=north]
pneumaticcraft:liquid_compressor[facing=south]
pneumaticcraft:liquid_compressor[facing=west]
pneumaticcraft:liquid_compressor[facing=east]
pneumaticcraft:advanced_liquid_compressor[facing=down]
pneumaticcraft:advanced_liquid_compressor[facing=up]
pneumaticcraft:advanced_liquid_compressor[facing=north]
pneumaticcraft:advanced_liquid_compressor[facing=south]
pneumaticcraft:advanced_liquid_compressor[facing=west]
pneumaticcraft:advanced_liquid_compressor[facing=east]
pneumaticcraft:drone_redstone_emitter
pneumaticcraft:heat_sink[facing=down]
pneumaticcraft:heat_sink[facing=up]
pneumaticcraft:heat_sink[facing=north]
pneumaticcraft:heat_sink[facing=south]
pneumaticcraft:heat_sink[facing=west]
pneumaticcraft:heat_sink[facing=east]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
pneumaticcraft:vortex_tube[down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
pneumaticcraft:programmable_controller[facing=down]
pneumaticcraft:programmable_controller[facing=up]
pneumaticcraft:programmable_controller[facing=north]
pneumaticcraft:programmable_controller[facing=south]
pneumaticcraft:programmable_controller[facing=west]
pneumaticcraft:programmable_controller[facing=east]
pneumaticcraft:gas_lift[east=true,north=true,south=true,up=true,west=true]
pneumaticcraft:gas_lift[east=true,north=true,south=true,up=true,west=false]
pneumaticcraft:gas_lift[east=true,north=true,south=true,up=false,west=true]
pneumaticcraft:gas_lift[east=true,north=true,south=true,up=false,west=false]
pneumaticcraft:gas_lift[east=true,north=true,south=false,up=true,west=true]
pneumaticcraft:gas_lift[east=true,north=true,south=false,up=true,west=false]
pneumaticcraft:gas_lift[east=true,north=true,south=false,up=false,west=true]
pneumaticcraft:gas_lift[east=true,north=true,south=false,up=false,west=false]
pneumaticcraft:gas_lift[east=true,north=false,south=true,up=true,west=true]
pneumaticcraft:gas_lift[east=true,north=false,south=true,up=true,west=false]
pneumaticcraft:gas_lift[east=true,north=false,south=true,up=false,west=true]
pneumaticcraft:gas_lift[east=true,north=false,south=true,up=false,west=false]
pneumaticcraft:gas_lift[east=true,north=false,south=false,up=true,west=true]
pneumaticcraft:gas_lift[east=true,north=false,south=false,up=true,west=false]
pneumaticcraft:gas_lift[east=true,north=false,south=false,up=false,west=true]
pneumaticcraft:gas_lift[east=true,north=false,south=false,up=false,west=false]
pneumaticcraft:gas_lift[east=false,north=true,south=true,up=true,west=true]
pneumaticcraft:gas_lift[east=false,north=true,south=true,up=true,west=false]
pneumaticcraft:gas_lift[east=false,north=true,south=true,up=false,west=true]
pneumaticcraft:gas_lift[east=false,north=true,south=true,up=false,west=false]
pneumaticcraft:gas_lift[east=false,north=true,south=false,up=true,west=true]
pneumaticcraft:gas_lift[east=false,north=true,south=false,up=true,west=false]
pneumaticcraft:gas_lift[east=false,north=true,south=false,up=false,west=true]
pneumaticcraft:gas_lift[east=false,north=true,south=false,up=false,west=false]
pneumaticcraft:gas_lift[east=false,north=false,south=true,up=true,west=true]
pneumaticcraft:gas_lift[east=false,north=false,south=true,up=true,west=false]
pneumaticcraft:gas_lift[east=false,north=false,south=true,up=false,west=true]
pneumaticcraft:gas_lift[east=false,north=false,south=true,up=false,west=false]
pneumaticcraft:gas_lift[east=false,north=false,south=false,up=true,west=true]
pneumaticcraft:gas_lift[east=false,north=false,south=false,up=true,west=false]
pneumaticcraft:gas_lift[east=false,north=false,south=false,up=false,west=true]
pneumaticcraft:gas_lift[east=false,north=false,south=false,up=false,west=false]
pneumaticcraft:refinery[facing=down]
pneumaticcraft:refinery[facing=up]
pneumaticcraft:refinery[facing=north]
pneumaticcraft:refinery[facing=south]
pneumaticcraft:refinery[facing=west]
pneumaticcraft:refinery[facing=east]
pneumaticcraft:thermopneumatic_processing_plant[facing=down]
pneumaticcraft:thermopneumatic_processing_plant[facing=up]
pneumaticcraft:thermopneumatic_processing_plant[facing=north]
pneumaticcraft:thermopneumatic_processing_plant[facing=south]
pneumaticcraft:thermopneumatic_processing_plant[facing=west]
pneumaticcraft:thermopneumatic_processing_plant[facing=east]
pneumaticcraft:kerosene_lamp[connected=down,facing=down]
pneumaticcraft:kerosene_lamp[connected=down,facing=up]
pneumaticcraft:kerosene_lamp[connected=down,facing=north]
pneumaticcraft:kerosene_lamp[connected=down,facing=south]
pneumaticcraft:kerosene_lamp[connected=down,facing=west]
pneumaticcraft:kerosene_lamp[connected=down,facing=east]
pneumaticcraft:kerosene_lamp[connected=up,facing=down]
pneumaticcraft:kerosene_lamp[connected=up,facing=up]
pneumaticcraft:kerosene_lamp[connected=up,facing=north]
pneumaticcraft:kerosene_lamp[connected=up,facing=south]
pneumaticcraft:kerosene_lamp[connected=up,facing=west]
pneumaticcraft:kerosene_lamp[connected=up,facing=east]
pneumaticcraft:kerosene_lamp[connected=north,facing=down]
pneumaticcraft:kerosene_lamp[connected=north,facing=up]
pneumaticcraft:kerosene_lamp[connected=north,facing=north]
pneumaticcraft:kerosene_lamp[connected=north,facing=south]
pneumaticcraft:kerosene_lamp[connected=north,facing=west]
pneumaticcraft:kerosene_lamp[connected=north,facing=east]
pneumaticcraft:kerosene_lamp[connected=south,facing=down]
pneumaticcraft:kerosene_lamp[connected=south,facing=up]
pneumaticcraft:kerosene_lamp[connected=south,facing=north]
pneumaticcraft:kerosene_lamp[connected=south,facing=south]
pneumaticcraft:kerosene_lamp[connected=south,facing=west]
pneumaticcraft:kerosene_lamp[connected=south,facing=east]
pneumaticcraft:kerosene_lamp[connected=west,facing=down]
pneumaticcraft:kerosene_lamp[connected=west,facing=up]
pneumaticcraft:kerosene_lamp[connected=west,facing=north]
pneumaticcraft:kerosene_lamp[connected=west,facing=south]
pneumaticcraft:kerosene_lamp[connected=west,facing=west]
pneumaticcraft:kerosene_lamp[connected=west,facing=east]
pneumaticcraft:kerosene_lamp[connected=east,facing=down]
pneumaticcraft:kerosene_lamp[connected=east,facing=up]
pneumaticcraft:kerosene_lamp[connected=east,facing=north]
pneumaticcraft:kerosene_lamp[connected=east,facing=south]
pneumaticcraft:kerosene_lamp[connected=east,facing=west]
pneumaticcraft:kerosene_lamp[connected=east,facing=east]
pneumaticcraft:kerosene_lamp_light
pneumaticcraft:sentry_turret
pneumaticcraft:flux_compressor[facing=down]
pneumaticcraft:flux_compressor[facing=up]
pneumaticcraft:flux_compressor[facing=north]
pneumaticcraft:flux_compressor[facing=south]
pneumaticcraft:flux_compressor[facing=west]
pneumaticcraft:flux_compressor[facing=east]
pneumaticcraft:pneumatic_dynamo[active=true,facing=down]
pneumaticcraft:pneumatic_dynamo[active=true,facing=up]
pneumaticcraft:pneumatic_dynamo[active=true,facing=north]
pneumaticcraft:pneumatic_dynamo[active=true,facing=south]
pneumaticcraft:pneumatic_dynamo[active=true,facing=west]
pneumaticcraft:pneumatic_dynamo[active=true,facing=east]
pneumaticcraft:pneumatic_dynamo[active=false,facing=down]
pneumaticcraft:pneumatic_dynamo[active=false,facing=up]
pneumaticcraft:pneumatic_dynamo[active=false,facing=north]
pneumaticcraft:pneumatic_dynamo[active=false,facing=south]
pneumaticcraft:pneumatic_dynamo[active=false,facing=west]
pneumaticcraft:pneumatic_dynamo[active=false,facing=east]
pneumaticcraft:fake_ice
pneumaticcraft:thermal_compressor
pneumaticcraft:fluid.etchacid[level=0]
pneumaticcraft:fluid.etchacid[level=1]
pneumaticcraft:fluid.etchacid[level=2]
pneumaticcraft:fluid.etchacid[level=3]
pneumaticcraft:fluid.etchacid[level=4]
pneumaticcraft:fluid.etchacid[level=5]
pneumaticcraft:fluid.etchacid[level=6]
pneumaticcraft:fluid.etchacid[level=7]
pneumaticcraft:fluid.etchacid[level=8]
pneumaticcraft:fluid.etchacid[level=9]
pneumaticcraft:fluid.etchacid[level=10]
pneumaticcraft:fluid.etchacid[level=11]
pneumaticcraft:fluid.etchacid[level=12]
pneumaticcraft:fluid.etchacid[level=13]
pneumaticcraft:fluid.etchacid[level=14]
pneumaticcraft:fluid.etchacid[level=15]
pneumaticcraft:fluid.kerosene[level=0]
pneumaticcraft:fluid.kerosene[level=1]
pneumaticcraft:fluid.kerosene[level=2]
pneumaticcraft:fluid.kerosene[level=3]
pneumaticcraft:fluid.kerosene[level=4]
pneumaticcraft:fluid.kerosene[level=5]
pneumaticcraft:fluid.kerosene[level=6]
pneumaticcraft:fluid.kerosene[level=7]
pneumaticcraft:fluid.kerosene[level=8]
pneumaticcraft:fluid.kerosene[level=9]
pneumaticcraft:fluid.kerosene[level=10]
pneumaticcraft:fluid.kerosene[level=11]
pneumaticcraft:fluid.kerosene[level=12]
pneumaticcraft:fluid.kerosene[level=13]
pneumaticcraft:fluid.kerosene[level=14]
pneumaticcraft:fluid.kerosene[level=15]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
nex:basalt[type=normal]
nex:basalt[type=smooth]
nex:basalt[type=brick]
nex:basalt[type=pillar]
nex:netherrack[type=fiery]
nex:netherrack[type=icy]
nex:netherrack[type=lively]
nex:netherrack[type=gloomy]
nex:nether_brick[type=fiery]
nex:nether_brick[type=icy]
nex:nether_brick[type=lively]
nex:nether_brick[type=gloomy]
nex:netherrack_path[type=normal]
nex:netherrack_path[type=fiery]
nex:netherrack_path[type=icy]
nex:netherrack_path[type=lively]
nex:netherrack_path[type=gloomy]
nex:hyphae
nex:tilled_soul_sand[moisture=0]
nex:tilled_soul_sand[moisture=1]
nex:tilled_soul_sand[moisture=2]
nex:tilled_soul_sand[moisture=3]
nex:tilled_soul_sand[moisture=4]
nex:tilled_soul_sand[moisture=5]
nex:tilled_soul_sand[moisture=6]
nex:tilled_soul_sand[moisture=7]
nex:soul_glass
nex:soul_glass_pane[east=true,north=true,south=true,west=true]
nex:soul_glass_pane[east=true,north=true,south=true,west=false]
nex:soul_glass_pane[east=true,north=true,south=false,west=true]
nex:soul_glass_pane[east=true,north=true,south=false,west=false]
nex:soul_glass_pane[east=true,north=false,south=true,west=true]
nex:soul_glass_pane[east=true,north=false,south=true,west=false]
nex:soul_glass_pane[east=true,north=false,south=false,west=true]
nex:soul_glass_pane[east=true,north=false,south=false,west=false]
nex:soul_glass_pane[east=false,north=true,south=true,west=true]
nex:soul_glass_pane[east=false,north=true,south=true,west=false]
nex:soul_glass_pane[east=false,north=true,south=false,west=true]
nex:soul_glass_pane[east=false,north=true,south=false,west=false]
nex:soul_glass_pane[east=false,north=false,south=true,west=true]
nex:soul_glass_pane[east=false,north=false,south=true,west=false]
nex:soul_glass_pane[east=false,north=false,south=false,west=true]
nex:soul_glass_pane[east=false,north=false,south=false,west=false]
nex:amethyst_block
nex:rime_block
nex:frostburn_ice
nex:bone_sliver[axis=x]
nex:bone_sliver[axis=y]
nex:bone_sliver[axis=z]
nex:bone_chunk[facing=down]
nex:bone_chunk[facing=up]
nex:bone_chunk[facing=north]
nex:bone_chunk[facing=south]
nex:bone_chunk[facing=west]
nex:bone_chunk[facing=east]
nex:worn_iron
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
nex:nether_portal[axis=x]
nex:nether_portal[axis=y]
nex:nether_portal[axis=z]
nex:urn_of_sorrow[type=empty]
nex:urn_of_sorrow[type=full]
nex:quartz_ore[type=fiery]
nex:quartz_ore[type=icy]
nex:quartz_ore[type=lively]
nex:quartz_ore[type=gloomy]
nex:amethyst_ore
nex:rime_ore
nex:thornstalk[part=top]
nex:thornstalk[part=middle]
nex:thornstalk[part=bottom]
nex:elder_mushroom[type=brown]
nex:elder_mushroom[type=red]
nex:elder_mushroom_cap[type=brown]
nex:elder_mushroom_cap[type=red]
nex:elder_mushroom_stem[axis=y]
nex:elder_mushroom_stem[axis=x]
nex:elder_mushroom_stem[axis=z]
nex:elder_mushroom_stem[axis=none]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_cap[age=0]
nex:enoki_mushroom_cap[age=1]
nex:enoki_mushroom_cap[age=2]
nex:enoki_mushroom_cap[age=3]
nex:enoki_mushroom_cap[age=4]
nex:enoki_mushroom_cap[age=5]
nex:ichor[level=0]
nex:ichor[level=1]
nex:ichor[level=2]
nex:ichor[level=3]
nex:ichor[level=4]
nex:ichor[level=5]
nex:ichor[level=6]
nex:ichor[level=7]
nex:ichor[level=8]
nex:ichor[level=9]
nex:ichor[level=10]
nex:ichor[level=11]
nex:ichor[level=12]
nex:ichor[level=13]
nex:ichor[level=14]
nex:ichor[level=15]
nex:vanilla_slab[half=top,type=red_nether_brick]
nex:vanilla_slab[half=bottom,type=red_nether_brick]
nex:basalt_slab[half=top,type=normal]
nex:basalt_slab[half=top,type=smooth]
nex:basalt_slab[half=top,type=brick]
nex:basalt_slab[half=top,type=pillar]
nex:basalt_slab[half=bottom,type=normal]
nex:basalt_slab[half=bottom,type=smooth]
nex:basalt_slab[half=bottom,type=brick]
nex:basalt_slab[half=bottom,type=pillar]
nex:nether_brick_slab[half=top,type=fiery]
nex:nether_brick_slab[half=top,type=icy]
nex:nether_brick_slab[half=top,type=lively]
nex:nether_brick_slab[half=top,type=gloomy]
nex:nether_brick_slab[half=bottom,type=fiery]
nex:nether_brick_slab[half=bottom,type=icy]
nex:nether_brick_slab[half=bottom,type=lively]
nex:nether_brick_slab[half=bottom,type=gloomy]
nex:vanilla_slab_double[type=red_nether_brick]
nex:basalt_slab_double[type=normal]
nex:basalt_slab_double[type=smooth]
nex:basalt_slab_double[type=brick]
nex:basalt_slab_double[type=pillar]
nex:nether_brick_slab_double[type=fiery]
nex:nether_brick_slab_double[type=icy]
nex:nether_brick_slab_double[type=lively]
nex:nether_brick_slab_double[type=gloomy]
nex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=north,half=top,shape=straight]
nex:basalt_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=south,half=top,shape=straight]
nex:basalt_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=west,half=top,shape=straight]
nex:basalt_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=east,half=top,shape=straight]
nex:basalt_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=straight]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=straight]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=straight]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=straight]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
prefab:block_compressed_stone[variant=block_compressed_stone]
prefab:block_compressed_stone[variant=block_double_compressed_stone]
prefab:block_compressed_stone[variant=block_triple_compressed_stone]
prefab:block_compressed_stone[variant=block_compressed_glowstone]
prefab:block_compressed_stone[variant=block_double_compressed_glowstone]
prefab:block_compressed_stone[variant=block_compressed_dirt]
prefab:block_compressed_stone[variant=block_double_compressed_dirt]
prefab:block_paper_lantern
prefab:block_compressed_obsidian[variant=block_compressed_obsidian]
prefab:block_compressed_obsidian[variant=block_double_compressed_obsidian]
prefab:block_phasing[phasing_out=true,phasing_progress=base]
prefab:block_phasing[phasing_out=true,phasing_progress=twenty_percent]
prefab:block_phasing[phasing_out=true,phasing_progress=forty_percent]
prefab:block_phasing[phasing_out=true,phasing_progress=sixty_percent]
prefab:block_phasing[phasing_out=true,phasing_progress=eighty_percent]
prefab:block_phasing[phasing_out=true,phasing_progress=transparent]
prefab:block_phasing[phasing_out=false,phasing_progress=base]
prefab:block_phasing[phasing_out=false,phasing_progress=twenty_percent]
prefab:block_phasing[phasing_out=false,phasing_progress=forty_percent]
prefab:block_phasing[phasing_out=false,phasing_progress=sixty_percent]
prefab:block_phasing[phasing_out=false,phasing_progress=eighty_percent]
prefab:block_phasing[phasing_out=false,phasing_progress=transparent]
prefab:block_boundary[powered=true]
prefab:block_boundary[powered=false]
prefab:block_glass_stairs[facing=north,half=top,shape=straight]
prefab:block_glass_stairs[facing=north,half=top,shape=inner_left]
prefab:block_glass_stairs[facing=north,half=top,shape=inner_right]
prefab:block_glass_stairs[facing=north,half=top,shape=outer_left]
prefab:block_glass_stairs[facing=north,half=top,shape=outer_right]
prefab:block_glass_stairs[facing=north,half=bottom,shape=straight]
prefab:block_glass_stairs[facing=north,half=bottom,shape=inner_left]
prefab:block_glass_stairs[facing=north,half=bottom,shape=inner_right]
prefab:block_glass_stairs[facing=north,half=bottom,shape=outer_left]
prefab:block_glass_stairs[facing=north,half=bottom,shape=outer_right]
prefab:block_glass_stairs[facing=south,half=top,shape=straight]
prefab:block_glass_stairs[facing=south,half=top,shape=inner_left]
prefab:block_glass_stairs[facing=south,half=top,shape=inner_right]
prefab:block_glass_stairs[facing=south,half=top,shape=outer_left]
prefab:block_glass_stairs[facing=south,half=top,shape=outer_right]
prefab:block_glass_stairs[facing=south,half=bottom,shape=straight]
prefab:block_glass_stairs[facing=south,half=bottom,shape=inner_left]
prefab:block_glass_stairs[facing=south,half=bottom,shape=inner_right]
prefab:block_glass_stairs[facing=south,half=bottom,shape=outer_left]
prefab:block_glass_stairs[facing=south,half=bottom,shape=outer_right]
prefab:block_glass_stairs[facing=west,half=top,shape=straight]
prefab:block_glass_stairs[facing=west,half=top,shape=inner_left]
prefab:block_glass_stairs[facing=west,half=top,shape=inner_right]
prefab:block_glass_stairs[facing=west,half=top,shape=outer_left]
prefab:block_glass_stairs[facing=west,half=top,shape=outer_right]
prefab:block_glass_stairs[facing=west,half=bottom,shape=straight]
prefab:block_glass_stairs[facing=west,half=bottom,shape=inner_left]
prefab:block_glass_stairs[facing=west,half=bottom,shape=inner_right]
prefab:block_glass_stairs[facing=west,half=bottom,shape=outer_left]
prefab:block_glass_stairs[facing=west,half=bottom,shape=outer_right]
prefab:block_glass_stairs[facing=east,half=top,shape=straight]
prefab:block_glass_stairs[facing=east,half=top,shape=inner_left]
prefab:block_glass_stairs[facing=east,half=top,shape=inner_right]
prefab:block_glass_stairs[facing=east,half=top,shape=outer_left]
prefab:block_glass_stairs[facing=east,half=top,shape=outer_right]
prefab:block_glass_stairs[facing=east,half=bottom,shape=straight]
prefab:block_glass_stairs[facing=east,half=bottom,shape=inner_left]
prefab:block_glass_stairs[facing=east,half=bottom,shape=inner_right]
prefab:block_glass_stairs[facing=east,half=bottom,shape=outer_left]
prefab:block_glass_stairs[facing=east,half=bottom,shape=outer_right]
prefab:block_andesite_stairs[facing=north,half=top,shape=straight]
prefab:block_andesite_stairs[facing=north,half=top,shape=inner_left]
prefab:block_andesite_stairs[facing=north,half=top,shape=inner_right]
prefab:block_andesite_stairs[facing=north,half=top,shape=outer_left]
prefab:block_andesite_stairs[facing=north,half=top,shape=outer_right]
prefab:block_andesite_stairs[facing=north,half=bottom,shape=straight]
prefab:block_andesite_stairs[facing=north,half=bottom,shape=inner_left]
prefab:block_andesite_stairs[facing=north,half=bottom,shape=inner_right]
prefab:block_andesite_stairs[facing=north,half=bottom,shape=outer_left]
prefab:block_andesite_stairs[facing=north,half=bottom,shape=outer_right]
prefab:block_andesite_stairs[facing=south,half=top,shape=straight]
prefab:block_andesite_stairs[facing=south,half=top,shape=inner_left]
prefab:block_andesite_stairs[facing=south,half=top,shape=inner_right]
prefab:block_andesite_stairs[facing=south,half=top,shape=outer_left]
prefab:block_andesite_stairs[facing=south,half=top,shape=outer_right]
prefab:block_andesite_stairs[facing=south,half=bottom,shape=straight]
prefab:block_andesite_stairs[facing=south,half=bottom,shape=inner_left]
prefab:block_andesite_stairs[facing=south,half=bottom,shape=inner_right]
prefab:block_andesite_stairs[facing=south,half=bottom,shape=outer_left]
prefab:block_andesite_stairs[facing=south,half=bottom,shape=outer_right]
prefab:block_andesite_stairs[facing=west,half=top,shape=straight]
prefab:block_andesite_stairs[facing=west,half=top,shape=inner_left]
prefab:block_andesite_stairs[facing=west,half=top,shape=inner_right]
prefab:block_andesite_stairs[facing=west,half=top,shape=outer_left]
prefab:block_andesite_stairs[facing=west,half=top,shape=outer_right]
prefab:block_andesite_stairs[facing=west,half=bottom,shape=straight]
prefab:block_andesite_stairs[facing=west,half=bottom,shape=inner_left]
prefab:block_andesite_stairs[facing=west,half=bottom,shape=inner_right]
prefab:block_andesite_stairs[facing=west,half=bottom,shape=outer_left]
prefab:block_andesite_stairs[facing=west,half=bottom,shape=outer_right]
prefab:block_andesite_stairs[facing=east,half=top,shape=straight]
prefab:block_andesite_stairs[facing=east,half=top,shape=inner_left]
prefab:block_andesite_stairs[facing=east,half=top,shape=inner_right]
prefab:block_andesite_stairs[facing=east,half=top,shape=outer_left]
prefab:block_andesite_stairs[facing=east,half=top,shape=outer_right]
prefab:block_andesite_stairs[facing=east,half=bottom,shape=straight]
prefab:block_andesite_stairs[facing=east,half=bottom,shape=inner_left]
prefab:block_andesite_stairs[facing=east,half=bottom,shape=inner_right]
prefab:block_andesite_stairs[facing=east,half=bottom,shape=outer_left]
prefab:block_andesite_stairs[facing=east,half=bottom,shape=outer_right]
prefab:block_diorite_stairs[facing=north,half=top,shape=straight]
prefab:block_diorite_stairs[facing=north,half=top,shape=inner_left]
prefab:block_diorite_stairs[facing=north,half=top,shape=inner_right]
prefab:block_diorite_stairs[facing=north,half=top,shape=outer_left]
prefab:block_diorite_stairs[facing=north,half=top,shape=outer_right]
prefab:block_diorite_stairs[facing=north,half=bottom,shape=straight]
prefab:block_diorite_stairs[facing=north,half=bottom,shape=inner_left]
prefab:block_diorite_stairs[facing=north,half=bottom,shape=inner_right]
prefab:block_diorite_stairs[facing=north,half=bottom,shape=outer_left]
prefab:block_diorite_stairs[facing=north,half=bottom,shape=outer_right]
prefab:block_diorite_stairs[facing=south,half=top,shape=straight]
prefab:block_diorite_stairs[facing=south,half=top,shape=inner_left]
prefab:block_diorite_stairs[facing=south,half=top,shape=inner_right]
prefab:block_diorite_stairs[facing=south,half=top,shape=outer_left]
prefab:block_diorite_stairs[facing=south,half=top,shape=outer_right]
prefab:block_diorite_stairs[facing=south,half=bottom,shape=straight]
prefab:block_diorite_stairs[facing=south,half=bottom,shape=inner_left]
prefab:block_diorite_stairs[facing=south,half=bottom,shape=inner_right]
prefab:block_diorite_stairs[facing=south,half=bottom,shape=outer_left]
prefab:block_diorite_stairs[facing=south,half=bottom,shape=outer_right]
prefab:block_diorite_stairs[facing=west,half=top,shape=straight]
prefab:block_diorite_stairs[facing=west,half=top,shape=inner_left]
prefab:block_diorite_stairs[facing=west,half=top,shape=inner_right]
prefab:block_diorite_stairs[facing=west,half=top,shape=outer_left]
prefab:block_diorite_stairs[facing=west,half=top,shape=outer_right]
prefab:block_diorite_stairs[facing=west,half=bottom,shape=straight]
prefab:block_diorite_stairs[facing=west,half=bottom,shape=inner_left]
prefab:block_diorite_stairs[facing=west,half=bottom,shape=inner_right]
prefab:block_diorite_stairs[facing=west,half=bottom,shape=outer_left]
prefab:block_diorite_stairs[facing=west,half=bottom,shape=outer_right]
prefab:block_diorite_stairs[facing=east,half=top,shape=straight]
prefab:block_diorite_stairs[facing=east,half=top,shape=inner_left]
prefab:block_diorite_stairs[facing=east,half=top,shape=inner_right]
prefab:block_diorite_stairs[facing=east,half=top,shape=outer_left]
prefab:block_diorite_stairs[facing=east,half=top,shape=outer_right]
prefab:block_diorite_stairs[facing=east,half=bottom,shape=straight]
prefab:block_diorite_stairs[facing=east,half=bottom,shape=inner_left]
prefab:block_diorite_stairs[facing=east,half=bottom,shape=inner_right]
prefab:block_diorite_stairs[facing=east,half=bottom,shape=outer_left]
prefab:block_diorite_stairs[facing=east,half=bottom,shape=outer_right]
prefab:block_granite_stairs[facing=north,half=top,shape=straight]
prefab:block_granite_stairs[facing=north,half=top,shape=inner_left]
prefab:block_granite_stairs[facing=north,half=top,shape=inner_right]
prefab:block_granite_stairs[facing=north,half=top,shape=outer_left]
prefab:block_granite_stairs[facing=north,half=top,shape=outer_right]
prefab:block_granite_stairs[facing=north,half=bottom,shape=straight]
prefab:block_granite_stairs[facing=north,half=bottom,shape=inner_left]
prefab:block_granite_stairs[facing=north,half=bottom,shape=inner_right]
prefab:block_granite_stairs[facing=north,half=bottom,shape=outer_left]
prefab:block_granite_stairs[facing=north,half=bottom,shape=outer_right]
prefab:block_granite_stairs[facing=south,half=top,shape=straight]
prefab:block_granite_stairs[facing=south,half=top,shape=inner_left]
prefab:block_granite_stairs[facing=south,half=top,shape=inner_right]
prefab:block_granite_stairs[facing=south,half=top,shape=outer_left]
prefab:block_granite_stairs[facing=south,half=top,shape=outer_right]
prefab:block_granite_stairs[facing=south,half=bottom,shape=straight]
prefab:block_granite_stairs[facing=south,half=bottom,shape=inner_left]
prefab:block_granite_stairs[facing=south,half=bottom,shape=inner_right]
prefab:block_granite_stairs[facing=south,half=bottom,shape=outer_left]
prefab:block_granite_stairs[facing=south,half=bottom,shape=outer_right]
prefab:block_granite_stairs[facing=west,half=top,shape=straight]
prefab:block_granite_stairs[facing=west,half=top,shape=inner_left]
prefab:block_granite_stairs[facing=west,half=top,shape=inner_right]
prefab:block_granite_stairs[facing=west,half=top,shape=outer_left]
prefab:block_granite_stairs[facing=west,half=top,shape=outer_right]
prefab:block_granite_stairs[facing=west,half=bottom,shape=straight]
prefab:block_granite_stairs[facing=west,half=bottom,shape=inner_left]
prefab:block_granite_stairs[facing=west,half=bottom,shape=inner_right]
prefab:block_granite_stairs[facing=west,half=bottom,shape=outer_left]
prefab:block_granite_stairs[facing=west,half=bottom,shape=outer_right]
prefab:block_granite_stairs[facing=east,half=top,shape=straight]
prefab:block_granite_stairs[facing=east,half=top,shape=inner_left]
prefab:block_granite_stairs[facing=east,half=top,shape=inner_right]
prefab:block_granite_stairs[facing=east,half=top,shape=outer_left]
prefab:block_granite_stairs[facing=east,half=top,shape=outer_right]
prefab:block_granite_stairs[facing=east,half=bottom,shape=straight]
prefab:block_granite_stairs[facing=east,half=bottom,shape=inner_left]
prefab:block_granite_stairs[facing=east,half=bottom,shape=inner_right]
prefab:block_granite_stairs[facing=east,half=bottom,shape=outer_left]
prefab:block_granite_stairs[facing=east,half=bottom,shape=outer_right]
prefab:block_half_glass_slab[half=top,variant=true]
prefab:block_half_glass_slab[half=top,variant=false]
prefab:block_half_glass_slab[half=bottom,variant=true]
prefab:block_half_glass_slab[half=bottom,variant=false]
prefab:block_glass_slab[variant=true]
prefab:block_glass_slab[variant=false]
prefab:block_half_andesite_slab[half=top,variant=true]
prefab:block_half_andesite_slab[half=top,variant=false]
prefab:block_half_andesite_slab[half=bottom,variant=true]
prefab:block_half_andesite_slab[half=bottom,variant=false]
prefab:block_andesite_slab[variant=true]
prefab:block_andesite_slab[variant=false]
prefab:block_half_diorite_slab[half=top,variant=true]
prefab:block_half_diorite_slab[half=top,variant=false]
prefab:block_half_diorite_slab[half=bottom,variant=true]
prefab:block_half_diorite_slab[half=bottom,variant=false]
prefab:block_diorite_slab[variant=true]
prefab:block_diorite_slab[variant=false]
prefab:block_half_granite_slab[half=top,variant=true]
prefab:block_half_granite_slab[half=top,variant=false]
prefab:block_half_granite_slab[half=bottom,variant=true]
prefab:block_half_granite_slab[half=bottom,variant=false]
prefab:block_granite_slab[variant=true]
prefab:block_granite_slab[variant=false]
prodigytech:explosion_furnace[facing=north,triggered=true]
prodigytech:explosion_furnace[facing=north,triggered=false]
prodigytech:explosion_furnace[facing=south,triggered=true]
prodigytech:explosion_furnace[facing=south,triggered=false]
prodigytech:explosion_furnace[facing=west,triggered=true]
prodigytech:explosion_furnace[facing=west,triggered=false]
prodigytech:explosion_furnace[facing=east,triggered=true]
prodigytech:explosion_furnace[facing=east,triggered=false]
prodigytech:magmatic_aeroheater[active=true]
prodigytech:magmatic_aeroheater[active=false]
prodigytech:solid_fuel_aeroheater[active=true,facing=north]
prodigytech:solid_fuel_aeroheater[active=true,facing=south]
prodigytech:solid_fuel_aeroheater[active=true,facing=west]
prodigytech:solid_fuel_aeroheater[active=true,facing=east]
prodigytech:solid_fuel_aeroheater[active=false,facing=north]
prodigytech:solid_fuel_aeroheater[active=false,facing=south]
prodigytech:solid_fuel_aeroheater[active=false,facing=west]
prodigytech:solid_fuel_aeroheater[active=false,facing=east]
prodigytech:energion_aeroheater[active=true,facing=north]
prodigytech:energion_aeroheater[active=true,facing=south]
prodigytech:energion_aeroheater[active=true,facing=west]
prodigytech:energion_aeroheater[active=true,facing=east]
prodigytech:energion_aeroheater[active=false,facing=north]
prodigytech:energion_aeroheater[active=false,facing=south]
prodigytech:energion_aeroheater[active=false,facing=west]
prodigytech:energion_aeroheater[active=false,facing=east]
prodigytech:tartaric_aeroheater[active=true,facing=north]
prodigytech:tartaric_aeroheater[active=true,facing=south]
prodigytech:tartaric_aeroheater[active=true,facing=west]
prodigytech:tartaric_aeroheater[active=true,facing=east]
prodigytech:tartaric_aeroheater[active=false,facing=north]
prodigytech:tartaric_aeroheater[active=false,facing=south]
prodigytech:tartaric_aeroheater[active=false,facing=west]
prodigytech:tartaric_aeroheater[active=false,facing=east]
prodigytech:capacitor_aeroheater[active=true,facing=north]
prodigytech:capacitor_aeroheater[active=true,facing=south]
prodigytech:capacitor_aeroheater[active=true,facing=west]
prodigytech:capacitor_aeroheater[active=true,facing=east]
prodigytech:capacitor_aeroheater[active=false,facing=north]
prodigytech:capacitor_aeroheater[active=false,facing=south]
prodigytech:capacitor_aeroheater[active=false,facing=west]
prodigytech:capacitor_aeroheater[active=false,facing=east]
prodigytech:incinerator[active=true,facing=north]
prodigytech:incinerator[active=true,facing=south]
prodigytech:incinerator[active=true,facing=west]
prodigytech:incinerator[active=true,facing=east]
prodigytech:incinerator[active=false,facing=north]
prodigytech:incinerator[active=false,facing=south]
prodigytech:incinerator[active=false,facing=west]
prodigytech:incinerator[active=false,facing=east]
prodigytech:blower_furnace[active=true,facing=north]
prodigytech:blower_furnace[active=true,facing=south]
prodigytech:blower_furnace[active=true,facing=west]
prodigytech:blower_furnace[active=true,facing=east]
prodigytech:blower_furnace[active=false,facing=north]
prodigytech:blower_furnace[active=false,facing=south]
prodigytech:blower_furnace[active=false,facing=west]
prodigytech:blower_furnace[active=false,facing=east]
prodigytech:rotary_grinder[active=true,facing=north]
prodigytech:rotary_grinder[active=true,facing=south]
prodigytech:rotary_grinder[active=true,facing=west]
prodigytech:rotary_grinder[active=true,facing=east]
prodigytech:rotary_grinder[active=false,facing=north]
prodigytech:rotary_grinder[active=false,facing=south]
prodigytech:rotary_grinder[active=false,facing=west]
prodigytech:rotary_grinder[active=false,facing=east]
prodigytech:heat_sawmill[active=true,facing=north]
prodigytech:heat_sawmill[active=true,facing=south]
prodigytech:heat_sawmill[active=true,facing=west]
prodigytech:heat_sawmill[active=true,facing=east]
prodigytech:heat_sawmill[active=false,facing=north]
prodigytech:heat_sawmill[active=false,facing=south]
prodigytech:heat_sawmill[active=false,facing=west]
prodigytech:heat_sawmill[active=false,facing=east]
prodigytech:food_purifier[active=true,facing=north]
prodigytech:food_purifier[active=true,facing=south]
prodigytech:food_purifier[active=true,facing=west]
prodigytech:food_purifier[active=true,facing=east]
prodigytech:food_purifier[active=false,facing=north]
prodigytech:food_purifier[active=false,facing=south]
prodigytech:food_purifier[active=false,facing=west]
prodigytech:food_purifier[active=false,facing=east]
prodigytech:solderer[active=true]
prodigytech:solderer[active=false]
prodigytech:magnetic_reassembler[active=true,facing=north]
prodigytech:magnetic_reassembler[active=true,facing=south]
prodigytech:magnetic_reassembler[active=true,facing=west]
prodigytech:magnetic_reassembler[active=true,facing=east]
prodigytech:magnetic_reassembler[active=false,facing=north]
prodigytech:magnetic_reassembler[active=false,facing=south]
prodigytech:magnetic_reassembler[active=false,facing=west]
prodigytech:magnetic_reassembler[active=false,facing=east]
prodigytech:ore_refinery[active=true,facing=north]
prodigytech:ore_refinery[active=true,facing=south]
prodigytech:ore_refinery[active=true,facing=west]
prodigytech:ore_refinery[active=true,facing=east]
prodigytech:ore_refinery[active=false,facing=north]
prodigytech:ore_refinery[active=false,facing=south]
prodigytech:ore_refinery[active=false,facing=west]
prodigytech:ore_refinery[active=false,facing=east]
prodigytech:automatic_crystal_cutter[active=true,facing=north]
prodigytech:automatic_crystal_cutter[active=true,facing=south]
prodigytech:automatic_crystal_cutter[active=true,facing=west]
prodigytech:automatic_crystal_cutter[active=true,facing=east]
prodigytech:automatic_crystal_cutter[active=false,facing=north]
prodigytech:automatic_crystal_cutter[active=false,facing=south]
prodigytech:automatic_crystal_cutter[active=false,facing=west]
prodigytech:automatic_crystal_cutter[active=false,facing=east]
prodigytech:capacitor_charger[active=true,facing=north]
prodigytech:capacitor_charger[active=true,facing=south]
prodigytech:capacitor_charger[active=true,facing=west]
prodigytech:capacitor_charger[active=true,facing=east]
prodigytech:capacitor_charger[active=false,facing=north]
prodigytech:capacitor_charger[active=false,facing=south]
prodigytech:capacitor_charger[active=false,facing=west]
prodigytech:capacitor_charger[active=false,facing=east]
prodigytech:fuel_processor[active=true,facing=north]
prodigytech:fuel_processor[active=true,facing=south]
prodigytech:fuel_processor[active=true,facing=west]
prodigytech:fuel_processor[active=true,facing=east]
prodigytech:fuel_processor[active=false,facing=north]
prodigytech:fuel_processor[active=false,facing=south]
prodigytech:fuel_processor[active=false,facing=west]
prodigytech:fuel_processor[active=false,facing=east]
prodigytech:food_enricher[active=true,facing=north]
prodigytech:food_enricher[active=true,facing=south]
prodigytech:food_enricher[active=true,facing=west]
prodigytech:food_enricher[active=true,facing=east]
prodigytech:food_enricher[active=false,facing=north]
prodigytech:food_enricher[active=false,facing=south]
prodigytech:food_enricher[active=false,facing=west]
prodigytech:food_enricher[active=false,facing=east]
prodigytech:primordialis_reactor[active=true,facing=north]
prodigytech:primordialis_reactor[active=true,facing=south]
prodigytech:primordialis_reactor[active=true,facing=west]
prodigytech:primordialis_reactor[active=true,facing=east]
prodigytech:primordialis_reactor[active=false,facing=north]
prodigytech:primordialis_reactor[active=false,facing=south]
prodigytech:primordialis_reactor[active=false,facing=west]
prodigytech:primordialis_reactor[active=false,facing=east]
prodigytech:atomic_reshaper[active=true,facing=north]
prodigytech:atomic_reshaper[active=true,facing=south]
prodigytech:atomic_reshaper[active=true,facing=west]
prodigytech:atomic_reshaper[active=true,facing=east]
prodigytech:atomic_reshaper[active=false,facing=north]
prodigytech:atomic_reshaper[active=false,facing=south]
prodigytech:atomic_reshaper[active=false,facing=west]
prodigytech:atomic_reshaper[active=false,facing=east]
prodigytech:zorra_altar
prodigytech:air_funnel
prodigytech:wormhole_funnel[active=true,down=true]
prodigytech:wormhole_funnel[active=true,down=false]
prodigytech:wormhole_funnel[active=false,down=true]
prodigytech:wormhole_funnel[active=false,down=false]
prodigytech:linear_extractor[facing=down]
prodigytech:linear_extractor[facing=up]
prodigytech:linear_extractor[facing=north]
prodigytech:linear_extractor[facing=south]
prodigytech:linear_extractor[facing=west]
prodigytech:linear_extractor[facing=east]
prodigytech:funnelling_extractor[facing=down]
prodigytech:funnelling_extractor[facing=up]
prodigytech:funnelling_extractor[facing=north]
prodigytech:funnelling_extractor[facing=south]
prodigytech:funnelling_extractor[facing=west]
prodigytech:funnelling_extractor[facing=east]
prodigytech:dispersing_extractor[facing=down]
prodigytech:dispersing_extractor[facing=up]
prodigytech:dispersing_extractor[facing=north]
prodigytech:dispersing_extractor[facing=south]
prodigytech:dispersing_extractor[facing=west]
prodigytech:dispersing_extractor[facing=east]
prodigytech:energion_crystal[age=0,defused=true]
prodigytech:energion_crystal[age=0,defused=false]
prodigytech:energion_crystal[age=1,defused=true]
prodigytech:energion_crystal[age=1,defused=false]
prodigytech:energion_crystal[age=2,defused=true]
prodigytech:energion_crystal[age=2,defused=false]
prodigytech:energion_crystal[age=3,defused=true]
prodigytech:energion_crystal[age=3,defused=false]
prodigytech:energion_crystal[age=4,defused=true]
prodigytech:energion_crystal[age=4,defused=false]
prodigytech:energion_crystal[age=5,defused=true]
prodigytech:energion_crystal[age=5,defused=false]
prodigytech:zorra_log[axis=x]
prodigytech:zorra_log[axis=y]
prodigytech:zorra_log[axis=z]
prodigytech:zorra_log[axis=none]
prodigytech:zorra_planks
prodigytech:zorra_leaves[check_decay=true,decayable=true,soaked=true]
prodigytech:zorra_leaves[check_decay=true,decayable=true,soaked=false]
prodigytech:zorra_leaves[check_decay=true,decayable=false,soaked=true]
prodigytech:zorra_leaves[check_decay=true,decayable=false,soaked=false]
prodigytech:zorra_leaves[check_decay=false,decayable=true,soaked=true]
prodigytech:zorra_leaves[check_decay=false,decayable=true,soaked=false]
prodigytech:zorra_leaves[check_decay=false,decayable=false,soaked=true]
prodigytech:zorra_leaves[check_decay=false,decayable=false,soaked=false]
prodigytech:zorra_sapling[stage=0,type=oak]
prodigytech:zorra_sapling[stage=0,type=spruce]
prodigytech:zorra_sapling[stage=0,type=birch]
prodigytech:zorra_sapling[stage=0,type=jungle]
prodigytech:zorra_sapling[stage=0,type=acacia]
prodigytech:zorra_sapling[stage=0,type=dark_oak]
prodigytech:zorra_sapling[stage=1,type=oak]
prodigytech:zorra_sapling[stage=1,type=spruce]
prodigytech:zorra_sapling[stage=1,type=birch]
prodigytech:zorra_sapling[stage=1,type=jungle]
prodigytech:zorra_sapling[stage=1,type=acacia]
prodigytech:zorra_sapling[stage=1,type=dark_oak]
prodigytech:ferramic_block
prodigytech:carbon_plate_block
prodigytech:zorrasteel_block
prodigytech:charred_cobblestone
prodigytech:charred_stone
prodigytech:charred_stonebricks
prodigytech:ash_bricks
prodigytech:particle_board
prodigytech:particle_board_planks
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=coke_oven_battery_rendered]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mortar]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mortar_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery_parent]
questionablyimmersive:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=coke_oven_battery_rendered]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=down,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=down,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=up,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=up,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=north,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=north,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=south,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=south,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=west,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=west,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=east,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=false,facing=east,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=down,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=down,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=up,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=up,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=north,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=north,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=south,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=south,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=west,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=west,type=radio]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=east,type=gauge]
questionablyimmersive:metal_device[_0multiblockslave=true,facing=east,type=radio]
realfilingcabinet:modelcabinet[facing=north]
realfilingcabinet:modelcabinet[facing=south]
realfilingcabinet:modelcabinet[facing=west]
realfilingcabinet:modelcabinet[facing=east]
realfilingcabinet:manacabinet[facing=north]
realfilingcabinet:manacabinet[facing=south]
realfilingcabinet:manacabinet[facing=west]
realfilingcabinet:manacabinet[facing=east]
refined_avaritia:extreme_pattern_encoder
rflux:lightblock_on[color=white]
rflux:lightblock_on[color=blue]
rflux:lightblock_on[color=green]
rflux:lightblock_on[color=red]
rflux:lightblock_on[color=yellow]
rflux:lightblock_off[color=white]
rflux:lightblock_off[color=blue]
rflux:lightblock_off[color=green]
rflux:lightblock_off[color=red]
rflux:lightblock_off[color=yellow]
rflux:flatlightblock_on[color=white,facing=down]
rflux:flatlightblock_on[color=white,facing=up]
rflux:flatlightblock_on[color=white,facing=north]
rflux:flatlightblock_on[color=white,facing=south]
rflux:flatlightblock_on[color=white,facing=west]
rflux:flatlightblock_on[color=white,facing=east]
rflux:flatlightblock_on[color=blue,facing=down]
rflux:flatlightblock_on[color=blue,facing=up]
rflux:flatlightblock_on[color=blue,facing=north]
rflux:flatlightblock_on[color=blue,facing=south]
rflux:flatlightblock_on[color=blue,facing=west]
rflux:flatlightblock_on[color=blue,facing=east]
rflux:flatlightblock_on[color=green,facing=down]
rflux:flatlightblock_on[color=green,facing=up]
rflux:flatlightblock_on[color=green,facing=north]
rflux:flatlightblock_on[color=green,facing=south]
rflux:flatlightblock_on[color=green,facing=west]
rflux:flatlightblock_on[color=green,facing=east]
rflux:flatlightblock_on[color=red,facing=down]
rflux:flatlightblock_on[color=red,facing=up]
rflux:flatlightblock_on[color=red,facing=north]
rflux:flatlightblock_on[color=red,facing=south]
rflux:flatlightblock_on[color=red,facing=west]
rflux:flatlightblock_on[color=red,facing=east]
rflux:flatlightblock_on[color=yellow,facing=down]
rflux:flatlightblock_on[color=yellow,facing=up]
rflux:flatlightblock_on[color=yellow,facing=north]
rflux:flatlightblock_on[color=yellow,facing=south]
rflux:flatlightblock_on[color=yellow,facing=west]
rflux:flatlightblock_on[color=yellow,facing=east]
rflux:flatlightblock_off[color=white,facing=down]
rflux:flatlightblock_off[color=white,facing=up]
rflux:flatlightblock_off[color=white,facing=north]
rflux:flatlightblock_off[color=white,facing=south]
rflux:flatlightblock_off[color=white,facing=west]
rflux:flatlightblock_off[color=white,facing=east]
rflux:flatlightblock_off[color=blue,facing=down]
rflux:flatlightblock_off[color=blue,facing=up]
rflux:flatlightblock_off[color=blue,facing=north]
rflux:flatlightblock_off[color=blue,facing=south]
rflux:flatlightblock_off[color=blue,facing=west]
rflux:flatlightblock_off[color=blue,facing=east]
rflux:flatlightblock_off[color=green,facing=down]
rflux:flatlightblock_off[color=green,facing=up]
rflux:flatlightblock_off[color=green,facing=north]
rflux:flatlightblock_off[color=green,facing=south]
rflux:flatlightblock_off[color=green,facing=west]
rflux:flatlightblock_off[color=green,facing=east]
rflux:flatlightblock_off[color=red,facing=down]
rflux:flatlightblock_off[color=red,facing=up]
rflux:flatlightblock_off[color=red,facing=north]
rflux:flatlightblock_off[color=red,facing=south]
rflux:flatlightblock_off[color=red,facing=west]
rflux:flatlightblock_off[color=red,facing=east]
rflux:flatlightblock_off[color=yellow,facing=down]
rflux:flatlightblock_off[color=yellow,facing=up]
rflux:flatlightblock_off[color=yellow,facing=north]
rflux:flatlightblock_off[color=yellow,facing=south]
rflux:flatlightblock_off[color=yellow,facing=west]
rflux:flatlightblock_off[color=yellow,facing=east]
rflux:invisible_block
rftoolscontrol:programmer[facing=down]
rftoolscontrol:programmer[facing=up]
rftoolscontrol:programmer[facing=north]
rftoolscontrol:programmer[facing=south]
rftoolscontrol:programmer[facing=west]
rftoolscontrol:programmer[facing=east]
rftoolscontrol:processor[facing=down]
rftoolscontrol:processor[facing=up]
rftoolscontrol:processor[facing=north]
rftoolscontrol:processor[facing=south]
rftoolscontrol:processor[facing=west]
rftoolscontrol:processor[facing=east]
rftoolscontrol:node[facing=down]
rftoolscontrol:node[facing=up]
rftoolscontrol:node[facing=north]
rftoolscontrol:node[facing=south]
rftoolscontrol:node[facing=west]
rftoolscontrol:node[facing=east]
rftoolscontrol:craftingstation[facing=down]
rftoolscontrol:craftingstation[facing=up]
rftoolscontrol:craftingstation[facing=north]
rftoolscontrol:craftingstation[facing=south]
rftoolscontrol:craftingstation[facing=west]
rftoolscontrol:craftingstation[facing=east]
rftoolscontrol:workbench[facing=down]
rftoolscontrol:workbench[facing=up]
rftoolscontrol:workbench[facing=north]
rftoolscontrol:workbench[facing=south]
rftoolscontrol:workbench[facing=west]
rftoolscontrol:workbench[facing=east]
rftoolscontrol:tank
rftoolsdim:dimensional_blank_block
rftoolsdim:dimensional_block
rftoolsdim:dimensional_cross2_block[facing=down]
rftoolsdim:dimensional_cross2_block[facing=up]
rftoolsdim:dimensional_cross2_block[facing=north]
rftoolsdim:dimensional_cross2_block[facing=south]
rftoolsdim:dimensional_cross2_block[facing=west]
rftoolsdim:dimensional_cross2_block[facing=east]
rftoolsdim:dimensional_cross_block[facing=down]
rftoolsdim:dimensional_cross_block[facing=up]
rftoolsdim:dimensional_cross_block[facing=north]
rftoolsdim:dimensional_cross_block[facing=south]
rftoolsdim:dimensional_cross_block[facing=west]
rftoolsdim:dimensional_cross_block[facing=east]
rftoolsdim:dimensional_pattern1_block[facing=down]
rftoolsdim:dimensional_pattern1_block[facing=up]
rftoolsdim:dimensional_pattern1_block[facing=north]
rftoolsdim:dimensional_pattern1_block[facing=south]
rftoolsdim:dimensional_pattern1_block[facing=west]
rftoolsdim:dimensional_pattern1_block[facing=east]
rftoolsdim:dimensional_pattern2_block[facing=down]
rftoolsdim:dimensional_pattern2_block[facing=up]
rftoolsdim:dimensional_pattern2_block[facing=north]
rftoolsdim:dimensional_pattern2_block[facing=south]
rftoolsdim:dimensional_pattern2_block[facing=west]
rftoolsdim:dimensional_pattern2_block[facing=east]
rftoolsdim:dimensional_small_blocks
rftoolsdim:dimension_enscriber[facing=down]
rftoolsdim:dimension_enscriber[facing=up]
rftoolsdim:dimension_enscriber[facing=north]
rftoolsdim:dimension_enscriber[facing=south]
rftoolsdim:dimension_enscriber[facing=west]
rftoolsdim:dimension_enscriber[facing=east]
rftoolsdim:dimension_builder[facing=down,operationtype=charging]
rftoolsdim:dimension_builder[facing=down,operationtype=empty]
rftoolsdim:dimension_builder[facing=down,operationtype=building1]
rftoolsdim:dimension_builder[facing=down,operationtype=building2]
rftoolsdim:dimension_builder[facing=up,operationtype=charging]
rftoolsdim:dimension_builder[facing=up,operationtype=empty]
rftoolsdim:dimension_builder[facing=up,operationtype=building1]
rftoolsdim:dimension_builder[facing=up,operationtype=building2]
rftoolsdim:dimension_builder[facing=north,operationtype=charging]
rftoolsdim:dimension_builder[facing=north,operationtype=empty]
rftoolsdim:dimension_builder[facing=north,operationtype=building1]
rftoolsdim:dimension_builder[facing=north,operationtype=building2]
rftoolsdim:dimension_builder[facing=south,operationtype=charging]
rftoolsdim:dimension_builder[facing=south,operationtype=empty]
rftoolsdim:dimension_builder[facing=south,operationtype=building1]
rftoolsdim:dimension_builder[facing=south,operationtype=building2]
rftoolsdim:dimension_builder[facing=west,operationtype=charging]
rftoolsdim:dimension_builder[facing=west,operationtype=empty]
rftoolsdim:dimension_builder[facing=west,operationtype=building1]
rftoolsdim:dimension_builder[facing=west,operationtype=building2]
rftoolsdim:dimension_builder[facing=east,operationtype=charging]
rftoolsdim:dimension_builder[facing=east,operationtype=empty]
rftoolsdim:dimension_builder[facing=east,operationtype=building1]
rftoolsdim:dimension_builder[facing=east,operationtype=building2]
rftoolsdim:dimension_editor[facing=down,operationtype=normal]
rftoolsdim:dimension_editor[facing=down,operationtype=empty]
rftoolsdim:dimension_editor[facing=down,operationtype=building1]
rftoolsdim:dimension_editor[facing=down,operationtype=building2]
rftoolsdim:dimension_editor[facing=up,operationtype=normal]
rftoolsdim:dimension_editor[facing=up,operationtype=empty]
rftoolsdim:dimension_editor[facing=up,operationtype=building1]
rftoolsdim:dimension_editor[facing=up,operationtype=building2]
rftoolsdim:dimension_editor[facing=north,operationtype=normal]
rftoolsdim:dimension_editor[facing=north,operationtype=empty]
rftoolsdim:dimension_editor[facing=north,operationtype=building1]
rftoolsdim:dimension_editor[facing=north,operationtype=building2]
rftoolsdim:dimension_editor[facing=south,operationtype=normal]
rftoolsdim:dimension_editor[facing=south,operationtype=empty]
rftoolsdim:dimension_editor[facing=south,operationtype=building1]
rftoolsdim:dimension_editor[facing=south,operationtype=building2]
rftoolsdim:dimension_editor[facing=west,operationtype=normal]
rftoolsdim:dimension_editor[facing=west,operationtype=empty]
rftoolsdim:dimension_editor[facing=west,operationtype=building1]
rftoolsdim:dimension_editor[facing=west,operationtype=building2]
rftoolsdim:dimension_editor[facing=east,operationtype=normal]
rftoolsdim:dimension_editor[facing=east,operationtype=empty]
rftoolsdim:dimension_editor[facing=east,operationtype=building1]
rftoolsdim:dimension_editor[facing=east,operationtype=building2]
rftoolsdim:dimlet_workbench
rftoolsdim:activity_probe
rftoolsdim:energy_extractor[facing=down]
rftoolsdim:energy_extractor[facing=up]
rftoolsdim:energy_extractor[facing=north]
rftoolsdim:energy_extractor[facing=south]
rftoolsdim:energy_extractor[facing=west]
rftoolsdim:energy_extractor[facing=east]
rftoolsdim:material_absorber
rftoolsdim:liquid_absorber
rftoolsdim:biome_absorber
rftoolsdim:terrain_absorber
rftoolsdim:feature_absorber
rftoolsdim:time_absorber
rftoolsdim:fake_water
rftoolsdim:fake_gravel
rftoolsdim:fake_sand
rftoolspower:cell1[lower=true,upper=true]
rftoolspower:cell1[lower=true,upper=false]
rftoolspower:cell1[lower=false,upper=true]
rftoolspower:cell1[lower=false,upper=false]
rftoolspower:cell2[lower=true,upper=true]
rftoolspower:cell2[lower=true,upper=false]
rftoolspower:cell2[lower=false,upper=true]
rftoolspower:cell2[lower=false,upper=false]
rftoolspower:cell3[lower=true,upper=true]
rftoolspower:cell3[lower=true,upper=false]
rftoolspower:cell3[lower=false,upper=true]
rftoolspower:cell3[lower=false,upper=false]
rftoolspower:information_screen[facing=north]
rftoolspower:information_screen[facing=south]
rftoolspower:information_screen[facing=west]
rftoolspower:information_screen[facing=east]
roost:roost[facing=north]
roost:roost[facing=south]
roost:roost[facing=west]
roost:roost[facing=east]
roost:breeder[has_seeds=true,is_breeding=true]
roost:breeder[has_seeds=true,is_breeding=false]
roost:breeder[has_seeds=false,is_breeding=true]
roost:breeder[has_seeds=false,is_breeding=false]
roost:collector
slashbladetic:blade_station
slashbladetic:blade_forge
stackable:ingots
stackable:any_pile
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
techguns:basicmachine[machinetype=ammo_press]
techguns:basicmachine[machinetype=metal_press]
techguns:basicmachine[machinetype=chem_lab]
techguns:basicmachine[machinetype=turret]
techguns:basicmachine[machinetype=dungeon_scanner]
techguns:basicmachine[machinetype=dungeon_generator]
techguns:simplemachine[facing=north,machinetype=camo_bench]
techguns:simplemachine[facing=north,machinetype=repair_bench]
techguns:simplemachine[facing=north,machinetype=charging_station]
techguns:simplemachine[facing=south,machinetype=camo_bench]
techguns:simplemachine[facing=south,machinetype=repair_bench]
techguns:simplemachine[facing=south,machinetype=charging_station]
techguns:simplemachine[facing=west,machinetype=camo_bench]
techguns:simplemachine[facing=west,machinetype=repair_bench]
techguns:simplemachine[facing=west,machinetype=charging_station]
techguns:simplemachine[facing=east,machinetype=camo_bench]
techguns:simplemachine[facing=east,machinetype=repair_bench]
techguns:simplemachine[facing=east,machinetype=charging_station]
techguns:multiblockmachine[facing=north,formed=true,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=north,formed=true,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=north,formed=true,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=north,formed=true,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=north,formed=true,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=north,formed=true,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=north,formed=false,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=north,formed=false,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=north,formed=false,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=north,formed=false,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=north,formed=false,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=north,formed=false,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=south,formed=true,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=south,formed=true,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=south,formed=true,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=south,formed=true,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=south,formed=true,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=south,formed=true,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=south,formed=false,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=south,formed=false,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=south,formed=false,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=south,formed=false,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=south,formed=false,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=south,formed=false,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=west,formed=true,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=west,formed=true,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=west,formed=true,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=west,formed=true,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=west,formed=true,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=west,formed=true,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=west,formed=false,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=west,formed=false,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=west,formed=false,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=west,formed=false,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=west,formed=false,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=west,formed=false,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=east,formed=true,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=east,formed=true,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=east,formed=true,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=east,formed=true,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=east,formed=true,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=east,formed=true,machinetype=reactionchamber_controller]
techguns:multiblockmachine[facing=east,formed=false,machinetype=fabricator_housing]
techguns:multiblockmachine[facing=east,formed=false,machinetype=fabricator_glass]
techguns:multiblockmachine[facing=east,formed=false,machinetype=fabricator_controller]
techguns:multiblockmachine[facing=east,formed=false,machinetype=reactionchamber_housing]
techguns:multiblockmachine[facing=east,formed=false,machinetype=reactionchamber_glass]
techguns:multiblockmachine[facing=east,formed=false,machinetype=reactionchamber_controller]
techguns:basicore[type=ore_copper]
techguns:basicore[type=ore_tin]
techguns:basicore[type=ore_lead]
techguns:basicore[type=ore_titanium]
techguns:basicore[type=ore_uranium]
techguns:bioblob[facing=down,size=0]
techguns:bioblob[facing=down,size=1]
techguns:bioblob[facing=down,size=2]
techguns:bioblob[facing=up,size=0]
techguns:bioblob[facing=up,size=1]
techguns:bioblob[facing=up,size=2]
techguns:bioblob[facing=north,size=0]
techguns:bioblob[facing=north,size=1]
techguns:bioblob[facing=north,size=2]
techguns:bioblob[facing=south,size=0]
techguns:bioblob[facing=south,size=1]
techguns:bioblob[facing=south,size=2]
techguns:bioblob[facing=west,size=0]
techguns:bioblob[facing=west,size=1]
techguns:bioblob[facing=west,size=2]
techguns:bioblob[facing=east,size=0]
techguns:bioblob[facing=east,size=1]
techguns:bioblob[facing=east,size=2]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=true,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=true,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=true,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=true,east=false,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=true,north=false,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=true,south=false,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=true,west=false]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=true]
techguns:sandbags[corner_es=false,corner_ne=false,corner_sw=false,corner_wn=false,east=false,north=false,south=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=true,south=false,up=false,west=true]
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techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
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techguns:lamp0[down=true,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=true,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
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techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=true,south=true,up=true,west=false]
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techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
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techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=true,south=true,up=true,west=false]
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techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=true,south=false,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
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techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=true]
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techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
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techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=true,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=down,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
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techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
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techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=up,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
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techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
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techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
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techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
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techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=north,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=south,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=west,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=yellow_lantern,north=false,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=true,south=false,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=true,up=false,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=true,west=false]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=true]
techguns:lamp0[down=false,east=false,facing=east,lamp_type=white_lantern,north=false,south=false,up=false,west=false]
techguns:metalpanel[type=container_red]
techguns:metalpanel[type=container_green]
techguns:metalpanel[type=container_blue]
techguns:metalpanel[type=container_orange]
techguns:metalpanel[type=panel_large_border]
techguns:metalpanel[type=steelframe_blue]
techguns:metalpanel[type=steelframe_dark]
techguns:metalpanel[type=steelframe_scaffold]
techguns:concrete[type=concrete_brown]
techguns:concrete[type=concrete_brown_light]
techguns:concrete[type=concrete_grey]
techguns:concrete[type=concrete_grey_dark]
techguns:concrete[type=concrete_brown_pipes]
techguns:concrete[type=concrete_brown_light_scaff]
techguns:ladder0[facing=north,type=metal]
techguns:ladder0[facing=north,type=shiny]
techguns:ladder0[facing=north,type=rusty]
techguns:ladder0[facing=north,type=carbon]
techguns:ladder0[facing=south,type=metal]
techguns:ladder0[facing=south,type=shiny]
techguns:ladder0[facing=south,type=rusty]
techguns:ladder0[facing=south,type=carbon]
techguns:ladder0[facing=west,type=metal]
techguns:ladder0[facing=west,type=shiny]
techguns:ladder0[facing=west,type=rusty]
techguns:ladder0[facing=west,type=carbon]
techguns:ladder0[facing=east,type=metal]
techguns:ladder0[facing=east,type=shiny]
techguns:ladder0[facing=east,type=rusty]
techguns:ladder0[facing=east,type=carbon]
techguns:door3x3[master=true,state=closed,type=metal,zplane=true]
techguns:door3x3[master=true,state=closed,type=metal,zplane=false]
techguns:door3x3[master=true,state=closed,type=hangar_up,zplane=true]
techguns:door3x3[master=true,state=closed,type=hangar_up,zplane=false]
techguns:door3x3[master=true,state=closed,type=hangar_down,zplane=true]
techguns:door3x3[master=true,state=closed,type=hangar_down,zplane=false]
techguns:door3x3[master=true,state=opened,type=metal,zplane=true]
techguns:door3x3[master=true,state=opened,type=metal,zplane=false]
techguns:door3x3[master=true,state=opened,type=hangar_up,zplane=true]
techguns:door3x3[master=true,state=opened,type=hangar_up,zplane=false]
techguns:door3x3[master=true,state=opened,type=hangar_down,zplane=true]
techguns:door3x3[master=true,state=opened,type=hangar_down,zplane=false]
techguns:door3x3[master=true,state=opening,type=metal,zplane=true]
techguns:door3x3[master=true,state=opening,type=metal,zplane=false]
techguns:door3x3[master=true,state=opening,type=hangar_up,zplane=true]
techguns:door3x3[master=true,state=opening,type=hangar_up,zplane=false]
techguns:door3x3[master=true,state=opening,type=hangar_down,zplane=true]
techguns:door3x3[master=true,state=opening,type=hangar_down,zplane=false]
techguns:door3x3[master=true,state=closing,type=metal,zplane=true]
techguns:door3x3[master=true,state=closing,type=metal,zplane=false]
techguns:door3x3[master=true,state=closing,type=hangar_up,zplane=true]
techguns:door3x3[master=true,state=closing,type=hangar_up,zplane=false]
techguns:door3x3[master=true,state=closing,type=hangar_down,zplane=true]
techguns:door3x3[master=true,state=closing,type=hangar_down,zplane=false]
techguns:door3x3[master=false,state=closed,type=metal,zplane=true]
techguns:door3x3[master=false,state=closed,type=metal,zplane=false]
techguns:door3x3[master=false,state=closed,type=hangar_up,zplane=true]
techguns:door3x3[master=false,state=closed,type=hangar_up,zplane=false]
techguns:door3x3[master=false,state=closed,type=hangar_down,zplane=true]
techguns:door3x3[master=false,state=closed,type=hangar_down,zplane=false]
techguns:door3x3[master=false,state=opened,type=metal,zplane=true]
techguns:door3x3[master=false,state=opened,type=metal,zplane=false]
techguns:door3x3[master=false,state=opened,type=hangar_up,zplane=true]
techguns:door3x3[master=false,state=opened,type=hangar_up,zplane=false]
techguns:door3x3[master=false,state=opened,type=hangar_down,zplane=true]
techguns:door3x3[master=false,state=opened,type=hangar_down,zplane=false]
techguns:door3x3[master=false,state=opening,type=metal,zplane=true]
techguns:door3x3[master=false,state=opening,type=metal,zplane=false]
techguns:door3x3[master=false,state=opening,type=hangar_up,zplane=true]
techguns:door3x3[master=false,state=opening,type=hangar_up,zplane=false]
techguns:door3x3[master=false,state=opening,type=hangar_down,zplane=true]
techguns:door3x3[master=false,state=opening,type=hangar_down,zplane=false]
techguns:door3x3[master=false,state=closing,type=metal,zplane=true]
techguns:door3x3[master=false,state=closing,type=metal,zplane=false]
techguns:door3x3[master=false,state=closing,type=hangar_up,zplane=true]
techguns:door3x3[master=false,state=closing,type=hangar_up,zplane=false]
techguns:door3x3[master=false,state=closing,type=hangar_down,zplane=true]
techguns:door3x3[master=false,state=closing,type=hangar_down,zplane=false]
techguns:camonet[connection=none,type=wood]
techguns:camonet[connection=none,type=desert]
techguns:camonet[connection=none,type=snow]
techguns:camonet[connection=w,type=wood]
techguns:camonet[connection=w,type=desert]
techguns:camonet[connection=w,type=snow]
techguns:camonet[connection=s,type=wood]
techguns:camonet[connection=s,type=desert]
techguns:camonet[connection=s,type=snow]
techguns:camonet[connection=sw,type=wood]
techguns:camonet[connection=sw,type=desert]
techguns:camonet[connection=sw,type=snow]
techguns:camonet[connection=e,type=wood]
techguns:camonet[connection=e,type=desert]
techguns:camonet[connection=e,type=snow]
techguns:camonet[connection=ew,type=wood]
techguns:camonet[connection=ew,type=desert]
techguns:camonet[connection=ew,type=snow]
techguns:camonet[connection=es,type=wood]
techguns:camonet[connection=es,type=desert]
techguns:camonet[connection=es,type=snow]
techguns:camonet[connection=esw,type=wood]
techguns:camonet[connection=esw,type=desert]
techguns:camonet[connection=esw,type=snow]
techguns:camonet[connection=n,type=wood]
techguns:camonet[connection=n,type=desert]
techguns:camonet[connection=n,type=snow]
techguns:camonet[connection=nw,type=wood]
techguns:camonet[connection=nw,type=desert]
techguns:camonet[connection=nw,type=snow]
techguns:camonet[connection=ns,type=wood]
techguns:camonet[connection=ns,type=desert]
techguns:camonet[connection=ns,type=snow]
techguns:camonet[connection=nsw,type=wood]
techguns:camonet[connection=nsw,type=desert]
techguns:camonet[connection=nsw,type=snow]
techguns:camonet[connection=ne,type=wood]
techguns:camonet[connection=ne,type=desert]
techguns:camonet[connection=ne,type=snow]
techguns:camonet[connection=new,type=wood]
techguns:camonet[connection=new,type=desert]
techguns:camonet[connection=new,type=snow]
techguns:camonet[connection=nes,type=wood]
techguns:camonet[connection=nes,type=desert]
techguns:camonet[connection=nes,type=snow]
techguns:camonet[connection=nesw,type=wood]
techguns:camonet[connection=nesw,type=desert]
techguns:camonet[connection=nesw,type=snow]
techguns:camonet_top[connection=none,type=wood]
techguns:camonet_top[connection=none,type=desert]
techguns:camonet_top[connection=none,type=snow]
techguns:camonet_top[connection=w,type=wood]
techguns:camonet_top[connection=w,type=desert]
techguns:camonet_top[connection=w,type=snow]
techguns:camonet_top[connection=s,type=wood]
techguns:camonet_top[connection=s,type=desert]
techguns:camonet_top[connection=s,type=snow]
techguns:camonet_top[connection=sw,type=wood]
techguns:camonet_top[connection=sw,type=desert]
techguns:camonet_top[connection=sw,type=snow]
techguns:camonet_top[connection=e,type=wood]
techguns:camonet_top[connection=e,type=desert]
techguns:camonet_top[connection=e,type=snow]
techguns:camonet_top[connection=ew,type=wood]
techguns:camonet_top[connection=ew,type=desert]
techguns:camonet_top[connection=ew,type=snow]
techguns:camonet_top[connection=es,type=wood]
techguns:camonet_top[connection=es,type=desert]
techguns:camonet_top[connection=es,type=snow]
techguns:camonet_top[connection=esw,type=wood]
techguns:camonet_top[connection=esw,type=desert]
techguns:camonet_top[connection=esw,type=snow]
techguns:camonet_top[connection=n,type=wood]
techguns:camonet_top[connection=n,type=desert]
techguns:camonet_top[connection=n,type=snow]
techguns:camonet_top[connection=nw,type=wood]
techguns:camonet_top[connection=nw,type=desert]
techguns:camonet_top[connection=nw,type=snow]
techguns:camonet_top[connection=ns,type=wood]
techguns:camonet_top[connection=ns,type=desert]
techguns:camonet_top[connection=ns,type=snow]
techguns:camonet_top[connection=nsw,type=wood]
techguns:camonet_top[connection=nsw,type=desert]
techguns:camonet_top[connection=nsw,type=snow]
techguns:camonet_top[connection=ne,type=wood]
techguns:camonet_top[connection=ne,type=desert]
techguns:camonet_top[connection=ne,type=snow]
techguns:camonet_top[connection=new,type=wood]
techguns:camonet_top[connection=new,type=desert]
techguns:camonet_top[connection=new,type=snow]
techguns:camonet_top[connection=nes,type=wood]
techguns:camonet_top[connection=nes,type=desert]
techguns:camonet_top[connection=nes,type=snow]
techguns:camonet_top[connection=nesw,type=wood]
techguns:camonet_top[connection=nesw,type=desert]
techguns:camonet_top[connection=nesw,type=snow]
techguns:bunkerdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
techguns:bunkerdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
techguns:bunkerdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
techguns:bunkerdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
techguns:bunkerdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
techguns:bunkerdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
techguns:bunkerdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
techguns:bunkerdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
techguns:bunkerdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
techguns:stairs_metal[facing=north,half=top,shape=straight,type2=true]
techguns:stairs_metal[facing=north,half=top,shape=straight,type2=false]
techguns:stairs_metal[facing=north,half=top,shape=inner_left,type2=true]
techguns:stairs_metal[facing=north,half=top,shape=inner_left,type2=false]
techguns:stairs_metal[facing=north,half=top,shape=inner_right,type2=true]
techguns:stairs_metal[facing=north,half=top,shape=inner_right,type2=false]
techguns:stairs_metal[facing=north,half=top,shape=outer_left,type2=true]
techguns:stairs_metal[facing=north,half=top,shape=outer_left,type2=false]
techguns:stairs_metal[facing=north,half=top,shape=outer_right,type2=true]
techguns:stairs_metal[facing=north,half=top,shape=outer_right,type2=false]
techguns:stairs_metal[facing=north,half=bottom,shape=straight,type2=true]
techguns:stairs_metal[facing=north,half=bottom,shape=straight,type2=false]
techguns:stairs_metal[facing=north,half=bottom,shape=inner_left,type2=true]
techguns:stairs_metal[facing=north,half=bottom,shape=inner_left,type2=false]
techguns:stairs_metal[facing=north,half=bottom,shape=inner_right,type2=true]
techguns:stairs_metal[facing=north,half=bottom,shape=inner_right,type2=false]
techguns:stairs_metal[facing=north,half=bottom,shape=outer_left,type2=true]
techguns:stairs_metal[facing=north,half=bottom,shape=outer_left,type2=false]
techguns:stairs_metal[facing=north,half=bottom,shape=outer_right,type2=true]
techguns:stairs_metal[facing=north,half=bottom,shape=outer_right,type2=false]
techguns:stairs_metal[facing=south,half=top,shape=straight,type2=true]
techguns:stairs_metal[facing=south,half=top,shape=straight,type2=false]
techguns:stairs_metal[facing=south,half=top,shape=inner_left,type2=true]
techguns:stairs_metal[facing=south,half=top,shape=inner_left,type2=false]
techguns:stairs_metal[facing=south,half=top,shape=inner_right,type2=true]
techguns:stairs_metal[facing=south,half=top,shape=inner_right,type2=false]
techguns:stairs_metal[facing=south,half=top,shape=outer_left,type2=true]
techguns:stairs_metal[facing=south,half=top,shape=outer_left,type2=false]
techguns:stairs_metal[facing=south,half=top,shape=outer_right,type2=true]
techguns:stairs_metal[facing=south,half=top,shape=outer_right,type2=false]
techguns:stairs_metal[facing=south,half=bottom,shape=straight,type2=true]
techguns:stairs_metal[facing=south,half=bottom,shape=straight,type2=false]
techguns:stairs_metal[facing=south,half=bottom,shape=inner_left,type2=true]
techguns:stairs_metal[facing=south,half=bottom,shape=inner_left,type2=false]
techguns:stairs_metal[facing=south,half=bottom,shape=inner_right,type2=true]
techguns:stairs_metal[facing=south,half=bottom,shape=inner_right,type2=false]
techguns:stairs_metal[facing=south,half=bottom,shape=outer_left,type2=true]
techguns:stairs_metal[facing=south,half=bottom,shape=outer_left,type2=false]
techguns:stairs_metal[facing=south,half=bottom,shape=outer_right,type2=true]
techguns:stairs_metal[facing=south,half=bottom,shape=outer_right,type2=false]
techguns:stairs_metal[facing=west,half=top,shape=straight,type2=true]
techguns:stairs_metal[facing=west,half=top,shape=straight,type2=false]
techguns:stairs_metal[facing=west,half=top,shape=inner_left,type2=true]
techguns:stairs_metal[facing=west,half=top,shape=inner_left,type2=false]
techguns:stairs_metal[facing=west,half=top,shape=inner_right,type2=true]
techguns:stairs_metal[facing=west,half=top,shape=inner_right,type2=false]
techguns:stairs_metal[facing=west,half=top,shape=outer_left,type2=true]
techguns:stairs_metal[facing=west,half=top,shape=outer_left,type2=false]
techguns:stairs_metal[facing=west,half=top,shape=outer_right,type2=true]
techguns:stairs_metal[facing=west,half=top,shape=outer_right,type2=false]
techguns:stairs_metal[facing=west,half=bottom,shape=straight,type2=true]
techguns:stairs_metal[facing=west,half=bottom,shape=straight,type2=false]
techguns:stairs_metal[facing=west,half=bottom,shape=inner_left,type2=true]
techguns:stairs_metal[facing=west,half=bottom,shape=inner_left,type2=false]
techguns:stairs_metal[facing=west,half=bottom,shape=inner_right,type2=true]
techguns:stairs_metal[facing=west,half=bottom,shape=inner_right,type2=false]
techguns:stairs_metal[facing=west,half=bottom,shape=outer_left,type2=true]
techguns:stairs_metal[facing=west,half=bottom,shape=outer_left,type2=false]
techguns:stairs_metal[facing=west,half=bottom,shape=outer_right,type2=true]
techguns:stairs_metal[facing=west,half=bottom,shape=outer_right,type2=false]
techguns:stairs_metal[facing=east,half=top,shape=straight,type2=true]
techguns:stairs_metal[facing=east,half=top,shape=straight,type2=false]
techguns:stairs_metal[facing=east,half=top,shape=inner_left,type2=true]
techguns:stairs_metal[facing=east,half=top,shape=inner_left,type2=false]
techguns:stairs_metal[facing=east,half=top,shape=inner_right,type2=true]
techguns:stairs_metal[facing=east,half=top,shape=inner_right,type2=false]
techguns:stairs_metal[facing=east,half=top,shape=outer_left,type2=true]
techguns:stairs_metal[facing=east,half=top,shape=outer_left,type2=false]
techguns:stairs_metal[facing=east,half=top,shape=outer_right,type2=true]
techguns:stairs_metal[facing=east,half=top,shape=outer_right,type2=false]
techguns:stairs_metal[facing=east,half=bottom,shape=straight,type2=true]
techguns:stairs_metal[facing=east,half=bottom,shape=straight,type2=false]
techguns:stairs_metal[facing=east,half=bottom,shape=inner_left,type2=true]
techguns:stairs_metal[facing=east,half=bottom,shape=inner_left,type2=false]
techguns:stairs_metal[facing=east,half=bottom,shape=inner_right,type2=true]
techguns:stairs_metal[facing=east,half=bottom,shape=inner_right,type2=false]
techguns:stairs_metal[facing=east,half=bottom,shape=outer_left,type2=true]
techguns:stairs_metal[facing=east,half=bottom,shape=outer_left,type2=false]
techguns:stairs_metal[facing=east,half=bottom,shape=outer_right,type2=true]
techguns:stairs_metal[facing=east,half=bottom,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=north,half=top,shape=straight,type2=true]
techguns:stairs_concrete[facing=north,half=top,shape=straight,type2=false]
techguns:stairs_concrete[facing=north,half=top,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=north,half=top,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=north,half=top,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=north,half=top,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=north,half=top,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=north,half=top,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=north,half=top,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=north,half=top,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=north,half=bottom,shape=straight,type2=true]
techguns:stairs_concrete[facing=north,half=bottom,shape=straight,type2=false]
techguns:stairs_concrete[facing=north,half=bottom,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=north,half=bottom,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=north,half=bottom,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=north,half=bottom,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=north,half=bottom,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=north,half=bottom,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=north,half=bottom,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=north,half=bottom,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=south,half=top,shape=straight,type2=true]
techguns:stairs_concrete[facing=south,half=top,shape=straight,type2=false]
techguns:stairs_concrete[facing=south,half=top,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=south,half=top,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=south,half=top,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=south,half=top,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=south,half=top,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=south,half=top,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=south,half=top,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=south,half=top,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=south,half=bottom,shape=straight,type2=true]
techguns:stairs_concrete[facing=south,half=bottom,shape=straight,type2=false]
techguns:stairs_concrete[facing=south,half=bottom,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=south,half=bottom,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=south,half=bottom,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=south,half=bottom,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=south,half=bottom,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=south,half=bottom,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=south,half=bottom,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=south,half=bottom,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=west,half=top,shape=straight,type2=true]
techguns:stairs_concrete[facing=west,half=top,shape=straight,type2=false]
techguns:stairs_concrete[facing=west,half=top,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=west,half=top,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=west,half=top,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=west,half=top,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=west,half=top,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=west,half=top,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=west,half=top,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=west,half=top,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=west,half=bottom,shape=straight,type2=true]
techguns:stairs_concrete[facing=west,half=bottom,shape=straight,type2=false]
techguns:stairs_concrete[facing=west,half=bottom,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=west,half=bottom,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=west,half=bottom,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=west,half=bottom,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=west,half=bottom,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=west,half=bottom,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=west,half=bottom,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=west,half=bottom,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=east,half=top,shape=straight,type2=true]
techguns:stairs_concrete[facing=east,half=top,shape=straight,type2=false]
techguns:stairs_concrete[facing=east,half=top,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=east,half=top,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=east,half=top,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=east,half=top,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=east,half=top,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=east,half=top,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=east,half=top,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=east,half=top,shape=outer_right,type2=false]
techguns:stairs_concrete[facing=east,half=bottom,shape=straight,type2=true]
techguns:stairs_concrete[facing=east,half=bottom,shape=straight,type2=false]
techguns:stairs_concrete[facing=east,half=bottom,shape=inner_left,type2=true]
techguns:stairs_concrete[facing=east,half=bottom,shape=inner_left,type2=false]
techguns:stairs_concrete[facing=east,half=bottom,shape=inner_right,type2=true]
techguns:stairs_concrete[facing=east,half=bottom,shape=inner_right,type2=false]
techguns:stairs_concrete[facing=east,half=bottom,shape=outer_left,type2=true]
techguns:stairs_concrete[facing=east,half=bottom,shape=outer_left,type2=false]
techguns:stairs_concrete[facing=east,half=bottom,shape=outer_right,type2=true]
techguns:stairs_concrete[facing=east,half=bottom,shape=outer_right,type2=false]
techguns:tg_spawner[type=hole]
techguns:tg_spawner[type=soldier_spawn]
techguns:neonlights[type=neontubes2]
techguns:neonlights[type=neontubes2_rotated]
techguns:neonlights[type=neontubes4]
techguns:neonlights[type=neontubes4_rotated]
techguns:neonlights[type=neonsquare_white]
techguns:military_crate[type=ammo]
techguns:military_crate[type=gun]
techguns:military_crate[type=armor]
techguns:military_crate[type=medical]
techguns:military_crate[type=explosive]
techguns:military_crate[type=generic_oak]
techguns:military_crate[type=generic_jungle]
techguns:military_crate[type=generic_birch]
techguns:military_crate[type=generic_spruce]
techguns:explosive_charge[armed=true,facing=down,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=down,machinetype=advanced]
techguns:explosive_charge[armed=true,facing=up,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=up,machinetype=advanced]
techguns:explosive_charge[armed=true,facing=north,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=north,machinetype=advanced]
techguns:explosive_charge[armed=true,facing=south,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=south,machinetype=advanced]
techguns:explosive_charge[armed=true,facing=west,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=west,machinetype=advanced]
techguns:explosive_charge[armed=true,facing=east,machinetype=tnt]
techguns:explosive_charge[armed=true,facing=east,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=down,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=down,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=up,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=up,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=north,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=north,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=south,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=south,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=west,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=west,machinetype=advanced]
techguns:explosive_charge[armed=false,facing=east,machinetype=tnt]
techguns:explosive_charge[armed=false,facing=east,machinetype=advanced]
techguns:sand_hard[type=bugnest_sand]
techguns:slimy[type=bugnest_eggs]
techguns:slimyladder[facing=north]
techguns:slimyladder[facing=south]
techguns:slimyladder[facing=west]
techguns:slimyladder[facing=east]
techguns:block_creeper_acid[level=0]
techguns:block_creeper_acid[level=1]
techguns:block_creeper_acid[level=2]
techguns:block_creeper_acid[level=3]
techguns:block_creeper_acid[level=4]
techguns:block_creeper_acid[level=5]
techguns:block_creeper_acid[level=6]
techguns:block_creeper_acid[level=7]
techguns:block_creeper_acid[level=8]
techguns:block_creeper_acid[level=9]
techguns:block_creeper_acid[level=10]
techguns:block_creeper_acid[level=11]
techguns:block_creeper_acid[level=12]
techguns:block_creeper_acid[level=13]
techguns:block_creeper_acid[level=14]
techguns:block_creeper_acid[level=15]
terraqueous:border[border=wave,east=true,north=true,south=true,west=true]
terraqueous:border[border=wave,east=true,north=true,south=true,west=false]
terraqueous:border[border=wave,east=true,north=true,south=false,west=true]
terraqueous:border[border=wave,east=true,north=true,south=false,west=false]
terraqueous:border[border=wave,east=true,north=false,south=true,west=true]
terraqueous:border[border=wave,east=true,north=false,south=true,west=false]
terraqueous:border[border=wave,east=true,north=false,south=false,west=true]
terraqueous:border[border=wave,east=true,north=false,south=false,west=false]
terraqueous:border[border=wave,east=false,north=true,south=true,west=true]
terraqueous:border[border=wave,east=false,north=true,south=true,west=false]
terraqueous:border[border=wave,east=false,north=true,south=false,west=true]
terraqueous:border[border=wave,east=false,north=true,south=false,west=false]
terraqueous:border[border=wave,east=false,north=false,south=true,west=true]
terraqueous:border[border=wave,east=false,north=false,south=true,west=false]
terraqueous:border[border=wave,east=false,north=false,south=false,west=true]
terraqueous:border[border=wave,east=false,north=false,south=false,west=false]
terraqueous:border[border=spike,east=true,north=true,south=true,west=true]
terraqueous:border[border=spike,east=true,north=true,south=true,west=false]
terraqueous:border[border=spike,east=true,north=true,south=false,west=true]
terraqueous:border[border=spike,east=true,north=true,south=false,west=false]
terraqueous:border[border=spike,east=true,north=false,south=true,west=true]
terraqueous:border[border=spike,east=true,north=false,south=true,west=false]
terraqueous:border[border=spike,east=true,north=false,south=false,west=true]
terraqueous:border[border=spike,east=true,north=false,south=false,west=false]
terraqueous:border[border=spike,east=false,north=true,south=true,west=true]
terraqueous:border[border=spike,east=false,north=true,south=true,west=false]
terraqueous:border[border=spike,east=false,north=true,south=false,west=true]
terraqueous:border[border=spike,east=false,north=true,south=false,west=false]
terraqueous:border[border=spike,east=false,north=false,south=true,west=true]
terraqueous:border[border=spike,east=false,north=false,south=true,west=false]
terraqueous:border[border=spike,east=false,north=false,south=false,west=true]
terraqueous:border[border=spike,east=false,north=false,south=false,west=false]
terraqueous:border[border=transmute,east=true,north=true,south=true,west=true]
terraqueous:border[border=transmute,east=true,north=true,south=true,west=false]
terraqueous:border[border=transmute,east=true,north=true,south=false,west=true]
terraqueous:border[border=transmute,east=true,north=true,south=false,west=false]
terraqueous:border[border=transmute,east=true,north=false,south=true,west=true]
terraqueous:border[border=transmute,east=true,north=false,south=true,west=false]
terraqueous:border[border=transmute,east=true,north=false,south=false,west=true]
terraqueous:border[border=transmute,east=true,north=false,south=false,west=false]
terraqueous:border[border=transmute,east=false,north=true,south=true,west=true]
terraqueous:border[border=transmute,east=false,north=true,south=true,west=false]
terraqueous:border[border=transmute,east=false,north=true,south=false,west=true]
terraqueous:border[border=transmute,east=false,north=true,south=false,west=false]
terraqueous:border[border=transmute,east=false,north=false,south=true,west=true]
terraqueous:border[border=transmute,east=false,north=false,south=true,west=false]
terraqueous:border[border=transmute,east=false,north=false,south=false,west=true]
terraqueous:border[border=transmute,east=false,north=false,south=false,west=false]
terraqueous:border[border=necrotic,east=true,north=true,south=true,west=true]
terraqueous:border[border=necrotic,east=true,north=true,south=true,west=false]
terraqueous:border[border=necrotic,east=true,north=true,south=false,west=true]
terraqueous:border[border=necrotic,east=true,north=true,south=false,west=false]
terraqueous:border[border=necrotic,east=true,north=false,south=true,west=true]
terraqueous:border[border=necrotic,east=true,north=false,south=true,west=false]
terraqueous:border[border=necrotic,east=true,north=false,south=false,west=true]
terraqueous:border[border=necrotic,east=true,north=false,south=false,west=false]
terraqueous:border[border=necrotic,east=false,north=true,south=true,west=true]
terraqueous:border[border=necrotic,east=false,north=true,south=true,west=false]
terraqueous:border[border=necrotic,east=false,north=true,south=false,west=true]
terraqueous:border[border=necrotic,east=false,north=true,south=false,west=false]
terraqueous:border[border=necrotic,east=false,north=false,south=true,west=true]
terraqueous:border[border=necrotic,east=false,north=false,south=true,west=false]
terraqueous:border[border=necrotic,east=false,north=false,south=false,west=true]
terraqueous:border[border=necrotic,east=false,north=false,south=false,west=false]
terraqueous:border[border=speed,east=true,north=true,south=true,west=true]
terraqueous:border[border=speed,east=true,north=true,south=true,west=false]
terraqueous:border[border=speed,east=true,north=true,south=false,west=true]
terraqueous:border[border=speed,east=true,north=true,south=false,west=false]
terraqueous:border[border=speed,east=true,north=false,south=true,west=true]
terraqueous:border[border=speed,east=true,north=false,south=true,west=false]
terraqueous:border[border=speed,east=true,north=false,south=false,west=true]
terraqueous:border[border=speed,east=true,north=false,south=false,west=false]
terraqueous:border[border=speed,east=false,north=true,south=true,west=true]
terraqueous:border[border=speed,east=false,north=true,south=true,west=false]
terraqueous:border[border=speed,east=false,north=true,south=false,west=true]
terraqueous:border[border=speed,east=false,north=true,south=false,west=false]
terraqueous:border[border=speed,east=false,north=false,south=true,west=true]
terraqueous:border[border=speed,east=false,north=false,south=true,west=false]
terraqueous:border[border=speed,east=false,north=false,south=false,west=true]
terraqueous:border[border=speed,east=false,north=false,south=false,west=false]
terraqueous:cloudfancy[variant=column_bottom]
terraqueous:cloudfancy[variant=column_middle]
terraqueous:cloudfancy[variant=column_top]
terraqueous:cloudfancy[variant=capital_block]
terraqueous:cloudfancy[variant=arch_north]
terraqueous:cloudfancy[variant=arch_east]
terraqueous:cloudfancy[variant=arch_south]
terraqueous:cloudfancy[variant=arch_west]
terraqueous:cloudfancy[variant=arch_inside_right_north]
terraqueous:cloudfancy[variant=arch_inside_right_east]
terraqueous:cloudfancy[variant=arch_inside_right_south]
terraqueous:cloudfancy[variant=arch_inside_right_west]
terraqueous:cloudfancy[variant=arch_inside_left_north]
terraqueous:cloudfancy[variant=arch_inside_left_east]
terraqueous:cloudfancy[variant=arch_inside_left_south]
terraqueous:cloudfancy[variant=arch_inside_left_west]
terraqueous:cloudfancy[variant=arch_outside_right_north]
terraqueous:cloudfancy[variant=arch_outside_right_east]
terraqueous:cloudfancy[variant=arch_outside_right_south]
terraqueous:cloudfancy[variant=arch_outside_right_west]
terraqueous:cloudfancy[variant=arch_outside_left_north]
terraqueous:cloudfancy[variant=arch_outside_left_east]
terraqueous:cloudfancy[variant=arch_outside_left_south]
terraqueous:cloudfancy[variant=arch_outside_left_west]
terraqueous:cloudfancy[variant=edge_north]
terraqueous:cloudfancy[variant=edge_east]
terraqueous:cloudfancy[variant=edge_south]
terraqueous:cloudfancy[variant=edge_west]
terraqueous:cloudfancy[variant=edge_inside_right_north]
terraqueous:cloudfancy[variant=edge_inside_right_east]
terraqueous:cloudfancy[variant=edge_inside_right_south]
terraqueous:cloudfancy[variant=edge_inside_right_west]
terraqueous:cloudfancy[variant=edge_inside_left_north]
terraqueous:cloudfancy[variant=edge_inside_left_east]
terraqueous:cloudfancy[variant=edge_inside_left_south]
terraqueous:cloudfancy[variant=edge_inside_left_west]
terraqueous:cloudfancy[variant=edge_outside_right_north]
terraqueous:cloudfancy[variant=edge_outside_right_east]
terraqueous:cloudfancy[variant=edge_outside_right_south]
terraqueous:cloudfancy[variant=edge_outside_right_west]
terraqueous:cloudfancy[variant=edge_outside_left_north]
terraqueous:cloudfancy[variant=edge_outside_left_east]
terraqueous:cloudfancy[variant=edge_outside_left_south]
terraqueous:cloudfancy[variant=edge_outside_left_west]
terraqueous:clouds[cloudvariant=light,generated=true]
terraqueous:clouds[cloudvariant=light,generated=false]
terraqueous:clouds[cloudvariant=dense,generated=true]
terraqueous:clouds[cloudvariant=dense,generated=false]
terraqueous:clouds[cloudvariant=storm,generated=true]
terraqueous:clouds[cloudvariant=storm,generated=false]
terraqueous:type_cloud[cloudvariant=light,variant=door_bottom_north]
terraqueous:type_cloud[cloudvariant=light,variant=door_bottom_east]
terraqueous:type_cloud[cloudvariant=light,variant=door_bottom_south]
terraqueous:type_cloud[cloudvariant=light,variant=door_bottom_west]
terraqueous:type_cloud[cloudvariant=light,variant=door_top_north]
terraqueous:type_cloud[cloudvariant=light,variant=door_top_east]
terraqueous:type_cloud[cloudvariant=light,variant=door_top_south]
terraqueous:type_cloud[cloudvariant=light,variant=door_top_west]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_bottom_north]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_bottom_east]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_bottom_south]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_bottom_west]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_top_north]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_top_east]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_top_south]
terraqueous:type_cloud[cloudvariant=light,variant=door_invert_top_west]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_north]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_east]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_south]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_west]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_invert_north]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_invert_east]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_invert_south]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_invert_west]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_open_north]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_open_east]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_open_south]
terraqueous:type_cloud[cloudvariant=light,variant=trapdoor_open_west]
terraqueous:type_cloud[cloudvariant=light,variant=gate_north]
terraqueous:type_cloud[cloudvariant=light,variant=gate_east]
terraqueous:type_cloud[cloudvariant=light,variant=gate_south]
terraqueous:type_cloud[cloudvariant=light,variant=gate_west]
terraqueous:type_cloud[cloudvariant=light,variant=gate_open_north]
terraqueous:type_cloud[cloudvariant=light,variant=gate_open_east]
terraqueous:type_cloud[cloudvariant=light,variant=gate_open_south]
terraqueous:type_cloud[cloudvariant=light,variant=gate_open_west]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_north]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_east]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_south]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_west]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_open_north]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_open_east]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_open_south]
terraqueous:type_cloud[cloudvariant=light,variant=gate_wall_open_west]
terraqueous:type_cloud[cloudvariant=light,variant=fence]
terraqueous:type_cloud[cloudvariant=light,variant=fence_n]
terraqueous:type_cloud[cloudvariant=light,variant=fence_e]
terraqueous:type_cloud[cloudvariant=light,variant=fence_s]
terraqueous:type_cloud[cloudvariant=light,variant=fence_w]
terraqueous:type_cloud[cloudvariant=light,variant=fence_ne]
terraqueous:type_cloud[cloudvariant=light,variant=fence_es]
terraqueous:type_cloud[cloudvariant=light,variant=fence_sw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_nw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_ns]
terraqueous:type_cloud[cloudvariant=light,variant=fence_ew]
terraqueous:type_cloud[cloudvariant=light,variant=fence_nes]
terraqueous:type_cloud[cloudvariant=light,variant=fence_esw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_nsw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_new]
terraqueous:type_cloud[cloudvariant=light,variant=fence_nesw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_uns]
terraqueous:type_cloud[cloudvariant=light,variant=fence_uew]
terraqueous:type_cloud[cloudvariant=light,variant=fence_v]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vn]
terraqueous:type_cloud[cloudvariant=light,variant=fence_ve]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vs]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vne]
terraqueous:type_cloud[cloudvariant=light,variant=fence_ves]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vsw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vnw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vns]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vew]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vnes]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vesw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vnsw]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vnew]
terraqueous:type_cloud[cloudvariant=light,variant=fence_vnesw]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_right_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_right_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_right_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_right_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_left_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_left_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_left_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_inside_left_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_right_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_right_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_right_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_right_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_left_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_left_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_left_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_outside_left_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_right_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_right_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_right_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_right_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_left_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_left_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_left_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_inside_left_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_right_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_right_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_right_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_right_west]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_left_north]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_left_east]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_left_south]
terraqueous:type_cloud[cloudvariant=light,variant=stairs_invert_outside_left_west]
terraqueous:type_cloud[cloudvariant=light,variant=slab]
terraqueous:type_cloud[cloudvariant=light,variant=slab_invert]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double0]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double1]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double2]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double3]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double4]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double5]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double6]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double7]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double8]
terraqueous:type_cloud[cloudvariant=light,variant=slab_double9]
terraqueous:type_cloud[cloudvariant=light,variant=colored]
terraqueous:type_cloud[cloudvariant=light,variant=colored_light]
terraqueous:type_cloud[cloudvariant=dense,variant=door_bottom_north]
terraqueous:type_cloud[cloudvariant=dense,variant=door_bottom_east]
terraqueous:type_cloud[cloudvariant=dense,variant=door_bottom_south]
terraqueous:type_cloud[cloudvariant=dense,variant=door_bottom_west]
terraqueous:type_cloud[cloudvariant=dense,variant=door_top_north]
terraqueous:type_cloud[cloudvariant=dense,variant=door_top_east]
terraqueous:type_cloud[cloudvariant=dense,variant=door_top_south]
terraqueous:type_cloud[cloudvariant=dense,variant=door_top_west]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_bottom_north]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_bottom_east]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_bottom_south]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_bottom_west]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_top_north]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_top_east]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_top_south]
terraqueous:type_cloud[cloudvariant=dense,variant=door_invert_top_west]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_north]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_east]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_south]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_west]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_invert_north]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_invert_east]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_invert_south]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_invert_west]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_open_north]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_open_east]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_open_south]
terraqueous:type_cloud[cloudvariant=dense,variant=trapdoor_open_west]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_north]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_east]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_south]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_west]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_open_north]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_open_east]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_open_south]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_open_west]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_north]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_east]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_south]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_west]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_open_north]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_open_east]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_open_south]
terraqueous:type_cloud[cloudvariant=dense,variant=gate_wall_open_west]
terraqueous:type_cloud[cloudvariant=dense,variant=fence]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_n]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_e]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_s]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_w]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_ne]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_es]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_sw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_nw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_ns]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_ew]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_nes]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_esw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_nsw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_new]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_nesw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_uns]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_uew]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_v]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vn]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_ve]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vs]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vne]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_ves]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vsw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vnw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vns]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vew]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vnes]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vesw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vnsw]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vnew]
terraqueous:type_cloud[cloudvariant=dense,variant=fence_vnesw]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_right_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_right_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_right_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_right_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_left_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_left_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_left_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_inside_left_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_right_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_right_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_right_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_right_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_left_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_left_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_left_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_outside_left_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_right_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_right_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_right_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_right_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_left_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_left_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_left_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_inside_left_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_right_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_right_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_right_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_right_west]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_left_north]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_left_east]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_left_south]
terraqueous:type_cloud[cloudvariant=dense,variant=stairs_invert_outside_left_west]
terraqueous:type_cloud[cloudvariant=dense,variant=slab]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_invert]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double0]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double1]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double2]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double3]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double4]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double5]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double6]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double7]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double8]
terraqueous:type_cloud[cloudvariant=dense,variant=slab_double9]
terraqueous:type_cloud[cloudvariant=dense,variant=colored]
terraqueous:type_cloud[cloudvariant=dense,variant=colored_light]
terraqueous:type_cloud[cloudvariant=storm,variant=door_bottom_north]
terraqueous:type_cloud[cloudvariant=storm,variant=door_bottom_east]
terraqueous:type_cloud[cloudvariant=storm,variant=door_bottom_south]
terraqueous:type_cloud[cloudvariant=storm,variant=door_bottom_west]
terraqueous:type_cloud[cloudvariant=storm,variant=door_top_north]
terraqueous:type_cloud[cloudvariant=storm,variant=door_top_east]
terraqueous:type_cloud[cloudvariant=storm,variant=door_top_south]
terraqueous:type_cloud[cloudvariant=storm,variant=door_top_west]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_bottom_north]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_bottom_east]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_bottom_south]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_bottom_west]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_top_north]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_top_east]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_top_south]
terraqueous:type_cloud[cloudvariant=storm,variant=door_invert_top_west]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_north]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_east]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_south]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_west]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_invert_north]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_invert_east]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_invert_south]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_invert_west]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_open_north]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_open_east]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_open_south]
terraqueous:type_cloud[cloudvariant=storm,variant=trapdoor_open_west]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_north]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_east]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_south]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_west]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_open_north]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_open_east]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_open_south]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_open_west]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_north]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_east]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_south]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_west]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_open_north]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_open_east]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_open_south]
terraqueous:type_cloud[cloudvariant=storm,variant=gate_wall_open_west]
terraqueous:type_cloud[cloudvariant=storm,variant=fence]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_n]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_e]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_s]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_w]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_ne]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_es]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_sw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_nw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_ns]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_ew]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_nes]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_esw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_nsw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_new]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_nesw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_uns]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_uew]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_v]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vn]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_ve]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vs]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vne]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_ves]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vsw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vnw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vns]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vew]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vnes]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vesw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vnsw]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vnew]
terraqueous:type_cloud[cloudvariant=storm,variant=fence_vnesw]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_right_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_right_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_right_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_right_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_left_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_left_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_left_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_inside_left_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_right_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_right_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_right_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_right_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_left_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_left_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_left_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_outside_left_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_right_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_right_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_right_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_right_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_left_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_left_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_left_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_inside_left_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_right_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_right_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_right_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_right_west]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_left_north]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_left_east]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_left_south]
terraqueous:type_cloud[cloudvariant=storm,variant=stairs_invert_outside_left_west]
terraqueous:type_cloud[cloudvariant=storm,variant=slab]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_invert]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double0]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double1]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double2]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double3]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double4]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double5]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double6]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double7]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double8]
terraqueous:type_cloud[cloudvariant=storm,variant=slab_double9]
terraqueous:type_cloud[cloudvariant=storm,variant=colored]
terraqueous:type_cloud[cloudvariant=storm,variant=colored_light]
terraqueous:type_earth[treevariant=apple,variant=door_bottom_north]
terraqueous:type_earth[treevariant=apple,variant=door_bottom_east]
terraqueous:type_earth[treevariant=apple,variant=door_bottom_south]
terraqueous:type_earth[treevariant=apple,variant=door_bottom_west]
terraqueous:type_earth[treevariant=apple,variant=door_top_north]
terraqueous:type_earth[treevariant=apple,variant=door_top_east]
terraqueous:type_earth[treevariant=apple,variant=door_top_south]
terraqueous:type_earth[treevariant=apple,variant=door_top_west]
terraqueous:type_earth[treevariant=apple,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=apple,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=apple,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=apple,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=apple,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=apple,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=apple,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=apple,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_north]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_east]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_south]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_west]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=apple,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=apple,variant=gate_north]
terraqueous:type_earth[treevariant=apple,variant=gate_east]
terraqueous:type_earth[treevariant=apple,variant=gate_south]
terraqueous:type_earth[treevariant=apple,variant=gate_west]
terraqueous:type_earth[treevariant=apple,variant=gate_open_north]
terraqueous:type_earth[treevariant=apple,variant=gate_open_east]
terraqueous:type_earth[treevariant=apple,variant=gate_open_south]
terraqueous:type_earth[treevariant=apple,variant=gate_open_west]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_north]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_east]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_south]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_west]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=apple,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=apple,variant=fence]
terraqueous:type_earth[treevariant=apple,variant=fence_n]
terraqueous:type_earth[treevariant=apple,variant=fence_e]
terraqueous:type_earth[treevariant=apple,variant=fence_s]
terraqueous:type_earth[treevariant=apple,variant=fence_w]
terraqueous:type_earth[treevariant=apple,variant=fence_ne]
terraqueous:type_earth[treevariant=apple,variant=fence_es]
terraqueous:type_earth[treevariant=apple,variant=fence_sw]
terraqueous:type_earth[treevariant=apple,variant=fence_nw]
terraqueous:type_earth[treevariant=apple,variant=fence_ns]
terraqueous:type_earth[treevariant=apple,variant=fence_ew]
terraqueous:type_earth[treevariant=apple,variant=fence_nes]
terraqueous:type_earth[treevariant=apple,variant=fence_esw]
terraqueous:type_earth[treevariant=apple,variant=fence_nsw]
terraqueous:type_earth[treevariant=apple,variant=fence_new]
terraqueous:type_earth[treevariant=apple,variant=fence_nesw]
terraqueous:type_earth[treevariant=apple,variant=fence_uns]
terraqueous:type_earth[treevariant=apple,variant=fence_uew]
terraqueous:type_earth[treevariant=apple,variant=fence_v]
terraqueous:type_earth[treevariant=apple,variant=fence_vn]
terraqueous:type_earth[treevariant=apple,variant=fence_ve]
terraqueous:type_earth[treevariant=apple,variant=fence_vs]
terraqueous:type_earth[treevariant=apple,variant=fence_vw]
terraqueous:type_earth[treevariant=apple,variant=fence_vne]
terraqueous:type_earth[treevariant=apple,variant=fence_ves]
terraqueous:type_earth[treevariant=apple,variant=fence_vsw]
terraqueous:type_earth[treevariant=apple,variant=fence_vnw]
terraqueous:type_earth[treevariant=apple,variant=fence_vns]
terraqueous:type_earth[treevariant=apple,variant=fence_vew]
terraqueous:type_earth[treevariant=apple,variant=fence_vnes]
terraqueous:type_earth[treevariant=apple,variant=fence_vesw]
terraqueous:type_earth[treevariant=apple,variant=fence_vnsw]
terraqueous:type_earth[treevariant=apple,variant=fence_vnew]
terraqueous:type_earth[treevariant=apple,variant=fence_vnesw]
terraqueous:type_earth[treevariant=apple,variant=stairs_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=apple,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=apple,variant=slab]
terraqueous:type_earth[treevariant=apple,variant=slab_invert]
terraqueous:type_earth[treevariant=apple,variant=slab_double0]
terraqueous:type_earth[treevariant=apple,variant=slab_double1]
terraqueous:type_earth[treevariant=apple,variant=slab_double2]
terraqueous:type_earth[treevariant=apple,variant=slab_double3]
terraqueous:type_earth[treevariant=apple,variant=slab_double4]
terraqueous:type_earth[treevariant=apple,variant=slab_double5]
terraqueous:type_earth[treevariant=apple,variant=slab_double6]
terraqueous:type_earth[treevariant=apple,variant=slab_double7]
terraqueous:type_earth[treevariant=apple,variant=slab_double8]
terraqueous:type_earth[treevariant=apple,variant=slab_double9]
terraqueous:type_earth[treevariant=apple,variant=colored]
terraqueous:type_earth[treevariant=apple,variant=colored_light]
terraqueous:type_earth[treevariant=cherry,variant=door_bottom_north]
terraqueous:type_earth[treevariant=cherry,variant=door_bottom_east]
terraqueous:type_earth[treevariant=cherry,variant=door_bottom_south]
terraqueous:type_earth[treevariant=cherry,variant=door_bottom_west]
terraqueous:type_earth[treevariant=cherry,variant=door_top_north]
terraqueous:type_earth[treevariant=cherry,variant=door_top_east]
terraqueous:type_earth[treevariant=cherry,variant=door_top_south]
terraqueous:type_earth[treevariant=cherry,variant=door_top_west]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=cherry,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_north]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_east]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_south]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_west]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=cherry,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=cherry,variant=gate_north]
terraqueous:type_earth[treevariant=cherry,variant=gate_east]
terraqueous:type_earth[treevariant=cherry,variant=gate_south]
terraqueous:type_earth[treevariant=cherry,variant=gate_west]
terraqueous:type_earth[treevariant=cherry,variant=gate_open_north]
terraqueous:type_earth[treevariant=cherry,variant=gate_open_east]
terraqueous:type_earth[treevariant=cherry,variant=gate_open_south]
terraqueous:type_earth[treevariant=cherry,variant=gate_open_west]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_north]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_east]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_south]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_west]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=cherry,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=cherry,variant=fence]
terraqueous:type_earth[treevariant=cherry,variant=fence_n]
terraqueous:type_earth[treevariant=cherry,variant=fence_e]
terraqueous:type_earth[treevariant=cherry,variant=fence_s]
terraqueous:type_earth[treevariant=cherry,variant=fence_w]
terraqueous:type_earth[treevariant=cherry,variant=fence_ne]
terraqueous:type_earth[treevariant=cherry,variant=fence_es]
terraqueous:type_earth[treevariant=cherry,variant=fence_sw]
terraqueous:type_earth[treevariant=cherry,variant=fence_nw]
terraqueous:type_earth[treevariant=cherry,variant=fence_ns]
terraqueous:type_earth[treevariant=cherry,variant=fence_ew]
terraqueous:type_earth[treevariant=cherry,variant=fence_nes]
terraqueous:type_earth[treevariant=cherry,variant=fence_esw]
terraqueous:type_earth[treevariant=cherry,variant=fence_nsw]
terraqueous:type_earth[treevariant=cherry,variant=fence_new]
terraqueous:type_earth[treevariant=cherry,variant=fence_nesw]
terraqueous:type_earth[treevariant=cherry,variant=fence_uns]
terraqueous:type_earth[treevariant=cherry,variant=fence_uew]
terraqueous:type_earth[treevariant=cherry,variant=fence_v]
terraqueous:type_earth[treevariant=cherry,variant=fence_vn]
terraqueous:type_earth[treevariant=cherry,variant=fence_ve]
terraqueous:type_earth[treevariant=cherry,variant=fence_vs]
terraqueous:type_earth[treevariant=cherry,variant=fence_vw]
terraqueous:type_earth[treevariant=cherry,variant=fence_vne]
terraqueous:type_earth[treevariant=cherry,variant=fence_ves]
terraqueous:type_earth[treevariant=cherry,variant=fence_vsw]
terraqueous:type_earth[treevariant=cherry,variant=fence_vnw]
terraqueous:type_earth[treevariant=cherry,variant=fence_vns]
terraqueous:type_earth[treevariant=cherry,variant=fence_vew]
terraqueous:type_earth[treevariant=cherry,variant=fence_vnes]
terraqueous:type_earth[treevariant=cherry,variant=fence_vesw]
terraqueous:type_earth[treevariant=cherry,variant=fence_vnsw]
terraqueous:type_earth[treevariant=cherry,variant=fence_vnew]
terraqueous:type_earth[treevariant=cherry,variant=fence_vnesw]
terraqueous:type_earth[treevariant=cherry,variant=stairs_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=cherry,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=cherry,variant=slab]
terraqueous:type_earth[treevariant=cherry,variant=slab_invert]
terraqueous:type_earth[treevariant=cherry,variant=slab_double0]
terraqueous:type_earth[treevariant=cherry,variant=slab_double1]
terraqueous:type_earth[treevariant=cherry,variant=slab_double2]
terraqueous:type_earth[treevariant=cherry,variant=slab_double3]
terraqueous:type_earth[treevariant=cherry,variant=slab_double4]
terraqueous:type_earth[treevariant=cherry,variant=slab_double5]
terraqueous:type_earth[treevariant=cherry,variant=slab_double6]
terraqueous:type_earth[treevariant=cherry,variant=slab_double7]
terraqueous:type_earth[treevariant=cherry,variant=slab_double8]
terraqueous:type_earth[treevariant=cherry,variant=slab_double9]
terraqueous:type_earth[treevariant=cherry,variant=colored]
terraqueous:type_earth[treevariant=cherry,variant=colored_light]
terraqueous:type_earth[treevariant=orange,variant=door_bottom_north]
terraqueous:type_earth[treevariant=orange,variant=door_bottom_east]
terraqueous:type_earth[treevariant=orange,variant=door_bottom_south]
terraqueous:type_earth[treevariant=orange,variant=door_bottom_west]
terraqueous:type_earth[treevariant=orange,variant=door_top_north]
terraqueous:type_earth[treevariant=orange,variant=door_top_east]
terraqueous:type_earth[treevariant=orange,variant=door_top_south]
terraqueous:type_earth[treevariant=orange,variant=door_top_west]
terraqueous:type_earth[treevariant=orange,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=orange,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=orange,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=orange,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=orange,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=orange,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=orange,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=orange,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_north]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_east]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_south]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_west]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=orange,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=orange,variant=gate_north]
terraqueous:type_earth[treevariant=orange,variant=gate_east]
terraqueous:type_earth[treevariant=orange,variant=gate_south]
terraqueous:type_earth[treevariant=orange,variant=gate_west]
terraqueous:type_earth[treevariant=orange,variant=gate_open_north]
terraqueous:type_earth[treevariant=orange,variant=gate_open_east]
terraqueous:type_earth[treevariant=orange,variant=gate_open_south]
terraqueous:type_earth[treevariant=orange,variant=gate_open_west]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_north]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_east]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_south]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_west]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=orange,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=orange,variant=fence]
terraqueous:type_earth[treevariant=orange,variant=fence_n]
terraqueous:type_earth[treevariant=orange,variant=fence_e]
terraqueous:type_earth[treevariant=orange,variant=fence_s]
terraqueous:type_earth[treevariant=orange,variant=fence_w]
terraqueous:type_earth[treevariant=orange,variant=fence_ne]
terraqueous:type_earth[treevariant=orange,variant=fence_es]
terraqueous:type_earth[treevariant=orange,variant=fence_sw]
terraqueous:type_earth[treevariant=orange,variant=fence_nw]
terraqueous:type_earth[treevariant=orange,variant=fence_ns]
terraqueous:type_earth[treevariant=orange,variant=fence_ew]
terraqueous:type_earth[treevariant=orange,variant=fence_nes]
terraqueous:type_earth[treevariant=orange,variant=fence_esw]
terraqueous:type_earth[treevariant=orange,variant=fence_nsw]
terraqueous:type_earth[treevariant=orange,variant=fence_new]
terraqueous:type_earth[treevariant=orange,variant=fence_nesw]
terraqueous:type_earth[treevariant=orange,variant=fence_uns]
terraqueous:type_earth[treevariant=orange,variant=fence_uew]
terraqueous:type_earth[treevariant=orange,variant=fence_v]
terraqueous:type_earth[treevariant=orange,variant=fence_vn]
terraqueous:type_earth[treevariant=orange,variant=fence_ve]
terraqueous:type_earth[treevariant=orange,variant=fence_vs]
terraqueous:type_earth[treevariant=orange,variant=fence_vw]
terraqueous:type_earth[treevariant=orange,variant=fence_vne]
terraqueous:type_earth[treevariant=orange,variant=fence_ves]
terraqueous:type_earth[treevariant=orange,variant=fence_vsw]
terraqueous:type_earth[treevariant=orange,variant=fence_vnw]
terraqueous:type_earth[treevariant=orange,variant=fence_vns]
terraqueous:type_earth[treevariant=orange,variant=fence_vew]
terraqueous:type_earth[treevariant=orange,variant=fence_vnes]
terraqueous:type_earth[treevariant=orange,variant=fence_vesw]
terraqueous:type_earth[treevariant=orange,variant=fence_vnsw]
terraqueous:type_earth[treevariant=orange,variant=fence_vnew]
terraqueous:type_earth[treevariant=orange,variant=fence_vnesw]
terraqueous:type_earth[treevariant=orange,variant=stairs_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=orange,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=orange,variant=slab]
terraqueous:type_earth[treevariant=orange,variant=slab_invert]
terraqueous:type_earth[treevariant=orange,variant=slab_double0]
terraqueous:type_earth[treevariant=orange,variant=slab_double1]
terraqueous:type_earth[treevariant=orange,variant=slab_double2]
terraqueous:type_earth[treevariant=orange,variant=slab_double3]
terraqueous:type_earth[treevariant=orange,variant=slab_double4]
terraqueous:type_earth[treevariant=orange,variant=slab_double5]
terraqueous:type_earth[treevariant=orange,variant=slab_double6]
terraqueous:type_earth[treevariant=orange,variant=slab_double7]
terraqueous:type_earth[treevariant=orange,variant=slab_double8]
terraqueous:type_earth[treevariant=orange,variant=slab_double9]
terraqueous:type_earth[treevariant=orange,variant=colored]
terraqueous:type_earth[treevariant=orange,variant=colored_light]
terraqueous:type_earth[treevariant=pear,variant=door_bottom_north]
terraqueous:type_earth[treevariant=pear,variant=door_bottom_east]
terraqueous:type_earth[treevariant=pear,variant=door_bottom_south]
terraqueous:type_earth[treevariant=pear,variant=door_bottom_west]
terraqueous:type_earth[treevariant=pear,variant=door_top_north]
terraqueous:type_earth[treevariant=pear,variant=door_top_east]
terraqueous:type_earth[treevariant=pear,variant=door_top_south]
terraqueous:type_earth[treevariant=pear,variant=door_top_west]
terraqueous:type_earth[treevariant=pear,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=pear,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=pear,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=pear,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=pear,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=pear,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=pear,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=pear,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_north]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_east]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_south]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_west]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=pear,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=pear,variant=gate_north]
terraqueous:type_earth[treevariant=pear,variant=gate_east]
terraqueous:type_earth[treevariant=pear,variant=gate_south]
terraqueous:type_earth[treevariant=pear,variant=gate_west]
terraqueous:type_earth[treevariant=pear,variant=gate_open_north]
terraqueous:type_earth[treevariant=pear,variant=gate_open_east]
terraqueous:type_earth[treevariant=pear,variant=gate_open_south]
terraqueous:type_earth[treevariant=pear,variant=gate_open_west]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_north]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_east]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_south]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_west]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=pear,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=pear,variant=fence]
terraqueous:type_earth[treevariant=pear,variant=fence_n]
terraqueous:type_earth[treevariant=pear,variant=fence_e]
terraqueous:type_earth[treevariant=pear,variant=fence_s]
terraqueous:type_earth[treevariant=pear,variant=fence_w]
terraqueous:type_earth[treevariant=pear,variant=fence_ne]
terraqueous:type_earth[treevariant=pear,variant=fence_es]
terraqueous:type_earth[treevariant=pear,variant=fence_sw]
terraqueous:type_earth[treevariant=pear,variant=fence_nw]
terraqueous:type_earth[treevariant=pear,variant=fence_ns]
terraqueous:type_earth[treevariant=pear,variant=fence_ew]
terraqueous:type_earth[treevariant=pear,variant=fence_nes]
terraqueous:type_earth[treevariant=pear,variant=fence_esw]
terraqueous:type_earth[treevariant=pear,variant=fence_nsw]
terraqueous:type_earth[treevariant=pear,variant=fence_new]
terraqueous:type_earth[treevariant=pear,variant=fence_nesw]
terraqueous:type_earth[treevariant=pear,variant=fence_uns]
terraqueous:type_earth[treevariant=pear,variant=fence_uew]
terraqueous:type_earth[treevariant=pear,variant=fence_v]
terraqueous:type_earth[treevariant=pear,variant=fence_vn]
terraqueous:type_earth[treevariant=pear,variant=fence_ve]
terraqueous:type_earth[treevariant=pear,variant=fence_vs]
terraqueous:type_earth[treevariant=pear,variant=fence_vw]
terraqueous:type_earth[treevariant=pear,variant=fence_vne]
terraqueous:type_earth[treevariant=pear,variant=fence_ves]
terraqueous:type_earth[treevariant=pear,variant=fence_vsw]
terraqueous:type_earth[treevariant=pear,variant=fence_vnw]
terraqueous:type_earth[treevariant=pear,variant=fence_vns]
terraqueous:type_earth[treevariant=pear,variant=fence_vew]
terraqueous:type_earth[treevariant=pear,variant=fence_vnes]
terraqueous:type_earth[treevariant=pear,variant=fence_vesw]
terraqueous:type_earth[treevariant=pear,variant=fence_vnsw]
terraqueous:type_earth[treevariant=pear,variant=fence_vnew]
terraqueous:type_earth[treevariant=pear,variant=fence_vnesw]
terraqueous:type_earth[treevariant=pear,variant=stairs_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=pear,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=pear,variant=slab]
terraqueous:type_earth[treevariant=pear,variant=slab_invert]
terraqueous:type_earth[treevariant=pear,variant=slab_double0]
terraqueous:type_earth[treevariant=pear,variant=slab_double1]
terraqueous:type_earth[treevariant=pear,variant=slab_double2]
terraqueous:type_earth[treevariant=pear,variant=slab_double3]
terraqueous:type_earth[treevariant=pear,variant=slab_double4]
terraqueous:type_earth[treevariant=pear,variant=slab_double5]
terraqueous:type_earth[treevariant=pear,variant=slab_double6]
terraqueous:type_earth[treevariant=pear,variant=slab_double7]
terraqueous:type_earth[treevariant=pear,variant=slab_double8]
terraqueous:type_earth[treevariant=pear,variant=slab_double9]
terraqueous:type_earth[treevariant=pear,variant=colored]
terraqueous:type_earth[treevariant=pear,variant=colored_light]
terraqueous:type_earth[treevariant=peach,variant=door_bottom_north]
terraqueous:type_earth[treevariant=peach,variant=door_bottom_east]
terraqueous:type_earth[treevariant=peach,variant=door_bottom_south]
terraqueous:type_earth[treevariant=peach,variant=door_bottom_west]
terraqueous:type_earth[treevariant=peach,variant=door_top_north]
terraqueous:type_earth[treevariant=peach,variant=door_top_east]
terraqueous:type_earth[treevariant=peach,variant=door_top_south]
terraqueous:type_earth[treevariant=peach,variant=door_top_west]
terraqueous:type_earth[treevariant=peach,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=peach,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=peach,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=peach,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=peach,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=peach,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=peach,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=peach,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_north]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_east]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_south]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_west]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=peach,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=peach,variant=gate_north]
terraqueous:type_earth[treevariant=peach,variant=gate_east]
terraqueous:type_earth[treevariant=peach,variant=gate_south]
terraqueous:type_earth[treevariant=peach,variant=gate_west]
terraqueous:type_earth[treevariant=peach,variant=gate_open_north]
terraqueous:type_earth[treevariant=peach,variant=gate_open_east]
terraqueous:type_earth[treevariant=peach,variant=gate_open_south]
terraqueous:type_earth[treevariant=peach,variant=gate_open_west]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_north]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_east]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_south]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_west]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=peach,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=peach,variant=fence]
terraqueous:type_earth[treevariant=peach,variant=fence_n]
terraqueous:type_earth[treevariant=peach,variant=fence_e]
terraqueous:type_earth[treevariant=peach,variant=fence_s]
terraqueous:type_earth[treevariant=peach,variant=fence_w]
terraqueous:type_earth[treevariant=peach,variant=fence_ne]
terraqueous:type_earth[treevariant=peach,variant=fence_es]
terraqueous:type_earth[treevariant=peach,variant=fence_sw]
terraqueous:type_earth[treevariant=peach,variant=fence_nw]
terraqueous:type_earth[treevariant=peach,variant=fence_ns]
terraqueous:type_earth[treevariant=peach,variant=fence_ew]
terraqueous:type_earth[treevariant=peach,variant=fence_nes]
terraqueous:type_earth[treevariant=peach,variant=fence_esw]
terraqueous:type_earth[treevariant=peach,variant=fence_nsw]
terraqueous:type_earth[treevariant=peach,variant=fence_new]
terraqueous:type_earth[treevariant=peach,variant=fence_nesw]
terraqueous:type_earth[treevariant=peach,variant=fence_uns]
terraqueous:type_earth[treevariant=peach,variant=fence_uew]
terraqueous:type_earth[treevariant=peach,variant=fence_v]
terraqueous:type_earth[treevariant=peach,variant=fence_vn]
terraqueous:type_earth[treevariant=peach,variant=fence_ve]
terraqueous:type_earth[treevariant=peach,variant=fence_vs]
terraqueous:type_earth[treevariant=peach,variant=fence_vw]
terraqueous:type_earth[treevariant=peach,variant=fence_vne]
terraqueous:type_earth[treevariant=peach,variant=fence_ves]
terraqueous:type_earth[treevariant=peach,variant=fence_vsw]
terraqueous:type_earth[treevariant=peach,variant=fence_vnw]
terraqueous:type_earth[treevariant=peach,variant=fence_vns]
terraqueous:type_earth[treevariant=peach,variant=fence_vew]
terraqueous:type_earth[treevariant=peach,variant=fence_vnes]
terraqueous:type_earth[treevariant=peach,variant=fence_vesw]
terraqueous:type_earth[treevariant=peach,variant=fence_vnsw]
terraqueous:type_earth[treevariant=peach,variant=fence_vnew]
terraqueous:type_earth[treevariant=peach,variant=fence_vnesw]
terraqueous:type_earth[treevariant=peach,variant=stairs_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=peach,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=peach,variant=slab]
terraqueous:type_earth[treevariant=peach,variant=slab_invert]
terraqueous:type_earth[treevariant=peach,variant=slab_double0]
terraqueous:type_earth[treevariant=peach,variant=slab_double1]
terraqueous:type_earth[treevariant=peach,variant=slab_double2]
terraqueous:type_earth[treevariant=peach,variant=slab_double3]
terraqueous:type_earth[treevariant=peach,variant=slab_double4]
terraqueous:type_earth[treevariant=peach,variant=slab_double5]
terraqueous:type_earth[treevariant=peach,variant=slab_double6]
terraqueous:type_earth[treevariant=peach,variant=slab_double7]
terraqueous:type_earth[treevariant=peach,variant=slab_double8]
terraqueous:type_earth[treevariant=peach,variant=slab_double9]
terraqueous:type_earth[treevariant=peach,variant=colored]
terraqueous:type_earth[treevariant=peach,variant=colored_light]
terraqueous:type_earth[treevariant=mango,variant=door_bottom_north]
terraqueous:type_earth[treevariant=mango,variant=door_bottom_east]
terraqueous:type_earth[treevariant=mango,variant=door_bottom_south]
terraqueous:type_earth[treevariant=mango,variant=door_bottom_west]
terraqueous:type_earth[treevariant=mango,variant=door_top_north]
terraqueous:type_earth[treevariant=mango,variant=door_top_east]
terraqueous:type_earth[treevariant=mango,variant=door_top_south]
terraqueous:type_earth[treevariant=mango,variant=door_top_west]
terraqueous:type_earth[treevariant=mango,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=mango,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=mango,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=mango,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=mango,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=mango,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=mango,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=mango,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_north]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_east]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_south]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_west]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=mango,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=mango,variant=gate_north]
terraqueous:type_earth[treevariant=mango,variant=gate_east]
terraqueous:type_earth[treevariant=mango,variant=gate_south]
terraqueous:type_earth[treevariant=mango,variant=gate_west]
terraqueous:type_earth[treevariant=mango,variant=gate_open_north]
terraqueous:type_earth[treevariant=mango,variant=gate_open_east]
terraqueous:type_earth[treevariant=mango,variant=gate_open_south]
terraqueous:type_earth[treevariant=mango,variant=gate_open_west]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_north]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_east]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_south]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_west]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=mango,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=mango,variant=fence]
terraqueous:type_earth[treevariant=mango,variant=fence_n]
terraqueous:type_earth[treevariant=mango,variant=fence_e]
terraqueous:type_earth[treevariant=mango,variant=fence_s]
terraqueous:type_earth[treevariant=mango,variant=fence_w]
terraqueous:type_earth[treevariant=mango,variant=fence_ne]
terraqueous:type_earth[treevariant=mango,variant=fence_es]
terraqueous:type_earth[treevariant=mango,variant=fence_sw]
terraqueous:type_earth[treevariant=mango,variant=fence_nw]
terraqueous:type_earth[treevariant=mango,variant=fence_ns]
terraqueous:type_earth[treevariant=mango,variant=fence_ew]
terraqueous:type_earth[treevariant=mango,variant=fence_nes]
terraqueous:type_earth[treevariant=mango,variant=fence_esw]
terraqueous:type_earth[treevariant=mango,variant=fence_nsw]
terraqueous:type_earth[treevariant=mango,variant=fence_new]
terraqueous:type_earth[treevariant=mango,variant=fence_nesw]
terraqueous:type_earth[treevariant=mango,variant=fence_uns]
terraqueous:type_earth[treevariant=mango,variant=fence_uew]
terraqueous:type_earth[treevariant=mango,variant=fence_v]
terraqueous:type_earth[treevariant=mango,variant=fence_vn]
terraqueous:type_earth[treevariant=mango,variant=fence_ve]
terraqueous:type_earth[treevariant=mango,variant=fence_vs]
terraqueous:type_earth[treevariant=mango,variant=fence_vw]
terraqueous:type_earth[treevariant=mango,variant=fence_vne]
terraqueous:type_earth[treevariant=mango,variant=fence_ves]
terraqueous:type_earth[treevariant=mango,variant=fence_vsw]
terraqueous:type_earth[treevariant=mango,variant=fence_vnw]
terraqueous:type_earth[treevariant=mango,variant=fence_vns]
terraqueous:type_earth[treevariant=mango,variant=fence_vew]
terraqueous:type_earth[treevariant=mango,variant=fence_vnes]
terraqueous:type_earth[treevariant=mango,variant=fence_vesw]
terraqueous:type_earth[treevariant=mango,variant=fence_vnsw]
terraqueous:type_earth[treevariant=mango,variant=fence_vnew]
terraqueous:type_earth[treevariant=mango,variant=fence_vnesw]
terraqueous:type_earth[treevariant=mango,variant=stairs_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=mango,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=mango,variant=slab]
terraqueous:type_earth[treevariant=mango,variant=slab_invert]
terraqueous:type_earth[treevariant=mango,variant=slab_double0]
terraqueous:type_earth[treevariant=mango,variant=slab_double1]
terraqueous:type_earth[treevariant=mango,variant=slab_double2]
terraqueous:type_earth[treevariant=mango,variant=slab_double3]
terraqueous:type_earth[treevariant=mango,variant=slab_double4]
terraqueous:type_earth[treevariant=mango,variant=slab_double5]
terraqueous:type_earth[treevariant=mango,variant=slab_double6]
terraqueous:type_earth[treevariant=mango,variant=slab_double7]
terraqueous:type_earth[treevariant=mango,variant=slab_double8]
terraqueous:type_earth[treevariant=mango,variant=slab_double9]
terraqueous:type_earth[treevariant=mango,variant=colored]
terraqueous:type_earth[treevariant=mango,variant=colored_light]
terraqueous:type_earth[treevariant=lemon,variant=door_bottom_north]
terraqueous:type_earth[treevariant=lemon,variant=door_bottom_east]
terraqueous:type_earth[treevariant=lemon,variant=door_bottom_south]
terraqueous:type_earth[treevariant=lemon,variant=door_bottom_west]
terraqueous:type_earth[treevariant=lemon,variant=door_top_north]
terraqueous:type_earth[treevariant=lemon,variant=door_top_east]
terraqueous:type_earth[treevariant=lemon,variant=door_top_south]
terraqueous:type_earth[treevariant=lemon,variant=door_top_west]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=lemon,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_north]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_east]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_south]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_west]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=lemon,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=lemon,variant=gate_north]
terraqueous:type_earth[treevariant=lemon,variant=gate_east]
terraqueous:type_earth[treevariant=lemon,variant=gate_south]
terraqueous:type_earth[treevariant=lemon,variant=gate_west]
terraqueous:type_earth[treevariant=lemon,variant=gate_open_north]
terraqueous:type_earth[treevariant=lemon,variant=gate_open_east]
terraqueous:type_earth[treevariant=lemon,variant=gate_open_south]
terraqueous:type_earth[treevariant=lemon,variant=gate_open_west]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_north]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_east]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_south]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_west]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=lemon,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=lemon,variant=fence]
terraqueous:type_earth[treevariant=lemon,variant=fence_n]
terraqueous:type_earth[treevariant=lemon,variant=fence_e]
terraqueous:type_earth[treevariant=lemon,variant=fence_s]
terraqueous:type_earth[treevariant=lemon,variant=fence_w]
terraqueous:type_earth[treevariant=lemon,variant=fence_ne]
terraqueous:type_earth[treevariant=lemon,variant=fence_es]
terraqueous:type_earth[treevariant=lemon,variant=fence_sw]
terraqueous:type_earth[treevariant=lemon,variant=fence_nw]
terraqueous:type_earth[treevariant=lemon,variant=fence_ns]
terraqueous:type_earth[treevariant=lemon,variant=fence_ew]
terraqueous:type_earth[treevariant=lemon,variant=fence_nes]
terraqueous:type_earth[treevariant=lemon,variant=fence_esw]
terraqueous:type_earth[treevariant=lemon,variant=fence_nsw]
terraqueous:type_earth[treevariant=lemon,variant=fence_new]
terraqueous:type_earth[treevariant=lemon,variant=fence_nesw]
terraqueous:type_earth[treevariant=lemon,variant=fence_uns]
terraqueous:type_earth[treevariant=lemon,variant=fence_uew]
terraqueous:type_earth[treevariant=lemon,variant=fence_v]
terraqueous:type_earth[treevariant=lemon,variant=fence_vn]
terraqueous:type_earth[treevariant=lemon,variant=fence_ve]
terraqueous:type_earth[treevariant=lemon,variant=fence_vs]
terraqueous:type_earth[treevariant=lemon,variant=fence_vw]
terraqueous:type_earth[treevariant=lemon,variant=fence_vne]
terraqueous:type_earth[treevariant=lemon,variant=fence_ves]
terraqueous:type_earth[treevariant=lemon,variant=fence_vsw]
terraqueous:type_earth[treevariant=lemon,variant=fence_vnw]
terraqueous:type_earth[treevariant=lemon,variant=fence_vns]
terraqueous:type_earth[treevariant=lemon,variant=fence_vew]
terraqueous:type_earth[treevariant=lemon,variant=fence_vnes]
terraqueous:type_earth[treevariant=lemon,variant=fence_vesw]
terraqueous:type_earth[treevariant=lemon,variant=fence_vnsw]
terraqueous:type_earth[treevariant=lemon,variant=fence_vnew]
terraqueous:type_earth[treevariant=lemon,variant=fence_vnesw]
terraqueous:type_earth[treevariant=lemon,variant=stairs_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=lemon,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=lemon,variant=slab]
terraqueous:type_earth[treevariant=lemon,variant=slab_invert]
terraqueous:type_earth[treevariant=lemon,variant=slab_double0]
terraqueous:type_earth[treevariant=lemon,variant=slab_double1]
terraqueous:type_earth[treevariant=lemon,variant=slab_double2]
terraqueous:type_earth[treevariant=lemon,variant=slab_double3]
terraqueous:type_earth[treevariant=lemon,variant=slab_double4]
terraqueous:type_earth[treevariant=lemon,variant=slab_double5]
terraqueous:type_earth[treevariant=lemon,variant=slab_double6]
terraqueous:type_earth[treevariant=lemon,variant=slab_double7]
terraqueous:type_earth[treevariant=lemon,variant=slab_double8]
terraqueous:type_earth[treevariant=lemon,variant=slab_double9]
terraqueous:type_earth[treevariant=lemon,variant=colored]
terraqueous:type_earth[treevariant=lemon,variant=colored_light]
terraqueous:type_earth[treevariant=plum,variant=door_bottom_north]
terraqueous:type_earth[treevariant=plum,variant=door_bottom_east]
terraqueous:type_earth[treevariant=plum,variant=door_bottom_south]
terraqueous:type_earth[treevariant=plum,variant=door_bottom_west]
terraqueous:type_earth[treevariant=plum,variant=door_top_north]
terraqueous:type_earth[treevariant=plum,variant=door_top_east]
terraqueous:type_earth[treevariant=plum,variant=door_top_south]
terraqueous:type_earth[treevariant=plum,variant=door_top_west]
terraqueous:type_earth[treevariant=plum,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=plum,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=plum,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=plum,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=plum,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=plum,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=plum,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=plum,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_north]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_east]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_south]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_west]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=plum,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=plum,variant=gate_north]
terraqueous:type_earth[treevariant=plum,variant=gate_east]
terraqueous:type_earth[treevariant=plum,variant=gate_south]
terraqueous:type_earth[treevariant=plum,variant=gate_west]
terraqueous:type_earth[treevariant=plum,variant=gate_open_north]
terraqueous:type_earth[treevariant=plum,variant=gate_open_east]
terraqueous:type_earth[treevariant=plum,variant=gate_open_south]
terraqueous:type_earth[treevariant=plum,variant=gate_open_west]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_north]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_east]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_south]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_west]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=plum,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=plum,variant=fence]
terraqueous:type_earth[treevariant=plum,variant=fence_n]
terraqueous:type_earth[treevariant=plum,variant=fence_e]
terraqueous:type_earth[treevariant=plum,variant=fence_s]
terraqueous:type_earth[treevariant=plum,variant=fence_w]
terraqueous:type_earth[treevariant=plum,variant=fence_ne]
terraqueous:type_earth[treevariant=plum,variant=fence_es]
terraqueous:type_earth[treevariant=plum,variant=fence_sw]
terraqueous:type_earth[treevariant=plum,variant=fence_nw]
terraqueous:type_earth[treevariant=plum,variant=fence_ns]
terraqueous:type_earth[treevariant=plum,variant=fence_ew]
terraqueous:type_earth[treevariant=plum,variant=fence_nes]
terraqueous:type_earth[treevariant=plum,variant=fence_esw]
terraqueous:type_earth[treevariant=plum,variant=fence_nsw]
terraqueous:type_earth[treevariant=plum,variant=fence_new]
terraqueous:type_earth[treevariant=plum,variant=fence_nesw]
terraqueous:type_earth[treevariant=plum,variant=fence_uns]
terraqueous:type_earth[treevariant=plum,variant=fence_uew]
terraqueous:type_earth[treevariant=plum,variant=fence_v]
terraqueous:type_earth[treevariant=plum,variant=fence_vn]
terraqueous:type_earth[treevariant=plum,variant=fence_ve]
terraqueous:type_earth[treevariant=plum,variant=fence_vs]
terraqueous:type_earth[treevariant=plum,variant=fence_vw]
terraqueous:type_earth[treevariant=plum,variant=fence_vne]
terraqueous:type_earth[treevariant=plum,variant=fence_ves]
terraqueous:type_earth[treevariant=plum,variant=fence_vsw]
terraqueous:type_earth[treevariant=plum,variant=fence_vnw]
terraqueous:type_earth[treevariant=plum,variant=fence_vns]
terraqueous:type_earth[treevariant=plum,variant=fence_vew]
terraqueous:type_earth[treevariant=plum,variant=fence_vnes]
terraqueous:type_earth[treevariant=plum,variant=fence_vesw]
terraqueous:type_earth[treevariant=plum,variant=fence_vnsw]
terraqueous:type_earth[treevariant=plum,variant=fence_vnew]
terraqueous:type_earth[treevariant=plum,variant=fence_vnesw]
terraqueous:type_earth[treevariant=plum,variant=stairs_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=plum,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=plum,variant=slab]
terraqueous:type_earth[treevariant=plum,variant=slab_invert]
terraqueous:type_earth[treevariant=plum,variant=slab_double0]
terraqueous:type_earth[treevariant=plum,variant=slab_double1]
terraqueous:type_earth[treevariant=plum,variant=slab_double2]
terraqueous:type_earth[treevariant=plum,variant=slab_double3]
terraqueous:type_earth[treevariant=plum,variant=slab_double4]
terraqueous:type_earth[treevariant=plum,variant=slab_double5]
terraqueous:type_earth[treevariant=plum,variant=slab_double6]
terraqueous:type_earth[treevariant=plum,variant=slab_double7]
terraqueous:type_earth[treevariant=plum,variant=slab_double8]
terraqueous:type_earth[treevariant=plum,variant=slab_double9]
terraqueous:type_earth[treevariant=plum,variant=colored]
terraqueous:type_earth[treevariant=plum,variant=colored_light]
terraqueous:type_earth[treevariant=coconut,variant=door_bottom_north]
terraqueous:type_earth[treevariant=coconut,variant=door_bottom_east]
terraqueous:type_earth[treevariant=coconut,variant=door_bottom_south]
terraqueous:type_earth[treevariant=coconut,variant=door_bottom_west]
terraqueous:type_earth[treevariant=coconut,variant=door_top_north]
terraqueous:type_earth[treevariant=coconut,variant=door_top_east]
terraqueous:type_earth[treevariant=coconut,variant=door_top_south]
terraqueous:type_earth[treevariant=coconut,variant=door_top_west]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=coconut,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_north]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_east]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_south]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_west]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=coconut,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=coconut,variant=gate_north]
terraqueous:type_earth[treevariant=coconut,variant=gate_east]
terraqueous:type_earth[treevariant=coconut,variant=gate_south]
terraqueous:type_earth[treevariant=coconut,variant=gate_west]
terraqueous:type_earth[treevariant=coconut,variant=gate_open_north]
terraqueous:type_earth[treevariant=coconut,variant=gate_open_east]
terraqueous:type_earth[treevariant=coconut,variant=gate_open_south]
terraqueous:type_earth[treevariant=coconut,variant=gate_open_west]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_north]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_east]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_south]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_west]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=coconut,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=coconut,variant=fence]
terraqueous:type_earth[treevariant=coconut,variant=fence_n]
terraqueous:type_earth[treevariant=coconut,variant=fence_e]
terraqueous:type_earth[treevariant=coconut,variant=fence_s]
terraqueous:type_earth[treevariant=coconut,variant=fence_w]
terraqueous:type_earth[treevariant=coconut,variant=fence_ne]
terraqueous:type_earth[treevariant=coconut,variant=fence_es]
terraqueous:type_earth[treevariant=coconut,variant=fence_sw]
terraqueous:type_earth[treevariant=coconut,variant=fence_nw]
terraqueous:type_earth[treevariant=coconut,variant=fence_ns]
terraqueous:type_earth[treevariant=coconut,variant=fence_ew]
terraqueous:type_earth[treevariant=coconut,variant=fence_nes]
terraqueous:type_earth[treevariant=coconut,variant=fence_esw]
terraqueous:type_earth[treevariant=coconut,variant=fence_nsw]
terraqueous:type_earth[treevariant=coconut,variant=fence_new]
terraqueous:type_earth[treevariant=coconut,variant=fence_nesw]
terraqueous:type_earth[treevariant=coconut,variant=fence_uns]
terraqueous:type_earth[treevariant=coconut,variant=fence_uew]
terraqueous:type_earth[treevariant=coconut,variant=fence_v]
terraqueous:type_earth[treevariant=coconut,variant=fence_vn]
terraqueous:type_earth[treevariant=coconut,variant=fence_ve]
terraqueous:type_earth[treevariant=coconut,variant=fence_vs]
terraqueous:type_earth[treevariant=coconut,variant=fence_vw]
terraqueous:type_earth[treevariant=coconut,variant=fence_vne]
terraqueous:type_earth[treevariant=coconut,variant=fence_ves]
terraqueous:type_earth[treevariant=coconut,variant=fence_vsw]
terraqueous:type_earth[treevariant=coconut,variant=fence_vnw]
terraqueous:type_earth[treevariant=coconut,variant=fence_vns]
terraqueous:type_earth[treevariant=coconut,variant=fence_vew]
terraqueous:type_earth[treevariant=coconut,variant=fence_vnes]
terraqueous:type_earth[treevariant=coconut,variant=fence_vesw]
terraqueous:type_earth[treevariant=coconut,variant=fence_vnsw]
terraqueous:type_earth[treevariant=coconut,variant=fence_vnew]
terraqueous:type_earth[treevariant=coconut,variant=fence_vnesw]
terraqueous:type_earth[treevariant=coconut,variant=stairs_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=coconut,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=coconut,variant=slab]
terraqueous:type_earth[treevariant=coconut,variant=slab_invert]
terraqueous:type_earth[treevariant=coconut,variant=slab_double0]
terraqueous:type_earth[treevariant=coconut,variant=slab_double1]
terraqueous:type_earth[treevariant=coconut,variant=slab_double2]
terraqueous:type_earth[treevariant=coconut,variant=slab_double3]
terraqueous:type_earth[treevariant=coconut,variant=slab_double4]
terraqueous:type_earth[treevariant=coconut,variant=slab_double5]
terraqueous:type_earth[treevariant=coconut,variant=slab_double6]
terraqueous:type_earth[treevariant=coconut,variant=slab_double7]
terraqueous:type_earth[treevariant=coconut,variant=slab_double8]
terraqueous:type_earth[treevariant=coconut,variant=slab_double9]
terraqueous:type_earth[treevariant=coconut,variant=colored]
terraqueous:type_earth[treevariant=coconut,variant=colored_light]
terraqueous:type_earth[treevariant=banana,variant=door_bottom_north]
terraqueous:type_earth[treevariant=banana,variant=door_bottom_east]
terraqueous:type_earth[treevariant=banana,variant=door_bottom_south]
terraqueous:type_earth[treevariant=banana,variant=door_bottom_west]
terraqueous:type_earth[treevariant=banana,variant=door_top_north]
terraqueous:type_earth[treevariant=banana,variant=door_top_east]
terraqueous:type_earth[treevariant=banana,variant=door_top_south]
terraqueous:type_earth[treevariant=banana,variant=door_top_west]
terraqueous:type_earth[treevariant=banana,variant=door_invert_bottom_north]
terraqueous:type_earth[treevariant=banana,variant=door_invert_bottom_east]
terraqueous:type_earth[treevariant=banana,variant=door_invert_bottom_south]
terraqueous:type_earth[treevariant=banana,variant=door_invert_bottom_west]
terraqueous:type_earth[treevariant=banana,variant=door_invert_top_north]
terraqueous:type_earth[treevariant=banana,variant=door_invert_top_east]
terraqueous:type_earth[treevariant=banana,variant=door_invert_top_south]
terraqueous:type_earth[treevariant=banana,variant=door_invert_top_west]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_north]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_east]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_south]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_west]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_invert_north]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_invert_east]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_invert_south]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_invert_west]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_open_north]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_open_east]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_open_south]
terraqueous:type_earth[treevariant=banana,variant=trapdoor_open_west]
terraqueous:type_earth[treevariant=banana,variant=gate_north]
terraqueous:type_earth[treevariant=banana,variant=gate_east]
terraqueous:type_earth[treevariant=banana,variant=gate_south]
terraqueous:type_earth[treevariant=banana,variant=gate_west]
terraqueous:type_earth[treevariant=banana,variant=gate_open_north]
terraqueous:type_earth[treevariant=banana,variant=gate_open_east]
terraqueous:type_earth[treevariant=banana,variant=gate_open_south]
terraqueous:type_earth[treevariant=banana,variant=gate_open_west]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_north]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_east]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_south]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_west]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_open_north]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_open_east]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_open_south]
terraqueous:type_earth[treevariant=banana,variant=gate_wall_open_west]
terraqueous:type_earth[treevariant=banana,variant=fence]
terraqueous:type_earth[treevariant=banana,variant=fence_n]
terraqueous:type_earth[treevariant=banana,variant=fence_e]
terraqueous:type_earth[treevariant=banana,variant=fence_s]
terraqueous:type_earth[treevariant=banana,variant=fence_w]
terraqueous:type_earth[treevariant=banana,variant=fence_ne]
terraqueous:type_earth[treevariant=banana,variant=fence_es]
terraqueous:type_earth[treevariant=banana,variant=fence_sw]
terraqueous:type_earth[treevariant=banana,variant=fence_nw]
terraqueous:type_earth[treevariant=banana,variant=fence_ns]
terraqueous:type_earth[treevariant=banana,variant=fence_ew]
terraqueous:type_earth[treevariant=banana,variant=fence_nes]
terraqueous:type_earth[treevariant=banana,variant=fence_esw]
terraqueous:type_earth[treevariant=banana,variant=fence_nsw]
terraqueous:type_earth[treevariant=banana,variant=fence_new]
terraqueous:type_earth[treevariant=banana,variant=fence_nesw]
terraqueous:type_earth[treevariant=banana,variant=fence_uns]
terraqueous:type_earth[treevariant=banana,variant=fence_uew]
terraqueous:type_earth[treevariant=banana,variant=fence_v]
terraqueous:type_earth[treevariant=banana,variant=fence_vn]
terraqueous:type_earth[treevariant=banana,variant=fence_ve]
terraqueous:type_earth[treevariant=banana,variant=fence_vs]
terraqueous:type_earth[treevariant=banana,variant=fence_vw]
terraqueous:type_earth[treevariant=banana,variant=fence_vne]
terraqueous:type_earth[treevariant=banana,variant=fence_ves]
terraqueous:type_earth[treevariant=banana,variant=fence_vsw]
terraqueous:type_earth[treevariant=banana,variant=fence_vnw]
terraqueous:type_earth[treevariant=banana,variant=fence_vns]
terraqueous:type_earth[treevariant=banana,variant=fence_vew]
terraqueous:type_earth[treevariant=banana,variant=fence_vnes]
terraqueous:type_earth[treevariant=banana,variant=fence_vesw]
terraqueous:type_earth[treevariant=banana,variant=fence_vnsw]
terraqueous:type_earth[treevariant=banana,variant=fence_vnew]
terraqueous:type_earth[treevariant=banana,variant=fence_vnesw]
terraqueous:type_earth[treevariant=banana,variant=stairs_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_right_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_right_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_right_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_right_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_left_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_left_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_left_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_inside_left_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_right_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_right_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_right_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_right_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_left_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_left_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_left_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_outside_left_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_right_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_right_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_right_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_right_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_left_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_left_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_left_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_inside_left_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_right_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_right_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_right_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_right_west]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_left_north]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_left_east]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_left_south]
terraqueous:type_earth[treevariant=banana,variant=stairs_invert_outside_left_west]
terraqueous:type_earth[treevariant=banana,variant=slab]
terraqueous:type_earth[treevariant=banana,variant=slab_invert]
terraqueous:type_earth[treevariant=banana,variant=slab_double0]
terraqueous:type_earth[treevariant=banana,variant=slab_double1]
terraqueous:type_earth[treevariant=banana,variant=slab_double2]
terraqueous:type_earth[treevariant=banana,variant=slab_double3]
terraqueous:type_earth[treevariant=banana,variant=slab_double4]
terraqueous:type_earth[treevariant=banana,variant=slab_double5]
terraqueous:type_earth[treevariant=banana,variant=slab_double6]
terraqueous:type_earth[treevariant=banana,variant=slab_double7]
terraqueous:type_earth[treevariant=banana,variant=slab_double8]
terraqueous:type_earth[treevariant=banana,variant=slab_double9]
terraqueous:type_earth[treevariant=banana,variant=colored]
terraqueous:type_earth[treevariant=banana,variant=colored_light]
terraqueous:crafting[facing=north,variant=cloud_workbench]
terraqueous:crafting[facing=north,variant=cloud_furnace]
terraqueous:crafting[facing=north,variant=cloud_furnace_on]
terraqueous:crafting[facing=north,variant=cloud_craftbench]
terraqueous:crafting[facing=north,variant=cloud_craftfurnace]
terraqueous:crafting[facing=north,variant=cloud_craftfurnace_on]
terraqueous:crafting[facing=north,variant=earth_craftbench]
terraqueous:crafting[facing=north,variant=earth_craftfurnace]
terraqueous:crafting[facing=north,variant=earth_craftfurnace_on]
terraqueous:crafting[facing=north,variant=sf_broken_platform_aqua]
terraqueous:crafting[facing=north,variant=sf_broken_aquaduct]
terraqueous:crafting[facing=north,variant=sf_broken_aquaduct_t]
terraqueous:crafting[facing=north,variant=sf_broken_base_center]
terraqueous:crafting[facing=north,variant=sf_platform_aqua]
terraqueous:crafting[facing=north,variant=sf_aquaduct]
terraqueous:crafting[facing=north,variant=sf_aquaduct_t]
terraqueous:crafting[facing=north,variant=sf_base_center]
terraqueous:crafting[facing=north,variant=sf_broken_monolith_smooth]
terraqueous:crafting[facing=north,variant=sf_broken_monolith]
terraqueous:crafting[facing=north,variant=sf_broken_lowpeak]
terraqueous:crafting[facing=north,variant=sf_broken_highpeak]
terraqueous:crafting[facing=north,variant=sf_broken_platform_corner]
terraqueous:crafting[facing=north,variant=sf_broken_platform_edge]
terraqueous:crafting[facing=north,variant=sf_broken_base_edge]
terraqueous:crafting[facing=north,variant=sf_broken_base_fill]
terraqueous:crafting[facing=north,variant=sf_broken_alter]
terraqueous:crafting[facing=north,variant=sf_monolith_smooth]
terraqueous:crafting[facing=north,variant=sf_monolith]
terraqueous:crafting[facing=north,variant=sf_lowpeak]
terraqueous:crafting[facing=north,variant=sf_highpeak]
terraqueous:crafting[facing=north,variant=sf_platform_corner]
terraqueous:crafting[facing=north,variant=sf_platform_edge]
terraqueous:crafting[facing=north,variant=sf_base_edge]
terraqueous:crafting[facing=north,variant=sf_base_fill]
terraqueous:crafting[facing=north,variant=sf_alter]
terraqueous:crafting[facing=south,variant=cloud_workbench]
terraqueous:crafting[facing=south,variant=cloud_furnace]
terraqueous:crafting[facing=south,variant=cloud_furnace_on]
terraqueous:crafting[facing=south,variant=cloud_craftbench]
terraqueous:crafting[facing=south,variant=cloud_craftfurnace]
terraqueous:crafting[facing=south,variant=cloud_craftfurnace_on]
terraqueous:crafting[facing=south,variant=earth_craftbench]
terraqueous:crafting[facing=south,variant=earth_craftfurnace]
terraqueous:crafting[facing=south,variant=earth_craftfurnace_on]
terraqueous:crafting[facing=south,variant=sf_broken_platform_aqua]
terraqueous:crafting[facing=south,variant=sf_broken_aquaduct]
terraqueous:crafting[facing=south,variant=sf_broken_aquaduct_t]
terraqueous:crafting[facing=south,variant=sf_broken_base_center]
terraqueous:crafting[facing=south,variant=sf_platform_aqua]
terraqueous:crafting[facing=south,variant=sf_aquaduct]
terraqueous:crafting[facing=south,variant=sf_aquaduct_t]
terraqueous:crafting[facing=south,variant=sf_base_center]
terraqueous:crafting[facing=south,variant=sf_broken_monolith_smooth]
terraqueous:crafting[facing=south,variant=sf_broken_monolith]
terraqueous:crafting[facing=south,variant=sf_broken_lowpeak]
terraqueous:crafting[facing=south,variant=sf_broken_highpeak]
terraqueous:crafting[facing=south,variant=sf_broken_platform_corner]
terraqueous:crafting[facing=south,variant=sf_broken_platform_edge]
terraqueous:crafting[facing=south,variant=sf_broken_base_edge]
terraqueous:crafting[facing=south,variant=sf_broken_base_fill]
terraqueous:crafting[facing=south,variant=sf_broken_alter]
terraqueous:crafting[facing=south,variant=sf_monolith_smooth]
terraqueous:crafting[facing=south,variant=sf_monolith]
terraqueous:crafting[facing=south,variant=sf_lowpeak]
terraqueous:crafting[facing=south,variant=sf_highpeak]
terraqueous:crafting[facing=south,variant=sf_platform_corner]
terraqueous:crafting[facing=south,variant=sf_platform_edge]
terraqueous:crafting[facing=south,variant=sf_base_edge]
terraqueous:crafting[facing=south,variant=sf_base_fill]
terraqueous:crafting[facing=south,variant=sf_alter]
terraqueous:crafting[facing=west,variant=cloud_workbench]
terraqueous:crafting[facing=west,variant=cloud_furnace]
terraqueous:crafting[facing=west,variant=cloud_furnace_on]
terraqueous:crafting[facing=west,variant=cloud_craftbench]
terraqueous:crafting[facing=west,variant=cloud_craftfurnace]
terraqueous:crafting[facing=west,variant=cloud_craftfurnace_on]
terraqueous:crafting[facing=west,variant=earth_craftbench]
terraqueous:crafting[facing=west,variant=earth_craftfurnace]
terraqueous:crafting[facing=west,variant=earth_craftfurnace_on]
terraqueous:crafting[facing=west,variant=sf_broken_platform_aqua]
terraqueous:crafting[facing=west,variant=sf_broken_aquaduct]
terraqueous:crafting[facing=west,variant=sf_broken_aquaduct_t]
terraqueous:crafting[facing=west,variant=sf_broken_base_center]
terraqueous:crafting[facing=west,variant=sf_platform_aqua]
terraqueous:crafting[facing=west,variant=sf_aquaduct]
terraqueous:crafting[facing=west,variant=sf_aquaduct_t]
terraqueous:crafting[facing=west,variant=sf_base_center]
terraqueous:crafting[facing=west,variant=sf_broken_monolith_smooth]
terraqueous:crafting[facing=west,variant=sf_broken_monolith]
terraqueous:crafting[facing=west,variant=sf_broken_lowpeak]
terraqueous:crafting[facing=west,variant=sf_broken_highpeak]
terraqueous:crafting[facing=west,variant=sf_broken_platform_corner]
terraqueous:crafting[facing=west,variant=sf_broken_platform_edge]
terraqueous:crafting[facing=west,variant=sf_broken_base_edge]
terraqueous:crafting[facing=west,variant=sf_broken_base_fill]
terraqueous:crafting[facing=west,variant=sf_broken_alter]
terraqueous:crafting[facing=west,variant=sf_monolith_smooth]
terraqueous:crafting[facing=west,variant=sf_monolith]
terraqueous:crafting[facing=west,variant=sf_lowpeak]
terraqueous:crafting[facing=west,variant=sf_highpeak]
terraqueous:crafting[facing=west,variant=sf_platform_corner]
terraqueous:crafting[facing=west,variant=sf_platform_edge]
terraqueous:crafting[facing=west,variant=sf_base_edge]
terraqueous:crafting[facing=west,variant=sf_base_fill]
terraqueous:crafting[facing=west,variant=sf_alter]
terraqueous:crafting[facing=east,variant=cloud_workbench]
terraqueous:crafting[facing=east,variant=cloud_furnace]
terraqueous:crafting[facing=east,variant=cloud_furnace_on]
terraqueous:crafting[facing=east,variant=cloud_craftbench]
terraqueous:crafting[facing=east,variant=cloud_craftfurnace]
terraqueous:crafting[facing=east,variant=cloud_craftfurnace_on]
terraqueous:crafting[facing=east,variant=earth_craftbench]
terraqueous:crafting[facing=east,variant=earth_craftfurnace]
terraqueous:crafting[facing=east,variant=earth_craftfurnace_on]
terraqueous:crafting[facing=east,variant=sf_broken_platform_aqua]
terraqueous:crafting[facing=east,variant=sf_broken_aquaduct]
terraqueous:crafting[facing=east,variant=sf_broken_aquaduct_t]
terraqueous:crafting[facing=east,variant=sf_broken_base_center]
terraqueous:crafting[facing=east,variant=sf_platform_aqua]
terraqueous:crafting[facing=east,variant=sf_aquaduct]
terraqueous:crafting[facing=east,variant=sf_aquaduct_t]
terraqueous:crafting[facing=east,variant=sf_base_center]
terraqueous:crafting[facing=east,variant=sf_broken_monolith_smooth]
terraqueous:crafting[facing=east,variant=sf_broken_monolith]
terraqueous:crafting[facing=east,variant=sf_broken_lowpeak]
terraqueous:crafting[facing=east,variant=sf_broken_highpeak]
terraqueous:crafting[facing=east,variant=sf_broken_platform_corner]
terraqueous:crafting[facing=east,variant=sf_broken_platform_edge]
terraqueous:crafting[facing=east,variant=sf_broken_base_edge]
terraqueous:crafting[facing=east,variant=sf_broken_base_fill]
terraqueous:crafting[facing=east,variant=sf_broken_alter]
terraqueous:crafting[facing=east,variant=sf_monolith_smooth]
terraqueous:crafting[facing=east,variant=sf_monolith]
terraqueous:crafting[facing=east,variant=sf_lowpeak]
terraqueous:crafting[facing=east,variant=sf_highpeak]
terraqueous:crafting[facing=east,variant=sf_platform_corner]
terraqueous:crafting[facing=east,variant=sf_platform_edge]
terraqueous:crafting[facing=east,variant=sf_base_edge]
terraqueous:crafting[facing=east,variant=sf_base_fill]
terraqueous:crafting[facing=east,variant=sf_alter]
terraqueous:doodads[variant=branch]
terraqueous:doodads[variant=stone]
terraqueous:doodads[variant=bone]
terraqueous:doodads[variant=sandstone]
terraqueous:doodads[variant=endimium]
terraqueous:doodads[variant=burnium]
terraqueous:doodads[variant=glassshards]
terraqueous:doodads[variant=redsandstone]
terraqueous:ender_table
terraqueous:flowerpot[variant=flowerpot]
terraqueous:flowerpot[variant=planter_empty]
terraqueous:flowerpot[variant=planter_dirt]
terraqueous:flowerpot[variant=planter_farm]
terraqueous:flowerpot[variant=planter_sand]
terraqueous:flowerpot[variant=planter_soulsand]
terraqueous:flowerpot[variant=planter_water]
terraqueous:flowerpot[variant=planter_lava]
terraqueous:flowerpot[variant=planter_endstone]
terraqueous:flowers_cluster[variant=black]
terraqueous:flowers_cluster[variant=red]
terraqueous:flowers_cluster[variant=green]
terraqueous:flowers_cluster[variant=brown]
terraqueous:flowers_cluster[variant=blue]
terraqueous:flowers_cluster[variant=purple]
terraqueous:flowers_cluster[variant=cyan]
terraqueous:flowers_cluster[variant=silver]
terraqueous:flowers_cluster[variant=gray]
terraqueous:flowers_cluster[variant=pink]
terraqueous:flowers_cluster[variant=lime]
terraqueous:flowers_cluster[variant=yellow]
terraqueous:flowers_cluster[variant=lightblue]
terraqueous:flowers_cluster[variant=magenta]
terraqueous:flowers_cluster[variant=orange]
terraqueous:flowers_cluster[variant=white]
terraqueous:flowers_single[variant=black]
terraqueous:flowers_single[variant=red]
terraqueous:flowers_single[variant=green]
terraqueous:flowers_single[variant=brown]
terraqueous:flowers_single[variant=blue]
terraqueous:flowers_single[variant=purple]
terraqueous:flowers_single[variant=cyan]
terraqueous:flowers_single[variant=silver]
terraqueous:flowers_single[variant=gray]
terraqueous:flowers_single[variant=pink]
terraqueous:flowers_single[variant=lime]
terraqueous:flowers_single[variant=yellow]
terraqueous:flowers_single[variant=lightblue]
terraqueous:flowers_single[variant=magenta]
terraqueous:flowers_single[variant=orange]
terraqueous:flowers_single[variant=white]
terraqueous:hay[variant=hayblock]
terraqueous:hay[variant=lg_haypile]
terraqueous:hay[variant=haypile]
terraqueous:hay[variant=sm_haypile]
terraqueous:hay[variant=thresh]
terraqueous:hay[variant=loose_hay]
terraqueous:hay[variant=drying_90]
terraqueous:hay[variant=drying_80]
terraqueous:hay[variant=drying_70]
terraqueous:hay[variant=drying_60]
terraqueous:hay[variant=drying_50]
terraqueous:hay[variant=drying_40]
terraqueous:hay[variant=drying_30]
terraqueous:hay[variant=drying_20]
terraqueous:hay[variant=drying_10]
terraqueous:hay[variant=loose_grass]
terraqueous:earth_ore[variant=endimium_ore]
terraqueous:earth_ore[variant=burnium_ore]
terraqueous:earth_ore[variant=endimium_block]
terraqueous:earth_ore[variant=burnium_block]
terraqueous:earth_ore[variant=endimium_smooth]
terraqueous:earth_ore[variant=burnium_smooth]
terraqueous:earth_ore[variant=endimium_groove]
terraqueous:earth_ore[variant=burnium_groove]
terraqueous:earth_ore[variant=endimium_rings]
terraqueous:earth_ore[variant=burnium_rings]
terraqueous:pergola[variant=top_none]
terraqueous:pergola[variant=top_grapevine]
terraqueous:pergola[variant=top_grapevine_fruit]
terraqueous:pergola[variant=top_lifevine]
terraqueous:pergola[variant=top_lifevine_fruit]
terraqueous:pergola[variant=top_deathvine]
terraqueous:pergola[variant=top_deathvine_fruit]
terraqueous:pergola[variant=wall_none]
terraqueous:pergola[variant=wall_grapevine]
terraqueous:pergola[variant=wall_grapevine_fruit]
terraqueous:pergola[variant=wall_lifevine]
terraqueous:pergola[variant=wall_lifevine_fruit]
terraqueous:pergola[variant=wall_deathvine]
terraqueous:pergola[variant=wall_deathvine_fruit]
terraqueous:pergola[variant=gate_none]
terraqueous:pergola[variant=gate_grapevine]
terraqueous:pergola[variant=gate_lifevine]
terraqueous:pergola[variant=gate_deathvine]
terraqueous:plants[variant=pineapple_small]
terraqueous:plants[variant=pineapple_large]
terraqueous:plants[variant=pineapple_large_stem]
terraqueous:plants[variant=pineapple_fruit]
terraqueous:plants[variant=cactus_small]
terraqueous:plants[variant=cactus_large]
terraqueous:plants[variant=cactus_fruit]
terraqueous:tall_grass[type=dead_bush]
terraqueous:tall_grass[type=tall_grass]
terraqueous:tall_grass[type=fern]
terraqueous:planks[treevariant=apple]
terraqueous:planks[treevariant=cherry]
terraqueous:planks[treevariant=orange]
terraqueous:planks[treevariant=pear]
terraqueous:planks[treevariant=peach]
terraqueous:planks[treevariant=mango]
terraqueous:planks[treevariant=lemon]
terraqueous:planks[treevariant=plum]
terraqueous:planks[treevariant=coconut]
terraqueous:planks[treevariant=banana]
terraqueous:sapling[treevariant=apple]
terraqueous:sapling[treevariant=cherry]
terraqueous:sapling[treevariant=orange]
terraqueous:sapling[treevariant=pear]
terraqueous:sapling[treevariant=peach]
terraqueous:sapling[treevariant=mango]
terraqueous:sapling[treevariant=lemon]
terraqueous:sapling[treevariant=plum]
terraqueous:sapling[treevariant=coconut]
terraqueous:sapling[treevariant=banana]
terraqueous:trunk1[axis=x,treevariant=apple]
terraqueous:trunk1[axis=x,treevariant=cherry]
terraqueous:trunk1[axis=x,treevariant=orange]
terraqueous:trunk1[axis=x,treevariant=pear]
terraqueous:trunk1[axis=x,treevariant=peach]
terraqueous:trunk1[axis=y,treevariant=apple]
terraqueous:trunk1[axis=y,treevariant=cherry]
terraqueous:trunk1[axis=y,treevariant=orange]
terraqueous:trunk1[axis=y,treevariant=pear]
terraqueous:trunk1[axis=y,treevariant=peach]
terraqueous:trunk1[axis=z,treevariant=apple]
terraqueous:trunk1[axis=z,treevariant=cherry]
terraqueous:trunk1[axis=z,treevariant=orange]
terraqueous:trunk1[axis=z,treevariant=pear]
terraqueous:trunk1[axis=z,treevariant=peach]
terraqueous:trunk1[axis=none,treevariant=apple]
terraqueous:trunk1[axis=none,treevariant=cherry]
terraqueous:trunk1[axis=none,treevariant=orange]
terraqueous:trunk1[axis=none,treevariant=pear]
terraqueous:trunk1[axis=none,treevariant=peach]
terraqueous:trunk2[axis=x,treevariant=mango]
terraqueous:trunk2[axis=x,treevariant=lemon]
terraqueous:trunk2[axis=x,treevariant=plum]
terraqueous:trunk2[axis=x,treevariant=coconut]
terraqueous:trunk2[axis=x,treevariant=banana]
terraqueous:trunk2[axis=y,treevariant=mango]
terraqueous:trunk2[axis=y,treevariant=lemon]
terraqueous:trunk2[axis=y,treevariant=plum]
terraqueous:trunk2[axis=y,treevariant=coconut]
terraqueous:trunk2[axis=y,treevariant=banana]
terraqueous:trunk2[axis=z,treevariant=mango]
terraqueous:trunk2[axis=z,treevariant=lemon]
terraqueous:trunk2[axis=z,treevariant=plum]
terraqueous:trunk2[axis=z,treevariant=coconut]
terraqueous:trunk2[axis=z,treevariant=banana]
terraqueous:trunk2[axis=none,treevariant=mango]
terraqueous:trunk2[axis=none,treevariant=lemon]
terraqueous:trunk2[axis=none,treevariant=plum]
terraqueous:trunk2[axis=none,treevariant=coconut]
terraqueous:trunk2[axis=none,treevariant=banana]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=true,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=true,fastmode=false,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=true,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=true,decayable=false,fastmode=false,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=true,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=true,fastmode=false,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=true,treevariant=cherry,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=apple,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=apple,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=apple,variant=fruit]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=cherry,variant=normal]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=cherry,variant=flower]
terraqueous:foliage1[check_decay=false,decayable=false,fastmode=false,treevariant=cherry,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=true,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=true,fastmode=false,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=true,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=true,decayable=false,fastmode=false,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=true,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=true,fastmode=false,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=true,treevariant=pear,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=orange,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=orange,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=orange,variant=fruit]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=pear,variant=normal]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=pear,variant=flower]
terraqueous:foliage2[check_decay=false,decayable=false,fastmode=false,treevariant=pear,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=true,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=true,fastmode=false,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=true,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=true,decayable=false,fastmode=false,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=true,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=true,fastmode=false,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=true,treevariant=mango,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=peach,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=peach,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=peach,variant=fruit]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=mango,variant=normal]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=mango,variant=flower]
terraqueous:foliage3[check_decay=false,decayable=false,fastmode=false,treevariant=mango,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=true,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=true,fastmode=false,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=true,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=true,decayable=false,fastmode=false,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=true,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=true,fastmode=false,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=true,treevariant=plum,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=lemon,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=lemon,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=lemon,variant=fruit]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=plum,variant=normal]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=plum,variant=flower]
terraqueous:foliage4[check_decay=false,decayable=false,fastmode=false,treevariant=plum,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=true,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=true,fastmode=false,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=true,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=true,decayable=false,fastmode=false,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=true,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=true,fastmode=false,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=true,treevariant=banana,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=coconut,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=coconut,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=coconut,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=coconut,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=coconut,variant=stalk_grow]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=banana,variant=normal]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=banana,variant=flower]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=banana,variant=fruit]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=banana,variant=stalk_bare]
terraqueous:foliage5[check_decay=false,decayable=false,fastmode=false,treevariant=banana,variant=stalk_grow]
tinker_io:fuel_input_machine[facing=north]
tinker_io:fuel_input_machine[facing=south]
tinker_io:fuel_input_machine[facing=west]
tinker_io:fuel_input_machine[facing=east]
tinker_io:smart_output
tinker_io:what_a_beautiful_block
tinker_io:ore_crusher[facing=north]
tinker_io:ore_crusher[facing=south]
tinker_io:ore_crusher[facing=west]
tinker_io:ore_crusher[facing=east]
tinker_io:stirling_engine[facing=north]
tinker_io:stirling_engine[facing=south]
tinker_io:stirling_engine[facing=west]
tinker_io:stirling_engine[facing=east]
tcomplement:melter[active=true,facing=north,type=melter]
tcomplement:melter[active=true,facing=north,type=heater]
tcomplement:melter[active=true,facing=south,type=melter]
tcomplement:melter[active=true,facing=south,type=heater]
tcomplement:melter[active=true,facing=west,type=melter]
tcomplement:melter[active=true,facing=west,type=heater]
tcomplement:melter[active=true,facing=east,type=melter]
tcomplement:melter[active=true,facing=east,type=heater]
tcomplement:melter[active=false,facing=north,type=melter]
tcomplement:melter[active=false,facing=north,type=heater]
tcomplement:melter[active=false,facing=south,type=melter]
tcomplement:melter[active=false,facing=south,type=heater]
tcomplement:melter[active=false,facing=west,type=melter]
tcomplement:melter[active=false,facing=west,type=heater]
tcomplement:melter[active=false,facing=east,type=melter]
tcomplement:melter[active=false,facing=east,type=heater]
tcomplement:alloy_tank[powered=true]
tcomplement:alloy_tank[powered=false]
tcomplement:porcelain_tank[has_knob=true,type=tank]
tcomplement:porcelain_tank[has_knob=true,type=gauge]
tcomplement:porcelain_tank[has_knob=true,type=window]
tcomplement:porcelain_tank[has_knob=false,type=tank]
tcomplement:porcelain_tank[has_knob=false,type=gauge]
tcomplement:porcelain_tank[has_knob=false,type=window]
tcomplement:porcelain_melter[active=true,facing=north,type=melter]
tcomplement:porcelain_melter[active=true,facing=north,type=heater]
tcomplement:porcelain_melter[active=true,facing=south,type=melter]
tcomplement:porcelain_melter[active=true,facing=south,type=heater]
tcomplement:porcelain_melter[active=true,facing=west,type=melter]
tcomplement:porcelain_melter[active=true,facing=west,type=heater]
tcomplement:porcelain_melter[active=true,facing=east,type=melter]
tcomplement:porcelain_melter[active=true,facing=east,type=heater]
tcomplement:porcelain_melter[active=false,facing=north,type=melter]
tcomplement:porcelain_melter[active=false,facing=north,type=heater]
tcomplement:porcelain_melter[active=false,facing=south,type=melter]
tcomplement:porcelain_melter[active=false,facing=south,type=heater]
tcomplement:porcelain_melter[active=false,facing=west,type=melter]
tcomplement:porcelain_melter[active=false,facing=west,type=heater]
tcomplement:porcelain_melter[active=false,facing=east,type=melter]
tcomplement:porcelain_melter[active=false,facing=east,type=heater]
tcomplement:porcelain_alloy_tank[powered=true]
tcomplement:porcelain_alloy_tank[powered=false]
tcomplement:storage[type=charcoal]
tcomplement:storage[type=steel]
tcomplement:high_oven_controller[active=true,facing=north]
tcomplement:high_oven_controller[active=true,facing=south]
tcomplement:high_oven_controller[active=true,facing=west]
tcomplement:high_oven_controller[active=true,facing=east]
tcomplement:high_oven_controller[active=false,facing=north]
tcomplement:high_oven_controller[active=false,facing=south]
tcomplement:high_oven_controller[active=false,facing=west]
tcomplement:high_oven_controller[active=false,facing=east]
tcomplement:scorched_faucet[facing=up]
tcomplement:scorched_faucet[facing=north]
tcomplement:scorched_faucet[facing=south]
tcomplement:scorched_faucet[facing=west]
tcomplement:scorched_faucet[facing=east]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_casting[type=table]
tcomplement:scorched_casting[type=basin]
tcomplement:high_oven_io[facing=north,type=drain]
tcomplement:high_oven_io[facing=north,type=chute]
tcomplement:high_oven_io[facing=north,type=duct]
tcomplement:high_oven_io[facing=south,type=drain]
tcomplement:high_oven_io[facing=south,type=chute]
tcomplement:high_oven_io[facing=south,type=duct]
tcomplement:high_oven_io[facing=west,type=drain]
tcomplement:high_oven_io[facing=west,type=chute]
tcomplement:high_oven_io[facing=west,type=duct]
tcomplement:high_oven_io[facing=east,type=drain]
tcomplement:high_oven_io[facing=east,type=chute]
tcomplement:high_oven_io[facing=east,type=duct]
tcomplement:scorched_block[type=stone]
tcomplement:scorched_block[type=cobble]
tcomplement:scorched_block[type=paver]
tcomplement:scorched_block[type=brick]
tcomplement:scorched_block[type=brick_cracked]
tcomplement:scorched_block[type=brick_fancy]
tcomplement:scorched_block[type=brick_square]
tcomplement:scorched_block[type=road]
tcomplement:scorched_block[type=creeper]
tcomplement:scorched_block[type=brick_triangle]
tcomplement:scorched_block[type=brick_small]
tcomplement:scorched_block[type=tile]
tcomplement:scorched_slab[half=top,type=stone]
tcomplement:scorched_slab[half=top,type=cobble]
tcomplement:scorched_slab[half=top,type=paver]
tcomplement:scorched_slab[half=top,type=brick]
tcomplement:scorched_slab[half=top,type=brick_cracked]
tcomplement:scorched_slab[half=top,type=brick_fancy]
tcomplement:scorched_slab[half=top,type=brick_square]
tcomplement:scorched_slab[half=top,type=road]
tcomplement:scorched_slab[half=bottom,type=stone]
tcomplement:scorched_slab[half=bottom,type=cobble]
tcomplement:scorched_slab[half=bottom,type=paver]
tcomplement:scorched_slab[half=bottom,type=brick]
tcomplement:scorched_slab[half=bottom,type=brick_cracked]
tcomplement:scorched_slab[half=bottom,type=brick_fancy]
tcomplement:scorched_slab[half=bottom,type=brick_square]
tcomplement:scorched_slab[half=bottom,type=road]
tcomplement:scorched_slab2[half=top,type=creeper]
tcomplement:scorched_slab2[half=top,type=brick_triangle]
tcomplement:scorched_slab2[half=top,type=brick_small]
tcomplement:scorched_slab2[half=top,type=tile]
tcomplement:scorched_slab2[half=bottom,type=creeper]
tcomplement:scorched_slab2[half=bottom,type=brick_triangle]
tcomplement:scorched_slab2[half=bottom,type=brick_small]
tcomplement:scorched_slab2[half=bottom,type=tile]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tcomplement:liquid_steam[level=0]
tcomplement:liquid_steam[level=1]
tcomplement:liquid_steam[level=2]
tcomplement:liquid_steam[level=3]
tcomplement:liquid_steam[level=4]
tcomplement:liquid_steam[level=5]
tcomplement:liquid_steam[level=6]
tcomplement:liquid_steam[level=7]
tcomplement:liquid_steam[level=8]
tcomplement:liquid_steam[level=9]
tcomplement:liquid_steam[level=10]
tcomplement:liquid_steam[level=11]
tcomplement:liquid_steam[level=12]
tcomplement:liquid_steam[level=13]
tcomplement:liquid_steam[level=14]
tcomplement:liquid_steam[level=15]
tcomplement:porcelain_casting[type=table]
tcomplement:porcelain_casting[type=basin]
tinkerscompendium:block_aeonsteel
tinkerscompendium:stake_aeonsteel[connected=true,facing=down]
tinkerscompendium:stake_aeonsteel[connected=true,facing=up]
tinkerscompendium:stake_aeonsteel[connected=true,facing=north]
tinkerscompendium:stake_aeonsteel[connected=true,facing=south]
tinkerscompendium:stake_aeonsteel[connected=true,facing=west]
tinkerscompendium:stake_aeonsteel[connected=true,facing=east]
tinkerscompendium:stake_aeonsteel[connected=false,facing=down]
tinkerscompendium:stake_aeonsteel[connected=false,facing=up]
tinkerscompendium:stake_aeonsteel[connected=false,facing=north]
tinkerscompendium:stake_aeonsteel[connected=false,facing=south]
tinkerscompendium:stake_aeonsteel[connected=false,facing=west]
tinkerscompendium:stake_aeonsteel[connected=false,facing=east]
tinkerscompendium:bars_aeonsteel[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_aeonsteel[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_aeonsteel[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_aeonsteel[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_aeonsteel[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_aeonsteel[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_aeonsteel[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_aeonsteel[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_aeonsteel[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_aeonsteel[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_aeonsteel[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_aeonsteel[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_aeonsteel[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_aeonsteel[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_aeonsteel[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_aeonsteel[east=false,north=false,south=false,west=false]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_aeonsteel[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_aeonsteel[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_aeonsteel[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_aeonsteel[facing=east,half=bottom,open=false]
tinkerscompendium:block_queensgold
tinkerscompendium:stake_queensgold[connected=true,facing=down]
tinkerscompendium:stake_queensgold[connected=true,facing=up]
tinkerscompendium:stake_queensgold[connected=true,facing=north]
tinkerscompendium:stake_queensgold[connected=true,facing=south]
tinkerscompendium:stake_queensgold[connected=true,facing=west]
tinkerscompendium:stake_queensgold[connected=true,facing=east]
tinkerscompendium:stake_queensgold[connected=false,facing=down]
tinkerscompendium:stake_queensgold[connected=false,facing=up]
tinkerscompendium:stake_queensgold[connected=false,facing=north]
tinkerscompendium:stake_queensgold[connected=false,facing=south]
tinkerscompendium:stake_queensgold[connected=false,facing=west]
tinkerscompendium:stake_queensgold[connected=false,facing=east]
tinkerscompendium:bars_queensgold[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_queensgold[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_queensgold[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_queensgold[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_queensgold[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_queensgold[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_queensgold[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_queensgold[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_queensgold[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_queensgold[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_queensgold[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_queensgold[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_queensgold[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_queensgold[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_queensgold[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_queensgold[east=false,north=false,south=false,west=false]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_queensgold[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_queensgold[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_queensgold[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_queensgold[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_queensgold[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_queensgold[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_queensgold[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_queensgold[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_queensgold[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_queensgold[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_queensgold[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_queensgold[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_queensgold[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_queensgold[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_queensgold[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_queensgold[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_queensgold[facing=east,half=bottom,open=false]
tinkerscompendium:block_dogbearium
tinkerscompendium:stake_dogbearium[connected=true,facing=down]
tinkerscompendium:stake_dogbearium[connected=true,facing=up]
tinkerscompendium:stake_dogbearium[connected=true,facing=north]
tinkerscompendium:stake_dogbearium[connected=true,facing=south]
tinkerscompendium:stake_dogbearium[connected=true,facing=west]
tinkerscompendium:stake_dogbearium[connected=true,facing=east]
tinkerscompendium:stake_dogbearium[connected=false,facing=down]
tinkerscompendium:stake_dogbearium[connected=false,facing=up]
tinkerscompendium:stake_dogbearium[connected=false,facing=north]
tinkerscompendium:stake_dogbearium[connected=false,facing=south]
tinkerscompendium:stake_dogbearium[connected=false,facing=west]
tinkerscompendium:stake_dogbearium[connected=false,facing=east]
tinkerscompendium:bars_dogbearium[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_dogbearium[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_dogbearium[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_dogbearium[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_dogbearium[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_dogbearium[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_dogbearium[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_dogbearium[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_dogbearium[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_dogbearium[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_dogbearium[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_dogbearium[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_dogbearium[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_dogbearium[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_dogbearium[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_dogbearium[east=false,north=false,south=false,west=false]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_dogbearium[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_dogbearium[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_dogbearium[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_dogbearium[facing=east,half=bottom,open=false]
tinkerscompendium:block_sinisterium
tinkerscompendium:stake_sinisterium[connected=true,facing=down]
tinkerscompendium:stake_sinisterium[connected=true,facing=up]
tinkerscompendium:stake_sinisterium[connected=true,facing=north]
tinkerscompendium:stake_sinisterium[connected=true,facing=south]
tinkerscompendium:stake_sinisterium[connected=true,facing=west]
tinkerscompendium:stake_sinisterium[connected=true,facing=east]
tinkerscompendium:stake_sinisterium[connected=false,facing=down]
tinkerscompendium:stake_sinisterium[connected=false,facing=up]
tinkerscompendium:stake_sinisterium[connected=false,facing=north]
tinkerscompendium:stake_sinisterium[connected=false,facing=south]
tinkerscompendium:stake_sinisterium[connected=false,facing=west]
tinkerscompendium:stake_sinisterium[connected=false,facing=east]
tinkerscompendium:bars_sinisterium[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_sinisterium[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_sinisterium[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_sinisterium[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_sinisterium[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_sinisterium[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_sinisterium[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_sinisterium[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_sinisterium[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_sinisterium[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_sinisterium[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_sinisterium[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_sinisterium[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_sinisterium[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_sinisterium[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_sinisterium[east=false,north=false,south=false,west=false]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_sinisterium[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_sinisterium[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_sinisterium[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_sinisterium[facing=east,half=bottom,open=false]
tinkerscompendium:block_nihilite
tinkerscompendium:stake_nihilite[connected=true,facing=down]
tinkerscompendium:stake_nihilite[connected=true,facing=up]
tinkerscompendium:stake_nihilite[connected=true,facing=north]
tinkerscompendium:stake_nihilite[connected=true,facing=south]
tinkerscompendium:stake_nihilite[connected=true,facing=west]
tinkerscompendium:stake_nihilite[connected=true,facing=east]
tinkerscompendium:stake_nihilite[connected=false,facing=down]
tinkerscompendium:stake_nihilite[connected=false,facing=up]
tinkerscompendium:stake_nihilite[connected=false,facing=north]
tinkerscompendium:stake_nihilite[connected=false,facing=south]
tinkerscompendium:stake_nihilite[connected=false,facing=west]
tinkerscompendium:stake_nihilite[connected=false,facing=east]
tinkerscompendium:bars_nihilite[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_nihilite[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_nihilite[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_nihilite[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_nihilite[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_nihilite[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_nihilite[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_nihilite[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_nihilite[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_nihilite[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_nihilite[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_nihilite[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_nihilite[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_nihilite[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_nihilite[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_nihilite[east=false,north=false,south=false,west=false]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_nihilite[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_nihilite[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_nihilite[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_nihilite[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_nihilite[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_nihilite[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_nihilite[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_nihilite[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_nihilite[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_nihilite[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_nihilite[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_nihilite[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_nihilite[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_nihilite[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_nihilite[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_nihilite[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_nihilite[facing=east,half=bottom,open=false]
tinkerscompendium:block_orichalcum
tinkerscompendium:stake_orichalcum[connected=true,facing=down]
tinkerscompendium:stake_orichalcum[connected=true,facing=up]
tinkerscompendium:stake_orichalcum[connected=true,facing=north]
tinkerscompendium:stake_orichalcum[connected=true,facing=south]
tinkerscompendium:stake_orichalcum[connected=true,facing=west]
tinkerscompendium:stake_orichalcum[connected=true,facing=east]
tinkerscompendium:stake_orichalcum[connected=false,facing=down]
tinkerscompendium:stake_orichalcum[connected=false,facing=up]
tinkerscompendium:stake_orichalcum[connected=false,facing=north]
tinkerscompendium:stake_orichalcum[connected=false,facing=south]
tinkerscompendium:stake_orichalcum[connected=false,facing=west]
tinkerscompendium:stake_orichalcum[connected=false,facing=east]
tinkerscompendium:bars_orichalcum[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_orichalcum[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_orichalcum[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_orichalcum[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_orichalcum[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_orichalcum[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_orichalcum[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_orichalcum[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_orichalcum[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_orichalcum[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_orichalcum[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_orichalcum[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_orichalcum[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_orichalcum[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_orichalcum[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_orichalcum[east=false,north=false,south=false,west=false]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_orichalcum[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_orichalcum[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_orichalcum[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_orichalcum[facing=east,half=bottom,open=false]
tinkerscompendium:block_pandorium
tinkerscompendium:stake_pandorium[connected=true,facing=down]
tinkerscompendium:stake_pandorium[connected=true,facing=up]
tinkerscompendium:stake_pandorium[connected=true,facing=north]
tinkerscompendium:stake_pandorium[connected=true,facing=south]
tinkerscompendium:stake_pandorium[connected=true,facing=west]
tinkerscompendium:stake_pandorium[connected=true,facing=east]
tinkerscompendium:stake_pandorium[connected=false,facing=down]
tinkerscompendium:stake_pandorium[connected=false,facing=up]
tinkerscompendium:stake_pandorium[connected=false,facing=north]
tinkerscompendium:stake_pandorium[connected=false,facing=south]
tinkerscompendium:stake_pandorium[connected=false,facing=west]
tinkerscompendium:stake_pandorium[connected=false,facing=east]
tinkerscompendium:bars_pandorium[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_pandorium[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_pandorium[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_pandorium[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_pandorium[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_pandorium[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_pandorium[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_pandorium[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_pandorium[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_pandorium[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_pandorium[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_pandorium[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_pandorium[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_pandorium[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_pandorium[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_pandorium[east=false,north=false,south=false,west=false]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_pandorium[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_pandorium[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_pandorium[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_pandorium[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_pandorium[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_pandorium[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_pandorium[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_pandorium[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_pandorium[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_pandorium[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_pandorium[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_pandorium[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_pandorium[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_pandorium[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_pandorium[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_pandorium[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_pandorium[facing=east,half=bottom,open=false]
tinkerscompendium:block_rosegold
tinkerscompendium:stake_rosegold[connected=true,facing=down]
tinkerscompendium:stake_rosegold[connected=true,facing=up]
tinkerscompendium:stake_rosegold[connected=true,facing=north]
tinkerscompendium:stake_rosegold[connected=true,facing=south]
tinkerscompendium:stake_rosegold[connected=true,facing=west]
tinkerscompendium:stake_rosegold[connected=true,facing=east]
tinkerscompendium:stake_rosegold[connected=false,facing=down]
tinkerscompendium:stake_rosegold[connected=false,facing=up]
tinkerscompendium:stake_rosegold[connected=false,facing=north]
tinkerscompendium:stake_rosegold[connected=false,facing=south]
tinkerscompendium:stake_rosegold[connected=false,facing=west]
tinkerscompendium:stake_rosegold[connected=false,facing=east]
tinkerscompendium:bars_rosegold[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_rosegold[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_rosegold[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_rosegold[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_rosegold[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_rosegold[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_rosegold[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_rosegold[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_rosegold[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_rosegold[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_rosegold[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_rosegold[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_rosegold[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_rosegold[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_rosegold[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_rosegold[east=false,north=false,south=false,west=false]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_rosegold[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_rosegold[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_rosegold[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_rosegold[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_rosegold[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_rosegold[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_rosegold[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_rosegold[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_rosegold[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_rosegold[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_rosegold[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_rosegold[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_rosegold[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_rosegold[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_rosegold[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_rosegold[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_rosegold[facing=east,half=bottom,open=false]
tinkerscompendium:stake_gold[connected=true,facing=down]
tinkerscompendium:stake_gold[connected=true,facing=up]
tinkerscompendium:stake_gold[connected=true,facing=north]
tinkerscompendium:stake_gold[connected=true,facing=south]
tinkerscompendium:stake_gold[connected=true,facing=west]
tinkerscompendium:stake_gold[connected=true,facing=east]
tinkerscompendium:stake_gold[connected=false,facing=down]
tinkerscompendium:stake_gold[connected=false,facing=up]
tinkerscompendium:stake_gold[connected=false,facing=north]
tinkerscompendium:stake_gold[connected=false,facing=south]
tinkerscompendium:stake_gold[connected=false,facing=west]
tinkerscompendium:stake_gold[connected=false,facing=east]
tinkerscompendium:bars_gold[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_gold[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_gold[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_gold[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_gold[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_gold[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_gold[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_gold[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_gold[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_gold[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_gold[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_gold[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_gold[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_gold[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_gold[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_gold[east=false,north=false,south=false,west=false]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_gold[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_gold[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_gold[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_gold[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_gold[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_gold[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_gold[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_gold[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_gold[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_gold[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_gold[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_gold[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_gold[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_gold[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_gold[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_gold[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_gold[facing=east,half=bottom,open=false]
tinkerscompendium:stake_silver[connected=true,facing=down]
tinkerscompendium:stake_silver[connected=true,facing=up]
tinkerscompendium:stake_silver[connected=true,facing=north]
tinkerscompendium:stake_silver[connected=true,facing=south]
tinkerscompendium:stake_silver[connected=true,facing=west]
tinkerscompendium:stake_silver[connected=true,facing=east]
tinkerscompendium:stake_silver[connected=false,facing=down]
tinkerscompendium:stake_silver[connected=false,facing=up]
tinkerscompendium:stake_silver[connected=false,facing=north]
tinkerscompendium:stake_silver[connected=false,facing=south]
tinkerscompendium:stake_silver[connected=false,facing=west]
tinkerscompendium:stake_silver[connected=false,facing=east]
tinkerscompendium:bars_silver[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_silver[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_silver[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_silver[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_silver[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_silver[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_silver[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_silver[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_silver[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_silver[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_silver[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_silver[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_silver[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_silver[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_silver[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_silver[east=false,north=false,south=false,west=false]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_silver[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_silver[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_silver[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_silver[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_silver[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_silver[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_silver[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_silver[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_silver[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_silver[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_silver[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_silver[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_silver[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_silver[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_silver[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_silver[facing=east,half=bottom,open=false]
tinkerscompendium:node_ore_silver
tinkerscompendium:block_valyriansteel
tinkerscompendium:stake_valyriansteel[connected=true,facing=down]
tinkerscompendium:stake_valyriansteel[connected=true,facing=up]
tinkerscompendium:stake_valyriansteel[connected=true,facing=north]
tinkerscompendium:stake_valyriansteel[connected=true,facing=south]
tinkerscompendium:stake_valyriansteel[connected=true,facing=west]
tinkerscompendium:stake_valyriansteel[connected=true,facing=east]
tinkerscompendium:stake_valyriansteel[connected=false,facing=down]
tinkerscompendium:stake_valyriansteel[connected=false,facing=up]
tinkerscompendium:stake_valyriansteel[connected=false,facing=north]
tinkerscompendium:stake_valyriansteel[connected=false,facing=south]
tinkerscompendium:stake_valyriansteel[connected=false,facing=west]
tinkerscompendium:stake_valyriansteel[connected=false,facing=east]
tinkerscompendium:bars_valyriansteel[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_valyriansteel[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_valyriansteel[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_valyriansteel[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_valyriansteel[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_valyriansteel[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_valyriansteel[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_valyriansteel[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_valyriansteel[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_valyriansteel[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_valyriansteel[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_valyriansteel[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_valyriansteel[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_valyriansteel[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_valyriansteel[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_valyriansteel[east=false,north=false,south=false,west=false]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_valyriansteel[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_valyriansteel[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_valyriansteel[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_valyriansteel[facing=east,half=bottom,open=false]
tinkerscompendium:block_froststeel
tinkerscompendium:stake_froststeel[connected=true,facing=down]
tinkerscompendium:stake_froststeel[connected=true,facing=up]
tinkerscompendium:stake_froststeel[connected=true,facing=north]
tinkerscompendium:stake_froststeel[connected=true,facing=south]
tinkerscompendium:stake_froststeel[connected=true,facing=west]
tinkerscompendium:stake_froststeel[connected=true,facing=east]
tinkerscompendium:stake_froststeel[connected=false,facing=down]
tinkerscompendium:stake_froststeel[connected=false,facing=up]
tinkerscompendium:stake_froststeel[connected=false,facing=north]
tinkerscompendium:stake_froststeel[connected=false,facing=south]
tinkerscompendium:stake_froststeel[connected=false,facing=west]
tinkerscompendium:stake_froststeel[connected=false,facing=east]
tinkerscompendium:bars_froststeel[east=true,north=true,south=true,west=true]
tinkerscompendium:bars_froststeel[east=true,north=true,south=true,west=false]
tinkerscompendium:bars_froststeel[east=true,north=true,south=false,west=true]
tinkerscompendium:bars_froststeel[east=true,north=true,south=false,west=false]
tinkerscompendium:bars_froststeel[east=true,north=false,south=true,west=true]
tinkerscompendium:bars_froststeel[east=true,north=false,south=true,west=false]
tinkerscompendium:bars_froststeel[east=true,north=false,south=false,west=true]
tinkerscompendium:bars_froststeel[east=true,north=false,south=false,west=false]
tinkerscompendium:bars_froststeel[east=false,north=true,south=true,west=true]
tinkerscompendium:bars_froststeel[east=false,north=true,south=true,west=false]
tinkerscompendium:bars_froststeel[east=false,north=true,south=false,west=true]
tinkerscompendium:bars_froststeel[east=false,north=true,south=false,west=false]
tinkerscompendium:bars_froststeel[east=false,north=false,south=true,west=true]
tinkerscompendium:bars_froststeel[east=false,north=false,south=true,west=false]
tinkerscompendium:bars_froststeel[east=false,north=false,south=false,west=true]
tinkerscompendium:bars_froststeel[east=false,north=false,south=false,west=false]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=north,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=south,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=west,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=upper,hinge=right,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=left,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=left,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=left,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=left,open=false,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=right,open=true,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=right,open=true,powered=false]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=right,open=false,powered=true]
tinkerscompendium:door_froststeel[facing=east,half=lower,hinge=right,open=false,powered=false]
tinkerscompendium:trapdoor_froststeel[facing=north,half=top,open=true]
tinkerscompendium:trapdoor_froststeel[facing=north,half=top,open=false]
tinkerscompendium:trapdoor_froststeel[facing=north,half=bottom,open=true]
tinkerscompendium:trapdoor_froststeel[facing=north,half=bottom,open=false]
tinkerscompendium:trapdoor_froststeel[facing=south,half=top,open=true]
tinkerscompendium:trapdoor_froststeel[facing=south,half=top,open=false]
tinkerscompendium:trapdoor_froststeel[facing=south,half=bottom,open=true]
tinkerscompendium:trapdoor_froststeel[facing=south,half=bottom,open=false]
tinkerscompendium:trapdoor_froststeel[facing=west,half=top,open=true]
tinkerscompendium:trapdoor_froststeel[facing=west,half=top,open=false]
tinkerscompendium:trapdoor_froststeel[facing=west,half=bottom,open=true]
tinkerscompendium:trapdoor_froststeel[facing=west,half=bottom,open=false]
tinkerscompendium:trapdoor_froststeel[facing=east,half=top,open=true]
tinkerscompendium:trapdoor_froststeel[facing=east,half=top,open=false]
tinkerscompendium:trapdoor_froststeel[facing=east,half=bottom,open=true]
tinkerscompendium:trapdoor_froststeel[facing=east,half=bottom,open=false]
tconstruct:chorusjuice[level=0]
tconstruct:chorusjuice[level=1]
tconstruct:chorusjuice[level=2]
tconstruct:chorusjuice[level=3]
tconstruct:chorusjuice[level=4]
tconstruct:chorusjuice[level=5]
tconstruct:chorusjuice[level=6]
tconstruct:chorusjuice[level=7]
tconstruct:chorusjuice[level=8]
tconstruct:chorusjuice[level=9]
tconstruct:chorusjuice[level=10]
tconstruct:chorusjuice[level=11]
tconstruct:chorusjuice[level=12]
tconstruct:chorusjuice[level=13]
tconstruct:chorusjuice[level=14]
tconstruct:chorusjuice[level=15]
tconstruct:vile[level=0]
tconstruct:vile[level=1]
tconstruct:vile[level=2]
tconstruct:vile[level=3]
tconstruct:vile[level=4]
tconstruct:vile[level=5]
tconstruct:vile[level=6]
tconstruct:vile[level=7]
tconstruct:vile[level=8]
tconstruct:vile[level=9]
tconstruct:vile[level=10]
tconstruct:vile[level=11]
tconstruct:vile[level=12]
tconstruct:vile[level=13]
tconstruct:vile[level=14]
tconstruct:vile[level=15]
tconstruct:vibrant[level=0]
tconstruct:vibrant[level=1]
tconstruct:vibrant[level=2]
tconstruct:vibrant[level=3]
tconstruct:vibrant[level=4]
tconstruct:vibrant[level=5]
tconstruct:vibrant[level=6]
tconstruct:vibrant[level=7]
tconstruct:vibrant[level=8]
tconstruct:vibrant[level=9]
tconstruct:vibrant[level=10]
tconstruct:vibrant[level=11]
tconstruct:vibrant[level=12]
tconstruct:vibrant[level=13]
tconstruct:vibrant[level=14]
tconstruct:vibrant[level=15]
tconstruct:slush[level=0]
tconstruct:slush[level=1]
tconstruct:slush[level=2]
tconstruct:slush[level=3]
tconstruct:slush[level=4]
tconstruct:slush[level=5]
tconstruct:slush[level=6]
tconstruct:slush[level=7]
tconstruct:slush[level=8]
tconstruct:slush[level=9]
tconstruct:slush[level=10]
tconstruct:slush[level=11]
tconstruct:slush[level=12]
tconstruct:slush[level=13]
tconstruct:slush[level=14]
tconstruct:slush[level=15]
tconstruct:molten_quartz[level=0]
tconstruct:molten_quartz[level=1]
tconstruct:molten_quartz[level=2]
tconstruct:molten_quartz[level=3]
tconstruct:molten_quartz[level=4]
tconstruct:molten_quartz[level=5]
tconstruct:molten_quartz[level=6]
tconstruct:molten_quartz[level=7]
tconstruct:molten_quartz[level=8]
tconstruct:molten_quartz[level=9]
tconstruct:molten_quartz[level=10]
tconstruct:molten_quartz[level=11]
tconstruct:molten_quartz[level=12]
tconstruct:molten_quartz[level=13]
tconstruct:molten_quartz[level=14]
tconstruct:molten_quartz[level=15]
tconstruct:molten_dragonsbreath[level=0]
tconstruct:molten_dragonsbreath[level=1]
tconstruct:molten_dragonsbreath[level=2]
tconstruct:molten_dragonsbreath[level=3]
tconstruct:molten_dragonsbreath[level=4]
tconstruct:molten_dragonsbreath[level=5]
tconstruct:molten_dragonsbreath[level=6]
tconstruct:molten_dragonsbreath[level=7]
tconstruct:molten_dragonsbreath[level=8]
tconstruct:molten_dragonsbreath[level=9]
tconstruct:molten_dragonsbreath[level=10]
tconstruct:molten_dragonsbreath[level=11]
tconstruct:molten_dragonsbreath[level=12]
tconstruct:molten_dragonsbreath[level=13]
tconstruct:molten_dragonsbreath[level=14]
tconstruct:molten_dragonsbreath[level=15]
tinkerscompendium:armorstation
tinkerscompendium:crackedobsidian[age=0]
tinkerscompendium:crackedobsidian[age=1]
tinkerscompendium:crackedobsidian[age=2]
tinkerscompendium:crackedobsidian[age=3]
tinkerscompendium:finishinganvil
tinkerscompendium:hammeringtable
tinkerscompendium:roughspunblock
tinkerscompendium:cotton[color=white]
tinkerscompendium:cotton[color=orange]
tinkerscompendium:cotton[color=magenta]
tinkerscompendium:cotton[color=light_blue]
tinkerscompendium:cotton[color=yellow]
tinkerscompendium:cotton[color=lime]
tinkerscompendium:cotton[color=pink]
tinkerscompendium:cotton[color=gray]
tinkerscompendium:cotton[color=silver]
tinkerscompendium:cotton[color=cyan]
tinkerscompendium:cotton[color=purple]
tinkerscompendium:cotton[color=blue]
tinkerscompendium:cotton[color=brown]
tinkerscompendium:cotton[color=green]
tinkerscompendium:cotton[color=red]
tinkerscompendium:cotton[color=black]
vehicle:traffic_cone
vehicle:boost_pad[facing=north,left=true,right=true]
vehicle:boost_pad[facing=north,left=true,right=false]
vehicle:boost_pad[facing=north,left=false,right=true]
vehicle:boost_pad[facing=north,left=false,right=false]
vehicle:boost_pad[facing=south,left=true,right=true]
vehicle:boost_pad[facing=south,left=true,right=false]
vehicle:boost_pad[facing=south,left=false,right=true]
vehicle:boost_pad[facing=south,left=false,right=false]
vehicle:boost_pad[facing=west,left=true,right=true]
vehicle:boost_pad[facing=west,left=true,right=false]
vehicle:boost_pad[facing=west,left=false,right=true]
vehicle:boost_pad[facing=west,left=false,right=false]
vehicle:boost_pad[facing=east,left=true,right=true]
vehicle:boost_pad[facing=east,left=true,right=false]
vehicle:boost_pad[facing=east,left=false,right=true]
vehicle:boost_pad[facing=east,left=false,right=false]
vehicle:boost_ramp[facing=north,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=north,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=north,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=north,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=north,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=north,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=north,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=north,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=south,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=south,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=south,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=south,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=south,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=south,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=south,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=south,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=west,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=west,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=west,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=west,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=west,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=west,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=west,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=west,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=east,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=east,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=east,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=east,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=east,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=east,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=east,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=east,left=false,right=false,stacked=false]
vehicle:steep_boost_ramp[facing=north,left=true,right=true]
vehicle:steep_boost_ramp[facing=north,left=true,right=false]
vehicle:steep_boost_ramp[facing=north,left=false,right=true]
vehicle:steep_boost_ramp[facing=north,left=false,right=false]
vehicle:steep_boost_ramp[facing=south,left=true,right=true]
vehicle:steep_boost_ramp[facing=south,left=true,right=false]
vehicle:steep_boost_ramp[facing=south,left=false,right=true]
vehicle:steep_boost_ramp[facing=south,left=false,right=false]
vehicle:steep_boost_ramp[facing=west,left=true,right=true]
vehicle:steep_boost_ramp[facing=west,left=true,right=false]
vehicle:steep_boost_ramp[facing=west,left=false,right=true]
vehicle:steep_boost_ramp[facing=west,left=false,right=false]
vehicle:steep_boost_ramp[facing=east,left=true,right=true]
vehicle:steep_boost_ramp[facing=east,left=true,right=false]
vehicle:steep_boost_ramp[facing=east,left=false,right=true]
vehicle:steep_boost_ramp[facing=east,left=false,right=false]
vehicle:fuelium[level=0]
vehicle:fuelium[level=1]
vehicle:fuelium[level=2]
vehicle:fuelium[level=3]
vehicle:fuelium[level=4]
vehicle:fuelium[level=5]
vehicle:fuelium[level=6]
vehicle:fuelium[level=7]
vehicle:fuelium[level=8]
vehicle:fuelium[level=9]
vehicle:fuelium[level=10]
vehicle:fuelium[level=11]
vehicle:fuelium[level=12]
vehicle:fuelium[level=13]
vehicle:fuelium[level=14]
vehicle:fuelium[level=15]
vehicle:ender_sap[level=0]
vehicle:ender_sap[level=1]
vehicle:ender_sap[level=2]
vehicle:ender_sap[level=3]
vehicle:ender_sap[level=4]
vehicle:ender_sap[level=5]
vehicle:ender_sap[level=6]
vehicle:ender_sap[level=7]
vehicle:ender_sap[level=8]
vehicle:ender_sap[level=9]
vehicle:ender_sap[level=10]
vehicle:ender_sap[level=11]
vehicle:ender_sap[level=12]
vehicle:ender_sap[level=13]
vehicle:ender_sap[level=14]
vehicle:ender_sap[level=15]
vehicle:blaze_juice[level=0]
vehicle:blaze_juice[level=1]
vehicle:blaze_juice[level=2]
vehicle:blaze_juice[level=3]
vehicle:blaze_juice[level=4]
vehicle:blaze_juice[level=5]
vehicle:blaze_juice[level=6]
vehicle:blaze_juice[level=7]
vehicle:blaze_juice[level=8]
vehicle:blaze_juice[level=9]
vehicle:blaze_juice[level=10]
vehicle:blaze_juice[level=11]
vehicle:blaze_juice[level=12]
vehicle:blaze_juice[level=13]
vehicle:blaze_juice[level=14]
vehicle:blaze_juice[level=15]
vehicle:gas_pump[facing=north,top=true]
vehicle:gas_pump[facing=north,top=false]
vehicle:gas_pump[facing=south,top=true]
vehicle:gas_pump[facing=south,top=false]
vehicle:gas_pump[facing=west,top=true]
vehicle:gas_pump[facing=west,top=false]
vehicle:gas_pump[facing=east,top=true]
vehicle:gas_pump[facing=east,top=false]
vehicle:fluid_extractor[facing=north]
vehicle:fluid_extractor[facing=south]
vehicle:fluid_extractor[facing=west]
vehicle:fluid_extractor[facing=east]
vehicle:fluid_mixer[facing=north]
vehicle:fluid_mixer[facing=south]
vehicle:fluid_mixer[facing=west]
vehicle:fluid_mixer[facing=east]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
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vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fuel_drum[facing=north]
vehicle:fuel_drum[facing=south]
vehicle:fuel_drum[facing=west]
vehicle:fuel_drum[facing=east]
vehicle:industrial_fuel_drum[facing=north]
vehicle:industrial_fuel_drum[facing=south]
vehicle:industrial_fuel_drum[facing=west]
vehicle:industrial_fuel_drum[facing=east]
vehicle:workstation[facing=north]
vehicle:workstation[facing=south]
vehicle:workstation[facing=west]
vehicle:workstation[facing=east]
vehicle:vehicle_crate[facing=north]
vehicle:vehicle_crate[facing=south]
vehicle:vehicle_crate[facing=west]
vehicle:vehicle_crate[facing=east]
vehicle:jack
vehicle:jack_head
vc:airship_workbench
woot:anvil[facing=north]
woot:anvil[facing=south]
woot:anvil[facing=west]
woot:anvil[facing=east]
woot:layout
woot:factory[facing=north]
woot:factory[facing=south]
woot:factory[facing=west]
woot:factory[facing=east]
woot:soulstone
woot:stygianiron
woot:stygianironore
woot:controller
woot:importer[formed=true]
woot:importer[formed=false]
woot:exporter[formed=true]
woot:exporter[formed=false]
woot:cell[formed=true,tier=tier_i]
woot:cell[formed=true,tier=tier_ii]
woot:cell[formed=true,tier=tier_iii]
woot:cell[formed=false,tier=tier_i]
woot:cell[formed=false,tier=tier_ii]
woot:cell[formed=false,tier=tier_iii]
woot:structure[formed=true,module=block_1]
woot:structure[formed=true,module=block_2]
woot:structure[formed=true,module=block_3]
woot:structure[formed=true,module=block_4]
woot:structure[formed=true,module=block_5]
woot:structure[formed=true,module=block_upgrade]
woot:structure[formed=true,module=tier_i_cap]
woot:structure[formed=true,module=tier_ii_cap]
woot:structure[formed=true,module=tier_iii_cap]
woot:structure[formed=true,module=tier_iv_cap]
woot:structure[formed=false,module=block_1]
woot:structure[formed=false,module=block_2]
woot:structure[formed=false,module=block_3]
woot:structure[formed=false,module=block_4]
woot:structure[formed=false,module=block_5]
woot:structure[formed=false,module=block_upgrade]
woot:structure[formed=false,module=tier_i_cap]
woot:structure[formed=false,module=tier_ii_cap]
woot:structure[formed=false,module=tier_iii_cap]
woot:structure[formed=false,module=tier_iv_cap]
woot:upgrade[active=true,variant=rate_i]
woot:upgrade[active=true,variant=rate_ii]
woot:upgrade[active=true,variant=rate_iii]
woot:upgrade[active=true,variant=looting_i]
woot:upgrade[active=true,variant=looting_ii]
woot:upgrade[active=true,variant=looting_iii]
woot:upgrade[active=true,variant=xp_i]
woot:upgrade[active=true,variant=xp_ii]
woot:upgrade[active=true,variant=xp_iii]
woot:upgrade[active=true,variant=mass_i]
woot:upgrade[active=true,variant=mass_ii]
woot:upgrade[active=true,variant=mass_iii]
woot:upgrade[active=true,variant=decapitate_i]
woot:upgrade[active=true,variant=decapitate_ii]
woot:upgrade[active=true,variant=decapitate_iii]
woot:upgrade[active=false,variant=rate_i]
woot:upgrade[active=false,variant=rate_ii]
woot:upgrade[active=false,variant=rate_iii]
woot:upgrade[active=false,variant=looting_i]
woot:upgrade[active=false,variant=looting_ii]
woot:upgrade[active=false,variant=looting_iii]
woot:upgrade[active=false,variant=xp_i]
woot:upgrade[active=false,variant=xp_ii]
woot:upgrade[active=false,variant=xp_iii]
woot:upgrade[active=false,variant=mass_i]
woot:upgrade[active=false,variant=mass_ii]
woot:upgrade[active=false,variant=mass_iii]
woot:upgrade[active=false,variant=decapitate_i]
woot:upgrade[active=false,variant=decapitate_ii]
woot:upgrade[active=false,variant=decapitate_iii]
woot:upgradeb[active=true,variant=efficiency_i]
woot:upgradeb[active=true,variant=efficiency_ii]
woot:upgradeb[active=true,variant=efficiency_iii]
woot:upgradeb[active=true,variant=bm_le_tank_i]
woot:upgradeb[active=true,variant=bm_le_tank_ii]
woot:upgradeb[active=true,variant=bm_le_tank_iii]
woot:upgradeb[active=true,variant=bm_le_altar_i]
woot:upgradeb[active=true,variant=bm_le_altar_ii]
woot:upgradeb[active=true,variant=bm_le_altar_iii]
woot:upgradeb[active=true,variant=ec_blood_i]
woot:upgradeb[active=true,variant=ec_blood_ii]
woot:upgradeb[active=true,variant=ec_blood_iii]
woot:upgradeb[active=true,variant=bm_crystal_i]
woot:upgradeb[active=true,variant=bm_crystal_ii]
woot:upgradeb[active=true,variant=bm_crystal_iii]
woot:upgradeb[active=false,variant=efficiency_i]
woot:upgradeb[active=false,variant=efficiency_ii]
woot:upgradeb[active=false,variant=efficiency_iii]
woot:upgradeb[active=false,variant=bm_le_tank_i]
woot:upgradeb[active=false,variant=bm_le_tank_ii]
woot:upgradeb[active=false,variant=bm_le_tank_iii]
woot:upgradeb[active=false,variant=bm_le_altar_i]
woot:upgradeb[active=false,variant=bm_le_altar_ii]
woot:upgradeb[active=false,variant=bm_le_altar_iii]
woot:upgradeb[active=false,variant=ec_blood_i]
woot:upgradeb[active=false,variant=ec_blood_ii]
woot:upgradeb[active=false,variant=ec_blood_iii]
woot:upgradeb[active=false,variant=bm_crystal_i]
woot:upgradeb[active=false,variant=bm_crystal_ii]
woot:upgradeb[active=false,variant=bm_crystal_iii]
xlfoodmod:rock_salt
xlfoodmod:grass
xlfoodmod:vanilla_flower
xlfoodmod:rice_plant[age=0]
xlfoodmod:rice_plant[age=1]
xlfoodmod:rice_plant[age=2]
xlfoodmod:rice_plant[age=3]
xlfoodmod:rice_plant[age=4]
xlfoodmod:rice_plant[age=5]
xlfoodmod:rice_plant[age=6]
xlfoodmod:rice_plant[age=7]
xlfoodmod:pepper_plant[age=0]
xlfoodmod:pepper_plant[age=1]
xlfoodmod:pepper_plant[age=2]
xlfoodmod:pepper_plant[age=3]
xlfoodmod:pepper_plant[age=4]
xlfoodmod:pepper_plant[age=5]
xlfoodmod:pepper_plant[age=6]
xlfoodmod:pepper_plant[age=7]
xlfoodmod:corn_plant[age=0]
xlfoodmod:corn_plant[age=1]
xlfoodmod:corn_plant[age=2]
xlfoodmod:corn_plant[age=3]
xlfoodmod:corn_plant[age=4]
xlfoodmod:corn_plant[age=5]
xlfoodmod:corn_plant[age=6]
xlfoodmod:corn_plant[age=7]
xlfoodmod:cucumber_plant[age=0]
xlfoodmod:cucumber_plant[age=1]
xlfoodmod:cucumber_plant[age=2]
xlfoodmod:cucumber_plant[age=3]
xlfoodmod:cucumber_plant[age=4]
xlfoodmod:cucumber_plant[age=5]
xlfoodmod:cucumber_plant[age=6]
xlfoodmod:cucumber_plant[age=7]
xlfoodmod:lettuce_plant[age=0]
xlfoodmod:lettuce_plant[age=1]
xlfoodmod:lettuce_plant[age=2]
xlfoodmod:lettuce_plant[age=3]
xlfoodmod:lettuce_plant[age=4]
xlfoodmod:lettuce_plant[age=5]
xlfoodmod:lettuce_plant[age=6]
xlfoodmod:lettuce_plant[age=7]
xlfoodmod:onion_plant[age=0]
xlfoodmod:onion_plant[age=1]
xlfoodmod:onion_plant[age=2]
xlfoodmod:onion_plant[age=3]
xlfoodmod:onion_plant[age=4]
xlfoodmod:onion_plant[age=5]
xlfoodmod:onion_plant[age=6]
xlfoodmod:onion_plant[age=7]
xlfoodmod:tomato_plant[age=0]
xlfoodmod:tomato_plant[age=1]
xlfoodmod:tomato_plant[age=2]
xlfoodmod:tomato_plant[age=3]
xlfoodmod:tomato_plant[age=4]
xlfoodmod:tomato_plant[age=5]
xlfoodmod:tomato_plant[age=6]
xlfoodmod:tomato_plant[age=7]
xlfoodmod:strawberry_plant[age=0]
xlfoodmod:strawberry_plant[age=1]
xlfoodmod:strawberry_plant[age=2]
xlfoodmod:strawberry_plant[age=3]
xlfoodmod:strawberry_plant[age=4]
xlfoodmod:strawberry_plant[age=5]
xlfoodmod:strawberry_plant[age=6]
xlfoodmod:strawberry_plant[age=7]
xlfoodmod:chocolate_cake[bites=0]
xlfoodmod:chocolate_cake[bites=1]
xlfoodmod:chocolate_cake[bites=2]
xlfoodmod:chocolate_cake[bites=3]
xlfoodmod:chocolate_cake[bites=4]
xlfoodmod:chocolate_cake[bites=5]
xlfoodmod:chocolate_cake[bites=6]
xlfoodmod:oreo_cake[bites=0]
xlfoodmod:oreo_cake[bites=1]
xlfoodmod:oreo_cake[bites=2]
xlfoodmod:oreo_cake[bites=3]
xlfoodmod:oreo_cake[bites=4]
xlfoodmod:oreo_cake[bites=5]
xlfoodmod:oreo_cake[bites=6]
xlfoodmod:cheese_cake[bites=0]
xlfoodmod:cheese_cake[bites=1]
xlfoodmod:cheese_cake[bites=2]
xlfoodmod:cheese_cake[bites=3]
xlfoodmod:cheese_cake[bites=4]
xlfoodmod:cheese_cake[bites=5]
xlfoodmod:cheese_cake[bites=6]
xlfoodmod:nether_cake[bites=0]
xlfoodmod:nether_cake[bites=1]
xlfoodmod:nether_cake[bites=2]
xlfoodmod:nether_cake[bites=3]
xlfoodmod:nether_cake[bites=4]
xlfoodmod:nether_cake[bites=5]
xlfoodmod:nether_cake[bites=6]
xlfoodmod:strawberry_cake[bites=0]
xlfoodmod:strawberry_cake[bites=1]
xlfoodmod:strawberry_cake[bites=2]
xlfoodmod:strawberry_cake[bites=3]
xlfoodmod:strawberry_cake[bites=4]
xlfoodmod:strawberry_cake[bites=5]
xlfoodmod:strawberry_cake[bites=6]
xlfoodmod:pumpkin_cake[bites=0]
xlfoodmod:pumpkin_cake[bites=1]
xlfoodmod:pumpkin_cake[bites=2]
xlfoodmod:pumpkin_cake[bites=3]
xlfoodmod:pumpkin_cake[bites=4]
xlfoodmod:pumpkin_cake[bites=5]
xlfoodmod:pumpkin_cake[bites=6]
xlfoodmod:pizza[bites=0]
xlfoodmod:pizza[bites=1]
xlfoodmod:pizza[bites=2]
xlfoodmod:pizza[bites=3]
xlfoodmod:pizza[bites=4]
xlfoodmod:pizza[bites=5]
xlfoodmod:pizza[bites=6]
xnet:facade[color=blue]
xnet:facade[color=red]
xnet:facade[color=yellow]
xnet:facade[color=green]
xnet:facade[color=routing]
xnet:redstone_proxy
xnet:redstone_proxy_upd
xnet:controller[error=true,facing=down]
xnet:controller[error=true,facing=up]
xnet:controller[error=true,facing=north]
xnet:controller[error=true,facing=south]
xnet:controller[error=true,facing=west]
xnet:controller[error=true,facing=east]
xnet:controller[error=false,facing=down]
xnet:controller[error=false,facing=up]
xnet:controller[error=false,facing=north]
xnet:controller[error=false,facing=south]
xnet:controller[error=false,facing=west]
xnet:controller[error=false,facing=east]
xnet:router[error=true,facing=down]
xnet:router[error=true,facing=up]
xnet:router[error=true,facing=north]
xnet:router[error=true,facing=south]
xnet:router[error=true,facing=west]
xnet:router[error=true,facing=east]
xnet:router[error=false,facing=down]
xnet:router[error=false,facing=up]
xnet:router[error=false,facing=north]
xnet:router[error=false,facing=south]
xnet:router[error=false,facing=west]
xnet:router[error=false,facing=east]
xnet:wireless_router[error=true,facing=down]
xnet:wireless_router[error=true,facing=up]
xnet:wireless_router[error=true,facing=north]
xnet:wireless_router[error=true,facing=south]
xnet:wireless_router[error=true,facing=west]
xnet:wireless_router[error=true,facing=east]
xnet:wireless_router[error=false,facing=down]
xnet:wireless_router[error=false,facing=up]
xnet:wireless_router[error=false,facing=north]
xnet:wireless_router[error=false,facing=south]
xnet:wireless_router[error=false,facing=west]
xnet:wireless_router[error=false,facing=east]
xnet:antenna[facing=north]
xnet:antenna[facing=south]
xnet:antenna[facing=west]
xnet:antenna[facing=east]
xnet:antenna_base
xnet:antenna_dish[facing=north]
xnet:antenna_dish[facing=south]
xnet:antenna_dish[facing=west]
xnet:antenna_dish[facing=east]
xnet:netcable[color=blue]
xnet:netcable[color=red]
xnet:netcable[color=yellow]
xnet:netcable[color=green]
xnet:netcable[color=routing]
xnet:connector[color=blue]
xnet:connector[color=red]
xnet:connector[color=yellow]
xnet:connector[color=green]
xnet:connector[color=routing]
xnet:advanced_connector[color=blue]
xnet:advanced_connector[color=red]
xnet:advanced_connector[color=yellow]
xnet:advanced_connector[color=green]
xnet:advanced_connector[color=routing]
industrialwires:mechanical_converter[facing=down,type=ie_motor]
industrialwires:mechanical_converter[facing=down,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=down,type=ic2_to_ie]
industrialwires:mechanical_converter[facing=up,type=ie_motor]
industrialwires:mechanical_converter[facing=up,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=up,type=ic2_to_ie]
industrialwires:mechanical_converter[facing=north,type=ie_motor]
industrialwires:mechanical_converter[facing=north,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=north,type=ic2_to_ie]
industrialwires:mechanical_converter[facing=south,type=ie_motor]
industrialwires:mechanical_converter[facing=south,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=south,type=ic2_to_ie]
industrialwires:mechanical_converter[facing=west,type=ie_motor]
industrialwires:mechanical_converter[facing=west,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=west,type=ic2_to_ie]
industrialwires:mechanical_converter[facing=east,type=ie_motor]
industrialwires:mechanical_converter[facing=east,type=ie_to_ic2]
industrialwires:mechanical_converter[facing=east,type=ic2_to_ie]
industrialwires:ic2_connector[facing=down,type=tin_conn]
industrialwires:ic2_connector[facing=down,type=tin_relay]
industrialwires:ic2_connector[facing=down,type=copper_conn]
industrialwires:ic2_connector[facing=down,type=copper_relay]
industrialwires:ic2_connector[facing=down,type=gold_conn]
industrialwires:ic2_connector[facing=down,type=gold_relay]
industrialwires:ic2_connector[facing=down,type=hv_conn]
industrialwires:ic2_connector[facing=down,type=hv_relay]
industrialwires:ic2_connector[facing=down,type=glass_conn]
industrialwires:ic2_connector[facing=down,type=glass_relay]
industrialwires:ic2_connector[facing=up,type=tin_conn]
industrialwires:ic2_connector[facing=up,type=tin_relay]
industrialwires:ic2_connector[facing=up,type=copper_conn]
industrialwires:ic2_connector[facing=up,type=copper_relay]
industrialwires:ic2_connector[facing=up,type=gold_conn]
industrialwires:ic2_connector[facing=up,type=gold_relay]
industrialwires:ic2_connector[facing=up,type=hv_conn]
industrialwires:ic2_connector[facing=up,type=hv_relay]
industrialwires:ic2_connector[facing=up,type=glass_conn]
industrialwires:ic2_connector[facing=up,type=glass_relay]
industrialwires:ic2_connector[facing=north,type=tin_conn]
industrialwires:ic2_connector[facing=north,type=tin_relay]
industrialwires:ic2_connector[facing=north,type=copper_conn]
industrialwires:ic2_connector[facing=north,type=copper_relay]
industrialwires:ic2_connector[facing=north,type=gold_conn]
industrialwires:ic2_connector[facing=north,type=gold_relay]
industrialwires:ic2_connector[facing=north,type=hv_conn]
industrialwires:ic2_connector[facing=north,type=hv_relay]
industrialwires:ic2_connector[facing=north,type=glass_conn]
industrialwires:ic2_connector[facing=north,type=glass_relay]
industrialwires:ic2_connector[facing=south,type=tin_conn]
industrialwires:ic2_connector[facing=south,type=tin_relay]
industrialwires:ic2_connector[facing=south,type=copper_conn]
industrialwires:ic2_connector[facing=south,type=copper_relay]
industrialwires:ic2_connector[facing=south,type=gold_conn]
industrialwires:ic2_connector[facing=south,type=gold_relay]
industrialwires:ic2_connector[facing=south,type=hv_conn]
industrialwires:ic2_connector[facing=south,type=hv_relay]
industrialwires:ic2_connector[facing=south,type=glass_conn]
industrialwires:ic2_connector[facing=south,type=glass_relay]
industrialwires:ic2_connector[facing=west,type=tin_conn]
industrialwires:ic2_connector[facing=west,type=tin_relay]
industrialwires:ic2_connector[facing=west,type=copper_conn]
industrialwires:ic2_connector[facing=west,type=copper_relay]
industrialwires:ic2_connector[facing=west,type=gold_conn]
industrialwires:ic2_connector[facing=west,type=gold_relay]
industrialwires:ic2_connector[facing=west,type=hv_conn]
industrialwires:ic2_connector[facing=west,type=hv_relay]
industrialwires:ic2_connector[facing=west,type=glass_conn]
industrialwires:ic2_connector[facing=west,type=glass_relay]
industrialwires:ic2_connector[facing=east,type=tin_conn]
industrialwires:ic2_connector[facing=east,type=tin_relay]
industrialwires:ic2_connector[facing=east,type=copper_conn]
industrialwires:ic2_connector[facing=east,type=copper_relay]
industrialwires:ic2_connector[facing=east,type=gold_conn]
industrialwires:ic2_connector[facing=east,type=gold_relay]
industrialwires:ic2_connector[facing=east,type=hv_conn]
industrialwires:ic2_connector[facing=east,type=hv_relay]
industrialwires:ic2_connector[facing=east,type=glass_conn]
industrialwires:ic2_connector[facing=east,type=glass_relay]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=north,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=north,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=north,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=south,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=south,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=south,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=west,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=west,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=west,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=east,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=east,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=false,facing=east,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=north,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=north,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=north,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=south,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=south,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=south,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=west,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=west,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=west,size=huge]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=east,size=small]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=east,size=normal]
industrialwires:jacobs_ladder[_0multiblockslave=true,facing=east,size=huge]
industrialwires:control_panel[facing=down,type=top]
industrialwires:control_panel[facing=down,type=rs_wire]
industrialwires:control_panel[facing=down,type=dummy]
industrialwires:control_panel[facing=down,type=creator]
industrialwires:control_panel[facing=down,type=unfinished]
industrialwires:control_panel[facing=down,type=single_comp]
industrialwires:control_panel[facing=down,type=other_rs_wires]
industrialwires:control_panel[facing=up,type=top]
industrialwires:control_panel[facing=up,type=rs_wire]
industrialwires:control_panel[facing=up,type=dummy]
industrialwires:control_panel[facing=up,type=creator]
industrialwires:control_panel[facing=up,type=unfinished]
industrialwires:control_panel[facing=up,type=single_comp]
industrialwires:control_panel[facing=up,type=other_rs_wires]
industrialwires:control_panel[facing=north,type=top]
industrialwires:control_panel[facing=north,type=rs_wire]
industrialwires:control_panel[facing=north,type=dummy]
industrialwires:control_panel[facing=north,type=creator]
industrialwires:control_panel[facing=north,type=unfinished]
industrialwires:control_panel[facing=north,type=single_comp]
industrialwires:control_panel[facing=north,type=other_rs_wires]
industrialwires:control_panel[facing=south,type=top]
industrialwires:control_panel[facing=south,type=rs_wire]
industrialwires:control_panel[facing=south,type=dummy]
industrialwires:control_panel[facing=south,type=creator]
industrialwires:control_panel[facing=south,type=unfinished]
industrialwires:control_panel[facing=south,type=single_comp]
industrialwires:control_panel[facing=south,type=other_rs_wires]
industrialwires:control_panel[facing=west,type=top]
industrialwires:control_panel[facing=west,type=rs_wire]
industrialwires:control_panel[facing=west,type=dummy]
industrialwires:control_panel[facing=west,type=creator]
industrialwires:control_panel[facing=west,type=unfinished]
industrialwires:control_panel[facing=west,type=single_comp]
industrialwires:control_panel[facing=west,type=other_rs_wires]
industrialwires:control_panel[facing=east,type=top]
industrialwires:control_panel[facing=east,type=rs_wire]
industrialwires:control_panel[facing=east,type=dummy]
industrialwires:control_panel[facing=east,type=creator]
industrialwires:control_panel[facing=east,type=unfinished]
industrialwires:control_panel[facing=east,type=single_comp]
industrialwires:control_panel[facing=east,type=other_rs_wires]
industrialwires:hv_multiblock[boolean0=false,facing=north,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=north,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=north,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=north,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=north,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=south,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=south,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=south,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=south,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=south,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=west,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=west,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=west,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=west,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=west,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=east,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=east,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=east,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=east,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=false,facing=east,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=north,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=north,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=north,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=north,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=north,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=south,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=south,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=south,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=south,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=south,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=west,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=west,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=west,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=west,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=west,marx_type=connector,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=east,marx_type=no_model,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=east,marx_type=bottom,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=east,marx_type=stage,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=east,marx_type=top,type=marx]
industrialwires:hv_multiblock[boolean0=true,facing=east,marx_type=connector,type=marx]
industrialwires:mech_mb[facing=north,type=no_model]
industrialwires:mech_mb[facing=north,type=end]
industrialwires:mech_mb[facing=north,type=other_end]
industrialwires:mech_mb[facing=north,type=coil_4_phase]
industrialwires:mech_mb[facing=north,type=coil_1_phase]
industrialwires:mech_mb[facing=north,type=shaft_basic]
industrialwires:mech_mb[facing=north,type=shaft_4_phase]
industrialwires:mech_mb[facing=north,type=shaft_1_phase]
industrialwires:mech_mb[facing=north,type=shaft_commutator]
industrialwires:mech_mb[facing=north,type=flywheel]
industrialwires:mech_mb[facing=north,type=speedometer]
industrialwires:mech_mb[facing=north,type=shaft_commutator_4]
industrialwires:mech_mb[facing=south,type=no_model]
industrialwires:mech_mb[facing=south,type=end]
industrialwires:mech_mb[facing=south,type=other_end]
industrialwires:mech_mb[facing=south,type=coil_4_phase]
industrialwires:mech_mb[facing=south,type=coil_1_phase]
industrialwires:mech_mb[facing=south,type=shaft_basic]
industrialwires:mech_mb[facing=south,type=shaft_4_phase]
industrialwires:mech_mb[facing=south,type=shaft_1_phase]
industrialwires:mech_mb[facing=south,type=shaft_commutator]
industrialwires:mech_mb[facing=south,type=flywheel]
industrialwires:mech_mb[facing=south,type=speedometer]
industrialwires:mech_mb[facing=south,type=shaft_commutator_4]
industrialwires:mech_mb[facing=west,type=no_model]
industrialwires:mech_mb[facing=west,type=end]
industrialwires:mech_mb[facing=west,type=other_end]
industrialwires:mech_mb[facing=west,type=coil_4_phase]
industrialwires:mech_mb[facing=west,type=coil_1_phase]
industrialwires:mech_mb[facing=west,type=shaft_basic]
industrialwires:mech_mb[facing=west,type=shaft_4_phase]
industrialwires:mech_mb[facing=west,type=shaft_1_phase]
industrialwires:mech_mb[facing=west,type=shaft_commutator]
industrialwires:mech_mb[facing=west,type=flywheel]
industrialwires:mech_mb[facing=west,type=speedometer]
industrialwires:mech_mb[facing=west,type=shaft_commutator_4]
industrialwires:mech_mb[facing=east,type=no_model]
industrialwires:mech_mb[facing=east,type=end]
industrialwires:mech_mb[facing=east,type=other_end]
industrialwires:mech_mb[facing=east,type=coil_4_phase]
industrialwires:mech_mb[facing=east,type=coil_1_phase]
industrialwires:mech_mb[facing=east,type=shaft_basic]
industrialwires:mech_mb[facing=east,type=shaft_4_phase]
industrialwires:mech_mb[facing=east,type=shaft_1_phase]
industrialwires:mech_mb[facing=east,type=shaft_commutator]
industrialwires:mech_mb[facing=east,type=flywheel]
industrialwires:mech_mb[facing=east,type=speedometer]
industrialwires:mech_mb[facing=east,type=shaft_commutator_4]
industrialwires:general_hv[boolean0=false,facing=north,type=discharge_meter]
industrialwires:general_hv[boolean0=false,facing=south,type=discharge_meter]
industrialwires:general_hv[boolean0=false,facing=west,type=discharge_meter]
industrialwires:general_hv[boolean0=false,facing=east,type=discharge_meter]
industrialwires:general_hv[boolean0=true,facing=north,type=discharge_meter]
industrialwires:general_hv[boolean0=true,facing=south,type=discharge_meter]
industrialwires:general_hv[boolean0=true,facing=west,type=discharge_meter]
industrialwires:general_hv[boolean0=true,facing=east,type=discharge_meter]
structurize:blockcactusplank
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactustrapdoor[facing=north,half=top,open=true]
structurize:blockcactustrapdoor[facing=north,half=top,open=false]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=south,half=top,open=true]
structurize:blockcactustrapdoor[facing=south,half=top,open=false]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=west,half=top,open=true]
structurize:blockcactustrapdoor[facing=west,half=top,open=false]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=east,half=top,open=true]
structurize:blockcactustrapdoor[facing=east,half=top,open=false]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=false]
structurize:blockcactusslab_half[half=top,ugh=true]
structurize:blockcactusslab_half[half=top,ugh=false]
structurize:blockcactusslab_half[half=bottom,ugh=true]
structurize:blockcactusslab_half[half=bottom,ugh=false]
structurize:blockcactusslab_double[ugh=true]
structurize:blockcactusslab_double[ugh=false]
structurize:blockcactusstair[facing=north,half=top,shape=straight]
structurize:blockcactusstair[facing=north,half=top,shape=inner_left]
structurize:blockcactusstair[facing=north,half=top,shape=inner_right]
structurize:blockcactusstair[facing=north,half=top,shape=outer_left]
structurize:blockcactusstair[facing=north,half=top,shape=outer_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=straight]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=south,half=top,shape=straight]
structurize:blockcactusstair[facing=south,half=top,shape=inner_left]
structurize:blockcactusstair[facing=south,half=top,shape=inner_right]
structurize:blockcactusstair[facing=south,half=top,shape=outer_left]
structurize:blockcactusstair[facing=south,half=top,shape=outer_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=straight]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=west,half=top,shape=straight]
structurize:blockcactusstair[facing=west,half=top,shape=inner_left]
structurize:blockcactusstair[facing=west,half=top,shape=inner_right]
structurize:blockcactusstair[facing=west,half=top,shape=outer_left]
structurize:blockcactusstair[facing=west,half=top,shape=outer_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=straight]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=east,half=top,shape=straight]
structurize:blockcactusstair[facing=east,half=top,shape=inner_left]
structurize:blockcactusstair[facing=east,half=top,shape=inner_right]
structurize:blockcactusstair[facing=east,half=top,shape=outer_left]
structurize:blockcactusstair[facing=east,half=top,shape=outer_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=straight]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_right]
structurize:blockcactusfence[east=true,north=true,south=true,west=true]
structurize:blockcactusfence[east=true,north=true,south=true,west=false]
structurize:blockcactusfence[east=true,north=true,south=false,west=true]
structurize:blockcactusfence[east=true,north=true,south=false,west=false]
structurize:blockcactusfence[east=true,north=false,south=true,west=true]
structurize:blockcactusfence[east=true,north=false,south=true,west=false]
structurize:blockcactusfence[east=true,north=false,south=false,west=true]
structurize:blockcactusfence[east=true,north=false,south=false,west=false]
structurize:blockcactusfence[east=false,north=true,south=true,west=true]
structurize:blockcactusfence[east=false,north=true,south=true,west=false]
structurize:blockcactusfence[east=false,north=true,south=false,west=true]
structurize:blockcactusfence[east=false,north=true,south=false,west=false]
structurize:blockcactusfence[east=false,north=false,south=true,west=true]
structurize:blockcactusfence[east=false,north=false,south=true,west=false]
structurize:blockcactusfence[east=false,north=false,south=false,west=true]
structurize:blockcactusfence[east=false,north=false,south=false,west=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=false]
structurize:blocksolidsubstitution
structurize:blocksubstitution
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=false]
structurize:blockshingle_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=straight]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=straight]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=straight]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=straight]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=top,shape=straight]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=top,shape=straight]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=top,shape=straight]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=top,shape=straight]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=straight]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=straight]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=straight]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=straight]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=straight]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=straight]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=straight]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=straight]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_right]
structurize:blockshingleslab[facing=north,variant=top]
structurize:blockshingleslab[facing=north,variant=oneway]
structurize:blockshingleslab[facing=north,variant=twoway]
structurize:blockshingleslab[facing=north,variant=threeway]
structurize:blockshingleslab[facing=north,variant=fourway]
structurize:blockshingleslab[facing=north,variant=curved]
structurize:blockshingleslab[facing=south,variant=top]
structurize:blockshingleslab[facing=south,variant=oneway]
structurize:blockshingleslab[facing=south,variant=twoway]
structurize:blockshingleslab[facing=south,variant=threeway]
structurize:blockshingleslab[facing=south,variant=fourway]
structurize:blockshingleslab[facing=south,variant=curved]
structurize:blockshingleslab[facing=west,variant=top]
structurize:blockshingleslab[facing=west,variant=oneway]
structurize:blockshingleslab[facing=west,variant=twoway]
structurize:blockshingleslab[facing=west,variant=threeway]
structurize:blockshingleslab[facing=west,variant=fourway]
structurize:blockshingleslab[facing=west,variant=curved]
structurize:blockshingleslab[facing=east,variant=top]
structurize:blockshingleslab[facing=east,variant=oneway]
structurize:blockshingleslab[facing=east,variant=twoway]
structurize:blockshingleslab[facing=east,variant=threeway]
structurize:blockshingleslab[facing=east,variant=fourway]
structurize:blockshingleslab[facing=east,variant=curved]
structurize:blocktimberframe_oak_plain[axis=x]
structurize:blocktimberframe_oak_plain[axis=y]
structurize:blocktimberframe_oak_plain[axis=z]
structurize:blocktimberframe_oak_doublecrossed[axis=x]
structurize:blocktimberframe_oak_doublecrossed[axis=y]
structurize:blocktimberframe_oak_doublecrossed[axis=z]
structurize:blocktimberframe_oak_framed[axis=x]
structurize:blocktimberframe_oak_framed[axis=y]
structurize:blocktimberframe_oak_framed[axis=z]
structurize:blocktimberframe_oak_sideframed[axis=x]
structurize:blocktimberframe_oak_sideframed[axis=y]
structurize:blocktimberframe_oak_sideframed[axis=z]
structurize:blocktimberframe_oak_gateframed[axis=x]
structurize:blocktimberframe_oak_gateframed[axis=y]
structurize:blocktimberframe_oak_gateframed[axis=z]
structurize:blocktimberframe_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_oak_downgated[axis=x]
structurize:blocktimberframe_oak_downgated[axis=y]
structurize:blocktimberframe_oak_downgated[axis=z]
structurize:blocktimberframe_oak_horizontalplain[axis=x]
structurize:blocktimberframe_oak_horizontalplain[axis=y]
structurize:blocktimberframe_oak_horizontalplain[axis=z]
structurize:blocktimberframe_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_oak_horizontalnocap[axis=z]
structurize:blocktimberframe_spruce_plain[axis=x]
structurize:blocktimberframe_spruce_plain[axis=y]
structurize:blocktimberframe_spruce_plain[axis=z]
structurize:blocktimberframe_spruce_doublecrossed[axis=x]
structurize:blocktimberframe_spruce_doublecrossed[axis=y]
structurize:blocktimberframe_spruce_doublecrossed[axis=z]
structurize:blocktimberframe_spruce_framed[axis=x]
structurize:blocktimberframe_spruce_framed[axis=y]
structurize:blocktimberframe_spruce_framed[axis=z]
structurize:blocktimberframe_spruce_sideframed[axis=x]
structurize:blocktimberframe_spruce_sideframed[axis=y]
structurize:blocktimberframe_spruce_sideframed[axis=z]
structurize:blocktimberframe_spruce_gateframed[axis=x]
structurize:blocktimberframe_spruce_gateframed[axis=y]
structurize:blocktimberframe_spruce_gateframed[axis=z]
structurize:blocktimberframe_spruce_onecrossedlr[axis=x]
structurize:blocktimberframe_spruce_onecrossedlr[axis=y]
structurize:blocktimberframe_spruce_onecrossedlr[axis=z]
structurize:blocktimberframe_spruce_onecrossedrl[axis=x]
structurize:blocktimberframe_spruce_onecrossedrl[axis=y]
structurize:blocktimberframe_spruce_onecrossedrl[axis=z]
structurize:blocktimberframe_spruce_downgated[axis=x]
structurize:blocktimberframe_spruce_downgated[axis=y]
structurize:blocktimberframe_spruce_downgated[axis=z]
structurize:blocktimberframe_spruce_horizontalplain[axis=x]
structurize:blocktimberframe_spruce_horizontalplain[axis=y]
structurize:blocktimberframe_spruce_horizontalplain[axis=z]
structurize:blocktimberframe_spruce_horizontalnocap[axis=x]
structurize:blocktimberframe_spruce_horizontalnocap[axis=y]
structurize:blocktimberframe_spruce_horizontalnocap[axis=z]
structurize:blocktimberframe_birch_plain[axis=x]
structurize:blocktimberframe_birch_plain[axis=y]
structurize:blocktimberframe_birch_plain[axis=z]
structurize:blocktimberframe_birch_doublecrossed[axis=x]
structurize:blocktimberframe_birch_doublecrossed[axis=y]
structurize:blocktimberframe_birch_doublecrossed[axis=z]
structurize:blocktimberframe_birch_framed[axis=x]
structurize:blocktimberframe_birch_framed[axis=y]
structurize:blocktimberframe_birch_framed[axis=z]
structurize:blocktimberframe_birch_sideframed[axis=x]
structurize:blocktimberframe_birch_sideframed[axis=y]
structurize:blocktimberframe_birch_sideframed[axis=z]
structurize:blocktimberframe_birch_gateframed[axis=x]
structurize:blocktimberframe_birch_gateframed[axis=y]
structurize:blocktimberframe_birch_gateframed[axis=z]
structurize:blocktimberframe_birch_onecrossedlr[axis=x]
structurize:blocktimberframe_birch_onecrossedlr[axis=y]
structurize:blocktimberframe_birch_onecrossedlr[axis=z]
structurize:blocktimberframe_birch_onecrossedrl[axis=x]
structurize:blocktimberframe_birch_onecrossedrl[axis=y]
structurize:blocktimberframe_birch_onecrossedrl[axis=z]
structurize:blocktimberframe_birch_downgated[axis=x]
structurize:blocktimberframe_birch_downgated[axis=y]
structurize:blocktimberframe_birch_downgated[axis=z]
structurize:blocktimberframe_birch_horizontalplain[axis=x]
structurize:blocktimberframe_birch_horizontalplain[axis=y]
structurize:blocktimberframe_birch_horizontalplain[axis=z]
structurize:blocktimberframe_birch_horizontalnocap[axis=x]
structurize:blocktimberframe_birch_horizontalnocap[axis=y]
structurize:blocktimberframe_birch_horizontalnocap[axis=z]
structurize:blocktimberframe_jungle_plain[axis=x]
structurize:blocktimberframe_jungle_plain[axis=y]
structurize:blocktimberframe_jungle_plain[axis=z]
structurize:blocktimberframe_jungle_doublecrossed[axis=x]
structurize:blocktimberframe_jungle_doublecrossed[axis=y]
structurize:blocktimberframe_jungle_doublecrossed[axis=z]
structurize:blocktimberframe_jungle_framed[axis=x]
structurize:blocktimberframe_jungle_framed[axis=y]
structurize:blocktimberframe_jungle_framed[axis=z]
structurize:blocktimberframe_jungle_sideframed[axis=x]
structurize:blocktimberframe_jungle_sideframed[axis=y]
structurize:blocktimberframe_jungle_sideframed[axis=z]
structurize:blocktimberframe_jungle_gateframed[axis=x]
structurize:blocktimberframe_jungle_gateframed[axis=y]
structurize:blocktimberframe_jungle_gateframed[axis=z]
structurize:blocktimberframe_jungle_onecrossedlr[axis=x]
structurize:blocktimberframe_jungle_onecrossedlr[axis=y]
structurize:blocktimberframe_jungle_onecrossedlr[axis=z]
structurize:blocktimberframe_jungle_onecrossedrl[axis=x]
structurize:blocktimberframe_jungle_onecrossedrl[axis=y]
structurize:blocktimberframe_jungle_onecrossedrl[axis=z]
structurize:blocktimberframe_jungle_downgated[axis=x]
structurize:blocktimberframe_jungle_downgated[axis=y]
structurize:blocktimberframe_jungle_downgated[axis=z]
structurize:blocktimberframe_jungle_horizontalplain[axis=x]
structurize:blocktimberframe_jungle_horizontalplain[axis=y]
structurize:blocktimberframe_jungle_horizontalplain[axis=z]
structurize:blocktimberframe_jungle_horizontalnocap[axis=x]
structurize:blocktimberframe_jungle_horizontalnocap[axis=y]
structurize:blocktimberframe_jungle_horizontalnocap[axis=z]
structurize:blocktimberframe_acacia_plain[axis=x]
structurize:blocktimberframe_acacia_plain[axis=y]
structurize:blocktimberframe_acacia_plain[axis=z]
structurize:blocktimberframe_acacia_doublecrossed[axis=x]
structurize:blocktimberframe_acacia_doublecrossed[axis=y]
structurize:blocktimberframe_acacia_doublecrossed[axis=z]
structurize:blocktimberframe_acacia_framed[axis=x]
structurize:blocktimberframe_acacia_framed[axis=y]
structurize:blocktimberframe_acacia_framed[axis=z]
structurize:blocktimberframe_acacia_sideframed[axis=x]
structurize:blocktimberframe_acacia_sideframed[axis=y]
structurize:blocktimberframe_acacia_sideframed[axis=z]
structurize:blocktimberframe_acacia_gateframed[axis=x]
structurize:blocktimberframe_acacia_gateframed[axis=y]
structurize:blocktimberframe_acacia_gateframed[axis=z]
structurize:blocktimberframe_acacia_onecrossedlr[axis=x]
structurize:blocktimberframe_acacia_onecrossedlr[axis=y]
structurize:blocktimberframe_acacia_onecrossedlr[axis=z]
structurize:blocktimberframe_acacia_onecrossedrl[axis=x]
structurize:blocktimberframe_acacia_onecrossedrl[axis=y]
structurize:blocktimberframe_acacia_onecrossedrl[axis=z]
structurize:blocktimberframe_acacia_downgated[axis=x]
structurize:blocktimberframe_acacia_downgated[axis=y]
structurize:blocktimberframe_acacia_downgated[axis=z]
structurize:blocktimberframe_acacia_horizontalplain[axis=x]
structurize:blocktimberframe_acacia_horizontalplain[axis=y]
structurize:blocktimberframe_acacia_horizontalplain[axis=z]
structurize:blocktimberframe_acacia_horizontalnocap[axis=x]
structurize:blocktimberframe_acacia_horizontalnocap[axis=y]
structurize:blocktimberframe_acacia_horizontalnocap[axis=z]
structurize:blocktimberframe_dark_oak_plain[axis=x]
structurize:blocktimberframe_dark_oak_plain[axis=y]
structurize:blocktimberframe_dark_oak_plain[axis=z]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=x]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=y]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=z]
structurize:blocktimberframe_dark_oak_framed[axis=x]
structurize:blocktimberframe_dark_oak_framed[axis=y]
structurize:blocktimberframe_dark_oak_framed[axis=z]
structurize:blocktimberframe_dark_oak_sideframed[axis=x]
structurize:blocktimberframe_dark_oak_sideframed[axis=y]
structurize:blocktimberframe_dark_oak_sideframed[axis=z]
structurize:blocktimberframe_dark_oak_gateframed[axis=x]
structurize:blocktimberframe_dark_oak_gateframed[axis=y]
structurize:blocktimberframe_dark_oak_gateframed[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_dark_oak_downgated[axis=x]
structurize:blocktimberframe_dark_oak_downgated[axis=y]
structurize:blocktimberframe_dark_oak_downgated[axis=z]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=x]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=y]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=z]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=z]
structurize:multiblock
minecolonies:blockhutbaker[facing=north]
minecolonies:blockhutbaker[facing=south]
minecolonies:blockhutbaker[facing=west]
minecolonies:blockhutbaker[facing=east]
minecolonies:blockhutblacksmith[facing=north]
minecolonies:blockhutblacksmith[facing=south]
minecolonies:blockhutblacksmith[facing=west]
minecolonies:blockhutblacksmith[facing=east]
minecolonies:blockhutbuilder[facing=north]
minecolonies:blockhutbuilder[facing=south]
minecolonies:blockhutbuilder[facing=west]
minecolonies:blockhutbuilder[facing=east]
minecolonies:blockhutcitizen[facing=north]
minecolonies:blockhutcitizen[facing=south]
minecolonies:blockhutcitizen[facing=west]
minecolonies:blockhutcitizen[facing=east]
minecolonies:blockhutdeliveryman[facing=north]
minecolonies:blockhutdeliveryman[facing=south]
minecolonies:blockhutdeliveryman[facing=west]
minecolonies:blockhutdeliveryman[facing=east]
minecolonies:blockhutfarmer[facing=north]
minecolonies:blockhutfarmer[facing=south]
minecolonies:blockhutfarmer[facing=west]
minecolonies:blockhutfarmer[facing=east]
minecolonies:blockhutfield[facing=north]
minecolonies:blockhutfield[facing=south]
minecolonies:blockhutfield[facing=west]
minecolonies:blockhutfield[facing=east]
minecolonies:blockhutfisherman[facing=north]
minecolonies:blockhutfisherman[facing=south]
minecolonies:blockhutfisherman[facing=west]
minecolonies:blockhutfisherman[facing=east]
minecolonies:blockhutguardtower[facing=north]
minecolonies:blockhutguardtower[facing=south]
minecolonies:blockhutguardtower[facing=west]
minecolonies:blockhutguardtower[facing=east]
minecolonies:blockhutlumberjack[facing=north]
minecolonies:blockhutlumberjack[facing=south]
minecolonies:blockhutlumberjack[facing=west]
minecolonies:blockhutlumberjack[facing=east]
minecolonies:blockhutminer[facing=north]
minecolonies:blockhutminer[facing=south]
minecolonies:blockhutminer[facing=west]
minecolonies:blockhutminer[facing=east]
minecolonies:blockhutstonemason[facing=north]
minecolonies:blockhutstonemason[facing=south]
minecolonies:blockhutstonemason[facing=west]
minecolonies:blockhutstonemason[facing=east]
minecolonies:blockhuttownhall[facing=north]
minecolonies:blockhuttownhall[facing=south]
minecolonies:blockhuttownhall[facing=west]
minecolonies:blockhuttownhall[facing=east]
minecolonies:blockhutwarehouse[facing=north]
minecolonies:blockhutwarehouse[facing=south]
minecolonies:blockhutwarehouse[facing=west]
minecolonies:blockhutwarehouse[facing=east]
minecolonies:blockhutshepherd[facing=north]
minecolonies:blockhutshepherd[facing=south]
minecolonies:blockhutshepherd[facing=west]
minecolonies:blockhutshepherd[facing=east]
minecolonies:blockhutcowboy[facing=north]
minecolonies:blockhutcowboy[facing=south]
minecolonies:blockhutcowboy[facing=west]
minecolonies:blockhutcowboy[facing=east]
minecolonies:blockhutswineherder[facing=north]
minecolonies:blockhutswineherder[facing=south]
minecolonies:blockhutswineherder[facing=west]
minecolonies:blockhutswineherder[facing=east]
minecolonies:blockhutchickenherder[facing=north]
minecolonies:blockhutchickenherder[facing=south]
minecolonies:blockhutchickenherder[facing=west]
minecolonies:blockhutchickenherder[facing=east]
minecolonies:blockhutbarracks[facing=north]
minecolonies:blockhutbarracks[facing=south]
minecolonies:blockhutbarracks[facing=west]
minecolonies:blockhutbarracks[facing=east]
minecolonies:blockhutbarrackstower[facing=north]
minecolonies:blockhutbarrackstower[facing=south]
minecolonies:blockhutbarrackstower[facing=west]
minecolonies:blockhutbarrackstower[facing=east]
minecolonies:blockhutcook[facing=north]
minecolonies:blockhutcook[facing=south]
minecolonies:blockhutcook[facing=west]
minecolonies:blockhutcook[facing=east]
minecolonies:blockhutsmeltery[facing=north]
minecolonies:blockhutsmeltery[facing=south]
minecolonies:blockhutsmeltery[facing=west]
minecolonies:blockhutsmeltery[facing=east]
minecolonies:blockhutcomposter[facing=north]
minecolonies:blockhutcomposter[facing=south]
minecolonies:blockhutcomposter[facing=west]
minecolonies:blockhutcomposter[facing=east]
minecolonies:blockhutlibrary[facing=north]
minecolonies:blockhutlibrary[facing=south]
minecolonies:blockhutlibrary[facing=west]
minecolonies:blockhutlibrary[facing=east]
minecolonies:blockhutarchery[facing=north]
minecolonies:blockhutarchery[facing=south]
minecolonies:blockhutarchery[facing=west]
minecolonies:blockhutarchery[facing=east]
minecolonies:blockhutsawmill[facing=north]
minecolonies:blockhutsawmill[facing=south]
minecolonies:blockhutsawmill[facing=west]
minecolonies:blockhutsawmill[facing=east]
minecolonies:blockhutcombatacademy[facing=north]
minecolonies:blockhutcombatacademy[facing=south]
minecolonies:blockhutcombatacademy[facing=west]
minecolonies:blockhutcombatacademy[facing=east]
minecolonies:blockhutstonesmeltery[facing=north]
minecolonies:blockhutstonesmeltery[facing=south]
minecolonies:blockhutstonesmeltery[facing=west]
minecolonies:blockhutstonesmeltery[facing=east]
minecolonies:blockhutcrusher[facing=north]
minecolonies:blockhutcrusher[facing=south]
minecolonies:blockhutcrusher[facing=west]
minecolonies:blockhutcrusher[facing=east]
minecolonies:blockhutsifter[facing=north]
minecolonies:blockhutsifter[facing=south]
minecolonies:blockhutsifter[facing=west]
minecolonies:blockhutsifter[facing=east]
minecolonies:blockinfoposter[facing=north]
minecolonies:blockinfoposter[facing=south]
minecolonies:blockinfoposter[facing=west]
minecolonies:blockinfoposter[facing=east]
minecolonies:blockconstructiontape[facing=north,variant=straight]
minecolonies:blockconstructiontape[facing=north,variant=corner]
minecolonies:blockconstructiontape[facing=south,variant=straight]
minecolonies:blockconstructiontape[facing=south,variant=corner]
minecolonies:blockconstructiontape[facing=west,variant=straight]
minecolonies:blockconstructiontape[facing=west,variant=corner]
minecolonies:blockconstructiontape[facing=east,variant=straight]
minecolonies:blockconstructiontape[facing=east,variant=corner]
minecolonies:blockbarrackstowersubstitution[facing=north]
minecolonies:blockbarrackstowersubstitution[facing=south]
minecolonies:blockbarrackstowersubstitution[facing=west]
minecolonies:blockbarrackstowersubstitution[facing=east]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackair]
minecolonies:blockwaypoint
minecolonies:blockpostbox[facing=north]
minecolonies:blockpostbox[facing=south]
minecolonies:blockpostbox[facing=west]
minecolonies:blockpostbox[facing=east]
minecolonies:decorationcontroller[facing=north,mirror=true]
minecolonies:decorationcontroller[facing=north,mirror=false]
minecolonies:decorationcontroller[facing=south,mirror=true]
minecolonies:decorationcontroller[facing=south,mirror=false]
minecolonies:decorationcontroller[facing=west,mirror=true]
minecolonies:decorationcontroller[facing=west,mirror=false]
minecolonies:decorationcontroller[facing=east,mirror=true]
minecolonies:decorationcontroller[facing=east,mirror=false]
minecolonies:barrel_block[facing=north,variant=0perc]
minecolonies:barrel_block[facing=north,variant=20perc]
minecolonies:barrel_block[facing=north,variant=40perc]
minecolonies:barrel_block[facing=north,variant=60perc]
minecolonies:barrel_block[facing=north,variant=80perc]
minecolonies:barrel_block[facing=north,variant=100perc]
minecolonies:barrel_block[facing=north,variant=working]
minecolonies:barrel_block[facing=north,variant=done]
minecolonies:barrel_block[facing=south,variant=0perc]
minecolonies:barrel_block[facing=south,variant=20perc]
minecolonies:barrel_block[facing=south,variant=40perc]
minecolonies:barrel_block[facing=south,variant=60perc]
minecolonies:barrel_block[facing=south,variant=80perc]
minecolonies:barrel_block[facing=south,variant=100perc]
minecolonies:barrel_block[facing=south,variant=working]
minecolonies:barrel_block[facing=south,variant=done]
minecolonies:barrel_block[facing=west,variant=0perc]
minecolonies:barrel_block[facing=west,variant=20perc]
minecolonies:barrel_block[facing=west,variant=40perc]
minecolonies:barrel_block[facing=west,variant=60perc]
minecolonies:barrel_block[facing=west,variant=80perc]
minecolonies:barrel_block[facing=west,variant=100perc]
minecolonies:barrel_block[facing=west,variant=working]
minecolonies:barrel_block[facing=west,variant=done]
minecolonies:barrel_block[facing=east,variant=0perc]
minecolonies:barrel_block[facing=east,variant=20perc]
minecolonies:barrel_block[facing=east,variant=40perc]
minecolonies:barrel_block[facing=east,variant=60perc]
minecolonies:barrel_block[facing=east,variant=80perc]
minecolonies:barrel_block[facing=east,variant=100perc]
minecolonies:barrel_block[facing=east,variant=working]
minecolonies:barrel_block[facing=east,variant=done]
morerefinedstorage:crystalized_block
morerefinedstorage:fusion_furnace[facing=north]
morerefinedstorage:fusion_furnace[facing=south]
morerefinedstorage:fusion_furnace[facing=west]
morerefinedstorage:fusion_furnace[facing=east]
morerefinedstorage:fusion_furnace_lit[facing=north]
morerefinedstorage:fusion_furnace_lit[facing=south]
morerefinedstorage:fusion_furnace_lit[facing=west]
morerefinedstorage:fusion_furnace_lit[facing=east]
midnight:midnight_grass
midnight:midnight_dirt
midnight:midnight_coarse_dirt
midnight:midnight_mycelium
midnight:shadowroot_log[axis=x]
midnight:shadowroot_log[axis=y]
midnight:shadowroot_log[axis=z]
midnight:shadowroot_log[axis=none]
midnight:shadowroot_leaves[check_decay=true,decayable=true]
midnight:shadowroot_leaves[check_decay=true,decayable=false]
midnight:shadowroot_leaves[check_decay=false,decayable=true]
midnight:shadowroot_leaves[check_decay=false,decayable=false]
midnight:dead_wood_log[axis=x]
midnight:dead_wood_log[axis=y]
midnight:dead_wood_log[axis=z]
midnight:dead_wood_log[axis=none]
midnight:dark_willow_log[axis=x]
midnight:dark_willow_log[axis=y]
midnight:dark_willow_log[axis=z]
midnight:dark_willow_log[axis=none]
midnight:dark_willow_leaves[check_decay=true,decayable=true]
midnight:dark_willow_leaves[check_decay=true,decayable=false]
midnight:dark_willow_leaves[check_decay=false,decayable=true]
midnight:dark_willow_leaves[check_decay=false,decayable=false]
midnight:nightshroom_stem
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_stem
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_stem
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus_stem[axis=x]
midnight:bulb_fungus_stem[axis=y]
midnight:bulb_fungus_stem[axis=z]
midnight:bulb_fungus_stem[axis=none]
midnight:bulb_fungus_hat
midnight:rockshroom
midnight:tall_midnight_grass
midnight:double_midnight_grass[half=upper]
midnight:double_midnight_grass[half=lower]
midnight:nightshroom
midnight:double_nightshroom[half=upper,stage=0]
midnight:double_nightshroom[half=upper,stage=1]
midnight:double_nightshroom[half=lower,stage=0]
midnight:double_nightshroom[half=lower,stage=1]
midnight:dewshroom
midnight:double_dewshroom[half=upper,stage=0]
midnight:double_dewshroom[half=upper,stage=1]
midnight:double_dewshroom[half=lower,stage=0]
midnight:double_dewshroom[half=lower,stage=1]
midnight:viridshroom
midnight:double_viridshroom[half=upper,stage=0]
midnight:double_viridshroom[half=upper,stage=1]
midnight:double_viridshroom[half=lower,stage=0]
midnight:double_viridshroom[half=lower,stage=1]
midnight:bogshroom
midnight:double_bogshroom[half=upper,stage=0]
midnight:double_bogshroom[half=upper,stage=1]
midnight:double_bogshroom[half=lower,stage=0]
midnight:double_bogshroom[half=lower,stage=1]
midnight:bogshroom_shelf[facing=up]
midnight:bogshroom_shelf[facing=north]
midnight:bogshroom_shelf[facing=south]
midnight:bogshroom_shelf[facing=west]
midnight:bogshroom_shelf[facing=east]
midnight:bogshroom_stem
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus
midnight:nightshroom_shelf[facing=up]
midnight:nightshroom_shelf[facing=north]
midnight:nightshroom_shelf[facing=south]
midnight:nightshroom_shelf[facing=west]
midnight:nightshroom_shelf[facing=east]
midnight:dewshroom_shelf[facing=up]
midnight:dewshroom_shelf[facing=north]
midnight:dewshroom_shelf[facing=south]
midnight:dewshroom_shelf[facing=west]
midnight:dewshroom_shelf[facing=east]
midnight:viridshroom_shelf[facing=up]
midnight:viridshroom_shelf[facing=north]
midnight:viridshroom_shelf[facing=south]
midnight:viridshroom_shelf[facing=west]
midnight:viridshroom_shelf[facing=east]
midnight:lumen_bud
midnight:double_lumen_bud[half=upper]
midnight:double_lumen_bud[half=lower]
midnight:bladeshroom[stage=spore]
midnight:bladeshroom[stage=stem]
midnight:bladeshroom[stage=capped]
midnight:bogweed
midnight:ghost_plant
midnight:fingered_grass
midnight:tendrilweed
midnight:runebush
midnight:dragon_nest
midnight:violeaf[is_grown=true]
midnight:violeaf[is_grown=false]
midnight:crystal_flower
midnight:shadowroot_sapling[stage=0]
midnight:shadowroot_sapling[stage=1]
midnight:dark_willow_sapling[stage=0]
midnight:dark_willow_sapling[stage=1]
midnight:dark_water[level=0]
midnight:dark_water[level=1]
midnight:dark_water[level=2]
midnight:dark_water[level=3]
midnight:dark_water[level=4]
midnight:dark_water[level=5]
midnight:dark_water[level=6]
midnight:dark_water[level=7]
midnight:dark_water[level=8]
midnight:dark_water[level=9]
midnight:dark_water[level=10]
midnight:dark_water[level=11]
midnight:dark_water[level=12]
midnight:dark_water[level=13]
midnight:dark_water[level=14]
midnight:dark_water[level=15]
midnight:mushroom_inside
midnight:deceitful_mud
midnight:deceitful_peat
midnight:deceitful_algae
midnight:deceitful_moss[facing=down]
midnight:deceitful_moss[facing=up]
midnight:deceitful_moss[facing=north]
midnight:deceitful_moss[facing=south]
midnight:deceitful_moss[facing=west]
midnight:deceitful_moss[facing=east]
midnight:stinger_egg[eggs=1]
midnight:stinger_egg[eggs=2]
midnight:stinger_egg[eggs=3]
midnight:stinger_egg[eggs=4]
midnight:unstable_bush[stage=0]
midnight:unstable_bush[stage=1]
midnight:unstable_bush[stage=2]
midnight:unstable_bush[stage=3]
midnight:unstable_bush[stage=4]
midnight:unstable_bush_blue_bloomed[has_fruit=true]
midnight:unstable_bush_blue_bloomed[has_fruit=false]
midnight:unstable_bush_green_bloomed[has_fruit=true]
midnight:unstable_bush_green_bloomed[has_fruit=false]
midnight:unstable_bush_lime_bloomed[has_fruit=true]
midnight:unstable_bush_lime_bloomed[has_fruit=false]
midnight:crystalotus
midnight:nightstone
midnight:trenchstone
midnight:bloomcrystal
midnight:bloomcrystal_rock
midnight:rouxe
midnight:rouxe_rock
midnight:miasma_surface
midnight:miasma[level=0]
midnight:miasma[level=1]
midnight:miasma[level=2]
midnight:miasma[level=3]
midnight:miasma[level=4]
midnight:miasma[level=5]
midnight:miasma[level=6]
midnight:miasma[level=7]
midnight:miasma[level=8]
midnight:miasma[level=9]
midnight:miasma[level=10]
midnight:miasma[level=11]
midnight:miasma[level=12]
midnight:miasma[level=13]
midnight:miasma[level=14]
midnight:miasma[level=15]
midnight:dark_pearl_ore
midnight:tenebrum_ore
midnight:nagrilite_ore
midnight:ebonys_ore
midnight:archaic_ore
midnight:nightstone_bricks
midnight:trenchstone_bricks
midnight:chiseled_nightstone_bricks
midnight:rockshroom_bricks
midnight:dark_pearl_block
midnight:tenebrum_block
midnight:nagrilite_block
midnight:ebonys_block
midnight:archaic_glass
midnight:archaic_glass_pane[east=true,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=false]
midnight:shadowroot_planks
midnight:dead_wood_planks
midnight:dark_willow_planks
midnight:nightshroom_planks
midnight:dewshroom_planks
midnight:viridshroom_planks
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_trapdoor[facing=north,half=top,open=true]
midnight:shadowroot_trapdoor[facing=north,half=top,open=false]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=south,half=top,open=true]
midnight:shadowroot_trapdoor[facing=south,half=top,open=false]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=west,half=top,open=true]
midnight:shadowroot_trapdoor[facing=west,half=top,open=false]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=east,half=top,open=true]
midnight:shadowroot_trapdoor[facing=east,half=top,open=false]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=north,half=top,open=true]
midnight:dark_willow_trapdoor[facing=north,half=top,open=false]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=south,half=top,open=true]
midnight:dark_willow_trapdoor[facing=south,half=top,open=false]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=west,half=top,open=true]
midnight:dark_willow_trapdoor[facing=west,half=top,open=false]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=east,half=top,open=true]
midnight:dark_willow_trapdoor[facing=east,half=top,open=false]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=north,half=top,open=true]
midnight:dead_wood_trapdoor[facing=north,half=top,open=false]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=south,half=top,open=true]
midnight:dead_wood_trapdoor[facing=south,half=top,open=false]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=west,half=top,open=true]
midnight:dead_wood_trapdoor[facing=west,half=top,open=false]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=east,half=top,open=true]
midnight:dead_wood_trapdoor[facing=east,half=top,open=false]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=north,half=top,open=true]
midnight:tenebrum_trapdoor[facing=north,half=top,open=false]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=south,half=top,open=true]
midnight:tenebrum_trapdoor[facing=south,half=top,open=false]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=west,half=top,open=true]
midnight:tenebrum_trapdoor[facing=west,half=top,open=false]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=east,half=top,open=true]
midnight:tenebrum_trapdoor[facing=east,half=top,open=false]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=north,half=top,open=true]
midnight:nightshroom_trapdoor[facing=north,half=top,open=false]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=south,half=top,open=true]
midnight:nightshroom_trapdoor[facing=south,half=top,open=false]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=west,half=top,open=true]
midnight:nightshroom_trapdoor[facing=west,half=top,open=false]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=east,half=top,open=true]
midnight:nightshroom_trapdoor[facing=east,half=top,open=false]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=north,half=top,open=true]
midnight:dewshroom_trapdoor[facing=north,half=top,open=false]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=south,half=top,open=true]
midnight:dewshroom_trapdoor[facing=south,half=top,open=false]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=west,half=top,open=true]
midnight:dewshroom_trapdoor[facing=west,half=top,open=false]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=east,half=top,open=true]
midnight:dewshroom_trapdoor[facing=east,half=top,open=false]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=north,half=top,open=true]
midnight:viridshroom_trapdoor[facing=north,half=top,open=false]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=south,half=top,open=true]
midnight:viridshroom_trapdoor[facing=south,half=top,open=false]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=west,half=top,open=true]
midnight:viridshroom_trapdoor[facing=west,half=top,open=false]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=east,half=top,open=true]
midnight:viridshroom_trapdoor[facing=east,half=top,open=false]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:shadowroot_crafting_table
midnight:shadowroot_chest[facing=north]
midnight:shadowroot_chest[facing=south]
midnight:shadowroot_chest[facing=west]
midnight:shadowroot_chest[facing=east]
midnight:midnight_furnace[facing=north]
midnight:midnight_furnace[facing=south]
midnight:midnight_furnace[facing=west]
midnight:midnight_furnace[facing=east]
midnight:midnight_furnace_lit[facing=north]
midnight:midnight_furnace_lit[facing=south]
midnight:midnight_furnace_lit[facing=west]
midnight:midnight_furnace_lit[facing=east]
midnight:shadowroot_slab[half=top]
midnight:shadowroot_slab[half=bottom]
midnight:dead_wood_slab[half=top]
midnight:dead_wood_slab[half=bottom]
midnight:dark_willow_slab[half=top]
midnight:dark_willow_slab[half=bottom]
midnight:nightstone_slab[half=top]
midnight:nightstone_slab[half=bottom]
midnight:nightstone_brick_slab[half=top]
midnight:nightstone_brick_slab[half=bottom]
midnight:trenchstone_slab[half=top]
midnight:trenchstone_slab[half=bottom]
midnight:trenchstone_brick_slab[half=top]
midnight:trenchstone_brick_slab[half=bottom]
midnight:dewshroom_slab[half=top]
midnight:dewshroom_slab[half=bottom]
midnight:viridshroom_slab[half=top]
midnight:viridshroom_slab[half=bottom]
midnight:nightshroom_slab[half=top]
midnight:nightshroom_slab[half=bottom]
midnight:rockshroom_bricks_slab[half=top]
midnight:rockshroom_bricks_slab[half=bottom]
midnight:shadowroot_double_slab
midnight:dead_wood_double_slab
midnight:dark_willow_double_slab
midnight:nightstone_double_slab
midnight:nightstone_brick_double_slab
midnight:trenchstone_double_slab
midnight:trenchstone_brick_double_slab
midnight:dewshroom_double_slab
midnight:viridshroom_double_slab
midnight:nightshroom_double_slab
midnight:rockshroom_bricks_double_slab
midnight:shadowroot_stairs[facing=north,half=top,shape=straight]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=straight]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=straight]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=straight]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=straight]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=straight]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=straight]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=straight]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=straight]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=straight]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=straight]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=straight]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=straight]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=straight]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=straight]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=straight]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=straight]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=straight]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=straight]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=straight]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=straight]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=straight]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=straight]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=straight]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_right]
midnight:shadowroot_fence[east=true,north=true,south=true,west=true]
midnight:shadowroot_fence[east=true,north=true,south=true,west=false]
midnight:shadowroot_fence[east=true,north=true,south=false,west=true]
midnight:shadowroot_fence[east=true,north=true,south=false,west=false]
midnight:shadowroot_fence[east=true,north=false,south=true,west=true]
midnight:shadowroot_fence[east=true,north=false,south=true,west=false]
midnight:shadowroot_fence[east=true,north=false,south=false,west=true]
midnight:shadowroot_fence[east=true,north=false,south=false,west=false]
midnight:shadowroot_fence[east=false,north=true,south=true,west=true]
midnight:shadowroot_fence[east=false,north=true,south=true,west=false]
midnight:shadowroot_fence[east=false,north=true,south=false,west=true]
midnight:shadowroot_fence[east=false,north=true,south=false,west=false]
midnight:shadowroot_fence[east=false,north=false,south=true,west=true]
midnight:shadowroot_fence[east=false,north=false,south=true,west=false]
midnight:shadowroot_fence[east=false,north=false,south=false,west=true]
midnight:shadowroot_fence[east=false,north=false,south=false,west=false]
midnight:dead_wood_fence[east=true,north=true,south=true,west=true]
midnight:dead_wood_fence[east=true,north=true,south=true,west=false]
midnight:dead_wood_fence[east=true,north=true,south=false,west=true]
midnight:dead_wood_fence[east=true,north=true,south=false,west=false]
midnight:dead_wood_fence[east=true,north=false,south=true,west=true]
midnight:dead_wood_fence[east=true,north=false,south=true,west=false]
midnight:dead_wood_fence[east=true,north=false,south=false,west=true]
midnight:dead_wood_fence[east=true,north=false,south=false,west=false]
midnight:dead_wood_fence[east=false,north=true,south=true,west=true]
midnight:dead_wood_fence[east=false,north=true,south=true,west=false]
midnight:dead_wood_fence[east=false,north=true,south=false,west=true]
midnight:dead_wood_fence[east=false,north=true,south=false,west=false]
midnight:dead_wood_fence[east=false,north=false,south=true,west=true]
midnight:dead_wood_fence[east=false,north=false,south=true,west=false]
midnight:dead_wood_fence[east=false,north=false,south=false,west=true]
midnight:dead_wood_fence[east=false,north=false,south=false,west=false]
midnight:dark_willow_fence[east=true,north=true,south=true,west=true]
midnight:dark_willow_fence[east=true,north=true,south=true,west=false]
midnight:dark_willow_fence[east=true,north=true,south=false,west=true]
midnight:dark_willow_fence[east=true,north=true,south=false,west=false]
midnight:dark_willow_fence[east=true,north=false,south=true,west=true]
midnight:dark_willow_fence[east=true,north=false,south=true,west=false]
midnight:dark_willow_fence[east=true,north=false,south=false,west=true]
midnight:dark_willow_fence[east=true,north=false,south=false,west=false]
midnight:dark_willow_fence[east=false,north=true,south=true,west=true]
midnight:dark_willow_fence[east=false,north=true,south=true,west=false]
midnight:dark_willow_fence[east=false,north=true,south=false,west=true]
midnight:dark_willow_fence[east=false,north=true,south=false,west=false]
midnight:dark_willow_fence[east=false,north=false,south=true,west=true]
midnight:dark_willow_fence[east=false,north=false,south=true,west=false]
midnight:dark_willow_fence[east=false,north=false,south=false,west=true]
midnight:dark_willow_fence[east=false,north=false,south=false,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:dewshroom_fence[east=true,north=true,south=true,west=true]
midnight:dewshroom_fence[east=true,north=true,south=true,west=false]
midnight:dewshroom_fence[east=true,north=true,south=false,west=true]
midnight:dewshroom_fence[east=true,north=true,south=false,west=false]
midnight:dewshroom_fence[east=true,north=false,south=true,west=true]
midnight:dewshroom_fence[east=true,north=false,south=true,west=false]
midnight:dewshroom_fence[east=true,north=false,south=false,west=true]
midnight:dewshroom_fence[east=true,north=false,south=false,west=false]
midnight:dewshroom_fence[east=false,north=true,south=true,west=true]
midnight:dewshroom_fence[east=false,north=true,south=true,west=false]
midnight:dewshroom_fence[east=false,north=true,south=false,west=true]
midnight:dewshroom_fence[east=false,north=true,south=false,west=false]
midnight:dewshroom_fence[east=false,north=false,south=true,west=true]
midnight:dewshroom_fence[east=false,north=false,south=true,west=false]
midnight:dewshroom_fence[east=false,north=false,south=false,west=true]
midnight:dewshroom_fence[east=false,north=false,south=false,west=false]
midnight:viridshroom_fence[east=true,north=true,south=true,west=true]
midnight:viridshroom_fence[east=true,north=true,south=true,west=false]
midnight:viridshroom_fence[east=true,north=true,south=false,west=true]
midnight:viridshroom_fence[east=true,north=true,south=false,west=false]
midnight:viridshroom_fence[east=true,north=false,south=true,west=true]
midnight:viridshroom_fence[east=true,north=false,south=true,west=false]
midnight:viridshroom_fence[east=true,north=false,south=false,west=true]
midnight:viridshroom_fence[east=true,north=false,south=false,west=false]
midnight:viridshroom_fence[east=false,north=true,south=true,west=true]
midnight:viridshroom_fence[east=false,north=true,south=true,west=false]
midnight:viridshroom_fence[east=false,north=true,south=false,west=true]
midnight:viridshroom_fence[east=false,north=true,south=false,west=false]
midnight:viridshroom_fence[east=false,north=false,south=true,west=true]
midnight:viridshroom_fence[east=false,north=false,south=true,west=false]
midnight:viridshroom_fence[east=false,north=false,south=false,west=true]
midnight:viridshroom_fence[east=false,north=false,south=false,west=false]
midnight:nightshroom_fence[east=true,north=true,south=true,west=true]
midnight:nightshroom_fence[east=true,north=true,south=true,west=false]
midnight:nightshroom_fence[east=true,north=true,south=false,west=true]
midnight:nightshroom_fence[east=true,north=true,south=false,west=false]
midnight:nightshroom_fence[east=true,north=false,south=true,west=true]
midnight:nightshroom_fence[east=true,north=false,south=true,west=false]
midnight:nightshroom_fence[east=true,north=false,south=false,west=true]
midnight:nightshroom_fence[east=true,north=false,south=false,west=false]
midnight:nightshroom_fence[east=false,north=true,south=true,west=true]
midnight:nightshroom_fence[east=false,north=true,south=true,west=false]
midnight:nightshroom_fence[east=false,north=true,south=false,west=true]
midnight:nightshroom_fence[east=false,north=true,south=false,west=false]
midnight:nightshroom_fence[east=false,north=false,south=true,west=true]
midnight:nightshroom_fence[east=false,north=false,south=true,west=false]
midnight:nightshroom_fence[east=false,north=false,south=false,west=true]
midnight:nightshroom_fence[east=false,north=false,south=false,west=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:suavis[stage=0]
midnight:suavis[stage=1]
midnight:suavis[stage=2]
midnight:suavis[stage=3]
midnight:shadowroot_ladder[facing=north]
midnight:shadowroot_ladder[facing=south]
midnight:shadowroot_ladder[facing=west]
midnight:shadowroot_ladder[facing=east]
midnight:dead_wood_ladder[facing=north]
midnight:dead_wood_ladder[facing=south]
midnight:dead_wood_ladder[facing=west]
midnight:dead_wood_ladder[facing=east]
midnight:dark_willow_ladder[facing=north]
midnight:dark_willow_ladder[facing=south]
midnight:dark_willow_ladder[facing=west]
midnight:dark_willow_ladder[facing=east]
midnight:dewshroom_ladder[facing=north]
midnight:dewshroom_ladder[facing=south]
midnight:dewshroom_ladder[facing=west]
midnight:dewshroom_ladder[facing=east]
midnight:viridshroom_ladder[facing=north]
midnight:viridshroom_ladder[facing=south]
midnight:viridshroom_ladder[facing=west]
midnight:viridshroom_ladder[facing=east]
midnight:nightshroom_ladder[facing=north]
midnight:nightshroom_ladder[facing=south]
midnight:nightshroom_ladder[facing=west]
midnight:nightshroom_ladder[facing=east]
midnight:bogshroom_sporch[facing=up]
midnight:bogshroom_sporch[facing=north]
midnight:bogshroom_sporch[facing=south]
midnight:bogshroom_sporch[facing=west]
midnight:bogshroom_sporch[facing=east]
midnight:nightshroom_sporch[facing=up]
midnight:nightshroom_sporch[facing=north]
midnight:nightshroom_sporch[facing=south]
midnight:nightshroom_sporch[facing=west]
midnight:nightshroom_sporch[facing=east]
midnight:dewshroom_sporch[facing=up]
midnight:dewshroom_sporch[facing=north]
midnight:dewshroom_sporch[facing=south]
midnight:dewshroom_sporch[facing=west]
midnight:dewshroom_sporch[facing=east]
midnight:viridshroom_sporch[facing=up]
midnight:viridshroom_sporch[facing=north]
midnight:viridshroom_sporch[facing=south]
midnight:viridshroom_sporch[facing=west]
midnight:viridshroom_sporch[facing=east]
midnight:shadowroot_button[facing=down,powered=true]
midnight:shadowroot_button[facing=down,powered=false]
midnight:shadowroot_button[facing=up,powered=true]
midnight:shadowroot_button[facing=up,powered=false]
midnight:shadowroot_button[facing=north,powered=true]
midnight:shadowroot_button[facing=north,powered=false]
midnight:shadowroot_button[facing=south,powered=true]
midnight:shadowroot_button[facing=south,powered=false]
midnight:shadowroot_button[facing=west,powered=true]
midnight:shadowroot_button[facing=west,powered=false]
midnight:shadowroot_button[facing=east,powered=true]
midnight:shadowroot_button[facing=east,powered=false]
midnight:dead_wood_button[facing=down,powered=true]
midnight:dead_wood_button[facing=down,powered=false]
midnight:dead_wood_button[facing=up,powered=true]
midnight:dead_wood_button[facing=up,powered=false]
midnight:dead_wood_button[facing=north,powered=true]
midnight:dead_wood_button[facing=north,powered=false]
midnight:dead_wood_button[facing=south,powered=true]
midnight:dead_wood_button[facing=south,powered=false]
midnight:dead_wood_button[facing=west,powered=true]
midnight:dead_wood_button[facing=west,powered=false]
midnight:dead_wood_button[facing=east,powered=true]
midnight:dead_wood_button[facing=east,powered=false]
midnight:dark_willow_button[facing=down,powered=true]
midnight:dark_willow_button[facing=down,powered=false]
midnight:dark_willow_button[facing=up,powered=true]
midnight:dark_willow_button[facing=up,powered=false]
midnight:dark_willow_button[facing=north,powered=true]
midnight:dark_willow_button[facing=north,powered=false]
midnight:dark_willow_button[facing=south,powered=true]
midnight:dark_willow_button[facing=south,powered=false]
midnight:dark_willow_button[facing=west,powered=true]
midnight:dark_willow_button[facing=west,powered=false]
midnight:dark_willow_button[facing=east,powered=true]
midnight:dark_willow_button[facing=east,powered=false]
midnight:dewshroom_button[facing=down,powered=true]
midnight:dewshroom_button[facing=down,powered=false]
midnight:dewshroom_button[facing=up,powered=true]
midnight:dewshroom_button[facing=up,powered=false]
midnight:dewshroom_button[facing=north,powered=true]
midnight:dewshroom_button[facing=north,powered=false]
midnight:dewshroom_button[facing=south,powered=true]
midnight:dewshroom_button[facing=south,powered=false]
midnight:dewshroom_button[facing=west,powered=true]
midnight:dewshroom_button[facing=west,powered=false]
midnight:dewshroom_button[facing=east,powered=true]
midnight:dewshroom_button[facing=east,powered=false]
midnight:viridshroom_button[facing=down,powered=true]
midnight:viridshroom_button[facing=down,powered=false]
midnight:viridshroom_button[facing=up,powered=true]
midnight:viridshroom_button[facing=up,powered=false]
midnight:viridshroom_button[facing=north,powered=true]
midnight:viridshroom_button[facing=north,powered=false]
midnight:viridshroom_button[facing=south,powered=true]
midnight:viridshroom_button[facing=south,powered=false]
midnight:viridshroom_button[facing=west,powered=true]
midnight:viridshroom_button[facing=west,powered=false]
midnight:viridshroom_button[facing=east,powered=true]
midnight:viridshroom_button[facing=east,powered=false]
midnight:nightshroom_button[facing=down,powered=true]
midnight:nightshroom_button[facing=down,powered=false]
midnight:nightshroom_button[facing=up,powered=true]
midnight:nightshroom_button[facing=up,powered=false]
midnight:nightshroom_button[facing=north,powered=true]
midnight:nightshroom_button[facing=north,powered=false]
midnight:nightshroom_button[facing=south,powered=true]
midnight:nightshroom_button[facing=south,powered=false]
midnight:nightshroom_button[facing=west,powered=true]
midnight:nightshroom_button[facing=west,powered=false]
midnight:nightshroom_button[facing=east,powered=true]
midnight:nightshroom_button[facing=east,powered=false]
midnight:nightstone_button[facing=down,powered=true]
midnight:nightstone_button[facing=down,powered=false]
midnight:nightstone_button[facing=up,powered=true]
midnight:nightstone_button[facing=up,powered=false]
midnight:nightstone_button[facing=north,powered=true]
midnight:nightstone_button[facing=north,powered=false]
midnight:nightstone_button[facing=south,powered=true]
midnight:nightstone_button[facing=south,powered=false]
midnight:nightstone_button[facing=west,powered=true]
midnight:nightstone_button[facing=west,powered=false]
midnight:nightstone_button[facing=east,powered=true]
midnight:nightstone_button[facing=east,powered=false]
midnight:trenchstone_button[facing=down,powered=true]
midnight:trenchstone_button[facing=down,powered=false]
midnight:trenchstone_button[facing=up,powered=true]
midnight:trenchstone_button[facing=up,powered=false]
midnight:trenchstone_button[facing=north,powered=true]
midnight:trenchstone_button[facing=north,powered=false]
midnight:trenchstone_button[facing=south,powered=true]
midnight:trenchstone_button[facing=south,powered=false]
midnight:trenchstone_button[facing=west,powered=true]
midnight:trenchstone_button[facing=west,powered=false]
midnight:trenchstone_button[facing=east,powered=true]
midnight:trenchstone_button[facing=east,powered=false]
midnight:rockshroom_bricks_button[facing=down,powered=true]
midnight:rockshroom_bricks_button[facing=down,powered=false]
midnight:rockshroom_bricks_button[facing=up,powered=true]
midnight:rockshroom_bricks_button[facing=up,powered=false]
midnight:rockshroom_bricks_button[facing=north,powered=true]
midnight:rockshroom_bricks_button[facing=north,powered=false]
midnight:rockshroom_bricks_button[facing=south,powered=true]
midnight:rockshroom_bricks_button[facing=south,powered=false]
midnight:rockshroom_bricks_button[facing=west,powered=true]
midnight:rockshroom_bricks_button[facing=west,powered=false]
midnight:rockshroom_bricks_button[facing=east,powered=true]
midnight:rockshroom_bricks_button[facing=east,powered=false]
midnight:shadowroot_pressure_plate[powered=true]
midnight:shadowroot_pressure_plate[powered=false]
midnight:dead_wood_pressure_plate[powered=true]
midnight:dead_wood_pressure_plate[powered=false]
midnight:dark_willow_pressure_plate[powered=true]
midnight:dark_willow_pressure_plate[powered=false]
midnight:dewshroom_pressure_plate[powered=true]
midnight:dewshroom_pressure_plate[powered=false]
midnight:viridshroom_pressure_plate[powered=true]
midnight:viridshroom_pressure_plate[powered=false]
midnight:nightshroom_pressure_plate[powered=true]
midnight:nightshroom_pressure_plate[powered=false]
midnight:nightstone_pressure_plate[powered=true]
midnight:nightstone_pressure_plate[powered=false]
midnight:trenchstone_pressure_plate[powered=true]
midnight:trenchstone_pressure_plate[powered=false]
midnight:rockshroom_bricks_pressure_plate[powered=true]
midnight:rockshroom_bricks_pressure_plate[powered=false]
midnight:nagrilite_pressure_plate[power=0]
midnight:nagrilite_pressure_plate[power=1]
midnight:nagrilite_pressure_plate[power=2]
midnight:nagrilite_pressure_plate[power=3]
midnight:nagrilite_pressure_plate[power=4]
midnight:nagrilite_pressure_plate[power=5]
midnight:nagrilite_pressure_plate[power=6]
midnight:nagrilite_pressure_plate[power=7]
midnight:nagrilite_pressure_plate[power=8]
midnight:nagrilite_pressure_plate[power=9]
midnight:nagrilite_pressure_plate[power=10]
midnight:nagrilite_pressure_plate[power=11]
midnight:nagrilite_pressure_plate[power=12]
midnight:nagrilite_pressure_plate[power=13]
midnight:nagrilite_pressure_plate[power=14]
midnight:nagrilite_pressure_plate[power=15]
midnight:tenebrum_pressure_plate[power=0]
midnight:tenebrum_pressure_plate[power=1]
midnight:tenebrum_pressure_plate[power=2]
midnight:tenebrum_pressure_plate[power=3]
midnight:tenebrum_pressure_plate[power=4]
midnight:tenebrum_pressure_plate[power=5]
midnight:tenebrum_pressure_plate[power=6]
midnight:tenebrum_pressure_plate[power=7]
midnight:tenebrum_pressure_plate[power=8]
midnight:tenebrum_pressure_plate[power=9]
midnight:tenebrum_pressure_plate[power=10]
midnight:tenebrum_pressure_plate[power=11]
midnight:tenebrum_pressure_plate[power=12]
midnight:tenebrum_pressure_plate[power=13]
midnight:tenebrum_pressure_plate[power=14]
midnight:tenebrum_pressure_plate[power=15]
midnight:midnight_lever[facing=down_x,powered=true]
midnight:midnight_lever[facing=down_x,powered=false]
midnight:midnight_lever[facing=east,powered=true]
midnight:midnight_lever[facing=east,powered=false]
midnight:midnight_lever[facing=west,powered=true]
midnight:midnight_lever[facing=west,powered=false]
midnight:midnight_lever[facing=south,powered=true]
midnight:midnight_lever[facing=south,powered=false]
midnight:midnight_lever[facing=north,powered=true]
midnight:midnight_lever[facing=north,powered=false]
midnight:midnight_lever[facing=up_z,powered=true]
midnight:midnight_lever[facing=up_z,powered=false]
midnight:midnight_lever[facing=up_x,powered=true]
midnight:midnight_lever[facing=up_x,powered=false]
midnight:midnight_lever[facing=down_z,powered=true]
midnight:midnight_lever[facing=down_z,powered=false]
primal_tech:clay_kiln[facing=north,fired=true]
primal_tech:clay_kiln[facing=north,fired=false]
primal_tech:clay_kiln[facing=south,fired=true]
primal_tech:clay_kiln[facing=south,fired=false]
primal_tech:clay_kiln[facing=west,fired=true]
primal_tech:clay_kiln[facing=west,fired=false]
primal_tech:clay_kiln[facing=east,fired=true]
primal_tech:clay_kiln[facing=east,fired=false]
primal_tech:flint_block
primal_tech:stick_bundle[ignition=0]
primal_tech:stick_bundle[ignition=1]
primal_tech:stick_bundle[ignition=2]
primal_tech:stick_bundle[ignition=3]
primal_tech:stick_bundle[ignition=4]
primal_tech:stick_bundle[ignition=5]
primal_tech:stick_bundle[ignition=6]
primal_tech:stick_bundle[ignition=7]
primal_tech:stick_bundle[ignition=8]
primal_tech:stick_bundle[ignition=9]
primal_tech:stick_bundle[ignition=10]
primal_tech:stick_bundle[ignition=11]
primal_tech:stick_bundle[ignition=12]
primal_tech:stick_bundle[ignition=13]
primal_tech:stick_bundle[ignition=14]
primal_tech:stick_bundle[ignition=15]
primal_tech:fibre_torch[facing=up]
primal_tech:fibre_torch[facing=north]
primal_tech:fibre_torch[facing=south]
primal_tech:fibre_torch[facing=west]
primal_tech:fibre_torch[facing=east]
primal_tech:fibre_torch_lit[facing=up]
primal_tech:fibre_torch_lit[facing=north]
primal_tech:fibre_torch_lit[facing=south]
primal_tech:fibre_torch_lit[facing=west]
primal_tech:fibre_torch_lit[facing=east]
primal_tech:charcoal_block[axis=x]
primal_tech:charcoal_block[axis=y]
primal_tech:charcoal_block[axis=z]
primal_tech:charcoal_block[axis=none]
primal_tech:work_stump[facing=north]
primal_tech:work_stump[facing=south]
primal_tech:work_stump[facing=west]
primal_tech:work_stump[facing=east]
primal_tech:stone_grill[facing=north]
primal_tech:stone_grill[facing=south]
primal_tech:stone_grill[facing=west]
primal_tech:stone_grill[facing=east]
primal_tech:wooden_hopper[enabled=true,facing=down]
primal_tech:wooden_hopper[enabled=true,facing=up]
primal_tech:wooden_hopper[enabled=true,facing=north]
primal_tech:wooden_hopper[enabled=true,facing=south]
primal_tech:wooden_hopper[enabled=true,facing=west]
primal_tech:wooden_hopper[enabled=true,facing=east]
primal_tech:wooden_hopper[enabled=false,facing=down]
primal_tech:wooden_hopper[enabled=false,facing=up]
primal_tech:wooden_hopper[enabled=false,facing=north]
primal_tech:wooden_hopper[enabled=false,facing=south]
primal_tech:wooden_hopper[enabled=false,facing=west]
primal_tech:wooden_hopper[enabled=false,facing=east]
primal_tech:work_stump_upgraded[facing=north]
primal_tech:work_stump_upgraded[facing=south]
primal_tech:work_stump_upgraded[facing=west]
primal_tech:work_stump_upgraded[facing=east]
primal_tech:charcoal_hopper[enabled=true,facing=down]
primal_tech:charcoal_hopper[enabled=true,facing=up]
primal_tech:charcoal_hopper[enabled=true,facing=north]
primal_tech:charcoal_hopper[enabled=true,facing=south]
primal_tech:charcoal_hopper[enabled=true,facing=west]
primal_tech:charcoal_hopper[enabled=true,facing=east]
primal_tech:charcoal_hopper[enabled=false,facing=down]
primal_tech:charcoal_hopper[enabled=false,facing=up]
primal_tech:charcoal_hopper[enabled=false,facing=north]
primal_tech:charcoal_hopper[enabled=false,facing=south]
primal_tech:charcoal_hopper[enabled=false,facing=west]
primal_tech:charcoal_hopper[enabled=false,facing=east]
primal_tech:water_saw[facing=north]
primal_tech:water_saw[facing=south]
primal_tech:water_saw[facing=west]
primal_tech:water_saw[facing=east]
primal_tech:stone_anvil[facing=north]
primal_tech:stone_anvil[facing=south]
primal_tech:stone_anvil[facing=west]
primal_tech:stone_anvil[facing=east]
primal_tech:leaf_bed[facing=north,occupied=true,part=head]
primal_tech:leaf_bed[facing=north,occupied=true,part=foot]
primal_tech:leaf_bed[facing=north,occupied=false,part=head]
primal_tech:leaf_bed[facing=north,occupied=false,part=foot]
primal_tech:leaf_bed[facing=south,occupied=true,part=head]
primal_tech:leaf_bed[facing=south,occupied=true,part=foot]
primal_tech:leaf_bed[facing=south,occupied=false,part=head]
primal_tech:leaf_bed[facing=south,occupied=false,part=foot]
primal_tech:leaf_bed[facing=west,occupied=true,part=head]
primal_tech:leaf_bed[facing=west,occupied=true,part=foot]
primal_tech:leaf_bed[facing=west,occupied=false,part=head]
primal_tech:leaf_bed[facing=west,occupied=false,part=foot]
primal_tech:leaf_bed[facing=east,occupied=true,part=head]
primal_tech:leaf_bed[facing=east,occupied=true,part=foot]
primal_tech:leaf_bed[facing=east,occupied=false,part=head]
primal_tech:leaf_bed[facing=east,occupied=false,part=foot]
primal_tech:wooden_basin
academy:ability_interferer[on=true]
academy:ability_interferer[on=false]
academy:cat_engine
academy:constraint_metal
academy:crystal_ore
academy:dev_advanced
academy:dev_normal
academy:imag_fusor[facing=north,frame=0]
academy:imag_fusor[facing=north,frame=1]
academy:imag_fusor[facing=north,frame=2]
academy:imag_fusor[facing=north,frame=3]
academy:imag_fusor[facing=north,frame=4]
academy:imag_fusor[facing=south,frame=0]
academy:imag_fusor[facing=south,frame=1]
academy:imag_fusor[facing=south,frame=2]
academy:imag_fusor[facing=south,frame=3]
academy:imag_fusor[facing=south,frame=4]
academy:imag_fusor[facing=west,frame=0]
academy:imag_fusor[facing=west,frame=1]
academy:imag_fusor[facing=west,frame=2]
academy:imag_fusor[facing=west,frame=3]
academy:imag_fusor[facing=west,frame=4]
academy:imag_fusor[facing=east,frame=0]
academy:imag_fusor[facing=east,frame=1]
academy:imag_fusor[facing=east,frame=2]
academy:imag_fusor[facing=east,frame=3]
academy:imag_fusor[facing=east,frame=4]
academy:imag_phase[level=0]
academy:imag_phase[level=1]
academy:imag_phase[level=2]
academy:imag_phase[level=3]
academy:imag_phase[level=4]
academy:imag_phase[level=5]
academy:imag_phase[level=6]
academy:imag_phase[level=7]
academy:imag_phase[level=8]
academy:imag_phase[level=9]
academy:imag_phase[level=10]
academy:imag_phase[level=11]
academy:imag_phase[level=12]
academy:imag_phase[level=13]
academy:imag_phase[level=14]
academy:imag_phase[level=15]
academy:imagsil_ore
academy:machine_frame
academy:matrix
academy:metal_former[facing=north]
academy:metal_former[facing=south]
academy:metal_former[facing=west]
academy:metal_former[facing=east]
academy:node_advanced[connected=true,energy=0]
academy:node_advanced[connected=true,energy=1]
academy:node_advanced[connected=true,energy=2]
academy:node_advanced[connected=true,energy=3]
academy:node_advanced[connected=true,energy=4]
academy:node_advanced[connected=false,energy=0]
academy:node_advanced[connected=false,energy=1]
academy:node_advanced[connected=false,energy=2]
academy:node_advanced[connected=false,energy=3]
academy:node_advanced[connected=false,energy=4]
academy:node_basic[connected=true,energy=0]
academy:node_basic[connected=true,energy=1]
academy:node_basic[connected=true,energy=2]
academy:node_basic[connected=true,energy=3]
academy:node_basic[connected=true,energy=4]
academy:node_basic[connected=false,energy=0]
academy:node_basic[connected=false,energy=1]
academy:node_basic[connected=false,energy=2]
academy:node_basic[connected=false,energy=3]
academy:node_basic[connected=false,energy=4]
academy:node_standard[connected=true,energy=0]
academy:node_standard[connected=true,energy=1]
academy:node_standard[connected=true,energy=2]
academy:node_standard[connected=true,energy=3]
academy:node_standard[connected=true,energy=4]
academy:node_standard[connected=false,energy=0]
academy:node_standard[connected=false,energy=1]
academy:node_standard[connected=false,energy=2]
academy:node_standard[connected=false,energy=3]
academy:node_standard[connected=false,energy=4]
academy:phase_gen
academy:reso_ore
academy:solar_gen
academy:windgen_base
academy:windgen_main
academy:windgen_pillar
academy:ac_rf_input
academy:ac_rf_output
academy:eu_input
academy:eu_output
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
agricraft:crop
agricraft:seed_analyzer[facing=down,journal=true]
agricraft:seed_analyzer[facing=down,journal=false]
agricraft:seed_analyzer[facing=up,journal=true]
agricraft:seed_analyzer[facing=up,journal=false]
agricraft:seed_analyzer[facing=north,journal=true]
agricraft:seed_analyzer[facing=north,journal=false]
agricraft:seed_analyzer[facing=south,journal=true]
agricraft:seed_analyzer[facing=south,journal=false]
agricraft:seed_analyzer[facing=west,journal=true]
agricraft:seed_analyzer[facing=west,journal=false]
agricraft:seed_analyzer[facing=east,journal=true]
agricraft:seed_analyzer[facing=east,journal=false]
agricraft:peripheral
agricraft:water_pad[powered=true]
agricraft:water_pad[powered=false]
agricraft:water_tank
agricraft:water_channel_normal
agricraft:water_channel_full
agricraft:water_channel_valve[powered=true]
agricraft:water_channel_valve[powered=false]
agricraft:sprinkler
agricraft:grate[axis=x,offset=near,vines=none]
agricraft:grate[axis=x,offset=near,vines=front]
agricraft:grate[axis=x,offset=near,vines=back]
agricraft:grate[axis=x,offset=near,vines=both]
agricraft:grate[axis=x,offset=center,vines=none]
agricraft:grate[axis=x,offset=center,vines=front]
agricraft:grate[axis=x,offset=center,vines=back]
agricraft:grate[axis=x,offset=center,vines=both]
agricraft:grate[axis=x,offset=far,vines=none]
agricraft:grate[axis=x,offset=far,vines=front]
agricraft:grate[axis=x,offset=far,vines=back]
agricraft:grate[axis=x,offset=far,vines=both]
agricraft:grate[axis=y,offset=near,vines=none]
agricraft:grate[axis=y,offset=near,vines=front]
agricraft:grate[axis=y,offset=near,vines=back]
agricraft:grate[axis=y,offset=near,vines=both]
agricraft:grate[axis=y,offset=center,vines=none]
agricraft:grate[axis=y,offset=center,vines=front]
agricraft:grate[axis=y,offset=center,vines=back]
agricraft:grate[axis=y,offset=center,vines=both]
agricraft:grate[axis=y,offset=far,vines=none]
agricraft:grate[axis=y,offset=far,vines=front]
agricraft:grate[axis=y,offset=far,vines=back]
agricraft:grate[axis=y,offset=far,vines=both]
agricraft:grate[axis=z,offset=near,vines=none]
agricraft:grate[axis=z,offset=near,vines=front]
agricraft:grate[axis=z,offset=near,vines=back]
agricraft:grate[axis=z,offset=near,vines=both]
agricraft:grate[axis=z,offset=center,vines=none]
agricraft:grate[axis=z,offset=center,vines=front]
agricraft:grate[axis=z,offset=center,vines=back]
agricraft:grate[axis=z,offset=center,vines=both]
agricraft:grate[axis=z,offset=far,vines=none]
agricraft:grate[axis=z,offset=far,vines=front]
agricraft:grate[axis=z,offset=far,vines=back]
agricraft:grate[axis=z,offset=far,vines=both]
buildcraftcore:spring[type=water]
buildcraftcore:spring[type=oil]
buildcraftcore:decorated[decoration_type=destroy]
buildcraftcore:decorated[decoration_type=blueprint]
buildcraftcore:decorated[decoration_type=template]
buildcraftcore:decorated[decoration_type=paper]
buildcraftcore:decorated[decoration_type=leather]
buildcraftcore:decorated[decoration_type=laser_back]
buildcraftcore:marker_volume[active=true,facing=down]
buildcraftcore:marker_volume[active=true,facing=up]
buildcraftcore:marker_volume[active=true,facing=north]
buildcraftcore:marker_volume[active=true,facing=south]
buildcraftcore:marker_volume[active=true,facing=west]
buildcraftcore:marker_volume[active=true,facing=east]
buildcraftcore:marker_volume[active=false,facing=down]
buildcraftcore:marker_volume[active=false,facing=up]
buildcraftcore:marker_volume[active=false,facing=north]
buildcraftcore:marker_volume[active=false,facing=south]
buildcraftcore:marker_volume[active=false,facing=west]
buildcraftcore:marker_volume[active=false,facing=east]
buildcraftcore:marker_path[active=true,facing=down]
buildcraftcore:marker_path[active=true,facing=up]
buildcraftcore:marker_path[active=true,facing=north]
buildcraftcore:marker_path[active=true,facing=south]
buildcraftcore:marker_path[active=true,facing=west]
buildcraftcore:marker_path[active=true,facing=east]
buildcraftcore:marker_path[active=false,facing=down]
buildcraftcore:marker_path[active=false,facing=up]
buildcraftcore:marker_path[active=false,facing=north]
buildcraftcore:marker_path[active=false,facing=south]
buildcraftcore:marker_path[active=false,facing=west]
buildcraftcore:marker_path[active=false,facing=east]
buildcraftcore:engine[type=wood]
buildcraftcore:engine[type=stone]
buildcraftcore:engine[type=iron]
buildcraftcore:engine[type=creative]
aroma1997sdimension:portalframe
aroma1997sdimension:miningportal[type=x]
aroma1997sdimension:miningportal[type=y]
aroma1997sdimension:miningportal[type=z]
aroma1997sdimension:miningore[type=sticky_ore]
aroma1997sdimension:miningore[type=clay_ore]
harvestcraft:pamblackberrycrop[age=0]
harvestcraft:pamblackberrycrop[age=1]
harvestcraft:pamblackberrycrop[age=2]
harvestcraft:pamblackberrycrop[age=3]
harvestcraft:pamblueberrycrop[age=0]
harvestcraft:pamblueberrycrop[age=1]
harvestcraft:pamblueberrycrop[age=2]
harvestcraft:pamblueberrycrop[age=3]
harvestcraft:pamcandleberrycrop[age=0]
harvestcraft:pamcandleberrycrop[age=1]
harvestcraft:pamcandleberrycrop[age=2]
harvestcraft:pamcandleberrycrop[age=3]
harvestcraft:pamraspberrycrop[age=0]
harvestcraft:pamraspberrycrop[age=1]
harvestcraft:pamraspberrycrop[age=2]
harvestcraft:pamraspberrycrop[age=3]
harvestcraft:pamstrawberrycrop[age=0]
harvestcraft:pamstrawberrycrop[age=1]
harvestcraft:pamstrawberrycrop[age=2]
harvestcraft:pamstrawberrycrop[age=3]
harvestcraft:pamcactusfruitcrop[age=0]
harvestcraft:pamcactusfruitcrop[age=1]
harvestcraft:pamcactusfruitcrop[age=2]
harvestcraft:pamcactusfruitcrop[age=3]
harvestcraft:pamasparaguscrop[age=0]
harvestcraft:pamasparaguscrop[age=1]
harvestcraft:pamasparaguscrop[age=2]
harvestcraft:pamasparaguscrop[age=3]
harvestcraft:pambarleycrop[age=0]
harvestcraft:pambarleycrop[age=1]
harvestcraft:pambarleycrop[age=2]
harvestcraft:pambarleycrop[age=3]
harvestcraft:pamoatscrop[age=0]
harvestcraft:pamoatscrop[age=1]
harvestcraft:pamoatscrop[age=2]
harvestcraft:pamoatscrop[age=3]
harvestcraft:pamryecrop[age=0]
harvestcraft:pamryecrop[age=1]
harvestcraft:pamryecrop[age=2]
harvestcraft:pamryecrop[age=3]
harvestcraft:pamcorncrop[age=0]
harvestcraft:pamcorncrop[age=1]
harvestcraft:pamcorncrop[age=2]
harvestcraft:pamcorncrop[age=3]
harvestcraft:pambambooshootcrop[age=0]
harvestcraft:pambambooshootcrop[age=1]
harvestcraft:pambambooshootcrop[age=2]
harvestcraft:pambambooshootcrop[age=3]
harvestcraft:pamcantaloupecrop[age=0]
harvestcraft:pamcantaloupecrop[age=1]
harvestcraft:pamcantaloupecrop[age=2]
harvestcraft:pamcantaloupecrop[age=3]
harvestcraft:pamcucumbercrop[age=0]
harvestcraft:pamcucumbercrop[age=1]
harvestcraft:pamcucumbercrop[age=2]
harvestcraft:pamcucumbercrop[age=3]
harvestcraft:pamwintersquashcrop[age=0]
harvestcraft:pamwintersquashcrop[age=1]
harvestcraft:pamwintersquashcrop[age=2]
harvestcraft:pamwintersquashcrop[age=3]
harvestcraft:pamzucchinicrop[age=0]
harvestcraft:pamzucchinicrop[age=1]
harvestcraft:pamzucchinicrop[age=2]
harvestcraft:pamzucchinicrop[age=3]
harvestcraft:pambeetcrop[age=0]
harvestcraft:pambeetcrop[age=1]
harvestcraft:pambeetcrop[age=2]
harvestcraft:pambeetcrop[age=3]
harvestcraft:pamonioncrop[age=0]
harvestcraft:pamonioncrop[age=1]
harvestcraft:pamonioncrop[age=2]
harvestcraft:pamonioncrop[age=3]
harvestcraft:pamparsnipcrop[age=0]
harvestcraft:pamparsnipcrop[age=1]
harvestcraft:pamparsnipcrop[age=2]
harvestcraft:pamparsnipcrop[age=3]
harvestcraft:pampeanutcrop[age=0]
harvestcraft:pampeanutcrop[age=1]
harvestcraft:pampeanutcrop[age=2]
harvestcraft:pampeanutcrop[age=3]
harvestcraft:pamradishcrop[age=0]
harvestcraft:pamradishcrop[age=1]
harvestcraft:pamradishcrop[age=2]
harvestcraft:pamradishcrop[age=3]
harvestcraft:pamrutabagacrop[age=0]
harvestcraft:pamrutabagacrop[age=1]
harvestcraft:pamrutabagacrop[age=2]
harvestcraft:pamrutabagacrop[age=3]
harvestcraft:pamsweetpotatocrop[age=0]
harvestcraft:pamsweetpotatocrop[age=1]
harvestcraft:pamsweetpotatocrop[age=2]
harvestcraft:pamsweetpotatocrop[age=3]
harvestcraft:pamturnipcrop[age=0]
harvestcraft:pamturnipcrop[age=1]
harvestcraft:pamturnipcrop[age=2]
harvestcraft:pamturnipcrop[age=3]
harvestcraft:pamrhubarbcrop[age=0]
harvestcraft:pamrhubarbcrop[age=1]
harvestcraft:pamrhubarbcrop[age=2]
harvestcraft:pamrhubarbcrop[age=3]
harvestcraft:pamcelerycrop[age=0]
harvestcraft:pamcelerycrop[age=1]
harvestcraft:pamcelerycrop[age=2]
harvestcraft:pamcelerycrop[age=3]
harvestcraft:pamgarliccrop[age=0]
harvestcraft:pamgarliccrop[age=1]
harvestcraft:pamgarliccrop[age=2]
harvestcraft:pamgarliccrop[age=3]
harvestcraft:pamgingercrop[age=0]
harvestcraft:pamgingercrop[age=1]
harvestcraft:pamgingercrop[age=2]
harvestcraft:pamgingercrop[age=3]
harvestcraft:pamspiceleafcrop[age=0]
harvestcraft:pamspiceleafcrop[age=1]
harvestcraft:pamspiceleafcrop[age=2]
harvestcraft:pamspiceleafcrop[age=3]
harvestcraft:pamtealeafcrop[age=0]
harvestcraft:pamtealeafcrop[age=1]
harvestcraft:pamtealeafcrop[age=2]
harvestcraft:pamtealeafcrop[age=3]
harvestcraft:pamcoffeebeancrop[age=0]
harvestcraft:pamcoffeebeancrop[age=1]
harvestcraft:pamcoffeebeancrop[age=2]
harvestcraft:pamcoffeebeancrop[age=3]
harvestcraft:pammustardseedscrop[age=0]
harvestcraft:pammustardseedscrop[age=1]
harvestcraft:pammustardseedscrop[age=2]
harvestcraft:pammustardseedscrop[age=3]
harvestcraft:pambroccolicrop[age=0]
harvestcraft:pambroccolicrop[age=1]
harvestcraft:pambroccolicrop[age=2]
harvestcraft:pambroccolicrop[age=3]
harvestcraft:pamcauliflowercrop[age=0]
harvestcraft:pamcauliflowercrop[age=1]
harvestcraft:pamcauliflowercrop[age=2]
harvestcraft:pamcauliflowercrop[age=3]
harvestcraft:pamleekcrop[age=0]
harvestcraft:pamleekcrop[age=1]
harvestcraft:pamleekcrop[age=2]
harvestcraft:pamleekcrop[age=3]
harvestcraft:pamlettucecrop[age=0]
harvestcraft:pamlettucecrop[age=1]
harvestcraft:pamlettucecrop[age=2]
harvestcraft:pamlettucecrop[age=3]
harvestcraft:pamscallioncrop[age=0]
harvestcraft:pamscallioncrop[age=1]
harvestcraft:pamscallioncrop[age=2]
harvestcraft:pamscallioncrop[age=3]
harvestcraft:pamartichokecrop[age=0]
harvestcraft:pamartichokecrop[age=1]
harvestcraft:pamartichokecrop[age=2]
harvestcraft:pamartichokecrop[age=3]
harvestcraft:pambrusselsproutcrop[age=0]
harvestcraft:pambrusselsproutcrop[age=1]
harvestcraft:pambrusselsproutcrop[age=2]
harvestcraft:pambrusselsproutcrop[age=3]
harvestcraft:pamcabbagecrop[age=0]
harvestcraft:pamcabbagecrop[age=1]
harvestcraft:pamcabbagecrop[age=2]
harvestcraft:pamcabbagecrop[age=3]
harvestcraft:pamspinachcrop[age=0]
harvestcraft:pamspinachcrop[age=1]
harvestcraft:pamspinachcrop[age=2]
harvestcraft:pamspinachcrop[age=3]
harvestcraft:pamwhitemushroomcrop[age=0]
harvestcraft:pamwhitemushroomcrop[age=1]
harvestcraft:pamwhitemushroomcrop[age=2]
harvestcraft:pamwhitemushroomcrop[age=3]
harvestcraft:pambeancrop[age=0]
harvestcraft:pambeancrop[age=1]
harvestcraft:pambeancrop[age=2]
harvestcraft:pambeancrop[age=3]
harvestcraft:pamsoybeancrop[age=0]
harvestcraft:pamsoybeancrop[age=1]
harvestcraft:pamsoybeancrop[age=2]
harvestcraft:pamsoybeancrop[age=3]
harvestcraft:pambellpeppercrop[age=0]
harvestcraft:pambellpeppercrop[age=1]
harvestcraft:pambellpeppercrop[age=2]
harvestcraft:pambellpeppercrop[age=3]
harvestcraft:pamchilipeppercrop[age=0]
harvestcraft:pamchilipeppercrop[age=1]
harvestcraft:pamchilipeppercrop[age=2]
harvestcraft:pamchilipeppercrop[age=3]
harvestcraft:pameggplantcrop[age=0]
harvestcraft:pameggplantcrop[age=1]
harvestcraft:pameggplantcrop[age=2]
harvestcraft:pameggplantcrop[age=3]
harvestcraft:pamokracrop[age=0]
harvestcraft:pamokracrop[age=1]
harvestcraft:pamokracrop[age=2]
harvestcraft:pamokracrop[age=3]
harvestcraft:pampeascrop[age=0]
harvestcraft:pampeascrop[age=1]
harvestcraft:pampeascrop[age=2]
harvestcraft:pampeascrop[age=3]
harvestcraft:pamtomatocrop[age=0]
harvestcraft:pamtomatocrop[age=1]
harvestcraft:pamtomatocrop[age=2]
harvestcraft:pamtomatocrop[age=3]
harvestcraft:pamcottoncrop[age=0]
harvestcraft:pamcottoncrop[age=1]
harvestcraft:pamcottoncrop[age=2]
harvestcraft:pamcottoncrop[age=3]
harvestcraft:pampineapplecrop[age=0]
harvestcraft:pampineapplecrop[age=1]
harvestcraft:pampineapplecrop[age=2]
harvestcraft:pampineapplecrop[age=3]
harvestcraft:pamgrapecrop[age=0]
harvestcraft:pamgrapecrop[age=1]
harvestcraft:pamgrapecrop[age=2]
harvestcraft:pamgrapecrop[age=3]
harvestcraft:pamkiwicrop[age=0]
harvestcraft:pamkiwicrop[age=1]
harvestcraft:pamkiwicrop[age=2]
harvestcraft:pamkiwicrop[age=3]
harvestcraft:pamcranberrycrop[age=0]
harvestcraft:pamcranberrycrop[age=1]
harvestcraft:pamcranberrycrop[age=2]
harvestcraft:pamcranberrycrop[age=3]
harvestcraft:pamricecrop[age=0]
harvestcraft:pamricecrop[age=1]
harvestcraft:pamricecrop[age=2]
harvestcraft:pamricecrop[age=3]
harvestcraft:pamseaweedcrop[age=0]
harvestcraft:pamseaweedcrop[age=1]
harvestcraft:pamseaweedcrop[age=2]
harvestcraft:pamseaweedcrop[age=3]
harvestcraft:pamcurryleafcrop[age=0]
harvestcraft:pamcurryleafcrop[age=1]
harvestcraft:pamcurryleafcrop[age=2]
harvestcraft:pamcurryleafcrop[age=3]
harvestcraft:pamsesameseedscrop[age=0]
harvestcraft:pamsesameseedscrop[age=1]
harvestcraft:pamsesameseedscrop[age=2]
harvestcraft:pamsesameseedscrop[age=3]
harvestcraft:pamwaterchestnutcrop[age=0]
harvestcraft:pamwaterchestnutcrop[age=1]
harvestcraft:pamwaterchestnutcrop[age=2]
harvestcraft:pamwaterchestnutcrop[age=3]
harvestcraft:pamgigapicklecrop[age=0]
harvestcraft:pamgigapicklecrop[age=1]
harvestcraft:pamgigapicklecrop[age=2]
harvestcraft:pamgigapicklecrop[age=3]
harvestcraft:pamkalecrop[age=0]
harvestcraft:pamkalecrop[age=1]
harvestcraft:pamkalecrop[age=2]
harvestcraft:pamkalecrop[age=3]
harvestcraft:pamagavecrop[age=0]
harvestcraft:pamagavecrop[age=1]
harvestcraft:pamagavecrop[age=2]
harvestcraft:pamagavecrop[age=3]
harvestcraft:pamamaranthcrop[age=0]
harvestcraft:pamamaranthcrop[age=1]
harvestcraft:pamamaranthcrop[age=2]
harvestcraft:pamamaranthcrop[age=3]
harvestcraft:pamarrowrootcrop[age=0]
harvestcraft:pamarrowrootcrop[age=1]
harvestcraft:pamarrowrootcrop[age=2]
harvestcraft:pamarrowrootcrop[age=3]
harvestcraft:pamcassavacrop[age=0]
harvestcraft:pamcassavacrop[age=1]
harvestcraft:pamcassavacrop[age=2]
harvestcraft:pamcassavacrop[age=3]
harvestcraft:pamchickpeacrop[age=0]
harvestcraft:pamchickpeacrop[age=1]
harvestcraft:pamchickpeacrop[age=2]
harvestcraft:pamchickpeacrop[age=3]
harvestcraft:pamelderberrycrop[age=0]
harvestcraft:pamelderberrycrop[age=1]
harvestcraft:pamelderberrycrop[age=2]
harvestcraft:pamelderberrycrop[age=3]
harvestcraft:pamflaxcrop[age=0]
harvestcraft:pamflaxcrop[age=1]
harvestcraft:pamflaxcrop[age=2]
harvestcraft:pamflaxcrop[age=3]
harvestcraft:pamgreengrapecrop[age=0]
harvestcraft:pamgreengrapecrop[age=1]
harvestcraft:pamgreengrapecrop[age=2]
harvestcraft:pamgreengrapecrop[age=3]
harvestcraft:pamhuckleberrycrop[age=0]
harvestcraft:pamhuckleberrycrop[age=1]
harvestcraft:pamhuckleberrycrop[age=2]
harvestcraft:pamhuckleberrycrop[age=3]
harvestcraft:pamjicamacrop[age=0]
harvestcraft:pamjicamacrop[age=1]
harvestcraft:pamjicamacrop[age=2]
harvestcraft:pamjicamacrop[age=3]
harvestcraft:pamjutecrop[age=0]
harvestcraft:pamjutecrop[age=1]
harvestcraft:pamjutecrop[age=2]
harvestcraft:pamjutecrop[age=3]
harvestcraft:pamkenafcrop[age=0]
harvestcraft:pamkenafcrop[age=1]
harvestcraft:pamkenafcrop[age=2]
harvestcraft:pamkenafcrop[age=3]
harvestcraft:pamkohlrabicrop[age=0]
harvestcraft:pamkohlrabicrop[age=1]
harvestcraft:pamkohlrabicrop[age=2]
harvestcraft:pamkohlrabicrop[age=3]
harvestcraft:pamlentilcrop[age=0]
harvestcraft:pamlentilcrop[age=1]
harvestcraft:pamlentilcrop[age=2]
harvestcraft:pamlentilcrop[age=3]
harvestcraft:pammilletcrop[age=0]
harvestcraft:pammilletcrop[age=1]
harvestcraft:pammilletcrop[age=2]
harvestcraft:pammilletcrop[age=3]
harvestcraft:pammulberrycrop[age=0]
harvestcraft:pammulberrycrop[age=1]
harvestcraft:pammulberrycrop[age=2]
harvestcraft:pammulberrycrop[age=3]
harvestcraft:pamquinoacrop[age=0]
harvestcraft:pamquinoacrop[age=1]
harvestcraft:pamquinoacrop[age=2]
harvestcraft:pamquinoacrop[age=3]
harvestcraft:pamsisalcrop[age=0]
harvestcraft:pamsisalcrop[age=1]
harvestcraft:pamsisalcrop[age=2]
harvestcraft:pamsisalcrop[age=3]
harvestcraft:pamtarocrop[age=0]
harvestcraft:pamtarocrop[age=1]
harvestcraft:pamtarocrop[age=2]
harvestcraft:pamtarocrop[age=3]
harvestcraft:date_sapling
harvestcraft:pamdate[age=0]
harvestcraft:pamdate[age=1]
harvestcraft:pamdate[age=2]
harvestcraft:papaya_sapling
harvestcraft:pampapaya[age=0]
harvestcraft:pampapaya[age=1]
harvestcraft:pampapaya[age=2]
harvestcraft:cherry_sapling
harvestcraft:pamcherry[age=0]
harvestcraft:pamcherry[age=1]
harvestcraft:pamcherry[age=2]
harvestcraft:fig_sapling
harvestcraft:pamfig[age=0]
harvestcraft:pamfig[age=1]
harvestcraft:pamfig[age=2]
harvestcraft:soursop_sapling
harvestcraft:pamsoursop[age=0]
harvestcraft:pamsoursop[age=1]
harvestcraft:pamsoursop[age=2]
harvestcraft:dragonfruit_sapling
harvestcraft:pamdragonfruit[age=0]
harvestcraft:pamdragonfruit[age=1]
harvestcraft:pamdragonfruit[age=2]
harvestcraft:rambutan_sapling
harvestcraft:pamrambutan[age=0]
harvestcraft:pamrambutan[age=1]
harvestcraft:pamrambutan[age=2]
harvestcraft:jackfruit_sapling
harvestcraft:pamjackfruit[age=0]
harvestcraft:pamjackfruit[age=1]
harvestcraft:pamjackfruit[age=2]
harvestcraft:passionfruit_sapling
harvestcraft:pampassionfruit[age=0]
harvestcraft:pampassionfruit[age=1]
harvestcraft:pampassionfruit[age=2]
harvestcraft:apple_sapling
harvestcraft:pamapple[age=0]
harvestcraft:pamapple[age=1]
harvestcraft:pamapple[age=2]
harvestcraft:lemon_sapling
harvestcraft:pamlemon[age=0]
harvestcraft:pamlemon[age=1]
harvestcraft:pamlemon[age=2]
harvestcraft:pear_sapling
harvestcraft:pampear[age=0]
harvestcraft:pampear[age=1]
harvestcraft:pampear[age=2]
harvestcraft:olive_sapling
harvestcraft:pamolive[age=0]
harvestcraft:pamolive[age=1]
harvestcraft:pamolive[age=2]
harvestcraft:spiderweb_sapling
harvestcraft:pamspiderweb[age=0]
harvestcraft:pamspiderweb[age=1]
harvestcraft:pamspiderweb[age=2]
harvestcraft:grapefruit_sapling
harvestcraft:pamgrapefruit[age=0]
harvestcraft:pamgrapefruit[age=1]
harvestcraft:pamgrapefruit[age=2]
harvestcraft:pomegranate_sapling
harvestcraft:pampomegranate[age=0]
harvestcraft:pampomegranate[age=1]
harvestcraft:pampomegranate[age=2]
harvestcraft:cashew_sapling
harvestcraft:pamcashew[age=0]
harvestcraft:pamcashew[age=1]
harvestcraft:pamcashew[age=2]
harvestcraft:vanillabean_sapling
harvestcraft:pamvanillabean[age=0]
harvestcraft:pamvanillabean[age=1]
harvestcraft:pamvanillabean[age=2]
harvestcraft:starfruit_sapling
harvestcraft:pamstarfruit[age=0]
harvestcraft:pamstarfruit[age=1]
harvestcraft:pamstarfruit[age=2]
harvestcraft:banana_sapling
harvestcraft:pambanana[age=0]
harvestcraft:pambanana[age=1]
harvestcraft:pambanana[age=2]
harvestcraft:plum_sapling
harvestcraft:pamplum[age=0]
harvestcraft:pamplum[age=1]
harvestcraft:pamplum[age=2]
harvestcraft:avocado_sapling
harvestcraft:pamavocado[age=0]
harvestcraft:pamavocado[age=1]
harvestcraft:pamavocado[age=2]
harvestcraft:pecan_sapling
harvestcraft:pampecan[age=0]
harvestcraft:pampecan[age=1]
harvestcraft:pampecan[age=2]
harvestcraft:pistachio_sapling
harvestcraft:pampistachio[age=0]
harvestcraft:pampistachio[age=1]
harvestcraft:pampistachio[age=2]
harvestcraft:hazelnut_sapling
harvestcraft:pamhazelnut[age=0]
harvestcraft:pamhazelnut[age=1]
harvestcraft:pamhazelnut[age=2]
harvestcraft:lime_sapling
harvestcraft:pamlime[age=0]
harvestcraft:pamlime[age=1]
harvestcraft:pamlime[age=2]
harvestcraft:peppercorn_sapling
harvestcraft:pampeppercorn[age=0]
harvestcraft:pampeppercorn[age=1]
harvestcraft:pampeppercorn[age=2]
harvestcraft:almond_sapling
harvestcraft:pamalmond[age=0]
harvestcraft:pamalmond[age=1]
harvestcraft:pamalmond[age=2]
harvestcraft:gooseberry_sapling
harvestcraft:pamgooseberry[age=0]
harvestcraft:pamgooseberry[age=1]
harvestcraft:pamgooseberry[age=2]
harvestcraft:peach_sapling
harvestcraft:pampeach[age=0]
harvestcraft:pampeach[age=1]
harvestcraft:pampeach[age=2]
harvestcraft:chestnut_sapling
harvestcraft:pamchestnut[age=0]
harvestcraft:pamchestnut[age=1]
harvestcraft:pamchestnut[age=2]
harvestcraft:pawpaw_sapling
harvestcraft:pampawpaw[age=0]
harvestcraft:pampawpaw[age=1]
harvestcraft:pampawpaw[age=2]
harvestcraft:coconut_sapling
harvestcraft:pamcoconut[age=0]
harvestcraft:pamcoconut[age=1]
harvestcraft:pamcoconut[age=2]
harvestcraft:mango_sapling
harvestcraft:pammango[age=0]
harvestcraft:pammango[age=1]
harvestcraft:pammango[age=2]
harvestcraft:apricot_sapling
harvestcraft:pamapricot[age=0]
harvestcraft:pamapricot[age=1]
harvestcraft:pamapricot[age=2]
harvestcraft:orange_sapling
harvestcraft:pamorange[age=0]
harvestcraft:pamorange[age=1]
harvestcraft:pamorange[age=2]
harvestcraft:walnut_sapling
harvestcraft:pamwalnut[age=0]
harvestcraft:pamwalnut[age=1]
harvestcraft:pamwalnut[age=2]
harvestcraft:lychee_sapling
harvestcraft:pamlychee[age=0]
harvestcraft:pamlychee[age=1]
harvestcraft:pamlychee[age=2]
harvestcraft:persimmon_sapling
harvestcraft:pampersimmon[age=0]
harvestcraft:pampersimmon[age=1]
harvestcraft:pampersimmon[age=2]
harvestcraft:guava_sapling
harvestcraft:pamguava[age=0]
harvestcraft:pamguava[age=1]
harvestcraft:pamguava[age=2]
harvestcraft:breadfruit_sapling
harvestcraft:pambreadfruit[age=0]
harvestcraft:pambreadfruit[age=1]
harvestcraft:pambreadfruit[age=2]
harvestcraft:nutmeg_sapling
harvestcraft:pamnutmeg[age=0]
harvestcraft:pamnutmeg[age=1]
harvestcraft:pamnutmeg[age=2]
harvestcraft:durian_sapling
harvestcraft:pamdurian[age=0]
harvestcraft:pamdurian[age=1]
harvestcraft:pamdurian[age=2]
harvestcraft:tamarind_sapling
harvestcraft:pamtamarind[age=0]
harvestcraft:pamtamarind[age=1]
harvestcraft:pamtamarind[age=2]
harvestcraft:cinnamon_sapling
harvestcraft:pamcinnamon[age=0]
harvestcraft:pamcinnamon[age=1]
harvestcraft:pamcinnamon[age=2]
harvestcraft:maple_sapling
harvestcraft:pammaple[age=0]
harvestcraft:pammaple[age=1]
harvestcraft:pammaple[age=2]
harvestcraft:paperbark_sapling
harvestcraft:pampaperbark[age=0]
harvestcraft:pampaperbark[age=1]
harvestcraft:pampaperbark[age=2]
harvestcraft:market
harvestcraft:shippingbin
harvestcraft:well
harvestcraft:groundtrap[facing=north]
harvestcraft:groundtrap[facing=south]
harvestcraft:groundtrap[facing=west]
harvestcraft:groundtrap[facing=east]
harvestcraft:watertrap[facing=north]
harvestcraft:watertrap[facing=south]
harvestcraft:watertrap[facing=west]
harvestcraft:watertrap[facing=east]
harvestcraft:waterfilter[facing=north]
harvestcraft:waterfilter[facing=south]
harvestcraft:waterfilter[facing=west]
harvestcraft:waterfilter[facing=east]
harvestcraft:grinder[facing=north]
harvestcraft:grinder[facing=south]
harvestcraft:grinder[facing=west]
harvestcraft:grinder[facing=east]
harvestcraft:beehive
harvestcraft:apiary[facing=north]
harvestcraft:apiary[facing=south]
harvestcraft:apiary[facing=west]
harvestcraft:apiary[facing=east]
harvestcraft:honey
harvestcraft:honeycomb
harvestcraft:pressedwax
harvestcraft:waxcomb
harvestcraft:candledeco1[facing=up]
harvestcraft:candledeco1[facing=north]
harvestcraft:candledeco1[facing=south]
harvestcraft:candledeco1[facing=west]
harvestcraft:candledeco1[facing=east]
harvestcraft:candledeco2[facing=up]
harvestcraft:candledeco2[facing=north]
harvestcraft:candledeco2[facing=south]
harvestcraft:candledeco2[facing=west]
harvestcraft:candledeco2[facing=east]
harvestcraft:candledeco3[facing=up]
harvestcraft:candledeco3[facing=north]
harvestcraft:candledeco3[facing=south]
harvestcraft:candledeco3[facing=west]
harvestcraft:candledeco3[facing=east]
harvestcraft:candledeco4[facing=up]
harvestcraft:candledeco4[facing=north]
harvestcraft:candledeco4[facing=south]
harvestcraft:candledeco4[facing=west]
harvestcraft:candledeco4[facing=east]
harvestcraft:candledeco5[facing=up]
harvestcraft:candledeco5[facing=north]
harvestcraft:candledeco5[facing=south]
harvestcraft:candledeco5[facing=west]
harvestcraft:candledeco5[facing=east]
harvestcraft:candledeco6[facing=up]
harvestcraft:candledeco6[facing=north]
harvestcraft:candledeco6[facing=south]
harvestcraft:candledeco6[facing=west]
harvestcraft:candledeco6[facing=east]
harvestcraft:candledeco7[facing=up]
harvestcraft:candledeco7[facing=north]
harvestcraft:candledeco7[facing=south]
harvestcraft:candledeco7[facing=west]
harvestcraft:candledeco7[facing=east]
harvestcraft:candledeco8[facing=up]
harvestcraft:candledeco8[facing=north]
harvestcraft:candledeco8[facing=south]
harvestcraft:candledeco8[facing=west]
harvestcraft:candledeco8[facing=east]
harvestcraft:candledeco9[facing=up]
harvestcraft:candledeco9[facing=north]
harvestcraft:candledeco9[facing=south]
harvestcraft:candledeco9[facing=west]
harvestcraft:candledeco9[facing=east]
harvestcraft:candledeco10[facing=up]
harvestcraft:candledeco10[facing=north]
harvestcraft:candledeco10[facing=south]
harvestcraft:candledeco10[facing=west]
harvestcraft:candledeco10[facing=east]
harvestcraft:candledeco11[facing=up]
harvestcraft:candledeco11[facing=north]
harvestcraft:candledeco11[facing=south]
harvestcraft:candledeco11[facing=west]
harvestcraft:candledeco11[facing=east]
harvestcraft:candledeco12[facing=up]
harvestcraft:candledeco12[facing=north]
harvestcraft:candledeco12[facing=south]
harvestcraft:candledeco12[facing=west]
harvestcraft:candledeco12[facing=east]
harvestcraft:candledeco13[facing=up]
harvestcraft:candledeco13[facing=north]
harvestcraft:candledeco13[facing=south]
harvestcraft:candledeco13[facing=west]
harvestcraft:candledeco13[facing=east]
harvestcraft:candledeco14[facing=up]
harvestcraft:candledeco14[facing=north]
harvestcraft:candledeco14[facing=south]
harvestcraft:candledeco14[facing=west]
harvestcraft:candledeco14[facing=east]
harvestcraft:candledeco15[facing=up]
harvestcraft:candledeco15[facing=north]
harvestcraft:candledeco15[facing=south]
harvestcraft:candledeco15[facing=west]
harvestcraft:candledeco15[facing=east]
harvestcraft:candledeco16[facing=up]
harvestcraft:candledeco16[facing=north]
harvestcraft:candledeco16[facing=south]
harvestcraft:candledeco16[facing=west]
harvestcraft:candledeco16[facing=east]
harvestcraft:aridgarden
harvestcraft:frostgarden
harvestcraft:shadedgarden
harvestcraft:soggygarden
harvestcraft:tropicalgarden
harvestcraft:windygarden
harvestcraft:presser[facing=north]
harvestcraft:presser[facing=south]
harvestcraft:presser[facing=west]
harvestcraft:presser[facing=east]
harvestcraft:carrotcake[bites=0]
harvestcraft:carrotcake[bites=1]
harvestcraft:carrotcake[bites=2]
harvestcraft:carrotcake[bites=3]
harvestcraft:carrotcake[bites=4]
harvestcraft:carrotcake[bites=5]
harvestcraft:carrotcake[bites=6]
harvestcraft:cheesecake[bites=0]
harvestcraft:cheesecake[bites=1]
harvestcraft:cheesecake[bites=2]
harvestcraft:cheesecake[bites=3]
harvestcraft:cheesecake[bites=4]
harvestcraft:cheesecake[bites=5]
harvestcraft:cheesecake[bites=6]
harvestcraft:cherrycheesecake[bites=0]
harvestcraft:cherrycheesecake[bites=1]
harvestcraft:cherrycheesecake[bites=2]
harvestcraft:cherrycheesecake[bites=3]
harvestcraft:cherrycheesecake[bites=4]
harvestcraft:cherrycheesecake[bites=5]
harvestcraft:cherrycheesecake[bites=6]
harvestcraft:chocolatesprinklecake[bites=0]
harvestcraft:chocolatesprinklecake[bites=1]
harvestcraft:chocolatesprinklecake[bites=2]
harvestcraft:chocolatesprinklecake[bites=3]
harvestcraft:chocolatesprinklecake[bites=4]
harvestcraft:chocolatesprinklecake[bites=5]
harvestcraft:chocolatesprinklecake[bites=6]
harvestcraft:holidaycake[bites=0]
harvestcraft:holidaycake[bites=1]
harvestcraft:holidaycake[bites=2]
harvestcraft:holidaycake[bites=3]
harvestcraft:holidaycake[bites=4]
harvestcraft:holidaycake[bites=5]
harvestcraft:holidaycake[bites=6]
harvestcraft:lamingtoncake[bites=0]
harvestcraft:lamingtoncake[bites=1]
harvestcraft:lamingtoncake[bites=2]
harvestcraft:lamingtoncake[bites=3]
harvestcraft:lamingtoncake[bites=4]
harvestcraft:lamingtoncake[bites=5]
harvestcraft:lamingtoncake[bites=6]
harvestcraft:pavlovacake[bites=0]
harvestcraft:pavlovacake[bites=1]
harvestcraft:pavlovacake[bites=2]
harvestcraft:pavlovacake[bites=3]
harvestcraft:pavlovacake[bites=4]
harvestcraft:pavlovacake[bites=5]
harvestcraft:pavlovacake[bites=6]
harvestcraft:pineappleupsidedowncake[bites=0]
harvestcraft:pineappleupsidedowncake[bites=1]
harvestcraft:pineappleupsidedowncake[bites=2]
harvestcraft:pineappleupsidedowncake[bites=3]
harvestcraft:pineappleupsidedowncake[bites=4]
harvestcraft:pineappleupsidedowncake[bites=5]
harvestcraft:pineappleupsidedowncake[bites=6]
harvestcraft:pumpkincheesecake[bites=0]
harvestcraft:pumpkincheesecake[bites=1]
harvestcraft:pumpkincheesecake[bites=2]
harvestcraft:pumpkincheesecake[bites=3]
harvestcraft:pumpkincheesecake[bites=4]
harvestcraft:pumpkincheesecake[bites=5]
harvestcraft:pumpkincheesecake[bites=6]
harvestcraft:redvelvetcake[bites=0]
harvestcraft:redvelvetcake[bites=1]
harvestcraft:redvelvetcake[bites=2]
harvestcraft:redvelvetcake[bites=3]
harvestcraft:redvelvetcake[bites=4]
harvestcraft:redvelvetcake[bites=5]
harvestcraft:redvelvetcake[bites=6]
animania:block_mud
animania:block_trough[facing=down]
animania:block_trough[facing=up]
animania:block_trough[facing=north]
animania:block_trough[facing=south]
animania:block_trough[facing=west]
animania:block_trough[facing=east]
animania:invisiblock
animania:block_nest
animania:block_seeds[variant=wheat]
animania:block_seeds[variant=pumpkin]
animania:block_seeds[variant=melon]
animania:block_seeds[variant=beetroot]
animania:block_straw[variant=straw]
animania:block_hamster_wheel[facing=north]
animania:block_hamster_wheel[facing=south]
animania:block_hamster_wheel[facing=west]
animania:block_hamster_wheel[facing=east]
animania:cheese_friesian[bites=0]
animania:cheese_friesian[bites=1]
animania:cheese_friesian[bites=2]
animania:cheese_friesian[bites=3]
animania:cheese_holstein[bites=0]
animania:cheese_holstein[bites=1]
animania:cheese_holstein[bites=2]
animania:cheese_holstein[bites=3]
animania:cheese_jersey[bites=0]
animania:cheese_jersey[bites=1]
animania:cheese_jersey[bites=2]
animania:cheese_jersey[bites=3]
animania:cheese_goat[bites=0]
animania:cheese_goat[bites=1]
animania:cheese_goat[bites=2]
animania:cheese_goat[bites=3]
animania:cheese_sheep[bites=0]
animania:cheese_sheep[bites=1]
animania:cheese_sheep[bites=2]
animania:cheese_sheep[bites=3]
animania:cheese_mold[variant=empty]
animania:cheese_mold[variant=holstein_milk]
animania:cheese_mold[variant=holstein_cheese]
animania:cheese_mold[variant=friesian_milk]
animania:cheese_mold[variant=friesian_cheese]
animania:cheese_mold[variant=goat_milk]
animania:cheese_mold[variant=goat_cheese]
animania:cheese_mold[variant=sheep_milk]
animania:cheese_mold[variant=sheep_cheese]
animania:cheese_mold[variant=water]
animania:cheese_mold[variant=salt]
animania:cheese_mold[variant=jersey_milk]
animania:cheese_mold[variant=jersey_cheese]
animania:salt_lick
animania:wool[variant=dorset_brown]
animania:wool[variant=friesian_black]
animania:wool[variant=friesian_brown]
animania:wool[variant=jacob]
animania:wool[variant=merino_brown]
animania:wool[variant=merino_white]
animania:wool[variant=suffolk_brown]
animania:block_hive[facing=down]
animania:block_hive[facing=up]
animania:block_hive[facing=north]
animania:block_hive[facing=south]
animania:block_hive[facing=west]
animania:block_hive[facing=east]
animania:block_wild_hive[facing=down]
animania:block_wild_hive[facing=up]
animania:block_wild_hive[facing=north]
animania:block_wild_hive[facing=south]
animania:block_wild_hive[facing=west]
animania:block_wild_hive[facing=east]
apotheosis:hellshelf[infusion=0]
apotheosis:hellshelf[infusion=1]
apotheosis:hellshelf[infusion=2]
apotheosis:hellshelf[infusion=3]
apotheosis:hellshelf[infusion=4]
apotheosis:hellshelf[infusion=5]
apotheosis:hellshelf[infusion=6]
apotheosis:hellshelf[infusion=7]
apotheosis:hellshelf[infusion=8]
apotheosis:hellshelf[infusion=9]
apotheosis:hellshelf[infusion=10]
apotheosis:hellshelf[infusion=11]
apotheosis:hellshelf[infusion=12]
apotheosis:hellshelf[infusion=13]
apotheosis:hellshelf[infusion=14]
apotheosis:hellshelf[infusion=15]
apotheosis:prismatic_altar
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
architecturecraft:sawbench[facing=west]
architecturecraft:sawbench[facing=east]
architecturecraft:sawbench[facing=south]
architecturecraft:sawbench[facing=north]
architecturecraft:shape[light=0]
architecturecraft:shape[light=1]
architecturecraft:shape[light=2]
architecturecraft:shape[light=3]
architecturecraft:shape[light=4]
architecturecraft:shape[light=5]
architecturecraft:shape[light=6]
architecturecraft:shape[light=7]
architecturecraft:shape[light=8]
architecturecraft:shape[light=9]
architecturecraft:shape[light=10]
architecturecraft:shape[light=11]
architecturecraft:shape[light=12]
architecturecraft:shape[light=13]
architecturecraft:shape[light=14]
architecturecraft:shape[light=15]
buildcraftenergy:fluid_block_oil_heat_0[level=0]
buildcraftenergy:fluid_block_oil_heat_0[level=1]
buildcraftenergy:fluid_block_oil_heat_0[level=2]
buildcraftenergy:fluid_block_oil_heat_0[level=3]
buildcraftenergy:fluid_block_oil_heat_0[level=4]
buildcraftenergy:fluid_block_oil_heat_0[level=5]
buildcraftenergy:fluid_block_oil_heat_0[level=6]
buildcraftenergy:fluid_block_oil_heat_0[level=7]
buildcraftenergy:fluid_block_oil_heat_0[level=8]
buildcraftenergy:fluid_block_oil_heat_0[level=9]
buildcraftenergy:fluid_block_oil_heat_0[level=10]
buildcraftenergy:fluid_block_oil_heat_0[level=11]
buildcraftenergy:fluid_block_oil_heat_0[level=12]
buildcraftenergy:fluid_block_oil_heat_0[level=13]
buildcraftenergy:fluid_block_oil_heat_0[level=14]
buildcraftenergy:fluid_block_oil_heat_0[level=15]
buildcraftenergy:fluid_block_oil_heat_1[level=0]
buildcraftenergy:fluid_block_oil_heat_1[level=1]
buildcraftenergy:fluid_block_oil_heat_1[level=2]
buildcraftenergy:fluid_block_oil_heat_1[level=3]
buildcraftenergy:fluid_block_oil_heat_1[level=4]
buildcraftenergy:fluid_block_oil_heat_1[level=5]
buildcraftenergy:fluid_block_oil_heat_1[level=6]
buildcraftenergy:fluid_block_oil_heat_1[level=7]
buildcraftenergy:fluid_block_oil_heat_1[level=8]
buildcraftenergy:fluid_block_oil_heat_1[level=9]
buildcraftenergy:fluid_block_oil_heat_1[level=10]
buildcraftenergy:fluid_block_oil_heat_1[level=11]
buildcraftenergy:fluid_block_oil_heat_1[level=12]
buildcraftenergy:fluid_block_oil_heat_1[level=13]
buildcraftenergy:fluid_block_oil_heat_1[level=14]
buildcraftenergy:fluid_block_oil_heat_1[level=15]
buildcraftenergy:fluid_block_oil_heat_2[level=0]
buildcraftenergy:fluid_block_oil_heat_2[level=1]
buildcraftenergy:fluid_block_oil_heat_2[level=2]
buildcraftenergy:fluid_block_oil_heat_2[level=3]
buildcraftenergy:fluid_block_oil_heat_2[level=4]
buildcraftenergy:fluid_block_oil_heat_2[level=5]
buildcraftenergy:fluid_block_oil_heat_2[level=6]
buildcraftenergy:fluid_block_oil_heat_2[level=7]
buildcraftenergy:fluid_block_oil_heat_2[level=8]
buildcraftenergy:fluid_block_oil_heat_2[level=9]
buildcraftenergy:fluid_block_oil_heat_2[level=10]
buildcraftenergy:fluid_block_oil_heat_2[level=11]
buildcraftenergy:fluid_block_oil_heat_2[level=12]
buildcraftenergy:fluid_block_oil_heat_2[level=13]
buildcraftenergy:fluid_block_oil_heat_2[level=14]
buildcraftenergy:fluid_block_oil_heat_2[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=15]
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buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=15]
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buildcraftbuilders:builder[facing=north,snapshot_type=blueprint]
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buildcraftbuilders:architect[facing=north,valid=true]
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buildcraftbuilders:architect[facing=west,valid=true]
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buildcraftbuilders:library[facing=north]
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buildcraftbuilders:replacer[facing=north]
buildcraftbuilders:replacer[facing=east]
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buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcrafttransport:filtered_buffer
buildcrafttransport:pipe_holder
buildcraftsilicon:laser[facing=down]
buildcraftsilicon:laser[facing=up]
buildcraftsilicon:laser[facing=north]
buildcraftsilicon:laser[facing=south]
buildcraftsilicon:laser[facing=west]
buildcraftsilicon:laser[facing=east]
buildcraftsilicon:assembly_table
buildcraftsilicon:advanced_crafting_table
buildcraftsilicon:integration_table
buildcraftfactory:autoworkbench_item
buildcraftfactory:mining_well[facing=north]
buildcraftfactory:mining_well[facing=east]
buildcraftfactory:mining_well[facing=south]
buildcraftfactory:mining_well[facing=west]
buildcraftfactory:pump
buildcraftfactory:tube
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:tank[joined_below=true]
buildcraftfactory:tank[joined_below=false]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:distiller[facing=north]
buildcraftfactory:distiller[facing=east]
buildcraftfactory:distiller[facing=south]
buildcraftfactory:distiller[facing=west]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=end]
buildcraftfactory:water_gel[stage=spread_0]
buildcraftfactory:water_gel[stage=spread_1]
buildcraftfactory:water_gel[stage=spread_2]
buildcraftfactory:water_gel[stage=spread_3]
buildcraftfactory:water_gel[stage=gelling_0]
buildcraftfactory:water_gel[stage=gelling_1]
buildcraftfactory:water_gel[stage=gel]
buildcraftrobotics:zone_planner[facing=north]
buildcraftrobotics:zone_planner[facing=east]
buildcraftrobotics:zone_planner[facing=south]
buildcraftrobotics:zone_planner[facing=west]
chiselsandbits:bittank[facing=north]
chiselsandbits:bittank[facing=south]
chiselsandbits:bittank[facing=west]
chiselsandbits:bittank[facing=east]
chiselsandbits:chiseled_wood[full_block=true]
chiselsandbits:chiseled_wood[full_block=false]
chiselsandbits:chiseled_rock[full_block=true]
chiselsandbits:chiseled_rock[full_block=false]
chiselsandbits:chiseled_iron[full_block=true]
chiselsandbits:chiseled_iron[full_block=false]
chiselsandbits:chiseled_cloth[full_block=true]
chiselsandbits:chiseled_cloth[full_block=false]
chiselsandbits:chiseled_ice[full_block=true]
chiselsandbits:chiseled_ice[full_block=false]
chiselsandbits:chiseled_packedice[full_block=true]
chiselsandbits:chiseled_packedice[full_block=false]
chiselsandbits:chiseled_clay[full_block=true]
chiselsandbits:chiseled_clay[full_block=false]
chiselsandbits:chiseled_glass[full_block=true]
chiselsandbits:chiseled_glass[full_block=false]
chiselsandbits:chiseled_sand[full_block=true]
chiselsandbits:chiseled_sand[full_block=false]
chiselsandbits:chiseled_ground[full_block=true]
chiselsandbits:chiseled_ground[full_block=false]
chiselsandbits:chiseled_grass[full_block=true]
chiselsandbits:chiseled_grass[full_block=false]
chiselsandbits:chiseled_snow[full_block=true]
chiselsandbits:chiseled_snow[full_block=false]
chiselsandbits:chiseled_fluid[full_block=true]
chiselsandbits:chiseled_fluid[full_block=false]
chiselsandbits:chiseled_leaves[full_block=true]
chiselsandbits:chiseled_leaves[full_block=false]
refinedstorage:controller[energy_type=off,type=normal]
refinedstorage:controller[energy_type=off,type=creative]
refinedstorage:controller[energy_type=nearly_off,type=normal]
refinedstorage:controller[energy_type=nearly_off,type=creative]
refinedstorage:controller[energy_type=nearly_on,type=normal]
refinedstorage:controller[energy_type=nearly_on,type=creative]
refinedstorage:controller[energy_type=on,type=normal]
refinedstorage:controller[energy_type=on,type=creative]
refinedstorage:grid[connected=true,direction=north,type=normal]
refinedstorage:grid[connected=true,direction=north,type=crafting]
refinedstorage:grid[connected=true,direction=north,type=pattern]
refinedstorage:grid[connected=true,direction=north,type=fluid]
refinedstorage:grid[connected=true,direction=east,type=normal]
refinedstorage:grid[connected=true,direction=east,type=crafting]
refinedstorage:grid[connected=true,direction=east,type=pattern]
refinedstorage:grid[connected=true,direction=east,type=fluid]
refinedstorage:grid[connected=true,direction=south,type=normal]
refinedstorage:grid[connected=true,direction=south,type=crafting]
refinedstorage:grid[connected=true,direction=south,type=pattern]
refinedstorage:grid[connected=true,direction=south,type=fluid]
refinedstorage:grid[connected=true,direction=west,type=normal]
refinedstorage:grid[connected=true,direction=west,type=crafting]
refinedstorage:grid[connected=true,direction=west,type=pattern]
refinedstorage:grid[connected=true,direction=west,type=fluid]
refinedstorage:grid[connected=false,direction=north,type=normal]
refinedstorage:grid[connected=false,direction=north,type=crafting]
refinedstorage:grid[connected=false,direction=north,type=pattern]
refinedstorage:grid[connected=false,direction=north,type=fluid]
refinedstorage:grid[connected=false,direction=east,type=normal]
refinedstorage:grid[connected=false,direction=east,type=crafting]
refinedstorage:grid[connected=false,direction=east,type=pattern]
refinedstorage:grid[connected=false,direction=east,type=fluid]
refinedstorage:grid[connected=false,direction=south,type=normal]
refinedstorage:grid[connected=false,direction=south,type=crafting]
refinedstorage:grid[connected=false,direction=south,type=pattern]
refinedstorage:grid[connected=false,direction=south,type=fluid]
refinedstorage:grid[connected=false,direction=west,type=normal]
refinedstorage:grid[connected=false,direction=west,type=crafting]
refinedstorage:grid[connected=false,direction=west,type=pattern]
refinedstorage:grid[connected=false,direction=west,type=fluid]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=true,direction=west,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=north,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=east,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=south,disk_state=none,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=normal,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=near_capacity,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=full,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=disconnected,type=creative]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=normal]
refinedstorage:portable_grid[connected=false,direction=west,disk_state=none,type=creative]
refinedstorage:crafting_monitor[connected=true,direction=north]
refinedstorage:crafting_monitor[connected=true,direction=east]
refinedstorage:crafting_monitor[connected=true,direction=south]
refinedstorage:crafting_monitor[connected=true,direction=west]
refinedstorage:crafting_monitor[connected=false,direction=north]
refinedstorage:crafting_monitor[connected=false,direction=east]
refinedstorage:crafting_monitor[connected=false,direction=south]
refinedstorage:crafting_monitor[connected=false,direction=west]
refinedstorage:storage_monitor[connected=true,direction=north]
refinedstorage:storage_monitor[connected=true,direction=east]
refinedstorage:storage_monitor[connected=true,direction=south]
refinedstorage:storage_monitor[connected=true,direction=west]
refinedstorage:storage_monitor[connected=false,direction=north]
refinedstorage:storage_monitor[connected=false,direction=east]
refinedstorage:storage_monitor[connected=false,direction=south]
refinedstorage:storage_monitor[connected=false,direction=west]
refinedstorage:security_manager[connected=true,direction=north]
refinedstorage:security_manager[connected=true,direction=east]
refinedstorage:security_manager[connected=true,direction=south]
refinedstorage:security_manager[connected=true,direction=west]
refinedstorage:security_manager[connected=false,direction=north]
refinedstorage:security_manager[connected=false,direction=east]
refinedstorage:security_manager[connected=false,direction=south]
refinedstorage:security_manager[connected=false,direction=west]
refinedstorage:crafter[connected=true,direction=down]
refinedstorage:crafter[connected=true,direction=up]
refinedstorage:crafter[connected=true,direction=north]
refinedstorage:crafter[connected=true,direction=south]
refinedstorage:crafter[connected=true,direction=west]
refinedstorage:crafter[connected=true,direction=east]
refinedstorage:crafter[connected=false,direction=down]
refinedstorage:crafter[connected=false,direction=up]
refinedstorage:crafter[connected=false,direction=north]
refinedstorage:crafter[connected=false,direction=south]
refinedstorage:crafter[connected=false,direction=west]
refinedstorage:crafter[connected=false,direction=east]
refinedstorage:disk_drive[direction=north]
refinedstorage:disk_drive[direction=east]
refinedstorage:disk_drive[direction=south]
refinedstorage:disk_drive[direction=west]
refinedstorage:storage[type=1k]
refinedstorage:storage[type=4k]
refinedstorage:storage[type=16k]
refinedstorage:storage[type=64k]
refinedstorage:storage[type=creative]
refinedstorage:fluid_storage[type=64k]
refinedstorage:fluid_storage[type=256k]
refinedstorage:fluid_storage[type=1024k]
refinedstorage:fluid_storage[type=4096k]
refinedstorage:fluid_storage[type=creative]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:cable[down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
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refinedstorage:importer[direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
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refinedstorage:importer[direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:importer[direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:importer[direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:importer[direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:importer[direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
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refinedstorage:importer[direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:importer[direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
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refinedstorage:importer[direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:importer[direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:importer[direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:importer[direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:importer[direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:importer[direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
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refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
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refinedstorage:exporter[direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
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refinedstorage:exporter[direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
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refinedstorage:exporter[direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
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refinedstorage:exporter[direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
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refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:exporter[direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
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refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:external_storage[direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:constructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:destructor[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=true,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=north,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=south,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=west,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:reader[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=down,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=true,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=up,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=true,north=false,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=true,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=true,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=true,direction=north,down=true,east=false,north=false,south=true,up=true,west=true]
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refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=true,south=false,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=true,up=false,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=true,west=false]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=true]
refinedstorage:writer[connected=false,direction=east,down=false,east=false,north=false,south=false,up=false,west=false]
refinedstorage:detector[powered=true]
refinedstorage:detector[powered=false]
refinedstorage:relay[connected=true]
refinedstorage:relay[connected=false]
refinedstorage:interface[connected=true]
refinedstorage:interface[connected=false]
refinedstorage:fluid_interface[connected=true]
refinedstorage:fluid_interface[connected=false]
refinedstorage:wireless_transmitter[connected=true]
refinedstorage:wireless_transmitter[connected=false]
refinedstorage:machine_casing
refinedstorage:quartz_enriched_iron_block
refinedstorage:network_transmitter[connected=true]
refinedstorage:network_transmitter[connected=false]
refinedstorage:network_receiver[connected=true]
refinedstorage:network_receiver[connected=false]
refinedstorage:disk_manipulator[connected=true,direction=north]
refinedstorage:disk_manipulator[connected=true,direction=east]
refinedstorage:disk_manipulator[connected=true,direction=south]
refinedstorage:disk_manipulator[connected=true,direction=west]
refinedstorage:disk_manipulator[connected=false,direction=north]
refinedstorage:disk_manipulator[connected=false,direction=east]
refinedstorage:disk_manipulator[connected=false,direction=south]
refinedstorage:disk_manipulator[connected=false,direction=west]
refinedstorage:crafter_manager[connected=true,direction=north]
refinedstorage:crafter_manager[connected=true,direction=east]
refinedstorage:crafter_manager[connected=true,direction=south]
refinedstorage:crafter_manager[connected=true,direction=west]
refinedstorage:crafter_manager[connected=false,direction=north]
refinedstorage:crafter_manager[connected=false,direction=east]
refinedstorage:crafter_manager[connected=false,direction=south]
refinedstorage:crafter_manager[connected=false,direction=west]
davincisvessels:marker[facing=down,wheel=true]
davincisvessels:marker[facing=down,wheel=false]
davincisvessels:marker[facing=up,wheel=true]
davincisvessels:marker[facing=up,wheel=false]
davincisvessels:marker[facing=north,wheel=true]
davincisvessels:marker[facing=north,wheel=false]
davincisvessels:marker[facing=south,wheel=true]
davincisvessels:marker[facing=south,wheel=false]
davincisvessels:marker[facing=west,wheel=true]
davincisvessels:marker[facing=west,wheel=false]
davincisvessels:marker[facing=east,wheel=true]
davincisvessels:marker[facing=east,wheel=false]
davincisvessels:floater
davincisvessels:balloon[color=white]
davincisvessels:balloon[color=orange]
davincisvessels:balloon[color=magenta]
davincisvessels:balloon[color=light_blue]
davincisvessels:balloon[color=yellow]
davincisvessels:balloon[color=lime]
davincisvessels:balloon[color=pink]
davincisvessels:balloon[color=gray]
davincisvessels:balloon[color=silver]
davincisvessels:balloon[color=cyan]
davincisvessels:balloon[color=purple]
davincisvessels:balloon[color=blue]
davincisvessels:balloon[color=brown]
davincisvessels:balloon[color=green]
davincisvessels:balloon[color=red]
davincisvessels:balloon[color=black]
davincisvessels:gauge[extended=true,facing=north]
davincisvessels:gauge[extended=true,facing=south]
davincisvessels:gauge[extended=true,facing=west]
davincisvessels:gauge[extended=true,facing=east]
davincisvessels:gauge[extended=false,facing=north]
davincisvessels:gauge[extended=false,facing=south]
davincisvessels:gauge[extended=false,facing=west]
davincisvessels:gauge[extended=false,facing=east]
davincisvessels:seat[facing=down]
davincisvessels:seat[facing=up]
davincisvessels:seat[facing=north]
davincisvessels:seat[facing=south]
davincisvessels:seat[facing=west]
davincisvessels:seat[facing=east]
davincisvessels:buffer
davincisvessels:stickybuffer
davincisvessels:engine[facing=north]
davincisvessels:engine[facing=south]
davincisvessels:engine[facing=west]
davincisvessels:engine[facing=east]
davincisvessels:crate_wood[axis=x,powered=true]
davincisvessels:crate_wood[axis=x,powered=false]
davincisvessels:crate_wood[axis=z,powered=true]
davincisvessels:crate_wood[axis=z,powered=false]
davincisvessels:anchorpoint[axis=x]
davincisvessels:anchorpoint[axis=z]
davincisvessels:securedbed[facing=north,occupied=true,part=head]
davincisvessels:securedbed[facing=north,occupied=true,part=foot]
davincisvessels:securedbed[facing=north,occupied=false,part=head]
davincisvessels:securedbed[facing=north,occupied=false,part=foot]
davincisvessels:securedbed[facing=south,occupied=true,part=head]
davincisvessels:securedbed[facing=south,occupied=true,part=foot]
davincisvessels:securedbed[facing=south,occupied=false,part=head]
davincisvessels:securedbed[facing=south,occupied=false,part=foot]
davincisvessels:securedbed[facing=west,occupied=true,part=head]
davincisvessels:securedbed[facing=west,occupied=true,part=foot]
davincisvessels:securedbed[facing=west,occupied=false,part=head]
davincisvessels:securedbed[facing=west,occupied=false,part=foot]
davincisvessels:securedbed[facing=east,occupied=true,part=head]
davincisvessels:securedbed[facing=east,occupied=true,part=foot]
davincisvessels:securedbed[facing=east,occupied=false,part=head]
davincisvessels:securedbed[facing=east,occupied=false,part=foot]
nhc:frame[facing=north]
nhc:frame[facing=south]
nhc:frame[facing=west]
nhc:frame[facing=east]
nhc:toolstation[facing=north]
nhc:toolstation[facing=south]
nhc:toolstation[facing=west]
nhc:toolstation[facing=east]
nhc:display[facing=north]
nhc:display[facing=south]
nhc:display[facing=west]
nhc:display[facing=east]
dse:compressor[facing=north]
dse:compressor[facing=south]
dse:compressor[facing=west]
dse:compressor[facing=east]
dse:charger[facing=north]
dse:charger[facing=south]
dse:charger[facing=west]
dse:charger[facing=east]
dse:coloredmetal[color=white]
dse:coloredmetal[color=orange]
dse:coloredmetal[color=magenta]
dse:coloredmetal[color=light_blue]
dse:coloredmetal[color=yellow]
dse:coloredmetal[color=lime]
dse:coloredmetal[color=pink]
dse:coloredmetal[color=gray]
dse:coloredmetal[color=silver]
dse:coloredmetal[color=cyan]
dse:coloredmetal[color=purple]
dse:coloredmetal[color=blue]
dse:coloredmetal[color=brown]
dse:coloredmetal[color=green]
dse:coloredmetal[color=red]
dse:coloredmetal[color=black]
dse:vehiclecharger[facing=down]
dse:vehiclecharger[facing=up]
dse:vehiclecharger[facing=north]
dse:vehiclecharger[facing=south]
dse:vehiclecharger[facing=west]
dse:vehiclecharger[facing=east]
dse:vehiclestation[facing=north]
dse:vehiclestation[facing=south]
dse:vehiclestation[facing=west]
dse:vehiclestation[facing=east]
ecomod:block_concentrated_pollution[level=0]
ecomod:block_concentrated_pollution[level=1]
ecomod:block_concentrated_pollution[level=2]
ecomod:block_concentrated_pollution[level=3]
ecomod:block_concentrated_pollution[level=4]
ecomod:block_concentrated_pollution[level=5]
ecomod:block_concentrated_pollution[level=6]
ecomod:block_concentrated_pollution[level=7]
ecomod:block_concentrated_pollution[level=8]
ecomod:block_concentrated_pollution[level=9]
ecomod:block_concentrated_pollution[level=10]
ecomod:block_concentrated_pollution[level=11]
ecomod:block_concentrated_pollution[level=12]
ecomod:block_concentrated_pollution[level=13]
ecomod:block_concentrated_pollution[level=14]
ecomod:block_concentrated_pollution[level=15]
ecomod:filter
ecomod:advanced_filter
ecomod:analyzer
ecomod:frame[type=0]
ecomod:frame[type=1]
economy:block_vault
economy:block_seller[facing=north]
economy:block_seller[facing=south]
economy:block_seller[facing=west]
economy:block_seller[facing=east]
economy:block_changer[facing=north]
economy:block_changer[facing=south]
economy:block_changer[facing=west]
economy:block_changer[facing=east]
economy:block_vault2by2
economy:block_atm[facing=north]
economy:block_atm[facing=south]
economy:block_atm[facing=west]
economy:block_atm[facing=east]
economy:block_vault_cracked
embers:block_copper
embers:block_lead
embers:block_silver
embers:block_dawnstone
embers:ore_copper
embers:ore_lead
embers:ore_silver
embers:block_caminite_brick
embers:block_caminite_brick_slab_double[half=top]
embers:block_caminite_brick_slab_double[half=bottom]
embers:block_caminite_brick_slab[half=top]
embers:block_caminite_brick_slab[half=bottom]
embers:stairs_caminite_brick[facing=north,half=top,shape=straight]
embers:stairs_caminite_brick[facing=north,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=north,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=north,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=north,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=north,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=south,half=top,shape=straight]
embers:stairs_caminite_brick[facing=south,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=south,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=south,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=south,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=south,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=west,half=top,shape=straight]
embers:stairs_caminite_brick[facing=west,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=west,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=west,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=west,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=west,half=bottom,shape=outer_right]
embers:stairs_caminite_brick[facing=east,half=top,shape=straight]
embers:stairs_caminite_brick[facing=east,half=top,shape=inner_left]
embers:stairs_caminite_brick[facing=east,half=top,shape=inner_right]
embers:stairs_caminite_brick[facing=east,half=top,shape=outer_left]
embers:stairs_caminite_brick[facing=east,half=top,shape=outer_right]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=straight]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=inner_left]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=inner_right]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=outer_left]
embers:stairs_caminite_brick[facing=east,half=bottom,shape=outer_right]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_caminite_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:block_tank
embers:pipe
embers:pump
embers:block_furnace[top=true]
embers:block_furnace[top=false]
embers:ember_receiver[facing=down]
embers:ember_receiver[facing=up]
embers:ember_receiver[facing=north]
embers:ember_receiver[facing=south]
embers:ember_receiver[facing=west]
embers:ember_receiver[facing=east]
embers:ember_emitter[facing=down]
embers:ember_emitter[facing=up]
embers:ember_emitter[facing=north]
embers:ember_emitter[facing=south]
embers:ember_emitter[facing=west]
embers:ember_emitter[facing=east]
embers:copper_cell
embers:item_pipe
embers:item_pump
embers:bin
embers:stamper[facing=down]
embers:stamper[facing=up]
embers:stamper[facing=north]
embers:stamper[facing=south]
embers:stamper[facing=west]
embers:stamper[facing=east]
embers:stamper_base[facing=down]
embers:stamper_base[facing=up]
embers:stamper_base[facing=north]
embers:stamper_base[facing=south]
embers:stamper_base[facing=west]
embers:stamper_base[facing=east]
embers:mech_edge[state=0]
embers:mech_edge[state=1]
embers:mech_edge[state=2]
embers:mech_edge[state=3]
embers:mech_edge[state=4]
embers:mech_edge[state=5]
embers:mech_edge[state=6]
embers:mech_edge[state=7]
embers:mech_edge[state=8]
embers:ember_bore
embers:mech_accessor[facing=down]
embers:mech_accessor[facing=up]
embers:mech_accessor[facing=north]
embers:mech_accessor[facing=south]
embers:mech_accessor[facing=west]
embers:mech_accessor[facing=east]
embers:mech_core
embers:ember_activator[top=true]
embers:ember_activator[top=false]
embers:stone_edge[state=0]
embers:stone_edge[state=1]
embers:stone_edge[state=2]
embers:stone_edge[state=3]
embers:stone_edge[state=4]
embers:stone_edge[state=5]
embers:stone_edge[state=6]
embers:stone_edge[state=7]
embers:stone_edge[state=8]
embers:stone_edge[state=9]
embers:mixer[top=true]
embers:mixer[top=false]
embers:heat_coil
embers:item_dropper
embers:large_tank
embers:ember_gauge[facing=down]
embers:ember_gauge[facing=up]
embers:ember_gauge[facing=north]
embers:ember_gauge[facing=south]
embers:ember_gauge[facing=west]
embers:ember_gauge[facing=east]
embers:fluid_gauge[facing=down]
embers:fluid_gauge[facing=up]
embers:fluid_gauge[facing=north]
embers:fluid_gauge[facing=south]
embers:fluid_gauge[facing=west]
embers:fluid_gauge[facing=east]
embers:block_lantern
embers:beam_splitter[connectedup=true,xaligned=true]
embers:beam_splitter[connectedup=true,xaligned=false]
embers:beam_splitter[connectedup=false,xaligned=true]
embers:beam_splitter[connectedup=false,xaligned=false]
embers:ember_relay[facing=down]
embers:ember_relay[facing=up]
embers:ember_relay[facing=north]
embers:ember_relay[facing=south]
embers:ember_relay[facing=west]
embers:ember_relay[facing=east]
embers:advanced_edge[state=0]
embers:advanced_edge[state=1]
embers:advanced_edge[state=2]
embers:advanced_edge[state=3]
embers:advanced_edge[state=4]
embers:advanced_edge[state=5]
embers:advanced_edge[state=6]
embers:advanced_edge[state=7]
embers:advanced_edge[state=8]
embers:advanced_edge[state=9]
embers:crystal_cell
embers:charger[facing=down]
embers:charger[facing=up]
embers:charger[facing=north]
embers:charger[facing=south]
embers:charger[facing=west]
embers:charger[facing=east]
embers:ashen_stone
embers:ashen_stone_slab_double[half=top]
embers:ashen_stone_slab_double[half=bottom]
embers:ashen_stone_slab[half=top]
embers:ashen_stone_slab[half=bottom]
embers:stairs_ashen_stone[facing=north,half=top,shape=straight]
embers:stairs_ashen_stone[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=south,half=top,shape=straight]
embers:stairs_ashen_stone[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=west,half=top,shape=straight]
embers:stairs_ashen_stone[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_stone[facing=east,half=top,shape=straight]
embers:stairs_ashen_stone[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_stone[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_stone[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_stone[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_stone[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_stone[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:ashen_brick
embers:ashen_brick_slab_double[half=top]
embers:ashen_brick_slab_double[half=bottom]
embers:ashen_brick_slab[half=top]
embers:ashen_brick_slab[half=bottom]
embers:stairs_ashen_brick[facing=north,half=top,shape=straight]
embers:stairs_ashen_brick[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=south,half=top,shape=straight]
embers:stairs_ashen_brick[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=west,half=top,shape=straight]
embers:stairs_ashen_brick[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_brick[facing=east,half=top,shape=straight]
embers:stairs_ashen_brick[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_brick[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_brick[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_brick[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_brick[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_brick[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:ashen_tile
embers:ashen_tile_slab_double[half=top]
embers:ashen_tile_slab_double[half=bottom]
embers:ashen_tile_slab[half=top]
embers:ashen_tile_slab[half=bottom]
embers:stairs_ashen_tile[facing=north,half=top,shape=straight]
embers:stairs_ashen_tile[facing=north,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=north,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=north,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=north,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=north,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=south,half=top,shape=straight]
embers:stairs_ashen_tile[facing=south,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=south,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=south,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=south,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=south,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=west,half=top,shape=straight]
embers:stairs_ashen_tile[facing=west,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=west,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=west,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=west,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=west,half=bottom,shape=outer_right]
embers:stairs_ashen_tile[facing=east,half=top,shape=straight]
embers:stairs_ashen_tile[facing=east,half=top,shape=inner_left]
embers:stairs_ashen_tile[facing=east,half=top,shape=inner_right]
embers:stairs_ashen_tile[facing=east,half=top,shape=outer_left]
embers:stairs_ashen_tile[facing=east,half=top,shape=outer_right]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=straight]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=inner_left]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=inner_right]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=outer_left]
embers:stairs_ashen_tile[facing=east,half=bottom,shape=outer_right]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
embers:wall_ashen_tile[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
embers:cinder_plinth
embers:alchemy_pedestal[top=true]
embers:alchemy_pedestal[top=false]
embers:alchemy_tablet
embers:item_transfer[facing=down,filter=true]
embers:item_transfer[facing=down,filter=false]
embers:item_transfer[facing=up,filter=true]
embers:item_transfer[facing=up,filter=false]
embers:item_transfer[facing=north,filter=true]
embers:item_transfer[facing=north,filter=false]
embers:item_transfer[facing=south,filter=true]
embers:item_transfer[facing=south,filter=false]
embers:item_transfer[facing=west,filter=true]
embers:item_transfer[facing=west,filter=false]
embers:item_transfer[facing=east,filter=true]
embers:item_transfer[facing=east,filter=false]
embers:beam_cannon[facing=down]
embers:beam_cannon[facing=up]
embers:beam_cannon[facing=north]
embers:beam_cannon[facing=south]
embers:beam_cannon[facing=west]
embers:beam_cannon[facing=east]
embers:glow
embers:archaic_bricks
embers:archaic_edge
embers:archaic_tile
embers:archaic_light
embers:dawnstone_anvil[xaligned=true]
embers:dawnstone_anvil[xaligned=false]
embers:auto_hammer[facing=down]
embers:auto_hammer[facing=up]
embers:auto_hammer[facing=north]
embers:auto_hammer[facing=south]
embers:auto_hammer[facing=west]
embers:auto_hammer[facing=east]
embers:ore_quartz
embers:sealed_planks
embers:wrapped_sealed_planks
embers:vacuum[facing=down]
embers:vacuum[facing=up]
embers:vacuum[facing=north]
embers:vacuum[facing=south]
embers:vacuum[facing=west]
embers:vacuum[facing=east]
embers:breaker[facing=down]
embers:breaker[facing=up]
embers:breaker[facing=north]
embers:breaker[facing=south]
embers:breaker[facing=west]
embers:breaker[facing=east]
embers:seed[type=0]
embers:seed[type=1]
embers:seed[type=2]
embers:seed[type=3]
embers:seed[type=4]
embers:ember_injector[facing=down]
embers:ember_injector[facing=up]
embers:ember_injector[facing=north]
embers:ember_injector[facing=south]
embers:ember_injector[facing=west]
embers:ember_injector[facing=east]
embers:boiler[top=true]
embers:boiler[top=false]
embers:structure_marker[marker_value=0]
embers:structure_marker[marker_value=1]
embers:structure_marker[marker_value=2]
embers:structure_marker[marker_value=3]
embers:structure_marker[marker_value=4]
embers:structure_marker[marker_value=5]
embers:structure_marker[marker_value=6]
embers:structure_marker[marker_value=7]
embers:structure_marker[marker_value=8]
embers:structure_marker[marker_value=9]
embers:structure_marker[marker_value=10]
embers:structure_marker[marker_value=11]
embers:structure_marker[marker_value=12]
embers:structure_marker[marker_value=13]
embers:structure_marker[marker_value=14]
embers:structure_marker[marker_value=15]
embers:reactor
embers:combustor[type=0]
embers:combustor[type=1]
embers:combustor[type=2]
embers:combustor[type=3]
embers:combustor[type=4]
embers:combustor[type=5]
embers:catalyzer[type=0]
embers:catalyzer[type=1]
embers:catalyzer[type=2]
embers:catalyzer[type=3]
embers:catalyzer[type=4]
embers:catalyzer[type=5]
embers:field_chart[state=0]
embers:field_chart[state=1]
embers:field_chart[state=2]
embers:field_chart[state=3]
embers:field_chart[state=4]
embers:field_chart[state=5]
embers:field_chart[state=6]
embers:field_chart[state=7]
embers:field_chart[state=8]
embers:field_chart[state=9]
embers:ember_pulser[facing=down]
embers:ember_pulser[facing=up]
embers:ember_pulser[facing=north]
embers:ember_pulser[facing=south]
embers:ember_pulser[facing=west]
embers:ember_pulser[facing=east]
embers:inferno_forge_edge[state=0]
embers:inferno_forge_edge[state=1]
embers:inferno_forge_edge[state=2]
embers:inferno_forge_edge[state=3]
embers:inferno_forge_edge[state=4]
embers:inferno_forge_edge[state=5]
embers:inferno_forge_edge[state=6]
embers:inferno_forge_edge[state=7]
embers:inferno_forge_edge[state=8]
embers:inferno_forge_edge[state=9]
embers:inferno_forge_edge[state=10]
embers:inferno_forge_edge[state=11]
embers:inferno_forge_edge[state=12]
embers:inferno_forge_edge[state=13]
embers:inferno_forge_edge[state=14]
embers:inferno_forge_edge[state=15]
embers:inferno_forge[top=true]
embers:inferno_forge[top=false]
embers:caminite_lever[facing=down_x,powered=true]
embers:caminite_lever[facing=down_x,powered=false]
embers:caminite_lever[facing=east,powered=true]
embers:caminite_lever[facing=east,powered=false]
embers:caminite_lever[facing=west,powered=true]
embers:caminite_lever[facing=west,powered=false]
embers:caminite_lever[facing=south,powered=true]
embers:caminite_lever[facing=south,powered=false]
embers:caminite_lever[facing=north,powered=true]
embers:caminite_lever[facing=north,powered=false]
embers:caminite_lever[facing=up_z,powered=true]
embers:caminite_lever[facing=up_z,powered=false]
embers:caminite_lever[facing=up_x,powered=true]
embers:caminite_lever[facing=up_x,powered=false]
embers:caminite_lever[facing=down_z,powered=true]
embers:caminite_lever[facing=down_z,powered=false]
embers:creative_ember_source
embers:mechanical_pump[facing=down,top=true]
embers:mechanical_pump[facing=down,top=false]
embers:mechanical_pump[facing=up,top=true]
embers:mechanical_pump[facing=up,top=false]
embers:mechanical_pump[facing=north,top=true]
embers:mechanical_pump[facing=north,top=false]
embers:mechanical_pump[facing=south,top=true]
embers:mechanical_pump[facing=south,top=false]
embers:mechanical_pump[facing=west,top=true]
embers:mechanical_pump[facing=west,top=false]
embers:mechanical_pump[facing=east,top=true]
embers:mechanical_pump[facing=east,top=false]
embers:catalytic_plug[facing=down]
embers:catalytic_plug[facing=up]
embers:catalytic_plug[facing=north]
embers:catalytic_plug[facing=south]
embers:catalytic_plug[facing=west]
embers:catalytic_plug[facing=east]
embers:ember_funnel[facing=down]
embers:ember_funnel[facing=up]
embers:ember_funnel[facing=north]
embers:ember_funnel[facing=south]
embers:ember_funnel[facing=west]
embers:ember_funnel[facing=east]
embers:mini_boiler[facing=north]
embers:mini_boiler[facing=south]
embers:mini_boiler[facing=west]
embers:mini_boiler[facing=east]
embers:fluid_transfer[facing=down,filter=true]
embers:fluid_transfer[facing=down,filter=false]
embers:fluid_transfer[facing=up,filter=true]
embers:fluid_transfer[facing=up,filter=false]
embers:fluid_transfer[facing=north,filter=true]
embers:fluid_transfer[facing=north,filter=false]
embers:fluid_transfer[facing=south,filter=true]
embers:fluid_transfer[facing=south,filter=false]
embers:fluid_transfer[facing=west,filter=true]
embers:fluid_transfer[facing=west,filter=false]
embers:fluid_transfer[facing=east,filter=true]
embers:fluid_transfer[facing=east,filter=false]
embers:ember_siphon
embers:stirling[facing=down]
embers:stirling[facing=up]
embers:stirling[facing=north]
embers:stirling[facing=south]
embers:stirling[facing=west]
embers:stirling[facing=east]
embers:clockwork_attenuator[facing=down]
embers:clockwork_attenuator[facing=up]
embers:clockwork_attenuator[facing=north]
embers:clockwork_attenuator[facing=south]
embers:clockwork_attenuator[facing=west]
embers:clockwork_attenuator[facing=east]
embers:seed_iron
embers:seed_gold
embers:seed_copper
embers:seed_silver
embers:seed_lead
embers:seed_dawnstone
embers:stone_valve[state=0]
embers:stone_valve[state=1]
embers:stone_valve[state=2]
embers:stone_valve[state=3]
embers:stone_valve[state=4]
embers:stone_valve[state=5]
embers:stone_valve[state=6]
embers:stone_valve[state=7]
embers:stone_valve[state=8]
embers:stone_valve[state=9]
embers:archaic_mech_edge[state=0]
embers:archaic_mech_edge[state=1]
embers:archaic_mech_edge[state=2]
embers:archaic_mech_edge[state=3]
embers:archaic_mech_edge[state=4]
embers:archaic_mech_edge[state=5]
embers:archaic_mech_edge[state=6]
embers:archaic_mech_edge[state=7]
embers:archaic_mech_edge[state=8]
embers:geo_separator[facing=north]
embers:geo_separator[facing=south]
embers:geo_separator[facing=west]
embers:geo_separator[facing=east]
embers:block_aluminum
embers:ore_aluminum
embers:seed_aluminum
embers:block_bronze
embers:block_electrum
embers:block_nickel
embers:ore_nickel
embers:seed_nickel
embers:block_tin
embers:ore_tin
embers:seed_tin
embers:iron[level=0]
embers:iron[level=1]
embers:iron[level=2]
embers:iron[level=3]
embers:iron[level=4]
embers:iron[level=5]
embers:iron[level=6]
embers:iron[level=7]
embers:iron[level=8]
embers:iron[level=9]
embers:iron[level=10]
embers:iron[level=11]
embers:iron[level=12]
embers:iron[level=13]
embers:iron[level=14]
embers:iron[level=15]
embers:gold[level=0]
embers:gold[level=1]
embers:gold[level=2]
embers:gold[level=3]
embers:gold[level=4]
embers:gold[level=5]
embers:gold[level=6]
embers:gold[level=7]
embers:gold[level=8]
embers:gold[level=9]
embers:gold[level=10]
embers:gold[level=11]
embers:gold[level=12]
embers:gold[level=13]
embers:gold[level=14]
embers:gold[level=15]
embers:lead[level=0]
embers:lead[level=1]
embers:lead[level=2]
embers:lead[level=3]
embers:lead[level=4]
embers:lead[level=5]
embers:lead[level=6]
embers:lead[level=7]
embers:lead[level=8]
embers:lead[level=9]
embers:lead[level=10]
embers:lead[level=11]
embers:lead[level=12]
embers:lead[level=13]
embers:lead[level=14]
embers:lead[level=15]
embers:copper[level=0]
embers:copper[level=1]
embers:copper[level=2]
embers:copper[level=3]
embers:copper[level=4]
embers:copper[level=5]
embers:copper[level=6]
embers:copper[level=7]
embers:copper[level=8]
embers:copper[level=9]
embers:copper[level=10]
embers:copper[level=11]
embers:copper[level=12]
embers:copper[level=13]
embers:copper[level=14]
embers:copper[level=15]
embers:silver[level=0]
embers:silver[level=1]
embers:silver[level=2]
embers:silver[level=3]
embers:silver[level=4]
embers:silver[level=5]
embers:silver[level=6]
embers:silver[level=7]
embers:silver[level=8]
embers:silver[level=9]
embers:silver[level=10]
embers:silver[level=11]
embers:silver[level=12]
embers:silver[level=13]
embers:silver[level=14]
embers:silver[level=15]
embers:dawnstone[level=0]
embers:dawnstone[level=1]
embers:dawnstone[level=2]
embers:dawnstone[level=3]
embers:dawnstone[level=4]
embers:dawnstone[level=5]
embers:dawnstone[level=6]
embers:dawnstone[level=7]
embers:dawnstone[level=8]
embers:dawnstone[level=9]
embers:dawnstone[level=10]
embers:dawnstone[level=11]
embers:dawnstone[level=12]
embers:dawnstone[level=13]
embers:dawnstone[level=14]
embers:dawnstone[level=15]
embers:tin[level=0]
embers:tin[level=1]
embers:tin[level=2]
embers:tin[level=3]
embers:tin[level=4]
embers:tin[level=5]
embers:tin[level=6]
embers:tin[level=7]
embers:tin[level=8]
embers:tin[level=9]
embers:tin[level=10]
embers:tin[level=11]
embers:tin[level=12]
embers:tin[level=13]
embers:tin[level=14]
embers:tin[level=15]
embers:aluminum[level=0]
embers:aluminum[level=1]
embers:aluminum[level=2]
embers:aluminum[level=3]
embers:aluminum[level=4]
embers:aluminum[level=5]
embers:aluminum[level=6]
embers:aluminum[level=7]
embers:aluminum[level=8]
embers:aluminum[level=9]
embers:aluminum[level=10]
embers:aluminum[level=11]
embers:aluminum[level=12]
embers:aluminum[level=13]
embers:aluminum[level=14]
embers:aluminum[level=15]
embers:nickel[level=0]
embers:nickel[level=1]
embers:nickel[level=2]
embers:nickel[level=3]
embers:nickel[level=4]
embers:nickel[level=5]
embers:nickel[level=6]
embers:nickel[level=7]
embers:nickel[level=8]
embers:nickel[level=9]
embers:nickel[level=10]
embers:nickel[level=11]
embers:nickel[level=12]
embers:nickel[level=13]
embers:nickel[level=14]
embers:nickel[level=15]
embers:bronze[level=0]
embers:bronze[level=1]
embers:bronze[level=2]
embers:bronze[level=3]
embers:bronze[level=4]
embers:bronze[level=5]
embers:bronze[level=6]
embers:bronze[level=7]
embers:bronze[level=8]
embers:bronze[level=9]
embers:bronze[level=10]
embers:bronze[level=11]
embers:bronze[level=12]
embers:bronze[level=13]
embers:bronze[level=14]
embers:bronze[level=15]
embers:electrum[level=0]
embers:electrum[level=1]
embers:electrum[level=2]
embers:electrum[level=3]
embers:electrum[level=4]
embers:electrum[level=5]
embers:electrum[level=6]
embers:electrum[level=7]
embers:electrum[level=8]
embers:electrum[level=9]
embers:electrum[level=10]
embers:electrum[level=11]
embers:electrum[level=12]
embers:electrum[level=13]
embers:electrum[level=14]
embers:electrum[level=15]
embers:alchemical_redstone[level=0]
embers:alchemical_redstone[level=1]
embers:alchemical_redstone[level=2]
embers:alchemical_redstone[level=3]
embers:alchemical_redstone[level=4]
embers:alchemical_redstone[level=5]
embers:alchemical_redstone[level=6]
embers:alchemical_redstone[level=7]
embers:alchemical_redstone[level=8]
embers:alchemical_redstone[level=9]
embers:alchemical_redstone[level=10]
embers:alchemical_redstone[level=11]
embers:alchemical_redstone[level=12]
embers:alchemical_redstone[level=13]
embers:alchemical_redstone[level=14]
embers:alchemical_redstone[level=15]
embers:explosion_pedestal[top=true]
embers:explosion_pedestal[top=false]
enderzoo:blockconfusingcharge[explode=true]
enderzoo:blockconfusingcharge[explode=false]
enderzoo:blockendercharge[explode=true]
enderzoo:blockendercharge[explode=false]
enderzoo:blockconcussioncharge[explode=true]
enderzoo:blockconcussioncharge[explode=false]
environmentaltech:litherite
environmentaltech:litherite_paver
environmentaltech:litherite_bricks
environmentaltech:litherite_tiles
environmentaltech:litherite_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:litherite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:litherite_slab_double[half=top,prop=normal]
environmentaltech:litherite_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_slab[half=top,prop=normal]
environmentaltech:litherite_slab[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab_double[half=top,prop=normal]
environmentaltech:litherite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_paver_slab[half=top,prop=normal]
environmentaltech:litherite_paver_slab[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab_double[half=top,prop=normal]
environmentaltech:litherite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_brick_slab[half=top,prop=normal]
environmentaltech:litherite_brick_slab[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab_double[half=top,prop=normal]
environmentaltech:litherite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:litherite_tile_slab[half=top,prop=normal]
environmentaltech:litherite_tile_slab[half=bottom,prop=normal]
environmentaltech:erodium
environmentaltech:erodium_paver
environmentaltech:erodium_bricks
environmentaltech:erodium_tiles
environmentaltech:erodium_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:erodium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:erodium_slab_double[half=top,prop=normal]
environmentaltech:erodium_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_slab[half=top,prop=normal]
environmentaltech:erodium_slab[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab_double[half=top,prop=normal]
environmentaltech:erodium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_paver_slab[half=top,prop=normal]
environmentaltech:erodium_paver_slab[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab_double[half=top,prop=normal]
environmentaltech:erodium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_brick_slab[half=top,prop=normal]
environmentaltech:erodium_brick_slab[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab_double[half=top,prop=normal]
environmentaltech:erodium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:erodium_tile_slab[half=top,prop=normal]
environmentaltech:erodium_tile_slab[half=bottom,prop=normal]
environmentaltech:kyronite
environmentaltech:kyronite_paver
environmentaltech:kyronite_bricks
environmentaltech:kyronite_tiles
environmentaltech:kyronite_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:kyronite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:kyronite_slab_double[half=top,prop=normal]
environmentaltech:kyronite_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_slab[half=top,prop=normal]
environmentaltech:kyronite_slab[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=top,prop=normal]
environmentaltech:kyronite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_paver_slab[half=top,prop=normal]
environmentaltech:kyronite_paver_slab[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=top,prop=normal]
environmentaltech:kyronite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_brick_slab[half=top,prop=normal]
environmentaltech:kyronite_brick_slab[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=top,prop=normal]
environmentaltech:kyronite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:kyronite_tile_slab[half=top,prop=normal]
environmentaltech:kyronite_tile_slab[half=bottom,prop=normal]
environmentaltech:pladium
environmentaltech:pladium_paver
environmentaltech:pladium_bricks
environmentaltech:pladium_tiles
environmentaltech:pladium_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:pladium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:pladium_slab_double[half=top,prop=normal]
environmentaltech:pladium_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_slab[half=top,prop=normal]
environmentaltech:pladium_slab[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab_double[half=top,prop=normal]
environmentaltech:pladium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_paver_slab[half=top,prop=normal]
environmentaltech:pladium_paver_slab[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab_double[half=top,prop=normal]
environmentaltech:pladium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_brick_slab[half=top,prop=normal]
environmentaltech:pladium_brick_slab[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab_double[half=top,prop=normal]
environmentaltech:pladium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:pladium_tile_slab[half=top,prop=normal]
environmentaltech:pladium_tile_slab[half=bottom,prop=normal]
environmentaltech:ionite
environmentaltech:ionite_paver
environmentaltech:ionite_bricks
environmentaltech:ionite_tiles
environmentaltech:ionite_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:ionite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:ionite_slab_double[half=top,prop=normal]
environmentaltech:ionite_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_slab[half=top,prop=normal]
environmentaltech:ionite_slab[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab_double[half=top,prop=normal]
environmentaltech:ionite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_paver_slab[half=top,prop=normal]
environmentaltech:ionite_paver_slab[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab_double[half=top,prop=normal]
environmentaltech:ionite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_brick_slab[half=top,prop=normal]
environmentaltech:ionite_brick_slab[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab_double[half=top,prop=normal]
environmentaltech:ionite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:ionite_tile_slab[half=top,prop=normal]
environmentaltech:ionite_tile_slab[half=bottom,prop=normal]
environmentaltech:aethium
environmentaltech:aethium_paver
environmentaltech:aethium_bricks
environmentaltech:aethium_tiles
environmentaltech:aethium_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:aethium_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:aethium_slab_double[half=top,prop=normal]
environmentaltech:aethium_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_slab[half=top,prop=normal]
environmentaltech:aethium_slab[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab_double[half=top,prop=normal]
environmentaltech:aethium_paver_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_paver_slab[half=top,prop=normal]
environmentaltech:aethium_paver_slab[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab_double[half=top,prop=normal]
environmentaltech:aethium_brick_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_brick_slab[half=top,prop=normal]
environmentaltech:aethium_brick_slab[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab_double[half=top,prop=normal]
environmentaltech:aethium_tile_slab_double[half=bottom,prop=normal]
environmentaltech:aethium_tile_slab[half=top,prop=normal]
environmentaltech:aethium_tile_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite
environmentaltech:lonsdaleite_paver
environmentaltech:lonsdaleite_bricks
environmentaltech:lonsdaleite_tiles
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_brick_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=north,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=south,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=west,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=top,shape=outer_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=straight]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=inner_right]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_left]
environmentaltech:lonsdaleite_tile_stairs[facing=east,half=bottom,shape=outer_right]
environmentaltech:lonsdaleite_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_paver_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_brick_slab[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab_double[half=bottom,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=top,prop=normal]
environmentaltech:lonsdaleite_tile_slab[half=bottom,prop=normal]
environmentaltech:mica
environmentaltech:interconnect
environmentaltech:modifier_null
environmentaltech:modifier_speed
environmentaltech:modifier_luck
environmentaltech:structure_frame_1
environmentaltech:structure_frame_2
environmentaltech:structure_frame_3
environmentaltech:structure_frame_4
environmentaltech:structure_frame_5
environmentaltech:structure_frame_6
environmentaltech:structure_panel
environmentaltech:structure_panel_clear
environmentaltech:lightning_rod
environmentaltech:lightning_rod_insulated
environmentaltech:lightning_cont_1
environmentaltech:lightning_cont_2
environmentaltech:lightning_cont_3
environmentaltech:lightning_cont_4
environmentaltech:lightning_cont_5
environmentaltech:lightning_cont_6
environmentaltech:solar_cont_1
environmentaltech:solar_cont_2
environmentaltech:solar_cont_3
environmentaltech:solar_cont_4
environmentaltech:solar_cont_5
environmentaltech:solar_cont_6
environmentaltech:solar_cell_litherite
environmentaltech:solar_cell_erodium
environmentaltech:solar_cell_kyronite
environmentaltech:solar_cell_pladium
environmentaltech:solar_cell_ionite
environmentaltech:solar_cell_aethium
environmentaltech:modifier_piezo
environmentaltech:thermal_cell
environmentaltech:laser_core
environmentaltech:laser_lens
environmentaltech:laser_lens_crystal
environmentaltech:laser_lens_colored[color=white]
environmentaltech:laser_lens_colored[color=orange]
environmentaltech:laser_lens_colored[color=magenta]
environmentaltech:laser_lens_colored[color=light_blue]
environmentaltech:laser_lens_colored[color=yellow]
environmentaltech:laser_lens_colored[color=lime]
environmentaltech:laser_lens_colored[color=pink]
environmentaltech:laser_lens_colored[color=gray]
environmentaltech:laser_lens_colored[color=silver]
environmentaltech:laser_lens_colored[color=cyan]
environmentaltech:laser_lens_colored[color=purple]
environmentaltech:laser_lens_colored[color=blue]
environmentaltech:laser_lens_colored[color=brown]
environmentaltech:laser_lens_colored[color=green]
environmentaltech:laser_lens_colored[color=red]
environmentaltech:laser_lens_colored[color=black]
environmentaltech:modifier_accuracy
environmentaltech:void_ore_miner_cont_1
environmentaltech:void_ore_miner_cont_2
environmentaltech:void_ore_miner_cont_3
environmentaltech:void_ore_miner_cont_4
environmentaltech:void_ore_miner_cont_5
environmentaltech:void_ore_miner_cont_6
environmentaltech:void_res_miner_cont_1
environmentaltech:void_res_miner_cont_2
environmentaltech:void_res_miner_cont_3
environmentaltech:void_res_miner_cont_4
environmentaltech:void_res_miner_cont_5
environmentaltech:void_res_miner_cont_6
environmentaltech:void_botanic_miner_cont_1
environmentaltech:void_botanic_miner_cont_2
environmentaltech:void_botanic_miner_cont_3
environmentaltech:void_botanic_miner_cont_4
environmentaltech:void_botanic_miner_cont_5
environmentaltech:void_botanic_miner_cont_6
environmentaltech:modifier_creative_flight
environmentaltech:modifier_flight_speed
environmentaltech:modifier_haste
environmentaltech:modifier_strength
environmentaltech:modifier_jump_boost
environmentaltech:modifier_regeneration
environmentaltech:modifier_resistance
environmentaltech:modifier_fire_resistance
environmentaltech:modifier_water_breathing
environmentaltech:modifier_invisibility
environmentaltech:modifier_night_vision
environmentaltech:modifier_health_boost
environmentaltech:modifier_absorption
environmentaltech:modifier_saturation
environmentaltech:modifier_glowing
environmentaltech:nano_cont_ranged_1
environmentaltech:nano_cont_ranged_2
environmentaltech:nano_cont_ranged_3
environmentaltech:nano_cont_ranged_4
environmentaltech:nano_cont_ranged_5
environmentaltech:nano_cont_ranged_6
environmentaltech:nano_cont_personal_1
environmentaltech:nano_cont_personal_2
environmentaltech:nano_cont_personal_3
environmentaltech:nano_cont_personal_4
environmentaltech:nano_cont_personal_5
environmentaltech:nano_cont_personal_6
etlunar:lunar_cont_1
etlunar:lunar_cont_2
etlunar:lunar_cont_3
etlunar:lunar_cont_4
etlunar:lunar_cont_5
etlunar:lunar_cont_6
etlunar:lunar_cell_mica
magicbees:hiveblock[hivetype=curious]
magicbees:hiveblock[hivetype=unusual]
magicbees:hiveblock[hivetype=resonant]
magicbees:hiveblock[hivetype=deep]
magicbees:hiveblock[hivetype=infernal]
magicbees:hiveblock[hivetype=oblivion]
magicbees:effectjar
magicbees:enchanted_earth
factorytech:stackmover[facing=down,partid=0]
factorytech:stackmover[facing=down,partid=1]
factorytech:stackmover[facing=down,partid=2]
factorytech:stackmover[facing=down,partid=3]
factorytech:stackmover[facing=down,partid=4]
factorytech:stackmover[facing=down,partid=5]
factorytech:stackmover[facing=down,partid=6]
factorytech:stackmover[facing=down,partid=7]
factorytech:stackmover[facing=down,partid=8]
factorytech:stackmover[facing=down,partid=9]
factorytech:stackmover[facing=down,partid=10]
factorytech:stackmover[facing=down,partid=11]
factorytech:stackmover[facing=down,partid=12]
factorytech:stackmover[facing=down,partid=13]
factorytech:stackmover[facing=down,partid=14]
factorytech:stackmover[facing=down,partid=15]
factorytech:stackmover[facing=down,partid=16]
factorytech:stackmover[facing=up,partid=0]
factorytech:stackmover[facing=up,partid=1]
factorytech:stackmover[facing=up,partid=2]
factorytech:stackmover[facing=up,partid=3]
factorytech:stackmover[facing=up,partid=4]
factorytech:stackmover[facing=up,partid=5]
factorytech:stackmover[facing=up,partid=6]
factorytech:stackmover[facing=up,partid=7]
factorytech:stackmover[facing=up,partid=8]
factorytech:stackmover[facing=up,partid=9]
factorytech:stackmover[facing=up,partid=10]
factorytech:stackmover[facing=up,partid=11]
factorytech:stackmover[facing=up,partid=12]
factorytech:stackmover[facing=up,partid=13]
factorytech:stackmover[facing=up,partid=14]
factorytech:stackmover[facing=up,partid=15]
factorytech:stackmover[facing=up,partid=16]
factorytech:stackmover[facing=north,partid=0]
factorytech:stackmover[facing=north,partid=1]
factorytech:stackmover[facing=north,partid=2]
factorytech:stackmover[facing=north,partid=3]
factorytech:stackmover[facing=north,partid=4]
factorytech:stackmover[facing=north,partid=5]
factorytech:stackmover[facing=north,partid=6]
factorytech:stackmover[facing=north,partid=7]
factorytech:stackmover[facing=north,partid=8]
factorytech:stackmover[facing=north,partid=9]
factorytech:stackmover[facing=north,partid=10]
factorytech:stackmover[facing=north,partid=11]
factorytech:stackmover[facing=north,partid=12]
factorytech:stackmover[facing=north,partid=13]
factorytech:stackmover[facing=north,partid=14]
factorytech:stackmover[facing=north,partid=15]
factorytech:stackmover[facing=north,partid=16]
factorytech:stackmover[facing=south,partid=0]
factorytech:stackmover[facing=south,partid=1]
factorytech:stackmover[facing=south,partid=2]
factorytech:stackmover[facing=south,partid=3]
factorytech:stackmover[facing=south,partid=4]
factorytech:stackmover[facing=south,partid=5]
factorytech:stackmover[facing=south,partid=6]
factorytech:stackmover[facing=south,partid=7]
factorytech:stackmover[facing=south,partid=8]
factorytech:stackmover[facing=south,partid=9]
factorytech:stackmover[facing=south,partid=10]
factorytech:stackmover[facing=south,partid=11]
factorytech:stackmover[facing=south,partid=12]
factorytech:stackmover[facing=south,partid=13]
factorytech:stackmover[facing=south,partid=14]
factorytech:stackmover[facing=south,partid=15]
factorytech:stackmover[facing=south,partid=16]
factorytech:stackmover[facing=west,partid=0]
factorytech:stackmover[facing=west,partid=1]
factorytech:stackmover[facing=west,partid=2]
factorytech:stackmover[facing=west,partid=3]
factorytech:stackmover[facing=west,partid=4]
factorytech:stackmover[facing=west,partid=5]
factorytech:stackmover[facing=west,partid=6]
factorytech:stackmover[facing=west,partid=7]
factorytech:stackmover[facing=west,partid=8]
factorytech:stackmover[facing=west,partid=9]
factorytech:stackmover[facing=west,partid=10]
factorytech:stackmover[facing=west,partid=11]
factorytech:stackmover[facing=west,partid=12]
factorytech:stackmover[facing=west,partid=13]
factorytech:stackmover[facing=west,partid=14]
factorytech:stackmover[facing=west,partid=15]
factorytech:stackmover[facing=west,partid=16]
factorytech:stackmover[facing=east,partid=0]
factorytech:stackmover[facing=east,partid=1]
factorytech:stackmover[facing=east,partid=2]
factorytech:stackmover[facing=east,partid=3]
factorytech:stackmover[facing=east,partid=4]
factorytech:stackmover[facing=east,partid=5]
factorytech:stackmover[facing=east,partid=6]
factorytech:stackmover[facing=east,partid=7]
factorytech:stackmover[facing=east,partid=8]
factorytech:stackmover[facing=east,partid=9]
factorytech:stackmover[facing=east,partid=10]
factorytech:stackmover[facing=east,partid=11]
factorytech:stackmover[facing=east,partid=12]
factorytech:stackmover[facing=east,partid=13]
factorytech:stackmover[facing=east,partid=14]
factorytech:stackmover[facing=east,partid=15]
factorytech:stackmover[facing=east,partid=16]
factorytech:filtermover[facing=down,partid=0]
factorytech:filtermover[facing=down,partid=1]
factorytech:filtermover[facing=down,partid=2]
factorytech:filtermover[facing=down,partid=3]
factorytech:filtermover[facing=down,partid=4]
factorytech:filtermover[facing=down,partid=5]
factorytech:filtermover[facing=down,partid=6]
factorytech:filtermover[facing=down,partid=7]
factorytech:filtermover[facing=down,partid=8]
factorytech:filtermover[facing=down,partid=9]
factorytech:filtermover[facing=down,partid=10]
factorytech:filtermover[facing=down,partid=11]
factorytech:filtermover[facing=down,partid=12]
factorytech:filtermover[facing=down,partid=13]
factorytech:filtermover[facing=down,partid=14]
factorytech:filtermover[facing=down,partid=15]
factorytech:filtermover[facing=down,partid=16]
factorytech:filtermover[facing=up,partid=0]
factorytech:filtermover[facing=up,partid=1]
factorytech:filtermover[facing=up,partid=2]
factorytech:filtermover[facing=up,partid=3]
factorytech:filtermover[facing=up,partid=4]
factorytech:filtermover[facing=up,partid=5]
factorytech:filtermover[facing=up,partid=6]
factorytech:filtermover[facing=up,partid=7]
factorytech:filtermover[facing=up,partid=8]
factorytech:filtermover[facing=up,partid=9]
factorytech:filtermover[facing=up,partid=10]
factorytech:filtermover[facing=up,partid=11]
factorytech:filtermover[facing=up,partid=12]
factorytech:filtermover[facing=up,partid=13]
factorytech:filtermover[facing=up,partid=14]
factorytech:filtermover[facing=up,partid=15]
factorytech:filtermover[facing=up,partid=16]
factorytech:filtermover[facing=north,partid=0]
factorytech:filtermover[facing=north,partid=1]
factorytech:filtermover[facing=north,partid=2]
factorytech:filtermover[facing=north,partid=3]
factorytech:filtermover[facing=north,partid=4]
factorytech:filtermover[facing=north,partid=5]
factorytech:filtermover[facing=north,partid=6]
factorytech:filtermover[facing=north,partid=7]
factorytech:filtermover[facing=north,partid=8]
factorytech:filtermover[facing=north,partid=9]
factorytech:filtermover[facing=north,partid=10]
factorytech:filtermover[facing=north,partid=11]
factorytech:filtermover[facing=north,partid=12]
factorytech:filtermover[facing=north,partid=13]
factorytech:filtermover[facing=north,partid=14]
factorytech:filtermover[facing=north,partid=15]
factorytech:filtermover[facing=north,partid=16]
factorytech:filtermover[facing=south,partid=0]
factorytech:filtermover[facing=south,partid=1]
factorytech:filtermover[facing=south,partid=2]
factorytech:filtermover[facing=south,partid=3]
factorytech:filtermover[facing=south,partid=4]
factorytech:filtermover[facing=south,partid=5]
factorytech:filtermover[facing=south,partid=6]
factorytech:filtermover[facing=south,partid=7]
factorytech:filtermover[facing=south,partid=8]
factorytech:filtermover[facing=south,partid=9]
factorytech:filtermover[facing=south,partid=10]
factorytech:filtermover[facing=south,partid=11]
factorytech:filtermover[facing=south,partid=12]
factorytech:filtermover[facing=south,partid=13]
factorytech:filtermover[facing=south,partid=14]
factorytech:filtermover[facing=south,partid=15]
factorytech:filtermover[facing=south,partid=16]
factorytech:filtermover[facing=west,partid=0]
factorytech:filtermover[facing=west,partid=1]
factorytech:filtermover[facing=west,partid=2]
factorytech:filtermover[facing=west,partid=3]
factorytech:filtermover[facing=west,partid=4]
factorytech:filtermover[facing=west,partid=5]
factorytech:filtermover[facing=west,partid=6]
factorytech:filtermover[facing=west,partid=7]
factorytech:filtermover[facing=west,partid=8]
factorytech:filtermover[facing=west,partid=9]
factorytech:filtermover[facing=west,partid=10]
factorytech:filtermover[facing=west,partid=11]
factorytech:filtermover[facing=west,partid=12]
factorytech:filtermover[facing=west,partid=13]
factorytech:filtermover[facing=west,partid=14]
factorytech:filtermover[facing=west,partid=15]
factorytech:filtermover[facing=west,partid=16]
factorytech:filtermover[facing=east,partid=0]
factorytech:filtermover[facing=east,partid=1]
factorytech:filtermover[facing=east,partid=2]
factorytech:filtermover[facing=east,partid=3]
factorytech:filtermover[facing=east,partid=4]
factorytech:filtermover[facing=east,partid=5]
factorytech:filtermover[facing=east,partid=6]
factorytech:filtermover[facing=east,partid=7]
factorytech:filtermover[facing=east,partid=8]
factorytech:filtermover[facing=east,partid=9]
factorytech:filtermover[facing=east,partid=10]
factorytech:filtermover[facing=east,partid=11]
factorytech:filtermover[facing=east,partid=12]
factorytech:filtermover[facing=east,partid=13]
factorytech:filtermover[facing=east,partid=14]
factorytech:filtermover[facing=east,partid=15]
factorytech:filtermover[facing=east,partid=16]
factorytech:bulkmover[facing=down,partid=0]
factorytech:bulkmover[facing=down,partid=1]
factorytech:bulkmover[facing=down,partid=2]
factorytech:bulkmover[facing=down,partid=3]
factorytech:bulkmover[facing=down,partid=4]
factorytech:bulkmover[facing=down,partid=5]
factorytech:bulkmover[facing=down,partid=6]
factorytech:bulkmover[facing=down,partid=7]
factorytech:bulkmover[facing=down,partid=8]
factorytech:bulkmover[facing=down,partid=9]
factorytech:bulkmover[facing=down,partid=10]
factorytech:bulkmover[facing=down,partid=11]
factorytech:bulkmover[facing=down,partid=12]
factorytech:bulkmover[facing=down,partid=13]
factorytech:bulkmover[facing=down,partid=14]
factorytech:bulkmover[facing=down,partid=15]
factorytech:bulkmover[facing=down,partid=16]
factorytech:bulkmover[facing=up,partid=0]
factorytech:bulkmover[facing=up,partid=1]
factorytech:bulkmover[facing=up,partid=2]
factorytech:bulkmover[facing=up,partid=3]
factorytech:bulkmover[facing=up,partid=4]
factorytech:bulkmover[facing=up,partid=5]
factorytech:bulkmover[facing=up,partid=6]
factorytech:bulkmover[facing=up,partid=7]
factorytech:bulkmover[facing=up,partid=8]
factorytech:bulkmover[facing=up,partid=9]
factorytech:bulkmover[facing=up,partid=10]
factorytech:bulkmover[facing=up,partid=11]
factorytech:bulkmover[facing=up,partid=12]
factorytech:bulkmover[facing=up,partid=13]
factorytech:bulkmover[facing=up,partid=14]
factorytech:bulkmover[facing=up,partid=15]
factorytech:bulkmover[facing=up,partid=16]
factorytech:bulkmover[facing=north,partid=0]
factorytech:bulkmover[facing=north,partid=1]
factorytech:bulkmover[facing=north,partid=2]
factorytech:bulkmover[facing=north,partid=3]
factorytech:bulkmover[facing=north,partid=4]
factorytech:bulkmover[facing=north,partid=5]
factorytech:bulkmover[facing=north,partid=6]
factorytech:bulkmover[facing=north,partid=7]
factorytech:bulkmover[facing=north,partid=8]
factorytech:bulkmover[facing=north,partid=9]
factorytech:bulkmover[facing=north,partid=10]
factorytech:bulkmover[facing=north,partid=11]
factorytech:bulkmover[facing=north,partid=12]
factorytech:bulkmover[facing=north,partid=13]
factorytech:bulkmover[facing=north,partid=14]
factorytech:bulkmover[facing=north,partid=15]
factorytech:bulkmover[facing=north,partid=16]
factorytech:bulkmover[facing=south,partid=0]
factorytech:bulkmover[facing=south,partid=1]
factorytech:bulkmover[facing=south,partid=2]
factorytech:bulkmover[facing=south,partid=3]
factorytech:bulkmover[facing=south,partid=4]
factorytech:bulkmover[facing=south,partid=5]
factorytech:bulkmover[facing=south,partid=6]
factorytech:bulkmover[facing=south,partid=7]
factorytech:bulkmover[facing=south,partid=8]
factorytech:bulkmover[facing=south,partid=9]
factorytech:bulkmover[facing=south,partid=10]
factorytech:bulkmover[facing=south,partid=11]
factorytech:bulkmover[facing=south,partid=12]
factorytech:bulkmover[facing=south,partid=13]
factorytech:bulkmover[facing=south,partid=14]
factorytech:bulkmover[facing=south,partid=15]
factorytech:bulkmover[facing=south,partid=16]
factorytech:bulkmover[facing=west,partid=0]
factorytech:bulkmover[facing=west,partid=1]
factorytech:bulkmover[facing=west,partid=2]
factorytech:bulkmover[facing=west,partid=3]
factorytech:bulkmover[facing=west,partid=4]
factorytech:bulkmover[facing=west,partid=5]
factorytech:bulkmover[facing=west,partid=6]
factorytech:bulkmover[facing=west,partid=7]
factorytech:bulkmover[facing=west,partid=8]
factorytech:bulkmover[facing=west,partid=9]
factorytech:bulkmover[facing=west,partid=10]
factorytech:bulkmover[facing=west,partid=11]
factorytech:bulkmover[facing=west,partid=12]
factorytech:bulkmover[facing=west,partid=13]
factorytech:bulkmover[facing=west,partid=14]
factorytech:bulkmover[facing=west,partid=15]
factorytech:bulkmover[facing=west,partid=16]
factorytech:bulkmover[facing=east,partid=0]
factorytech:bulkmover[facing=east,partid=1]
factorytech:bulkmover[facing=east,partid=2]
factorytech:bulkmover[facing=east,partid=3]
factorytech:bulkmover[facing=east,partid=4]
factorytech:bulkmover[facing=east,partid=5]
factorytech:bulkmover[facing=east,partid=6]
factorytech:bulkmover[facing=east,partid=7]
factorytech:bulkmover[facing=east,partid=8]
factorytech:bulkmover[facing=east,partid=9]
factorytech:bulkmover[facing=east,partid=10]
factorytech:bulkmover[facing=east,partid=11]
factorytech:bulkmover[facing=east,partid=12]
factorytech:bulkmover[facing=east,partid=13]
factorytech:bulkmover[facing=east,partid=14]
factorytech:bulkmover[facing=east,partid=15]
factorytech:bulkmover[facing=east,partid=16]
factorytech:autopuller[facing=down,partid=0]
factorytech:autopuller[facing=down,partid=1]
factorytech:autopuller[facing=down,partid=2]
factorytech:autopuller[facing=down,partid=3]
factorytech:autopuller[facing=down,partid=4]
factorytech:autopuller[facing=down,partid=5]
factorytech:autopuller[facing=down,partid=6]
factorytech:autopuller[facing=down,partid=7]
factorytech:autopuller[facing=down,partid=8]
factorytech:autopuller[facing=down,partid=9]
factorytech:autopuller[facing=down,partid=10]
factorytech:autopuller[facing=down,partid=11]
factorytech:autopuller[facing=down,partid=12]
factorytech:autopuller[facing=down,partid=13]
factorytech:autopuller[facing=down,partid=14]
factorytech:autopuller[facing=down,partid=15]
factorytech:autopuller[facing=down,partid=16]
factorytech:autopuller[facing=up,partid=0]
factorytech:autopuller[facing=up,partid=1]
factorytech:autopuller[facing=up,partid=2]
factorytech:autopuller[facing=up,partid=3]
factorytech:autopuller[facing=up,partid=4]
factorytech:autopuller[facing=up,partid=5]
factorytech:autopuller[facing=up,partid=6]
factorytech:autopuller[facing=up,partid=7]
factorytech:autopuller[facing=up,partid=8]
factorytech:autopuller[facing=up,partid=9]
factorytech:autopuller[facing=up,partid=10]
factorytech:autopuller[facing=up,partid=11]
factorytech:autopuller[facing=up,partid=12]
factorytech:autopuller[facing=up,partid=13]
factorytech:autopuller[facing=up,partid=14]
factorytech:autopuller[facing=up,partid=15]
factorytech:autopuller[facing=up,partid=16]
factorytech:autopuller[facing=north,partid=0]
factorytech:autopuller[facing=north,partid=1]
factorytech:autopuller[facing=north,partid=2]
factorytech:autopuller[facing=north,partid=3]
factorytech:autopuller[facing=north,partid=4]
factorytech:autopuller[facing=north,partid=5]
factorytech:autopuller[facing=north,partid=6]
factorytech:autopuller[facing=north,partid=7]
factorytech:autopuller[facing=north,partid=8]
factorytech:autopuller[facing=north,partid=9]
factorytech:autopuller[facing=north,partid=10]
factorytech:autopuller[facing=north,partid=11]
factorytech:autopuller[facing=north,partid=12]
factorytech:autopuller[facing=north,partid=13]
factorytech:autopuller[facing=north,partid=14]
factorytech:autopuller[facing=north,partid=15]
factorytech:autopuller[facing=north,partid=16]
factorytech:autopuller[facing=south,partid=0]
factorytech:autopuller[facing=south,partid=1]
factorytech:autopuller[facing=south,partid=2]
factorytech:autopuller[facing=south,partid=3]
factorytech:autopuller[facing=south,partid=4]
factorytech:autopuller[facing=south,partid=5]
factorytech:autopuller[facing=south,partid=6]
factorytech:autopuller[facing=south,partid=7]
factorytech:autopuller[facing=south,partid=8]
factorytech:autopuller[facing=south,partid=9]
factorytech:autopuller[facing=south,partid=10]
factorytech:autopuller[facing=south,partid=11]
factorytech:autopuller[facing=south,partid=12]
factorytech:autopuller[facing=south,partid=13]
factorytech:autopuller[facing=south,partid=14]
factorytech:autopuller[facing=south,partid=15]
factorytech:autopuller[facing=south,partid=16]
factorytech:autopuller[facing=west,partid=0]
factorytech:autopuller[facing=west,partid=1]
factorytech:autopuller[facing=west,partid=2]
factorytech:autopuller[facing=west,partid=3]
factorytech:autopuller[facing=west,partid=4]
factorytech:autopuller[facing=west,partid=5]
factorytech:autopuller[facing=west,partid=6]
factorytech:autopuller[facing=west,partid=7]
factorytech:autopuller[facing=west,partid=8]
factorytech:autopuller[facing=west,partid=9]
factorytech:autopuller[facing=west,partid=10]
factorytech:autopuller[facing=west,partid=11]
factorytech:autopuller[facing=west,partid=12]
factorytech:autopuller[facing=west,partid=13]
factorytech:autopuller[facing=west,partid=14]
factorytech:autopuller[facing=west,partid=15]
factorytech:autopuller[facing=west,partid=16]
factorytech:autopuller[facing=east,partid=0]
factorytech:autopuller[facing=east,partid=1]
factorytech:autopuller[facing=east,partid=2]
factorytech:autopuller[facing=east,partid=3]
factorytech:autopuller[facing=east,partid=4]
factorytech:autopuller[facing=east,partid=5]
factorytech:autopuller[facing=east,partid=6]
factorytech:autopuller[facing=east,partid=7]
factorytech:autopuller[facing=east,partid=8]
factorytech:autopuller[facing=east,partid=9]
factorytech:autopuller[facing=east,partid=10]
factorytech:autopuller[facing=east,partid=11]
factorytech:autopuller[facing=east,partid=12]
factorytech:autopuller[facing=east,partid=13]
factorytech:autopuller[facing=east,partid=14]
factorytech:autopuller[facing=east,partid=15]
factorytech:autopuller[facing=east,partid=16]
factorytech:itempusher[facing=down,partid=0]
factorytech:itempusher[facing=down,partid=1]
factorytech:itempusher[facing=down,partid=2]
factorytech:itempusher[facing=down,partid=3]
factorytech:itempusher[facing=down,partid=4]
factorytech:itempusher[facing=down,partid=5]
factorytech:itempusher[facing=down,partid=6]
factorytech:itempusher[facing=down,partid=7]
factorytech:itempusher[facing=down,partid=8]
factorytech:itempusher[facing=down,partid=9]
factorytech:itempusher[facing=down,partid=10]
factorytech:itempusher[facing=down,partid=11]
factorytech:itempusher[facing=down,partid=12]
factorytech:itempusher[facing=down,partid=13]
factorytech:itempusher[facing=down,partid=14]
factorytech:itempusher[facing=down,partid=15]
factorytech:itempusher[facing=down,partid=16]
factorytech:itempusher[facing=up,partid=0]
factorytech:itempusher[facing=up,partid=1]
factorytech:itempusher[facing=up,partid=2]
factorytech:itempusher[facing=up,partid=3]
factorytech:itempusher[facing=up,partid=4]
factorytech:itempusher[facing=up,partid=5]
factorytech:itempusher[facing=up,partid=6]
factorytech:itempusher[facing=up,partid=7]
factorytech:itempusher[facing=up,partid=8]
factorytech:itempusher[facing=up,partid=9]
factorytech:itempusher[facing=up,partid=10]
factorytech:itempusher[facing=up,partid=11]
factorytech:itempusher[facing=up,partid=12]
factorytech:itempusher[facing=up,partid=13]
factorytech:itempusher[facing=up,partid=14]
factorytech:itempusher[facing=up,partid=15]
factorytech:itempusher[facing=up,partid=16]
factorytech:itempusher[facing=north,partid=0]
factorytech:itempusher[facing=north,partid=1]
factorytech:itempusher[facing=north,partid=2]
factorytech:itempusher[facing=north,partid=3]
factorytech:itempusher[facing=north,partid=4]
factorytech:itempusher[facing=north,partid=5]
factorytech:itempusher[facing=north,partid=6]
factorytech:itempusher[facing=north,partid=7]
factorytech:itempusher[facing=north,partid=8]
factorytech:itempusher[facing=north,partid=9]
factorytech:itempusher[facing=north,partid=10]
factorytech:itempusher[facing=north,partid=11]
factorytech:itempusher[facing=north,partid=12]
factorytech:itempusher[facing=north,partid=13]
factorytech:itempusher[facing=north,partid=14]
factorytech:itempusher[facing=north,partid=15]
factorytech:itempusher[facing=north,partid=16]
factorytech:itempusher[facing=south,partid=0]
factorytech:itempusher[facing=south,partid=1]
factorytech:itempusher[facing=south,partid=2]
factorytech:itempusher[facing=south,partid=3]
factorytech:itempusher[facing=south,partid=4]
factorytech:itempusher[facing=south,partid=5]
factorytech:itempusher[facing=south,partid=6]
factorytech:itempusher[facing=south,partid=7]
factorytech:itempusher[facing=south,partid=8]
factorytech:itempusher[facing=south,partid=9]
factorytech:itempusher[facing=south,partid=10]
factorytech:itempusher[facing=south,partid=11]
factorytech:itempusher[facing=south,partid=12]
factorytech:itempusher[facing=south,partid=13]
factorytech:itempusher[facing=south,partid=14]
factorytech:itempusher[facing=south,partid=15]
factorytech:itempusher[facing=south,partid=16]
factorytech:itempusher[facing=west,partid=0]
factorytech:itempusher[facing=west,partid=1]
factorytech:itempusher[facing=west,partid=2]
factorytech:itempusher[facing=west,partid=3]
factorytech:itempusher[facing=west,partid=4]
factorytech:itempusher[facing=west,partid=5]
factorytech:itempusher[facing=west,partid=6]
factorytech:itempusher[facing=west,partid=7]
factorytech:itempusher[facing=west,partid=8]
factorytech:itempusher[facing=west,partid=9]
factorytech:itempusher[facing=west,partid=10]
factorytech:itempusher[facing=west,partid=11]
factorytech:itempusher[facing=west,partid=12]
factorytech:itempusher[facing=west,partid=13]
factorytech:itempusher[facing=west,partid=14]
factorytech:itempusher[facing=west,partid=15]
factorytech:itempusher[facing=west,partid=16]
factorytech:itempusher[facing=east,partid=0]
factorytech:itempusher[facing=east,partid=1]
factorytech:itempusher[facing=east,partid=2]
factorytech:itempusher[facing=east,partid=3]
factorytech:itempusher[facing=east,partid=4]
factorytech:itempusher[facing=east,partid=5]
factorytech:itempusher[facing=east,partid=6]
factorytech:itempusher[facing=east,partid=7]
factorytech:itempusher[facing=east,partid=8]
factorytech:itempusher[facing=east,partid=9]
factorytech:itempusher[facing=east,partid=10]
factorytech:itempusher[facing=east,partid=11]
factorytech:itempusher[facing=east,partid=12]
factorytech:itempusher[facing=east,partid=13]
factorytech:itempusher[facing=east,partid=14]
factorytech:itempusher[facing=east,partid=15]
factorytech:itempusher[facing=east,partid=16]
factorytech:sequenceplacer[facing=down,partid=0]
factorytech:sequenceplacer[facing=down,partid=1]
factorytech:sequenceplacer[facing=down,partid=2]
factorytech:sequenceplacer[facing=down,partid=3]
factorytech:sequenceplacer[facing=down,partid=4]
factorytech:sequenceplacer[facing=down,partid=5]
factorytech:sequenceplacer[facing=down,partid=6]
factorytech:sequenceplacer[facing=down,partid=7]
factorytech:sequenceplacer[facing=down,partid=8]
factorytech:sequenceplacer[facing=down,partid=9]
factorytech:sequenceplacer[facing=down,partid=10]
factorytech:sequenceplacer[facing=down,partid=11]
factorytech:sequenceplacer[facing=down,partid=12]
factorytech:sequenceplacer[facing=down,partid=13]
factorytech:sequenceplacer[facing=down,partid=14]
factorytech:sequenceplacer[facing=down,partid=15]
factorytech:sequenceplacer[facing=down,partid=16]
factorytech:sequenceplacer[facing=up,partid=0]
factorytech:sequenceplacer[facing=up,partid=1]
factorytech:sequenceplacer[facing=up,partid=2]
factorytech:sequenceplacer[facing=up,partid=3]
factorytech:sequenceplacer[facing=up,partid=4]
factorytech:sequenceplacer[facing=up,partid=5]
factorytech:sequenceplacer[facing=up,partid=6]
factorytech:sequenceplacer[facing=up,partid=7]
factorytech:sequenceplacer[facing=up,partid=8]
factorytech:sequenceplacer[facing=up,partid=9]
factorytech:sequenceplacer[facing=up,partid=10]
factorytech:sequenceplacer[facing=up,partid=11]
factorytech:sequenceplacer[facing=up,partid=12]
factorytech:sequenceplacer[facing=up,partid=13]
factorytech:sequenceplacer[facing=up,partid=14]
factorytech:sequenceplacer[facing=up,partid=15]
factorytech:sequenceplacer[facing=up,partid=16]
factorytech:sequenceplacer[facing=north,partid=0]
factorytech:sequenceplacer[facing=north,partid=1]
factorytech:sequenceplacer[facing=north,partid=2]
factorytech:sequenceplacer[facing=north,partid=3]
factorytech:sequenceplacer[facing=north,partid=4]
factorytech:sequenceplacer[facing=north,partid=5]
factorytech:sequenceplacer[facing=north,partid=6]
factorytech:sequenceplacer[facing=north,partid=7]
factorytech:sequenceplacer[facing=north,partid=8]
factorytech:sequenceplacer[facing=north,partid=9]
factorytech:sequenceplacer[facing=north,partid=10]
factorytech:sequenceplacer[facing=north,partid=11]
factorytech:sequenceplacer[facing=north,partid=12]
factorytech:sequenceplacer[facing=north,partid=13]
factorytech:sequenceplacer[facing=north,partid=14]
factorytech:sequenceplacer[facing=north,partid=15]
factorytech:sequenceplacer[facing=north,partid=16]
factorytech:sequenceplacer[facing=south,partid=0]
factorytech:sequenceplacer[facing=south,partid=1]
factorytech:sequenceplacer[facing=south,partid=2]
factorytech:sequenceplacer[facing=south,partid=3]
factorytech:sequenceplacer[facing=south,partid=4]
factorytech:sequenceplacer[facing=south,partid=5]
factorytech:sequenceplacer[facing=south,partid=6]
factorytech:sequenceplacer[facing=south,partid=7]
factorytech:sequenceplacer[facing=south,partid=8]
factorytech:sequenceplacer[facing=south,partid=9]
factorytech:sequenceplacer[facing=south,partid=10]
factorytech:sequenceplacer[facing=south,partid=11]
factorytech:sequenceplacer[facing=south,partid=12]
factorytech:sequenceplacer[facing=south,partid=13]
factorytech:sequenceplacer[facing=south,partid=14]
factorytech:sequenceplacer[facing=south,partid=15]
factorytech:sequenceplacer[facing=south,partid=16]
factorytech:sequenceplacer[facing=west,partid=0]
factorytech:sequenceplacer[facing=west,partid=1]
factorytech:sequenceplacer[facing=west,partid=2]
factorytech:sequenceplacer[facing=west,partid=3]
factorytech:sequenceplacer[facing=west,partid=4]
factorytech:sequenceplacer[facing=west,partid=5]
factorytech:sequenceplacer[facing=west,partid=6]
factorytech:sequenceplacer[facing=west,partid=7]
factorytech:sequenceplacer[facing=west,partid=8]
factorytech:sequenceplacer[facing=west,partid=9]
factorytech:sequenceplacer[facing=west,partid=10]
factorytech:sequenceplacer[facing=west,partid=11]
factorytech:sequenceplacer[facing=west,partid=12]
factorytech:sequenceplacer[facing=west,partid=13]
factorytech:sequenceplacer[facing=west,partid=14]
factorytech:sequenceplacer[facing=west,partid=15]
factorytech:sequenceplacer[facing=west,partid=16]
factorytech:sequenceplacer[facing=east,partid=0]
factorytech:sequenceplacer[facing=east,partid=1]
factorytech:sequenceplacer[facing=east,partid=2]
factorytech:sequenceplacer[facing=east,partid=3]
factorytech:sequenceplacer[facing=east,partid=4]
factorytech:sequenceplacer[facing=east,partid=5]
factorytech:sequenceplacer[facing=east,partid=6]
factorytech:sequenceplacer[facing=east,partid=7]
factorytech:sequenceplacer[facing=east,partid=8]
factorytech:sequenceplacer[facing=east,partid=9]
factorytech:sequenceplacer[facing=east,partid=10]
factorytech:sequenceplacer[facing=east,partid=11]
factorytech:sequenceplacer[facing=east,partid=12]
factorytech:sequenceplacer[facing=east,partid=13]
factorytech:sequenceplacer[facing=east,partid=14]
factorytech:sequenceplacer[facing=east,partid=15]
factorytech:sequenceplacer[facing=east,partid=16]
factorytech:watercollector
factorytech:crate
factorytech:conveyor[facing=down,partid=0]
factorytech:conveyor[facing=down,partid=1]
factorytech:conveyor[facing=down,partid=2]
factorytech:conveyor[facing=down,partid=3]
factorytech:conveyor[facing=down,partid=4]
factorytech:conveyor[facing=down,partid=5]
factorytech:conveyor[facing=down,partid=6]
factorytech:conveyor[facing=down,partid=7]
factorytech:conveyor[facing=down,partid=8]
factorytech:conveyor[facing=down,partid=9]
factorytech:conveyor[facing=down,partid=10]
factorytech:conveyor[facing=down,partid=11]
factorytech:conveyor[facing=down,partid=12]
factorytech:conveyor[facing=down,partid=13]
factorytech:conveyor[facing=down,partid=14]
factorytech:conveyor[facing=down,partid=15]
factorytech:conveyor[facing=down,partid=16]
factorytech:conveyor[facing=up,partid=0]
factorytech:conveyor[facing=up,partid=1]
factorytech:conveyor[facing=up,partid=2]
factorytech:conveyor[facing=up,partid=3]
factorytech:conveyor[facing=up,partid=4]
factorytech:conveyor[facing=up,partid=5]
factorytech:conveyor[facing=up,partid=6]
factorytech:conveyor[facing=up,partid=7]
factorytech:conveyor[facing=up,partid=8]
factorytech:conveyor[facing=up,partid=9]
factorytech:conveyor[facing=up,partid=10]
factorytech:conveyor[facing=up,partid=11]
factorytech:conveyor[facing=up,partid=12]
factorytech:conveyor[facing=up,partid=13]
factorytech:conveyor[facing=up,partid=14]
factorytech:conveyor[facing=up,partid=15]
factorytech:conveyor[facing=up,partid=16]
factorytech:conveyor[facing=north,partid=0]
factorytech:conveyor[facing=north,partid=1]
factorytech:conveyor[facing=north,partid=2]
factorytech:conveyor[facing=north,partid=3]
factorytech:conveyor[facing=north,partid=4]
factorytech:conveyor[facing=north,partid=5]
factorytech:conveyor[facing=north,partid=6]
factorytech:conveyor[facing=north,partid=7]
factorytech:conveyor[facing=north,partid=8]
factorytech:conveyor[facing=north,partid=9]
factorytech:conveyor[facing=north,partid=10]
factorytech:conveyor[facing=north,partid=11]
factorytech:conveyor[facing=north,partid=12]
factorytech:conveyor[facing=north,partid=13]
factorytech:conveyor[facing=north,partid=14]
factorytech:conveyor[facing=north,partid=15]
factorytech:conveyor[facing=north,partid=16]
factorytech:conveyor[facing=south,partid=0]
factorytech:conveyor[facing=south,partid=1]
factorytech:conveyor[facing=south,partid=2]
factorytech:conveyor[facing=south,partid=3]
factorytech:conveyor[facing=south,partid=4]
factorytech:conveyor[facing=south,partid=5]
factorytech:conveyor[facing=south,partid=6]
factorytech:conveyor[facing=south,partid=7]
factorytech:conveyor[facing=south,partid=8]
factorytech:conveyor[facing=south,partid=9]
factorytech:conveyor[facing=south,partid=10]
factorytech:conveyor[facing=south,partid=11]
factorytech:conveyor[facing=south,partid=12]
factorytech:conveyor[facing=south,partid=13]
factorytech:conveyor[facing=south,partid=14]
factorytech:conveyor[facing=south,partid=15]
factorytech:conveyor[facing=south,partid=16]
factorytech:conveyor[facing=west,partid=0]
factorytech:conveyor[facing=west,partid=1]
factorytech:conveyor[facing=west,partid=2]
factorytech:conveyor[facing=west,partid=3]
factorytech:conveyor[facing=west,partid=4]
factorytech:conveyor[facing=west,partid=5]
factorytech:conveyor[facing=west,partid=6]
factorytech:conveyor[facing=west,partid=7]
factorytech:conveyor[facing=west,partid=8]
factorytech:conveyor[facing=west,partid=9]
factorytech:conveyor[facing=west,partid=10]
factorytech:conveyor[facing=west,partid=11]
factorytech:conveyor[facing=west,partid=12]
factorytech:conveyor[facing=west,partid=13]
factorytech:conveyor[facing=west,partid=14]
factorytech:conveyor[facing=west,partid=15]
factorytech:conveyor[facing=west,partid=16]
factorytech:conveyor[facing=east,partid=0]
factorytech:conveyor[facing=east,partid=1]
factorytech:conveyor[facing=east,partid=2]
factorytech:conveyor[facing=east,partid=3]
factorytech:conveyor[facing=east,partid=4]
factorytech:conveyor[facing=east,partid=5]
factorytech:conveyor[facing=east,partid=6]
factorytech:conveyor[facing=east,partid=7]
factorytech:conveyor[facing=east,partid=8]
factorytech:conveyor[facing=east,partid=9]
factorytech:conveyor[facing=east,partid=10]
factorytech:conveyor[facing=east,partid=11]
factorytech:conveyor[facing=east,partid=12]
factorytech:conveyor[facing=east,partid=13]
factorytech:conveyor[facing=east,partid=14]
factorytech:conveyor[facing=east,partid=15]
factorytech:conveyor[facing=east,partid=16]
factorytech:buffercrate
factorytech:elevator
factorytech:bottomhatch[facing=down,partid=0]
factorytech:bottomhatch[facing=down,partid=1]
factorytech:bottomhatch[facing=down,partid=2]
factorytech:bottomhatch[facing=down,partid=3]
factorytech:bottomhatch[facing=down,partid=4]
factorytech:bottomhatch[facing=down,partid=5]
factorytech:bottomhatch[facing=down,partid=6]
factorytech:bottomhatch[facing=down,partid=7]
factorytech:bottomhatch[facing=down,partid=8]
factorytech:bottomhatch[facing=down,partid=9]
factorytech:bottomhatch[facing=down,partid=10]
factorytech:bottomhatch[facing=down,partid=11]
factorytech:bottomhatch[facing=down,partid=12]
factorytech:bottomhatch[facing=down,partid=13]
factorytech:bottomhatch[facing=down,partid=14]
factorytech:bottomhatch[facing=down,partid=15]
factorytech:bottomhatch[facing=down,partid=16]
factorytech:bottomhatch[facing=up,partid=0]
factorytech:bottomhatch[facing=up,partid=1]
factorytech:bottomhatch[facing=up,partid=2]
factorytech:bottomhatch[facing=up,partid=3]
factorytech:bottomhatch[facing=up,partid=4]
factorytech:bottomhatch[facing=up,partid=5]
factorytech:bottomhatch[facing=up,partid=6]
factorytech:bottomhatch[facing=up,partid=7]
factorytech:bottomhatch[facing=up,partid=8]
factorytech:bottomhatch[facing=up,partid=9]
factorytech:bottomhatch[facing=up,partid=10]
factorytech:bottomhatch[facing=up,partid=11]
factorytech:bottomhatch[facing=up,partid=12]
factorytech:bottomhatch[facing=up,partid=13]
factorytech:bottomhatch[facing=up,partid=14]
factorytech:bottomhatch[facing=up,partid=15]
factorytech:bottomhatch[facing=up,partid=16]
factorytech:bottomhatch[facing=north,partid=0]
factorytech:bottomhatch[facing=north,partid=1]
factorytech:bottomhatch[facing=north,partid=2]
factorytech:bottomhatch[facing=north,partid=3]
factorytech:bottomhatch[facing=north,partid=4]
factorytech:bottomhatch[facing=north,partid=5]
factorytech:bottomhatch[facing=north,partid=6]
factorytech:bottomhatch[facing=north,partid=7]
factorytech:bottomhatch[facing=north,partid=8]
factorytech:bottomhatch[facing=north,partid=9]
factorytech:bottomhatch[facing=north,partid=10]
factorytech:bottomhatch[facing=north,partid=11]
factorytech:bottomhatch[facing=north,partid=12]
factorytech:bottomhatch[facing=north,partid=13]
factorytech:bottomhatch[facing=north,partid=14]
factorytech:bottomhatch[facing=north,partid=15]
factorytech:bottomhatch[facing=north,partid=16]
factorytech:bottomhatch[facing=south,partid=0]
factorytech:bottomhatch[facing=south,partid=1]
factorytech:bottomhatch[facing=south,partid=2]
factorytech:bottomhatch[facing=south,partid=3]
factorytech:bottomhatch[facing=south,partid=4]
factorytech:bottomhatch[facing=south,partid=5]
factorytech:bottomhatch[facing=south,partid=6]
factorytech:bottomhatch[facing=south,partid=7]
factorytech:bottomhatch[facing=south,partid=8]
factorytech:bottomhatch[facing=south,partid=9]
factorytech:bottomhatch[facing=south,partid=10]
factorytech:bottomhatch[facing=south,partid=11]
factorytech:bottomhatch[facing=south,partid=12]
factorytech:bottomhatch[facing=south,partid=13]
factorytech:bottomhatch[facing=south,partid=14]
factorytech:bottomhatch[facing=south,partid=15]
factorytech:bottomhatch[facing=south,partid=16]
factorytech:bottomhatch[facing=west,partid=0]
factorytech:bottomhatch[facing=west,partid=1]
factorytech:bottomhatch[facing=west,partid=2]
factorytech:bottomhatch[facing=west,partid=3]
factorytech:bottomhatch[facing=west,partid=4]
factorytech:bottomhatch[facing=west,partid=5]
factorytech:bottomhatch[facing=west,partid=6]
factorytech:bottomhatch[facing=west,partid=7]
factorytech:bottomhatch[facing=west,partid=8]
factorytech:bottomhatch[facing=west,partid=9]
factorytech:bottomhatch[facing=west,partid=10]
factorytech:bottomhatch[facing=west,partid=11]
factorytech:bottomhatch[facing=west,partid=12]
factorytech:bottomhatch[facing=west,partid=13]
factorytech:bottomhatch[facing=west,partid=14]
factorytech:bottomhatch[facing=west,partid=15]
factorytech:bottomhatch[facing=west,partid=16]
factorytech:bottomhatch[facing=east,partid=0]
factorytech:bottomhatch[facing=east,partid=1]
factorytech:bottomhatch[facing=east,partid=2]
factorytech:bottomhatch[facing=east,partid=3]
factorytech:bottomhatch[facing=east,partid=4]
factorytech:bottomhatch[facing=east,partid=5]
factorytech:bottomhatch[facing=east,partid=6]
factorytech:bottomhatch[facing=east,partid=7]
factorytech:bottomhatch[facing=east,partid=8]
factorytech:bottomhatch[facing=east,partid=9]
factorytech:bottomhatch[facing=east,partid=10]
factorytech:bottomhatch[facing=east,partid=11]
factorytech:bottomhatch[facing=east,partid=12]
factorytech:bottomhatch[facing=east,partid=13]
factorytech:bottomhatch[facing=east,partid=14]
factorytech:bottomhatch[facing=east,partid=15]
factorytech:bottomhatch[facing=east,partid=16]
factorytech:hatch
factorytech:rednotifier
factorytech:blockbreaker[facing=down,partid=0]
factorytech:blockbreaker[facing=down,partid=1]
factorytech:blockbreaker[facing=down,partid=2]
factorytech:blockbreaker[facing=down,partid=3]
factorytech:blockbreaker[facing=down,partid=4]
factorytech:blockbreaker[facing=down,partid=5]
factorytech:blockbreaker[facing=down,partid=6]
factorytech:blockbreaker[facing=down,partid=7]
factorytech:blockbreaker[facing=down,partid=8]
factorytech:blockbreaker[facing=down,partid=9]
factorytech:blockbreaker[facing=down,partid=10]
factorytech:blockbreaker[facing=down,partid=11]
factorytech:blockbreaker[facing=down,partid=12]
factorytech:blockbreaker[facing=down,partid=13]
factorytech:blockbreaker[facing=down,partid=14]
factorytech:blockbreaker[facing=down,partid=15]
factorytech:blockbreaker[facing=down,partid=16]
factorytech:blockbreaker[facing=up,partid=0]
factorytech:blockbreaker[facing=up,partid=1]
factorytech:blockbreaker[facing=up,partid=2]
factorytech:blockbreaker[facing=up,partid=3]
factorytech:blockbreaker[facing=up,partid=4]
factorytech:blockbreaker[facing=up,partid=5]
factorytech:blockbreaker[facing=up,partid=6]
factorytech:blockbreaker[facing=up,partid=7]
factorytech:blockbreaker[facing=up,partid=8]
factorytech:blockbreaker[facing=up,partid=9]
factorytech:blockbreaker[facing=up,partid=10]
factorytech:blockbreaker[facing=up,partid=11]
factorytech:blockbreaker[facing=up,partid=12]
factorytech:blockbreaker[facing=up,partid=13]
factorytech:blockbreaker[facing=up,partid=14]
factorytech:blockbreaker[facing=up,partid=15]
factorytech:blockbreaker[facing=up,partid=16]
factorytech:blockbreaker[facing=north,partid=0]
factorytech:blockbreaker[facing=north,partid=1]
factorytech:blockbreaker[facing=north,partid=2]
factorytech:blockbreaker[facing=north,partid=3]
factorytech:blockbreaker[facing=north,partid=4]
factorytech:blockbreaker[facing=north,partid=5]
factorytech:blockbreaker[facing=north,partid=6]
factorytech:blockbreaker[facing=north,partid=7]
factorytech:blockbreaker[facing=north,partid=8]
factorytech:blockbreaker[facing=north,partid=9]
factorytech:blockbreaker[facing=north,partid=10]
factorytech:blockbreaker[facing=north,partid=11]
factorytech:blockbreaker[facing=north,partid=12]
factorytech:blockbreaker[facing=north,partid=13]
factorytech:blockbreaker[facing=north,partid=14]
factorytech:blockbreaker[facing=north,partid=15]
factorytech:blockbreaker[facing=north,partid=16]
factorytech:blockbreaker[facing=south,partid=0]
factorytech:blockbreaker[facing=south,partid=1]
factorytech:blockbreaker[facing=south,partid=2]
factorytech:blockbreaker[facing=south,partid=3]
factorytech:blockbreaker[facing=south,partid=4]
factorytech:blockbreaker[facing=south,partid=5]
factorytech:blockbreaker[facing=south,partid=6]
factorytech:blockbreaker[facing=south,partid=7]
factorytech:blockbreaker[facing=south,partid=8]
factorytech:blockbreaker[facing=south,partid=9]
factorytech:blockbreaker[facing=south,partid=10]
factorytech:blockbreaker[facing=south,partid=11]
factorytech:blockbreaker[facing=south,partid=12]
factorytech:blockbreaker[facing=south,partid=13]
factorytech:blockbreaker[facing=south,partid=14]
factorytech:blockbreaker[facing=south,partid=15]
factorytech:blockbreaker[facing=south,partid=16]
factorytech:blockbreaker[facing=west,partid=0]
factorytech:blockbreaker[facing=west,partid=1]
factorytech:blockbreaker[facing=west,partid=2]
factorytech:blockbreaker[facing=west,partid=3]
factorytech:blockbreaker[facing=west,partid=4]
factorytech:blockbreaker[facing=west,partid=5]
factorytech:blockbreaker[facing=west,partid=6]
factorytech:blockbreaker[facing=west,partid=7]
factorytech:blockbreaker[facing=west,partid=8]
factorytech:blockbreaker[facing=west,partid=9]
factorytech:blockbreaker[facing=west,partid=10]
factorytech:blockbreaker[facing=west,partid=11]
factorytech:blockbreaker[facing=west,partid=12]
factorytech:blockbreaker[facing=west,partid=13]
factorytech:blockbreaker[facing=west,partid=14]
factorytech:blockbreaker[facing=west,partid=15]
factorytech:blockbreaker[facing=west,partid=16]
factorytech:blockbreaker[facing=east,partid=0]
factorytech:blockbreaker[facing=east,partid=1]
factorytech:blockbreaker[facing=east,partid=2]
factorytech:blockbreaker[facing=east,partid=3]
factorytech:blockbreaker[facing=east,partid=4]
factorytech:blockbreaker[facing=east,partid=5]
factorytech:blockbreaker[facing=east,partid=6]
factorytech:blockbreaker[facing=east,partid=7]
factorytech:blockbreaker[facing=east,partid=8]
factorytech:blockbreaker[facing=east,partid=9]
factorytech:blockbreaker[facing=east,partid=10]
factorytech:blockbreaker[facing=east,partid=11]
factorytech:blockbreaker[facing=east,partid=12]
factorytech:blockbreaker[facing=east,partid=13]
factorytech:blockbreaker[facing=east,partid=14]
factorytech:blockbreaker[facing=east,partid=15]
factorytech:blockbreaker[facing=east,partid=16]
factorytech:inventorysensor[facing=down,partid=0,powered=true]
factorytech:inventorysensor[facing=down,partid=0,powered=false]
factorytech:inventorysensor[facing=down,partid=1,powered=true]
factorytech:inventorysensor[facing=down,partid=1,powered=false]
factorytech:inventorysensor[facing=down,partid=2,powered=true]
factorytech:inventorysensor[facing=down,partid=2,powered=false]
factorytech:inventorysensor[facing=down,partid=3,powered=true]
factorytech:inventorysensor[facing=down,partid=3,powered=false]
factorytech:inventorysensor[facing=down,partid=4,powered=true]
factorytech:inventorysensor[facing=down,partid=4,powered=false]
factorytech:inventorysensor[facing=down,partid=5,powered=true]
factorytech:inventorysensor[facing=down,partid=5,powered=false]
factorytech:inventorysensor[facing=down,partid=6,powered=true]
factorytech:inventorysensor[facing=down,partid=6,powered=false]
factorytech:inventorysensor[facing=down,partid=7,powered=true]
factorytech:inventorysensor[facing=down,partid=7,powered=false]
factorytech:inventorysensor[facing=down,partid=8,powered=true]
factorytech:inventorysensor[facing=down,partid=8,powered=false]
factorytech:inventorysensor[facing=down,partid=9,powered=true]
factorytech:inventorysensor[facing=down,partid=9,powered=false]
factorytech:inventorysensor[facing=down,partid=10,powered=true]
factorytech:inventorysensor[facing=down,partid=10,powered=false]
factorytech:inventorysensor[facing=down,partid=11,powered=true]
factorytech:inventorysensor[facing=down,partid=11,powered=false]
factorytech:inventorysensor[facing=down,partid=12,powered=true]
factorytech:inventorysensor[facing=down,partid=12,powered=false]
factorytech:inventorysensor[facing=down,partid=13,powered=true]
factorytech:inventorysensor[facing=down,partid=13,powered=false]
factorytech:inventorysensor[facing=down,partid=14,powered=true]
factorytech:inventorysensor[facing=down,partid=14,powered=false]
factorytech:inventorysensor[facing=down,partid=15,powered=true]
factorytech:inventorysensor[facing=down,partid=15,powered=false]
factorytech:inventorysensor[facing=down,partid=16,powered=true]
factorytech:inventorysensor[facing=down,partid=16,powered=false]
factorytech:inventorysensor[facing=up,partid=0,powered=true]
factorytech:inventorysensor[facing=up,partid=0,powered=false]
factorytech:inventorysensor[facing=up,partid=1,powered=true]
factorytech:inventorysensor[facing=up,partid=1,powered=false]
factorytech:inventorysensor[facing=up,partid=2,powered=true]
factorytech:inventorysensor[facing=up,partid=2,powered=false]
factorytech:inventorysensor[facing=up,partid=3,powered=true]
factorytech:inventorysensor[facing=up,partid=3,powered=false]
factorytech:inventorysensor[facing=up,partid=4,powered=true]
factorytech:inventorysensor[facing=up,partid=4,powered=false]
factorytech:inventorysensor[facing=up,partid=5,powered=true]
factorytech:inventorysensor[facing=up,partid=5,powered=false]
factorytech:inventorysensor[facing=up,partid=6,powered=true]
factorytech:inventorysensor[facing=up,partid=6,powered=false]
factorytech:inventorysensor[facing=up,partid=7,powered=true]
factorytech:inventorysensor[facing=up,partid=7,powered=false]
factorytech:inventorysensor[facing=up,partid=8,powered=true]
factorytech:inventorysensor[facing=up,partid=8,powered=false]
factorytech:inventorysensor[facing=up,partid=9,powered=true]
factorytech:inventorysensor[facing=up,partid=9,powered=false]
factorytech:inventorysensor[facing=up,partid=10,powered=true]
factorytech:inventorysensor[facing=up,partid=10,powered=false]
factorytech:inventorysensor[facing=up,partid=11,powered=true]
factorytech:inventorysensor[facing=up,partid=11,powered=false]
factorytech:inventorysensor[facing=up,partid=12,powered=true]
factorytech:inventorysensor[facing=up,partid=12,powered=false]
factorytech:inventorysensor[facing=up,partid=13,powered=true]
factorytech:inventorysensor[facing=up,partid=13,powered=false]
factorytech:inventorysensor[facing=up,partid=14,powered=true]
factorytech:inventorysensor[facing=up,partid=14,powered=false]
factorytech:inventorysensor[facing=up,partid=15,powered=true]
factorytech:inventorysensor[facing=up,partid=15,powered=false]
factorytech:inventorysensor[facing=up,partid=16,powered=true]
factorytech:inventorysensor[facing=up,partid=16,powered=false]
factorytech:inventorysensor[facing=north,partid=0,powered=true]
factorytech:inventorysensor[facing=north,partid=0,powered=false]
factorytech:inventorysensor[facing=north,partid=1,powered=true]
factorytech:inventorysensor[facing=north,partid=1,powered=false]
factorytech:inventorysensor[facing=north,partid=2,powered=true]
factorytech:inventorysensor[facing=north,partid=2,powered=false]
factorytech:inventorysensor[facing=north,partid=3,powered=true]
factorytech:inventorysensor[facing=north,partid=3,powered=false]
factorytech:inventorysensor[facing=north,partid=4,powered=true]
factorytech:inventorysensor[facing=north,partid=4,powered=false]
factorytech:inventorysensor[facing=north,partid=5,powered=true]
factorytech:inventorysensor[facing=north,partid=5,powered=false]
factorytech:inventorysensor[facing=north,partid=6,powered=true]
factorytech:inventorysensor[facing=north,partid=6,powered=false]
factorytech:inventorysensor[facing=north,partid=7,powered=true]
factorytech:inventorysensor[facing=north,partid=7,powered=false]
factorytech:inventorysensor[facing=north,partid=8,powered=true]
factorytech:inventorysensor[facing=north,partid=8,powered=false]
factorytech:inventorysensor[facing=north,partid=9,powered=true]
factorytech:inventorysensor[facing=north,partid=9,powered=false]
factorytech:inventorysensor[facing=north,partid=10,powered=true]
factorytech:inventorysensor[facing=north,partid=10,powered=false]
factorytech:inventorysensor[facing=north,partid=11,powered=true]
factorytech:inventorysensor[facing=north,partid=11,powered=false]
factorytech:inventorysensor[facing=north,partid=12,powered=true]
factorytech:inventorysensor[facing=north,partid=12,powered=false]
factorytech:inventorysensor[facing=north,partid=13,powered=true]
factorytech:inventorysensor[facing=north,partid=13,powered=false]
factorytech:inventorysensor[facing=north,partid=14,powered=true]
factorytech:inventorysensor[facing=north,partid=14,powered=false]
factorytech:inventorysensor[facing=north,partid=15,powered=true]
factorytech:inventorysensor[facing=north,partid=15,powered=false]
factorytech:inventorysensor[facing=north,partid=16,powered=true]
factorytech:inventorysensor[facing=north,partid=16,powered=false]
factorytech:inventorysensor[facing=south,partid=0,powered=true]
factorytech:inventorysensor[facing=south,partid=0,powered=false]
factorytech:inventorysensor[facing=south,partid=1,powered=true]
factorytech:inventorysensor[facing=south,partid=1,powered=false]
factorytech:inventorysensor[facing=south,partid=2,powered=true]
factorytech:inventorysensor[facing=south,partid=2,powered=false]
factorytech:inventorysensor[facing=south,partid=3,powered=true]
factorytech:inventorysensor[facing=south,partid=3,powered=false]
factorytech:inventorysensor[facing=south,partid=4,powered=true]
factorytech:inventorysensor[facing=south,partid=4,powered=false]
factorytech:inventorysensor[facing=south,partid=5,powered=true]
factorytech:inventorysensor[facing=south,partid=5,powered=false]
factorytech:inventorysensor[facing=south,partid=6,powered=true]
factorytech:inventorysensor[facing=south,partid=6,powered=false]
factorytech:inventorysensor[facing=south,partid=7,powered=true]
factorytech:inventorysensor[facing=south,partid=7,powered=false]
factorytech:inventorysensor[facing=south,partid=8,powered=true]
factorytech:inventorysensor[facing=south,partid=8,powered=false]
factorytech:inventorysensor[facing=south,partid=9,powered=true]
factorytech:inventorysensor[facing=south,partid=9,powered=false]
factorytech:inventorysensor[facing=south,partid=10,powered=true]
factorytech:inventorysensor[facing=south,partid=10,powered=false]
factorytech:inventorysensor[facing=south,partid=11,powered=true]
factorytech:inventorysensor[facing=south,partid=11,powered=false]
factorytech:inventorysensor[facing=south,partid=12,powered=true]
factorytech:inventorysensor[facing=south,partid=12,powered=false]
factorytech:inventorysensor[facing=south,partid=13,powered=true]
factorytech:inventorysensor[facing=south,partid=13,powered=false]
factorytech:inventorysensor[facing=south,partid=14,powered=true]
factorytech:inventorysensor[facing=south,partid=14,powered=false]
factorytech:inventorysensor[facing=south,partid=15,powered=true]
factorytech:inventorysensor[facing=south,partid=15,powered=false]
factorytech:inventorysensor[facing=south,partid=16,powered=true]
factorytech:inventorysensor[facing=south,partid=16,powered=false]
factorytech:inventorysensor[facing=west,partid=0,powered=true]
factorytech:inventorysensor[facing=west,partid=0,powered=false]
factorytech:inventorysensor[facing=west,partid=1,powered=true]
factorytech:inventorysensor[facing=west,partid=1,powered=false]
factorytech:inventorysensor[facing=west,partid=2,powered=true]
factorytech:inventorysensor[facing=west,partid=2,powered=false]
factorytech:inventorysensor[facing=west,partid=3,powered=true]
factorytech:inventorysensor[facing=west,partid=3,powered=false]
factorytech:inventorysensor[facing=west,partid=4,powered=true]
factorytech:inventorysensor[facing=west,partid=4,powered=false]
factorytech:inventorysensor[facing=west,partid=5,powered=true]
factorytech:inventorysensor[facing=west,partid=5,powered=false]
factorytech:inventorysensor[facing=west,partid=6,powered=true]
factorytech:inventorysensor[facing=west,partid=6,powered=false]
factorytech:inventorysensor[facing=west,partid=7,powered=true]
factorytech:inventorysensor[facing=west,partid=7,powered=false]
factorytech:inventorysensor[facing=west,partid=8,powered=true]
factorytech:inventorysensor[facing=west,partid=8,powered=false]
factorytech:inventorysensor[facing=west,partid=9,powered=true]
factorytech:inventorysensor[facing=west,partid=9,powered=false]
factorytech:inventorysensor[facing=west,partid=10,powered=true]
factorytech:inventorysensor[facing=west,partid=10,powered=false]
factorytech:inventorysensor[facing=west,partid=11,powered=true]
factorytech:inventorysensor[facing=west,partid=11,powered=false]
factorytech:inventorysensor[facing=west,partid=12,powered=true]
factorytech:inventorysensor[facing=west,partid=12,powered=false]
factorytech:inventorysensor[facing=west,partid=13,powered=true]
factorytech:inventorysensor[facing=west,partid=13,powered=false]
factorytech:inventorysensor[facing=west,partid=14,powered=true]
factorytech:inventorysensor[facing=west,partid=14,powered=false]
factorytech:inventorysensor[facing=west,partid=15,powered=true]
factorytech:inventorysensor[facing=west,partid=15,powered=false]
factorytech:inventorysensor[facing=west,partid=16,powered=true]
factorytech:inventorysensor[facing=west,partid=16,powered=false]
factorytech:inventorysensor[facing=east,partid=0,powered=true]
factorytech:inventorysensor[facing=east,partid=0,powered=false]
factorytech:inventorysensor[facing=east,partid=1,powered=true]
factorytech:inventorysensor[facing=east,partid=1,powered=false]
factorytech:inventorysensor[facing=east,partid=2,powered=true]
factorytech:inventorysensor[facing=east,partid=2,powered=false]
factorytech:inventorysensor[facing=east,partid=3,powered=true]
factorytech:inventorysensor[facing=east,partid=3,powered=false]
factorytech:inventorysensor[facing=east,partid=4,powered=true]
factorytech:inventorysensor[facing=east,partid=4,powered=false]
factorytech:inventorysensor[facing=east,partid=5,powered=true]
factorytech:inventorysensor[facing=east,partid=5,powered=false]
factorytech:inventorysensor[facing=east,partid=6,powered=true]
factorytech:inventorysensor[facing=east,partid=6,powered=false]
factorytech:inventorysensor[facing=east,partid=7,powered=true]
factorytech:inventorysensor[facing=east,partid=7,powered=false]
factorytech:inventorysensor[facing=east,partid=8,powered=true]
factorytech:inventorysensor[facing=east,partid=8,powered=false]
factorytech:inventorysensor[facing=east,partid=9,powered=true]
factorytech:inventorysensor[facing=east,partid=9,powered=false]
factorytech:inventorysensor[facing=east,partid=10,powered=true]
factorytech:inventorysensor[facing=east,partid=10,powered=false]
factorytech:inventorysensor[facing=east,partid=11,powered=true]
factorytech:inventorysensor[facing=east,partid=11,powered=false]
factorytech:inventorysensor[facing=east,partid=12,powered=true]
factorytech:inventorysensor[facing=east,partid=12,powered=false]
factorytech:inventorysensor[facing=east,partid=13,powered=true]
factorytech:inventorysensor[facing=east,partid=13,powered=false]
factorytech:inventorysensor[facing=east,partid=14,powered=true]
factorytech:inventorysensor[facing=east,partid=14,powered=false]
factorytech:inventorysensor[facing=east,partid=15,powered=true]
factorytech:inventorysensor[facing=east,partid=15,powered=false]
factorytech:inventorysensor[facing=east,partid=16,powered=true]
factorytech:inventorysensor[facing=east,partid=16,powered=false]
factorytech:interceptor
factorytech:realelevator[facing=down,partid=0]
factorytech:realelevator[facing=down,partid=1]
factorytech:realelevator[facing=down,partid=2]
factorytech:realelevator[facing=down,partid=3]
factorytech:realelevator[facing=down,partid=4]
factorytech:realelevator[facing=down,partid=5]
factorytech:realelevator[facing=down,partid=6]
factorytech:realelevator[facing=down,partid=7]
factorytech:realelevator[facing=down,partid=8]
factorytech:realelevator[facing=down,partid=9]
factorytech:realelevator[facing=down,partid=10]
factorytech:realelevator[facing=down,partid=11]
factorytech:realelevator[facing=down,partid=12]
factorytech:realelevator[facing=down,partid=13]
factorytech:realelevator[facing=down,partid=14]
factorytech:realelevator[facing=down,partid=15]
factorytech:realelevator[facing=down,partid=16]
factorytech:realelevator[facing=up,partid=0]
factorytech:realelevator[facing=up,partid=1]
factorytech:realelevator[facing=up,partid=2]
factorytech:realelevator[facing=up,partid=3]
factorytech:realelevator[facing=up,partid=4]
factorytech:realelevator[facing=up,partid=5]
factorytech:realelevator[facing=up,partid=6]
factorytech:realelevator[facing=up,partid=7]
factorytech:realelevator[facing=up,partid=8]
factorytech:realelevator[facing=up,partid=9]
factorytech:realelevator[facing=up,partid=10]
factorytech:realelevator[facing=up,partid=11]
factorytech:realelevator[facing=up,partid=12]
factorytech:realelevator[facing=up,partid=13]
factorytech:realelevator[facing=up,partid=14]
factorytech:realelevator[facing=up,partid=15]
factorytech:realelevator[facing=up,partid=16]
factorytech:realelevator[facing=north,partid=0]
factorytech:realelevator[facing=north,partid=1]
factorytech:realelevator[facing=north,partid=2]
factorytech:realelevator[facing=north,partid=3]
factorytech:realelevator[facing=north,partid=4]
factorytech:realelevator[facing=north,partid=5]
factorytech:realelevator[facing=north,partid=6]
factorytech:realelevator[facing=north,partid=7]
factorytech:realelevator[facing=north,partid=8]
factorytech:realelevator[facing=north,partid=9]
factorytech:realelevator[facing=north,partid=10]
factorytech:realelevator[facing=north,partid=11]
factorytech:realelevator[facing=north,partid=12]
factorytech:realelevator[facing=north,partid=13]
factorytech:realelevator[facing=north,partid=14]
factorytech:realelevator[facing=north,partid=15]
factorytech:realelevator[facing=north,partid=16]
factorytech:realelevator[facing=south,partid=0]
factorytech:realelevator[facing=south,partid=1]
factorytech:realelevator[facing=south,partid=2]
factorytech:realelevator[facing=south,partid=3]
factorytech:realelevator[facing=south,partid=4]
factorytech:realelevator[facing=south,partid=5]
factorytech:realelevator[facing=south,partid=6]
factorytech:realelevator[facing=south,partid=7]
factorytech:realelevator[facing=south,partid=8]
factorytech:realelevator[facing=south,partid=9]
factorytech:realelevator[facing=south,partid=10]
factorytech:realelevator[facing=south,partid=11]
factorytech:realelevator[facing=south,partid=12]
factorytech:realelevator[facing=south,partid=13]
factorytech:realelevator[facing=south,partid=14]
factorytech:realelevator[facing=south,partid=15]
factorytech:realelevator[facing=south,partid=16]
factorytech:realelevator[facing=west,partid=0]
factorytech:realelevator[facing=west,partid=1]
factorytech:realelevator[facing=west,partid=2]
factorytech:realelevator[facing=west,partid=3]
factorytech:realelevator[facing=west,partid=4]
factorytech:realelevator[facing=west,partid=5]
factorytech:realelevator[facing=west,partid=6]
factorytech:realelevator[facing=west,partid=7]
factorytech:realelevator[facing=west,partid=8]
factorytech:realelevator[facing=west,partid=9]
factorytech:realelevator[facing=west,partid=10]
factorytech:realelevator[facing=west,partid=11]
factorytech:realelevator[facing=west,partid=12]
factorytech:realelevator[facing=west,partid=13]
factorytech:realelevator[facing=west,partid=14]
factorytech:realelevator[facing=west,partid=15]
factorytech:realelevator[facing=west,partid=16]
factorytech:realelevator[facing=east,partid=0]
factorytech:realelevator[facing=east,partid=1]
factorytech:realelevator[facing=east,partid=2]
factorytech:realelevator[facing=east,partid=3]
factorytech:realelevator[facing=east,partid=4]
factorytech:realelevator[facing=east,partid=5]
factorytech:realelevator[facing=east,partid=6]
factorytech:realelevator[facing=east,partid=7]
factorytech:realelevator[facing=east,partid=8]
factorytech:realelevator[facing=east,partid=9]
factorytech:realelevator[facing=east,partid=10]
factorytech:realelevator[facing=east,partid=11]
factorytech:realelevator[facing=east,partid=12]
factorytech:realelevator[facing=east,partid=13]
factorytech:realelevator[facing=east,partid=14]
factorytech:realelevator[facing=east,partid=15]
factorytech:realelevator[facing=east,partid=16]
factorytech:pulser[facing=down,partid=0,powered=true]
factorytech:pulser[facing=down,partid=0,powered=false]
factorytech:pulser[facing=down,partid=1,powered=true]
factorytech:pulser[facing=down,partid=1,powered=false]
factorytech:pulser[facing=down,partid=2,powered=true]
factorytech:pulser[facing=down,partid=2,powered=false]
factorytech:pulser[facing=down,partid=3,powered=true]
factorytech:pulser[facing=down,partid=3,powered=false]
factorytech:pulser[facing=down,partid=4,powered=true]
factorytech:pulser[facing=down,partid=4,powered=false]
factorytech:pulser[facing=down,partid=5,powered=true]
factorytech:pulser[facing=down,partid=5,powered=false]
factorytech:pulser[facing=down,partid=6,powered=true]
factorytech:pulser[facing=down,partid=6,powered=false]
factorytech:pulser[facing=down,partid=7,powered=true]
factorytech:pulser[facing=down,partid=7,powered=false]
factorytech:pulser[facing=down,partid=8,powered=true]
factorytech:pulser[facing=down,partid=8,powered=false]
factorytech:pulser[facing=down,partid=9,powered=true]
factorytech:pulser[facing=down,partid=9,powered=false]
factorytech:pulser[facing=down,partid=10,powered=true]
factorytech:pulser[facing=down,partid=10,powered=false]
factorytech:pulser[facing=down,partid=11,powered=true]
factorytech:pulser[facing=down,partid=11,powered=false]
factorytech:pulser[facing=down,partid=12,powered=true]
factorytech:pulser[facing=down,partid=12,powered=false]
factorytech:pulser[facing=down,partid=13,powered=true]
factorytech:pulser[facing=down,partid=13,powered=false]
factorytech:pulser[facing=down,partid=14,powered=true]
factorytech:pulser[facing=down,partid=14,powered=false]
factorytech:pulser[facing=down,partid=15,powered=true]
factorytech:pulser[facing=down,partid=15,powered=false]
factorytech:pulser[facing=down,partid=16,powered=true]
factorytech:pulser[facing=down,partid=16,powered=false]
factorytech:pulser[facing=up,partid=0,powered=true]
factorytech:pulser[facing=up,partid=0,powered=false]
factorytech:pulser[facing=up,partid=1,powered=true]
factorytech:pulser[facing=up,partid=1,powered=false]
factorytech:pulser[facing=up,partid=2,powered=true]
factorytech:pulser[facing=up,partid=2,powered=false]
factorytech:pulser[facing=up,partid=3,powered=true]
factorytech:pulser[facing=up,partid=3,powered=false]
factorytech:pulser[facing=up,partid=4,powered=true]
factorytech:pulser[facing=up,partid=4,powered=false]
factorytech:pulser[facing=up,partid=5,powered=true]
factorytech:pulser[facing=up,partid=5,powered=false]
factorytech:pulser[facing=up,partid=6,powered=true]
factorytech:pulser[facing=up,partid=6,powered=false]
factorytech:pulser[facing=up,partid=7,powered=true]
factorytech:pulser[facing=up,partid=7,powered=false]
factorytech:pulser[facing=up,partid=8,powered=true]
factorytech:pulser[facing=up,partid=8,powered=false]
factorytech:pulser[facing=up,partid=9,powered=true]
factorytech:pulser[facing=up,partid=9,powered=false]
factorytech:pulser[facing=up,partid=10,powered=true]
factorytech:pulser[facing=up,partid=10,powered=false]
factorytech:pulser[facing=up,partid=11,powered=true]
factorytech:pulser[facing=up,partid=11,powered=false]
factorytech:pulser[facing=up,partid=12,powered=true]
factorytech:pulser[facing=up,partid=12,powered=false]
factorytech:pulser[facing=up,partid=13,powered=true]
factorytech:pulser[facing=up,partid=13,powered=false]
factorytech:pulser[facing=up,partid=14,powered=true]
factorytech:pulser[facing=up,partid=14,powered=false]
factorytech:pulser[facing=up,partid=15,powered=true]
factorytech:pulser[facing=up,partid=15,powered=false]
factorytech:pulser[facing=up,partid=16,powered=true]
factorytech:pulser[facing=up,partid=16,powered=false]
factorytech:pulser[facing=north,partid=0,powered=true]
factorytech:pulser[facing=north,partid=0,powered=false]
factorytech:pulser[facing=north,partid=1,powered=true]
factorytech:pulser[facing=north,partid=1,powered=false]
factorytech:pulser[facing=north,partid=2,powered=true]
factorytech:pulser[facing=north,partid=2,powered=false]
factorytech:pulser[facing=north,partid=3,powered=true]
factorytech:pulser[facing=north,partid=3,powered=false]
factorytech:pulser[facing=north,partid=4,powered=true]
factorytech:pulser[facing=north,partid=4,powered=false]
factorytech:pulser[facing=north,partid=5,powered=true]
factorytech:pulser[facing=north,partid=5,powered=false]
factorytech:pulser[facing=north,partid=6,powered=true]
factorytech:pulser[facing=north,partid=6,powered=false]
factorytech:pulser[facing=north,partid=7,powered=true]
factorytech:pulser[facing=north,partid=7,powered=false]
factorytech:pulser[facing=north,partid=8,powered=true]
factorytech:pulser[facing=north,partid=8,powered=false]
factorytech:pulser[facing=north,partid=9,powered=true]
factorytech:pulser[facing=north,partid=9,powered=false]
factorytech:pulser[facing=north,partid=10,powered=true]
factorytech:pulser[facing=north,partid=10,powered=false]
factorytech:pulser[facing=north,partid=11,powered=true]
factorytech:pulser[facing=north,partid=11,powered=false]
factorytech:pulser[facing=north,partid=12,powered=true]
factorytech:pulser[facing=north,partid=12,powered=false]
factorytech:pulser[facing=north,partid=13,powered=true]
factorytech:pulser[facing=north,partid=13,powered=false]
factorytech:pulser[facing=north,partid=14,powered=true]
factorytech:pulser[facing=north,partid=14,powered=false]
factorytech:pulser[facing=north,partid=15,powered=true]
factorytech:pulser[facing=north,partid=15,powered=false]
factorytech:pulser[facing=north,partid=16,powered=true]
factorytech:pulser[facing=north,partid=16,powered=false]
factorytech:pulser[facing=south,partid=0,powered=true]
factorytech:pulser[facing=south,partid=0,powered=false]
factorytech:pulser[facing=south,partid=1,powered=true]
factorytech:pulser[facing=south,partid=1,powered=false]
factorytech:pulser[facing=south,partid=2,powered=true]
factorytech:pulser[facing=south,partid=2,powered=false]
factorytech:pulser[facing=south,partid=3,powered=true]
factorytech:pulser[facing=south,partid=3,powered=false]
factorytech:pulser[facing=south,partid=4,powered=true]
factorytech:pulser[facing=south,partid=4,powered=false]
factorytech:pulser[facing=south,partid=5,powered=true]
factorytech:pulser[facing=south,partid=5,powered=false]
factorytech:pulser[facing=south,partid=6,powered=true]
factorytech:pulser[facing=south,partid=6,powered=false]
factorytech:pulser[facing=south,partid=7,powered=true]
factorytech:pulser[facing=south,partid=7,powered=false]
factorytech:pulser[facing=south,partid=8,powered=true]
factorytech:pulser[facing=south,partid=8,powered=false]
factorytech:pulser[facing=south,partid=9,powered=true]
factorytech:pulser[facing=south,partid=9,powered=false]
factorytech:pulser[facing=south,partid=10,powered=true]
factorytech:pulser[facing=south,partid=10,powered=false]
factorytech:pulser[facing=south,partid=11,powered=true]
factorytech:pulser[facing=south,partid=11,powered=false]
factorytech:pulser[facing=south,partid=12,powered=true]
factorytech:pulser[facing=south,partid=12,powered=false]
factorytech:pulser[facing=south,partid=13,powered=true]
factorytech:pulser[facing=south,partid=13,powered=false]
factorytech:pulser[facing=south,partid=14,powered=true]
factorytech:pulser[facing=south,partid=14,powered=false]
factorytech:pulser[facing=south,partid=15,powered=true]
factorytech:pulser[facing=south,partid=15,powered=false]
factorytech:pulser[facing=south,partid=16,powered=true]
factorytech:pulser[facing=south,partid=16,powered=false]
factorytech:pulser[facing=west,partid=0,powered=true]
factorytech:pulser[facing=west,partid=0,powered=false]
factorytech:pulser[facing=west,partid=1,powered=true]
factorytech:pulser[facing=west,partid=1,powered=false]
factorytech:pulser[facing=west,partid=2,powered=true]
factorytech:pulser[facing=west,partid=2,powered=false]
factorytech:pulser[facing=west,partid=3,powered=true]
factorytech:pulser[facing=west,partid=3,powered=false]
factorytech:pulser[facing=west,partid=4,powered=true]
factorytech:pulser[facing=west,partid=4,powered=false]
factorytech:pulser[facing=west,partid=5,powered=true]
factorytech:pulser[facing=west,partid=5,powered=false]
factorytech:pulser[facing=west,partid=6,powered=true]
factorytech:pulser[facing=west,partid=6,powered=false]
factorytech:pulser[facing=west,partid=7,powered=true]
factorytech:pulser[facing=west,partid=7,powered=false]
factorytech:pulser[facing=west,partid=8,powered=true]
factorytech:pulser[facing=west,partid=8,powered=false]
factorytech:pulser[facing=west,partid=9,powered=true]
factorytech:pulser[facing=west,partid=9,powered=false]
factorytech:pulser[facing=west,partid=10,powered=true]
factorytech:pulser[facing=west,partid=10,powered=false]
factorytech:pulser[facing=west,partid=11,powered=true]
factorytech:pulser[facing=west,partid=11,powered=false]
factorytech:pulser[facing=west,partid=12,powered=true]
factorytech:pulser[facing=west,partid=12,powered=false]
factorytech:pulser[facing=west,partid=13,powered=true]
factorytech:pulser[facing=west,partid=13,powered=false]
factorytech:pulser[facing=west,partid=14,powered=true]
factorytech:pulser[facing=west,partid=14,powered=false]
factorytech:pulser[facing=west,partid=15,powered=true]
factorytech:pulser[facing=west,partid=15,powered=false]
factorytech:pulser[facing=west,partid=16,powered=true]
factorytech:pulser[facing=west,partid=16,powered=false]
factorytech:pulser[facing=east,partid=0,powered=true]
factorytech:pulser[facing=east,partid=0,powered=false]
factorytech:pulser[facing=east,partid=1,powered=true]
factorytech:pulser[facing=east,partid=1,powered=false]
factorytech:pulser[facing=east,partid=2,powered=true]
factorytech:pulser[facing=east,partid=2,powered=false]
factorytech:pulser[facing=east,partid=3,powered=true]
factorytech:pulser[facing=east,partid=3,powered=false]
factorytech:pulser[facing=east,partid=4,powered=true]
factorytech:pulser[facing=east,partid=4,powered=false]
factorytech:pulser[facing=east,partid=5,powered=true]
factorytech:pulser[facing=east,partid=5,powered=false]
factorytech:pulser[facing=east,partid=6,powered=true]
factorytech:pulser[facing=east,partid=6,powered=false]
factorytech:pulser[facing=east,partid=7,powered=true]
factorytech:pulser[facing=east,partid=7,powered=false]
factorytech:pulser[facing=east,partid=8,powered=true]
factorytech:pulser[facing=east,partid=8,powered=false]
factorytech:pulser[facing=east,partid=9,powered=true]
factorytech:pulser[facing=east,partid=9,powered=false]
factorytech:pulser[facing=east,partid=10,powered=true]
factorytech:pulser[facing=east,partid=10,powered=false]
factorytech:pulser[facing=east,partid=11,powered=true]
factorytech:pulser[facing=east,partid=11,powered=false]
factorytech:pulser[facing=east,partid=12,powered=true]
factorytech:pulser[facing=east,partid=12,powered=false]
factorytech:pulser[facing=east,partid=13,powered=true]
factorytech:pulser[facing=east,partid=13,powered=false]
factorytech:pulser[facing=east,partid=14,powered=true]
factorytech:pulser[facing=east,partid=14,powered=false]
factorytech:pulser[facing=east,partid=15,powered=true]
factorytech:pulser[facing=east,partid=15,powered=false]
factorytech:pulser[facing=east,partid=16,powered=true]
factorytech:pulser[facing=east,partid=16,powered=false]
factorytech:pulsecounter[facing=down,partid=0,powered=true]
factorytech:pulsecounter[facing=down,partid=0,powered=false]
factorytech:pulsecounter[facing=down,partid=1,powered=true]
factorytech:pulsecounter[facing=down,partid=1,powered=false]
factorytech:pulsecounter[facing=down,partid=2,powered=true]
factorytech:pulsecounter[facing=down,partid=2,powered=false]
factorytech:pulsecounter[facing=down,partid=3,powered=true]
factorytech:pulsecounter[facing=down,partid=3,powered=false]
factorytech:pulsecounter[facing=down,partid=4,powered=true]
factorytech:pulsecounter[facing=down,partid=4,powered=false]
factorytech:pulsecounter[facing=down,partid=5,powered=true]
factorytech:pulsecounter[facing=down,partid=5,powered=false]
factorytech:pulsecounter[facing=down,partid=6,powered=true]
factorytech:pulsecounter[facing=down,partid=6,powered=false]
factorytech:pulsecounter[facing=down,partid=7,powered=true]
factorytech:pulsecounter[facing=down,partid=7,powered=false]
factorytech:pulsecounter[facing=down,partid=8,powered=true]
factorytech:pulsecounter[facing=down,partid=8,powered=false]
factorytech:pulsecounter[facing=down,partid=9,powered=true]
factorytech:pulsecounter[facing=down,partid=9,powered=false]
factorytech:pulsecounter[facing=down,partid=10,powered=true]
factorytech:pulsecounter[facing=down,partid=10,powered=false]
factorytech:pulsecounter[facing=down,partid=11,powered=true]
factorytech:pulsecounter[facing=down,partid=11,powered=false]
factorytech:pulsecounter[facing=down,partid=12,powered=true]
factorytech:pulsecounter[facing=down,partid=12,powered=false]
factorytech:pulsecounter[facing=down,partid=13,powered=true]
factorytech:pulsecounter[facing=down,partid=13,powered=false]
factorytech:pulsecounter[facing=down,partid=14,powered=true]
factorytech:pulsecounter[facing=down,partid=14,powered=false]
factorytech:pulsecounter[facing=down,partid=15,powered=true]
factorytech:pulsecounter[facing=down,partid=15,powered=false]
factorytech:pulsecounter[facing=down,partid=16,powered=true]
factorytech:pulsecounter[facing=down,partid=16,powered=false]
factorytech:pulsecounter[facing=up,partid=0,powered=true]
factorytech:pulsecounter[facing=up,partid=0,powered=false]
factorytech:pulsecounter[facing=up,partid=1,powered=true]
factorytech:pulsecounter[facing=up,partid=1,powered=false]
factorytech:pulsecounter[facing=up,partid=2,powered=true]
factorytech:pulsecounter[facing=up,partid=2,powered=false]
factorytech:pulsecounter[facing=up,partid=3,powered=true]
factorytech:pulsecounter[facing=up,partid=3,powered=false]
factorytech:pulsecounter[facing=up,partid=4,powered=true]
factorytech:pulsecounter[facing=up,partid=4,powered=false]
factorytech:pulsecounter[facing=up,partid=5,powered=true]
factorytech:pulsecounter[facing=up,partid=5,powered=false]
factorytech:pulsecounter[facing=up,partid=6,powered=true]
factorytech:pulsecounter[facing=up,partid=6,powered=false]
factorytech:pulsecounter[facing=up,partid=7,powered=true]
factorytech:pulsecounter[facing=up,partid=7,powered=false]
factorytech:pulsecounter[facing=up,partid=8,powered=true]
factorytech:pulsecounter[facing=up,partid=8,powered=false]
factorytech:pulsecounter[facing=up,partid=9,powered=true]
factorytech:pulsecounter[facing=up,partid=9,powered=false]
factorytech:pulsecounter[facing=up,partid=10,powered=true]
factorytech:pulsecounter[facing=up,partid=10,powered=false]
factorytech:pulsecounter[facing=up,partid=11,powered=true]
factorytech:pulsecounter[facing=up,partid=11,powered=false]
factorytech:pulsecounter[facing=up,partid=12,powered=true]
factorytech:pulsecounter[facing=up,partid=12,powered=false]
factorytech:pulsecounter[facing=up,partid=13,powered=true]
factorytech:pulsecounter[facing=up,partid=13,powered=false]
factorytech:pulsecounter[facing=up,partid=14,powered=true]
factorytech:pulsecounter[facing=up,partid=14,powered=false]
factorytech:pulsecounter[facing=up,partid=15,powered=true]
factorytech:pulsecounter[facing=up,partid=15,powered=false]
factorytech:pulsecounter[facing=up,partid=16,powered=true]
factorytech:pulsecounter[facing=up,partid=16,powered=false]
factorytech:pulsecounter[facing=north,partid=0,powered=true]
factorytech:pulsecounter[facing=north,partid=0,powered=false]
factorytech:pulsecounter[facing=north,partid=1,powered=true]
factorytech:pulsecounter[facing=north,partid=1,powered=false]
factorytech:pulsecounter[facing=north,partid=2,powered=true]
factorytech:pulsecounter[facing=north,partid=2,powered=false]
factorytech:pulsecounter[facing=north,partid=3,powered=true]
factorytech:pulsecounter[facing=north,partid=3,powered=false]
factorytech:pulsecounter[facing=north,partid=4,powered=true]
factorytech:pulsecounter[facing=north,partid=4,powered=false]
factorytech:pulsecounter[facing=north,partid=5,powered=true]
factorytech:pulsecounter[facing=north,partid=5,powered=false]
factorytech:pulsecounter[facing=north,partid=6,powered=true]
factorytech:pulsecounter[facing=north,partid=6,powered=false]
factorytech:pulsecounter[facing=north,partid=7,powered=true]
factorytech:pulsecounter[facing=north,partid=7,powered=false]
factorytech:pulsecounter[facing=north,partid=8,powered=true]
factorytech:pulsecounter[facing=north,partid=8,powered=false]
factorytech:pulsecounter[facing=north,partid=9,powered=true]
factorytech:pulsecounter[facing=north,partid=9,powered=false]
factorytech:pulsecounter[facing=north,partid=10,powered=true]
factorytech:pulsecounter[facing=north,partid=10,powered=false]
factorytech:pulsecounter[facing=north,partid=11,powered=true]
factorytech:pulsecounter[facing=north,partid=11,powered=false]
factorytech:pulsecounter[facing=north,partid=12,powered=true]
factorytech:pulsecounter[facing=north,partid=12,powered=false]
factorytech:pulsecounter[facing=north,partid=13,powered=true]
factorytech:pulsecounter[facing=north,partid=13,powered=false]
factorytech:pulsecounter[facing=north,partid=14,powered=true]
factorytech:pulsecounter[facing=north,partid=14,powered=false]
factorytech:pulsecounter[facing=north,partid=15,powered=true]
factorytech:pulsecounter[facing=north,partid=15,powered=false]
factorytech:pulsecounter[facing=north,partid=16,powered=true]
factorytech:pulsecounter[facing=north,partid=16,powered=false]
factorytech:pulsecounter[facing=south,partid=0,powered=true]
factorytech:pulsecounter[facing=south,partid=0,powered=false]
factorytech:pulsecounter[facing=south,partid=1,powered=true]
factorytech:pulsecounter[facing=south,partid=1,powered=false]
factorytech:pulsecounter[facing=south,partid=2,powered=true]
factorytech:pulsecounter[facing=south,partid=2,powered=false]
factorytech:pulsecounter[facing=south,partid=3,powered=true]
factorytech:pulsecounter[facing=south,partid=3,powered=false]
factorytech:pulsecounter[facing=south,partid=4,powered=true]
factorytech:pulsecounter[facing=south,partid=4,powered=false]
factorytech:pulsecounter[facing=south,partid=5,powered=true]
factorytech:pulsecounter[facing=south,partid=5,powered=false]
factorytech:pulsecounter[facing=south,partid=6,powered=true]
factorytech:pulsecounter[facing=south,partid=6,powered=false]
factorytech:pulsecounter[facing=south,partid=7,powered=true]
factorytech:pulsecounter[facing=south,partid=7,powered=false]
factorytech:pulsecounter[facing=south,partid=8,powered=true]
factorytech:pulsecounter[facing=south,partid=8,powered=false]
factorytech:pulsecounter[facing=south,partid=9,powered=true]
factorytech:pulsecounter[facing=south,partid=9,powered=false]
factorytech:pulsecounter[facing=south,partid=10,powered=true]
factorytech:pulsecounter[facing=south,partid=10,powered=false]
factorytech:pulsecounter[facing=south,partid=11,powered=true]
factorytech:pulsecounter[facing=south,partid=11,powered=false]
factorytech:pulsecounter[facing=south,partid=12,powered=true]
factorytech:pulsecounter[facing=south,partid=12,powered=false]
factorytech:pulsecounter[facing=south,partid=13,powered=true]
factorytech:pulsecounter[facing=south,partid=13,powered=false]
factorytech:pulsecounter[facing=south,partid=14,powered=true]
factorytech:pulsecounter[facing=south,partid=14,powered=false]
factorytech:pulsecounter[facing=south,partid=15,powered=true]
factorytech:pulsecounter[facing=south,partid=15,powered=false]
factorytech:pulsecounter[facing=south,partid=16,powered=true]
factorytech:pulsecounter[facing=south,partid=16,powered=false]
factorytech:pulsecounter[facing=west,partid=0,powered=true]
factorytech:pulsecounter[facing=west,partid=0,powered=false]
factorytech:pulsecounter[facing=west,partid=1,powered=true]
factorytech:pulsecounter[facing=west,partid=1,powered=false]
factorytech:pulsecounter[facing=west,partid=2,powered=true]
factorytech:pulsecounter[facing=west,partid=2,powered=false]
factorytech:pulsecounter[facing=west,partid=3,powered=true]
factorytech:pulsecounter[facing=west,partid=3,powered=false]
factorytech:pulsecounter[facing=west,partid=4,powered=true]
factorytech:pulsecounter[facing=west,partid=4,powered=false]
factorytech:pulsecounter[facing=west,partid=5,powered=true]
factorytech:pulsecounter[facing=west,partid=5,powered=false]
factorytech:pulsecounter[facing=west,partid=6,powered=true]
factorytech:pulsecounter[facing=west,partid=6,powered=false]
factorytech:pulsecounter[facing=west,partid=7,powered=true]
factorytech:pulsecounter[facing=west,partid=7,powered=false]
factorytech:pulsecounter[facing=west,partid=8,powered=true]
factorytech:pulsecounter[facing=west,partid=8,powered=false]
factorytech:pulsecounter[facing=west,partid=9,powered=true]
factorytech:pulsecounter[facing=west,partid=9,powered=false]
factorytech:pulsecounter[facing=west,partid=10,powered=true]
factorytech:pulsecounter[facing=west,partid=10,powered=false]
factorytech:pulsecounter[facing=west,partid=11,powered=true]
factorytech:pulsecounter[facing=west,partid=11,powered=false]
factorytech:pulsecounter[facing=west,partid=12,powered=true]
factorytech:pulsecounter[facing=west,partid=12,powered=false]
factorytech:pulsecounter[facing=west,partid=13,powered=true]
factorytech:pulsecounter[facing=west,partid=13,powered=false]
factorytech:pulsecounter[facing=west,partid=14,powered=true]
factorytech:pulsecounter[facing=west,partid=14,powered=false]
factorytech:pulsecounter[facing=west,partid=15,powered=true]
factorytech:pulsecounter[facing=west,partid=15,powered=false]
factorytech:pulsecounter[facing=west,partid=16,powered=true]
factorytech:pulsecounter[facing=west,partid=16,powered=false]
factorytech:pulsecounter[facing=east,partid=0,powered=true]
factorytech:pulsecounter[facing=east,partid=0,powered=false]
factorytech:pulsecounter[facing=east,partid=1,powered=true]
factorytech:pulsecounter[facing=east,partid=1,powered=false]
factorytech:pulsecounter[facing=east,partid=2,powered=true]
factorytech:pulsecounter[facing=east,partid=2,powered=false]
factorytech:pulsecounter[facing=east,partid=3,powered=true]
factorytech:pulsecounter[facing=east,partid=3,powered=false]
factorytech:pulsecounter[facing=east,partid=4,powered=true]
factorytech:pulsecounter[facing=east,partid=4,powered=false]
factorytech:pulsecounter[facing=east,partid=5,powered=true]
factorytech:pulsecounter[facing=east,partid=5,powered=false]
factorytech:pulsecounter[facing=east,partid=6,powered=true]
factorytech:pulsecounter[facing=east,partid=6,powered=false]
factorytech:pulsecounter[facing=east,partid=7,powered=true]
factorytech:pulsecounter[facing=east,partid=7,powered=false]
factorytech:pulsecounter[facing=east,partid=8,powered=true]
factorytech:pulsecounter[facing=east,partid=8,powered=false]
factorytech:pulsecounter[facing=east,partid=9,powered=true]
factorytech:pulsecounter[facing=east,partid=9,powered=false]
factorytech:pulsecounter[facing=east,partid=10,powered=true]
factorytech:pulsecounter[facing=east,partid=10,powered=false]
factorytech:pulsecounter[facing=east,partid=11,powered=true]
factorytech:pulsecounter[facing=east,partid=11,powered=false]
factorytech:pulsecounter[facing=east,partid=12,powered=true]
factorytech:pulsecounter[facing=east,partid=12,powered=false]
factorytech:pulsecounter[facing=east,partid=13,powered=true]
factorytech:pulsecounter[facing=east,partid=13,powered=false]
factorytech:pulsecounter[facing=east,partid=14,powered=true]
factorytech:pulsecounter[facing=east,partid=14,powered=false]
factorytech:pulsecounter[facing=east,partid=15,powered=true]
factorytech:pulsecounter[facing=east,partid=15,powered=false]
factorytech:pulsecounter[facing=east,partid=16,powered=true]
factorytech:pulsecounter[facing=east,partid=16,powered=false]
factorytech:planeshifter
factorytech:batterygen
factorytech:coregen
factorytech:mobfan[facing=down,partid=0]
factorytech:mobfan[facing=down,partid=1]
factorytech:mobfan[facing=down,partid=2]
factorytech:mobfan[facing=down,partid=3]
factorytech:mobfan[facing=down,partid=4]
factorytech:mobfan[facing=down,partid=5]
factorytech:mobfan[facing=down,partid=6]
factorytech:mobfan[facing=down,partid=7]
factorytech:mobfan[facing=down,partid=8]
factorytech:mobfan[facing=down,partid=9]
factorytech:mobfan[facing=down,partid=10]
factorytech:mobfan[facing=down,partid=11]
factorytech:mobfan[facing=down,partid=12]
factorytech:mobfan[facing=down,partid=13]
factorytech:mobfan[facing=down,partid=14]
factorytech:mobfan[facing=down,partid=15]
factorytech:mobfan[facing=down,partid=16]
factorytech:mobfan[facing=up,partid=0]
factorytech:mobfan[facing=up,partid=1]
factorytech:mobfan[facing=up,partid=2]
factorytech:mobfan[facing=up,partid=3]
factorytech:mobfan[facing=up,partid=4]
factorytech:mobfan[facing=up,partid=5]
factorytech:mobfan[facing=up,partid=6]
factorytech:mobfan[facing=up,partid=7]
factorytech:mobfan[facing=up,partid=8]
factorytech:mobfan[facing=up,partid=9]
factorytech:mobfan[facing=up,partid=10]
factorytech:mobfan[facing=up,partid=11]
factorytech:mobfan[facing=up,partid=12]
factorytech:mobfan[facing=up,partid=13]
factorytech:mobfan[facing=up,partid=14]
factorytech:mobfan[facing=up,partid=15]
factorytech:mobfan[facing=up,partid=16]
factorytech:mobfan[facing=north,partid=0]
factorytech:mobfan[facing=north,partid=1]
factorytech:mobfan[facing=north,partid=2]
factorytech:mobfan[facing=north,partid=3]
factorytech:mobfan[facing=north,partid=4]
factorytech:mobfan[facing=north,partid=5]
factorytech:mobfan[facing=north,partid=6]
factorytech:mobfan[facing=north,partid=7]
factorytech:mobfan[facing=north,partid=8]
factorytech:mobfan[facing=north,partid=9]
factorytech:mobfan[facing=north,partid=10]
factorytech:mobfan[facing=north,partid=11]
factorytech:mobfan[facing=north,partid=12]
factorytech:mobfan[facing=north,partid=13]
factorytech:mobfan[facing=north,partid=14]
factorytech:mobfan[facing=north,partid=15]
factorytech:mobfan[facing=north,partid=16]
factorytech:mobfan[facing=south,partid=0]
factorytech:mobfan[facing=south,partid=1]
factorytech:mobfan[facing=south,partid=2]
factorytech:mobfan[facing=south,partid=3]
factorytech:mobfan[facing=south,partid=4]
factorytech:mobfan[facing=south,partid=5]
factorytech:mobfan[facing=south,partid=6]
factorytech:mobfan[facing=south,partid=7]
factorytech:mobfan[facing=south,partid=8]
factorytech:mobfan[facing=south,partid=9]
factorytech:mobfan[facing=south,partid=10]
factorytech:mobfan[facing=south,partid=11]
factorytech:mobfan[facing=south,partid=12]
factorytech:mobfan[facing=south,partid=13]
factorytech:mobfan[facing=south,partid=14]
factorytech:mobfan[facing=south,partid=15]
factorytech:mobfan[facing=south,partid=16]
factorytech:mobfan[facing=west,partid=0]
factorytech:mobfan[facing=west,partid=1]
factorytech:mobfan[facing=west,partid=2]
factorytech:mobfan[facing=west,partid=3]
factorytech:mobfan[facing=west,partid=4]
factorytech:mobfan[facing=west,partid=5]
factorytech:mobfan[facing=west,partid=6]
factorytech:mobfan[facing=west,partid=7]
factorytech:mobfan[facing=west,partid=8]
factorytech:mobfan[facing=west,partid=9]
factorytech:mobfan[facing=west,partid=10]
factorytech:mobfan[facing=west,partid=11]
factorytech:mobfan[facing=west,partid=12]
factorytech:mobfan[facing=west,partid=13]
factorytech:mobfan[facing=west,partid=14]
factorytech:mobfan[facing=west,partid=15]
factorytech:mobfan[facing=west,partid=16]
factorytech:mobfan[facing=east,partid=0]
factorytech:mobfan[facing=east,partid=1]
factorytech:mobfan[facing=east,partid=2]
factorytech:mobfan[facing=east,partid=3]
factorytech:mobfan[facing=east,partid=4]
factorytech:mobfan[facing=east,partid=5]
factorytech:mobfan[facing=east,partid=6]
factorytech:mobfan[facing=east,partid=7]
factorytech:mobfan[facing=east,partid=8]
factorytech:mobfan[facing=east,partid=9]
factorytech:mobfan[facing=east,partid=10]
factorytech:mobfan[facing=east,partid=11]
factorytech:mobfan[facing=east,partid=12]
factorytech:mobfan[facing=east,partid=13]
factorytech:mobfan[facing=east,partid=14]
factorytech:mobfan[facing=east,partid=15]
factorytech:mobfan[facing=east,partid=16]
factorytech:compacthopper[facing=down,partid=0]
factorytech:compacthopper[facing=down,partid=1]
factorytech:compacthopper[facing=down,partid=2]
factorytech:compacthopper[facing=down,partid=3]
factorytech:compacthopper[facing=down,partid=4]
factorytech:compacthopper[facing=down,partid=5]
factorytech:compacthopper[facing=down,partid=6]
factorytech:compacthopper[facing=down,partid=7]
factorytech:compacthopper[facing=down,partid=8]
factorytech:compacthopper[facing=down,partid=9]
factorytech:compacthopper[facing=down,partid=10]
factorytech:compacthopper[facing=down,partid=11]
factorytech:compacthopper[facing=down,partid=12]
factorytech:compacthopper[facing=down,partid=13]
factorytech:compacthopper[facing=down,partid=14]
factorytech:compacthopper[facing=down,partid=15]
factorytech:compacthopper[facing=down,partid=16]
factorytech:compacthopper[facing=up,partid=0]
factorytech:compacthopper[facing=up,partid=1]
factorytech:compacthopper[facing=up,partid=2]
factorytech:compacthopper[facing=up,partid=3]
factorytech:compacthopper[facing=up,partid=4]
factorytech:compacthopper[facing=up,partid=5]
factorytech:compacthopper[facing=up,partid=6]
factorytech:compacthopper[facing=up,partid=7]
factorytech:compacthopper[facing=up,partid=8]
factorytech:compacthopper[facing=up,partid=9]
factorytech:compacthopper[facing=up,partid=10]
factorytech:compacthopper[facing=up,partid=11]
factorytech:compacthopper[facing=up,partid=12]
factorytech:compacthopper[facing=up,partid=13]
factorytech:compacthopper[facing=up,partid=14]
factorytech:compacthopper[facing=up,partid=15]
factorytech:compacthopper[facing=up,partid=16]
factorytech:compacthopper[facing=north,partid=0]
factorytech:compacthopper[facing=north,partid=1]
factorytech:compacthopper[facing=north,partid=2]
factorytech:compacthopper[facing=north,partid=3]
factorytech:compacthopper[facing=north,partid=4]
factorytech:compacthopper[facing=north,partid=5]
factorytech:compacthopper[facing=north,partid=6]
factorytech:compacthopper[facing=north,partid=7]
factorytech:compacthopper[facing=north,partid=8]
factorytech:compacthopper[facing=north,partid=9]
factorytech:compacthopper[facing=north,partid=10]
factorytech:compacthopper[facing=north,partid=11]
factorytech:compacthopper[facing=north,partid=12]
factorytech:compacthopper[facing=north,partid=13]
factorytech:compacthopper[facing=north,partid=14]
factorytech:compacthopper[facing=north,partid=15]
factorytech:compacthopper[facing=north,partid=16]
factorytech:compacthopper[facing=south,partid=0]
factorytech:compacthopper[facing=south,partid=1]
factorytech:compacthopper[facing=south,partid=2]
factorytech:compacthopper[facing=south,partid=3]
factorytech:compacthopper[facing=south,partid=4]
factorytech:compacthopper[facing=south,partid=5]
factorytech:compacthopper[facing=south,partid=6]
factorytech:compacthopper[facing=south,partid=7]
factorytech:compacthopper[facing=south,partid=8]
factorytech:compacthopper[facing=south,partid=9]
factorytech:compacthopper[facing=south,partid=10]
factorytech:compacthopper[facing=south,partid=11]
factorytech:compacthopper[facing=south,partid=12]
factorytech:compacthopper[facing=south,partid=13]
factorytech:compacthopper[facing=south,partid=14]
factorytech:compacthopper[facing=south,partid=15]
factorytech:compacthopper[facing=south,partid=16]
factorytech:compacthopper[facing=west,partid=0]
factorytech:compacthopper[facing=west,partid=1]
factorytech:compacthopper[facing=west,partid=2]
factorytech:compacthopper[facing=west,partid=3]
factorytech:compacthopper[facing=west,partid=4]
factorytech:compacthopper[facing=west,partid=5]
factorytech:compacthopper[facing=west,partid=6]
factorytech:compacthopper[facing=west,partid=7]
factorytech:compacthopper[facing=west,partid=8]
factorytech:compacthopper[facing=west,partid=9]
factorytech:compacthopper[facing=west,partid=10]
factorytech:compacthopper[facing=west,partid=11]
factorytech:compacthopper[facing=west,partid=12]
factorytech:compacthopper[facing=west,partid=13]
factorytech:compacthopper[facing=west,partid=14]
factorytech:compacthopper[facing=west,partid=15]
factorytech:compacthopper[facing=west,partid=16]
factorytech:compacthopper[facing=east,partid=0]
factorytech:compacthopper[facing=east,partid=1]
factorytech:compacthopper[facing=east,partid=2]
factorytech:compacthopper[facing=east,partid=3]
factorytech:compacthopper[facing=east,partid=4]
factorytech:compacthopper[facing=east,partid=5]
factorytech:compacthopper[facing=east,partid=6]
factorytech:compacthopper[facing=east,partid=7]
factorytech:compacthopper[facing=east,partid=8]
factorytech:compacthopper[facing=east,partid=9]
factorytech:compacthopper[facing=east,partid=10]
factorytech:compacthopper[facing=east,partid=11]
factorytech:compacthopper[facing=east,partid=12]
factorytech:compacthopper[facing=east,partid=13]
factorytech:compacthopper[facing=east,partid=14]
factorytech:compacthopper[facing=east,partid=15]
factorytech:compacthopper[facing=east,partid=16]
factorytech:oredrill[facing=down,partid=0]
factorytech:oredrill[facing=down,partid=1]
factorytech:oredrill[facing=down,partid=2]
factorytech:oredrill[facing=down,partid=3]
factorytech:oredrill[facing=down,partid=4]
factorytech:oredrill[facing=down,partid=5]
factorytech:oredrill[facing=down,partid=6]
factorytech:oredrill[facing=down,partid=7]
factorytech:oredrill[facing=down,partid=8]
factorytech:oredrill[facing=down,partid=9]
factorytech:oredrill[facing=down,partid=10]
factorytech:oredrill[facing=down,partid=11]
factorytech:oredrill[facing=down,partid=12]
factorytech:oredrill[facing=down,partid=13]
factorytech:oredrill[facing=down,partid=14]
factorytech:oredrill[facing=down,partid=15]
factorytech:oredrill[facing=down,partid=16]
factorytech:oredrill[facing=up,partid=0]
factorytech:oredrill[facing=up,partid=1]
factorytech:oredrill[facing=up,partid=2]
factorytech:oredrill[facing=up,partid=3]
factorytech:oredrill[facing=up,partid=4]
factorytech:oredrill[facing=up,partid=5]
factorytech:oredrill[facing=up,partid=6]
factorytech:oredrill[facing=up,partid=7]
factorytech:oredrill[facing=up,partid=8]
factorytech:oredrill[facing=up,partid=9]
factorytech:oredrill[facing=up,partid=10]
factorytech:oredrill[facing=up,partid=11]
factorytech:oredrill[facing=up,partid=12]
factorytech:oredrill[facing=up,partid=13]
factorytech:oredrill[facing=up,partid=14]
factorytech:oredrill[facing=up,partid=15]
factorytech:oredrill[facing=up,partid=16]
factorytech:oredrill[facing=north,partid=0]
factorytech:oredrill[facing=north,partid=1]
factorytech:oredrill[facing=north,partid=2]
factorytech:oredrill[facing=north,partid=3]
factorytech:oredrill[facing=north,partid=4]
factorytech:oredrill[facing=north,partid=5]
factorytech:oredrill[facing=north,partid=6]
factorytech:oredrill[facing=north,partid=7]
factorytech:oredrill[facing=north,partid=8]
factorytech:oredrill[facing=north,partid=9]
factorytech:oredrill[facing=north,partid=10]
factorytech:oredrill[facing=north,partid=11]
factorytech:oredrill[facing=north,partid=12]
factorytech:oredrill[facing=north,partid=13]
factorytech:oredrill[facing=north,partid=14]
factorytech:oredrill[facing=north,partid=15]
factorytech:oredrill[facing=north,partid=16]
factorytech:oredrill[facing=south,partid=0]
factorytech:oredrill[facing=south,partid=1]
factorytech:oredrill[facing=south,partid=2]
factorytech:oredrill[facing=south,partid=3]
factorytech:oredrill[facing=south,partid=4]
factorytech:oredrill[facing=south,partid=5]
factorytech:oredrill[facing=south,partid=6]
factorytech:oredrill[facing=south,partid=7]
factorytech:oredrill[facing=south,partid=8]
factorytech:oredrill[facing=south,partid=9]
factorytech:oredrill[facing=south,partid=10]
factorytech:oredrill[facing=south,partid=11]
factorytech:oredrill[facing=south,partid=12]
factorytech:oredrill[facing=south,partid=13]
factorytech:oredrill[facing=south,partid=14]
factorytech:oredrill[facing=south,partid=15]
factorytech:oredrill[facing=south,partid=16]
factorytech:oredrill[facing=west,partid=0]
factorytech:oredrill[facing=west,partid=1]
factorytech:oredrill[facing=west,partid=2]
factorytech:oredrill[facing=west,partid=3]
factorytech:oredrill[facing=west,partid=4]
factorytech:oredrill[facing=west,partid=5]
factorytech:oredrill[facing=west,partid=6]
factorytech:oredrill[facing=west,partid=7]
factorytech:oredrill[facing=west,partid=8]
factorytech:oredrill[facing=west,partid=9]
factorytech:oredrill[facing=west,partid=10]
factorytech:oredrill[facing=west,partid=11]
factorytech:oredrill[facing=west,partid=12]
factorytech:oredrill[facing=west,partid=13]
factorytech:oredrill[facing=west,partid=14]
factorytech:oredrill[facing=west,partid=15]
factorytech:oredrill[facing=west,partid=16]
factorytech:oredrill[facing=east,partid=0]
factorytech:oredrill[facing=east,partid=1]
factorytech:oredrill[facing=east,partid=2]
factorytech:oredrill[facing=east,partid=3]
factorytech:oredrill[facing=east,partid=4]
factorytech:oredrill[facing=east,partid=5]
factorytech:oredrill[facing=east,partid=6]
factorytech:oredrill[facing=east,partid=7]
factorytech:oredrill[facing=east,partid=8]
factorytech:oredrill[facing=east,partid=9]
factorytech:oredrill[facing=east,partid=10]
factorytech:oredrill[facing=east,partid=11]
factorytech:oredrill[facing=east,partid=12]
factorytech:oredrill[facing=east,partid=13]
factorytech:oredrill[facing=east,partid=14]
factorytech:oredrill[facing=east,partid=15]
factorytech:oredrill[facing=east,partid=16]
factorytech:metalcutter[facing=down,partid=0]
factorytech:metalcutter[facing=down,partid=1]
factorytech:metalcutter[facing=down,partid=2]
factorytech:metalcutter[facing=down,partid=3]
factorytech:metalcutter[facing=down,partid=4]
factorytech:metalcutter[facing=down,partid=5]
factorytech:metalcutter[facing=down,partid=6]
factorytech:metalcutter[facing=down,partid=7]
factorytech:metalcutter[facing=down,partid=8]
factorytech:metalcutter[facing=down,partid=9]
factorytech:metalcutter[facing=down,partid=10]
factorytech:metalcutter[facing=down,partid=11]
factorytech:metalcutter[facing=down,partid=12]
factorytech:metalcutter[facing=down,partid=13]
factorytech:metalcutter[facing=down,partid=14]
factorytech:metalcutter[facing=down,partid=15]
factorytech:metalcutter[facing=down,partid=16]
factorytech:metalcutter[facing=up,partid=0]
factorytech:metalcutter[facing=up,partid=1]
factorytech:metalcutter[facing=up,partid=2]
factorytech:metalcutter[facing=up,partid=3]
factorytech:metalcutter[facing=up,partid=4]
factorytech:metalcutter[facing=up,partid=5]
factorytech:metalcutter[facing=up,partid=6]
factorytech:metalcutter[facing=up,partid=7]
factorytech:metalcutter[facing=up,partid=8]
factorytech:metalcutter[facing=up,partid=9]
factorytech:metalcutter[facing=up,partid=10]
factorytech:metalcutter[facing=up,partid=11]
factorytech:metalcutter[facing=up,partid=12]
factorytech:metalcutter[facing=up,partid=13]
factorytech:metalcutter[facing=up,partid=14]
factorytech:metalcutter[facing=up,partid=15]
factorytech:metalcutter[facing=up,partid=16]
factorytech:metalcutter[facing=north,partid=0]
factorytech:metalcutter[facing=north,partid=1]
factorytech:metalcutter[facing=north,partid=2]
factorytech:metalcutter[facing=north,partid=3]
factorytech:metalcutter[facing=north,partid=4]
factorytech:metalcutter[facing=north,partid=5]
factorytech:metalcutter[facing=north,partid=6]
factorytech:metalcutter[facing=north,partid=7]
factorytech:metalcutter[facing=north,partid=8]
factorytech:metalcutter[facing=north,partid=9]
factorytech:metalcutter[facing=north,partid=10]
factorytech:metalcutter[facing=north,partid=11]
factorytech:metalcutter[facing=north,partid=12]
factorytech:metalcutter[facing=north,partid=13]
factorytech:metalcutter[facing=north,partid=14]
factorytech:metalcutter[facing=north,partid=15]
factorytech:metalcutter[facing=north,partid=16]
factorytech:metalcutter[facing=south,partid=0]
factorytech:metalcutter[facing=south,partid=1]
factorytech:metalcutter[facing=south,partid=2]
factorytech:metalcutter[facing=south,partid=3]
factorytech:metalcutter[facing=south,partid=4]
factorytech:metalcutter[facing=south,partid=5]
factorytech:metalcutter[facing=south,partid=6]
factorytech:metalcutter[facing=south,partid=7]
factorytech:metalcutter[facing=south,partid=8]
factorytech:metalcutter[facing=south,partid=9]
factorytech:metalcutter[facing=south,partid=10]
factorytech:metalcutter[facing=south,partid=11]
factorytech:metalcutter[facing=south,partid=12]
factorytech:metalcutter[facing=south,partid=13]
factorytech:metalcutter[facing=south,partid=14]
factorytech:metalcutter[facing=south,partid=15]
factorytech:metalcutter[facing=south,partid=16]
factorytech:metalcutter[facing=west,partid=0]
factorytech:metalcutter[facing=west,partid=1]
factorytech:metalcutter[facing=west,partid=2]
factorytech:metalcutter[facing=west,partid=3]
factorytech:metalcutter[facing=west,partid=4]
factorytech:metalcutter[facing=west,partid=5]
factorytech:metalcutter[facing=west,partid=6]
factorytech:metalcutter[facing=west,partid=7]
factorytech:metalcutter[facing=west,partid=8]
factorytech:metalcutter[facing=west,partid=9]
factorytech:metalcutter[facing=west,partid=10]
factorytech:metalcutter[facing=west,partid=11]
factorytech:metalcutter[facing=west,partid=12]
factorytech:metalcutter[facing=west,partid=13]
factorytech:metalcutter[facing=west,partid=14]
factorytech:metalcutter[facing=west,partid=15]
factorytech:metalcutter[facing=west,partid=16]
factorytech:metalcutter[facing=east,partid=0]
factorytech:metalcutter[facing=east,partid=1]
factorytech:metalcutter[facing=east,partid=2]
factorytech:metalcutter[facing=east,partid=3]
factorytech:metalcutter[facing=east,partid=4]
factorytech:metalcutter[facing=east,partid=5]
factorytech:metalcutter[facing=east,partid=6]
factorytech:metalcutter[facing=east,partid=7]
factorytech:metalcutter[facing=east,partid=8]
factorytech:metalcutter[facing=east,partid=9]
factorytech:metalcutter[facing=east,partid=10]
factorytech:metalcutter[facing=east,partid=11]
factorytech:metalcutter[facing=east,partid=12]
factorytech:metalcutter[facing=east,partid=13]
factorytech:metalcutter[facing=east,partid=14]
factorytech:metalcutter[facing=east,partid=15]
factorytech:metalcutter[facing=east,partid=16]
factorytech:autocrafter[facing=down,partid=0]
factorytech:autocrafter[facing=down,partid=1]
factorytech:autocrafter[facing=down,partid=2]
factorytech:autocrafter[facing=down,partid=3]
factorytech:autocrafter[facing=down,partid=4]
factorytech:autocrafter[facing=down,partid=5]
factorytech:autocrafter[facing=down,partid=6]
factorytech:autocrafter[facing=down,partid=7]
factorytech:autocrafter[facing=down,partid=8]
factorytech:autocrafter[facing=down,partid=9]
factorytech:autocrafter[facing=down,partid=10]
factorytech:autocrafter[facing=down,partid=11]
factorytech:autocrafter[facing=down,partid=12]
factorytech:autocrafter[facing=down,partid=13]
factorytech:autocrafter[facing=down,partid=14]
factorytech:autocrafter[facing=down,partid=15]
factorytech:autocrafter[facing=down,partid=16]
factorytech:autocrafter[facing=up,partid=0]
factorytech:autocrafter[facing=up,partid=1]
factorytech:autocrafter[facing=up,partid=2]
factorytech:autocrafter[facing=up,partid=3]
factorytech:autocrafter[facing=up,partid=4]
factorytech:autocrafter[facing=up,partid=5]
factorytech:autocrafter[facing=up,partid=6]
factorytech:autocrafter[facing=up,partid=7]
factorytech:autocrafter[facing=up,partid=8]
factorytech:autocrafter[facing=up,partid=9]
factorytech:autocrafter[facing=up,partid=10]
factorytech:autocrafter[facing=up,partid=11]
factorytech:autocrafter[facing=up,partid=12]
factorytech:autocrafter[facing=up,partid=13]
factorytech:autocrafter[facing=up,partid=14]
factorytech:autocrafter[facing=up,partid=15]
factorytech:autocrafter[facing=up,partid=16]
factorytech:autocrafter[facing=north,partid=0]
factorytech:autocrafter[facing=north,partid=1]
factorytech:autocrafter[facing=north,partid=2]
factorytech:autocrafter[facing=north,partid=3]
factorytech:autocrafter[facing=north,partid=4]
factorytech:autocrafter[facing=north,partid=5]
factorytech:autocrafter[facing=north,partid=6]
factorytech:autocrafter[facing=north,partid=7]
factorytech:autocrafter[facing=north,partid=8]
factorytech:autocrafter[facing=north,partid=9]
factorytech:autocrafter[facing=north,partid=10]
factorytech:autocrafter[facing=north,partid=11]
factorytech:autocrafter[facing=north,partid=12]
factorytech:autocrafter[facing=north,partid=13]
factorytech:autocrafter[facing=north,partid=14]
factorytech:autocrafter[facing=north,partid=15]
factorytech:autocrafter[facing=north,partid=16]
factorytech:autocrafter[facing=south,partid=0]
factorytech:autocrafter[facing=south,partid=1]
factorytech:autocrafter[facing=south,partid=2]
factorytech:autocrafter[facing=south,partid=3]
factorytech:autocrafter[facing=south,partid=4]
factorytech:autocrafter[facing=south,partid=5]
factorytech:autocrafter[facing=south,partid=6]
factorytech:autocrafter[facing=south,partid=7]
factorytech:autocrafter[facing=south,partid=8]
factorytech:autocrafter[facing=south,partid=9]
factorytech:autocrafter[facing=south,partid=10]
factorytech:autocrafter[facing=south,partid=11]
factorytech:autocrafter[facing=south,partid=12]
factorytech:autocrafter[facing=south,partid=13]
factorytech:autocrafter[facing=south,partid=14]
factorytech:autocrafter[facing=south,partid=15]
factorytech:autocrafter[facing=south,partid=16]
factorytech:autocrafter[facing=west,partid=0]
factorytech:autocrafter[facing=west,partid=1]
factorytech:autocrafter[facing=west,partid=2]
factorytech:autocrafter[facing=west,partid=3]
factorytech:autocrafter[facing=west,partid=4]
factorytech:autocrafter[facing=west,partid=5]
factorytech:autocrafter[facing=west,partid=6]
factorytech:autocrafter[facing=west,partid=7]
factorytech:autocrafter[facing=west,partid=8]
factorytech:autocrafter[facing=west,partid=9]
factorytech:autocrafter[facing=west,partid=10]
factorytech:autocrafter[facing=west,partid=11]
factorytech:autocrafter[facing=west,partid=12]
factorytech:autocrafter[facing=west,partid=13]
factorytech:autocrafter[facing=west,partid=14]
factorytech:autocrafter[facing=west,partid=15]
factorytech:autocrafter[facing=west,partid=16]
factorytech:autocrafter[facing=east,partid=0]
factorytech:autocrafter[facing=east,partid=1]
factorytech:autocrafter[facing=east,partid=2]
factorytech:autocrafter[facing=east,partid=3]
factorytech:autocrafter[facing=east,partid=4]
factorytech:autocrafter[facing=east,partid=5]
factorytech:autocrafter[facing=east,partid=6]
factorytech:autocrafter[facing=east,partid=7]
factorytech:autocrafter[facing=east,partid=8]
factorytech:autocrafter[facing=east,partid=9]
factorytech:autocrafter[facing=east,partid=10]
factorytech:autocrafter[facing=east,partid=11]
factorytech:autocrafter[facing=east,partid=12]
factorytech:autocrafter[facing=east,partid=13]
factorytech:autocrafter[facing=east,partid=14]
factorytech:autocrafter[facing=east,partid=15]
factorytech:autocrafter[facing=east,partid=16]
factorytech:circuitscribe[facing=down,partid=0]
factorytech:circuitscribe[facing=down,partid=1]
factorytech:circuitscribe[facing=down,partid=2]
factorytech:circuitscribe[facing=down,partid=3]
factorytech:circuitscribe[facing=down,partid=4]
factorytech:circuitscribe[facing=down,partid=5]
factorytech:circuitscribe[facing=down,partid=6]
factorytech:circuitscribe[facing=down,partid=7]
factorytech:circuitscribe[facing=down,partid=8]
factorytech:circuitscribe[facing=down,partid=9]
factorytech:circuitscribe[facing=down,partid=10]
factorytech:circuitscribe[facing=down,partid=11]
factorytech:circuitscribe[facing=down,partid=12]
factorytech:circuitscribe[facing=down,partid=13]
factorytech:circuitscribe[facing=down,partid=14]
factorytech:circuitscribe[facing=down,partid=15]
factorytech:circuitscribe[facing=down,partid=16]
factorytech:circuitscribe[facing=up,partid=0]
factorytech:circuitscribe[facing=up,partid=1]
factorytech:circuitscribe[facing=up,partid=2]
factorytech:circuitscribe[facing=up,partid=3]
factorytech:circuitscribe[facing=up,partid=4]
factorytech:circuitscribe[facing=up,partid=5]
factorytech:circuitscribe[facing=up,partid=6]
factorytech:circuitscribe[facing=up,partid=7]
factorytech:circuitscribe[facing=up,partid=8]
factorytech:circuitscribe[facing=up,partid=9]
factorytech:circuitscribe[facing=up,partid=10]
factorytech:circuitscribe[facing=up,partid=11]
factorytech:circuitscribe[facing=up,partid=12]
factorytech:circuitscribe[facing=up,partid=13]
factorytech:circuitscribe[facing=up,partid=14]
factorytech:circuitscribe[facing=up,partid=15]
factorytech:circuitscribe[facing=up,partid=16]
factorytech:circuitscribe[facing=north,partid=0]
factorytech:circuitscribe[facing=north,partid=1]
factorytech:circuitscribe[facing=north,partid=2]
factorytech:circuitscribe[facing=north,partid=3]
factorytech:circuitscribe[facing=north,partid=4]
factorytech:circuitscribe[facing=north,partid=5]
factorytech:circuitscribe[facing=north,partid=6]
factorytech:circuitscribe[facing=north,partid=7]
factorytech:circuitscribe[facing=north,partid=8]
factorytech:circuitscribe[facing=north,partid=9]
factorytech:circuitscribe[facing=north,partid=10]
factorytech:circuitscribe[facing=north,partid=11]
factorytech:circuitscribe[facing=north,partid=12]
factorytech:circuitscribe[facing=north,partid=13]
factorytech:circuitscribe[facing=north,partid=14]
factorytech:circuitscribe[facing=north,partid=15]
factorytech:circuitscribe[facing=north,partid=16]
factorytech:circuitscribe[facing=south,partid=0]
factorytech:circuitscribe[facing=south,partid=1]
factorytech:circuitscribe[facing=south,partid=2]
factorytech:circuitscribe[facing=south,partid=3]
factorytech:circuitscribe[facing=south,partid=4]
factorytech:circuitscribe[facing=south,partid=5]
factorytech:circuitscribe[facing=south,partid=6]
factorytech:circuitscribe[facing=south,partid=7]
factorytech:circuitscribe[facing=south,partid=8]
factorytech:circuitscribe[facing=south,partid=9]
factorytech:circuitscribe[facing=south,partid=10]
factorytech:circuitscribe[facing=south,partid=11]
factorytech:circuitscribe[facing=south,partid=12]
factorytech:circuitscribe[facing=south,partid=13]
factorytech:circuitscribe[facing=south,partid=14]
factorytech:circuitscribe[facing=south,partid=15]
factorytech:circuitscribe[facing=south,partid=16]
factorytech:circuitscribe[facing=west,partid=0]
factorytech:circuitscribe[facing=west,partid=1]
factorytech:circuitscribe[facing=west,partid=2]
factorytech:circuitscribe[facing=west,partid=3]
factorytech:circuitscribe[facing=west,partid=4]
factorytech:circuitscribe[facing=west,partid=5]
factorytech:circuitscribe[facing=west,partid=6]
factorytech:circuitscribe[facing=west,partid=7]
factorytech:circuitscribe[facing=west,partid=8]
factorytech:circuitscribe[facing=west,partid=9]
factorytech:circuitscribe[facing=west,partid=10]
factorytech:circuitscribe[facing=west,partid=11]
factorytech:circuitscribe[facing=west,partid=12]
factorytech:circuitscribe[facing=west,partid=13]
factorytech:circuitscribe[facing=west,partid=14]
factorytech:circuitscribe[facing=west,partid=15]
factorytech:circuitscribe[facing=west,partid=16]
factorytech:circuitscribe[facing=east,partid=0]
factorytech:circuitscribe[facing=east,partid=1]
factorytech:circuitscribe[facing=east,partid=2]
factorytech:circuitscribe[facing=east,partid=3]
factorytech:circuitscribe[facing=east,partid=4]
factorytech:circuitscribe[facing=east,partid=5]
factorytech:circuitscribe[facing=east,partid=6]
factorytech:circuitscribe[facing=east,partid=7]
factorytech:circuitscribe[facing=east,partid=8]
factorytech:circuitscribe[facing=east,partid=9]
factorytech:circuitscribe[facing=east,partid=10]
factorytech:circuitscribe[facing=east,partid=11]
factorytech:circuitscribe[facing=east,partid=12]
factorytech:circuitscribe[facing=east,partid=13]
factorytech:circuitscribe[facing=east,partid=14]
factorytech:circuitscribe[facing=east,partid=15]
factorytech:circuitscribe[facing=east,partid=16]
factorytech:saw[facing=down,partid=0]
factorytech:saw[facing=down,partid=1]
factorytech:saw[facing=down,partid=2]
factorytech:saw[facing=down,partid=3]
factorytech:saw[facing=down,partid=4]
factorytech:saw[facing=down,partid=5]
factorytech:saw[facing=down,partid=6]
factorytech:saw[facing=down,partid=7]
factorytech:saw[facing=down,partid=8]
factorytech:saw[facing=down,partid=9]
factorytech:saw[facing=down,partid=10]
factorytech:saw[facing=down,partid=11]
factorytech:saw[facing=down,partid=12]
factorytech:saw[facing=down,partid=13]
factorytech:saw[facing=down,partid=14]
factorytech:saw[facing=down,partid=15]
factorytech:saw[facing=down,partid=16]
factorytech:saw[facing=up,partid=0]
factorytech:saw[facing=up,partid=1]
factorytech:saw[facing=up,partid=2]
factorytech:saw[facing=up,partid=3]
factorytech:saw[facing=up,partid=4]
factorytech:saw[facing=up,partid=5]
factorytech:saw[facing=up,partid=6]
factorytech:saw[facing=up,partid=7]
factorytech:saw[facing=up,partid=8]
factorytech:saw[facing=up,partid=9]
factorytech:saw[facing=up,partid=10]
factorytech:saw[facing=up,partid=11]
factorytech:saw[facing=up,partid=12]
factorytech:saw[facing=up,partid=13]
factorytech:saw[facing=up,partid=14]
factorytech:saw[facing=up,partid=15]
factorytech:saw[facing=up,partid=16]
factorytech:saw[facing=north,partid=0]
factorytech:saw[facing=north,partid=1]
factorytech:saw[facing=north,partid=2]
factorytech:saw[facing=north,partid=3]
factorytech:saw[facing=north,partid=4]
factorytech:saw[facing=north,partid=5]
factorytech:saw[facing=north,partid=6]
factorytech:saw[facing=north,partid=7]
factorytech:saw[facing=north,partid=8]
factorytech:saw[facing=north,partid=9]
factorytech:saw[facing=north,partid=10]
factorytech:saw[facing=north,partid=11]
factorytech:saw[facing=north,partid=12]
factorytech:saw[facing=north,partid=13]
factorytech:saw[facing=north,partid=14]
factorytech:saw[facing=north,partid=15]
factorytech:saw[facing=north,partid=16]
factorytech:saw[facing=south,partid=0]
factorytech:saw[facing=south,partid=1]
factorytech:saw[facing=south,partid=2]
factorytech:saw[facing=south,partid=3]
factorytech:saw[facing=south,partid=4]
factorytech:saw[facing=south,partid=5]
factorytech:saw[facing=south,partid=6]
factorytech:saw[facing=south,partid=7]
factorytech:saw[facing=south,partid=8]
factorytech:saw[facing=south,partid=9]
factorytech:saw[facing=south,partid=10]
factorytech:saw[facing=south,partid=11]
factorytech:saw[facing=south,partid=12]
factorytech:saw[facing=south,partid=13]
factorytech:saw[facing=south,partid=14]
factorytech:saw[facing=south,partid=15]
factorytech:saw[facing=south,partid=16]
factorytech:saw[facing=west,partid=0]
factorytech:saw[facing=west,partid=1]
factorytech:saw[facing=west,partid=2]
factorytech:saw[facing=west,partid=3]
factorytech:saw[facing=west,partid=4]
factorytech:saw[facing=west,partid=5]
factorytech:saw[facing=west,partid=6]
factorytech:saw[facing=west,partid=7]
factorytech:saw[facing=west,partid=8]
factorytech:saw[facing=west,partid=9]
factorytech:saw[facing=west,partid=10]
factorytech:saw[facing=west,partid=11]
factorytech:saw[facing=west,partid=12]
factorytech:saw[facing=west,partid=13]
factorytech:saw[facing=west,partid=14]
factorytech:saw[facing=west,partid=15]
factorytech:saw[facing=west,partid=16]
factorytech:saw[facing=east,partid=0]
factorytech:saw[facing=east,partid=1]
factorytech:saw[facing=east,partid=2]
factorytech:saw[facing=east,partid=3]
factorytech:saw[facing=east,partid=4]
factorytech:saw[facing=east,partid=5]
factorytech:saw[facing=east,partid=6]
factorytech:saw[facing=east,partid=7]
factorytech:saw[facing=east,partid=8]
factorytech:saw[facing=east,partid=9]
factorytech:saw[facing=east,partid=10]
factorytech:saw[facing=east,partid=11]
factorytech:saw[facing=east,partid=12]
factorytech:saw[facing=east,partid=13]
factorytech:saw[facing=east,partid=14]
factorytech:saw[facing=east,partid=15]
factorytech:saw[facing=east,partid=16]
factorytech:pipe
factorytech:valve[facing=down,partid=0]
factorytech:valve[facing=down,partid=1]
factorytech:valve[facing=down,partid=2]
factorytech:valve[facing=down,partid=3]
factorytech:valve[facing=down,partid=4]
factorytech:valve[facing=down,partid=5]
factorytech:valve[facing=down,partid=6]
factorytech:valve[facing=down,partid=7]
factorytech:valve[facing=down,partid=8]
factorytech:valve[facing=down,partid=9]
factorytech:valve[facing=down,partid=10]
factorytech:valve[facing=down,partid=11]
factorytech:valve[facing=down,partid=12]
factorytech:valve[facing=down,partid=13]
factorytech:valve[facing=down,partid=14]
factorytech:valve[facing=down,partid=15]
factorytech:valve[facing=down,partid=16]
factorytech:valve[facing=up,partid=0]
factorytech:valve[facing=up,partid=1]
factorytech:valve[facing=up,partid=2]
factorytech:valve[facing=up,partid=3]
factorytech:valve[facing=up,partid=4]
factorytech:valve[facing=up,partid=5]
factorytech:valve[facing=up,partid=6]
factorytech:valve[facing=up,partid=7]
factorytech:valve[facing=up,partid=8]
factorytech:valve[facing=up,partid=9]
factorytech:valve[facing=up,partid=10]
factorytech:valve[facing=up,partid=11]
factorytech:valve[facing=up,partid=12]
factorytech:valve[facing=up,partid=13]
factorytech:valve[facing=up,partid=14]
factorytech:valve[facing=up,partid=15]
factorytech:valve[facing=up,partid=16]
factorytech:valve[facing=north,partid=0]
factorytech:valve[facing=north,partid=1]
factorytech:valve[facing=north,partid=2]
factorytech:valve[facing=north,partid=3]
factorytech:valve[facing=north,partid=4]
factorytech:valve[facing=north,partid=5]
factorytech:valve[facing=north,partid=6]
factorytech:valve[facing=north,partid=7]
factorytech:valve[facing=north,partid=8]
factorytech:valve[facing=north,partid=9]
factorytech:valve[facing=north,partid=10]
factorytech:valve[facing=north,partid=11]
factorytech:valve[facing=north,partid=12]
factorytech:valve[facing=north,partid=13]
factorytech:valve[facing=north,partid=14]
factorytech:valve[facing=north,partid=15]
factorytech:valve[facing=north,partid=16]
factorytech:valve[facing=south,partid=0]
factorytech:valve[facing=south,partid=1]
factorytech:valve[facing=south,partid=2]
factorytech:valve[facing=south,partid=3]
factorytech:valve[facing=south,partid=4]
factorytech:valve[facing=south,partid=5]
factorytech:valve[facing=south,partid=6]
factorytech:valve[facing=south,partid=7]
factorytech:valve[facing=south,partid=8]
factorytech:valve[facing=south,partid=9]
factorytech:valve[facing=south,partid=10]
factorytech:valve[facing=south,partid=11]
factorytech:valve[facing=south,partid=12]
factorytech:valve[facing=south,partid=13]
factorytech:valve[facing=south,partid=14]
factorytech:valve[facing=south,partid=15]
factorytech:valve[facing=south,partid=16]
factorytech:valve[facing=west,partid=0]
factorytech:valve[facing=west,partid=1]
factorytech:valve[facing=west,partid=2]
factorytech:valve[facing=west,partid=3]
factorytech:valve[facing=west,partid=4]
factorytech:valve[facing=west,partid=5]
factorytech:valve[facing=west,partid=6]
factorytech:valve[facing=west,partid=7]
factorytech:valve[facing=west,partid=8]
factorytech:valve[facing=west,partid=9]
factorytech:valve[facing=west,partid=10]
factorytech:valve[facing=west,partid=11]
factorytech:valve[facing=west,partid=12]
factorytech:valve[facing=west,partid=13]
factorytech:valve[facing=west,partid=14]
factorytech:valve[facing=west,partid=15]
factorytech:valve[facing=west,partid=16]
factorytech:valve[facing=east,partid=0]
factorytech:valve[facing=east,partid=1]
factorytech:valve[facing=east,partid=2]
factorytech:valve[facing=east,partid=3]
factorytech:valve[facing=east,partid=4]
factorytech:valve[facing=east,partid=5]
factorytech:valve[facing=east,partid=6]
factorytech:valve[facing=east,partid=7]
factorytech:valve[facing=east,partid=8]
factorytech:valve[facing=east,partid=9]
factorytech:valve[facing=east,partid=10]
factorytech:valve[facing=east,partid=11]
factorytech:valve[facing=east,partid=12]
factorytech:valve[facing=east,partid=13]
factorytech:valve[facing=east,partid=14]
factorytech:valve[facing=east,partid=15]
factorytech:valve[facing=east,partid=16]
factorytech:itemredis
factorytech:tankblock
factorytech:crucible[facing=down,partid=0]
factorytech:crucible[facing=down,partid=1]
factorytech:crucible[facing=down,partid=2]
factorytech:crucible[facing=down,partid=3]
factorytech:crucible[facing=down,partid=4]
factorytech:crucible[facing=down,partid=5]
factorytech:crucible[facing=down,partid=6]
factorytech:crucible[facing=down,partid=7]
factorytech:crucible[facing=down,partid=8]
factorytech:crucible[facing=down,partid=9]
factorytech:crucible[facing=down,partid=10]
factorytech:crucible[facing=down,partid=11]
factorytech:crucible[facing=down,partid=12]
factorytech:crucible[facing=down,partid=13]
factorytech:crucible[facing=down,partid=14]
factorytech:crucible[facing=down,partid=15]
factorytech:crucible[facing=down,partid=16]
factorytech:crucible[facing=up,partid=0]
factorytech:crucible[facing=up,partid=1]
factorytech:crucible[facing=up,partid=2]
factorytech:crucible[facing=up,partid=3]
factorytech:crucible[facing=up,partid=4]
factorytech:crucible[facing=up,partid=5]
factorytech:crucible[facing=up,partid=6]
factorytech:crucible[facing=up,partid=7]
factorytech:crucible[facing=up,partid=8]
factorytech:crucible[facing=up,partid=9]
factorytech:crucible[facing=up,partid=10]
factorytech:crucible[facing=up,partid=11]
factorytech:crucible[facing=up,partid=12]
factorytech:crucible[facing=up,partid=13]
factorytech:crucible[facing=up,partid=14]
factorytech:crucible[facing=up,partid=15]
factorytech:crucible[facing=up,partid=16]
factorytech:crucible[facing=north,partid=0]
factorytech:crucible[facing=north,partid=1]
factorytech:crucible[facing=north,partid=2]
factorytech:crucible[facing=north,partid=3]
factorytech:crucible[facing=north,partid=4]
factorytech:crucible[facing=north,partid=5]
factorytech:crucible[facing=north,partid=6]
factorytech:crucible[facing=north,partid=7]
factorytech:crucible[facing=north,partid=8]
factorytech:crucible[facing=north,partid=9]
factorytech:crucible[facing=north,partid=10]
factorytech:crucible[facing=north,partid=11]
factorytech:crucible[facing=north,partid=12]
factorytech:crucible[facing=north,partid=13]
factorytech:crucible[facing=north,partid=14]
factorytech:crucible[facing=north,partid=15]
factorytech:crucible[facing=north,partid=16]
factorytech:crucible[facing=south,partid=0]
factorytech:crucible[facing=south,partid=1]
factorytech:crucible[facing=south,partid=2]
factorytech:crucible[facing=south,partid=3]
factorytech:crucible[facing=south,partid=4]
factorytech:crucible[facing=south,partid=5]
factorytech:crucible[facing=south,partid=6]
factorytech:crucible[facing=south,partid=7]
factorytech:crucible[facing=south,partid=8]
factorytech:crucible[facing=south,partid=9]
factorytech:crucible[facing=south,partid=10]
factorytech:crucible[facing=south,partid=11]
factorytech:crucible[facing=south,partid=12]
factorytech:crucible[facing=south,partid=13]
factorytech:crucible[facing=south,partid=14]
factorytech:crucible[facing=south,partid=15]
factorytech:crucible[facing=south,partid=16]
factorytech:crucible[facing=west,partid=0]
factorytech:crucible[facing=west,partid=1]
factorytech:crucible[facing=west,partid=2]
factorytech:crucible[facing=west,partid=3]
factorytech:crucible[facing=west,partid=4]
factorytech:crucible[facing=west,partid=5]
factorytech:crucible[facing=west,partid=6]
factorytech:crucible[facing=west,partid=7]
factorytech:crucible[facing=west,partid=8]
factorytech:crucible[facing=west,partid=9]
factorytech:crucible[facing=west,partid=10]
factorytech:crucible[facing=west,partid=11]
factorytech:crucible[facing=west,partid=12]
factorytech:crucible[facing=west,partid=13]
factorytech:crucible[facing=west,partid=14]
factorytech:crucible[facing=west,partid=15]
factorytech:crucible[facing=west,partid=16]
factorytech:crucible[facing=east,partid=0]
factorytech:crucible[facing=east,partid=1]
factorytech:crucible[facing=east,partid=2]
factorytech:crucible[facing=east,partid=3]
factorytech:crucible[facing=east,partid=4]
factorytech:crucible[facing=east,partid=5]
factorytech:crucible[facing=east,partid=6]
factorytech:crucible[facing=east,partid=7]
factorytech:crucible[facing=east,partid=8]
factorytech:crucible[facing=east,partid=9]
factorytech:crucible[facing=east,partid=10]
factorytech:crucible[facing=east,partid=11]
factorytech:crucible[facing=east,partid=12]
factorytech:crucible[facing=east,partid=13]
factorytech:crucible[facing=east,partid=14]
factorytech:crucible[facing=east,partid=15]
factorytech:crucible[facing=east,partid=16]
factorytech:compressor[facing=down,partid=0]
factorytech:compressor[facing=down,partid=1]
factorytech:compressor[facing=down,partid=2]
factorytech:compressor[facing=down,partid=3]
factorytech:compressor[facing=down,partid=4]
factorytech:compressor[facing=down,partid=5]
factorytech:compressor[facing=down,partid=6]
factorytech:compressor[facing=down,partid=7]
factorytech:compressor[facing=down,partid=8]
factorytech:compressor[facing=down,partid=9]
factorytech:compressor[facing=down,partid=10]
factorytech:compressor[facing=down,partid=11]
factorytech:compressor[facing=down,partid=12]
factorytech:compressor[facing=down,partid=13]
factorytech:compressor[facing=down,partid=14]
factorytech:compressor[facing=down,partid=15]
factorytech:compressor[facing=down,partid=16]
factorytech:compressor[facing=up,partid=0]
factorytech:compressor[facing=up,partid=1]
factorytech:compressor[facing=up,partid=2]
factorytech:compressor[facing=up,partid=3]
factorytech:compressor[facing=up,partid=4]
factorytech:compressor[facing=up,partid=5]
factorytech:compressor[facing=up,partid=6]
factorytech:compressor[facing=up,partid=7]
factorytech:compressor[facing=up,partid=8]
factorytech:compressor[facing=up,partid=9]
factorytech:compressor[facing=up,partid=10]
factorytech:compressor[facing=up,partid=11]
factorytech:compressor[facing=up,partid=12]
factorytech:compressor[facing=up,partid=13]
factorytech:compressor[facing=up,partid=14]
factorytech:compressor[facing=up,partid=15]
factorytech:compressor[facing=up,partid=16]
factorytech:compressor[facing=north,partid=0]
factorytech:compressor[facing=north,partid=1]
factorytech:compressor[facing=north,partid=2]
factorytech:compressor[facing=north,partid=3]
factorytech:compressor[facing=north,partid=4]
factorytech:compressor[facing=north,partid=5]
factorytech:compressor[facing=north,partid=6]
factorytech:compressor[facing=north,partid=7]
factorytech:compressor[facing=north,partid=8]
factorytech:compressor[facing=north,partid=9]
factorytech:compressor[facing=north,partid=10]
factorytech:compressor[facing=north,partid=11]
factorytech:compressor[facing=north,partid=12]
factorytech:compressor[facing=north,partid=13]
factorytech:compressor[facing=north,partid=14]
factorytech:compressor[facing=north,partid=15]
factorytech:compressor[facing=north,partid=16]
factorytech:compressor[facing=south,partid=0]
factorytech:compressor[facing=south,partid=1]
factorytech:compressor[facing=south,partid=2]
factorytech:compressor[facing=south,partid=3]
factorytech:compressor[facing=south,partid=4]
factorytech:compressor[facing=south,partid=5]
factorytech:compressor[facing=south,partid=6]
factorytech:compressor[facing=south,partid=7]
factorytech:compressor[facing=south,partid=8]
factorytech:compressor[facing=south,partid=9]
factorytech:compressor[facing=south,partid=10]
factorytech:compressor[facing=south,partid=11]
factorytech:compressor[facing=south,partid=12]
factorytech:compressor[facing=south,partid=13]
factorytech:compressor[facing=south,partid=14]
factorytech:compressor[facing=south,partid=15]
factorytech:compressor[facing=south,partid=16]
factorytech:compressor[facing=west,partid=0]
factorytech:compressor[facing=west,partid=1]
factorytech:compressor[facing=west,partid=2]
factorytech:compressor[facing=west,partid=3]
factorytech:compressor[facing=west,partid=4]
factorytech:compressor[facing=west,partid=5]
factorytech:compressor[facing=west,partid=6]
factorytech:compressor[facing=west,partid=7]
factorytech:compressor[facing=west,partid=8]
factorytech:compressor[facing=west,partid=9]
factorytech:compressor[facing=west,partid=10]
factorytech:compressor[facing=west,partid=11]
factorytech:compressor[facing=west,partid=12]
factorytech:compressor[facing=west,partid=13]
factorytech:compressor[facing=west,partid=14]
factorytech:compressor[facing=west,partid=15]
factorytech:compressor[facing=west,partid=16]
factorytech:compressor[facing=east,partid=0]
factorytech:compressor[facing=east,partid=1]
factorytech:compressor[facing=east,partid=2]
factorytech:compressor[facing=east,partid=3]
factorytech:compressor[facing=east,partid=4]
factorytech:compressor[facing=east,partid=5]
factorytech:compressor[facing=east,partid=6]
factorytech:compressor[facing=east,partid=7]
factorytech:compressor[facing=east,partid=8]
factorytech:compressor[facing=east,partid=9]
factorytech:compressor[facing=east,partid=10]
factorytech:compressor[facing=east,partid=11]
factorytech:compressor[facing=east,partid=12]
factorytech:compressor[facing=east,partid=13]
factorytech:compressor[facing=east,partid=14]
factorytech:compressor[facing=east,partid=15]
factorytech:compressor[facing=east,partid=16]
factorytech:fluidpuller[facing=down,partid=0]
factorytech:fluidpuller[facing=down,partid=1]
factorytech:fluidpuller[facing=down,partid=2]
factorytech:fluidpuller[facing=down,partid=3]
factorytech:fluidpuller[facing=down,partid=4]
factorytech:fluidpuller[facing=down,partid=5]
factorytech:fluidpuller[facing=down,partid=6]
factorytech:fluidpuller[facing=down,partid=7]
factorytech:fluidpuller[facing=down,partid=8]
factorytech:fluidpuller[facing=down,partid=9]
factorytech:fluidpuller[facing=down,partid=10]
factorytech:fluidpuller[facing=down,partid=11]
factorytech:fluidpuller[facing=down,partid=12]
factorytech:fluidpuller[facing=down,partid=13]
factorytech:fluidpuller[facing=down,partid=14]
factorytech:fluidpuller[facing=down,partid=15]
factorytech:fluidpuller[facing=down,partid=16]
factorytech:fluidpuller[facing=up,partid=0]
factorytech:fluidpuller[facing=up,partid=1]
factorytech:fluidpuller[facing=up,partid=2]
factorytech:fluidpuller[facing=up,partid=3]
factorytech:fluidpuller[facing=up,partid=4]
factorytech:fluidpuller[facing=up,partid=5]
factorytech:fluidpuller[facing=up,partid=6]
factorytech:fluidpuller[facing=up,partid=7]
factorytech:fluidpuller[facing=up,partid=8]
factorytech:fluidpuller[facing=up,partid=9]
factorytech:fluidpuller[facing=up,partid=10]
factorytech:fluidpuller[facing=up,partid=11]
factorytech:fluidpuller[facing=up,partid=12]
factorytech:fluidpuller[facing=up,partid=13]
factorytech:fluidpuller[facing=up,partid=14]
factorytech:fluidpuller[facing=up,partid=15]
factorytech:fluidpuller[facing=up,partid=16]
factorytech:fluidpuller[facing=north,partid=0]
factorytech:fluidpuller[facing=north,partid=1]
factorytech:fluidpuller[facing=north,partid=2]
factorytech:fluidpuller[facing=north,partid=3]
factorytech:fluidpuller[facing=north,partid=4]
factorytech:fluidpuller[facing=north,partid=5]
factorytech:fluidpuller[facing=north,partid=6]
factorytech:fluidpuller[facing=north,partid=7]
factorytech:fluidpuller[facing=north,partid=8]
factorytech:fluidpuller[facing=north,partid=9]
factorytech:fluidpuller[facing=north,partid=10]
factorytech:fluidpuller[facing=north,partid=11]
factorytech:fluidpuller[facing=north,partid=12]
factorytech:fluidpuller[facing=north,partid=13]
factorytech:fluidpuller[facing=north,partid=14]
factorytech:fluidpuller[facing=north,partid=15]
factorytech:fluidpuller[facing=north,partid=16]
factorytech:fluidpuller[facing=south,partid=0]
factorytech:fluidpuller[facing=south,partid=1]
factorytech:fluidpuller[facing=south,partid=2]
factorytech:fluidpuller[facing=south,partid=3]
factorytech:fluidpuller[facing=south,partid=4]
factorytech:fluidpuller[facing=south,partid=5]
factorytech:fluidpuller[facing=south,partid=6]
factorytech:fluidpuller[facing=south,partid=7]
factorytech:fluidpuller[facing=south,partid=8]
factorytech:fluidpuller[facing=south,partid=9]
factorytech:fluidpuller[facing=south,partid=10]
factorytech:fluidpuller[facing=south,partid=11]
factorytech:fluidpuller[facing=south,partid=12]
factorytech:fluidpuller[facing=south,partid=13]
factorytech:fluidpuller[facing=south,partid=14]
factorytech:fluidpuller[facing=south,partid=15]
factorytech:fluidpuller[facing=south,partid=16]
factorytech:fluidpuller[facing=west,partid=0]
factorytech:fluidpuller[facing=west,partid=1]
factorytech:fluidpuller[facing=west,partid=2]
factorytech:fluidpuller[facing=west,partid=3]
factorytech:fluidpuller[facing=west,partid=4]
factorytech:fluidpuller[facing=west,partid=5]
factorytech:fluidpuller[facing=west,partid=6]
factorytech:fluidpuller[facing=west,partid=7]
factorytech:fluidpuller[facing=west,partid=8]
factorytech:fluidpuller[facing=west,partid=9]
factorytech:fluidpuller[facing=west,partid=10]
factorytech:fluidpuller[facing=west,partid=11]
factorytech:fluidpuller[facing=west,partid=12]
factorytech:fluidpuller[facing=west,partid=13]
factorytech:fluidpuller[facing=west,partid=14]
factorytech:fluidpuller[facing=west,partid=15]
factorytech:fluidpuller[facing=west,partid=16]
factorytech:fluidpuller[facing=east,partid=0]
factorytech:fluidpuller[facing=east,partid=1]
factorytech:fluidpuller[facing=east,partid=2]
factorytech:fluidpuller[facing=east,partid=3]
factorytech:fluidpuller[facing=east,partid=4]
factorytech:fluidpuller[facing=east,partid=5]
factorytech:fluidpuller[facing=east,partid=6]
factorytech:fluidpuller[facing=east,partid=7]
factorytech:fluidpuller[facing=east,partid=8]
factorytech:fluidpuller[facing=east,partid=9]
factorytech:fluidpuller[facing=east,partid=10]
factorytech:fluidpuller[facing=east,partid=11]
factorytech:fluidpuller[facing=east,partid=12]
factorytech:fluidpuller[facing=east,partid=13]
factorytech:fluidpuller[facing=east,partid=14]
factorytech:fluidpuller[facing=east,partid=15]
factorytech:fluidpuller[facing=east,partid=16]
factorytech:grindstone[facing=down,partid=0]
factorytech:grindstone[facing=down,partid=1]
factorytech:grindstone[facing=down,partid=2]
factorytech:grindstone[facing=down,partid=3]
factorytech:grindstone[facing=down,partid=4]
factorytech:grindstone[facing=down,partid=5]
factorytech:grindstone[facing=down,partid=6]
factorytech:grindstone[facing=down,partid=7]
factorytech:grindstone[facing=down,partid=8]
factorytech:grindstone[facing=down,partid=9]
factorytech:grindstone[facing=down,partid=10]
factorytech:grindstone[facing=down,partid=11]
factorytech:grindstone[facing=down,partid=12]
factorytech:grindstone[facing=down,partid=13]
factorytech:grindstone[facing=down,partid=14]
factorytech:grindstone[facing=down,partid=15]
factorytech:grindstone[facing=down,partid=16]
factorytech:grindstone[facing=up,partid=0]
factorytech:grindstone[facing=up,partid=1]
factorytech:grindstone[facing=up,partid=2]
factorytech:grindstone[facing=up,partid=3]
factorytech:grindstone[facing=up,partid=4]
factorytech:grindstone[facing=up,partid=5]
factorytech:grindstone[facing=up,partid=6]
factorytech:grindstone[facing=up,partid=7]
factorytech:grindstone[facing=up,partid=8]
factorytech:grindstone[facing=up,partid=9]
factorytech:grindstone[facing=up,partid=10]
factorytech:grindstone[facing=up,partid=11]
factorytech:grindstone[facing=up,partid=12]
factorytech:grindstone[facing=up,partid=13]
factorytech:grindstone[facing=up,partid=14]
factorytech:grindstone[facing=up,partid=15]
factorytech:grindstone[facing=up,partid=16]
factorytech:grindstone[facing=north,partid=0]
factorytech:grindstone[facing=north,partid=1]
factorytech:grindstone[facing=north,partid=2]
factorytech:grindstone[facing=north,partid=3]
factorytech:grindstone[facing=north,partid=4]
factorytech:grindstone[facing=north,partid=5]
factorytech:grindstone[facing=north,partid=6]
factorytech:grindstone[facing=north,partid=7]
factorytech:grindstone[facing=north,partid=8]
factorytech:grindstone[facing=north,partid=9]
factorytech:grindstone[facing=north,partid=10]
factorytech:grindstone[facing=north,partid=11]
factorytech:grindstone[facing=north,partid=12]
factorytech:grindstone[facing=north,partid=13]
factorytech:grindstone[facing=north,partid=14]
factorytech:grindstone[facing=north,partid=15]
factorytech:grindstone[facing=north,partid=16]
factorytech:grindstone[facing=south,partid=0]
factorytech:grindstone[facing=south,partid=1]
factorytech:grindstone[facing=south,partid=2]
factorytech:grindstone[facing=south,partid=3]
factorytech:grindstone[facing=south,partid=4]
factorytech:grindstone[facing=south,partid=5]
factorytech:grindstone[facing=south,partid=6]
factorytech:grindstone[facing=south,partid=7]
factorytech:grindstone[facing=south,partid=8]
factorytech:grindstone[facing=south,partid=9]
factorytech:grindstone[facing=south,partid=10]
factorytech:grindstone[facing=south,partid=11]
factorytech:grindstone[facing=south,partid=12]
factorytech:grindstone[facing=south,partid=13]
factorytech:grindstone[facing=south,partid=14]
factorytech:grindstone[facing=south,partid=15]
factorytech:grindstone[facing=south,partid=16]
factorytech:grindstone[facing=west,partid=0]
factorytech:grindstone[facing=west,partid=1]
factorytech:grindstone[facing=west,partid=2]
factorytech:grindstone[facing=west,partid=3]
factorytech:grindstone[facing=west,partid=4]
factorytech:grindstone[facing=west,partid=5]
factorytech:grindstone[facing=west,partid=6]
factorytech:grindstone[facing=west,partid=7]
factorytech:grindstone[facing=west,partid=8]
factorytech:grindstone[facing=west,partid=9]
factorytech:grindstone[facing=west,partid=10]
factorytech:grindstone[facing=west,partid=11]
factorytech:grindstone[facing=west,partid=12]
factorytech:grindstone[facing=west,partid=13]
factorytech:grindstone[facing=west,partid=14]
factorytech:grindstone[facing=west,partid=15]
factorytech:grindstone[facing=west,partid=16]
factorytech:grindstone[facing=east,partid=0]
factorytech:grindstone[facing=east,partid=1]
factorytech:grindstone[facing=east,partid=2]
factorytech:grindstone[facing=east,partid=3]
factorytech:grindstone[facing=east,partid=4]
factorytech:grindstone[facing=east,partid=5]
factorytech:grindstone[facing=east,partid=6]
factorytech:grindstone[facing=east,partid=7]
factorytech:grindstone[facing=east,partid=8]
factorytech:grindstone[facing=east,partid=9]
factorytech:grindstone[facing=east,partid=10]
factorytech:grindstone[facing=east,partid=11]
factorytech:grindstone[facing=east,partid=12]
factorytech:grindstone[facing=east,partid=13]
factorytech:grindstone[facing=east,partid=14]
factorytech:grindstone[facing=east,partid=15]
factorytech:grindstone[facing=east,partid=16]
factorytech:centrifuge[facing=down,partid=0]
factorytech:centrifuge[facing=down,partid=1]
factorytech:centrifuge[facing=down,partid=2]
factorytech:centrifuge[facing=down,partid=3]
factorytech:centrifuge[facing=down,partid=4]
factorytech:centrifuge[facing=down,partid=5]
factorytech:centrifuge[facing=down,partid=6]
factorytech:centrifuge[facing=down,partid=7]
factorytech:centrifuge[facing=down,partid=8]
factorytech:centrifuge[facing=down,partid=9]
factorytech:centrifuge[facing=down,partid=10]
factorytech:centrifuge[facing=down,partid=11]
factorytech:centrifuge[facing=down,partid=12]
factorytech:centrifuge[facing=down,partid=13]
factorytech:centrifuge[facing=down,partid=14]
factorytech:centrifuge[facing=down,partid=15]
factorytech:centrifuge[facing=down,partid=16]
factorytech:centrifuge[facing=up,partid=0]
factorytech:centrifuge[facing=up,partid=1]
factorytech:centrifuge[facing=up,partid=2]
factorytech:centrifuge[facing=up,partid=3]
factorytech:centrifuge[facing=up,partid=4]
factorytech:centrifuge[facing=up,partid=5]
factorytech:centrifuge[facing=up,partid=6]
factorytech:centrifuge[facing=up,partid=7]
factorytech:centrifuge[facing=up,partid=8]
factorytech:centrifuge[facing=up,partid=9]
factorytech:centrifuge[facing=up,partid=10]
factorytech:centrifuge[facing=up,partid=11]
factorytech:centrifuge[facing=up,partid=12]
factorytech:centrifuge[facing=up,partid=13]
factorytech:centrifuge[facing=up,partid=14]
factorytech:centrifuge[facing=up,partid=15]
factorytech:centrifuge[facing=up,partid=16]
factorytech:centrifuge[facing=north,partid=0]
factorytech:centrifuge[facing=north,partid=1]
factorytech:centrifuge[facing=north,partid=2]
factorytech:centrifuge[facing=north,partid=3]
factorytech:centrifuge[facing=north,partid=4]
factorytech:centrifuge[facing=north,partid=5]
factorytech:centrifuge[facing=north,partid=6]
factorytech:centrifuge[facing=north,partid=7]
factorytech:centrifuge[facing=north,partid=8]
factorytech:centrifuge[facing=north,partid=9]
factorytech:centrifuge[facing=north,partid=10]
factorytech:centrifuge[facing=north,partid=11]
factorytech:centrifuge[facing=north,partid=12]
factorytech:centrifuge[facing=north,partid=13]
factorytech:centrifuge[facing=north,partid=14]
factorytech:centrifuge[facing=north,partid=15]
factorytech:centrifuge[facing=north,partid=16]
factorytech:centrifuge[facing=south,partid=0]
factorytech:centrifuge[facing=south,partid=1]
factorytech:centrifuge[facing=south,partid=2]
factorytech:centrifuge[facing=south,partid=3]
factorytech:centrifuge[facing=south,partid=4]
factorytech:centrifuge[facing=south,partid=5]
factorytech:centrifuge[facing=south,partid=6]
factorytech:centrifuge[facing=south,partid=7]
factorytech:centrifuge[facing=south,partid=8]
factorytech:centrifuge[facing=south,partid=9]
factorytech:centrifuge[facing=south,partid=10]
factorytech:centrifuge[facing=south,partid=11]
factorytech:centrifuge[facing=south,partid=12]
factorytech:centrifuge[facing=south,partid=13]
factorytech:centrifuge[facing=south,partid=14]
factorytech:centrifuge[facing=south,partid=15]
factorytech:centrifuge[facing=south,partid=16]
factorytech:centrifuge[facing=west,partid=0]
factorytech:centrifuge[facing=west,partid=1]
factorytech:centrifuge[facing=west,partid=2]
factorytech:centrifuge[facing=west,partid=3]
factorytech:centrifuge[facing=west,partid=4]
factorytech:centrifuge[facing=west,partid=5]
factorytech:centrifuge[facing=west,partid=6]
factorytech:centrifuge[facing=west,partid=7]
factorytech:centrifuge[facing=west,partid=8]
factorytech:centrifuge[facing=west,partid=9]
factorytech:centrifuge[facing=west,partid=10]
factorytech:centrifuge[facing=west,partid=11]
factorytech:centrifuge[facing=west,partid=12]
factorytech:centrifuge[facing=west,partid=13]
factorytech:centrifuge[facing=west,partid=14]
factorytech:centrifuge[facing=west,partid=15]
factorytech:centrifuge[facing=west,partid=16]
factorytech:centrifuge[facing=east,partid=0]
factorytech:centrifuge[facing=east,partid=1]
factorytech:centrifuge[facing=east,partid=2]
factorytech:centrifuge[facing=east,partid=3]
factorytech:centrifuge[facing=east,partid=4]
factorytech:centrifuge[facing=east,partid=5]
factorytech:centrifuge[facing=east,partid=6]
factorytech:centrifuge[facing=east,partid=7]
factorytech:centrifuge[facing=east,partid=8]
factorytech:centrifuge[facing=east,partid=9]
factorytech:centrifuge[facing=east,partid=10]
factorytech:centrifuge[facing=east,partid=11]
factorytech:centrifuge[facing=east,partid=12]
factorytech:centrifuge[facing=east,partid=13]
factorytech:centrifuge[facing=east,partid=14]
factorytech:centrifuge[facing=east,partid=15]
factorytech:centrifuge[facing=east,partid=16]
factorytech:magcent[facing=down,partid=0]
factorytech:magcent[facing=down,partid=1]
factorytech:magcent[facing=down,partid=2]
factorytech:magcent[facing=down,partid=3]
factorytech:magcent[facing=down,partid=4]
factorytech:magcent[facing=down,partid=5]
factorytech:magcent[facing=down,partid=6]
factorytech:magcent[facing=down,partid=7]
factorytech:magcent[facing=down,partid=8]
factorytech:magcent[facing=down,partid=9]
factorytech:magcent[facing=down,partid=10]
factorytech:magcent[facing=down,partid=11]
factorytech:magcent[facing=down,partid=12]
factorytech:magcent[facing=down,partid=13]
factorytech:magcent[facing=down,partid=14]
factorytech:magcent[facing=down,partid=15]
factorytech:magcent[facing=down,partid=16]
factorytech:magcent[facing=up,partid=0]
factorytech:magcent[facing=up,partid=1]
factorytech:magcent[facing=up,partid=2]
factorytech:magcent[facing=up,partid=3]
factorytech:magcent[facing=up,partid=4]
factorytech:magcent[facing=up,partid=5]
factorytech:magcent[facing=up,partid=6]
factorytech:magcent[facing=up,partid=7]
factorytech:magcent[facing=up,partid=8]
factorytech:magcent[facing=up,partid=9]
factorytech:magcent[facing=up,partid=10]
factorytech:magcent[facing=up,partid=11]
factorytech:magcent[facing=up,partid=12]
factorytech:magcent[facing=up,partid=13]
factorytech:magcent[facing=up,partid=14]
factorytech:magcent[facing=up,partid=15]
factorytech:magcent[facing=up,partid=16]
factorytech:magcent[facing=north,partid=0]
factorytech:magcent[facing=north,partid=1]
factorytech:magcent[facing=north,partid=2]
factorytech:magcent[facing=north,partid=3]
factorytech:magcent[facing=north,partid=4]
factorytech:magcent[facing=north,partid=5]
factorytech:magcent[facing=north,partid=6]
factorytech:magcent[facing=north,partid=7]
factorytech:magcent[facing=north,partid=8]
factorytech:magcent[facing=north,partid=9]
factorytech:magcent[facing=north,partid=10]
factorytech:magcent[facing=north,partid=11]
factorytech:magcent[facing=north,partid=12]
factorytech:magcent[facing=north,partid=13]
factorytech:magcent[facing=north,partid=14]
factorytech:magcent[facing=north,partid=15]
factorytech:magcent[facing=north,partid=16]
factorytech:magcent[facing=south,partid=0]
factorytech:magcent[facing=south,partid=1]
factorytech:magcent[facing=south,partid=2]
factorytech:magcent[facing=south,partid=3]
factorytech:magcent[facing=south,partid=4]
factorytech:magcent[facing=south,partid=5]
factorytech:magcent[facing=south,partid=6]
factorytech:magcent[facing=south,partid=7]
factorytech:magcent[facing=south,partid=8]
factorytech:magcent[facing=south,partid=9]
factorytech:magcent[facing=south,partid=10]
factorytech:magcent[facing=south,partid=11]
factorytech:magcent[facing=south,partid=12]
factorytech:magcent[facing=south,partid=13]
factorytech:magcent[facing=south,partid=14]
factorytech:magcent[facing=south,partid=15]
factorytech:magcent[facing=south,partid=16]
factorytech:magcent[facing=west,partid=0]
factorytech:magcent[facing=west,partid=1]
factorytech:magcent[facing=west,partid=2]
factorytech:magcent[facing=west,partid=3]
factorytech:magcent[facing=west,partid=4]
factorytech:magcent[facing=west,partid=5]
factorytech:magcent[facing=west,partid=6]
factorytech:magcent[facing=west,partid=7]
factorytech:magcent[facing=west,partid=8]
factorytech:magcent[facing=west,partid=9]
factorytech:magcent[facing=west,partid=10]
factorytech:magcent[facing=west,partid=11]
factorytech:magcent[facing=west,partid=12]
factorytech:magcent[facing=west,partid=13]
factorytech:magcent[facing=west,partid=14]
factorytech:magcent[facing=west,partid=15]
factorytech:magcent[facing=west,partid=16]
factorytech:magcent[facing=east,partid=0]
factorytech:magcent[facing=east,partid=1]
factorytech:magcent[facing=east,partid=2]
factorytech:magcent[facing=east,partid=3]
factorytech:magcent[facing=east,partid=4]
factorytech:magcent[facing=east,partid=5]
factorytech:magcent[facing=east,partid=6]
factorytech:magcent[facing=east,partid=7]
factorytech:magcent[facing=east,partid=8]
factorytech:magcent[facing=east,partid=9]
factorytech:magcent[facing=east,partid=10]
factorytech:magcent[facing=east,partid=11]
factorytech:magcent[facing=east,partid=12]
factorytech:magcent[facing=east,partid=13]
factorytech:magcent[facing=east,partid=14]
factorytech:magcent[facing=east,partid=15]
factorytech:magcent[facing=east,partid=16]
factorytech:fluiddrill[facing=down,partid=0]
factorytech:fluiddrill[facing=down,partid=1]
factorytech:fluiddrill[facing=down,partid=2]
factorytech:fluiddrill[facing=down,partid=3]
factorytech:fluiddrill[facing=down,partid=4]
factorytech:fluiddrill[facing=down,partid=5]
factorytech:fluiddrill[facing=down,partid=6]
factorytech:fluiddrill[facing=down,partid=7]
factorytech:fluiddrill[facing=down,partid=8]
factorytech:fluiddrill[facing=down,partid=9]
factorytech:fluiddrill[facing=down,partid=10]
factorytech:fluiddrill[facing=down,partid=11]
factorytech:fluiddrill[facing=down,partid=12]
factorytech:fluiddrill[facing=down,partid=13]
factorytech:fluiddrill[facing=down,partid=14]
factorytech:fluiddrill[facing=down,partid=15]
factorytech:fluiddrill[facing=down,partid=16]
factorytech:fluiddrill[facing=up,partid=0]
factorytech:fluiddrill[facing=up,partid=1]
factorytech:fluiddrill[facing=up,partid=2]
factorytech:fluiddrill[facing=up,partid=3]
factorytech:fluiddrill[facing=up,partid=4]
factorytech:fluiddrill[facing=up,partid=5]
factorytech:fluiddrill[facing=up,partid=6]
factorytech:fluiddrill[facing=up,partid=7]
factorytech:fluiddrill[facing=up,partid=8]
factorytech:fluiddrill[facing=up,partid=9]
factorytech:fluiddrill[facing=up,partid=10]
factorytech:fluiddrill[facing=up,partid=11]
factorytech:fluiddrill[facing=up,partid=12]
factorytech:fluiddrill[facing=up,partid=13]
factorytech:fluiddrill[facing=up,partid=14]
factorytech:fluiddrill[facing=up,partid=15]
factorytech:fluiddrill[facing=up,partid=16]
factorytech:fluiddrill[facing=north,partid=0]
factorytech:fluiddrill[facing=north,partid=1]
factorytech:fluiddrill[facing=north,partid=2]
factorytech:fluiddrill[facing=north,partid=3]
factorytech:fluiddrill[facing=north,partid=4]
factorytech:fluiddrill[facing=north,partid=5]
factorytech:fluiddrill[facing=north,partid=6]
factorytech:fluiddrill[facing=north,partid=7]
factorytech:fluiddrill[facing=north,partid=8]
factorytech:fluiddrill[facing=north,partid=9]
factorytech:fluiddrill[facing=north,partid=10]
factorytech:fluiddrill[facing=north,partid=11]
factorytech:fluiddrill[facing=north,partid=12]
factorytech:fluiddrill[facing=north,partid=13]
factorytech:fluiddrill[facing=north,partid=14]
factorytech:fluiddrill[facing=north,partid=15]
factorytech:fluiddrill[facing=north,partid=16]
factorytech:fluiddrill[facing=south,partid=0]
factorytech:fluiddrill[facing=south,partid=1]
factorytech:fluiddrill[facing=south,partid=2]
factorytech:fluiddrill[facing=south,partid=3]
factorytech:fluiddrill[facing=south,partid=4]
factorytech:fluiddrill[facing=south,partid=5]
factorytech:fluiddrill[facing=south,partid=6]
factorytech:fluiddrill[facing=south,partid=7]
factorytech:fluiddrill[facing=south,partid=8]
factorytech:fluiddrill[facing=south,partid=9]
factorytech:fluiddrill[facing=south,partid=10]
factorytech:fluiddrill[facing=south,partid=11]
factorytech:fluiddrill[facing=south,partid=12]
factorytech:fluiddrill[facing=south,partid=13]
factorytech:fluiddrill[facing=south,partid=14]
factorytech:fluiddrill[facing=south,partid=15]
factorytech:fluiddrill[facing=south,partid=16]
factorytech:fluiddrill[facing=west,partid=0]
factorytech:fluiddrill[facing=west,partid=1]
factorytech:fluiddrill[facing=west,partid=2]
factorytech:fluiddrill[facing=west,partid=3]
factorytech:fluiddrill[facing=west,partid=4]
factorytech:fluiddrill[facing=west,partid=5]
factorytech:fluiddrill[facing=west,partid=6]
factorytech:fluiddrill[facing=west,partid=7]
factorytech:fluiddrill[facing=west,partid=8]
factorytech:fluiddrill[facing=west,partid=9]
factorytech:fluiddrill[facing=west,partid=10]
factorytech:fluiddrill[facing=west,partid=11]
factorytech:fluiddrill[facing=west,partid=12]
factorytech:fluiddrill[facing=west,partid=13]
factorytech:fluiddrill[facing=west,partid=14]
factorytech:fluiddrill[facing=west,partid=15]
factorytech:fluiddrill[facing=west,partid=16]
factorytech:fluiddrill[facing=east,partid=0]
factorytech:fluiddrill[facing=east,partid=1]
factorytech:fluiddrill[facing=east,partid=2]
factorytech:fluiddrill[facing=east,partid=3]
factorytech:fluiddrill[facing=east,partid=4]
factorytech:fluiddrill[facing=east,partid=5]
factorytech:fluiddrill[facing=east,partid=6]
factorytech:fluiddrill[facing=east,partid=7]
factorytech:fluiddrill[facing=east,partid=8]
factorytech:fluiddrill[facing=east,partid=9]
factorytech:fluiddrill[facing=east,partid=10]
factorytech:fluiddrill[facing=east,partid=11]
factorytech:fluiddrill[facing=east,partid=12]
factorytech:fluiddrill[facing=east,partid=13]
factorytech:fluiddrill[facing=east,partid=14]
factorytech:fluiddrill[facing=east,partid=15]
factorytech:fluiddrill[facing=east,partid=16]
factorytech:agitator[facing=down,partid=0]
factorytech:agitator[facing=down,partid=1]
factorytech:agitator[facing=down,partid=2]
factorytech:agitator[facing=down,partid=3]
factorytech:agitator[facing=down,partid=4]
factorytech:agitator[facing=down,partid=5]
factorytech:agitator[facing=down,partid=6]
factorytech:agitator[facing=down,partid=7]
factorytech:agitator[facing=down,partid=8]
factorytech:agitator[facing=down,partid=9]
factorytech:agitator[facing=down,partid=10]
factorytech:agitator[facing=down,partid=11]
factorytech:agitator[facing=down,partid=12]
factorytech:agitator[facing=down,partid=13]
factorytech:agitator[facing=down,partid=14]
factorytech:agitator[facing=down,partid=15]
factorytech:agitator[facing=down,partid=16]
factorytech:agitator[facing=up,partid=0]
factorytech:agitator[facing=up,partid=1]
factorytech:agitator[facing=up,partid=2]
factorytech:agitator[facing=up,partid=3]
factorytech:agitator[facing=up,partid=4]
factorytech:agitator[facing=up,partid=5]
factorytech:agitator[facing=up,partid=6]
factorytech:agitator[facing=up,partid=7]
factorytech:agitator[facing=up,partid=8]
factorytech:agitator[facing=up,partid=9]
factorytech:agitator[facing=up,partid=10]
factorytech:agitator[facing=up,partid=11]
factorytech:agitator[facing=up,partid=12]
factorytech:agitator[facing=up,partid=13]
factorytech:agitator[facing=up,partid=14]
factorytech:agitator[facing=up,partid=15]
factorytech:agitator[facing=up,partid=16]
factorytech:agitator[facing=north,partid=0]
factorytech:agitator[facing=north,partid=1]
factorytech:agitator[facing=north,partid=2]
factorytech:agitator[facing=north,partid=3]
factorytech:agitator[facing=north,partid=4]
factorytech:agitator[facing=north,partid=5]
factorytech:agitator[facing=north,partid=6]
factorytech:agitator[facing=north,partid=7]
factorytech:agitator[facing=north,partid=8]
factorytech:agitator[facing=north,partid=9]
factorytech:agitator[facing=north,partid=10]
factorytech:agitator[facing=north,partid=11]
factorytech:agitator[facing=north,partid=12]
factorytech:agitator[facing=north,partid=13]
factorytech:agitator[facing=north,partid=14]
factorytech:agitator[facing=north,partid=15]
factorytech:agitator[facing=north,partid=16]
factorytech:agitator[facing=south,partid=0]
factorytech:agitator[facing=south,partid=1]
factorytech:agitator[facing=south,partid=2]
factorytech:agitator[facing=south,partid=3]
factorytech:agitator[facing=south,partid=4]
factorytech:agitator[facing=south,partid=5]
factorytech:agitator[facing=south,partid=6]
factorytech:agitator[facing=south,partid=7]
factorytech:agitator[facing=south,partid=8]
factorytech:agitator[facing=south,partid=9]
factorytech:agitator[facing=south,partid=10]
factorytech:agitator[facing=south,partid=11]
factorytech:agitator[facing=south,partid=12]
factorytech:agitator[facing=south,partid=13]
factorytech:agitator[facing=south,partid=14]
factorytech:agitator[facing=south,partid=15]
factorytech:agitator[facing=south,partid=16]
factorytech:agitator[facing=west,partid=0]
factorytech:agitator[facing=west,partid=1]
factorytech:agitator[facing=west,partid=2]
factorytech:agitator[facing=west,partid=3]
factorytech:agitator[facing=west,partid=4]
factorytech:agitator[facing=west,partid=5]
factorytech:agitator[facing=west,partid=6]
factorytech:agitator[facing=west,partid=7]
factorytech:agitator[facing=west,partid=8]
factorytech:agitator[facing=west,partid=9]
factorytech:agitator[facing=west,partid=10]
factorytech:agitator[facing=west,partid=11]
factorytech:agitator[facing=west,partid=12]
factorytech:agitator[facing=west,partid=13]
factorytech:agitator[facing=west,partid=14]
factorytech:agitator[facing=west,partid=15]
factorytech:agitator[facing=west,partid=16]
factorytech:agitator[facing=east,partid=0]
factorytech:agitator[facing=east,partid=1]
factorytech:agitator[facing=east,partid=2]
factorytech:agitator[facing=east,partid=3]
factorytech:agitator[facing=east,partid=4]
factorytech:agitator[facing=east,partid=5]
factorytech:agitator[facing=east,partid=6]
factorytech:agitator[facing=east,partid=7]
factorytech:agitator[facing=east,partid=8]
factorytech:agitator[facing=east,partid=9]
factorytech:agitator[facing=east,partid=10]
factorytech:agitator[facing=east,partid=11]
factorytech:agitator[facing=east,partid=12]
factorytech:agitator[facing=east,partid=13]
factorytech:agitator[facing=east,partid=14]
factorytech:agitator[facing=east,partid=15]
factorytech:agitator[facing=east,partid=16]
factorytech:fridge[facing=down,partid=0]
factorytech:fridge[facing=down,partid=1]
factorytech:fridge[facing=down,partid=2]
factorytech:fridge[facing=down,partid=3]
factorytech:fridge[facing=down,partid=4]
factorytech:fridge[facing=down,partid=5]
factorytech:fridge[facing=down,partid=6]
factorytech:fridge[facing=down,partid=7]
factorytech:fridge[facing=down,partid=8]
factorytech:fridge[facing=down,partid=9]
factorytech:fridge[facing=down,partid=10]
factorytech:fridge[facing=down,partid=11]
factorytech:fridge[facing=down,partid=12]
factorytech:fridge[facing=down,partid=13]
factorytech:fridge[facing=down,partid=14]
factorytech:fridge[facing=down,partid=15]
factorytech:fridge[facing=down,partid=16]
factorytech:fridge[facing=up,partid=0]
factorytech:fridge[facing=up,partid=1]
factorytech:fridge[facing=up,partid=2]
factorytech:fridge[facing=up,partid=3]
factorytech:fridge[facing=up,partid=4]
factorytech:fridge[facing=up,partid=5]
factorytech:fridge[facing=up,partid=6]
factorytech:fridge[facing=up,partid=7]
factorytech:fridge[facing=up,partid=8]
factorytech:fridge[facing=up,partid=9]
factorytech:fridge[facing=up,partid=10]
factorytech:fridge[facing=up,partid=11]
factorytech:fridge[facing=up,partid=12]
factorytech:fridge[facing=up,partid=13]
factorytech:fridge[facing=up,partid=14]
factorytech:fridge[facing=up,partid=15]
factorytech:fridge[facing=up,partid=16]
factorytech:fridge[facing=north,partid=0]
factorytech:fridge[facing=north,partid=1]
factorytech:fridge[facing=north,partid=2]
factorytech:fridge[facing=north,partid=3]
factorytech:fridge[facing=north,partid=4]
factorytech:fridge[facing=north,partid=5]
factorytech:fridge[facing=north,partid=6]
factorytech:fridge[facing=north,partid=7]
factorytech:fridge[facing=north,partid=8]
factorytech:fridge[facing=north,partid=9]
factorytech:fridge[facing=north,partid=10]
factorytech:fridge[facing=north,partid=11]
factorytech:fridge[facing=north,partid=12]
factorytech:fridge[facing=north,partid=13]
factorytech:fridge[facing=north,partid=14]
factorytech:fridge[facing=north,partid=15]
factorytech:fridge[facing=north,partid=16]
factorytech:fridge[facing=south,partid=0]
factorytech:fridge[facing=south,partid=1]
factorytech:fridge[facing=south,partid=2]
factorytech:fridge[facing=south,partid=3]
factorytech:fridge[facing=south,partid=4]
factorytech:fridge[facing=south,partid=5]
factorytech:fridge[facing=south,partid=6]
factorytech:fridge[facing=south,partid=7]
factorytech:fridge[facing=south,partid=8]
factorytech:fridge[facing=south,partid=9]
factorytech:fridge[facing=south,partid=10]
factorytech:fridge[facing=south,partid=11]
factorytech:fridge[facing=south,partid=12]
factorytech:fridge[facing=south,partid=13]
factorytech:fridge[facing=south,partid=14]
factorytech:fridge[facing=south,partid=15]
factorytech:fridge[facing=south,partid=16]
factorytech:fridge[facing=west,partid=0]
factorytech:fridge[facing=west,partid=1]
factorytech:fridge[facing=west,partid=2]
factorytech:fridge[facing=west,partid=3]
factorytech:fridge[facing=west,partid=4]
factorytech:fridge[facing=west,partid=5]
factorytech:fridge[facing=west,partid=6]
factorytech:fridge[facing=west,partid=7]
factorytech:fridge[facing=west,partid=8]
factorytech:fridge[facing=west,partid=9]
factorytech:fridge[facing=west,partid=10]
factorytech:fridge[facing=west,partid=11]
factorytech:fridge[facing=west,partid=12]
factorytech:fridge[facing=west,partid=13]
factorytech:fridge[facing=west,partid=14]
factorytech:fridge[facing=west,partid=15]
factorytech:fridge[facing=west,partid=16]
factorytech:fridge[facing=east,partid=0]
factorytech:fridge[facing=east,partid=1]
factorytech:fridge[facing=east,partid=2]
factorytech:fridge[facing=east,partid=3]
factorytech:fridge[facing=east,partid=4]
factorytech:fridge[facing=east,partid=5]
factorytech:fridge[facing=east,partid=6]
factorytech:fridge[facing=east,partid=7]
factorytech:fridge[facing=east,partid=8]
factorytech:fridge[facing=east,partid=9]
factorytech:fridge[facing=east,partid=10]
factorytech:fridge[facing=east,partid=11]
factorytech:fridge[facing=east,partid=12]
factorytech:fridge[facing=east,partid=13]
factorytech:fridge[facing=east,partid=14]
factorytech:fridge[facing=east,partid=15]
factorytech:fridge[facing=east,partid=16]
factorytech:sluice[facing=down,partid=0]
factorytech:sluice[facing=down,partid=1]
factorytech:sluice[facing=down,partid=2]
factorytech:sluice[facing=down,partid=3]
factorytech:sluice[facing=down,partid=4]
factorytech:sluice[facing=down,partid=5]
factorytech:sluice[facing=down,partid=6]
factorytech:sluice[facing=down,partid=7]
factorytech:sluice[facing=down,partid=8]
factorytech:sluice[facing=down,partid=9]
factorytech:sluice[facing=down,partid=10]
factorytech:sluice[facing=down,partid=11]
factorytech:sluice[facing=down,partid=12]
factorytech:sluice[facing=down,partid=13]
factorytech:sluice[facing=down,partid=14]
factorytech:sluice[facing=down,partid=15]
factorytech:sluice[facing=down,partid=16]
factorytech:sluice[facing=up,partid=0]
factorytech:sluice[facing=up,partid=1]
factorytech:sluice[facing=up,partid=2]
factorytech:sluice[facing=up,partid=3]
factorytech:sluice[facing=up,partid=4]
factorytech:sluice[facing=up,partid=5]
factorytech:sluice[facing=up,partid=6]
factorytech:sluice[facing=up,partid=7]
factorytech:sluice[facing=up,partid=8]
factorytech:sluice[facing=up,partid=9]
factorytech:sluice[facing=up,partid=10]
factorytech:sluice[facing=up,partid=11]
factorytech:sluice[facing=up,partid=12]
factorytech:sluice[facing=up,partid=13]
factorytech:sluice[facing=up,partid=14]
factorytech:sluice[facing=up,partid=15]
factorytech:sluice[facing=up,partid=16]
factorytech:sluice[facing=north,partid=0]
factorytech:sluice[facing=north,partid=1]
factorytech:sluice[facing=north,partid=2]
factorytech:sluice[facing=north,partid=3]
factorytech:sluice[facing=north,partid=4]
factorytech:sluice[facing=north,partid=5]
factorytech:sluice[facing=north,partid=6]
factorytech:sluice[facing=north,partid=7]
factorytech:sluice[facing=north,partid=8]
factorytech:sluice[facing=north,partid=9]
factorytech:sluice[facing=north,partid=10]
factorytech:sluice[facing=north,partid=11]
factorytech:sluice[facing=north,partid=12]
factorytech:sluice[facing=north,partid=13]
factorytech:sluice[facing=north,partid=14]
factorytech:sluice[facing=north,partid=15]
factorytech:sluice[facing=north,partid=16]
factorytech:sluice[facing=south,partid=0]
factorytech:sluice[facing=south,partid=1]
factorytech:sluice[facing=south,partid=2]
factorytech:sluice[facing=south,partid=3]
factorytech:sluice[facing=south,partid=4]
factorytech:sluice[facing=south,partid=5]
factorytech:sluice[facing=south,partid=6]
factorytech:sluice[facing=south,partid=7]
factorytech:sluice[facing=south,partid=8]
factorytech:sluice[facing=south,partid=9]
factorytech:sluice[facing=south,partid=10]
factorytech:sluice[facing=south,partid=11]
factorytech:sluice[facing=south,partid=12]
factorytech:sluice[facing=south,partid=13]
factorytech:sluice[facing=south,partid=14]
factorytech:sluice[facing=south,partid=15]
factorytech:sluice[facing=south,partid=16]
factorytech:sluice[facing=west,partid=0]
factorytech:sluice[facing=west,partid=1]
factorytech:sluice[facing=west,partid=2]
factorytech:sluice[facing=west,partid=3]
factorytech:sluice[facing=west,partid=4]
factorytech:sluice[facing=west,partid=5]
factorytech:sluice[facing=west,partid=6]
factorytech:sluice[facing=west,partid=7]
factorytech:sluice[facing=west,partid=8]
factorytech:sluice[facing=west,partid=9]
factorytech:sluice[facing=west,partid=10]
factorytech:sluice[facing=west,partid=11]
factorytech:sluice[facing=west,partid=12]
factorytech:sluice[facing=west,partid=13]
factorytech:sluice[facing=west,partid=14]
factorytech:sluice[facing=west,partid=15]
factorytech:sluice[facing=west,partid=16]
factorytech:sluice[facing=east,partid=0]
factorytech:sluice[facing=east,partid=1]
factorytech:sluice[facing=east,partid=2]
factorytech:sluice[facing=east,partid=3]
factorytech:sluice[facing=east,partid=4]
factorytech:sluice[facing=east,partid=5]
factorytech:sluice[facing=east,partid=6]
factorytech:sluice[facing=east,partid=7]
factorytech:sluice[facing=east,partid=8]
factorytech:sluice[facing=east,partid=9]
factorytech:sluice[facing=east,partid=10]
factorytech:sluice[facing=east,partid=11]
factorytech:sluice[facing=east,partid=12]
factorytech:sluice[facing=east,partid=13]
factorytech:sluice[facing=east,partid=14]
factorytech:sluice[facing=east,partid=15]
factorytech:sluice[facing=east,partid=16]
factorytech:autominer[facing=down,partid=0]
factorytech:autominer[facing=down,partid=1]
factorytech:autominer[facing=down,partid=2]
factorytech:autominer[facing=down,partid=3]
factorytech:autominer[facing=down,partid=4]
factorytech:autominer[facing=down,partid=5]
factorytech:autominer[facing=down,partid=6]
factorytech:autominer[facing=down,partid=7]
factorytech:autominer[facing=down,partid=8]
factorytech:autominer[facing=down,partid=9]
factorytech:autominer[facing=down,partid=10]
factorytech:autominer[facing=down,partid=11]
factorytech:autominer[facing=down,partid=12]
factorytech:autominer[facing=down,partid=13]
factorytech:autominer[facing=down,partid=14]
factorytech:autominer[facing=down,partid=15]
factorytech:autominer[facing=down,partid=16]
factorytech:autominer[facing=up,partid=0]
factorytech:autominer[facing=up,partid=1]
factorytech:autominer[facing=up,partid=2]
factorytech:autominer[facing=up,partid=3]
factorytech:autominer[facing=up,partid=4]
factorytech:autominer[facing=up,partid=5]
factorytech:autominer[facing=up,partid=6]
factorytech:autominer[facing=up,partid=7]
factorytech:autominer[facing=up,partid=8]
factorytech:autominer[facing=up,partid=9]
factorytech:autominer[facing=up,partid=10]
factorytech:autominer[facing=up,partid=11]
factorytech:autominer[facing=up,partid=12]
factorytech:autominer[facing=up,partid=13]
factorytech:autominer[facing=up,partid=14]
factorytech:autominer[facing=up,partid=15]
factorytech:autominer[facing=up,partid=16]
factorytech:autominer[facing=north,partid=0]
factorytech:autominer[facing=north,partid=1]
factorytech:autominer[facing=north,partid=2]
factorytech:autominer[facing=north,partid=3]
factorytech:autominer[facing=north,partid=4]
factorytech:autominer[facing=north,partid=5]
factorytech:autominer[facing=north,partid=6]
factorytech:autominer[facing=north,partid=7]
factorytech:autominer[facing=north,partid=8]
factorytech:autominer[facing=north,partid=9]
factorytech:autominer[facing=north,partid=10]
factorytech:autominer[facing=north,partid=11]
factorytech:autominer[facing=north,partid=12]
factorytech:autominer[facing=north,partid=13]
factorytech:autominer[facing=north,partid=14]
factorytech:autominer[facing=north,partid=15]
factorytech:autominer[facing=north,partid=16]
factorytech:autominer[facing=south,partid=0]
factorytech:autominer[facing=south,partid=1]
factorytech:autominer[facing=south,partid=2]
factorytech:autominer[facing=south,partid=3]
factorytech:autominer[facing=south,partid=4]
factorytech:autominer[facing=south,partid=5]
factorytech:autominer[facing=south,partid=6]
factorytech:autominer[facing=south,partid=7]
factorytech:autominer[facing=south,partid=8]
factorytech:autominer[facing=south,partid=9]
factorytech:autominer[facing=south,partid=10]
factorytech:autominer[facing=south,partid=11]
factorytech:autominer[facing=south,partid=12]
factorytech:autominer[facing=south,partid=13]
factorytech:autominer[facing=south,partid=14]
factorytech:autominer[facing=south,partid=15]
factorytech:autominer[facing=south,partid=16]
factorytech:autominer[facing=west,partid=0]
factorytech:autominer[facing=west,partid=1]
factorytech:autominer[facing=west,partid=2]
factorytech:autominer[facing=west,partid=3]
factorytech:autominer[facing=west,partid=4]
factorytech:autominer[facing=west,partid=5]
factorytech:autominer[facing=west,partid=6]
factorytech:autominer[facing=west,partid=7]
factorytech:autominer[facing=west,partid=8]
factorytech:autominer[facing=west,partid=9]
factorytech:autominer[facing=west,partid=10]
factorytech:autominer[facing=west,partid=11]
factorytech:autominer[facing=west,partid=12]
factorytech:autominer[facing=west,partid=13]
factorytech:autominer[facing=west,partid=14]
factorytech:autominer[facing=west,partid=15]
factorytech:autominer[facing=west,partid=16]
factorytech:autominer[facing=east,partid=0]
factorytech:autominer[facing=east,partid=1]
factorytech:autominer[facing=east,partid=2]
factorytech:autominer[facing=east,partid=3]
factorytech:autominer[facing=east,partid=4]
factorytech:autominer[facing=east,partid=5]
factorytech:autominer[facing=east,partid=6]
factorytech:autominer[facing=east,partid=7]
factorytech:autominer[facing=east,partid=8]
factorytech:autominer[facing=east,partid=9]
factorytech:autominer[facing=east,partid=10]
factorytech:autominer[facing=east,partid=11]
factorytech:autominer[facing=east,partid=12]
factorytech:autominer[facing=east,partid=13]
factorytech:autominer[facing=east,partid=14]
factorytech:autominer[facing=east,partid=15]
factorytech:autominer[facing=east,partid=16]
factorytech:woodcutter[facing=down,partid=0]
factorytech:woodcutter[facing=down,partid=1]
factorytech:woodcutter[facing=down,partid=2]
factorytech:woodcutter[facing=down,partid=3]
factorytech:woodcutter[facing=down,partid=4]
factorytech:woodcutter[facing=down,partid=5]
factorytech:woodcutter[facing=down,partid=6]
factorytech:woodcutter[facing=down,partid=7]
factorytech:woodcutter[facing=down,partid=8]
factorytech:woodcutter[facing=down,partid=9]
factorytech:woodcutter[facing=down,partid=10]
factorytech:woodcutter[facing=down,partid=11]
factorytech:woodcutter[facing=down,partid=12]
factorytech:woodcutter[facing=down,partid=13]
factorytech:woodcutter[facing=down,partid=14]
factorytech:woodcutter[facing=down,partid=15]
factorytech:woodcutter[facing=down,partid=16]
factorytech:woodcutter[facing=up,partid=0]
factorytech:woodcutter[facing=up,partid=1]
factorytech:woodcutter[facing=up,partid=2]
factorytech:woodcutter[facing=up,partid=3]
factorytech:woodcutter[facing=up,partid=4]
factorytech:woodcutter[facing=up,partid=5]
factorytech:woodcutter[facing=up,partid=6]
factorytech:woodcutter[facing=up,partid=7]
factorytech:woodcutter[facing=up,partid=8]
factorytech:woodcutter[facing=up,partid=9]
factorytech:woodcutter[facing=up,partid=10]
factorytech:woodcutter[facing=up,partid=11]
factorytech:woodcutter[facing=up,partid=12]
factorytech:woodcutter[facing=up,partid=13]
factorytech:woodcutter[facing=up,partid=14]
factorytech:woodcutter[facing=up,partid=15]
factorytech:woodcutter[facing=up,partid=16]
factorytech:woodcutter[facing=north,partid=0]
factorytech:woodcutter[facing=north,partid=1]
factorytech:woodcutter[facing=north,partid=2]
factorytech:woodcutter[facing=north,partid=3]
factorytech:woodcutter[facing=north,partid=4]
factorytech:woodcutter[facing=north,partid=5]
factorytech:woodcutter[facing=north,partid=6]
factorytech:woodcutter[facing=north,partid=7]
factorytech:woodcutter[facing=north,partid=8]
factorytech:woodcutter[facing=north,partid=9]
factorytech:woodcutter[facing=north,partid=10]
factorytech:woodcutter[facing=north,partid=11]
factorytech:woodcutter[facing=north,partid=12]
factorytech:woodcutter[facing=north,partid=13]
factorytech:woodcutter[facing=north,partid=14]
factorytech:woodcutter[facing=north,partid=15]
factorytech:woodcutter[facing=north,partid=16]
factorytech:woodcutter[facing=south,partid=0]
factorytech:woodcutter[facing=south,partid=1]
factorytech:woodcutter[facing=south,partid=2]
factorytech:woodcutter[facing=south,partid=3]
factorytech:woodcutter[facing=south,partid=4]
factorytech:woodcutter[facing=south,partid=5]
factorytech:woodcutter[facing=south,partid=6]
factorytech:woodcutter[facing=south,partid=7]
factorytech:woodcutter[facing=south,partid=8]
factorytech:woodcutter[facing=south,partid=9]
factorytech:woodcutter[facing=south,partid=10]
factorytech:woodcutter[facing=south,partid=11]
factorytech:woodcutter[facing=south,partid=12]
factorytech:woodcutter[facing=south,partid=13]
factorytech:woodcutter[facing=south,partid=14]
factorytech:woodcutter[facing=south,partid=15]
factorytech:woodcutter[facing=south,partid=16]
factorytech:woodcutter[facing=west,partid=0]
factorytech:woodcutter[facing=west,partid=1]
factorytech:woodcutter[facing=west,partid=2]
factorytech:woodcutter[facing=west,partid=3]
factorytech:woodcutter[facing=west,partid=4]
factorytech:woodcutter[facing=west,partid=5]
factorytech:woodcutter[facing=west,partid=6]
factorytech:woodcutter[facing=west,partid=7]
factorytech:woodcutter[facing=west,partid=8]
factorytech:woodcutter[facing=west,partid=9]
factorytech:woodcutter[facing=west,partid=10]
factorytech:woodcutter[facing=west,partid=11]
factorytech:woodcutter[facing=west,partid=12]
factorytech:woodcutter[facing=west,partid=13]
factorytech:woodcutter[facing=west,partid=14]
factorytech:woodcutter[facing=west,partid=15]
factorytech:woodcutter[facing=west,partid=16]
factorytech:woodcutter[facing=east,partid=0]
factorytech:woodcutter[facing=east,partid=1]
factorytech:woodcutter[facing=east,partid=2]
factorytech:woodcutter[facing=east,partid=3]
factorytech:woodcutter[facing=east,partid=4]
factorytech:woodcutter[facing=east,partid=5]
factorytech:woodcutter[facing=east,partid=6]
factorytech:woodcutter[facing=east,partid=7]
factorytech:woodcutter[facing=east,partid=8]
factorytech:woodcutter[facing=east,partid=9]
factorytech:woodcutter[facing=east,partid=10]
factorytech:woodcutter[facing=east,partid=11]
factorytech:woodcutter[facing=east,partid=12]
factorytech:woodcutter[facing=east,partid=13]
factorytech:woodcutter[facing=east,partid=14]
factorytech:woodcutter[facing=east,partid=15]
factorytech:woodcutter[facing=east,partid=16]
factorytech:iondisperser[facing=down,partid=0]
factorytech:iondisperser[facing=down,partid=1]
factorytech:iondisperser[facing=down,partid=2]
factorytech:iondisperser[facing=down,partid=3]
factorytech:iondisperser[facing=down,partid=4]
factorytech:iondisperser[facing=down,partid=5]
factorytech:iondisperser[facing=down,partid=6]
factorytech:iondisperser[facing=down,partid=7]
factorytech:iondisperser[facing=down,partid=8]
factorytech:iondisperser[facing=down,partid=9]
factorytech:iondisperser[facing=down,partid=10]
factorytech:iondisperser[facing=down,partid=11]
factorytech:iondisperser[facing=down,partid=12]
factorytech:iondisperser[facing=down,partid=13]
factorytech:iondisperser[facing=down,partid=14]
factorytech:iondisperser[facing=down,partid=15]
factorytech:iondisperser[facing=down,partid=16]
factorytech:iondisperser[facing=up,partid=0]
factorytech:iondisperser[facing=up,partid=1]
factorytech:iondisperser[facing=up,partid=2]
factorytech:iondisperser[facing=up,partid=3]
factorytech:iondisperser[facing=up,partid=4]
factorytech:iondisperser[facing=up,partid=5]
factorytech:iondisperser[facing=up,partid=6]
factorytech:iondisperser[facing=up,partid=7]
factorytech:iondisperser[facing=up,partid=8]
factorytech:iondisperser[facing=up,partid=9]
factorytech:iondisperser[facing=up,partid=10]
factorytech:iondisperser[facing=up,partid=11]
factorytech:iondisperser[facing=up,partid=12]
factorytech:iondisperser[facing=up,partid=13]
factorytech:iondisperser[facing=up,partid=14]
factorytech:iondisperser[facing=up,partid=15]
factorytech:iondisperser[facing=up,partid=16]
factorytech:iondisperser[facing=north,partid=0]
factorytech:iondisperser[facing=north,partid=1]
factorytech:iondisperser[facing=north,partid=2]
factorytech:iondisperser[facing=north,partid=3]
factorytech:iondisperser[facing=north,partid=4]
factorytech:iondisperser[facing=north,partid=5]
factorytech:iondisperser[facing=north,partid=6]
factorytech:iondisperser[facing=north,partid=7]
factorytech:iondisperser[facing=north,partid=8]
factorytech:iondisperser[facing=north,partid=9]
factorytech:iondisperser[facing=north,partid=10]
factorytech:iondisperser[facing=north,partid=11]
factorytech:iondisperser[facing=north,partid=12]
factorytech:iondisperser[facing=north,partid=13]
factorytech:iondisperser[facing=north,partid=14]
factorytech:iondisperser[facing=north,partid=15]
factorytech:iondisperser[facing=north,partid=16]
factorytech:iondisperser[facing=south,partid=0]
factorytech:iondisperser[facing=south,partid=1]
factorytech:iondisperser[facing=south,partid=2]
factorytech:iondisperser[facing=south,partid=3]
factorytech:iondisperser[facing=south,partid=4]
factorytech:iondisperser[facing=south,partid=5]
factorytech:iondisperser[facing=south,partid=6]
factorytech:iondisperser[facing=south,partid=7]
factorytech:iondisperser[facing=south,partid=8]
factorytech:iondisperser[facing=south,partid=9]
factorytech:iondisperser[facing=south,partid=10]
factorytech:iondisperser[facing=south,partid=11]
factorytech:iondisperser[facing=south,partid=12]
factorytech:iondisperser[facing=south,partid=13]
factorytech:iondisperser[facing=south,partid=14]
factorytech:iondisperser[facing=south,partid=15]
factorytech:iondisperser[facing=south,partid=16]
factorytech:iondisperser[facing=west,partid=0]
factorytech:iondisperser[facing=west,partid=1]
factorytech:iondisperser[facing=west,partid=2]
factorytech:iondisperser[facing=west,partid=3]
factorytech:iondisperser[facing=west,partid=4]
factorytech:iondisperser[facing=west,partid=5]
factorytech:iondisperser[facing=west,partid=6]
factorytech:iondisperser[facing=west,partid=7]
factorytech:iondisperser[facing=west,partid=8]
factorytech:iondisperser[facing=west,partid=9]
factorytech:iondisperser[facing=west,partid=10]
factorytech:iondisperser[facing=west,partid=11]
factorytech:iondisperser[facing=west,partid=12]
factorytech:iondisperser[facing=west,partid=13]
factorytech:iondisperser[facing=west,partid=14]
factorytech:iondisperser[facing=west,partid=15]
factorytech:iondisperser[facing=west,partid=16]
factorytech:iondisperser[facing=east,partid=0]
factorytech:iondisperser[facing=east,partid=1]
factorytech:iondisperser[facing=east,partid=2]
factorytech:iondisperser[facing=east,partid=3]
factorytech:iondisperser[facing=east,partid=4]
factorytech:iondisperser[facing=east,partid=5]
factorytech:iondisperser[facing=east,partid=6]
factorytech:iondisperser[facing=east,partid=7]
factorytech:iondisperser[facing=east,partid=8]
factorytech:iondisperser[facing=east,partid=9]
factorytech:iondisperser[facing=east,partid=10]
factorytech:iondisperser[facing=east,partid=11]
factorytech:iondisperser[facing=east,partid=12]
factorytech:iondisperser[facing=east,partid=13]
factorytech:iondisperser[facing=east,partid=14]
factorytech:iondisperser[facing=east,partid=15]
factorytech:iondisperser[facing=east,partid=16]
factorytech:teslacoil[facing=down,partid=0]
factorytech:teslacoil[facing=down,partid=1]
factorytech:teslacoil[facing=down,partid=2]
factorytech:teslacoil[facing=down,partid=3]
factorytech:teslacoil[facing=down,partid=4]
factorytech:teslacoil[facing=down,partid=5]
factorytech:teslacoil[facing=down,partid=6]
factorytech:teslacoil[facing=down,partid=7]
factorytech:teslacoil[facing=down,partid=8]
factorytech:teslacoil[facing=down,partid=9]
factorytech:teslacoil[facing=down,partid=10]
factorytech:teslacoil[facing=down,partid=11]
factorytech:teslacoil[facing=down,partid=12]
factorytech:teslacoil[facing=down,partid=13]
factorytech:teslacoil[facing=down,partid=14]
factorytech:teslacoil[facing=down,partid=15]
factorytech:teslacoil[facing=down,partid=16]
factorytech:teslacoil[facing=up,partid=0]
factorytech:teslacoil[facing=up,partid=1]
factorytech:teslacoil[facing=up,partid=2]
factorytech:teslacoil[facing=up,partid=3]
factorytech:teslacoil[facing=up,partid=4]
factorytech:teslacoil[facing=up,partid=5]
factorytech:teslacoil[facing=up,partid=6]
factorytech:teslacoil[facing=up,partid=7]
factorytech:teslacoil[facing=up,partid=8]
factorytech:teslacoil[facing=up,partid=9]
factorytech:teslacoil[facing=up,partid=10]
factorytech:teslacoil[facing=up,partid=11]
factorytech:teslacoil[facing=up,partid=12]
factorytech:teslacoil[facing=up,partid=13]
factorytech:teslacoil[facing=up,partid=14]
factorytech:teslacoil[facing=up,partid=15]
factorytech:teslacoil[facing=up,partid=16]
factorytech:teslacoil[facing=north,partid=0]
factorytech:teslacoil[facing=north,partid=1]
factorytech:teslacoil[facing=north,partid=2]
factorytech:teslacoil[facing=north,partid=3]
factorytech:teslacoil[facing=north,partid=4]
factorytech:teslacoil[facing=north,partid=5]
factorytech:teslacoil[facing=north,partid=6]
factorytech:teslacoil[facing=north,partid=7]
factorytech:teslacoil[facing=north,partid=8]
factorytech:teslacoil[facing=north,partid=9]
factorytech:teslacoil[facing=north,partid=10]
factorytech:teslacoil[facing=north,partid=11]
factorytech:teslacoil[facing=north,partid=12]
factorytech:teslacoil[facing=north,partid=13]
factorytech:teslacoil[facing=north,partid=14]
factorytech:teslacoil[facing=north,partid=15]
factorytech:teslacoil[facing=north,partid=16]
factorytech:teslacoil[facing=south,partid=0]
factorytech:teslacoil[facing=south,partid=1]
factorytech:teslacoil[facing=south,partid=2]
factorytech:teslacoil[facing=south,partid=3]
factorytech:teslacoil[facing=south,partid=4]
factorytech:teslacoil[facing=south,partid=5]
factorytech:teslacoil[facing=south,partid=6]
factorytech:teslacoil[facing=south,partid=7]
factorytech:teslacoil[facing=south,partid=8]
factorytech:teslacoil[facing=south,partid=9]
factorytech:teslacoil[facing=south,partid=10]
factorytech:teslacoil[facing=south,partid=11]
factorytech:teslacoil[facing=south,partid=12]
factorytech:teslacoil[facing=south,partid=13]
factorytech:teslacoil[facing=south,partid=14]
factorytech:teslacoil[facing=south,partid=15]
factorytech:teslacoil[facing=south,partid=16]
factorytech:teslacoil[facing=west,partid=0]
factorytech:teslacoil[facing=west,partid=1]
factorytech:teslacoil[facing=west,partid=2]
factorytech:teslacoil[facing=west,partid=3]
factorytech:teslacoil[facing=west,partid=4]
factorytech:teslacoil[facing=west,partid=5]
factorytech:teslacoil[facing=west,partid=6]
factorytech:teslacoil[facing=west,partid=7]
factorytech:teslacoil[facing=west,partid=8]
factorytech:teslacoil[facing=west,partid=9]
factorytech:teslacoil[facing=west,partid=10]
factorytech:teslacoil[facing=west,partid=11]
factorytech:teslacoil[facing=west,partid=12]
factorytech:teslacoil[facing=west,partid=13]
factorytech:teslacoil[facing=west,partid=14]
factorytech:teslacoil[facing=west,partid=15]
factorytech:teslacoil[facing=west,partid=16]
factorytech:teslacoil[facing=east,partid=0]
factorytech:teslacoil[facing=east,partid=1]
factorytech:teslacoil[facing=east,partid=2]
factorytech:teslacoil[facing=east,partid=3]
factorytech:teslacoil[facing=east,partid=4]
factorytech:teslacoil[facing=east,partid=5]
factorytech:teslacoil[facing=east,partid=6]
factorytech:teslacoil[facing=east,partid=7]
factorytech:teslacoil[facing=east,partid=8]
factorytech:teslacoil[facing=east,partid=9]
factorytech:teslacoil[facing=east,partid=10]
factorytech:teslacoil[facing=east,partid=11]
factorytech:teslacoil[facing=east,partid=12]
factorytech:teslacoil[facing=east,partid=13]
factorytech:teslacoil[facing=east,partid=14]
factorytech:teslacoil[facing=east,partid=15]
factorytech:teslacoil[facing=east,partid=16]
factorytech:electroplater[facing=down,partid=0]
factorytech:electroplater[facing=down,partid=1]
factorytech:electroplater[facing=down,partid=2]
factorytech:electroplater[facing=down,partid=3]
factorytech:electroplater[facing=down,partid=4]
factorytech:electroplater[facing=down,partid=5]
factorytech:electroplater[facing=down,partid=6]
factorytech:electroplater[facing=down,partid=7]
factorytech:electroplater[facing=down,partid=8]
factorytech:electroplater[facing=down,partid=9]
factorytech:electroplater[facing=down,partid=10]
factorytech:electroplater[facing=down,partid=11]
factorytech:electroplater[facing=down,partid=12]
factorytech:electroplater[facing=down,partid=13]
factorytech:electroplater[facing=down,partid=14]
factorytech:electroplater[facing=down,partid=15]
factorytech:electroplater[facing=down,partid=16]
factorytech:electroplater[facing=up,partid=0]
factorytech:electroplater[facing=up,partid=1]
factorytech:electroplater[facing=up,partid=2]
factorytech:electroplater[facing=up,partid=3]
factorytech:electroplater[facing=up,partid=4]
factorytech:electroplater[facing=up,partid=5]
factorytech:electroplater[facing=up,partid=6]
factorytech:electroplater[facing=up,partid=7]
factorytech:electroplater[facing=up,partid=8]
factorytech:electroplater[facing=up,partid=9]
factorytech:electroplater[facing=up,partid=10]
factorytech:electroplater[facing=up,partid=11]
factorytech:electroplater[facing=up,partid=12]
factorytech:electroplater[facing=up,partid=13]
factorytech:electroplater[facing=up,partid=14]
factorytech:electroplater[facing=up,partid=15]
factorytech:electroplater[facing=up,partid=16]
factorytech:electroplater[facing=north,partid=0]
factorytech:electroplater[facing=north,partid=1]
factorytech:electroplater[facing=north,partid=2]
factorytech:electroplater[facing=north,partid=3]
factorytech:electroplater[facing=north,partid=4]
factorytech:electroplater[facing=north,partid=5]
factorytech:electroplater[facing=north,partid=6]
factorytech:electroplater[facing=north,partid=7]
factorytech:electroplater[facing=north,partid=8]
factorytech:electroplater[facing=north,partid=9]
factorytech:electroplater[facing=north,partid=10]
factorytech:electroplater[facing=north,partid=11]
factorytech:electroplater[facing=north,partid=12]
factorytech:electroplater[facing=north,partid=13]
factorytech:electroplater[facing=north,partid=14]
factorytech:electroplater[facing=north,partid=15]
factorytech:electroplater[facing=north,partid=16]
factorytech:electroplater[facing=south,partid=0]
factorytech:electroplater[facing=south,partid=1]
factorytech:electroplater[facing=south,partid=2]
factorytech:electroplater[facing=south,partid=3]
factorytech:electroplater[facing=south,partid=4]
factorytech:electroplater[facing=south,partid=5]
factorytech:electroplater[facing=south,partid=6]
factorytech:electroplater[facing=south,partid=7]
factorytech:electroplater[facing=south,partid=8]
factorytech:electroplater[facing=south,partid=9]
factorytech:electroplater[facing=south,partid=10]
factorytech:electroplater[facing=south,partid=11]
factorytech:electroplater[facing=south,partid=12]
factorytech:electroplater[facing=south,partid=13]
factorytech:electroplater[facing=south,partid=14]
factorytech:electroplater[facing=south,partid=15]
factorytech:electroplater[facing=south,partid=16]
factorytech:electroplater[facing=west,partid=0]
factorytech:electroplater[facing=west,partid=1]
factorytech:electroplater[facing=west,partid=2]
factorytech:electroplater[facing=west,partid=3]
factorytech:electroplater[facing=west,partid=4]
factorytech:electroplater[facing=west,partid=5]
factorytech:electroplater[facing=west,partid=6]
factorytech:electroplater[facing=west,partid=7]
factorytech:electroplater[facing=west,partid=8]
factorytech:electroplater[facing=west,partid=9]
factorytech:electroplater[facing=west,partid=10]
factorytech:electroplater[facing=west,partid=11]
factorytech:electroplater[facing=west,partid=12]
factorytech:electroplater[facing=west,partid=13]
factorytech:electroplater[facing=west,partid=14]
factorytech:electroplater[facing=west,partid=15]
factorytech:electroplater[facing=west,partid=16]
factorytech:electroplater[facing=east,partid=0]
factorytech:electroplater[facing=east,partid=1]
factorytech:electroplater[facing=east,partid=2]
factorytech:electroplater[facing=east,partid=3]
factorytech:electroplater[facing=east,partid=4]
factorytech:electroplater[facing=east,partid=5]
factorytech:electroplater[facing=east,partid=6]
factorytech:electroplater[facing=east,partid=7]
factorytech:electroplater[facing=east,partid=8]
factorytech:electroplater[facing=east,partid=9]
factorytech:electroplater[facing=east,partid=10]
factorytech:electroplater[facing=east,partid=11]
factorytech:electroplater[facing=east,partid=12]
factorytech:electroplater[facing=east,partid=13]
factorytech:electroplater[facing=east,partid=14]
factorytech:electroplater[facing=east,partid=15]
factorytech:electroplater[facing=east,partid=16]
factorytech:charger[facing=down,partid=0]
factorytech:charger[facing=down,partid=1]
factorytech:charger[facing=down,partid=2]
factorytech:charger[facing=down,partid=3]
factorytech:charger[facing=down,partid=4]
factorytech:charger[facing=down,partid=5]
factorytech:charger[facing=down,partid=6]
factorytech:charger[facing=down,partid=7]
factorytech:charger[facing=down,partid=8]
factorytech:charger[facing=down,partid=9]
factorytech:charger[facing=down,partid=10]
factorytech:charger[facing=down,partid=11]
factorytech:charger[facing=down,partid=12]
factorytech:charger[facing=down,partid=13]
factorytech:charger[facing=down,partid=14]
factorytech:charger[facing=down,partid=15]
factorytech:charger[facing=down,partid=16]
factorytech:charger[facing=up,partid=0]
factorytech:charger[facing=up,partid=1]
factorytech:charger[facing=up,partid=2]
factorytech:charger[facing=up,partid=3]
factorytech:charger[facing=up,partid=4]
factorytech:charger[facing=up,partid=5]
factorytech:charger[facing=up,partid=6]
factorytech:charger[facing=up,partid=7]
factorytech:charger[facing=up,partid=8]
factorytech:charger[facing=up,partid=9]
factorytech:charger[facing=up,partid=10]
factorytech:charger[facing=up,partid=11]
factorytech:charger[facing=up,partid=12]
factorytech:charger[facing=up,partid=13]
factorytech:charger[facing=up,partid=14]
factorytech:charger[facing=up,partid=15]
factorytech:charger[facing=up,partid=16]
factorytech:charger[facing=north,partid=0]
factorytech:charger[facing=north,partid=1]
factorytech:charger[facing=north,partid=2]
factorytech:charger[facing=north,partid=3]
factorytech:charger[facing=north,partid=4]
factorytech:charger[facing=north,partid=5]
factorytech:charger[facing=north,partid=6]
factorytech:charger[facing=north,partid=7]
factorytech:charger[facing=north,partid=8]
factorytech:charger[facing=north,partid=9]
factorytech:charger[facing=north,partid=10]
factorytech:charger[facing=north,partid=11]
factorytech:charger[facing=north,partid=12]
factorytech:charger[facing=north,partid=13]
factorytech:charger[facing=north,partid=14]
factorytech:charger[facing=north,partid=15]
factorytech:charger[facing=north,partid=16]
factorytech:charger[facing=south,partid=0]
factorytech:charger[facing=south,partid=1]
factorytech:charger[facing=south,partid=2]
factorytech:charger[facing=south,partid=3]
factorytech:charger[facing=south,partid=4]
factorytech:charger[facing=south,partid=5]
factorytech:charger[facing=south,partid=6]
factorytech:charger[facing=south,partid=7]
factorytech:charger[facing=south,partid=8]
factorytech:charger[facing=south,partid=9]
factorytech:charger[facing=south,partid=10]
factorytech:charger[facing=south,partid=11]
factorytech:charger[facing=south,partid=12]
factorytech:charger[facing=south,partid=13]
factorytech:charger[facing=south,partid=14]
factorytech:charger[facing=south,partid=15]
factorytech:charger[facing=south,partid=16]
factorytech:charger[facing=west,partid=0]
factorytech:charger[facing=west,partid=1]
factorytech:charger[facing=west,partid=2]
factorytech:charger[facing=west,partid=3]
factorytech:charger[facing=west,partid=4]
factorytech:charger[facing=west,partid=5]
factorytech:charger[facing=west,partid=6]
factorytech:charger[facing=west,partid=7]
factorytech:charger[facing=west,partid=8]
factorytech:charger[facing=west,partid=9]
factorytech:charger[facing=west,partid=10]
factorytech:charger[facing=west,partid=11]
factorytech:charger[facing=west,partid=12]
factorytech:charger[facing=west,partid=13]
factorytech:charger[facing=west,partid=14]
factorytech:charger[facing=west,partid=15]
factorytech:charger[facing=west,partid=16]
factorytech:charger[facing=east,partid=0]
factorytech:charger[facing=east,partid=1]
factorytech:charger[facing=east,partid=2]
factorytech:charger[facing=east,partid=3]
factorytech:charger[facing=east,partid=4]
factorytech:charger[facing=east,partid=5]
factorytech:charger[facing=east,partid=6]
factorytech:charger[facing=east,partid=7]
factorytech:charger[facing=east,partid=8]
factorytech:charger[facing=east,partid=9]
factorytech:charger[facing=east,partid=10]
factorytech:charger[facing=east,partid=11]
factorytech:charger[facing=east,partid=12]
factorytech:charger[facing=east,partid=13]
factorytech:charger[facing=east,partid=14]
factorytech:charger[facing=east,partid=15]
factorytech:charger[facing=east,partid=16]
factorytech:temperer[facing=down,partid=0]
factorytech:temperer[facing=down,partid=1]
factorytech:temperer[facing=down,partid=2]
factorytech:temperer[facing=down,partid=3]
factorytech:temperer[facing=down,partid=4]
factorytech:temperer[facing=down,partid=5]
factorytech:temperer[facing=down,partid=6]
factorytech:temperer[facing=down,partid=7]
factorytech:temperer[facing=down,partid=8]
factorytech:temperer[facing=down,partid=9]
factorytech:temperer[facing=down,partid=10]
factorytech:temperer[facing=down,partid=11]
factorytech:temperer[facing=down,partid=12]
factorytech:temperer[facing=down,partid=13]
factorytech:temperer[facing=down,partid=14]
factorytech:temperer[facing=down,partid=15]
factorytech:temperer[facing=down,partid=16]
factorytech:temperer[facing=up,partid=0]
factorytech:temperer[facing=up,partid=1]
factorytech:temperer[facing=up,partid=2]
factorytech:temperer[facing=up,partid=3]
factorytech:temperer[facing=up,partid=4]
factorytech:temperer[facing=up,partid=5]
factorytech:temperer[facing=up,partid=6]
factorytech:temperer[facing=up,partid=7]
factorytech:temperer[facing=up,partid=8]
factorytech:temperer[facing=up,partid=9]
factorytech:temperer[facing=up,partid=10]
factorytech:temperer[facing=up,partid=11]
factorytech:temperer[facing=up,partid=12]
factorytech:temperer[facing=up,partid=13]
factorytech:temperer[facing=up,partid=14]
factorytech:temperer[facing=up,partid=15]
factorytech:temperer[facing=up,partid=16]
factorytech:temperer[facing=north,partid=0]
factorytech:temperer[facing=north,partid=1]
factorytech:temperer[facing=north,partid=2]
factorytech:temperer[facing=north,partid=3]
factorytech:temperer[facing=north,partid=4]
factorytech:temperer[facing=north,partid=5]
factorytech:temperer[facing=north,partid=6]
factorytech:temperer[facing=north,partid=7]
factorytech:temperer[facing=north,partid=8]
factorytech:temperer[facing=north,partid=9]
factorytech:temperer[facing=north,partid=10]
factorytech:temperer[facing=north,partid=11]
factorytech:temperer[facing=north,partid=12]
factorytech:temperer[facing=north,partid=13]
factorytech:temperer[facing=north,partid=14]
factorytech:temperer[facing=north,partid=15]
factorytech:temperer[facing=north,partid=16]
factorytech:temperer[facing=south,partid=0]
factorytech:temperer[facing=south,partid=1]
factorytech:temperer[facing=south,partid=2]
factorytech:temperer[facing=south,partid=3]
factorytech:temperer[facing=south,partid=4]
factorytech:temperer[facing=south,partid=5]
factorytech:temperer[facing=south,partid=6]
factorytech:temperer[facing=south,partid=7]
factorytech:temperer[facing=south,partid=8]
factorytech:temperer[facing=south,partid=9]
factorytech:temperer[facing=south,partid=10]
factorytech:temperer[facing=south,partid=11]
factorytech:temperer[facing=south,partid=12]
factorytech:temperer[facing=south,partid=13]
factorytech:temperer[facing=south,partid=14]
factorytech:temperer[facing=south,partid=15]
factorytech:temperer[facing=south,partid=16]
factorytech:temperer[facing=west,partid=0]
factorytech:temperer[facing=west,partid=1]
factorytech:temperer[facing=west,partid=2]
factorytech:temperer[facing=west,partid=3]
factorytech:temperer[facing=west,partid=4]
factorytech:temperer[facing=west,partid=5]
factorytech:temperer[facing=west,partid=6]
factorytech:temperer[facing=west,partid=7]
factorytech:temperer[facing=west,partid=8]
factorytech:temperer[facing=west,partid=9]
factorytech:temperer[facing=west,partid=10]
factorytech:temperer[facing=west,partid=11]
factorytech:temperer[facing=west,partid=12]
factorytech:temperer[facing=west,partid=13]
factorytech:temperer[facing=west,partid=14]
factorytech:temperer[facing=west,partid=15]
factorytech:temperer[facing=west,partid=16]
factorytech:temperer[facing=east,partid=0]
factorytech:temperer[facing=east,partid=1]
factorytech:temperer[facing=east,partid=2]
factorytech:temperer[facing=east,partid=3]
factorytech:temperer[facing=east,partid=4]
factorytech:temperer[facing=east,partid=5]
factorytech:temperer[facing=east,partid=6]
factorytech:temperer[facing=east,partid=7]
factorytech:temperer[facing=east,partid=8]
factorytech:temperer[facing=east,partid=9]
factorytech:temperer[facing=east,partid=10]
factorytech:temperer[facing=east,partid=11]
factorytech:temperer[facing=east,partid=12]
factorytech:temperer[facing=east,partid=13]
factorytech:temperer[facing=east,partid=14]
factorytech:temperer[facing=east,partid=15]
factorytech:temperer[facing=east,partid=16]
factorytech:stabilizer[facing=down,partid=0]
factorytech:stabilizer[facing=down,partid=1]
factorytech:stabilizer[facing=down,partid=2]
factorytech:stabilizer[facing=down,partid=3]
factorytech:stabilizer[facing=down,partid=4]
factorytech:stabilizer[facing=down,partid=5]
factorytech:stabilizer[facing=down,partid=6]
factorytech:stabilizer[facing=down,partid=7]
factorytech:stabilizer[facing=down,partid=8]
factorytech:stabilizer[facing=down,partid=9]
factorytech:stabilizer[facing=down,partid=10]
factorytech:stabilizer[facing=down,partid=11]
factorytech:stabilizer[facing=down,partid=12]
factorytech:stabilizer[facing=down,partid=13]
factorytech:stabilizer[facing=down,partid=14]
factorytech:stabilizer[facing=down,partid=15]
factorytech:stabilizer[facing=down,partid=16]
factorytech:stabilizer[facing=up,partid=0]
factorytech:stabilizer[facing=up,partid=1]
factorytech:stabilizer[facing=up,partid=2]
factorytech:stabilizer[facing=up,partid=3]
factorytech:stabilizer[facing=up,partid=4]
factorytech:stabilizer[facing=up,partid=5]
factorytech:stabilizer[facing=up,partid=6]
factorytech:stabilizer[facing=up,partid=7]
factorytech:stabilizer[facing=up,partid=8]
factorytech:stabilizer[facing=up,partid=9]
factorytech:stabilizer[facing=up,partid=10]
factorytech:stabilizer[facing=up,partid=11]
factorytech:stabilizer[facing=up,partid=12]
factorytech:stabilizer[facing=up,partid=13]
factorytech:stabilizer[facing=up,partid=14]
factorytech:stabilizer[facing=up,partid=15]
factorytech:stabilizer[facing=up,partid=16]
factorytech:stabilizer[facing=north,partid=0]
factorytech:stabilizer[facing=north,partid=1]
factorytech:stabilizer[facing=north,partid=2]
factorytech:stabilizer[facing=north,partid=3]
factorytech:stabilizer[facing=north,partid=4]
factorytech:stabilizer[facing=north,partid=5]
factorytech:stabilizer[facing=north,partid=6]
factorytech:stabilizer[facing=north,partid=7]
factorytech:stabilizer[facing=north,partid=8]
factorytech:stabilizer[facing=north,partid=9]
factorytech:stabilizer[facing=north,partid=10]
factorytech:stabilizer[facing=north,partid=11]
factorytech:stabilizer[facing=north,partid=12]
factorytech:stabilizer[facing=north,partid=13]
factorytech:stabilizer[facing=north,partid=14]
factorytech:stabilizer[facing=north,partid=15]
factorytech:stabilizer[facing=north,partid=16]
factorytech:stabilizer[facing=south,partid=0]
factorytech:stabilizer[facing=south,partid=1]
factorytech:stabilizer[facing=south,partid=2]
factorytech:stabilizer[facing=south,partid=3]
factorytech:stabilizer[facing=south,partid=4]
factorytech:stabilizer[facing=south,partid=5]
factorytech:stabilizer[facing=south,partid=6]
factorytech:stabilizer[facing=south,partid=7]
factorytech:stabilizer[facing=south,partid=8]
factorytech:stabilizer[facing=south,partid=9]
factorytech:stabilizer[facing=south,partid=10]
factorytech:stabilizer[facing=south,partid=11]
factorytech:stabilizer[facing=south,partid=12]
factorytech:stabilizer[facing=south,partid=13]
factorytech:stabilizer[facing=south,partid=14]
factorytech:stabilizer[facing=south,partid=15]
factorytech:stabilizer[facing=south,partid=16]
factorytech:stabilizer[facing=west,partid=0]
factorytech:stabilizer[facing=west,partid=1]
factorytech:stabilizer[facing=west,partid=2]
factorytech:stabilizer[facing=west,partid=3]
factorytech:stabilizer[facing=west,partid=4]
factorytech:stabilizer[facing=west,partid=5]
factorytech:stabilizer[facing=west,partid=6]
factorytech:stabilizer[facing=west,partid=7]
factorytech:stabilizer[facing=west,partid=8]
factorytech:stabilizer[facing=west,partid=9]
factorytech:stabilizer[facing=west,partid=10]
factorytech:stabilizer[facing=west,partid=11]
factorytech:stabilizer[facing=west,partid=12]
factorytech:stabilizer[facing=west,partid=13]
factorytech:stabilizer[facing=west,partid=14]
factorytech:stabilizer[facing=west,partid=15]
factorytech:stabilizer[facing=west,partid=16]
factorytech:stabilizer[facing=east,partid=0]
factorytech:stabilizer[facing=east,partid=1]
factorytech:stabilizer[facing=east,partid=2]
factorytech:stabilizer[facing=east,partid=3]
factorytech:stabilizer[facing=east,partid=4]
factorytech:stabilizer[facing=east,partid=5]
factorytech:stabilizer[facing=east,partid=6]
factorytech:stabilizer[facing=east,partid=7]
factorytech:stabilizer[facing=east,partid=8]
factorytech:stabilizer[facing=east,partid=9]
factorytech:stabilizer[facing=east,partid=10]
factorytech:stabilizer[facing=east,partid=11]
factorytech:stabilizer[facing=east,partid=12]
factorytech:stabilizer[facing=east,partid=13]
factorytech:stabilizer[facing=east,partid=14]
factorytech:stabilizer[facing=east,partid=15]
factorytech:stabilizer[facing=east,partid=16]
factorytech:magnetizer[facing=down,partid=0]
factorytech:magnetizer[facing=down,partid=1]
factorytech:magnetizer[facing=down,partid=2]
factorytech:magnetizer[facing=down,partid=3]
factorytech:magnetizer[facing=down,partid=4]
factorytech:magnetizer[facing=down,partid=5]
factorytech:magnetizer[facing=down,partid=6]
factorytech:magnetizer[facing=down,partid=7]
factorytech:magnetizer[facing=down,partid=8]
factorytech:magnetizer[facing=down,partid=9]
factorytech:magnetizer[facing=down,partid=10]
factorytech:magnetizer[facing=down,partid=11]
factorytech:magnetizer[facing=down,partid=12]
factorytech:magnetizer[facing=down,partid=13]
factorytech:magnetizer[facing=down,partid=14]
factorytech:magnetizer[facing=down,partid=15]
factorytech:magnetizer[facing=down,partid=16]
factorytech:magnetizer[facing=up,partid=0]
factorytech:magnetizer[facing=up,partid=1]
factorytech:magnetizer[facing=up,partid=2]
factorytech:magnetizer[facing=up,partid=3]
factorytech:magnetizer[facing=up,partid=4]
factorytech:magnetizer[facing=up,partid=5]
factorytech:magnetizer[facing=up,partid=6]
factorytech:magnetizer[facing=up,partid=7]
factorytech:magnetizer[facing=up,partid=8]
factorytech:magnetizer[facing=up,partid=9]
factorytech:magnetizer[facing=up,partid=10]
factorytech:magnetizer[facing=up,partid=11]
factorytech:magnetizer[facing=up,partid=12]
factorytech:magnetizer[facing=up,partid=13]
factorytech:magnetizer[facing=up,partid=14]
factorytech:magnetizer[facing=up,partid=15]
factorytech:magnetizer[facing=up,partid=16]
factorytech:magnetizer[facing=north,partid=0]
factorytech:magnetizer[facing=north,partid=1]
factorytech:magnetizer[facing=north,partid=2]
factorytech:magnetizer[facing=north,partid=3]
factorytech:magnetizer[facing=north,partid=4]
factorytech:magnetizer[facing=north,partid=5]
factorytech:magnetizer[facing=north,partid=6]
factorytech:magnetizer[facing=north,partid=7]
factorytech:magnetizer[facing=north,partid=8]
factorytech:magnetizer[facing=north,partid=9]
factorytech:magnetizer[facing=north,partid=10]
factorytech:magnetizer[facing=north,partid=11]
factorytech:magnetizer[facing=north,partid=12]
factorytech:magnetizer[facing=north,partid=13]
factorytech:magnetizer[facing=north,partid=14]
factorytech:magnetizer[facing=north,partid=15]
factorytech:magnetizer[facing=north,partid=16]
factorytech:magnetizer[facing=south,partid=0]
factorytech:magnetizer[facing=south,partid=1]
factorytech:magnetizer[facing=south,partid=2]
factorytech:magnetizer[facing=south,partid=3]
factorytech:magnetizer[facing=south,partid=4]
factorytech:magnetizer[facing=south,partid=5]
factorytech:magnetizer[facing=south,partid=6]
factorytech:magnetizer[facing=south,partid=7]
factorytech:magnetizer[facing=south,partid=8]
factorytech:magnetizer[facing=south,partid=9]
factorytech:magnetizer[facing=south,partid=10]
factorytech:magnetizer[facing=south,partid=11]
factorytech:magnetizer[facing=south,partid=12]
factorytech:magnetizer[facing=south,partid=13]
factorytech:magnetizer[facing=south,partid=14]
factorytech:magnetizer[facing=south,partid=15]
factorytech:magnetizer[facing=south,partid=16]
factorytech:magnetizer[facing=west,partid=0]
factorytech:magnetizer[facing=west,partid=1]
factorytech:magnetizer[facing=west,partid=2]
factorytech:magnetizer[facing=west,partid=3]
factorytech:magnetizer[facing=west,partid=4]
factorytech:magnetizer[facing=west,partid=5]
factorytech:magnetizer[facing=west,partid=6]
factorytech:magnetizer[facing=west,partid=7]
factorytech:magnetizer[facing=west,partid=8]
factorytech:magnetizer[facing=west,partid=9]
factorytech:magnetizer[facing=west,partid=10]
factorytech:magnetizer[facing=west,partid=11]
factorytech:magnetizer[facing=west,partid=12]
factorytech:magnetizer[facing=west,partid=13]
factorytech:magnetizer[facing=west,partid=14]
factorytech:magnetizer[facing=west,partid=15]
factorytech:magnetizer[facing=west,partid=16]
factorytech:magnetizer[facing=east,partid=0]
factorytech:magnetizer[facing=east,partid=1]
factorytech:magnetizer[facing=east,partid=2]
factorytech:magnetizer[facing=east,partid=3]
factorytech:magnetizer[facing=east,partid=4]
factorytech:magnetizer[facing=east,partid=5]
factorytech:magnetizer[facing=east,partid=6]
factorytech:magnetizer[facing=east,partid=7]
factorytech:magnetizer[facing=east,partid=8]
factorytech:magnetizer[facing=east,partid=9]
factorytech:magnetizer[facing=east,partid=10]
factorytech:magnetizer[facing=east,partid=11]
factorytech:magnetizer[facing=east,partid=12]
factorytech:magnetizer[facing=east,partid=13]
factorytech:magnetizer[facing=east,partid=14]
factorytech:magnetizer[facing=east,partid=15]
factorytech:magnetizer[facing=east,partid=16]
factorytech:energizer
factorytech:magnetblock
factorytech:spawner[facing=down,partid=0]
factorytech:spawner[facing=down,partid=1]
factorytech:spawner[facing=down,partid=2]
factorytech:spawner[facing=down,partid=3]
factorytech:spawner[facing=down,partid=4]
factorytech:spawner[facing=down,partid=5]
factorytech:spawner[facing=down,partid=6]
factorytech:spawner[facing=down,partid=7]
factorytech:spawner[facing=down,partid=8]
factorytech:spawner[facing=down,partid=9]
factorytech:spawner[facing=down,partid=10]
factorytech:spawner[facing=down,partid=11]
factorytech:spawner[facing=down,partid=12]
factorytech:spawner[facing=down,partid=13]
factorytech:spawner[facing=down,partid=14]
factorytech:spawner[facing=down,partid=15]
factorytech:spawner[facing=down,partid=16]
factorytech:spawner[facing=up,partid=0]
factorytech:spawner[facing=up,partid=1]
factorytech:spawner[facing=up,partid=2]
factorytech:spawner[facing=up,partid=3]
factorytech:spawner[facing=up,partid=4]
factorytech:spawner[facing=up,partid=5]
factorytech:spawner[facing=up,partid=6]
factorytech:spawner[facing=up,partid=7]
factorytech:spawner[facing=up,partid=8]
factorytech:spawner[facing=up,partid=9]
factorytech:spawner[facing=up,partid=10]
factorytech:spawner[facing=up,partid=11]
factorytech:spawner[facing=up,partid=12]
factorytech:spawner[facing=up,partid=13]
factorytech:spawner[facing=up,partid=14]
factorytech:spawner[facing=up,partid=15]
factorytech:spawner[facing=up,partid=16]
factorytech:spawner[facing=north,partid=0]
factorytech:spawner[facing=north,partid=1]
factorytech:spawner[facing=north,partid=2]
factorytech:spawner[facing=north,partid=3]
factorytech:spawner[facing=north,partid=4]
factorytech:spawner[facing=north,partid=5]
factorytech:spawner[facing=north,partid=6]
factorytech:spawner[facing=north,partid=7]
factorytech:spawner[facing=north,partid=8]
factorytech:spawner[facing=north,partid=9]
factorytech:spawner[facing=north,partid=10]
factorytech:spawner[facing=north,partid=11]
factorytech:spawner[facing=north,partid=12]
factorytech:spawner[facing=north,partid=13]
factorytech:spawner[facing=north,partid=14]
factorytech:spawner[facing=north,partid=15]
factorytech:spawner[facing=north,partid=16]
factorytech:spawner[facing=south,partid=0]
factorytech:spawner[facing=south,partid=1]
factorytech:spawner[facing=south,partid=2]
factorytech:spawner[facing=south,partid=3]
factorytech:spawner[facing=south,partid=4]
factorytech:spawner[facing=south,partid=5]
factorytech:spawner[facing=south,partid=6]
factorytech:spawner[facing=south,partid=7]
factorytech:spawner[facing=south,partid=8]
factorytech:spawner[facing=south,partid=9]
factorytech:spawner[facing=south,partid=10]
factorytech:spawner[facing=south,partid=11]
factorytech:spawner[facing=south,partid=12]
factorytech:spawner[facing=south,partid=13]
factorytech:spawner[facing=south,partid=14]
factorytech:spawner[facing=south,partid=15]
factorytech:spawner[facing=south,partid=16]
factorytech:spawner[facing=west,partid=0]
factorytech:spawner[facing=west,partid=1]
factorytech:spawner[facing=west,partid=2]
factorytech:spawner[facing=west,partid=3]
factorytech:spawner[facing=west,partid=4]
factorytech:spawner[facing=west,partid=5]
factorytech:spawner[facing=west,partid=6]
factorytech:spawner[facing=west,partid=7]
factorytech:spawner[facing=west,partid=8]
factorytech:spawner[facing=west,partid=9]
factorytech:spawner[facing=west,partid=10]
factorytech:spawner[facing=west,partid=11]
factorytech:spawner[facing=west,partid=12]
factorytech:spawner[facing=west,partid=13]
factorytech:spawner[facing=west,partid=14]
factorytech:spawner[facing=west,partid=15]
factorytech:spawner[facing=west,partid=16]
factorytech:spawner[facing=east,partid=0]
factorytech:spawner[facing=east,partid=1]
factorytech:spawner[facing=east,partid=2]
factorytech:spawner[facing=east,partid=3]
factorytech:spawner[facing=east,partid=4]
factorytech:spawner[facing=east,partid=5]
factorytech:spawner[facing=east,partid=6]
factorytech:spawner[facing=east,partid=7]
factorytech:spawner[facing=east,partid=8]
factorytech:spawner[facing=east,partid=9]
factorytech:spawner[facing=east,partid=10]
factorytech:spawner[facing=east,partid=11]
factorytech:spawner[facing=east,partid=12]
factorytech:spawner[facing=east,partid=13]
factorytech:spawner[facing=east,partid=14]
factorytech:spawner[facing=east,partid=15]
factorytech:spawner[facing=east,partid=16]
factorytech:disassembler[facing=down,partid=0]
factorytech:disassembler[facing=down,partid=1]
factorytech:disassembler[facing=down,partid=2]
factorytech:disassembler[facing=down,partid=3]
factorytech:disassembler[facing=down,partid=4]
factorytech:disassembler[facing=down,partid=5]
factorytech:disassembler[facing=down,partid=6]
factorytech:disassembler[facing=down,partid=7]
factorytech:disassembler[facing=down,partid=8]
factorytech:disassembler[facing=down,partid=9]
factorytech:disassembler[facing=down,partid=10]
factorytech:disassembler[facing=down,partid=11]
factorytech:disassembler[facing=down,partid=12]
factorytech:disassembler[facing=down,partid=13]
factorytech:disassembler[facing=down,partid=14]
factorytech:disassembler[facing=down,partid=15]
factorytech:disassembler[facing=down,partid=16]
factorytech:disassembler[facing=up,partid=0]
factorytech:disassembler[facing=up,partid=1]
factorytech:disassembler[facing=up,partid=2]
factorytech:disassembler[facing=up,partid=3]
factorytech:disassembler[facing=up,partid=4]
factorytech:disassembler[facing=up,partid=5]
factorytech:disassembler[facing=up,partid=6]
factorytech:disassembler[facing=up,partid=7]
factorytech:disassembler[facing=up,partid=8]
factorytech:disassembler[facing=up,partid=9]
factorytech:disassembler[facing=up,partid=10]
factorytech:disassembler[facing=up,partid=11]
factorytech:disassembler[facing=up,partid=12]
factorytech:disassembler[facing=up,partid=13]
factorytech:disassembler[facing=up,partid=14]
factorytech:disassembler[facing=up,partid=15]
factorytech:disassembler[facing=up,partid=16]
factorytech:disassembler[facing=north,partid=0]
factorytech:disassembler[facing=north,partid=1]
factorytech:disassembler[facing=north,partid=2]
factorytech:disassembler[facing=north,partid=3]
factorytech:disassembler[facing=north,partid=4]
factorytech:disassembler[facing=north,partid=5]
factorytech:disassembler[facing=north,partid=6]
factorytech:disassembler[facing=north,partid=7]
factorytech:disassembler[facing=north,partid=8]
factorytech:disassembler[facing=north,partid=9]
factorytech:disassembler[facing=north,partid=10]
factorytech:disassembler[facing=north,partid=11]
factorytech:disassembler[facing=north,partid=12]
factorytech:disassembler[facing=north,partid=13]
factorytech:disassembler[facing=north,partid=14]
factorytech:disassembler[facing=north,partid=15]
factorytech:disassembler[facing=north,partid=16]
factorytech:disassembler[facing=south,partid=0]
factorytech:disassembler[facing=south,partid=1]
factorytech:disassembler[facing=south,partid=2]
factorytech:disassembler[facing=south,partid=3]
factorytech:disassembler[facing=south,partid=4]
factorytech:disassembler[facing=south,partid=5]
factorytech:disassembler[facing=south,partid=6]
factorytech:disassembler[facing=south,partid=7]
factorytech:disassembler[facing=south,partid=8]
factorytech:disassembler[facing=south,partid=9]
factorytech:disassembler[facing=south,partid=10]
factorytech:disassembler[facing=south,partid=11]
factorytech:disassembler[facing=south,partid=12]
factorytech:disassembler[facing=south,partid=13]
factorytech:disassembler[facing=south,partid=14]
factorytech:disassembler[facing=south,partid=15]
factorytech:disassembler[facing=south,partid=16]
factorytech:disassembler[facing=west,partid=0]
factorytech:disassembler[facing=west,partid=1]
factorytech:disassembler[facing=west,partid=2]
factorytech:disassembler[facing=west,partid=3]
factorytech:disassembler[facing=west,partid=4]
factorytech:disassembler[facing=west,partid=5]
factorytech:disassembler[facing=west,partid=6]
factorytech:disassembler[facing=west,partid=7]
factorytech:disassembler[facing=west,partid=8]
factorytech:disassembler[facing=west,partid=9]
factorytech:disassembler[facing=west,partid=10]
factorytech:disassembler[facing=west,partid=11]
factorytech:disassembler[facing=west,partid=12]
factorytech:disassembler[facing=west,partid=13]
factorytech:disassembler[facing=west,partid=14]
factorytech:disassembler[facing=west,partid=15]
factorytech:disassembler[facing=west,partid=16]
factorytech:disassembler[facing=east,partid=0]
factorytech:disassembler[facing=east,partid=1]
factorytech:disassembler[facing=east,partid=2]
factorytech:disassembler[facing=east,partid=3]
factorytech:disassembler[facing=east,partid=4]
factorytech:disassembler[facing=east,partid=5]
factorytech:disassembler[facing=east,partid=6]
factorytech:disassembler[facing=east,partid=7]
factorytech:disassembler[facing=east,partid=8]
factorytech:disassembler[facing=east,partid=9]
factorytech:disassembler[facing=east,partid=10]
factorytech:disassembler[facing=east,partid=11]
factorytech:disassembler[facing=east,partid=12]
factorytech:disassembler[facing=east,partid=13]
factorytech:disassembler[facing=east,partid=14]
factorytech:disassembler[facing=east,partid=15]
factorytech:disassembler[facing=east,partid=16]
factorytech:potionmixer[facing=down,partid=0]
factorytech:potionmixer[facing=down,partid=1]
factorytech:potionmixer[facing=down,partid=2]
factorytech:potionmixer[facing=down,partid=3]
factorytech:potionmixer[facing=down,partid=4]
factorytech:potionmixer[facing=down,partid=5]
factorytech:potionmixer[facing=down,partid=6]
factorytech:potionmixer[facing=down,partid=7]
factorytech:potionmixer[facing=down,partid=8]
factorytech:potionmixer[facing=down,partid=9]
factorytech:potionmixer[facing=down,partid=10]
factorytech:potionmixer[facing=down,partid=11]
factorytech:potionmixer[facing=down,partid=12]
factorytech:potionmixer[facing=down,partid=13]
factorytech:potionmixer[facing=down,partid=14]
factorytech:potionmixer[facing=down,partid=15]
factorytech:potionmixer[facing=down,partid=16]
factorytech:potionmixer[facing=up,partid=0]
factorytech:potionmixer[facing=up,partid=1]
factorytech:potionmixer[facing=up,partid=2]
factorytech:potionmixer[facing=up,partid=3]
factorytech:potionmixer[facing=up,partid=4]
factorytech:potionmixer[facing=up,partid=5]
factorytech:potionmixer[facing=up,partid=6]
factorytech:potionmixer[facing=up,partid=7]
factorytech:potionmixer[facing=up,partid=8]
factorytech:potionmixer[facing=up,partid=9]
factorytech:potionmixer[facing=up,partid=10]
factorytech:potionmixer[facing=up,partid=11]
factorytech:potionmixer[facing=up,partid=12]
factorytech:potionmixer[facing=up,partid=13]
factorytech:potionmixer[facing=up,partid=14]
factorytech:potionmixer[facing=up,partid=15]
factorytech:potionmixer[facing=up,partid=16]
factorytech:potionmixer[facing=north,partid=0]
factorytech:potionmixer[facing=north,partid=1]
factorytech:potionmixer[facing=north,partid=2]
factorytech:potionmixer[facing=north,partid=3]
factorytech:potionmixer[facing=north,partid=4]
factorytech:potionmixer[facing=north,partid=5]
factorytech:potionmixer[facing=north,partid=6]
factorytech:potionmixer[facing=north,partid=7]
factorytech:potionmixer[facing=north,partid=8]
factorytech:potionmixer[facing=north,partid=9]
factorytech:potionmixer[facing=north,partid=10]
factorytech:potionmixer[facing=north,partid=11]
factorytech:potionmixer[facing=north,partid=12]
factorytech:potionmixer[facing=north,partid=13]
factorytech:potionmixer[facing=north,partid=14]
factorytech:potionmixer[facing=north,partid=15]
factorytech:potionmixer[facing=north,partid=16]
factorytech:potionmixer[facing=south,partid=0]
factorytech:potionmixer[facing=south,partid=1]
factorytech:potionmixer[facing=south,partid=2]
factorytech:potionmixer[facing=south,partid=3]
factorytech:potionmixer[facing=south,partid=4]
factorytech:potionmixer[facing=south,partid=5]
factorytech:potionmixer[facing=south,partid=6]
factorytech:potionmixer[facing=south,partid=7]
factorytech:potionmixer[facing=south,partid=8]
factorytech:potionmixer[facing=south,partid=9]
factorytech:potionmixer[facing=south,partid=10]
factorytech:potionmixer[facing=south,partid=11]
factorytech:potionmixer[facing=south,partid=12]
factorytech:potionmixer[facing=south,partid=13]
factorytech:potionmixer[facing=south,partid=14]
factorytech:potionmixer[facing=south,partid=15]
factorytech:potionmixer[facing=south,partid=16]
factorytech:potionmixer[facing=west,partid=0]
factorytech:potionmixer[facing=west,partid=1]
factorytech:potionmixer[facing=west,partid=2]
factorytech:potionmixer[facing=west,partid=3]
factorytech:potionmixer[facing=west,partid=4]
factorytech:potionmixer[facing=west,partid=5]
factorytech:potionmixer[facing=west,partid=6]
factorytech:potionmixer[facing=west,partid=7]
factorytech:potionmixer[facing=west,partid=8]
factorytech:potionmixer[facing=west,partid=9]
factorytech:potionmixer[facing=west,partid=10]
factorytech:potionmixer[facing=west,partid=11]
factorytech:potionmixer[facing=west,partid=12]
factorytech:potionmixer[facing=west,partid=13]
factorytech:potionmixer[facing=west,partid=14]
factorytech:potionmixer[facing=west,partid=15]
factorytech:potionmixer[facing=west,partid=16]
factorytech:potionmixer[facing=east,partid=0]
factorytech:potionmixer[facing=east,partid=1]
factorytech:potionmixer[facing=east,partid=2]
factorytech:potionmixer[facing=east,partid=3]
factorytech:potionmixer[facing=east,partid=4]
factorytech:potionmixer[facing=east,partid=5]
factorytech:potionmixer[facing=east,partid=6]
factorytech:potionmixer[facing=east,partid=7]
factorytech:potionmixer[facing=east,partid=8]
factorytech:potionmixer[facing=east,partid=9]
factorytech:potionmixer[facing=east,partid=10]
factorytech:potionmixer[facing=east,partid=11]
factorytech:potionmixer[facing=east,partid=12]
factorytech:potionmixer[facing=east,partid=13]
factorytech:potionmixer[facing=east,partid=14]
factorytech:potionmixer[facing=east,partid=15]
factorytech:potionmixer[facing=east,partid=16]
factorytech:htfurnace[facing=down,partid=0]
factorytech:htfurnace[facing=down,partid=1]
factorytech:htfurnace[facing=down,partid=2]
factorytech:htfurnace[facing=down,partid=3]
factorytech:htfurnace[facing=down,partid=4]
factorytech:htfurnace[facing=down,partid=5]
factorytech:htfurnace[facing=down,partid=6]
factorytech:htfurnace[facing=down,partid=7]
factorytech:htfurnace[facing=down,partid=8]
factorytech:htfurnace[facing=down,partid=9]
factorytech:htfurnace[facing=down,partid=10]
factorytech:htfurnace[facing=down,partid=11]
factorytech:htfurnace[facing=down,partid=12]
factorytech:htfurnace[facing=down,partid=13]
factorytech:htfurnace[facing=down,partid=14]
factorytech:htfurnace[facing=down,partid=15]
factorytech:htfurnace[facing=down,partid=16]
factorytech:htfurnace[facing=up,partid=0]
factorytech:htfurnace[facing=up,partid=1]
factorytech:htfurnace[facing=up,partid=2]
factorytech:htfurnace[facing=up,partid=3]
factorytech:htfurnace[facing=up,partid=4]
factorytech:htfurnace[facing=up,partid=5]
factorytech:htfurnace[facing=up,partid=6]
factorytech:htfurnace[facing=up,partid=7]
factorytech:htfurnace[facing=up,partid=8]
factorytech:htfurnace[facing=up,partid=9]
factorytech:htfurnace[facing=up,partid=10]
factorytech:htfurnace[facing=up,partid=11]
factorytech:htfurnace[facing=up,partid=12]
factorytech:htfurnace[facing=up,partid=13]
factorytech:htfurnace[facing=up,partid=14]
factorytech:htfurnace[facing=up,partid=15]
factorytech:htfurnace[facing=up,partid=16]
factorytech:htfurnace[facing=north,partid=0]
factorytech:htfurnace[facing=north,partid=1]
factorytech:htfurnace[facing=north,partid=2]
factorytech:htfurnace[facing=north,partid=3]
factorytech:htfurnace[facing=north,partid=4]
factorytech:htfurnace[facing=north,partid=5]
factorytech:htfurnace[facing=north,partid=6]
factorytech:htfurnace[facing=north,partid=7]
factorytech:htfurnace[facing=north,partid=8]
factorytech:htfurnace[facing=north,partid=9]
factorytech:htfurnace[facing=north,partid=10]
factorytech:htfurnace[facing=north,partid=11]
factorytech:htfurnace[facing=north,partid=12]
factorytech:htfurnace[facing=north,partid=13]
factorytech:htfurnace[facing=north,partid=14]
factorytech:htfurnace[facing=north,partid=15]
factorytech:htfurnace[facing=north,partid=16]
factorytech:htfurnace[facing=south,partid=0]
factorytech:htfurnace[facing=south,partid=1]
factorytech:htfurnace[facing=south,partid=2]
factorytech:htfurnace[facing=south,partid=3]
factorytech:htfurnace[facing=south,partid=4]
factorytech:htfurnace[facing=south,partid=5]
factorytech:htfurnace[facing=south,partid=6]
factorytech:htfurnace[facing=south,partid=7]
factorytech:htfurnace[facing=south,partid=8]
factorytech:htfurnace[facing=south,partid=9]
factorytech:htfurnace[facing=south,partid=10]
factorytech:htfurnace[facing=south,partid=11]
factorytech:htfurnace[facing=south,partid=12]
factorytech:htfurnace[facing=south,partid=13]
factorytech:htfurnace[facing=south,partid=14]
factorytech:htfurnace[facing=south,partid=15]
factorytech:htfurnace[facing=south,partid=16]
factorytech:htfurnace[facing=west,partid=0]
factorytech:htfurnace[facing=west,partid=1]
factorytech:htfurnace[facing=west,partid=2]
factorytech:htfurnace[facing=west,partid=3]
factorytech:htfurnace[facing=west,partid=4]
factorytech:htfurnace[facing=west,partid=5]
factorytech:htfurnace[facing=west,partid=6]
factorytech:htfurnace[facing=west,partid=7]
factorytech:htfurnace[facing=west,partid=8]
factorytech:htfurnace[facing=west,partid=9]
factorytech:htfurnace[facing=west,partid=10]
factorytech:htfurnace[facing=west,partid=11]
factorytech:htfurnace[facing=west,partid=12]
factorytech:htfurnace[facing=west,partid=13]
factorytech:htfurnace[facing=west,partid=14]
factorytech:htfurnace[facing=west,partid=15]
factorytech:htfurnace[facing=west,partid=16]
factorytech:htfurnace[facing=east,partid=0]
factorytech:htfurnace[facing=east,partid=1]
factorytech:htfurnace[facing=east,partid=2]
factorytech:htfurnace[facing=east,partid=3]
factorytech:htfurnace[facing=east,partid=4]
factorytech:htfurnace[facing=east,partid=5]
factorytech:htfurnace[facing=east,partid=6]
factorytech:htfurnace[facing=east,partid=7]
factorytech:htfurnace[facing=east,partid=8]
factorytech:htfurnace[facing=east,partid=9]
factorytech:htfurnace[facing=east,partid=10]
factorytech:htfurnace[facing=east,partid=11]
factorytech:htfurnace[facing=east,partid=12]
factorytech:htfurnace[facing=east,partid=13]
factorytech:htfurnace[facing=east,partid=14]
factorytech:htfurnace[facing=east,partid=15]
factorytech:htfurnace[facing=east,partid=16]
factorytech:propfurnace[facing=down,partid=0]
factorytech:propfurnace[facing=down,partid=1]
factorytech:propfurnace[facing=down,partid=2]
factorytech:propfurnace[facing=down,partid=3]
factorytech:propfurnace[facing=down,partid=4]
factorytech:propfurnace[facing=down,partid=5]
factorytech:propfurnace[facing=down,partid=6]
factorytech:propfurnace[facing=down,partid=7]
factorytech:propfurnace[facing=down,partid=8]
factorytech:propfurnace[facing=down,partid=9]
factorytech:propfurnace[facing=down,partid=10]
factorytech:propfurnace[facing=down,partid=11]
factorytech:propfurnace[facing=down,partid=12]
factorytech:propfurnace[facing=down,partid=13]
factorytech:propfurnace[facing=down,partid=14]
factorytech:propfurnace[facing=down,partid=15]
factorytech:propfurnace[facing=down,partid=16]
factorytech:propfurnace[facing=up,partid=0]
factorytech:propfurnace[facing=up,partid=1]
factorytech:propfurnace[facing=up,partid=2]
factorytech:propfurnace[facing=up,partid=3]
factorytech:propfurnace[facing=up,partid=4]
factorytech:propfurnace[facing=up,partid=5]
factorytech:propfurnace[facing=up,partid=6]
factorytech:propfurnace[facing=up,partid=7]
factorytech:propfurnace[facing=up,partid=8]
factorytech:propfurnace[facing=up,partid=9]
factorytech:propfurnace[facing=up,partid=10]
factorytech:propfurnace[facing=up,partid=11]
factorytech:propfurnace[facing=up,partid=12]
factorytech:propfurnace[facing=up,partid=13]
factorytech:propfurnace[facing=up,partid=14]
factorytech:propfurnace[facing=up,partid=15]
factorytech:propfurnace[facing=up,partid=16]
factorytech:propfurnace[facing=north,partid=0]
factorytech:propfurnace[facing=north,partid=1]
factorytech:propfurnace[facing=north,partid=2]
factorytech:propfurnace[facing=north,partid=3]
factorytech:propfurnace[facing=north,partid=4]
factorytech:propfurnace[facing=north,partid=5]
factorytech:propfurnace[facing=north,partid=6]
factorytech:propfurnace[facing=north,partid=7]
factorytech:propfurnace[facing=north,partid=8]
factorytech:propfurnace[facing=north,partid=9]
factorytech:propfurnace[facing=north,partid=10]
factorytech:propfurnace[facing=north,partid=11]
factorytech:propfurnace[facing=north,partid=12]
factorytech:propfurnace[facing=north,partid=13]
factorytech:propfurnace[facing=north,partid=14]
factorytech:propfurnace[facing=north,partid=15]
factorytech:propfurnace[facing=north,partid=16]
factorytech:propfurnace[facing=south,partid=0]
factorytech:propfurnace[facing=south,partid=1]
factorytech:propfurnace[facing=south,partid=2]
factorytech:propfurnace[facing=south,partid=3]
factorytech:propfurnace[facing=south,partid=4]
factorytech:propfurnace[facing=south,partid=5]
factorytech:propfurnace[facing=south,partid=6]
factorytech:propfurnace[facing=south,partid=7]
factorytech:propfurnace[facing=south,partid=8]
factorytech:propfurnace[facing=south,partid=9]
factorytech:propfurnace[facing=south,partid=10]
factorytech:propfurnace[facing=south,partid=11]
factorytech:propfurnace[facing=south,partid=12]
factorytech:propfurnace[facing=south,partid=13]
factorytech:propfurnace[facing=south,partid=14]
factorytech:propfurnace[facing=south,partid=15]
factorytech:propfurnace[facing=south,partid=16]
factorytech:propfurnace[facing=west,partid=0]
factorytech:propfurnace[facing=west,partid=1]
factorytech:propfurnace[facing=west,partid=2]
factorytech:propfurnace[facing=west,partid=3]
factorytech:propfurnace[facing=west,partid=4]
factorytech:propfurnace[facing=west,partid=5]
factorytech:propfurnace[facing=west,partid=6]
factorytech:propfurnace[facing=west,partid=7]
factorytech:propfurnace[facing=west,partid=8]
factorytech:propfurnace[facing=west,partid=9]
factorytech:propfurnace[facing=west,partid=10]
factorytech:propfurnace[facing=west,partid=11]
factorytech:propfurnace[facing=west,partid=12]
factorytech:propfurnace[facing=west,partid=13]
factorytech:propfurnace[facing=west,partid=14]
factorytech:propfurnace[facing=west,partid=15]
factorytech:propfurnace[facing=west,partid=16]
factorytech:propfurnace[facing=east,partid=0]
factorytech:propfurnace[facing=east,partid=1]
factorytech:propfurnace[facing=east,partid=2]
factorytech:propfurnace[facing=east,partid=3]
factorytech:propfurnace[facing=east,partid=4]
factorytech:propfurnace[facing=east,partid=5]
factorytech:propfurnace[facing=east,partid=6]
factorytech:propfurnace[facing=east,partid=7]
factorytech:propfurnace[facing=east,partid=8]
factorytech:propfurnace[facing=east,partid=9]
factorytech:propfurnace[facing=east,partid=10]
factorytech:propfurnace[facing=east,partid=11]
factorytech:propfurnace[facing=east,partid=12]
factorytech:propfurnace[facing=east,partid=13]
factorytech:propfurnace[facing=east,partid=14]
factorytech:propfurnace[facing=east,partid=15]
factorytech:propfurnace[facing=east,partid=16]
factorytech:disruptor[facing=down,partid=0]
factorytech:disruptor[facing=down,partid=1]
factorytech:disruptor[facing=down,partid=2]
factorytech:disruptor[facing=down,partid=3]
factorytech:disruptor[facing=down,partid=4]
factorytech:disruptor[facing=down,partid=5]
factorytech:disruptor[facing=down,partid=6]
factorytech:disruptor[facing=down,partid=7]
factorytech:disruptor[facing=down,partid=8]
factorytech:disruptor[facing=down,partid=9]
factorytech:disruptor[facing=down,partid=10]
factorytech:disruptor[facing=down,partid=11]
factorytech:disruptor[facing=down,partid=12]
factorytech:disruptor[facing=down,partid=13]
factorytech:disruptor[facing=down,partid=14]
factorytech:disruptor[facing=down,partid=15]
factorytech:disruptor[facing=down,partid=16]
factorytech:disruptor[facing=up,partid=0]
factorytech:disruptor[facing=up,partid=1]
factorytech:disruptor[facing=up,partid=2]
factorytech:disruptor[facing=up,partid=3]
factorytech:disruptor[facing=up,partid=4]
factorytech:disruptor[facing=up,partid=5]
factorytech:disruptor[facing=up,partid=6]
factorytech:disruptor[facing=up,partid=7]
factorytech:disruptor[facing=up,partid=8]
factorytech:disruptor[facing=up,partid=9]
factorytech:disruptor[facing=up,partid=10]
factorytech:disruptor[facing=up,partid=11]
factorytech:disruptor[facing=up,partid=12]
factorytech:disruptor[facing=up,partid=13]
factorytech:disruptor[facing=up,partid=14]
factorytech:disruptor[facing=up,partid=15]
factorytech:disruptor[facing=up,partid=16]
factorytech:disruptor[facing=north,partid=0]
factorytech:disruptor[facing=north,partid=1]
factorytech:disruptor[facing=north,partid=2]
factorytech:disruptor[facing=north,partid=3]
factorytech:disruptor[facing=north,partid=4]
factorytech:disruptor[facing=north,partid=5]
factorytech:disruptor[facing=north,partid=6]
factorytech:disruptor[facing=north,partid=7]
factorytech:disruptor[facing=north,partid=8]
factorytech:disruptor[facing=north,partid=9]
factorytech:disruptor[facing=north,partid=10]
factorytech:disruptor[facing=north,partid=11]
factorytech:disruptor[facing=north,partid=12]
factorytech:disruptor[facing=north,partid=13]
factorytech:disruptor[facing=north,partid=14]
factorytech:disruptor[facing=north,partid=15]
factorytech:disruptor[facing=north,partid=16]
factorytech:disruptor[facing=south,partid=0]
factorytech:disruptor[facing=south,partid=1]
factorytech:disruptor[facing=south,partid=2]
factorytech:disruptor[facing=south,partid=3]
factorytech:disruptor[facing=south,partid=4]
factorytech:disruptor[facing=south,partid=5]
factorytech:disruptor[facing=south,partid=6]
factorytech:disruptor[facing=south,partid=7]
factorytech:disruptor[facing=south,partid=8]
factorytech:disruptor[facing=south,partid=9]
factorytech:disruptor[facing=south,partid=10]
factorytech:disruptor[facing=south,partid=11]
factorytech:disruptor[facing=south,partid=12]
factorytech:disruptor[facing=south,partid=13]
factorytech:disruptor[facing=south,partid=14]
factorytech:disruptor[facing=south,partid=15]
factorytech:disruptor[facing=south,partid=16]
factorytech:disruptor[facing=west,partid=0]
factorytech:disruptor[facing=west,partid=1]
factorytech:disruptor[facing=west,partid=2]
factorytech:disruptor[facing=west,partid=3]
factorytech:disruptor[facing=west,partid=4]
factorytech:disruptor[facing=west,partid=5]
factorytech:disruptor[facing=west,partid=6]
factorytech:disruptor[facing=west,partid=7]
factorytech:disruptor[facing=west,partid=8]
factorytech:disruptor[facing=west,partid=9]
factorytech:disruptor[facing=west,partid=10]
factorytech:disruptor[facing=west,partid=11]
factorytech:disruptor[facing=west,partid=12]
factorytech:disruptor[facing=west,partid=13]
factorytech:disruptor[facing=west,partid=14]
factorytech:disruptor[facing=west,partid=15]
factorytech:disruptor[facing=west,partid=16]
factorytech:disruptor[facing=east,partid=0]
factorytech:disruptor[facing=east,partid=1]
factorytech:disruptor[facing=east,partid=2]
factorytech:disruptor[facing=east,partid=3]
factorytech:disruptor[facing=east,partid=4]
factorytech:disruptor[facing=east,partid=5]
factorytech:disruptor[facing=east,partid=6]
factorytech:disruptor[facing=east,partid=7]
factorytech:disruptor[facing=east,partid=8]
factorytech:disruptor[facing=east,partid=9]
factorytech:disruptor[facing=east,partid=10]
factorytech:disruptor[facing=east,partid=11]
factorytech:disruptor[facing=east,partid=12]
factorytech:disruptor[facing=east,partid=13]
factorytech:disruptor[facing=east,partid=14]
factorytech:disruptor[facing=east,partid=15]
factorytech:disruptor[facing=east,partid=16]
factorytech:deepdrill[facing=down,partid=0]
factorytech:deepdrill[facing=down,partid=1]
factorytech:deepdrill[facing=down,partid=2]
factorytech:deepdrill[facing=down,partid=3]
factorytech:deepdrill[facing=down,partid=4]
factorytech:deepdrill[facing=down,partid=5]
factorytech:deepdrill[facing=down,partid=6]
factorytech:deepdrill[facing=down,partid=7]
factorytech:deepdrill[facing=down,partid=8]
factorytech:deepdrill[facing=down,partid=9]
factorytech:deepdrill[facing=down,partid=10]
factorytech:deepdrill[facing=down,partid=11]
factorytech:deepdrill[facing=down,partid=12]
factorytech:deepdrill[facing=down,partid=13]
factorytech:deepdrill[facing=down,partid=14]
factorytech:deepdrill[facing=down,partid=15]
factorytech:deepdrill[facing=down,partid=16]
factorytech:deepdrill[facing=up,partid=0]
factorytech:deepdrill[facing=up,partid=1]
factorytech:deepdrill[facing=up,partid=2]
factorytech:deepdrill[facing=up,partid=3]
factorytech:deepdrill[facing=up,partid=4]
factorytech:deepdrill[facing=up,partid=5]
factorytech:deepdrill[facing=up,partid=6]
factorytech:deepdrill[facing=up,partid=7]
factorytech:deepdrill[facing=up,partid=8]
factorytech:deepdrill[facing=up,partid=9]
factorytech:deepdrill[facing=up,partid=10]
factorytech:deepdrill[facing=up,partid=11]
factorytech:deepdrill[facing=up,partid=12]
factorytech:deepdrill[facing=up,partid=13]
factorytech:deepdrill[facing=up,partid=14]
factorytech:deepdrill[facing=up,partid=15]
factorytech:deepdrill[facing=up,partid=16]
factorytech:deepdrill[facing=north,partid=0]
factorytech:deepdrill[facing=north,partid=1]
factorytech:deepdrill[facing=north,partid=2]
factorytech:deepdrill[facing=north,partid=3]
factorytech:deepdrill[facing=north,partid=4]
factorytech:deepdrill[facing=north,partid=5]
factorytech:deepdrill[facing=north,partid=6]
factorytech:deepdrill[facing=north,partid=7]
factorytech:deepdrill[facing=north,partid=8]
factorytech:deepdrill[facing=north,partid=9]
factorytech:deepdrill[facing=north,partid=10]
factorytech:deepdrill[facing=north,partid=11]
factorytech:deepdrill[facing=north,partid=12]
factorytech:deepdrill[facing=north,partid=13]
factorytech:deepdrill[facing=north,partid=14]
factorytech:deepdrill[facing=north,partid=15]
factorytech:deepdrill[facing=north,partid=16]
factorytech:deepdrill[facing=south,partid=0]
factorytech:deepdrill[facing=south,partid=1]
factorytech:deepdrill[facing=south,partid=2]
factorytech:deepdrill[facing=south,partid=3]
factorytech:deepdrill[facing=south,partid=4]
factorytech:deepdrill[facing=south,partid=5]
factorytech:deepdrill[facing=south,partid=6]
factorytech:deepdrill[facing=south,partid=7]
factorytech:deepdrill[facing=south,partid=8]
factorytech:deepdrill[facing=south,partid=9]
factorytech:deepdrill[facing=south,partid=10]
factorytech:deepdrill[facing=south,partid=11]
factorytech:deepdrill[facing=south,partid=12]
factorytech:deepdrill[facing=south,partid=13]
factorytech:deepdrill[facing=south,partid=14]
factorytech:deepdrill[facing=south,partid=15]
factorytech:deepdrill[facing=south,partid=16]
factorytech:deepdrill[facing=west,partid=0]
factorytech:deepdrill[facing=west,partid=1]
factorytech:deepdrill[facing=west,partid=2]
factorytech:deepdrill[facing=west,partid=3]
factorytech:deepdrill[facing=west,partid=4]
factorytech:deepdrill[facing=west,partid=5]
factorytech:deepdrill[facing=west,partid=6]
factorytech:deepdrill[facing=west,partid=7]
factorytech:deepdrill[facing=west,partid=8]
factorytech:deepdrill[facing=west,partid=9]
factorytech:deepdrill[facing=west,partid=10]
factorytech:deepdrill[facing=west,partid=11]
factorytech:deepdrill[facing=west,partid=12]
factorytech:deepdrill[facing=west,partid=13]
factorytech:deepdrill[facing=west,partid=14]
factorytech:deepdrill[facing=west,partid=15]
factorytech:deepdrill[facing=west,partid=16]
factorytech:deepdrill[facing=east,partid=0]
factorytech:deepdrill[facing=east,partid=1]
factorytech:deepdrill[facing=east,partid=2]
factorytech:deepdrill[facing=east,partid=3]
factorytech:deepdrill[facing=east,partid=4]
factorytech:deepdrill[facing=east,partid=5]
factorytech:deepdrill[facing=east,partid=6]
factorytech:deepdrill[facing=east,partid=7]
factorytech:deepdrill[facing=east,partid=8]
factorytech:deepdrill[facing=east,partid=9]
factorytech:deepdrill[facing=east,partid=10]
factorytech:deepdrill[facing=east,partid=11]
factorytech:deepdrill[facing=east,partid=12]
factorytech:deepdrill[facing=east,partid=13]
factorytech:deepdrill[facing=east,partid=14]
factorytech:deepdrill[facing=east,partid=15]
factorytech:deepdrill[facing=east,partid=16]
factorytech:planter[facing=down,partid=0]
factorytech:planter[facing=down,partid=1]
factorytech:planter[facing=down,partid=2]
factorytech:planter[facing=down,partid=3]
factorytech:planter[facing=down,partid=4]
factorytech:planter[facing=down,partid=5]
factorytech:planter[facing=down,partid=6]
factorytech:planter[facing=down,partid=7]
factorytech:planter[facing=down,partid=8]
factorytech:planter[facing=down,partid=9]
factorytech:planter[facing=down,partid=10]
factorytech:planter[facing=down,partid=11]
factorytech:planter[facing=down,partid=12]
factorytech:planter[facing=down,partid=13]
factorytech:planter[facing=down,partid=14]
factorytech:planter[facing=down,partid=15]
factorytech:planter[facing=down,partid=16]
factorytech:planter[facing=up,partid=0]
factorytech:planter[facing=up,partid=1]
factorytech:planter[facing=up,partid=2]
factorytech:planter[facing=up,partid=3]
factorytech:planter[facing=up,partid=4]
factorytech:planter[facing=up,partid=5]
factorytech:planter[facing=up,partid=6]
factorytech:planter[facing=up,partid=7]
factorytech:planter[facing=up,partid=8]
factorytech:planter[facing=up,partid=9]
factorytech:planter[facing=up,partid=10]
factorytech:planter[facing=up,partid=11]
factorytech:planter[facing=up,partid=12]
factorytech:planter[facing=up,partid=13]
factorytech:planter[facing=up,partid=14]
factorytech:planter[facing=up,partid=15]
factorytech:planter[facing=up,partid=16]
factorytech:planter[facing=north,partid=0]
factorytech:planter[facing=north,partid=1]
factorytech:planter[facing=north,partid=2]
factorytech:planter[facing=north,partid=3]
factorytech:planter[facing=north,partid=4]
factorytech:planter[facing=north,partid=5]
factorytech:planter[facing=north,partid=6]
factorytech:planter[facing=north,partid=7]
factorytech:planter[facing=north,partid=8]
factorytech:planter[facing=north,partid=9]
factorytech:planter[facing=north,partid=10]
factorytech:planter[facing=north,partid=11]
factorytech:planter[facing=north,partid=12]
factorytech:planter[facing=north,partid=13]
factorytech:planter[facing=north,partid=14]
factorytech:planter[facing=north,partid=15]
factorytech:planter[facing=north,partid=16]
factorytech:planter[facing=south,partid=0]
factorytech:planter[facing=south,partid=1]
factorytech:planter[facing=south,partid=2]
factorytech:planter[facing=south,partid=3]
factorytech:planter[facing=south,partid=4]
factorytech:planter[facing=south,partid=5]
factorytech:planter[facing=south,partid=6]
factorytech:planter[facing=south,partid=7]
factorytech:planter[facing=south,partid=8]
factorytech:planter[facing=south,partid=9]
factorytech:planter[facing=south,partid=10]
factorytech:planter[facing=south,partid=11]
factorytech:planter[facing=south,partid=12]
factorytech:planter[facing=south,partid=13]
factorytech:planter[facing=south,partid=14]
factorytech:planter[facing=south,partid=15]
factorytech:planter[facing=south,partid=16]
factorytech:planter[facing=west,partid=0]
factorytech:planter[facing=west,partid=1]
factorytech:planter[facing=west,partid=2]
factorytech:planter[facing=west,partid=3]
factorytech:planter[facing=west,partid=4]
factorytech:planter[facing=west,partid=5]
factorytech:planter[facing=west,partid=6]
factorytech:planter[facing=west,partid=7]
factorytech:planter[facing=west,partid=8]
factorytech:planter[facing=west,partid=9]
factorytech:planter[facing=west,partid=10]
factorytech:planter[facing=west,partid=11]
factorytech:planter[facing=west,partid=12]
factorytech:planter[facing=west,partid=13]
factorytech:planter[facing=west,partid=14]
factorytech:planter[facing=west,partid=15]
factorytech:planter[facing=west,partid=16]
factorytech:planter[facing=east,partid=0]
factorytech:planter[facing=east,partid=1]
factorytech:planter[facing=east,partid=2]
factorytech:planter[facing=east,partid=3]
factorytech:planter[facing=east,partid=4]
factorytech:planter[facing=east,partid=5]
factorytech:planter[facing=east,partid=6]
factorytech:planter[facing=east,partid=7]
factorytech:planter[facing=east,partid=8]
factorytech:planter[facing=east,partid=9]
factorytech:planter[facing=east,partid=10]
factorytech:planter[facing=east,partid=11]
factorytech:planter[facing=east,partid=12]
factorytech:planter[facing=east,partid=13]
factorytech:planter[facing=east,partid=14]
factorytech:planter[facing=east,partid=15]
factorytech:planter[facing=east,partid=16]
factorytech:reclaimer[facing=down,partid=0]
factorytech:reclaimer[facing=down,partid=1]
factorytech:reclaimer[facing=down,partid=2]
factorytech:reclaimer[facing=down,partid=3]
factorytech:reclaimer[facing=down,partid=4]
factorytech:reclaimer[facing=down,partid=5]
factorytech:reclaimer[facing=down,partid=6]
factorytech:reclaimer[facing=down,partid=7]
factorytech:reclaimer[facing=down,partid=8]
factorytech:reclaimer[facing=down,partid=9]
factorytech:reclaimer[facing=down,partid=10]
factorytech:reclaimer[facing=down,partid=11]
factorytech:reclaimer[facing=down,partid=12]
factorytech:reclaimer[facing=down,partid=13]
factorytech:reclaimer[facing=down,partid=14]
factorytech:reclaimer[facing=down,partid=15]
factorytech:reclaimer[facing=down,partid=16]
factorytech:reclaimer[facing=up,partid=0]
factorytech:reclaimer[facing=up,partid=1]
factorytech:reclaimer[facing=up,partid=2]
factorytech:reclaimer[facing=up,partid=3]
factorytech:reclaimer[facing=up,partid=4]
factorytech:reclaimer[facing=up,partid=5]
factorytech:reclaimer[facing=up,partid=6]
factorytech:reclaimer[facing=up,partid=7]
factorytech:reclaimer[facing=up,partid=8]
factorytech:reclaimer[facing=up,partid=9]
factorytech:reclaimer[facing=up,partid=10]
factorytech:reclaimer[facing=up,partid=11]
factorytech:reclaimer[facing=up,partid=12]
factorytech:reclaimer[facing=up,partid=13]
factorytech:reclaimer[facing=up,partid=14]
factorytech:reclaimer[facing=up,partid=15]
factorytech:reclaimer[facing=up,partid=16]
factorytech:reclaimer[facing=north,partid=0]
factorytech:reclaimer[facing=north,partid=1]
factorytech:reclaimer[facing=north,partid=2]
factorytech:reclaimer[facing=north,partid=3]
factorytech:reclaimer[facing=north,partid=4]
factorytech:reclaimer[facing=north,partid=5]
factorytech:reclaimer[facing=north,partid=6]
factorytech:reclaimer[facing=north,partid=7]
factorytech:reclaimer[facing=north,partid=8]
factorytech:reclaimer[facing=north,partid=9]
factorytech:reclaimer[facing=north,partid=10]
factorytech:reclaimer[facing=north,partid=11]
factorytech:reclaimer[facing=north,partid=12]
factorytech:reclaimer[facing=north,partid=13]
factorytech:reclaimer[facing=north,partid=14]
factorytech:reclaimer[facing=north,partid=15]
factorytech:reclaimer[facing=north,partid=16]
factorytech:reclaimer[facing=south,partid=0]
factorytech:reclaimer[facing=south,partid=1]
factorytech:reclaimer[facing=south,partid=2]
factorytech:reclaimer[facing=south,partid=3]
factorytech:reclaimer[facing=south,partid=4]
factorytech:reclaimer[facing=south,partid=5]
factorytech:reclaimer[facing=south,partid=6]
factorytech:reclaimer[facing=south,partid=7]
factorytech:reclaimer[facing=south,partid=8]
factorytech:reclaimer[facing=south,partid=9]
factorytech:reclaimer[facing=south,partid=10]
factorytech:reclaimer[facing=south,partid=11]
factorytech:reclaimer[facing=south,partid=12]
factorytech:reclaimer[facing=south,partid=13]
factorytech:reclaimer[facing=south,partid=14]
factorytech:reclaimer[facing=south,partid=15]
factorytech:reclaimer[facing=south,partid=16]
factorytech:reclaimer[facing=west,partid=0]
factorytech:reclaimer[facing=west,partid=1]
factorytech:reclaimer[facing=west,partid=2]
factorytech:reclaimer[facing=west,partid=3]
factorytech:reclaimer[facing=west,partid=4]
factorytech:reclaimer[facing=west,partid=5]
factorytech:reclaimer[facing=west,partid=6]
factorytech:reclaimer[facing=west,partid=7]
factorytech:reclaimer[facing=west,partid=8]
factorytech:reclaimer[facing=west,partid=9]
factorytech:reclaimer[facing=west,partid=10]
factorytech:reclaimer[facing=west,partid=11]
factorytech:reclaimer[facing=west,partid=12]
factorytech:reclaimer[facing=west,partid=13]
factorytech:reclaimer[facing=west,partid=14]
factorytech:reclaimer[facing=west,partid=15]
factorytech:reclaimer[facing=west,partid=16]
factorytech:reclaimer[facing=east,partid=0]
factorytech:reclaimer[facing=east,partid=1]
factorytech:reclaimer[facing=east,partid=2]
factorytech:reclaimer[facing=east,partid=3]
factorytech:reclaimer[facing=east,partid=4]
factorytech:reclaimer[facing=east,partid=5]
factorytech:reclaimer[facing=east,partid=6]
factorytech:reclaimer[facing=east,partid=7]
factorytech:reclaimer[facing=east,partid=8]
factorytech:reclaimer[facing=east,partid=9]
factorytech:reclaimer[facing=east,partid=10]
factorytech:reclaimer[facing=east,partid=11]
factorytech:reclaimer[facing=east,partid=12]
factorytech:reclaimer[facing=east,partid=13]
factorytech:reclaimer[facing=east,partid=14]
factorytech:reclaimer[facing=east,partid=15]
factorytech:reclaimer[facing=east,partid=16]
factorytech:ore[oretype=copper]
factorytech:ore[oretype=nickel]
factorytech:oreblock[oreblocktype=copper]
factorytech:oreblock[oreblocktype=nickel]
factorytech:oreblock[oreblocktype=cupronickel]
factorytech:oreblock[oreblocktype=invar]
factorytech:bricks[bricktype=sand]
factorytech:bricks[bricktype=soulsand]
factorytech:bricks[bricktype=charcoal]
factorytech:bricks[bricktype=clay]
factorytech:smokestack[smokestacktype=bricks]
factorytech:smokestack[smokestacktype=bricks_sand]
factorytech:smokestack[smokestacktype=bricks_soulsand]
factorytech:smokestack[smokestacktype=bricks_charcoal]
factorytech:smokestack[smokestacktype=bricks_ash]
factorytech:smokestack[smokestacktype=stone]
factorytech:smokestack[smokestacktype=stone_bricks]
factorytech:smokestack[smokestacktype=iron_block]
factorytech:smokestack[smokestacktype=sheet_metal]
factorytech:metal[metaltype=diamond]
factorytech:metal[metaltype=rivet]
factorytech:metal[metaltype=smooth]
factorytech:metal[metaltype=rust]
factorytech:metal[metaltype=siding]
factorytech:metal[metaltype=caution]
factorytech:scaffold
factorytech:decocoil
factorytech:blowtorch[facing=down,partid=0]
factorytech:blowtorch[facing=down,partid=1]
factorytech:blowtorch[facing=down,partid=2]
factorytech:blowtorch[facing=down,partid=3]
factorytech:blowtorch[facing=down,partid=4]
factorytech:blowtorch[facing=down,partid=5]
factorytech:blowtorch[facing=down,partid=6]
factorytech:blowtorch[facing=down,partid=7]
factorytech:blowtorch[facing=down,partid=8]
factorytech:blowtorch[facing=down,partid=9]
factorytech:blowtorch[facing=down,partid=10]
factorytech:blowtorch[facing=down,partid=11]
factorytech:blowtorch[facing=down,partid=12]
factorytech:blowtorch[facing=down,partid=13]
factorytech:blowtorch[facing=down,partid=14]
factorytech:blowtorch[facing=down,partid=15]
factorytech:blowtorch[facing=down,partid=16]
factorytech:blowtorch[facing=up,partid=0]
factorytech:blowtorch[facing=up,partid=1]
factorytech:blowtorch[facing=up,partid=2]
factorytech:blowtorch[facing=up,partid=3]
factorytech:blowtorch[facing=up,partid=4]
factorytech:blowtorch[facing=up,partid=5]
factorytech:blowtorch[facing=up,partid=6]
factorytech:blowtorch[facing=up,partid=7]
factorytech:blowtorch[facing=up,partid=8]
factorytech:blowtorch[facing=up,partid=9]
factorytech:blowtorch[facing=up,partid=10]
factorytech:blowtorch[facing=up,partid=11]
factorytech:blowtorch[facing=up,partid=12]
factorytech:blowtorch[facing=up,partid=13]
factorytech:blowtorch[facing=up,partid=14]
factorytech:blowtorch[facing=up,partid=15]
factorytech:blowtorch[facing=up,partid=16]
factorytech:blowtorch[facing=north,partid=0]
factorytech:blowtorch[facing=north,partid=1]
factorytech:blowtorch[facing=north,partid=2]
factorytech:blowtorch[facing=north,partid=3]
factorytech:blowtorch[facing=north,partid=4]
factorytech:blowtorch[facing=north,partid=5]
factorytech:blowtorch[facing=north,partid=6]
factorytech:blowtorch[facing=north,partid=7]
factorytech:blowtorch[facing=north,partid=8]
factorytech:blowtorch[facing=north,partid=9]
factorytech:blowtorch[facing=north,partid=10]
factorytech:blowtorch[facing=north,partid=11]
factorytech:blowtorch[facing=north,partid=12]
factorytech:blowtorch[facing=north,partid=13]
factorytech:blowtorch[facing=north,partid=14]
factorytech:blowtorch[facing=north,partid=15]
factorytech:blowtorch[facing=north,partid=16]
factorytech:blowtorch[facing=south,partid=0]
factorytech:blowtorch[facing=south,partid=1]
factorytech:blowtorch[facing=south,partid=2]
factorytech:blowtorch[facing=south,partid=3]
factorytech:blowtorch[facing=south,partid=4]
factorytech:blowtorch[facing=south,partid=5]
factorytech:blowtorch[facing=south,partid=6]
factorytech:blowtorch[facing=south,partid=7]
factorytech:blowtorch[facing=south,partid=8]
factorytech:blowtorch[facing=south,partid=9]
factorytech:blowtorch[facing=south,partid=10]
factorytech:blowtorch[facing=south,partid=11]
factorytech:blowtorch[facing=south,partid=12]
factorytech:blowtorch[facing=south,partid=13]
factorytech:blowtorch[facing=south,partid=14]
factorytech:blowtorch[facing=south,partid=15]
factorytech:blowtorch[facing=south,partid=16]
factorytech:blowtorch[facing=west,partid=0]
factorytech:blowtorch[facing=west,partid=1]
factorytech:blowtorch[facing=west,partid=2]
factorytech:blowtorch[facing=west,partid=3]
factorytech:blowtorch[facing=west,partid=4]
factorytech:blowtorch[facing=west,partid=5]
factorytech:blowtorch[facing=west,partid=6]
factorytech:blowtorch[facing=west,partid=7]
factorytech:blowtorch[facing=west,partid=8]
factorytech:blowtorch[facing=west,partid=9]
factorytech:blowtorch[facing=west,partid=10]
factorytech:blowtorch[facing=west,partid=11]
factorytech:blowtorch[facing=west,partid=12]
factorytech:blowtorch[facing=west,partid=13]
factorytech:blowtorch[facing=west,partid=14]
factorytech:blowtorch[facing=west,partid=15]
factorytech:blowtorch[facing=west,partid=16]
factorytech:blowtorch[facing=east,partid=0]
factorytech:blowtorch[facing=east,partid=1]
factorytech:blowtorch[facing=east,partid=2]
factorytech:blowtorch[facing=east,partid=3]
factorytech:blowtorch[facing=east,partid=4]
factorytech:blowtorch[facing=east,partid=5]
factorytech:blowtorch[facing=east,partid=6]
factorytech:blowtorch[facing=east,partid=7]
factorytech:blowtorch[facing=east,partid=8]
factorytech:blowtorch[facing=east,partid=9]
factorytech:blowtorch[facing=east,partid=10]
factorytech:blowtorch[facing=east,partid=11]
factorytech:blowtorch[facing=east,partid=12]
factorytech:blowtorch[facing=east,partid=13]
factorytech:blowtorch[facing=east,partid=14]
factorytech:blowtorch[facing=east,partid=15]
factorytech:blowtorch[facing=east,partid=16]
gasesframework:gas_smoke[capacity=1]
gasesframework:gas_smoke[capacity=2]
gasesframework:gas_smoke[capacity=3]
gasesframework:gas_smoke[capacity=4]
gasesframework:gas_smoke[capacity=5]
gasesframework:gas_smoke[capacity=6]
gasesframework:gas_smoke[capacity=7]
gasesframework:gas_smoke[capacity=8]
gasesframework:gas_smoke[capacity=9]
gasesframework:gas_smoke[capacity=10]
gasesframework:gas_smoke[capacity=11]
gasesframework:gas_smoke[capacity=12]
gasesframework:gas_smoke[capacity=13]
gasesframework:gas_smoke[capacity=14]
gasesframework:gas_smoke[capacity=15]
gasesframework:gas_smoke[capacity=16]
gasesframework:gas_fire[capacity=1]
gasesframework:gas_fire[capacity=2]
gasesframework:gas_fire[capacity=3]
gasesframework:gas_fire[capacity=4]
gasesframework:gas_fire[capacity=5]
gasesframework:gas_fire[capacity=6]
gasesframework:gas_fire[capacity=7]
gasesframework:gas_fire[capacity=8]
gasesframework:gas_fire[capacity=9]
gasesframework:gas_fire[capacity=10]
gasesframework:gas_fire[capacity=11]
gasesframework:gas_fire[capacity=12]
gasesframework:gas_fire[capacity=13]
gasesframework:gas_fire[capacity=14]
gasesframework:gas_fire[capacity=15]
gasesframework:gas_fire[capacity=16]
gases:gas_natural[capacity=1]
gases:gas_natural[capacity=2]
gases:gas_natural[capacity=3]
gases:gas_natural[capacity=4]
gases:gas_natural[capacity=5]
gases:gas_natural[capacity=6]
gases:gas_natural[capacity=7]
gases:gas_natural[capacity=8]
gases:gas_natural[capacity=9]
gases:gas_natural[capacity=10]
gases:gas_natural[capacity=11]
gases:gas_natural[capacity=12]
gases:gas_natural[capacity=13]
gases:gas_natural[capacity=14]
gases:gas_natural[capacity=15]
gases:gas_natural[capacity=16]
gases:gas_red[capacity=1]
gases:gas_red[capacity=2]
gases:gas_red[capacity=3]
gases:gas_red[capacity=4]
gases:gas_red[capacity=5]
gases:gas_red[capacity=6]
gases:gas_red[capacity=7]
gases:gas_red[capacity=8]
gases:gas_red[capacity=9]
gases:gas_red[capacity=10]
gases:gas_red[capacity=11]
gases:gas_red[capacity=12]
gases:gas_red[capacity=13]
gases:gas_red[capacity=14]
gases:gas_red[capacity=15]
gases:gas_red[capacity=16]
gases:gas_coal_dust[capacity=1]
gases:gas_coal_dust[capacity=2]
gases:gas_coal_dust[capacity=3]
gases:gas_coal_dust[capacity=4]
gases:gas_coal_dust[capacity=5]
gases:gas_coal_dust[capacity=6]
gases:gas_coal_dust[capacity=7]
gases:gas_coal_dust[capacity=8]
gases:gas_coal_dust[capacity=9]
gases:gas_coal_dust[capacity=10]
gases:gas_coal_dust[capacity=11]
gases:gas_coal_dust[capacity=12]
gases:gas_coal_dust[capacity=13]
gases:gas_coal_dust[capacity=14]
gases:gas_coal_dust[capacity=15]
gases:gas_coal_dust[capacity=16]
gases:gas_steam[capacity=1]
gases:gas_steam[capacity=2]
gases:gas_steam[capacity=3]
gases:gas_steam[capacity=4]
gases:gas_steam[capacity=5]
gases:gas_steam[capacity=6]
gases:gas_steam[capacity=7]
gases:gas_steam[capacity=8]
gases:gas_steam[capacity=9]
gases:gas_steam[capacity=10]
gases:gas_steam[capacity=11]
gases:gas_steam[capacity=12]
gases:gas_steam[capacity=13]
gases:gas_steam[capacity=14]
gases:gas_steam[capacity=15]
gases:gas_steam[capacity=16]
gases:gas_iocalfaeus[capacity=1]
gases:gas_iocalfaeus[capacity=2]
gases:gas_iocalfaeus[capacity=3]
gases:gas_iocalfaeus[capacity=4]
gases:gas_iocalfaeus[capacity=5]
gases:gas_iocalfaeus[capacity=6]
gases:gas_iocalfaeus[capacity=7]
gases:gas_iocalfaeus[capacity=8]
gases:gas_iocalfaeus[capacity=9]
gases:gas_iocalfaeus[capacity=10]
gases:gas_iocalfaeus[capacity=11]
gases:gas_iocalfaeus[capacity=12]
gases:gas_iocalfaeus[capacity=13]
gases:gas_iocalfaeus[capacity=14]
gases:gas_iocalfaeus[capacity=15]
gases:gas_iocalfaeus[capacity=16]
gases:gas_black_damp[capacity=1]
gases:gas_black_damp[capacity=2]
gases:gas_black_damp[capacity=3]
gases:gas_black_damp[capacity=4]
gases:gas_black_damp[capacity=5]
gases:gas_black_damp[capacity=6]
gases:gas_black_damp[capacity=7]
gases:gas_black_damp[capacity=8]
gases:gas_black_damp[capacity=9]
gases:gas_black_damp[capacity=10]
gases:gas_black_damp[capacity=11]
gases:gas_black_damp[capacity=12]
gases:gas_black_damp[capacity=13]
gases:gas_black_damp[capacity=14]
gases:gas_black_damp[capacity=15]
gases:gas_black_damp[capacity=16]
gases:gas_void[capacity=1]
gases:gas_void[capacity=2]
gases:gas_void[capacity=3]
gases:gas_void[capacity=4]
gases:gas_void[capacity=5]
gases:gas_void[capacity=6]
gases:gas_void[capacity=7]
gases:gas_void[capacity=8]
gases:gas_void[capacity=9]
gases:gas_void[capacity=10]
gases:gas_void[capacity=11]
gases:gas_void[capacity=12]
gases:gas_void[capacity=13]
gases:gas_void[capacity=14]
gases:gas_void[capacity=15]
gases:gas_void[capacity=16]
gases:gas_nitrous[capacity=1]
gases:gas_nitrous[capacity=2]
gases:gas_nitrous[capacity=3]
gases:gas_nitrous[capacity=4]
gases:gas_nitrous[capacity=5]
gases:gas_nitrous[capacity=6]
gases:gas_nitrous[capacity=7]
gases:gas_nitrous[capacity=8]
gases:gas_nitrous[capacity=9]
gases:gas_nitrous[capacity=10]
gases:gas_nitrous[capacity=11]
gases:gas_nitrous[capacity=12]
gases:gas_nitrous[capacity=13]
gases:gas_nitrous[capacity=14]
gases:gas_nitrous[capacity=15]
gases:gas_nitrous[capacity=16]
gases:gas_finine[capacity=1]
gases:gas_finine[capacity=2]
gases:gas_finine[capacity=3]
gases:gas_finine[capacity=4]
gases:gas_finine[capacity=5]
gases:gas_finine[capacity=6]
gases:gas_finine[capacity=7]
gases:gas_finine[capacity=8]
gases:gas_finine[capacity=9]
gases:gas_finine[capacity=10]
gases:gas_finine[capacity=11]
gases:gas_finine[capacity=12]
gases:gas_finine[capacity=13]
gases:gas_finine[capacity=14]
gases:gas_finine[capacity=15]
gases:gas_finine[capacity=16]
gases:gas_helium[capacity=1]
gases:gas_helium[capacity=2]
gases:gas_helium[capacity=3]
gases:gas_helium[capacity=4]
gases:gas_helium[capacity=5]
gases:gas_helium[capacity=6]
gases:gas_helium[capacity=7]
gases:gas_helium[capacity=8]
gases:gas_helium[capacity=9]
gases:gas_helium[capacity=10]
gases:gas_helium[capacity=11]
gases:gas_helium[capacity=12]
gases:gas_helium[capacity=13]
gases:gas_helium[capacity=14]
gases:gas_helium[capacity=15]
gases:gas_helium[capacity=16]
gases:gas_whispering_fog[capacity=1]
gases:gas_whispering_fog[capacity=2]
gases:gas_whispering_fog[capacity=3]
gases:gas_whispering_fog[capacity=4]
gases:gas_whispering_fog[capacity=5]
gases:gas_whispering_fog[capacity=6]
gases:gas_whispering_fog[capacity=7]
gases:gas_whispering_fog[capacity=8]
gases:gas_whispering_fog[capacity=9]
gases:gas_whispering_fog[capacity=10]
gases:gas_whispering_fog[capacity=11]
gases:gas_whispering_fog[capacity=12]
gases:gas_whispering_fog[capacity=13]
gases:gas_whispering_fog[capacity=14]
gases:gas_whispering_fog[capacity=15]
gases:gas_whispering_fog[capacity=16]
gases:heated_iron[heat=0,refined=refined]
gases:heated_iron[heat=0,refined=unrefined]
gases:heated_iron[heat=0,refined=ruined]
gases:heated_iron[heat=1,refined=refined]
gases:heated_iron[heat=1,refined=unrefined]
gases:heated_iron[heat=1,refined=ruined]
gases:heated_iron[heat=2,refined=refined]
gases:heated_iron[heat=2,refined=unrefined]
gases:heated_iron[heat=2,refined=ruined]
gases:heated_iron[heat=3,refined=refined]
gases:heated_iron[heat=3,refined=unrefined]
gases:heated_iron[heat=3,refined=ruined]
gases:heated_iron[heat=4,refined=refined]
gases:heated_iron[heat=4,refined=unrefined]
gases:heated_iron[heat=4,refined=ruined]
gases:heated_iron[heat=5,refined=refined]
gases:heated_iron[heat=5,refined=unrefined]
gases:heated_iron[heat=5,refined=ruined]
gases:heated_iron[heat=6,refined=refined]
gases:heated_iron[heat=6,refined=unrefined]
gases:heated_iron[heat=6,refined=ruined]
gases:heated_iron[heat=7,refined=refined]
gases:heated_iron[heat=7,refined=unrefined]
gases:heated_iron[heat=7,refined=ruined]
gases:heated_iron[heat=8,refined=refined]
gases:heated_iron[heat=8,refined=unrefined]
gases:heated_iron[heat=8,refined=ruined]
gases:heated_iron[heat=9,refined=refined]
gases:heated_iron[heat=9,refined=unrefined]
gases:heated_iron[heat=9,refined=ruined]
gases:heated_diamond[heat=0,refined=refined]
gases:heated_diamond[heat=0,refined=unrefined]
gases:heated_diamond[heat=0,refined=ruined]
gases:heated_diamond[heat=1,refined=refined]
gases:heated_diamond[heat=1,refined=unrefined]
gases:heated_diamond[heat=1,refined=ruined]
gases:heated_diamond[heat=2,refined=refined]
gases:heated_diamond[heat=2,refined=unrefined]
gases:heated_diamond[heat=2,refined=ruined]
gases:heated_diamond[heat=3,refined=refined]
gases:heated_diamond[heat=3,refined=unrefined]
gases:heated_diamond[heat=3,refined=ruined]
gases:heated_diamond[heat=4,refined=refined]
gases:heated_diamond[heat=4,refined=unrefined]
gases:heated_diamond[heat=4,refined=ruined]
gases:heated_diamond[heat=5,refined=refined]
gases:heated_diamond[heat=5,refined=unrefined]
gases:heated_diamond[heat=5,refined=ruined]
gases:heated_diamond[heat=6,refined=refined]
gases:heated_diamond[heat=6,refined=unrefined]
gases:heated_diamond[heat=6,refined=ruined]
gases:heated_diamond[heat=7,refined=refined]
gases:heated_diamond[heat=7,refined=unrefined]
gases:heated_diamond[heat=7,refined=ruined]
gases:heated_diamond[heat=8,refined=refined]
gases:heated_diamond[heat=8,refined=unrefined]
gases:heated_diamond[heat=8,refined=ruined]
gases:heated_diamond[heat=9,refined=refined]
gases:heated_diamond[heat=9,refined=unrefined]
gases:heated_diamond[heat=9,refined=ruined]
gases:heated_gold[heat=0,refined=refined]
gases:heated_gold[heat=0,refined=unrefined]
gases:heated_gold[heat=0,refined=ruined]
gases:heated_gold[heat=1,refined=refined]
gases:heated_gold[heat=1,refined=unrefined]
gases:heated_gold[heat=1,refined=ruined]
gases:heated_gold[heat=2,refined=refined]
gases:heated_gold[heat=2,refined=unrefined]
gases:heated_gold[heat=2,refined=ruined]
gases:heated_gold[heat=3,refined=refined]
gases:heated_gold[heat=3,refined=unrefined]
gases:heated_gold[heat=3,refined=ruined]
gases:heated_gold[heat=4,refined=refined]
gases:heated_gold[heat=4,refined=unrefined]
gases:heated_gold[heat=4,refined=ruined]
gases:heated_gold[heat=5,refined=refined]
gases:heated_gold[heat=5,refined=unrefined]
gases:heated_gold[heat=5,refined=ruined]
gases:heated_gold[heat=6,refined=refined]
gases:heated_gold[heat=6,refined=unrefined]
gases:heated_gold[heat=6,refined=ruined]
gases:heated_gold[heat=7,refined=refined]
gases:heated_gold[heat=7,refined=unrefined]
gases:heated_gold[heat=7,refined=ruined]
gases:heated_gold[heat=8,refined=refined]
gases:heated_gold[heat=8,refined=unrefined]
gases:heated_gold[heat=8,refined=ruined]
gases:heated_gold[heat=9,refined=refined]
gases:heated_gold[heat=9,refined=unrefined]
gases:heated_gold[heat=9,refined=ruined]
gases:heated_redstone[heat=0,refined=refined]
gases:heated_redstone[heat=0,refined=unrefined]
gases:heated_redstone[heat=0,refined=ruined]
gases:heated_redstone[heat=1,refined=refined]
gases:heated_redstone[heat=1,refined=unrefined]
gases:heated_redstone[heat=1,refined=ruined]
gases:heated_redstone[heat=2,refined=refined]
gases:heated_redstone[heat=2,refined=unrefined]
gases:heated_redstone[heat=2,refined=ruined]
gases:heated_redstone[heat=3,refined=refined]
gases:heated_redstone[heat=3,refined=unrefined]
gases:heated_redstone[heat=3,refined=ruined]
gases:heated_redstone[heat=4,refined=refined]
gases:heated_redstone[heat=4,refined=unrefined]
gases:heated_redstone[heat=4,refined=ruined]
gases:heated_redstone[heat=5,refined=refined]
gases:heated_redstone[heat=5,refined=unrefined]
gases:heated_redstone[heat=5,refined=ruined]
gases:heated_redstone[heat=6,refined=refined]
gases:heated_redstone[heat=6,refined=unrefined]
gases:heated_redstone[heat=6,refined=ruined]
gases:heated_redstone[heat=7,refined=refined]
gases:heated_redstone[heat=7,refined=unrefined]
gases:heated_redstone[heat=7,refined=ruined]
gases:heated_redstone[heat=8,refined=refined]
gases:heated_redstone[heat=8,refined=unrefined]
gases:heated_redstone[heat=8,refined=ruined]
gases:heated_redstone[heat=9,refined=refined]
gases:heated_redstone[heat=9,refined=unrefined]
gases:heated_redstone[heat=9,refined=ruined]
gases:heated_lapis[heat=0,refined=refined]
gases:heated_lapis[heat=0,refined=unrefined]
gases:heated_lapis[heat=0,refined=ruined]
gases:heated_lapis[heat=1,refined=refined]
gases:heated_lapis[heat=1,refined=unrefined]
gases:heated_lapis[heat=1,refined=ruined]
gases:heated_lapis[heat=2,refined=refined]
gases:heated_lapis[heat=2,refined=unrefined]
gases:heated_lapis[heat=2,refined=ruined]
gases:heated_lapis[heat=3,refined=refined]
gases:heated_lapis[heat=3,refined=unrefined]
gases:heated_lapis[heat=3,refined=ruined]
gases:heated_lapis[heat=4,refined=refined]
gases:heated_lapis[heat=4,refined=unrefined]
gases:heated_lapis[heat=4,refined=ruined]
gases:heated_lapis[heat=5,refined=refined]
gases:heated_lapis[heat=5,refined=unrefined]
gases:heated_lapis[heat=5,refined=ruined]
gases:heated_lapis[heat=6,refined=refined]
gases:heated_lapis[heat=6,refined=unrefined]
gases:heated_lapis[heat=6,refined=ruined]
gases:heated_lapis[heat=7,refined=refined]
gases:heated_lapis[heat=7,refined=unrefined]
gases:heated_lapis[heat=7,refined=ruined]
gases:heated_lapis[heat=8,refined=refined]
gases:heated_lapis[heat=8,refined=unrefined]
gases:heated_lapis[heat=8,refined=ruined]
gases:heated_lapis[heat=9,refined=refined]
gases:heated_lapis[heat=9,refined=unrefined]
gases:heated_lapis[heat=9,refined=ruined]
gases:heated_stone[heat=0,refined=refined]
gases:heated_stone[heat=0,refined=unrefined]
gases:heated_stone[heat=0,refined=ruined]
gases:heated_stone[heat=1,refined=refined]
gases:heated_stone[heat=1,refined=unrefined]
gases:heated_stone[heat=1,refined=ruined]
gases:heated_stone[heat=2,refined=refined]
gases:heated_stone[heat=2,refined=unrefined]
gases:heated_stone[heat=2,refined=ruined]
gases:heated_stone[heat=3,refined=refined]
gases:heated_stone[heat=3,refined=unrefined]
gases:heated_stone[heat=3,refined=ruined]
gases:heated_stone[heat=4,refined=refined]
gases:heated_stone[heat=4,refined=unrefined]
gases:heated_stone[heat=4,refined=ruined]
gases:heated_stone[heat=5,refined=refined]
gases:heated_stone[heat=5,refined=unrefined]
gases:heated_stone[heat=5,refined=ruined]
gases:heated_stone[heat=6,refined=refined]
gases:heated_stone[heat=6,refined=unrefined]
gases:heated_stone[heat=6,refined=ruined]
gases:heated_stone[heat=7,refined=refined]
gases:heated_stone[heat=7,refined=unrefined]
gases:heated_stone[heat=7,refined=ruined]
gases:heated_stone[heat=8,refined=refined]
gases:heated_stone[heat=8,refined=unrefined]
gases:heated_stone[heat=8,refined=ruined]
gases:heated_stone[heat=9,refined=refined]
gases:heated_stone[heat=9,refined=unrefined]
gases:heated_stone[heat=9,refined=ruined]
gases:whispering_fog_emitter
ichunutil:compact_porkchop
industrialforegoing:petrified_fuel_generator[facing=north]
industrialforegoing:petrified_fuel_generator[facing=south]
industrialforegoing:petrified_fuel_generator[facing=west]
industrialforegoing:petrified_fuel_generator[facing=east]
industrialforegoing:enchantment_refiner[facing=north]
industrialforegoing:enchantment_refiner[facing=south]
industrialforegoing:enchantment_refiner[facing=west]
industrialforegoing:enchantment_refiner[facing=east]
industrialforegoing:enchantment_extractor[facing=north]
industrialforegoing:enchantment_extractor[facing=south]
industrialforegoing:enchantment_extractor[facing=west]
industrialforegoing:enchantment_extractor[facing=east]
industrialforegoing:enchantment_aplicator[facing=north]
industrialforegoing:enchantment_aplicator[facing=south]
industrialforegoing:enchantment_aplicator[facing=west]
industrialforegoing:enchantment_aplicator[facing=east]
industrialforegoing:mob_relocator[facing=north]
industrialforegoing:mob_relocator[facing=south]
industrialforegoing:mob_relocator[facing=west]
industrialforegoing:mob_relocator[facing=east]
industrialforegoing:potion_enervator[facing=north]
industrialforegoing:potion_enervator[facing=south]
industrialforegoing:potion_enervator[facing=west]
industrialforegoing:potion_enervator[facing=east]
industrialforegoing:animal_independence_selector[facing=north]
industrialforegoing:animal_independence_selector[facing=south]
industrialforegoing:animal_independence_selector[facing=west]
industrialforegoing:animal_independence_selector[facing=east]
industrialforegoing:animal_stock_increaser[facing=north]
industrialforegoing:animal_stock_increaser[facing=south]
industrialforegoing:animal_stock_increaser[facing=west]
industrialforegoing:animal_stock_increaser[facing=east]
industrialforegoing:crop_sower[facing=north]
industrialforegoing:crop_sower[facing=south]
industrialforegoing:crop_sower[facing=west]
industrialforegoing:crop_sower[facing=east]
industrialforegoing:crop_enrich_material_injector[facing=north]
industrialforegoing:crop_enrich_material_injector[facing=south]
industrialforegoing:crop_enrich_material_injector[facing=west]
industrialforegoing:crop_enrich_material_injector[facing=east]
industrialforegoing:crop_recolector[facing=north]
industrialforegoing:crop_recolector[facing=south]
industrialforegoing:crop_recolector[facing=west]
industrialforegoing:crop_recolector[facing=east]
industrialforegoing:black_hole_unit[facing=north]
industrialforegoing:black_hole_unit[facing=south]
industrialforegoing:black_hole_unit[facing=west]
industrialforegoing:black_hole_unit[facing=east]
industrialforegoing:water_condensator[facing=north]
industrialforegoing:water_condensator[facing=south]
industrialforegoing:water_condensator[facing=west]
industrialforegoing:water_condensator[facing=east]
industrialforegoing:water_resources_collector[facing=north]
industrialforegoing:water_resources_collector[facing=south]
industrialforegoing:water_resources_collector[facing=west]
industrialforegoing:water_resources_collector[facing=east]
industrialforegoing:animal_resource_harvester[facing=north]
industrialforegoing:animal_resource_harvester[facing=south]
industrialforegoing:animal_resource_harvester[facing=west]
industrialforegoing:animal_resource_harvester[facing=east]
industrialforegoing:mob_slaughter_factory[facing=north]
industrialforegoing:mob_slaughter_factory[facing=south]
industrialforegoing:mob_slaughter_factory[facing=west]
industrialforegoing:mob_slaughter_factory[facing=east]
industrialforegoing:mob_duplicator[facing=north]
industrialforegoing:mob_duplicator[facing=south]
industrialforegoing:mob_duplicator[facing=west]
industrialforegoing:mob_duplicator[facing=east]
industrialforegoing:block_destroyer[facing=north]
industrialforegoing:block_destroyer[facing=south]
industrialforegoing:block_destroyer[facing=west]
industrialforegoing:block_destroyer[facing=east]
industrialforegoing:block_placer[facing=north]
industrialforegoing:block_placer[facing=south]
industrialforegoing:block_placer[facing=west]
industrialforegoing:block_placer[facing=east]
industrialforegoing:tree_fluid_extractor[facing=north]
industrialforegoing:tree_fluid_extractor[facing=south]
industrialforegoing:tree_fluid_extractor[facing=west]
industrialforegoing:tree_fluid_extractor[facing=east]
industrialforegoing:latex_processing_unit[facing=north]
industrialforegoing:latex_processing_unit[facing=south]
industrialforegoing:latex_processing_unit[facing=west]
industrialforegoing:latex_processing_unit[facing=east]
industrialforegoing:sewage_composter_solidifier[facing=north]
industrialforegoing:sewage_composter_solidifier[facing=south]
industrialforegoing:sewage_composter_solidifier[facing=west]
industrialforegoing:sewage_composter_solidifier[facing=east]
industrialforegoing:animal_byproduct_recolector[facing=north]
industrialforegoing:animal_byproduct_recolector[facing=south]
industrialforegoing:animal_byproduct_recolector[facing=west]
industrialforegoing:animal_byproduct_recolector[facing=east]
industrialforegoing:sludge_refiner[facing=north]
industrialforegoing:sludge_refiner[facing=south]
industrialforegoing:sludge_refiner[facing=west]
industrialforegoing:sludge_refiner[facing=east]
industrialforegoing:mob_detector[facing=north]
industrialforegoing:mob_detector[facing=south]
industrialforegoing:mob_detector[facing=west]
industrialforegoing:mob_detector[facing=east]
industrialforegoing:lava_fabricator[facing=north]
industrialforegoing:lava_fabricator[facing=south]
industrialforegoing:lava_fabricator[facing=west]
industrialforegoing:lava_fabricator[facing=east]
industrialforegoing:bioreactor[facing=north]
industrialforegoing:bioreactor[facing=south]
industrialforegoing:bioreactor[facing=west]
industrialforegoing:bioreactor[facing=east]
industrialforegoing:biofuel_generator[facing=north]
industrialforegoing:biofuel_generator[facing=south]
industrialforegoing:biofuel_generator[facing=west]
industrialforegoing:biofuel_generator[facing=east]
industrialforegoing:laser_base[facing=north]
industrialforegoing:laser_base[facing=south]
industrialforegoing:laser_base[facing=west]
industrialforegoing:laser_base[facing=east]
industrialforegoing:laser_drill[facing=north]
industrialforegoing:laser_drill[facing=south]
industrialforegoing:laser_drill[facing=west]
industrialforegoing:laser_drill[facing=east]
industrialforegoing:ore_processor[facing=north]
industrialforegoing:ore_processor[facing=south]
industrialforegoing:ore_processor[facing=west]
industrialforegoing:ore_processor[facing=east]
industrialforegoing:black_hole_controller[facing=north]
industrialforegoing:black_hole_controller[facing=south]
industrialforegoing:black_hole_controller[facing=west]
industrialforegoing:black_hole_controller[facing=east]
industrialforegoing:black_hole_controller_reworked[facing=north]
industrialforegoing:black_hole_controller_reworked[facing=south]
industrialforegoing:black_hole_controller_reworked[facing=west]
industrialforegoing:black_hole_controller_reworked[facing=east]
industrialforegoing:dye_mixer[facing=north]
industrialforegoing:dye_mixer[facing=south]
industrialforegoing:dye_mixer[facing=west]
industrialforegoing:dye_mixer[facing=east]
industrialforegoing:enchantment_invoker[facing=north]
industrialforegoing:enchantment_invoker[facing=south]
industrialforegoing:enchantment_invoker[facing=west]
industrialforegoing:enchantment_invoker[facing=east]
industrialforegoing:spores_recreator[facing=north]
industrialforegoing:spores_recreator[facing=south]
industrialforegoing:spores_recreator[facing=west]
industrialforegoing:spores_recreator[facing=east]
industrialforegoing:animal_growth_increaser[facing=north]
industrialforegoing:animal_growth_increaser[facing=south]
industrialforegoing:animal_growth_increaser[facing=west]
industrialforegoing:animal_growth_increaser[facing=east]
industrialforegoing:material_stonework_factory[facing=north]
industrialforegoing:material_stonework_factory[facing=south]
industrialforegoing:material_stonework_factory[facing=west]
industrialforegoing:material_stonework_factory[facing=east]
industrialforegoing:black_hole_tank[facing=north]
industrialforegoing:black_hole_tank[facing=south]
industrialforegoing:black_hole_tank[facing=west]
industrialforegoing:black_hole_tank[facing=east]
industrialforegoing:resourceful_furnace[facing=north]
industrialforegoing:resourceful_furnace[facing=south]
industrialforegoing:resourceful_furnace[facing=west]
industrialforegoing:resourceful_furnace[facing=east]
industrialforegoing:villager_trade_exchanger[facing=north]
industrialforegoing:villager_trade_exchanger[facing=south]
industrialforegoing:villager_trade_exchanger[facing=west]
industrialforegoing:villager_trade_exchanger[facing=east]
industrialforegoing:energy_field_provider[facing=north]
industrialforegoing:energy_field_provider[facing=south]
industrialforegoing:energy_field_provider[facing=west]
industrialforegoing:energy_field_provider[facing=east]
industrialforegoing:oredictionary_converter[facing=north]
industrialforegoing:oredictionary_converter[facing=south]
industrialforegoing:oredictionary_converter[facing=west]
industrialforegoing:oredictionary_converter[facing=east]
industrialforegoing:protein_reactor[facing=north]
industrialforegoing:protein_reactor[facing=south]
industrialforegoing:protein_reactor[facing=west]
industrialforegoing:protein_reactor[facing=east]
industrialforegoing:protein_generator[facing=north]
industrialforegoing:protein_generator[facing=south]
industrialforegoing:protein_generator[facing=west]
industrialforegoing:protein_generator[facing=east]
industrialforegoing:hydrator[facing=north]
industrialforegoing:hydrator[facing=south]
industrialforegoing:hydrator[facing=west]
industrialforegoing:hydrator[facing=east]
industrialforegoing:wither_builder[facing=north]
industrialforegoing:wither_builder[facing=south]
industrialforegoing:wither_builder[facing=west]
industrialforegoing:wither_builder[facing=east]
industrialforegoing:fluid_pump[facing=north]
industrialforegoing:fluid_pump[facing=south]
industrialforegoing:fluid_pump[facing=west]
industrialforegoing:fluid_pump[facing=east]
industrialforegoing:fluid_crafter[facing=north]
industrialforegoing:fluid_crafter[facing=south]
industrialforegoing:fluid_crafter[facing=west]
industrialforegoing:fluid_crafter[facing=east]
industrialforegoing:plant_interactor[facing=north]
industrialforegoing:plant_interactor[facing=south]
industrialforegoing:plant_interactor[facing=west]
industrialforegoing:plant_interactor[facing=east]
industrialforegoing:item_splitter[facing=north]
industrialforegoing:item_splitter[facing=south]
industrialforegoing:item_splitter[facing=west]
industrialforegoing:item_splitter[facing=east]
industrialforegoing:fluiddictionary_converter[facing=north]
industrialforegoing:fluiddictionary_converter[facing=south]
industrialforegoing:fluiddictionary_converter[facing=west]
industrialforegoing:fluiddictionary_converter[facing=east]
industrialforegoing:froster[facing=north]
industrialforegoing:froster[facing=south]
industrialforegoing:froster[facing=west]
industrialforegoing:froster[facing=east]
industrialforegoing:ore_washer[facing=north]
industrialforegoing:ore_washer[facing=south]
industrialforegoing:ore_washer[facing=west]
industrialforegoing:ore_washer[facing=east]
industrialforegoing:ore_fermenter[facing=north]
industrialforegoing:ore_fermenter[facing=south]
industrialforegoing:ore_fermenter[facing=west]
industrialforegoing:ore_fermenter[facing=east]
industrialforegoing:ore_sieve[facing=north]
industrialforegoing:ore_sieve[facing=south]
industrialforegoing:ore_sieve[facing=west]
industrialforegoing:ore_sieve[facing=east]
industrialforegoing:pitiful_fuel_generator[facing=north]
industrialforegoing:pitiful_fuel_generator[facing=south]
industrialforegoing:pitiful_fuel_generator[facing=west]
industrialforegoing:pitiful_fuel_generator[facing=east]
industrialforegoing:essence[level=0]
industrialforegoing:essence[level=1]
industrialforegoing:essence[level=2]
industrialforegoing:essence[level=3]
industrialforegoing:essence[level=4]
industrialforegoing:essence[level=5]
industrialforegoing:essence[level=6]
industrialforegoing:essence[level=7]
industrialforegoing:essence[level=8]
industrialforegoing:essence[level=9]
industrialforegoing:essence[level=10]
industrialforegoing:essence[level=11]
industrialforegoing:essence[level=12]
industrialforegoing:essence[level=13]
industrialforegoing:essence[level=14]
industrialforegoing:essence[level=15]
industrialforegoing:milk[level=0]
industrialforegoing:milk[level=1]
industrialforegoing:milk[level=2]
industrialforegoing:milk[level=3]
industrialforegoing:milk[level=4]
industrialforegoing:milk[level=5]
industrialforegoing:milk[level=6]
industrialforegoing:milk[level=7]
industrialforegoing:milk[level=8]
industrialforegoing:milk[level=9]
industrialforegoing:milk[level=10]
industrialforegoing:milk[level=11]
industrialforegoing:milk[level=12]
industrialforegoing:milk[level=13]
industrialforegoing:milk[level=14]
industrialforegoing:milk[level=15]
industrialforegoing:meat[level=0]
industrialforegoing:meat[level=1]
industrialforegoing:meat[level=2]
industrialforegoing:meat[level=3]
industrialforegoing:meat[level=4]
industrialforegoing:meat[level=5]
industrialforegoing:meat[level=6]
industrialforegoing:meat[level=7]
industrialforegoing:meat[level=8]
industrialforegoing:meat[level=9]
industrialforegoing:meat[level=10]
industrialforegoing:meat[level=11]
industrialforegoing:meat[level=12]
industrialforegoing:meat[level=13]
industrialforegoing:meat[level=14]
industrialforegoing:meat[level=15]
industrialforegoing:latex[level=0]
industrialforegoing:latex[level=1]
industrialforegoing:latex[level=2]
industrialforegoing:latex[level=3]
industrialforegoing:latex[level=4]
industrialforegoing:latex[level=5]
industrialforegoing:latex[level=6]
industrialforegoing:latex[level=7]
industrialforegoing:latex[level=8]
industrialforegoing:latex[level=9]
industrialforegoing:latex[level=10]
industrialforegoing:latex[level=11]
industrialforegoing:latex[level=12]
industrialforegoing:latex[level=13]
industrialforegoing:latex[level=14]
industrialforegoing:latex[level=15]
industrialforegoing:sewage[level=0]
industrialforegoing:sewage[level=1]
industrialforegoing:sewage[level=2]
industrialforegoing:sewage[level=3]
industrialforegoing:sewage[level=4]
industrialforegoing:sewage[level=5]
industrialforegoing:sewage[level=6]
industrialforegoing:sewage[level=7]
industrialforegoing:sewage[level=8]
industrialforegoing:sewage[level=9]
industrialforegoing:sewage[level=10]
industrialforegoing:sewage[level=11]
industrialforegoing:sewage[level=12]
industrialforegoing:sewage[level=13]
industrialforegoing:sewage[level=14]
industrialforegoing:sewage[level=15]
industrialforegoing:sludge[level=0]
industrialforegoing:sludge[level=1]
industrialforegoing:sludge[level=2]
industrialforegoing:sludge[level=3]
industrialforegoing:sludge[level=4]
industrialforegoing:sludge[level=5]
industrialforegoing:sludge[level=6]
industrialforegoing:sludge[level=7]
industrialforegoing:sludge[level=8]
industrialforegoing:sludge[level=9]
industrialforegoing:sludge[level=10]
industrialforegoing:sludge[level=11]
industrialforegoing:sludge[level=12]
industrialforegoing:sludge[level=13]
industrialforegoing:sludge[level=14]
industrialforegoing:sludge[level=15]
industrialforegoing:biofuel[level=0]
industrialforegoing:biofuel[level=1]
industrialforegoing:biofuel[level=2]
industrialforegoing:biofuel[level=3]
industrialforegoing:biofuel[level=4]
industrialforegoing:biofuel[level=5]
industrialforegoing:biofuel[level=6]
industrialforegoing:biofuel[level=7]
industrialforegoing:biofuel[level=8]
industrialforegoing:biofuel[level=9]
industrialforegoing:biofuel[level=10]
industrialforegoing:biofuel[level=11]
industrialforegoing:biofuel[level=12]
industrialforegoing:biofuel[level=13]
industrialforegoing:biofuel[level=14]
industrialforegoing:biofuel[level=15]
industrialforegoing:if.pink_slime[level=0]
industrialforegoing:if.pink_slime[level=1]
industrialforegoing:if.pink_slime[level=2]
industrialforegoing:if.pink_slime[level=3]
industrialforegoing:if.pink_slime[level=4]
industrialforegoing:if.pink_slime[level=5]
industrialforegoing:if.pink_slime[level=6]
industrialforegoing:if.pink_slime[level=7]
industrialforegoing:if.pink_slime[level=8]
industrialforegoing:if.pink_slime[level=9]
industrialforegoing:if.pink_slime[level=10]
industrialforegoing:if.pink_slime[level=11]
industrialforegoing:if.pink_slime[level=12]
industrialforegoing:if.pink_slime[level=13]
industrialforegoing:if.pink_slime[level=14]
industrialforegoing:if.pink_slime[level=15]
industrialforegoing:if.protein[level=0]
industrialforegoing:if.protein[level=1]
industrialforegoing:if.protein[level=2]
industrialforegoing:if.protein[level=3]
industrialforegoing:if.protein[level=4]
industrialforegoing:if.protein[level=5]
industrialforegoing:if.protein[level=6]
industrialforegoing:if.protein[level=7]
industrialforegoing:if.protein[level=8]
industrialforegoing:if.protein[level=9]
industrialforegoing:if.protein[level=10]
industrialforegoing:if.protein[level=11]
industrialforegoing:if.protein[level=12]
industrialforegoing:if.protein[level=13]
industrialforegoing:if.protein[level=14]
industrialforegoing:if.protein[level=15]
industrialforegoing:conveyor[facing=north,sides=none,type=flat]
industrialforegoing:conveyor[facing=north,sides=none,type=up]
industrialforegoing:conveyor[facing=north,sides=none,type=down]
industrialforegoing:conveyor[facing=north,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=flat]
industrialforegoing:conveyor[facing=north,sides=left,type=up]
industrialforegoing:conveyor[facing=north,sides=left,type=down]
industrialforegoing:conveyor[facing=north,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=flat]
industrialforegoing:conveyor[facing=north,sides=right,type=up]
industrialforegoing:conveyor[facing=north,sides=right,type=down]
industrialforegoing:conveyor[facing=north,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=flat]
industrialforegoing:conveyor[facing=north,sides=both,type=up]
industrialforegoing:conveyor[facing=north,sides=both,type=down]
industrialforegoing:conveyor[facing=north,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=flat]
industrialforegoing:conveyor[facing=south,sides=none,type=up]
industrialforegoing:conveyor[facing=south,sides=none,type=down]
industrialforegoing:conveyor[facing=south,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=flat]
industrialforegoing:conveyor[facing=south,sides=left,type=up]
industrialforegoing:conveyor[facing=south,sides=left,type=down]
industrialforegoing:conveyor[facing=south,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=flat]
industrialforegoing:conveyor[facing=south,sides=right,type=up]
industrialforegoing:conveyor[facing=south,sides=right,type=down]
industrialforegoing:conveyor[facing=south,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=flat]
industrialforegoing:conveyor[facing=south,sides=both,type=up]
industrialforegoing:conveyor[facing=south,sides=both,type=down]
industrialforegoing:conveyor[facing=south,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=flat]
industrialforegoing:conveyor[facing=west,sides=none,type=up]
industrialforegoing:conveyor[facing=west,sides=none,type=down]
industrialforegoing:conveyor[facing=west,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=flat]
industrialforegoing:conveyor[facing=west,sides=left,type=up]
industrialforegoing:conveyor[facing=west,sides=left,type=down]
industrialforegoing:conveyor[facing=west,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=flat]
industrialforegoing:conveyor[facing=west,sides=right,type=up]
industrialforegoing:conveyor[facing=west,sides=right,type=down]
industrialforegoing:conveyor[facing=west,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=flat]
industrialforegoing:conveyor[facing=west,sides=both,type=up]
industrialforegoing:conveyor[facing=west,sides=both,type=down]
industrialforegoing:conveyor[facing=west,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=flat]
industrialforegoing:conveyor[facing=east,sides=none,type=up]
industrialforegoing:conveyor[facing=east,sides=none,type=down]
industrialforegoing:conveyor[facing=east,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=flat]
industrialforegoing:conveyor[facing=east,sides=left,type=up]
industrialforegoing:conveyor[facing=east,sides=left,type=down]
industrialforegoing:conveyor[facing=east,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=flat]
industrialforegoing:conveyor[facing=east,sides=right,type=up]
industrialforegoing:conveyor[facing=east,sides=right,type=down]
industrialforegoing:conveyor[facing=east,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=flat]
industrialforegoing:conveyor[facing=east,sides=both,type=up]
industrialforegoing:conveyor[facing=east,sides=both,type=down]
industrialforegoing:conveyor[facing=east,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=down_fast]
industrialforegoing:black_hole_label[facing=north]
industrialforegoing:black_hole_label[facing=south]
industrialforegoing:black_hole_label[facing=west]
industrialforegoing:black_hole_label[facing=east]
mcjtylib_ng:multipart
magneticraft:connector[facing=down]
magneticraft:connector[facing=up]
magneticraft:connector[facing=north]
magneticraft:connector[facing=south]
magneticraft:connector[facing=east]
magneticraft:connector[facing=west]
magneticraft:electric_pole[pole_orientation=north]
magneticraft:electric_pole[pole_orientation=north_east]
magneticraft:electric_pole[pole_orientation=east]
magneticraft:electric_pole[pole_orientation=south_east]
magneticraft:electric_pole[pole_orientation=south]
magneticraft:electric_pole[pole_orientation=south_west]
magneticraft:electric_pole[pole_orientation=west]
magneticraft:electric_pole[pole_orientation=north_west]
magneticraft:electric_pole[pole_orientation=down_1]
magneticraft:electric_pole[pole_orientation=down_2]
magneticraft:electric_pole[pole_orientation=down_3]
magneticraft:electric_pole[pole_orientation=down_4]
magneticraft:electric_cable
magneticraft:tesla_tower[tesla_tower_part=bottom]
magneticraft:tesla_tower[tesla_tower_part=middle]
magneticraft:tesla_tower[tesla_tower_part=top]
magneticraft:electric_pole_transformer[pole_orientation=north]
magneticraft:electric_pole_transformer[pole_orientation=north_east]
magneticraft:electric_pole_transformer[pole_orientation=east]
magneticraft:electric_pole_transformer[pole_orientation=south_east]
magneticraft:electric_pole_transformer[pole_orientation=south]
magneticraft:electric_pole_transformer[pole_orientation=south_west]
magneticraft:electric_pole_transformer[pole_orientation=west]
magneticraft:electric_pole_transformer[pole_orientation=north_west]
magneticraft:electric_pole_transformer[pole_orientation=down_1]
magneticraft:electric_pole_transformer[pole_orientation=down_2]
magneticraft:electric_pole_transformer[pole_orientation=down_3]
magneticraft:electric_pole_transformer[pole_orientation=down_4]
magneticraft:conveyor_belt[orientation=north]
magneticraft:conveyor_belt[orientation=south]
magneticraft:conveyor_belt[orientation=east]
magneticraft:conveyor_belt[orientation=west]
magneticraft:inserter[orientation=north]
magneticraft:inserter[orientation=south]
magneticraft:inserter[orientation=east]
magneticraft:inserter[orientation=west]
magneticraft:water_generator
magneticraft:feeding_trough[center_orientation=center_north]
magneticraft:feeding_trough[center_orientation=center_south]
magneticraft:feeding_trough[center_orientation=center_west]
magneticraft:feeding_trough[center_orientation=center_east]
magneticraft:feeding_trough[center_orientation=no_center_north]
magneticraft:feeding_trough[center_orientation=no_center_south]
magneticraft:feeding_trough[center_orientation=no_center_west]
magneticraft:feeding_trough[center_orientation=no_center_east]
magneticraft:pneumatic_tube
magneticraft:pneumatic_restriction_tube
magneticraft:relay[facing=down]
magneticraft:relay[facing=up]
magneticraft:relay[facing=north]
magneticraft:relay[facing=south]
magneticraft:relay[facing=east]
magneticraft:relay[facing=west]
magneticraft:filter[facing=down]
magneticraft:filter[facing=up]
magneticraft:filter[facing=north]
magneticraft:filter[facing=south]
magneticraft:filter[facing=east]
magneticraft:filter[facing=west]
magneticraft:transposer[facing=down]
magneticraft:transposer[facing=up]
magneticraft:transposer[facing=north]
magneticraft:transposer[facing=south]
magneticraft:transposer[facing=east]
magneticraft:transposer[facing=west]
magneticraft:combustion_chamber[orientation=north]
magneticraft:combustion_chamber[orientation=south]
magneticraft:combustion_chamber[orientation=east]
magneticraft:combustion_chamber[orientation=west]
magneticraft:steam_boiler
magneticraft:heat_pipe
magneticraft:insulated_heat_pipe
magneticraft:heat_sink[facing=down]
magneticraft:heat_sink[facing=up]
magneticraft:heat_sink[facing=north]
magneticraft:heat_sink[facing=south]
magneticraft:heat_sink[facing=east]
magneticraft:heat_sink[facing=west]
magneticraft:gasification_unit
magneticraft:brick_furnace[orientation_active=off_north]
magneticraft:brick_furnace[orientation_active=off_south]
magneticraft:brick_furnace[orientation_active=off_west]
magneticraft:brick_furnace[orientation_active=off_east]
magneticraft:brick_furnace[orientation_active=on_north]
magneticraft:brick_furnace[orientation_active=on_south]
magneticraft:brick_furnace[orientation_active=on_west]
magneticraft:brick_furnace[orientation_active=on_east]
magneticraft:computer[orientation=north]
magneticraft:computer[orientation=south]
magneticraft:computer[orientation=east]
magneticraft:computer[orientation=west]
magneticraft:mining_robot[robot_orientation=north]
magneticraft:mining_robot[robot_orientation=east]
magneticraft:mining_robot[robot_orientation=south]
magneticraft:mining_robot[robot_orientation=west]
magneticraft:mining_robot[robot_orientation=up_north]
magneticraft:mining_robot[robot_orientation=up_east]
magneticraft:mining_robot[robot_orientation=up_south]
magneticraft:mining_robot[robot_orientation=up_west]
magneticraft:mining_robot[robot_orientation=down_north]
magneticraft:mining_robot[robot_orientation=down_east]
magneticraft:mining_robot[robot_orientation=down_south]
magneticraft:mining_robot[robot_orientation=down_west]
magneticraft:moving_robot
magneticraft:limestone[limestone_kind=normal]
magneticraft:limestone[limestone_kind=brick]
magneticraft:limestone[limestone_kind=cobble]
magneticraft:burnt_limestone[limestone_kind=normal]
magneticraft:burnt_limestone[limestone_kind=brick]
magneticraft:burnt_limestone[limestone_kind=cobble]
magneticraft:tile_limestone[inverted=normal]
magneticraft:tile_limestone[inverted=inverted]
magneticraft:tube_light[orientation=north]
magneticraft:tube_light[orientation=south]
magneticraft:tube_light[orientation=east]
magneticraft:tube_light[orientation=west]
magneticraft:multiblock_parts[part_type=base]
magneticraft:multiblock_parts[part_type=electric]
magneticraft:multiblock_parts[part_type=grate]
magneticraft:multiblock_parts[part_type=striped]
magneticraft:multiblock_parts[part_type=copper_coil]
magneticraft:multiblock_parts[part_type=corrugated_iron]
magneticraft:multiblock_column[column_axis=axis_y]
magneticraft:multiblock_column[column_axis=axis_x]
magneticraft:multiblock_column[column_axis=axis_z]
magneticraft:pumpjack_drill
magneticraft:solar_panel[multiblock_orientation=inactive_north]
magneticraft:solar_panel[multiblock_orientation=inactive_south]
magneticraft:solar_panel[multiblock_orientation=inactive_west]
magneticraft:solar_panel[multiblock_orientation=inactive_east]
magneticraft:solar_panel[multiblock_orientation=active_north]
magneticraft:solar_panel[multiblock_orientation=active_south]
magneticraft:solar_panel[multiblock_orientation=active_west]
magneticraft:solar_panel[multiblock_orientation=active_east]
magneticraft:shelving_unit[multiblock_orientation=inactive_north]
magneticraft:shelving_unit[multiblock_orientation=inactive_south]
magneticraft:shelving_unit[multiblock_orientation=inactive_west]
magneticraft:shelving_unit[multiblock_orientation=inactive_east]
magneticraft:shelving_unit[multiblock_orientation=active_north]
magneticraft:shelving_unit[multiblock_orientation=active_south]
magneticraft:shelving_unit[multiblock_orientation=active_west]
magneticraft:shelving_unit[multiblock_orientation=active_east]
magneticraft:steam_engine[multiblock_orientation=inactive_north]
magneticraft:steam_engine[multiblock_orientation=inactive_south]
magneticraft:steam_engine[multiblock_orientation=inactive_west]
magneticraft:steam_engine[multiblock_orientation=inactive_east]
magneticraft:steam_engine[multiblock_orientation=active_north]
magneticraft:steam_engine[multiblock_orientation=active_south]
magneticraft:steam_engine[multiblock_orientation=active_west]
magneticraft:steam_engine[multiblock_orientation=active_east]
magneticraft:grinder[multiblock_orientation=inactive_north]
magneticraft:grinder[multiblock_orientation=inactive_south]
magneticraft:grinder[multiblock_orientation=inactive_west]
magneticraft:grinder[multiblock_orientation=inactive_east]
magneticraft:grinder[multiblock_orientation=active_north]
magneticraft:grinder[multiblock_orientation=active_south]
magneticraft:grinder[multiblock_orientation=active_west]
magneticraft:grinder[multiblock_orientation=active_east]
magneticraft:sieve[multiblock_orientation=inactive_north]
magneticraft:sieve[multiblock_orientation=inactive_south]
magneticraft:sieve[multiblock_orientation=inactive_west]
magneticraft:sieve[multiblock_orientation=inactive_east]
magneticraft:sieve[multiblock_orientation=active_north]
magneticraft:sieve[multiblock_orientation=active_south]
magneticraft:sieve[multiblock_orientation=active_west]
magneticraft:sieve[multiblock_orientation=active_east]
magneticraft:solar_tower[multiblock_orientation=inactive_north]
magneticraft:solar_tower[multiblock_orientation=inactive_south]
magneticraft:solar_tower[multiblock_orientation=inactive_west]
magneticraft:solar_tower[multiblock_orientation=inactive_east]
magneticraft:solar_tower[multiblock_orientation=active_north]
magneticraft:solar_tower[multiblock_orientation=active_south]
magneticraft:solar_tower[multiblock_orientation=active_west]
magneticraft:solar_tower[multiblock_orientation=active_east]
magneticraft:solar_mirror[multiblock_orientation=inactive_north]
magneticraft:solar_mirror[multiblock_orientation=inactive_south]
magneticraft:solar_mirror[multiblock_orientation=inactive_west]
magneticraft:solar_mirror[multiblock_orientation=inactive_east]
magneticraft:solar_mirror[multiblock_orientation=active_north]
magneticraft:solar_mirror[multiblock_orientation=active_south]
magneticraft:solar_mirror[multiblock_orientation=active_west]
magneticraft:solar_mirror[multiblock_orientation=active_east]
magneticraft:container[multiblock_orientation=inactive_north]
magneticraft:container[multiblock_orientation=inactive_south]
magneticraft:container[multiblock_orientation=inactive_west]
magneticraft:container[multiblock_orientation=inactive_east]
magneticraft:container[multiblock_orientation=active_north]
magneticraft:container[multiblock_orientation=active_south]
magneticraft:container[multiblock_orientation=active_west]
magneticraft:container[multiblock_orientation=active_east]
magneticraft:pumpjack[multiblock_orientation=inactive_north]
magneticraft:pumpjack[multiblock_orientation=inactive_south]
magneticraft:pumpjack[multiblock_orientation=inactive_west]
magneticraft:pumpjack[multiblock_orientation=inactive_east]
magneticraft:pumpjack[multiblock_orientation=active_north]
magneticraft:pumpjack[multiblock_orientation=active_south]
magneticraft:pumpjack[multiblock_orientation=active_west]
magneticraft:pumpjack[multiblock_orientation=active_east]
magneticraft:hydraulic_press[multiblock_orientation=inactive_north]
magneticraft:hydraulic_press[multiblock_orientation=inactive_south]
magneticraft:hydraulic_press[multiblock_orientation=inactive_west]
magneticraft:hydraulic_press[multiblock_orientation=inactive_east]
magneticraft:hydraulic_press[multiblock_orientation=active_north]
magneticraft:hydraulic_press[multiblock_orientation=active_south]
magneticraft:hydraulic_press[multiblock_orientation=active_west]
magneticraft:hydraulic_press[multiblock_orientation=active_east]
magneticraft:oil_heater[multiblock_orientation=inactive_north]
magneticraft:oil_heater[multiblock_orientation=inactive_south]
magneticraft:oil_heater[multiblock_orientation=inactive_west]
magneticraft:oil_heater[multiblock_orientation=inactive_east]
magneticraft:oil_heater[multiblock_orientation=active_north]
magneticraft:oil_heater[multiblock_orientation=active_south]
magneticraft:oil_heater[multiblock_orientation=active_west]
magneticraft:oil_heater[multiblock_orientation=active_east]
magneticraft:refinery[multiblock_orientation=inactive_north]
magneticraft:refinery[multiblock_orientation=inactive_south]
magneticraft:refinery[multiblock_orientation=inactive_west]
magneticraft:refinery[multiblock_orientation=inactive_east]
magneticraft:refinery[multiblock_orientation=active_north]
magneticraft:refinery[multiblock_orientation=active_south]
magneticraft:refinery[multiblock_orientation=active_west]
magneticraft:refinery[multiblock_orientation=active_east]
magneticraft:big_combustion_chamber[multiblock_orientation=inactive_north]
magneticraft:big_combustion_chamber[multiblock_orientation=inactive_south]
magneticraft:big_combustion_chamber[multiblock_orientation=inactive_west]
magneticraft:big_combustion_chamber[multiblock_orientation=inactive_east]
magneticraft:big_combustion_chamber[multiblock_orientation=active_north]
magneticraft:big_combustion_chamber[multiblock_orientation=active_south]
magneticraft:big_combustion_chamber[multiblock_orientation=active_west]
magneticraft:big_combustion_chamber[multiblock_orientation=active_east]
magneticraft:big_steam_boiler[multiblock_orientation=inactive_north]
magneticraft:big_steam_boiler[multiblock_orientation=inactive_south]
magneticraft:big_steam_boiler[multiblock_orientation=inactive_west]
magneticraft:big_steam_boiler[multiblock_orientation=inactive_east]
magneticraft:big_steam_boiler[multiblock_orientation=active_north]
magneticraft:big_steam_boiler[multiblock_orientation=active_south]
magneticraft:big_steam_boiler[multiblock_orientation=active_west]
magneticraft:big_steam_boiler[multiblock_orientation=active_east]
magneticraft:steam_turbine[multiblock_orientation=inactive_north]
magneticraft:steam_turbine[multiblock_orientation=inactive_south]
magneticraft:steam_turbine[multiblock_orientation=inactive_west]
magneticraft:steam_turbine[multiblock_orientation=inactive_east]
magneticraft:steam_turbine[multiblock_orientation=active_north]
magneticraft:steam_turbine[multiblock_orientation=active_south]
magneticraft:steam_turbine[multiblock_orientation=active_west]
magneticraft:steam_turbine[multiblock_orientation=active_east]
magneticraft:multiblock_gap
magneticraft:small_tank
magneticraft:iron_pipe
magneticraft:battery[orientation=north]
magneticraft:battery[orientation=south]
magneticraft:battery[orientation=east]
magneticraft:battery[orientation=west]
magneticraft:electric_furnace[orientation_active=off_north]
magneticraft:electric_furnace[orientation_active=off_south]
magneticraft:electric_furnace[orientation_active=off_west]
magneticraft:electric_furnace[orientation_active=off_east]
magneticraft:electric_furnace[orientation_active=on_north]
magneticraft:electric_furnace[orientation_active=on_south]
magneticraft:electric_furnace[orientation_active=on_west]
magneticraft:electric_furnace[orientation_active=on_east]
magneticraft:infinite_energy
magneticraft:air_bubble[decay_mode=off]
magneticraft:air_bubble[decay_mode=on]
magneticraft:airlock
magneticraft:thermopile
magneticraft:wind_turbine[orientation=north]
magneticraft:wind_turbine[orientation=south]
magneticraft:wind_turbine[orientation=east]
magneticraft:wind_turbine[orientation=west]
magneticraft:electric_heater[working_mode=off]
magneticraft:electric_heater[working_mode=on]
magneticraft:rf_heater[working_mode=off]
magneticraft:rf_heater[working_mode=on]
magneticraft:rf_transformer
magneticraft:wind_turbine_gap
magneticraft:ores[ore_type=copper]
magneticraft:ores[ore_type=lead]
magneticraft:ores[ore_type=cobalt]
magneticraft:ores[ore_type=tungsten]
magneticraft:ores[ore_type=pyrite]
magneticraft:oil_source[oil_amount=full_100]
magneticraft:oil_source[oil_amount=full_90]
magneticraft:oil_source[oil_amount=full_80]
magneticraft:oil_source[oil_amount=full_70]
magneticraft:oil_source[oil_amount=full_60]
magneticraft:oil_source[oil_amount=full_50]
magneticraft:oil_source[oil_amount=full_40]
magneticraft:oil_source[oil_amount=full_30]
magneticraft:oil_source[oil_amount=full_20]
magneticraft:oil_source[oil_amount=full_10]
magneticraft:oil_source[oil_amount=empty]
magneticraft:storage_blocks[ore_type=copper]
magneticraft:storage_blocks[ore_type=lead]
magneticraft:storage_blocks[ore_type=cobalt]
magneticraft:storage_blocks[ore_type=tungsten]
magneticraft:storage_blocks[ore_type=pyrite]
magneticraft:box
magneticraft:crushing_table
magneticraft:sluice_box[center_orientation=center_north]
magneticraft:sluice_box[center_orientation=center_south]
magneticraft:sluice_box[center_orientation=center_west]
magneticraft:sluice_box[center_orientation=center_east]
magneticraft:sluice_box[center_orientation=no_center_north]
magneticraft:sluice_box[center_orientation=no_center_south]
magneticraft:sluice_box[center_orientation=no_center_west]
magneticraft:sluice_box[center_orientation=no_center_east]
magneticraft:fabricator
mca:rose_gold_block
mca:rose_gold_ore
mca:villager_spawner
modularmachinery:blockcontroller[facing=south]
modularmachinery:blockcontroller[facing=west]
modularmachinery:blockcontroller[facing=north]
modularmachinery:blockcontroller[facing=east]
modularmachinery:blockcasing[casing=plain]
modularmachinery:blockcasing[casing=vent]
modularmachinery:blockcasing[casing=firebox]
modularmachinery:blockcasing[casing=gearbox]
modularmachinery:blockcasing[casing=reinforced]
modularmachinery:blockcasing[casing=circuitry]
modularmachinery:blockinputbus[size=tiny]
modularmachinery:blockinputbus[size=small]
modularmachinery:blockinputbus[size=normal]
modularmachinery:blockinputbus[size=reinforced]
modularmachinery:blockinputbus[size=big]
modularmachinery:blockinputbus[size=huge]
modularmachinery:blockinputbus[size=ludicrous]
modularmachinery:blockoutputbus[size=tiny]
modularmachinery:blockoutputbus[size=small]
modularmachinery:blockoutputbus[size=normal]
modularmachinery:blockoutputbus[size=reinforced]
modularmachinery:blockoutputbus[size=big]
modularmachinery:blockoutputbus[size=huge]
modularmachinery:blockoutputbus[size=ludicrous]
modularmachinery:blockfluidinputhatch[size=tiny]
modularmachinery:blockfluidinputhatch[size=small]
modularmachinery:blockfluidinputhatch[size=normal]
modularmachinery:blockfluidinputhatch[size=reinforced]
modularmachinery:blockfluidinputhatch[size=big]
modularmachinery:blockfluidinputhatch[size=huge]
modularmachinery:blockfluidinputhatch[size=ludicrous]
modularmachinery:blockfluidinputhatch[size=vacuum]
modularmachinery:blockfluidoutputhatch[size=tiny]
modularmachinery:blockfluidoutputhatch[size=small]
modularmachinery:blockfluidoutputhatch[size=normal]
modularmachinery:blockfluidoutputhatch[size=reinforced]
modularmachinery:blockfluidoutputhatch[size=big]
modularmachinery:blockfluidoutputhatch[size=huge]
modularmachinery:blockfluidoutputhatch[size=ludicrous]
modularmachinery:blockfluidoutputhatch[size=vacuum]
modularmachinery:blockenergyinputhatch[size=tiny]
modularmachinery:blockenergyinputhatch[size=small]
modularmachinery:blockenergyinputhatch[size=normal]
modularmachinery:blockenergyinputhatch[size=reinforced]
modularmachinery:blockenergyinputhatch[size=big]
modularmachinery:blockenergyinputhatch[size=huge]
modularmachinery:blockenergyinputhatch[size=ludicrous]
modularmachinery:blockenergyinputhatch[size=ultimate]
modularmachinery:blockenergyoutputhatch[size=tiny]
modularmachinery:blockenergyoutputhatch[size=small]
modularmachinery:blockenergyoutputhatch[size=normal]
modularmachinery:blockenergyoutputhatch[size=reinforced]
modularmachinery:blockenergyoutputhatch[size=big]
modularmachinery:blockenergyoutputhatch[size=huge]
modularmachinery:blockenergyoutputhatch[size=ludicrous]
modularmachinery:blockenergyoutputhatch[size=ultimate]
pneumaticcraft:drone_interface[connected=true]
pneumaticcraft:drone_interface[connected=false]
pneumaticcraft:electric_compressor[facing=down]
pneumaticcraft:electric_compressor[facing=up]
pneumaticcraft:electric_compressor[facing=north]
pneumaticcraft:electric_compressor[facing=south]
pneumaticcraft:electric_compressor[facing=west]
pneumaticcraft:electric_compressor[facing=east]
pneumaticcraft:pneumatic_generator[facing=down]
pneumaticcraft:pneumatic_generator[facing=up]
pneumaticcraft:pneumatic_generator[facing=north]
pneumaticcraft:pneumatic_generator[facing=south]
pneumaticcraft:pneumatic_generator[facing=west]
pneumaticcraft:pneumatic_generator[facing=east]
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=false]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=5]
openmodularturrets:expander[facing=down,meta=0]
openmodularturrets:expander[facing=down,meta=1]
openmodularturrets:expander[facing=down,meta=2]
openmodularturrets:expander[facing=down,meta=3]
openmodularturrets:expander[facing=down,meta=4]
openmodularturrets:expander[facing=down,meta=5]
openmodularturrets:expander[facing=down,meta=6]
openmodularturrets:expander[facing=down,meta=7]
openmodularturrets:expander[facing=down,meta=8]
openmodularturrets:expander[facing=down,meta=9]
openmodularturrets:expander[facing=up,meta=0]
openmodularturrets:expander[facing=up,meta=1]
openmodularturrets:expander[facing=up,meta=2]
openmodularturrets:expander[facing=up,meta=3]
openmodularturrets:expander[facing=up,meta=4]
openmodularturrets:expander[facing=up,meta=5]
openmodularturrets:expander[facing=up,meta=6]
openmodularturrets:expander[facing=up,meta=7]
openmodularturrets:expander[facing=up,meta=8]
openmodularturrets:expander[facing=up,meta=9]
openmodularturrets:expander[facing=north,meta=0]
openmodularturrets:expander[facing=north,meta=1]
openmodularturrets:expander[facing=north,meta=2]
openmodularturrets:expander[facing=north,meta=3]
openmodularturrets:expander[facing=north,meta=4]
openmodularturrets:expander[facing=north,meta=5]
openmodularturrets:expander[facing=north,meta=6]
openmodularturrets:expander[facing=north,meta=7]
openmodularturrets:expander[facing=north,meta=8]
openmodularturrets:expander[facing=north,meta=9]
openmodularturrets:expander[facing=south,meta=0]
openmodularturrets:expander[facing=south,meta=1]
openmodularturrets:expander[facing=south,meta=2]
openmodularturrets:expander[facing=south,meta=3]
openmodularturrets:expander[facing=south,meta=4]
openmodularturrets:expander[facing=south,meta=5]
openmodularturrets:expander[facing=south,meta=6]
openmodularturrets:expander[facing=south,meta=7]
openmodularturrets:expander[facing=south,meta=8]
openmodularturrets:expander[facing=south,meta=9]
openmodularturrets:expander[facing=west,meta=0]
openmodularturrets:expander[facing=west,meta=1]
openmodularturrets:expander[facing=west,meta=2]
openmodularturrets:expander[facing=west,meta=3]
openmodularturrets:expander[facing=west,meta=4]
openmodularturrets:expander[facing=west,meta=5]
openmodularturrets:expander[facing=west,meta=6]
openmodularturrets:expander[facing=west,meta=7]
openmodularturrets:expander[facing=west,meta=8]
openmodularturrets:expander[facing=west,meta=9]
openmodularturrets:expander[facing=east,meta=0]
openmodularturrets:expander[facing=east,meta=1]
openmodularturrets:expander[facing=east,meta=2]
openmodularturrets:expander[facing=east,meta=3]
openmodularturrets:expander[facing=east,meta=4]
openmodularturrets:expander[facing=east,meta=5]
openmodularturrets:expander[facing=east,meta=6]
openmodularturrets:expander[facing=east,meta=7]
openmodularturrets:expander[facing=east,meta=8]
openmodularturrets:expander[facing=east,meta=9]
openmodularturrets:base_addon[facing=down,meta=0]
openmodularturrets:base_addon[facing=down,meta=1]
openmodularturrets:base_addon[facing=up,meta=0]
openmodularturrets:base_addon[facing=up,meta=1]
openmodularturrets:base_addon[facing=north,meta=0]
openmodularturrets:base_addon[facing=north,meta=1]
openmodularturrets:base_addon[facing=south,meta=0]
openmodularturrets:base_addon[facing=south,meta=1]
openmodularturrets:base_addon[facing=west,meta=0]
openmodularturrets:base_addon[facing=west,meta=1]
openmodularturrets:base_addon[facing=east,meta=0]
openmodularturrets:base_addon[facing=east,meta=1]
openmodularturrets:disposable_item_turret[concealed=true]
openmodularturrets:disposable_item_turret[concealed=false]
openmodularturrets:potato_cannon_turret[concealed=true]
openmodularturrets:potato_cannon_turret[concealed=false]
openmodularturrets:machine_gun_turret[concealed=true]
openmodularturrets:machine_gun_turret[concealed=false]
openmodularturrets:incendiary_turret[concealed=true]
openmodularturrets:incendiary_turret[concealed=false]
openmodularturrets:grenade_turret[concealed=true]
openmodularturrets:grenade_turret[concealed=false]
openmodularturrets:relativistic_turret[concealed=true]
openmodularturrets:relativistic_turret[concealed=false]
openmodularturrets:rocket_turret[concealed=true]
openmodularturrets:rocket_turret[concealed=false]
openmodularturrets:teleporter_turret[concealed=true]
openmodularturrets:teleporter_turret[concealed=false]
openmodularturrets:laser_turret[concealed=true]
openmodularturrets:laser_turret[concealed=false]
openmodularturrets:rail_gun_turret[concealed=true]
openmodularturrets:rail_gun_turret[concealed=false]
openmodularturrets:lever_block[rotation=0]
openmodularturrets:lever_block[rotation=1]
openmodularturrets:lever_block[rotation=2]
openmodularturrets:lever_block[rotation=3]
openmodularturrets:lever_block[rotation=4]
plants2:cosmetic_0[inventory=true,type=abeliophyllum_d]
plants2:cosmetic_0[inventory=true,type=abroma_a]
plants2:cosmetic_0[inventory=true,type=abutilon_i]
plants2:cosmetic_0[inventory=true,type=acaena_s]
plants2:cosmetic_0[inventory=true,type=acalypha_a]
plants2:cosmetic_0[inventory=true,type=acalypha_r]
plants2:cosmetic_0[inventory=true,type=acantholimon_g]
plants2:cosmetic_0[inventory=true,type=achillea]
plants2:cosmetic_0[inventory=true,type=achimenes_e]
plants2:cosmetic_0[inventory=true,type=acinos_a]
plants2:cosmetic_0[inventory=true,type=aciphylla_g]
plants2:cosmetic_0[inventory=true,type=adenophora_t]
plants2:cosmetic_0[inventory=true,type=adonis_a]
plants2:cosmetic_0[inventory=true,type=aechmea_a]
plants2:cosmetic_0[inventory=true,type=aeschynanthus_s]
plants2:cosmetic_0[inventory=true,type=aethionema_s]
plants2:cosmetic_0[inventory=false,type=abeliophyllum_d]
plants2:cosmetic_0[inventory=false,type=abroma_a]
plants2:cosmetic_0[inventory=false,type=abutilon_i]
plants2:cosmetic_0[inventory=false,type=acaena_s]
plants2:cosmetic_0[inventory=false,type=acalypha_a]
plants2:cosmetic_0[inventory=false,type=acalypha_r]
plants2:cosmetic_0[inventory=false,type=acantholimon_g]
plants2:cosmetic_0[inventory=false,type=achillea]
plants2:cosmetic_0[inventory=false,type=achimenes_e]
plants2:cosmetic_0[inventory=false,type=acinos_a]
plants2:cosmetic_0[inventory=false,type=aciphylla_g]
plants2:cosmetic_0[inventory=false,type=adenophora_t]
plants2:cosmetic_0[inventory=false,type=adonis_a]
plants2:cosmetic_0[inventory=false,type=aechmea_a]
plants2:cosmetic_0[inventory=false,type=aeschynanthus_s]
plants2:cosmetic_0[inventory=false,type=aethionema_s]
plants2:cosmetic_1[inventory=true,type=agapanthus_a]
plants2:cosmetic_1[inventory=true,type=ageratum_c]
plants2:cosmetic_1[inventory=true,type=agrostemma_g]
plants2:cosmetic_1[inventory=true,type=aira_c]
plants2:cosmetic_1[inventory=true,type=ajuga_a]
plants2:cosmetic_1[inventory=true,type=albuca_f]
plants2:cosmetic_1[inventory=true,type=alcea_b]
plants2:cosmetic_1[inventory=true,type=alkanna_t]
plants2:cosmetic_1[inventory=true,type=alliaria_p]
plants2:cosmetic_1[inventory=true,type=allium_c]
plants2:cosmetic_1[inventory=true,type=aloe_b]
plants2:cosmetic_1[inventory=true,type=alopecurus_g]
plants2:cosmetic_1[inventory=true,type=alsobia_d]
plants2:cosmetic_1[inventory=true,type=alstroemeria_p]
plants2:cosmetic_1[inventory=true,type=alyogyne_h]
plants2:cosmetic_1[inventory=true,type=amaryllis_b]
plants2:cosmetic_1[inventory=false,type=agapanthus_a]
plants2:cosmetic_1[inventory=false,type=ageratum_c]
plants2:cosmetic_1[inventory=false,type=agrostemma_g]
plants2:cosmetic_1[inventory=false,type=aira_c]
plants2:cosmetic_1[inventory=false,type=ajuga_a]
plants2:cosmetic_1[inventory=false,type=albuca_f]
plants2:cosmetic_1[inventory=false,type=alcea_b]
plants2:cosmetic_1[inventory=false,type=alkanna_t]
plants2:cosmetic_1[inventory=false,type=alliaria_p]
plants2:cosmetic_1[inventory=false,type=allium_c]
plants2:cosmetic_1[inventory=false,type=aloe_b]
plants2:cosmetic_1[inventory=false,type=alopecurus_g]
plants2:cosmetic_1[inventory=false,type=alsobia_d]
plants2:cosmetic_1[inventory=false,type=alstroemeria_p]
plants2:cosmetic_1[inventory=false,type=alyogyne_h]
plants2:cosmetic_1[inventory=false,type=amaryllis_b]
plants2:cosmetic_2[inventory=true,type=ambrosia_t]
plants2:cosmetic_2[inventory=true,type=amesiella_p]
plants2:cosmetic_2[inventory=true,type=ammobium_a]
plants2:cosmetic_2[inventory=true,type=amphipappus]
plants2:cosmetic_2[inventory=true,type=anacyclus_v]
plants2:cosmetic_2[inventory=true,type=anagallis_a]
plants2:cosmetic_2[inventory=true,type=anchusa_a]
plants2:cosmetic_2[inventory=true,type=argocoffeeopsis_l]
plants2:cosmetic_2[inventory=true,type=asclepias_s]
plants2:cosmetic_2[inventory=true,type=asclepias_t]
plants2:cosmetic_2[inventory=true,type=aspalathus_v]
plants2:cosmetic_2[inventory=true,type=astilbe_c]
plants2:cosmetic_2[inventory=true,type=barbarea_v]
plants2:cosmetic_2[inventory=true,type=begonia_e]
plants2:cosmetic_2[inventory=true,type=brachystelma_s]
plants2:cosmetic_2[inventory=true,type=cardamine_c]
plants2:cosmetic_2[inventory=false,type=ambrosia_t]
plants2:cosmetic_2[inventory=false,type=amesiella_p]
plants2:cosmetic_2[inventory=false,type=ammobium_a]
plants2:cosmetic_2[inventory=false,type=amphipappus]
plants2:cosmetic_2[inventory=false,type=anacyclus_v]
plants2:cosmetic_2[inventory=false,type=anagallis_a]
plants2:cosmetic_2[inventory=false,type=anchusa_a]
plants2:cosmetic_2[inventory=false,type=argocoffeeopsis_l]
plants2:cosmetic_2[inventory=false,type=asclepias_s]
plants2:cosmetic_2[inventory=false,type=asclepias_t]
plants2:cosmetic_2[inventory=false,type=aspalathus_v]
plants2:cosmetic_2[inventory=false,type=astilbe_c]
plants2:cosmetic_2[inventory=false,type=barbarea_v]
plants2:cosmetic_2[inventory=false,type=begonia_e]
plants2:cosmetic_2[inventory=false,type=brachystelma_s]
plants2:cosmetic_2[inventory=false,type=cardamine_c]
plants2:cosmetic_3[inventory=true,type=cephalophyllum_p]
plants2:cosmetic_3[inventory=true,type=chrysanthemum_m]
plants2:cosmetic_3[inventory=true,type=clove]
plants2:cosmetic_3[inventory=true,type=corydalis]
plants2:cosmetic_3[inventory=true,type=corydalis_f]
plants2:cosmetic_3[inventory=true,type=crassula_s]
plants2:cosmetic_3[inventory=true,type=disa_f]
plants2:cosmetic_3[inventory=true,type=epipogium_a]
plants2:cosmetic_3[inventory=true,type=fabaceae]
plants2:cosmetic_3[inventory=true,type=galanthus]
plants2:cosmetic_3[inventory=true,type=heliotropium_p]
plants2:cosmetic_3[inventory=true,type=hellebore]
plants2:cosmetic_3[inventory=true,type=hesperis_m]
plants2:cosmetic_3[inventory=true,type=impatiens_c]
plants2:cosmetic_3[inventory=true,type=isolepis_b]
plants2:cosmetic_3[inventory=true,type=narthecium_a]
plants2:cosmetic_3[inventory=false,type=cephalophyllum_p]
plants2:cosmetic_3[inventory=false,type=chrysanthemum_m]
plants2:cosmetic_3[inventory=false,type=clove]
plants2:cosmetic_3[inventory=false,type=corydalis]
plants2:cosmetic_3[inventory=false,type=corydalis_f]
plants2:cosmetic_3[inventory=false,type=crassula_s]
plants2:cosmetic_3[inventory=false,type=disa_f]
plants2:cosmetic_3[inventory=false,type=epipogium_a]
plants2:cosmetic_3[inventory=false,type=fabaceae]
plants2:cosmetic_3[inventory=false,type=galanthus]
plants2:cosmetic_3[inventory=false,type=heliotropium_p]
plants2:cosmetic_3[inventory=false,type=hellebore]
plants2:cosmetic_3[inventory=false,type=hesperis_m]
plants2:cosmetic_3[inventory=false,type=impatiens_c]
plants2:cosmetic_3[inventory=false,type=isolepis_b]
plants2:cosmetic_3[inventory=false,type=narthecium_a]
plants2:cosmetic_4[inventory=true,type=nemesia_m]
plants2:cosmetic_4[inventory=true,type=peony]
plants2:cosmetic_4[inventory=true,type=pluchea_g]
plants2:cosmetic_4[inventory=true,type=psoralea_c]
plants2:cosmetic_4[inventory=true,type=psoralea_m]
plants2:cosmetic_4[inventory=true,type=pueraria_m]
plants2:cosmetic_4[inventory=true,type=rhanterium_e]
plants2:cosmetic_4[inventory=true,type=rorippa_s]
plants2:cosmetic_4[inventory=true,type=rudbeckia_h]
plants2:cosmetic_4[inventory=true,type=streblorrhiza_s]
plants2:cosmetic_4[inventory=true,type=sumatra_d]
plants2:cosmetic_4[inventory=true,type=thismia_a]
plants2:cosmetic_4[inventory=true,type=trillium]
plants2:cosmetic_4[inventory=true,type=veratrum_v]
plants2:cosmetic_4[inventory=true,type=veronica_a]
plants2:cosmetic_4[inventory=true,type=viola_c]
plants2:cosmetic_4[inventory=false,type=nemesia_m]
plants2:cosmetic_4[inventory=false,type=peony]
plants2:cosmetic_4[inventory=false,type=pluchea_g]
plants2:cosmetic_4[inventory=false,type=psoralea_c]
plants2:cosmetic_4[inventory=false,type=psoralea_m]
plants2:cosmetic_4[inventory=false,type=pueraria_m]
plants2:cosmetic_4[inventory=false,type=rhanterium_e]
plants2:cosmetic_4[inventory=false,type=rorippa_s]
plants2:cosmetic_4[inventory=false,type=rudbeckia_h]
plants2:cosmetic_4[inventory=false,type=streblorrhiza_s]
plants2:cosmetic_4[inventory=false,type=sumatra_d]
plants2:cosmetic_4[inventory=false,type=thismia_a]
plants2:cosmetic_4[inventory=false,type=trillium]
plants2:cosmetic_4[inventory=false,type=veratrum_v]
plants2:cosmetic_4[inventory=false,type=veronica_a]
plants2:cosmetic_4[inventory=false,type=viola_c]
plants2:cosmetic_5[inventory=true,type=allium_drumstick]
plants2:cosmetic_5[inventory=true,type=bachelors_button]
plants2:cosmetic_5[inventory=true,type=billy_buttons]
plants2:cosmetic_5[inventory=true,type=delphinium_belladonna]
plants2:cosmetic_5[inventory=true,type=fernflower_yarrow]
plants2:cosmetic_5[inventory=true,type=gerbera_daisy]
plants2:cosmetic_5[inventory=true,type=hydrangea]
plants2:cosmetic_5[inventory=true,type=red_rover]
plants2:cosmetic_5[inventory=true,type=snapdragon]
plants2:cosmetic_5[inventory=true,type=star_of_bethlehem]
plants2:cosmetic_5[inventory=true,type=barren_strawberry]
plants2:cosmetic_5[inventory=true,type=beardtongue]
plants2:cosmetic_5[inventory=true,type=fairy_lily]
plants2:cosmetic_5[inventory=true,type=royal_bluebell]
plants2:cosmetic_5[inventory=true,type=sandbog_death_camas]
plants2:cosmetic_5[inventory=true,type=snowy_river_westringia]
plants2:cosmetic_5[inventory=false,type=allium_drumstick]
plants2:cosmetic_5[inventory=false,type=bachelors_button]
plants2:cosmetic_5[inventory=false,type=billy_buttons]
plants2:cosmetic_5[inventory=false,type=delphinium_belladonna]
plants2:cosmetic_5[inventory=false,type=fernflower_yarrow]
plants2:cosmetic_5[inventory=false,type=gerbera_daisy]
plants2:cosmetic_5[inventory=false,type=hydrangea]
plants2:cosmetic_5[inventory=false,type=red_rover]
plants2:cosmetic_5[inventory=false,type=snapdragon]
plants2:cosmetic_5[inventory=false,type=star_of_bethlehem]
plants2:cosmetic_5[inventory=false,type=barren_strawberry]
plants2:cosmetic_5[inventory=false,type=beardtongue]
plants2:cosmetic_5[inventory=false,type=fairy_lily]
plants2:cosmetic_5[inventory=false,type=royal_bluebell]
plants2:cosmetic_5[inventory=false,type=sandbog_death_camas]
plants2:cosmetic_5[inventory=false,type=snowy_river_westringia]
plants2:cosmetic_6[inventory=true,type=weldenia_candida]
plants2:cosmetic_6[inventory=true,type=wild_rice]
plants2:cosmetic_6[inventory=true,type=yellowroot]
plants2:cosmetic_6[inventory=true,type=zenobia]
plants2:cosmetic_6[inventory=true,type=cambridge_blue]
plants2:cosmetic_6[inventory=false,type=weldenia_candida]
plants2:cosmetic_6[inventory=false,type=wild_rice]
plants2:cosmetic_6[inventory=false,type=yellowroot]
plants2:cosmetic_6[inventory=false,type=zenobia]
plants2:cosmetic_6[inventory=false,type=cambridge_blue]
plants2:desert_0[inventory=true,type=apache_plume]
plants2:desert_0[inventory=true,type=arizona_poppy]
plants2:desert_0[inventory=true,type=asian_mustard]
plants2:desert_0[inventory=true,type=bigelows_monkey_flower]
plants2:desert_0[inventory=true,type=blacktack_phacelia]
plants2:desert_0[inventory=true,type=blazing_star]
plants2:desert_0[inventory=true,type=blue_flax]
plants2:desert_0[inventory=true,type=bristly_fiddleneck]
plants2:desert_0[inventory=true,type=brown_eyes]
plants2:desert_0[inventory=true,type=buckbrush]
plants2:desert_0[inventory=true,type=button_brittlebush]
plants2:desert_0[inventory=true,type=canaigre]
plants2:desert_0[inventory=true,type=chocolate_drops]
plants2:desert_0[inventory=true,type=chuparosa]
plants2:desert_0[inventory=true,type=clustered_broomrape]
plants2:desert_0[inventory=true,type=coulters_jewelflower]
plants2:desert_0[inventory=false,type=apache_plume]
plants2:desert_0[inventory=false,type=arizona_poppy]
plants2:desert_0[inventory=false,type=asian_mustard]
plants2:desert_0[inventory=false,type=bigelows_monkey_flower]
plants2:desert_0[inventory=false,type=blacktack_phacelia]
plants2:desert_0[inventory=false,type=blazing_star]
plants2:desert_0[inventory=false,type=blue_flax]
plants2:desert_0[inventory=false,type=bristly_fiddleneck]
plants2:desert_0[inventory=false,type=brown_eyes]
plants2:desert_0[inventory=false,type=buckbrush]
plants2:desert_0[inventory=false,type=button_brittlebush]
plants2:desert_0[inventory=false,type=canaigre]
plants2:desert_0[inventory=false,type=chocolate_drops]
plants2:desert_0[inventory=false,type=chuparosa]
plants2:desert_0[inventory=false,type=clustered_broomrape]
plants2:desert_0[inventory=false,type=coulters_jewelflower]
plants2:desert_1[inventory=true,type=distant_scorpionweed]
plants2:desert_1[inventory=true,type=neglected_scorpionweed]
plants2:desert_1[inventory=true,type=sagebrush]
plants2:desert_1[inventory=true,type=san_angelo_yucca]
plants2:desert_1[inventory=false,type=distant_scorpionweed]
plants2:desert_1[inventory=false,type=neglected_scorpionweed]
plants2:desert_1[inventory=false,type=sagebrush]
plants2:desert_1[inventory=false,type=san_angelo_yucca]
plants2:double_0[inventory=true,type=abelia_c,upper=true]
plants2:double_0[inventory=true,type=abelia_c,upper=false]
plants2:double_0[inventory=true,type=abronia_a,upper=true]
plants2:double_0[inventory=true,type=abronia_a,upper=false]
plants2:double_0[inventory=true,type=acanthus_b,upper=true]
plants2:double_0[inventory=true,type=acanthus_b,upper=false]
plants2:double_0[inventory=true,type=adenocarpus_f,upper=true]
plants2:double_0[inventory=true,type=adenocarpus_f,upper=false]
plants2:double_0[inventory=true,type=agonis_t,upper=true]
plants2:double_0[inventory=true,type=agonis_t,upper=false]
plants2:double_0[inventory=true,type=alonsoa_m,upper=true]
plants2:double_0[inventory=true,type=alonsoa_m,upper=false]
plants2:double_0[inventory=true,type=bulbil_buglelily,upper=true]
plants2:double_0[inventory=true,type=bulbil_buglelily,upper=false]
plants2:double_0[inventory=false,type=abelia_c,upper=true]
plants2:double_0[inventory=false,type=abelia_c,upper=false]
plants2:double_0[inventory=false,type=abronia_a,upper=true]
plants2:double_0[inventory=false,type=abronia_a,upper=false]
plants2:double_0[inventory=false,type=acanthus_b,upper=true]
plants2:double_0[inventory=false,type=acanthus_b,upper=false]
plants2:double_0[inventory=false,type=adenocarpus_f,upper=true]
plants2:double_0[inventory=false,type=adenocarpus_f,upper=false]
plants2:double_0[inventory=false,type=agonis_t,upper=true]
plants2:double_0[inventory=false,type=agonis_t,upper=false]
plants2:double_0[inventory=false,type=alonsoa_m,upper=true]
plants2:double_0[inventory=false,type=alonsoa_m,upper=false]
plants2:double_0[inventory=false,type=bulbil_buglelily,upper=true]
plants2:double_0[inventory=false,type=bulbil_buglelily,upper=false]
plants2:harvest_0[fruit=true,inventory=true,type=actaea_p]
plants2:harvest_0[fruit=true,inventory=true,type=alternanthera_f]
plants2:harvest_0[fruit=true,inventory=true,type=ambrosia_a]
plants2:harvest_0[fruit=true,inventory=true,type=apocynum_c]
plants2:harvest_0[fruit=true,inventory=true,type=daucus_c]
plants2:harvest_0[fruit=true,inventory=true,type=phytolacca_a]
plants2:harvest_0[fruit=true,inventory=true,type=plantago_m]
plants2:harvest_0[fruit=true,inventory=true,type=rubus_o]
plants2:harvest_0[fruit=true,inventory=false,type=actaea_p]
plants2:harvest_0[fruit=true,inventory=false,type=alternanthera_f]
plants2:harvest_0[fruit=true,inventory=false,type=ambrosia_a]
plants2:harvest_0[fruit=true,inventory=false,type=apocynum_c]
plants2:harvest_0[fruit=true,inventory=false,type=daucus_c]
plants2:harvest_0[fruit=true,inventory=false,type=phytolacca_a]
plants2:harvest_0[fruit=true,inventory=false,type=plantago_m]
plants2:harvest_0[fruit=true,inventory=false,type=rubus_o]
plants2:harvest_0[fruit=false,inventory=true,type=actaea_p]
plants2:harvest_0[fruit=false,inventory=true,type=alternanthera_f]
plants2:harvest_0[fruit=false,inventory=true,type=ambrosia_a]
plants2:harvest_0[fruit=false,inventory=true,type=apocynum_c]
plants2:harvest_0[fruit=false,inventory=true,type=daucus_c]
plants2:harvest_0[fruit=false,inventory=true,type=phytolacca_a]
plants2:harvest_0[fruit=false,inventory=true,type=plantago_m]
plants2:harvest_0[fruit=false,inventory=true,type=rubus_o]
plants2:harvest_0[fruit=false,inventory=false,type=actaea_p]
plants2:harvest_0[fruit=false,inventory=false,type=alternanthera_f]
plants2:harvest_0[fruit=false,inventory=false,type=ambrosia_a]
plants2:harvest_0[fruit=false,inventory=false,type=apocynum_c]
plants2:harvest_0[fruit=false,inventory=false,type=daucus_c]
plants2:harvest_0[fruit=false,inventory=false,type=phytolacca_a]
plants2:harvest_0[fruit=false,inventory=false,type=plantago_m]
plants2:harvest_0[fruit=false,inventory=false,type=rubus_o]
plants2:harvest_1[fruit=true,inventory=true,type=rubus_p]
plants2:harvest_1[fruit=true,inventory=true,type=saffron]
plants2:harvest_1[fruit=true,inventory=true,type=solanum_c]
plants2:harvest_1[fruit=true,inventory=true,type=solanum_d]
plants2:harvest_1[fruit=true,inventory=true,type=solanum_n]
plants2:harvest_1[fruit=true,inventory=true,type=tahitian_spinach]
plants2:harvest_1[fruit=true,inventory=false,type=rubus_p]
plants2:harvest_1[fruit=true,inventory=false,type=saffron]
plants2:harvest_1[fruit=true,inventory=false,type=solanum_c]
plants2:harvest_1[fruit=true,inventory=false,type=solanum_d]
plants2:harvest_1[fruit=true,inventory=false,type=solanum_n]
plants2:harvest_1[fruit=true,inventory=false,type=tahitian_spinach]
plants2:harvest_1[fruit=false,inventory=true,type=rubus_p]
plants2:harvest_1[fruit=false,inventory=true,type=saffron]
plants2:harvest_1[fruit=false,inventory=true,type=solanum_c]
plants2:harvest_1[fruit=false,inventory=true,type=solanum_d]
plants2:harvest_1[fruit=false,inventory=true,type=solanum_n]
plants2:harvest_1[fruit=false,inventory=true,type=tahitian_spinach]
plants2:harvest_1[fruit=false,inventory=false,type=rubus_p]
plants2:harvest_1[fruit=false,inventory=false,type=saffron]
plants2:harvest_1[fruit=false,inventory=false,type=solanum_c]
plants2:harvest_1[fruit=false,inventory=false,type=solanum_d]
plants2:harvest_1[fruit=false,inventory=false,type=solanum_n]
plants2:harvest_1[fruit=false,inventory=false,type=tahitian_spinach]
plants2:nether_harvest[fruit=true,inventory=true,type=blaze]
plants2:nether_harvest[fruit=true,inventory=true,type=magma]
plants2:nether_harvest[fruit=true,inventory=true,type=melon]
plants2:nether_harvest[fruit=true,inventory=true,type=fire_fruit]
plants2:nether_harvest[fruit=true,inventory=true,type=emberroot]
plants2:nether_harvest[fruit=true,inventory=true,type=smolderberry]
plants2:nether_harvest[fruit=true,inventory=false,type=blaze]
plants2:nether_harvest[fruit=true,inventory=false,type=magma]
plants2:nether_harvest[fruit=true,inventory=false,type=melon]
plants2:nether_harvest[fruit=true,inventory=false,type=fire_fruit]
plants2:nether_harvest[fruit=true,inventory=false,type=emberroot]
plants2:nether_harvest[fruit=true,inventory=false,type=smolderberry]
plants2:nether_harvest[fruit=false,inventory=true,type=blaze]
plants2:nether_harvest[fruit=false,inventory=true,type=magma]
plants2:nether_harvest[fruit=false,inventory=true,type=melon]
plants2:nether_harvest[fruit=false,inventory=true,type=fire_fruit]
plants2:nether_harvest[fruit=false,inventory=true,type=emberroot]
plants2:nether_harvest[fruit=false,inventory=true,type=smolderberry]
plants2:nether_harvest[fruit=false,inventory=false,type=blaze]
plants2:nether_harvest[fruit=false,inventory=false,type=magma]
plants2:nether_harvest[fruit=false,inventory=false,type=melon]
plants2:nether_harvest[fruit=false,inventory=false,type=fire_fruit]
plants2:nether_harvest[fruit=false,inventory=false,type=emberroot]
plants2:nether_harvest[fruit=false,inventory=false,type=smolderberry]
plants2:crop_0[age=0,inventory=true,type=amaranthus_h]
plants2:crop_0[age=0,inventory=true,type=okra]
plants2:crop_0[age=0,inventory=false,type=amaranthus_h]
plants2:crop_0[age=0,inventory=false,type=okra]
plants2:crop_0[age=1,inventory=true,type=amaranthus_h]
plants2:crop_0[age=1,inventory=true,type=okra]
plants2:crop_0[age=1,inventory=false,type=amaranthus_h]
plants2:crop_0[age=1,inventory=false,type=okra]
plants2:crop_0[age=2,inventory=true,type=amaranthus_h]
plants2:crop_0[age=2,inventory=true,type=okra]
plants2:crop_0[age=2,inventory=false,type=amaranthus_h]
plants2:crop_0[age=2,inventory=false,type=okra]
plants2:crop_0[age=3,inventory=true,type=amaranthus_h]
plants2:crop_0[age=3,inventory=true,type=okra]
plants2:crop_0[age=3,inventory=false,type=amaranthus_h]
plants2:crop_0[age=3,inventory=false,type=okra]
plants2:crop_0[age=4,inventory=true,type=amaranthus_h]
plants2:crop_0[age=4,inventory=true,type=okra]
plants2:crop_0[age=4,inventory=false,type=amaranthus_h]
plants2:crop_0[age=4,inventory=false,type=okra]
plants2:crop_0[age=5,inventory=true,type=amaranthus_h]
plants2:crop_0[age=5,inventory=true,type=okra]
plants2:crop_0[age=5,inventory=false,type=amaranthus_h]
plants2:crop_0[age=5,inventory=false,type=okra]
plants2:crop_0[age=6,inventory=true,type=amaranthus_h]
plants2:crop_0[age=6,inventory=true,type=okra]
plants2:crop_0[age=6,inventory=false,type=amaranthus_h]
plants2:crop_0[age=6,inventory=false,type=okra]
plants2:crop_0[age=7,inventory=true,type=amaranthus_h]
plants2:crop_0[age=7,inventory=true,type=okra]
plants2:crop_0[age=7,inventory=false,type=amaranthus_h]
plants2:crop_0[age=7,inventory=false,type=okra]
plants2:crop_1[age=0,inventory=true,type=pineapple]
plants2:crop_1[age=0,inventory=false,type=pineapple]
plants2:crop_1[age=1,inventory=true,type=pineapple]
plants2:crop_1[age=1,inventory=false,type=pineapple]
plants2:crop_1[age=2,inventory=true,type=pineapple]
plants2:crop_1[age=2,inventory=false,type=pineapple]
plants2:crop_1[age=3,inventory=true,type=pineapple]
plants2:crop_1[age=3,inventory=false,type=pineapple]
plants2:crop_1[age=4,inventory=true,type=pineapple]
plants2:crop_1[age=4,inventory=false,type=pineapple]
plants2:crop_1[age=5,inventory=true,type=pineapple]
plants2:crop_1[age=5,inventory=false,type=pineapple]
plants2:crop_1[age=6,inventory=true,type=pineapple]
plants2:crop_1[age=6,inventory=false,type=pineapple]
plants2:crop_1[age=7,inventory=true,type=pineapple]
plants2:crop_1[age=7,inventory=false,type=pineapple]
plants2:double_harvest_0[fruit=true,type=alyxia_b,upper=true,zinventory=true]
plants2:double_harvest_0[fruit=true,type=alyxia_b,upper=true,zinventory=false]
plants2:double_harvest_0[fruit=true,type=alyxia_b,upper=false,zinventory=true]
plants2:double_harvest_0[fruit=true,type=alyxia_b,upper=false,zinventory=false]
plants2:double_harvest_0[fruit=false,type=alyxia_b,upper=true,zinventory=true]
plants2:double_harvest_0[fruit=false,type=alyxia_b,upper=true,zinventory=false]
plants2:double_harvest_0[fruit=false,type=alyxia_b,upper=false,zinventory=true]
plants2:double_harvest_0[fruit=false,type=alyxia_b,upper=false,zinventory=false]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=true,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:adlumia_f[east=false,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=true,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:afgekia_m[east=false,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=true,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:androsace_a[east=false,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=true,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:akebia_q_vine[east=false,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=true,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=true,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=true,up=false,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=true,west=false,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=true,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=true,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=true,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=true,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=true,zvine=ampelopsis_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=false,zvine=adlumia_f]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=false,zvine=afgekia_m]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=false,zvine=androsace_a]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=false,zvine=akebia_q]
plants2:ampelopsis_a_vine[east=false,north=false,south=false,up=false,west=false,zvine=ampelopsis_a]
plants2:nether_log[axis=x,type=ash]
plants2:nether_log[axis=x,type=blaze]
plants2:nether_log[axis=y,type=ash]
plants2:nether_log[axis=y,type=blaze]
plants2:nether_log[axis=z,type=ash]
plants2:nether_log[axis=z,type=blaze]
plants2:nether_sapling[inventory=true,type=ash]
plants2:nether_sapling[inventory=true,type=blaze]
plants2:nether_sapling[inventory=false,type=ash]
plants2:nether_sapling[inventory=false,type=blaze]
plants2:nether_leaves[check_decay=true,decayable=true,type=ash]
plants2:nether_leaves[check_decay=true,decayable=true,type=blaze]
plants2:nether_leaves[check_decay=true,decayable=false,type=ash]
plants2:nether_leaves[check_decay=true,decayable=false,type=blaze]
plants2:nether_leaves[check_decay=false,decayable=true,type=ash]
plants2:nether_leaves[check_decay=false,decayable=true,type=blaze]
plants2:nether_leaves[check_decay=false,decayable=false,type=ash]
plants2:nether_leaves[check_decay=false,decayable=false,type=blaze]
plants2:log_0[axis=x,type=black_kauri]
plants2:log_0[axis=x,type=brazillian_pine]
plants2:log_0[axis=x,type=incense_cedar]
plants2:log_0[axis=x,type=murray_pine]
plants2:log_0[axis=y,type=black_kauri]
plants2:log_0[axis=y,type=brazillian_pine]
plants2:log_0[axis=y,type=incense_cedar]
plants2:log_0[axis=y,type=murray_pine]
plants2:log_0[axis=z,type=black_kauri]
plants2:log_0[axis=z,type=brazillian_pine]
plants2:log_0[axis=z,type=incense_cedar]
plants2:log_0[axis=z,type=murray_pine]
plants2:sapling_0[inventory=true,type=black_kauri]
plants2:sapling_0[inventory=true,type=brazillian_pine]
plants2:sapling_0[inventory=true,type=incense_cedar]
plants2:sapling_0[inventory=true,type=murray_pine]
plants2:sapling_0[inventory=false,type=black_kauri]
plants2:sapling_0[inventory=false,type=brazillian_pine]
plants2:sapling_0[inventory=false,type=incense_cedar]
plants2:sapling_0[inventory=false,type=murray_pine]
plants2:leaves_0[check_decay=true,decayable=true,type=black_kauri]
plants2:leaves_0[check_decay=true,decayable=true,type=brazillian_pine]
plants2:leaves_0[check_decay=true,decayable=true,type=incense_cedar]
plants2:leaves_0[check_decay=true,decayable=true,type=murray_pine]
plants2:leaves_0[check_decay=true,decayable=false,type=black_kauri]
plants2:leaves_0[check_decay=true,decayable=false,type=brazillian_pine]
plants2:leaves_0[check_decay=true,decayable=false,type=incense_cedar]
plants2:leaves_0[check_decay=true,decayable=false,type=murray_pine]
plants2:leaves_0[check_decay=false,decayable=true,type=black_kauri]
plants2:leaves_0[check_decay=false,decayable=true,type=brazillian_pine]
plants2:leaves_0[check_decay=false,decayable=true,type=incense_cedar]
plants2:leaves_0[check_decay=false,decayable=true,type=murray_pine]
plants2:leaves_0[check_decay=false,decayable=false,type=black_kauri]
plants2:leaves_0[check_decay=false,decayable=false,type=brazillian_pine]
plants2:leaves_0[check_decay=false,decayable=false,type=incense_cedar]
plants2:leaves_0[check_decay=false,decayable=false,type=murray_pine]
plants2:crystal[type=crystal_shard]
plants2:crystal[type=crystal_block]
plants2:crystal[type=crystal_brick]
plants2:crystal[type=dark_crystal_shard]
plants2:crystal[type=dark_crystal_block]
plants2:crystal[type=dark_crystal_brick]
plants2:crystal[type=titan_stone]
plants2:groundcover
plants2:crystal_log[axis=x,type=crystal]
plants2:crystal_log[axis=x,type=dark_crystal]
plants2:crystal_log[axis=y,type=crystal]
plants2:crystal_log[axis=y,type=dark_crystal]
plants2:crystal_log[axis=z,type=crystal]
plants2:crystal_log[axis=z,type=dark_crystal]
plants2:crystal_sapling[inventory=true]
plants2:crystal_sapling[inventory=false]
plants2:crystal_leaves[check_decay=true,decayable=true,type=crystal]
plants2:crystal_leaves[check_decay=true,decayable=true,type=dark_crystal]
plants2:crystal_leaves[check_decay=true,decayable=false,type=crystal]
plants2:crystal_leaves[check_decay=true,decayable=false,type=dark_crystal]
plants2:crystal_leaves[check_decay=false,decayable=true,type=crystal]
plants2:crystal_leaves[check_decay=false,decayable=true,type=dark_crystal]
plants2:crystal_leaves[check_decay=false,decayable=false,type=crystal]
plants2:crystal_leaves[check_decay=false,decayable=false,type=dark_crystal]
plants2:crystal_planks[type=crystal]
plants2:crystal_planks[type=dark_crystal]
plants2:crystal_stairs[facing=north,half=top,shape=straight]
plants2:crystal_stairs[facing=north,half=top,shape=inner_left]
plants2:crystal_stairs[facing=north,half=top,shape=inner_right]
plants2:crystal_stairs[facing=north,half=top,shape=outer_left]
plants2:crystal_stairs[facing=north,half=top,shape=outer_right]
plants2:crystal_stairs[facing=north,half=bottom,shape=straight]
plants2:crystal_stairs[facing=north,half=bottom,shape=inner_left]
plants2:crystal_stairs[facing=north,half=bottom,shape=inner_right]
plants2:crystal_stairs[facing=north,half=bottom,shape=outer_left]
plants2:crystal_stairs[facing=north,half=bottom,shape=outer_right]
plants2:crystal_stairs[facing=south,half=top,shape=straight]
plants2:crystal_stairs[facing=south,half=top,shape=inner_left]
plants2:crystal_stairs[facing=south,half=top,shape=inner_right]
plants2:crystal_stairs[facing=south,half=top,shape=outer_left]
plants2:crystal_stairs[facing=south,half=top,shape=outer_right]
plants2:crystal_stairs[facing=south,half=bottom,shape=straight]
plants2:crystal_stairs[facing=south,half=bottom,shape=inner_left]
plants2:crystal_stairs[facing=south,half=bottom,shape=inner_right]
plants2:crystal_stairs[facing=south,half=bottom,shape=outer_left]
plants2:crystal_stairs[facing=south,half=bottom,shape=outer_right]
plants2:crystal_stairs[facing=west,half=top,shape=straight]
plants2:crystal_stairs[facing=west,half=top,shape=inner_left]
plants2:crystal_stairs[facing=west,half=top,shape=inner_right]
plants2:crystal_stairs[facing=west,half=top,shape=outer_left]
plants2:crystal_stairs[facing=west,half=top,shape=outer_right]
plants2:crystal_stairs[facing=west,half=bottom,shape=straight]
plants2:crystal_stairs[facing=west,half=bottom,shape=inner_left]
plants2:crystal_stairs[facing=west,half=bottom,shape=inner_right]
plants2:crystal_stairs[facing=west,half=bottom,shape=outer_left]
plants2:crystal_stairs[facing=west,half=bottom,shape=outer_right]
plants2:crystal_stairs[facing=east,half=top,shape=straight]
plants2:crystal_stairs[facing=east,half=top,shape=inner_left]
plants2:crystal_stairs[facing=east,half=top,shape=inner_right]
plants2:crystal_stairs[facing=east,half=top,shape=outer_left]
plants2:crystal_stairs[facing=east,half=top,shape=outer_right]
plants2:crystal_stairs[facing=east,half=bottom,shape=straight]
plants2:crystal_stairs[facing=east,half=bottom,shape=inner_left]
plants2:crystal_stairs[facing=east,half=bottom,shape=inner_right]
plants2:crystal_stairs[facing=east,half=bottom,shape=outer_left]
plants2:crystal_stairs[facing=east,half=bottom,shape=outer_right]
plants2:dark_crystal_stairs[facing=north,half=top,shape=straight]
plants2:dark_crystal_stairs[facing=north,half=top,shape=inner_left]
plants2:dark_crystal_stairs[facing=north,half=top,shape=inner_right]
plants2:dark_crystal_stairs[facing=north,half=top,shape=outer_left]
plants2:dark_crystal_stairs[facing=north,half=top,shape=outer_right]
plants2:dark_crystal_stairs[facing=north,half=bottom,shape=straight]
plants2:dark_crystal_stairs[facing=north,half=bottom,shape=inner_left]
plants2:dark_crystal_stairs[facing=north,half=bottom,shape=inner_right]
plants2:dark_crystal_stairs[facing=north,half=bottom,shape=outer_left]
plants2:dark_crystal_stairs[facing=north,half=bottom,shape=outer_right]
plants2:dark_crystal_stairs[facing=south,half=top,shape=straight]
plants2:dark_crystal_stairs[facing=south,half=top,shape=inner_left]
plants2:dark_crystal_stairs[facing=south,half=top,shape=inner_right]
plants2:dark_crystal_stairs[facing=south,half=top,shape=outer_left]
plants2:dark_crystal_stairs[facing=south,half=top,shape=outer_right]
plants2:dark_crystal_stairs[facing=south,half=bottom,shape=straight]
plants2:dark_crystal_stairs[facing=south,half=bottom,shape=inner_left]
plants2:dark_crystal_stairs[facing=south,half=bottom,shape=inner_right]
plants2:dark_crystal_stairs[facing=south,half=bottom,shape=outer_left]
plants2:dark_crystal_stairs[facing=south,half=bottom,shape=outer_right]
plants2:dark_crystal_stairs[facing=west,half=top,shape=straight]
plants2:dark_crystal_stairs[facing=west,half=top,shape=inner_left]
plants2:dark_crystal_stairs[facing=west,half=top,shape=inner_right]
plants2:dark_crystal_stairs[facing=west,half=top,shape=outer_left]
plants2:dark_crystal_stairs[facing=west,half=top,shape=outer_right]
plants2:dark_crystal_stairs[facing=west,half=bottom,shape=straight]
plants2:dark_crystal_stairs[facing=west,half=bottom,shape=inner_left]
plants2:dark_crystal_stairs[facing=west,half=bottom,shape=inner_right]
plants2:dark_crystal_stairs[facing=west,half=bottom,shape=outer_left]
plants2:dark_crystal_stairs[facing=west,half=bottom,shape=outer_right]
plants2:dark_crystal_stairs[facing=east,half=top,shape=straight]
plants2:dark_crystal_stairs[facing=east,half=top,shape=inner_left]
plants2:dark_crystal_stairs[facing=east,half=top,shape=inner_right]
plants2:dark_crystal_stairs[facing=east,half=top,shape=outer_left]
plants2:dark_crystal_stairs[facing=east,half=top,shape=outer_right]
plants2:dark_crystal_stairs[facing=east,half=bottom,shape=straight]
plants2:dark_crystal_stairs[facing=east,half=bottom,shape=inner_left]
plants2:dark_crystal_stairs[facing=east,half=bottom,shape=inner_right]
plants2:dark_crystal_stairs[facing=east,half=bottom,shape=outer_left]
plants2:dark_crystal_stairs[facing=east,half=bottom,shape=outer_right]
plants2:crystal_slab[slab_variant=lower]
plants2:crystal_slab[slab_variant=upper]
plants2:crystal_slab[slab_variant=double]
plants2:dark_crystal_slab[slab_variant=lower]
plants2:dark_crystal_slab[slab_variant=upper]
plants2:dark_crystal_slab[slab_variant=double]
plants2:planks[type=ash]
plants2:planks[type=blaze]
plants2:planks[type=black_kauri]
plants2:planks[type=brazillian_pine]
plants2:planks[type=incense_cedar]
plants2:planks[type=murray_pine]
plants2:ash_stairs[facing=north,half=top,shape=straight]
plants2:ash_stairs[facing=north,half=top,shape=inner_left]
plants2:ash_stairs[facing=north,half=top,shape=inner_right]
plants2:ash_stairs[facing=north,half=top,shape=outer_left]
plants2:ash_stairs[facing=north,half=top,shape=outer_right]
plants2:ash_stairs[facing=north,half=bottom,shape=straight]
plants2:ash_stairs[facing=north,half=bottom,shape=inner_left]
plants2:ash_stairs[facing=north,half=bottom,shape=inner_right]
plants2:ash_stairs[facing=north,half=bottom,shape=outer_left]
plants2:ash_stairs[facing=north,half=bottom,shape=outer_right]
plants2:ash_stairs[facing=south,half=top,shape=straight]
plants2:ash_stairs[facing=south,half=top,shape=inner_left]
plants2:ash_stairs[facing=south,half=top,shape=inner_right]
plants2:ash_stairs[facing=south,half=top,shape=outer_left]
plants2:ash_stairs[facing=south,half=top,shape=outer_right]
plants2:ash_stairs[facing=south,half=bottom,shape=straight]
plants2:ash_stairs[facing=south,half=bottom,shape=inner_left]
plants2:ash_stairs[facing=south,half=bottom,shape=inner_right]
plants2:ash_stairs[facing=south,half=bottom,shape=outer_left]
plants2:ash_stairs[facing=south,half=bottom,shape=outer_right]
plants2:ash_stairs[facing=west,half=top,shape=straight]
plants2:ash_stairs[facing=west,half=top,shape=inner_left]
plants2:ash_stairs[facing=west,half=top,shape=inner_right]
plants2:ash_stairs[facing=west,half=top,shape=outer_left]
plants2:ash_stairs[facing=west,half=top,shape=outer_right]
plants2:ash_stairs[facing=west,half=bottom,shape=straight]
plants2:ash_stairs[facing=west,half=bottom,shape=inner_left]
plants2:ash_stairs[facing=west,half=bottom,shape=inner_right]
plants2:ash_stairs[facing=west,half=bottom,shape=outer_left]
plants2:ash_stairs[facing=west,half=bottom,shape=outer_right]
plants2:ash_stairs[facing=east,half=top,shape=straight]
plants2:ash_stairs[facing=east,half=top,shape=inner_left]
plants2:ash_stairs[facing=east,half=top,shape=inner_right]
plants2:ash_stairs[facing=east,half=top,shape=outer_left]
plants2:ash_stairs[facing=east,half=top,shape=outer_right]
plants2:ash_stairs[facing=east,half=bottom,shape=straight]
plants2:ash_stairs[facing=east,half=bottom,shape=inner_left]
plants2:ash_stairs[facing=east,half=bottom,shape=inner_right]
plants2:ash_stairs[facing=east,half=bottom,shape=outer_left]
plants2:ash_stairs[facing=east,half=bottom,shape=outer_right]
plants2:blaze_stairs[facing=north,half=top,shape=straight]
plants2:blaze_stairs[facing=north,half=top,shape=inner_left]
plants2:blaze_stairs[facing=north,half=top,shape=inner_right]
plants2:blaze_stairs[facing=north,half=top,shape=outer_left]
plants2:blaze_stairs[facing=north,half=top,shape=outer_right]
plants2:blaze_stairs[facing=north,half=bottom,shape=straight]
plants2:blaze_stairs[facing=north,half=bottom,shape=inner_left]
plants2:blaze_stairs[facing=north,half=bottom,shape=inner_right]
plants2:blaze_stairs[facing=north,half=bottom,shape=outer_left]
plants2:blaze_stairs[facing=north,half=bottom,shape=outer_right]
plants2:blaze_stairs[facing=south,half=top,shape=straight]
plants2:blaze_stairs[facing=south,half=top,shape=inner_left]
plants2:blaze_stairs[facing=south,half=top,shape=inner_right]
plants2:blaze_stairs[facing=south,half=top,shape=outer_left]
plants2:blaze_stairs[facing=south,half=top,shape=outer_right]
plants2:blaze_stairs[facing=south,half=bottom,shape=straight]
plants2:blaze_stairs[facing=south,half=bottom,shape=inner_left]
plants2:blaze_stairs[facing=south,half=bottom,shape=inner_right]
plants2:blaze_stairs[facing=south,half=bottom,shape=outer_left]
plants2:blaze_stairs[facing=south,half=bottom,shape=outer_right]
plants2:blaze_stairs[facing=west,half=top,shape=straight]
plants2:blaze_stairs[facing=west,half=top,shape=inner_left]
plants2:blaze_stairs[facing=west,half=top,shape=inner_right]
plants2:blaze_stairs[facing=west,half=top,shape=outer_left]
plants2:blaze_stairs[facing=west,half=top,shape=outer_right]
plants2:blaze_stairs[facing=west,half=bottom,shape=straight]
plants2:blaze_stairs[facing=west,half=bottom,shape=inner_left]
plants2:blaze_stairs[facing=west,half=bottom,shape=inner_right]
plants2:blaze_stairs[facing=west,half=bottom,shape=outer_left]
plants2:blaze_stairs[facing=west,half=bottom,shape=outer_right]
plants2:blaze_stairs[facing=east,half=top,shape=straight]
plants2:blaze_stairs[facing=east,half=top,shape=inner_left]
plants2:blaze_stairs[facing=east,half=top,shape=inner_right]
plants2:blaze_stairs[facing=east,half=top,shape=outer_left]
plants2:blaze_stairs[facing=east,half=top,shape=outer_right]
plants2:blaze_stairs[facing=east,half=bottom,shape=straight]
plants2:blaze_stairs[facing=east,half=bottom,shape=inner_left]
plants2:blaze_stairs[facing=east,half=bottom,shape=inner_right]
plants2:blaze_stairs[facing=east,half=bottom,shape=outer_left]
plants2:blaze_stairs[facing=east,half=bottom,shape=outer_right]
plants2:black_kauri_stairs[facing=north,half=top,shape=straight]
plants2:black_kauri_stairs[facing=north,half=top,shape=inner_left]
plants2:black_kauri_stairs[facing=north,half=top,shape=inner_right]
plants2:black_kauri_stairs[facing=north,half=top,shape=outer_left]
plants2:black_kauri_stairs[facing=north,half=top,shape=outer_right]
plants2:black_kauri_stairs[facing=north,half=bottom,shape=straight]
plants2:black_kauri_stairs[facing=north,half=bottom,shape=inner_left]
plants2:black_kauri_stairs[facing=north,half=bottom,shape=inner_right]
plants2:black_kauri_stairs[facing=north,half=bottom,shape=outer_left]
plants2:black_kauri_stairs[facing=north,half=bottom,shape=outer_right]
plants2:black_kauri_stairs[facing=south,half=top,shape=straight]
plants2:black_kauri_stairs[facing=south,half=top,shape=inner_left]
plants2:black_kauri_stairs[facing=south,half=top,shape=inner_right]
plants2:black_kauri_stairs[facing=south,half=top,shape=outer_left]
plants2:black_kauri_stairs[facing=south,half=top,shape=outer_right]
plants2:black_kauri_stairs[facing=south,half=bottom,shape=straight]
plants2:black_kauri_stairs[facing=south,half=bottom,shape=inner_left]
plants2:black_kauri_stairs[facing=south,half=bottom,shape=inner_right]
plants2:black_kauri_stairs[facing=south,half=bottom,shape=outer_left]
plants2:black_kauri_stairs[facing=south,half=bottom,shape=outer_right]
plants2:black_kauri_stairs[facing=west,half=top,shape=straight]
plants2:black_kauri_stairs[facing=west,half=top,shape=inner_left]
plants2:black_kauri_stairs[facing=west,half=top,shape=inner_right]
plants2:black_kauri_stairs[facing=west,half=top,shape=outer_left]
plants2:black_kauri_stairs[facing=west,half=top,shape=outer_right]
plants2:black_kauri_stairs[facing=west,half=bottom,shape=straight]
plants2:black_kauri_stairs[facing=west,half=bottom,shape=inner_left]
plants2:black_kauri_stairs[facing=west,half=bottom,shape=inner_right]
plants2:black_kauri_stairs[facing=west,half=bottom,shape=outer_left]
plants2:black_kauri_stairs[facing=west,half=bottom,shape=outer_right]
plants2:black_kauri_stairs[facing=east,half=top,shape=straight]
plants2:black_kauri_stairs[facing=east,half=top,shape=inner_left]
plants2:black_kauri_stairs[facing=east,half=top,shape=inner_right]
plants2:black_kauri_stairs[facing=east,half=top,shape=outer_left]
plants2:black_kauri_stairs[facing=east,half=top,shape=outer_right]
plants2:black_kauri_stairs[facing=east,half=bottom,shape=straight]
plants2:black_kauri_stairs[facing=east,half=bottom,shape=inner_left]
plants2:black_kauri_stairs[facing=east,half=bottom,shape=inner_right]
plants2:black_kauri_stairs[facing=east,half=bottom,shape=outer_left]
plants2:black_kauri_stairs[facing=east,half=bottom,shape=outer_right]
plants2:brazillian_pine_stairs[facing=north,half=top,shape=straight]
plants2:brazillian_pine_stairs[facing=north,half=top,shape=inner_left]
plants2:brazillian_pine_stairs[facing=north,half=top,shape=inner_right]
plants2:brazillian_pine_stairs[facing=north,half=top,shape=outer_left]
plants2:brazillian_pine_stairs[facing=north,half=top,shape=outer_right]
plants2:brazillian_pine_stairs[facing=north,half=bottom,shape=straight]
plants2:brazillian_pine_stairs[facing=north,half=bottom,shape=inner_left]
plants2:brazillian_pine_stairs[facing=north,half=bottom,shape=inner_right]
plants2:brazillian_pine_stairs[facing=north,half=bottom,shape=outer_left]
plants2:brazillian_pine_stairs[facing=north,half=bottom,shape=outer_right]
plants2:brazillian_pine_stairs[facing=south,half=top,shape=straight]
plants2:brazillian_pine_stairs[facing=south,half=top,shape=inner_left]
plants2:brazillian_pine_stairs[facing=south,half=top,shape=inner_right]
plants2:brazillian_pine_stairs[facing=south,half=top,shape=outer_left]
plants2:brazillian_pine_stairs[facing=south,half=top,shape=outer_right]
plants2:brazillian_pine_stairs[facing=south,half=bottom,shape=straight]
plants2:brazillian_pine_stairs[facing=south,half=bottom,shape=inner_left]
plants2:brazillian_pine_stairs[facing=south,half=bottom,shape=inner_right]
plants2:brazillian_pine_stairs[facing=south,half=bottom,shape=outer_left]
plants2:brazillian_pine_stairs[facing=south,half=bottom,shape=outer_right]
plants2:brazillian_pine_stairs[facing=west,half=top,shape=straight]
plants2:brazillian_pine_stairs[facing=west,half=top,shape=inner_left]
plants2:brazillian_pine_stairs[facing=west,half=top,shape=inner_right]
plants2:brazillian_pine_stairs[facing=west,half=top,shape=outer_left]
plants2:brazillian_pine_stairs[facing=west,half=top,shape=outer_right]
plants2:brazillian_pine_stairs[facing=west,half=bottom,shape=straight]
plants2:brazillian_pine_stairs[facing=west,half=bottom,shape=inner_left]
plants2:brazillian_pine_stairs[facing=west,half=bottom,shape=inner_right]
plants2:brazillian_pine_stairs[facing=west,half=bottom,shape=outer_left]
plants2:brazillian_pine_stairs[facing=west,half=bottom,shape=outer_right]
plants2:brazillian_pine_stairs[facing=east,half=top,shape=straight]
plants2:brazillian_pine_stairs[facing=east,half=top,shape=inner_left]
plants2:brazillian_pine_stairs[facing=east,half=top,shape=inner_right]
plants2:brazillian_pine_stairs[facing=east,half=top,shape=outer_left]
plants2:brazillian_pine_stairs[facing=east,half=top,shape=outer_right]
plants2:brazillian_pine_stairs[facing=east,half=bottom,shape=straight]
plants2:brazillian_pine_stairs[facing=east,half=bottom,shape=inner_left]
plants2:brazillian_pine_stairs[facing=east,half=bottom,shape=inner_right]
plants2:brazillian_pine_stairs[facing=east,half=bottom,shape=outer_left]
plants2:brazillian_pine_stairs[facing=east,half=bottom,shape=outer_right]
plants2:incense_cedar_stairs[facing=north,half=top,shape=straight]
plants2:incense_cedar_stairs[facing=north,half=top,shape=inner_left]
plants2:incense_cedar_stairs[facing=north,half=top,shape=inner_right]
plants2:incense_cedar_stairs[facing=north,half=top,shape=outer_left]
plants2:incense_cedar_stairs[facing=north,half=top,shape=outer_right]
plants2:incense_cedar_stairs[facing=north,half=bottom,shape=straight]
plants2:incense_cedar_stairs[facing=north,half=bottom,shape=inner_left]
plants2:incense_cedar_stairs[facing=north,half=bottom,shape=inner_right]
plants2:incense_cedar_stairs[facing=north,half=bottom,shape=outer_left]
plants2:incense_cedar_stairs[facing=north,half=bottom,shape=outer_right]
plants2:incense_cedar_stairs[facing=south,half=top,shape=straight]
plants2:incense_cedar_stairs[facing=south,half=top,shape=inner_left]
plants2:incense_cedar_stairs[facing=south,half=top,shape=inner_right]
plants2:incense_cedar_stairs[facing=south,half=top,shape=outer_left]
plants2:incense_cedar_stairs[facing=south,half=top,shape=outer_right]
plants2:incense_cedar_stairs[facing=south,half=bottom,shape=straight]
plants2:incense_cedar_stairs[facing=south,half=bottom,shape=inner_left]
plants2:incense_cedar_stairs[facing=south,half=bottom,shape=inner_right]
plants2:incense_cedar_stairs[facing=south,half=bottom,shape=outer_left]
plants2:incense_cedar_stairs[facing=south,half=bottom,shape=outer_right]
plants2:incense_cedar_stairs[facing=west,half=top,shape=straight]
plants2:incense_cedar_stairs[facing=west,half=top,shape=inner_left]
plants2:incense_cedar_stairs[facing=west,half=top,shape=inner_right]
plants2:incense_cedar_stairs[facing=west,half=top,shape=outer_left]
plants2:incense_cedar_stairs[facing=west,half=top,shape=outer_right]
plants2:incense_cedar_stairs[facing=west,half=bottom,shape=straight]
plants2:incense_cedar_stairs[facing=west,half=bottom,shape=inner_left]
plants2:incense_cedar_stairs[facing=west,half=bottom,shape=inner_right]
plants2:incense_cedar_stairs[facing=west,half=bottom,shape=outer_left]
plants2:incense_cedar_stairs[facing=west,half=bottom,shape=outer_right]
plants2:incense_cedar_stairs[facing=east,half=top,shape=straight]
plants2:incense_cedar_stairs[facing=east,half=top,shape=inner_left]
plants2:incense_cedar_stairs[facing=east,half=top,shape=inner_right]
plants2:incense_cedar_stairs[facing=east,half=top,shape=outer_left]
plants2:incense_cedar_stairs[facing=east,half=top,shape=outer_right]
plants2:incense_cedar_stairs[facing=east,half=bottom,shape=straight]
plants2:incense_cedar_stairs[facing=east,half=bottom,shape=inner_left]
plants2:incense_cedar_stairs[facing=east,half=bottom,shape=inner_right]
plants2:incense_cedar_stairs[facing=east,half=bottom,shape=outer_left]
plants2:incense_cedar_stairs[facing=east,half=bottom,shape=outer_right]
plants2:murray_pine_stairs[facing=north,half=top,shape=straight]
plants2:murray_pine_stairs[facing=north,half=top,shape=inner_left]
plants2:murray_pine_stairs[facing=north,half=top,shape=inner_right]
plants2:murray_pine_stairs[facing=north,half=top,shape=outer_left]
plants2:murray_pine_stairs[facing=north,half=top,shape=outer_right]
plants2:murray_pine_stairs[facing=north,half=bottom,shape=straight]
plants2:murray_pine_stairs[facing=north,half=bottom,shape=inner_left]
plants2:murray_pine_stairs[facing=north,half=bottom,shape=inner_right]
plants2:murray_pine_stairs[facing=north,half=bottom,shape=outer_left]
plants2:murray_pine_stairs[facing=north,half=bottom,shape=outer_right]
plants2:murray_pine_stairs[facing=south,half=top,shape=straight]
plants2:murray_pine_stairs[facing=south,half=top,shape=inner_left]
plants2:murray_pine_stairs[facing=south,half=top,shape=inner_right]
plants2:murray_pine_stairs[facing=south,half=top,shape=outer_left]
plants2:murray_pine_stairs[facing=south,half=top,shape=outer_right]
plants2:murray_pine_stairs[facing=south,half=bottom,shape=straight]
plants2:murray_pine_stairs[facing=south,half=bottom,shape=inner_left]
plants2:murray_pine_stairs[facing=south,half=bottom,shape=inner_right]
plants2:murray_pine_stairs[facing=south,half=bottom,shape=outer_left]
plants2:murray_pine_stairs[facing=south,half=bottom,shape=outer_right]
plants2:murray_pine_stairs[facing=west,half=top,shape=straight]
plants2:murray_pine_stairs[facing=west,half=top,shape=inner_left]
plants2:murray_pine_stairs[facing=west,half=top,shape=inner_right]
plants2:murray_pine_stairs[facing=west,half=top,shape=outer_left]
plants2:murray_pine_stairs[facing=west,half=top,shape=outer_right]
plants2:murray_pine_stairs[facing=west,half=bottom,shape=straight]
plants2:murray_pine_stairs[facing=west,half=bottom,shape=inner_left]
plants2:murray_pine_stairs[facing=west,half=bottom,shape=inner_right]
plants2:murray_pine_stairs[facing=west,half=bottom,shape=outer_left]
plants2:murray_pine_stairs[facing=west,half=bottom,shape=outer_right]
plants2:murray_pine_stairs[facing=east,half=top,shape=straight]
plants2:murray_pine_stairs[facing=east,half=top,shape=inner_left]
plants2:murray_pine_stairs[facing=east,half=top,shape=inner_right]
plants2:murray_pine_stairs[facing=east,half=top,shape=outer_left]
plants2:murray_pine_stairs[facing=east,half=top,shape=outer_right]
plants2:murray_pine_stairs[facing=east,half=bottom,shape=straight]
plants2:murray_pine_stairs[facing=east,half=bottom,shape=inner_left]
plants2:murray_pine_stairs[facing=east,half=bottom,shape=inner_right]
plants2:murray_pine_stairs[facing=east,half=bottom,shape=outer_left]
plants2:murray_pine_stairs[facing=east,half=bottom,shape=outer_right]
plants2:ash_slab[slab_variant=lower]
plants2:ash_slab[slab_variant=upper]
plants2:ash_slab[slab_variant=double]
plants2:blaze_slab[slab_variant=lower]
plants2:blaze_slab[slab_variant=upper]
plants2:blaze_slab[slab_variant=double]
plants2:black_kauri_slab[slab_variant=lower]
plants2:black_kauri_slab[slab_variant=upper]
plants2:black_kauri_slab[slab_variant=double]
plants2:brazillian_pine_slab[slab_variant=lower]
plants2:brazillian_pine_slab[slab_variant=upper]
plants2:brazillian_pine_slab[slab_variant=double]
plants2:incense_cedar_slab[slab_variant=lower]
plants2:incense_cedar_slab[slab_variant=upper]
plants2:incense_cedar_slab[slab_variant=double]
plants2:murray_pine_slab[slab_variant=lower]
plants2:murray_pine_slab[slab_variant=upper]
plants2:murray_pine_slab[slab_variant=double]
plants2:bush[fruit=true,type=blackberry]
plants2:bush[fruit=true,type=blueberry]
plants2:bush[fruit=true,type=deciduous]
plants2:bush[fruit=true,type=evergreen]
plants2:bush[fruit=true,type=huckleberry]
plants2:bush[fruit=true,type=raspberry]
plants2:bush[fruit=false,type=blackberry]
plants2:bush[fruit=false,type=blueberry]
plants2:bush[fruit=false,type=deciduous]
plants2:bush[fruit=false,type=evergreen]
plants2:bush[fruit=false,type=huckleberry]
plants2:bush[fruit=false,type=raspberry]
plants2:bushling[inventory=true,type=blackberry]
plants2:bushling[inventory=true,type=blueberry]
plants2:bushling[inventory=true,type=deciduous]
plants2:bushling[inventory=true,type=evergreen]
plants2:bushling[inventory=true,type=huckleberry]
plants2:bushling[inventory=true,type=raspberry]
plants2:bushling[inventory=false,type=blackberry]
plants2:bushling[inventory=false,type=blueberry]
plants2:bushling[inventory=false,type=deciduous]
plants2:bushling[inventory=false,type=evergreen]
plants2:bushling[inventory=false,type=huckleberry]
plants2:bushling[inventory=false,type=raspberry]
plants2:jar
plants2:cataplant[facing=north]
plants2:cataplant[facing=south]
plants2:cataplant[facing=west]
plants2:cataplant[facing=east]
plants2:brewing_cauldron[level=0]
plants2:brewing_cauldron[level=1]
plants2:brewing_cauldron[level=2]
plants2:brewing_cauldron[level=3]
plants2:aphrireroot
plants2:aakore
plants2:briblebum
plants2:saimbaire
plants2:small_flower_aithotus
plants2:crystal_torch[facing=up]
plants2:crystal_torch[facing=north]
plants2:crystal_torch[facing=south]
plants2:crystal_torch[facing=west]
plants2:crystal_torch[facing=east]
portalgun:block_portal[master=true]
portalgun:block_portal[master=false]
rangedpumps:pump
gtadditions:ga_multiblock_casing[variant=coke_oven_bricks]
gtadditions:ga_multiblock_casing[variant=tungstensteel_gearbox_casing]
gtadditions:ga_transparent_casing[variant=reinforced_glass]
storagenetwork:master
storagenetwork:request[facing=down]
storagenetwork:request[facing=up]
storagenetwork:request[facing=north]
storagenetwork:request[facing=south]
storagenetwork:request[facing=west]
storagenetwork:request[facing=east]
storagenetwork:kabel
storagenetwork:storage_kabel
storagenetwork:ex_kabel
storagenetwork:im_kabel
storagenetwork:process_kabel
storagenetwork:controller[facing=down]
storagenetwork:controller[facing=up]
storagenetwork:controller[facing=north]
storagenetwork:controller[facing=south]
storagenetwork:controller[facing=west]
storagenetwork:controller[facing=east]
storagetech:diskworkbench
storagetech:fluiddiskworkbench
beneath:teleporterbeneath
vanillafoodpantry:leavening_agent_pantry_block
vanillafoodpantry:drying_agent_pantry_block
vanillafoodpantry:rock_salt_ore
vanillafoodpantry:rock_salt_ore_nether
vanillafoodpantry:salt_pantry_block
vanillafoodpantry:natron_ore
vanillafoodpantry:trona_ore
vanillafoodpantry:baking_soda_pantry_block
vanillafoodpantry:lava_sand_block
vanillafoodpantry:fizzing_agent_pantry_block
vanillafoodpantry:cheese_pantry_block
vanillafoodpantry:hardened_sugar_pantry_block
vanillafoodpantry:flour_pantry_block
vanillafoodpantry:dough_pantry_block
vanillafoodpantry:gelatin_pantry_block
vanillafoodpantry:llama_fleece_block[variant=0]
vanillafoodpantry:llama_fleece_block[variant=1]
vanillafoodpantry:llama_fleece_block[variant=2]
vanillafoodpantry:llama_fleece_block[variant=3]
vanillafoodpantry:bakery_carton[contents=bakery_carton_breads]
vanillafoodpantry:bakery_carton[contents=bakery_carton_cakes]
vanillafoodpantry:bakery_carton[contents=bakery_carton_pumpkin_pies]
vanillafoodpantry:bakery_carton[contents=bakery_carton_cookies]
vanillafoodpantry:bakery_carton[contents=bakery_carton_egg_pies]
vanillafoodpantry:bakery_carton[contents=bakery_carton_enriched_breads]
vanillafoodpantry:bakery_carton[contents=bakery_carton_cocoa]
vanillafoodpantry:meat_carton[contents=meat_carton_eggs]
vanillafoodpantry:meat_carton[contents=meat_carton_chicken]
vanillafoodpantry:meat_carton[contents=meat_carton_pork]
vanillafoodpantry:meat_carton[contents=meat_carton_beef]
vanillafoodpantry:meat_carton[contents=meat_carton_mutton]
vanillafoodpantry:meat_carton[contents=meat_carton_rabbit]
vanillafoodpantry:meat_carton[contents=meat_carton_rotten_flesh]
vanillafoodpantry:meat_carton[contents=meat_carton_bones]
vanillafoodpantry:meat_carton[contents=meat_carton_hocks]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_potatoes]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_carrots]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_corn]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_broccoli]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_spinach]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_tomatoes]
vanillafoodpantry:vegetable_carton[contents=vegetable_carton_eggplant]
vanillafoodpantry:fruit_carton[contents=fruit_carton_apples]
vanillafoodpantry:fruit_carton[contents=fruit_carton_strawberries]
vanillafoodpantry:fruit_carton[contents=fruit_carton_blueberries]
vanillafoodpantry:fruit_carton[contents=fruit_carton_peanuts]
vanillafoodpantry:jars_carton[contents=jars_carton_ink]
vanillafoodpantry:jars_carton[contents=jars_carton_luminesce]
zettaindustries:variableredstoneemitter[strength=0]
zettaindustries:variableredstoneemitter[strength=1]
zettaindustries:variableredstoneemitter[strength=2]
zettaindustries:variableredstoneemitter[strength=3]
zettaindustries:variableredstoneemitter[strength=4]
zettaindustries:variableredstoneemitter[strength=5]
zettaindustries:variableredstoneemitter[strength=6]
zettaindustries:variableredstoneemitter[strength=7]
zettaindustries:variableredstoneemitter[strength=8]
zettaindustries:variableredstoneemitter[strength=9]
zettaindustries:variableredstoneemitter[strength=10]
zettaindustries:variableredstoneemitter[strength=11]
zettaindustries:variableredstoneemitter[strength=12]
zettaindustries:variableredstoneemitter[strength=13]
zettaindustries:variableredstoneemitter[strength=14]
zettaindustries:variableredstoneemitter[strength=15]
zettaindustries:sulfurousacid[level=0]
zettaindustries:sulfurousacid[level=1]
zettaindustries:sulfurousacid[level=2]
zettaindustries:sulfurousacid[level=3]
zettaindustries:sulfurousacid[level=4]
zettaindustries:sulfurousacid[level=5]
zettaindustries:sulfurousacid[level=6]
zettaindustries:sulfurousacid[level=7]
zettaindustries:sulfurousacid[level=8]
zettaindustries:sulfurousacid[level=9]
zettaindustries:sulfurousacid[level=10]
zettaindustries:sulfurousacid[level=11]
zettaindustries:sulfurousacid[level=12]
zettaindustries:sulfurousacid[level=13]
zettaindustries:sulfurousacid[level=14]
zettaindustries:sulfurousacid[level=15]
zettaindustries:batterywall[side=casing_metadata_base]
zettaindustries:batterywall[side=casing_corner]
zettaindustries:batterywall[side=casing_center]
zettaindustries:batterywall[side=casing_vertical]
zettaindustries:batterywall[side=casing_eastwest]
zettaindustries:batterywall[side=casing_northsouth]
zettaindustries:sulfurblock
zettaindustries:blockgraphite
zettaindustries:batteryelectrode
zettaindustries:batterycomputerport
zettaindustries:batterycontroller[on_off=0]
zettaindustries:batterycontroller[on_off=1]
zettaindustries:batteryglass
zettaindustries:batterypowertap[io=0]
zettaindustries:batterypowertap[io=1]
zettaindustries:quarryfixer[front=north,on_off=0]
zettaindustries:quarryfixer[front=north,on_off=1]
zettaindustries:quarryfixer[front=south,on_off=0]
zettaindustries:quarryfixer[front=south,on_off=1]
zettaindustries:quarryfixer[front=west,on_off=0]
zettaindustries:quarryfixer[front=west,on_off=1]
zettaindustries:quarryfixer[front=east,on_off=0]
zettaindustries:quarryfixer[front=east,on_off=1]
zettaindustries:rfmeterblock[front=north,inverted=true]
zettaindustries:rfmeterblock[front=north,inverted=false]
zettaindustries:rfmeterblock[front=south,inverted=true]
zettaindustries:rfmeterblock[front=south,inverted=false]
zettaindustries:rfmeterblock[front=west,inverted=true]
zettaindustries:rfmeterblock[front=west,inverted=false]
zettaindustries:rfmeterblock[front=east,inverted=true]
zettaindustries:rfmeterblock[front=east,inverted=false]
zettaindustries:charcoalblock
blockcraftery:editable_block[fullcube=true,light=true,opaquecube=true]
blockcraftery:editable_block[fullcube=true,light=true,opaquecube=false]
blockcraftery:editable_block[fullcube=true,light=false,opaquecube=true]
blockcraftery:editable_block[fullcube=true,light=false,opaquecube=false]
blockcraftery:editable_block[fullcube=false,light=true,opaquecube=true]
blockcraftery:editable_block[fullcube=false,light=true,opaquecube=false]
blockcraftery:editable_block[fullcube=false,light=false,opaquecube=true]
blockcraftery:editable_block[fullcube=false,light=false,opaquecube=false]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_slab[half=top,light=true]
blockcraftery:editable_slab[half=top,light=false]
blockcraftery:editable_slab[half=bottom,light=true]
blockcraftery:editable_slab[half=bottom,light=false]
blockcraftery:editable_double_slab[half=top,light=true]
blockcraftery:editable_double_slab[half=top,light=false]
blockcraftery:editable_double_slab[half=bottom,light=true]
blockcraftery:editable_double_slab[half=bottom,light=false]
blockcraftery:editable_slant[dir=0,light=true,vert=0]
blockcraftery:editable_slant[dir=0,light=true,vert=1]
blockcraftery:editable_slant[dir=0,light=true,vert=2]
blockcraftery:editable_slant[dir=0,light=false,vert=0]
blockcraftery:editable_slant[dir=0,light=false,vert=1]
blockcraftery:editable_slant[dir=0,light=false,vert=2]
blockcraftery:editable_slant[dir=1,light=true,vert=0]
blockcraftery:editable_slant[dir=1,light=true,vert=1]
blockcraftery:editable_slant[dir=1,light=true,vert=2]
blockcraftery:editable_slant[dir=1,light=false,vert=0]
blockcraftery:editable_slant[dir=1,light=false,vert=1]
blockcraftery:editable_slant[dir=1,light=false,vert=2]
blockcraftery:editable_slant[dir=2,light=true,vert=0]
blockcraftery:editable_slant[dir=2,light=true,vert=1]
blockcraftery:editable_slant[dir=2,light=true,vert=2]
blockcraftery:editable_slant[dir=2,light=false,vert=0]
blockcraftery:editable_slant[dir=2,light=false,vert=1]
blockcraftery:editable_slant[dir=2,light=false,vert=2]
blockcraftery:editable_slant[dir=3,light=true,vert=0]
blockcraftery:editable_slant[dir=3,light=true,vert=1]
blockcraftery:editable_slant[dir=3,light=true,vert=2]
blockcraftery:editable_slant[dir=3,light=false,vert=0]
blockcraftery:editable_slant[dir=3,light=false,vert=1]
blockcraftery:editable_slant[dir=3,light=false,vert=2]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_fence[east=true,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence[east=true,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence[east=true,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence[east=true,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence[east=true,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence[east=true,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence[east=true,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence[east=true,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence[east=true,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence[east=true,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence[east=true,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence[east=true,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence[east=true,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence[east=true,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence[east=true,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence[east=true,light=false,north=false,south=false,west=false]
blockcraftery:editable_fence[east=false,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence[east=false,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence[east=false,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence[east=false,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence[east=false,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence[east=false,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence[east=false,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence[east=false,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence[east=false,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence[east=false,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence[east=false,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence[east=false,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence[east=false,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence[east=false,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence[east=false,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence[east=false,light=false,north=false,south=false,west=false]
blockcraftery:editable_block_reinforced[fullcube=true,light=true,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=true,light=true,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=true,light=false,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=true,light=false,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=false,light=true,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=false,light=true,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=false,light=false,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=false,light=false,opaquecube=false]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_slab_reinforced[half=top,light=true]
blockcraftery:editable_slab_reinforced[half=top,light=false]
blockcraftery:editable_slab_reinforced[half=bottom,light=true]
blockcraftery:editable_slab_reinforced[half=bottom,light=false]
blockcraftery:editable_double_slab_reinforced[half=top,light=true]
blockcraftery:editable_double_slab_reinforced[half=top,light=false]
blockcraftery:editable_double_slab_reinforced[half=bottom,light=true]
blockcraftery:editable_double_slab_reinforced[half=bottom,light=false]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=2]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=false,west=false]
blockcraftery:editable_trap_door[facing=north,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=north,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=north,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=north,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=south,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=south,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=south,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=south,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=west,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=west,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=west,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=west,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=east,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=east,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=east,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=east,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=false,open=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_pressure_plate_all[light=true,powered=true]
blockcraftery:editable_pressure_plate_all[light=true,powered=false]
blockcraftery:editable_pressure_plate_all[light=false,powered=true]
blockcraftery:editable_pressure_plate_all[light=false,powered=false]
blockcraftery:editable_pressure_plate_items[light=true,powered=true]
blockcraftery:editable_pressure_plate_items[light=true,powered=false]
blockcraftery:editable_pressure_plate_items[light=false,powered=true]
blockcraftery:editable_pressure_plate_items[light=false,powered=false]
blockcraftery:editable_pressure_plate_mobs[light=true,powered=true]
blockcraftery:editable_pressure_plate_mobs[light=true,powered=false]
blockcraftery:editable_pressure_plate_mobs[light=false,powered=true]
blockcraftery:editable_pressure_plate_mobs[light=false,powered=false]
blockcraftery:editable_pressure_plate_player[light=true,powered=true]
blockcraftery:editable_pressure_plate_player[light=true,powered=false]
blockcraftery:editable_pressure_plate_player[light=false,powered=true]
blockcraftery:editable_pressure_plate_player[light=false,powered=false]
blockcraftery:editable_pressure_plate_all_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_all_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_all_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_all_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_items_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_items_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_items_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_items_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_player_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_player_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_player_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_player_reinforced[light=false,powered=false]
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
atum:heart_of_ra
plustic:mirionblock
